00:01 <@bubbles> Though I guess very few non English people will know the glory of greggs 00:04 Well, Scottish people, Welsh people, etc... 00:07 [hdf-us] [spl] Ardub (Pir Inf Fem Cha) eschewed atheism, by dropping a gold spherical amulet on an altar, on T:3316 00:08 [EU] [D]: noims (Pri-Elf-Fem-Cha), 2806 points, 3472 turns, killed by a giant beetle 00:10 <@bubbles> Pink yes northern English and western English! 00:11 Don't confuse the Americans about that more :-( 00:13 <@bubbles> \o/ 00:14 ___)\_____\o/___ 00:15 [US] [D]: tinklebear (Pri-Hum-Mal-Cha), 4644 points, 4664 turns, killed by a hallucinogen-distorted yeti 00:18 [US] [D]: thegame (Bar-Orc-Mal-Cha), 2903 points, 4855 turns, killed by a bolt of cold 00:22 -!- ruffni has joined #hardfought 00:23 [US] [D]: Entitas (Sam-Hum-Mal-Law), 5218 points, 3938 turns, petrified by tasting cockatrice meat 00:28 -!- ichbinmiah has joined #hardfought 00:37 <@bubbles> ok what the cuss 00:37 <@bubbles> @rikersan I just found rod of the ram and limited moon on the same level, dlvl6 00:37 [US] [D]: allanb (Tou-Hum-Fem-Neu), 170 points, 648 turns, killed by a hobbit 00:38 <{Demo}> ooh, a full limited moon 00:38 <{Demo}> i think? 00:38 <{Demo}> !pom 00:38 {Demo}: The moon is full for 2 more days. 00:38 <@bubbles> yeah 00:38 <@bubbles> but it is nerfed right? 00:38 <{Demo}> yeah 00:38 <{Demo}> still kicks ass that earlyu 00:38 <@bubbles> axes are marionnetnet too 00:40 <@bubbles> I could drain my pw I guess 00:43 [hdf-eu] [dnh] bubbles (Bin Orc Mal Non) entered Minetown for the first time, on T:2777 00:46 <@bubbles> and a magic lamp from minetown 00:47 <@bubbles> and mres hands 00:48 [US] [D]: tinklebear (Mon-Hum-Mal-Cha), 2599 points, 1394 turns, killed by a hallucinogen-distorted watch captain 00:49 [hdf-eu] [dnh] bubbles (Bin Orc Mal Non) was given the Pen of the Void, on T:4870 00:50 [US] [D]: mangotiger (Wiz-Hum-Mal-Neu), 16109 points, 15117 turns, killed by a watch captain 00:51 <@bubbles> go team watvh 00:52 <@rikersan> @bubbles start quaffing cursed gain energy 00:52 <@rikersan> limited moon does full 3x damage if you have 0 max energy 00:52 <@rikersan> technically it probably does if you have 0,1,2, but i'm not certain about that 00:54 [US] [D]: JohnKeel (Pri-Hum-Fem-Law), 257 points, 1146 turns, killed by a brown mold 00:56 [US] [D]: Cromo (Wiz-Hum-Mal-Neu), 1181 points, 1541 turns, killed by a rock mole 00:57 [US] [D]: krm26 (Arc-Hum-Fem-Law), 5822 points, 6440 turns, killed by a soldier ant 01:00 [US] [D]: Cromo (Wiz-Hum-Mal-Neu), 188 points, 337 turns, killed by a kobold 01:01 <@bubbles> oh 3x I thought it was 2x 01:01 <@bubbles> shame I can't get axe skill for ages 01:03 <@bubbles> also I have poly control and an amulet of change 😮 01:03 <@rikersan> that doesn't work 01:03 <@rikersan> change is gender 01:03 <@bubbles> ahh 01:03 <@bubbles> I found a poly trap 01:04 <@bubbles> B ut polyself seems to wear off after 1k turns or so 01:04 [hdf-us] [dnh] dragonspeaker (Arc Hum Fem Law), 8274 points, T:3870, killed by a giant beetle 01:07 [US] [D]: allanb (Tou-Hum-Fem-Neu), 2358 points, 2341 turns, killed by a dwarf, while sleeping 01:07 [hdf-us] [spl] krm26 (Arc Hum Fem Law), 145 points, T:434, sent to the grave by a small mimic 01:07 <@rikersan> you want an amulet of unchagning bubbles 01:07 <@rikersan> that'll lock in a polymorph until you die (and then you jstu die, no reverting form) or you take it off, when it resumes the timer 01:13 <@bubbles> Ok will play with that later, must sleep now 01:13 <@bubbles> nn all 01:15 [US] [D]: Cromo (Wiz-Hum-Mal-Neu), 426 points, 1433 turns, killed by Ms. Klodzko; the shopkeeper 01:17 [US] [D]: Cromo (Wiz-Hum-Mal-Neu), 50 points, 209 turns, killed by a sewer rat 01:22 [US] [D]: JohnKeel (Pri-Hum-Fem-Law), 368 points, 1267 turns, killed by a black pudding 01:28 -!- stenno has joined #hardfought 01:29 [US] [D]: Cromo (Wiz-Hum-Mal-Neu), 312 points, 684 turns, killed by a dwarf 01:29 @bubbles [backscroll] I can't connect to your qbin.io site. 01:30 [US] [D]: Smugzug (Val-Dwa-Fem-Law), 1878 points, 3179 turns, killed by an orcish arrow 01:30 any Priest experts online? I need help with mid-to-late-game weapons. Is there something good I should wish for or should I try #praying? At Xp:8 and getting by with unihorn, but I doubt this will work into mid-late game. 01:30 <@rikersan> lawful? 01:30 chaotic 01:31 <@rikersan> you could get crowned for stormbringer probably 01:33 ok - I've ascended many times, but I've never gotten crowned, ever... ...what's the procedure? do I #pray whenever possible (keep track of timeouts and #offer to shorten timeouts) until I get crowned? 01:33 [US] [D]: jmcunx (Wiz-Elf-Mal-Cha), 4109 points, 6439 turns, killed by a tiger 01:34 [US] [D]: Cromo (Wiz-Hum-Mal-Neu), 227 points, 495 turns, killed by a dwarf 01:44 -!- Kontroller has joined #hardfought 01:46 basically 01:46 ic - thx 01:47 [hdf-us] [nh363] fcloud (Val Dwa Fem Law) entered Gehennom, on T:44258 01:48 best way to get crowned as far as I know, is to max luck out, then pray while standing on a coaligned altar... and if you dont get crowned the first time, sac until it;s safe to pray again, and just repeat until you get crowned 01:49 @TheGame20 that feels almost like just going for a GIFT - that's why I always get confused 8^P 01:49 but I'll try it - at Mimic of the Mines atm looking for luckstone 01:50 [US] [D]: Cromo (Wiz-Hum-Mal-Neu), 251 points, 1885 turns, killed by a giant rat, while fainted from lack of food (and one other game not reported) 01:52 [hdf-us] [dnh] dragonspeaker (Arc Hum Fem Law), 333 points, T:548, killed by a tower of flame 02:00 [US] [D]: Cromo (Wiz-Hum-Mal-Neu), 467 points, 741 turns, killed by a little dog 02:03 [US] [D]: jmcunx (Wiz-Elf-Fem-Cha), 610 points, 1676 turns, killed by a giant ant 02:05 [AU] [D]: djm2000 (Wiz-Elf-Mal-Cha), 6050 points, 4929 turns, killed by an ape 02:15 [US] [D]: shadowcat (Val-Hum-Fem-Law), 28266 points, 14041 turns, killed by an owlbear 02:17 -!- Tangles_ has joined #hardfought 02:17 -!- mode/#hardfought [+o Tangles_] by ChanServ 02:21 [US] [D]: tinklebear (Mon-Hum-Mal-Neu), 11917 points, 4684 turns, killed by a hallucinogen-distorted ogre king 02:29 -!- AntiGulp has joined #hardfought 02:29 -!- mode/#hardfought [+v AntiGulp] by ChanServ 02:33 YANI: Autogehennom. 02:37 <@luxidream> Autogehennom is not the answer. 02:38 <@ShivanHunter> YANI: gehennom overrun by orcs 02:38 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu) had Ogresmasher bestowed upon him by The Lady, on T:8560 02:39 <@ShivanHunter> orcorcustown 02:39 [hdf-us] [nh363] fcloud (Val Dwa Fem Law) made her first wish - "uncursed magic marker", on T:47247 02:40 [hdf-us] [nh363] fcloud (Val Dwa Fem Law) wished for "blessed greased fixed +2 grey dragon scale mail", on T:47248 02:41 [EU] [A]: Anerag (Kni-Hum-Mal-Law), 2605574 points, 32849 turns, ascended 02:41 https://eu.hardfought.org/userdata/A/Anerag/tnnt/dumplog/1573453461.tnnt.html 02:42 [hdf-us] [nh363] fcloud (Val Dwa Fem Law) wished for "blessed greased fixed wand of polymorph", on T:47270 02:43 [US] [D]: Xaleth (Pri-Hum-Mal-Cha), 400 points, 857 turns, killed by a water moccasin 02:45 [US] [D]: fionna (Kni-Hum-Fem-Law), 8595 points, 6921 turns, killed by a leocrotta 02:50 [US] [A]: klintos (Val-Hum-Fem-Law), 3039340 points, 47254 turns, ascended https://www.hardfought.org/userdata/k/klintos/tnnt/dumplog/1573145142.tnnt.html 02:58 [US] [D]: tinklebear (Sam-Hum-Fem-Law), 3747 points, 1252 turns, killed by a thrown potion 02:58 [US] [D]: bebing (Arc-Hum-Mal-Neu), 1892 points, 2462 turns, killed by a dwarf 03:00 [US] [D]: Smugzug (Val-Dwa-Fem-Law), 2226 points, 4284 turns, killed by a sewer rat, while frozen by a monster's gaze 03:01 -!- cherryh.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ ¤ public irc logs available on website ¤ ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ TNNT 2019 has begun! Good luck and have fun all! 03:01 -!- mode/#hardfought [+v Croesus] by ChanServ 03:01 [hdf-us] [nh363] fcloud (Val Dwa Fem Law) polymorphed her first object, on T:48204 03:01 [hdf-us] [dnh] dragonspeaker (Ran Dro Fem Cha), 197 points, T:231, killed by a marid 03:02 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 1061 points, T:1692, killed by a soldier ant 03:02 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu) completed Sokoban, on T:10919 03:08 [hdf-us] [nh363] fcloud (Val Dwa Fem Law) wished for "blessed greased fixed +2 cloak of protection", on T:48437 03:08 [hdf-us] [nh363] fcloud (Val Dwa Fem Law) wished for "blessed greased fixed +2 boots of speed", on T:48438 03:09 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 308 points, T:262, killed by a gnome, while praying 03:10 [US] [D]: Dakira (Val-Dwa-Fem-Law), 393 points, 1987 turns, killed by a kobold lord, while frozen by a monster's gaze 03:14 [hdf-us] [slshm] luxor (Und Dop Fem Neu), 281 points, T:474, killed by an acidic corpse 03:27 [hdf-us] [slshm] luxor (Und Dop Fem Neu), 1672 points, T:2540, killed by a bolt of lightning 03:28 [hdf-us] [slshm] luxor (Und Dop Fem Neu), 128 points, T:213, killed by a sewer rat 03:29 -!- stenno has joined #hardfought 03:45 [US] [D]: thegame (Sam-Hum-Mal-Law), 1692 points, 2514 turns, killed by a giant spider 03:53 [hdf-us] [nh363] RyanHill (Ran Elf Mal Cha), 979 points, T:1303, killed by a pony 03:54 -!- tolkien.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ ¤ public irc logs available on website ¤ ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ TNNT 2019 has begun! Good luck and have fun all! 03:54 -!