00:39 [hdf-eu] [dnh] microlance (Pir Elf Fem Cha) wished for "blessed fixed +3 godhands", on T:4548 00:42 [hdf-eu] [dnh] microlance (Pir Elf Fem Cha) entered Minetown for the first time, on T:5022 00:44 [hdf-us] [nh370] plaxcaster (Sam Hum Fem Law), 3454 points, T:3466, killed by a barrow wight 00:56 [hdf-eu] [dnh] microlance (Pir Elf Fem Cha), 30257 points, T:7051, dissolved in molten lava 00:59 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) had Mjollnir bestowed upon her by Tyr, on T:1580 01:09 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) entered the Gnomish Mines, on T:3043 01:10 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) attained the rank of Fighter, on T:3253 01:18 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) reached Mine Town, on T:4329 01:19 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) entered a temple, on T:4396 01:19 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) entered a shop, on T:4515 01:20 [hdf-eu] [dnh] microlance (And-Ana And Fem Neu) entered Minetown for the first time, on T:3071 01:26 [hdf-us] [nh370] oh6 (Arc Hum Mal Law) acquired the Mines' End luckstone, on T:6152 01:26 -!- raisse has joined #hardfought 01:49 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) entered Sokoban, on T:7622 01:55 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law), 7993 points, T:8295, poisoned by a soldier ant 01:56 [hdf-eu] [dnh] microlance (And-Ana And Fem Neu) killed Cerberus, on T:7032 02:55 [hdf-us] [nh370] Menche (Ran Gno Mal Neu), 831 points, T:2443, killed by a magic missile 02:55 ow crap 02:55 watch out for the leprechaun with the wand of MM 03:13 -!- spicycat has joined #hardfought 03:22 -!- raisse has quit [Ping timeout: 258 seconds] 03:23 [hdf-eu] [dnh] microlance (And-Ana And Fem Neu) wished for "blessed fixed greased +3 godhands", on T:15177 03:31 -!- elenmirie__ has quit [Quit: Going offline, see ya! (www.adiirc.com)] 03:31 -!- elenmirie__ has joined #hardfought 03:41 [hdf-eu] [dnh] microlance (And-Ana And Fem Neu) wished for "fixed tinning kit", on T:15958 03:45 -!- stenno has quit [Ping timeout: 265 seconds] 04:07 -!- raisse has joined #hardfought 04:17 -!- dtype has quit [Read error: Connection reset by peer] 04:21 -!- dtype has joined #hardfought 04:25 -!- spicycat has quit [Read error: Connection reset by peer] 04:32 -!- spicycat has joined #hardfought 04:33 -!- tacco\unfoog has joined #hardfought 04:37 -!- tacco\unfoog has quit [Client Quit] 05:09 [hdf-eu] [dnh] microlance (And-Ana And Fem Neu) wished for "blessed fixed fluorite octet", on T:18585 05:24 -!- bug_sniper has quit [Ping timeout: 264 seconds] 05:28 [hdf-eu] [dnh] microlance (And-Ana And Fem Neu) killed Oona, on T:19588 05:41 -!- stenno has joined #hardfought 05:47 -!- amateurhour has joined #hardfought 05:48 [hdf-eu] [dnh] microlance (And-Ana And Fem Neu) killed Axus, on T:20031 05:49 -!- mobileuser has joined #hardfought 05:52 -!- Alasnuyo has joined #hardfought 05:52 dNethack question: Is the Shrouded dispensary guaranteed to generate in the Neutral Quest? 06:00 [hdf-eu] [dnh] microlance (And-Ana And Fem Neu) killed Croesus, on T:20779 06:19 [hdf-eu] [evil] mobileuser (Val Hum Fem Law) killed Lord Surtur, on T:31747 06:19 [hdf-eu] [evil] mobileuser (Val Hum Fem Law) acquired the Bell of Opening, on T:31749 06:21 [hdf-eu] [ndnh] smzp (Bin Orc Fem Non), 342 points, T:1161, killed by a large kobold 06:30 [hdf-eu] [nh370] Vis (Arc Hum Mal Law), 1453 points, T:1316, killed by a dwarf 06:34 -!- spicycat has quit [Quit: Connection closed for inactivity] 06:42 -!- LarienTelrunya has joined #hardfought 06:42 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 06:48 [hdf-eu] [nh370] Vis (Arc Hum Mal Law), 221 points, T:1420, killed by a gas spore's explosion 06:49 [hdf-eu] [ndnh] smzp (Tou Hum Fem Neu), 3082 points, T:1667, killed by a hallucinogen-distorted parrot 06:56 <@ShivanHunter> !who 06:56 @ShivanHunter: [hdf-us] Alasnuyo [dnh] | [hdf-eu] mobileuser [evil] OhNoNotAgain [nh370] Vis [nh370] microlance [dnh] | [hdf-au] No current players 07:01 -!- aoei has joined #hardfought 07:01 Alasnuyo: as far as I'm aware yes, did you not find it? 07:03 Yeah, I've looked all over the Outlands. I was hoping that it was hidden somewhere in the Spire level since I can't use magic mapping spells there. 07:03 it'll be in one of the first 4 woodland areas I think 07:03 That's the only place I haven't gone through with a fine-toothed comb. 07:03 I hope you're right, and that I've merely missed it. 07:03 so before the 100% failure rate 07:04 Hopefully. 07:05 which book are you hoping to get? 07:05 Book of Lost Names. 07:05 I've already got Necronomicon. 07:05 I was hoping to get the seal for Paimon, specifically. 07:06 Also because I've already spent a wish for 2 dolls of stealing, since the Doll I've encountered so far didn't sell it. 07:06 One for Illurien and one for Nitocris. 07:08 that's a clever strategy 07:08 Yeah, I was hoping not have to kill Illurien to get her spellbook. 07:11 Getting Paimon would let me mitigate the risk of fading spellbooks, since I can then just bash monsters in the face with spellbooks to refresh their read counter. 07:12 [hdf-eu] [nh370] Vis (Arc Hum Mal Law) entered the Gnomish Mines, on T:3114 07:13 Also, does anyone know if the Words of Creation are wishable? They're supposed to be the artifact equivalents for a variant of the Chaos Quest, after all. 07:13 I'm honestly not sure, I would assume not but never tried, I'll try it in wizard mode... 07:15 ah wizards can just wish for anything though, can't they 07:16 <@ShivanHunter> I think wizmode can ^W for anything but wands/etc are subject to the usual rules 07:16 <@ShivanHunter> IIRC 07:17 ah yeah you're right 07:17 wishing for blinding glyph says you cannot wish for that 07:17 makes sense I guess 07:19 [hdf-us] [nh370] Karnac (Pri Hum Mal Neu) entered Sokoban, on T:1488 07:19 no idea if that counts as the artifact or base item though 07:25 [hdf-us] [nh370] Karnac (Pri Hum Mal Neu), 1842 points, T:2522, killed by a giant beetle 07:28 <@FIQ> ctrl+w wishes are no different from wand wishes in vanilla wizmode 07:29 <@FIQ> some variants make a difference, specifically for this reason -- testing non-wizmode wishing 07:33 -!- VaderFLAG has quit [Read error: Connection reset by peer] 07:52 [hdf-us] [nh370] Karnac (Pri Hum Mal Neu), 1633 points, T:1645, killed by a rothe 07:57 -!- j6p has quit [Ping timeout: 265 seconds] 08:00 -!- VaderFLAG has joined #hardfought 08:04 [hdf-us] [dnh] Alasnuyo (Arc Hum Mal Neu) killed the invisible high shaman of Moloch, on T:87226 08:04 [hdf-us] [nh370] post163 (Wiz Orc Mal Cha), 308 points, T:1001, killed by a brown mold 08:06 I think I'm a bit over-levelled for the encounter... 08:17 <@riker> hes also just squishy 08:17 <@riker> angband orcs are a lot ruder though 08:17 [hdf-us] [nh370] Karnac (Pri Hum Mal Neu), 1125 points, T:1789, killed by a gold golem 08:23 [hdf-us] [nh370] Karnac (Pri Hum Mal Neu), 176 points, T:301, killed by a dwarf 08:32 -!- Alasnuyo has left #hardfought 08:37 [hdf-us] [nh370] Karnac (Pri Hum Mal Neu) destroyed nabru's ghost, the former Stripling, on T:951 08:38 [hdf-us] [nh370] Karnac (Pri Hum Mal Neu) reached Mine Town, on T:1023 08:38 sup amateurhour 08:40 [hdf-us] [nh370] Karnac (Pri Hum Mal Neu) had Cleaver bestowed upon him by Crom, on T:1125 08:40 <@riker> alasnuyo you cannot wish for them 08:41 [hdf-us] [nh370] Karnac (Pri Hum Mal Neu), 1294 points, T:1249, killed by a giant mimic 08:50 are orcs crazy difficult monsters in angband? 08:51 [hdf-us] [nh370] XYS (Val Hum Fem Law) received Excalibur from a strange woman laying about in a pond, on T:1765 08:51 <@riker> dunno about the game 08:51 <@riker> but angband thr place in LOTR sorra 08:52 <@riker> dnh takes the approach of "the older generations of orcs are stronger", and angband hasn't been around for a while 08:53 -!- joes has joined #hardfought 08:57 gotcha 08:58 my brother used to play a ton of angband 08:58 i keep trying to get him to play nh w/ us (he's ascended vanilla back in the day too) 09:05 [hdf-eu] [dnh] fxenakis (Mon Swn Fem Law) wished for "Grandmaster's Robe", on T:42055 09:06 [hdf-eu] [dnh] fxenakis (Mon Swn Fem Law) wished for "bag of holding", on T:42058 09:10 [hdf-us] [nh370] XYS (Val Hum Fem Law) reached Mine Town, on T:2756 09:16 [hdf-us] [nh370] XYS (Val Hum Fem Law) entered a temple, on T:3077 09:17 [hdf-us] [dnh] Alasnuyo (Arc Hum Mal Neu) killed Lungorthin, on T:87926 09:19 [hdf-us] [nh370] XYS (Val Hum Fem Law) eschewed atheism, by dropping 6 shuriken on an altar, on T:3088 09:24 [hdf-eu] [dnh] microlance (And-Ana And Fem Neu) wished for "2 blessed fixed +3 silver droven daggers", on T:23750 09:26 [hdf-us] [nh343] woodstea23 (Cav Dwa Fem Law) changed form for the first time, becoming a silver dragon, on T:19997 09:28 -!- Alasnuyo has joined #hardfought 09:30 Huh. So it turns out that the Shard of Morgoth's Crown increases my max hp by roughly 20% when worn. The wiki didn't say anything about that. 09:30 [hdf-eu] [dnh] microlance (And-Ana And Fem Neu) killed Shelob, on T:23889 09:30 <@riker> that's your con modifier to hp 09:31 Ah, I see. 09:31 <@riker> it does +6 to all attrib scores when worn, and that'll boost your hp by quite a bit 09:32 I never noticed that upping the attribute scores directly increases the max hp. 09:32 -!- joes has quit [Ping timeout: 258 seconds] 09:40 -!- VaderFLAG has quit [Ping timeout: 240 seconds] 09:40 how exactly does one wear a shard of a crown 09:44 aosdict: It's a 'twisted band of jagged iron', which you can wear as a ring. 09:44 sounds painful 09:45 actually its base-type is whatever 'iron ring' is in the game (aggravate monster last time I found it) 09:46 [hdf-eu] [dnh] microlance (And-Ana And Fem Neu) wished for "2 blessed fixed +3 gigantic silver droven dagger", on T:24322 09:46 special rooms with a lich boxed in by walls, best ignored or is there a chance of interesting loot? 09:48 that will be empty ime lol 09:48 (just looked at your game) but who knows. kill it 09:48 thx, I'll leave it for now ;-) 09:48 surely you have mr ? 09:49 yeah i don't even bother. although i've been dying lately don't listen to me haha 09:49 yeah bu they can still cancel stuff 09:49 *but 09:49 -!- VaderFLAG has joined #hardfought 09:49 I always try to take them out with ranged attacks 09:50 well until I find genocide at least 09:50 for sure 09:56 [hdf-us] [dnh] Alasnuyo (Arc Hum Mal Neu) killed Shelob, on T:89014 10:11 [hdf-us] [dnh] Heliokopis (Ana Inc Mal Neu) entered the Planes, on T:44026 10:12 [hdf-us] [nh343] woodstea23 (Cav Dwa Fem Law) killed Medusa, on T:21503 10:12 [hdf-eu] [dnh] microlance (And-Ana And Fem Neu) killed the high shaman of Moloch, on T:25504 10:18 [hdf-eu] [dnh] microlance (And-Ana And Fem Neu) killed Lungorthin, on T:25686 10:21 [hdf-us] [nh343] woodstea23 (Cav Dwa Fem Law) wished for "2 blessed scrolls of charging", on T:21937 10:23 [hdf-us] [nh343] woodstea23 (Cav Dwa Fem Law) wished for "blessed Orb of Detection", on T:21941 10:31 [hdf-eu] [evil] mobileuser (Val Hum Fem Law) killed the Abominable Snowman, on T:34561 10:37 [hdf-us] [dnh] Kame (And-Ana And Fem Neu) wished for "blessed fixed greased wallet of perseus", on T:12593 10:47 [hdf-eu] [ndnh] stenno (Bar Vam Fem Cha), 994 points, T:1048, killed by Berith 10:51 -!- VaderFLAG has quit [Ping timeout: 260 seconds] 11:05 aosdict: YANI: don't have weird exceptions for levitation/flight in Sokoban. Instead, just penalize it like every other cheat 11:06 [hdf-us] [dnh] Kame (And-Ana And Fem Neu) killed the Nightmare, on T:15430 11:06 meaning, as soon as you open up the path to the hole corridor, you can levitate over them incurring -1 Luck every time? 11:06 yes 11:06 if the player wants to give themselves -13 luck, who am I to stop them 11:06 [hdf-us] [dnh] Kame (And-Ana And Fem Neu) destroyed Lich, the Fiend of Earth, on T:15535 11:07 actually I don't really like that penalty 11:07 -10 or -7 really 11:07 too subtle and harsh 11:07 but that's unrelated 11:07 from this YANI 11:07 er right, they probably wouldn't also carry a cursed luckstone 11:07 but still 11:08 this would mean you could theoretically skip forward to the goal level, revgeno coaligned unicorns, and toss them a few gems to not have to take on the zoo with a big luck penalty 11:08 I do not see the problem with creative solutions 11:09 don't even give the luck penalty imo 11:09 for creative solutions that weren't thought of already 11:10 like don't patch out some 200iq ideas 11:10 saw thoughts on github issues about removing branchporting workarounds 11:10 huh? 11:11 can use the eye of the ahtejthsitpica to brachport past the puzzles supposedly 11:11 well imo don't ban or punish that, that's genius 11:11 NH has dedicated arrival regions 11:11 specifically for this 11:11 doesn't it use it for sokoban? 