14:10 -!- karatkievich.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ ¤ public irc logs available on website ¤ ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ TNNT 2019! Public BETA is now open, please report any bugs or issues 14:11 !ping 14:11 K2: Pong! 14:11 K2: Pong! 14:11 :P 14:11 !time 14:11 K2: 2019-10-31 14:11:16 UTC. 2019 Tournament begins in 0d 09:48:43 14:11 K2: Thu Oct 31 10:11:16 2019 EDT 14:11 [hdf-eu] [nh363] Raisse (Wiz Orc Fem Cha) completed Sokoban, on T:19331 14:12 haha there's a couple of overlapping commands there. 14:13 -!- mode/#hardfought [+v Croesus] by K2 14:14 YANIfying two ideas ^^^: booze hurts your spell memory, and something eating your brain will get confused if you are confused 14:14 hah neat 14:14 I don't have a neural net trained to sort out conversations about new ideas 14:16 <{Demo}> wait it starts at the utc? 14:16 How come when I ssh into hardfought the VLINE character renders correctrly, but if I just open a text file locally it doesn't? 14:17 <{Demo}> dude hdf is weird 14:18 bubbles_nhww: Probably something to do with charsets. 14:18 Ah, if I select a symset on the server is it doing something extra? 14:18 -!- LarienTelrunya has joined #hardfought 14:18 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 14:18 The web server probably tells the browser "everything I am sending you is UTF-8 because this is not 1995 any more". 14:19 This is ssh in on the terminal! 14:19 Oh, right, hmm. 14:19 is this a custom symbol? 14:19 there have been very recent changes to those for vanilla 14:19 Nah, │ 14:19 It works on all versions, but if I copy/paste that into Terminal.app it doesn't join up 14:19 ( I use terminal.app to ssh into hardfought) 14:19 that looks like a very tall | to me 14:20 It's a box drawing VLINE 14:20 * stenno recommends iterm2 as alternative to terminal.app 14:20 I don't know, maybe the OS thinks the filesystem is storing some other charset? 14:20 I use iterm2 for everything else \o/ 14:20 And it works fine in iterm2 14:20 well why not just also for nethack? :) 14:20 Though I'd expect OS X to be all UTF-8-ified by now. 14:20 i have a nice profile for nethack 14:21 Microsoft is the major holdout, or so I thought. 14:21 Just historical 14:21 bubbles_nhww: try changing the font of the terminal. 14:21 jonadab: uuhm, its Complicted 14:21 bhaak okey 14:21 stenno: THAT I believe. 14:21 bhaak but how come the same font works when I ssh 14:21 almost as complicated as typing 'complicated' correctly 14:21 Hmm, menlo works but Monaco doesn't 14:21 wait 14:21 complicted - a portmanteaux of complicated and conflicted 14:21 How strange, no worries, weird terminal behaviour won't stop me from CODE 14:21 monaco is not monospace 14:22 It is! 14:22 just use menlo because menlo is love 14:22 But taller 14:22 Yeah Menlo I use now 14:22 oh 14:22 -!- cherryh.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ ¤ public irc logs available on website ¤ ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ TNNT 2019! Public BETA is now open, please report any bugs or issues 14:22 -!- mode/#hardfought [+v Croesus] by ChanServ 14:22 No idea why it was on Monaco anyway, still doesn't explain why it renders correctly remotely, but maybe nethack is changing codepage or something weird like that *shrug* 14:22 No biggie 14:23 Thanks all! 14:23 bubbles_nhww: I'm not sure, it's probably complicated 14:24 [hdf-eu] [fh] update when? (winsalot) (Arc Hum Mal Neu), 5922 points, T:90, quit 14:24 -!- Cevn__ has joined #hardfought 14:25 https://i.imgur.com/M5u6MKf.png woo 14:25 <@Tone> alex__: Speedruns tend to employ a lot of polyself exploits, so the confuse monster spell ends up being the most reliable source of confusion 14:25 Trying out a new multi-light-level system 14:26 <@Tone> Since you'll probably be in a monster form anyways 14:26 So lamps give you "strong light" near, and "weak light" further 14:26 bubbles_nhww: So at a distance you can only tell that it's a dragon, not what color? 14:26 bubbles_nhww: omg those colors. is your game meant to be unplayable? blue font on blue background??? :P 14:26 * jonadab wants a colorblindness implementation but doesn't want to put in the work to make it happen. 14:26 LarienTelrunya ignore that 14:27 [hdf-eu] [nh363] pinball (Wiz Hum Fem Cha) had Magicbane bestowed upon her by Anhur, on T:21822 14:27 LarienTelrunya I need to fix my local palette, Terminal.app doesn't let you change it programatically \o/ 14:27 jonadab I was thinking more you'd be able to see something like 1/2/3 for "small/medium/large "monster, and then "]" for "an object" 14:27 [hdf-us] [nh363] samiam (Mon Hum Mal Cha) killed Master Kaen, on T:24066 14:28 bubbles_nhww: That'd make sense at an even greater distance. But note that 1/2/3 are taken by warning. 14:28 [hdf-us] [nh363] samiam (Mon Hum Mal Cha) acquired the Bell of Opening, on T:24094 14:29 I'd go with bold/bright white I for large monster, plain unbold white I for medium, bold/bright black ("dark grey") for small. 14:29 Ah yeah, I works better probably 14:29 Or something along those lines. 14:29 (? would make more sense than I, but that would be confusing in NetHack because scrolls.) 14:30 Aye, glyph overload is bad 14:30 I makes a lot of sense 14:30 With varying color/boldness 14:31 And when you farlook it, "Something large in the distance. 14:31 (or medium or small, whatever) 14:31 Err, "in the darkness" maybe better than distance. 14:31 [hdf-us] [nh363] Noah (Kni Hum Fem Law), 1443 points, T:3631, killed by a giant ant, while frozen by a monster's gaze 14:32 Aye, farlook super important! 14:32 It will make cavern-type levels way fairer 14:32 [hdf-eu] [nh363] mosen (Val Hum Fem Law) completed Sokoban, on T:11522 14:32 Well, easier, but I could pull in the "strong light" distance 14:33 If you're going to go with light levels, some races might need more light than others to see at a given level. 14:33 <{Demo}> can we have raycasting in bubblehack? 14:33 {Demo} in what respect? 14:33 Heh. 14:33 FOV is already raycast essentially 14:34 You mean like wands in non-8 directions? 14:34 <{Demo}> raycasting light sources 14:34 Are light sources not already raycast? 14:34 In all variants/vanilla? 14:34 Or do you mean finer granularity, so a tile can be partially lit? 14:34 I think the thing NetHack doesn't have, with regard to light, is the inverse square law, actually. 14:35 jonadab aye, that's what this multi-light level is attempting to move towards 14:35 Four moderately distant light sources can't add up to a similar light level to one close source, for instance. 14:36 I use distance^2 for the light level 14:36 But also, the raycasting comment was funny, because raycasting is also the standard term for the 3D rendering system used by early FPS games, including Doom. 14:36 (inverse of, but whatever) 14:36 {Demo} can you explain what you mean more, I am interested! 14:36 <{Demo}> raycasting has come back now with a lot of things and it was mostly a joke 14:36 Ahh 14:37 I thought you meant more accurate rays 14:37 Like a wand crossing multiple tiles but not in the 8 "normal" directions. 14:37 jonadab: However, ais523 is on board with making candle stacking quadratic instead of exponential 14:38 I am on board with that only to the extent that I don't think it would create any noteworthy problems. 14:38 <{Demo}> don't they stack log7? 14:38 I don't think it's an important change to make. 14:38 <{Demo}> or something wild 14:38 <{Demo}> hey bubbles, directional lighting 14:38 <{Demo}> imagine that 14:39 well, as it is I'd very rarely consider lighting more than one candle at a time except with the Candelabrum. 14:39 {Demo}: Wait, NetHack needs a physics engine that can properly simulate polarized light, and that thing that happens when you add a third filter at a 45-degree angle. 14:40 {Demo}: well, sqrt/quadratic, and log/exponential, whatever 14:40 [hdf-us] [nh363] klintos (Wiz Elf Fem Cha) chose an elven dagger to be named "Sting", on T:2849 14:41 <{Demo}> can we get colored light also? 14:56 oh thank you quantum mechanic for saving my life just now 14:57 [hdf-us] [nh363] klintos (Wiz Elf Fem Cha), 1688 points, T:3990, killed by a gray unicorn 14:57 posse of elf lords trying to kill me and I was out of Pw 14:59 love it when a dust vortex drops you off in front of a killer unicorn 14:59 didn't even get a move 15:02 {Demo} directional yes 15:02 <{Demo}> colored, directional light 15:02 How would colour work though? 15:03 The glyphs are abstract representations 15:03 To a very large degree 15:03 <{Demo}> gee that jackal sure looks red in this lighting 15:03 <{Demo}> yeah true 15:03 It's a struggle, I wanted to do multi-tile monsters 15:04 But then the tiles aren't actually monsters they just have a label that tells you what monster is there 15:04 <{Demo}> ah 15:04 Which is why I'm going to focus on save/load and roles/combat 15:04 Before more dungeon mechanics 15:04 [hdf-us] [nh363] klintos (Wiz Elf Fem Cha) chose an elven dagger to be named "Sting", on T:525 15:04 <{Demo}> what does the save system look like? 15:04 I 100% want moving entities though, swinging blade traps, moving platforms 15:05 Structured file, not memory dump 15:05 <{Demo}> good 15:05 Same order as loading shoul dbe 15:05 <{Demo}> make sure the structure isn't dumb 15:05 Every d7 elements there is a gap 15:05 :hmm: 15:07 <{Demo}> how hard would it be to make a nethack save file that lead to arbitrary code execution? 15:08 Depends what you allow in it 15:08 <{Demo}> vanilla 15:08 Not sure, honestly. 