00:02 <@Plisp> lmao 00:02 <@Plisp> pet OP 00:03 Mm 00:03 I've had one of my level 10 warhorses kill a Minetown priest 00:03 Alone. 00:05 <@Umby> tru 00:05 <@Umby> all try 00:07 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) bribed Asmodeus with 227 zorkmids for safe passage, on T:37791 00:10 killing the oracle sounds like a good idea 00:10 a way to keep your pet safe 00:18 why kill the oracle? 00:25 [hdf-us] [evil] AntiVirus (Mon Hum Mal Neu), 246 points, T:779, killed by a spear trap 00:29 [hdf-us] [nh363] Arimja (Val Hum Fem Neu) made her first wish - "blessed greased fixed +2 silver dragon scale mail", on T:6091 00:29 -!- AntiVirus has quit [Remote host closed the connection] 00:32 !tell AntiVirus people kill the oracle because when pets attack him/her, they die from the retaliation. And the retaliation is very strong for the level 00:32 AntiVirus shall be duly informed at the first opportunity, bug_sniper. 00:34 the Oracle is she/her by the way. 01:04 !who 01:04 bug_sniper: [hdf-us] Bliss56 [nh363] | [hdf-eu] bubbles [dnh] | [hdf-au] plisp [nh363] 01:21 thanks andrio 01:21 nice patch idea: a way to use a shopkeeper's services to identify something before you buy it 01:21 Does SLASH'EM have that? 01:22 nope 01:25 <@Umby> Cloak of magic resistance from a dead priest 01:25 <@Umby> I honestly have no reason not to hit the mines at this point 01:26 @d?ice paraelemental 01:26 ice paraelemental (E) | Lvl: 8 | Diff: 10 | Spd: 6 | Res: cold poison petrification | Confers: nothing | MR: 30 | Generates: gehennom dungeons | AC: 2 | Attacks: 6d6 touch cold, 0d3 passive cold | Alignment: 0 | Flags: amphibious, breathless, mindless, thick hide, vegan 01:27 !lastgame bubbles 01:27 bug_sniper: [hdf-eu] https://eu.hardfought.org/userdata/b/bubbles/dnethack/dumplog/1571029384.dnh.txt 01:27 <@Umby> He's been finding some ways to die 01:28 <@Umby> Including amateur hour horseshit such as absorbing too much energy and exploding 01:28 <@Umby> and now for everyone to parse that as an insult because no one will get that reference 01:29 -!- vevais has quit [Quit: See you, space cowboy!] 01:29 !who 01:29 bug_sniper: [hdf-us] Bliss56 [nh363] | [hdf-eu] bubbles [dnh] | [hdf-au] plisp [nh363] 01:29 <@Umby> Hm, trap door this time 01:29 <@Umby> so not really his fault 01:29 <@Umby> the scroll of mail was :GWmythiBlobLUL: though 01:31 -!- vevais has joined #hardfought 01:31 -!- vevais has quit [Client Quit] 01:33 -!- luxidream has quit [Ping timeout: 268 seconds] 01:39 -!- vevais has joined #hardfought 02:01 <@Umby> Late update but my Tourist gal is now XL19 02:01 <@Umby> busy clearing out another throne room, got gifted stealth from sacrifice 02:28 <@Plisp> throne room? aren't you in Gehennom yet? 02:31 -!- raisse has joined #hardfought 02:40 <@Umby> Nah 02:41 <@Umby> I want everything out of the way 02:41 <@Umby> I've also had studying for a permit to do and I'm not the type to just blitz that hard anyway 02:41 <@Umby> I do have Identify though, which is super nice 02:43 <@Umby> @Plisp Also you might not've been there but there was a fucking archlich that went after me the second I got to DL10 02:44 <@Umby> so I decided that branch could wait until I genocided them and did quest 02:44 <@Plisp> Oh are you bubbles? 02:44 <@Umby> nah 02:44 <@Umby> I'm a filthy vanilla player 02:44 <@Umby> and I was commenting on bubbles just earlier lol 02:44 <@Plisp> ah. you online rn? 02:44 <@Umby> quest turned out to be super profitable and I was busy revogenoing wraith and then decided to just keep pressing on 02:44 <@Umby> lol no, mobile only 02:45 <@Plisp> yikes 02:45 <@Umby> well not like 02:45 <@Umby> exclusively 02:45 <@Umby> but it's a long story 02:45 <@Plisp> get yourself a terminal dude 02:45 <@Umby> tl;dr Chromebook is a shit OS and I hate it, and I'd rather do configs on a laptop that's at least marginally more tolerable 02:46 <@Umby> Been enjoying the game for years on mobile alone tho :B 02:46 <@Umby> Imagine once I finally get a computer I like 02:50 <@Umby> but yeah, I'm trying to ID as much as I can and prep my kit before I get serious about pressing on 02:53 <@Umby> melee'd a minotaur, lived to tell the tale 02:53 <@Umby> come at me :B 02:54 <@Umby> tbf I had a glass golem backing me up on the otherside 02:54 <@Plisp> gl with the new computer 02:54 <@Plisp> what's your AC? 02:54 <@Umby> -12 02:54 <@Umby> super low, I know 02:54 <@Plisp> damn 02:54 <@Umby> jokes aside I do want some more enchant armor scrolls 02:55 <@Umby> I can write them when I like but I want them blessed more than anything 02:55 <@Plisp> have you gotten the castle wand yet? 02:55 <@Umby> naw 02:55 <@Umby> found one on the last floor of quest, used it up 02:55 <@Umby> there's a magic lamp I want a wish from too 02:56 -!- luxidream has joined #hardfought 02:56 <@Plisp> dang that's pretty lucky 02:56 <@Umby> I think there's also an artifact in the mines, I figured someone must've fucking died to have a godsdamned archlich in the mines 02:56 <@Umby> and my Grayswandir wish got noped 02:57 <@Umby> also have a nice ass stack of poisoned darts too 02:57 <@Umby> see earlier where I ezclapped MoT with 'em 02:58 <@Plisp> sorry what's MoT? I'm not too good with the lingo yet 😅 02:58 <@Umby> Master of Thieves 02:58 <@Umby> Quest nemesis 02:58 <@Umby> (spoiler) 02:58 <@Plisp> ah Tourist right 02:58 <@Umby> Yep 02:58 <@Umby> Poisoned darts >>>>> 02:58 but chromebooks have terminals? 02:59 <@Umby> they do 02:59 <@Umby> but chromebooks also suck shit for anything but casual use so 02:59 <@Plisp> POSIX terminals? 02:59 <@Plisp> oh TIL chromeos is a linux derivative 03:00 >Add restrictions on levelporting for various roles to help differentiate them. Chris_ANG 03:00 Chris_ANG: how does this differentiate roles? 03:00 @ChrisANG 03:00 <@Plisp> kek 03:00 <@Umby> It's a linux derivative that wants to be a Mac so bad 03:00 <@Umby> lol 03:01 <@Umby> except inexplicably stupid about sideloading programs 03:01 <@Umby> anyway, time to head to mines 03:01 i have one laying around but never used it much 03:01 <@Umby> as much as I enjoy fighting two straight minotaurs on DL22 03:01 <@Umby> I gotta prioritize 03:01 <@Umby> :B 03:02 <@Umby> hi jabberwock 03:02 <@Umby> imma tame you 03:02 <@Umby> (later) 03:02 <@Umby> for now, just gonna leave the room you're in alone 03:03 <@Plisp> lol remember when I killed the Oracle 03:03 <@Plisp> it was actually my pet 03:03 <@Plisp> polymorphed into a master mind flayer 03:03 <@Umby> nice™ 03:03 <@Umby> decided you couldn't stop him huh 03:05 <@Umby> or could you actually legit not stop theme 03:05 <@Umby> *them 03:05 <@Umby> related, just ate a tin of MMF earlier 03:05 <@Umby> gotta max out that big brain 03:06 >-, interactable by farlooking them while adjacent). Might be able to be haunted - can produce a ghost? Chris_ANG, aosdict 03:06 Huh? 03:08 -!- theRaisse has joined #hardfought 03:08 -!- raisse has quit [Ping timeout: 250 seconds] 03:12 -!- eraserhead97 has joined #hardfought 03:33 <@FIQ> I found a phone browser with chrome addon support 03:33 <@FIQ> Meaning Deluminate on the go 03:33 <@FIQ> Good stuff 03:38 @FIQ firefox? 03:39 -!- luxidream has quit [Ping timeout: 250 seconds] 03:40 <@FIQ> Yandex 03:41 <@FIQ> I don't think android firefox has addon support 03:42 it does 03:42 <@FIQ> Chrome addon support? 03:42 Well 03:42 <@FIQ> Deluminate at least used to not exist for fx 03:42 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) killed Orcus, on T:30281 03:43 *desktop* firefox supports chrome addons (see chrome store foxified). Mobile firefox supports something which is not exactly the same as the desktop firefox plugin api 03:43 <@FIQ> And it's vastly superior to pretty much every other darkmode addon I've tried 03:43 so I'm not sure if you can use chrome addons in mobile firefox. But I wouldn't be surprised either way 03:44 also: I would not use chrome or yandex. Telemetric spyware. 03:46 -!- theRaisse is now known as raisse 03:52 <@Umby> F 03:52 <@Umby> also nice, first wand of death sighted 04:01 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) destroyed Vlad the Impaler, on T:31399 04:02 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) acquired the Candelabrum of Invocation, on T:31400 04:02 !who 04:02 bug_sniper: [hdf-us] eraserhead97 [nh363] dbanethacker [evil] | [hdf-eu] No current players | [hdf-au] No current players 04:06 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 464 points, T:1204, zombified by an orc zombie, while praying 04:18 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 521 points, T:1301, killed by a gnome zombie 04:18 -!- JonathanHanes has quit [Ping timeout: 265 seconds] 04:24 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) killed the Wizard of Yendor, on T:31722 04:24 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) acquired the Book of the Dead, on T:31728 04:27 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) performed the invocation, on T:31880 04:30 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) killed the invisible high priest of Moloch, on T:31967 04:31 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) acquired the Amulet of Yendor, on T:31980 04:31 <@FIQ> K2: I did tell you a few days ago that sandestin was a vanilla monster 😛 04:32 <@FIQ> And I bet I wasn't the only one 04:32 -!- joes has joined #hardfought 04:37 damn - MF is *ucking me up this game 8^P 04:38 <@Umby> oopsie, got crowned 04:38 <@Umby> thought my luck was a bit lower lol 04:38 <@Umby> ah well, no biggie 04:38 <@Plisp> what does crowning do for you? 04:38 -!- vevais has quit [Quit: See you, space cowboy!] 04:39 <@Umby> I can produce like an assload of sacrifices when needed 04:39 can't get out of the 40s 04:39 <@Plisp> that's rip 04:39 <@Plisp> you got any wishes left for opposite alignment? 04:40 <@Plisp> this is why I actually prefer xNetHack 04:40 -!- vevais has joined #hardfought 04:43 ya (too many wishes this game), but I'll just power thru it this time... 04:43 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 1592 points, T:1813, zombified by a dwarf zombie, while praying 04:44 <@Umby> Oh right, crowning got me Vorpal Blade too 04:44 <@Umby> if it isn't in the mines I'm definitely not getting Grayswandir now 04:44 <@Umby> :B 04:44 -!- dopplergange has quit [Ping timeout: 265 seconds] 04:44 <@FIQ> I think patr's tweaks of my PR screws up walls and trees in curses DECgraphics 04:45 <@FIQ> But I'd need to try myself to verify 04:45 -!- dopplergange has joined #hardfought 04:46 -!- stennowork has joined #hardfought 04:51 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) killed the invisible Asmodeus, on T:33697 04:52 <@Plisp> ayy 04:52 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) destroyed dbanethacker's human zombie, the former Skirmisher, on T:857 04:52 <@Plisp> killing demon lords on the way up gang 04:52 le mayo 04:53 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) destroyed dbanethacker's human zombie, the former Skirmisher, on T:908 04:54 <@Plisp> 🤔 04:55 <@FIQ> also I don't think pat's change properly initializes something 04:55 change? 04:55 <@FIQ> needs testing 04:55 what change? 04:55 new changes? 04:55 -!