11:11 FIQ: the problem is not regions, it's that now branchporting to soko lands you on the zoo level, not the entry level 11:12 but yeah it's sufficiently funny to me that I'd leave that alone 11:12 someone reported it as an issue in vanilla so guessing not 11:12 aosdict: heh NH4 does the same thing 11:12 but that sounds like a bug 11:12 not just an exploit 11:12 how can it port you to a level you haven't visited? 11:12 [hdf-eu] [dnh] microlance (And-Ana And Fem Neu) has already received their quest via sticky-note, on T:28047 11:12 an idea I think has been discussed before is to remove the luck penalty and either 1) reward the player for finishing the level properly (like dnh and its food crates?) or 2) turn the prize into something less worth it if you have cheated 11:13 I'd just give a free XL or two for solving it the right way 11:13 maybe even move the loot (besides food) away from sokoban entirely 11:13 it should be optional 11:13 it was meant that way 11:13 but the rewards are good enough that everyone does it anyway 11:13 YANI: have dnh style crates, and put the wand and ring from the level into those 11:13 as well as the food 11:14 replace with single giant soko floor with good normal loot scattered around 11:14 that would necessitate removing additional boulders 11:14 replace the 4 soko levels with a single one of the giant ones: http://jonadab.jumpingcrab.com/nethack-stuff/spoilers-fourk/sokoban/nonfourk-levels.html 11:14 :) 11:15 [hdf-us] [dnh] Kame (And-Ana And Fem Neu) killed Kary, the Fiend of Fire, on T:15886 11:15 Not necessarily, you can put the wand and ring into crates that are more or less guaranteed to be used up 11:15 -!- mobileuser has quit [Quit: Connection closed] 11:15 another problem with sokoban (from my game-design point of view) is that it penalizes typos 11:16 you can know what you need to do to solve the problem but then have to cheat because of hitting the wrong key 11:16 [hdf-eu] [dnh] microlance (Ana And Fem Neu), 1394958 points, T:28097, killed by a shard of a morgul-blade 11:17 soko reset button when? 11:17 [hdf-us] [dnh] Kame (And-Ana And Fem Neu) killed Kraken, the Fiend of Water, on T:16879 11:17 [hdf-us] [dnh] Kame (And-Ana And Fem Neu) killed Tiamat, the Fiend of Wind, on T:16972 11:19 i like how sometimes you fat finger and f up on soko on some easy level (but one not forgiving) and you are stuck. That's how it should be i think. if you could levitate, it would defeat the whole idea of not f-ing up 11:19 [hdf-us] [dnh] Kame (And-Ana And Fem Neu) killed Garland, on T:17165 11:19 1 scroll of earth should be enough anyway 11:19 you guys want to make the game easy. i don't get it 11:20 well rebatela I'm aware that we have widely divergent philosophies on ruining your game (or part of it) through typos 11:20 to me, difficulty arising from typos is artificial and should be eliminated 11:20 definitely. i don't think i'm right or anything either... it's just honestly what i LIKE about the game 11:21 we all have the puzzles memorized. what is the point other than tedium if you can't f up ? 11:21 aosdict: just have a soko-exclusive trap that resets everything on the floor 11:21 boulders, holes 11:21 removes new holes and remakes old ones 11:22 and repositions boulders 11:22 removes superfluous boulders, etc 11:22 that would solve the wand-of-digging-in-zoo-door problem 11:22 [hdf-eu] [dnh] microlance (Ana Elf Mal Cha), 2038 points, T:198, killed by a myrkalfar warrior 11:22 FIQ: I was pondering how that would work exactly. where do you store the data that controls where the boulders and holes go, but will NOT regenerate monsters and objects? 11:22 it makes sokoban offer an infinite osurce of boulders 11:22 but I don't think this is a problem 11:22 for instance, you shouldn't be able to refresh the wand/ring 11:23 or escape from a tough encounter with a monster 11:23 by hitting reset 11:23 aosdict: I would only reset holes and boulders 11:23 also that's why I suggested a trap 11:23 basically, add a side corridor near stairs 11:23 yeah so there needs to be some data somewhere that controls the hole and boulder positions 11:23 with a locked door (to avoid monsters messing with it) 11:23 probably in 3.7 that's a lua function? 11:23 that leads to a trap that resets the floor layout 11:23 I don't know how lua stuff works in 3.7 11:23 [hdf-us] [dnh] Kame (And-Ana And Fem Neu) destroyed Chaos, on T:17173 11:23 or the trap only does anything when the player uses it 11:24 if I added this in fh, I'd just store the location somehow as you arrive on a sokoban level 11:24 it seems like it'd be easier to do in lua than des, for certain 11:24 [hdf-au] [dnh] Tangles (Con Orc Mal Cha) killed the invisible Grue, on T:23736 11:24 aosdict: but that isn't symmetric :P 11:25 this is a trap that is not meant as a trap and is only a trap because that's the simplest way to do it. it doesn't need to be symmetric 11:25 pfff 11:25 you may as well be able to save game if you're going to have paranoid options 11:25 you *can* save the game 11:25 you know what i mean 11:25 rebatela: huh? we're not discussing any paranoid options for sokoban... 11:25 haha i know... just fat fingering in general 11:25 save scumming and UI protections are very different things 11:26 it's the sudden game over factor i like i think 11:26 rebatela: though I guess you would be against a sokoban reset button as well 11:26 we aren't discussing allowing people to undo tactical mistakes 11:26 -!- tacco\unfoog has joined #hardfought 11:26 only mistakes caused by fatfingering 11:26 which is very different 11:26 EPI: an invisible trap that sometimes presses the wrong direction on your behalf 11:26 slex has a reversed-direction trap 11:26 I'm sure slex has that 11:26 ha 11:26 yeah and it's pure aids 11:26 brb 11:27 reminds me of mother 2's mushroomized 11:27 oh man mother 2 and mother 3 are amazin 11:27 which occasionally messes with your controls 11:27 mother 3 I think is one of my favourite games ever 11:27 cycling them sideeways at random 11:27 it was a very long time ago I won mother 2 and 3 11:28 s/won/completed/ 11:28 I hope they bring out a switch port or something, but no doubt they'll have to 'sanitise' it somewhat 11:28 oh the wii U port didn't have any censors whatsoever to my knowledge 11:28 just a different age rating 11:28 perhaps magical crossdressing gypsies wouldn't fly today 11:28 well ok, not "port" 11:28 it was a VC game 11:28 but you get my point 11:29 Something is written here in the dust. You read: "F? ? (F?" 11:29 Excuse me? 11:29 F 11:29 amateurhour: oh you're talking mother 3, not 2 11:29 yeah FIQ 11:29 the best one :^) 11:29 yeah that's very unlikely to happen here in the West 11:29 since the game was never translated 11:30 it would lose its charm somewhat if they removed any of the questionable whacky things in there 11:30 I used a fan translation patch to play it 11:31 can't read japanese 11:31 they can't use that 11:31 not officially 11:31 yeah, they'd have to translate it themselves 11:31 and no doubt localisation might be tricky 11:31 sokoban and mines are optional. reset button? hard pass 11:31 and I remember reading about the painstaking process of doing it for the romhackers 11:31 and sure, if they had the source code lying around, that'd help 11:31 but it'd still be an unreasonably difficult process 11:32 I think it's more likely to see an actual remake (which I also consider unlikely) 11:32 [hdf-us] [dnh] Heliokopis (Ana Inc Mal Neu) destroyed Famine, on T:44581 11:32 such a wild ride of a game 11:33 i also think using helm of opposite of alignment is nothing more than escaping, but don't tell luxidream 11:33 I agree with @luxidream on it being fair game 11:33 i seem to be the only person who thinks that way too, which kind of blows my mind 11:33 I feel iffy about it myself, but it's entirely fair since the game allows it 11:34 but I wouldn't miss the ability if it was removed 11:34 the game allows it for sure. i will agree on that 11:34 I considered once trying to figure out a way to plausible require you to go to all 3 altars 11:34 so one ascension isn't randomly much harder than another 11:34 [hdf-us] [nh370] oh6 (Arc Hum Mal Law) entered Sokoban, on T:8186 11:34 which I don't really like 11:34 [hdf-us] [dnh] Kame (And-Ana And Fem Neu) has already received their quest via sticky-note, on T:19345 11:35 this applies to non-OA too 11:35 see, i LIKE that it's random... some times you get the grand tour. sometimes it's easy 11:35 easier* 11:35 but if you can just ascend on the first altar because you saved a wish? c'mon 11:35 I fail to see the difference 11:35 you'd like slex a lot, it maximises the randomness... 11:36 as if i'd make it to astral in slex? 11:36 you might do, you're a much more patient and cautious player than I am 11:36 no i play fast 11:36 too fast 11:36 and die 11:36 why don't you play evil anymore amateur? 11:36 you used to play when it came out 11:36 dnh livelogs make me feel dumb 11:36 because I was fed up of being bad and replaying the early game a lot 11:37 you should try fiqhack 11:37 fiqhack has the easiest earlygame of all variants to my knowledge 11:37 <@riker> dnh early game is pretty easy 11:37 with a much more realible pet and always-lit mines 11:38 before minetown 11:38 <@Sig> It’s really easy if you pick ana 11:38 <@riker> doesnt count 11:38 <@Sig> Lol 11:38 <{Demo}2> ana doesn't have an early game 11:38 -!- joes has joined #hardfought 11:39 unlike vanilla, fiqhack pets will easily handly everything for you earlygame if you let it 11:39 which is a major reason that it's easier 11:39 it wasn't so much the early game, instead it was seeing the early game over and over 11:39 if you get me 11:39 and then being bad and demotivated 11:39 but that's a problem that occurs in *every* variant 11:39 not just evil 11:39 ndnh has multiple mines variants 11:40 what do you mean? 11:40 you pick from a choice of 5 branches 11:40 <{Demo}2> they aren't mines variants 11:40 early wishes help immesnely... but i can get to castle pretty consistently w/out wishes in evil. i play a lot tho 11:40 one of which is the almost vanilla mines 11:40 how does that work 11:40 <{Demo}2> 1 of them is the mines 11:40 it's really cool 11:40 <{Demo}2> the other 4 are other shit 11:40 and until recently start scummed 11:40 how do you choose 11:40 <{Demo}2> dlvl 4 is the village level 11:41 <{Demo}2> a village based on your race and some dice 11:41 <{Demo}2> and there's a travelling wizard there 11:41 I should try ndnh 11:41 usually when I read about it, it sounds like a joke variant 11:41 but it has cool stuff 11:41 <{Demo}2> that you can talk to, and he will open a portal to the branch you tell him to 11:41 [hdf-eu] [dnh] microlance (Ana Elf Fem Cha), 21896 points, T:1914, killed by a snake 11:41 Is there any way to remove morgul shards without potions of starlight? 11:41 {Demo}2: ah I see 11:42 fiq: pets are underused 11:42 <{Demo}2> changelog for u fiq https://raw.githubusercontent.com/demogorgon22/notdnethack/2020.04.16/changelog.txt 11:42 [hdf-us] [dnh] Heliokopis (Ana Inc Mal Neu) destroyed Pestilence, on T:44674 11:42 rebatela: pets are one of the first things I overhauled in fiqhack 11:42 they're almost entirely self-sufficient in fh 11:42 and needs far less micromanagement 11:42 nice 11:43 <@riker> alasnuyo blessed full healing, prayer, effigy 11:43 <@riker> blessed starlight or FH heals 1 shard 11:43 <@riker> effigy heals a random amount up to all 11:43 <{Demo}2> can pets in fh worship deities yet? 11:43 <@riker> prayer on an altar cures them all, prayer off an altar has no effect 11:44 Does BUC matter for the effigy? 