00:07 [hdf-us] [4k] charlotte (charles) (Val Hum Fem Neu) entered the Sokoban zoo, on T:4740 00:15 [hdf-us] [nh370] aximili (Mon Hum Fem Neu), 66279 points, T:14239, killed by a gargoyle 00:21 how long do bones typically stick around on a server? does a winning player hoover them all up? 00:23 bug_sniper: she's gonna rush the next release, since a buggy version was pulled early on the server 00:23 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) killed Axus, on T:14538 00:29 spicycat: When a new version goes up that is not save-compatible, all the bones from the previous version are gone forever (actually they just sit on the server, never to be loaded, until someone cleans them up). 00:30 hmmmm. okay, let's assume a variant that doesn't have rapid releases 00:30 or like, 3.4.3 00:31 are there assorted bones scattered across it, or just a few that occasionally get gobbled out? 00:31 * spicycat nervously checks to make sure 343 is still on the server 00:32 [hdf-us] [4k] charlotte (charles) (Val Hum Fem Neu) entered the Minetown temple, on T:6140 00:32 spicycat: Aside from that, if bones exist for a new level that you visit for the first time, there is a chance they will be loaded, but it's not guaranteed, so a complete run will not consume all of the bones. 00:33 thanks 00:33 ooh, maybe if i try to do a bones stuff, which is a cherry i've not yet popped, i'll get a better feel for what server bones are like 00:33 Some variants (possibly including 3.4.3) implement bones pools, which is designed to make it harder to cheat by bones stuffing, but I think also means you can have multiple bones saved for the same level. 00:34 I do not actually know how this works. 00:34 Tangles: added an id number to the bone file name. the id number is determined by hero birthday. 00:35 the id number distinguishes bones in addition to branch and [depth or level id] 00:35 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) killed Oona, on T:15207 00:36 paxed: Then when another player loads the level, it only loads those bones if the new hero's birthday hashes to the same value? 00:37 Tangles: correct 00:37 so one game simply cannot hover up all the bones, if the bones pools are in use 00:37 Thanks paxed. 00:38 that's interesting, i don't understand all the words you said, but the ones i did fathom were cool 00:39 it sounds like you're saying "bones from the current date (or last year) are the only bones the player is eligible to receive", but that doesn't seem likely 00:40 My suspicion is that some variants on hdf implement this while others do not... K2: Should we look into enabling this on all variants? 00:40 spicycat: not exactly. 00:40 it's more like (unix_timestamp % 10) 00:41 Also you aren't guaranteed to get a valid bones floor even if one exists. 00:42 % ? 00:43 Yeah - it has to hash to the same value just to have a chance to load. 00:43 Tangles: for 3.6.1 and above, it's in sysconf 00:43 spicycat: modulo 00:43 * spicycat googles 00:43 spicycat: that is the modulo operator, which means the remainder when you divide by something. 00:44 you can shortcut modulo-10 by jsut taking the last digit. 00:44 oh, brogue uses modulo for something! 00:44 * spicycat has forgotten more things than she knows 00:44 but i vaguely remember this! 00:44 ~~You can; the computer can't though.~~ 00:46 seems like if you apply that to all variants, the less popular variants will become quite bonesless 00:46 could be good for JNH though 00:46 yeah that could happen 00:47 especially for the least frequently played, most frequently updated ones. 00:47 (well, bonesless-feeling) 00:48 few games will suck up all the deep bones, but new games will always generate more low-depth bones 00:49 ...hm, if i was a variant author, and i wanted my variant to have juicy bones, i'd try to make playing Wizard extra appealing, then more people would have joy sparked when they found bones, instead of "ach, healer bones again!" 00:52 [hdf-us] [nh370] aximili (Wiz Gno Mal Neu), 341 points, T:1340, killed by a boiling potion 00:53 okay, i'm gonna try my first stuffing. for science, but also for speed boots. 00:53 !setmintc 3333 00:53 spicycat: [hdf-au][hdf-eu][hdf-us] Min reported turncount for spicycat set to 3333 00:53 i have no idea how many turns it takes to get to DL 4 00:54 -!- oh6 has joined #hardfought 00:55 usually not that many 00:57 [hdf-us] [nh370] aximili (Wiz Hum Fem Cha), 258 points, T:649, poisoned by a little dart 01:03 what's a fun dnethack class race combo? 01:05 <@riker> define fun 01:05 <@riker> incantifier binder is a relatively easy combination that lets you see a lot of the new stuff 01:05 <@riker> same with dwarven anachrononaut 01:06 <@riker> incantifier wizard is closer to vanilla, halfdragon monk is relatively close, and probably orc barbarian as well 01:06 <@riker> those 3 are still some of the higher tier combos 01:08 i love incantifier binder, instead of having to scum to get good spirits, you can just cast force bolt until a decent spirit shows up 01:08 I'll try that inc binder 01:09 I started with stolen apples. Do I have to eat them as soon as possible? 01:13 nice patch idea: make numpad an alias for number_pad in the nethackrc 01:13 and num_pad too 01:16 is 11 int bad for an incantifier? 01:20 you'll be fine, just cast force bolt 01:20 how does an incantifier heal? 01:21 cast heal 01:21 https://nethackwiki.com/wiki/Incantifier_(dNetHack_starting_race) 01:25 [hdf-us] [nh370] aximili (Hea Gno Mal Neu) made his first wish - "blessed figurine of an Archon", on T:2529 01:26 boots of speed from a dilapidated armory 01:30 [hdf-us] [nh370] aximili (Hea Gno Mal Neu) consulted the Oracle, on T:2856 01:31 [hdf-us] [nh370] aximili (Hea Gno Mal Neu) killed the Oracle, on T:2875 01:33 a conical hat is lit? 01:42 -!- tommo has joined #hardfought 01:42 !variant 01:42 tommo: splicehack 01:49 -!- maxlunar has joined #hardfought 01:50 bug_sniper: in some variants, gnomes and/or dwarves have candles in their hats 01:50 instead of or in addition to infravision 01:51 jonadab: i forget, do scurrier "digging claws" benefit unarmed damage? 01:54 -!- tommo has quit [Quit: Lost terminal] 02:01 I can now bind a spirit 02:01 how do you decide which spirit to bind? 02:06 ones from this list are solid picks https://nethackwiki.com/wiki/Binder_(dNetHack_role)#Early_game 02:07 or look up the full spirit list and pick for yourself 02:09 <@bubbles> you don't need to scum for good spirits 02:09 <@bubbles> if its bad just playu like a tourist and go suuuuper slow 02:09 <@bubbles> but usually you will be able to get at least one 25-turn cooldown ability 02:09 <@bubbles> which should let you level up relatively slowly but safely 02:10 i think there's a way to see spirit descriptions in game, but the wiki is better. or screenshot the spirits you have access to, and pick bubbles's brain :D 02:17 <@bubbles> safest is andre first because you can tp to safety, the beam does poop damage but enough to kill early stuff 02:17 <@bubbles> but anything with an active attack is fine 02:17 <@bubbles> ideally one without a hit roll, but even with a to hit it's fine 02:17 <@bubbles> just play super cautious 02:17 <@bubbles> half dragon is both easier and harder (because you get breath, but you are slooow) 02:18 <@bubbles> incanti is super spammy meh 02:23 yeah, andre sounds good 02:24 [hdf-us] [nh370] aximili (Hea Gno Mal Neu) stole 113 zorkmids worth of merchandise from Manlobbi's general store, on T:3684 02:29 [hdf-us] [dnh] bugsniper (Bin Inc Mal Non) killed Cerberus, on T:1339 02:32 [hdf-us] [dnh] bugsniper (Bin Inc Mal Non), 16861 points, T:1469, killed by a bolt of fire 02:33 well, that was certainly new 02:33 lots of nasty vampires that way after getting past cerberus 02:35 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) wished for "blessed fixed greased +3 godhands", on T:20582 02:37 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) wished for "blessed fixed greased +2 bone helm of brilliance", on T:20593 02:39 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) killed Sir Garland, on T:20614 02:41 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) destroyed Lich, the Fiend of Earth, on T:20769 02:43 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) killed Kary, the Fiend of Fire, on T:20803 02:44 [hdf-us] [nh370] aximili (Hea Gno Mal Neu) consumed animal products for the first time, by eating a large kobold corpse, on T:5512 02:46 [hdf-us] [nh370] aximili (Hea Gno Mal Neu) reached Mine Town, on T:5657 02:47 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) killed Kraken, the Fiend of Water, on T:21006 02:49 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) killed Tiamat, the Fiend of Wind, on T:21065 02:51 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) killed Garland, on T:21135 02:51 -!- mobileuser has joined #hardfought 02:52 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) destroyed Chaos, on T:21174 02:55 -!- elenmirie__ has joined #hardfought 02:59 -!- elenmirie_ has quit [Ping timeout: 240 seconds] 03:08 <@Joanna> Mornin 03:12 Mornin! Your main computer still kaput? 03:19 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) was given their Quest, on T:21995 03:20 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) wished for "blessed fixed greased living mask", on T:22018 03:22 <@Joanna> Nah but I haven't set up IRC on it yet. I have MX Linux installed on hdd and I'm making a live version with persistence atm 03:22 [hdf-us] [slex] MaxLunar (Jed Ent Fem Cha), 57820 points, T:16665, quit 03:22 <@Joanna> From the live one I can do funky stuff like configure zfs pools and install gentoo 03:23 <@Joanna> Downloading MX Linux and installing it to a USB using Tails took ages 03:25 Ah good to hear! 03:25 <@Joanna> Basically what happened was the Fedora liveUSB I made wasn't actually bootable for some reason, so I just used the grub I already had to issue the necessary kernel and initrd commands to boot it. Fine. But then after wiping my hdd and realising I couldn't do zfs on the live system I tried to run the installer (this was an xfce spin not stable fedora live media) 03:26 <@Joanna> Sooo the installer failed. The bit I didn't count on was 03:26 <@Joanna> Hitting the quit installer button also rebooted the system 03:26 oops 03:27 <@Joanna> Yeah so I was glad I had another bootable USB lying around 03:27 <@Joanna> But Tails isn't exactly designed for this kind of shit 03:29 <@Joanna> So it took some doing 03:30 <@Joanna> You'd think downloading an ISO and writing it to the USB stick can't be that hard 03:31 <@Joanna> But try doing it on Tails without the right firmware/nonfree driver for a shitty WiFi card (fun fact: installing kernel modules on Tails is near impossible, I didn't manage it) 03:33 <@Joanna> USB tethering to phone plus unsafe Browser to get around the tor slowness was the only way 03:33 [hdf-us] [slex] MaxLunar (Jed Ent Fem Cha), 3997 points, T:2063, quit 03:34 <@Joanna> Tails also does fun stuff like download to a chroot when you use unsafe Browser 03:35 for security? 03:35 <@Joanna> But that's not too hard to workaround 03:35 <@Joanna> Yeah I guess 03:36 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) averted death, on T:22563 03:36 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) averted death, on T:22568 03:37 <@Joanna> Normally I just use Tails for what it's meant for 03:37 <@Joanna> Not trying to install computers 03:39 I'd never heard of it, but sounds cool 03:39 <@Joanna> It's neat if you want to do dodgy deals on the darkweb 03:39 <@Joanna> Everything is routed through tor, you can have a bitcoin wallet on it etc. 03:39 -!- amateurhour has joined #hardfought 03:39 lol not my first thought 03:40 <@Joanna> I mean I certainly dont use it for that 03:40 <@Joanna> <.< 03:40 more like cool, avoid big brother 03:40 :-) 03:40 <@Joanna> >.> 03:41 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha) averted death, on T:22768 03:43 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha), 1258650 points, T:22828, killed by petrification 03:44 <@Joanna> Isn't the point of avoiding big brother so you can do dodgy stuff xD 03:45 :b 03:45 <@Joanna> I should hush. Maybe he's watching me now o.o 03:53 [hdf-eu] [dnh] microlance (Ana Dwa Fem Cha), 6026 points, T:682, killed by a mind flayer 03:53 <@Joanna> Btw if you want a live USB system with persistence, MX Linux is the best I've found 03:54 -!- VaderFLAG has quit [Read error: Connection reset by peer] 03:55 -!- VaderFLAG has joined #hardfought 03:55 -!- raisse has joined #hardfought 03:58 -!- Announcy has quit [Remote host closed the connection] 03:59 -!- Announcy has joined #hardfought 03:59 -!- mode/#hardfought [+v Announcy] by ChanServ 04:00 [hdf-us] [slex] MaxLunar (Jed Ent Fem Cha), 1011 points, T:1583, quit 04:01 maxlunar: how are you finding ent? stronger than angel? 04:01 well, cant compare 04:01 it's good for jedi because it attacks twice per turn 04:02 but also it's slow 04:02 [hdf-eu] [dnh] microlance (Ana Hlf Mal Cha), 9765 points, T:2538, poisoned by a dark worm 04:02 that actually sounds pretty good 04:02 depending how slow it is 04:02 I could also play as clockwork automaton, but it cannot eat 04:03 how slow? twice as slow 04:03 it gets speed intrinsic at some level, but you also might want to find second source of speed 04:04 also it's digging monster 04:04 raiding all the vaults :D 04:04 haha, nice 04:04 I tried spirit for a bit and that was kind of neat, intrinsic phasing 04:04 hmmst 04:05 I might try it at some point 04:05 just because of phasing 04:05 you count as undead so better to be chaotic for prayer 04:06 also been playing with some extra hybrid races lol, x-race is a bit nuts 04:06 [hdf-us] [slex] MaxLunar (Jed Ent Fem Cha), 2192 points, T:443, quit 04:06 saw a stack of 19 gray stones on the ground, so picked them up to name them 'ammo' or whatever 04:06 it was a stack of 19 loadstones 04:06 [hdf-eu] [dnh] microlance (Ana Dro Fem Cha), 995 points, T:680, killed by a gnome lord, while helpless 04:07 LOL, 19 loadstones 04:07 say thanks it wasnt 19 loadboulders 04:08 it would have been pretty great if it was 19 healthstones though... 04:09 I also think it would be cool to try monk/spirit 04:09 because of quest artifact 04:09 stacks well with phasing 04:13 [hdf-us] [slex] MaxLunar (Jed Esp Fem Cha), 816 points, T:917, killed by a monster (Shaktari) 04:13 -!- LarienTelrunya has joined #hardfought 04:13 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 04:14 [hdf-eu] [dnh] microlance (And-Ana And Fem Neu) entered Minetown for the first time, on T:1329 04:22 I've not managed to get to the quest yet to get the artifact 04:23 only found and done one of the alignment quests as well, the neutral one 04:23 it starts getting a bit difficult lol 04:24 what race/role? 04:25 monk sokosolver specialist angel was my best run so far 04:26 I think aklysts might be a really strong role btw if you've not tried them yet 04:26 maybe one of the best 04:27 [hdf-us] [slshm] aux (Wiz Dop Fem Cha), 411 points, T:1111, killed by a fox 04:27 maybe ent akl or clk akl would be insane 04:29 [hdf-eu] [dnh] microlance (Ana And Fem Neu), 21371 points, T:3314, killed by a hill orc, while reading a book 04:45 amateurhour, you found another of slex's evil patch ideas 04:45 what's that? 04:45 the stack of loadstones 04:45 haha, yeah 04:45 that's too evil 04:46 kinda 04:46 although you can pray to get your god to drop them for you 04:46 if your prayer is on a timeout you're just dead 04:46 panic read all your scrolls and then die 04:46 :P 04:47 [hdf-eu] [dnh] microlance (Tou Inc Mal Neu), 14209 points, T:3192, quit 04:49 why is that "evil", you just don't simply pick up gray stones before kick-testing them :P didn't your mother teach you anything? 