- bug_sniper has quit [Ping timeout: 268 seconds] 04:55 <@FIQ> PatR merged my DECgraphics curses fix but changed it somewhat 04:55 oh, decgraphics things 04:56 <@FIQ> I think the change introduces a bug 04:56 oh ok 04:56 ouch 04:56 <@FIQ> But I'd need to double check 04:56 <@FIQ> He doesn't initialize an array with zeroes 04:56 <@FIQ> My original PR did 04:56 oh that can have hilarious consequences in C 04:57 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) killed the Wizard of Yendor (5 times), on T:34032 04:57 <@FIQ> He initializes specific array indices 04:57 <@FIQ> But he does it per-index 04:58 <@FIQ> Not C99-style like I did 04:58 <@FIQ> Which I believe leaves the rest of them uninitialized 04:59 man people complaining about javascript and stuff but you are in trouble when you don't assign values to integers 04:59 <@FIQ> Allthough he also made the arrays into static globals 04:59 o_O?" 05:00 <@FIQ> maybe that initializes them to zero automatically 05:00 you wish 05:00 oh actually that could be 05:00 <@FIQ> https://github.com/NetHack/NetHack/commit/027ce7c8b9c04f2ad64632a107536cd173dfb07f 05:00 <@FIQ> His commit 05:00 yeah i saw it 05:01 <@FIQ> https://github.com/NetHack/NetHack/pull/230/files 05:01 <@FIQ> My changes 05:01 <@FIQ> For comparision 05:01 > it doesn't require C99 05:01 so what does that require now, C89? 05:01 first ANSII? 05:02 ANSI* lol 05:02 <@FIQ> Dunno 05:02 <@Plisp> static variables are zero initialized 05:02 gotcha, @plisp 05:02 <@FIQ> @Plisp thanks, yeah I wasn't sure 05:02 <@FIQ> But then his changes are good, functionality-wise 05:03 <@FIQ> Not a big fan of introduction of more globals though 05:03 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) had a two-handed sword entrusted to her by Odin, on T:1504 05:05 that can't be a good thing, yeah 05:05 i have to get the tiles txt files for TNNT so i can compile them for nodehack 05:07 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) had a scale mail entrusted to her by Odin, on T:1844 05:12 FIQ: where do you zero-initialize the arrays in your commit? 05:12 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) entered the Planes, on T:34595 05:14 <@Plisp> when using C99 initialization elements without an initializer are initialized implicitly 05:15 ah 05:15 what are 'initialization elements' here? 05:15 does that only relate to arrays? 05:15 values inside {} brackets 05:16 oh, thats the array literal 05:16 gotcha 05:16 <@Plisp> oh sorry 05:16 so int array[5] = { 0 }; gives a fully zeroed array 05:16 <@Plisp> associativity is c99 initialization, elements without 05:17 strange 05:17 i misread his commit because he also indexes where he puts his values 05:17 in my opinion much cleaner than the static array 05:18 is there not such thing as hashmaps in C 05:18 or something similar 05:18 -!- Grassy has joined #hardfought 05:18 youre not in kansas anymore 05:18 <@Plisp> https://www.gnu.org/software/gperf/ 05:19 :D 05:19 <@Plisp> but it's C 😅 05:19 <@Plisp> so you can just use an array 05:19 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) genocided class ;, on T:34785 05:19 though youd wonder why you want the hashmap 05:20 less global constants? 05:20 also better to maintain 05:20 well but i don't know anything about the current C meta 05:20 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) averted death, on T:3148 05:20 i am looking at it in a very naive way :P 05:21 <@FIQ> alex__: Yep, and in fact plenty of my code uses {0} when applicable 05:21 <@FIQ> "current C meta" 05:22 <@FIQ> Sounds like you're talking about a game 05:22 'current consensus on best practises and pattern/antipattern' 05:22 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 3374 points, T:3227, killed by a dwarf king 05:22 -!- Grasshopper has quit [Ping timeout: 276 seconds] 05:22 <@Plisp> oof 05:22 <@Plisp> is evilhack that evil 05:22 evilhack claims to be very hard 05:22 and some players say that its the hardest variant 05:23 <@FIQ> No 05:23 <@FIQ> slex is harder 05:23 why do the tnnt weaklings not publish their source code 05:24 well 'hard' 05:24 there is a difference between being hard and being unfair 05:24 <@FIQ> I suppose 05:24 i can develop a variant where you start the upstairs surrounded by mindflayers 05:24 i am sure its a very difficult variant 05:24 <@FIQ> I think spork might be harder 05:24 a variant where you are permanently stunned and every level is a swamp 05:24 <@FIQ> Evil has some of grunt's player buffs 05:25 <@FIQ> Spork doesn't give players much in terms of buffs 05:26 <@Plisp> lol a variant where the mysterious force does its thing from the start of the game 05:26 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) killed Famine, on T:34979 05:26 <@Plisp> wait when did he enter the planes 05:26 <@Plisp> ah 05:26 <@FIQ> in 1.3d, the ammyrun in Gehennon consists of you spamming < 05:27 <@FIQ> 3.1 iirc was when the force was implemented 05:27 <@FIQ> Used to be even worse for lawfuls 05:28 <@FIQ> 0 for chaotic, 0-2 for neutral (same as now), 0-4 for lawful 05:28 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) killed Pestilence, on T:35037 05:28 didn't ais do some analysis about this 05:29 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) killed Death, on T:35056 05:29 <@FIQ> Yeah the percentages was wrong 05:29 that the force was even less worse than it was supposed to be due to a bug or so 05:29 forgot the details 05:29 <@FIQ> But the actual possibilities was correct 05:29 <@Plisp> tbh the force is a really sadistic addition 05:29 <@FIQ> Yeah 05:29 @Plisp it is, i hate it with a burning passion 05:29 <@Plisp> it really isn't necessary 05:29 <@FIQ> I think DT thankfully left it as-in 05:29 i think its just poor and lazy game design 05:30 <@FIQ> Wouldn't have put it past them to fix the bug 05:30 (as documented by my countless rants and tantrums) 05:30 <@Plisp> It made my first ascension run much more stressful than it would have been otherwise 05:30 haha 05:30 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law), 2199130 points, T:35077, ascended https://www.hardfought.org/userdata/e/eraserhead97/nethack/dumplog/1570866624.nh.html 05:30 grats eraserhead97 05:30 <@Plisp> nice 05:31 <@FIQ> IIRC chaotic was unaffected but neutrals and lawfuls was hit less thanintended 05:31 thx - crazy # of wishes this game - 2 wands, 2 magic lamps, one wish granted on throne 05:31 <@Plisp> damn 05:31 nice nice 05:31 <@FIQ> gz eraserhead97 05:31 ty ^^ 05:31 <@Plisp> the thing is liches (and mind flayers too) have an annoyingly high spawn rate in the endgame 05:32 ya - just geno them 05:32 <@Plisp> true 05:49 <@Umby> so, turns out you can dupe unihorns 05:49 <@Umby> kill one, allow a pet to pick it up if it can, then undead turning and kill it again 05:49 You can, but those don't polypile into magical tools. 05:50 <@Umby> I know, don't plan to do that 05:50 Mm 05:50 <@Umby> already got too many unihorns as is 05:50 <@Umby> meaning I'd LOVE to polypile 05:50 <@Umby> but wand of polymorph where 05:55 -!- joes has quit [Ping timeout: 246 seconds] 05:56 <@Umby> horn actually turned to dust this time 05:57 <@Umby> guess each horn has an ID or something and the game checks if I specifically have it? 05:59 yes, and no 06:02 all objects have an id. unicorn horns are "degraded" is gotten from revived unicorn. degraded unihorns act as non-magic objects for polumorph. 06:02 if gotten ... 06:04 -!- eraserhead97 has quit [Remote host closed the connection] 06:04 oh, is that new? 06:04 good change 06:05 commit e91ff47ff0 06:07 oh thats old lol 06:16 <@FIQ> What about dragon scales? 06:17 <@FIQ> From revived Ds I mean 06:17 do they count as magic normally in vanilla? 06:21 They just have a very low chance of dropping. 06:40 <@FIQ> Yes they do 06:43 dragon scales aren't magical, only dragon scale mail is 07:04 A cloud of gas puts you to sleep! You dream that you hear bubbling water. You wake up. (the sleeping gas trap is next to a fountain so duh) 07:04 when i dream about bubbling water i have to go to the toilet 07:10 congrats eraserhead! 07:11 (belatedly, reading backscroll) 07:12 [hdf-us] [nh363] masterofpi (Bar Orc Mal Cha) completed Sokoban, on T:4699 07:30 FIQ: Unfortunately, the first part of that idea is lost to me. 07:31 -!- Capzlam has joined #hardfought 07:33 HI 07:33 Hello Capzlam, Welcome to #hardfought 07:35 -!- Capzlam has quit [Remote host closed the connection] 07:37 or not 07:42 aosdict: clarify please? 07:42 i.e. context 07:43 ok so I sent a mail to DT about a trivial proposed cursesgraphics fix 07:43 I'll wait a week for approval/rejection/commit and if nothing happens, just make a new patch myself that fixes it and send an additional report about it 07:43 have you confirmed the bug? 07:43 https://nethackwiki.com/wiki/User:FIQ/DevTeam#Cursesgraphics_as_a_proper_symbol_set 07:44 it's not a bug per se 07:44 oh ok 07:44 but a current hacky solution 07:44 remaining from the original curses author several years ago 07:44 for a curses-specific graphics mode 07:45 basically 07:45 PatR noted that the need to recompile to change the cursesgraphics symset was a bit silly 07:45 so I suggested just making it a proper symset using DECgraphics as base (kinda like how IBMgraphics have 3 variations) 07:46 now that curses supports DECgraphics fully 07:47 FIQ: maybe you did (sandestin) 07:48 K2: you should merge the last 3.6 changes 07:48 FIQ: the idea in the archive that started with , 07:48 so I can have fancy DECgraphics working in curses 07:48 ok 07:49 aosdict: ah, that one 07:49 the one that made no sense 07:49 K2: thanks! 07:53 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) acquired the luckstone from Mines' End, on T:9402 07:54 <@K2> Ogomt got your email, thanks! I'll have a look and merge soon 07:55 <@K2> @Ogomt rather 07:56 who is this strange green K2 07:56 dunno 07:56 K2 from mars 07:56 Wasn't K2 always green? 07:56 <@K2> onoes mars 07:57 <@K2> ahhh run 07:57 FIQ: you got a reply from Pat? by mail? 07:57 no, that'd be way too much to ask for 07:57 I never get DT replies 07:57 well, almost never, it does happen 07:58 how did he note then? git commit? 07:58 yes 07:58 so strange 07:58 i always got a reply to my bugs 07:58 from patr even, per mail 07:59 i do sometimes 07:59 https://github.com/NetHack/NetHack/commit/027ce7c8b9c04f2ad64632a107536cd173dfb07f#diff-2cee67dee4201317629a34c618ca845eR486 07:59 stennowork: I almost never do 07:59 clear favoritism going on here 07:59 maybe because I maintain a variant 07:59 there's rumors that pat doesn't like those 07:59 i think you are sending much more bug requests 07:59 with more difficult problems 08:00 yes 08:00 FIQ, were you around during 3.4.3 times? 