11:44 {Demo}2: this isn't dcss 11:44 or do you mean like #pray 11:44 <@riker> it does not 11:44 I see. 11:45 <@riker> effigies are entirely BUC agnostic for any effects, they're supposed to be an emergency button of sorts 11:45 <{Demo}2> like #pray 11:45 <@riker> they also do curses, sanity rrpair, and max hp damage repair 11:45 <{Demo}2> and by pets, I mean monsters 11:45 I'll try the altar first then. 11:45 when i first started playing monk, i was like "wtf is with this garbage food? apples and oranges and FORTUNE COOKIES?" ? ? it's for taming u and d and f . thank you warhorse 11:46 and i always save fortune cookies early game for cats/dogs to BUC test 11:46 charm monster is just ridiculous tho. i don't even like discussing it because it will get nerfed 11:47 [hdf-us] [dnh] Heliokopis (Ana Inc Mal Neu) destroyed Death, on T:44737 11:47 evil makes it lvl 5 but it is still ridiculous once you can cast it 11:47 uh oh that sounds suspiciously close to Unsanctioned Fun 11:47 to the nerfmobile :^) 11:48 some variants, maybe it's only dnh, cap the number of pets you can have based on your cha 11:48 i like that 11:48 <@riker> I believe only dnh 11:48 eh does that with conflict 11:48 <@riker> caps at cha/3 floored 11:48 no one would follow me into battle irl 11:48 lol 11:49 I prefer cha influencing taming effects rather than conflict, I think. makes slightly more sense 11:49 <@riker> charm monster is also like lvl 5, pacify monster replaces it as a lvl 3 spell 11:49 <@riker> charm monster is also like lvl 5, pacify monster replaces it as a lvl 3 spell 11:49 <@riker> and most taming effects are directional 11:49 though, in D&D they'd probably both be cha based 11:49 hmm, I like having a lower-level pacify spell. 11:50 sometimes all you want is to pacify the angry priest or shk or whatever 11:50 <@riker> I think that's neros idea 11:50 is there a complementary scroll for it? 11:50 <@riker> nope 11:50 YASI: complementary scroll, you get it for free randomly in your invent and when read tells you that you're great 11:51 that would be complimentary 11:51 it's a pun 11:51 [hdf-eu] [dnh] microlance (Ana Dwa Fem Cha), 17295 points, T:519, petrified by Poseidon's curse 11:51 ever played legend of zelda wind waker? 11:51 yeah 11:51 complimentary ID :) 11:51 [hdf-us] [dnh] Heliokopis (Ana Inc Mal Neu) killed the Lugribossk of Ilsensine, on T:44787 11:52 [hdf-au] [dnh] Tangles (Con Orc Mal Cha) was given Stormbringer, on T:24233 11:52 <@riker> shk service variants should have that 11:53 and it gets more expensive every time you pay for it 11:53 <@riker> if you're hallucinating or something the shopkeeper could offer you a "complimentary identify" instead of IDing your items 11:54 -!- Stellaris has joined #hardfought 11:54 rebatela: http://home.fiq.se/pets.txt fh pet changes 11:55 Hi all 11:55 <@riker> ot 11:55 <@riker> o/ 11:55 fiq: thanks! reading ! 11:55 Quick question: Does the Anacrononaut sacrifice the Annulus at the Lisensine altar or invoke it? Don't want to make a mistake at this point. lol 11:56 in dnethack, of course. 11:56 @Stellaris Invoke it as a chakram 11:56 <@riker> invoke while chakram and select annul 11:57 Your awesome..many thanks. 11:57 <@riker> reminder that that destroys the annulus 11:57 <@riker> also, welcome to IRC 11:57 <@riker> a while ago some of us in the dnh chats were following your inc sam runs, and I remember watching your inc wiz asc 11:58 Yes...that was my first dnethack asc 11:58 what happens if you try to annul another altar 11:58 <@riker> standard annul effect 11:58 which is? 11:58 <@riker> only breaks illsensine high altar 11:58 aw 11:58 back in the day, on usenet there were definitely other people who thought helm of opposite alignment is not a real ascension... i need to find them 11:58 <@riker> super psychic blast, of a sort 11:59 that's boring 11:59 I am not the best nethacker but I get lucky every now and again. 11:59 it would be funny to annull moloch 11:59 it ought to be possible 11:59 <@riker> not the first to suggest that fiq 11:59 it should rmeove the mysterious force and moloch's influence 11:59 even if the future doesn't change 11:59 :P 11:59 hehe 11:59 <@riker> stellaris: i liked how persistent you were, you just KEPT going with the same combos until it worked! 11:59 rebatela, what if you find your own altar, decline to ascend, and instead go to the opposite altar to use the helm and ascend? 11:59 So apparently a dread seraph's can spawn on the android quest. Which is totally cool and I am not about to die to 20 master lich's 12:00 everyone really hates moloch huh 12:00 @riker sounds like my dcss demonspawn experience 12:00 muad: now, that's ok :) 12:00 I was terrible at it 12:00 That is the only way I learn...beat my head against the wall time and agin. 12:00 but I eventually won due to sheer bruteforce 12:00 if you've been around the block, choose your altar 12:00 <@riker> kame, yep 12:00 <@riker> seraphs and uvuudaums are the worst spawns there 12:01 can't youi just 12:01 *you 12:01 branchport out of there 12:01 FIQ how would you have interpreted making people do the grand tour? 12:01 I mean dread seraphs are harmless 12:01 Yes. With my branchport item. Which I have. 12:01 until the asc run 12:01 teabagging the other gods' altars with the amulet before finally offering it to your god? 12:01 amateurhour: something like that 12:01 nah but I imagined replacing the altars with riders 12:02 first altar and saved a wish? * 12:02 and only have them function after killing the riders once 12:02 escaped 12:02 <@riker> kame, lol 12:02 but I don't think it would have been a good idea 12:02 FIQ: The one on the android quest is definitely awake already, I guess in the future the ascension run did already technically happen 12:02 kame: fair 12:02 <@riker> yeah ana quest uvuu and seraphs are angery 12:02 [hdf-eu] [dnh] fxenakis (Mon Swn Fem Law), 759960 points, T:48683, killed by Master Kaen 12:02 rip :( 12:03 [hdf-us] [xnh] dgoddard (Mon Hum Mal Cha) completed Sokoban, on T:12780 12:03 <@riker> all monsters there are regardless of normal grudge or other status 12:03 I just wanted the annulus ring, it makes bare handed so much better 12:03 <@riker> I recommend levelporting down 12:03 kaen slays another 12:03 not a fan of 3.6 kaen at all 12:03 incapacitated by scare monster 12:03 that's no fun 12:03 oh, that's rectified in 3.7 12:03 [hdf-us] [xnh] dgoddard (Mon Hum Mal Cha) attained the rank of Student of Stones, on T:12814 12:03 ooh 12:03 nice 12:04 in fh I removed most of kaen's spells 12:04 <@riker> SM doesn't work on any @ or human in 3.7 12:04 yeah as I found out when hdf updated to include those, I wasn't aware 12:04 with the intention of making him even stronger than vanilla in melee 12:04 but with a sole focus on melee 12:04 how evil 12:04 anyone can save a wish 12:04 for the record 3.7 kaen is still easier than 3.4.3 12:04 I also gave him a means of dealing with boulder forts because I considered that a bit cheeasy 12:04 WHY FIQ WHY 12:04 [hdf-us] [dnh] Heliokopis (Ana Inc Mal Neu) destroyed Maanzecorian, on T:44819 12:04 but other means still work 12:04 that's my go-to strategy lol 12:04 levitating over lava 12:05 and similar 12:05 ruins astral. the whole point of fighting for that god the whole game 12:05 amateurhour: yeah I don't like boulder forts 12:05 and the best people do it 12:05 because it basically just exploits the AI 12:05 [hdf-eu] [nh370] joes (Cav Gno Fem Neu) attained the rank of Wanderer, on T:3171 12:05 if kaen wants to hump the boulders while I'm zapping at him then that's on him really 12:05 lol 12:05 in fact, I taught monsters how to deal with boulders in general in fiqhack 12:05 if they can, they zap striking at it 12:05 except in sokoban, where they go out of their way to avoid it 12:05 to avoid frustration 12:06 playing giants is super fun, but then when i played human again i kept trying to pick up boulders 12:06 so what strategies work for kaen in fh then? 12:06 amateurhour: I gave one already, flying over lava 12:06 because all I'm hearing is 'have levi/flying or get rekt' 12:06 basically 12:06 the aim is to not let him get to you in melee 12:06 he can haste himself and cast slow 12:06 [hdf-au] [dnh] Tangles (Con Orc Mal Cha) was given the Limb of the Black Tree, on T:24587 12:07 amateurhour: you could always zap him with slow 12:07 so have the correct rings by the time you even consider going in 12:07 it works 12:07 or land the dice roll on a particular spell 12:07 ? slow is a wand 12:07 that has a roll for landing, right? 12:07 and a spell 12:07 or does fh not have monster MR 12:07 no, slow hits 100% of the time in fh 12:08 (this goes both ways) 12:08 [hdf-eu] [nh370] joes (Cav Gno Fem Neu) became literate by engraving "Elbereth", on T:3474 12:08 [hdf-eu] [dnh] microlance (Ana Dwa Fem Cha), 13973 points, T:1754, zapped herself with a wand 12:08 other ways: purple worm pets 12:08 it sounds interesting, though not sure kaen really needed to be made harder lol 12:08 paralysis 12:08 [hdf-us] [dnh] Heliokopis (Ana Inc Mal Neu), 11367979 points, T:44875, ascended, having saved the future https://www.hardfought.org/userdata/H/Heliokopis/dnethack/dumplog/1597638099.dnh.txt 12:08 <@riker> hm. I would if giving vanilla boulders the ability to stack ala evilhack would be bad 12:08 <@riker> grats stellaris! 12:08 Yay 12:08 <@riker> 2nd asc? 12:08 gratz!! 12:08 Whoever suggested levelporting down, thank you 12:09 No clue why I chose the name stellaris when I logged on...so bizarre 12:09 amateurhour: well unlike vanilla he no longer has a normal clerical spell list 12:09 <@riker> no kame 12:09 which can be somewhat annoying 12:09 Thanks all 12:09 <@riker> np 12:09 to compensate I made him entirely focused on melee 12:09 but if you're able to exploit this focus 12:09 <@riker> for android quest you just gotta levelport to goal and then back 12:09 My wife was gabbing at me when I logged and I was nervous from the game.lol 12:09 you should have no trouble 12:09 [hdf-eu] [nh370] Vis (Arc Hum Mal Law), 1740 points, T:3905, killed by a boulder 12:09 well I'll try fiqhack today then, why not 12:10 [hdf-us] [xnh] dgoddard (Mon Hum Mal Cha) killed the Oracle, on T:13190 12:10 Not tried FIQ yet...maybe that one next? 12:10 expect whinging and moaning as I die to things that are entirely my own fault 12:10 :^) 12:10 heh 12:10 https://nethackwiki.com/wiki/FIQHack has an exhaustive list of changes 12:10 So far, dnethack is one of my fav vars. 12:10 me too Stellaris 12:10 dnethack is probably my favorite variant 12:11 hard to say, I don't play much NH nowdays 12:11 <@riker> you heard it here first 12:11 <@riker> fiq hates fiqhack 12:11 but dnh is the variant I had the most fun with 12:11 It is eminently replayable 12:11 I will say one thing though 12:11 <@riker> try a non-inc barbarian next stellaris? 12:11 dnh has the best gehennom rework 12:11 it converted gehennom from a boring slog 12:11 Yes...got to try something knew and move away from spellcasting. 12:12 to become the best part of the game 12:12 FIQ is there any chance of an evilhack-style wiki article at some point? 12:12 <@riker> yeah bc it makes mean & people :( 12:12 amateurhour: hmm can you elaborate? 12:12 agreed FIQ...Geh is really fun 12:12 I've considered refactoring the wikipage at times 12:12 variants with just a changelog are really hard to read 12:12 but not sure what would be the best way 12:12 I don't want to lose information 12:12 but I want to make it more easily accessible 12:13 generally my own style is to basically just read changelogs of variants and stuff 12:13 and build a list of differences in my head from that 12:13 see Evilhack and xNethack's articles for (imo) the best ones 12:13 but I know not everyone likes doing this 12:13 <@riker> I think it would just be sorting changes into categories 12:13 ^pretty much this 12:14 I see 12:15 I know it's a lot of thankless boring work to do it 12:15 thing is I don't really know what counts as major changes or not 12:16 <@riker> I wish dnh changes could fit on one or two wiki pages 😔 12:16 fiqhack contains a lot of small changes that has drastic effects 12:16 <@riker> fiq just pick an arbitrary limit for big/small and call it good 12:16 for example, monsters being able to use all items in the game intelligently and sharing the same spell list as players 12:16 for dnh I think it needs a few articles and a little more organisation 12:16 is technically a minor change 12:16 but it has a huge impact on gameplay 12:16 to the point where I had to rebalance some things due to side effects 12:17 Your getting me jazzed about FIQ 12:18 -!