15:08 I am not sure if embedding some scripting language in level files is a terrible idea or not 15:09 <{Demo}> level files might not be the best solution 15:10 The current level files are already "scriptable" to some degree 15:10 there are probably lots of edge cases in the loading of a save file that could lead to arbitrary code execution. I don't think you even need to resort to level files 15:10 So formalising that 15:10 <{Demo}> bhaak that thought is unrelated 15:10 bhaak sorry I context switched entirely 15:10 bhaak I meant entirely independently adding scripting to level files 15:10 like calling out to another script interpreter? 15:11 Embedding a script interpreter in the game binary 15:11 or just like adding a, let's say lua interpreter to the game? 15:11 <{Demo}> I'm still confused why no one has built a UI for building vanilla levels 15:11 That can execute the scripts in the level files 15:12 {Demo} I started and got distracted! 15:12 {Demo} I should probably do it in "website", cross-platform is really annoying 15:12 <{Demo}> yeah if you do it in anything but a website, wtf 15:12 {Demo}: one of the 2 level DSLs is quite visual already. 15:12 bhaak yeah interpreter to the game 15:13 <{Demo}> what's that bhaak 15:13 bubbles_nhww: given how the level compiler developped, this would be the next sensible step. no longer needing the compiler but always load the files on the fly. 15:13 <{Demo}> I have this weird idea for a nethack community code free modding platform 15:14 bhaak aye, exactly 15:14 {Demo} that would be a product of allowing scripting in the levels 15:15 If you could script an entire branch it would be pretty amazing 15:15 Wouldn't be able to add new monsters/objects, but special rules should be doable 15:15 Depending on how much of the game internals are exposed via a script API 15:15 {Demo}: https://github.com/NetHack/NetHack/blob/NetHack-3.6/dat/knox.des#L6 15:16 {Demo}: that's already quite visual. probably nobody so far bothered with an ASCII editor for levels, although the Dudley comic is somewhat related conceptually 15:17 I think {Demo} wants to be able to "draw" the barracks area 15:17 For example, the explicit coords 15:17 <{Demo}> I want a webui 15:18 {Demo} agreed 15:18 <{Demo}> for nethack modifications 15:18 <{Demo}> and then I want to open that up as a platform 15:18 bubbles_nhww: Angband has moddable monsters/objects. but given how special cased monsters in nethack are, being able to do that would not be as useful as one would like it to be. 15:18 <{Demo}> where people can host their modifications 15:18 bhaak agreed, wouldn't aim for that 15:18 {Demo}: Pretty sure they have web UI for editing code these days. It's terrible, but it exists. 15:18 <{Demo}> no code editing 15:18 [hdf-us] [nh343] Nobbs (Bar Hum Mal Cha), 272609 points, T:30152, killed by a black pudding 15:18 <{Demo}> no code allowed 15:19 yeah, I often could have used a 'give me the coordinates' of that position. 15:19 .des files count as code, IMO 15:19 <{Demo}> only a ui for modifying certain files in limited ways 15:19 <{Demo}> they see no des, they see an abstraction of it 15:19 .des files are code 15:19 <{Demo}> and they modify it through abstractions 15:19 {Demo} sure, but what about the if 50% directives, for example? 15:19 <{Demo}> and that generates a des 15:19 <{Demo}> add item to level button 15:20 <{Demo}> you have some options, one of them is to set a percent chance of the item 15:20 I agree a visual editor that abstracts that away is good 15:20 I actually kind of want to make a UI for editing .des files 15:20 Andrio we all do \o/ 15:20 mm 15:20 Where is the hero memory actually stored? 15:20 The level 1bit for it 15:21 <{Demo}> I want a whole platform for codeless nethack variants 15:21 <{Demo}> but it also facilities sharing 15:21 bubbles_nhww: You don't wanna know. 15:21 <{Demo}> so you can publish mods and if you want to work someone else's into your own, you just click on it 15:21 jonadab is it just the level stored glyph? 15:21 {Demo} I think without code they would "just" be levels though? 15:22 e.g. https://github.com/Chris-plus-alphanumericgibberish/dnethack/blob/415cd469cf1342f5f46a28ac5f47ea08c72d8095/dnethack-3.4.3/src/mkmaze.c#L2041 ? 15:22 bubbles_nhww: No, at least it isn't there. 15:22 Ooh bubbles died 15:22 [hdf-eu] [nh363] pinball (Wiz Hum Fem Cha) made her first wish - "blessed greased fixed +2 silver dragon scale mail", on T:23585 15:22 Actually, I think I only even know the answer for Nitro-derived variants. 15:22 heheh 15:22 Memory remembers terrain and objects only right? 15:22 And technically only remembers the top item of a stack 15:23 It only remembers the glyph, I believe. 15:23 Ahh 15:23 So you can't farlook for your lost candelabrae :-( 15:23 So if there's an object, I think it doesn't know the terrain. 15:23 Or, rather, doesn't know if you remember the terrain as different from what it actually is. 15:23 Ok that's pretty simple to implement then, can make it different later if it is useful 15:24 IIRC, the code assumes that if you remember the tile, you know certain things, even though technically they can have changed. 15:24 -!- bubbles_nh has joined #hardfought 15:25 I know for certain that hilight_object_piles and friends assume that. 15:25 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) destroyed AntiVirus' ghost, the former Thaumaturge, on T:8750 15:25 damn you and sting, antivirus 15:25 i'll take the 3 magic lamps i suppose 15:26 are they magic? 15:27 argh.. i'm so stupid. i just uncursed entire stack of water thinking i was blessing with my only holy water 15:27 :x 15:27 was going to wish for eye and gtfo of there 15:27 [hdf-eu] [nh363] mosen (Val Hum Fem Law) made her first wish - "2 blessed scrolls of charging", on T:16185 15:29 wohoo, WoW dropped by a mimic in a large armor shop :d 15:29 hah! 15:29 \o/ 15:29 that's awesome! 15:29 niiice 15:29 I'll take that as an opportunity to make a break :p My hands are shaky. lol 15:30 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) made his first wish - "blessed eye of the aethiopica", on T:9114 15:30 now do i try for dragonbane despite 2 artifacts (sting grumble grumlbe) 15:32 -!- bug_sniper has joined #hardfought 15:32 i gues he only had 1 magic lamp anyway 15:33 [hdf-us] [nh13d] CALLOUS (Wiz Mal), 50 points, T:67, leprechaun 15:33 heck yeah go for it 15:33 and wish for +5 15:34 [hdf-eu] [nh363] pinball (Wiz Hum Fem Cha) genocided class L, on T:24461 15:34 -!- jonathanhanes has joined #hardfought 15:34 i should have wished for it... 15:35 although i really wanted eye. but the other 2 lamps were oil i guess. i forgot i had gotten zombie'd and lamps were just lamps 15:35 i will try for it if i get another wish before another artifact... 2/3 chance is worth it 15:36 <{Demo}> how to prepare for tnnt? 15:36 drink 15:36 heavily 15:36 he was getting reflection for something... i suppose i can look at the dumlog 15:36 k2: haha drink 15:36 :) 15:36 <{Demo}> wait nvm I already figured out how to 15:36 i haven't even played the beta. will i be ok ? 15:36 yeah 15:36 <{Demo}> but it would be against the rules I think 15:36 its vanilla with a couple extra side quests 15:36 <{Demo}> cause it's technically sort of botting 15:36 and a LOT of achievements and conducts 15:37 <{Demo}> so I didn't do it 15:37 <{Demo}> also I was lazy 15:37 cool. so like an improved version of last year? 15:37 {Demo} yeah dont bot tnnt 15:37 rebatela si 15:37 <{Demo}> it was more startscum botting 15:37 <{Demo}> but with templates that match achieves 15:37 <{Demo}> so u can just start ur achieve definition pipeline and then go to sleep 15:38 <{Demo}> so it'll follow that definition(key inputs and conditions to check for) until it is done and then move onto the next 15:39 <{Demo}> the definitions, in this great hypothetical idea can be composed of other definitions 15:39 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) entered Gehennom, on T:22765 15:39 <{Demo}> (most definitions would start with a definition that puts them into a wish prompt) 15:39 [hdf-us] [nh363] Merlek (Bar Hum Mal Cha) destroyed Vlad the Impaler, on T:50723 15:39 [hdf-us] [nh363] Merlek (Bar Hum Mal Cha) acquired the Candelabrum of Invocation, on T:50724 15:40 <{Demo}> actually this system is bad 15:40 <{Demo}> because if you do it as a pipeline like that you could throw away a situation that would be really useful in the next item in the pipeline and hard to get, but useless in the current 15:41 <{Demo}> idk, it would be cool to build an advanced start scumming framework one day 15:42 oh wow... in minetown i'm in small general store with gnome shopkeep and a couple zombies stroll in... I decide to let them fight 15:42 the shopkeeper aroze as Kabalebo the gnome zombie and then a watchman killed him and i got his loot ! 15:43 ettin zombies are no joke 15:44 <{Demo}> wow 15:44 but dammit now i can't price id 15:44 <{Demo}> sounds horrific 15:45 hah 15:45 love that dynamic 15:46 <{Demo}> sounds like a Halloween special 15:48 [hdf-us] [nh363] Bartlem (Pri Hum Mal Neu), 2325 points, T:3585, killed by a dwarf 15:52 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) acquired the luckstone from Mines' End, on T:10068 15:53 yani: putting oil in the magic lantern should kill the genie for purposes of genocide and lists of killed monsters 15:53 or magic lamp, whatever 15:55 [hdf-us] [nh363] Merlek (Bar Hum Mal Cha) genocided class P, on T:52219 15:56 [hdf-us] [nh363] Merlek (Bar Hum Mal Cha) genocided class c, on T:52220 15:56 -!- Chris_ANG has joined #hardfought 15:56 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 15:56 <{Demo}> I have a great idea 15:57 <{Demo}> actually nevermind 15:57 does the idea involve shoes? 