08:01 I started playing NetHack on a regular basis around 2013 08:01 I started doing NetHack dev stuff around 2015 08:01 hmm ok 08:01 from what I can discern, pat when confronted with a problem and a tip that a variant solves it will look around and see how variants have addressed the problem, and then do something completely different 08:01 by the time I started, NitroHack was very much dead 08:01 3.4.3 times were hilarious especially considering communication of devteam 08:01 but NetHack4 wasn't quite dead yet 08:01 <@Ogomt> K2: happy to help. hopefully this is the end of burnt partly eaten newt corpses 08:01 activity-wise 08:01 you may not believe it but nowadays its much much more better 08:01 *dev activity-wise 08:02 one almost thinks pat sees taking a variant feature as stealing code or something else illegal 08:02 aosdict: well, all variants have a habit of stealing from each other to some extent 08:03 the beauty of open source 08:03 FIQ: and it's all good because NGPL. 08:03 the biggest concern I could perhaps see is potential lack of credit, but solving that is trivial 08:03 I don't think I have a CREDITS entry in vanilla 08:03 no idea what the threshold for one is 08:04 However, even not wanting to take solutions from variants doesn't excuse "Report suggested X. I went another direction:" 08:04 considering that I have rather significant curses-related contributions 08:04 (before curses, I did have some code in vanilla, but it was trivial stuff mostly) 08:04 <@K2> @Ogomt heh me too 08:05 <@K2> dunno if you've pulled evilhack recently, i've been busy with it 08:05 then again I don't think Tangles_ has one either 08:05 and he has the majority of the 3.6.x curses work 08:06 as part of vanilla 08:06 Maybe we could ask raisse, she has one I think 08:06 hmm 08:06 just checked 08:06 so does jonadab 08:06 apparently I actually have 2 mentions in the code 08:06 for implementing perm_invent in curses 08:06 nothing in dat/history though 08:07 win/Qt/nhicns.uu 08:07 285:MM]/&TL;+67!S this is also clearly a reference to me :P 08:07 lol 08:07 'N@G!PL' 08:07 hmm 08:07 Heh 08:07 nagipel 08:07 NGPL 08:08 nagipel, is that a shorter form of a naginata 08:08 sys/unix/Makefile.src 08:08 273:# Curses - Karl Garrison, Tangles 08:08 I was wrong, he does have a mention 08:08 not in history, though 08:08 Karl Garrison is in history 08:09 I don't think I have any source mentions, but I'm occasionally credited in a commit message 08:10 I have 3 commit mentions apparently, just checked 08:10 NetHack 363-hdf updated (all servers) 08:10 ^ latest fleecy devteam bits 08:11 pet AI fix (contributed by ais), cleaver and rink dropped in sinks features (contributed by paxed) 08:11 I haven't been mentioned in bug fixes 08:12 i clearly should get mention in dat/history for proposing a randomized scroll name 08:12 I see 2 mentions of you by paxed. 08:13 bhaak: @stenno or @me? 08:13 @you i presume 08:13 yeah, I just said that :P 08:13 plus one by ais 08:13 i doubt i am mentioned anyway - because i didn't actually contribute anything :P 08:13 aosdict has actual commits in the history 08:14 a foxen fix and something about flyif 08:14 idk what that is 08:14 the game said "You would flyif you weren't levitating." Trivial. 08:14 beyond this, aosdict has 4 mentions 08:14 damn asynchronous chat system 08:14 all by paxed 08:15 FIQ: however, that spider web feature was later reverted by patr... 08:15 web spinning, leppy atk dodge msg, hallu msg for stumbling onto a monster, o. working as #loot 08:15 er, o> 08:15 Thanks to all those unnamed dungeoneers who invest their 08:15 time and effort into annual NetHack tournaments such as Junethack 08:15 and in days past, devnull.net 08:16 i guess thats me 08:16 grave of the unknown developer 08:16 I complained several times about if vanilla could port a feature from xnethack (cool!), why did they have to port only the annoying component of the feature and not the other stuff that kept it playable 08:16 stennowork: Heh 08:16 at some point in time, i invested time into junethack 08:16 aosdict: ha 08:16 gives the variant a bad rep 08:17 yeah, look what they did with the slashem monk! 08:17 lol! 08:17 I sort of got that feeling after perm_invent made it into 3.6 curses with horrible bugs for months 08:17 Well, it received enough complaints to get reverted. Hooray. 08:17 but that wasn't really their fault 08:17 I think 08:17 -!- LarienTelrunya has joined #hardfought 08:17 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 08:18 always good to know that the one significant contribution I had to vanilla codewise was bundled with a set of major gamebreaking bugs 08:18 :P 08:18 not that I didn't explain to devteam members on IRC several times that if you're going to have spiders creating new webs, you also need to give the player a fairly common method of removing them 08:19 it should be like in minecraft, that those spiderwebs can be destroying simply by bladed weapons 08:19 sting-like 08:19 it's that plus a dex check 08:19 or str, I can't remember 08:19 and sting slices through webs automatically in 0 turns 08:19 sounds good 08:20 I also noticed that someone on the DT apparently wasn't a fan of the way I handled the status lines in curses 08:20 like, at all 08:20 It was good for blocking shopkeepers and Keystone Kops off of corridors... 08:20 it was mostly rewritten from scratch, with the old code inside an #if 0 with the comment "basically all of this is useless" 08:20 touching the status/botl code must be adventorous 08:20 for pretty much the reason it sucked otherwise 08:20 i mean it appears to me like something very fragile and tightly coupled 08:21 [hdf-us] [evil] rebatela (Mon Hum Mal Neu), 31358 points, T:12456, suffocated by a gelatinous cube, while paralyzed by a monster 08:21 #if 0 /* old stuff; some may be re-incorporated, most should be discarded */ 08:21 "old" 08:21 when nethack says old I think 1991 08:21 it's worth mentioning that said code had already been rewritten from an even older version of the statuslines code 08:22 whats the difference between #if 0 and just a multiline comment? 08:22 which came with a ton of globals 08:22 and in general was more complicated than it needed to be 08:22 i mean why would i #if 0 things when i could just comment them out? 08:22 stennowork: can be stacked 08:22 C doesn't have stacked comments 08:22 mm ok 08:22 gcc would yell at you for /* sdfsj /* sdjfh ksdjh fkjsdf */ sfjhf js */ 08:22 gotcha 08:23 so that "old" code is, afaik, around 2 years old 08:24 @ogomt I agree, you shouldnt need to be wearing a hat to wield excalibur 08:24 rofl 08:24 To be fair, a lot of it relies on the old 3.4.3 statuscolors, with a graceful fallback (rather than a complete lack of coloring) if statuscolors was missing 08:24 The only thing I really miss from the old curses status bar code was the NH4-like 3-line status bar 08:25 Excalibur is very selective. 08:25 so you don't have Ill Weak, etc, not fitting on the screen 08:25 and a Pw bar 08:25 Otherwise, the new statushilites work well enough as replacement 08:27 aosdict: you know what would be nice 08:27 in tty too 08:27 the ability to have a 3-line status bar, so you have status problems on the bottom line 08:27 no need to completely redesign it a la NH4 08:27 just make it actually fit 08:27 without problems 08:28 I thought that there were efforts to do that already in tty and otherwise 08:28 I'm not particularly interested in working on windowport code so I'm not much involved though 08:28 I believe the code would be mostly in botl 08:29 one wonders why ais523 hasn't already sliced all levels down to 20 lines tall 08:29 jonadab: what special rooms are still 20 lines tall in recent 4k? 08:29 er 08:29 21 08:30 did somebody say something about unnethack 3 status lines? 08:30 unnethack actually has 3line status already? 08:30 yes 08:31 but still with the old statuscolors code 08:31 well what are you waiting for? a bunch of other unnethack features are in vanilla already 08:31 :P 08:31 but still with the old statuscolors code 08:32 curses doesn't benefit from this change given that it reimplements status bar info 08:32 yeah 08:32 disabling classic_status in curses gives a NH4-line status bar which is 3 lines 08:32 but it is unaware of the fact that the regular status bar can also be 3 lines in un 08:34 as 3.4.3 statuslines were remimplemented for each window port 08:34 -!- hothraxxa has quit [Remote host closed the connection] 08:34 I think that's one of the few 3.6 improvements that is widely considered benefitial 08:34 * bhaak eyes LarienTelrunya 08:34 not a fan of the ingame UI for changing msgtype, etc 08:35 I think the better approach would be to give the list immediately, alongside something like "+ - Add new" 08:35 so you can choose an option, remove or edit it 08:35 bhaak: I don't need to reinvent the wheel when I already have a working one, but I guess having a working statuslines patch for "vanilla" is nice ;) 08:36 bhaak: I don't really see the major benefit with the new one 08:36 The old one allowed you to directly pipe the text, or if you didn't like that display mode, reimplement it 08:36 The new one gives essentially the same options except you have marginally more control over things 08:37 the main benefit of the new one is that you can choose how to seperate the entries yourself 08:37 but you have no control over its order, or the way it displays the field or value 08:38 if you want more control, you have to fall back to reimplementing it yourself like how you did in 3.4.3 08:39 but then you lose basically all of its benefits 08:39 I guess it isn't *worse* 08:39 but it feels overengineered for how much benefit it gives IMO 08:40 -!- Grassy has quit [Read error: Connection reset by peer] 08:41 -!- Grasshopper has joined #hardfought 08:41 Nice that it spoils that it is indeed the Luckstone ☺ 08:41 Could have been the Flint-Stone too 08:45 -!- hothraxxa has joined #hardfought 08:47 it's a step into the right direction. 08:48 the win32 client didn't have any highlights before 08:48 actually 08:48 and I can, reordering the status fields should be comparatively easy to do now. 08:48 I forgot about that 08:48 *I think 08:49 it's the one major benefit 08:49 the fact that you don't need to reimplement the need to interpret statuscolors configs yourself 08:50 hmm 08:50 I am trying to figure out how this is done 08:50 Hitpoints : 11 (11) 08:50 I'm not able to find anywhere in the code where the string "Hitpoints" exists 08:50 that can't be right 08:51 I figured curses was still doing some special casing 08:51 but no, that's not where it comes from it seems 08:51 [hdf-us] [nh363] Bartlem (Tou Hum Fem Neu) killed the Master of Thieves, on T:33945 08:51 ./src/botl.c:536: INIT_BLSTATP("hitpoints", " HP:%s", ANY_INT, 10, BL_HPMAX, BL_HP), 08:52 would be my guss 08:52 [hdf-us] [nh363] Bartlem (Tou Hum Fem Neu) acquired the Bell of Opening, on T:33947 08:52 grep -rn itpoint . | grep \" 08:52 oh I'm stupid 08:52 yeah it's hitpoints internally 08:52 -i is your friend 08:53 I'd probably have figured it out eventually :P 09:02 FIQ: The rewrite of the curses status line code was me, not the DT. When porting the windowport to 3.6 I could not see how to make your code work. 09:02 Tangles_: Fair 09:03 I mean it could be done, but the rewrite was easier for me at the time. 09:06 FIQ: also the game-breaking bugs from perm-invent were issues with sortloot, and were present in every windowport with perm_invent, but of course were never noticed until you added perm_invent to a windowport that was playable on a public server. 09:06 Ohh 09:06 Fair enough 09:07 Tangles_: I could probably port !classic_status to 3.6 easily enough, but I don't think it'd be very well-received 09:07 I find it superior to the NH3 status bar, and I'm not alone, but DT generally doesn't like things originating in variants 09:08 Except for all of the unnethack stuff. And orctown. 09:08 I mean I think there were some minor display issues in curses, but the really bad stuff (full identify missing items, etc) was in sortloot. 09:08 They loved orctown. 09:08 The main (only?) problem would be the need to special case HP and Pw, and while this isn't hard to do, it'd make vanilla DT even less willing to merge it 09:09 -!- joes has joined #hardfought 09:10 -!