The Elder Scrolls IV: Oblivion (in-game video)

Any games such as NetHack, Neverwinter Nights, DAoC, World of Warcraft, or any other role-playing or roguelike game can be talked about here.

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LeoPawnz
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The Elder Scrolls IV: Oblivion (in-game video)

Postby LeoPawnz » Feb 11th, 2005 at 2:21 pm

Literally (pun intended). I got my PC Gamer issue and saw the greatest game evar on the front. Basically, all your bases (and lives) are (will) belong to Oblivion and the genious of Bethesda Softworks. Havok physics, physics based combat, every NPC voiced with the most innovative and complex AI ever made (Radiant AI is the name) and of course... bloom effects. If you've played Morrowind, you're likely to need a few more buckets for your slobber, your jaw will be GLUED to teh flo.

EDIT: FUCK SCREENSHOTS, IN-GAME VIDEO FTW!!
The Elder Scrolls Movie Archive

and yes, the voice is patric stewart
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LeoPawnz
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Postby LeoPawnz » Feb 15th, 2005 at 1:26 pm

No one cares!? I CALL HAX!
not your average pawn...
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WoW - Sour - 60 Undead Warrior - Hellscream (rest in peace)
BFBC2 - AndoRando (level 50 F2000 specialist)
OH HECKYNAW!!!

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Timmy
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Postby Timmy » Feb 15th, 2005 at 8:48 pm

I never much cared for the Elder Scroll series, too much repetetive action to boost skills, too many glitches that could kill your game (falling through non-existant cracks, and even the X-box version had random crashes). Oh and with some money and the right spells you could make an outfit that made you completely unattackable.



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Postby Deleted User » Feb 25th, 2005 at 10:10 am

omfg this is awesome, ihavnet heard ab out this yet, but I've played Daggerfall a billion times then Morrowind and the expansions. WOW!!!

I can't wait, when is it released, anyone know?

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CyberPitz
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Postby CyberPitz » Feb 25th, 2005 at 12:56 pm

I was never into those type of games...not fast enough for my taste :P

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LeoPawnz
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Postby LeoPawnz » Feb 25th, 2005 at 2:37 pm

late this year or early 2006
not your average pawn...
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WoW - Sour - 60 Undead Warrior - Hellscream (rest in peace)
BFBC2 - AndoRando (level 50 F2000 specialist)
OH HECKYNAW!!!

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Suck.
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Postby Suck. » Feb 25th, 2005 at 3:38 pm

Stunning graphics. I've never been into those games, but I'm tempted by this.

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Postby Deleted User » May 26th, 2005 at 7:14 pm

Morrowind isn't perfect, but I like it. I can't wait for this one!

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Campsalot
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Postby Campsalot » May 26th, 2005 at 11:28 pm

You'll need a P7 17.3 Ghz. machine with a 2GB video card to run that online. :P :P

On a side note, has anyone seen this before? http://www.ageia.com/technology.html. I saw this a couple of months ago and about passed out on 2 notes. 1) ANOTHER FRIGGIN CARD FOR GRAPHICS and 2) this sucker is supposed to enter the market at around $400. Some of the things this card will allow game designers to do:

- Material Properties are physical characteristics like density, friction and bounciness.
Designers can create slippery surfaces that are difficult to walk on, wooden objects that
bend slightly and then crack, rubber surfaces that bounce, metal surfaces that resist
bending but become dented with extreme force, and stones that shatter when smashed
under great pressure.

- Rigid Body Dynamics and Collision Detection are simulation technologies that provide
believable Newtonian motion to game objects. A player’s belief in the game environment
erodes when objects pass through each other. Going beyond gross motion, good rigid body technology allows the game developer to create very natural collisions and couple them to secondary effects, like the chinking noise when coins hit the floor, or skid marks where the driver hit the brakes. Many games today deploy rigid body dynamics as a core design element, but scaling this technique on today’s platforms is very challenging due to the aggressive processing demands of the technology.

- Joints and Springs are tools for modeling complex mechanisms, going beyond stacks of
crates and into the realm of vehicles, character movement, doors and levers, and the
ability for the player to pick up and manipulate objects in the world.

- Fluids– beyond the simple undulating waves of surface fluids, real volumetric fluids can
enhance the visual appeal of many scenes, from barrels of oil, to water towers, to fire
hoses and fluid weapons. Real fluids interact naturally with dynamic bodies, pushing
them around the world and flowing around them.

