Posts Tagged ‘Call of Duty 4’

Game servers – down indefinitely

By K2 on March 13th, 2008 at 8:36 am EST

Hi folks. Long time no news post, yeah? Well, I definitely have a news-worthy post to make. Both of our game server went offline this morning, and more than likely it’s gonna be permanent, if not for quite a long while. Boomhauer, one of Hardfought’s long-standing members, had graciously let me host both of my servers at his place of work back in August of 2006. I got a head’s up from him indirectly a few weeks ago that the place he was working for was about to close shop. I knew this was coming, I just didn’t know when exactly. I guess today was the day.

Soooo… yet again, Hardfought is without a game server. At this point, I don’t know if I will bring them back up or not. I had a sweet deal through Boomhauer, as I didn’t have to pay anything to have the servers hosted, and I really have no desire to pay for game hosting ever again. As I am still in this shithole known as Iraq, and will be here for another full 12 months at least, my options, as you can imagine, are very limited. In any event, it was another good run while it lasted. Team Fortress 2 was a helluva lot of fun to play, and when Call of Duty 4 came onto the scene, it was an instant hit. Crysis had so much potential, but from what I understand, the makers of that game finally ‘finished’ the game just a week or so ago with their 1.2 patch release. Oh well.

To all of ya that played on our servers and called Hardfought home – thank you. As usual, the website and forums are unaffected, and will always be up and running, so feel free to keep the discussions goin’ if you so choose. Who knows what the future will bring? We may decide to host another guild for another MMO, like Warhammer Online, or some other title. Time will tell.

Well, I have yet another mission to go on, which is typical on the ‘day off’ that we rarely see around here, heh. So, see ya around, or maybe not. Until then…

New servers/new games

By K2 on November 18th, 2007 at 3:59 pm EST

This year has seen a shitload of new game titles coming out for the holiday season. We’ve got Call of Duty 4, Crysis, Unreal Tournament 3, Enemy Territory: Quake Wars, Team Fortress 2… the list goes on and on. You already know about our TF2 servers. I’ve recently added a few more offerings in the way of Crysis and Call of Duty 4. Our Crysis server can be found at 38.101.79.96:64087 – dx9 mode, 28 player max, ranked. And we’ve got two CoD4 servers, which can be found at 38.101.79.96 and .97, ports 28960. These are 24 and 32 player max respectively, game modes being Team Deathmatch/Search and Destroy for the 24 player, and straight TDM for the 32 player server. Both are ranked. CoD4 seems to be THE game this season, with several thousand people playing online at any given time. TF2 is hanging in there quite nicely as well, and Crysis is getting somewhat of a slow start, but is also picking up. Because of all these new servers, Hardfought has now had more people playing at one time than at any other point in its history. Have a look – picture link – not bad, yeah? ;-) Try these games out if ya haven’t already… Crysis looks absolutely amazing, with some unique fighting configurations and choices, and CoD4 is very realistic and fast-paced.

Other news – my wife and I just returned from vacation the other day. My last bit o’ relaxation before I head back Iraq next month for a fifteen month tour. We also celebrated our one year wedding anniversary, and Jenn got us tickets to see Van Halen in Long Island, NY. They were fuckin’ awesome, first time David Lee Roth has performed with VH in about 23 years. Was a great show… they extended their tour, so if ya get a chance to see ’em, do it.

Alright, that’s all I have for today. Have a good one folks, we’ll see ya online.