00:27 -!- jeremiahL has joined #tnnt 00:32 -!- jeremiahL has quit [Ping timeout: 256 seconds] 00:35 -!- tacco\unfoog has quit [] 01:22 -!- Umbire has joined #tnnt 02:16 -!- tonehack has quit [Quit: Leaving] 02:19 -!- Jonathan_ has joined #tnnt 02:24 -!- Jonathan_ is now known as jonathanhanes 02:25 -!- jonathanhanes has quit [Quit: Leaving] 02:25 -!- JonathanHanes has joined #tnnt 03:02 -!- jeremiahL has joined #tnnt 03:07 -!- introsp3ctive has quit [Ping timeout: 272 seconds] 03:07 -!- jeremiahL has quit [Ping timeout: 265 seconds] 03:42 -!- jeremiahL has joined #tnnt 03:49 -!- jeremiahL has quit [Ping timeout: 256 seconds] 04:14 -!- JonathanHanes has quit [Ping timeout: 272 seconds] 04:20 -!- JonathanHanes has joined #tnnt 04:55 -!- zoya has joined #tnnt 04:55 -!- zoya has quit [Remote host closed the connection] 05:45 -!- jeremiahL has joined #tnnt 05:51 -!- jeremiahL has quit [Ping timeout: 265 seconds] 06:17 -!- jeremiahL has joined #tnnt 06:21 -!- Umbire has quit [Quit: Leaving] 06:25 -!- jeremiahL has quit [Ping timeout: 246 seconds] 07:22 -!- tromix has joined #tnnt 07:41 -!- amateurhour has joined #tnnt 08:21 -!- jeremiahL has joined #tnnt 08:29 -!- jeremiahL has quit [Ping timeout: 272 seconds] 09:24 -!- squolly has joined #tnnt 09:38 -!- JonathanHanes has quit [Ping timeout: 260 seconds] 10:25 -!- jeremiahL has joined #tnnt 10:30 -!- jeremiahL has quit [Ping timeout: 265 seconds] 11:02 -!- jeremiahL has joined #tnnt 11:10 -!- jeremiahL has quit [Ping timeout: 256 seconds] 12:27 -!- spicycat has quit [Ping timeout: 260 seconds] 13:06 -!- jeremiahL has joined #tnnt 13:12 -!- jeremiahL has quit [Ping timeout: 272 seconds] 13:19 -!- tr0mix has joined #tnnt 13:22 -!- tromix has quit [Ping timeout: 260 seconds] 13:39 -!- jeremiahL has joined #tnnt 13:44 -!- tr0mix is now known as tromix 13:47 -!- jeremiahL has quit [Ping timeout: 256 seconds] 14:00 -!- jeremiahL has joined #tnnt 15:00 -!- hothraxxa has quit [Remote host closed the connection] 15:44 -!- introsp3ctive has joined #tnnt 16:02 -!- deki has quit [Ping timeout: 260 seconds] 16:05 -!- deki has joined #tnnt 16:26 -!- hothraxxa has joined #tnnt 16:42 -!- jonathanhanes has joined #tnnt 16:56 -!- jeremiahL has quit [Ping timeout: 246 seconds] 16:58 -!- jeremiahL has joined #tnnt 17:28 -!- Mandevil has quit [Ping timeout: 260 seconds] 17:30 -!- Mandevil has joined #tnnt 17:30 -!- mode/#tnnt [+o Mandevil] by ChanServ 17:51 TNNT scoring/rules changes are posted - https://www.reddit.com/r/nethack/comments/j3vyu2/the_november_nethack_tournament_2020/ 17:54 -!- spicycat has joined #tnnt 18:02 -!- abudhabi has joined #tnnt 18:25 <@Tone> Looks like you guys have probably hit a pretty good balance with the points this year, I'll have to take a closer look later 18:25 -!- elenmirie_ has quit [Read error: Connection reset by peer] 18:26 -!- elenmirie_ has joined #tnnt 18:27 nice 18:28 @Tone hope so 18:28 a lot more went on behind the scenes than the short list of changes reveal :) 18:29 bribes, mainly 18:29 <@Tone> I'm sure it did, balancing stuff like this isn't easy 18:30 I mean, now that the Great Debate (tm) is settled, we can talk about it, right? 18:30 yup 18:30 <@Tone> Especially with so many way to play the game and players at so many skill levels 18:31 did we get the 2x multiplier if your username starts with 'a' implemented? 