15:58 <{Demo}> no its even stupider 16:00 does it involve yak traks 16:00 LarienTelrunya: ^ 16:01 ? never heard of that, is that the track that a yak makes in the snow/mud? 16:01 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) completed Sokoban, acquiring a bag of holding, on T:10773 16:01 no markers 16:02 oh well.. no enchant armor scrolls anyway. who cares 16:02 LarienTelrunya: they're rubber gear that goes over the sole of your shoe and has little metal nubs along the bottom for walking on ice 16:02 (not spikes. those are micro spikes, which are the same but more hardcore) 16:03 ah, do the spikes feel wonderful if a woman steps on one's fingers with them? ♥ 16:03 they probably feel like broken fingers 16:03 so no 16:04 [hdf-us] [nh363] klintos (Wiz Elf Fem Cha) changed form for the first time, becoming a wererat, on T:6033 16:05 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) performed his first genocide (class L), on T:23712 16:05 -!- raisse has joined #hardfought 16:06 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) made his first wish - "blessed fixed greased +2 speed boots", on T:23716 16:06 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) wished for "blessed fixed +2 gauntlets of power", on T:23722 16:06 i can still put a bunch of scrolls in a sack and throw them into say, an armor shop right? 16:07 price id/steal back with pet? i tried that once with potions... 16:07 buy price id only 16:07 don't see why not 16:07 but yes 16:07 yah don't do it with potions or glass :P 16:08 if you only want to id the scroll of identify, just throw in your one most common scroll 16:08 yes i learned my lesson that time ;) 16:08 yeah.. i have id id'd 16:08 i try not to use id scrolls 16:09 i like having blank paper to polypile and id scrolls are a great source of paper (this game still has the spell....) 16:09 [hdf-eu] [nh363] Raisse (Wiz Orc Fem Cha), 81482 points, T:24066, killed by a troll, while reading a book 16:09 but i do need to figure out the $80 scrolls 16:09 gah, I hope that that left bones 16:09 (but that won't have all my really good spellbooks, because they're in a chest on level 2) 16:09 that sucks raisse 16:10 it wasn't in sight when I started reading but it was a very hard book (turned out to be create familiar) and it paralysed me for a while 16:11 80 is weapon! 16:11 Or unlabled 16:11 No? 16:11 [hdf-us] [dnh] malor (Mon Swn Fem Neu) killed Cerberus, on T:19309 16:11 80 base price i meant 16:11 Unless your charisma is poop or amazing 16:11 or someone changed the prices 16:12 80 is remove curse or enchant armor, enchant weapon is 60 16:12 i convert to base price and figure out the scrolls in my head 16:12 but with markup they can all be 80 or 107, and the 80 scrolls even 142 16:12 yes, they would be selling enchant weapon at 80 if you have 8-10 cha, but i don't think about it that way 16:13 especially since in eh, it's all crazy depending on the race of the shopkeep 16:13 Ah I always go with cha10 16:13 eh is evil :( 16:13 mindflayers ask thousands of dollars for scrolls 16:13 cha10 80, 106 is remove curse/fire/enchant armor? 16:13 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) performed her first genocide (mind flayer), on T:5149 16:13 Can't remember 16:13 raisee kjust explained it pretty well 16:14 you need to know whether the shopkeep is taxing you or not too 16:14 evilhack should also just add a layer of base price fuzzing 16:14 it's easier to figure out what they are BUYING stuff for (how badly they are ripping you off) 16:15 for example, i will try to sell a healing potion and if they offer me 25 for it... then I try to sell something and they offer 50, obviously it's 200 16:15 spellbooks that you know the level of are good to use 16:15 [hdf-us] [nh363] oh6 (Mon Hum Fem Law) killed Juiblex, on T:41304 16:16 i don't feel like dealing with big room... so nice having the eye at least... i can dig down, go back up. jet if i have to. no getting stuck 16:17 still don't have a blinding tool or unihorn. ugh 16:17 ha soon as i said that i killed a uni 16:17 <@Umby> gj 16:18 <@Umby> and hello people 16:19 speaking of mindflayer shops.. here we go lol. scared me for a sec 16:22 scroll of identify 270 dollars 16:22 [hdf-us] [un] richards (Wiz Elf Fem Cha) killed Aphrodite, on T:4871 16:22 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) was crowned "The Hand of Elbereth" by Amaterasu Omikami, on T:24246 16:23 and one scroll for 800 and same type for 1070, so that's gotta be EW 16:25 [hdf-us] [nh363] klintos (Wiz Elf Fem Cha), 4215 points, T:6586, killed by a troll 16:25 un be lievable 16:26 500 turns on one troll 16:26 [hdf-us] [nh363] oh6 (Mon Hum Fem Law) bribed Asmodeus with 310 zorkmids for safe passage, on T:41999 16:33 [hdf-us] [nh363] Hekik (Wiz Elf Fem Cha) bribed Baalzebub with 50 zorkmids for safe passage, on T:48123 16:33 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) just blew up his bag of holding, on T:12804 16:33 what can I say, I'm a cheapskate 16:33 fun fun 16:33 also rip in pieces, rebatela's bag 16:33 devteam should really tweak those bribe prices 16:34 where can I upload a ttyrecord to? 16:34 fortunately the player monster i just killed had another boh 16:34 but i lost all my holy water etc. fuck 16:34 bubbles_nh where was the ttyrec made? your local machine or on hardfought? 16:34 [hdf-us] [dnh] malor (Mon Swn Fem Neu) was given their Quest, on T:20841 16:35 Local machine 16:35 compress it and email it to admin@hardfought.org i can link it 16:36 Ah it's not that important it was just testing the vision stuff I'm implementing but many thanks!!! 16:36 o/ 16:38 [hdf-us] [nh363] oh6 (Mon Hum Fem Law) bribed Baalzebub with 162 zorkmids for safe passage, on T:43022 16:38 [hdf-us] [nh363] Bartlem (Pri Hum Mal Neu), 984 points, T:2339, killed by a dwarf 16:42 <{Demo}> bubbles just upload it to 0x0.st or something similar 16:43 [hdf-us] [nh363] klintos (Wiz Elf Mal Cha), 647 points, T:2720, killed by a giant bat 16:44 i bet i own the evil hack record for bohs expldoed 16:44 exploded* 16:44 * rebatela bows 16:44 the magicbane one at the castle deep into the game kinda pissed me off.. this one was my own dumb fault 16:48 -!- Cevn_ has joined #hardfought 16:49 now i just need a bones level with hundreds of potions and no artifacts 16:49 [hdf-us] [nh363] klintos (Wiz Elf Fem Cha), 626 points, T:878, killed by a hobbit 16:51 I don't know how to play 16:52 [hdf-eu] [nh363] pinball (Wiz Hum Fem Cha) killed the invisible Dark One, on T:27680 16:52 [hdf-eu] [nh363] pinball (Wiz Hum Fem Cha) acquired the Bell of Opening, on T:27680 16:52 https://asciinema.org/a/sOhkqaxVrlrOz0Bf6O8pcU70l 16:52 The colours are all broken 16:52 But! 16:53 <@Umby> something something "pinball wizard quip" 16:53 The two-level lighting is in effect 16:53 ACtually that entire recording is pretty broken :-\ 16:54 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) hit with a wielded weapon for the first time, on T:13018 16:54 d'oh 16:54 ok time to quit 16:54 aw 16:57 [hdf-eu] [nh363] joes (Sam Hum Fem Law), 3030 points, T:3306, killed by a poisonous corpse 16:57 <{Demo}> looks neat 16:58 asciinema killed the glyphs 16:59 stenno: i'm just kidding. i have 2 tamed warhorses, magic resistance. decent ac for not wearing body armor and not finding EA scroll.. I just have no potions. I don't care so much about the weaponless conduct 16:59 alright, fair 16:59 but i found like 15 potions of water in antivirus's bones... KABOOM! 16:59 still better than losing everything like in vanilla 16:59 I need more colours 17:00 drop some acid 17:00 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) killed Ashikaga Takauji, on T:25696 17:00 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) acquired the Bell of Opening, on T:25703 17:00 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) acquired the luckstone from Mines' End, on T:7329 17:00 [hdf-us] [nh363] cadaver (Sam Hum Mal Law), 1488 points, T:3082, killed by a death ray 17:00 no bisection this time 17:01 ouch 17:01 early death wand 17:01 !lastgame cadaver 17:01 jonathanhanes: [hdf-us] https://www.hardfought.org/userdata/c/cadaver/nethack/dumplog/1572533695.nh.html 17:01 jonathanhanes: No last game for cadaver. 17:01 oh it was his own death wand too 17:03 !ping 17:03 jonathanhanes: Pong! 17:03 jonathanhanes: Pong! 17:03 croesusbot what are you doing here? >.> 17:03 "drop some acid" 17:04 that's the best advice I've ever seen you give on here k2 17:04 * jonathanhanes quaffs a potion of hallucination 17:05 <@Umby> Using a death ray on a ghost 17:05 Croesus will feed death/asc messages as well as trophy/achievement messages here and in #nethack 17:05 <@Umby> Wew lad 17:05 no livelogs tho, thats all in #tnnt 17:05 <@Umby> On top of it bouncing and hitting him 17:05 #tnnt gets it all 17:06 omg cadaver... 17:06 oh sweet the npc boh was pre-blessed 17:06 stupid sexy #tnnt 17:07 7 hours until start eh 17:07 OMG 17:07 i mean i _do_ have vacation day tomorrow 17:07 \o/ 17:08 I'm actually taking tomorrow off to hack more 17:08 and because I want a day off 17:08 sweet 17:08 And my kids have some little award ceremony at their school 17:08 tomorrow is my wedding anniversary so i actually wont be around much a good part of nov 1st or 2nd 17:08 but the real reason is nethack ;) 17:09 but i will be here for the first few hours of go time 17:12 planning on ascending this evil game just as the tournament begins 17:12 minor set back with the ol' bag, but we'll be ok 17:13 at least i've id'd the cancel wand ! 