00:00 -!- rld has quit [Remote host closed the connection] 00:00 -!- AntiGulp has quit [Quit: *dissolves into golden butterflies*] 00:00 -!- rld has joined #hardfought 00:00 -!- mode/#hardfought [+v rld] by ChanServ 00:01 -!- rebatela has quit [Ping timeout: 240 seconds] 00:26 [hdf-us] [evil] Grouchy (Wiz Hum Mal Neu), 885 points, T:2114, killed by a copper arrow 01:12 -!- stenno has joined #hardfought 01:16 -!- rld has quit [Remote host closed the connection] 01:17 -!- rld has joined #hardfought 01:17 -!- mode/#hardfought [+v rld] by ChanServ 01:17 -!- stenno has quit [Ping timeout: 276 seconds] 01:18 -!- Ytteb has joined #hardfought 01:34 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu), 7899 points, T:3655, killed by a vrock 01:42 -!- Ytteb has quit [Quit: Ytteb] 01:47 What do you want to wield? [- a-duDE or ?*] 01:57 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) was chosen to take lives for the Glory of Anhur, on T:15251 01:59 [hdf-us] [spl] Ardub (Dra Elf Mal Neu) made his first wish - "blessed fixed Platinum Yendorian Express Card", on T:42715 02:05 doh 02:05 !lastgame wvc 02:06 K2: [hdf-eu] https://eu.hardfought.org/userdata/w/wvc/nethack/dumplog/1568355923.nh.html 02:20 -!- raisse has joined #hardfought 02:22 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) killed the invisible Dark One, on T:22866 02:22 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) acquired the Bell of Opening, on T:22868 02:29 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) wished for "uncursed magic marker", on T:23941 02:30 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) wished for "blessed greased fireproof bag of holding", on T:24193 02:36 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) polymorphed her first object, on T:25157 02:39 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) performed her first genocide (class L), on T:25308 02:41 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) wished for "uncursed magic marker", on T:25516 02:42 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) genocided class h, on T:25575 02:45 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) entered Gehennom, on T:26510 02:46 damn luxidream 02:46 really slow tonight 02:56 <@magicbymcluxey> heh 02:58 <@magicbymcluxey> on my way 02:59 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) killed Juiblex, on T:29995 02:59 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) bribed Baalzebub with 75 zorkmids for safe passage, on T:30175 03:00 -!- stenno has joined #hardfought 03:01 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) acquired the Candelabrum of Invocation, on T:30481 03:14 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) killed the invisible Wizard of Yendor, on T:32455 03:14 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) acquired the Book of the Dead, on T:32457 03:15 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) performed the invocation, on T:32499 03:16 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) killed the high priest of Moloch, on T:32682 03:16 [hdf-us] [nh363] eraserhead97 (Tou Hum Fem Neu), 167 points, T:516, killed by a gnome king 03:16 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) acquired the Amulet of Yendor, on T:32687 03:16 What do you want to wield? [- a-duDE or ?*] ← that's the first time I've seen one of those make use of a letter range 03:19 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) killed the invisible Wizard of Yendor (5 times), on T:33476 03:20 heh 03:21 i''ve seen other players post funny letter combos every so often 03:21 especially raisse 03:21 -!- kritixilithos has joined #hardfought 03:22 but yeah i had a lot of weapons in inventory 03:22 was testing a new commit for evilhack 03:23 alrighty, gnite 03:23 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) averted death, on T:34282 03:25 I think YAFP is the term, isn't it? (yet another funny prompt) night, anyway 03:25 (although it's morning over here) 03:26 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) killed the invisible Orcus, on T:34630 03:26 -!- bug_sniper has joined #hardfought 03:27 [hdf-us] [nh363] Luxidream (Wiz Orc Mal Cha) destroyed Vlad the Impaler, on T:34665 03:28 [hdf-us] [nh363] Luxidream (Wiz Orc Mal Cha) killed the Wizard of Yendor (10 times), on T:34855 03:29 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) bribed Asmodeus with 874 zorkmids for safe passage, on T:35214 03:34 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) entered the Planes, on T:36761 03:36 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) wished for "amulet of life saving", on T:36917 03:36 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) wished for "2 holy charging", on T:36933 03:37 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha) killed Death, on T:37115 03:38 [hdf-us] [nh363] Luxidream (Wiz Orc Fem Cha), 1293144 points, T:37144, ascended https://www.hardfought.org/userdata/L/Luxidream/nethack/dumplog/1570554091.nh.html 03:42 Congrats 03:44 <@magicbymcluxey> thanks 🙂 03:45 when's the last time @magicbymcluxey lost a game of NetHack or a variant? 03:45 <@magicbymcluxey> I lose all the time 03:45 you win all the time too, though 03:45 <@magicbymcluxey> Just look at my scoreboard page 03:45 there's no point in asking when you last ascended because it's right there :-) 03:48 <@magicbymcluxey> I’m just blowing off steam 🙂 03:48 <@magicbymcluxey> and tnnt is coming up 03:48 <@magicbymcluxey> so I have to stop playing dcss for a minute 03:49 I'm still not used to the november tournament being announced earlier than october 29 or so 03:55 -!- AlbertB has joined #hardfought 04:00 -!- rld has quit [Remote host closed the connection] 04:00 -!- rld has joined #hardfought 04:00 -!- mode/#hardfought [+v rld] by ChanServ 04:01 -!- kritixilithos has quit [Quit: leaving] 04:02 -!- kritixilithos has joined #hardfought 04:03 -!- stenno has quit [Ping timeout: 240 seconds] 04:03 -!- deadnoob has quit [Ping timeout: 245 seconds] 04:03 -!- kritixilithos has quit [Client Quit] 04:05 -!- deadnoob has joined #hardfought 04:13 rebatela, I still can't stop laughing whenever I read about your rocks 04:13 uh 04:14 !tell rebatela, I still can't stop laughing whenever I read about your rocks 04:14 No worries, bug_sniper, I've got this! 04:14 -!- AlbertB has quit [Remote host closed the connection] 04:37 -!- stenno has joined #hardfought 04:41 -!- stenno has quit [Ping timeout: 240 seconds] 05:09 -!- rebatela has joined #hardfought 05:38 -!- stennowork has joined #hardfought 05:43 -!- joes has joined #hardfought 05:51 -!- bug_sniper has quit [Read error: Connection reset by peer] 06:28 <@Ogomt> K2, aosdict: you might want to pick colours for the banes that grant warning -- currently getting the +0 Werebane (weapon in hand, flickering no color) 06:35 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) had a helmet entrusted to him by Chih Sung-tzu, on T:4157 06:37 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) made his first wish - "blessed eye of the aethiopica", on T:4242 06:37 -!- stenno has joined #hardfought 06:38 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) became literate by reading a book, on T:4460 06:42 -!- stenno has quit [Ping timeout: 240 seconds] 07:01 -!- ais523_ has quit [Remote host closed the connection] 07:09 @Ogomt yeah i've seen that in wizmode, never happens in a regular game. always wondered why it does that 07:10 i dont think 'hot fleecy pink' is an option though 07:11 [backscroll] new artifact - rebatela's rocks 07:13 It should be if you're hallucinating. 07:14 <{Demo}2> new slex arti more like 07:14 K2: itym "soft fleecy pink" 07:18 hah 07:19 color: lime; background-color: hotpink; 07:19 cruise control for cool 07:23 (yes, 'hotpink' is a css color) 07:23 https://encycolorpedia.com/ff69b4 07:24 if only nethack had truecolor support :P 07:26 is this strategic advice sensible: 07:26 As Mind flayers use wands over their actual brainsucking attacks, you can use this as a strategy. Just drop any attack wand in front of the MF, it will pick it up and shoot you with it, instead of using its much stronger melee attacks. 07:26 i think it should work but i am not sure 07:27 [hdf-us] [nh363] mmj (Wiz Elf Fem Cha) acquired the luckstone from Mines' End, on T:11332 07:30 -!- lorimer has joined #hardfought 07:30 -!- mode/#hardfought [+v lorimer] by ChanServ 07:34 what if you throw the wand at the flayer 07:37 [hdf-us] [nh363] mmj (Wiz Elf Fem Cha) killed Juiblex, on T:13140 07:39 works too 07:39 _should_ work too 07:40 <@Tone> I don't think it is worth the risk without 100% reliability. Do they always use the wand over their attack? 07:42 i think so, unless the wand is empty 07:43 there is a funny list of items monsters will use, ordered by priority 07:43 (#1 is c corpse) 07:43 i _think_ when a monster chooses a fighting strategy, it checks the list about which weapon to use 07:43 <@Tone> Interesting. I thought I'd tried the wand thing before and found it inconsistent, but I didn't mess with it much. 07:45 <@Tone> I remember watching a pacifist once spend a very long time trying to get Medusa to pick up an attack wand to kill herself with via reflection. 07:49 stennowork: you know that unnethack has truecolor support :-p 07:49 ^_^ 07:49 if only a member of the devteam could push that into vanilla... 07:49 @Toen fair 07:49 @Tone even 07:50 sorry for the potential wrong hilight 07:51 it's not yet fully fleshed out though 07:51 <@DarkLightDragon> Welp, I'm ready to join a clan for TNNT, I guess. 07:51 <@DarkLightDragon> Useful mindflayer tip up there 07:52 like having different colors for HI_COPPER and HI_GOLD and CLR_YELLOW 07:52 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) acquired the luckstone from Mines' End, on T:10869 07:52 [hdf-us] [nh363] mmj (Wiz Elf Fem Cha) was chosen to take lives for the Glory of Anhur, on T:14708 07:52 ah fair 07:59 we're aiming towards opening up clan creation/sign up on the 15th 07:59 @DarkLightDragon ^ 07:59 and some public beta testing as well 07:59 actual date on that TBD 08:00 -!- rld has quit [Remote host closed the connection] 08:00 -!- rld has joined #hardfought 08:00 -!- mode/#hardfought [+v rld] by ChanServ 08:10 <@DarkLightDragon> I suppose I should be getting myself accustomed to ASCII 08:11 thats good... but why? 08:11 tileset for TNNT exists 08:11 <@DarkLightDragon> Oh sweet, would you please enlighten me as to how to access that? 08:11 sure 08:11 go here --> https://www.hardfought.org/nethack/hterm/ 08:12 pick a server 08:12 top right in the 2nd drop down menu, pick the tileset you want to use 08:12 connect, pick the correct game that goes with the tileset 08:12 and then go straight to hell for not using ASCII 08:12 :P 08:13 you can test with 363-hdf or any of the others 08:14 (tnnt isnt available for public play yet) 08:14 <@DarkLightDragon> Well, I do need to go there to get the Amulet... 😛 08:14 lol 08:14 * K2 needs to get a tileset made for evilhack before 0.4 goes public 08:15 oops... drop down menu shows 362-hdf, should be 363 08:15 literally unplayable 08:16 ikr? 08:16 tileset makes my head hurt 08:16 some people love it 08:16 and some cant play without it 08:17 <@DarkLightDragon> I can't get the tilesets to work, also I can't move. yeah, I'ma dumbass. 08:17 i should use nodehack to make a modern ebonhack 08:17 @DarkLightDragon what browser are you using? 08:17 <@DarkLightDragon> Chrome 08:17 same here 08:17 can you at least login to dgl via the hterm window? 08:18 <@DarkLightDragon> The link you gave? Yes. 08:18 but ascii is so beautifully simple 08:18 ok great 08:18 so before you start a game 08:18 use the dropdown menu to pick the tileset you want 08:18 lets test with 363-hdf tileset 08:18 then hit v to play 363-hdf 08:18 <@DarkLightDragon> Ah. I just went right in and let the rng spit a char out for me. 08:19 thats a good attitude 08:19 Tiles? Next they'll be wanting to move around with the numpad. :-) 08:20 <@DarkLightDragon> Nothing's really happening 08:20 numpad for LYFE 08:21 @DarkLightDragon what do you mean exactly 08:21 Pinkbeast: and use autopickup for everything 08:21 <@DarkLightDragon> I don't know. I just know that I still have ascii and can't move 08:22 the dropdown menu on the top right of hterm 08:22 what does it say 08:22 (there's 2) 08:22 <@DarkLightDragon> 362-hdf 08:22 and you're playing 363-hdf right? 08:22 oh snap 08:22 i forgot 08:22 one sec 08:23 put this line in the top of your rc cfg 08:23 OPTIONS=vt_tiledata 08:23 save your game, edit your cfg, put that in, restart 08:23 my bad 08:23 lolnumpad 08:23 * K2 loves his numpad 08:24 <@DarkLightDragon> I'm going to opena new window, because the game chose a wizard and she has really nice starting gear. Heeeee. 08:24 i have become comfortably numpad 08:24 lol stennowork 08:24 pink floyd reference ftw 08:25 when they were still good 08:25 you hush 08:25 they're still good 08:25 <@DarkLightDragon> same problems with 343 08:25 <@DarkLightDragon> help 08:25 Hush now baby, baby don't you cry 08:25 @DarkLightDragon you have to put that line in every cfg for every variant you want to use tiles 08:25 <@DarkLightDragon> I'm sure I'll understand this eventually 08:25 Mama's gonna check out all your girl friends for you 08:25 Mama won't let anyone dirty get through 08:26 -!