00:00 -!- rld has quit [Remote host closed the connection] 00:00 -!- rld has joined #hardfought 00:00 -!- mode/#hardfought [+v rld] by ChanServ 00:05 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) killed the invisible Asmodeus, on T:40748 00:08 <@luxidream> !who 00:08 @luxidream: [hdf-us] eraserhead97 [nh363] allanb [nh363] zoya [nh363] Bliss56 [nh363] Grouchy [evil] | [hdf-eu] No current players | [hdf-au] Andrio [un] 00:12 oh6: that's impressive entourage heading to the Ascension Bar and Grill! 00:13 -!- Tangles has quit [Ping timeout: 265 seconds] 00:14 -!- Tangles has joined #hardfought 00:14 -!- mode/#hardfought [+o Tangles] by ChanServ 00:14 [hdf-us] [dnh] rikersan (Sam Hlf Mal Law), 1692 points, T:560, quit 00:17 [hdf-us] [xnh] bouquet (Bar Orc Fem Cha) had Cleaver bestowed upon her by Set, on T:36655 00:18 -!- hothraxxa has quit [Ping timeout: 276 seconds] 00:19 [hdf-us] [nh363] eraserhead97 (Ran Gno Mal Neu) acquired the luckstone from Mines' End, on T:6509 00:20 -!- hothraxxa has joined #hardfought 00:25 [hdf-us] [nh363] allanb (Tou Hum Fem Neu), 4418 points, T:6079, poisoned by a centipede 00:30 <@riker> well fuck this bones file isn't gonna make it 00:31 [hdf-us] [dnh] rikersan (Sam Hlf Mal Law), 5641 points, T:2386, burned by a fireball 00:31 <@riker> yeah that neglects to point out dumbass me aggrod an endgame-level opponent in minetown a while back 00:35 -!- hothraxxa has quit [Read error: Connection reset by peer] 00:36 -!- hothraxxa has joined #hardfought 00:36 [hdf-us] [evil] Grouchy (Wiz Hum Mal Cha), 1010422 points, T:42181, zombified by a giant zombie 00:37 <@riker> !lastgame Grouchy 00:37 @riker: [hdf-us] https://www.hardfought.org/userdata/G/Grouchy/evilhack/dumplog/1569380532.evil.html 00:44 [hdf-us] [dnh] rikersan (Sam Hlf Mal Law) entered Minetown for the first time, on T:1728 00:44 damn 00:44 it looks like he just didnt notice the termill status 00:47 [hdf-us] [dnh] rikersan (Sam Hlf Mal Law), 8424 points, T:2428, quit 00:50 -!- jonathanhanes_ has joined #hardfought 01:01 All he had was Cleaver 01:03 -!- raisse has joined #hardfought 01:10 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) wished for "uncursed magic marker", on T:43123 01:11 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) wished for "uncursed magic marker", on T:43124 01:13 -!- jonathanhanes_ has quit [Ping timeout: 240 seconds] 01:24 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) genocided master mind flayer, on T:43300 01:24 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) genocided mind flayer, on T:43301 01:35 [hdf-us] [nh363] eraserhead97 (Ran Gno Mal Neu) completed Sokoban, on T:11109 01:41 [hdf-us] [nh363] eraserhead97 (Ran Gno Mal Neu), 29593 points, T:11286, killed by a forest centaur, while frozen by a monster 01:46 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) killed Juiblex, on T:44111 02:15 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) bribed Baalzebub with 290 zorkmids for safe passage, on T:45494 02:30 [hdf-us] [nh363] eraserhead97 (Val Dwa Fem Law), 528 points, T:1365, killed by a wererat 02:34 -!- LarienTelrunya has joined #hardfought 02:34 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 02:51 aosdict: it's nice to have a famous cat :-) 03:35 The weeping angel is staring at the sirrush. The weeping angel is hitting the sirrush. 03:43 The weeping angel is zapping wand of speed monster! The weeping angel is able to change positions faster! :P 03:43 (for some reason, unnethack's anti-fun squad does indeed produce such extremely wordy battle spam messages) 03:53 heh 03:53 at least they don't contaminate you like in dnethack 03:53 Yeah.. 03:56 Ooh 03:58 -!- stenno has quit [Ping timeout: 245 seconds] 04:00 -!- rld has quit [Remote host closed the connection] 04:00 -!- rld has joined #hardfought 04:00 -!- mode/#hardfought [+v rld] by ChanServ 04:08 -!- joes has joined #hardfought 04:10 the priests of moloch in the sanctum are doing their best to extinct ants 04:11 The bolt of lightning hits the invisible high priestess of Moloch.--More-- 04:11 (the high priestess and I are both invisible, apparently making it hard for moloch to aim) 04:12 Will they succeed? 