- Smart Particle Systems like fire, smoke and fog can be “awareâ€

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Postby Mouser » May 27th, 2005 at 1:39 am

Yeah, K2 posted about last week.... :wink:

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Oreo
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Postby Oreo » May 27th, 2005 at 6:36 am

Graphics seem a little sloppy. Like photoshop did the trick to make the trees. Doesn't seem very realistic, but the gameplay AI seems intriguing

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Campsalot
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Postby Campsalot » May 27th, 2005 at 7:13 am

Oreo wrote:Graphics seem a little sloppy. Like photoshop did the trick to make the trees. Doesn't seem very realistic, but the gameplay AI seems intriguing


What screens are you looking at? The games "looks" very nice, unless those are all high-res renders, but I don't think they are.

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Postby Suck. » May 27th, 2005 at 11:15 am

Oreo wrote:Graphics seem a little sloppy. Like photoshop did the trick to make the trees. Doesn't seem very realistic, but the gameplay AI seems intriguing

Comedyâ„¢


-G.

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Oreo
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Postby Oreo » May 27th, 2005 at 2:07 pm

Specifically the ones with the trees. The leaves seem to be sparatic, like somebody took a painshop paintbrush and clicked every few inches on the tree branch. A real tree looks full and lush, not spotted. It is shown even more so with the fact that the coloring is blurred out on the trees, fruther making it look like it was done with a paint program. When you make a game that's supposed to be cutting edge for graphics, you aren't supposed to make it look like that. It's supposed to look real.

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Postby Best_predator » May 27th, 2005 at 2:26 pm

Im not very artisitc person but to me it looks more real than any game ive seen before heh.
Sneaky bastard...
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LeoPawnz
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Postby LeoPawnz » Oct 1st, 2005 at 1:14 pm

game trailer released, check first post
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WoW - Sour - 60 Undead Warrior - Hellscream (rest in peace)
BFBC2 - AndoRando (level 50 F2000 specialist)
OH HECKYNAW!!!

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ratlin
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Postby ratlin » Oct 3rd, 2005 at 2:33 am

im a fan. been playing since daggerfall.

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ill be getting it for sure.
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LeoPawnz
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Postby LeoPawnz » Oct 3rd, 2005 at 12:30 pm

sweet
not your average pawn...
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WoW - Sour - 60 Undead Warrior - Hellscream (rest in peace)
BFBC2 - AndoRando (level 50 F2000 specialist)
OH HECKYNAW!!!

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Timmy
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Postby Timmy » Oct 6th, 2005 at 9:23 am

I wish rather than trying to keep making their games prettier they'd work on fixing all the graphic bugs in the games. I can't count how many times I've fallen through a building or the ground and gotten stuck (which makes Divine Intervention, Almsivi Intervention or Recall a must even if you're playing a non-spell caster). I've had important enemies die and fall through a rock, or into a puddle so I can't access their bodies and get important quest items. I like the open endedness of the games, but Morrowind was just too damn big (Bloodmoon and Tribunal were much better sized).

Tim~

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Catalyst22
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Postby Catalyst22 » Oct 6th, 2005 at 10:15 am

Give me a game that looks like Q2 and with the same playability factor but with different weapons and some vehicles. I don't want clown shit. I don't want to feel like a Koala crap'd a rainbow on my monitor. I want playability.
“When you have the facts on your side, argue the facts. When you have the law on your side, argue the law. When neither is on your side, change the subject and question the motives of the opposition.â€

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Suck.
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Postby Suck. » Oct 6th, 2005 at 11:19 am

Catalyst22 wrote:I don't want clown shit. I don't want to feel like a Koala crap'd a rainbow on my monitor.

:lol: :lol: :lol:


-Grant.

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Mouser
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Postby Mouser » Oct 6th, 2005 at 3:03 pm

Catalyst22 wrote: I don't want to feel like a Koala crap'd a rainbow on my monitor.


RIP Capt. Hazel Murphy.

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Catalyst22
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Postby Catalyst22 » Oct 6th, 2005 at 4:33 pm

Mouser wrote:
Catalyst22 wrote: I don't want to feel like a Koala crap'd a rainbow on my monitor.


RIP Capt. Hazel Murphy.


LOL, I told you guys that I have no original material.
“When you have the facts on your side, argue the facts. When you have the law on your side, argue the law. When neither is on your side, change the subject and question the motives of the opposition.â€

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Mouser
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Postby Mouser » Oct 6th, 2005 at 5:47 pm

I wasn't saying that. I actually use that line myself. Just taking the moment to commemorate Harry Goz. I love Capt. Murphy and I'm still sad he's gone. I refuse to watch the new Sealab.

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Catalyst22
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Postby Catalyst22 » Oct 6th, 2005 at 6:42 pm

the new guy is still funny, but Murphy was the bomb.

I watch it on Winamp TV every day at work.
“When you have the facts on your side, argue the facts. When you have the law on your side, argue the law. When neither is on your side, change the subject and question the motives of the opposition.â€


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