17:14 rebatela: so it'll be at least another month until you finally play slex? 17:14 [hdf-us] [evil] AntiVirus (Wiz Ith Mal Cha) chose a runed dagger to be named "Sting", on T:2070 17:15 man, antivirus has a great config https://www.hardfought.org/userdata/A/AntiVirus/evilhack/AntiVirus.evilrc 17:16 <@luxidream> like many great configs, it was probably stolen from someone else 17:16 <@luxidream> I know I did :p 17:16 anyone remember stth's 3.4.3-NAO rcfile? 17:16 that thing was a book 17:16 yeah 17:17 never seen that one =) 17:18 ...if you're playing a 3.6.1+ or a variant based on that, you could use CHOOSE=xxx and [sections] 17:18 [hdf-us] [nh363] shadowcat (Val Hum Fem Law) endured an absurd aquatic ceremony, and now wields Excalibur, on T:2000 17:18 ... in the config file 17:18 can i disable those sections in the Options menu? 17:18 s/disable/toggle/ 17:19 if you say 'yes' i am going mad 17:19 uh, what? the config file is obviously read and processed way before you ever get in the game. 17:19 yes, but in the Options menu, you can toggle options... 17:20 i wondered if you can toggle option sections 17:20 or maybe thats not what i think it is 17:20 YASI: option "threepointsix", which defaults to on (annoyingly) and controls whether you're playing 3.6 or 3.4.3. 17:20 [sections]? 17:20 oh, its not what i thought it was - never mind 17:21 or is it 17:21 larientelrunya: i'll get there :) 17:21 wait it is! 17:22 david's treasure zoo!! with a whopping 133 zkm!! 17:22 paxed: like, in the lategame my autopickup exceptions would change - at some point, i don't really care about certain wands and jewelry anymore 17:22 paxed: so i would open the Options menu and change to my 'lategame' config section 17:22 when i am at the votd oslt 17:23 similarly i like having showexp until XL14 17:23 not gonna happen any time soon, if ever 17:23 [hdf-eu] [nh363] pinball (Wiz Hum Fem Cha) killed Medusa, on T:28656 17:23 pity 17:23 <@luxidream> F 17:24 i really hope this dungeon has an altar/temple/store 17:24 <@luxidream> I would also like this 17:24 and maybe a towel 17:24 does CHOOSE work on other's rc files? 17:25 or it only references blocks of stuff to turn on and off in your own rc file 17:26 * paxed points towards the Guidebook 17:26 rtfg 17:26 aint nobody got time for that 17:27 referencing someone else's config file would be really cool 17:27 <{Demo}> I keep secrets in my config file 17:27 how is that even supposed to work 17:27 <{Demo}> please don't look there 17:28 broke: using github for dotfiles woke: using nethackrc for dotfiles 17:31 thinking about writing some integration for my dgl "client" to manage configs better 17:35 might be impossible honestly 17:35 in a dgl-installation-portable way anyway 17:37 are you re-implementing dgl? 17:38 <{Demo}> dgl sucks rewrite it in rust 17:38 <{Demo}> (joke) 17:38 no, i just have a basic tool to manage dgl accounts and connect to them. been meaning to add some extra features, such as managing configs 17:39 <{Demo}> can we get a dockerfile for dgl setup? 17:39 ok and you want to be agnostic to the server, right? 17:39 https://github.com/winny-/ssh-hack 17:39 <{Demo}> including the ssh and user part 17:39 [hdf-eu] [nh363] pinball (Wiz Hum Fem Cha) changed form for the first time, becoming a xorn, on T:29272 17:39 yeah, it might be tricky because my understanding is DGL menus only follow conventions, not really any sort of agreed format/layout 17:39 {Demo}: that would be a dockerfile with just a ssh call ? 17:39 what kind of language is that 17:40 -!- remirol has joined #hardfought 17:40 -!- mode/#hardfought [+v remirol] by ChanServ 17:40 <{Demo}> no for server setup 17:40 i have to think of ruby 17:40 when i hear 'racket' 17:40 it's a scheme derivative 17:40 what isn't :P 17:40 gotcha 17:40 lol 17:40 <{Demo}> so like clone dgl, configure and compile it, set up pam.d and the user and sshd 17:40 i think there is a dgl Dockerfile floating around 17:40 <{Demo}> where 17:40 it only has an old version of nethack set up 17:41 <{Demo}> yeah that's fine 17:41 not sure if i can find it promptly 17:41 <{Demo}> I found an image once 17:41 <{Demo}> but no dockerfile 17:41 docker search dgamelaunch 17:41 also try searching for nethack 17:41 i think most images on docker hub have a github repo linked somewhere 17:42 <{Demo}> oh wow this isn't hard to find at all 17:42 <{Demo}> oh it's using telnet, :( 17:42 tbh this could be a fun project ;) 17:43 <{Demo}> I like that it's debian image though 17:43 [hdf-us] [nh363] klintos (Wiz Elf Fem Cha), 978 points, T:3836, killed by a hill orc 17:43 <{Demo}> I might adopt this, maybe 17:43 i think most dgamelaunch instances are very manual in nature to deploy and configure and update 17:43 but it would be rewarding 17:44 * winny wonders how hard it would be to package dgamelaunch, nethack, and other games specifically for use with dgamelaunch 17:46 <{Demo}> I need it for a ctf challenge 17:46 presumably there is a mechanism in DGL (or maybe k2 added this?) to also manage versions that correspond to old savefiles for a given game category 17:46 nice! i'd ctf that too :^) 17:46 oh dont look at me 17:47 <@Umby> K2: 👀 17:47 i didnt change dgl :) 17:49 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 454 points, T:1040, killed by an invisible gnome, while praying 17:51 [hdf-eu] [nh363] pinball (Wiz Hum Fem Cha) entered Gehennom, on T:29820 17:52 MonkaS 17:52 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 256 points, T:512, killed by a coyote 17:52 [hdf-us] [evil] AntiVirus (Wiz Ith Mal Cha), 1398 points, T:2398, killed by a fall onto poison spikes 17:56 NOOOO 17:56 wilson!! 17:56 bwhahaha i'm sorry wilson!! 17:56 * K2 reaches out 17:56 [hdf-eu] [nh363] pinball (Wiz Hum Fem Cha), 193808 points, T:29828, killed by a soldier 17:57 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) changed form for the first time, becoming a xorn, on T:26399 17:57 [hdf-us] [nh13d] CALLOUS (Sam Mal), 540 points, T:796, homunculus 17:57 https://www.youtube.com/watch?v=wO_MYX_Oto0 17:57 -!- eLtMosen has joined #hardfought 17:57 -!- eLtMosen has joined #hardfought 17:58 [hdf-us] [nh363] klintos (Wiz Elf Fem Cha) chose an elven dagger to be named "Sting", on T:1121 17:59 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 351 points, T:1086, killed by an invisible wererat 17:59 [hdf-us] [nh13d] CALLOUS (Kni Mal), 102 points, T:72, imp 18:00 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 257 points, T:791, killed by a crossbow bolt 18:01 @K2 my daughter actually started crying during that scene 18:01 yeah its a tear jerker 18:01 a movie that gets you emotionally attached to a volleyball. 18:01 amazing. 18:02 its not just any volleyball... its wilson 18:02 indeed 18:02 :) 18:02 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 407 points, T:364, killed by a goblin, while sleeping 18:05 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 209 points, T:784, killed by a coyote 18:06 20k turns and no enchant armor, per usual... has that changed since vanilla k2? I'll find 20 enchant weapon scrolls before i find EA 18:06 no 18:06 its just dumb luck 18:07 i'm lucky anddumb too! 18:07 [hdf-us] [nh363] Bartlem (Pri Hum Mal Neu) rejected atheism by offering a fox corpse on an altar of Shan Lai Ching, on T:4252 18:07 it's just that i play a lot... luck should make it that i have games where i find lots of them. 18:07 Vapmire rogue, runed candle in my first room, what to wish for? 18:07 {Demo}: ? 18:08 (dnh obvs) 18:08 not necessarily 18:09 [hdf-us] [nh363] Bartlem (Pri Hum Mal Neu) had Cleaver bestowed upon him by Chih Sung-tzu, on T:4802 18:09 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) genocided class h, on T:26611 18:10 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 275 points, T:814, killed by a gnome lord 18:11 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 249 points, T:934, killed by a gecko 18:12 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) killed the invisible Asmodeus, on T:26841 18:13 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) killed Juiblex, on T:26884 18:14 [hdf-us] [spl] Ardub (Val Ang Fem Law) had Gungnir bestowed upon her by Tyr, on T:12862 18:15 oh ffs I did #quit instead of quaff again;_; 18:15 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) killed the invisible Baalzebub, on T:26975 18:15 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 82 points, T:295, killed by a water demon 18:16 fountain quaffer fountain quaffer 18:16 rebatela, from vanilla src/objects.c 18:16 SCROLL("enchant armor", "ZELGO MER", 1, 63, 80), 18:16 ^ 63 being the probabliltyof it spawning 18:16 % 18:16 from evilhack src/objects.c 18:16 SCROLL("enchant armor", "ZELGO MER", 1, 63, 80), 18:17 see the difference? 18:17 [hdf-eu] [dnh] bubbles (Rog Hum Mal Cha), 180 points, T:757, killed by kicking a wall 18:17 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 85 points, T:205, killed by a water demon, while sleeping 18:17 ... 18:17 what the cuss 18:17 :D 18:17 <{Demo}> slow digestion lol 18:19 way too late {Demo} 18:19 but ok will keep in mind! 18:19 <{Demo}> it was kind of a joke 18:19 About XL10 is when I care less about slow dig? 18:19 <{Demo}> but I'd consider doing it 18:19 I see! 18:19 <{Demo}> I can't remember 18:19 [hdf-us] [nh363] dgoddard (Mon Hum Mal Cha) performed his first genocide (disenchanter), on T:21864 18:19 <{Demo}> I'm so bad at vamp hunger 18:21 k2: yes, I was convinced you were lying! thanks for the code 18:21 doesn't change the fact that i've found echant armor like 10 times in the 100s of games i've played 18:22 * K2 shrugs 18:22 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) destroyed Vlad the Impaler, on T:27294 18:22 <@luxidream> unlikely things happen in nethack 18:22 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) acquired the Candelabrum of Invocation, on T:27297 18:22 very true 18:22 <@luxidream> Unless you are playing averagehack where only id scrolls spawn and there are no wands of wishing 18:22 [hdf-us] [spl] Ardub (Val Ang Fem Law), 54703 points, T:13258, killed by a death ray 18:23 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 984 points, T:664, killed by a dwarf 18:24 <@Tone> Surely there's one wand of wishing? 