- rebatela has quit [Ping timeout: 240 seconds] 12:18 Does anyone know the command for viewing vanquished creatures in dNetHack? 12:18 [hdf-us] [xnh] dgoddard (Mon Hum Mal Cha) had Trollsbane bestowed upon him by Huan Ti, on T:14181 12:18 I don't think any such command exists 12:18 <@riker> none from in game 12:18 Darn. 12:18 dynahack and NH4+friends has ctrl+x v 12:18 <@riker> why does it matter? 12:18 honestly FIQ we don't need to know the full ramifications of every change or anything 12:19 <@riker> uniques are livelogged so you can check the logs of this channel 12:19 brief like 'monsters are now smart enough to use wands as well and they behave the same' 12:19 and we can figure out the rest from that 12:19 mhm 12:19 I'm just curious about how many monsters I've slain. 12:19 that would presumably be in a section about monster AI 12:19 which is a big feature, if I recall correctly 12:19 [hdf-eu] [nh370] Vis (Arc Hum Mal Law), 506 points, T:1337, killed by a dagger 12:20 slashem has the K command to show killed monsters, I always get very annoyed when other variants don't have that :P 12:20 Also, if you can't track the number of monsters killed in the game, going extinctionist is going to be complicated. 12:20 K means go right 12:20 er 12:20 go up 12:20 lol. numpad-6 means go right 12:20 lol :P 12:20 delet numpad Amy ur game would be better without it 12:21 rofl, good thing you're not the slex dev! 12:21 blaspheme 12:21 Hi amy 12:21 lol, hi Stellaris. I've seen that you broke your own promise and actually played a few runs of slex, which apparently mostly died to trolls 12:21 ...she is always watching... 12:21 "The inspiration for this game mainly comes from the variants GruntHack and SporkHack" see I knew it 12:21 evilhack is grunt+spork+own stuff 12:22 which K2 keeps denying :P 12:22 I am not done with slex, Amy. Just had to ascend some other variants to really understand what you made. 12:22 heh really? 12:22 Stellaris: it's cute that you think other variants will help you understand slex 12:22 Stellaris: that's... not really going to work 12:22 only one person in this universe understands it 12:22 Some things still really piss me off about slex, but I am overcoming those things as best I can 12:22 also, sorry to have to say it, but you can no longer become the first player to ascend a wizard, because porkman ascended one. you can however still be the first to ascend a gnomish wizard :P 12:22 <@riker> it's cute that you think anybody can understand slex 12:22 amateurhour: Tariru understands it too 12:22 <@riker> including Amy 12:23 Amy-lol 12:23 after all, he/she has a 100% asc rate 12:23 so clearly he/she understands slex 12:23 I know I would not learn anything specific about slex from the other vars, but would learn what was new that Amy put in 12:23 <@riker> fiq there's this cool pronoun called "they" :) 12:23 :D 12:23 I wonder if Tariru used the necronomicron to do it 12:23 Don't talk to me about Tariru...I am blotting him from my mind...lalalalalal 12:24 Good for Porkman, too...he deserves credit for ascending with anything 12:24 just because they have superpowers and know the exact keystrokes to make to ascend slex 12:24 doesn't mean they understand slex 12:24 I wonder how long Tariru's ascensions took 12:24 The traps that screw with displays and a few other things are so hard to tolerate in slex 12:24 because noone can possibly understand it 12:25 notice how I didnt mention fiqhack as an inspiration :) 12:25 K2: when did I say it was 12:25 you didnt 12:25 shoe monsters that paralyse you with their dazzling brilliance, little asian girls with peep toe shoes... 12:25 i didnt either 12:25 lol Stellaris. Tariru ascended slex four times in a row hahahahahahaha :D 12:25 ^ notice 12:25 :P 12:25 K2: hmm then I don't really understand the remark 12:25 You know how I feel about that, Amy 12:25 LarienTelrunya: why is porkman's ascensions not in the scoreboard 12:25 my witty humor is lost on you 12:25 different server? 12:26 FIQ: the xlogfile doesn't contain the ascensions 12:26 Stellaris: and you know how I feel about your reaction back then :P 12:26 ah 12:26 they got faster 12:26 what? 12:26 the dumplogs exist, but for some unholy reason it wasn't added to the xlogfile 12:26 first asc took 4d19h realtime 12:26 Yes Amy, I do. I still love you, my dear. :) 12:26 yeah somehow we seem to have set up the xlogfiles incorrectly 12:26 second 2d17h 12:26 third 2d9h 12:26 4th 1d19h 12:26 how does em.slahem.me xlogfile not contain the slex asc? 12:26 wtf amy 12:27 is this a problem in hdf slex too? 12:27 worth testing 12:27 K2: dunno, Elronnd set up the xlogfile thing 12:27 no it isnt 12:27 someone quickly ascend slex to check 12:27 lol 12:27 [hdf-eu] [nh370] joes (Cav Gno Fem Neu) entered Sokoban, on T:5213 12:27 just call up Tariru, they'll ascend real quick 12:27 :P 12:27 all 4 Tariru's asc are in the xlogfiles on hdf 12:27 but that was an older version 12:28 all my slex games have registered on the scoreboard since then, so unless it's an ascension only problem... 12:28 much older 12:28 LarienTelrunya run a slex game in wizmode and ascend real quick see if it records to the xlogfile 12:28 (from hdf) 12:28 When I first started playing slex I had never ascended nethack or any other var in spite of playing since original nethack. 12:28 lol guys! I know why it is - with some version update on esm we've set up the new xlogfile linking incorrectly, you can stop theoretizing 12:29 link fail 12:29 the xlogfile is probably still somewhere, just not linked properly 12:29 banished 12:29 so is there an xlogfile kicking about that actually does contain the porkman ascensions? 12:29 [hdf-us] [xnh] dgoddard (Mon Hum Mal Cha), 65309 points, T:15608, killed by a captain 12:29 amateurhour: there should be, yeah 12:29 can you please make those public then so they can be added to the scoreboard? 12:29 <@riker> stellaris it's not worth the mental anguish to try to win slrx 12:29 in fact I could check 12:29 does LarienTelrunya have the MR+ to resist K2's Banishment? 12:29 I almost did once...but was a terrible player then 12:29 :O 12:29 how far did you get 12:30 -!- j6p has joined #hardfought 12:30 Had the amulet and was marching back up when I got striped of my armor and zotted with a wand of death..ooops 12:30 hi j6p 12:30 woah, that's far 12:30 <@riker> amy has also added a whole new branch since then I think 12:30 I was an idiot 12:30 Stellaris: close, was a disintegration breath 12:30 Did not pay attention. 12:30 Yes..that is it amy 12:31 That was an older version, though. I think it is much harder now 12:31 if you find those xlogfiles Amy and can make the link public, could you !tell aoei the link to them? 12:31 -!- joes has quit [Ping timeout: 265 seconds] 12:32 amateurhour: having a gigalag trying to grep the xlogfile right now 12:32 they'll get all the missing slex games onto the scoreboard after that 12:32 how do you grep a string in a single file on unix? "grep xlogfile ascended"? probably not 12:32 So many things I love about slex that I will always come back to that...grr 12:32 [hdf-us] [nh370] Karnac (Pri Hum Mal Neu), 2482 points, T:2425, killed by a crocodile 12:33 there are things I like about slex too fwiw, but there's also a lot I don't 12:33 :P 12:34 Me too...hate the nerfed identify as an example. 12:34 amateurhour, she is also an acceptable pronoun to use 12:34 and yes I can do that 12:34 @riker [backscroll] SM also doesn't work on any uniques in 3.7. Just for future reference. Won't work on demon lords, the Cyclops, etc 12:35 <@riker> cool, thoughtbthat was the case 12:35 <@riker> but I went for thr weaker claim for safett 12:35 [hdf-eu] [nh370] Vis (Arc Hum Mal Law) reached Mine Town, on T:2762 12:35 FIQ: [backscroll] I wouldn't recommend sorting the fiqhack wiki page into minor and major changes, it's impossible to pin down the difference. Just go with grouping them into thematically linked categories. 12:37 mhm 12:38 hmm aoei == Tariru? 12:39 lol FIQ 12:39 FIQ, no? 12:39 for some reason I thought aoei was Mandevil 12:39 no definitely not 12:39 I'm @Joanna 12:39 ahh 12:39 and I was once ykstort 12:39 oh maybe you thought the Mandevil thing because NHS used to be Mandevil's 12:39 I was confused due to the pronoun talk about Tariru earlier 12:39 yes 12:39 that 12:39 now it's run by me, elenmirie and mobileuser 12:39 on K2's server 12:39 ahh 12:39 so clearly I was endlessly confused :P 12:40 it's still mainly his code 12:40 *starts taking notes* 12:40 it's time for me to come clean 12:40 but we moved it to a new host and done a little dev 12:40 I am in fact Tariru 12:40 amateurhour, XD 12:40 yeah sure 12:40 amateurhour: ha 12:40 *raised eyebrows* 12:40 <@riker> I'm still convinced jonadab is amy 12:40 it's been really fun roleplaying on this account as someone that's bad at the game 12:40 Please stand up, please stand up... 12:40 hence the name 'amateurhour' 12:40 jonadab is amy in Serious Mode 12:41 amateurhour, XD 12:41 LarienTelrunya new slex xlogfile link? 12:41 amateurhour: lol if you were, you'd have ascended a dozen monks by now 12:41 K2: there's technical difficulties it seems 12:41 need Elronnd to look into it 12:41 how lol 12:41 that sounds dirty...ascended a large group of monks? 12:41 it takes literally one second to make a symlink 12:42 haha Stellaris 12:42 there is a symlink but somehow it leads to some old xlogfile 12:42 K2: I don't think LarienTelrunya knows linux well 12:42 FIQ: recent and relevant https://nhqdb.alt.org/?3131 12:42 make a new link 12:42 ln -s realxlog newlink 12:42 aoei: haha 12:42 im gonna feel like a fool now if i got those the wrong way around 12:42 but im pretty sure the link is the second one? 12:43 <@riker> I stand by that quote fiq 12:43 ln -s 12:44 ah right if you omit the link name it just pops one with the same name in the working dir or something i guess? 12:44 I always do it explicitly 12:44 yeah 12:44 you can also do path/to/dir/ and it'll use the original name 12:44 in whatever dir 12:44 oh I see it now, we haven't linked the 2.6.1 xlogfile properly 12:44 or rm the old link and place a new one in the same place 12:45 why on earth are you using different xlogfiles for different versions 12:45 that gets unworkable very fast 12:45 it also makes my job harder 12:45 I'm with FIQ on this one 12:45 [hdf-eu] [nh370] Vis (Arc Hum Mal Law) attained the rank of Investigator, on T:3671 12:46 ideally I'd have just one continuous one 12:46 you could concatenate the separate ones but be damn sure there aren't any overlapping xlogs before doing that 12:46 -!- kame has quit [Remote host closed the connection] 12:46 it's a pain to fix 12:46 [hdf-eu] [nh370] Vis (Arc Hum Mal Law) destroyed Vis' ghost, the former Field Worker, on T:3854 12:47 cat /slashem/games/slex-2.6.1/slexdir/xlogfile >> /slashem/games/slexlogfile 12:47 will that add the 2.6.1 xlogfile stuff to the "master xlogfile" without data loss? 12:47 it should do yes 12:47 backup everything first 12:47 before you start fucking around with file merges 12:47 rip xlog otherwise 12:47 K2++ 12:47 yep backup made 12:48 K2 is now K3 12:48 also be sure there aren't any dupes in slexlogfile 12:48 hehe 12:48 if those 2.6.1 ones are all unique then it's fine 12:48 or L2 12:49 [hdf-us] [nh370] Urc (Pri Hum Mal Cha), 526694 points, T:42815, quit 12:49 aoei: what's the xlogfile link? 12:49 Amy where is the external URL for /slashem/games/slexlogfile ? oh you're now asking me the same thing but sorta in reverse 12:49 gimme one second 12:49 quit? 12:50 https://em.slashem.me/xlogfiles/nethack <-- is that one yours Amy? 12:50 or am I looking for another server 12:50 yeah that's the one 12:50 ok cool 12:50 it should have the porkman ascensions now, please check :) 12:50 it's probably updating already but sure 12:50 come on guys, K2++ is clearly L3, we use this name all the time 12:51 i don't see them yet but maybe give it a minute 12:51 https://nethackscoreboard.org/ascended.slx.html :D 12:51 i can also check the db or logs 12:51 oh yeah 12:51 they're there 12:51 nice 12:51 https://em.slashem.me/userdata/porkman/slex/dumplog/1584394928.txt and https://em.slashem.me/userdata/porkman/slex/dumplog/1578524542.txt 12:51 * aoei highfives and bundles Amy 12:51 nice one, thanks Amy 12:51 yaaaaaaay *bundleling* ♥♥♥! 