04:49 [hdf-eu] [evil] mobileuser (Arc Hum Mal Neu) made his first wish - "blessed fixed greased +2 dragonhide cloak of magic resistance", on T:7515 04:49 \o/ 04:49 I usually name all graystones that arent heavy and spawned in stacks 04:50 funnily enough I assumed a stack of 19 would be like flint or something 04:50 so wanted to name it ammo 04:50 yeah lol 04:50 i name them "harmless" 04:50 could be like 19 sleepstones or whatever I guess :| 04:51 are there any beneficial ones besides manastones, healthstones, and luckstones? 04:51 i wonder how it would feel to find 19 loadboulders 04:51 ehh, magic resistance stone 04:51 wishstones would be nice :b 04:53 right so once I've found the mines luckstone and healthstone I should probs stop picking up gray stones... 04:54 well, also whetstones, but theyre used solely for sharpening 04:55 [hdf-us] [evil] ShivanHunter (Inf Ith Mal Una), 621 points, T:1373, zombified by a dwarf zombie 04:57 heh, rule of thumb in slex: just because it would be safe in vanilla, doesn't mean it also is here :P (there was a player once who was very surprised that the randomly generated blindfold, and the mines end luckstone, turned out to be cursed) 04:59 when I actually manage to get myself to work, I wanna do most of slex stuff generated dynamically, means graystones when I implement them might have any possible ability. It might be pain in ass to implement all those bad effects from scratch though... 04:59 omg don't tell me you're trying to make yet ANOTHER variant of slex 05:00 I had an idea to rewrite nethack in other language, but I also like slex so I'll port some stuff from it to my own roguelike 05:00 heh, don't want to play devil's advocate but "port nethack to another language" projects usually die soon after they get started 05:00 maybe he/she just takes your graystone modifications, and tweaks them a little ;) 05:01 rewrite slex in... 05:01 that said, porkman's "slex" "variant" also died soon after it got started 05:01 !rng C++ | Rust | Haskell | Scheme | Lua | Brainfuck | Basic 05:01 amateurhour: Haskell 05:01 I know that this is a lot of work, but I already wrote that into my idea's txt and I dont plan to scrap it 05:01 and so the lord rngesus has spoken 05:01 hell no 05:02 my choice is Python :D 05:02 -!- raisse has quit [Ping timeout: 244 seconds] 05:02 to be fair python with libtcod would be quite nice 05:02 also be aware of the fact that making a variant takes infinite amounts of free time, probably the reason why porkman gave up (real life doesn't always allow that much time to be used for working on game development, sadly) 05:03 right now I'm not working fulltime and I had to leave university (because of my region, I want to relocate, wouldnt tell all the info) 05:03 but it does to loving shoes <3 and being fleecy! ^___^ 05:03 :3 05:03 so... I have a ton of free time until next summer 05:04 sorry to hear that maxlunar, hoping things go well 05:04 things go well, dont worry 05:04 I still have a 05:04 "job", but it's not fulltime 05:04 enough to pay for living 05:06 I usually code for my job (maintaining a backend for their service), but to avoid burning out, I do some pet projects of mine. 05:08 that's a good idea 05:08 -!- stenno4 has quit [Ping timeout: 240 seconds] 05:09 I'm also a software engineer, but burning out like mad from work so put all my pet projects on hold... 05:10 I haven't seen porkman around for some time 05:12 LarienTelrunya: got no old fruit twice in a row when going down to Minetown for first time 05:13 maxlunar: minor bug with bones levels 05:13 oooh, so this is also a bone level 05:13 interestin 05:14 usually, I talk about slex in #em.slashem.me and other variants in #hardfought 05:17 I'm getting channel fatigue, already in 8 nethack related channels 05:17 two of which are dedicated to variants generally 05:17 heh, I'm in 7 channels, two of which (junethack and nethack-offtopic) rarely ever have any posts 05:19 I wish I had some container... 05:20 in a future version I plan to implement ladies handbags as a new container tool :D 05:20 lol @ that minetown floor maxlunar! that looks like an ironman mode bones level to me 05:20 any specialty for handbags? 05:21 -!- winny has quit [Changing host] 05:21 -!- winny has joined #hardfought 05:21 IIRC the plan was to make it so that for a female character, items inside a handbag weigh 20% less 05:21 lol yeah, thanks to flight and phasing, otherwise I couldnt traverse it 05:23 -!- bug_sniper has quit [Ping timeout: 240 seconds] 05:24 dammit, they cannot move around 05:24 also, no need to drop the pick-axe when you can phase into the shops anyway 05:24 yeah they won't move onto water or other special terrain 05:28 I wonder why is he displeased... 05:29 you killed a couple of watchmen; even as a chaotic that still reduces your alignment 05:29 ooh. am I safe from own-race sacrifice on spirit? 05:29 <@Joanna> > I had an idea to rewrite nethack in other language, but I also like slex so I'll port some stuff from it to my own roguelike @maxlunar#0000 hey that was my idea! 05:30 <@Joanna> Also the language will be Rust 05:30 nah, as a spirit you still count as human so sacrificing the watchmen can summon demons 05:30 good, Rust is nice, but I plan to use Python 05:30 <@Joanna> blinks 05:30 I was able to do own-race sacrifices as ent 05:30 <@Joanna> Don't write a game in python 05:30 why? 05:30 <@Joanna> It's too slow 05:31 :/ 05:31 yes, ents can offer humans without trouble; spirits can't 05:31 it's not slow if you use it right. 05:31 <@Joanna> You want the compiled down lean fastness of Rust 05:32 <@Joanna> So your Realtime speed runners have satisfactory response times to their actions 05:32 have you ever heard of PyPy? 05:32 <@Joanna> Nah what's that 05:33 Python interpreter rewritten in static subset of Python that is faster than cpython 05:33 it's about implementation, not language 05:33 [hdf-us] [evil] rebatela (Mon Gia Mal Law) became literate by reading a book, on T:7910 05:34 [hdf-eu] [dnh] vimla (Ana Hlf Fem Cha) entered Minetown for the first time, on T:2786 05:34 you might find this interesting, something the pypy project uses: https://rpython.readthedocs.io/en/latest/faq.html 05:34 <@Joanna> Rust is also a better language though 05:34 [hdf-us] [slex] MaxLunar (Ass Esp Fem Cha) killed the courier of serhei, the former Urban Legend, on T:4400 05:34 I once wrote a BF interpreter in rust as a learning exercise 05:34 went to github to see other interpreters after it was done 05:35 what the fuck, someone got to minetown with a courier??? wow 05:35 <@Joanna> I wrote a BF compiler once too :D 05:35 someone wrote theirs in python with rpython and it knocked the socks off my rust one performance wise 05:35 but you should know that pypy is slower for some things that matter 05:35 <@Joanna> Well better code will outperform across languages 05:36 no theirs didn't use any fancy things, just wrote the basic what to do 05:36 -!- musicdemon has joined #hardfought 05:36 it was all in the rpython conversion 05:36 <@Joanna> Was your Rust implementation algorithmically the same? 05:37 <@Joanna> Like how do we make this a fair comparison 05:37 i dont care about speed unless it's a snail speed. 05:37 <@Joanna> Fair 05:37 snails are pretty damn fast buggers :P 05:37 it won't matter for making a roguelike anyway as you'll presumably just use a library like libtcod anyway 05:37 that would make me find a way to improve the performance 05:38 <@Joanna> I mean I also generally dislike python so I may be somewhat biased 05:38 me too, but it's 'fine' for most things honestly 05:39 <@Joanna> Lol my mate went on a massive rant about her python hatred once 05:39 yeah you might be biased. Python wasnt that good few years ago, but it tries to improve over time 05:39 You know how they all say you'll get used to the whitespace thing? Fuck no. 05:40 <@Joanna> About some code she tried to work with with poor documentation of the API 05:40 <@Joanna> And she had to go source diving to find what types to use because python doesn't care about types and they're not restricted in the API or something 05:40 whitespace? I dont understand people who cant deal with indent-based code blocks 05:40 <@Joanna> But a lot of it came down to like 05:40 python does care about types. 05:41 I'm not sure a vast version incompatibility debacle counts as "improve over time". I mean, Perl 5 got that right in 1994. 05:41 <@Joanna> These people wrote bad code and didnt document it properly 05:41 it just has no variables - those are called "names" 05:41 blame on people who wrote bad code :P 05:41 [hdf-us] [evil] rebatela (Mon Gia Mal Law) changed form for the first time, becoming a hezrou, on T:8334 05:41 <@Joanna> Yeah that's what I said 05:42 <@Joanna> But she ranted on about loose typing and vague APIs and no language should allow this 05:42 at work we have a project still using 2.7... 05:42 with tabs instead of spaces... 05:42 <@Joanna> I do like strong types though (: 05:42 well, Python has strong typing, but it has no variables. You cannot simply add str and int 05:43 but you can overwrite name 05:43 Obviously it has variables, whatever it calls them. 05:43 <@Joanna> Eh can we not talk whitespace thing 05:43 <@Joanna> It's very triggering for me 05:44 well, that's a names. When you create a name for object, you increase a reference count for that object. Once name is overwritten or deleted, you decrease the reference count. When it drops to 0, it is collected by GC 05:44 is the "hell-p" going to stay tame when i am done being a hezrou? 05:45 -!- raisse has joined #hardfought 05:46 <@Joanna> Where are the types in this API? 05:46 https://cdn.discordapp.com/attachments/400474774440247317/742680337070686308/Screenshot_20200811_114609_com.android.chrome.jpg 05:46 rebatela it should. I am surprised you got a tame one. 05:46 i have 3 05:46 K2 must have fixed something 05:47 and all my gear is under a boulder ( i was a giant) 05:47 I got hostile ones when I was a vampire mage :b 05:47 well, that API just looks horrible. Usually people annotate functions or document them better 05:47 i keep jumping in the water though. I suck at the mines 05:47 heh 05:47 <@Joanna> maxlunar: OK fair 05:48 just rusted out my stethsocope completely 05:48 <@Joanna> Bad example 05:48 <@Joanna> Matplotlib is shite 05:48 <@Joanna> Matplotlib is shite 05:48 My Arc has a rusty tinning kit ;-) 05:48 let me give ya a good example :D 05:48 YANI: tin openers should be enchantable like a weapon. 05:48 <@Joanna> used that shitty library to make pretty figures for her PhD thesis 05:48 https://python-telegram-bot.readthedocs.io/en/stable/telegram.ext.updater.html 05:49 matplotlib... eh, it's popular, but I dont like it, I think there's some better alternatives though 05:49 <@Joanna> Oh yay it has types 05:50 <@Joanna> Good-o 05:50 <@ShivanHunter> I mean the issue is, lots of APIs/libraries/etc don't have documentation that good - and in a sanely-typed language you at least know the types of every argument even if there's crap for documentation 05:51 <@Joanna> Yeah shivanhunter I think this was essentially my friend's gripe with Python/weakly typed languages in general 05:51 <@ShivanHunter> 's mother tongue is Java which doesn't even let you go from double to float without an explicit cast lol 05:51 <@Joanna> I grew up on a mix of C and Perl 05:51 <@ShivanHunter> right? good code is self-documenting, but most code is NOT good code 05:51 Python is duck-typed. If you implement iterator protocol - you can iterate through your object with for-loop. If you implement file protocol (.write/.read), you can pass those into objects that expect files 05:52 <@Joanna> So I had a mix of strong and weak typing... 05:52 Ha, likewise (the C was NetHack's pre-ANSI C which was er perhaps not ideal for later life; the Perl was, my first job plunked me down with a copy of the camel book on the first day and told me to "write a thing to parse these invoices") 05:52 <@Joanna> > right? good code is self-documenting, but most code is NOT good code @ShivanHunter true 05:52 back to giant with 5 pet hezrous 05:52 javascript is an example of horrible typing, but it is blazing fast 05:53 good thing that wasm kicks in... 05:53 that's one of the few positive polytrap experiences i've had 05:53 okay, back to slex 05:53 no worrying about losing a shirt or robe 05:53 <@Joanna> @pinkbeast actually I don't remember which one I did first, C or Perl, but when I was a wee 12yo my mum had books on that stuff and I ate that shit up 05:54 need a new stethsocope tho 05:54 I know which was first; Hack on the Sun 3/60s in about '88 :-) 05:54 actually i have 7 hezrous! 05:55 <@Joanna> ok i wasn't alive yet 05:55 recently I've played with ANSI escapes, and I managed to write script that prints images into console. Here's a rickroll in TTY https://streamable.com/o4tto8 05:56 <@Joanna> I read C how to program by dietel and dietel around 2003 05:56 <@ShivanHunter> lmao maxlunar 05:56 <@Joanna> Yay rickroll 05:56 polymorphed into a Death dragon with a unique breath attack #blessed 05:57 Death breath is the best breath 05:57 I wonder if I render it in Alacritty, might be even faster (i had to sync to sound in videoeditor) 05:58 my roguelike would probably use those 24-bit color escapes for coloring :D 05:58 <@Joanna> Actually my first ever programming language was in fact... 05:58 <@Joanna> Flash actionscript 05:58 rebatela I assume you have a magic whistle ;-) 05:59 <@Joanna> Now if there's a dead language 05:59 <@ShivanHunter> good old Flash :D 05:59 mine was Pascal, but I quite didnt like it, then I tried some Java, didnt like it as well, and then I stumbled upon Python 05:59 mobiluser: I do ! and luckily it's one of the thigns i left behind so at least it didn't rust away 05:59 <@Joanna> I tried Java at some point 06:00 <@Joanna> Somehow I didn't stick with it long 06:00 the rat king is running away from them lol 06:01 rebatela: still, that many pets is a bit of a pain when changing levels 06:01 rat king lol 06:01 you could always leave some behind... 06:01 oh I wouldn't dream of multiple pets sans whistle 06:01 <@Joanna> Other langs I've forayed into only ever so briefly... 06:02 <@Joanna> Lisp 06:02 My first was BBC BASIC :-) 06:02 just threw a fortune cookie at a large cat too 06:02 <@Joanna> Who came up with this nonsense 06:02 okie, see ya guys in half-hour, need to buy some stuff at grocery shop 06:02 i know i'm playing lawful but there's a couple shopkeepers who looked at me funny back up in the dungeon 06:03 rebatela: Ease their burdens by reducing the time stocktaking takes out of their days. 06:03 <@Joanna> @pinkbeast at school we had a thing where you could program a turtle to drawer stuff & i think it used something like basic 06:03 <@Joanna> Draw* 06:03 pinkbeast: :) 06:03 https://en.wikipedia.org/wiki/Logo_turtle ? 