- mode/#hardfought [+v Croesus] by ChanServ 04:04 [US] [D]: klintos (Kni-Hum-Mal-Law), 2713 points, 4416 turns, killed by a crossbow bolt 04:09 [US] [D]: fionna (Kni-Hum-Fem-Law), 704 points, 2371 turns, killed by an imp 04:10 [AU] [D]: Andrio (Arc-Dwa-Mal-Law), 348 points, 854 turns, killed by a hallucinogen-distorted bat 04:12 v.strange - when I throw comestibles at pets, they keep missing (Dx:16) 04:12 What food, what pet, what variant... 04:13 tnnt - candy bar at large dog 04:13 [US] [A]: Bartlem (Val-Hum-Fem-Cha), 1471297 points, 35861 turns, ascended https://www.hardfought.org/userdata/B/Bartlem/tnnt/dumplog/1573002240.tnnt.html 04:14 Yuck 04:14 maybe it's just bad luck - slime mold at warhorse was ok 04:15 http://www.statslab.cam.ac.uk/~eva/slashem/pets.html seems to have choked but I would only expect a pet to catch a treat it likes... 04:15 [R] Clan Bane of Rodney advances to rank 10! 04:16 eraserhead97: It's because of the full moon. 04:16 oooh - interesting 04:16 dogs can be distracted by the full moon and won't always catch your treats. 04:18 if you're serious, that's kinda crazy that someone coded that in 8^P 04:19 must've been a dog-owner ^^ 04:19 [US] [D]: klintos (Tou-Hum-Mal-Neu), 648 points, 1325 turns, killed by a rabid rat 04:21 MKoT 1/2 dmg rocks ^^ 04:22 eraserhead97: https://nethackwiki.com/wiki/Time - "You have a chance of not being able to tame dogs at night" - so it't only night time during afull moon. 04:23 [US] [A]: efot (Hea-Hum-Mal-Neu), 2715700 points, 46352 turns, ascended https://www.hardfought.org/userdata/e/efot/tnnt/dumplog/1573413220.tnnt.html 04:23 -!- ais523 has joined #hardfought 04:23 -!- mode/#hardfought [+v ais523] by ChanServ 04:24 Beholder: messages? 04:25 [Tr] efot now has Great Healer and Lesser Healer! 04:25 [R] Clan The Strong and the Bad advances to rank 5! 04:32 [US] [D]: tinklebear (Sam-Hum-Mal-Law), 3684 points, 4070 turns, killed by a hallucinogen-distorted Woodland-elf 04:32 [US] [D]: Bartlem (Wiz-Hum-Mal-Neu), 1284 points, 2353 turns, killed by a dwarf zombie 04:35 -!- JonathanHanes has joined #hardfought 05:00 -!- Tangles has joined #hardfought 05:00 -!- mode/#hardfought [+o Tangles] by ChanServ 05:03 -!- Cevn has joined #hardfought 05:19 [US] [E]: Luxidream (Val-Dwa-Fem-Law), 3019 points, 1702 turns, escaped 05:24 [US] [D]: EndlessMike (Mon-Hum-Mal-Neu), 567 points, 1204 turns, killed by a gnome lord 05:30 -!- stenno has joined #hardfought 05:31 [US] [D]: Luxidream (Pri-Hum-Fem-Neu), 2753 points, 3813 turns, killed by a werewolf 05:34 [US] [D]: klintos (Kni-Hum-Mal-Law), 342 points, 1516 turns, killed by a little dog 05:42 [US] [D]: tinklebear (Wiz-Orc-Fem-Cha), 364 points, 1174 turns, killed by a hallucinogen-distorted wererat 05:43 -!- raisse has joined #hardfought 05:45 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 265 points, 381 turns, killed by a coyote 05:45 [US] [D]: mangotiger (Wiz-Hum-Mal-Neu), 2739 points, 2000 turns, killed by a dwarf (and one other game not reported) 05:47 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 120 points, 490 turns, killed by a fox 05:48 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 77 points, 111 turns, killed by a fox (and one other game not reported) 05:48 <@ShivanHunter> >tfw I've been playing nethack for literally 15 years and I only just found out invisible stalkers can fly 05:54 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 444 points, 1536 turns, killed by a giant bat, while reading a book 05:57 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 179 points, 905 turns, killed by a fox 05:58 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 37 points, 288 turns, killed by a newt 05:58 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 30 points, 100 turns, killed by a jackal 06:00 Current Day as of 2019-11-12 06:00 UTC: Games: 70, Asc: 4, Scum: 14. 300809 turns, 9970371 points. 4d 03:55 gametime. (41%Wiz), (66%Hum), (48%Neu), (52%Mal), 18d 17:59 remaining. 06:15 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 1922 points, 3173 turns, killed by a dust vortex 06:17 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 399 points, 437 turns, killed by a giant bat 06:22 -!- raisse has joined #hardfought 06:32 crapola - unihorn ain't gonna cut it in castle - gonna retreat 8^P 06:38 [AU] [D]: Andrio (Arc-Dwa-Mal-Law), 900 points, 1308 turns, killed by a hallucinogen-distorted pony 06:44 when doing sac-fests, should I pick an altar that is deeper in the dungeon or it doesn't make a difference? I need to get Stormbringer somehow (either GIFT or CROWN)... 06:45 Whatever's more convenient. 06:45 eraserhead97: I usually have my stash by the altar, and then I prefer a deeer lvl altar. but if you need something it doesn't matter where it is located 06:47 thx - I'll stay at Dlvl:3 near the stash then - got a bazillion altars this game (3,6,16,19,23,24) but no sac-gifts yet 8^P 06:47 <@luxidream> It’s easier to get more luck sacrifices at a deeper level than at a lower one 06:47 finally got the create monster spellbook 06:47 <@luxidream> So crowning is faster 06:48 oh - that's what I thought - I'll go for the one on 24 then - tyvm ^^ 06:48 <@luxidream> monsters at a deeper level are more dangerous but more likely to leave corpses 06:48 that makes sense 06:50 [US] [D]: epsilon (Tou-Hum-Fem-Neu), 873 points, 3881 turns, poisoned by an orcish arrow 06:51 -!- dbanethacker has joined #hardfought 06:51 Hi admins - I might have found another issue with TNNT. Not a problem, just an observation. 06:53 When I go through the Rogue level, I can't see the board becuase it defaults to RogueEpyx. No problem, I change it to Plain. 06:53 Then I can see the level just fine. 06:53 board? 06:54 The issue is when I step off the level. The game doesn't remember that I had changed it to Plain. It goes back to Rogue Sim Set (sp?) 06:55 It's level 18, and the option is Roguesymset. I change it from Epyx to plain. The issue is that it doesn't retain my change when I go to dungeon level 17 or 19 06:55 Sorry, what do you mean by board? 06:56 oh, not board - the screen is what I mean. I can't see the rooms very well because of the bad characters everywhere. 06:56 What do you mean by board? 06:56 ah 06:56 You can put that in your config file. 06:56 yes, sorry. board = dungeon level 06:57 Ok, I'll try that. But my observation is that when I go off the level, from dungeon level 18 to either 17 or 19, shouldn't it remember that I had changed it from Epyx to Plain so that when I go back to level 18 it doesn't look like a bunch of gobbledygook? 06:57 Just a passing observation. Not a problem, just wondering if it was intended that way. 06:58 If you changed it in the options menu, it should at least persist until you save 06:58 Yes, I changed it in the options menu. Then I save my game. When I come back, it's as if I hadn't made the change. 06:58 Ah 06:58 Not all options are saved in your save file and are instead reloaded from your config file. 06:59 I'll change it in my .rcfile and see if that is a permanent fix. It should be. 06:59 mm 06:59 I see - okay, well, onward ever deeper! 06:59 Good luck 06:59 2u2 ! 07:04 well, well... I'm OOM - got Orcrist and Sting, but no Stormbringer yet - 'til next time 07:05 got some friendly Woodland-elfs that I could sac - but don't like being followed around by demons 8^) 07:06 I'll go farm on Medusa's Lair until I get my mana back 07:14 [AU] [D]: Andrio (Bar-Hum-Fem-Neu), 1830 points, 2010 turns, killed by a hallucinogen-distorted gnome king 07:14 [US] [D]: fionna (Kni-Hum-Fem-Law), 1733 points, 2565 turns, killed by a paper golem 07:15 -!- raisse has joined #hardfought 07:15 [US] [D]: epsilon (Tou-Hum-Fem-Neu), 195 points, 681 turns, killed by an invisible large kobold 07:17 @luxidream woohoo! it worked! my first crowning >EVER< - ty ^^ 07:31 -!- stenno has joined #hardfought 07:35 [EU] [D]: RandomHacker (Val-Dwa-Fem-Law), 270 points, 1157 turns, killed by a little dog 07:35 -!- kritixilithos has joined #hardfought 07:38 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu) had Dragonbane bestowed upon him by The Lady, on T:13490 07:41 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu) acquired the luckstone from Mines' End, on T:13981 07:42 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 2645 points, 4387 turns, killed by a wolf 07:46 [US] [D]: fionna (Kni-Hum-Fem-Law), 1527 points, 2449 turns, killed by a dwarf king 07:51 (0:1) T^T 07:54 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 73 points, 344 turns, killed by a grid bug 07:55 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 101 points, 431 turns, killed by a sewer rat 07:56 Go Raisse ! Get killed by everything possible (grin!) 07:58 Stormbringer+MKoT is a rockin' combo ^^ 08:11 <@ShivanHunter> g - an uncursed magic marker (0:96) 08:11 <@ShivanHunter> PRAISE RNGESUS 08:15 [EU] [D]: RandomHacker (Bar-Orc-Fem-Cha), 625 points, 2250 turns, killed by a pony 08:33 -!- jilles has joined #hardfought 08:35 [EU] [D]: arckex (Pri-Hum-Fem-Neu), 316 points, 1265 turns, killed by a small mimic 08:41 -!- spontiff has joined #hardfought 08:46 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 5466 points, 8151 turns, killed by a soldier ant 08:51 [EU] [D]: arckex (Pri-Hum-Fem-Neu), 890 points, 2015 turns, killed by a hallucinogen-distorted gnome 09:01 [EU] [D]: joes (Pri-Elf-Mal-Cha), 304 points, 1356 turns, killed by a bolt of cold, while fainted from lack of food 09:02 [US] [D]: eraserhead97 (Pri-Elf-Mal-Cha), 262973 points, 17687 turns, killed by a barbed devil, while paralyzed by a monster 09:10 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 3363 points, 8768 turns, killed by a wolf, while fainted from lack of food 09:17 -!