Archive for August, 2006

Hardfought CS:S Clan is no more

By K2 on August 17th, 2006 at 11:13 pm EST

The drama just doesn’t stop around here, does it? rofl…

A few days ago, Burzum sends me a message about how Shade and bl0wn wanted more control over the clan in CAL, and also over the match server that Burzum had leased out from NFO. While Burzum relinquished control of the match server over to Shade, he still decided to keep control as manager of the clan, and stated his reasons as to why. So Shade, bl0wn, and the majority of the clan decided to use a type of override within the CAL system. This override allows 80% or more of members in whatever clan to vote out their team manager, and to elect a new one. I was under the impression that this was in place in case of managers that drop off the face of the planet. I didn’t think you could do this to an *active* manager. Learn the hard way I guess, yeah? So in essence, they kicked Burzum out of his manager role, and hijacked the team.

So then earlier today (or yesterday, depending on your time zone), Shade posts a message in the clan forum, stating that the clan wishes to go their separate ways. Which is fine, no hard feelings, if they wanna leave and start their own clan, that’s perfectly fine. But the reasoning wasn’t quite all there, little things like ‘K2 didn’t make a roster for us’… ok, my bad, I admit. Eh? And when I asked them to relinquish control of the manager spot back to Burzum, things started to get ugly (read: bl0wn). I didn’t think it was fair for them to keep their spot in CAL-M under my name. If they want to form a new clan, they can, but to keep their spot in the league under an organization that they feel they can do without… well, I didn’t think that was fair. It started gettin’ ugly when I voiced my opinion about that (again, bl0wn). What really sucks about all this, is that they shut out the one guy who worked the hardest, from day one, to keep the clan together, and who saw them grow from a fledgling team, all the way to where they’re at now. If the old members of Hardfought wanna take shots at me, sling some mud, whatever… hey, bring it. But stabbing Burzum in the back like this is not what I thought these guys were about. It’s shit like this is why I never really wanted to host a clan in the first place. But I always let you all talk me into doin’ shit I don’t wanna do… lol.

How does this affect the community? Hardly at all. Most of the players on what the team had become, weren’t ‘regs’. Not that that’s bad, or that a lot of ’em weren’t nice guys (quite a few of ’em are, in fact)… it’s just that there was a very apparent separation. You had the community, and then ya had the clan. Not a whole lot of interaction between the two, save for one or two people. When I first announced that Hardfought was going to host a team, it was made up of people who frequented the server… of people who enjoyed the game and enjoyed playing as a team with the same group of friends, on the same server. Over time, it got away from being ‘fun’ to being ‘competitive’. So much so, that in order to bring in players that were highly skilled (my favorite phrase was ‘a solid 5th’), we started bringing in people that weren’t from the community. I blame myself for letting that happen :-( I was tellin’ Burz justa couple hours ago, it’s like a Catch 22. You wanna make a fun clan that can relax and just play… but no one has fun losing, and if you stay relaxed and don’t practice that much, you’re going to lose more often than not. So in order to win, you start getting more strict, more practice times, and it just snowballs. I should make the clan forum public someday, you wouldn’t believe the amount of posts that exist concerning no-shows for practices (and matches! rofl), arguments over when to practice and on what days… the list goes on and on. It’s a fuckin’ mess. Again, I blame myself for letting things get out of control, and away from what it was initially intended to be.

So, that’s that. Best of luck to those of ya that decided to leave, and form a new clan.