18:24 i have like 12 cursed rings of hunger and aggravate monster though. so i supposed it all evens out 18:24 <@luxidream> oh right 18:25 <@luxidream> huh, all rings are equal probability 18:26 [hdf-eu] [dnh] bubbles (Rog Vam Mal Cha) entered Minetown for the first time, on T:1936 18:26 <@luxidream> The average potion is water though 18:26 <@luxidream> averagehack would be pretty boring 18:27 <@Umby> That's the point methinks 18:27 <@Umby> :B 18:27 <@Tone> No poison instadeath though, so that's something 18:28 <@luxidream> you always take and deal average damage 18:28 <@luxidream> so no high rolls 18:28 <@luxidream> all armor and weapons are uncursed +0 18:29 k2: so i branchported to sokoban, and it put me in one of the closets i never went in 18:29 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) killed Orcus, on T:27690 18:30 cool 18:30 i can dig down... but is that supposed to happen? I'd be stuck if i couldn't dig 18:30 no you wouldnt be stuck 18:30 could just branchport out again 18:30 right 18:31 i didnt purposely set it so if you branchport to sokoban, go to one of the prize closets 18:31 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 947 points, T:988, killed by a gnome lord, while frozen by a potion 18:32 but in regular nethack the soko closets you just open the door 18:32 cool 18:32 but you branchported in, you can branchport back out - i find this sufficiently evil 18:32 carry on 18:32 you can dig down too 18:32 yeah 18:32 i'll carry on by not pointing out what appears to be unintended behavior in the future 18:33 oh 'if i couldn't dig', sorry 18:33 <@Tone> Are the prizes still there? 18:33 i wasn't complaining 18:33 but if no digging tools you'd have to wait for the timer on the ye to count down so you could use it again 18:33 rebatela i didnt say you were 18:34 if i thought you were complaining i'd say something like 'hey rebatela why are you complaining' 18:34 <@luxidream> un logic, they disappear 18:34 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 127 points, T:365, killed by a kobold 18:35 <@luxidream> there’s no way to game the system either as far as I can tell 18:35 @Tone no, once you pick up one soko prize in evilhack, the other 2 go poof 18:35 <@Tone> Ah. So no filling the floor with monsters then porting in 18:36 there may still be a way to try and obtain more than one prize 18:36 good luck 18:36 if you discover a way i'd love to see it 18:37 <@Tone> Can you have multiple tame xorns pick up the prizes on the same turn? 18:37 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 206 points, T:363, killed by a brown mold 18:37 a monster can touch it sure 18:37 but you cant phase in to the soko closets 18:37 <@luxidream> Tone I don’t think pets pick up the items 18:38 they arent supposed to 18:38 i still see it happen tho 18:38 but it doesnt matter 18:38 <@Tone> Ah 18:38 <@Tone> Maybe fill the level with monsters then teleport pets into those rooms 18:38 wont matter 18:39 all 3 prizes could be picked up and moved around by monsters. the second you touch one, the other two poof gone 18:39 <@Tone> Ah, I see 18:40 theres even sound effects 18:40 and pretty sparkles 18:40 and cake 18:40 ugh... why cant i find this 18:41 <@Tone> Hmm there's more stuff I'd try to exploit but I'm sure most or all of them are considered already 18:41 <@luxidream> bhaak made it 18:41 where exactly in the code is the function turning a runed dagger/broadsword into sting/orcrist 18:41 where where 18:41 [hdf-eu] [dnh] bubbles (Rog Vam Mal Cha), 5858 points, T:3167, killed by a warbat 18:41 @luxidream evilhacks soko end is actually a mash of unnethack and grunthack sokoban 18:42 K2: make it so that you ALWAYS port into soko 18:42 into the closets 18:42 mwaha 18:42 <@luxidream> I forgot what grunt sokoban is 18:42 hah 18:42 <@luxidream> It’s been at least a year 18:42 the doors disappear too 18:42 K2: oname(obj, "Sting") 18:43 ^ thx 18:43 i kept searching for ART_STING no wonder 18:43 damn you grep! supposed to be smarter than meeeee 18:44 {Demo}: orcs should start small and end up huge in dnh 18:45 <@Umby> So like Warhammer then 18:46 axactly like warhammer 18:46 in dnh they start super weak but end up strong by the end 18:47 [hdf-us] [nh363] samiam (Mon Hum Mal Cha) killed Medusa, on T:28965 18:55 <{Demo}> that would be funny 18:57 [hdf-eu] [nh363] mosen (Val Hum Fem Law) made her first artifact wish - "blessed greased fixed The Magic Mirror of Merlin", on T:16186 18:58 [hdf-eu] [nh363] mosen (Val Hum Fem Law) wished for "blessed greased fixed bag of holding", on T:16189 19:01 @luxidream don't blame me for the moving around stuff. I'm not that evil. 19:01 <@luxidream> ? 19:01 <@luxidream> No blame 19:01 <@luxidream> I meant the sokoban where you get to pick a prize 19:02 yes. in unnethack, monsters can't move the prizes 19:03 I just want to clarify that I didn't make a sokoban with 3 prizes where monsters pick the prizes for you. the latter part is completely K2 evilness 19:03 lies 19:04 food fight! 19:04 So the three prizes are, what, amulet of reflection, bag of holding, and food ration? 19:04 sounds like evilhack 19:06 jonadab not quite 19:06 each closet has a prize 19:07 in each its 50/50 one or the other: amulet of reflection or magic resistance (new item), bag of holding or magic marker, helm of speed or gauntlets of protection (both new items) 19:08 you can view via potion of object detection or detect treasure which closet to access, but you'll never know the true identity of the object until you actually pick it up 19:08 it'll just show as 'sokoban prize ' 19:08 and they'll all bright green (fleecy) 19:08 schroedinger's prizes 19:08 <@luxidream> Gauntlets of protection? 19:08 yeah 19:09 for giant monks 19:09 K2: you're doing that on purpose! :D 19:09 so giants cant wear cloaks/shirts/body armor, centaurs cant wear boots 19:09 and i need to cater to all races 19:09 LarienTelrunya wut? 19:09 <@luxidream> oh they give mc3 19:09 ME? 19:09 <@luxidream> ? 19:09 (fleecy) 19:09 @luxidream yeah they fleecy do 19:10 lol 19:10 what? 19:10 this is a fleecy serious conversation 19:11 why the fleecy would you laugh about soko prizes amy? 19:11 oh by the way, my windows XP PC seems to have died, it crashed a couple of times with fleecy colors (yes, go figure, fleecy colors can indicate something negative) and now it doesn't want to start at all anymore 19:11 sad face 19:11 that sucks 19:12 somewhere some botnet is sad right now 19:12 when i used to play quake/quake2 all the time, i remember my rig breaking down a couple days before our clans first match for the season (OGL) 19:12 so pissed 19:13 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 686 points, T:1230, killed by a gnome lord 19:14 -!- ProzacElf has joined #hardfought 19:15 [hdf-eu] [nh363] mosen (Val Hum Fem Law) wished for "blessed fixed +3 Sunsword", on T:16583 19:15 [hdf-us] [dnh] Merlek (Nob Hum Mal Cha), 4723 points, T:2498, killed by a gnome 19:16 K2: ugh that sounds horrible 19:17 hmmm 19:17 how shall i go kill that sucker 19:17 I've been trying all day to get this PC to start up again but... either it doesn't start at all, or it quickly gets those bugged fleecy colors again and crashes 19:19 wonder if we ever crossed paths playing quake 2 back in the day k2 :P 19:19 maybe :) 19:20 i used to play with clan tejaz, texas based 19:20 we always played on the QSA quake2 server 19:20 q2ctf 19:20 'quake sanitation authority' 19:21 this was like late 1990's early 2000 19:25 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 406 points, T:1577, killed by a gnome lord 19:25 can demogorgon shred artifacts? 19:31 [hdf-us] [nh363] Bartlem (Pri Hum Mal Neu), 3025 points, T:5287, killed by a white unicorn 19:44 -!- bubbles_nh has joined #hardfought 19:48 <@Umby> tfw you find a wand of enlightenment and it confirms you have a luckstone 19:48 <@Umby> :GWtoshFeelsWowMan: 19:49 tips on killing DNH demogorgon? 19:49 dont 19:49 just run 19:49 [hdf-eu] [dnh] bubbles (Rog Orc Mal Cha), 1373 points, T:2194, killed by a gnome lord 19:49 run pork 19:49 RUN 19:49 !who 19:49 bubbles_nh: [hdf-us] klintos [nh363] oh6 [nh363] Bartlem [nh363] samiam [nh363] porkman [ndnh] luxor [slshm] malor [dnh] AntiVirus [evil] | [hdf-eu] GagarinX [nh363] Vis [nh363] mosen [nh363] | [hdf-au] No current players 19:49 bubbles_nh: [EU] No current players | [US] No current players | [AU] No current players 19:50 seriously... i dont know. its doable, not sure how much more difficult dnh demo is vs vanilla 19:50 he's insane 19:50 shreds your armor 19:50 vanilla is like 19:50 an acid blob 19:50 compared to dnh demo 19:50 vanilla demogorgon is a wimp 19:50 hah 19:50 No, a newt 19:50 A lichen 19:51 <{Demo}> a yellow mold 19:51 yeah but in dnh the player can obtain all this crazy gear and super low AC and artifact weapons out the wazoo 19:51 K2 I had a level 30 binder fully kitted out, had absolutely smashed asmo (who is possibly the next worst enemy ish) 19:51 I woudl say lamashtu > asmo 19:51 K2 and he killed me in 6 turns, in which I got to act once. 19:51 Porkmantwo: probs 19:51 owie 19:51 K2: nah AC is not insane 19:51 You can't get much less than -20ish? 19:52 wut 19:52 Chris_ANG: did a weird thing with the armor so half the points go to DR, half to AC 19:52 AC is only for to-hit, DR is damage reduction 19:52 you can't unblind yourself or you get hit with stun, amnesia, and level drain 19:52 But basically armor is halved 19:52 Porkmantwo: I wasn't blind :' 19:52 Porkmantwo: Not sure how he woke up actually 19:52 [hdf-us] [nh363] samiam (Mon Hum Mal Cha) made his first wish - "2 blessed scrolls of charging", on T:30572 19:52 but then he always stays at a knight's move 19:52 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 560 points, T:1892, killed by a giant bat 19:53 Solution: polearms! 