12:52 :D 12:52 huh what race did porkman do 12:52 redguard? 12:52 redguard 12:52 neat they had those in Morrowind I think 12:52 has eregen and sickness resistance; the eregen also means much faster hunger 12:53 now I'm all nostalgic :') 12:53 Good for him. He was just starting when I divorced slex 12:54 first asc took over 10 realtime days 12:54 LarienTelrunya, is v2.6.1 gonna keep adding xlog entries to /slashem/games/slexlogfile / https://em.slashem.me/xlogfiles/nethack now? 12:54 not bad 12:54 or is that an old version? 12:54 aoei: old version that is no longer playable on the server 12:54 ah okay good 12:57 !who 12:57 LarienTelrunya: [hdf-us] gt [slshm] post163 [nh370] Urc [nh370] hothraxxa [nh4] Alasnuyo [dnh] every [xnh] | [hdf-eu] spontiff [nh370] Vis [nh370] joes [nh370] microlance [dnh] | [hdf-au] No current players 12:58 oh right I was gonna commit/merge a fix for rusty-ircd before being distracted by the ping 12:59 -!- raisse has quit [Ping timeout: 258 seconds] 13:00 -!- raisse has joined #hardfought 13:01 [hdf-us] [nh370] Urc (Tou Hum Mal Neu), 366 points, T:1577, killed by a gas spore's explosion 13:05 -!- Stellaris is now known as Heliokopis 13:06 [hdf-us] [nh370] aximili (Ran Hum Mal Neu) completed Sokoban, on T:19899 13:09 -!- Menchers has quit [Ping timeout: 258 seconds] 13:09 [hdf-eu] [nh370] Vis (Arc Hum Mal Law) entered Sokoban, on T:6691 13:09 Argh...never remember my password at hardfought. 13:11 -!- Menchers has joined #hardfought 13:17 FIQ: naive question I'm sure, but is there any way to use tty interface? 13:21 [hdf-eu] [nh370] lacca (Mon Hum Fem Cha) killed Asmodeus, on T:53473 13:25 [hdf-eu] [nh370] Vis (Arc Hum Mal Law) destroyed plaxcaster the wraith, and former Ronin, on T:9560 13:27 [hdf-eu] [fh] amateurhour (Mon Hum Mal Cha), 24160 points, T:884, killed by a dwarf king 13:27 [hdf-eu] [nh370] Vis (Arc Hum Mal Law), 12888 points, T:9632, killed by a bolt of cold 13:31 [hdf-us] [dnh] Alasnuyo (Arc Hum Mal Neu) destroyed Ghoul-queen Nitocris, on T:95812 13:32 "You see here Ghoul-queen Nitocris' corpse. Dark waters swallow Nitocris!" 13:32 Hmm... that didn't happen last time. 13:33 Dang it, and I was about to tin her too. 13:34 Is it good to eat? 13:35 stupid question #5000: How do you create a new login on hardfought. I guess I don't have an account yet? 13:35 I usually tin corpses of unique enemies as trophy. They're not for eating except in case of desperate hunger. 13:36 Cool idea 13:37 I see how to register an account now...whew 13:37 how can you not have an account when you just ascended dnethack on hardfought? 13:39 they can't remmeber their password lol 13:40 is there not like a recovery thing via email 13:41 Heliokopis: didn't you just ascend dnh on hardfought 13:41 oh amy beat me to it. didn't notice, you're both green 13:41 what? I'm pink and Heliokopis is red :D 13:42 lol 13:42 yes I think we have established that your irc setup is not irssi with the nickcolor extension 13:42 and therefore is not coloring nicks like mine 13:42 Trying to log on to the hardfought website 13:43 Heliokopis: oh, are you trying to use the forum login? won't work 13:43 Not sure if it is forum...main login on home page 13:43 it's confusing but for some reason K2 hasn't disabled that login 13:43 go to nethack > hterm from the menu 13:43 k 13:44 K2: is the login box on the main page like, inextricably tied to having phpbb2 or something, so you can't remove it without removing the forums themselves? 13:44 I'm red and you're all blue except Amy when she pinged me she was green 13:45 no 13:45 I am logged..just didn't realize it. 13:50 amateurhour: you can make it mimic tty with options 13:50 but you can't use the true tty UI no 13:50 what, specifically, is it you dislike about curses? 13:51 I'm not amateurhour but I specifically dislike the fact that it's not the tty interface that I, the old granny, grew up with :P 13:51 http://home.fiq.se/fh_faketty.png 13:51 yeah that's not the same 13:52 I've never understood the problem 13:52 "Salutations Erotic Thai Bitch, welcome to FIQhack! You are a lawful female--More--" <--- that --More-- has no place there, in the real tty interface it would never interrupt a message mid-sentence with a --More--. 13:52 -!- aoei has quit [Quit: Leaving] 13:52 LarienTelrunya: so you prefer the overflow? 13:52 -!- aoei has joined #hardfought 13:53 of course! if a message is longer than one line it should be displayed in its entirety, otherwise it completely disrupts the reading flow 13:53 you can solve that with a 2nd msgline 13:53 but I understand 13:53 what if the message is longer than 2 lines :P 13:53 you do not like the game splitting up a single message 13:53 into multiple lines 13:56 LarienTelrunya: what if the player has borders enabled 13:56 then I cannot smoothly overflow into the map 13:56 also is this the only problem? 13:57 FIQ: don't remember, does FH have the nh4 problem where you can interrupt multi-turn actions (like eating a corpse) by quickly hitting a key? that also has no place in the game 13:58 you can "disable" that by disabling the slow animations, which is also a NH4 thing 13:59 also I seem to recall that older messages, even in the psuedo-tty interface, fade to DARK BLUE which is almost impossible to see and makes me fear I'll need to go to an optometrist to get glasses made, at least if I play FH for too long :P 13:59 that is not the case in fiqhack 13:59 you can disable message coloring 13:59 which makes old text either blank completely (like in tty) or just not fade 14:00 this is controlled with the "msgcolor" options 14:00 hmm 14:00 and msgfading 14:02 amateurhour: ^ 14:03 -!- engelson has joined #hardfought 14:05 sorry was afk 14:06 I like a little box I can shove on the screen with most of the stuff hidden rather than having to move my eyeballs all over the place 14:06 if that makes sense 14:06 I'll check your link now though maybe that does what I want 14:07 looks like it tbh 14:10 ah see the problem with that screenshot is that the game only looks tty-like at 80x24-25 14:11 however what you could do is to reduce the amount of message lines allowed 14:11 I tend to play on quite a tall terminal 14:11 since that would push the game map upwards to the left 14:11 either that or really small 14:11 options -> msgheight (near the bottom) 14:11 put that to, say, 5 14:11 or less if you prefer 14:12 http://home.fiq.se/fh.png 14:12 amateurhour: is that acceptable? 14:12 -!- mobileuser has joined #hardfought 14:12 hm, now it's all glitchy on a small terminal 14:13 -!- Bliss56 has joined #hardfought 14:13 amateurhour: oh that is just dgamelaunch being dumb 14:13 nothing I can do about it 14:13 when you resize, dgl doesn't catch on until you reconnect 14:13 unless, for some reason, you're watching someone else 14:13 then it works perfectly 14:13 No idea why but yeah 14:13 I can't do anything about it 14:13 I thought I closed dgl and then reopened 14:13 since it's on dgl, not the game 14:14 but I just did it again and now it's fine 14:14 Ah 14:14 Cool 14:14 But see the image above, maybe you prefer that look 14:14 can I hide those controls? 14:14 that window that's also on your screenshot 14:14 there's a setting, "extrawin" 14:15 near the bottom 14:15 that controls it 14:15 ah that looks nicer 14:15 actually quite like it now on a small terminal 14:15 if I save do the options get preserved in my rc file? 14:16 there is no rc file for fiqhack (this is IMO a bad thing, it inherits this from nh4) 14:16 never gotten around to making the rc human-editable 14:16 but yes, it's saved 14:16 but the only way to change stuff is in the options menu 14:17 amateurhour: how does it look for you now out of curiousity? 14:17 (I can't spectate due to enhanced watchmode using my own settings) 14:17 is there a difference between settings before you start a game and after a game has started? 14:17 as in will any of these things I've just changed revert 14:17 yes 14:17 ah :| 14:17 "Game options" apply for the current game 14:18 if you set it in-game 14:18 This is the same as NH3 14:18 "Birth options" aren't editable in-game at all since it concerns starting options 14:18 "Interface options" doesn't care where you change them 14:18 they'll change the UI for all your game 14:18 s 14:19 https://0x0.st/igyE.png 14:19 To change game options for all games, you have to do it from the main menu 14:19 amateurhour: ahh fair 14:20 looks good to me 14:20 well I don't like the background, but that's obviously just me :P 14:20 solarized dark all the things 14:20 :^) 14:20 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) changed form for the first time, becoming a werewolf, on T:14186 14:21 there's a bunch of in-game palettes you can use, but (unlike nh4) I made sure to use the termina default as... well, default 14:21 to not screw with people's palettes if they don't want to 14:21 hmm any way to make those menus that pop up when looting etc shift over to the map? 14:22 FIQ: dgl replay works because that's outside of ncurses 14:22 (iirc) 14:22 amateurhour: you mean like how the inventory is on the right side while most other windows are centered? 14:22 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) wished for "blessed +2 gray dragon scale mail", on T:14213 14:22 inventory, loot menus, etc 14:23 should I add an option to force all windows to the center? 14:23 a work-around is to disable sidebar, but that's not ideal 14:23 well I press #loot, then have to press through a --More-- for some reason 14:23 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) wished for "blessed fixed +2 cloak of protection", on T:14218 14:23 then the menu appears on the right on top of the invent thing 14:23 my eyeballs have to move a little bit 14:23 ok yeah that's not ideal 14:24 [hdf-us] [evil] tinklebear (Kni Hum Fem Cha), 857 points, T:2233, zombified by a hobbit zombie 14:24 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) wished for "blessed fixed +2 gauntlets of power", on T:14220 14:24 hmm 14:24 I'll just try disable side bar 14:24 why not 14:24 it doesn't fix it 14:24 I tried 14:24 it does on NH3 curses which I also tinkered with 14:24 ah right 14:24 so I figured they worked the same 14:24 guess not 14:24 (I implemented sidebar on NH3 curses so whatever way it behaves is my doing) 14:28 amateurhour: if you're curious, slex-2.6.7 on github now has the new techs in effect, including descriptions in commit fcf58e18d0 :) we're now another step closer to release! 14:29 [hdf-eu] [dnh] microlance (Dro-Ran Dro Fem Cha) entered Minetown for the first time, on T:2244 14:29 [hdf-eu] [dnh] microlance (Ran Dro Fem Cha), 5603 points, T:2276, killed by a soldier ant, while praying 14:30 I see from commit eff87ea that nagging you works 14:30 Aaaaaaamy, nerf paraaaa 14:30 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) destroyed Vis' ghost, the former Investigator, on T:14684 14:31 !tell ais523 today I discovered that PLHINT_INVENTORY and PLHINT_CONTAINER moves windows to the right in NH4, while PLHINT_RIGHT does... absolutely nothing! 14:31 I'm on it, FIQ. 14:32 rofl amateurhour 14:32 -!- rebatela has joined #hardfought 14:33 [hdf-us] [xnh] every (Ran Orc Fem Cha) attained the rank of Reconnoiteress, on T:18500 14:33 -!- Alasnuyo has quit [Remote host closed the connection] 14:33 -!- AntiGulp has joined #hardfought 14:33 -!- mode/#hardfought [+v AntiGulp] by ChanServ 14:34 [hdf-eu] [evil] mobileuser (Val Hum Fem Law) had a bone helmet entrusted to her by Tyr, on T:36164 14:37 [hdf-eu] [nh370] lacca (Mon Hum Fem Cha) killed Baalzebub, on T:55545 14:43 !tell K2 pushed minor fix: better consistency for window behaviour 14:43 K2 shall be duly informed at the first opportunity, FIQ. 14:43 [hdf-us] [spl] post163 (Kni Dwa Fem Law), 476 points, T:1282, killed by a werejackal 14:43 now, only (partial) inventory is right-aligned with sidebar enabled 14:47 [hdf-eu] [dnh] microlance (Dro-Rog Dro Fem Cha) was given the Lash of the Cold Waste, on T:2236 14:50 [hdf-eu] [dnh] microlance (Dro-Rog Dro Fem Cha) entered Minetown for the first time, on T:2738 14:51 [hdf-eu] [nh370] lacca (Mon Hum Fem Cha) killed Orcus, on T:56643 14:55 [hdf-us] [nh370] aximili (Ran Hum Mal Neu) polymorphed his first object, on T:25601 15:03 -!