06:04 <@Joanna> @pinkbeast did you ever posess a zx spectrum? 06:04 <@Joanna> Ok yeah logo that was the shit 06:04 <@Joanna> Logo is my true first programming language 06:06 [hdf-us] [evil] rebatela (Mon Gia Mal Law) killed the Rat King, on T:9564 06:06 <@Joanna> Hahaha what. It's apparently of the Lisp family 06:07 my first language was matlab (if that counts), followed by python and C 06:07 <@Joanna> Eeeew matlab 06:07 <@Joanna> The language I hated so much I switched to python 06:08 eh I've changed my opinion on it a fair bit 06:08 'You miss the attractive butt' too close to home 06:08 if all you're doing is matrices it's quite nice 06:08 lol! 06:08 <@Joanna> Maybe 06:08 <@Joanna> But 06:08 <@Joanna> It also pissed me of that I'd have to vpn to the uni to run anything 06:09 <@Joanna> Not a language issue just matlab being strict pricks about their licence 06:09 <@Joanna> But still extremely annoying 06:09 our uni just gave us a year long license each year that we needed it 06:09 <@Joanna> Heh so you didn't have to vpn 06:10 but some people used GNU Octave instead out of principle 06:10 <@Joanna> Most software I used had site licenses 06:10 <@Joanna> But they'd typically only check occasionally 06:10 <@Joanna> So if the program wanted to check, ok, vpn it 06:10 wow, what are the freakin' odds. two uncommon wands of the same type within two squares of each other 06:10 <@Joanna> Matlab insisted every time you ran it 06:10 are they good wands or bad wands? 06:10 Joanna: No, I was an BBC Micro person 06:11 bad - wand of bad effect 06:11 wow, and one with 38 charges 06:11 <@Joanna> @pinkbeast was it better than the spectrum? 06:11 yeah 06:11 good thing it's not in the hands of a strong monster, huh? :D 06:12 <@Joanna> I only know of the great zx spectrum from drinking with older nerds reminiscing about their retro computers back in the day :D 06:12 <@Joanna> I mean they made it sound great anyway 06:13 wow, I've never gotten so much from a grave xD /oProbing, spellbook, stethoscope, scroll of ID 06:13 <@Joanna> Maybe it was a pile of wank 06:13 That was a strongly contested question back in the day. The Spectrum had more memory. The hardware wasn't much good (ironically, this meant that Spectrum emulation was about a decade ahead because all their kit broke). 06:13 [hdf-eu] [dnh] vimla (Ana Hlf Fem Cha), 43780 points, T:6017, killed by Cerberus 06:13 It was badly graphically limited and slow, but also kind of iconic. 06:13 <@Joanna> Hah 06:14 Eh, 128K vs 32 on the Beeb was a big deal in those days, we envied them that. 06:14 <@Joanna> Actually the guy I used to drink with who went on about his spectrum back in the day 06:14 <@Joanna> Also a nethack player xD 06:14 Our version of Elite was a lot better, though. :-) 06:15 <@Joanna> Oh yea 128K is a fair bit compared to 32 06:20 [seen: warned of plateau girls] o.o lol 06:22 star wars level woooo https://i.imgur.com/FfhoOxp.png 06:23 im back 06:23 laterz 06:24 -!- musicdemon has left #hardfought 06:24 man musicdemon why do you always have to leave so soon after joining? 06:24 What's i-normal and all that? 06:24 materialglyph option, i = iron, l = leather, c = cloth and so on 06:24 Right 06:25 damn, please, I want a box... 06:25 I found tons of loot and no containers 06:26 3 amulets of strangulation 06:26 probably will polypile them 06:26 It would be awesome if this amulet ends up being MR because I don't know of any other way to get it as a lawful giant 06:27 eys of the overworld when i get there 06:27 ah, giants cannot wear cloaks, right-o> 06:27 ? 06:27 right 06:27 [hdf-eu] [dnh] vimla (Pri Clk Mal Neu), 8100 points, T:3984, killed by a zruty 06:28 i've played neutral giant monks, but there are wishing opportunities there for MR (PYEC, EotA) 06:28 magic mirror doesn't give it anymore in eh 06:28 so i wished for dragonbane (which gives reflection) and hope to find that amulet/poly for it 06:29 yay, i found a chest 06:29 couldn't find the luckstone, but i still have 8 hezrous! 06:29 these things don't need to eat, right ? 06:30 wtf 06:31 LarienTelrunya: why my character tries to swing chest? 06:31 Since your weapon is welded to your hand, you cannot swing that wooden 06:31 well your weapon seems to be cursed? 06:31 ye 06:31 if your weapon is cursed, you cannot wield anything else unless you lift the curse 06:32 do I need to wield container to open it? 06:32 apparently? might have triggered a nasty trap that means you cannot apply tools unless you wield them first 06:32 seems like it 06:32 because my weapon is onehanded, shouldnt be a problem 06:38 maybe i should have wished for amulet of MR 06:38 just seemed like a waste of a first wish at the time 06:38 rebatela: the quest artifact gives MR 06:39 and there's not many reasons to ever unequip it in EH anyway as it protects against gazes 06:39 [hdf-eu] [dnh] vimla (Pri Clk Fem Neu) entered Minetown for the first time, on T:3557 06:41 yeah, why would you remove eyeglasses? 06:41 probably only to use blindfold 06:42 [hdf-eu] [dnh] vimla (Pri Clk Fem Neu) wished for "blessed fixed +5 filth-crusted staff of necromancy", on T:3617 06:42 amateurhour: I'm well aware. I'm worried about getting to that point 06:42 [hdf-us] [nh370] Karnac (Pri Hum Mal Neu), 5646 points, T:3541, killed by a vampire bat, while sleeping 06:43 sometimes it is a pain if you want to use telepathy with towel/blindfold 06:43 especially if you are using the eyes for MR because you have to take them off 06:43 but overall, the eyes kick ass 06:44 i usually make sure to learn detect monsters or have potion so i don't have to remove/switch to towel 06:44 yellow DSM 06:44 wooooo 06:44 i think detect monsters is level 3 or something in evil tho 06:47 i'm only lvl 10. can't do quest. Haven't even gotten there 06:49 I don't usually have telepathy on monks tbh 06:49 so almost never remove the eyes 06:52 warning :) 06:53 -!- stenno4 has joined #hardfought 06:53 [hdf-eu] [dnh] vimla (Pri Clk Fem Neu) was given Xiuhcoatl, on T:5316 06:55 mornin' 06:56 ahh they are all ready going fereal.. no way to retame 06:56 good morning 06:56 niiiice, i found 2 luckstones in Mines end 06:56 i'm obviously going to die to a hezrou... 06:56 you must have one of mine! 06:56 i have to go back 06:57 or no, this is not mines end, I see a stair 06:58 -!- stenno4 has quit [Ping timeout: 264 seconds] 07:00 [hdf-eu] [nh370] Vis (Arc Hum Mal Law), 568 points, T:495, killed by a crossbow bolt 07:00 [hdf-eu] [evil] elenmirie (Inf Orc Fem Una), 22769 points, T:10540, killed by a master mind flayer 07:02 [hdf-us] [slex] MaxLunar (Ass Esp Fem Cha), 59573 points, T:6115, killed by a monster (inscribed gnome) 07:02 shi 07:02 t 07:02 :C 07:03 :O 07:03 rip 07:03 exfrement! 07:03 *excrement! 07:04 merde! 07:04 gowno 07:05 certified bruh moment 07:16 [hdf-au] [nh4] Testin' (nabru) (Tou Hum Mal Neu), 0 points, T:37, killed by a black pudding 07:19 -!- aoei has joined #hardfought 07:22 [hdf-eu] [dnh] vimla (Pri Clk Fem Neu), 31287 points, T:9063, killed by a gnome lord zombie 07:30 [hdf-us] [nh370] nabru (Val Dwa Fem Law) acquired the Mines' End luckstone, on T:2026 07:30 there's a stairs down from mine's end to ruggo's lair maxlunar, is that what you mean? 07:30 yeah 07:32 that ruggo always teleports away like a coward 07:33 maxlunar: hint, the s-pressing technique trains squeaking skill and if that reaches skilled, you will learn a new tech that shoots acid rays in all directions! 07:33 oh 07:33 nice 07:33 problem is that it uses nutrition 07:34 if I had that waterpipe helmet (or whatever it's called) that allows to quaff water from pools... 07:34 what does red leather armor do? 07:35 just a crap armor with 2 AC 07:35 ooooh, big weapon shop 07:36 I hope there would be some good artifact to steal 07:36 mmmnope 07:37 not even a longsword 07:38 I'd even buy one, to train before I get a quest artifact 07:38 I wouldn't "wait" with a good weapon until you get that anyway, because it might be a while until you get to the quest 07:41 I know 07:41 I generally want a long sword, because of skill 07:41 so I would get expert somewhere around quest 07:41 preferably a katana 07:43 are assassin and jedi your favourites so far? 07:45 nope, I played rodneyan with some spellcasters 07:45 but I got tired of spellcasters quickly 07:46 melee seems to be pretty solid 07:47 I also played monk/akthief because of RNG forms, but got tired quickly of crappy generated abilities and attacks 07:47 it does suck when you're blind or have no limbs 07:47 it is also my highscore combo 07:48 I'm quite liking some of the hybrid races 07:48 https://www.hardfought.org/nethack/scoreboard/slex-scores/ 10th there 07:48 ooh nice 07:49 looks like I got to a lowly 27th 07:49 it had phasing and pride (or sloth, dont remember) passive attack 07:50 basically everyone who tried to melee me, ended up being paralyzed 07:50 hahaha that's awesome 07:50 it was fun to slap helpless Kaen 07:50 K2 there's a bug on the highscores where it doesn't link to the right region's dumplog 07:51 i know 07:51 I've still never figured out how to use chained blitz properly 07:51 just replace www with eu or au 07:53 yeah, just pointed it out incase you weren't already aware 07:53 but you are so all is well in the world 07:55 maxlunar have you tried the aklysian role or whatever it's called? I rolled it randomly and it could be pretty sweet 07:56 mmmnope, that endless applying of aklys probably gonna kill me "D 07:56 they're also beasts at using it normally 07:56 can get to legendary skill level in club, whatever that means 07:56 heh, I'm surprised the aklyst is supposedly a powerful role 07:57 you start with a +5 aklys, right? 07:57 sure, they can swing and apply that aklys all day, but I'm not sure how good it would be lategame 07:57 then you get an arti one that never breaks 07:57 amateurhour thanks 07:57 * K2 hands over a doggo hat 07:58 can attack at-range with it and then pummel them 07:58 or maybe it's better in my head than it actually plays as 07:58 but slap ent or clk with that 07:58 [hdf-us] [nh370] dgoddard (Mon Hum Mal Cha) had Orcrist bestowed upon him by Huan Ti, on T:2963 07:58 idk, try it 07:58 lul, Orcrist 07:58 I'm having fun with assassin spirit 07:59 [hdf-eu] [nh370] Vis (Arc Hum Mal Law), 1381 points, T:3277, killed by a soldier ant 07:59 I wish the roles and races wiki article explained in detail what each thing does 07:59 but I'm also too lazy to write it myself 08:00 fuck, I got imarkers trap 08:00 what does that do? 08:00 showers you with markers 08:01 jigglypuff sings you to sleep and draws all over your face 08:01 [hdf-eu] [nh370] Vis (Arc Hum Mal Law), 145 points, T:351, killed by a hobbit 08:01 it creates remembered monster marks all over the map 08:01 ugh 08:01 as if youre blind and searching 08:01 [hdf-us] [nh370] aximili (Hea Gno Mal Neu) entered Sokoban, on T:6753 08:02 thank god for the ctrl-U command? :D 08:04 [hdf-us] [nh370] dgoddard (Mon Hum Mal Cha) destroyed MHL's ghost, the former Conjurer, on T:4513 08:04 WOW 08:04 [hdf-us] [dnh] Alasnuyo (Arc Hum Mal Neu) wished for "blessed greased fixed mithril amulet versus curses", on T:54537 08:04 wish from fountain 08:04 damn 08:04 hax 08:04 [hdf-us] [nh370] dgoddard (Mon Hum Mal Cha), 3249 points, T:4751, killed by a jackal, while frozen by a monster's gaze 08:04 from first quaff tho 08:05 LarienTelrunya: is Vorpal Edge would be good long sword for me? 08:08 is that a quest artifact? 08:08 [hdf-eu] [nh370] Vis (Arc Hum Mal Law), 421 points, T:1317, killed by a giant bat 08:09 nah, just the same as vorpal blade, phys(5,2) and beheading 08:09 ah, well it's neutral so it would blast you 08:09 I cant think of good weapon anyway, and there was no artifacts generated (didnt seen any) 08:09 apart from that it's probably pretty good 08:10 hmm 08:10 or maybe stormbringer 08:11 no, it's a broadsword 08:11 damn 08:12 heh, might just go for that vorpal edge 08:13 also, unless you have a pretty stable connection, don't think about it for too long; if you disconnect, you lose the wish 08:13 hmm 08:13 what did you try to wish for? 08:13 +2 bgfi Vorpal Edge 08:13 probably need another order 08:14 IIRC you need to put the bgfi in front 08:14 bgfi +3 Vorpal Edge 08:14 no 08:14 it didnt work right now 08:14 ugh give me a minute, I'll test 08:14 thank you. 08:14 also, vorpal edge is a randart, it's not necessarily a long sword 08:15 vorpal blade maybe? 08:15 because it's the same 08:15 +3 bgfi Vorpal Blade 08:16 (tested; the bgfi has to come after the enchantment value) 08:16 [hdf-us] [slex] MaxLunar (Ass Esp Fem Cha) wished for "+3 bgfi Vorpal Blade", on T:4772 08:16 did you equip it? 08:16 yay +3! 08:16 yey 08:17 woo 08:17 strange, why it's not named 08:17 your char doesn't recognize it yet because it's invisible, but it is indeed Vorpal Blade 08:17 ooh 08:17 yeah, because of blast 08:17 any benefit to invisible weapons btw? 08:17 yes: +to-hit against monsters that cannot see invisible, and harder to steal for nymphs and other stealers that lack see invis 08:17 stealers without see invis wouldnt steal it 08:17 oooh 08:18 it also gives tohit? 08:18 [hdf-eu] [nh370] Vis (Arc Hum Mal Law), 778 points, T:865, killed by a bear trap 08:18 they would, just with a reduced chance (used to be that they couldn't steal them at all) 08:18 yeah 08:18 neat 08:18 better than nothing 08:18 can you make stuff invisible by dipping in potion of invisibility? 08:18 time to slash this throne room 08:18 idk, but wand is better 08:19 you drop all the stuff you want on the square 08:19 and zap down 08:19 amateurhour: you can, but that turns only a single item invisible; just zap a whole pile with the wand 08:19 poof, everything is invisible in one zap 08:19 hopefully you don't need double see invis 08:19 first blood! decapitation 08:19 because that would be turboaids 08:19 nah, for items you don't 08:20 I love this sword 08:20 but my quest artifact should be better 08:21 it might be, but for now you should make sure you actually live to see the quest :D 08:21 yes, sure 08:22 this game is now considered as valuable for me 08:22 I'll try to be careful 08:22 I definitely wouldnt quaff fountains randomly from now 08:27 can I be bothered doing the giant soko floor 08:27 !8ball can I be bothered doing the giant soko floor 08:27 amateurhour: You may rely on it 08:27 hahaha you got that one again? 08:28 it haunts me 08:29 lol 08:29 i had this one, said fuck it and left 08:30 because probably after solving it you'll either die or get a useless BOH (i know it's pretty good, but not for that cost) 08:30 I'm playing sokosolver, this is my dlvl 2 lol 08:30 damn 08:31 you're screwed, I think 08:31 you're playing on US? 08:31 may I see screenshot anyway? 