- joes has quit [Remote host closed the connection] 09:10 FIQ: I meant to reinstate your 3-line status but I never got around to it. Like you say, probably not too hard. 09:11 Tangles_: I could create code for it -- it'd have subtle difference (because working around that would require a complete custom statusline report which defeats the purpose), but retain the main reason I find it useful 09:14 Hmm... Not sure exactly what you mean - it's been a while since I looked at that code. 09:15 hmm 09:16 it appears that someone on DT already made curses have a 3-line status mode 09:16 Yeah there is a 3-line status now, but it's different to the NH4 status. 09:16 I don't find it nearly as pretty, but functionality-wise there is little benefit to porting !classic_status 09:16 thats been around now for awhile 09:16 the main functional benefit is a Pw bar 09:17 which is minor 09:17 in comparision to all the other problems 2line status had 09:18 So I don't think it's worth porting !classic_status -- adding something like that "because it's prettier" is a hard sell 09:18 So we're good as-is I suppose 09:19 Yeah, I guess... though that is the exact same argument for adding HTML dumplogs. 09:19 ;)\ 09:19 Actually 09:19 there is probably one major thing I could add 09:19 border coloring 09:20 Oh yeah that would be good. 09:20 it has little to do with the status bar directly, but it is used for similar purposes 09:20 Did msgtype border changes make it into 3.6? 09:20 Or did DT decide to do away with it= 09:20 ? 09:20 (or you) 09:20 No that never made it into vanilla. 09:20 aw 09:21 hmm 09:21 It still exists in the hdf build as msgtype=alert 09:21 \o/ 09:21 (colours the borders red, and makes you press TAB) 09:21 Well I was mostly wondering about it since I'd need to concern myself with it if I wanted to mess with border colors 09:21 to avoid it messing it up 09:21 If it simply doesn't exist in vanilla, well 09:21 No need to concern myself with it too much 09:22 <{Demo}2> eventually, the real vanilla will be slashem extended. everything else will be just a subset of it (slex with features removed) 09:23 ok so 09:23 Yeah... just write it as a patch against vanilla, and we'll work the msgtype stuff around it when/if it gets merged. 09:23 I think the best solution here is to create a custom color pair 09:24 and whenever the statusbar is updated, update the color for it 09:24 [hdf-us] [dnh] malor (Bin Orc Mal Non) destroyed the Arsenal, on T:45657 09:24 now the problem here becomes 09:25 do I simply just use the statushilite configuration for HP? 09:25 So it would depend on the statushilite settings for HP? 09:25 lol snap 09:25 the one problem with this 09:25 is that, at least me, and probably others, have a "not full but still decent HP" 09:25 coloring that would be dumb 09:25 but I have no way of knowing how players want it 09:26 besides that, I'd just have something like 09:26 critical status condition > HP 09:26 when deciding how to color 09:26 Yeah and do you want it to colour for conditions like weak/fainting, ill/stone/slime, Overtaxed/Overloaded? 09:27 /Stressed 09:27 how are you all 09:29 -!- raisse has quit [Ping timeout: 240 seconds] 09:32 stressed 09:37 <{Demo}2> same 09:41 Why stress? 09:41 -!- luxidream has joined #hardfought 09:42 he's carrying too much 09:43 exercises strength 09:43 good for you 09:43 lies! 09:47 aosdict: Zot trap is a DCSS trap, the most dangerous one 09:47 it goes Zot! when someone steps on them 09:47 If you step on them, something bad happens to you 09:47 If a monster steps on them... something bad happens to you still 09:48 I don't really know any traps from any other roguelikes. feel free to provide whatever references you like 09:48 I was not very happy when I found that out 09:48 any funny ADOM traps? 09:48 it was sdeliberately non-symmetric 09:48 because when allies step on them, something bad happens to *them* 09:48 so clearly the code exists for it 09:49 aosdict: hmm I don't remember 09:49 nothing that stands out 09:49 ADOM traps in general are far more dangerous 09:49 but it doesn't have any unique traps specific to ADOM 09:49 that I can remember 09:49 full player-monster symmetry is an illusion anyway :P 09:49 @mtf would know 09:49 Amy! <3 09:49 How have you nerfed slex since we last talked? 09:50 yo Porkman! I've pinged you twice in the other channel but you didn't notice apparently? currently I'm implementing a new skill: symbiosis :D 09:51 [hdf-us] [evil] poligono2007 (Wiz Hob Mal Neu), 34 points, T:324, zombified by a kobold zombie 09:57 [hdf-us] [nh363] Hill (Arc Hum Mal Neu) became literate by reading a book, on T:3819 09:58 [hdf-us] [evil] Everdying (Arc Dwa Fem Neu) made her first wish - "blessed erodeproof +2 gray dragon scale mail", on T:9605 10:03 lol 10:06 you cant lose now 10:07 Well, already got Magicbane earlier fortunately 10:08 -!- aoei has joined #hardfought 10:12 [hdf-us] [nh363] Hill (Arc Hum Mal Neu) made his first wish - "blessed greased fixed amulet of reflection", on T:4816 10:14 [hdf-us] [nh363] Hill (Arc Hum Mal Neu), 3244 points, T:4819, killed by an exploding wand 10:18 -!- raisse has joined #hardfought 10:18 -!- bug_sniper has joined #hardfought 10:22 [hdf-us] [spl] poligono2007 (Pri Mer Fem Law), 865 points, T:2359, died of starvation 10:22 -!- luxidream has quit [Ping timeout: 250 seconds] 10:34 -!- aoei has quit [Quit: Leaving] 10:45 -!- Grassy has joined #hardfought 10:45 [hdf-us] [nh363] Hill (Arc Hum Mal Neu), 801 points, T:1452, killed by a gnome, while praying 10:46 -!- Grassy has quit [Read error: Connection reset by peer] 10:48 -!- Grasshopper has quit [Ping timeout: 265 seconds] 11:00 !who 11:00 bug_sniper: [hdf-us] samiam [nh363] Bartlem [nh363] Hill [nh363] Bliss56 [nh363] hothraxxa [fh] naeroon [fh] Lachtain [gh] | [hdf-eu] spontiff [nh363] asdf [nh363] | [hdf-au] No current players 11:02 [hdf-us] [nh363] Bartlem (Tou Hum Fem Neu) performed her first genocide (disenchanter), on T:38840 11:04 [hdf-us] [gh] Lachtain (Tou Hum Fem Neu), 608 points, T:1309, zombified by a kobold zombie 11:14 [hdf-us] [nh363] Hill (Arc Hum Mal Neu), 467 points, T:703, killed by a gnome, while sleeping 11:18 [hdf-us] [gh] Lachtain (Hea Hum Mal Neu), 197 points, T:388, killed by a kobold wererat 11:19 [hdf-us] [nh363] Hill (Arc Hum Mal Neu), 1061 points, T:484, killed by a dagger 11:24 [hdf-us] [fh] hothraxxa (Arc Gno Fem Neu), 34824 points, T:3195, killed by a tourist called "groovejumper" 11:24 these player monster bones are turning out to be deadly for me 11:24 be smart, play with !bones 11:28 noo 11:28 bones for lyfe 11:33 Evil Patch idea: in FIQhack Gehennom, bones files will load even if you have !bones set, and if that happens, whenever you're on the bones level with the hostile player monster still alive, the game plays polka music. Just in case you're trying to concentrate in an attempt to not get killed. :P 11:35 i didn't know FIQHack implemented sound 11:36 technically so does vanilla 11:36 i guess there is motherboard bell in every micro computer nowadays 11:36 yes Microsoft Windows version IIRC? 11:37 any version i think 11:37 i've never personally has nethack play actual sound 11:37 *had 11:38 me neither 11:38 i guess terminal emulator doesent support motherboard bell 11:38 ;_; 11:40 -!- jonathanhanes has joined #hardfought 11:43 fiqhack does not have sound 11:43 no matter the version 11:45 [hdf-us] [nh363] samiam (Mon Hum Fem Cha) hit with a wielded weapon for the first time, on T:6632 11:48 [hdf-us] [nh363] Hill (Arc Hum Mal Neu), 278 points, T:882, killed by a sewer rat 11:59 [hdf-us] [nh363] Bartlem (Tou Hum Fem Neu) genocided class h, on T:42496 11:59 -!- luxidream has joined #hardfought 12:03 [hdf-us] [nh363] Bartlem (Tou Hum Fem Neu) killed Medusa, on T:42743 12:16 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) killed Juiblex, on T:46559 12:20 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) killed the invisible Baalzebub, on T:46721 12:26 -!- luxidream has quit [Ping timeout: 240 seconds] 12:28 -!- luxidream has joined #hardfought 12:35 K2: sync RC files doesn't work from the NH4 variant menu 12:35 ok 12:35 will have a look 12:35 -!- stennowork has quit [Quit: Leaving] 12:48 -!- Hekik has joined #hardfought 12:50 FIQ it works for me. I didnt change anything 12:50 it copies over 3 files 12:51 you have to scroll up in your terminal window perhaps to see the output 12:55 -!- luxidream has quit [Ping timeout: 250 seconds] 13:16 -!- luxidream has joined #hardfought 13:23 [hdf-us] [nh343] Nobbs (Sam Hum Mal Law) wished for "2 blessed scrolls of charging", on T:3009 13:24 [hdf-us] [nh343] Nobbs (Sam Hum Mal Law) wished for "blessed greased fixed +3 silver dragon scale mail", on T:3010 13:25 [hdf-us] [nh343] Nobbs (Sam Hum Mal Law) wished for "blessed fixed greased +3 cloak of magic resistance", on T:3072 13:28 -!- wvc has joined #hardfought 13:29 -!- rebatela has quit [Ping timeout: 265 seconds] 13:30 -!- luxidream has quit [Ping timeout: 265 seconds] 13:31 K2: you misunderstand 13:31 log into hdf 13:31 press n 13:31 press j 13:31 you're still in the n menu 13:32 [hdf-us] [nh363] masterofpi (Bar Orc Mal Cha), 21386 points, T:7362, killed by a Green-elf 13:35 doh 13:35 weird 13:35 easy fix 13:35 it does from main menu fyi 13:36 and from other sub menus 13:36 that was only insatnce 13:36 instance 13:36 BAH 13:38 -!- bubbles has joined #hardfought 13:38 -!- bubbles is now known as bubbles_nh 13:38 Hey guys/girls - any tips for Acererak? :-) 13:42 stay in school 13:42 FIQ: its fixed 13:42 hdf-au was affected also 13:45 bubbles_nh is acererak some sort of crazy boss lich or something? 13:45 it sounds lichy 13:45 Yeah, he is, in dNethack. 13:45 ah 13:45 He killed me bad last time 13:45 <{Demo}2> binder quest nem 13:45 <{Demo}2> he is mean 13:45 <{Demo}2> dont get drained by his gaze 13:45 unfortunately I havent played enough dnethack to be of any help 13:45 but {Demo}2 can help :P 13:46 <{Demo}2> i tried fighting him with eve + boulder fort on stairs once 13:46 <{Demo}2> did not go well 13:46 <{Demo}2> err, eve pen 13:46 <{Demo}2> if you somehow happen to have the black arrow thatll one hit him if you can find a bow 13:47 Main thing is just not getting surrounded by his summons 13:47 <{Demo}2> not sure if it will onehit actually, but it can 13:47 At least that's what killed me dead last time 13:47 (The time before that it was the shopkeepers who hate me :-( ) 13:47 <{Demo}2> what version did you last fight him in? 13:47 Yesterday's. 13:47 Can I cancel him so he can't cast? 13:48 <{Demo}2> realistically, no 13:48 <{Demo}2> you just want to let off a lot of dmg on him at once 13:49 Also is there any way to make magic missiles pen, I guess it's so I can't just rely on a single spell 13:49 <{Demo}2> magic missiles pen? 13:50 penetrate 13:50 Can't get double hits from reflection (or hit multiple baddies) 13:50 I don't have any of the aoe spells yet, I fat fingered a /oCancel into my holding :'( 13:51 <{Demo}2> there isn't. maybe don't do quest until after the castle if you can engineer a safe castle run 13:52 <{Demo}2> a pet throne archon seems capable of dispatching of acererak in a couple of turns 13:53 He should teleport next to you if you're in an enclosed area. 13:53 Drain resistance is handy to avoid his gaze, Teneborous grants it. 13:56 It can be handy to summon him, warp out (via Eve etc.), and then come back down to the stairs from above. 