- stennowork has joined #hardfought 09:20 [EU] [D]: joes (Bar-Orc-Fem-Cha), 238 points, 401 turns, killed by a little dog 09:22 -!- elenmirie_ has joined #hardfought 09:32 -!- stenno has joined #hardfought 09:39 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 64 points, 299 turns, killed by a water moccasin 09:57 [AU] [D]: Andrio (Sam-Hum-Mal-Law), 8547 points, 6339 turns, killed by a hallucinogen-distorted gray unicorn 09:59 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 2238 points, 4695 turns, killed by a soldier ant 09:59 -!- eraserhead97 has joined #hardfought 10:04 [EU] [D]: elenmirie (Bar-Hum-Mal-Neu), 5542 points, 5241 turns, killed by a vampire bat 10:04 [EU] [D]: joes (Wiz-Orc-Mal-Cha), 640 points, 2681 turns, killed by a guard (and one other game not reported) 10:10 -!- eLtMosen has joined #hardfought 10:10 -!- eLtMosen has joined #hardfought 10:10 weird - did the code change recently for touchstones? when I rub a blessed touchstone against unknown gems, I get "scritch, scritch". (the gray stone came from an archaeologist bones, so I'm assuming it's a touchstone) 10:12 sounds like a bug 10:12 unless the gem is metallic for some reason 10:13 aye - I'm getting the behavior in the current tnnt release 10:13 I mean live tnnt 10:14 I'll log a bug into the system - devs must know if any code has changed recently (should be diffable) 10:17 hmm 10:17 the code was touched recently 10:17 it was related to the butterfiles bug 10:17 ahh... ...as I suspected 10:18 lets see 10:19 here is the commit https://github.com/NetHack/NetHack/commit/423bce2bf62abe1b941f452695f106bd30f32f4c 10:19 no wait, never mind 10:19 or hm 10:20 -!- Porkman has joined #hardfought 10:20 wait, I'm not hallucinating, but I AM BLIND 10:20 When I ascended last weekend the touchstone worked as expected. 10:20 so maybe it's NOT A BUG 10:21 xD 10:21 sounds like it's right - If I'm rubbing while BLIND, all I can hear is "Scritch, Scritch" - stennowork's comment about hallucinating made me check 8^P 10:21 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 713 points, 1799 turns, killed by a rabid rat 10:22 https://github.com/NetHack/NetHack/blob/15dbf661d96d98332718b71ebd3e42bd1a1e5bf9/src/apply.c#L2387 10:22 So if not blind you see streaks or scratch marks but there's no message regarding what you hear? 10:22 when you are blind, you will always get the scritch message 10:22 hahaha - you're right - there should also be sound! rofl 10:22 not a bug 10:23 in the weird world of nethack you either get the sound or the id, not both - hehehe 10:24 sanity-check reveals that I was insane 10:24 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 51 points, 183 turns, killed by a fox 10:24 its a bit of a bizarre mechanism 10:24 i wonder if it was intended that way 10:25 this implies that you can identify a touchstone reliably by being blind 10:26 DANG - good point! 10:26 you can always reliably ID one 10:26 can you try with a normal other stone? 10:26 you just have to rub it on metal 10:26 and you don't need metal 10:26 well...what do the other stones do while blind 10:26 rub a flint or luckstone on a gem while blind n see 10:26 I was missing metal in my last Priest run (relying on unihorn) 10:27 ah no 10:27 you'd get 'scritch scritch' for any gray stone 10:27 -!- spontiff has joined #hardfought 10:27 so all is fine 10:28 so all gray stones will scritch scritch against gems, but touchstones are special - in addition, they will scritch scritch against metal 10:29 It's not 100% consistent. You should be hearing "scritch, scritch" regardless of whether you are blind or not. 10:29 that's true 10:30 ok - time for some Zzz's - that's my TIL for nethack - gn ^^ 10:31 dito :) 10:38 [EU] [D]: elenmirie (Bar-Hum-Mal-Neu), 5707 points, 5046 turns, killed by a mind flayer 11:13 [AU] [D]: Andrio (Sam-Hum-Mal-Law), 2471 points, 3433 turns, killed by a hallucinogen-distorted soldier ant 11:17 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu) made his first wish - "blessed greased bag of holding", on T:15520 11:18 [EU] [D]: wvc (Val-Hum-Fem-Neu), 3375 points, 2585 turns, killed by a dart 11:22 -!- eLtMosen has joined #hardfought 11:22 -!- eLtMosen has joined #hardfought 11:30 [AU] [D]: Andrio (Sam-Hum-Mal-Law), 1066 points, 1587 turns, killed by a hallucinogen-distorted pony 11:33 -!- stenno has joined #hardfought 11:41 [EU] [D]: Merlek (Sam-Hum-Mal-Law), 7202 points, 5789 turns, killed by a black unicorn 11:43 I wonder if 'scritch scritch' is another case that mistakenly ignores Deaf. 11:44 -!- ProzacElf has joined #hardfought 11:44 yes it is. 11:44 @Tone you still wrting a list? 11:44 yes it is 11:44 vanilla bug 11:45 should i report? do you want to? 11:46 i will jsut report it 11:46 [US] [A]: porkman (Wiz-Hum-Mal-Cha), 2768302 points, 47502 turns, ascended (and 39 other games not reported) https://www.hardfought.org/userdata/p/porkman/tnnt/dumplog/1573376948.tnnt.html 11:46 grats Porkman 11:47 that should complete the great wizard for our team 11:48 stennowork: if he's writing a list, better to give them all at once than to pelt them with individual cases 11:48 and when is the list complete? 11:48 when do you plan on sending the list? 11:49 I suppose when we go a certain amount of time with no one else finding any 11:50 [Tr] porkman now has Both Genders! 11:51 [EU] [D]: Merlek (Sam-Hum-Mal-Law), 1024 points, 1511 turns, killed by a dingo 11:52 <@bubbles> Tone has a list? 11:52 <@bubbles> Of everyone who's naughty and nice! 11:52 [AU] [D]: Andrio (Sam-Hum-Mal-Law), 2354 points, 2696 turns, killed by a hallucinogen-distorted watch captain 11:52 Porkman, congratulations on your multitude of genders 11:52 Am I on both of them? 11:53 Andrio, on neither 12:00 Current Day as of 2019-11-12 12:00 UTC: Games: 109, Asc: 5, Scum: 17. 458041 turns, 13067189 points. 5d 21:59 gametime. (39%Wiz), (59%Hum), (50%Neu), (53%Fem), 18d 11:59 remaining. 12:05 [EU] [D]: RandomHacker (Cav-Hum-Fem-Law), 12466 points, 7756 turns, killed by a human mummy, while frozen by a monster's gaze 12:08 [US] [D]: krm26 (Arc-Hum-Fem-Law), 1205 points, 1445 turns, killed by a gnome lord 12:10 <@bubbles> Oh I thought Andrio was asking if he was on both of Pork's genders 12:10 <@bubbles> Verrrry confusing 12:11 [AU] [D]: Andrio (Sam-Hum-Mal-Law), 1976 points, 2359 turns, killed by a hallucinogen-distorted soldier ant 12:11 oh... I am on those. 12:21 [AU] [D]: Andrio (Val-Dwa-Fem-Law), 374 points, 1765 turns, killed by a hallucinogen-distorted kitten, while frozen by a monster's gaze 12:22 lay off of the shrooms man 12:22 [EU] [D]: Merlek (Sam-Hum-Mal-Law), 5383 points, 4261 turns, killed by a giant beetle 12:22 Nah, man 12:27 -!- eLtMosen has joined #hardfought 12:28 <@bubbles> Drugs are bad mmmkay 12:36 [US] [D]: krm26 (Arc-Hum-Fem-Law), 782 points, 1061 turns, killed by a gnome 12:36 <@bubbles> !asc dragonspeaker 12:36 @bubbles: [hdf-us] dragonspeaker has not ascended in 163 games. 12:36 <@bubbles> Weird, feels like more than 163 12:38 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 339 points, 525 turns, killed by a werejackal 12:38 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 81 points, 155 turns, killed by a water moccasin 12:41 [EU] [D]: mmj (Arc-Dwa-Fem-Law), 945 points, 2883 turns, killed by a giant spider 12:42 [EU] [D]: Merlek (Sam-Hum-Mal-Law), 1349 points, 1627 turns, poisoned by an orcish arrow 12:54 [EU] [D]: mmj (Arc-Dwa-Fem-Law), 1108 points, 1568 turns, killed by a hill orc 12:54 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 548 points, 2733 turns, killed by a bat 12:55 <@bubbles> If combat was massively slowed down would people hate it? 12:56 <@bubbles> e.g. if you had reactive defensive abilities, such that when you get hit you can choose to attempt a block/dodge, etc? 12:56 <@bubbles> But if you had to do that on many hits it might become annoying or not? 12:57 Why would you not do that? 12:58 <@bubbles> Not do what? 12:58 <@bubbles> Block? Ah it would based on another Pw stat 12:59 <@bubbles> So you would have to choose which incoming attacks you want to block/dodge 12:59 <@bubbles> As in, it would be a Pw-like thing called "Balance or Reactions" 12:59 <@bubbles> So it would regen moderately fast, but you have to use tactically 13:00 <@bubbles> If you are more vulnerable to one of the attacks than another that you know are going to be used against you maybe you save up some balance for that 13:00 <@bubbles> like lack cold resistance, up against a lich-like thing 13:00 <@bubbles> Might want to block his cold attack rather than some other monster's physical attack 13:01 [EU] [D]: RandomHacker (Tou-Hum-Mal-Neu), 1042 points, 3077 turns, killed by a wand 13:01 <@bubbles> Also making shields more powerful since they would drain less balance than an all-out dodge attempt 13:02 bubbles: its fine if you make levels smaller 13:02 if time spent per level remains the same i think people would be fine with it 13:04 <@bubbles> Gotcha, or fewer enemies 13:04 <@bubbles> Actually that's a really interesting data point to try and mine, I wonder if K2 could gather stuff like average time spent per level etc. 13:04 might want to reconsider zoos ;9 13:04 <@bubbles> Aye 13:04 <@bubbles> I'd prefer fewer, harder enemies in general 13:05 <@bubbles> For me at least, and maybe I am broken, my favourite moments are when I'm searching my inventory every turn of combat, working out exactly what the next best move is, rather than just mowing stuff down 13:05 i think looking into inventory should cost an action 13:06 or at least have some disadvantage to rummaging through your backpack when you have a lich breathing down your neck 13:06 <@bubbles> Well bubblehack open inventory is going to be significantly more restricted 13:07 but i guess it could be fixed by drastically lowering how many slots you have in inventory and add "pocket"-like containers 13:07 <@bubbles> All containers will act like a boh (to a degree) and in return you can carry way fewer items in open inventory, encumbered will be a much bigger combat hit, less big movement hit 13:07 [EU] [D]: snes (Val-Hum-Fem-Law), 174740 points, 24042 turns, burned by molten lava 13:07 <@bubbles> ^ ^ ^ 13:07 <@bubbles> You read my mind 13:07 sounds nice 13:07 <@bubbles> Especially stuff like lugging around extra body armour 13:07 combine iron ball with chest and make a cart 13:07 <@bubbles> Fine if you put it away in a sack or whatever, but you shouldn't be able to hold three suits of chain mail in your "backpack" 13:08 <@bubbles> We're not cataclysm yet!!! 13:08 cataclysm? 