08:31 in sokosolver mode you can just drop down a hole and save that level for later; unless you get to the ascension run, there's no dire necessity to traverse it 08:32 eu 08:32 can unrestrict something from a throne 08:32 that said, ascension run is probably where sokosolver really gets ugly, because then you have to get to each upstair in the dozens of soko levels 08:32 in fact, you already have to do that in the yendorian tower 08:33 yeah, so can't really skip any puzzles 08:33 unless they're pits 08:33 you can procrastinate though, as long as you're not that far yet ;) 08:33 ssssh 08:34 cyanide trap 08:34 scared, but survived 08:37 I really cba right now lol 08:37 not gonna use my lunchbreak on it 08:37 uh 08:37 I just ate a human tin 08:37 evil idea, if I leave bones does that mean some other poor sod gets this floor? >:^) 08:37 :( 08:38 amateurhour: on dlvl2 no bones can be left, but theoretically yes; for a non-sokosolver, sokoban rules won't apply on it though so they can just fly over the holes 08:38 amazing 08:38 does it mean I just got aggravate monster? 08:38 did you feel it was a bad idea? 08:38 [hdf-us] [nh370] ssnufd (Arc Hum Mal Neu) consulted the Oracle, on T:5087 08:38 maxlunar: yeah, but since recently that will time out 08:38 [hdf-eu] [slex] amateurhour (Akl Ent Mal Law), 3091 points, T:4675, quit 08:38 ooooh thanks for that 08:39 it was a pain when it was permanent 08:39 was really stupid that you'd get it permanently for one mishap; however, the more often you commit cannibalism, the longer it takes to time out for each of those incidents 08:39 so don't do it too often :P 08:39 I just did a #quit because of those 08:39 not now 08:39 but before this was a thing 08:40 gotta leave for today's tour in a few minutes now 08:40 see ya 08:40 I hope I'll survive 08:40 at least it's just local rapid transit trains today, but still, the damn heat outside *groan* 08:41 [hdf-us] [nh370] ssnufd (Arc Hum Mal Neu) entered Sokoban, on T:5428 08:42 [hdf-us] [nh370] ssnufd (Arc Hum Mal Neu), 4384 points, T:5452, quit 08:44 later guys, have fun playing! will be back in a few hours 08:44 -!- LarienTelrunya has quit [Quit: Connection closed] 08:45 seeya 08:46 [hdf-eu] [nh370] Vis (Arc Hum Mal Law), 257 points, T:1301, killed by a werejackal 08:47 amateurhour why did you quit tho? 08:48 [hdf-eu] [dnh] microlance (Con Gno Fem Cha), 44 points, T:617, killed by a priest of Ghaunadaur, while reading a book 08:50 [hdf-eu] [dnh] microlance (Con Gno Fem Cha), 151 points, T:341, killed by an iron ball collision 08:50 [hdf-eu] [dnh] microlance (Con Gno Fem Cha), 0 points, T:9, killed by a sewer rat 08:58 because I couldn't be bothered with the giant floor and wanted to start another during lunch break 08:58 and even if it did leave bones, I wouldn't actually want to force people to do that floor lol 08:59 it's not particularly hard or anything, it's just tedious af 09:00 [hdf-eu] [nh370] Vis (Arc Hum Mal Law), 572 points, T:1682, killed by a gnome, while sleeping 09:03 [hdf-us] [nh370] nabru (Val Dwa Fem Law) genocided master mind flayers, on T:4328 09:13 [hdf-eu] [nh370] Vis (Arc Hum Mal Law) had Snickersnee bestowed upon him by Quetzalcoatl, on T:2494 09:13 [hdf-eu] [dnh] microlance (Con Gno Fem Cha), 6169 points, T:4948, killed by a dwarf zombie, while praying 09:14 [hdf-us] [nh370] nabru (Val Dwa Fem Law) averted death, on T:5567 09:14 [hdf-us] [nh370] nabru (Val Dwa Fem Law) endured an absurd aquatic ceremony, and now wields Excalibur, on T:5584 09:15 [hdf-eu] [dnh] microlance (Con Gno Fem Cha), 259 points, T:452, killed by a fox, while dragging an iron ball 09:15 [hdf-us] [nh370] nabru (Val Dwa Fem Law) consulted the Oracle, on T:5606 09:15 [hdf-us] [nh370] nabru (Val Dwa Fem Law), 10654 points, T:5645, killed by a gas spore's explosion 09:16 @le?terrobug 09:16 terrobug (x) | Lvl: 0 | Diff: 2 | Spd: 6 | Res: none | Confers: nothing | MR: 0 | Generates: special | AC: 10 | Attacks: 1d1 non-contacting-beam terrain-terror | Alignment: 0 | Flags: genocidable, oviparous, infravisible 09:18 -!- urban has joined #hardfought 09:18 -!- urban has quit [Client Quit] 09:19 [hdf-eu] [dnh] microlance (Con Gno Fem Cha), 311 points, T:835, killed by a fox 09:24 [hdf-eu] [nh370] Vis (Arc Hum Mal Law) reached Mine Town, on T:3694 09:25 [hdf-eu] [nh370] Vis (Arc Hum Mal Law) entered a temple, on T:3792 09:27 [hdf-eu] [nh370] Vis (Arc Hum Mal Law) attained the rank of Investigator, on T:3911 09:27 -!- asdfasdf has joined #hardfought 09:27 i have two wishes left, should i just use one on a magic marker? 09:28 [hdf-us] [nh370] Urc (Sam Hum Mal Law) destroyed Vis' ghost, the former Digger, on T:7881 09:37 it's one of the best wishes 09:37 so why not 09:39 [hdf-us] [nh370] nabru (Val Dwa Fem Law), 373 points, T:1016, killed by a giant bat 09:41 <@FIQ> Morning 09:41 afternoon 09:44 <{Demo}1> tired morning 09:44 mornin', almost noon 09:44 !date 09:44 <{Demo}1> slept way too much last night, ended up crashing early 09:44 !time 09:44 nabru: Tue Aug 11 09:44:26 2020 EDT 09:47 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) entered Minetown for the first time, on T:5894 09:48 [hdf-us] [nh370] ssnufd (Wiz Elf Fem Cha) had Magicbane bestowed upon her by Anhur, on T:1243 09:50 [hdf-us] [evil] telegarn (Sam Hum Mal Law) completed Sokoban, acquiring a helm of speed, on T:16001 09:53 [hdf-us] [nh370] nabru (Val Dwa Fem Law) made her first wish - "3 blessed scrolls of charging", on T:609 09:53 [hdf-us] [nh370] Urc (Sam Hum Mal Law) acquired the Mines' End luckstone, on T:10366 09:53 [hdf-us] [nh370] nabru (Val Dwa Fem Law) wished for "blessed greased +3 grey dragon scale mail", on T:616 09:54 [hdf-us] [nh370] nabru (Val Dwa Fem Law) wished for "blessed greased rustproof +3 gauntlets of power", on T:644 09:54 [hdf-us] [nh370] nabru (Val Dwa Fem Law) wished for "blessed greased rustproof fireproof +3 speed boots", on T:646 09:55 oh GREAT. mind flayer early in the mines 09:55 :Z 09:56 <{Demo}1> criss angel mind(flayer)freak 09:58 [hdf-us] [spl] qt (Tou Hum Mal Neu) reached Mine Town, on T:1482 09:58 [hdf-us] [nh370] nabru (Val Dwa Fem Law) entered Sokoban, on T:1026 10:01 you have speed boots so you can pros just kite it 10:01 [hdf-eu] [nh370] Vis (Arc Hum Mal Law) changed form for the first time, becoming a gray dragon, on T:7126 10:02 amateurhour: yep 10:02 will do it after I finish sokoban 10:11 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) wished for "blessed fixed greased +3 blue dragon scale mail", on T:7307 10:13 weeee 10:14 you alright K2? 10:14 rawr 10:14 lack of sleep making you go loopy? 10:14 heh 10:14 <{Demo}1> :{ 10:14 i went to bed kinda early last night for a change 10:16 ah right, and got up early? 10:16 yeah 10:17 [hdf-us] [nh370] Urc (Sam Hum Mal Law) attained the rank of Joshu, on T:13518 10:17 how are things? 10:17 <{Demo}1> confused 10:17 [hdf-eu] [evil] mightyquinn (Arc Hum Mal Law), 5678 points, T:5637, killed by a soldier ant 10:18 <@FIQ> !tell LarienTelrunya why does ungenomolds get draw blood, a technique that requires them to be in their original form? 10:18 LarienTelrunya shall be duly informed at the first opportunity, @FIQ. 10:19 <{Demo}1> fiq why would u question it, its slex, any questioning is responded with "thats just how its supposed to be" 10:19 <@FIQ> the tech is literally useless 10:20 <{Demo}1> ok and? you think amy cares? no! its somehow a feature, it always fucking is 10:20 [hdf-us] [nh370] Urc (Sam Hum Mal Law) entered Sokoban, on T:14081 10:20 <@FIQ> Hmm ok 10:20 <{Demo}1> there are no minor bugs or minor oversights in slex, only "well its slex so its a feature" amy responses 10:20 [hdf-us] [nh370] Urc (Sam Hum Mal Law) entered the Bigroom, on T:14137 10:21 <{Demo}1> if something is wrong, it isn't wrong, because its slex, therefore it can't be wrong 10:21 QED 10:23 <{Demo}1> purely technical bugs that don't affect gameplay in any way but total denial aren't subjected to this (likely harmless read after frees will be fixed, minor but potential crashes will be fixed) 10:25 <@FIQ> misssingno 10:25 <{Demo}1> kind of the thought i guess, yeah 10:25 <{Demo}1> part of the flavor of the game is it being broken 10:26 [hdf-us] [spl] qt (Tou Hum Mal Neu), 5551 points, T:6016, killed by a draugr 10:26 <@FIQ> @{Demo}1#0000 I think amy does fix dangling pointers and such now 10:27 <@FIQ> Mosotly because K2 threatened to remove slex from the server if she were to let slex be a server attack vector 10:27 <{Demo}1> yeah, but anything that will regularly lead to a crash is a major bug 10:27 <{Demo}1> and that's kind of beyond the scope of what I'm describing 10:27 <@FIQ> slex fixed the calm steed bug from SLASH'EM 10:29 <{Demo}1> well fortunately, rule #1 of slex is that all rules have exceptions and there are no actual rules 10:30 [hdf-us] [nh370] nabru (Val Dwa Fem Law) completed Sokoban, on T:3758 10:31 [hdf-us] [nh370] ssnufd (Wiz Elf Fem Cha) entered the Gnomish Mines, on T:3496 10:33 heh 10:34 [hdf-us] [nh370] nabru (Val Dwa Fem Law) had Excalibur thrown at them by some watery tart, on T:4083 10:35 <@FIQ> @K2: Amy fears no thing, but the server admin scares her :P 10:35 blah 10:36 its not like that 10:37 [hdf-us] [nh370] nabru (Val Dwa Fem Law) destroyed nabru's ghost, the former Skirmisher, on T:4198 10:38 [hdf-us] [nh370] nabru (Val Dwa Fem Law) reached Mine Town, on T:4332 10:38 [hdf-us] [nh370] nabru (Val Dwa Fem Law) entered a temple, on T:4332 10:39 [hdf-us] [nh370] nabru (Val Dwa Fem Law) entered a shop, on T:4461 10:42 <@bubbles> k2 isn't the bad boy 😦 he just tends to his servers like a bonsai tender 10:42 <@bubbles> That metaphor sounded different in my head 10:42 so he mostly doesn't do anything and once in a great while makes a small adjustment? 10:42 <@bubbles> He keeps the server in balance and harmony 10:43 <@bubbles> small adjustments make great impacts! 10:43 lol 10:44 [hdf-us] [nh370] nabru (Val Dwa Fem Law) wished for "blessed greased fireproof bag of holding", on T:4955 10:47 [hdf-us] [nh370] ssnufd (Wiz Elf Fem Cha) became literate by engraving "Elbereth", on T:4541 10:47 [hdf-us] [dnh] asdfasdf (Bin Dwa Mal Non) wished for "fixed uncursed greased magic marker", on T:81461 10:48 -!- raisse has quit [Read error: Connection reset by peer] 10:48 -!- raisse has joined #hardfought 10:50 [hdf-us] [nh370] Urc (Sam Hum Mal Law), 41987 points, T:16500, killed by a death ray 10:53 [hdf-us] [nh370] ssnufd (Wiz Elf Fem Cha) reached Mine Town, on T:4833 10:53 -!- stenno4 has joined #hardfought 10:54 -!- raisse has quit [Remote host closed the connection] 10:55 someone must bring balance to the force 10:55 [hdf-us] [nh370] ssnufd (Wiz Elf Fem Cha) entered a temple, on T:4948 10:55 -!- raisse has joined #hardfought 10:56 [hdf-us] [nh370] ssnufd (Wiz Elf Fem Cha) attained the rank of Thaumaturge, on T:4987 10:57 <@FIQ> lol, reading "lessons learned the hard way" on nethackwiki, about unlucky wands of wishing 10:57 <@FIQ> Reminds me of in one game, badly screwing up Sokoban so I had like -5 luck 10:58 <@FIQ> "Ooh shiny new wand! Let's engrave-test it. I mean, what are the chances it's wishing, right?" "Unfortunately, nothing happens." 10:58 <@FIQ> The wand started out 0:1 10:58 that sucks 10:59 -!- stenno4 has quit [Ping timeout: 264 seconds] 10:59 <@FIQ> So now I had a 0:0 wand and no way to charge it 10:59 <{Demo}1> and then u died? 10:59 <@FIQ> I don't remember if I ultimately ascended it or not. Probably not 10:59 <{Demo}1> u either die winning or u die losing 10:59 stash it, find a scroll, huh 10:59 <{Demo}1> either way, u die 11:00 wie dinning, lie dosing 11:01 [hdf-us] [gh] Heliokopis (Wiz Gia Mal Neu), 5333 points, T:5294, quit 11:05 * klintos doses 11:05 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu), 249 points, T:458, killed by a hobgoblin 11:06 <{Demo}1> winning and losing games r buried in the same dumplog folder 11:08 [hdf-us] [nh370] post163 (Wiz Orc Mal Cha), 9 points, T:1179, killed by a brown mold 11:09 -!- bug_sniper has joined #hardfought 11:09 [hdf-us] [nh370] klintos (Wiz Hum Mal Neu) destroyed drunkmonkey's ghost, the former Magician, on T:43375 11:10 boooones 11:25 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu), 4449 points, T:2212, killed by an owlbear 11:26 can somebody tell where I should look for material properties in source code? I want to see whether material is subject to erosion (arcanium from slex) 11:27 <@FIQ> Search for oeroded 11:27 <{Demo}1> the recycle bin? 11:28 <@FIQ> That is the internal field for erosion (alongside oeroded2 which is caught in the same search) 11:28 <@FIQ> From there you get the relevant functions etc to look up 11:29 <@FIQ> However, slex' source code is usually a pain to browse IMO due to huge conditionals that can be hard to read 11:34 I looked into objclass.h, but it just shows a defined numbers for materials, and comment says "completely nondescript material" 11:34 lul. 11:37 [hdf-us] [slex] MaxLunar (Ass Esp Fem Cha) killed the zyborg of spicycat, the former Metal Man, on T:13668 11:37 <@FIQ> aosdict: does making all corpses inedible (I am theorizing here, I don't intend to do this) still give enough nutrition to survive the dungeon without prayer etc? 11:38 <@FIQ> Wondering if drastically reducing corpse nutrition would make the food clock actually relevant. But at the same time, is an irrelevant food clock a legitimate issue? 11:38 -!- aoei has quit [Ping timeout: 246 seconds] 11:41 -!- aoei has joined #hardfought 11:42 well, food exists not only in corpse form, right? 11:45 <@riker> yeah, but is there enough permafood to make the game playable without corpses max? 11:45 [hdf-us] [dnh] asdfasdf (Bin Dwa Mal Non) killed Oona, on T:84921 11:45 [hdf-us] [dnh] KrO2 (Ana Inc Mal Neu) entered Minetown for the first time, on T:2211 11:45 <{Demo}1> I am very much of the opinion that an irrelevant food clock is not a legitimate issue 11:46 FUCK, a trapper just instakilled my Oona :( 11:46 <@FIQ> Also, it's obviously possible -- foodless is a thing -- but I meant possible without using "fancy" methods to regain nutrition (praying, polyself, etc) 11:46 <@riker> RIP oona 11:46 <@riker> smh evilhack rings when 11:46 <@FIQ> evilhack rings? 11:47 <@riker> has monsters wearing rinfs 11:47 <@riker> you can give them SD 11:47 <@FIQ> YANI: scroll of recall -- like a magic whistle if uncursed, hostile magic whistle if cursed, inter-level magic whistle if blessed 11:48 <@FIQ> @riker ah, fh does that too 11:48 <@riker> giving your pets SD rings is one of the best ways to keep them alive, esp since evilhack changes stuff like dragons 11:48 <@riker> hm I'll have to see which is easier to steal 11:48 whats SD mean 11:48 <@FIQ> you can throw them rings of SD and, like usual with items you throw them, they prefer it over everything else 11:49 <@FIQ> So you can make sure they don't take off SD in favour of something they think is "better" that way 11:49 <@riker> slow digestion 11:49 <@riker> one of its effects is to grant immunity to digestion attacks 11:49 <@riker> in addition to lessened hunger 11:50 <@FIQ> I think I'll add scroll of recall 11:50 <@FIQ> Better defense against level teleporters 11:50 <@FIQ> MR works too in fh but can be tricky to give 11:50 <@FIQ> And doesn't work against trap doors 11:53 quick question, if ring is made of glass, it is safe to throw it on pet? 11:54 back 11:54 maxlunar: yes, in variants that allow throwing things at pets to make them use it 11:54 dnethack and fiqhack 11:54 idk if others have it 11:55 i know, I just wanted to ask how exactly this feature works 11:55 <@riker> the pet should always catch it, it doesnt actually hit them 11:56 if it already has two rings, how does it work then? 11:57 <{Demo}1> you wouldnt throw a ring at a pet to have it put it on in dnh 11:57 @riker really? in fh I made sure it has a 100% chance to hit them 11:57 <{Demo}1> you'd #equip it 11:57 since it's meant as a "give pets stuff" 11:57 {Demo}1: ahh fair 11:58 <{Demo}1> in dnh if you throw something at a pet, if it isnt paralyzed or alseep or busy (eating, putting on armor) it will catch the item and it will go into its inventory 11:58 <{Demo}1> it will eventually do something with the item 11:58 <{Demo}1> usually drop it 11:58 haha 11:58 <@riker> fiq I meant it doesnt like hit and deal dmg 11:58 lol, I dipped cursed plate mail into fountain to remove it, few snakes spawned in under items, and one snake generated red dragon scales. 