- jonathanhanes has joined #hardfought 08:28 when you use numpad, do you type all the letter keys with your left hand? or you have to keep moving your right hand over ? 08:29 usually move right hand over. left hand holds my drink 08:30 moving with vi key mapping confuses and frightens my caveman brain 08:30 yeah... but if you got used to it, you'd never go back.. it's just like typing. imagine typing with just your right hand. 08:31 nope 08:31 i started with no choice but to use vi key style 08:31 when numpad became a thing, switched and never looked back 08:31 <@DarkLightDragon> I've got tilesets working. Huzzah! 08:32 \o/ 08:32 awesome 08:34 <@DarkLightDragon> Just need to work out how to, yknow, move. I head that's pretty important for dungeon delving. 08:35 where's a damn nymph when i need one? 08:36 where my nymphs at 08:36 <@DarkLightDragon> A bigger window would be nice as well, but I can't be arsed complaining about that right now 08:36 is there any creative way to detect these soko prizes besides the potion and det treasure spell? 08:36 crystal orb and look for a bag? 08:37 are you playing vanilla or variant 08:38 playing evilhack 08:38 -!- stenno has joined #hardfought 08:39 there's 3 doors and if you detect objects you can see which type of prize is behind each door (tool, amulet, cloak) 08:39 crystal balls are clumsy and shitty though 08:39 so you can pick which ya want... pretty cool and worth doing so you can at least pick the type of prize 08:40 ahhh crystal ball.. that's a good idea 08:40 it works if you know what you want... but its heavy and has limited uses 08:40 might be one in the mines... lord knows there wasn't a key (still don't have one ) 08:40 unless thats changed in evil 08:41 i'll lug a crystal ball back here. and actually i have the eye so i can just branchport 08:42 cool 08:43 -!- stenno has quit [Ping timeout: 250 seconds] 08:44 the glass orb is too much to comprehend! 08:44 ahh it worked that time... thank you again ! 08:45 @DarkNightDragon on the hterm page you'll see a link to view hterm in a larger setting 08:45 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) completed Sokoban, acquiring a bag of holding, on T:15585 08:45 d'oh 08:45 no marker oh welll 08:45 rebatela: interestingly, you can phase through the doors 08:46 oh ok 08:46 and can use chrome zoom in/out controls to dial in exactly how large or small you want the hterm window to be 08:46 that still doesn't help with your problem I think 08:46 the crystal ball worked 08:46 [hdf-us] [4k] l (Waab) (Bar Gia Mal Cha) killed the ghost of l, the former Barbarian, on T:1066 08:47 my real problem is i already had a bag of holding... 08:47 Do the prizes disappear when you open a door? 08:48 The prizes disappear when you pick one up, which I am currently trying to exploit... 08:48 What if you just... don't pick it up? 08:48 Andrio: then you don't have it.... 08:48 if you open a door, other prizes go away 08:48 the trick is to somehow acquire >1 prize 08:48 if you pick one up, other prizes go away 08:48 Andrio: The other doors seal when you open one, but the resulting wall is still phaseable 08:49 K2: false to the first one 08:49 hm 08:49 neg 08:49 I opened a door and the other two prizes remain 08:49 well thats your fault 08:49 nothing's been picked up yet 08:49 oh wait 08:49 my bad 08:49 if you open a door the other 2 doors are supposed to go away and turn into undiggable walls 08:49 in unnethack they vanish after pickup 08:50 and that also happens in un 08:50 -!- jonathanhanes has quit [Ping timeout: 265 seconds] 08:50 K2: they are undiggable but can be phased through 08:50 UnNetHack doesn't mess with the doors... 08:50 evilhack soko end is a combo of unnethack and grunthack soko end 08:50 'plopping sounds' oslt 08:50 Andrio, sure about that? 08:50 Yes. 08:50 oki 08:50 my bad 08:50 Andrio is correct 08:50 Unless they changed it in the week or so since I've been there. 08:50 With the proper protections on picking up the items, you don't even need any door logic. 08:50 aosdict yeah i need to set no phase 08:51 not sure how 08:51 but i can figure it out 08:51 W_NONPASSWALL 08:51 * K2 figured it out 08:51 [hdf-us] [4k] l (Waab) (Bar Gia Mal Cha), 6918 points, T:2117, killed by drinking acid 08:51 somehow the answer magically appeared 08:51 :P 08:52 Did you add logic telling all monsters never to pickup a sokoban prize X? 08:52 nope 08:52 oh 08:52 yes 08:52 man this was awhile ago 08:52 i've slept since then 08:53 that would explain why I can't seem to make my cat pick it up 08:53 bad kitty 08:53 BAD 08:54 Did you also make the prizes immune to "One of the adjacent objects falls through the hole."? 08:54 that was evil. 08:58 yup 08:58 You also appear to have made the doors immune to the normal methods of destroying doors. 08:59 yes 08:59 can you polymorph doors 08:59 https://www.youtube.com/watch?v=Ci3rYOH8t3A <--- start at 0:14 09:01 alex___ nope 09:03 [hdf-us] [4k] l (Waab) (Bar Gia Mal Cha) entered the Minetown temple, on T:2827 09:05 K2: got a panic in post-game wrapup 09:05 evilhack? 09:05 yes 09:05 local 09:06 If you could polymorph a door, what would it turn into? 09:06 aosdict what was it 09:07 uhm... iron bars? 09:08 [hdf-us] [4k] l (Waab) (Bar Gia Mal Cha) reached the bottom of the Mines, on T:3471 09:20 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 1443 points, T:2303, killed by a rope golem 09:21 is a door a dungeon feature? 09:21 i don't think so 09:22 Does the game even define "dungeon feature"? 09:23 doors are dungeon features according to this https://nethackwiki.com/wiki/Dungeon_feature 09:23 but - there is no source reference 09:27 according to that, solid rocks & unexplored parts of dungeon are dungeon feature as well 09:27 yes 09:27 'air' 09:27 should we update it to 3.6= 09:27 those are also tiles defined in 'others' 09:27 well 09:27 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 476 points, T:728, killed by an iguana, while sleeping off a magical draught 09:28 as aosdict said, we don't actually if the source code defines actual dungeon features like that 09:28 his page may need to be updated for NetHack 3.6.2. 09:28 It may contain text specific to NetHack 3.4.3. Information on this page may be out of date. 09:28 I don't think "dungeon feature" appears anywhere in the code. 09:28 it does 09:28 also in the documentation 09:29 alright 09:29 so wait 09:29 i learned that putting a ring of polymorph into a sink might polymorph the sink into a random dungeon feature, is that correct? 09:30 so might there be random upstairs and downstairs generated or is the list somewhat more limited 09:30 It's more limited. 09:31 The cases are specially enumerated as fountain, throne, altar, and grave in polymorph_sink. 09:31 gotcha 09:32 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 142 points, T:428, killed by a dwarf 09:33 i suppose you cant make doors 'no phase' can you 09:34 I think that would interfere with the doormask bits, yes 09:34 can't you declare nophase areas in the des file of the level? 09:35 yes 09:40 if you phase through sokoban doors, then all you see is a generic sokoban prize descriptor (cloak, tool, amulet) until you pick it up, at which point the other prizes disappear 09:40 yup 09:40 so no need to fix, really 09:41 i just added a commit that makes the walls the replace the other 2 doors no phase 09:41 *that 09:41 are the locations for cloak/tool/amulet fixed or random? 09:41 random 09:41 then it still helps if you know what type of item you want 09:42 sure 09:42 one more thing i need to address - say you've already ID'ed a bag of holding. if the soko tool prize is also a bag of holding, it shows as 'bag of holding' instead of 'sokoban prize tool' 09:42 i don't do soko4 until i have object detection 09:42 yes that's true 09:42 but shouldnt you let the player be clever with some things anyway 09:43 yeah they can be clever 09:44 but i can be more cleverer 09:44 ... er 09:44 :P 09:44 hothraxxa: I've been trying to find an exploit to this but the most I've got so far is that you don't need object detection if you can phase 09:44 the cleverestest 09:44 more clevererly 09:45 well the most cleverest you can be is to be in the position to pat the player on the head when they think they outsmarted your traps 09:45 i've never tried the crystal ball thing but i bet it doesn't help 09:45 itd let you know which one is a tool, or whatever 09:45 Crystal balls work, the only problem is that you can only find one symbol at a time 09:47 work how? i can tell what the prize is? 09:47 jeez. now i have to wizmode some more 09:47 <@Tone> I thought I was clever once and used object detection at sokoban in 3.6 vanilla because I would have skipped the top floor if the prize was redundant. 09:47 hothraxxa 09:47 no 09:47 <@Tone> Turns out you only see the scroll of scared monster that also got added 09:48 >.< 09:48 it still just shows as 'sokoban prize ' 09:48 must've been on purpose 09:48 si 09:48 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 1410 points, T:1180, killed by a dwarf 09:50 -!- rld1 has joined #hardfought 09:50 -!- mode/#hardfought [+v rld1] by ChanServ 09:53 its not possible to identify something on the floor with a scroll right 09:53 -!- oleum_ has joined #hardfought 09:55 -!- oh6 has quit [Ping timeout: 268 seconds] 09:55 -!- oleum has quit [Ping timeout: 268 seconds] 09:55 -!- rld has quit [Ping timeout: 268 seconds] 09:55 -!- Mandevil has quit [Ping timeout: 268 seconds] 09:55 -!- valkyroo has quit [Ping timeout: 268 seconds] 09:55 -!- FIQ has quit [Ping timeout: 268 seconds] 09:55 -!- oleum_ is now known as oleum 09:55 -!- Mandevil_ has joined #hardfought 09:55 -!- valkyroo_ has joined #hardfought 09:56 -!- rld1 is now known as rld 09:57 It needs to be in your inventory. 09:57 -!- Chris_ANG has quit [Ping timeout: 240 seconds] 09:58 -!- FIQ has joined #hardfought 09:58 -!- mode/#hardfought [+v FIQ] by ChanServ 09:59 so only way to identify loadstones is to kick them 09:59 Or pick them up. 09:59 that usually works 10:04 actually you can also identify then by elimination 10:04 them 10:05 do loadstones have any uses besides being a nuisance? 10:05 [hdf-us] [nh363] theFreightTrain (Val Dwa Fem Law), 83 points, T:432, killed by a small mimic 10:06 if you find one let me know 10:06 Stopping pets from stepping on things? 10:07 only if it's cursed 10:07 well, if it's not cursed, you can pick it up and drop it and then it'll be cursed. 10:07 some are generated uncursed a friend told me 10:07 you can't drop it without uncursing it 10:08 If it's not already uncursed... 10:08 doesnt it curse upon getting dropped though 10:08 i didn't think so but i don't know 10:08 It does 10:09 it lets you defy the 52 item limit in inventory maybe that has some... far fetched benefit? 10:09 yeah, i should have rmemebered that 10:09 oh look /me made a typo 10:10 IIRC that didn't let you carry 53 non-money objects unless one of them was still the loadstone (or a boulder) 10:10 these gauntlets of mavis beacon are cursed! 10:14 <@K2> one more thing i need to address - say you've already ID'ed a bag of holding. if the soko tool prize is also a bag of holding, it shows as 'bag of holding' instead of 'sokoban prize tool' <---- just figured it out woooop 10:16 [hdf-us] [nh363] theFreightTrain (Val Dwa Fem Law), 387 points, T:1256, killed by a bolt of lightning 10:18 yasi: gauntlets of mavis beacon that don't let you typo into water or lava 10:18 useless in the nannyhacks of course 10:23 will it also stop you from hitting floating eyes 10:32 -!- Chris_ANG has joined #hardfought 10:32 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 10:39 -!- stenno has joined #hardfought 10:43 -!- stenno has quit [Ping timeout: 240 seconds] 10:47 -!- LarienTelrunya has joined #hardfought 10:47 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 10:48 -!- phinxy has quit [Quit: Lost terminal] 10:50 a crystal ball would be able to tell you what the soko prize is 10:51 not in evilhack 10:51 why? 10:52 <@riker> it redoes soko prizes fiq, and i'm pretty sure that's specifically disabled 10:53 also in 3.6.x 10:53 because the elbereth scroll is on top 10:54 the scroll is on bottom in evilhack 10:54 but i have taken other measures so you cant tell exactly what the prize is 10:56 err 10:56 -!- jonathanhanes has joined #hardfought 10:56 that's exactly because I suggested crystal ball 10:56 err what FIQ 10:56 because it can search for an object type 10:56 sure 10:56 so it bypasses the scroll 10:57 and that typw will show up as 'sokoban prize ' 10:57 it can search for an object symbol, not a specific object 10:57 right 10:57 which is the same thing for sokoban prizes 10:57 evilhack has 2 amulets, 2 cloaks and 2 tools 10:57 randomly chosen 10:57 ever heard of color? 10:57 for tools 10:57 they're overridden to green 10:58 I see 10:58 Is there a good reason K2 removes things that make the game good in first place? 