13:08 <@bubbles> Cataclysm Dark Days Ahead 13:08 <@bubbles> post apocalyptic roguelike, but you need to get shopping trolleys to move your junk around 13:08 never played it 13:08 sounds cool though (postapoc part, not the trolley) 13:09 <@bubbles> I will prototype this active combat 13:09 <@bubbles> I could never get into it much tbh 13:09 roguelikes more advanced than nethack do not survive my attention span very well 13:10 i suppose 'complex' is a better word than advanced 13:10 <@bubbles> Yeah I don't want to make everything TOO weird 13:10 <@bubbles> That's the reason I can't get into slex 13:10 its difficult to find a roguelike more complex than nethack 13:10 the problem with slex is its adding things when it should be removing things 13:10 (complex as in, complex to operate) 13:10 nethack is not so complex 13:10 Dwarf Fortress? 13:10 i find adom much more complex 13:11 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 2040 points, 1807 turns, killed by a Mordor orc called Oggrisairuk of Goragoru 13:11 Murder orcs 13:11 and stretching the roguelike definition far enough you have dwarf fortress yeah 13:11 Well, Dwarf Fortress has an adventure mode 13:12 some roguelike explode the screen with a bunch of "increase stat x,y,z? choose 2 of the following 3 perks, some of which affect which one you get and the ones you have affects which ones are shown" 13:12 when you level up 13:12 dwarf fortress is not a roguelike 13:12 while nethack just goes *ding* 13:12 You feel more confident in your skills. --More-- 13:13 yeah thats all it does. and then it only increases skills you actually use 13:13 so youre not presented with a spiderweb of advancement options when you open the screen 13:13 <@bubbles> nethack has a lot of "hidden" complexity, but the operating interface is much simpler 13:13 <@bubbles> You have a small number of verbs 13:13 "you hit things with axe. want to be better with axe?" 13:13 <@bubbles> That interact in a large number of ways 13:14 lets not mix up complexity with sophistication 13:14 in DF adventure mode, do i have to select which body part i am aiming at 13:14 [EU] [D]: Raisse (Wiz-Gno-Fem-Neu), 51 points, 408 turns, killed by a kobold 13:14 i mean i would assume that its a bit like fallout 13:15 you have a certain chance to hit a specific body part 13:15 why do you make that assumption 13:15 i never played DF so i dunno 13:15 if you actually declare which body part you want to attack, you get a to-hit malus depending on the 'importance' of the body part 13:15 well because DF goes into very deep detail 13:15 it has damage zones 13:16 most of my character builds in fallout couldn't do that because i liked the perk that makes you shoot more often during a turn 13:16 https://dwarffortresswiki.org/index.php/DF2014:Health_screen 13:16 fallout would make an interesting roguelike 13:16 yes 13:17 its also very approachable by people with an rpg background 13:17 DF is like, 'you have a slightly painful scratch at your left middle finger' or so 13:17 most roguelikes aren't 13:25 <@Tone> aosdict: Yeah I have a few other deaf inconsistencies that I've been keeping track of still 13:25 <@Tone> The instrument stuff took care of a lot of them 13:28 <@bubbles> ... 13:28 <@bubbles> "Tone deaf" 13:28 <@bubbles> chortles 13:29 [EU] [D]: Mandevil (Bar-Orc-Fem-Cha), 22361 points, 8250 turns, killed by a warhorse 13:29 <@bubbles> Splitting physical and magical damage reduction, reasonable or too much? 13:29 <@bubbles> Sorry for all the questions 😦 13:31 -!- jannis has joined #hardfought 13:33 -!- stenno has joined #hardfought 13:34 <@Tone> Totally reasonable 13:42 [EU] [D]: Merlek (Sam-Hum-Mal-Law), 1379 points, 1713 turns, killed by a falling rock 13:57 plz help, how can I make pits not be black ^ in 363? 13:57 Turn off use_darkgray 13:58 Andrio: \o/ 13:58 thank you! 14:05 [EU] [D]: mmj (Arc-Dwa-Fem-Law), 4488 points, 12857 turns, killed by the wrath of Quetzalcoatl 14:10 [hdf-us] [nh363] hackedhead (Rog Hum Fem Cha), 6473 points, T:5220, killed by a snake 14:14 [hdf-eu] [nh363] APic (Wiz Hum Mal Cha) had Trollsbane bestowed upon him by Anhur, on T:19630 14:15 Whoah 14:15 get baned 14:15 After i destroyed Magicbane in a BoH-Accident i hoped for a good Weapon 14:15 Already got Sting as a Gift earlier ☹ 14:25 <{Demo}> imagine nethack but fast paced 14:25 Spelunky? 14:26 Speedruns of NetHack? 14:26 <{Demo}> idk it was a dream I had and it was a lot of fun 14:26 how can a rogueliek be fast-paced 14:26 Spelunky. 14:27 <{Demo}> I don't know 14:27 Depends on how strictly you define a roguelike. 14:27 <{Demo}> god 14:27 <{Demo}> not this again 14:28 i define it without having realtime elements 14:28 i think thats a sensible definition 14:28 Then by definition, it can't be fast paced unless you're speedrunning. 14:28 i always found the unnethack ascension run to be fast-paced even though that doesn't make much sense of course 14:28 but being turn based is not the most unique aspect of roguelikes 14:28 <{Demo}> well it wouldn't be a roguelike 14:28 lots of high pressure situations 14:28 <{Demo}> it would be nethack though 14:29 <{Demo}> but in a different format 14:29 permadeath and randomly generated levels are much more roguelike-ish qualities than turn based play 14:29 disagree 14:30 [EU] [D]: mmj (Arc-Dwa-Fem-Law), 783 points, 1381 turns, killed by an imp 14:30 so if you took out randomly generated levels so each play is the same, and let you continue from the stairs every time you died 14:30 would that be a more roguelike experience than if you simply made nethack realtime 14:30 <{Demo}> I want a face paced real time action version of nethack 14:31 try diablo 14:31 ~~(and/or Spelunky)~~ 14:32 [EU] [D]: RandomHacker (Tou-Hum-Mal-Neu), 1951 points, 2474 turns, killed by a hill orc, while praying 14:35 -!- theRaisse has joined #hardfought 14:37 <{Demo}> I have a vision in my head now 14:37 <{Demo}> of what I'm looking for 14:37 you can let turns timeout 14:37 like, 1 secodn timeout for each turn 14:38 <{Demo}> nope 14:38 <{Demo}> I've got a way better vision 14:39 <@Tone> Isn't that sort of like Barony? 14:39 <@Tone> or maybe wazhack 14:39 wazhack has realtime elements? 14:39 ~~Crypt of the NecroDancer~~ 14:39 <@luxidream> Make hunger real-time instead of turncount based 14:39 <@luxidream> :p 14:40 <@Tone> I haven't played it, maybe it isn't actually real time 14:40 necrodancer is special 14:40 <@luxidream> wazhack is turnbased Tone 14:40 <@Tone> Ah, nevermind then 14:40 -!- bug_sniper has joined #hardfought 14:40 <@luxidream> but everyone plays it like it isn’t 14:41 people play wazhack? 14:41 <@Tone> Yeah I watched dynast stream it briefly, assumed it was real time 14:41 <@Tone> Barony though, pretty sure that one is actually real time 14:42 <@luxidream> tomenet is real time 14:43 <@luxidream> because there will never be good roguelike multiplayer 14:44 really not a fan of the aesthetic in barony 14:45 may sound weird coming from a nethacker but we've had enough games with the lazy minecraft look 14:46 i think the biggest problem with combining roguelike and multiplayer is permadeath 14:46 I think the biggest problem is turn-based mechanics 14:47 not sure whether there's a good solution to that 14:47 one turn every 10 secs, and you queue up your actions 14:47 have a responsive UI that alerts you whenever something interferes with your plans and it should be fine 14:48 acehack-multiplayer has shown how horrible this is 14:48 acehack-mp still had its own time passed for each player though 14:48 it only got nasty if there was more than one player on the same level 14:49 Or if someone saved and quit with unpaid shop goods 14:49 heh 14:49 or that, ys 14:49 it doesn't have to be too bad. turnbased games with other players have existed for a very long time 14:49 alex___, trust me, in theory it sounds better than it is :D 14:49 Trouble is that NetHack is so much variation in how long a turn can take. 14:50 if we can avoid that two players ever share the same level, then its totally fine 14:50 just make sure that the travel command is the main way of movement 14:50 That did help a lot, yes. 14:50 however is it PvP or are all players considered friendly 14:50 yeah travelling helps 14:51 all players were friendly 14:51 uhitu is not implemented :P 14:51 that makes it a bit easier 14:51 well, AceHack (and Necrodancer) at least solve that by not allowing players to harm each other 14:51 to the point of being immune to genocide by each other 14:51 poison cloud? 