19:53 K2 I think I might add an "evil" flag to bubblehack, which does stuff like "doesn't guarantee a path between all rooms" "water blocking mines" etc. 19:53 :) 19:54 evilmode 19:54 And also, everyone's favourite feature, Z ill 19:54 ill can be worked aroudn with green dragonscales 19:55 I think there's a bunch of rules which i should be able to toggle dynamically 19:55 i made gold dragon scales confer sick res in evilhack 19:55 Porkmantwo: a level 1 Z can give you ill 19:56 Though K2 i might make it not quite as fatal, I think I'll add zombie as a status, which would halve your speed and only allow you to eat fresh meat 19:56 So you can still kinda stumble on, but waaay harder 19:56 0 regeneration, etc 19:56 cool 19:57 [hdf-eu] [dnh] bubbles (Bin Orc Mal Non), 108 points, T:91, killed by a jackal 19:57 [hdf-us] [dnh] malor (Mon Swn Fem Neu) killed Croesus, on T:26178 19:58 swear to god if malor ascends dnh again I'm going to cry (with joy, and sadness) 19:58 -!- Hratt has joined #hardfought 19:59 [hdf-us] [nh363] Bartlem (Pri Hum Mal Neu) had Magicbane bestowed upon him by Thoth, on T:2099 20:01 heh 20:01 bubbles' love/hate relationship with @malor 20:01 -!- Hratt_ has joined #hardfought 20:01 <@malor> thanks K2, I would have missed that commentary otherwise 🙂 20:01 :P 20:02 @malor you gonna give TNNT a spin? 20:02 <@malor> No one asked me to be on their team. 20:02 [hdf-eu] [nh363] GagarinX (Sam Hum Mal Law), 593 points, T:2000, killed by a rabid rat, while frozen by a monster's gaze 20:02 you can play as an individual if you want 20:02 <@malor> Bubbles, I just run the EASY role-race combos. That's the key! 20:04 <@malor> Bubbles, I'm done for today - trick or treating time 🙂 20:06 <{Demo}> damn its hot 20:06 <{Demo}> its supposed to be halloween, not hotoween 20:06 no kidding 20:06 i'm burning up 20:06 <{Demo}> its so humid here 20:06 temp actually went up when this rain showed up 20:07 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu) had Giantslayer bestowed upon him by The Lady, on T:2792 20:07 <{Demo}> its supposed to get cold all of a sudden and storm HARD 20:07 it is cold here 20:09 <@malor> This is my first game playing dnh monk where I didn’t get an early wish. Man is it a different game without “premium heart”! I have to really stick and move and I haven’t been able to solve any of the branches. I did Fort Ludious since it is easier but I can’t quite hit the castle yet. 20:09 this is a pickle 20:10 <{Demo}> play ndnh monk 20:10 <{Demo}> they are a lot more forgiving with not having prem heart 20:10 <{Demo}> cause they have mystic styles that can supplement that dmg 20:11 -!- joes has joined #hardfought 20:11 !time 20:11 K2: 2019-10-31 20:11:18 UTC. 2019 Tournament begins in 0d 03:48:41 20:11 K2: Thu Oct 31 16:11:18 2019 EDT 20:11 errmahgerd less than 4 hrs 20:12 ooooahsdkljasd 20:12 get hype 20:12 Yeah malor monk does so little damage without PH :-\ 20:14 Oh sorry malor do you only see @malor 20:14 he left for tricks 20:17 great, he also resists lightning ball and cone of cold 20:18 -!- GhostOfTariru has joined #hardfought 20:18 Boo! I will be haunting nethack games 20:18 [hdf-us] [ndnh] porkman (Pri Inc Fem Cha) killed the invisible Demogorgon, on T:43785 20:19 <@Umby> GJ Porky! 20:19 Hi 20:19 Hello Porkmantwo, Welcome to #hardfought 20:19 Spooky 20:20 [hdf-us] [ndnh] porkman (Pri Inc Fem Cha) killed Aldinach, on T:43797 20:21 Hello tariru :) 20:22 [hdf-eu] [nh363] mosen (Val Hum Fem Law) chose an elven broadsword to be named "Orcrist", on T:20985 20:23 -!- raisse has joined #hardfought 20:23 [hdf-eu] [dnh] bubbles (Bin Orc Mal Non) entered Minetown for the first time, on T:1709 20:23 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 987 points, T:3750, killed by a dwarf 20:24 nooo its a ghost! 20:24 aaaahhhh 20:24 <@IceBox> kick 'em! 20:25 gratz porkmantwo! 20:25 you cant kick a ghost 20:26 I mean, you can 20:26 foot goes right through 20:26 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 256 points, T:337, killed by a carnivorous bag 20:26 [hdf-us] [evil] AntiVirus (Wiz Ith Mal Cha) chose a runed dagger to be named "Sting", on T:3499 20:26 If you play a game on hardfought tonight, you might get a spooky message from me! 20:26 errmahgerd the horror 20:26 :P 20:27 <@IceBox> foot goes through IRL, but in nethack it's ghost kryptonite 20:27 [hdf-us] [evil] Hratt (Tou Hum Mal Neu) had a wooden double-headed axe entrusted to him by The Lady, on T:2285 20:27 wooden 20:27 lmao 20:28 there are advantages :P 20:31 well it doesn't conduct electricity (well) so there's that 20:31 does it give the user splinters when they swing it without gloves? 20:31 [hdf-us] [evil] Hratt (Tou Hum Mal Neu), 1993 points, T:2366, killed by an orcish arrow 20:34 [hdf-eu] [nh363] mosen (Val Hum Fem Law) wished for "2 cursed scrolls of genocide", on T:21043 20:34 no... maybe it should... 20:34 :D 20:34 ok headed out, see you all before tournament go time 20:35 What is a "mithril runed curved sword", is that just an elf scimitar? 20:36 [hdf-eu] [nh363] mosen (Val Hum Fem Law) wished for "blessed greased fixed +2 gauntlets of dexterity", on T:21162 20:37 gauntlets of dex not power?? 20:37 *disgusted face* 20:38 <@IceBox> when you absolutely positively have to add an additional +4 to your to-hit 20:40 <@IceBox> i dont know enough about the to-hit calculation, but at level 15 with max luck and presumably at least skilled in your weapon aren't you at like +20 to-hit? 20:40 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 224 points, T:1000, killed by a large kobold 20:40 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 16 points, T:9, killed by contaminated water 20:40 <@IceBox> and dont gauntlets of power ALSO add to your to-hit? 20:41 -!- Cevn_ has joined #hardfought 20:41 yes 20:41 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 99 points, T:283, killed by a jackal 20:42 vis, I know you can't hear me 20:42 but use your camera 20:42 Is there any way to name an item inside a container? 20:42 hratt I don't think so 20:42 but you can tip the container 20:42 and name it on the floor 20:43 Nrld: Using body armour is -20 to hit, so that just evens out. (For Monks) 20:43 <@Umby> Yeah, if you think it's a loadstone, try picking up the container with just that stone inside 20:43 oh neat didn't know that was a thing 20:43 <@Umby> See if it weighs you down 20:43 assuming the variant you're playing has the tip command 20:43 does #tipping break potions? 20:43 no id doesn't 20:43 it* 20:43 good 20:43 Yeah it's definitely a loadstone wanted to get it called 20:43 <@Umby> Alternately, #tip the container once you take out other stuff, then try to kick the stone 20:43 kicking potions surely shatters the IMO 20:43 <@Umby> Ah 20:43 so does dropping them while levitating :) 20:44 wait it's not I'm dumb D: 20:45 stone boxes weigh a ton 20:45 <@Umby> LUL 20:45 <@Umby> Yeah, that's a pretty important detail lmfao 20:45 <@Umby> Is also why kicking the stone to be sure helps 20:47 <@IceBox> i thought tipping would break a potion, like putting holy water in a container for tipping when you get cursed wielding a 2 handed weapon 20:49 jonathanhanes, i always go dex since i plan to have 18/** anyway ;) 20:49 *screams internally* 20:49 <@IceBox> but what about TWENTY FIVE strength!? (spelled out for emphasis) 20:50 Mjolnir is for potion breakers :p 20:52 -!- tacco\unfoog has joined #hardfought 20:52 -!- attie has joined #hardfought 20:53 [hdf-eu] [nh363] gargor (Bar Orc Fem Cha) polymorphed her first item, on T:21433 20:53 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 744 points, T:2482, killed by a gnome 20:54 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 16 points, T:64, poisoned by a water moccasin 20:57 wtf... no scales from 5 silver dragons... 20:57 [hdf-us] [nh363] samiam (Mon Hum Mal Cha) made his first artifact wish - "Blessed rustproof +2 Grayswandir", on T:30574 20:59 K2: Have you given crocodiles the Death Roll move yet, wherein they grab you and drag you into the water and drown you? 21:00 [hdf-us] [nh363] samiam (Mon Hum Mal Cha), 311571 points, T:30619, killed by an Angel 21:01 oh no sam :( 21:01 barely even got to use their new toy 21:02 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 182 points, T:939, killed by a boulder 21:02 <@IceBox> i guess the angel that handed it to them was like "you know, this does feel pretty nice...think i might keep it" stab 21:06 jonadab I love you 21:07 and i hate myself for not thinking of that first 21:08 Boo! It was a weak haunting. Not as much time to haunt as I thought but it was pretty cute. Have a spooky Halloween all! 21:08 omg 21:08 tariruria 21:08 we are not easily frightened 21:08 <@IceBox> piss off ghost! (in a nice way) 21:08 !asc tariru 21:08 bubbles_nh: [hdf-us] tariru has ascended 1 times in 1 games (100.00%): slex:1 (100.00%) | [hdf-eu] tariru has ascended 14 times in 15 games (93.33%): fh:1 (100.00%), sp:1 (100.00%), dnh:1 (100.00%), nh4:1 (100.00%), dyn:1 (100.00%), un:1 (100.00%), spl:1 (100.00%), 4k:1 (100.00%), slex:3 (100.00%), nh343:1 21:08 (100.00%), xnh:1 (100.00%), gh:1 (100.00%) 21:08 bubbles_nh: [EU] No ascensions for tariru. | [US] No ascensions for tariru. | [AU] No ascensions for tariru. 