10:58 creative solutions to problems without making the "official" solution redundant 10:59 until you've actually played evilhack FIQ, your critisim doesnt carry much weight 10:59 I have no idea why K2 thinks specifically denying crystal ball use -- something that is nearly unused in first place, and desperately needs more use? 10:59 +is a good idea 10:59 crystal ball use isnt denied at all 10:59 nor is detect treasure or !oOD 10:59 it shows you what kinda of prize there is 11:00 type rather 11:00 if you really wanna see what it is - go get it 11:00 I wouldn't be opposed to crystal ball use, and only that, revealing the exact object 11:00 and for the record, I *have* played evilhack 11:00 it doesnt seem like it 11:01 otherwise you wouldnt have all these ? about sokoban 11:01 -!- Chris_ANG has quit [Remote host closed the connection] 11:01 firing up a game and hanging out on dlvl 1 doesnt count 11:01 I have not played enough to get to sokoban 11:01 -!- Chris_ANG has joined #hardfought 11:01 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 11:01 -!- bug_sniper has joined #hardfought 11:02 hi 11:02 Hello bug_sniper, Welcome to #hardfought 11:02 hi bug_sniper 11:02 oh right, now I remember why I stopped playing yesterday 11:02 [hdf-us] [spl] hothraxxa (Pri Ang Fem Law), 436 points, T:1826, killed by a magic missile 11:02 FIQ i'm all for constructive critisim, but that carries a lot more weight if you've you know... played the game seriously a few times 11:02 because I was distracted and wanted to finish fiqhack ID automanagement 11:02 after being frustrated by price ID 11:04 I forgot 11:04 how do I get rid of the menu that pops up when there's stuff underneath you? 11:04 escape? 11:05 yani: stone-to-flesh should conserve matter so zapping it on a lodestone should give you a very dense meatball 11:05 I mean permanently 11:05 like... make it never appear 11:05 Something along the lines of pile_limit=2 11:05 thanks 11:06 Doesn't it still turn a statue of a gelatinous cube into a single meatball? 11:06 bug_sniper: it would immediately explode due to the pressure 11:06 Andrio: Stone to flesh on statues tends to reanimate them. 11:07 Sometimes it does. 11:07 IIRC statues of non-fleshy monsters don't. 11:08 Huh. It does. 11:10 -!- Chris_ANG has quit [Ping timeout: 250 seconds] 11:10 Or a statue of a black light. 11:12 FIQ: have the glaring shortcomings with the wand 'balance' patch in fiqhack been addressed at all? 11:12 K2: since 3.6.x has a functional Deaf attribute, does it make you immune to Nazgul screams? 11:12 yes 11:12 please elaborate 11:12 cool 11:12 anyway, elaborate? 11:13 i can do that 11:13 feel free 11:13 wands of death at expert level causing area of effect damage 11:13 ...that is a problem? 11:13 low level soldiers being skilled at all wands 11:13 etc 11:13 yeah, blesse=ing a wand of death is dangerous 11:14 being expert or better at wands means you can use wands of death at close range 11:14 fwiw I've exploited this behaviour as a reliable means of dealing with the Wizard 11:14 otherwise you wind up killing youself 11:14 if i am advanced enough or use a blessed wand of foo, i hurt myself when i zap it at something next to me 11:14 and consider it a good thing 11:14 also, another thing 11:14 you don't *have* to bless wands 11:14 if you don't like the improved effect 11:14 fiq: i have lost levels zapping a wand of death on the astral plane 11:15 player shouldnt be punished for raising their skill or wanting to bless objects 11:15 that seems contradictory to me 11:15 K2: killing yourself? AoE death fields is not an instadeath 11:15 it merely does damage 11:15 like level loss 11:15 we've had this debate before 11:15 just been a long while 11:15 that plus always fighting two rodneys is why i don't play fh any more 11:15 in fact I'm not even sure if it drains levels anymore 11:16 I know I nerfed death fields at some point 11:16 well it does in fourk 11:16 1571d14400b303e939357bc325f1e27965f39512 11:16 not sure how much jonadab keeps fourk up to pace with fh 11:16 also 11:16 no level drain from wand of death explopsions 11:17 the explosions themselves are the problem 11:17 Instead of killing, being caught in a skilled+ death field now does HP/2+6d6 11:18 K2: maybe I should make explosions from wands you used yourself not hurt you? I guess this is your problem 11:18 it certainly is mine 11:18 plus the double trouble nonsense 11:19 and the reason soldiers are skilled with wands is because they have a habit of using wands, and is a lategame common monsters 11:19 I wanted skilled wand use to have a presence 11:19 that's why soldiers are skilled in it 11:19 lol the wand destruction patch :P 11:19 an alternative would be to refine soldiers and make a dedicated wand user in their division 11:19 sergeants and up, yeah i can see skilled 11:19 best thing since sliced bread! 11:19 with buff wands (to buff the rest of the division) or destruction wands 11:19 baseline grunt soldier? they can barely tie their own shoes 11:19 or slex nasty traps 11:20 but hey they're skilled in magic wand use 11:20 K2: hmm I think basic soldiers are actually basic? let me check 11:20 should rename soldiers to 'wiards' 11:20 wizards 11:20 nope 11:20 skilled across the board 11:20 for all of them 11:20 fail 11:20 or give them guns 11:21 wands *are* their version of guns 11:21 reanme all soldiers in fh to 'Harry Potter' 11:21 that's basically how nethack wands work 11:21 <@Tone> hothraxxa: Is the preference that wands never have an AOE? 11:21 limited charges of elemental energy usable by anyone with hands 11:21 limit it to sergeants and up 11:21 FIQ monsters that are skilled with wands can really mess you up 11:21 tone: i'd rather they don't hurt the user 11:21 harry potter is not a skilled wand user 11:21 LOL 11:22 making that my work email sig 11:22 dude have you seen his arsenal of spells 11:22 <@magicbymcluxey> qdb 11:22 harry potter sucks with wands 11:22 he's an one-trick pony 11:22 isn't it so that Harry Potter didn't (purposefully) use any magic at all in the first movie? 11:22 with Expelliarms 11:22 *Expelliarmus 11:22 i.e. he only used magic when he couldn't control it? 11:22 <@magicbymcluxey> Voldemort should’ve had magic resistance 11:22 <@magicbymcluxey> Then he wouldn’t have been killed by the rebound 11:22 I'm trying to remember. He uses disarm, bleed, levitate, and I think a torture curse. 11:22 voldermort = amateur 11:23 LarienTelrunya: I can't think of any conscious wand use from him on top of my head in PS, but it wasn't a conscious choice, no 11:23 <@magicbymcluxey> hey that’s more than my wand of magic missile can do 11:23 K2: I mean, voldemort only died because he was a moron 11:23 He tried to use a torture curse. 11:23 It's not very effective. 11:24 "All right, Avada Kedavra failed the first time because of Lily's protection... Let's try it again! Twice!" 11:24 FIQ: yeah, Ron and HermiOne did all the fighting there :P 11:24 Not to mention freaking mind control. 11:24 sorry; spoilers 11:24 yani: multi-spell wands like the harry potter wands 11:24 i wonder how voldemort sneezes 11:24 if you fail to kill your enemy with AK *twice* 11:24 maybe you should try something else 11:25 <@magicbymcluxey> hey if the wizard has life saving you zap death at him again, right? 11:25 <@magicbymcluxey> Same logic 11:25 voldemort is also a one-trick pony 11:25 nah he does use more than one spell 11:25 but he's not that original 11:25 he ever uses something other than AK? 11:25 he seems to mostly use AK and Cruciatus 11:26 and presumably Legilimency, considering what happened at the end of the 5th book 11:26 like, in the last 2 books, whenever he doesn't get his way, or sometimes even when he does get his way, he AK's the victim afterwards 11:26 -!- NeroOneTrueKing has quit [Quit: Leaving] 11:26 LarienTelrunya: he uses Crucio in the graveyard scene 11:26 That just makes me think of the gun... 11:26 Which would have mostly the same effect. 11:26 ah 11:26 <@magicbymcluxey> Ace king suited or offsuit? 11:26 been so long since I read the books, and I've since sold them 11:27 (Legilimency=mind reading, Cruciatus=torture curse) 11:30 https://www.hpmor.com/ if you want a good non-rowling harry potter read 11:31 also this if you don't mind smut https://lop.shoesforindustry.net/ (lust over pendle) 11:32 not much smut but there's more sex than in the canon novels 11:32 (i.e. some) 11:36 ooh I've got a tame hobbit! 11:38 I'll call him Sam (gender ambiguous) (though perhaps not for hobbits) until they pick up a weapon and swing it 11:38 er excuse my sloppy pronouns 11:40 argh I had a sad feeling 11:40 that must be this rabid rat 11:41 Rats. 11:46 -!- jonathanhanes_ has joined #hardfought 11:55 hothraxxa: No thanks 11:55 I've read that fanfic 11:55 I don't like it 11:57 K2: https://github.com/k21971/EvilHack/commit/df0174ff56dacea7007ae83c6cdfd82f05af57f5 does this also work on scare monster? 11:57 because it's somewhat implied that scare monster has a magical warding effect 11:57 which mindless monsters would probably still respect 11:58 <{Demo}2> are there ever monsters structs that exist outside of the list of monsters on the level or the migrating mons list? 11:58 Yes 11:59 [hdf-us] [nh363] eraserhead97 (Pri Hum Fem Neu), 5806 points, T:4369, killed by a hill orc called Ulaioth of Ubaneaithos, while sleeping 11:59 youmonst 11:59 <{Demo}2> ah 11:59 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 2976 points, T:1989, killed by a mumak 11:59 <{Demo}2> i think im gonna rip a monster out of the list of monsters on the level 12:00 also I think there's special handling for the Wizard 12:00 -!- rld has quit [Remote host closed the connection] 12:00 <{Demo}2> and stick it in struct monst *u.uhost 12:00 but I'm not sure 12:00 <{Demo}2> but then ill have to add that to save and load i think 12:00 What are you trying to do 12:00 ? 12:00 <{Demo}2> and also i want to potentially be able to put it back on the mosnter list 12:00 -!- rld has joined #hardfought 12:00 -!- mode/#hardfought [+v rld] by ChanServ 12:01 <{Demo}2> when you take over a monster (become), it still exists but you are "it" sort of 12:01 <{Demo}2> need values from it to be inside of it controlling it as a parasite 12:01 is this for worm that walks? 12:01 no wait, that one works a bit differently 12:01 this sounds more akin to CoQ Domination 12:02 something I haven't seen anywhere else 12:02 <{Demo}2> stargate symbiote 12:03 FIQ: yes 12:04 K2: ok 12:04 {Demo}2: I want symbiotes for slex too *bundlebundlebundle* I hope you can get them to work! 12:04 this means zombies are unaffected by scare monster and Elbereth 12:04 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 221 points, T:574, killed by a gnome, while sleeping 12:05 FIQ correct 12:05 that is probably the biggest gameplay impact 12:05 hothraxxa: what is the best way to deal with evilhack zombies? 12:05 you're not really going to use e word early game anyways 12:05 you cant use it until you've learned it 12:06 I disliked them in grunthack, not the idea itself (which I do like), but the way they can show up out of nowhere in a corridor 12:06 because it encourages incredibly tedious behaviour such as searching every square 12:06 [hdf-us] [spl] hothraxxa (Pri Ang Nbn Law), 592 points, T:1605, zapped themself with a wand 12:06 FIQ I made a recent commit to zombies that tones things down a fair amount 12:06 K2: oh yeah I do know that Elbereth is ineffective in evil until you discovered about it 12:06 its not live yet 12:06 ok 12:06 anyway 12:07 my biggest problem with grunthack zombies isn't the idea -- I do like it a lot 12:07 wow. splice makes it no longer safe to zap yourself with a wand that has no message from engraving 12:07 and stole some of it for fh but in a greatly toned down version 12:07 https://github.com/k21971/EvilHack/commit/c9124042c8509bd004f87aa4be8eb05cfb99451a 12:07 ^ read that 12:07 <{Demo}2> ive made progresws 12:07 but the way it strongly encourages searching every square 12:07 to avoid running into them in corridors 12:07 <{Demo}2> ive realized how retarded some of what i was doing was 12:08 another solution would be AoE decay 12:08 <{Demo}2> and how u.uhost actually points to freed memory 12:08 so that you're notified if one is near by a message or similar 12:09 fiq: mostly in the early game, run away 12:09 hothraxxa: but how do I deal with them in corridors? 12:09 get a unihorn asap 12:09 just praying to RNG is just bad design IMO 12:09 it's not called *evil*hack for no reason :P 12:09 there is a difference between hard gameplay 12:10 and bad game design 12:10 grunthack-style zombies are mostly the former 12:10 then you'd have to complain to the devteam 12:10 hey i ascended a gnome healer when evilhack zombies were still fast as fuck 12:10 but the way they're invisible until near is bad game design 12:10 personally I'd prefer EH having zombies that are at least as bad as the grunthack zombies, but w/e :P 12:10 IMO 12:10 cant see zombies in corridors in vanilla either 12:10 K2: just my opinion :P 12:10 hah 12:10 one thing I actually considered for fh before I settled on what I ended up with 12:11 was to port grunthack zombies 100% (minus amnesia, because it's UI screw) 12:11 but add AoE decay 12:11 so that 2-3 squares away, you're notified if one is near 12:11 you smell decaying flesh 12:12 ("decay" here means, ocasionally rotting items, greatly speed up corpse rotting, and similar, thematically -- the gameplay reason is to notify of one being near) 12:12 hothraxxa: Pretty much 12:12 the problem with zombies is not that you don't see them coming as much as it the fact that they keep reviving 12:12 with AoE I mean, what fiqhack Archons and floating eyes have 12:12 you want to remove the 'boo! I scared you!' factor 12:12 oh yeah I forgot that annoyance 12:13 out of an undead creature 12:13 no thanks 12:13 I'd probably remove that as well had I ported grunthack zombies fully 12:13 <@magicbymcluxey> boo! you're dead 12:13 next you'll want paranoid water... 