Posts Tagged ‘TNNT’

The November NetHack Tournament 2021 has begun

By K2 on November 1st, 2021 at 6:37 pm EST

The annual November NetHack Tournament for 2021 has officially kicked off! TNNT now has it’s own domain – https://tnnt.org. Along with that, the scoreboard has been completely redesigned from scratch on the backend by aoei and aosdict, and for this year we’re trying out leaderboards for various categories instead of a traditional points system. The TNNT game code has the same content as the previous year, changes there were primarily bug fixes and improvements, along with 37 new achievements and a realtime display in-game. Clan registration is open, and closes on the 10th, so be sure to get your team started before then.

Good luck and have fun everyone, see you there.

Happy 21st Birthday Hardfought

By K2 on October 22nd, 2021 at 8:28 pm EST

Hahah happy birthday Hardfought! Twenty one years and still kicking. Crazy. Not really a milestone, but still impressive I think. Next big milestone will be 25 years. Pretty confident we’ll make it that far.

In other news – TNNT 2021 is coming up soon. Made a reddit post about it a few days ago, can read up on it here. Some needed bug fixes to the game code, as well as some new achievements. The website is being rebuilt from the ground up – some changes to how it looks, but the big changes are under the hood. Shaping up really nice. Biggest change is moving away from scoring/points and using leader boards instead for all of the different categories. We’ll see how it pans out, should be fun. Next post will be on November 1st to kick off TNNT 2021. See ya then!

The November NetHack Tournament 2020 is over

By K2 on December 2nd, 2020 at 1:29 pm EST

And of course I neglected to post about it starting… but no matter. The November NetHack Tournament for 2020 ended almost two days ago, and I think this was the best one yet. A significant amount of players and clans participated versus last year, with many more games played and ascensions earned.

For more details about how the tournament went, see this reddit post.

We’ve started another survey as well, so if you played, please take the time to fill it out. Player feedback definitely helps shape future tournaments. Survey link is here – https://www.hardfought.org/quiz/tnnt-2020-survey/

Thank you to everyone who played, we hope you had a great experience! And special thanks to the TNNT devteam, everyone’s hard work has always been key to a fun and successful tournament.

The November NetHack Tournament has started!!

By K2 on November 1st, 2018 at 8:06 am EST

It’s official, The November NetHack Tournament officially kicked off at midnight this morning (UTC), or 8pm last night local time. We’re twelve hours in and there’s already been three ascensions, including a two-game streak.

To see the scoreboard and register a clan or join one, please visit https://www.hardfought.org/tnnt/ – there’s also an IRC channel on freenode.net, hop into #tnnt to see live game announcements and general player banter. We even have a twitter feed! See https://twitter.com/TNNT_announce for live game updates. To connect, access any of the three Hardfought NetHack servers via SSH or hterm and access the ‘Tournament’ menu.

So far so good. Kick off started with a bang, no major issues at all, just a couple look/feel tweaks to a few things and an update to the channel bot. Looking forward to a fun tournament! See you there.

New Tournament, other updates

By K2 on September 16th, 2018 at 9:42 am EST

Morning all. It’s about that time for another news update. All of the new things that we’ve been working on lately, I’ve announced everywhere but here. Should probably fix that…

The big news – ‘The November NetHack Tournament’ is on. We’ve been working on the code and the scoreboard for awhile now, and will be ready to kick it off at midnight (UTC) on November 1st. This will become the new fall season NetHack tournament to fill in the void left by /dev/null shutting down (the tribute tourney we hosted last year was a one-time event). The new tournament is based off of NetHack version 3.6.2 (bleeding edge) and will incorporate the latest bugfixes and additions to the 3.6.x branch right up until the start of the tournament – no further code changes will be made during the tournament unless it’s an important bugfix. The event will last the entire month of November, and there will be plenty of individual and clan-based achievements you can earn. We’re working on custom content as well… not every idea or plan we have will make it into the first years’ tourney, but that’s ok. This will be a ‘work in progress’ for years to come. I’ll make another announcement here and through the usual channels once player/clan registration is available. In the meantime, feel free to hang out in #tnnt on freenode.net to discuss the tournament. This is also the channel where game livelogging and github repo update announcements will occur.

Other NetHack related bits – our ‘vanilla’ versions of both 3.4.3 and 3.6.2 are now considered ‘hdf’ flavors due to cosmetic and server functionality additions to each that set them apart from the base code. 362-hdf is bleeding edge and is updated regularly as the NetHack devteam pushes new content and bugfixes. 343-hdf is a continuation of 343-NAO (which NAO no longer hosts) with mostly cosmetic improvements. Both ‘hdf’ flavors do not change or alter game play nor core functionality in any way. The public repositories for both can be found here and here.

There have been recent bugfixes to a lot of the other variants we host as well. Always a work in progress. That’s all for now, but more to follow soon.