21:09 <@IceBox> why does it say 14 times in 15 games but they're all 100% 21:09 he lost a nh1.3 game to a crash 21:10 <@IceBox> ah, and that's not even listed i see 21:10 [hdf-us] [nh363] squid (Val Dwa Fem Law), 438 points, T:2441, killed by a giant rat, while helpless 21:14 [hdf-eu] [nh363] mosen (Val Hum Fem Law) had Mjollnir bestowed upon her by Tyr, on T:22603 21:14 <@malor> does anyone know tariru IRL? 21:14 No, no one knows god. 21:15 <@IceBox> lol 21:15 i still say Tariru is really Data from star trek TNG come from the future to conquer all computer games 21:15 <@IceBox> but they just stopped after nethack? 21:16 no one knows 21:17 its a *gasp* mystery 21:20 <@IceBox> there was a guy on twitch that had that schtick, called futureman gaming 21:20 <@IceBox> but he lived in new york, so pretty sure not tariru 21:22 <@malor> Was tariru in this chat when he was active? Or was he a silent killer? 21:23 [hdf-eu] [dnh] bubbles (Bin Orc Mal Non), 39659 points, T:8980, killed by an Uruk-hai 21:23 whuh 21:23 he popped in irc every so often 21:23 !lastgame bubbles 21:23 bubbles_nh: [hdf-eu] https://eu.hardfought.org/userdata/b/bubbles/dnethack/dumplog/1572551826.dnh.txt 21:23 bubbles_nh: No last game for bubbles. 21:23 he/they/dunno 21:23 fater winning slex 4 out of 4 times, Tariru disappeared 21:23 I really need to start watching my HP... 21:23 *after 21:24 probably needed therapy 21:24 Shoe therapy 21:24 Do you think he's scared of sheep now? 21:24 !goat bubbles_nh 21:24 K2's goat runs up and rams bubbles_nh in the arse! Baaaaaa! 21:24 Because s/he sees a sheep and just hears "FLEECEY FLEECEY FLEECEY" 21:24 Arse? Very english of you! 21:25 Tangles wrote that one ;) 21:25 brb 21:26 [hdf-us] [nh363] squid (Ran Gno Mal Neu), 189 points, T:1508, killed by a fox, while helpless 21:28 [hdf-eu] [nh363] mosen (Val Hum Fem Law) killed the Oracle, on T:23361 21:29 -!- shadowcat has joined #hardfought 21:29 [hdf-eu] [nh363] spontiff (Hea Gno Fem Neu) killed the Cyclops, on T:79075 21:30 [hdf-eu] [nh363] spontiff (Hea Gno Fem Neu) acquired the Bell of Opening, on T:79077 21:30 [hdf-eu] [dnh] bubbles (Bin Orc Mal Non), 934 points, T:1330, killed by a kobold mummy 21:30 Is there a reason to kill the oracle? 21:31 in vanilla? no 21:31 no, my pet dragon was unstoppable... 21:31 <@malor> Bubbles have you tried monk out? They are fun and tough. Half dragon monks are probably the third most powerful race-roll combo (after Android and then Barbarian plus any of orc/dragon/inc) 21:31 <@malor> And the play style I think would suit you nicely 21:32 oh, i can think of a reason. If you go extinctionist it is one deathcount more :D 21:32 -!- Cevn_ has joined #hardfought 21:33 <@Umby> Yeah, powerful pets can waste the Oracle if you have no means of getting them away 21:33 <@Umby> Outside of extinctionist most people don't really do it deliberately 21:35 [hdf-us] [nh363] shadowcat (Val Hum Fem Law) chose an elven dagger to be named "Sting", on T:3455 21:37 -!- stenno has joined #hardfought 21:37 [hdf-eu] [dnh] bubbles (Bin Orc Mal Non), 1341 points, T:1624, killed by a gnome lord 21:37 <@malor> Bubbles did you see my earlier comment? 21:38 @malor i just read it 21:38 Will try out a hdragon monk 21:38 I just find them sooo weak without PH? 21:38 if I go hdragon, should I bother with the pet? 21:39 <@malor> I have “pettype:none” in all my settings except my knight 🙂 21:39 [hdf-us] [evil] AntiVirus (Wiz Ith Mal Cha) polymorphed his first object, on T:6268 21:39 <@Umby> phew, found an amulet of reflection in this Soko 21:39 <@Umby> Already got two BOH this run 21:39 <@Umby> though if I die might not matter 21:39 <@malor> Also I promise you could ascend without even getting premium heart with the dragon monk. They are hella tough. 21:40 ok I try! :-) 21:40 <@malor> Of course you will want premium heart 21:40 ooh acid also 21:40 <@malor> But the dragon monk is very good! 21:40 the best one? 21:40 <@malor> Acid is a good one since you don’t get acid resist for a long time otherwise 21:41 And it doesn't kill wands or potions or scrolls! 21:41 hurts armor but eh 21:41 <@malor> Lightning is the best based on my logic: it will prevent the most deaths! Since lightning damage hitting wands and other things is otherwise a death source! 21:41 And very few monster resist it? 21:41 Ahh true 21:41 i've died to that a lot 21:42 -!- rebatela has joined #hardfought 21:42 <@malor> You should never breath really. It isn’t very good. Your muscle is your muscle! Breath at the mind flayer in the neutral start level if you don’t have a wand. Other than that don’t use it. 21:43 Okey dokey 21:44 so what do you guys suggest for getting the luckstone on mines end when you don't have a pick axe or mattack on the level that you need one for? 21:44 It's very unlikely there will be no digging implement in the entire Mines (and no wand of digging anywhere) 21:45 [hdf-eu] [dnh] bubbles (Mon Hlf Mal Neu) entered Minetown for the first time, on T:1815 21:48 when is it safe to read spellbooks you rate? 21:48 [hdf-eu] [nh363] spontiff (Hea Gno Fem Neu) averted death, on T:79781 21:48 [hdf-eu] [nh363] spontiff (Hea Gno Fem Neu) killed the Wizard of Yendor, on T:79783 21:49 [hdf-eu] [nh363] spontiff (Hea Gno Fem Neu) acquired the Book of the Dead, on T:79804 21:51 [hdf-eu] [nh363] spontiff (Hea Gno Fem Neu) performed the invocation, on T:79832 21:52 until later guys.... 21:52 seeya shadow 21:55 You destroy bubbles! Welcome to experience level 8. ;_; 21:55 masochism 21:55 OOOH: quicksilver 21:55 @malor worth using flails? 21:55 <@malor> Not as a monk. Just keep punching 21:56 <@malor> But it is nice to invoke for the speed. So invoke it and then keep it in open inventory 21:57 ahh ok, even though I can get expert flail just for the speed 21:57 sad but worth 21:57 Also got blade dancer's pair 21:58 <@malor> Your punches are your best bet as a dragon. Other races you will benefit from weapons but not dragons. They have some sort of double damage with natural weapons property or something. Riker would know the specifics 22:01 Ah dragons have more unarmed? 22:01 Didn't know that! 22:02 ah but I am slow 22:02 Does quicksilver not work if it's cursed, strange 22:05 [hdf-us] [nh363] SkydiveMike (Wiz Gno Fem Neu) changed form for the first time, becoming a rock mole, on T:136259 22:07 [hdf-eu] [nh363] Hill (Tou Hum Mal Neu), 501 points, T:1762, killed by a gnome lord 22:08 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 413 points, T:2167, killed by a homunculus, while sleeping 22:08 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu), 6 points, T:52, killed by a kobold 22:08 [hdf-us] [dnh] dragonspeaker (Sam Swn Fem Law) entered Minetown for the first time, on T:2080 22:10 [hdf-eu] [nh363] spontiff (Hea Gno Fem Neu) wished for "blessed helm of opposite alignment", on T:80132 22:11 [hdf-eu] [nh363] spontiff (Hea Gno Fem Neu) killed the high priestess of Moloch, on T:80183 22:11 [hdf-eu] [nh363] spontiff (Hea Gno Fem Neu) acquired the Amulet of Yendor, on T:80185 22:13 [hdf-us] [xnh] arnibald (Tou Hum Mal Neu), 24 points, T:26, killed by a kobold 22:16 <@malor> It might not work cursed I don’t know. Also sometimes it doesn’t give the correct message. So who knows if you are faster or not 🙂 22:17 <@malor> You are slower but I never really felt like it harmed me. You seem fast enough 🙂 22:17 -!- stenno has joined #hardfought 22:25 [hdf-eu] [nh363] spontiff (Hea Gno Fem Neu) killed the Wizard of Yendor (5 times), on T:81077 22:26 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) killed the Wizard of Yendor, on T:29140 22:26 -!- rebatela has joined #hardfought 22:26 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) acquired the Book of the Dead, on T:29151 22:29 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) performed the invocation, on T:29306 22:31 if I put on a ring of aclarity I get the you are faster message 22:31 But invoking Quicksilver doens't do owt 22:31 <@malor> Quicksilver doesn’t always give the message and like you said it might but work while cursed. 22:31 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) killed the high priest of Moloch, on T:29383 22:32 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) acquired the Amulet of Yendor, on T:29385 22:32 It is uncursed now! 22:33 [hdf-us] [nh363] k2 (Val Dwa Fem Law), 278 points, T:420, killed by a falling object 22:33 !lastgame k2 22:33 K2: No last game for k2. 22:33 K2: [hdf-us] https://www.hardfought.org/userdata/k/k2/nethack/dumplog/1570859200.nh.html | [hdf-eu] https://eu.hardfought.org/userdata/k/k2/evilhack/dumplog/1571098974.evil.html | [hdf-au] https://au.hardfought.org/userdata/k/k2/evilhack/dumplog/1571098911.evil.html 22:39 <@malor> Great. Once the invoke timeout is good using that is better than the ring since it doesn’t increase hunger and is slot-less 22:39 F gelatinous cubes 22:39 i'm so careful around those things 22:42 @Malor even after the invoke timeout it isn't giving me speed :-\ 22:42 @malor yolo 22:43 Sorry spam: 22:43 What do you want to wield? [- lM or ?*] M - an uncursed silver flail named Quicksilver (weapon in claw). # invoke What do you want to invoke? [b-dfhj-lnpr-tw-yACF-HKMOPT-Z or ?