12:13 I mean, reviving itself isn't a bad idea 12:13 well i've played a lot of evilhack by now, and the current zombie implementation doesn't bother me much 12:13 but having it revive 10 times is just annoying 12:13 hothraxxa: Very well 12:14 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) killed Medusa, on T:45484 12:14 10 times is exaggeration 12:14 K2: meh, I've given up on convincing you about it 12:14 yay 12:14 certainly not as much as two rodneys ;) 12:14 <@magicbymcluxey> K2: if you hate paranoid water so much, remove peaceful attack confirmation 12:14 <@magicbymcluxey> because it's basically the same thing 12:14 no its not 12:14 at all 12:14 it is 12:14 the exact same thing 12:14 <@magicbymcluxey> you bumped into a peaceful 12:14 food fight! 12:14 heh, paranoid water has no place in evilhack because evilhack is grunthack 2.0 plus spork :D (and in grunt, paranoid water doesn't exist either) 12:14 water doesnt become hostile and attack you 12:15 LarienTelrunya: evilhack is grunt+spork 12:15 <@magicbymcluxey> it causes a bad effect 12:15 not EPIland 12:15 there's a difference 12:15 now you're just being dumb 12:15 <{Demo}2> are there any functions that exist for removing a monster from the list that fmon is a macro for? 12:15 <@magicbymcluxey> lol, just don't bump into peacefuls 12:15 <@magicbymcluxey> if you bump into one, your fault, you're a bad player 12:15 oh right 12:16 you forgot your sarcasm font 12:16 FIQ: evilhack is not strictly gh+sp 12:16 slex has a nasty trap that disables all paranoid confirmations, without notifying the player that that has happened of course :D 12:16 besides, you don't bump into peacefuls in evilhack 12:16 K2: I know 12:16 again, if you'd actually take the time to play some serious games, you'd realize this 12:16 but I was merely trying to point out to LarienTelrunya that the point of evilhack wasn't to add a million EPIs 12:16 ^ correct 12:17 FIQ: but I already know that; still, one should expect evilhack to not make things extra easy for the player 12:18 FIQ's experience with evilhack - https://eu.hardfought.org/userdata/F/FIQ/evilhack/dumplog/ 12:18 you do realize that my problems are with what's usually rcalled fake difficulty, right? 12:18 UI screw and such 12:18 not merely difficulty in general 12:18 -!- Chris_ANG has joined #hardfought 12:18 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 12:18 yes; you do realize that I consider it possible for those elements to be made into actual difficulty, right? (see also: slex :P) 12:18 K2: I don't need to play evilhack to know that paranoid_water is a good thing 12:19 it cannot be so fake if it causes players to lose the game... 12:19 I have played grunt, after all 12:19 even ascended it, multiple times 12:19 i've ascended twice as many evilhack games as anyone else, so i proclaim me the supreme authority on playing it and declare it really hard but not ridiulously so 12:19 <@magicbymcluxey> an example would be putting water everywhere specifically for players to fall in 12:19 not just talking about paranoid water 12:19 -!- rebatela has quit [Quit: Konversation terminated!] 12:19 K2: no I was also talking about zombies 12:19 another thing grunt has 12:19 -!- rebatela has joined #hardfought 12:19 FIQ I can give you shit about undesireable features in fiqhack because i've actually spent time playing it. i've acended it 12:19 you ascended it? 12:19 come talk to me about evilhack when you've done the same 12:20 yes 12:20 I didn't know 12:20 cool 12:20 * LarienTelrunya is wondering whether she's even allowed to participate in this discussion because she never ascended grunt or evil 12:20 *cough*doubletrouble*cough* 12:20 https://www.hardfought.org/userdata/k/k2/fiqhack/dumplog/2017-08-12%2005:40:25,%20K2-Mon-Hum-Mal-Neu,%20ascended.txt 12:20 but no you don't have to ascend it to criticiz e it 12:20 <@magicbymcluxey> so I can make a game that's unascendable and I'm immune to criticism? 12:20 <@magicbymcluxey> brb 12:20 ^ 1st ever fh monk asc 12:20 *criticize 12:20 luxi lol wow 12:20 luxi: talk to amy about that one 12:21 hothraxxa: I fixed the problem that had the Wiz able to spam it 12:21 tariru DOES NOT COUNT 12:21 slex can be streaked, so it's not that unascendable :P 12:21 fiq: i know, now he just does it once every time he shows up 12:21 yes 12:21 due to AI changes 12:21 so always two rodneys 12:21 tariru is actually a supercomputer from the future 12:21 hothraxxa: just because everyone else isn't making a serious attempt at ascending it? "I only played a throwaway character once and concluded that it's unascendable prove me wrong lololololol" 12:21 I could always remove the spell 12:22 just make it not automatic would be good 12:22 maybe 1/10 or something 12:22 but then what would cause him to cast it? 12:22 LarienTelrunya yeah anyone can participate. 12:22 uh, the rng? 12:22 the entire reason he casts it ASAP is because I want fiqhack monsters to do intelligent choices 12:22 K2: yay! 12:22 there is not a reason not to cast it 12:22 but how much weight your opinion carries is another thing 12:23 fiq: i know the reasoning 12:23 <{Demo}2> does anyone actually understand how the internal purge_monsters count and dmonsfree work? 12:23 making it random means dumbing down the AI 12:23 which is the entire point of fiqhack 12:23 however, what I could do 12:23 is make the spell need time to take effect 12:23 <{Demo}2> why doesn'y a monster get free()d when it is like, removed with mongone or whatever 12:23 it's thematically the same thing 12:23 the reason not to cast it is that it makes the game undesirable (to me at least and i assume most) 12:23 er 12:23 *gameplaywise 12:23 i've said it before, i'm all for constructive critisim, but if someone like fiq strolls in, looks at a few commits and goes' oh this game is shit' well... of course i'm gonna call him out on it 12:23 but thematically the AI isn't dumbed down 12:24 K2: did I say that? ever? 12:24 I have never called your game shit or similar 12:24 paranoid water is the worst 12:24 you implied it 12:24 all I've said is "I don't like the sound of this feature" 12:24 K2: you realize that I almost never complain about slex anymore, right? 12:24 you know why that is? 12:24 because I simply deemed it not worth my time 12:25 i have said repeatedly that fh is the most pleasant experience for the player except for wand explosions and double rodney 12:25 that is a far harsher judgement than "I felt like playing this, but have some personal disagreements that I'm willing to mention" 12:25 FIQ: I thought it's because you don't actually play it anymore, so you don't know what the current version's gameplay is like 12:25 I don't think evilhack is shit at all 12:25 I like plenty of stuff in it that I've seen 12:25 which is why I chose to play it in first place 12:25 complaints does not mean I think something is shit 12:25 I thought this was obvious 12:26 i need a hug 12:26 <@magicbymcluxey> I've complained to FIQ about his game countless times 😛 12:26 hothraxxa: I think you are giving double rodney too much credit there, but maybe that's just me 12:26 you hurt my feelings and i had to go to my safe space 12:26 :) 12:26 given that it's a single thing in the game that shows up at the very end 12:27 <@magicbymcluxey> hothraxxa: you weren't around for triple rodney, were you 12:27 @magicbymcluxey *that* was a legitimate issue I fixed ASAP when I was made aware of it 12:27 and in the process nerfed double trouble 12:27 *cough* still hasnt fixed wand balance *cough* 12:27 :P 12:28 i faced triple rodeny 12:28 <{Demo}2> oh cool i totally busted the mon chain, nice 12:28 {Demo}2: rip 12:28 <@magicbymcluxey> wands balance patch has problems 12:28 triple rodney happened because of turn undead 12:28 <@magicbymcluxey> but it's mostly FIQ assuming everyone is a wizard 12:29 basically double trouble after a corpse showed up, then turning the corpse undead 12:29 I've mostly stopped complaining about the wand destruction patch because the variant devs that implement it will always defend every single thing it does even when I point out very obvious flaws :P 12:29 leading to 3 alive Rodneys 12:29 LarienTelrunya: not really 12:29 I consider K2's complaints legitimate, even if I'm not sure if I agree with it 12:29 your complaints usually sound like trying to find problems where there isn't any 12:29 <@magicbymcluxey> even fourk, notoriously the worst of the wands balance patch has become more reasonable with it 12:29 FIQ: oh come on you weren't even active in the chat the last 6 months or so. I've not complained about the WDP in a long while :D 12:30 he read everything 12:30 and many of my complaints about the WDP are shared by hothraxxa, e.g. "zap wand of death at close range? nope, you lose 2 experience levels :P" 12:30 @magicbymcluxey did jonadab finally fix item destruction with 4k wand rebalance? 12:30 that was the major thing 4k had that wasn't supposed to be omnipresent 12:30 <@magicbymcluxey> nonchargeable rings can't be destroyed anymore 12:30 luxidream really IS magicbymccauley 12:30 great 12:31 * K2 gasps 12:31 that was the major thing 12:31 that was never intended to be possible 12:31 no idea how 4k managed to have it 12:31 iirc he fixed that 12:31 unless jonadab deliberately left it in for whatever reason 12:31 <@magicbymcluxey> Don't be ridiculous K2, I don't have the time to write those essays 12:31 <@magicbymcluxey> 😛 12:31 why would lightning only destroy nonchargeable wands? I thought in vanilla it can destroy every wand 12:31 :P 12:31 err, rings 12:31 <@magicbymcluxey> also argue with myself lmao 12:32 because rings are not consumable items and supposed to be worn 12:32 -!- rebatela has quit [Ping timeout: 265 seconds] 12:32 FIQ: ok. thank you. i get it your complaints are actually constructive criticism but gdamn it sure didnt sound like it earlier 12:32 @magicbymcluxey: The best strategy against Orcus is to dig down past him, then levelport upwards using up several scrolls of teleportation and carefully herding him back to the upstair and reading a scroll of scare monster, which has the same effect as saying Elbereth. 12:32 and if wand rebalance can bypass reflection, there is no protection whatsoever against it 12:32 my bad if i got a bit defensive 12:33 meaning you just have to pray to RNG that nobody has wands of lightning 12:33 hothraxxa i need a bonafide canadian 'sorry' 12:33 K2: sorry if I sounded offensive 12:33 <@magicbymcluxey> lol, is this a "worst way to kill orcus" competition? 12:33 <@magicbymcluxey> give me a minute... 12:34 I merely intended to criticize stuff I disagreed with 12:34 not shitting on your variant 12:34 i gotcha 12:34 FIQ: I remember the times when you had to pray you didn't encounter the soldier with the wand of memelightning... my complaints were dismissed back then :P (though it's good that things have finally been fixed a bit) 12:34 <{Demo}2> demo vs nethack monsters part 2, i think i found the problem 12:34 they weren't dismissed, I just disagreed 12:34 <@magicbymcluxey> also you still need to @magicbymcluxey to ping me 12:35 I removed ring destruction and figured that was good enough 12:35 eventually I realized that it was a bit much 12:35 you should have played more often, then you'd have realized it earlier :P (sorry, but really, it's sooooo annoying if you suddenly can't have wands out in the open anymore) 12:36 that's the thing 12:36 I stash everything in my bag 12:36 including emergency items 12:36 so it was never a problem for me 12:36 apparently nobody else does this 12:36 i wonder why 12:36 heh... I'm *really* not a fan of having to stash all the emergency items because in a critical situation, one turn to take it out can be too many 12:36 damn you work... brb 12:37 -!- rebatela has joined #hardfought 12:37 hothraxxa: if taking out an emergency item from my bag is too slow, then I did a mistake earlier 12:37 IMHO it should be possible to have one or two emergency items out in the open *glares at vanilla's fire trap implementation* 12:37 -!- AntiVirus has joined #hardfought 12:37 was my stance on it 12:37 and I haven't ever had this problem when playing 12:38 So you know how there have been radical fires here in California 12:38 ok K2 so your problem with wand rebalance is 12:38 wand explosions (primarily death) 12:38 the power company just told all of us the power will be out for like 5 days 12:38 and soldier wand skill 12:38 that's it? 12:38 and sure enough, this morning they did it 12:39 not sure if I'm going to bother changing soldier skill, I'm not sure if I agree 12:39 but I'll see if I should make you immune to your own wand explosions 12:39 if you're skilled or above in wands 12:39 <@magicbymcluxey> FIQ: I have problems with magic missile being the most effective against the player and the most common wand 12:40 most effective? 