04:14 now this is a large hardware store: https://abload.de/img/upperstewemlj3a.png :) 04:28 I found one with 3 magic markers the other day. 04:28 Ah, wow. 04:29 Andrio: no, I'm not letting them stay alive long enough for that 04:30 now I'm trying to get demo to stand beside me so I can teleport to the upstairs and drop my other scroll of scare monster there 04:30 so I can finally kill him 04:30 (it?) 04:30 right. 04:30 wp 04:33 You kill the sergeant! "Verily, thy corpse could not smell worse!" 04:34 Congrats, raisse 04:35 Have amulets of unchanging always been immune to polymorph? 04:37 Andrio: yes, because they're unchanging 04:38 and tinned him! (the other 4 times he either didn't leave a corpse or it was in an awkward place, like in the water) 04:40 *whew* valley, no more mysterious force 04:41 Evil Patch idea: if you fall in the water while confused or stunned, you will try to get out in a random direction. If that isn't walkable (e.g. a wall, or there's a boulder on the tile in question), you fail to get out, and drown. 04:42 "Thou art indeed a pious individual." "I bestow upon thee a blessing." Your movements are now unencumbered. 04:42 yes, that's a blessing indeed 04:42 Now that's a blessing. 04:42 I gave all my remaining gold to the valley priest 05:12 -!- theRaisse has joined #hardfought 05:12 -!- raisse has quit [Ping timeout: 245 seconds] 05:13 -!- theRaisse is now known as raisse 05:17 I just summoned a water demon in minetown while dipping potions, which gated in juiblex next turn. 05:17 * Tangles backs away slowly... 05:17 ugh I don't think I'll make it. 05:19 haha I dug out of him and he read tele scroll. Looks like it was cursed. 05:19 That's a surprise for later. 05:20 guess I can resume diluting potions :) 05:22 maybe a responsible city watch would evacuate the city in that situation 05:24 Perhaps, if Sirius hadn't already eaten them... Bad dragon! 05:25 just another day in the life of a mine town citizen then 05:25 haha yep pretty much :) 05:49 poison resistance yay 05:50 not that I didn't want fire resistance, particularly since the next level was fire horn bones 06:41 This Plane of Water... 06:47 Oh 06:47 The portal was hidden under some scrolls 07:00 andrio: yeah i always pick stuff up (death drops) etc. on plane of water because that seems to happen 07:00 -!- Guest86098 is now known as rebatela 07:01 even corpses.. I will stand on the corpse and wait there so the portal doesn't end up underneath 07:01 rebatela: Message from Tangles at 2019-09-29 01:14 EDT: I've recovered your game again. Sorry for the delay. K2 will be back soon :) 07:07 !tell tangles same thing happened. I should have just eye'd out of there. it is something with this elvenking. I tried magic missiling him and hit and then it did the 'oops' thing ! wtf ! i hate bothering you. but if you can fix again, i will just teleport out of there and bother k2 when he is back thank you 07:07 I'm on it, rebatela. 07:08 !tell k2 my game keeps crashing whenever i fight this elven king. i wouldn't care but i am past castle etc. Tangles has helped a few times. i feel terrible bothering you guys. thanks 07:08 I'm on it, rebatela. 07:10 Get lost. I'm trying to read a book. 07:12 rebatela i'll look at it and recover your game when i get to work 07:12 K2: Message from rebatela at 2019-09-30 07:08 EDT: my game keeps crashing whenever i fight this elven king. i wouldn't care but i am past castle etc. Tangles has helped a few times. i feel terrible bothering you guys. thanks 07:13 can you tell me exactly what was going on right before the crash? or i can just look at the ttyrec 07:15 Gotcha! Death was caught! 07:15 \o/ 07:16 https://cdn.discordapp.com/attachments/400474774440247317/628188292352835594/unknown.png 07:16 ... lol 07:16 tame Death? 07:16 Yep. 07:16 how'd you manage that? 07:16 Magic trap. 07:16 master ball 07:17 heh 07:17 Pretty much. 07:17 i want a pet Death 07:17 I've wanted to do this ever since I heard you can make magic traps by smashing wands. 07:20 I had my eye on the break-wand-make-trap unnethack feature, but magic traps always felt a little too powerful. 07:22 <@Tone> Ha, nice one Andrio 07:26 grats 07:27 Thanks, aosdict and Tone. 07:33 congratulations to the fleecy-colored Andrio Celos! 