13:57 <{Demo}2> eden not eve? 13:57 <{Demo}2> ah yeah i think that was part of my boulder fight strategy 13:58 Eden, yeah >_< 13:58 <{Demo}2> would be interesting if there was something that required dantalion warp to access 13:58 Ah yeah good call with eden 13:58 If you can DPS him down in a round or two, Andrealphus's Jester's Mirth active power can immobalize him. 13:59 I've had to use Dantalion to get into his place before 13:59 When an earthquake killed one of the altars 13:59 <{Demo}2> yeah back before the fix with earthquake 13:59 <{Demo}2> yeah 13:59 That was tedious. 13:59 <{Demo}2> it was 13:59 Had to cast summon monster 13:59 then zap it with teleport 13:59 And pray it went into the right place 13:59 Ah it is fixed? 13:59 <{Demo}2> supposedly 13:59 If you are at least 20th level, you are guaranteed two rounds to pound on him from Mirth. 14:00 Ah cool, not got any spare slots so I'll clear out the rest of it before coming back to him. 14:00 -!- tacco\unfoog has joined #hardfought 14:00 * Chris_ANG checks 14:00 <{Demo}2> it would be cool if there was a small off the map little weird shrine room somewhere with an intelligent monster and an invocation candle on the binder end level 14:00 Also were the K changed, they don't seem to spawn as endlessly anymore. 14:00 What does an invocation candle actually do? 14:01 " || (Role_if(PM_EXILE) && Is_nemesis(&u.uz))) break;" Should be fine 14:01 It's a wish. Light it, #invoke, and choose summon Djinn. 14:02 <{Demo}2> is there a wiki article on invoc. candles yet? 14:02 I think? 14:02 Ahhh 14:02 Is there anything really special to wish for? 14:02 https://nethackwiki.com/wiki/Candle_of_invocation 14:03 Well, you have one artifact wish from the get-go, if you haven't used it yet. 14:06 K2: yeah hdf-au is where I noticed it 14:06 I was checking if anyone played there 14:08 I haven't, but I honestly have no idea what to ever wish for 14:09 I guess something with tons of resistances would be good since it's hard for me to get them without using summoning slots? 14:09 its gets some use 14:11 I guess if I am casting spells the gloves that increase damage is good... 14:11 [hdf-us] [evil] Grouchy (Wiz Hum Mal Cha) had a dagger entrusted to him by Anhur, on T:30628 14:13 it's a nice dagger 14:13 pointy AND sharp 14:14 it is 14:14 doubles as a tin opener as well 14:15 [hdf-us] [nh343] Nobbs (Sam Hum Mal Law) completed Sokoban, on T:7856 14:15 YANI: reaching expert in dagger allows you 2 hits per turn in melee 14:15 dual wield them for 4 attacks per turn 14:16 maybe some kind of knife flurry move at grand master 14:16 16 hits per turn 14:16 don't think that's too OP 14:17 Aren't daggers already the best weapon in the game for those who use them? 14:18 Also phew, Angels are really really hard. 14:24 [hdf-us] [dnh] malor (Bin Orc Mal Non) destroyed Vlad the Impaler, on T:53755 14:25 In terms of artifact weapons, Binder DPS is so high that it's not really a big deal what you're wielding, and the post-quest Pen of the Void is good anyway. 14:28 And yeah, they're usually hurting for energy resistances. 14:28 Do you know what Chaos Quest you have yet? 14:35 There are different ones? 14:35 [hdf-us] [nh363] samiam (Mon Hum Fem Cha) completed Sokoban, on T:12330 14:35 <{Demo}2> there are now 14:37 Hmm, interesting. 14:37 [hdf-us] [nh363] samiam (Mon Hum Fem Cha), 32386 points, T:12450, killed by an air elemental 14:39 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 186 points, T:290, killed by a water moccasin, while praying 14:42 -!- ProzacElf has joined #hardfought 14:43 Ugh, burnt a life saving on stargating out of there. 14:43 -!- wvc has left #hardfought 14:47 <{Demo}2> hmm, probably not ready for the fight then yet 14:48 -!- luxidream has joined #hardfought 14:49 -!- wvc has joined #hardfought 14:50 Yolo! 14:51 -!- rebatela has joined #hardfought 14:51 <{Demo}2> I guess so 14:51 :x 14:51 I forgot to mirth him 14:51 I suck! 14:55 [hdf-us] [nh343] Nobbs (Sam Hum Mal Law) retrieved the Mine's End luckstone, on T:11202 14:58 aw ouch 15:20 -!- raisse has quit [Ping timeout: 265 seconds] 15:21 welp. these dishes aint gonna do themselves... 15:21 just wait a bit more 15:21 maybe it'll happen 15:21 you never know 15:30 Chris_ANG if I wield a spellbook with paimon does that use martial arts as well? 15:31 No, it counts as bashing with a random object. 15:34 okey dokey thanks 15:34 Also I think I found a bug 15:34 no idea what triggered it 15:34 but I levelled up from 12 -> 15 15:34 with three monsters... 15:34 ◆ The jackal seems weaker. You kill the jackal! Welcome to experience level 14. Unknown command ' '. The peasant zombie hits! You destroy the peasant zombie! Welcome to 15:34 experience level 15. 15:36 Chris_ANG any ideas? :x 15:36 It stopped now at least. 15:37 Sigh. I think I fixed that bug like 12 times. 15:38 Sounds like an underflow. 15:40 [hdf-us] [nh343] Nobbs (Sam Hum Mal Law) had Excalibur thrown at him by some watery tart, on T:15844 15:45 Chris_ANG (sorry for the spam), very minor bug, when a Balrog is twoweaponing with a large broadsword + large bullwhip I get "a large +0 broadsword (weapon in hands), a large +0 bullwhip (wielded in other hand)" 15:45 But I thought they only had two hands 15:45 I guess it should be in hand, not hands for the broadsword (because [s]he's big enough to onehand it) 15:50 [hdf-us] [nh363] eraserhead97 (Cav Hum Mal Neu) became literate by engraving "Elbereth", on T:4448 15:51 Maybe dnethack balrogs can grow a third arm at need :P 15:51 i know what their 3rd arm is 15:51 shame on your Chris_ANG 15:51 you 15:51 Yeah, it's a minor message bug. The issue is that the code that's appending the (weapon in hands) bit isn't checking the correct macro. 15:51 for SHAME 15:51 Also, :P 15:51 :P 15:53 [hdf-us] [nh363] eraserhead97 (Cav Hum Mal Neu) changed form for the first time, becoming a baby long worm, on T:4684 15:56 [hdf-us] [4k] l (Waab) (Bar Gia Mal Cha) heard a rumor from The Oracle, on T:7250 16:01 Also 16:01 Chris_ANG: how are you pinging someone by saying that 16:01 Also 16:01 [hdf-us] [nh363] eraserhead97 (Cav Hum Mal Neu) acquired the luckstone from Mines' End, on T:5469 16:02 Al 16:02 ? 16:02 hello discord user Al 16:02 When you said "Also, :P" you pinged someone somehow 16:02 lol 16:03 Dun look at me ?:| 16:04 Magic! *sparkles* 16:04 no it counts as bashing a random object 16:05 -!- luxidream is now known as lux_ANG 16:05 no it counts as bashing a random object 16:05 -!- lux_ANG is now known as luxidream 16:05 <@Tone> It's autopinging people if the first letters of a message match any discord usernames 16:05 Oh oh my balrog has turned because I got confused. :'( 16:05 No it counts as bashing a random object 16:06 Tone it counts as bashing a random object 16:06 no it's not 16:06 <@Tone> Weird 16:06 <@Tone> Does Chris have voice or something? 16:06 -!- luxidream is now known as Chris_ANGST 16:06 No it counts as bashing a random object 16:07 -!- Chris_ANGST is now known as luxidream 16:07 I give up 16:07 yes, he is voiced 16:08 <@Tone> Previously I think only people with voice could ping from irc, maybe that's why 16:09 @luxidream 16:10 <@Tone> Okay I guess I have no idea 16:10 <{Demo}2> weird underflow 16:10 The usual convention in IRC is to follow the nick with a colon if deliberately nickpinging someone; good clients do this automatically with tab completion. 16:10 Although, on the receiving end, hilight criteria are usually not that strict. 16:11 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) wished for "2 blessed scrolls of charging", on T:48576 16:12 <@Tone> I'm pretty sure it's the same thing that was causing the Announcy "@Jun" pings during junethack 16:12 [hdf-us] [nh4] essileth (hackedhead) (Rog Hum Fem Cha), 36220 points, T:2145, killed by an invisible tengu 16:13 <@Tone> jonadab: rld just pinged "@al" on your last message lol 16:15 although 16:16 might just be voiced people 16:16 can someone not voiced say "although" 16:19 -!- Grassy has joined #hardfought 16:20 <@Tone> !who 16:20 @Tone: [hdf-us] Bliss56 [nh363] eraserhead97 [nh363] malor [dnh] poligono2007 [evil] hackedhead [nh4] Waab [4k] | [hdf-eu] bubbles [dnh] | [hdf-au] No current players 16:23 !why 16:25 [hdf-us] [evil] poligono2007 (Val Hum Fem Law), 61 points, T:282, killed by a blast of disintegration 16:26 !lastgame 16:26 luxidream: [hdf-us] https://www.hardfought.org/userdata/p/poligono2007/evilhack/dumplog/1571084221.evil.html | [hdf-eu] https://eu.hardfought.org/userdata/b/bubbles/dnethack/dumplog/1571042323.dnh.txt | [hdf-au] https://au.hardfought.org/userdata/p/plisp/nethack/dumplog/1570923752.nh.html 16:27 <@magicbymcluxey> yeah K2 this is stupid 16:27 wut 16:28 the caged black dragon lmao 16:28 there's clearly a black dragon in that cage 16:29 i think i'll walk over and get in its line of sight for a breath attack 16:29 that death was totally avoidable 16:29 it can definitely kill you when you're still in the corridor 16:29 not the one he entered from 16:30 well hey... welcome to evilhack 16:30 <@Tone> heh, two of three entrances to that room are instadeath 16:30 <@Tone> Can that room be dark? 16:30 Yes 16:31 It's stolen from un IIRC and they can be in dark rooms 16:31 @Tone look again 16:31 just one 16:31 <@Tone> Still too many imo 16:31 aww 16:31 @Ch 16:31 :) 16:31 Chris_ANG how does one deal with phase spiders nowadays? 16:32 Do I need to make KaizoHack to prove a point 16:32 lmao 16:33 do what you want. not changing the cage room bit 16:33 They can be really nasty. Good AC helps a lot. 16:34 They port away before I get a chance to even hit them, which is the more annoying thing 16:34 And they are on my quest portal level! Little buggers. 16:35 I guess 7 AC is not a lot... I don't really understand how the AC works in dnethack tbh 16:35 <{Demo}2> speed helps also 16:35 The damage-reducing function of AC has been split away from the making-enemies-miss function. 16:36 And most things that used to reduce AC now apply half their old bonus to AC and half to DR. 16:36 Ah so +0 gloves will give nothing 16:36 +2 would give 1AC, 1DC? 16:37 Yeah 16:37 +0 Metal or other "hard" armors increase AC and DR, +0 "soft" armors like gloves and boots only increase DR. 16:38 Otherwise AC still works the same as before: lower is better, and it starts randomizing after a certain point (though, that point has been moved to -10 instead of O) 16:38 [hdf-us] [4k] l (Waab) (Bar Gia Mal Cha) entered the Sokoban zoo, on T:10150 16:39 Putting the inflection point other than at 0 seems undesirable (OTOH having it start at 20 would be super confusing) 16:39 -10 is the original AD&D "minimum" AC. 16:41 Also it feels like magic missiles have been massively nerfed (or striking is massively buffed)? 16:41 Striking scales with skill now, while MM scales with level. 16:41 @Tone Hmm, good thing I didn't paste the dev team's email address in here. 16:41 And MM stops at the first target. 16:42 Chris_ANG are their any recent commits to 3.18.0 ? 16:42 Um... Hm 16:42 I think I'm supposed to take a pull request, actually. 16:42 Or, you know, some email address at a domain that starts with everyone 16:42 What level does MM overtake now (it doesn't destroy potions which is its main attraction) 16:43 That's not true, re AD&D; that's just where the tables stopped. Published material for very high levels has better ACs (and a high-level fighter can need better opponent AC to have a chance of missing other than on a 1) 16:44 But also - that NetHack keeps arse-backwards less-is-better AC makes more sense in NetHack than it ever did in xD&D because there is at least a change in behaviour at AC 0. 