12:40 <{Demo}2> ok cool pretty sure taking monsters as hosts now works as intended 12:40 aren't all elemental wands equally effective? 12:40 -!- stenno has joined #hardfought 12:40 <@magicbymcluxey> yes, but the player often can't get magic resistance until the castle 12:40 fair 12:40 ok that makes sense 12:40 but I don't think it's the most common wand? 12:41 no? what is, do you know? 12:41 light is the most common 12:41 iirc 12:41 <@magicbymcluxey> https://nethackwiki.com/wiki/Offensive_item 12:41 hm. see i would have said striking 12:41 @magicbymcluxey I've changed that 12:42 tons of those out there 12:42 already 12:42 FIQ: I'm not K2, but my beef with that implementation would be much lessened if a highly skilled wand user could choose between "unskilled wand effect" and "skilled wand effect" when zapping it, instead of having to unbless the wand (which wastes resources) to get the unskilled behavior back 12:42 antivirus: i heard yesterday that they were thinking of turning the power off... didn't they would just uhhh do it though. that's nuts 12:42 <@magicbymcluxey> ah, how did you change offensive items? 12:42 yeah they for sure did it 12:42 now I'm curious how serious they are about the 5 day thing 12:42 @magicbymcluxey one sec 12:42 is your phone charged? 12:43 I'm about to camp at starbucks 12:43 https://github.com/FredrIQ/fiqhack/blob/development/libnethack/src/muse.c#L2596 12:43 yeah its charged, my cars have good chargers, and I even have a power inverter in the subaru to charge a laptop 12:43 so I have internet and computer 12:43 nice 12:43 work is fine too 12:43 we are not afffected here 12:43 ok magic missile is actually more common than the others due to the summoning fallthrough 12:44 LarienTelrunya: re "out in the open", I still like the idea of being able to use an item out of a bag directly with a two-move delay afterwards 12:44 maybe I should make it use potion acid as fallback instead 12:44 *potion of acid 12:44 -!- stenno has quit [Ping timeout: 250 seconds] 12:45 Pinkbeast: :) 12:46 !tell K2 fiqhack updated: tweaked how common magic missile is 12:46 I'm on it, FIQ. 12:46 monsters who don't get wands of summoning now get wands of speed monster instead 12:47 also, wands of magic missile was moved down to wand of lightning-level instead with everything else shuffled up 12:48 <@magicbymcluxey> neat, thanks FIQ 12:51 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) destroyed ogmobot's ghost, the former Brigand, on T:17836 12:54 [hdf-us] [nh4] belethara (hackedhead) (Rog Hum Fem Cha), 41422 points, T:1928, killed by a bugbear 12:55 i got lucky there. ogmobot died to a wand of death and that could have very easily been double bones 12:57 !tell K2 fiqhack updated: skilled wand users no longer get hit in their own wand explosions 12:57 No worries, FIQ, I've got this! 12:58 thanks fiq 12:58 [hdf-us] [evil] AntiVirus (Wiz Hum Mal Cha), 280 points, T:1358, killed by a giant spider 12:58 obviously, this also applies to monsters 12:59 sure, that's fair 12:59 wow, hothraxxa has the power to make FIQ overhaul the wand destruction patch so that it gets closer to a wand balance patch? I want that power too :P 13:00 now, how about invoking the amulet of yendor creates a duplicate of the player including a false amulet, so rodney won't know who to go after 13:00 hmmm> 13:00 ha 13:00 i don't think that was me 13:01 fiq has first and foremost tried to make a variant that is the best player experience. he's always listened and responded when he agreed 13:01 and he can be convinced 13:02 heh, I'm also trying to make a variant that is the best player experience... for one specific player (=me) :D 13:02 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) had Mjollnir bestowed upon him by Ishtar, on T:4327 13:03 you could learn a lot from fh then 13:03 huh? what could I learn from it? 13:03 oh i dunno, the whole ui maybe? 13:03 slex does have a curses UI (optional) 13:04 -!- Chris_ANG has quit [Ping timeout: 268 seconds] 13:04 fh is only a bit like curses 13:04 what if I prefer tty? 13:04 [hdf-us] [nh4] elenessa (hackedhead) (Rog Hum Fem Cha), 23892 points, T:751, killed by a gnome lord 13:05 -!- Chris_ANG has joined #hardfought 13:05 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 13:05 IMHO forcing an interface choice (when vanilla has several possible choices) onto the player is bad, but whatever... 13:05 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) changed form for the first time, becoming a werewolf, on T:4387 13:05 several? 13:05 1) tty 2) curses 3) tiles 13:05 tty and curses (or does vanilla not have the curses UI even with hdf's patches?) 13:06 LarienTelrunya: but if you're only catering to yourself, forcing player choice shouldn't matter, huh? 13:06 hackedhead: actually that is true, but it was decided (not by me!) that slex should have a curses interface 13:07 [hdf-us] [evil] AntiVirus (Wiz Hum Mal Cha), 186 points, T:629, killed by a kobold zombie 13:07 1 hit kill 13:07 in hallway, no warning lol 13:07 i like to play tty because i can't see my inventory... not 13:08 yeah, having the inventory onscreen is super ditracting :eyeroll: 13:08 distracting* 13:08 ikr? 13:08 actually if you're certain players, maybe it is. 13:08 put a post-it over it 13:08 really good speedrunners are mostly of the opinion that you should really have very few things in inventory. 13:09 so seeing your sparse inventory is bad, i guess 13:09 because most of the items in the game are not worth their value in holding, to the end of progressing towards endgame 13:09 it is indeed distracting, I don't need to know at every single step what I have in my inventory 13:10 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 4513 points, T:4722, killed by a giant spider 13:10 me, i LIKE having to hit i all the time 13:10 not 13:10 WTB: macros for nethack menus 13:10 yeah like one to open the bag of holding so I don't have to hit a, a, o 13:11 ^ 13:11 <@magicbymcluxey> hackedhead: realtime or turncount speedrunning 13:11 hothraxxa: how often do you open your inventory that that is a problem??? 13:11 magicbymcluxey: both. 13:11 not often, i use curses ;) 13:11 WTB: tab complete for discord usernames. 13:11 also, where is the discord? 13:11 !tell K2 minor double trouble nerf: now takes 2d6 turns to apply 13:11 K2 shall be duly informed at the first opportunity, FIQ. 13:11 <@magicbymcluxey> as a realtime speedrunner I disagree, you need as much garbage as possible 13:12 <@magicbymcluxey> helps with polyfodder 13:12 i love you fiq 13:12 AntiVirus: I still find menustyle effected such a colossal improvement in container interactions, the game could slap me with a fish every time I went to open a bag and it would still be better than 3.1.3 13:12 magicbymcluxey: I did say "really good speedrunners" .... =P 13:12 maybe I'll change it to 1d6 13:12 now i have to play fiqhack again 13:12 but meh, this willd o for now 13:12 *this will do for now 13:12 yeah it was bad back then 13:12 <@magicbymcluxey> am I not a really good speedrunner? 13:12 far better now 13:12 @magicbymcluxey I recall you having problems with hp growth 13:13 is it still problematic? 13:13 after the adjustments I made 13:13 <@magicbymcluxey> I haven't looked 13:13 ok 13:13 wait a sec... 13:13 @magicbymcluxey: I'm just being obtuse. 13:13 lol nevermind I have no idea 13:13 possibly I'm wrong, not being a speedrunner. 13:13 possibly I am too widely attributing this to all when it should just be turncount 13:14 -!- Chris_ANG has quit [Ping timeout: 250 seconds] 13:14 !tell ais523 can I get away with having vanilla add API for "things on the ground"? 13:14 I'm on it, FIQ. 13:15 I probably never played anything before 3.3.0 or 3.31 13:15 I never played anything before 3.4.3 13:15 except for special versions of 1.3d 13:15 on servers 13:15 oh ok 13:15 <@magicbymcluxey> not having enough items is also a pretty significant problem for turncount speedrunning 13:15 I never played anything before Hack 1.0.3 13:15 <@magicbymcluxey> but Tone is the turncount speedrunner, not me 13:16 I tried hack 1.0.3 once 13:16 but 1.3d is a much better experience 13:16 I played rogue for a few minutes once, does that count? 13:16 not really any significant new features, while ironing out major kinks in 1.0.3 13:16 Mmm. At the time, Hack 1.0.3 had the advantage that it existed and 1.3d didn't 13:16 I mean, yeah 13:16 but there's no reason to play 1.0.3 today 13:16 over 1.3d 13:17 1.3d probably isn't so horribly unstable, too 13:17 Eh, for historical comparison. 13:17 Pinkbeast: that was kinda the point 13:17 1.3d broke Tariru's cross-variant streak by way of crashing 13:17 1.3d has 1.0.3's featureset, more or less 13:17 but fixes the major bugs 13:18 FIQ thx 13:18 K2: Messages from FIQ have been forwarded to you privately. 13:18 To be fair 1.0.3 might not have been so bad if I wasn't playing it on the sort of twisty maze of NFS mounts that Sun used to like 13:19 lol 13:19 You are in a maze of twisty little NFS mounts, all alike. 13:19 tried network mounts once 13:19 Every time NFS comes up, I am tempted to crack that same old joke about putting a swapfile on an NFS-mounted filesystem. 13:19 I thought it was super cool and neat 13:19 You are likely to be eaten by a k-line 13:19 until a few days later when I lost connection 13:20 having basic file operations freeze entire consoles and being basically impossible to abort wasn't that fun 13:20 jonadab: and then you remember than NFS is a joke all by itself? 13:20 jonadab: "joke" ? 13:21 FIQ: You can duplicate that experience without any network-mount anything, just by using Windows Ten. 13:21 Every time there's an update pending, you get complete IO-bound unusability for several hours. 13:21 nah 13:21 windows ten isn't that bad 13:21 I mean, I'd much rather use 7 13:22 but it isn't unusable 13:22 it isn't windows ME 13:22 It's MUCH worse than Windows Me. 13:22 I'm kind of hoping there turns out to be some practical way of getting the extended support updates for 7. Arr, shiver me timbers etc etc 13:22 no 13:22 the reason windows me sucked 13:22 was that it had 2 different driver APIs in the transistion period over to the new stuff 13:23 if your hardware only used one of them 13:23 I mean, ok, yes, Ten has memory protection, and Me didn't. But. 13:23 everything worked (mostly) fine 13:23 if it didn't... 13:23 then you get an experience that tells why windows ME was so infamous 13:23 Me was a (very slight) improvement over 98SE. 13:23 jonadab: it was not. 13:24 but I've accepted since long ago that I won't change your mind. so. 13:24 :shrug: 13:24 Which, I mean, ok, Ten is an improvement over Eight, but that's... 13:24 I actually used 98SE around 2010 or so 13:24 That's kinda late for 98. 13:24 FIQ: I'm sorry for your pain. 13:24 on an ancient computer in some place 13:24 "kinda" 13:24 it worked far better than I expected 13:24 just twenty years out of date. 13:25 FIQ: to do what? 13:25 The important thing about 95/98/SE is to be very careful what software you run. 13:25 hackedhead: I used mIRC and opera mostly 13:25 If all of the software you use is very stable, it's not terrible. 13:25 some sites was a bit slow on opera, but things mostly worked well enough 13:25 If you have one program that has pointer errors in it, all bets are off. 13:25 .... 13:26 mIRC obviously had no issues, it's an ancient application 13:26 this was back before every single website had to have dynamic loading 13:26 of everything 13:26 with javascript 13:26 Sure, web browsing used to be a low-system-resources application. 13:26 FIQhack updated (all servers) 13:26 Though by 2010 that was starting to change. 13:27 that was the point when web browsing on older things became completely useless 13:27 I recall the transistion well because I used a N900 at the time 13:27 K2 somebody at work decided it would be a good idea to remove all the permissions from my user account, and asked me to start using another account... 13:27 * hackedhead still uses links to view nhwiki 13:27 when I got the phone, web browsing worked excellently 13:27 irritating, but the impact is that tons of automated stuff broke 13:27 on everything 13:27 -!- stennowork has quit [Quit: Leaving] 13:27 but it was right before the major switchover trend 13:27 AntiVirus wtf 13:27 AntiVirus: that sounds incompetent.... 13:27 a few years later, web browsing was more or less useless 13:28 yeah... 13:28 on the same device 13:28 we have a couple hundred servers that didn't patch last night 13:28 I mean 13:28 and I was looking at it like...wtf? Why isn't it working 13:28 * Pinkbeast still uses w3m although sadly it's now a matter of "I know this specific site works with w3m" not "try w3m first" :-/ 13:28 oh well, I'll sleep on it 13:28 I had seamless youtube with seamless video without any problems whatsoever when I got the phone 13:28 it has a 600MHz machine 13:28 sure enough I woke up in the middle of the night and realized it was their permission changes 13:28 I have to remake all kinds of scheduled tasks and policies 13:29 nowdays, trying to use youtube on my pandora (which uses a marginally faster CPU of the same kind)? hahahahahaha 13:29 It's maddening that I've got >1 perfectly good computer except not perfectly good because web browsers are about the size of the Moon. 13:29 Come back "Eight Megabytes And Constantly Swapping", all is forgiven 13:31 [hdf-us] [evil] Grouchy (Wiz Hum Mal Neu) had a cloth spellbook given to him by Thoth, on T:3260 13:32 Emacs' memory footprint is even tinier by modern standards than you'd expect given its age. Because autoloading. 