11:58 In fh, when a pet catches an item, they'll immediately check if they can make use of it 11:58 <@riker> eyy nice max 11:58 <{Demo}1> if you wanna force a pet to wear an armor or amulet, you can #equip it 11:59 If it's armor, they'll wear it over anything else since it was gifted by the player 11:59 <{Demo}1> rings should fit in that boat 11:59 This way you can force pets to wear things they think is suboptimal 11:59 Rings work the same way 11:59 <{Demo}1> yeah i think u can do the same with weapons in dnh 11:59 I want to make weapons work the same too but monster weapon wield logic is weird 11:59 <{Demo}1> throwing them and they see them as from master or something 11:59 lol 11:59 so fh and dnh basically does the exact opposite 12:00 fh fixes armor and ring behaviour but not weapons, dnh does the reverse 12:00 [hdf-us] [dnh] Alasnuyo (Arc Hum Mal Neu) wished for "blessed greased fixed cloth +2 cloak of magic resistance", on T:62671 12:00 maxlunar: what variant are you playing that does such crazy things? slex? 12:00 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) was given their Quest, on T:16646 12:01 >maxlunar | if it already has two rings, how does it work then? 12:01 basically, pets have a score system on what rings it considers best 12:02 but thrown items from masters override it 12:02 and for this purpose, the *last* thrown item is prioritied the highest 12:02 so if they have 3 rings, all thrown by the player, they will wear the 2 you threw last 12:02 [hdf-us] [dnh] Disruptor (Bin Dwa Mal Non), 330 points, T:1293, killed by a gnome 12:03 and drop off the 3rd 12:03 i had a blessed master mind flayer figurine. I used it, and dubbed them Oona 2 12:03 unless the 3rd is in a bag 12:03 pets only drop bags if you don't have a bag yourself 12:04 this allows you to give pets a kit of escape items and similar inside a sack 12:04 that they'll use appropriately 12:04 and you can drop your own BoH or whatever to make pets drop theirs (because they assume you need a bag) 12:04 and tweak their kit as you see fit 12:08 FIQ: what obj fields do you use to mark the object as player-given 12:11 let me check 12:12 "int thrown_time; /* when an item was thrown to a pet */" 12:12 looks like I dedicated a field on its own for it 12:13 aosdict: depending on xnh field use, you may be able to get away with using the corpsenm+stuff union for it 12:13 but I'm not 100% on that 12:14 see extra_pref in worn.c 12:15 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed Warden Arianna, on T:17578 12:16 that's really cool (the pet stuff with the bag) 12:19 FIQ: wow, fiqhack pets are even smarter than i realized. i *love* the idea of giving them a bag of potions, scrolls, unihorn 12:19 [hdf-us] [nh370] nabru (Val Dwa Fem Law) attained the rank of Woman-at-arms, on T:6130 12:21 now just merge my PR to make healers less garbagey, and FH can have a pet-herding role like dnh's bards :P 12:21 [hdf-us] [nh370] nabru (Val Dwa Fem Law) had Mjollnir bestowed upon her by Tyr, on T:6254 12:22 although since wizzies and priests are just so much generally better than healer, i wonder if they'd still be a better choice for that playstyle... 12:22 <@bubbles> Why can't you #equip weapons??? 12:22 <@bubbles> so annoying 12:23 @bubbles: play NH4 12:23 @bubbles I don't understand 12:23 you can wield weapons 12:24 The NH4 A feature allows you to specify weapons, armor, jewelry, blindfold, anything. It's so stupidly general, a full half of the player base can't figure out how to use it. 12:24 spicycat: most of it is just small annoyances I recall from playing the occasional pacifist game 12:24 they're talking about DNH pet gifting, not self-wielding 12:24 where I rely completely on my pet 12:24 as a result I want to make them as self-sufficient as feasible 12:24 so you don't need to micromanage them as much 12:25 jonadab: oh that menu 12:25 ADOM has such a menu as the *only* way to change equipment 12:25 drove me nuts 12:25 it's not quite as insane as the NH4 implementaiton 12:26 but still annoying 12:26 i only use it to strip nekkid 12:26 That's the 99% use case. 12:26 Have to do that like eight times a game, for various reasons. 12:26 fun fact: ADOM has a spell called strength of atlas 12:26 [hdf-us] [nh370] nabru (Val Dwa Fem Law) acquired the Mines' End luckstone, on T:6900 12:26 it gives you a practically infinite storage capacity 12:27 however, it has a major downside 12:27 Breaks all your armor because you're huge? 12:27 there is no warning whatsoever that the spell is about to run out 12:27 Ah. 12:27 That's almost worse. 12:27 and if you're overburdened, you just die 12:27 Ok, that IS worse. 12:27 you can stack the spell as much as you want 12:28 but forget to cast the spell for like 40k turns 12:28 and it may run out on you 12:28 Evil Patch Idea: implement Strength of Atlas spell from ADOM, in NetHack. As a scroll or potion, perhaps. 12:29 i just randomly found the Garnet Rod, neat 12:29 -!- LarienTelrunya has joined #hardfought 12:29 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 12:30 jonadab: the normal carrycap is maybe around 1k "stones" 12:30 the carry cap boost is + M * 750 where M is the mana attribute, which is roughly 15-20 for a lowlevel caster 12:31 LarienTelrunya: what does arcanium material do? is it erosionproof? 12:31 and is likely around 30-50 on a lategame caster 12:31 so it increases carrrycap by around x100 12:31 maxlunar: https://nethackwiki.com/wiki/User:Bluescreenofdeath/Materials :P 12:31 LarienTelrunya: Message from @FIQ at 2020-08-11 10:18 EDT: why does ungenomolds get draw blood, a technique that requires them to be in their original form? 12:32 FIQ: I've changed that, ungenomolds (and everyone else for that matter) should be able to use it while polyd too; if not, file a bug report please 12:32 ah 12:33 and I mean, it makes sense too, because level drain is level drain, regardless of whether you're polyd, so you can't simply avoid that by way of being polyd :P 12:33 as in, there is no benefit or exploit that the player can gain by using it while polyd, so it might as well be allowed 12:34 damn, scroll of superior material changed material and remove fixing... 12:34 and the material is nothing better than iron 12:34 -_- 12:34 maybe it was cursed 12:35 dont know, gonna find/write another and reroll 12:35 I want nanomachine :D 12:35 maxlunar: which material did you get? 12:35 arcanium 12:36 what does nanomachine do 12:36 repairs itself over time 12:36 doesn't fixed suffice 12:36 well arcanium has the benefit of being able to hit shades, like silver 12:36 I wouldnt argue about material if it didnt remove the fixed status -_- 12:36 maxlunar: show me your inventory please, in particular the page with the item in question 12:37 grease is worn out btw 12:37 is it the vorpal blade that became arcanium? 12:37 yeah 12:37 well what do you mean "remove erosionproof", did it show "rustproof vorpal blade" before? 12:37 uh, I dont remember 12:37 is it still fixed? 12:38 because it might be that it's not fully identified and therefore the erosionproofing isn't known to your char; it should in fact still be everything-proof 12:38 oh okie 12:39 FIQ: certain effects in slex can damage erosionproof (or non-erodible) gear, so the nanomachine effect stays useful regardless 12:39 > casts stone to flesh on a boulder to eat it 12:39 FIQ: fixed would suffice, but sometimes monsters have withering, which damage gear through fixing 12:39 > my pet immediately eats it 12:39 lol 12:39 asdfasdf: it thought the food was for it :( 12:40 just like all those yummy floating eye corpses lying around 12:40 oh yesss they love the floating eyes 12:40 jokes on them because i have intrinsic monster detection, so I have evolved past the need for telepathy 12:40 LarienTelrunya if enlightment didnt reveal the duration of problem, am I unlucky or it's intrinsic? 12:41 at least until i accidentally press '.' with euryome binded and get drained to level 28 12:41 maxlunar: which problem? there are several things that aren't guaranteed to display with enlightenment 12:41 -!- ais523 has joined #hardfought 12:41 -!- mode/#hardfought [+v ais523] by ChanServ 12:41 wands and tools with charge consume more than they should 12:42 ah, well if it doesn't display a value at all then you just got unlucky that it randomly didn't display this time 12:42 if it comes from an item or is otherwise permanent, it will show the number zero (when it does show a number) 12:42 really hoping something spawns with a pickaxe lol 12:43 actually, if it's an intrinsic it may also display 67108864 as the number 12:43 !whereis amateurhour 12:43 LarienTelrunya: [hdf-eu] amateurhour [slex]: (Mon Ang Mal Law) T:1997 The Dungeons of Doom level: 2 12:43 oh, wine cellar on dlvl2 12:44 got an artifact Amy, want to see it? 12:44 yes, of course 12:44 !whereis maxlunar 12:44 maxlunar: [hdf-us] MaxLunar [slex]: (Ass Esp Fem Cha) T:15651 The Dungeons of Doom level: 18 12:44 that one? 12:44 yeah 12:44 got it randomly from the fountain 12:44 what is artifact? 12:44 name, pls 12:44 # - the ! league amulet named Apathy Strategy {0} 12:44 source dived to see what it does 12:44 brr, evil 12:44 [hdf-us] [nh370] nabru (Val Dwa Fem Law) entered the Bigroom, on T:8304 12:45 heh, did you peek at the source or just decide by yourself that it's dangerous? 12:45 because it is :D 12:45 it's an amulet of enemy saving, i.e. monsters can randomly lifesafe when you kill them 12:45 well the second that I noticed the ! in it I knew it wasn't going to be good 12:45 you didnt put it on, right? 12:45 yeah I just dropped it 12:45 nah that's just random because the randomized appearance happens to be made of ether; any random amulet could have that 12:45 oh 12:46 but it still is an amulet of enemy saving and has the following artifact effects: 50% chance of halving your speed, random fainting, but monsters with a speed of at least 2 also have their speed halved 12:46 so both you and monsters will be in slow motion but you (and only you) also randomly faint in addition to that :P 12:47 I'd carry it with me to sell it 12:47 I recently got an cursed platemail, tried to remove it in fountain, got snakes one of which was under red dragon scales :D 12:47 but I don't have a container 12:47 I now have a good armor 12:48 ais523: I had an idea for a new scroll, scroll of recall: Draws monsters to you. U: like a magic whistle, B: inter-level magic whistle, C: draws hostiles to you. If confused it draws objects to you instead (incurring normal robbery penalties if applicable). Do you think this is a silly idea? 12:48 maxlunar: yeah just read the backscroll, that's some really nice RNG 12:49 I wanted it as another means of countering trap doors/level teleporters for pet users 12:49 amateurhour: you could try your luck with phase door and/or panic digging, hoping to get to that downstair 12:49 or did you do that already and they're on timeout now? 12:49 also LarienTelrunya, slex YANI: ^ 12:49 well, it's a graveyard so will be para'd 12:49 you like to add everything that people come up with 12:50 but waiting around is boring 12:50 brilliant, a fart trap 12:50 FIQ: scroll of level magic whistle seems reasonable balance-wise; I have mild concerns about the other effects benig more powerful than intended though 12:50 lol, you can trigger it repeatedly in an attempt to end your misery :P 12:50 You mean cursed and confused? 12:50 also, this would be almost impossible to implement outside the nitrohack engine 12:50 FIQ: right 12:51 for example, can it draw Rodney out of his tower? 12:51 Yeah I wasn't 100% sure with those. I like the idea of it still having use cursed or confused if possible but I don't want it to be too strong 12:51 FIQ: actually I don't simply implement every idea anyone ever has, I dunno where that's coming from (the thought that I would do so). also, porting monsters out of other levels sounds like an unholy pain in the butt to implement 12:51 can you steal the quest artifact from underneath the nemesis's feet? 12:51 ais523: Yes. I don't see this as a problem since there's already multiple ways to do that 12:51 Quest artifact, however, is a very good point 12:51 this seems like by far the easiest way to draw Rodney, though 12:52 I could make artifacts and invocation items resist 12:52 @le?grass dancer 12:52 No such monster. 12:52 mind blast is a pain to set up and not 100% reliable 12:52 and drums of earthquake are incredibly rare, normally needing a wish 12:52 ais523: but is it a balance concern? IMO making it easier to draw him to you isn't really a problem 12:52 also in 3.6 you can do it with liches which is even easier iirc 12:52 the grass dancer is very OOD here and will probably turborekt you unless you can somehow rid yourself of it 12:52 I don't have a pickaxe so 12:53 any way to get stuff from water if i'm flying? 12:53 thank goodness dlvl2 doesn't leave bones eh? 12:53 :D 12:53 <{Demo}1> maxlunar, in slex get double flying 12:53 ais523: basically, wrt Rodney, I have no problems with creative ways to get around the wiztower restrictions as long as it doesn't break game balance 12:53 which I don't think this does really 12:53 [hdf-eu] [slex] amateurhour (Mon Ang Mal Law), 10378 points, T:6178, killed by a monster (hallucinogen-distorted grass dancer) 12:53 maxlunar: apply a bullwhip in > direction, apply a grappling hook or fishing pole, zap the tile with tele... 12:53 Stealing the quest artifact isn't a huge deal because the nemesis is carrying the Bell so you're going to have to face them anyway. 