- Alasnuyo has joined #hardfought 15:03 Nitocris is back. How!? 15:06 I went back to my base to stash the loot, and then when I returned to her level, she was there again! I killed her after thief-dolling her entire inventory. How is she still alive? 15:07 [hdf-us] [nh370] MHL (Wiz Hum Mal Neu) attained the rank of Enchanter, on T:26037 15:07 Is that the one that the wife shows up after you kill her husband? 15:10 alright gotta get ready for my late shift now, probably won't be back until tomorrow noon or something ;) see you guys! 15:10 -!- LarienTelrunya has quit [Quit: Connection closed] 15:13 -!- engelson has quit [Quit: Leaving] 15:17 [hdf-us] [nh370] oh6 (Arc Hum Mal Law) completed Sokoban, on T:11126 15:18 I haven't seen any husband anywhere. I thought stealing her artifact wrapping was supposed to prevent her from self-resurrecting? 15:19 Now when I kill her, her body is swallowed by dark waters and then she's back after a few turns. 15:22 Yes, I managed to tin her! See if she comes back from that! 15:23 https://tvtropes.org/pmwiki/pmwiki.php/Main/SealedEvilInACan 15:23 quite literally 15:23 [hdf-us] [nh370] oh6 (Arc Hum Mal Law) attained the rank of Exhumer, on T:11684 15:24 Yes... yes indeed. 15:29 [hdf-us] [nh370] MHL (Wiz Hum Mal Neu) attained the rank of Sorcerer, on T:29548 15:29 [hdf-us] [nh370] oh6 (Arc Hum Mal Law) had Demonbane bestowed upon him by Quetzalcoatl, on T:11974 15:34 [hdf-us] [nh370] aximili (Ran Hum Mal Neu) attained the rank of Scout, on T:26193 15:36 [hdf-us] [nh343] woodstea23 (Cav Dwa Fem Law) was crowned "The Hand of Elbereth" by Anu, on T:23274 15:42 YANI Archive updated (thru august 21) 15:42 amateurhour: #3099 15:44 Accidentally just joined IRC channel #3099. Was less interesting than expected 15:44 man all those 3099 folks, all they can talk about is 3100 15:45 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) entered the Bigroom, on T:17794 15:54 [hdf-us] [nh370] MHL (Wiz Hum Mal Neu) completed Sokoban, on T:32953 16:01 <@Tone> @FIQ So with curses in 3.7, any numpad input I use into a prompt like naming an item or engraving text, ends up escaping the prompt and opening the options window 16:01 <@Tone> It sends some series of inputs that includes a O 16:02 <@Tone> It handles movement and "count" inputs (dropping # of items, waiting x turns) correctly 16:03 <@Tone> @FIQ oh here we go, if I engrave something, and input a few characters then press "1" on the numpad, it clears what was written and replaces it with "Oq" 16:04 <@Tone> @FIQ It actually goes Oq, Or, Os, ... , Ox, Oy; for numpad inputs 1, 2, 3, ... , 8, 9 16:04 [hdf-eu] [dnh] microlance (Rog Dro Fem Cha), 72762 points, T:6684, killed by a small dagger 16:04 <@Tone> @FIQ So that input of "O" is what I've assumed brings up the options sometimes 16:05 <@Tone> It also used to do this if you pressed a numpad key while an "animation" was occurring, like a wand ray or a fired projectile 16:05 <@Tone> not sure if that's still the case, harder to test 16:07 I assume the clearing is an escape character being sent 16:07 nice one aosdict ! 16:07 thanks for updating the yanis 16:07 Ooh, nice! Thanks for updating, aosdict! 16:08 AntiGulp: wait what? how'd you accidentally join #3099 but miss the initial announcement? 16:08 [hdf-us] [nh370] MHL (Wiz Hum Mal Neu) killed the invisible Dark One, on T:35390 16:08 [hdf-us] [nh370] MHL (Wiz Hum Mal Neu) acquired the Bell of Opening, on T:35393 16:08 <@Tone> aosdict: Yes, it gives the same output as clearing with Escape rather than pressing enter, which seems to be different for some reason ("Never mind." appears on the same line rather than the following one) 16:09 im tired 16:09 <@Tone> That's if I press it with no characters input 16:10 amateurhour, AntiGulp I still don't have something that shows "most recently uploaded ideas", but everything since #3060 is new 16:10 yeah I ctrl+f'd for 'striking' to find the last one I remembered 16:10 [hdf-eu] [evil] mobileuser (Val Hum Fem Law) polymorphed her first object, on T:37187 16:10 -!- bug_sniper has joined #hardfought 16:11 #3075 (magic beam trap) already exists in slex iirc 16:11 -!- joes has joined #hardfought 16:12 amateurhour: something existing already in slex doesn't disqualify it 16:12 because then the archive would be a lot smaller 16:13 and I'd have to *shudder* look through slex to see if it has stuff already 16:13 I like #3119 a lot. 16:14 3119 is a simple idea but very close to a smop 16:15 #3108 is so evil but also I love it 16:15 * aosdict checks the page 16:15 evil? 16:15 [hdf-eu] [nh370] joes (Cav Gno Fem Neu), 5008 points, T:6580, killed by a forest centaur 16:15 fueling lamps with slime is evil? 16:15 Oh wait wrong number 16:15 but yes how dare you do that to slimes 16:16 #3098 16:16 I'm personally quite fond of #3099 :^) 16:17 giant mimic engulf is nasty 16:19 good 16:19 >:) 16:19 that's probs the nastiest one of the new ones lol 16:19 unless you prevent giant mimics in early dlvls 16:20 Imagine soko 4 with that *shudder* 16:20 oh yeah and soko 16:20 -!- joes has quit [Ping timeout: 258 seconds] 16:21 amateurhour: well if a certain DevTeam would merge a certain pull request that is literally a one line change, THAT WOULDN'T HAPPEN 16:23 well this is weird. entered the planes and it said i killed the wizard of yendor, but there is a guardian naga here that is apparently the wizard of yendor 16:23 nethack4 for context 16:23 it probably is the wizard of yendor 16:23 he probs double trouble'd 16:23 that snekay bastard 16:24 -!- AntiGulp has quit [Quit: *dissolves into golden butterflies*] 16:24 there was no message about double trouble 16:24 is it nh4 that has a sneaky delayed double trouble? 16:24 where they appear several turns later and appear as a monster? 16:24 well that's what seemed to happen 16:25 anyway he's dead again 16:25 @Tone I understand 16:25 the problem is inputs 16:25 makes sense 16:26 This ought to be easy to fix 16:26 but I wonder why it works fine in tty 16:29 [hdf-us] [nh343] woodstea23 (Cav Dwa Fem Law) had a war hammer named Ogresmasher bestowed upon her by Anu, on T:26131 16:29 [hdf-us] [dnh] Alasnuyo (Arc Hum Mal Neu) killed Mother Hydra, on T:97951 16:30 aosdict: what patch is an one-line fix? 16:30 Welp. That was nerve-wracking. 16:31 #3098 is basically ADOM dooming 16:31 https://ancardia.fandom.com/wiki/Doomed 16:31 The stealth approach went out the window. 16:31 LOL numpad... 16:32 I accidentally exploded a piranha and woke up Cthulhu. 16:32 Turns out I really should have kept an eye on my rakuyo. 16:33 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) had Snickersnee bestowed upon her by Amaterasu Omikami, on T:24101 16:34 aosdict: the fiqhack confused recall effect basically reverses the direction of the recall and recalls the reader to the first possible choice for recalling 16:34 so blessed recall might recall an off-level pet to you, but if you're confused, you're recalled to them instead 16:41 FIQ: the mkclass fix, preventing monsters spawned with mkclass() from randomly being out of difficulty 16:43 ah 16:43 maybe they like it the way it is 16:43 hmm #3049 is a good idea 16:44 they're stealing trinsics after all 16:48 !tell K2 pushed a minor change: gremlins taking intrinsics get them instead 16:48 No worries, FIQ, I've got this! 16:50 [hdf-eu] [dnh] microlance (Dro-Ran Dro Fem Cha) entered Minetown for the first time, on T:3098 16:52 <@riker> alasnuyo just run fast he's a slowpoke 16:52 [hdf-us] [dnh] Alasnuyo (Arc Hum Mal Neu) killed Father Dagon, on T:98766 16:53 sucks about the madness though 16:53 Yeah, I've mostly been just hit-and-running everything. 16:54 aosdict: by the time you are in lategame, you can trivially cure nausea using an unihorn 16:54 tbh I don't really like how unihorns trivialize several troubles in one go 16:54 FIQ: you gotta give me some context, I have no idea what you're talking about 16:55 [hdf-us] [nh4] hothraxxa (Bar Orc Fem Cha), 259158 points, T:38834, ascended https://www.hardfought.org/userdata/h/hothraxxa/nethack4/dumplog/2020-08-23%2020%3A55%3A00%2C%20hothraxxa-Bar-Orc-Fem-Cha%2C%20ascended.txt 16:55 carl turned on me :( 16:56 FIQ: I'm strongly considering implementing #1551 16:56 for exactly that reason 16:56 aosdict: I was talking about #3018, sorry 16:56 aosdict: I don't like *permanent* non-obvious debuffs 16:57 I always disliked 4k's approach to Elbereth for this reason 16:57 (4k has other problems with it being tuned far too high, but yeah) 16:57 Why did Father Dagon have a dunce cap with him? 16:57 so you wouldn't have a problem with it if it were obvious? 16:57 aosdict: I would not 16:58 But I think the better approach is to simply make the unihorn a charged object 16:58 because you could easily put in a message of "It doesn't seem that effective" 16:58 or whatever to make it obvious 16:58 aosdict: that doesn't actually say anything though 16:59 again, insert whatever text you want that makes it obvious 16:59 I'd rather the message being clear that somehow you are permanently more resistant to curing 16:59 mhm 16:59 fair 17:00 "It seems less effective than it used to be" or some such. don't want to hit the player over the head with a lengthy message every time they try this 17:00 [hdf-eu] [nh370] meowmeow (Val Hum Fem Neu), 337 points, T:871, killed by a bolt of fire 17:00 right 17:03 if you make unicorn horns into a nonenchantable charged tool you'll get hothraxxa mad at you for making healers' lives hard 17:03 gratz hothraxxa ! 17:04 aosdict: why not both? 17:04 allow charge and enchantment 17:04 because both of those are spe 17:04 yeah I know 17:04 but there's no reason they have to stay that way 17:05 thanks amateurhour 17:08 [hdf-us] [nh343] woodstea23 (Cav Dwa Fem Law) killed the Chromatic Dragon, on T:28513 17:08 [hdf-us] [nh343] woodstea23 (Cav Dwa Fem Law) picked up the Bell of Opening, on T:28515 17:08 #2934 reminds me of Pathos 17:08 it has eating effects for *everything* that could feasibly have it 17:08 scrolls, rings/amulets (duh), wands 17:09 unsurprisingly, eating a wand of death kills you 17:09 so does genocide 17:10 waitwaitwait 17:10 since when does vanilla have obj materials 17:11 it doesn't 17:12 there are probably various ideas that have obj materials as a prereq but aren't marked as obj materials patch. can't be bothered to find them right now 17:13 nvm my bad 17:13 my "NetHack" directory was for some reason on an xnh checkout 17:13 by accident 17:14 <{Demo}2> wow 17:14 -!- raisse has quit [Ping timeout: 240 seconds] 17:15 easy mistake to make 17:15 :^) 17:26 spent all afternoon taking down tent catepillar nests and roasting them with a propane torch 17:26 K2: Message from FIQ at 2020-08-23 14:43 EDT: pushed minor fix: better consistency for window behaviour 17:26 K2: Message from FIQ at 2020-08-23 16:48 EDT: pushed a minor change: gremlins taking intrinsics get them instead 17:26 prob killed close to 5000 catepillars 17:27 fuckers 17:27 [hdf-eu] [dnh] microlance (Dro-Ran Dro Fem Cha) was given the Lifehunt Scythe, on T:3968 17:31 -!- shadowcat has joined #hardfought 17:31 -!- kame has joined #hardfought 17:31 <@riker> k2, do they just eat stuff or are they evil & toxic? 17:32 <@riker> google tells me they look furry and i do not trust non-mammals with fur 17:32 they can kill the trees they nest in 17:32 this year there are a lot of them 17:32 no idea why 17:33 aosdict: if gold is associated with the sun, shouldn't it do additional damage to trolls? 17:34 https://www.youtube.com/watch?v=QtjVvAcc-Fk 17:36 [hdf-us] [spl] shadowcat (Bar Inf Fem Cha) made her first wish - "blessed +3 rustproof Stormbringer", on T:813 17:36 -!