13:33 ok so more reddit vote fuzz experimentation 13:34 it appears that self-downvoting doesn't remove it completely 13:34 merely reduces the fuzzing distances by 1 in each direction 13:36 AntiVirus why did someone remove your permissions? 13:36 thats usually a sign of termination 13:37 nah I'm fine, they didn't follow correct process when they set up my accounts 13:37 and had to bring it in line with security standards 13:37 bastards 13:37 so they gave me all kinds of admin permissions on my standard login 13:37 hmm 13:37 then decided they fucked up, and needed to give me a seperate admin account 13:37 so right back to square one 13:37 pretty much 13:38 i need to do alil bit of security auditing myself 13:38 k2: will wand of death instakill me if i have MR but no reflection or is it like the touch of death damage? 13:38 i have a plan set, just havent had time to implement yet 13:38 the amount of permission I have overall is still increasing, I'm not getting termed 13:38 rebatela: if you have MR wand of death will not kill you 13:38 instantly 13:38 right on thanks 13:38 oh so what you start dying? 13:38 it takes some turns to finish? 13:39 [hdf-us] [dnh] malor5 (Kni Clk Mal Law) completed Sokoban, on T:7794 13:39 The death ray bounces! The death ray hits you! You aren't affected. 13:39 ah 13:39 so, its a roll of the dice 13:39 no 13:39 one sec i have to refresh my memory 13:39 that first msg was MR 13:40 second one sounds like some intrinsic death resistance 13:40 The death ray bounces! The death ray hits you! Some of it reflects from your medallion! You feel a little bit drained! 13:40 ^ thats with reflection only 13:40 yes, but i don't have the medallion lol 13:40 oh, so then level drain? 13:40 max hp goes down 13:40 ah 13:40 nasty 13:40 rebatela first msg was MR only 13:41 so MR can completely negate the effect? 13:41 yeah 13:41 every time? 13:42 The black dragon breathes a disintegration blast! The blast of disintegration hits you! 13:42 Some of it reflects from your medallion! You aren't disintegrated, but that hurts! 13:42 ^ thats reflection only too 13:42 take phys damage 13:42 AntiVirus yeah 13:42 K2: that's like spork, right? 13:42 sweet 13:42 MR for the win 13:42 [hdf-us] [nh363] every (Ran Orc Fem Cha), 2309 points, T:2850, quit 13:42 FIQ yeah 13:43 ok rebatela I'll give monk a shot 13:43 I'm getting nowhere fast with wiz 13:44 just one more game 13:44 lol 13:45 i dont want you playing monk 13:45 (you might ascend before me) 13:45 j/k 13:45 i'd be very happy if ya did 13:46 ha, no chance 13:46 the biggest challenge that i guess i forget about becuse i just take it for granted, you need to be creative to balance MR/Reflection because you won't be getting one from DSM (This is in vanilla, not just EH) 13:46 I have no idea how to play monk 13:48 so monster touch of death in evilhack, if you have MR, you dont die but you do take damage 13:48 Unarmed combat is an attractive nuisance. Vegetarian conduct isn't even attractive. :-/ 13:48 i neglected to add that for wand of death 13:48 yep. I read that. I was just wondering if the wand was the same 13:48 ahhh ok 13:49 thanks for bringing to my attention 13:49 sweet 13:49 DAMMIT 13:49 lol 13:49 ^ most evil part of evilhack hahahah 13:49 re,inding me of things 13:49 m 13:49 oh so now he's going to update wants lol 13:49 yup 13:50 smh 13:50 lol 13:50 you're taking years off my life K2 13:50 yeah sometimes i'm hesitant to mention things i discover that are to the player's advantage in this channel... big ears 13:50 pfft 13:50 heh 13:50 i would have noticed again eventually 13:51 indeed 13:51 hothraxxa: vanilla also has X11 and Qt. I think Qt can also be compiled into the same binary as tty, curses, and X11. 13:51 on second thought don't touch psudodragons 13:51 antivirus: if you do play monk, stick with martial arts. don't worry about weapons. just keep skilling up til ya reach grand master 13:51 that's my only chance 13:51 k, good to know. 13:51 rebatela: And don't worry about Master Kaen, he's a pushover? :-) 13:51 do you use weapons in the super late game? 13:51 grandmaster martial arts in EH is really good 13:52 oh yeah master kaen is a breeze lol 13:52 AntiVirus - https://github.com/k21971/EvilHack/commit/8427c5eb62dd598425a367b977ade9e7ed18d065 13:52 yeah that was needed 13:52 I cheezed those shopkeepers 13:53 my last good run through minetown I bought much protection with their money heheh 13:53 aparently fate intervened....? 13:54 but they still have the poison and sleep stinger 13:54 that's good 13:54 FIQ: nethackwiki disagrees with 1.3d basically being 1.0.3. https://nethackwiki.com/wiki/NetHack_1.3d#Significant_changes but I actually never compared the source code of them. 13:55 just curious K2, what made the psudodragon attack shopkeepers, and will they still try to attack them? 13:55 any pet will attack a shopkeeper if its strong enough 13:55 i made pseudodragons too strong 13:56 <@magicbymcluxey> Base level 13:56 yeah 13:57 its inline now with dogs and cats 13:57 ok so they were too high in level, and then attacked 13:57 AD_PHYS, 1, 6 13:57 does this mean 1d6? 13:57 vs 1d8 as it was previously 13:57 I'm new at reading these commits 13:57 yup 13:58 k cool 13:58 yeah you can use weapons later on.. if you get them gifted it unrestricts the skill. but there's tohit penalties early on 13:58 you should read the monk section in vanilla spoiler probably 13:58 -!- Chris_ANG has joined #hardfought 13:58 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 13:58 in vanilla you can wear body armor later on if you are high level, strength, dex, max luck and that solves a lot of problems 13:58 but some people kind of frown on that 13:59 and in EH you won't be able to hit the hard monsters 13:59 ah 13:59 actually i haven't tried at lvl 30 i don't think 13:59 maybe you can ? 13:59 yeah I'll read up. I also notice there are chaotic knights in EH 13:59 I played one long enough to get Dirge, and that was SWEEt 13:59 DIRGE 13:59 \o/ 13:59 hehe 13:59 in my games i've not used weapon or armor and made it pretty damn far... and hothraxxa as ascended no weapon/armor so there's really no need 14:00 in EH, martial arts are even better (you get an extra turn at grand master!) 14:00 oh rad 14:00 But are they actually better than eg a +7 Excalibur? 14:01 no 14:01 and the double dmg artifacts do more damage than martial arts. i think. I dunno 14:01 i have +7 grayswandir in my vanilla game.. It's definitely better! 14:01 you'll want to be aware of this one for when 0.4 comes out - https://github.com/k21971/EvilHack/commit/26fa2ed3e92261586dca6e3a74b7a09301ddc319 14:01 So still an attractive nuisance :-/ 14:02 k2: yeah i was going to ask if you can even hit with body armor at all in EH. I gave up trying. now I will really give up trying lol 14:03 right now its vanilla penalty 14:03 on server 14:03 -!- Chris_ANG has quit [Ping timeout: 240 seconds] 14:04 -!- stenno has joined #hardfought 14:06 dear diary, today i successfully configured vscode remote file system 14:06 all is well 14:07 [hdf-us] [nh363] oh6 (Bar Hum Fem Cha) had Werebane bestowed upon her by Set, on T:68301 14:08 <{Demo}2> hmm I might actually get something working for symbiote this stab at it 14:08 -!- lonjil has quit [Quit: No Ping reply in 210 seconds.] 14:11 -!- lonjil has joined #hardfought 14:12 k2: yeah, it might be vanilla behavior now. But vanilla doesn't have player monsters with crazy AC in the dungeon so I probably just don't notice the penalty 14:13 the only time i notice it in vanilla is trying to hit a player monster on astral with a c corpse while wearing armor 14:19 the lowest ac you'll see on a vanilla monster is -10 14:19 disenchanter 14:19 player monsters in evilhack get a lot lower at higher levels because of their asc level gear, yeah 14:19 yep 14:20 drinks blessed potion of extra healing at lvl1 hopefully 2 more HP will save me from spikes lol 14:20 dig around rooms lol 14:20 sure, once I get all the food from the castle lol 14:20 sounds like that will take foooorever 14:21 are you serious with that? 14:21 no 14:21 lol 14:21 hard to tell 14:21 but i feel like i watched someone do it before to avoid polytraps etc 14:21 thats extreme 14:22 oh that reminds me - protect your robe at all costs because they are hard to come by and very important for monks 14:22 ah ok 14:22 master kaen has one, but... 14:22 and temple priests 14:23 although sometimes both of those (i want to say 10% of time?) it is switched for cloak of MR 14:23 oh right, without body armor how else can you get MC 14:23 nvm 14:23 scratch that 14:23 we're talking about the spellcaster robe 14:24 yeah but it's a good question 14:24 and one of the challenges. 14:24 your own quest artifact provides it as do some other roles' 14:25 and you can wear cloak of mr but then you're not wearing robe... later on you can spellcast sort of w/out robe but you need it early game to cast 14:26 PYEC is a great wish for a monk in eh 14:27 as is eye of aethiopica (spellcasting kind of sucks without) but that takes amulet slot 14:27 so my strategy has been get MR from one of them and reflection from dragonbane 14:27 [hdf-us] [evil] Grouchy (Wiz Hum Mal Neu), 5420 points, T:7813, killed by a giant mimic 14:28 The death ray bounces! The death ray hits you! You feel drained... 14:28 [hdf-us] [evil] AntiVirus (Wiz Hum Mal Cha) chose a runed dagger to be named "Sting", on T:1021 14:28 ^ with MR 14:28 and for now it just lowers max hp? 14:29 you take some damage 14:29 and lowers max hp 14:29 not as strong as the monster spell 'touch of death' 14:29 oh ok 14:29 but you're still gonna notice 14:30 I have MR and no reflection but all resistances except disint... so i really need to watch out for black dragons 14:30 just wanted to make sure the wand wasn't an instakill 14:31 fwiw, i like the EH change... death magic isn't scary in vanilla once you have mr and that's kinda lame 14:31 <{Demo}2> ok determined that this is extreme 14:31 {Demo}2 whats extreme 14:31 whatcha workin on 14:34 [hdf-us] [slex] MaxLunar (Pri Rod Fem Cha), 14854 points, T:1894, killed by a monster (regular cat), while paralyzed by a monster's passive attack 14:35 <{Demo}2> symbiote race balance is gonna be wild 14:35 <{Demo}2> its either gonna be impossibly hard or stupidly easy 14:37 <{Demo}2> you start with no inventory 14:37 [hdf-us] [nh363] theFreightTrain (Val Dwa Fem Law), 994 points, T:2260, killed by an imp 14:43 *tune of power rangers* go go pseudodragon 14:44 velocin' tossing to the max 14:44 no that was something else 14:45 frag, orctown 14:46 Veloci-tossin' to the max 14:46 from 'extreme dinosaurs' lol 14:53 [hdf-us] [evil] AntiVirus (Wiz Hum Mal Cha), 1574 points, T:2201, poisoned by a jumping spider 14:53 ok...no more melee with jumping spiders. lil basdards 14:54 -!- AntiVirus has quit [Remote host closed the connection] 14:54 -!- AntiVirus has joined #hardfought 14:55 [hdf-us] [nh363] theFreightTrain (Val Dwa Fem Law), 1157 points, T:2327, killed by a magic missile, while praying 14:57 -!- tacco\unfoog has joined #hardfought 15:02 -!- Chris_ANG has joined #hardfought 15:02 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 15:03 -!- rebatela has quit [Quit: Konversation terminated!] 15:04 -!- rebatela has joined #hardfought 15:05 <{Demo}2> god im really tempted to do an ndnh next version release 15:07 [hdf-us] [nh363] allanb (Mon Hum Mal Neu) consumed animal products (cream pie) for the first time, on T:3558 15:10 there are WAY too many new sources of instant death 15:13 [hdf-us] [evil] AntiVirus (Wiz Hum Mal Cha), 80 points, T:204, killed by a narrow pointy stake 15:13 ^ 15:13 [hdf-us] [nh363] theFreightTrain (Val Dwa Fem Law), 727 points, T:1801, killed by an imp 15:13 AntiVirus its been toned down a bit for next version 15:14 lol that was me walking around with 9hp 15:18 -!- jonathanhanes has quit [Ping timeout: 240 seconds] 15:18 -!- jonathanhanes_ has quit [Ping timeout: 240 seconds] 15:19 <@Tone> If it makes you feel any better, a vanilla falling rock trap could have killed you too :P 15:20 -!- rebatela has quit [Quit: Konversation terminated!] 15:20 >_< 15:21 -!- rebatela has joined #hardfought 15:21 -!- oh6 has joined #hardfought 15:22 hmmm 15:23 Tone I would only feel better if there was a hard codpiece I could wear to defeat it 15:23 rock traps seem fair @Tone 15:23 i've come to accept dying in the early game sometimes in EVILhack 15:23 I can put on a helmet, and forget about it 15:23 yeah exactly 15:23 oh and monks get poison resist at lvl 3... 15:23 shut your moutn 15:23 *mouth 15:23 lol, yeah that's nice 15:24 oh, elf monk 15:24 you could bag some nice intrinsics by lvl 4. Sleep and poison 15:24 it's huge. I never die to poison insteadth cuz i just lvl up to 3 and then go to mines 15:24 and the iron price is a bit easier on them 15:25 and stealth is huge too I think at lvl 5 15:25 although stealth in EH is severely nerfed 15:25 hmm, things to think about 15:25 in vanilla you just clear out a leprechaun hall and they all sleep 15:25 I would still be playing the game with the jumping spider 15:25 same with soko zoo even sometiems 15:25 but in EH they wake up when you start killing things 15:26 thats evil nerf. 15:26 -!