12:53 <{Demo}1> or get double flying 12:53 I am more concerned about object recall 12:53 fair enough 12:54 yeah double flying works too, but that would require an item of flying in this case 12:54 it is probably worth looking up the history of the DCSS spell "apportation" 12:54 I guess it'd be a big deal if nabbing it became the standard strategy 12:54 Keeping the BUC distinction of it (mimics if cursed, normal if uncursed, inter-level object recall if blessed would, of course, be way too OP 12:54 which turned out to be much, much more broken than anyone expected 12:54 even after attempts to nerf it 12:54 But I think the uncursed effect all around is OK 12:54 oh, bear in mind that pets may be migrating onto non-generated levels 12:54 The only possible issue being the quest goal 12:54 when implementing it 12:55 what about the confused effect teleporting you to a pet? 12:55 But that can be solved by making artifacts resist 12:55 ais523: hmmm. Interesting idea 12:56 also, did you steal the scroll idea from Pokémon Mystery Dungeon? Orb of Recall shenanigans there can be a lot of fun 12:56 Would it be too strong if I kept the BUC distinction then? 12:56 probably not if it targeted randomly 12:56 ais523: Indirectly, yeah 12:56 also iirc it's called trawl orb 12:56 no idea where that name comes from 12:56 orb of recall is the pet version, trawl orb is the version that drags items 12:57 ais523: pathos also has a "scroll of gathering" which does the same thing, which reminded me of the PMD effect 12:57 orb of recall is balanced and fun and has a number of interesting minor uses 12:57 but it made me think of it in general 12:57 trawl orb is one of the strongest items in the game 12:57 Oh, interesting. I didn't remember orb of recall from PMD 12:57 because it basically lets you skip a level once you've found the stairs, no point in exploring it to find the items when the items come to you 12:57 yeah 12:58 in PMD1 it also worked on shop items 12:58 which was fun 12:58 "you feel dizzy" cloak which made me forget map, this is map amnesia cloak, right? 12:58 oh, it doesn't in PMD2? 12:58 nope 12:58 unless you currently have thief status I think 12:58 the drawing hostiles to you, could be resisted by monMR 12:58 oh right, yes you probably need thief status 12:58 spicycat: I don't like that 12:58 I have successfully stolen from shops a few times in ZIS runs 12:59 but I'm not sure if it's worth it, the most useful items are fairly cheap and you can normally just afford to buy them normally 12:59 ais523: pure seed would work I guess 12:59 and since fiqhack keeps track of whether you've seen an item or not, you could nerf the object apportation by requiring the user to have seen the item 12:59 yes 12:59 maxlunar: lethe cloak, causes you to forget stuff when you put it on 12:59 which is arguably the best item in the game 13:00 you can "credit clone" by selling a lot of valuable items, pure seed into trawl orb and pick them all back up again 13:00 then escape the level before things get out of hand 13:00 once you've put the lethe cloak on, keeping it on isn't dangerous and it has MC3 13:00 ais523: can't you just pick them up without buying them 13:00 and then pure seed? 13:00 no need for trawl orb 13:00 I have elven cloak, should be better 13:00 I thought you couldn't carry two unpaid items simultaneously, but I can't remember 13:00 it's been a long time 13:00 maybe you can 13:00 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed the invisible Axus, on T:20615 13:01 p sure you can 13:01 PMD's shop mechanics are almost 100% identical to NetHack's, so probably you can 13:01 but yeah it was a long time ago I played too :P 13:01 yeah, it wouldn't surprise me if it was originally inspired from NetHack 13:01 (the only difference is that shops don't have a defined entrance, so the shopkeeper can't block the door) 13:01 (I think all Mystery Dungeon shops work that way) 13:01 right, it was one of the clearest inspirations from NetHack specifically as opposed to roguelikes in general 13:01 [hdf-us] [nh370] nabru (Val Dwa Fem Law) had Frost Brand bestowed upon her by Tyr, on T:9874 13:01 from the SNES original which was more NetHack's heyday time 13:01 and had more roguelike mechanics in general such as item ID 13:02 PMD is weird, its item selection has clearly been designed for a NetHack-like item ID system, but every item comes pre-IDed anyway 13:02 [hdf-us] [dnh] asdfasdf (Bin Dwa Mal Non) killed the Wizard of Yendor, on T:90180 13:02 yey, enchant weapon scroll 13:02 they probably just included all the typical items from their games that do require item ID 13:02 without really considering the implication 13:03 they even have the identify orb which is almost certainly originally for the purpose of IDing things 13:03 [hdf-us] [nh370] oh6 (Rog Hum Mal Cha) had Fire Brand bestowed upon him by Kos, on T:56315 13:03 but has a pretty much useless effect in PMD 13:03 oh right, good point 13:03 I missed the implication of the name 13:03 let me check the original Japanese 13:04 item ID is needed in shiren 13:04 I don't think PMD ever required item ID 13:04 Bulbapedia says that the original Japanese literally translates to "identify orb", so yes 13:04 Mhm 13:04 it was probably intended for an item ID mechanic during development, and then they changed their mind later 13:04 Yeah 13:05 PMD is basically baby's first roguelike. I guess they thought it would be too complicated/difficult for such a game to have 13:05 Allthough they could have included it in challenge dungeons 13:05 Oh well 13:05 yes, plenty more compass points to put on Zero Isle! 13:05 Heh 13:06 their absolute hardest dungeons in Explorers of Sky has a trap that would fit at home in slex 13:06 a grudge trap that draws all hostiles on the dungeon to you and gives them grudge status 13:06 (lose all PP on all moves upon killing them) 13:06 implementing grudge status in NetHack would be awkward 13:07 because only wands use a PP-like system, and people normally don't attack with wands 13:07 closest approximation would probably be to cancel you upon killing something 13:07 wait, on all moves? I thought it was just the move you most recently used (to avoid cheesing it with a basic attack) 13:07 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed Oona, on T:20884 13:08 hmm just checked 13:08 you're right 13:08 "Gives the user the Grudge status, which zeroes the PP of an enemy's move that makes the user faint." 13:08 that makes the move worse than Spite 13:08 but does make the grudge trap less ridiculous 13:09 Grudge has traditionally been one of the worst moves in Pokémon anyway 13:09 (since Spite in PMD reduces PP of last move to 0 instead of reducing it by 4-5 like the mainline games) 13:09 Heh 13:10 Spite has seen competitive use on rare occasions 13:11 yeah it has a legitimate effect 13:11 [hdf-us] [xnh] every1 (Ran Gno Fem Neu) killed Medusa, on T:55823 13:11 oh, im on the level where Dagon is, the water there cant be flown over aparently 13:11 I can't see it as being very common (I don't really play competiive so I don't fully know) but I could see it as a great tool for PP stalling 13:12 -!- stenno4 has joined #hardfought 13:12 but I have a hard time seeing it used in Doubles, which is Pokémon's main official format 13:12 Pyukumuku isn't competitively viable, but its best set (for singles) is something along the lines of Block/Recover/Spite/Taunt 13:12 which is faster-paced and pp stalling as a strategy isn't feasible 13:12 yes, in doubles it would be terrible 13:13 [hdf-eu] [slex] amateurhour (Mon Ang Mal Law), 785 points, T:560, killed by a monster (angband horror) 13:13 Singles is slower and pp stalling can be viable there 13:13 PP stalling is definitely viable in singles, but it is nearly always done using some combination of Pressure and just using high-PP moves and waiting for the opponent to run out naturally 13:15 Corviknight, for example, normally runs Pressure despite having two other abilities, at least one of which is fairly good 13:16 ais523: if confused scroll of recall drew you to your pet, would it be too strong if it could draw you to a different level? 13:17 @le?pad soldier 13:17 pad soldier ~3~ USA soldier (@) | Lvl: 35 | Diff: 38 | Spd: 13 | Res: fire sleep disintegrate drain | Confers: nothing | MR: 70 | Generates: special | AC: -8 | Attacks: 2d25 weapon physical | Alignment: -5 | Flags: omnivore, breathless, mindless, nopoly, undead 13:17 the Amulet would obviously block inter-level teleport either way 13:17 I don't think it's too strong if it follows the same restrictions as level teleport does 13:17 right 13:17 perhaps you could even allow it to bypass the downwards Valley lock 13:18 that reminds me, I've considered adding a temporary portal that lasts a single turn if a monster levelports or branchports 13:18 so you can follow them, like how monsters can follow you 13:19 :O 13:20 one turn is too fast 13:20 only monsters next to you follow 13:20 this would be equivalent ot that 13:20 *can* monsters branchport? but yes, I like that idea 13:20 *to that 13:20 you might need to do something about speed < 12 followers, who might be unable to reach the portal in time 13:21 ais523: I eventually intend to teach monsters how to invoke artifacts -- if I did that, a monster could invoke EoTA as an escape item 13:21 lol, the dark one invokes aoeithoupica and hides in sokoban 13:21 and if I did that, allowing you to follow would be a necessity 13:22 spicycat: aethiopica 13:22 FIQ: australopitheca 13:22 aethiopica is actually just a different form of ethiopia 13:23 yumm, the eye of doro sega wat 13:23 ae-thio-pica 13:23 is how I remember the spelling 13:24 ae-scu-lapi-us 13:24 is how I remeber the healer QA 13:24 aether scurrier lapis gehennom 13:25 so anyway, full level apportation is OP 13:26 Tangles: heh! Those bones must be super stale. I hope there were some goodies in there! 13:27 LarienTelrunya: I got a fishing pole, how do I get the items out of water? it doesnt work 13:29 maxlunar: takes several attempts usually 13:29 oh. I'll need ages to get all those coins... 13:29 yeah 13:29 you can unfortunately only snag one coin at a time :( 13:30 anyway, fishing poles are great! I got 2 cram rations 13:30 guess beautiful heels names Hermes' Unfairness are bad 13:30 maxlunar: they count as polearms; if that skill is high enough, you'll no longer hook yourself 13:31 I guess i'll retreat 13:31 amateurhour: flying boots, artifact specs: aggravate monster, unbreathing, monsters are always spawned hostile 13:31 fishing in vault is dangerous :/ 13:31 so if the aggravation and monsters spawning hostile aren't too bad for you, they might be worthwile 13:31 I have intrinsic flying 13:31 oooh, by the way I got a see invis potion, and now I see the vorpal blade, it's erosionproof 13:32 double flying = can simply hit comma to pick up items from the water 13:32 that's a thing? 13:32 yeah 13:32 slex has double attributes mechanic 13:33 if you have both intrinsic and extrinsic ability, it's better in some way 13:33 yep, what maxlunar said 13:33 just couldn't imagine anything for double flying 13:33 defensive abilities work better, utility does something else 13:33 like flying 13:33 for stuff like resists it's straightforward (double resistance = more likely to not take damage), but basically everything else also has some sort of effect 13:33 do we touch water when picking stuff with double fly? 13:33 what does double MR do? 13:34 even double slow digestion if you somehow manage to get that :P 13:34 amateurhour: further reduces the odds that stuff like magic missiles or the weaken/paralysis/etc. spells affect you 13:34 double MR is same as double protective ability - triggers more frequently 13:34 I think if I could remove any of the double things 13:34 now I'll be mostly afk for a while because I'm preparing a meal 13:35 I'd remove needing double see invis for shopkeepers 13:35 why? 13:35 because they'll drink a potion of invis when you're already in the shop 13:35 and just screw you over, can't pay for their stuff anymore, it's risky to try leave normally 13:35 Amy wouldn't do that, I think :D 13:36 shopkeepers have high level, probably that causes them to stay invisible 13:37 TIL that whistling pets onto traps reduce your luck 13:37 maxlunar: right, it ..... .. ........ :D 13:38 at some point I should check Tariru's slex ttyrec 13:38 for inspiration? 13:39 I honestly dont know how did he streak slex 13:39 it's simple, he just beat it multiple times in a row without dying inbetween 13:39 does he still play tho? 13:39 now u know the secret u can do it too 13:41 i hate monsters that quaff gain level and wear lifesaving amulets... 13:42 [hdf-eu] [evil] mobileuser (Arc Hum Mal Neu) had a banded mail entrusted to him by Camaxtli, on T:8804 13:47 fuck 13:47 GRRR 13:47 cancellation wand rolled on every equipment item 13:47 including Vorpal Blade 13:49 [hdf-us] [nh370] nabru (Val Dwa Fem Law) performed her first genocide (class L), on T:15056 13:50 [hdf-us] [nh370] tsingi (Wiz Elf Mal Cha) attained the rank of Thaumaturge, on T:4392 13:51 at least it's still a vorpal blade and didn't turn into an ordinary sword :P (don't worry, that doesn't actually happen) 13:53 i know, but it's not fixed anymore 13:53 ah damn, yeah that was a recent change, cancelling an item can also cancel its erosionproofing 13:53 need few scrolls of enchant weapon or one proof weapon 13:54 !rng mine's end | sokoban 13:54 mobileuser: sokoban 13:54 thx 13:54 [hdf-us] [nh370] Frozty (Kni Hum Mal Law) averted death, on T:44409 13:55 LarienTelrunya: I saw some thrones trigger that "gold for item/artifact" effect. Is it worth it holding 10000 zm in case it gives artifact? 13:57 [hdf-us] [nh370] Frozty (Kni Hum Mal Law) wished for "blessed amulet of life saving", on T:44420 13:58 maxlunar: that doesn't give you an artifact, but a "very good item" which can be e.g. a magic marker or a wand of disintegration 13:58 can be worth it but is a gamble 13:59 -!- stenno4 is now known as stenno 14:00 [backscroll] I should make a pie graph of ais523/fiq conversations that either 1) talk about nethack design 2) talk about pokemon 3) talk about pokemon but then meander into nethack design 14:00 zombie just made me go from grand master to BASIC in martial arts 14:00 at the soko zoo not good 14:00 lol, it looks like level generated the air planes... 14:01 -!- Bliss56 has joined #hardfought 14:01 [hdf-us] [evil] rebatela (Mon Gia Mal Law), 53837 points, T:18325, killed by a mumak 14:01 d;oh 14:01 rebatela: lol for a moment I thought you were playing slex 14:01 never was in Elemental Planes, but it still looks like it is 14:01 maxlunar: yep, versions of the planes can appear in the regular dungeon on occasion, but are quite a bit different 14:02 aosdict: it's sort-of natural because FIQ has IIRC done a lot of Pokémon modding / experimentation with the code, and I used to play Pokémon competitively at quite a high levle 14:03 and we both used to play Pokémon Mystery Dungeon which is a natural comparison to NetHack 14:03 what was your smogon nick? 14:03 heh, I also played PMD Explorers of Sky Randomizer but didn't get far enough to be really able to participate in the conversation :D 14:03 if you had one 14:03 my pokémon modding is mostly restricted to GSC (well, Crystal, but yeah) 14:04 LarienTelrunya: in the postgame you get access to a dungeon called zero isle south 14:04 that's the closest you come to a "proper" roguelike mode in it with permadeath etc 14:04 yeah didn't play long enough to reach the postgame 14:04 strictly speaking it doesn't have permadeath, it is Pokémon afte rall 14:04 but it reduces you to level 1 14:04 so for all intents and purposes it is permadeath 14:04 *after all 14:05 the thing that breaks PMD for me is that you die if your ally dies, and the ally is controlled by a ridiculously stupid AI :/ 14:05 so it's basically as if you were permanently on an escort mission 14:05 funny thing about that 14:05 PMD has IQ skills, which to a large extent is basically like intrinsics in your typical roguelike 14:05 but it also has AI mods 14:06 and a certain IQ skill (Weak-Type Picker) drastically changes the AI 14:06 so instead of using moves completely at random, it uses moves intelligently instead 14:06 ultimately making the AI much better 14:06 well for me the AI colleagues often wander off randomly and attack everything that moves, including that thing at the other end of the map that can super-effective the ally in one round 14:06 this also makes these pokémon when you encounter them in dungeons far more dangerous in the few lategame dungeons that give them IQ skills 14:07 LarienTelrunya: ah yeah, their tendency to move off and do something else can be annoying sometimes 14:07 also the fact that you can't simply pick any pokemon to play as, what if I want to be a caterpie? :P 14:07 but toggling Dedicated Traveler if you can usually gets rid of that 14:08 what was your smogon nick? ← callforjudgement 14:08 it makes them priority moving above all else unless they have no choice but to attack 14:08 which typically makes them better at following you 14:08 it's my backup nick here too 14:08 -!