14:51 <{Demo}> in real time nethack, speed boots would be so much less powerful 14:51 <@luxidream> I can still zap wands at the other player though 14:51 We tried that and the game crashed. 14:51 ^ 14:51 Heh 14:51 NecroDancer used to have speed boots 14:52 They got removed because they were overpowered and probably hard to use 14:52 <@luxidream> They were horrendously broken 14:52 <@luxidream> and necessary for speedruns 14:52 mm 14:52 -!- kritixilithos has joined #hardfought 14:53 <{Demo}> speed boots in real time nethack would have to slow down enemies 14:53 and what about other players 14:54 <@luxidream> in real time nethack I beat demogorgon by holding down a button for auto repeat 14:54 [EU] [D]: mmj (Arc-Dwa-Fem-Law), 577 points, 2630 turns, killed by an iguana, while frozen by a monster's gaze 14:55 <{Demo}> real time nethack would have a tile system but wouldn't lock the player or monsters to it 14:55 <{Demo}> ugh I just remembered a dream I had last night where I kept falling in water in nethack 14:56 disturbingly i've had one with that too. messes with your mind doesnt it 14:56 [US] [A]: malor (Wiz-Elf-Fem-Cha), 3007610 points, 65499 turns, ascended https://www.hardfought.org/userdata/m/malor/tnnt/dumplog/1572762979.tnnt.html 14:56 TOURNAMENT MILESTONE: 100 ascended games. 14:57 eyy 14:58 wewt 14:58 <@Tone> congrats @malor 😄 14:59 <@malor> thanks 15:00 [Tr] malor now has Both Genders! 15:08 [US] [D]: parad0xx (Arc-Dwa-Mal-Law), 320 points, 1670 turns, killed by an acid blob 15:09 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu) killed the Master of Thieves, on T:24466 15:09 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu) acquired the Bell of Opening, on T:24471 15:10 whoa 15:10 parad0xx are you here? 15:19 [US] [D]: Luxidream (Wiz-Orc-Fem-Cha), 341 points, 728 turns, killed by a bear trap 15:21 no parad0xx :( 15:26 [US] [D]: quervo1 (Wiz-Hum-Mal-Neu), 1415 points, 3230 turns, killed by a kobold mummy, while frozen by a monster's gaze 15:27 -!- Hratt has joined #hardfought 15:27 [US] [D]: OneColdCanuck (Sam-Hum-Mal-Law), 1215 points, 2493 turns, killed by a dwarf king 15:27 -!- stenno has joined #hardfought 15:29 [US] [D]: malor (Val-Hum-Fem-Law), 269 points, 551 turns, killed by a housecat 15:37 [hdf-eu] [nh363] APic (Wiz Hum Mal Cha) wished for "blessed fixed +3 silver dragon scale mail", on T:25507 15:39 -!- Chris_ANG has joined #hardfought 15:39 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 15:46 -!- spontiff has joined #hardfought 15:50 -!- dopplergange has joined #hardfought 15:52 <@bubbles> Congratz @malor mr 100! 15:52 <@malor> thanks. 15:52 [US] [D]: Ziberian (Tou-Hum-Mal-Neu), 1420 points, 3044 turns, killed by a dwarf 15:53 <{Demo}> yani: library book where you can borrow a book for X turns and if you don't bring it back and renew it you get harassed by an angry librarian rodney style 15:54 <@bubbles> New role "student" where all your starting inv is "borrowed" 15:54 <@bubbles> So you get harassed by your librarian god throughout the game 15:58 !tell k2 my game seems to be hung after stoning the deathmatch npc 15:58 Will do, oh6! 16:03 [US] [D]: ansic (Ran-Hum-Fem-Neu), 92 points, 465 turns, killed by a large mimic 16:04 -!- jonathanhanes has joined #hardfought 16:06 [EU] [D]: PeterQ (Val-Hum-Fem-Neu), 1916371 points, 100723 turns, poisoned by Pestilence (with the Amulet), while fainted from lack of food 16:07 <@PeterQ> Stuck in a doorway between Pestilence and Famine... 16:08 [US] [D]: Luxidream (Wiz-Orc-Fem-Cha), 71595 points, 16499 turns, killed by a devteam member called Mike Stephenson 16:10 [US] [D]: allanb (Tou-Hum-Fem-Neu), 1528 points, 5064 turns, killed by a wand 16:14 Couldn't kill Famine quickly enough? 16:15 [hdf-eu] [nh363] APic (Wiz Hum Mal Cha) had Stormbringer bestowed upon him by Anhur, on T:26945 16:15 yaaay, finally 🙌 16:16 Ooh 16:16 We always got Stormbringer from crowning 16:18 Well, as a Wizard i would get the Spellbook of Finger of Death from Crowning, no? 16:19 yes 16:19 If you're not already carrying one. 16:20 *nod* 16:25 * APic just found this Bones on DLvl 18: Raisse-Wiz-Orc-Fem-Cha, killed by a troll, while reading a book. 16:25 Probably Bones are not shared between normal 3.6.3-hdf and Tournament 16:26 Mh, another SDSM 16:26 [US] [D]: malor (Val-Hum-Fem-Law), 2876 points, 3040 turns, killed by a bolt of fire 16:27 And an Athame, probably that was Magicbane too, which i already got and blew up in a Bag 16:27 Ah, and a Magic Lamp 16:27 Nice 16:30 yes, must have been magicbane 16:31 -!- spontiff has joined #hardfought 16:34 [hdf-eu] [nh363] APic (Wiz Hum Mal Cha) used a helm to turn lawful, on T:27390 16:34 Darn 16:34 There goes my Protection 16:39 <@PeterQ> @Andrio I was trying to not kill the riders for the achievement. Though I'm not sure whether I could have killed either of them because I was permastunned and permaill 16:39 [US] [D]: Luxidream (Pri-Hum-Fem-Neu), 2490 points, 2489 turns, killed by a gnome king, while praying 16:39 -!- kritixilithos has joined #hardfought 16:39 <@PeterQ> *conduct 16:45 -!- stenno has joined #hardfought 16:47 -!- LarienTelrunya has joined #hardfought 16:47 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 16:56 alex___: what the hell kind of heretic are you, implying that slex should remove things??? :P I'd be interested in hearing which ones you want to remove (and please don't say "all of them" :P) 16:59 [US] [D]: SkippitoFriskito (Bar-Orc-Mal-Cha), 12918 points, 8062 turns, killed by a Green-elf 17:01 jonadab: slexified angband kind of exists, with ToME-SX (it has lots of shooooooooooooooooooes and girls! ♥♥♥) 17:02 <@bubbles> \o/ 17:05 -!- AntiVirus has joined #hardfought 17:10 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) made his first wish - "blessed rustproof +2 Mjollnir", on T:2744 17:13 oh6 ok 17:13 K2: Message from oh6 at 2019-11-12 10:58 EST: my game seems to be hung after stoning the deathmatch npc 17:14 does tnnt have achievements for "panic", "segfault" and "game freeze"? :D 17:14 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 3581 points, T:2871, killed by a jaguar 17:14 !tell oh6 game recovered 17:14 Will do, K2! 17:15 [hdf-us] [nh363] RyanHill (Ran Elf Mal Cha) eschewed atheism, by dropping 10 poisoned crude arrows on an altar, on T:4185 17:15 -!- eLtMosen has joined #hardfought 17:15 -!- eLtMosen has joined #hardfought 17:16 [US] [D]: Bartlem (Wiz-Hum-Mal-Neu), 2729 points, 7320 turns, killed by a rabid rat 17:16 [US] [D]: Xaleth (Val-Dwa-Fem-Law), 758 points, 1460 turns, killed by a manes 17:22 [hdf-us] [nh363] RyanHill (Ran Elf Mal Cha), 3856 points, T:4608, killed by a bolt of lightning 17:25 LarienTelrunya, yes 17:25 i think so? 17:25 trickery achievement like in devnull? 17:26 hmm doesn't seem like it 17:27 yeah but even if that existed, it would be a nightmare to program a way that detects panics, segfaults or freezes and gives achievements for that as well 17:28 at least trickery is handled by actual game code (well actually panic is too, but the game is in a state where it wants to shut down at that point, not do achievement stuff) 17:28 [EU] [D]: attie (Ran-Gno-Fem-Neu), 6156 points, 6263 turns, killed by an invisible stalker 17:33 <@luxidream> april fools joke: every variant dev releases a version that's just vanilla nethack 17:35 [US] [D]: jackofclubs (Sam-Hum-Mal-Law), 676 points, 1418 turns, killed by a pony, while reading a book 17:35 <{Demo}> April fools joke: we start junethack 2 months early 17:37 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 2122 points, T:1612, killed by an owlbear 17:48 [EU] [D]: elenmirie (Bar-Hum-Mal-Neu), 4750 points, 4304 turns, killed by a wolf 17:49 -!- AntiVirus has joined #hardfought 17:50 {Demo}, duh, we already did that, only the other way around 17:50 starting 1.5 months late 17:50 the first one in 2011 17:50 <@bubbles> I am so so tempted to do bodypart damage 17:50 <@bubbles> But I don't know how poo it would be 17:51 <@bubbles> I guess dnh does something like that given you have DR separately on each body part 17:52 How far down that road do you want to go? There's a continuum from NetHack's decapitation-and-wounded-legs special casing, right on through to Dwarf Fortress style modeling the tendon, ligament, muscle, bone, and skin of each individual finger and toe. 17:52 <@bubbles> I might do it for monsters, but not for player 17:53 <@bubbles> So basically your hit chance is purely based on your weapon, then your hit modifiers would increase your chance of hitting a more critical body part. 17:53 nethack does have hit zones to some extend 17:53 body_parts is a nice read 17:53 for example, fishes have anal fins 17:54 <@bubbles> I dont't think for the player per-body-part hp is useful 17:54 also of courrse related https://nhqdb.alt.org/?2 17:54 <@bubbles> Because it just means you end up having to watch 7 separate hp parts 17:55 not only that, the damage taken on each body part must influence any action regarding that body part 17:55 <@bubbles> Yep 17:55 so if your leg is severed, you're slower 17:55 if a finger has been cut, you cannot aim as well 17:55 also blood loss etc 17:55 <@bubbles> Yep, also from a game point of view that sucks as a player 17:55 well that shouldn't be the problem :P 17:55 <@bubbles> sucks in not-fun rather than hard I guess 17:57 <@bubbles> But from you hitting the monster point of view it means I can make misses happen much less frequently, but do damage to a less critical area. The total hp you reduce the enemy by would still be the same (i.e. shock/bloodloss), but if you can hit more critical areas sooner you may get really lucky (nethack decap/bisection) or lucky (damaged arm = monster does less damage) 17:57 <@bubbles> Rather than the whole "you miss the monster with super high AC" 17:58 [US] [D]: jackofclubs (Cav-Dwa-Mal-Law), 1107 points, 3279 turns, killed by a giant beetle 17:58 <{Demo}> wow it's snowing 17:58 !booze 17:58 * Beholder delivers jonathanhanes a glass of liquid courage, decanted by Arsinoe at 167 degrees Fahrenheit. 