- jonathanhanes_ has joined #hardfought 15:26 -!- jonathanhanes has joined #hardfought 15:26 yeah stealth is almost useless useless in eh actually 15:26 but in vanilla it rocks 15:26 yeah I'm really ice skating uphill with wizards in the early game 15:27 i got that nerf from xnh 15:27 hotraxxa makes it work though 15:27 and xnh got it from un :P 15:27 i dunno if valkyeries have stealth intrinsinc 15:27 * hothraxxa 15:27 i almost made it to astral couple times 15:27 when you start attacking it wakes up nearby monsters 15:27 as it should 15:27 that makes sense to me too 15:27 yeah i know. it does make sense 15:27 wasn't complaining 15:28 Suddenly, battle awaicks you. 15:28 [hdf-us] [nh363] samiam (Mon Hum Mal Cha), 4229 points, T:3749, killed by a wolf 15:29 Stealth still makes it possible to move around sleeping monsters without waking them up. I believe moving near them without stealth has a chance of waking them up. 15:30 yeah i think you're right 15:30 ever seen a knight in full armor sneak up on anything? me neither 15:30 [hdf-us] [nh363] theFreightTrain (Val Dwa Fem Law), 370 points, T:2231, killed by a werejackal, while frozen by a monster's gaze 15:30 with stealth? 15:31 if you're in full metal armor, stealth doesnt exist 15:31 irl 15:31 i thought it was a magic thing 15:31 you bend over to pick something up, you'll wake up your neighbors 15:31 nhisnrl 15:31 IT IS 15:31 lol 15:31 Another case of Evilhack being real life. 15:31 :P 15:32 i like almost all the EH changes and have come to believe vanilla is too easy 15:33 i don't like no random markers or monks not starting with a marker, but i've probably made that opinion clear enough 15:34 i didn't want to get into the paranoid water debate earlier, but i'm definitely on your side in that one too k2 15:34 i also won't play any variant that forces to use curses. but steered clear of that one too 15:35 i like tty interface. maybe i'm in the minority though 15:35 what is the water debate? 15:36 there isnt any variant that forces curses 15:36 you thinking nh4? 15:36 fiqhack has a classic mode 15:36 not sure if fourk does 15:36 ahh ok. i wasn't sure. yeah nh4 i guess 15:37 nh4 doesn't have a classic mode 15:37 i thought maybe fiq didnt 15:37 it's the first time I even hear of such a thing 15:37 you believe everyone prefers curses? 15:37 If i had a larger display, I probably would 15:37 nh4 still looks 'normal' if your terminal is 80x24 15:37 todo list 15:37 yeah nothing is being forced 15:38 1) Take Psudodragon to the mines 15:38 i haven't played around with curses enough 15:38 2) Take Ancient Psudodragon to rare bookstore with a million spellbooks 15:38 :D 15:38 but when I watch games that other people are playing I have to resize and stuff to make it fit on my screen and it would be too small for me to play 15:38 this is something I struggle with too 15:39 I wanted to watch a game hothraxxa was playing and couldn't figure it out 15:39 I play tty on my laptop but I use the biggest font i can so it still fits on screen... the '@' is huge 15:39 even after matching size 15:39 you need to ctrl- your terminal window 15:39 then press r 15:39 rebatela 15:39 # echo `tput cols`x`tput lines` -> 135x31 15:39 I do the same with my 4K TV 15:39 and alternate those commands until it fits 15:39 who says you can't nethack in 4k 15:40 oh yeah curses looks great on my tv 15:40 but then i can't watch tv and play 15:40 (needs new tv) 15:40 or monitor 15:41 when i watch hothraxxa play i have to ctrl- like maybe 4 times and then press r to resize 15:41 K2: All DynaHack-derived variants have their own windowport that is distinct from any of the ones that any other variants have. 15:41 but antivirus: I highly recommend watching hothraxxa play... I've learned a ton 15:42 lots of little tricks 15:42 In NH4 and its derivatives, this windowport can be run either in graphical mode with SDL, or in a terminal. It's the same windowport and the same codepaths. 15:42 It has some design features in common with the curses windowport but is not the SAME as the curses windowport. It differs in a number of ways. 15:43 Err, s/DynaHack-derived/NitroHack-derived/; 15:43 In NitroHack and DynaHack, the windowport is tty only and does use libncurses, but it is not the same as the ncurses windowport for vanilla. 15:45 jonadab: right but at 80x24 it still looks like regular nethack 15:45 most players dont know/dont care what windowport is being used 15:45 they just want the game to look the way they want it to look 15:46 but not at 100x30 15:46 right 15:46 it'll adjust 15:46 (which is way cool) 15:47 but the tty port does benefit from larger windows, too. like less --More-- and more inventory 15:51 i love when other people are playing 80x24 15:52 who doesn't play 80x24? 15:52 hit watch on us server... everyone except antivirus 15:52 (and me) 15:53 80x24 is just too cramped 15:54 well.. like I said I change my font size so it still fits in window but everything is big 15:54 monospace regular 16 i believe 15:55 i'd need a bigger display to use curses and be able to see and have it be comfortable.. unless i'm missing something (which may very well be) 15:58 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) hit with a wielded weapon for the first time, on T:21079 15:58 ugh! 16:00 -!- rld has quit [Remote host closed the connection] 16:00 -!- rld has joined #hardfought 16:00 -!- mode/#hardfought [+v rld] by ChanServ 16:01 -!- NeroOneTrueKing has joined #hardfought 16:05 wands of nothing (in eh) are actually pretty useful for taking all a shopkeeps cash 16:06 -!- jonathanhanes_ has quit [Remote host closed the connection] 16:06 -!- jonathanhanes_ has joined #hardfought 16:08 -!- jonathanhanes has quit [Ping timeout: 268 seconds] 16:09 -!- jonathanhanes has joined #hardfought 16:18 [hdf-us] [evil] Everdying (Hea Dwa Fem Neu), 2997 points, T:9145, killed by a mumak 16:22 -!- rebatela has quit [Ping timeout: 240 seconds] 16:27 -!- Grasshopper has joined #hardfought 16:30 -!- rebatela has joined #hardfought 16:34 -!- joes has quit [Ping timeout: 264 seconds] 16:37 antivirus: if you're here... that's the other thing about playing weaponless. Eventually i will hit with a pickaxe by accident (like i just did) and then if I get a weapon i feel like using, it makes me more likely to 16:39 it's hard to get the conduct (especially in vanilla gehennom) unless you put pickaxe in bag. Most of my ascensions are essentially weaponless, minus a couple pickaxe hits. But the conduct isn't really why i like martial arts anyway 16:42 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) killed Lord Surtur, on T:53429 16:42 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) acquired the Bell of Opening, on T:53432 16:47 [hdf-us] [gh] Lachtain (Kni Hum Fem Law), 502 points, T:1785, killed by a kobold werejackal 16:49 -!- raisse has quit [Ping timeout: 265 seconds] 16:55 K2: Who the heck shrinks their terminal windows down to 80x24 in 2019? 16:55 What is this, the eighties? 16:56 Any device that doesn't have enough screen real estate for 150x50, is either a widescreen laptop, or a taller-than-wide tablet or phone. And 80x24 makes no sense on either of those. 16:57 * Pinkbeast is playing (another roguelike) in 80x24 right now 16:57 [hdf-us] [evil] rebatela (Mon Hum Mal Neu), 147011 points, T:23794, killed by Medusa, while getting stoned 16:58 ... and would get 126x39 on this non-widescreen laptop did I want to hide my IRC window, spells aide memoire, etc. 16:58 stop smoking crack in the dungeon of doom! 16:58 forgot to put on shield 16:58 ;_; 16:58 RIP 16:58 did you have polished silver shld 16:58 i did 16:59 got some asshat in my home annoying me. got distracted 16:59 :( 16:59 hope the asshat is gone now 16:59 >_< 17:00 <@Tone> I use 80x24 when I'm not using curses 17:00 <@Tone> I increase the font size to fill my screen though 17:00 -!- Chris_ANG has quit [Ping timeout: 240 seconds] 17:00 i do that too 17:01 increase font size, 80x24 tty 17:01 [hdf-us] [nh363] Bartlem (Tou Hum Fem Neu) acquired the luckstone from Mines' End, on T:10163 17:01 That's why I only get 126x39 - I don't expand the font as much as possible, but I like a big-ish font to play in 17:01 if i had a bigger display, i'd probably adjust to curses but i like the bigger font and to fit curses on my screen everything is too small because i'm so used to the bigger font 17:02 yeah medusa, i wish i was getting stoned. bah 17:02 -!- phinxy has joined #hardfought 17:03 [hdf-us] [gh] Lachtain (Bar Gia Mal Neu), 123 points, T:595, killed by an exploding crystal ball 17:16 +jonadab I use the default 80x24 17:16 just because I don't really have any reason to do otherwise 17:16 I tend to kick up the font so I can have more of the screen taken up 17:17 rebatela I'm kinda with you, I don't find that curses adds much to my gameplay. I would rather just have a big dungeon map 17:18 The single message line is a bit frustrating in tty 17:20 * sodastab uses a terminal the size of his screen, since he has a tiling wm 17:21 Whatever wm I used I'd still like to see some other things 17:21 * sodastab checks, it's 55x212 17:21 lots of unused space 17:22 well, unused during most of gameplay 17:22 what wm is that? 17:22 xmonad? 17:22 <@Umby> Hi. 17:22 Hello @Umby, Welcome to #hardfought 17:22 message history and inventory view can use more 17:22 there's less wrapping 17:22 I use dwm 17:23 why does suckless sound so familiar 17:24 ok, considering the inventory and message history, it can use all of the vertical space and like ⅔ of the horizontal 17:24 map is tiny though 17:24 and perminvent does nothing in tty 17:24 -!- jonathanhanes has quit [Ping timeout: 240 seconds] 17:25 -!- jonathanhanes_ has quit [Ping timeout: 268 seconds] 17:25 most of the time nethack is a little rectangle in the corner 17:25 -!- tacco\unfoog has quit [] 17:28 -!- rebatela has quit [Ping timeout: 265 seconds] 17:30 -!- jonathanhanes has joined #hardfought 17:30 -!- jonathanhanes_ has joined #hardfought 17:34 time to do the dishes! woooo! 17:34 * K2 casts spell of 'clean dishes' 17:35 failure rate of 100%, must do manually 17:35 :/ 17:36 <@magicbymcluxey> It’s been 20000 turns 17:36 <@magicbymcluxey> For me 17:36 [hdf-us] [evil] Grouchy (Wiz Hum Mal Cha), 503 points, T:1714, zombified by a kobold zombie 17:36 <@Umby> Imagine not wielding a stack of dishes and reading a scroll of enchant weapon while confused 17:37 <@magicbymcluxey> Instructions unclear, wielding stack of dirty +2 dishes 17:37 hahah 17:37 Urist McDishwasher cancels task Wash Dishes: terrified by food debris. 17:38 Take off your iron dishgloves bruh 17:39 Pinkbeast: is that df? 17:39 <@Umby> Sure is 17:39 stenno: Yeah. "Urist" is the generic dorf name, like "John" 17:40 I enjoy DF by reading about it, which I think is the correct way to enjoy it. 17:40 i see 17:40 <@Umby> ding dong your opinion is wrong 17:40 <@Umby> P: 17:40 same with me and rimworld 17:40 even though i should _really_ play rimworld 17:40 i really really want to play it 17:40 <@Umby> Same with me and DF as well really 17:42 another plus point i can bond with attie who also plays rimworld and watches it 17:42 bond is the wrong word 17:42 how do you call it when you do stuff together 17:43 "Bond" isn't an obviously wrong word 17:43 rimworld let's play watching date? 17:43 [hdf-us] [nh363] allanb (Mon Hum Mal Neu), 13666 points, T:5736, killed by a soldier ant 17:43 mm i guess 17:48 -!- LarienTelrunya has quit [Remote host closed the connection] 17:52 [hdf-us] [nh363] Hill (Arc Hum Mal Neu) completed Sokoban, on T:10088 17:54 <@Umby> Late "Go team a!" cheer. 18:05 [hdf-us] [nh363] mojo4 (Val Hum Fem Law), 247 points, T:802, killed by a bolt of fire 18:09 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) entered Gehennom, on T:56456 18:10 dishes complete! you are now more skilled in doing dishes. you feel you could be more dangerous! 18:10 <@Umby> yawn 18:10 hush you 18:10 <@Umby> call me back when you're Skilled at minimum 18:11 do not mock my dish washing prowess 18:11 I have achieved ultra grand master (3rd class) 18:11 <@Umby> seems low 18:11 you make me sad 18:11 <@Umby> at least you're not the idiot what thought he could clean them all at once via polypiling 18:12 ah who did that? 18:12 <@magicbymcluxey> advances from Unskilled to Basic 18:12 :) 18:12 <@Umby> whoever they were got bits of themselves all over the office ice box 18:13 <@Umby> had to get another one just to stash the idiot in thete until we could bury him 18:13 <@magicbymcluxey> be careful not to lose a level or all your dish washing skill goes away 18:14 <@Umby> oh yeah, speaking of 18:14 <@Umby> earlier with my current rogue I wraith lured my way up to about lv13 from a graveyard 18:14 <@Umby> Then I get fucking double drained by a vampire lord 18:14 <@magicbymcluxey> restore ability 18:14 <@Umby> where 18:15 <@magicbymcluxey> somewhere 18:15 <@Umby> this was long ago and I've long since done quest 18:15 <@magicbymcluxey> heh 18:15 it was meant to be 18:15 <@Umby> still mad about that though 18:15 <@magicbymcluxey> wasn’t too much of a problem then 18:15 <@Umby> just daggerstaking the motherfuckers and calling it a day 18:16 no seriously... tell us how you really feel 18:17 <@Umby> my thing was it was p. much literal back-to-back drains 18:17 <@Umby> within the same set of attacks 18:18 -!