- ais523 is now known as callforjudgement 14:08 nice 14:08 -!- callforjudgement is now known as ais523 14:08 ah I could swear I had seen the nick before 14:08 but wasn't sure where 14:08 I was a mod on showdown at one point 14:08 altnick would explain it 14:09 generally speaking I use ais523 in programming contexts and callforjudgement in gaming contexts, but there's an unfortunate amount of overlap 14:09 which makes them hard to keep apart sometimes 14:09 how about progaming contexts 14:09 14:09 [hdf-us] [dnh] Disruptor (Bin Inc Mal Non), 6936 points, T:2854, killed by a lizard 14:10 In overlap contexts, just use cais423judgement 14:10 That will not confuse anyone. 14:11 [hdf-us] [nh370] nabru (Val Dwa Fem Law) killed Medusa, on T:17089 14:12 NH's inconsistency in what parameter to use for level destination data is somewhat annoying 14:12 for the player it wants dnum+dlevel, for monsters it wants ledger ID 14:12 I don't know hwat ledger even means 14:12 *what 14:12 besides what it's used for in the NH code 14:13 ledger is basically a single byte reference to dnum and dlevel 14:13 yeah I know what it does in the code 14:13 at least in vanilla 14:13 but I don't know what the word ledger means 14:14 I've never seen it used outside NH code 14:14 a ledger IRL is like a book you write your financial transactions down in as a business 14:14 ah 14:18 <@bubbles> > @bubbles I don't understand @FIQ#0000 for pets 14:18 <@bubbles> You can #equip amulets and armour 14:18 @bubbles oh 14:18 no idea 14:18 ask a dnh player 14:19 <@bubbles> But still have to throw wrappings 14:19 <@bubbles> Weapons 14:19 * aosdict is trying to add proper monster looting 14:19 [hdf-us] [nh370] nabru (Val Dwa Fem Law), 196929 points, T:17406, drowned in a moat by a giant eel 14:20 -!- tacco\unfoog has joined #hardfought 14:21 -!- ais523 has quit [Quit: sorry for my connection] 14:21 -!- ais523 has joined #hardfought 14:21 -!- mode/#hardfought [+v ais523] by ChanServ 14:21 aosdict: proper monster looting? 14:22 like, stealing from monsters? 14:22 like, you #loot, you choose your adjacent pet, you can put items in and out of their inventory like it's a container 14:22 LarienTelrunya: You faint from exertion. You regain consciousness. what is causing that? 14:22 maxlunar: fainting nastytrap 14:22 oh 14:22 why is that a nastytrap 14:23 means you randomly faint every once in a while 14:23 isn't it just the same thing as a sleeping gas trap 14:23 oh ok 14:23 why are you still asking "why" questions about slex 14:23 FIQ: nah, completely different 14:23 aosdict: I never learn 14:23 sleep res and free action don't affect the fainting trap, and it's an ongoing effect that lasts for possibly thousands of turns 14:24 LarienTelrunya: I also assume there's some way to acquire (or maybe even start the game with) intrinsic restful sleep? 14:24 aosdict: the kobold race, if you pick that, has intrinsic restful sleep 14:24 (and can never have sleep res) 14:25 see FIQ, assume everything and you'll never be disappointed 14:25 aosdict: ha 14:27 there was that player a day or two ago who was looking for playable slex combos 14:27 who would do such a thing?! 14:27 it might be fun to choose random race+role, *if* there was a random chooser that skipped over the "harder than hard" races/roles, anything that's basically unplayable 14:27 I wonder what Tariru used 14:27 I guess those would be a safe bet 14:28 Tariru used angel rogue, incantifier fencer, naga paladin and uhh what was the last one? 14:28 I've always wanted to see his/her ttyrecs 14:28 spirit arc 14:28 yeah 14:28 because alchemist, altmer, zyborg, mystic, etc, can be interesting/fun, but if you hit random you'll probably have no legs, intrinsic farting, and an interesting inventory that you can't use 14:28 spicycat: can't you just have it roll randomly, see what the combo is, then reroll if you don't like it? 14:28 ^^ 14:28 aosdict: that requires you to know what the dictionary-attack words mean 14:28 while a skilled vanilla NetHack player can get by in most variants after a crash course in differences 14:28 not startscumming, like before you enter the game 14:28 slex is a beast on its own 14:29 the odds of not getting a bad start is quite low though, lol 14:29 spicycat: reroll if you see a word you don't recognize :) 14:29 that's a lot of rerolls. 14:30 i play human male neutral monk when I play slex 14:30 not very creative 14:31 I play monk as well, it's a good role 14:31 not just saying that because it's all I ever play... 14:31 but it actually is quite good in slex 14:31 yeah, people say slashem did the monk role right/better than nh 14:31 half-dragon monk is my go-to for dnh easy mode 14:31 if we assume that 70% of the races/roles are either unplayably difficult, or they're a pun/insult, then rolling randomly is only going to spit out a playable combo 9% of the time 14:31 but I don't really play monk anywhere else 14:32 I was playing monk in FIQ a little while ago 14:32 I gave monks a couple of buffs in fh 14:32 my only complaint is all the spoilers, but obviously that's what you're going for 14:32 glove enchantment counts towards unarmed damage 14:32 oh cool! 14:32 and their crowning gift is a marker 14:32 ooh nice 14:32 also cool 14:32 (because crowning now gives you the role spell with infinite memory, so giving the book would be redundant) 14:33 oh ok 14:33 maintenance spellcasting keeping Prot up for you, can also be a huge boon to unarmored monks 14:33 you COULD do it manually, but few bother, so i count that as a pretty big monk buff 14:33 You have reduced magic cancellation. (11385). shit. 14:33 maintenance exposed the fact that the protection spell in vanilla is OP 14:34 it's just so tedious to use that nobody bother 14:34 *nobody bothers 14:34 omg i've been casting it lately and have to agree 14:34 it was nerfed in fh as a result 14:34 since you can just maintain it there 14:34 and have it autocast 14:34 i hesitate to even mention strategy on here because you guys will nerf lol 14:35 rebatela: I almost never nerf things in my own variant 14:35 I use protection a lot in dnh 14:35 the perils of active developers 14:35 the rare time where I do, it's mostly to encourage alternative ways of playing 14:35 it's really good in dnh, because it just straight up adds like 10 ac 14:35 for instance, fh still has pudding farming 14:36 ha! i noticed when I did #conduct that it was tracking split puddings 14:36 what does fh do in terms of altar camping for getting crowned etc 14:36 I have no issues with people abusing it. My main concern is when a strategy becomes too strong and too easy to use so everyone does it 14:36 Causing repetitive games 14:36 Those are the cases where I nerf things 14:36 [hdf-us] [nh370] davez (Wiz Hum Mal Cha) killed Medusa, on T:31298 14:36 amateurhour: I nerfed it indirectly, but it was mostly a side effect of nerfing another thing in fh 14:36 Basically, for a long time in FIQHack, the variant was somewhat infamous for summon storms 14:37 because with the improved AI, the AI suddenly realized that these fancy wands of create monster can be great 14:37 to spam 14:37 constantly 14:37 I'm going to play more. I really enjoyed the little bit i have played so far 14:37 I nerfed it like 4 times 14:37 Reducing generation of it on multiple occasions 14:37 is there like a spoiler? tips for newbies kind of link? 14:37 Eventually I said fuck it and changed it completely 14:37 aren't summons temporary and nocorpse 14:37 So now it only spawns temporary monsters 14:37 And don't leave corpses 14:37 So this was an indirect nerf to altar farming too 14:38 However, in FIQHack, altar farming is far more consistent than in other variants 14:38 rebatela: the wiki page has all the major changes pretty concisely https://nethackwiki.com/wiki/FIQhack 14:38 because instead of a random chance of getting an arti, getting crowned, etc 14:38 it instead uses a score system 14:38 based on sacrifice value 14:38 With enough score, you get an artifact, the threshold is doubled and the score is reset 14:39 i love the change to energy regeneration early game 14:39 The first artifact threshold is 10k. A corpse is valued at 100 * difficulty level 14:39 spell casting in vanilla sucks without the eye 14:40 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) became the Glory of Arioch, on T:25209 14:40 To get crowned, you need to have a piety score of at least 15k. That, combined with fulfilling the other requirements, crown you 100% of the time if you pray 14:40 So it can be controlled and isn't luck based anymore 14:40 does eating corpses as a monk hurt your alignment any worse than in vanilla? 14:40 Alignment record reducement first sets your alignment to 0, then does the actual reduction 14:41 So it has a bigger impact than vanilla, while still not being too bad 14:41 [hdf-us] [nh370] davez (Wiz Hum Mal Cha) performed his first genocide (class L), on T:31539 14:41 unless you spam a lot of alignment reduction 14:41 yeah. I was trying not to eat corpses because I wasn't sure 14:41 guilty conscience or whatever 14:41 hm, speed boots are korean sandals Amy, how bad is that appearance's effect? 14:42 that's interesting FIQ, what do you think about an optional branch to get crowned? 14:42 I also made it so that Knights know when monsters are asleep and will not attack them unless you use F+direction 14:42 aka something that's not grindy and RNG 14:42 amateurhour: not that much, I'd definitely wear them 14:42 [hdf-us] [slex] MaxLunar (Ass Esp Fem Cha) killed Nightmare, on T:25165 14:42 amateurhour: maybe 14:42 yiiiiissss 14:42 nice one maxlunar 14:42 first time I actually beat it somewhere 14:42 I never played vanilla SLASHEM 14:43 rebatela: QoL improvement is one of fiqhack's main goals 14:43 so it has a lot of changes in that direction 14:43 not just for pw regen 14:43 -!- oh6 has quit [Ping timeout: 246 seconds] 14:43 yaaaaaaaay well done maxlunar! which version of the nightmare level did you have? 14:43 for example, you can find lost items using ctrl+f 14:43 you can see your encumbrance in detail in the inventory window 14:43 uhhh, i dont know which version it is, i just phased through 14:43 ("Inventory: X/Ywt, Z/M slots") 14:43 I see some liches in center 14:44 you can quiver spells 14:44 whoa holy shit the version with all the chaotic terrain? 14:44 yeah 14:44 the game will automatically swap between a ranged and melee weapon as you use 'f'ire or melee attacks 14:44 i'd go there, but I dont want to deal with terrain 14:44 polearms don't drive you insane using them 14:44 damn, I've never managed to beat that one myself 14:44 hehe, seems like I'm first there? 14:44 pets, as discussed earlier, need less micromanagement 14:45 and so on 14:45 you can displace peacefuls 14:52 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) killed Ashikaga Takauji, on T:33085 14:52 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) acquired the Bell of Opening, on T:33088 14:53 [hdf-us] [nh370] tsingi (Wiz Elf Mal Cha), 3899 points, T:5032, killed by a rope golem 14:54 -!- winny has quit [Ping timeout: 256 seconds] 14:55 -!- winny has joined #hardfought 14:56 [hdf-eu] [slex] amateurhour (Mon Ang Mal Law) killed Ruggo the Gnome King, on T:4461 15:03 -!- spicycat has quit [Quit: spicycat] 15:05 [hdf-us] [nh370] davez (Wiz Hum Mal Cha) made his first wish - "blessed greased +2 rustproof gauntlets of power", on T:32363 15:05 [hdf-us] [dnh] asdfasdf (Bin Dwa Mal Non) killed Dagon, on T:91488 15:06 lost items wow 15:06 where's the fun in that now? lol 15:07 You've never lost any of the invocation items (or the amulet) ? It builds character 15:07 I have 15:07 it was very annoying to find 15:07 i hear ya 15:09 I cynically think that all real-life, unironic uses of "it builds character" are really just "I experienced hardship therefore you have to as well" 15:09 in one of my first games I lost the bell, when I realized it, it was too late 15:09 and I couldn't be bothered to backtrack it, so I just offed myself 15:10 haha well to me a lot of the stuff that you guys are "fixing" are the things that I actually like about nh (vanilla) 15:10 like how a typo can kill you or putting something in the wrong letter slot can be deadly or losing the bell of opening 15:10 [hdf-eu] [evil] mightyquinn (Arc Hum Mal Law), 3155 points, T:4484, killed by a jaguar 15:11 and figuring out what messages mean 15:12 I guess everyone plays spoiled anyway, which I'm assuming is why fiqhack tells you what everything means? There must be a shop, there must be a vault, this must be a pea whistle etc. 15:12 I wouldn't dare play unspoiled 15:14 [hdf-us] [nh370] davez (Wiz Hum Mal Cha) entered Gehennom, on T:32663 15:15 I don't know if it is so much an assumption that everyone is playing fiqhack spoiled (though that's probably correct) so much as that in fiqhack, knowing that "a guard on patrol" indicates a vault is not a spoiler. 15:15 When i Id'd remove curse I was expecting it to tell me that my other $80 scroll must be enchant armor... 15:16 now this means that playing fiqhack could spoil vanilla nethack for you if you are unspoiled 15:16 100% 15:17 but in the context of a single variant, anything you learn in-game is not a spoiler 15:17 true 15:17 you know what i mean though.. if that was your introduction to nethack 15:17 in xnh and other variants with monster/object lookup, the monster and object stats shown there are not spoilers 15:17 there is an option to disable message hints 15:17 if you dislike it 15:17 oh awesome! 15:18 it's the only thing i dislike so far actually ! so that's great 15:20 FIQ: does it turn off the auto-id too or just the messages 15:20 just the messages 15:20 it disables all "hint" messages 15:22 [hdf-eu] [evil] mightyquinn (Arc Hum Mal Law), 302 points, T:1270, killed by a homunculus 15:22 spellbooks of charging and summon nasties hellllll ya 15:22 (reading wiki, i didn't find!) 15:23 no looting the castle wand A+ 15:23 [hdf-us] [nh370] tsingi (Wiz Elf Mal Cha), 821 points, T:1560, killed by a giant bat 15:24 haven't had it happen in a while ::knocks on wood:: but that makes my blood boil when it happens it eh 15:24 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) wished for "blessed fixed greased +3 premium heart", on T:27837 15:25 I had them get the wand and wish up a figurine of an archon so I couldn't even get the damn (empty) wand, and didn't know charging at that point anyway. Had to go around for a long time 15:25 I think the first few times I made it to the castle the guards got the wand first 15:25 Is it true that in grunt they will charge it if they have charging? 