- amateurhour has quit [Ping timeout: 240 seconds] 17:36 [hdf-us] [spl] shadowcat (Bar Inf Fem Cha), 164 points, T:835, killed by a wand 17:37 [hdf-us] [spl] shadowcat (Bar Inf Fem Cha), 24 points, T:21, killed by a water moccasin 17:37 !who 17:37 K2: [hdf-us] gt [slshm] Bliss56 [nh370] Kame [slex] every [xnh] | [hdf-eu] mobileuser [evil] OhNoNotAgain [nh370] microlance [dnh] | [hdf-au] No current players 17:38 -!- shadowcat has quit [Quit: shadowcat] 17:38 [hdf-us] [slex] Kame (Pic Evi Fem Neu), 2058 points, T:2746, killed by a bullet 17:41 [hdf-eu] [evil] mobileuser (Val Hum Fem Law) killed Medusa, on T:38632 17:42 FIQhack updated (all servers) 17:42 UnNetHack updated (all servers) 17:46 what did un change 17:47 congrats hothraxxa, shame about the carl 17:54 [hdf-us] [slex] Kame (Unt Poi Mal Cha), 15515 points, T:2003, killed by a monster (minotaur) 18:03 [hdf-us] [slex] Kame (For Nor Mal Law), 44 points, T:172, killed by a monster (bum beggar) 18:09 <@Shadow Fountain> !whereis nabru 18:09 @Shadow Fountain: is not playing. 18:09 [hdf-eu] [nh370] OhNoNotAgain (Wiz Hum Mal Neu) had Frost Brand bestowed upon him by Thoth, on T:51966 18:09 <@riker> hm. i feel like that message is broken 18:09 <@riker> !whereis nabru 18:09 @riker: [hdf-us] nabru [slex]: (Ass Ang Fem Cha) T:1016 The Dungeons of Doom level: 4 18:09 yep, really don't understand why 18:10 <@ShadowFountain> !whereis nabru 18:10 @ShadowFountain: [hdf-us] nabru [slex]: (Ass Ang Fem Cha) T:1016 The Dungeons of Doom level: 4 18:10 <@riker> rld probably passes it funkily 18:10 <@ShadowFountain> If my Discord nickname has a space, it fails 18:10 <@riker> ah, yeah that makes sense 18:11 <@riker> so the msg would be Shadow Fountain: !whereis nabru, and it only strips off the first word, rather than everything to the first :? 18:13 [hdf-us] [slex] nabru (Ass Ang Fem Cha), 2125 points, T:1496, killed by a blaster bolt 18:17 ass angel? 18:17 <@riker> assassin i believe 18:17 heh 18:19 [hdf-us] [nh370] oh6 (Arc Hum Mal Law) made his first wish - "blessed fixed +3 gray dragon scale mail", on T:12227 18:20 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law), 665 points, T:1751, killed by a giant bat 18:20 soup K2 18:20 soup 18:20 codes 18:20 you? 18:21 yep, assassin 18:21 ass angel sounds like a bad porn movie 18:22 K2, yo so we finally have mountain dew in Germany (or like today was the first time I ever saw it) 18:23 [hdf-us] [sp] KaiHerd (Wiz Hum Fem Cha), 3152 points, T:2257, killed by a bugbear 18:23 I never tried it before because it's also not a thing in the UK 18:23 actually not bad 18:24 i never liked the dew 18:24 i always stuck to either coca cola or sprite 18:24 I'm not that big on sodas but I felt like getting some for the code energy 18:24 I've never seen the Dew here in Brazil, either 18:25 I drink Coke, rarely 18:25 <{Demo}2> soda is poison 18:25 i stopped drinking soda pop back in 1993? 94? 18:25 <@riker> demo, you drank a chunky jolt cola. you have no rights to call things poison 18:25 <{Demo}2> only drank like 1/3 of it 18:26 I typically drink coffee, tea (real tea or herbal) and beer 18:26 sometimes water, just to spice things up 18:27 and occasionally sodas 18:27 for some reason I crave coca cola if I have a hangover lol 18:29 -!- mobileuser has quit [Quit: Connection closed] 18:41 [hdf-us] [nh370] Frozty (Mon Hum Mal Law) was crowned "The Hand of Elbereth" by Shan Lai Ching, on T:12824 18:44 [hdf-us] [dnh] nabru (Kni Hlf Fem Law) entered Minetown for the first time, on T:685 18:53 [hdf-us] [dnh] nabru (Kni Hlf Fem Law), 6586 points, T:1626, killed by a fire ant 18:58 I've more or less fallen out of the habit of drinking soda pop, but that may be partly because I got a carbonator from a relative who had a spare 18:59 <@riker> ah so you can make your own spicy water 18:59 soda water on ice with a splash of lime is kind of my go-to drink these days 19:00 I maybe drink a bottle of Irn-Bru once a year. 19:03 [hdf-us] [nh370] aximili (Ran Hum Mal Neu) had Cleaver bestowed upon him by Venus, on T:26843 19:04 [hdf-eu] [dnh] microlance (Dro-Ran Dro Fem Cha) was given the Lash of the Cold Waste, on T:11594 19:09 -!- j has joined #hardfought 19:09 [hdf-eu] [dnh] microlance (Ran Dro Fem Cha), 71996 points, T:11889, killed by a death ray 19:10 -!- j is now known as Guest92921 19:10 -!- rebatela has quit [Ping timeout: 256 seconds] 19:12 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) rejected atheism with a prayer, on T:3100 19:12 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) attained the rank of Fighter, on T:3103 19:14 Spellbooks are interesting in FIQ... 19:14 [hdf-us] [dnh] Gorvunculus (Bin Hum Fem Non) killed Cerberus, on T:41775 19:14 -!- Guest92921 has quit [Ping timeout: 258 seconds] 19:14 <@riker> yeah, it's pretty neat 19:14 <@riker> i believe monsters that cast spells will try to read them if they find them though 19:14 <@riker> (I THINK i've seen gnomish wizards do that) 19:16 Books disappear when read...this looks fun 19:17 in grunthack, spellcasting monsters can do that 19:17 <@FIQ> Heliokopis: but you get 3x the spell memory 19:17 <@FIQ> and spellbooks are more common 19:17 Ah... 19:18 <@FIQ> K2: pretty sure they can't? 19:18 they can 19:18 Don't have to lug them around all over the place. 19:18 <@FIQ> they have combined spells but no concept of reading spellbooks 19:18 they can 19:18 <@FIQ> ok I will confirm shortly 19:18 [hdf-eu] [dnh] microlance (Nob Dro Fem Cha), 1941 points, T:1811, poisoned by a rotted gnome corpse 19:18 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) wished for "blessed wand of polymorph", on T:33334 19:18 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) polymorphed her first object, on T:33334 19:19 [hdf-us] [nh370] nabru (Val Dwa Fem Law), 9 points, T:112, killed by a water moccasin 19:21 Ooo..farlook is pretty cool too 19:23 <@riker> farlook is cheap 19:23 <@riker> having any knowledge about hte game outside your square is cheap 19:23 [hdf-us] [nh370] aximili (Ran Hum Mal Neu) killed Scorpius, on T:27811 19:23 K2: is this something you added? 19:23 <@riker> you must stay permablind permahallu permadeaf if you are playing properly :) 19:23 no 19:23 grunthack has always had that 19:23 in that case monsters do not read spellbooks 19:23 in grunthack 19:23 they do 19:23 they do not 19:23 [hdf-us] [nh370] tinklebear (Rog Orc Fem Cha) reached Mine Town, on T:2241 19:24 rofl 19:24 make a pet gnomish wizard 19:24 give it a spellbook 19:24 as you wish 19:24 give me a moment 19:24 Gnomish wizard pet? That just is not right. 19:24 hurry up 19:25 :P 19:25 -!- captain42 has quit [Ping timeout: 256 seconds] 19:25 <@bubbles> k2 fiq battle go go go 19:26 [hdf-eu] [dnh] microlance (Ndr-Nob Dro Fem Cha) wished for "blessed fixed +3 lance of longinus", on T:1306 19:27 urgh I hate the NH3 build system 19:27 [hdf-us] [nh370] aximili (Ran Hum Mal Neu) acquired the Bell of Opening, on T:27885 19:27 <@riker> if you don't have to run at least 4 commands to get a binary is it even a build system 19:28 [hdf-us] [nh370] nabru (Val Dwa Fem Law) read a Discworld novel, on T:1061 19:28 [hdf-us] [dnh] Gorvunculus (Bin Hum Fem Non) destroyed Vlad the Impaler, on T:42614 19:29 [hdf-eu] [dnh] microlance (Ndr-Nob Dro Fem Cha) entered Minetown for the first time, on T:1662 19:30 finally got the stupid makefile to do what I wanted 19:31 apparently the game wasn't very happy with me switching from my uncursed port to a standard gh install without re-running the install scripts 19:31 in sys/unix/ 19:31 -!- Alasnuyo has quit [Ping timeout: 245 seconds] 19:33 [hdf-us] [fh] Heliokopis (Wiz Gno Mal Neu), 20460 points, T:1402, killed by a giant bat 19:34 -!- captain42 has joined #hardfought 19:36 oh NOW it compiles the thing 19:36 ridiculous process 19:36 sounds like a rebase of dynahk on fiqhack is in order 19:36 *dynahack 19:40 /usr/bin/ld: cursinvt.o:/home/fiq/GruntHack/src/../include/wincurs.h:6: multiple definition of `term_rows'; cursmain.o:/home/fiq/GruntHack/src/../include/wincurs.h:6: first defined here 19:40 ??? 19:40 and yes 19:41 wincurs.h has an include guard 19:41 <@riker> why even have nethack variants 19:41 <@riker> just like, merge them all together 19:42 <@riker> rebase the 3.6/3.7 ones back to 3.4.3 to make it easier 19:46 K2: idk I can't test because I'm unable to compile the stupid game 19:46 but monsters don't read spellbooks 19:47 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) has been given Excalibur, and now enjoys supreme executive power, on T:5591 19:47 oh my FIQ 19:48 <@riker> hm. isn't fiq a deity in the slex universe? 19:48 and in dnh 19:49 <@riker> no, not a hallu god 19:49 btw just in case I also tried to compile grunt using NHTangles' repo 19:49 same error 19:49 <@riker> you're neutral acu god in slex, in dnh your'e only a hallu god sorry 19:49 ah 19:50 acu? 19:50 i'll compile it and show you 19:50 K2: go ahead 19:50 <@riker> anachronoillithiunbinder 19:50 could you also tell me how to make it build 19:50 @riker ah 19:50 <@riker> er, just Anachronounbinder in slex apparently 19:51 basically I went to sys/unix 19:51 ran ./setup.sh 19:51 then I went to the root 19:51 and type make 19:51 it throws this error: /usr/bin/ld: curswins.o:/home/fiq/GruntHack/src/../include/wincurs.h:6: multiple definition of `term_rows'; cursmain.o:/home/fiq/GruntHack/src/../i 19:51 nclude/wincurs.h:6: first defined here 19:51 and a bunch of others like that 19:52 -!- rebatela has joined #hardfought 19:52 @riker what are the other gods, out of curiousity 19:53 <@riker> tariru is law, demo is cha 19:53 <@riker> amy says she just picked dnh players 19:53 "* (basically, symmetrical with uhitm.c but only if the attack targets your pet; this isn't FIQslex) */" ah the DCSS approach I see 19:53 ahh 19:53 <@riker> (which is funny since i don't think tariru or you had played dnh in a while when this was added) 19:54 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) reached Mine Town, on T:5982 19:55 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) entered a temple, on T:6089 19:56 I do play at times 19:56 riker do you play nethack? what is your name? i never see either of you (fiq looking at you) play 19:56 but yeah it was a long time ago I played dnh a lot 19:56 rebatela: I play rarely 19:56 I do other stuff too mostly atm 19:56 I don't play quite as much as I once did 19:56 <@riker> rebatela i play as "riker" 19:56 ok 19:56 what dnh? 19:56 <@riker> well, "rikerw"/"rikersan" are the 2 accts i have on hdf 19:57 where I was one of the most active dnh players 19:57 alongside Khor 19:57 <@riker> i pretty much exclusively play dnh, but i've played a bit of fiq, evil, ndnh 19:57 <@riker> some slex when i feel like it 19:57 <@riker> haven't been playing nethack too much recently since i'm trying hard not to burn out, and i'm working my way through planescape: torment 19:57 this was back in dnh 3.7 days 19:57 back when wands of wishing was commonplace :D 19:58 it's just comes across as "know it all" eeee.. i want to seee y'all die and stuff like the rest of us 19:58 rebatela: oh I die plenty 19:58 word 19:58 I do know NH mechanics in and out pretty much 19:58 but I still die a lot :P 19:58 <@riker> :/ i know too much random shit about dnh from trying to figure out wtf happened in my games 19:58 fair enough 19:58 [hdf-us] [nh370] nabru (Val Dwa Fem Law), 2546 points, T:3260, killed by a cobra 19:58 since I usually play fast 19:59 <@riker> i should get back to nethack 19:59 <@riker> maybe i'll play more fiqhack 19:59 everyone should play more fiqhack! :P 19:59 (I'm totally not biased) 19:59 I am going to put some time in to FIQ..looks interesting 19:59 <@riker> still not convinced fiq exists 20:00 <@riker> but i'm willing to trust that he does 20:00 I have a bunch of games I started on fiqhack, I ought to finish them someday 20:00 <@Sig> Ooh, Riker, I’m playing Torment too. How far along are you? 20:00 oh FIQ, you're using gcc 10 yeah? 20:00 <@riker> sig: barely any :/ 20:00 rebatela: see "recent games" on https://nethackscoreboard.org/players/F/FIQ.all.html :P 20:00 <@riker> like, i've played for like an hour or 2 at this pt. took me a bit to get it set up through wine 20:00 K2: yeah...? 20:00 why does this matter 20:00 my problem is i have so much respect for vanilla nh that i have stayed away from variants i guesss 20:00 wtf did gcc 10 do 20:00 <@Sig> Ah 20:01 3.4.3 based games wont compile on gcc 10, you have to do Things™ to make it work 20:01 <@riker> also, i spent like 4 days trying to get ds remastered running at all 20:01 i dig it tho. like, i really get what you guys are doing 20:01 did it seriously mess up the c standard 20:01 what on earth 20:01 why 20:01 -fno-common for one 20:01 <@riker> :/ turns out wine doesn't support vulkan on mac, couldn't get moltenVK working 20:01 what changed 20:01 <@riker> then i found my bootcamp partition didn't have enough free space bc i set it up literal years ago, so I had to wipe & repartition 20:01 <@riker> and now i've found it runs at 3 fps and idk how to fix it 20:01 <@riker> i did manage to get spectrum to send me a letter asking me to stop pirating things, though 20:02 <@Sig> Ah, I’m glad I don’t have to deal with wine workarounds The early game is actually pretty hard, everything kicks your ass 20:02 <@Sig> Lol 20:02 [hdf-us] [nh370] winny (Mon Hum Mal Neu) hit with a wielded weapon for the first time, on T:10896 20:02 <@Sig> It’s weird, I torrent stuff a lot and I’ve never gotten a letter. 