- stenno has quit [Ping timeout: 265 seconds] 18:18 <@magicbymcluxey> Surprised you weren’t using stormbringer 18:18 <@Umby> not enough wishes in-game to justify it 18:19 <@Umby> and tbh I kinda wanted to train up Gray for Gehennom 18:19 <@Umby> I def. got the required skill levels for Stormbringer once I get the castle wand 18:19 <@Umby> Thank you first gift Orcrist 18:20 <@Umby> (said no one else ever) 18:20 <@magicbymcluxey> rogues can naturally get skilled in broadsword 18:20 <@Umby> I'm aware 18:20 <@Umby> Which is why I ended up sticking with it 18:20 <@Umby> First for the skill and then for twoweapon practice 18:21 <@magicbymcluxey> idk I like rogues but they aren’t incredibly strong to start 18:22 <@magicbymcluxey> should practice some more 18:23 <@Umby> it's mostly about knowing when and where to riddle opponents with daggers and playing the field 18:23 <@Umby> keeping distances where needed, etc. 18:23 <@Umby> Least that's been my experience 18:25 huh, I never really considered magic traps to be a resource 18:25 I'll have to change my practice 18:25 <@Umby> They aren't 18:25 <@Umby> not in the traditional sense 18:26 <@magicbymcluxey> you could roll the dice to try and tame a strange pet I suppose 18:26 <@magicbymcluxey> but I never bother 18:26 <@Umby> the main hangup besides never being able to produce a reliable result is trying to produce any result other than the one that leaves you blind, deaf and surrpunded by mons 18:26 <@Umby> waiting to take you to the bone zone 18:26 -!- kimeemaru has quit [Read error: Connection reset by peer] 18:27 <@Umby> if you're at the point where you're hunting for charm mon candidates you're prob. better polymorphing a dog or s/t 18:27 <@Umby> Crapshoot though that is 18:27 <@magicbymcluxey> you can also increase charisma (lol) 18:27 jonadab: [backscroll] I use 104x28, simply because I use a tiling WM and when I have four terminals going at my preferred font size, that's what the terminal sizes end up as. Not really enough room for the curses interface. 18:27 <@Umby> Depends on the char lol 18:28 -!- rebatela has joined #hardfought 18:30 [hdf-us] [nh363] Hill (Arc Hum Mal Neu) polymorphed his first object, on T:11978 18:35 fiqhack makes magic traps a resource more or less 18:35 as means of uncancelling yourself 18:35 [hdf-us] [spl] Ardub (Dra Elf Mal Neu) wished for "blessed greased fixed +2 mithril helm of brilliance", on T:43206 18:36 [hdf-us] [spl] Ardub (Dra Elf Mal Neu) wished for "uncursed magic marker", on T:43211 18:38 <@magicbymcluxey> I did that before 18:38 <@magicbymcluxey> actually not a useless gimmick lol 18:44 [hdf-us] [gh] Lachtain (Sam Hum Mal Law), 848 points, T:1184, zombified by a kobold zombie 18:46 -!- rebatela has quit [Ping timeout: 240 seconds] 18:47 i love all the magic traps on the knoght locate level 18:48 they're a good source of tengu 18:50 [hdf-us] [gh] Lachtain (Tou Hum Fem Neu), 0 points, T:53, killed by a gnome 18:50 fiq: is it currently the case that even a master with a blessed wand of teleport cannot teleport a monster on a no-teleport level? 18:50 eg no clearing paths on astral 18:53 -!- stenno has joined #hardfought 18:57 -!- stenno has quit [Ping timeout: 240 seconds] 18:59 It definitely depends on what kind of resistance you have but I can see some worth to activating them on purpose 18:59 I had just never considered them anything but a nuisance 19:00 -!- Chris_ANG has joined #hardfought 19:00 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 19:03 -!- rebatela has joined #hardfought 19:05 -!- tonehack has joined #hardfought 19:06 does fiqhack have permadeth? 19:11 rebatela did you say that holy water was a cure for zombie illness? 19:11 I tried quaffing that and got a message "this burns like acid" 19:11 <@riker> you probably have to not be chaotic 19:11 <@riker> if zombie illness is the same mechanics as normal, then yeah won't work for cha 19:11 ah 19:12 extreme bummer. 19:12 pheww.. prayer worked 19:12 I was not sure of my status on that 19:13 I've almost got a whole shop full of spellbooks for my little wizard, so I am getting antsy. I usually get ganked on my way to some clever plan 19:14 AAAARRRG I HATE ZOMBIES 19:14 walk around a corner. BAM terminal illness 19:16 and somehow my god was cool with a second prayer 19:17 lucky lucky 19:17 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) performed her first genocide (class L), on T:57293 19:17 -!- kimeemaru has joined #hardfought 19:17 -!- kimeemaru has quit [Changing host] 19:17 -!- kimeemaru has joined #hardfought 19:18 -!- jonathanhanes_ has quit [Ping timeout: 250 seconds] 19:18 -!- jonathanhanes has quit [Ping timeout: 265 seconds] 19:28 [hdf-us] [fh] hothraxxa (Arc Gno Fem Neu), 31208 points, T:2045, killed by a hill orc, while praying 19:30 -!- stenno has joined #hardfought 19:34 -!- stenno has quit [Ping timeout: 250 seconds] 19:40 [hdf-us] [nh363] GlordNew (Arc Gno Mal Neu) acquired the luckstone from Mines' End, on T:32475 19:50 [hdf-us] [nh363] every (Cav Dwa Mal Law) changed form for the first time, becoming a trapper, on T:7012 20:00 -!- rld has quit [Remote host closed the connection] 20:00 -!- rld has joined #hardfought 20:00 -!- mode/#hardfought [+v rld] by ChanServ 20:00 -!- AntiVirus has quit [Ping timeout: 260 seconds] 20:01 -!- stenno has joined #hardfought 20:06 -!- stenno has quit [Ping timeout: 250 seconds] 20:08 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) made his first wish - "", on T:1589 20:09 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) wished for "2 blessed scrolls of charging", on T:1608 20:10 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) made his first artifact wish - "blessed rustproof +2 Mjollnir", on T:1709 20:11 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) wished for "blessed +2 silver dragon scale mail", on T:1845 20:11 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) wished for "blessed fireproof +2 pair of speed boots", on T:1853 20:13 [hdf-us] [nh363] Hill (Arc Hum Mal Neu) had Mjollnir bestowed upon him by Camaxtli, on T:13896 20:22 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) wished for "blessed Eye of the Aethiopica", on T:2273 20:27 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) made her first wish - "blessed ring of teleport control", on T:59755 20:39 YANI: Getting the "pack shakes violently!" effect of a magic trap can ring any bell you happen to be carrying, spending a charge from the Bell of Opening if you have it. 20:44 hothraxxa: yes 20:45 it used to be that master could bypass noteleport 20:45 then I made it more easily accessible 20:45 but I never really liked it 20:45 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) eschewed atheism, by dropping 3 daggers on an altar, on T:4132 20:45 so I figured instead of making it available to everyone (except, IIRC, barbarians and cavemen), I made it available to nobody instead 20:46 <@riker> why can't caveman get wand skill? 20:46 <@riker> it's just a pointy stick, right? they're great with those 20:46 they can 20:46 but only to basic I think 20:46 barbarians are restricted 20:46 <@riker> ok, s/get wand/get basic wand/ then 20:46 <@riker> er, s/basic/expert/ in that last one 20:47 most roles get skilled 20:47 some get expert 20:47 <@riker> except probably wiz? 20:47 barbarians and cavemen don't even get skilled 20:47 <@riker> found the wiki page 20:47 https://nethackwiki.com/wiki/Wands_Balance_Patch 20:47 <@riker> yep 20:49 hothraxxa: in fiqhack, master does this instead: Cannot teleport on noteleport levels. You are prompted for where to teleport hit monsters (FH) 20:49 monsters actually abuse this too IIRC 20:50 by teleporting allies or you into groups of hostiles 20:50 and teleporting hostile monsters to you or pets 20:50 it bypasses teleport control 20:51 of the target 20:54 [hdf-us] [spl] Ardub (Dra Elf Mal Neu) wished for "uncursed magic marker", on T:46378 20:54 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) killed Juiblex, on T:60271 20:58 [hdf-us] [nh363] oh6 (Bar Hum Fem Cha) had Ogresmasher bestowed upon her by Set, on T:69282 20:58 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) wished for "blessed Orb of Fate", on T:4286 20:58 [hdf-us] [spl] Ardub (Dra Elf Mal Neu) genocided class h, on T:46723 21:14 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) polymorphed his first object, on T:5272 21:17 -!- Grassy has joined #hardfought 21:19 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) bribed Asmodeus with 742 zorkmids for safe passage, on T:61173 21:20 -!- Grasshopper has quit [Ping timeout: 250 seconds] 21:20 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) completed Sokoban, on T:5421 21:28 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) wished for "Blessed spellbook of detect treasure", on T:5808 21:36 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) bribed Baalzebub with 875 zorkmids for safe passage, on T:61673 21:41 [hdf-us] [nh363] Hill (Arc Hum Mal Neu), 51174 points, T:16404, quit 21:44 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) wished for "2 blessed scrolls of genocide", on T:6714 21:49 -!- tonehack has quit [Quit: Leaving] 22:02 -!- stenno has joined #hardfought 22:04 -!- Grassy has quit [Read error: Connection reset by peer] 22:05 -!- Grassy has joined #hardfought 22:07 -!- stenno has quit [Ping timeout: 265 seconds] 22:07 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) killed Medusa, on T:8077 22:10 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) performed his first genocide (class L), on T:8136 22:16 <@Umby> Still yet to hit 5-digit turns 22:16 <@Umby> Good luck, hopefully this ascends 22:22 -!- stenno has joined #hardfought 22:27 -!- stenno has quit [Ping timeout: 265 seconds] 22:29 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) wished for "blessed ring of levitation", on T:8573 22:33 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) entered Gehennom, on T:8851 22:35 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) wished for "Blessed spellbook of magic mapping", on T:8902 22:36 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) destroyed Vlad the Impaler, on T:63616 22:36 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) acquired the Candelabrum of Invocation, on T:63617 22:39 -!- Chris_ANG has quit [Ping timeout: 250 seconds] 22:42 -!- AntiGulp has joined #hardfought 22:42 -!- mode/#hardfought [+v AntiGulp] by ChanServ 22:45 [hdf-us] [nh363] oh6 (Bar Hum Fem Cha) wished for "uncursed magic marker", on T:69887 22:49 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) killed Juiblex, on T:9803 22:58 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) killed the invisible Asmodeus, on T:10240 22:58 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) genocided class h, on T:10244 23:01 <@riker> is it just me or does the mitre of holiness look like one of the weakest QAs? 23:01 <@riker> other than ahriman for sure 23:02 <@Umby> Nah, prob not you 23:03 <@Umby> I remember the HoA being straight up dookie 23:04 <@Umby> I know it's an artifact luckstone, can toggle levitation...? 23:04 <@Umby> Forgot what it did specifically 23:05 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) killed Baalzebub, on T:10692 23:05 !who 23:05 bug_sniper: [hdf-us] oh6 [nh363] Bliss56 [nh363] Karnac [nh363] AntiVirus [evil] | [hdf-eu] No current players | [hdf-au] djm2000 [nh363] 23:09 -!- Chris_ANG has joined #hardfought 23:09 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 23:10 <@Umby> Oh right, 3.6.3 in progress 23:10 <@Umby> What's the news with that? 23:13 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 263639 points, T:11132, killed by a large mimic, while paralyzed by a monster 23:15 [hdf-us] [nh363] oh6 (Bar Hum Fem Cha) killed the Wizard of Yendor, on T:70485 23:16 [hdf-us] [nh363] oh6 (Bar Hum Fem Cha) acquired the Book of the Dead, on T:70494 23:16 [hdf-us] [nh363] oh6 (Bar Hum Fem Cha) performed the invocation, on T:70517 23:19 <@Umby> KARNAC NO 23:19 <@Umby> Of all the things to die to :GWvictoriaNotLikeBlob: 23:22 -!- Grassy has quit [Ping timeout: 268 seconds] 23:24 [hdf-us] [nh363] oh6 (Bar Hum Fem Cha) killed the high priestess of Moloch, on T:70695 23:24 [hdf-us] [nh363] oh6 (Bar Hum Fem Cha) acquired the Amulet of Yendor, on T:70701 23:32 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) killed the invisible Orcus, on T:65349 23:34 !who 23:34 bug_sniper: [hdf-us] oh6 [nh363] Bliss56 [nh363] Karnac [nh363] AntiVirus [evil] | [hdf-eu] No current players | [hdf-au] djm2000 [nh363] 23:42 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 1114 points, T:1793, killed by an ape 23:44 [hdf-us] [nh363] oh6 (Bar Hum Fem Cha) entered the Planes, on T:71294 23:57 !who 23:57 bug_sniper: [hdf-us] oh6 [nh363] Bliss56 [nh363] Karnac [nh363] AntiVirus [evil] | [hdf-eu] No current players | [hdf-au] No current players