07:34 \o/ 07:35 LarienTelrunya, I realised that's probably your IRC client highlighting nicknames, and of course rld also colours names 07:36 yeah, it only happens if you use the discord nick 07:37 and since the "Andrio" is always brown, it takes precedence over the bright green from the discord nick 07:44 andrio is a fellow member of team blue with me on my IRC client 07:44 Mm? 07:49 faint violet towards pink I'm afraid. 07:49 * NHrsa flees. 07:52 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) changed form for the first time, becoming a wererat, on T:4047 08:00 -!- rld has quit [Remote host closed the connection] 08:00 yaaaaaaaay such a lovely pink Andrio! ♥♥♥ 08:00 -!- rld has joined #hardfought 08:00 -!- mode/#hardfought [+v rld] by ChanServ 08:02 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 6018 points, T:4456, killed by a werejackal, while sleeping 08:04 !beer Andrio 08:04 NHrsa: Burrrrp! 08:04 * Andrio eats Beholder. 08:10 You feel deathly sick. 08:14 congrats Andrio wooo! 08:18 congrats Andrio! 08:19 -!- LarienTelrunya has quit [Remote host closed the connection] 08:20 rebatela you here? 08:45 [hdf-us] [nh363] dgoddard (Mon Hum Mal Cha), 21352 points, T:6184, quit 08:51 Thanks 08:55 Meanwhile, in wizard mode... Your displaced image doesn't fool One-eyed Sam! One-eyed Sam strikes at your displaced image and misses you! 08:58 lol 08:58 does it, or doesn't it? 08:58 or is that an ordinary miss? 08:58 -!- tacco\unfoog has joined #hardfought 09:00 [hdf-us] [nh363] dgoddard (Mon Hum Mal Cha) tasted meat for the first time, by eating a floating eye corpse, on T:3144 09:00 No idea. 09:03 -!- joes has quit [Ping timeout: 268 seconds] 09:08 [hdf-us] [nh363] dgoddard (Mon Hum Mal Cha) had Orcrist bestowed upon him by Huan Ti, on T:3916 09:10 [hdf-us] [nh363] mmj (Wiz Elf Fem Cha), 1332 points, T:2774, killed by a soldier ant 09:11 [hdf-us] [nh363] mmj (Wiz Elf Fem Cha), 15 points, T:203, killed by a large kobold 09:13 [hdf-us] [nh363] dgoddard (Mon Hum Mal Cha), 2594 points, T:4706, quit 09:18 [hdf-us] [nh363] mmj (Wiz Elf Fem Cha), 55 points, T:791, killed by a sewer rat 09:18 [hdf-us] [nh363] mmj (Wiz Elf Fem Cha), 90 points, T:155, killed by a falling rock 09:22 [hdf-us] [nh363] moulin (Rog Hum Mal Cha) entered Gehennom, on T:28165 09:29 [hdf-us] [nh363] mmj (Wiz Elf Fem Cha) had Magicbane bestowed upon her by Anhur, on T:3624 09:30 aosdict: killing vlad for livelog is generic uniq killing checking and for xlogfile purposes it's in encode_uevent() and checks mvitals 09:30 [hdf-us] [nh363] mmj (Wiz Elf Fem Cha), 561 points, T:3776, killed by a djinni 09:46 bhaak: we were thinking of tracking that stuff for TNNT. the unnethack method is really hard because they can't be allowed to die whatsoever, but I can't see another way that doesn't leave loopholes open. 09:49 aosdict: I don't quite understand what you mean? 09:50 in my junethack un asc a few years ago, I tried for the no-Rodney-kill trophy and failed because either a pet or conflicted monster took him down in an archonstorm on Fire. No direct involvement from me. 09:51 ah 09:51 so you want only true player action tracking? 09:51 However, I don't see a way to lower the bar down from "never died" to something that isn't exploitable. 09:51 only player kill should count for that trophy 09:51 Make it so that only player kills count? Just get an overleveled purple worm. 09:52 <{Demo}> un doesn't have auto recover enabled but auto recover is from un? 09:52 Make it so that pet kills count too? Get an overleveled purple worm, let it untame, and conflict it into $unique. 09:52 Or other high-level untamed pet. 09:52 <{Demo}> what even https://github.com/Chris-plus-alphanumericgibberish/dNAO/commit/d15781a9c36026ca1a01c56ac0293534aff4c004 09:53 {Demo}: you would have to complain to the server admin for such things. K2 ^ 09:53 <{Demo}> ah 09:53 <{Demo}> is it a non default compile time option? 