*] 22:43 Bubbles the Stud You feel a surge of power, but nothing seems to happen. 22:43 "Bubbles the stud" \o/ 22:45 ok now I am very fast, who even knows why/how 22:45 [hdf-eu] [nh363] spontiff (Hea Gno Fem Neu) entered the Planes, on T:82594 22:45 *shrug* 22:48 <@malor> That is the normal non-message. I think you are good 22:48 [hdf-eu] [nh363] Vis (Tou Hum Mal Neu) had Mjollnir bestowed upon him by The Lady, on T:4322 22:48 -!- stenno has joined #hardfought 22:52 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) entered the Planes, on T:31094 22:54 @malor hmm there is a dread seraph within 2 tiles of my upstairs on DL21, that's going to be "interesting" later 22:54 kill it 22:55 Can't until Ig et the amulet 22:56 And it's scary 22:56 REAL scary 22:56 i'm not holding your hand 22:56 {Demo} might though 22:56 hold hands and skip - expert skill 22:56 lol 22:56 :) 22:57 Ig et the amulet? I hope you made him vomit it back up. 22:57 <{Demo}> what 22:57 <{Demo}> I see my name 22:57 its romper room 22:57 <{Demo}> please explain 22:58 {Demo} bubbles_nh needs your assistance 22:58 he's scared 22:58 <{Demo}> OK bubbles what do u need please be explicit 22:58 heh 22:59 <{Demo}> it's only 7 but I was like it's halloween so I can drink as much as I want and it's ok 22:59 the weather here is too shitty 23:00 wife and kid are at a kid halloween impromptu party nearby 23:00 no one is out 23:00 <{Demo}> yeah no one has come by yet 23:00 <{Demo}> which is hella surprising 23:00 <{Demo}> but I'm not complaining 23:00 I've had about 15 23:00 about half my loot is gone 23:00 <{Demo}> probably ubering out to a function in an hour 23:00 horde the rest! 23:03 {Demo}: @malor worth going to castle to wish for PH? 23:03 hdragon monk 23:04 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) killed Death, on T:31543 23:05 <@malor> If you can beat the castle and Medusa then it definitely will boost your power greatly! Also dread seraphs aren’t a problem just use a cursed gain level when you get one 23:06 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) killed Pestilence, on T:31606 23:07 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) wished for "blessed fixed greased ice box named You Kill em We Chill em", on T:31614 23:08 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law) wished for "100 potions of booze", on T:31618 23:09 [hdf-us] [nh363] jonathanhanes (Sam Hum Mal Law), 1948620 points, T:31619, ascended 23:09 https://www.hardfought.org/userdata/j/jonathanhanes/nethack/dumplog/1571631252.nh.html 23:10 [hdf-eu] [nh363] Hill (Wiz Elf Mal Cha), 3285 points, T:3758, killed by Mr. Asidonhopo; the shopkeeper 23:10 ?d@valavi 23:11 What's the syntax 23:11 @d?valavi 23:11 valavi ~3~ Bralani (A) | Lvl: 10 | Diff: 13 | Spd: 10 | Res: sleep poison | Confers: sleep | MR: 30 | Generates: special | AC: 0 | Attacks: 1d4 weapon physical, 1d4 weapon physical | Alignment: -5 | Flags: omnivore, flies, seeinvis, stalker, infravisible 23:11 I assume not a valid poly form? 23:11 @d?mirkwood elder 23:11 mirkwood elder (s) | Lvl: 16 | Diff: 19 | Spd: 18 | Res: poison | Confers: poison | MR: 0 | Generates: special | AC: 0 | Attacks: 4d8 bite vampire-drain, 1d1 kick webs | Alignment: -5 | Flags: carnivore, oviparous, poisonous 23:12 <@malor> The in game Pokédex should indicate if it is a valid poly form 23:13 I just have a mask 23:14 [hdf-eu] [nh363] mosen (Val Hum Fem Law) chose an elven dagger to be named "Sting", on T:25575 23:18 @malor is the smokey purple robe good? 23:19 [hdf-eu] [nh363] spontiff (Hea Gno Fem Neu) used a helm to turn chaotic, on T:83145 23:20 <@malor> I don’t know if the colored robes are different than your initial robe. I haven’t ever used one. I just go all game with my starting robe and eventually #name it to grandmaster 🙂 23:21 <@malor> How are you liking dragon monk? 23:21 -!- spontiff has joined #hardfought 23:21 adj_abon(uarmc, uarmc->spe); 23:21 @malor it is going pretty well, no PH yet though! 23:21 XL16 23:21 This is what the violet robe does 23:21 spontiff you about to ascend? 23:21 I think it is pretty rare 23:21 You have to get the ziggauraut wizard 23:21 Yup 23:21 nice 23:22 <@Umby> Hi again 23:22 <@Umby> Back from a refreshing shower 23:22 Not a very shallow dungeon, but successful nonetheless 23:22 heya @Umby 23:22 spontiff is this pacifist conduct? 23:22 [hdf-eu] [nh363] spontiff (Hea Gno Fem Cha), 12400 points, T:83150, ascended 23:22 https://eu.hardfought.org/userdata/s/spontiff/nethack/dumplog/1571946109.nh.html 23:22 oooh snap 23:23 \o/ 23:23 Yup, paci minscore 23:23 I'll get those last 200 points down someday! 23:23 awesome, congrats! 23:23 thank you! 23:23 gg spontiffy 23:23 Another 45 mins until tourny? 23:23 37 23:23 @malor looks like it is a robe that also gives charisma and constitution bonus 23:23 *bounces* 23:23 wow no e word either 23:24 oh yeah, I try not to use E in the early game, and once you have a magic whistle & decent pets, it's not really needed 23:24 * K2 nods 23:24 <@malor> Wow that is amazing then! 23:25 thanks 23:25 <@malor> I haven’t ever even checked them since my initial robe was good enough 🙂 23:25 alright... in 5 min pulling down last updates from devteam to tnnt 23:25 i wont update again unless there's a significant bug fix 23:25 <@malor> Great job with the pacifist conduct 23:26 [hdf-eu] [dnh] bubbles (Mon Hlf Mal Neu) was given the Cloak of the Unheld One, on T:16633 23:26 lol 23:26 Talking of robes 23:28 <@malor> That’s kind of funny. Very sweet drop from your boss though! 23:28 [hdf-us] [nh363] Smugzug (Bar Orc Mal Cha), 87 points, T:698, killed by a fox 23:28 [hdf-eu] [dnh] bubbles (Mon Hlf Mal Neu), 276894 points, T:16754, killed by an invisible darkness given hunger of the Dread Fracture 23:28 fuuuuu 23:29 it had a cussing amulet of life saving 23:29 Though not sure why /oDeath didn' kill it 23:29 I shall watch a tv then return to dragonmonk 23:29 dragonk 23:30 @malor https://github.com/Chris-plus-alphanumericgibberish/dnethack/blob/679d0bb0670656211eaa1d96fc86e14b306ebd61/dnethack-3.4.3/src/do_wear.c#L3410 relevant bit of code 23:30 <@malor> Oh my. You need to use wand of digging on them. But one with an amulet of life is very OP 23:31 I was stethoscoping him, killed him, "But no" 23:31 !lastgame bubbles 23:31 bubbles_nh: No last game for bubbles. 23:31 bubbles_nh: [hdf-eu] https://eu.hardfought.org/userdata/b/bubbles/dnethack/dumplog/1572557919.dnh.txt 23:31 How come /oDeath doesn't work? 23:31 You destroy the invisible darkness given hunger of the Dread Fracture! 23:31 Maybe not... 23:31 The death ray rips into the invisible darkness given hunger of the Dread Fracture. 23:31 The invisible darkness given hunger of the Dread Fracture digests you! 23:31 -!- ichbinmiah has joined #hardfought 23:32 -!- tonehack has joined #hardfought 23:32 You die... 23:32 I blame Chris_ANG ! 23:32 (as always) 23:33 -!- TheGame20 has joined #hardfought 23:36 <{Demo}> 100 potions of booze 23:36 <{Demo}> if only 23:40 <@malor> Alway use a wand of digging on those guys it gets you out of them and does a ton of damage. 23:44 <@malor> Also teleportation of all types will work also. Either teleport them or yourself 23:46 <@Umby> Whomst tagged me 23:46 <@Umby> Oh, hi K2 23:46 <@Umby> was AFK sorry 23:46 no worries 23:47 <@Umby> Also yeah, digging over death ray 23:47 as usual we're doing (literally) last min tweaks 23:47 <@Umby> When engulfed 23:47 <@Umby> It does high damage and even if it doesn't kill it gets you out usually 23:47 <@Umby> I'm still tickled by that guy who bounced a death ray on himself trying to fry a ghost 23:47 time to make a list of the crap i need... i usually die right after i take the time tho 23:48 The Dread Fracture lived up to its name I see. It's minions all have the "fractured" derived-undead-template, which is why the death ray failed to kill it. 23:48 Chris_ANG: Message from bubbles_nh at 2019-10-30 17:56 EDT: You miss the gnome. You kick the gnome. You kill the gnome! You kill the gnome! dmonsfree: 1 removed doesn't match 2 pending Program in disorder - you should probably S)ave and reload the game. 23:48 Chris_ANG: Message from bubbles_nh at 2019-10-30 17:56 EDT: monk poly into a unicorn 23:49 Bwah 23:49 <+Croesus> Chris_ANG: Message from @rikersan at 2018-11-17 00:24 UTC: yani: priests get a cap of skilled on arti gifts 23:49 in #tnnt 23:49 Ah, cool 23:51 I dunno if Chris_ANG reads the yani archive but I am recording them from #tnnt as well 23:51 I read it occasionally, yeah. 23:52 !time 23:52 K2: 2019-10-31 23:52:10 UTC. 2019 Tournament begins in 0d 00:07:50 23:52 K2: Thu Oct 31 19:52:10 2019 EDT 23:52 \o/ 23:52 $time 23:52 DIRGE 23:52 not yet aosdict :P 23:52 <@ShivanHunter> &time 23:52 !!time 23:52 time!! 23:52 !@#$%^&*()time 23:53 [hdf-eu] [nh363] mosen (Val Hum Fem Law) had Trollsbane bestowed upon her by Tyr, on T:26661 23:53 [hdf-eu] [nh363] asdf (Ran Elf Fem Cha) polymorphed her first object, on T:23781 23:54 -!- card.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ ¤ public irc logs available on website ¤ ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ TNNT 2019! Public BETA is now open, please report any bugs or issues 23:54 -!- mode/#hardfought [+v Croesus] by ChanServ 23:56 $help 23:56 Tangles!~tangles@220.240.58.239: https://github.com/tnnt-devteam/tnntbot/blob/master/botuse.txt 23:56 haha oops. 23:57 I mashed one too many !'s 23:57 heh 23:59 ok that should fix it if you want to pull again. 23:59 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) polymorphed his first object, on T:21751