17:59 <@bubbles> Your hit would be based purely on your own weapon skill, then the monster gets a chance to dodge/block (probably only for higher level/difficulty monsters), then you roll to see which body part you hit, then DR affects. I think that gives me a few extra knobs to twiddle 17:59 <@bubbles> re: scaling monster combat difficulty 18:00 Current Day as of 2019-11-12 18:00 UTC: Games: 164, Asc: 6, Scum: 30. 784432 turns, 18340283 points. 10d 11:00 gametime. (34%Wiz), (57%Hum), (46%Neu), (57%Fem), 18d 05:59 remaining. 18:01 <@bubbles> It's mostly transparent to the player too, "more accuracy = better results", "more skill = more hits", "more strength/weapons = more damage" 18:02 -!- truculent has joined #hardfought 18:09 -!- Exjayes has joined #hardfought 18:13 <@bubbles> oooh bones 18:14 <@bubbles> Ahh dragonspeaker 18:16 [US] [D]: klintos (Kni-Hum-Mal-Law), 35696 points, 19060 turns, killed by an ogre king 18:18 -!- spontiff has joined #hardfought 18:20 -!- stenno has joined #hardfought 18:21 [EU] [D]: thorsb (Wiz-Orc-Fem-Cha), 3663 points, 3949 turns, killed by a soldier ant 18:28 [EU] [A]: Graznop (Tou-Hum-Fem-Neu), 2045856 points, 39079 turns, ascended 18:28 https://eu.hardfought.org/userdata/G/Graznop/tnnt/dumplog/1573078152.tnnt.html 18:28 -!- Cevn has joined #hardfought 18:29 [EU] [D]: thorsb (Hea-Hum-Fem-Neu), 206 points, 706 turns, killed by a gnome lord 18:30 [hdf-us] [nh363] RyanHill (Ran Elf Mal Cha), 608 points, T:2688, killed by an orc zombie 18:30 [R] Clan Meanwhile in Europe advances to rank 6! 18:31 [hdf-eu] [nh363] APic (Wiz Hum Mal Cha) wished for "blessed fixed greased +3 helm of brilliance", on T:29440 18:34 !PoM 18:34 APic: The moon is full for 1 more day. 18:37 @luxidream variant devs released NetHack 4.0 in 2012. was the only release of NetHack4 :-) 18:37 <@bubbles> https://i.imgur.com/kJZ9hHA.png 18:37 <@bubbles> What the cuss is this? 18:37 [hdf-eu] [nh363] APic (Wiz Hum Mal Cha) polymorphed his first object, on T:29592 18:38 !who 18:38 jonathanhanes: [hdf-us] AntiVirus [tnnt] allanb [tnnt] Grouchy [tnnt] k2 [tnnt] ansic [tnnt] Bartlem [tnnt] Nobbs [tnnt] klintos [tnnt] krm26 [tnnt] fionna [tnnt] malor [tnnt] dbanethacker [tnnt] truculent [tnnt] eraserhead97 [tnnt] | [hdf-eu] APic [nh363] deki [tnnt] RandomHacker 18:38 [tnnt] spontiff [tnnt] Merlek [tnnt] PeterQ [tnnt] Anerag [tnnt] swegen [tnnt] Raisse [tnnt] bubbles [dnh] | [hdf-au] No current players 18:38 <{Demo}> wild luck 18:39 24 players, not bad 18:39 <{Demo}> I'd go longini early on I guess 18:39 <@bubbles> {demo} I found limited moon and the rod of the ram on the floor 18:39 <@bubbles> Yeah might do vlads with it 18:39 <{Demo}> depending on the spear spirit 18:39 <@bubbles> And two bones files 18:39 <@bubbles> h&m 18:39 <@bubbles> 25int/wis 18:39 <{Demo}> rip 18:39 <@bubbles> Main problem is taboo is not sleeping 18:40 <@bubbles> mres from gloves already 18:43 [US] [D]: klintos (Kni-Hum-Mal-Law), 1017 points, 1089 turns, killed by a giant spider 18:47 [US] [D]: eraserhead97 (Pri-Elf-Mal-Cha), 8358 points, 7261 turns, killed by Ms. Kittamagh; the shopkeeper 18:48 [hdf-eu] [dnh] bubbles (Bin Orc Mal Non) killed Cerberus, on T:10947 18:48 Fuck. Unintentionally attacked an Apprentice at the Quest Home Level with Stormbringer, now Neferet the Green got angry and threw me out of the Quest 18:49 Now i cannot finish the Game anymore, right? 18:50 <@bubbles> {Demo} what would you wish for here? 18:50 <@bubbles> I think that's right APic but not sure on vanilla 😦 18:51 <@bubbles> {Demo} I have speed boots, flying boots, mres hands already 18:51 Well, the Portal to the Quest disappeared, so i am pretty sure ☹ 18:51 [US] [D]: klintos (Kni-Hum-Mal-Law), 61 points, 283 turns, killed by a fox 18:51 So i will just escape the Dungeon now 18:51 And i learned the hard Way not to wear Stormy on the Quest Home Level in Future… 18:51 <@bubbles> 😦 18:51 <@bubbles> @rikersan you too re: wishes 18:51 <@bubbles> Hehe yeah 18:52 [hdf-eu] [nh363] APic (Wiz Hum Mal Cha), 172409 points, T:30031, escaped 18:54 [hdf-eu] [dnh] bubbles (Bin Orc Mal Non) averted death, on T:11678 18:54 <@bubbles> Ok vlad is painful fuck 18:54 <@bubbles> oh fuck buer had run out fuck 18:55 <@bubbles> nooooo 18:55 <@bubbles> this is so fucking painful 18:56 <@bubbles> I am going to cry 18:56 <@bubbles> actually cry 18:56 [US] [D]: klintos (Kni-Hum-Mal-Law), 188 points, 668 turns, killed by a wand 18:58 [hdf-eu] [dnh] bubbles (Bin Orc Mal Non), 66367 points, T:11688, killed by Vlad the Impaler 18:58 <@bubbles> fml 18:59 [EU] [Q]: RandomHacker (Bar-Hum-Mal-Cha), 18886 points, 8205 turns, quit 19:00 <@Tone> APic: Yeah, that unfortunately makes the game unwinnable :/ 19:02 <@bubbles> dnh "fixes" it by allowing you to get an alternate item from a waaaay more difficutly quest 19:03 Fourk fixes it two different ways. 19:03 The first way is, the Wizard of Yendor has an attack that can change your alignment, if you are not pious. 19:03 [US] [D]: steveyo (Wiz-Hum-Fem-Neu), 824 points, 1378 turns, killed by a gnome (and one other game not reported) 19:03 But player kinda looked at that and went "So what you're saying is, I should just quit the game now?" 19:04 [hdf-eu] [dnh] bubbles (Bin Orc Mal Non), 737 points, T:1381, killed by a little dog 19:04 <@bubbles> 😢 19:04 So eventually I lifted the once-per-game restriction on converting your alignment at an altar. 19:04 there's a handful of variants that allow you to still continue and win the game if you screw up the quest 19:05 Which together with the guaranteed scroll of consecration in the magic chest (which, if used on the quest home level will create an altar of your original alignment). 19:05 Combined, these two things mean you can convert back to your starting alignment. 19:05 [US] [D]: steveyo (Wiz-Hum-Fem-Neu), 107 points, 214 turns, killed by a goblin 19:06 I want to add a third option, which is to kill your quest leader and pick the Bell of Opening off his corpse. Permanently locking yourself out of the rest of the quest and losing access to your quest artifact, but making the game winnable. 19:06 ooh 19:06 thats an interesting twist 19:06 (The quest leader would have the Bell all along, and give it to you if you show him your quest artifact.) 19:07 (So completing the quest normally would still get you the Bell.) 19:07 This idea did not originate with me, but I like it. 19:07 Haven't implemented it yet, though. 19:08 <@bubbles> oh ffs michael what is wrong with you 19:08 I still think doing it the first way (letting Rodney fix your alignment, then getting pious and doing the quest) would've made for good bragging rights. 19:09 [hdf-eu] [dnh] bubbles (Bin Hlf Mal Non), 1085 points, T:1467, killed by a dwarf 19:09 <@bubbles> seriouslty 19:09 <@bubbles> I am so bad 19:09 Dwarves can hit kinda hard, especially if they have a mattock. 19:10 [EU] [D]: RandomHacker (Bar-Orc-Fem-Cha), 195 points, 758 turns, killed by a gas spore's explosion 19:11 [US] [D]: steveyo (Wiz-Hum-Fem-Neu), 760 points, 441 turns, killed by a gnome 19:12 [hdf-eu] [dnh] bubbles (Bin Dro Mal Non), 306 points, T:845, killed by a goblin 19:12 <@bubbles> jonad I had two candles of invocation and started with buer 19:12 <@bubbles> halfdragon is slow though, so drwaves are extra dangeroes 19:14 [hdf-eu] [dnh] bubbles (Bin Dro Mal Non), 226 points, T:475, killed by a kobold 19:16 [hdf-eu] [dnh] bubbles (Bin Dro Mal Non), 72 points, T:446, killed by a jackal 19:19 -!- ais523 has joined #hardfought 19:19 -!- mode/#hardfought [+v ais523] by ChanServ 19:19 [hdf-eu] [dnh] bubbles (Bin Dro Mal Non), 381 points, T:1369, killed by a goblin 19:21 [EU] [D]: RandomHacker (Bar-Hum-Mal-Cha), 244 points, 837 turns, killed by a wand 19:22 -!- ProzacElf has joined #hardfought 19:28 -!- ais523 has joined #hardfought 19:28 -!- mode/#hardfought [+v ais523] by ChanServ 19:29 -!- tacco\unfoog has joined #hardfought 19:33 -!- eraserhead97 has joined #hardfought 19:34 do gravestone stack or does the new one overwrite the old one? I'm in minetown. When I use ^O, I can see descriptions for 2 gravestones, but looking around the map, I only see 1 so far. 19:36 overwrite 19:36 <@Tone> Is one under a ghost? 19:36 It's also possible you just haven't found one of them yet. 19:36 They can be in odd places. Because players are weird. 19:37 gravestone is a dungeon feature, like thrones, floor, walls, pools, etc 19:38 [US] [D]: klintos (Kni-Hum-Mal-Law), 2916 points, 3479 turns, killed by an owlbear 19:39 -!