18:31 briefly, there was an idea to z-score conduct multipliers across all wins in such a way that your conduct points would be maximized 18:33 <@Tone> That sounds similar to my suggestion to only reward conduct points once 18:33 <@Tone> Actually you did exactly that with the "never killed" conducts 18:34 yes, no one really wanted to do that with all conducts (one wishless game means you never should do it again) but for the no-kill conducts yeah 18:36 <@Tone> I think with the lower overall multipliers and z scores applying to roles instead of race/roles, it makes it harder to do a lot of conducts the "easy" way multiple times and keep reaping a lot of points for them 18:37 yes, which is what was desired to get rid of. easy farmable lucrative combinations 18:38 <@Tone> oh actually I can keep farming conduct points because the role z-score doesn't apply to it 18:38 <@Tone> Misread that 18:39 yes the alternative to that is your conducts become worth less and less over the tournament just because you've got a few wins already which doesn't seem fair 18:39 or you'd be compelled to try for conducts in roles you don't want to play but need to because the base points are still 50 18:40 <@Tone> I think most people aim for role variety during the tournament anyways. Although I suppose that matters from a clan perspective 18:43 <@Tone> The "easy" repeatable conduct combos work out to like 55 bonus points though, with the new multipliers and removing the others. So looking at other roles for better z score still looks favorable 18:45 <@Tone> and it makes the Greater trophies and variety trophies worth getting as well 18:45 55 bonus points from conducts? which ones are those? 18:45 And don't forget, easy for you is not easy for everyone :P 18:45 <@Tone> Seems pretty well balanced vs the streak incentive too 18:46 someone who's very good at reliably winning games with several tough conducts deserves points 18:46 <@ichbinmiah> I see the "never killed foo" trophies mentioned in the rules, but they do not appear on the trophies page yet? Which of our never-killed friends are included? 18:46 aosdict will be adding those soon 18:46 its the wizard, vlad, high priest in the sanctum, the riders 18:47 who else 18:47 quest nemesis? 18:47 right 18:47 quest bad guy boss 18:48 <@ichbinmiah> right-o 18:48 <@Tone> amateurhour: Just doing some quick math using most of the conducts under 1.1, one or two of the 1.1s (Elbereth and genoless are quite attainable most games), and then either foodless or vegan+weaponless (which are somewhat trivialized by certain role starts) 18:49 <@Tone> The multipliers stack to around +100% 18:50 @Tone we used last years data to get an idea of how scoring would look with the new changes 18:50 ah nice 18:50 if 2020 rules applied to 2019, you would have dropped from 2nd to 4th place and lost 2000ish points 18:50 <@Tone> I also would have played differently ;) 18:50 luxidream would still dominate everyone else (as he should with 47 asc) but the blowout isnt quite so bad 18:51 clan scoring would have revealed a much tighter struggle for 2nd through 5th place 18:52 which i really like, i love close races and down to the wire battles 18:52 last year it was really thrilling in the 6-10th place spots 18:52 for clans I mean 18:52 yeah 18:52 there was some back n forth between 2nd and 3rd also 20:27 -!- tromix has quit [Read error: Connection reset by peer] 20:27 -!- tacco\unfoog has joined #tnnt 20:39 $time 20:39 K2: 2020-10-27 20:39:16 UTC. 2020 Tournament begins in 4d 03:20:44 20:49 $who 20:49 jonathanhanes: [EU] No current players | [US] No current players | [AU] No current players 22:53 -!- introsp3ctive has quit [Ping timeout: 272 seconds] 23:05 -!- amateurhour has quit [Ping timeout: 272 seconds] 23:22 -!- jonathanhanes has quit [Quit: Leaving] 23:28 -!- Paiki has joined #tnnt