16:48 That's why I put "minimum" in quotes ;). 16:48 K2: does the game allow a caged yellow dragon to break out of the cage via dissolving the iron bars 16:49 [hdf-us] [nh363] samiam (Mon Hum Mal Cha) became literate by reading a book, on T:3510 16:49 potentially yes 16:49 <@magicbymcluxey> I saw the cage stuff in unnethack I think? 16:49 would you say that's... evil? 16:49 <@magicbymcluxey> it occurs pretty deep there though 16:50 <@magicbymcluxey> not shallow enough where you can enter a dark room and get one shotted by a troll polearm or similar 16:50 luxi the cage rooms can appear any level in unnethack if i recall 16:50 the monster symbol thats chosen is random 16:51 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) destroyed Vlad the Impaler, on T:49882 16:51 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) acquired the Candelabrum of Invocation, on T:49883 16:51 <@magicbymcluxey> hm, so it can be out of depth 16:51 yup 16:51 the level compiler in unnethack is advanced enough to set conditions so that doesnt happen 16:51 K2: I believe bhaak has said that the un level compiler allows a depth to be specified on those spevial vaults? 16:51 yes 16:51 <@magicbymcluxey> unnethack has some silly things too like a room with an elvenking that can spawn extremely early 16:52 but for that particular room i dont think he set a minimum depth 16:52 IF i could set minimum depth i'd do so 16:52 in fact that was the original intent 16:52 i omitted a couple of the random vaults because they were too evil for early game 16:54 looking at unnethack, the 'tiny cage, big monster' vault fails to place a monster if level.depth is less than 3 16:54 why all those cool functions werent exposed to the level compiler for 3.6.x i have no idea 16:54 maybe its the spider room that can pop up on dlvl 1 16:54 unnethack spider room is more evil than evilhacks fyi 16:55 anyways 16:56 maybe someday we'll get all these cool level functions for 3.6.x - i tried to port it over from unnethack and it was way over my head. too different from 3.4.3 to 3.6 for me to grok how to do it 16:57 <@Umby> Hi 16:57 Hello @Umby, Welcome to #hardfought 16:58 sup 17:06 K2: hdf has bones sharing across regions, right? 17:06 all 3 servers, yes 17:06 syncs roughly every 15 min 17:07 I wonder if multiple people can encounter the same bones if they arrive on the floor at the same time 17:07 if they play on different regions 17:07 potentially yes 17:07 Yeah so they can ok 17:07 Guess it's a minor problem 17:07 but it'd be a rare event 17:07 i think i've seen it happen once 17:07 in the last 2 yrs 17:07 ah 17:08 not #tnnt but is swap chest syncing working this year? 17:08 no 17:08 it was discussed 17:09 bit more complicated syncing that according to Tangles_ and this year he doesnt have time to hash it out 17:09 so maybe next 17:10 ah ok 17:13 would have been nice 17:13 I peeked at the swap chests on the other servers last year and they had some crazy stuff 17:17 Hold the phone, Chris_ANG will # 17:17 Will moan work on the big baddy? 17:18 Not well, his resistance roll will most likely succeed. 17:19 Ah ok 17:19 Also, it wouldn't hinder him very much even if it did take effect? 17:19 I thought it made them flee/conflict? 17:21 pfft :-( 17:21 [hdf-us] [nh363] samiam (Mon Hum Mal Cha), 3273 points, T:5337, killed by a giant rat, while frozen by a monster's gaze 17:22 Yes, but he's a covetous monster so he'd just do hit-and-run attacks while fleeing, which tends to be worse for the player than if the monster stands and fights. 17:22 Ah ok 17:22 I'm never ever going to that stupid quest again until I hit level 30 17:22 And the confusion might be handy, but might also result in extra mvm summon monster casts. 17:22 Yeah, I was going to say. 17:22 I think you're doing the quest too early. 17:23 Should I do alignment quests/castle first? 17:23 Also do binder's get penalties for murder (or just the K brigade)? 17:23 Ducking in to get Dhalver'Nar makes sense, since he uses a dedicated slot, but yeah, post castle usually. 17:24 Just the K brigade. 17:24 I can't rebind d'n? 17:24 So he is just there for helping a bit in the mid-game then I guess 17:25 You can? His seal is added to the list after you are accepted on the quest. 17:26 He's a valuable addition because he occupies the "quest spirit" binding slot, instead of one of the generic slots, so he's basically free to bind. 17:26 Ahhhh 17:26 I thought he was a one shot thing for some reason 17:27 Also thanks for the helping -) 17:28 Premium Heart can be a good binder wish, btw, because it sets both Str and Dex to 25, which helps solve any to-hit problems plus provides a largish bonus to DPS. 17:28 np :) 17:32 Ah even if I'm concentrating on spelling it's worth? 17:33 I usually end up getting quicksilver for the slotless speed 17:34 [hdf-us] [xnh] Ardub (Rog Orc Fem Cha) performed her first genocide (class L), on T:25339 17:35 K2: how often do you update evilhack? 17:35 still no working DECgraphics in evil D: 17:35 I did notice that you updated vanilla though 17:39 oooh ouchy 17:41 huh 17:41 cursesgraphics still uses blue backgrounds for object piles 17:41 didn't 3.6 change to reverse video? 17:42 -!- LarienTelrunya has quit [Remote host closed the connection] 17:43 yep, it did 17:43 but apparently the customization is windowport-dependant 17:43 very well 17:54 [hdf-us] [dnh] malor (Bin Orc Mal Non) wished for "uncursed magic marker", on T:60941 17:56 FIQ i've been working on 0.4.0 since junethack ended 17:57 its not ready for live play yet 17:57 almost 17:57 I see 17:57 i did pull the decgraphics curses thing into evilhack master branch earlier today 18:00 Does candle of invocation buc matter? 18:02 <{Demo}2> uh, i cant recall 18:02 <{Demo}2> pretty sure no 18:03 <{Demo}2> ok nah it does but not in a way that can trick you 18:03 <{Demo}2> if it is cursed, you cannot light it 18:03 Got -3 18:03 thanks! 18:04 -!- tacco\unfoog has quit [] 18:08 <@riker> oof, negative luck sucks 18:09 Oh, so murder is bad even for Binders. 18:10 Oopsies. 18:10 <@riker> yep 18:10 <@riker> try malphas, he blocks murder penalties 18:13 [hdf-us] [nh363] Bartlem (Tou Hum Fem Neu) genocided class L, on T:42958 18:27 Why am I so stupid at life? 18:29 <@Umby> BRUG 18:30 <@Umby> I was dipping to dilute potions into water and got a water demon 18:30 <@Umby> And he's granting a wish 18:30 <@Umby> What do I even do lmao 18:30 role? level? What equipment do you already have? 18:30 <@riker> tourist still? 18:30 <@Umby> Like I don't think there's anything I unambiguously need 18:30 <@Umby> Yeah, my current XL19 tourist 18:31 <@Umby> Already have a solid enchanted artifact, silver saber 18:31 <@Umby> Several type of amulets 18:31 <@Umby> types* 18:31 <@Umby> couple of BoH 18:31 magic marker is always a good bet 18:31 <@riker> what's your MR right now? cloak + pyec? 18:31 <@Umby> SDSM with Magic Resistance 18:31 <@Umby> (from PYEC) 18:31 <@riker> the cloak in addition to pyec right 18:31 <@riker> hm 18:31 <@Umby> Yeah 18:32 <@riker> cuz you don't want to get touchofdeath'd after the wiz yoinks the pyec 18:32 <@Umby> I was thinking a robe to aid spellcasting but that's not my primary means of operating 18:32 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) wished for "2 blessed scrolls of genocide", on T:53460 18:32 <@Umby> Sure don't lol 18:32 <@riker> you have a tshirt? 18:32 <@Umby> I can write any scroll I like 18:32 <@Umby> My starter Hawaiian shirt, blessed and fairly enchanted 18:32 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) performed her first genocide (class L), on T:53460 18:32 <@riker> nice 18:32 <@Umby> Currently at -19 18:33 <@riker> hm, you can definitely get lower than that 18:33 <@Umby> I have a couple of markers on hand 18:33 <@Umby> Yeah I do have some things I haven't enchanted yet 18:33 wand of polymorph 18:33 pretty good for tourists or anyone in general 18:33 <@Umby> But again, I have plenty of scrolls to blank should the need arise and two magic markers with which to do so 18:33 <@Umby> oh DUH 18:33 <@Umby> That's like the one thing I haven't fucking found 18:34 <@Umby> Thanks Luxi 18:34 <@riker> yeah with the pyec that's nice 18:36 <@Umby> how many charges tho :think 18:36 <@riker> don't wish for charges lol 18:36 <@Umby> :GWbowsuBlobThinkOwO: 18:36 <@riker> it doesn't work, don't do it 18:36 <@Umby> fair nuff 18:36 <@Umby> blessed wand of polymorph it is then 18:37 -!- tonehack has joined #hardfought 18:37 <@Umby> 6 charges, that's dece 18:38 <@Umby> Even better I actually have a ring of polymorph control on hand 18:38 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) wished for "uncursed magic marker", on T:53621 18:40 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) wished for "uncursed magic marker", on T:53622 18:40 wishing for charges gives you the lesser of what you wished for and what you would have gotten 18:46 <@riker> oof that's one you don't see all the time in dnh 18:46 <@riker> !lastgame bubbles 18:46 @riker: [hdf-eu] https://eu.hardfought.org/userdata/b/bubbles/dnethack/dumplog/1571092090.dnh.txt 18:46 Probably should have prayed earlier actually. 18:46 <@riker> mines polytraps suck change my mind 18:46 " The dwarf deliberately jumps onto a polymorph trap! 18:47 Got to love it 18:47 Nah in retrospect I could have handled it better I think. 18:47 Praying would have made him run away 18:47 But such is life 18:47 I know I play too fast and don't pay enough attention (low Wis innit) but I enjoy it and have fun! 18:49 <@Umby> Praying would've had him try to attack you but fail in vanilla, assuming the prayer would've been successful 18:49 <@Umby> Dunno if that's changed for dnh 18:50 <@riker> not how dnethack works 18:50 dnh would have made him flee I believe 18:50 <@riker> I mean it will do that, but it also makes all monsters on the level flee for a while 18:50 It makes everything flee right 18:50 <@riker> ye, anything that was already there 18:50 <@Umby> Right, understood 18:50 <@riker> if something spawns after it won't though 18:50 <@Umby> Is why I said "in vanilla" 18:50 But we live and we learn! 18:50 <@Umby> :B 18:50 <@riker> technically he'll not start to attack and pull back though :p 18:50 Or die and learn. :-) 18:51 <@riker> that too! 18:52 tempted to do something not incantifier 18:53 I get consumed by my own power. 18:53 <@riker> try orcs, they're pretty fun late-game 18:53 <@riker> orc binder is hella nice 18:53 Orc was my prev goto 18:53 I shall do that 18:53 Just means having to deal with pet management early game 18:54 [hdf-us] [dnh] rikersan (Arc Vam Mal Neu) wished for "3 blessed scrolls of charging", on T:37499 18:55 Just very almost died level one by binding Amon before realising there was an altar there 18:56 <@riker> that's always amusing 18:58 Well the luck isback, level 2 shop that let me in, kitten just stole speed boots and power gloves 19:00 -!- luxidream has quit [Ping timeout: 240 seconds] 19:00 [hdf-us] [dnh] rikersan (Arc Vam Mal Neu) wished for "blessed fixed greased +3 yellow dragon scale mail", on T:37588 19:00 <@riker> jesus, everything wants to go to +4 this game :/ 19:00 <@riker> I've got 4 things at +4, one at +6, and one at +7 lol 19:03 Archaic Plate is just regular plate right? 19:03 Or bronze plate? 