- joes has joined #hardfought 19:41 [US] [D]: quervo1 (Wiz-Hum-Mal-Neu), 3079 points, 3904 turns, killed by a water moccasin 19:41 here's more details: thorsb-Wiz-Orc-Fem-Cha, killed by a soldier ant, elenmirie-Bar-Hum-Mal-Neu, killed by a gnome mummy. right in front of the general store, I see a giant pile of l00t including a MB, cloak, etc... and a gravestone for thorsb. I only see thorsb's ghost running around. What is the likely forensics on this one? 19:42 <@bubbles> come ooooonnnnn, T5800 and I can't find the > from DL2 19:43 thorsb found elenmirie's bones then died to Team Ant 19:43 <@Tone> oh I think you still get the bones level indication on the dungeon overview even if the grave wasn't created 19:44 <@Tone> I bet elenmirie died in a corridor 19:44 <@luxidream> "killed by a gnome mummy" possibly rises as a mummy 19:44 <@bubbles> https://i.imgur.com/4VqcDTX.png 19:45 <@bubbles> Who can guess where the downstairs are? 19:45 but for the indication to show up, I thought I have to see the gravestone first - ok - I'm gonna scour this level to see if there's anything else fishy going on (but elenmirie likely died at the entrance/large pile where I found MB+cloak) 19:45 unless, of course, thorsb brought it there 19:45 <@Tone> No you just have to see the tile that the player died on iirc 19:46 ic - so where the gravestone should be (had it not been overwritten by another) - TIL all about death in nethack and its consequences ^^ 19:47 in that case, the overwrite scenario seems likely 19:47 and killed by gnome mummy means no ghost? 19:49 <@bubbles> !tell Chris_ANG https://i.imgur.com/SZ4SpRf.png what the cuss???? 19:49 Chris_ANG shall be duly informed at the first opportunity, @bubbles. 19:50 eraserhead97: Note that there's not guaranteed to be a gravestone, e.g., one won't form on water. 19:50 heya eraserhead97 19:50 guess who just found your bones in the VotD 19:50 <---- this guy 19:50 hahaha - ooooh - that was a whopper 19:50 Oooh, Valley Bones. Those tend to be pretty good loot. 19:50 yeah and guess what else 19:51 <@Tone> ooh gehennom bones are always fun 19:51 Although you don't necessarily NEED loot at that point. 19:51 did the arti's remain? 19:51 there were a couple chests you hadnt looted yet. one of them had a wand of wishing in it :) 19:51 there's also a WoW in my sack 19:51 hahah 19:51 did u get Stormbringer? 19:51 stormbring and the MKoT were there 19:51 yes 19:51 that's it 19:51 *stormbringer 19:52 i'm lawful so cant even pick up the MKoT 19:52 <@Tone> K2 what will you do with your newfound fortunes 19:52 but Yeenoghu greeting me right away 19:52 I was cruising along when Yeenoghu took me out - sad part was, I think I had a =oFA in the bag 19:52 greeted 19:52 so i'm like 'oooh bones votd' 19:52 aye - those bonez were about 90% ascension kit 19:52 just missing =oConflict 19:53 votd bones are best bones 19:53 and I didn't even do the Quest yet that game 19:53 so i am gunning for wishless this game, i'm gonna have 3 WoW's hahah 19:53 I'm glad someone got me nice bonez ^^ 19:53 [US] [D]: Nobbs (Wiz-Elf-Mal-Cha), 15471 points, 18372 turns, killed by a troll (and 4 other games not reported) 19:53 i had already donated l33t gear to the swapchest 19:53 <@Tone> If you use a helm of opposite alignment you can pick up the mkot and leave it in your inventory after you revert to your original alignment 19:53 so i'll prob just keep all this as backup gear 19:53 MKoT 1/2 dmg + TC rocks 19:54 ooh 19:54 i think i have a HoOA in my stash on dlvl 11 19:54 rofl 19:54 <@Tone> HoOA will remove any intrinsic protection you might have though, keep that in mind 19:54 ah right 19:54 hmm 19:55 i'm probably fine then 19:55 i dont want to lose the eight points i already bought 19:55 but, you've been avenged :P 19:55 ty ^^ - I don't like Yoghurt 19:56 fyi, the small bag is a sack (WoW, usually cancellation in there) 19:56 the other one is a BoH 19:57 yeah 19:57 BoH is cursed, i cant pick it up hah 19:57 I'm like a ghost from the past coming whisper to you what happened... 19:57 also, I had reflection and MR that game 19:57 I think SDSM + cloak of MR 19:57 H - a wand of cancellation. I - a wand of wishing. 19:57 cool i see it 19:58 yup 19:58 i'm already asc kitted out 19:58 no wishes 19:58 prolly 2xasc by now 19:58 gonna cancel this BoH so i can lift it 19:58 ya - no wish games are the ones where you get like 3 wands of wishing and 2 magic lamps 19:59 good idea 19:59 and I forget if there was a scroll in that cancellation sack - if there is, it's a ?oSM 20:00 there wasnt 20:00 i just cancelled the whole pile hahahah 20:01 [hdf-eu] [dnh] bubbles (Bin Dro Mal Non) entered Minetown for the first time, on T:11206 20:01 ok && 20:01 [EU] [D]: thorsb (Wiz-Hum-Fem-Neu), 504 points, 1027 turns, killed by an exploding ring 20:01 well there's literally nothing else i need from it 20:02 most of it is (was) probably cursed anyways 20:03 hehe - what role-alignment are you running? 20:04 [EU] [D]: thorsb (Wiz-Hum-Fem-Neu), 42 points, 218 turns, killed by a sewer rat 20:04 wait - how do u die from an exploding ring? hit by a wand and then take additional dmg from exploding ring? 20:05 -!- joes has joined #hardfought 20:05 !whereis k2 20:05 K2: [hdf-us] k2 [tnnt]: (Cav Dwa Mal Law) T:28817 Gehennom level: 28 20:05 and yeah 20:07 ah - Lawful Caveman - prolly have Excal already? 20:10 [US] [D]: hothraxxa (Tou-Hum-Mal-Neu), 37332 points, 24408 turns, killed by a giant spider, while sleeping off a magical draught 20:13 [EU] [D]: RandomHacker (Tou-Hum-Fem-Neu), 1448 points, 3211 turns, killed by a system shock 20:15 [Tr] hothraxxa now has Lesser Human! 20:16 -!- eLtMosen has joined #hardfought 20:16 -!- eLtMosen has joined #hardfought 20:22 <@bubbles> Err, DL2 has disappeared... 20:22 <@bubbles> Ah unless there was nothing of worth on the dungeon overview I guess 20:25 eraserhead97 yeah 20:25 sorry had to step away 20:26 stepping away again (working from home today, snow day) 20:26 no worries 20:30 going for mine's end w/HP:36, AC:-5, and an locked MB - this will be interesting 20:33 that's not a lot of HP 20:34 yeah - it's not working out - I'm spending all my time writing E's - coming back up 20:37 [EU] [D]: RandomHacker (Bar-Hum-Fem-Neu), 1948 points, 2330 turns, killed by a bolt of fire 20:44 [EU] [D]: PeterQ (Val-Hum-Fem-Neu), 24564 points, 13305 turns, killed by a hill orc, while fainted from lack of food 20:45 [US] [D]: SkippitoFriskito (Bar-Orc-Mal-Cha), 2615 points, 3312 turns, killed by a pony 20:50 [US] [D]: steveyo (Wiz-Hum-Fem-Neu), 492 points, 581 turns, killed by a gnome lord 20:51 [hdf-us] [nh363] RyanHill (Ran Elf Mal Cha) had Orcrist bestowed upon him by Mars, on T:2141 20:54 -!- eraserhead97 has joined #hardfought 20:55 good thing i dont plan on wishing for anything... geez eraserhead97 20:55 sting and orcrist in this BoH 20:55 lol 20:57 -!- raisse has joined #hardfought 20:57 haha 20:57 nice bag of trash 20:58 I've been holding on to elven daggers and broadswords but not naming them 20:58 oh I should name sting and kill an orc with it for the achievement 20:59 I feel like there is a yelling woman and snotty cat meme in this 20:59 "How dare you name STING!!" 20:59 "Did it for 1 pt achievement :p" 21:00 [US] [D]: Nobbs (Wiz-Elf-Mal-Cha), 4276 points, 7295 turns, killed by a guisarme 21:01 [hdf-us] [nh363] RyanHill (Ran Elf Mal Cha) had Ogresmasher bestowed upon him by Mars, on T:3192 21:03 <@luxidream> AntiVirus: I created this for the facebook group a while back 21:03 <@luxidream> you may or may not have seen it 21:03 https://cdn.discordapp.com/attachments/400474774440247317/643918840723668992/67903637_2247147988731390_1703675868326395904_n.png 21:03 <@Tone> lmao 😄 21:04 [US] [D]: tinklebear (Wiz-Orc-Fem-Cha), 6830 points, 7997 turns, killed by a hallucinogen-distorted gnome mummy, while sleeping 21:06 [US] [D]: steveyo (Wiz-Hum-Fem-Neu), 1067 points, 768 turns, killed by a white unicorn 21:10 [EU] [D]: RandomHacker (Wiz-Hum-Mal-Cha), 1247 points, 2258 turns, killed by a rabid rat 21:11 haha yeah luxidream, I remember that 21:16 [EU] [D]: thorsb (Wiz-Orc-Mal-Cha), 4120 points, 4514 turns, killed by a soldier ant 21:18 [EU] [D]: rsa (Val-Dwa-Fem-Law), 605 points, 788 turns, killed by a giant bat 21:29 [US] [A]: Bliss56 (Val-Dwa-Fem-Law), 3327012 points, 61576 turns, ascended https://www.hardfought.org/userdata/B/Bliss56/tnnt/dumplog/1573343186.tnnt.html 21:30 [hdf-eu] [dnh] bubbles (Bin Dro Mal Non), 41648 points, T:16022, quit 21:30 [R] Clan The Elder Ones advances to rank 14! 21:30 Sexy Ria That game was total broken 21:31 [US] [D]: epsilon (Wiz-Elf-Fem-Cha), 6413 points, 6928 turns, killed by an air elemental 21:32 [EU] [D]: thorsb (Arc-Dwa-Mal-Law), 522 points, 1138 turns, killed by a monkey, while helpless 21:36 damn - HP:51 @ Xp:9 - this game is slow going 21:40 Err wtf was that copy paste 21:40 [US] [D]: shadowcat (Val-Hum-Fem-Law), 588 points, 944 turns, killed by a giant bat 21:41 !whereis k2 21:41 AntiVirus: [hdf-us] k2 [tnnt]: (Cav Dwa Mal Law) T:29666 Gehennom level: 30 21:41 [US] [D]: shadowcat (Val-Hum-Fem-Law), 11 points, 175 turns, killed by a goblin 21:42 [US] [D]: tinklebear (Kni-Hum-Fem-Law), 461 points, 1594 turns, killed by a hallucinogen-distorted homunculus, while sleeping 21:43 rikersan/malor/{demo}/Chris_ANG has there been a new version of dnh? 21:44 [hdf-us] [nh363] RyanHill (Ran Elf Mal Cha), 9981 points, T:7437, killed by a watch captain 21:45 -!