Archive for the ‘Server related’ Category
By K2 on October 22nd, 2021 at 8:28 pm EST
Hahah happy birthday Hardfought! Twenty one years and still kicking. Crazy. Not really a milestone, but still impressive I think. Next big milestone will be 25 years. Pretty confident we’ll make it that far.
In other news – TNNT 2021 is coming up soon. Made a reddit post about it a few days ago, can read up on it here. Some needed bug fixes to the game code, as well as some new achievements. The website is being rebuilt from the ground up – some changes to how it looks, but the big changes are under the hood. Shaping up really nice. Biggest change is moving away from scoring/points and using leader boards instead for all of the different categories. We’ll see how it pans out, should be fun. Next post will be on November 1st to kick off TNNT 2021. See ya then!
Tags: Hardfought Birthday, Nethack, TNNT
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By K2 on March 20th, 2020 at 10:03 pm EST
The scoreboards for all NetHack games and its variants have been reinstated, and this time they’re not just tracking games on the US based server. All game across all three servers are tracked and recorded. So now players that frequent the European and Australian servers can check out their games here and see how they fared against everyone else. This includes the z-scores pages as well as the regular scoreboard. Links to the scoreboards and z-scores can be found here, or just follow the ‘NetHack’ menu above. One minor issue to be aware of – any EU or AU games, the dumplog link still points to the US server. Haven’t quite figured out how to handle that one yet. In the meantime, just replace www with either eu or au in the link, that will then load the dumplog for that game.
Hoping to add even more data statistics to the site here soon, preferably before Junethack starts this year. Stay tuned!
Tags: Nethack
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By K2 on June 1st, 2019 at 10:51 am EST
The annual Junethack NetHack variant tournament has begun! The tournament officially kicked off about 14 hours ago as of this posting. All variants save one (DNH Slex) can be played here to count towards players/clan scoring. The tournament will end at midnight (UTC) July 1st.
Decent number of clans have signed up, and at last count it looks like 162 players have joined the tournament. Hoping for another good year of close competition between the teams. Good luck all and have fun!
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By K2 on May 31st, 2018 at 4:57 pm EST
It’s almost that time! Junethack 2018 kicks off in just over three hours from now (midnight on June 1st UTC). It is the defacto multi-variant NetHack tournament that runs the entirety of June. We’re hosting all variants available for the tournament, across three servers in various locations (US East Coast, Europe and Australia). Be sure to see the ‘NetHack’ menu link up above for connection information. The servers in Europe and Australia are permanent fixtures and will stay up indefinitely. The EU server has been up since the /dev/null tribute tournament last fall, and the AU server we decided to bring up just recently.
Looking forward to playing and seeing what kind of competition this years’ Junethack brings. There’s already over 100 players registered and about a dozen clans formed as of this post. Should be fun! And this just in – bhaak (the organizer of Junethack) made this post here detailing this years’ tournament – https://unnethack.wordpress.com/2018/05/31/junethack-2018-the-8th-nethack-cross-variant-summer-tournament/
Any game-related issues, let me know via the usual channels. As luck would have it, I have drill the first three days of June so I’ll be out of the loop for the most part, but afterwards I’ll be around to assist with any game recoveries or others troubles. Good luck to all and have fun!
Go TeamSplat! :)
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By K2 on December 10th, 2017 at 2:26 am EST
About ten days late on this post, but that’s ok. The /dev/null/nethack tribute tournament ended early on December 1st and ran the entire month of November. The tournament was a success, with 145 players participating, 12 clans and over 11,500 games played. You can read the breakdown of the stats on reddit or you can see for yourself on the tournament scoreboard here. All of the dumplogs and ttyrecs from the remote servers have been moved over to the main server and are linked to properly via the tournament scoreboard. Even though this was a one-off tribute to /dev/null/nethack, the scoreboard will stay up indefinitely to act as a permanent record.
Thank you to all who played and provided feedback before and during the tournament. That feedback went a long way in helping make the tournament a success. I think I only had to recover maybe 8-10 games out of the 11,000+ total. Special thanks to Tangles and Mandevil (game code and scoreboard respectively) who made this a reality.
So, moving forward – we’re definitely going to start hosting our own unique NetHack tournament around the same time next year. We learned quite a bit from this last one, and will be putting that knowledge to good use. Any ideas or suggestions you may have for the new tournament, please let us know.
That’s all for now, more news to follow soon…
Tags: /dev/null/nethack, Nethack
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