19:04 Bronze plate 19:04 Now that anything can be bronze :D 19:04 [hdf-us] [xnh] Ardub (Rog Orc Fem Cha) killed the Master Assassin, on T:29212 19:05 [hdf-us] [xnh] Ardub (Rog Orc Fem Cha) acquired the Bell of Opening, on T:29234 19:05 -!- jonathanhanes has quit [Ping timeout: 268 seconds] 19:06 Ah gotcha 19:06 <@riker> yea chris there has to be something funky with artifact_hit and projectiles 19:06 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) killed Orcus, on T:54593 19:07 <@riker> since with 1d10 fire + 1d8 fire + 1d6 javelin base + 16 from str (2x 8 cuz 25 str) I should be slaughtering these random wererats 19:07 <@riker> but it's taking a solid 2 hits per 19:08 -!- luxidream has joined #hardfought 19:09 Body armor doesn't affect martial arts for !monk right? 19:09 <@riker> yep 19:09 <@riker> including binders with buer, yep :) 19:11 Cool, me stronk thanks! 19:16 Shame I suck at eurynome's taboo though 19:16 <{Demo}2> eurynome taboo is so good 19:16 <@riker> it takes practice lol 19:16 <{Demo}2> forces you to improve as a nethack player 19:16 <@riker> once I got used to it, I never use . now 19:16 <{Demo}2> cause using s instead of . is objectively better 19:16 <@riker> which has hurt me when I didn't really want to reveal those mimics >.> 19:17 <{Demo}2> fair 19:18 <@riker> hey demo thoughts on dnh undead slayer 19:21 riker: FWIW Warpguncody seems to be adding the guidebook quote to all Slash'em roles 19:21 <@riker> really? hm, I was only watching that page cuz of a minor minor edit I made a while back 19:22 ... usually with random capitalisation 19:22 <@Umby> I only use . specifically in situations like that 19:22 <@Umby> where the alternative is attracting unwanted attention from something that preferred to remain hidden 19:22 [hdf-us] [xnh] Ardub (Rog Orc Fem Cha) killed Yeenoghu, on T:29466 19:22 s/roles/species/ 19:22 No, hang on, bit of both 19:23 Random capitalization 19:23 the greatest evil of nethack 19:24 <{Demo}2> uhhh 19:24 <@Umby> Anyone else get irrationally made when digging monsters appear 19:24 <{Demo}2> undead slayer SUX 19:24 It hurts to read when the writeups talk about their Wand of Striking shattering a Crystal Plate Mail on the floor when they were trying to hit a Mummy with it 19:25 <{Demo}2> somebody was just a buffy the vampire slayer fan and it went too far 19:26 <@Umby> welp 19:26 <@Umby> my game just exploded 19:26 <{Demo}2> arent we all 19:26 <@Umby> and by that I mean the app restarted out of nowhere 19:27 <@Umby> got restored to a slightly earlier backup, which is fortunate 19:28 Context may be that I was wanting to add undead slayer to dnh, only different. 19:28 <{Demo}2> if it didnt suck then it could be cool 19:29 <{Demo}2> slashem undead slayer is just a speed... 8? shit weak little lame guy with a 75% chance of getting an inferior loadout and nothing interesting about it 19:29 <{Demo}2> it is either 8 or 10, i think 10 19:29 <@Umby> something something Arbitrary Difficulty is Fun™ 19:30 I'd want to do different quests based on race, and make the quests based on the mythology that the race's monster comes from. 19:30 <{Demo}2> ah yes, the old dead gnome mummy 19:30 Slow is -1/3rd speed, I think, so speed 8. 19:30 <{Demo}2> ah yes, the old dead vampire mummy 19:30 <{Demo}2> ah yes, the old dead incantifer mummy 19:30 Not like that :P 19:30 Also quest nemesis is Count Dracula suggesting a certain confusion of ideas. 19:31 <{Demo}2> I like slashem a lot. i dont like undead slayer cause it is just terrible 19:31 Since Vlad already exists, I'm not to hot on Dracula being the nemesis, yeah. 19:31 And my limited understanding of Buffy lore suggests that he's a poor fit for that, too. 19:32 Though maybe the quest is supposed to be Castlevania? 19:33 <@Umby> oops, pet ogre king offed the Oracle 19:33 <@Umby> F 19:33 [hdf-us] [xnh] Ardub (Rog Orc Fem Cha) genocided class z, on T:29968 19:35 Buffy does fight Dracula, but he's an episode, not an end-of-season nasty. 19:35 <@Umby> ever have a troll revive on you the second you step on the same square as its corpse 19:35 there should be a reference when you fight vlad with a bullwhip 19:35 :V 19:35 <@Umby> it's funny since I brought them to low HP in a couple of hits after revival and killed them while they fled 19:36 <@Umby> all before they could even get a hit in 19:36 <@riker> lmao pinkbeast: he put it back 19:37 wow, people on the wiki cooperating? 19:37 this is new 19:40 :) 19:40 !who 19:40 K2: [hdf-us] Bliss56 [nh363] rikersan [dnh] Grasshopper [evil] Ardub [xnh] | [hdf-eu] bubbles [dnh] FIQ [evil] | [hdf-au] djm2000 [nh363] 19:41 I like how evil is red in hexchat 19:42 Chris_ANG personally for me the best roles are the ones that are most unique 19:42 <@riker> ooh he's moved on to adding racial guidebook bits pinkbeast 19:43 So binder (obvo) but then stuff like knight feels somewhat different re: jousting, Troubadour with pets etc. 19:43 I can never get properly into nobles because they end up just being smashy smashy barbarians but differnet. 19:43 different* 19:45 Ranger is cool too 19:45 <@riker> dnh knights suck 19:45 <@riker> since the hod exist 19:47 Align yourself better! 19:47 <@riker> bubbles: bruh when I caitiff 5 times and get a hod on the oracle? I'm pissed :p 19:48 Oh great, more wiki stuff. Pinkbeast: My opinion on the slash'em god pages is that they should just not exist. 19:48 :-D 19:49 "Nharlotep" 19:49 knockoff nyarlathotep? 19:49 Un was fine spelling "Cthulhu" correctly lol 19:50 So Eurynome + clockwork = no no no? 19:51 <@riker> it's doable but yuo just gotta be careful 19:51 <@riker> you're allowed to repair, and you can wait as long as it's not >5 times in a row I believe 19:51 <@riker> so after you finish repairing just be careful to stop there 19:51 <@riker> (finishing your repairs will interrupt any waiting) 19:54 luxidream: If we haven't gotten cease and desists from the Tolkien estate after all this time, I doubt the Lovecraft estate will pipe up either. 19:54 -!- mode/Beholder [+Zi] by Beholder 19:54 -!- tolkien.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ ¤ public irc logs available on website ¤ ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ TNNT 2019! https://redd.it/dbtsy4 19:54 -!- mode/#hardfought [+v Beholder] by ChanServ 19:54 !ping 19:54 K2: Pong! 19:54 [hdf-us] [xnh] Ardub (Rog Orc Fem Cha) genocided class R, on T:30619 19:55 !setmintc 19:55 K2: [hdf-au][hdf-eu][hdf-us] Min reported turncount for k2 removed. 19:55 There is no Lovecraft estate, Cthulhu et al are in the public domain. 19:55 !whereis k2 19:55 K2: [hdf-us] k2 [evil]: (Sam Hum Mal Law) T:1 The Dungeons of Doom level: 1 19:55 However, the works of OTHER mythos writers are not. 19:58 Chris_ANG: Surely as an American writer he didn't die long enough ago to have his stuff be public domain? 19:58 Public domain is like 80 years or something right? 19:58 And he was WWI era 19:58 USA has something ridiculous like death + 70 years 19:59 Maybe he died with no heirs, though what THAT would do for intellectual property rights I have no idea. 20:02 Oopsies 20:02 I believe the story is that he died long enough ago that he was under an earlier copyright regime, one that required you to renew after a certain period of time. 20:02 <@riker> what did you do? 20:02 <@riker> I don't think I've ever seen that before 20:02 <@riker> !lastgame bubbles 20:02 @riker: [hdf-eu] https://eu.hardfought.org/userdata/b/bubbles/dnethack/dumplog/1571097580.dnh.txt 20:02 <@riker> oh, rotten corpse (not foodpois) hp drain? lol 20:03 He died with no heirs, and the copyright lapsed before Disney's shenanigans had a chance to extend it to the middle of this century. 20:03 Actually, at life of the author +75 years it would all be entering the public domain right about now anyway. 20:04 *lapsed due to lack of renewal. 20:04 He was writing during the period between WWI and WWII, and died before the end of WWII, if memory serves. 20:06 It's 80 years for a corporate copyright (work for hire, I believe is the technical term) 20:11 -!- Tangles_ is now known as Tangles 20:13 Berith provides full BAB to martial arts as well right? 20:13 <@riker> yep 20:14 <@riker> eurynome does for unarmed though, so you won't need berith eventually 20:15 [hdf-us] [dnh] rikersan (Arc Vam Mal Neu) killed Axus, on T:38942 20:16 <@Umby> Can ogres wear crystal plate? 20:20 !whereis k2 20:20 K2: [hdf-au] k2 [evil]: (Val Gia Fem Law) T:35 The Dungeons of Doom level: 1 20:21 !whereis k2 20:21 K2: [hdf-au] k2 [evil]: (Val Gia Fem Law) T:1 The Dungeons of Doom level: 1 20:22 !whereis k2 20:22 K2: [hdf-eu] k2 [evil]: (Val Gia Fem Law) T:5 The Dungeons of Doom level: 1 20:22 evilhack is much harder on the au server. K2 never lasts more than a few turns there. 20:22 Tangles: Message from aosdict at 2019-10-05 11:08 EDT: all vanilla curses warnings in one place: https://termbin.com/5wzu 20:22 :) 20:23 !whereis k2 20:23 K2: [hdf-eu] k2 [evil]: (Val Gia Fem Law) T:1 The Dungeons of Doom level: 1 20:23 In fact, only one guy has ever ascended EH on the au server ;) 20:23 \o/ 20:23 EvilHack updated (all servers) 20:23 ^ new version, 0.4.0 20:23 enjoy 20:24 Oh 0.4.0 is up?!! That's awesome! 20:24 yeah i am fairly surprised myself 20:24 [hdf-us] [nh363] fcloud (Val Dwa Fem Law) endured an absurd aquatic ceremony, and now wields Excalibur, on T:4213 20:25 !lastgame k2 20:25 K2: [hdf-us] https://www.hardfought.org/userdata/k/k2/evilhack/dumplog/1571097188.evil.html | [hdf-eu] https://eu.hardfought.org/userdata/k/k2/evilhack/dumplog/1571098974.evil.html | [hdf-au] https://au.hardfought.org/userdata/k/k2/evilhack/dumplog/1571098911.evil.html 20:25 noice 20:25 [hdf-us] [dnh] rikersan (Arc Vam Mal Neu) killed Oona, on T:39826 20:25 <@Umby> @K2#0000 Do you know if ogres will wear crystal plate mail? thinking of doing a thing 20:26 they are too large 20:26 release evilhack 0.4.0 half a month before TNNT 20:26 <@Umby> noted, thank 20:26 YOU BROKE THE PACT 20:26 THERE WAS NO PACT 20:26 now i can focus 100% on tnnt 20:26 and collect all the bug reports from evilhack 20:27 thus not focusing 100% on tnnt 20:27 @Umby anything that's MZ_LARGE or larger cant wear body armor, tshirst or cloaks 20:27 <@Umby> Got it 20:27 aosdict :/ 20:28 well right now there's not a lot of tnnt stuff i CAN do 20:28 game code wise 20:28 unless 20:28 ... 20:28 isn't there going to be a cool new branch 20:28 i can run tnnt through the same strict compiler flags bit 20:28 yes 20:28 luxidream yes 20:28 then you can work on that :) 20:29 i did the bits i can do already :) 20:29 \o K2 20:29 the remaining, a lot of it is beyond my abaility :( 20:29 heya Grassy 20:29 -!- Grassy is now known as Grasshopper 20:29 *ability 20:29 If I can't get the advice for how to files in nethack from Tangles I guess I have to figure it out, and then I'm on the hook for doing all the rest of it myself I guess 20:30 aosdict did you check the etherpad? 20:30 Tangles left notes a couple days ago 20:30 That wasn't the advice I needed. 20:30 oh 20:31 It was helpful, but I need to know how to update the entire build system to account for the new file. 20:31 i see 20:34 [hdf-us] [dnh] rikersan (Arc Vam Mal Neu) destroyed the Arsenal, on T:40192 20:37 <@Umby> Arsenal? 20:37 <@riker> dnh unique 20:38 <@riker> anybody know if you can disable the thrown projectile animation? 20:43 -!- AntiGulp has joined #hardfought 20:43 -!- mode/#hardfought [+v AntiGulp] by ChanServ 20:43 I wish 20:43 heya AntiGulp 20:43 Hello! 