- bubbles_1h has joined #hardfought 21:49 test 21:49 I have had about 4 levels now that are not connected 21:51 [US] [D]: malor (Val-Hum-Fem-Law), 156545 points, 18628 turns, killed by a fire elemental 21:52 maloooorrr noooo 21:53 [US] [D]: tinklebear (Kni-Hum-Fem-Law), 144 points, 683 turns, killed by a hallucinogen-distorted black pudding 21:55 [US] [D]: jackofclubs (Cav-Dwa-Mal-Law), 821 points, 2180 turns, killed by a giant ant 21:57 nice - 2 different wands with "The bugs on the floor stop moving" 21:57 [US] [D]: steveyo (Wiz-Hum-Fem-Neu), 1188 points, 760 turns, killed by a giant mimic 22:05 <@PeterQ> You know which one is which if you know their prices 22:06 I've got my hands full at the bottom of soko w/HP:22(51) AC:-3 - just blasted an Air Elemental with death while inside 22:08 [US] [D]: steveyo (Arc-Dwa-Mal-Law), 645 points, 647 turns, killed by a homunculus, while praying 22:09 [hdf-us] [dnh] dragonspeaker (Ana Dwa Fem Cha) entered Minetown for the first time, on T:3113 22:11 [hdf-us] [dnh] dragonspeaker (Ana Dwa Fem Cha), 6628 points, T:3286, killed by a triton, while frozen by a monster's gaze 22:11 [EU] [D]: gargor (Tou-Hum-Mal-Neu), 269 points, 2584 turns, killed by a kobold zombie 22:25 [US] [D]: Bliss56 (Val-Dwa-Fem-Law), 2669 points, 3908 turns, killed by a mumak 22:34 -!- jonathanhanes has joined #hardfought 22:36 that was fugly - spent 2 death charges in soko - this toon's weak - gotta find some deep altars for some unlock 22:37 -!- stenno has joined #hardfought 22:37 i have a new computer 22:37 \o/ that should make ascension easier ^^ 22:37 yes 22:38 now i can gift my old laptop to my homie 22:38 so he can play nethack, too ^^ 22:38 which machine did u buy? 22:39 imac 22:40 ooh - nice - I've been eyeing the 27" for a while now 22:40 yeah thats the one i got 22:40 the one with the best cpu 22:41 I have a Late 2009 that should be retired except I wrung out a few more years of life out of it with a HDD to SSD upgrade 22:41 aw nice 22:41 as long as you don't buy the cheapest cpu, you're ok (that one's limited 32GB of RAM) - all others will go up to 64GB 22:41 yeah i will buy 3rd-party RAM for it 22:42 because RAM is easily upgradable for the imacs 22:42 and apple ram is insanely expensiv 22:42 e 22:42 I forget if it's 64GB or 128GB max (it's been going up so quickly these days - the limits) 22:42 ya - never buy apple ram 22:43 in fact, I wish they'd also get rid of those stupid fusion drives 22:43 i am totally fine with 64bg 22:43 apple shouldn't nickel-and-dime - their margins are so high 22:43 its probably even enough 22:43 yeah 22:43 32gb is enough* 22:44 for today - I run machines for 10 years, usually, so it's at least gotta have enough capacity 8-10 years down the line 22:45 did u pull an early black friday deal? 22:45 got it from my job 22:45 so i didn't really pay anything for it 22:46 but i will buy it from the company when i leave 22:46 lol - even better! 22:46 top-end iMac is iMac pro-ish ^^ 22:46 i worked a lot for it 22:47 its such awesome hardware lol 22:47 its just a beautiful computer in the first place and it also has great internals 22:47 after seeing that 5K monitor, you can't go back 22:48 Elf needs food, badly (bb l8er) 22:55 [US] [D]: Luxidream (Pri-Hum-Fem-Neu), 2517 points, 3518 turns, killed by a gnome king 22:57 [US] [D]: epsilon (Tou-Hum-Fem-Neu), 472 points, 2290 turns, killed by a hill orc 22:57 -!- Cevn has joined #hardfought 22:58 Hell yeah the screen 22:58 it ruins you for everything else though 22:58 <@rikersan> bubbles I always do vlad last 22:58 <@rikersan> has no loot really 22:59 <@rikersan> I mean I'll clear up to hin and often the top level vampire coffins for blood to dilute 22:59 <@rikersan> but there is no reason to try him esp not post quest 22:59 <@rikersan> also FWIW you can clear quest goal with the silence glaivr and a lifesaving amulet I think 23:02 [US] [D]: quervo1 (Tou-Hum-Mal-Neu), 82 points, 382 turns, killed by a fox 23:02 [US] [D]: jmcunx (Wiz-Elf-Fem-Cha), 439 points, 1841 turns, killed by a system shock 23:05 -!- tonehack has joined #hardfought 23:11 @rikersan I destroyed myuself there 23:11 @rikersan have you noticed totally bust levels recently? 23:12 eg https://i.imgur.com/eqKYKDq.png 23:25 [hdf-eu] [dnh] bubbles (And-Ana And Mal Neu) has already received their quest via sticky-note, on T:6970 23:25 I thought android was immune to weeping angle :hmm: 23:27 hmm 23:27 oh6: Message from K2 at 2019-11-12 12:14 EST: game recovered 23:29 -!- unshackled has joined #hardfought 23:30 -!- ruffni has joined #hardfought 23:33 [EU] [A]: spontiff (Hea-Gno-Mal-Cha), 12300 points, 76556 turns, ascended 23:33 https://eu.hardfought.org/userdata/s/spontiff/tnnt/dumplog/1573314514.tnnt.html 23:34 <@rikersan> bubbles: one no androids aren't 23:34 <@rikersan> i mean tvs can be infected with weeping angels no reason androids can't 23:34 <@rikersan> clcks are a little more iffy but still 23:34 <@rikersan> also yeah level gen can be wack sometimes, not sure why 23:35 -!- TheGame20 has joined #hardfought 23:35 [Tr] spontiff now has Lowest Scoring Ascension and All The Alignments! 23:35 [R] Clan The Procrastinators. Maybe tomorrow. advances to rank 5! 23:36 12300 is pretty low 23:36 what's the limit in 3.6.3? 23:36 [US] [D]: hothraxxa (Tou-Hum-Mal-Neu), 3400 points, 6814 turns, killed by a watch captain 23:38 <@rikersan> ais: wow, looks like 3.6.3 has a minimum of 12200 23:39 <@bubbles> @rikersan feels like levels are consistently wack now 23:39 minscore is one of those things which can vary based on minor details, so I tend not to have the number memorised at the current pace of develpoment 23:39 <@rikersan> yeah I'm assuming he ID'd some stuff accidentally 23:40 <@bubbles> I had a drow binder who spent 7k turns on dl2 23:40 <@ShivanHunter> it's based on deepest dungeon level too IIRC 23:40 <@ShivanHunter> unless that changed 23:40 <@rikersan> yeah, 12200 is sanctum 45 23:40 <@ShivanHunter> so totally out of your control a bit 23:40 <@bubbles> Only to eventually level up to get otiax and make a hole downward 23:40 <@rikersan> so he got EXTRA lucky 23:40 <@rikersan> bubbles: haven't had that happen as early but it can happen sometimes, not sure why 23:40 <@bubbles> Next game got the same 23:41 <@rikersan> i'm pretty sure it's an artifact from the map gen changes 23:41 @ShivanHunter: I remember discussion of changing that, don't know whether it was in vanilla or a variant 23:41 <@rikersan> ok that's probably not real that's probably godawful searching? 23:41 if it was in vanilla, I also don't know if it happened 23:41 <@bubbles> Hmm. I hate it. Combined with stupid hidden doors 23:41 <@bubbles> No it was real 23:41 <@bubbles> I dug out the wall to find the dog 23:41 <@bubbles> Door 23:41 <@bubbles> No door! 23:42 <@rikersan> hm, that's wack 23:42 <@bubbles> Hidden doors need to die 23:42 <@bubbles> Sorry 23:42 <@bubbles> Random hidden doors 23:42 <@bubbles> Set levels are fine 23:42 <@rikersan> they're fine imo 23:42 something is clearly broken, but IMO it's searching, rather than secret doors 23:42 <@rikersan> not hard to predict at all 23:43 <@bubbles> Yeah but then the gen is broken 23:43 <@rikersan> bubbles: assuming you dug it out with a pickaxe, not another means of digging? 23:43 <@bubbles> And there is no hidden door 23:43 <@bubbles> Yeah pick 23:43 <@rikersan> ais: it's highly possible there are flat out no doors 23:43 <@rikersan> map gen in dnethakc was changed significantly 23:43 <@rikersan> (as of the last major version) 23:43 ah, I see, potential dnethack bug 23:43 <@bubbles> I just don't see what hidden doors do for the hand 23:43 <@rikersan> rooms can now spawn conjoined, among other things 23:43 <@bubbles> Game 23:44 <@rikersan> so lighting has been kinda wonky in some conjoined rooms (the tiles along the way where they meet can be dark?) among other things 23:44 <@bubbles> Either a player can predict where they are, in which case it's just a big fu to new players 23:44 @bubbles: tactically, it reduces the chance you have of escaping from an encounter, because you can't really search during combat; strategically, it creates tension between further exploring a direction and backtracking to explore elsewhere on the level 23:44 <@bubbles> Or they are in some stupid place and it's annoying for everyone 23:44 <@rikersan> bubbles: remember to tell chris about this 23:45 <@rikersan> like, I can't do much since I don't touch the black box parts of the game 23:45 however, neither of these really work well for reasons that are the fault of other parts of the game, rather than the secret doors themselves 23:45 <@bubbles> I did a!tell 23:45 <@rikersan> don't !tell at this point 23:45 <@rikersan> just @ hi 23:45 <@rikersan> him 23:45 <@bubbles> On phone now in bed and slightly drink so will nag him tomorrow 23:45 <@bubbles> That's posso true ais 23:45 fwiw, I think secret corridors don't really help the game much even if the surrounding situation is fixed, and have considered replacing them with squares that can be walked through but not seen through 23:46 (they block LOS unless you're adjacent to them or in them, in which case your LOS is limited to one square in that direction) 23:46 <@bubbles> I think making the secretness scale with dl would help 23:46 <@rikersan> I pinged him abotu him bubbles, you can fill in details as well 23:46 <@bubbles> Thanks rikes 23:48 [EU] [D]: tacco (Mon-Hum-Fem-Neu), 11543 points, 6408 turns, killed by an air elemental 23:54 -!- ichbinmiah has joined #hardfought