15:25 do they wish for chargiing? 15:26 what variant were you playing where they wished for figurines? 15:26 grunthack? 15:26 evil 15:26 AH 15:26 *ah 15:26 and yeah in grunt they wish for charging 15:26 yeah it was brutal because i was borderline ready for the castle to begin with 15:26 monsters can still wish in fiqhack but they don't wish for charging 15:26 they will charge the wand if they have charging though 15:26 wishing for charging is too much imo 15:26 but they never use the castle wand 15:28 -!- raisse has quit [Quit: Suddenly, Raisse disappears out of sight.] 15:28 -!- theRaisse has joined #hardfought 15:30 what is wishing like? 15:30 can you wish for quest artifacts? 15:30 :) 15:34 -!- asdfasdf has quit [Remote host closed the connection] 15:35 -!- theRaisse has quit [Ping timeout: 264 seconds] 15:35 rebatela: same as vanilla with one caveat 15:36 [hdf-us] [slex] MaxLunar (Ass Esp Fem Cha), 280093 points, T:28067, killed by a monster (casting spider), while paralyzed by a monster attack 15:36 for the purpose of wishing for artifacts, only previously wished-for artifacts count towars the artiwish counter 15:36 other generated artifacts do not interfere with the artiwish chances 15:36 however, to compensate, the chance of an artiwish working is 1/(number of wished for artifacts) instead of 2/(number of generated artifacts in the game) 15:37 so only a single artiwish is guranteed 15:37 instead of 2 if no other artis has generated 15:37 you may not wish for objects with object properties 15:37 (however you can wish for potions of wonder to give items of your choice object properties) 15:37 <@riker> gotta just wish for potions of wonder & play object property roulette 15:37 <@riker> drink them all for more fun 15:41 fiq: i like that! 15:42 so is the 2nd one 2/3 chance? 15:42 or 50 50 15:44 [hdf-eu] [nh370] Vis (Arc Hum Mal Law) had Sunsword bestowed upon him by Quetzalcoatl, on T:8032 15:45 [hdf-us] [slex] MaxLunar (Ass Esp Fem Cha), 14805 points, T:958, quit 15:46 oh wow bones you can get the player lol. that's cool ! 15:48 [hdf-us] [slex] MaxLunar (Ass Esp Fem Cha), 10 points, T:135, killed by touching an artifact (Luck Versus Bad) 15:48 polymorph lvl 7 DISLIKE (but i understand) 15:49 rebatela: 1/2, so 50% 15:49 [hdf-us] [dnh] Disruptor (Bin Dwa Mal Non), 2123 points, T:1742, killed by a gnome lord 15:50 K2: perhaps you should clarify on hdf's main server that it is in the US 15:50 to hint towards there being alternative servers 15:50 [hdf-us] [slex] MaxLunar (Ass Esp Fem Cha), 2129 points, T:311, escaped 15:50 <{Demo}1> grass fed beef server 15:51 [hdf-eu] [evil] mightyquinn (Arc Hum Mal Law), 2060 points, T:3978, zombified by a dwarf zombie 15:51 @riker object property roulette < intrinsic roulette 15:51 [hdf-us] [slex] MaxLunar (Ass Esp Fem Cha), 81 points, T:343, killed by a monster (the King in Yellow) 15:52 FIQ there's already several places where that's clarified, including the main page 15:56 [hdf-us] [slex] MaxLunar (Ass Esp Fem Cha), 4180 points, T:853, quit 15:57 [hdf-us] [dnh] Disruptor (Bin Hum Mal Non), 4 points, T:145, killed by an arrow trap 15:57 [hdf-eu] [nh370] Vis (Arc Hum Mal Law), 10646 points, T:8758, killed by a housecat 15:57 <@riker> aosdict: absoultely 15:58 <@riker> hunger? phasing? conflict? flying? the world may never konw 15:59 [hdf-us] [dnh] Kame (Mon Hum Fem Neu) wished for "blessed spellbook of identify", on T:43051 16:01 [hdf-us] [slex] MaxLunar (Ass Esp Fem Cha), 1877 points, T:650, quit 16:03 what happened with your ass spirits maxlunar? 16:03 also ouch at getting the king in yellow so early 16:03 that happened to me too :( 16:03 <@riker> fountains r dangerous 16:03 <{Demo}1> fountians & mountains 16:04 well my guess is the king in yellow came out of a fountain (don't mess with fountains, kids! :P) 16:06 [hdf-us] [slex] MaxLunar (Ass Esp Fem Cha), 606 points, T:612, killed by a scroll of genocide 16:08 [hdf-us] [slex] MaxLunar (Ass Esp Fem Cha), 616 points, T:406, killed by a monster (invisible Ms. Manlobbi, the shopkeeper) 16:12 [hdf-us] [slex] MaxLunar (Ass Esp Fem Cha), 1979 points, T:519, killed by a monster (weoweo waser) 16:12 -!- maxlunar has quit [Remote host closed the connection] 16:17 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed the Grue, on T:30281 16:19 -!- theRaisse has joined #hardfought 16:22 [hdf-us] [dnh] Kame (Mon Hum Fem Neu) killed the invisible Illurien of the Myriad Glimpses, on T:45316 16:25 woah. wooly mammoth in the mines 16:25 must be a polytrap 16:25 wish i had a saddle and a way to tame because i'm a giant 16:26 [hdf-eu] [nh370] Vis (Arc Hum Mal Law), 1054 points, T:1993, killed by a werejackal 16:27 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) genocided class L, on T:34397 16:33 [hdf-us] [nh370] davez (Wiz Hum Mal Cha) wished for "blessed greased +2 silver dragon scale mail", on T:35070 16:37 [hdf-eu] [nh370] Vis (Arc Hum Mal Law) became literate by engraving "Elbereth", on T:3637 16:38 [hdf-eu] [nh370] Vis (Arc Hum Mal Law) entered the Gnomish Mines, on T:3779 16:38 [hdf-eu] [nh370] Vis (Arc Hum Mal Law), 969 points, T:3791, killed by a gnome lord 16:42 [hdf-us] [dnh] Disruptor (Bin Hum Mal Non), 178 points, T:981, killed by a jackal, while charging up a purifying blast 16:45 -!- aoei has quit [Quit: Leaving] 16:45 [hdf-us] [dnh] Disruptor (Bin Hum Mal Non), 185 points, T:345, killed by a newt, while praying 16:46 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) genocided class h, on T:34570 16:47 -!- aoei has joined #hardfought 16:58 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) wished for "blessed wand of polymorph", on T:34881 16:58 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) polymorphed her first object, on T:34882 16:59 [hdf-us] [evil] rebatela (Mon Gia Mal Law) murdered jon, his faithful nightmare, on T:8583 17:03 [hdf-us] [dnh] Kame (Mon Hum Fem Neu) wished for "magic marker", on T:48841 17:07 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) wished for "blessed fixed greased +2 dragonhide boots of flying", on T:32790 17:15 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) killed Medusa, on T:35833 17:21 -!- qt_ has joined #hardfought 17:26 -!- LarienTelrunya has quit [Quit: Connection closed] 17:27 -!- theRaisse has quit [Ping timeout: 240 seconds] 17:31 [hdf-us] [dnh] phaperplane2 (Rog Hum Mal Cha) wished for "communion glyph", on T:173375 17:36 [hdf-us] [nh370] davez (Wiz Hum Mal Cha) killed Asmodeus, on T:36764 17:36 [hdf-us] [nh370] davez (Wiz Hum Mal Cha) killed Baalzebub, on T:36770 17:40 [hdf-us] [evil] ShivanHunter (Wiz Elf Mal Cha), 245 points, T:926, killed by a gnome 17:47 [hdf-us] [nh370] MHL (Wiz Hum Mal Neu), 962 points, T:1830, killed by a snake 17:53 [hdf-us] [nh370] MHL (Wiz Hum Fem Neu) reached Mine Town, on T:1266 17:54 [hdf-us] [nh370] MHL (Wiz Hum Fem Neu), 2080 points, T:1330, poisoned by an orcish arrow 17:56 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed Illurien of the Myriad Glimpses, on T:34646 17:59 [hdf-us] [nh370] MHL (Wiz Hum Fem Neu) had Magicbane bestowed upon her by Thoth, on T:2032 18:03 [hdf-us] [nh370] MHL (Wiz Hum Fem Neu), 976 points, T:2949, killed by a gnome lord, while praying 18:06 [hdf-us] [evil] ShivanHunter (Wiz Elf Mal Cha), 402 points, T:1340, killed by a dagger 18:09 [hdf-us] [evil] ShivanHunter (Wiz Elf Mal Cha), 90 points, T:463, killed by a goblin 18:10 [hdf-us] [evil] ShivanHunter (Wiz Elf Mal Cha), 20 points, T:184, killed by a fox 18:14 [hdf-us] [nh370] Bliss56 (Sam Hum Fem Law) entered Gehennom, on T:38272 18:15 -!- mobileuser has quit [Quit: Connection closed] 18:20 -!- amateurhour has quit [Ping timeout: 256 seconds] 18:23 -!- ais523 has quit [Quit: quit] 18:31 [hdf-us] [dnh] phaperplane2 (Rog Hum Mal Cha) killed the Wizard of Yendor, on T:175764 18:32 [hdf-us] [evil] ShivanHunter (Wiz Elf Mal Cha), 0 points, T:1, killed by a scroll of genocide 18:32 [hdf-us] [evil] ShivanHunter (Wiz Elf Mal Cha) performed his first genocide (wizards), on T:1 18:37 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) wished for "blessed fixed +5 huge golden rakuyo", on T:35017 18:40 [hdf-us] [dnh] phaperplane2 (Rog Hum Mal Cha) performed the invocation, on T:175942 18:41 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) wished for "blessed fixed greased bag of holding", on T:35049 18:45 -!- tacco\unfoog has quit [] 18:52 [hdf-us] [evil] ShivanHunter (Wiz Elf Mal Cha), 520 points, T:1197, killed by an orcish dagger 18:57 -!- rebatela has quit [Quit: Konversation terminated!] 18:58 [hdf-us] [dnh] phaperplane2 (Rog Hum Mal Cha) killed the elder priest of Moloch, on T:176293 18:58 -!- rebatela has joined #hardfought 18:58 !tell K2 pushed a fix: memory corruption if cancelling a game quit 18:58 No worries, FIQ, I've got this! 18:58 potentially leading to a crash 19:02 [hdf-us] [nh370] Urc (Sam Hum Mal Law) reached Mine Town, on T:2869 19:07 [hdf-us] [nh370] Urc (Sam Hum Mal Law) entered a temple, on T:3103 19:08 [hdf-us] [evil] tinklebear (Sam Hum Fem Law) completed Sokoban, acquiring a bag of holding, on T:27154 19:09 my god, recalling monsters from other levels was far more annoying than I anticipated 19:12 [hdf-us] [dnh] zor (Val Inc Fem Law) entered Minetown for the first time, on T:924 19:16 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed Cerberus, on T:36749 19:18 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) destroyed Vlad the Impaler, on T:36927 19:25 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) wished for "blessed fixed greased +2 barnacle armor", on T:37101 19:32 !tell K2 new feature: added scroll of recall 19:32 Will do, FIQ! 19:36 [hdf-us] [dnh] zor (Val Inc Fem Law), 23007 points, T:2560, quit 19:40 [hdf-us] [slshm] zor (Ice Orc Fem Cha), 103 points, T:363, killed by a bat 19:49 [hdf-us] [nh370] tsingi (Rog Orc Fem Cha) attained the rank of Rogue, on T:4231 19:52 [hdf-us] [nh370] tsingi (Rog Orc Fem Cha), 1758 points, T:4579, killed by an orcish dagger 19:58 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) wished for "fixed magic marker", on T:38142 20:01 [hdf-us] [nh370] Urc (Sam Hum Mal Law) entered Sokoban, on T:7260 20:02 <@ShivanHunter> recalling monsters from other levels? How will that work specifically 20:06 [hdf-us] [4k] charlotte (charles) (Val Hum Fem Neu) reached the bottom of the Mines, on T:8637 20:15 -!- j6p has quit [Quit: Leaving] 20:16 @ShivanHunter what do you mean? 20:16 it... works 20:16 simple as that 20:16 <@ShivanHunter> well, when will monsters do it, what/how many will they recall and from where, and so on 20:17 <@ShivanHunter> it sounds interesting! 20:17 Ah 20:17 Currently the AI only uses scrolls of recall when they're at dangerously low HP 20:17 I intend to improve it at some point 20:18 But the main purpose of it is to allow you to recall your pets across levels 20:18 if they get lost 20:18 <@ShivanHunter> ooh, cool 20:23 [hdf-us] [nh370] Urc (Sam Hum Mal Law) completed Sokoban, on T:9789 20:26 [hdf-us] [nh370] Urc (Sam Hum Mal Law) attained the rank of Joshu, on T:9901 20:31 -!- oh6 has joined #hardfought 20:34 [hdf-us] [nh370] Urc (Sam Hum Mal Law) had Snickersnee bestowed upon him by Amaterasu Omikami, on T:10606 20:49 -!- shadowcat has joined #hardfought 20:55 [hdf-us] [spl] shadowcat (Bar Inf Fem Cha), 269 points, T:746, killed by Ms. Narodnaja; the shopkeeper 20:55 [hdf-us] [slex] Heliokopis (Wiz Gno Mal Neu), 1154 points, T:1255, killed by a monster (adolescent troll) 20:56 well, then. Guess I won't wield War's Sword in a shop again. Couldn't find anything in the wiki about it...guess it causes conflict. 20:56 FIQ: don't you think you should order the fiqhack page in reverse chronological order? 20:57 no one wants to scroll to the bottom to find out what's new in the current junethack 20:58 <@FIQ> @aosdict#0000 there are navigation links you can use 21:05 -!- Heliokopis has joined #hardfought 21:09 [hdf-us] [spl] shadowcat (Bar Inf Fem Cha) chose an elven dagger to be named "Sting", on T:2568 21:16 [hdf-us] [spl] shadowcat (Bar Inf Fem Cha) reached Mine Town, on T:3209 21:16 -!- shadowcat has quit [Quit: shadowcat] 21:18 [hdf-us] [nh370] ssnufd (Wiz Elf Fem Cha) entered Sokoban, on T:9046 21:44 [hdf-us] [dnh] phaperplane2 (Rog Hum Mal Cha) entered the Planes, on T:177176 21:52 [hdf-us] [dnh] Disruptor (Bin Hum Mal Non), 26 points, T:106, killed by a poisonous corpse 21:52 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed Father Dagon, on T:39167 21:52 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed the invisible Mother Hydra, on T:39168 21:55 hah! If I throw a statue, then break it into rocks, I still get prompted to auto-pickup the rocks 21:55 (since they'd encumber me) 21:57 [hdf-us] [dnh] phaperplane2 (Rog Hum Mal Cha) destroyed Pestilence, on T:177382 21:58 [hdf-us] [dnh] Disruptor (Bin Hum Mal Non), 219 points, T:1082, killed by a gnome 22:00 [hdf-us] [dnh] phaperplane2 (Rog Hum Mal Cha), 16635067 points, T:177397, ascended https://www.hardfought.org/userdata/p/phaperplane2/dnethack/dumplog/1594697416.dnh.txt 22:22 -!- bug_sniper has quit [Ping timeout: 256 seconds] 22:31 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed the hateful whispers, on T:41383 22:38 [hdf-us] [ndnh] phaperplane2 (Acu Hum Mal Law), 43 points, T:27, killed by shredding of the soul 22:38 <@riker> amon claims another victim 22:46 [hdf-us] [dnh] Disruptor (Bin Hum Mal Non) entered Minetown for the first time, on T:3376 23:19 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed Belial, on T:44093 23:19 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed Naome, on T:44095 23:20 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed the invisible Fierna, on T:44103 23:24 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed Zuggtmoy, on T:44293 23:26 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed the creature in the ice, on T:44380 23:26 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed Levistus, on T:44383 23:30 -!- Disruptor has joined #hardfought 23:32 hey dnethack question - how do I determine how many spirits I can have bound as a binder? is it level based? 23:32 [hdf-eu] [dnh] microlance (Con Gno Fem Cha) killed Baphomet, on T:44651 23:35 <@riker> disruptor: yes 23:36 <@riker> should have a table on the binder page 23:36 there isn't 23:36 <@riker> https://nethackwiki.com/wiki/Spirits_(dNetHack)#The_Spirits_of_the_Near_Void max spirits boud 23:36 or I'm missing it 23:36 <@riker> spirits page, not the binder page, sorr 23:36 ok, thanks 23:36 -!- Disruptor has quit [Remote host closed the connection] 23:37 <@riker> that should go back on the binder page - it was lost when the spirits page was made 23:46 [hdf-us] [nh370] aximili (Hea Gno Mal Neu) completed Sokoban, on T:11305 23:53 [hdf-us] [nh370] aximili (Hea Gno Mal Neu) wished for "blessed +2 silver dragon scale mail", on T:11484