20:43 Hello AntiGulp, Welcome to #hardfought 20:43 Hi Beholder 20:45 <@Umby> Greetins 20:45 ahoya 20:45 <{Demo}2> howdy doo 20:49 bhaak: I got one of those mythical things called a DT reply 20:49 so it can happen 20:50 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 9031 points, T:4361, killed by an invisible chameleon imitating a baby red dragon 20:52 [hdf-us] [evil] Grouchy (Wiz Hum Mal Cha) killed the Dark One, on T:33876 20:52 [hdf-us] [evil] Grouchy (Wiz Hum Mal Cha) acquired the Bell of Opening, on T:33880 20:53 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 16 points, T:55, poisoned by a rotted gnome corpse 20:58 aosdict: What exactly do you need? 20:58 [hdf-us] [nh363] fcloud (Val Dwa Fem Law), 3544 points, T:7021, killed by an ettin zombie, while frozen by a monster's gaze 20:59 -!- jessek has joined #hardfought 21:01 <@Umby> the ettin mummy jumped universes to kill someone else 21:01 <@Umby> they've grown too powerful 21:04 That ettin mummy was insane, he hit me very hard and very fast. :x 21:06 <@Umby> First polypile got me two rings of poly morph 21:12 [hdf-us] [evil] dragonspeaker (Con Orc Fem Cha), 0 points, T:24, killed by a grid bug 21:14 [hdf-us] [slex] dragonspeaker (Ass Atl Fem Neu), 0 points, T:205, killed by a monster (mini xorn) 21:15 [hdf-us] [evil] Grouchy (Wiz Hum Mal Cha) had a quarterstaff entrusted to him by Anhur, on T:34790 21:18 [hdf-us] [nh363] fcloud (Val Dwa Fem Law) had Excalibur thrown at them by some watery tart, on T:3304 21:28 [hdf-us] [dnh] malor (Bin Orc Mal Non) wished for "blessed fixed +2 Tie-Dye Shirt of Shambhala", on T:61759 21:30 -!- luxidream has quit [Ping timeout: 240 seconds] 21:31 <@riker> pinkbeast: does he realize that grudge bit isn't even right for vanilla? lol 21:31 bubbles_nh, ettin mummies do that, yeah. 21:32 riker: That I'll leave up to you if I may :-/ 21:33 [hdf-us] [dnh] rikersan (Arc Vam Mal Neu) killed Great Cthulhu, on T:41958 21:35 -!- ichbinmiah has joined #hardfought 21:35 "Ringfinger feels numb"? 21:35 Interesting ring... 21:36 <@riker> shock res 21:36 gnite all 21:36 <{Demo}2> nighto 21:37 <@riker> night k2 21:37 [hdf-us] [dnh] rikersan (Arc Vam Mal Neu) read the necronomicon for the first time, on T:42328 21:39 -!- jessek has quit [Ping timeout: 265 seconds] 21:41 -!- jessek has joined #hardfought 21:41 Ahh 21:46 [hdf-us] [dnh] dragonspeaker (Bin Hlf Fem Non), 4594 points, T:3336, killed by a gnome 22:00 [hdf-us] [dnh] dragonspeaker (Ana Hum Fem Neu), 2791 points, T:1546, killed by a bugbear 22:04 -!- AntiGulp has quit [Quit: *dissolves into golden butterflies*] 22:05 bugger 22:16 -!- jessek has quit [Ping timeout: 268 seconds] 22:25 -!- jessek has joined #hardfought 22:31 [hdf-us] [evil] Grouchy (Wiz Hum Mal Cha) performed his first genocide (two random monsters from class L), on T:35076 22:34 -!- tonehack has quit [Quit: Leaving] 22:48 <@riker> wow I forgot how much embraced drowess suck 22:48 <@riker> @d?embraced drowess 22:48 embraced drowess (@) | Lvl: 24 | Diff: 27 | Spd: 24 | Res: sleep | Confers: sleep | MR: 100 | Generates: special | AC: 4 | Attacks: 0d0 cast clerical, 2d4 passive webs | Alignment: 9 | Flags: genocidable, omnivore, nopoly, infravisible 22:52 [hdf-us] [nh363] masterofpi (Bar Hum Fem Neu), 371 points, T:429, killed by an invisible dwarf 23:00 Got a wish, what to wish for? 23:00 [hdf-us] [evil] Grouchy (Wiz Hum Mal Cha) had a pair of mithril dwarvish boots entrusted to him by Anhur, on T:36138 23:00 Level 11 binder, found a decent-ish long sword in a bones fole 23:00 file 23:00 So currently bound to buer/eden/berith 23:00 <@riker> what sword? 23:01 <@riker> !whereis bubbles 23:01 @riker: [hdf-eu] bubbles [dnh]: (Bin Orc Mal Non) T:6069 The Dungeons of Doom level: 7 23:01 The anti-elf/elemental/giant one 23:01 <@riker> claideamh, nice 23:01 <@riker> was it named that when you found it? interesting 23:01 Yeah 23:01 <@riker> any special properties or did somebody name it on a blank 23:01 Not sure, not fully id 23:01 <@riker> normally I name it off oona's sword, axiomatic elemental (d8 each) 23:01 <@riker> hm 23:02 <@riker> any plans on your late-game strategy? 23:02 Melee-ish 23:02 [hdf-us] [nh363] spleen (Bar Orc Fem Cha), 6889 points, T:6787, killed by a human mummy 23:02 <@riker> also make sure you keep typing occasionally so it doesn't time out 23:02 <@riker> just like type a then delete in teh wish prompt 23:02 Not unarmed, I really can't do eurynome 23:02 Thanks (Y) 23:03 premium heart is good even if I am not doing unarmed right, just for the str + dex? 23:03 <@riker> yeah but don't do that 23:03 <@riker> you'll get 25 str and dex from being an orc at lvl 30 23:03 <@riker> or I guess lvl 21+ 23:03 <@riker> (orcs get +1 to str,dex,con every third level) 23:04 Ahh ok 23:04 <@riker> do you have the pen yet? 23:04 Tie-dye shirt, quicksilver? 23:04 I do not. 23:05 <@riker> quicksilver is ok tiedye isn't anymore 23:05 <@riker> neither are worth an artifact wish I'd say 23:05 Ah ok 23:05 <@riker> if you're worried about acererak I"d go black arrow (instakill with a bow / pen w/ eve bound) 23:05 <@riker> remember to keep typing in the prompt 23:05 The ancient arrow? 23:05 <@riker> yep 23:06 <@riker> "the black arrow" 23:06 <@riker> it's an arrow but it does like 500 damage per shot lol, never breaks, never misses 23:06 <@riker> wait hold on a moment 23:06 <@riker> ah your'e fine 23:06 <@riker> I was gonna say wish for it filth-crusted 23:06 Didn't know if I could add enchants to it 23:06 <@riker> you can 23:07 But I guess doesn't matter in the end 23:07 <@riker> yep 23:07 <@riker> it will wear off 23:07 What happened to the tie-dye shirt? 23:07 <@riker> it's still really good but it's not worth an artifact wish anymore 23:08 <@riker> since ther'es now a cap of 3 artifact wishes ever, there's generally a more useful wish 23:08 <@riker> orcs also get extra carrycap for being an orc, and hitting 25 str/con means you're unlikely to have too many weight problems unless you're hoarding 23:08 Ahh ok 23:08 What happened to this shopkeeper?O_o 23:09 He was dead with a dreadblossom in his place. 23:09 <@riker> he was killed by a dreadblossom swarm 23:09 <@riker> is that a bones level? 23:09 Not sure, didn't think so, I was busy fighting the throne room at the bottom right 23:10 Which was quite big, ogres and giants and trolls 23:10 <@riker> huh interesting 23:10 <@riker> I know dreadblossom swarms will leave dreadblossom swarms in bones 23:10 <@riker> but tha'ts all 23:10 [hdf-us] [evil] Grouchy (Wiz Hum Mal Cha) killed Medusa, on T:37010 23:11 Hm, what does a magic flute do (I assume it is magic) 23:11 what makes you think it's magic? 23:11 <@riker> toot = wooden, lullaby or something else = plain, lullably/lilting melody (I think it what it calls it) puts things to sleep 23:11 <@riker> andrio: type-naming in a music shop 23:12 It made a different noise 23:12 <@riker> dnh adds music shops, they sell drums/harps/flutes, if you g o through and type-name you can find the odd ones out 23:12 I hate drums though so I am not going to play any of them! 23:12 Mm 23:12 They put things to sleep. 23:12 <@Umby> Playing un-ID'd drums is asking for trouble anyway 23:13 The lilting melody can charm snakes but it's still not magical 23:13 (or it has no charges) 23:13 <@riker> "soft music" i believe is the magical message 23:13 Or the trill 23:13 Yeah 23:14 A lilting melody is from a harp actually... 23:14 <@riker> I was close ;p 23:14 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 1328 points, T:2033, killed by a water moccasin 23:15 Yeah the harps are defo magical 23:15 They charm anything right? 23:15 with some MR check I guess 23:15 <@riker> yep 23:16 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) murdered Fido, her faithful little dog, on T:171 23:17 Unfortunately they can't charm Death. 23:18 Look I've learned my lesson I'm not going into Moloch's sanctum too deep!!! 23:21 -!- ichbinmiah has quit [] 23:22 -!- bug_sniper has quit [Ping timeout: 265 seconds] 23:22 HAH!Stupid Ettin mummy can't stop this bane sword. 23:25 [hdf-us] [nh363] jessek (Val Dwa Fem Law), 1220 points, T:2964, killed by a soldier ant 23:25 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 373 points, T:1139, killed by a giant spider 23:27 <@Umby> Go team a! 23:27 Team s would like a word with you. 23:27 :-D 23:27 Sadly I don't think they're any match for team a. 23:28 [hdf-us] [dnh] malor (Bin Orc Mal Non) killed Baphomet, on T:66363 23:30 Ah it was malor's stuff I'm wearing now! 23:30 -!- jessek has quit [Ping timeout: 265 seconds] 23:30 Also I think I'm going mad, I can't find the downstairs :s 23:30 [hdf-us] [evil] Grouchy (Wiz Hum Mal Cha) had a dagger entrusted to him by Anhur, on T:37639 23:32 Surely the oracle can't be sitting on it... 23:32 [hdf-us] [dnh] malor (Bin Orc Mal Non) wished for "blessed fixed +2 Helping Hand", on T:66443 23:32 No... 23:32 Maybe something else is. 23:33 It should be a different colour I thought 23:33 I shall go find a pick axe 23:37 <@Umby> YASI: The big room but instead of you v. all the hostile monsters, it's two group of spawns, each from a particular glyph 23:37 So it's full of mind flayers? 23:37 <@Umby> You're in a section that's walled off, with a ring of conflict guaranteed to spawn in that room 23:38 <@Umby> And now you can watch team a and team s duke it out in person 23:38 <@Umby> Though we'd need a cage in order to actually see most of it 23:38 <@Umby> Or block it off with water/lava instead 23:39 <@Umby> this is very blatantly a YASI with a capital S but gotta put SOME thought into it 23:41 If I leave my pet outside of sokoban is he going to de-tame? 23:41 Problem is, the monster groups would fight each other with conflict just as readily as the other group 23:41 <@riker> outside yes 23:41 <@riker> inside no 23:41 Ah so he can be on sokoban1 while I am on sokoban3? 23:41 I usually ignore pets to be hones 23:42 Also in dnh you already get groups fighting each other, it is pretty cool 23:43 <@riker> yes I believe so bubbles 23:43 <@riker> @ChrisANG can confirm 23:44 I have a magic whistle actually so it's not awful 23:45 <@ChrisANG> Yeah, pets should stay tame and not starve inside sokoban. 23:47 Cool, thanks 23:47 Also if I smash crates after solving does it luck smash me? 23:47 [hdf-us] [dnh] malor (Bin Orc Mal Non) killed Graz'zt, on T:67022 23:48 <@Umby> I think it only applies on unsolved floors 23:49 <@riker> don't think tha'ts fixed in dnh 23:49 <@ChrisANG> No, that's a 3.6 vanilla refinement. 23:49 <@Umby> Oh lol 23:49 <@Umby> Christ I keep forgetting all the variants diverged from specific points 23:49 <@Umby> I could see an argument for keeping it vis a vis on-demand luck reduction to avoid crowning 23:49 <@Umby> But hmmmm 23:50 If you get a spare cursed luckstone, you can do that. 23:51 <@riker> dnh crowning is very good and also different, bad idea 23:51 Ugh amulet of reflection from sokoban sucks now in dnh 23:51 compared to getting holding 23:52 <@riker> nah dragons are rare-ish 23:52 <@riker> but fair 23:53 Just that the back you keep until the end of time, the refl less so 23:53 I guess more that I'm bindering eden anyway, otherwise it's fine 23:56 And then that happens anyway 23:56 So yolo 23:58 wait, how'd you manage that? 23:58 Do the monsters that come when you convert an altar depend on your XL or the DL? 23:58 Converted an altar and then the god got a little miffed at me. 23:58 Ah... so they summon those things now? 23:59 In dnh yeah