20:02 about the only advantage of living in Brazil is that you can pirate stuff without anything happening to you 20:02 <@riker> i probably torrented like 20 gb worth of dark souls over 2 days? 20:03 i forgot what I had to do to make sporkhack compile under gcc 10 20:03 in wincurs.h 20:03 looking 20:03 <@riker> 7gb on mac, then had to redownload on windows, then that version didn't work but i found a 4 gb repack that did? 20:03 [hdf-us] [nh370] winny (Mon Hum Mal Neu) attained the rank of Student of Stones, on T:10930 20:04 -!- sebastia1toby has joined #hardfought 20:04 ok I investigated the problem closer 20:04 simple fix 20:05 [hdf-us] [ndnh] Kame (Mon Hum Fem Neu), 477 points, T:522, killed by a dwarf 20:06 right 20:06 i just dont remember it 20:07 been months 20:07 what the heck is student of the stones 20:07 -!- sebastiantoby has quit [Ping timeout: 265 seconds] 20:09 [hdf-us] [ndnh] Kame (Ana Clk Fem Neu) entered the adventure town for the first time, on T:679 20:10 FIQ whats the fix 20:10 [hdf-us] [ndnh] Kame (Ana Clk Fem Neu), 1564 points, T:861, killed by a magic missile 20:10 <@riker> winny, it's a like a baby geologist 20:10 dawwww cute 20:12 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) entered Sokoban, on T:7434 20:12 -!- AntiGulp has joined #hardfought 20:12 -!- mode/#hardfought [+v AntiGulp] by ChanServ 20:13 -!- j6p has quit [Quit: Leaving] 20:13 I ended up messing with cflags 20:14 the obvious fix is to declare the offending globals extern 20:14 but doing that and nothing else didn't fix the problem 20:14 right 20:14 since the vars weren't actually defined anywhere 20:14 anyway 20:14 it compiles now 20:15 you gonna share what you did 20:15 I did say though 20:16 to be clear 20:16 I went to sys/unix 20:16 in setup.sh 20:16 I changed the (non-commented-out) CFLAGS 20:16 to include '-fcommon' 20:16 yup 20:16 i've already done that 20:16 it compiles after that 20:16 now the NHTangles setup assumes dgl which obviously isn't helpful for me 20:16 oh wait 20:16 but that's a seperate problem 20:16 just -fcommon 20:17 and something my own setup should fix 20:17 now that I know th eproblem 20:17 *the problem 20:17 K2: also setup.sh is the wrong file 20:17 I meant the Makefile.src 20:17 sorry 20:18 -CFLAGS = -g -O0 -I../include 20:18 +CFLAGS = -g -O0 -fcommon -I../include 20:18 yup 20:18 just did that, compiles 20:20 [hdf-us] [ndnh] Kame (Pri Inc Fem Neu), 1982 points, T:2226, killed by a giant ant 20:22 K2: hmm where is the up to date non-dgl grunt source? 20:22 I only see the dgl source 20:22 with an up to date code 20:23 do you know how I would "un-dglify" it if it's the only up to date source? 20:23 [hdf-us] [dnh] Gorvunculus (Bin Hum Fem Non) killed Axus, on T:44869 20:24 just edit the makefiles 20:24 in what way 20:24 paths for one 20:25 and then edit config.h if you dont want all the dgl bits 20:25 it doesnt matter really 20:27 [hdf-us] [ndnh] Kame (Tou Hum Fem Neu), 5262 points, T:1301, killed by life force drain 20:27 hmm 20:28 i could have sworn grunthack spellcasting monsters would read spellbooks and use the spell 20:28 wtf did i see that then? 20:28 dynahack doesnt have that does it? 20:29 <@riker> fiq hath been proven right 20:29 maybe 20:29 <@riker> that took too long 20:29 grunthack spellcasting monsters use player spells 20:30 yes 20:30 but they don't read spellbooks 20:30 i know i've seen this 20:30 only fh does that (and possibly evil, idk if you added it there) 20:30 i havent but i want to 20:30 at some point 20:31 So the spellbooks are written in some universal language that monsters understand? Seems odd. 20:32 monsters reading spellbooks (that they find, not generate with) in fiqhack seems rather pointless on the whole. the spellbook, which could have been valuable to the player, is gone forever, and now there's a monster wandering around who knows how to cast identify, great for them. 20:35 [hdf-us] [ndnh] Kame (Pri Hum Fem Neu) entered the adventure town for the first time, on T:1593 20:35 I understand that it has to be that way with the level of commitment towards intelligent AI and symmetry, but it seems like it adds a lot of potential frustration in exchange for making the game very slightly more interesting. 20:37 [hdf-us] [ndnh] Kame (Pri Hum Fem Neu) wished for "blessed fixed greased +3 atma weapon", on T:1762 20:38 [hdf-us] [ndnh] Kame (Pri Hum Fem Neu), 2870 points, T:1914, killed by a flaming sphere 20:41 -!- kame has quit [Remote host closed the connection] 20:41 aosdict: intelligent monsters in fh uses *everything* 20:41 t 20:41 hat's just how fh is 20:41 keep in mind that spellbooks are also more common in general in fh 20:42 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) attained the rank of Woman-at-arms, on T:9826 20:42 aosdict: fh does in fact have a mechanism for blocking monsters from using certain items, specifically for the reasons you bring up 20:43 but I started off with that feature completely disabled 20:43 to be tweaked upon feedback and balance testing 20:43 it is clear that there is no significant loss of items from monsters using them 20:43 at least not that I've gotten feedback on 20:44 or experienced myself 20:44 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) completed Sokoban, on T:9895 20:44 it's true that, logically speaking, you get less items in fiqhack 20:44 but besides the occasional "man I wanted to use that", players don't seem to notice 20:45 Heliokopis: it is limited to intelligent monsters 20:45 capable of actually using the spell they read 20:45 so, almost exclusively spellcasters 20:45 and higher level regular monsters 20:45 (starting from around XL10+ iirc) 20:46 <@riker> do intelligent monsters in fiqhack use melee weapons? 20:46 yes 20:46 <@riker> like if they find a cool stick will they try to hit you with it? 20:46 yes 20:46 <@riker> hm 20:46 they use melee weapons 20:46 <@riker> i get that you want to make things symmetrical 20:46 <@riker> but that's a bit far imho 20:46 <@Sig> I think in DND canon spells are basically math, so that’s kinda a universal language 20:46 <@riker> im gonna write my spells in spanish 20:46 D&D's spell system works nothing like nethack though 20:47 @riker haha 20:47 <@Sig> El Magic Missile 20:47 anyway I see what you mean 20:47 <@riker> el misil magico 20:47 but this is a core design philosophy in fiqhack -- as long as it isn't at the expense of gameplay 20:47 (see: why fiqhack no longer has create monster) 20:47 <@riker> that's at the expense of gameplay 0/10 20:48 Heliokopis: tbh I've mostly seen the monster eading spellbook thing used to give pets a customized spell list hand-picked by the player 20:49 *reading 20:49 identify, cone of cold, magic missile, detect monsters, etc 20:50 also I'm curious 20:50 why be hung up on spellbooks of all things? 20:50 there's... ah, worse things monsters use 20:50 enchant scrolls 20:50 wishing 20:50 (not the castle wand) 20:51 <@Sig> Can monsters rub a magic lamp, and if so can they get an angry genie that beats them up too? 20:51 <@riker> is the castle wand specifically banned in fiqhack? 20:54 [hdf-us] [dnh] Gorvunculus (Bin Hum Fem Non) destroyed the Arsenal, on T:46369 21:01 -!- tacco\unfoog has quit [] 21:03 [hdf-eu] [evil] mightyquinn (Arc Hum Mal Law) became literate by reading a book, on T:3199 21:04 @riker 21:04 err 21:04 @riker yes 21:05 monsters will leave it alone 21:06 [hdf-us] [nh370] tinklebear (Rog Orc Fem Cha), 4333 points, T:5095, killed by an ice vortex 21:09 [hdf-eu] [nh370] gargor (Bar Hum Fem Neu) reached Mine Town, on T:1676 21:10 [hdf-us] [nh370] aximili (Ran Hum Mal Neu) changed form for the first time, becoming a xorn, on T:30352 21:11 pfft 21:17 -!- jdenman has joined #hardfought 21:19 -!- jdenman has left #hardfought 21:20 [hdf-us] [dnh] Gorvunculus (Bin Hum Fem Non) killed Oona, on T:47018 21:22 @riker In fact, my real-world identity (including such things as street address, phone number, and employer) is not difficult to find on the internet. 21:23 Although, as yet, I don't think there are any online photographs that show me with the beard. 21:24 (It's only been about a year since I started growing it.) 21:27 [hdf-us] [nh370] Frozty (Mon Hum Mal Law) attained the rank of Student of Waters, on T:13691 21:28 (Or, wait. Was it two 2018? Two years now? Hmm. Not 100% certain.) 21:29 -!- zhangoke has joined #hardfought 21:30 [hdf-eu] [evil] mightyquinn (Arc Hum Mal Law), 3193 points, T:5644, killed by a killer bee 21:30 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) acquired the Mines' End luckstone, on T:12636 21:48 [hdf-us] [nh370] aximili (Ran Hum Mal Neu) killed Medusa, on T:30685 21:56 <@riker> time is fluid jonadab 21:56 <@riker> doesnt exist anymore anyway 21:56 truth 21:57 <{Demo}2> its still march 21:57 <@riker> my school registration is tmrw 21:57 <{Demo}2> i was about to take a some cash out of the bank as things started going wacky, and that's when time ended 21:57 <@riker> and honestly? I cant tell you when last school yr ended 21:58 [hdf-us] [dnh] Gorvunculus (Bin Hum Fem Non) was given the Shield of the Resolute Heart, on T:47946 21:59 [hdf-us] [evil] karibou (Rog Elf Fem Neu), 2230 points, T:3813, killed by an owlbear 22:03 -!- aoei has quit [Quit: Leaving] 22:04 [hdf-us] [evil] karibou (Rog Elf Fem Neu), 50 points, T:397, killed by a fox 22:09 -!- zhangoke has quit [Ping timeout: 240 seconds] 22:13 [hdf-us] [nh370] tinklebear (Rog Orc Mal Cha) reached Mine Town, on T:2500 22:17 -!- zhangoke has joined #hardfought 22:22 [hdf-us] [fh] Heliokopis (Wiz Gno Mal Neu), 29360 points, T:1565, killed by a housecat 22:23 [hdf-us] [sp] KaiHerd (Mon Hum Fem Cha) completed Sokoban, on T:3996 22:32 [hdf-us] [nh370] tinklebear (Rog Orc Mal Cha) attained the rank of Rogue, on T:3077 22:37 -!- rebatela has quit [Ping timeout: 240 seconds] 22:41 -!- zhangoke has quit [Ping timeout: 246 seconds] 22:43 [hdf-us] [sp] KaiHerd (Mon Hum Fem Cha) eschewed atheism, by dropping a food ration on an altar, on T:4868 22:53 [hdf-eu] [dnh] microlance (Ndr-Nob Dro Fem Cha) killed Sir Garland, on T:14959 22:55 [hdf-us] [evil] karibou (Rog Elf Fem Neu) became literate by engraving "Lilje", on T:3265 22:56 [hdf-us] [fh] Heliokopis (Wiz Gno Mal Neu) killed the wizard of Heliokopis, the former Conjurer, on T:1837 23:02 [hdf-us] [4k] charlotte (charles) (Val Hum Fem Neu) entered the Sokoban zoo, on T:4582 23:03 [hdf-us] [slex] Piloband (Kni Hum Mal Law), 5242 points, T:4084, killed by a monster (facehugger) 23:03 [hdf-eu] [dnh] microlance (Ndr-Nob Dro Fem Cha) wished for "blessed fixed +3 dragonhide boots of flying", on T:15848 23:06 [hdf-us] [sp] KaiHerd (Mon Hum Fem Cha), 23168 points, T:5303, killed by a dog 23:06 [hdf-us] [nh370] plaxcaster (Val Dwa Fem Law) had Mjollnir bestowed upon her by Tyr, on T:20591 23:07 -!- zhangoke has joined #hardfought 23:09 -!- stenno has quit [Ping timeout: 256 seconds] 23:24 [hdf-us] [nh370] XYS (Val Hum Fem Law) destroyed Karnac's ghost, the former Acolyte, on T:3158 23:25 -!- rebatela has joined #hardfought 23:32 -!- AntiGulp has quit [Quit: *dissolves into golden butterflies*] 23:46 [hdf-us] [nh370] Grandolar (Ran Orc Mal Cha), 1951 points, T:3401, killed by a soldier ant