09:53 [hdf-us] [nh363] Bartlem (Tou Hum Fem Neu), 794 points, T:2850, killed by a dwarf 09:54 hmm, I thought so. but it isn't. 09:54 then you really have to complain to the server admin 09:55 the auto recover only kicks in if there is something to recover. but only the server admin can tell you what happened. or at least get you a backup save game 09:55 pet kills count towards kills? if theres any distinction here then that opens up for a true pacifist conduct 09:56 -!- Chris_ANG has quit [Ping timeout: 245 seconds] 09:59 they end up on the kill list but don't do anything for your XP 09:59 (only for the pet's XP) 10:00 [hdf-us] [dnh] Demo2 (Brd Gno Fem Neu) wished for "Blessed amulet of life saving", on T:1199 10:04 <@luxidream> Did anyone notice the moulin rogue 10:05 * raisse is on level 1 with a bad case of don't wanna 10:06 don't wanna... go to the Planes? 10:06 nope 10:06 I've never been fond of the planes even before 3.6 10:07 that I've got more astral splats than ascensions in 3.6.x isn't much of an encouragement, either 10:12 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) destroyed Vlad the Impaler, on T:46310 10:12 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) acquired the Candelabrum of Invocation, on T:46311 10:14 [hdf-us] [dnh] Demo2 (Brd Gno Fem Neu) wished for "Blessed magic whistle", on T:1204 10:24 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) signified by divine providence, was chosen to carry Excalibur, on T:3949 10:26 -!- Chris_ANG has joined #hardfought 10:26 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 10:30 -!- raisse has quit [Ping timeout: 240 seconds] 10:32 !tell rebatela your game is recovered. message me when you get this i'll explain what was happening. but for now, your very next turn needs to be killing that elven king with your wand of death, picking up the 20 rocks it had and hiding them so nothing else can use them 10:32 I'm on it, K2. 10:32 hahaha 10:33 only solution for now 10:33 <@luxidream> r/nocontext 10:33 so bizarre... 10:33 [hdf-us] [dnh] Demo2 (Brd Gno Fem Neu) wished for "Blessed +2 fixed silver dragon scale mail", on T:1402 10:33 and off to the qdb it goes 10:33 the elven king in his game kept crashing the game by firing rocks from a sling at him 10:34 i loaded his game in wizmode and had a look at its inventory 10:34 Z - 20 uncursed rocks containing 1 item (200 aum) 10:34 ^ that 10:34 cant split a container, game crashes when it fires a rock 10:34 no fucking clue how that is even possible (pile of rocks as a container) 10:36 ^ Tangles you gotta see that hah 10:38 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu) averted death, on T:2104 10:39 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu), 1291 points, T:2130, killed by a dwarvish watch captain 10:41 <{Demo}> LOL 10:41 <{Demo}> he's putting items in his rock 10:42 which variant is that? 10:42 evilhack 10:42 so SNAFU? :-} 10:42 [hdf-us] [dnh] Demo2 (Brd Gno Fem Neu) entered Minetown for the first time, on T:2472 10:43 uh huh 10:43 -!- joes has joined #hardfought 10:44 i need rebatela to tell us what led up to this 10:44 did he poly the monster that is now an elven king? 10:44 inquiring minds want to know 10:45 or you could watch the ttyrec 10:45 no 10:45 too much work 10:45 must be told 10:45 :) 10:45 plus i hate my ttyrec viewer 10:47 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 3383 points, T:3232, killed by a giant beetle, while frozen by a potion 10:48 -!- Chris_ANG has quit [Ping timeout: 265 seconds] 10:51 Andrio: lol, bag of tricks in unnethack are more featureful. they do a lot more than just spit out monsters. the stinking cloud was not due to the temple :-D 10:52 bhaak: unnethack version X on 3.6.x when 10:52 :P 10:52 unnethack os X. it rhymes with mac os X. 10:53 for what it's worth, brew install unnethack 10:53 K2: not yet :-) 10:53 [hdf-us] [nh4] keleseth (hackedhead) (Rog Hum Fem Cha), 48991 points, T:15915, killed by a soldier ant 10:53 OMG hurry up 10:53 heheh 10:53 [hdf-us] [dnh] Demo2 (Brd Gno Fem Neu) averted death, on T:3348 10:53 [hdf-us] [dnh] Demo2 (Brd Gno Fem Neu), 1802 points, T:3348, killed by a priest of Dionysus, while helpless 10:53 RIP as predicted. 10:53 wouldn't that be RAP? :) 10:54 RIPRAP? 10:54 [hdf-us] [evil] hothraxxa (Wiz Gno Mal Neu), 618 points, T:1610, killed by a gas spore's explosion 10:54 found three magic lamps in MT 10:54 all cursed 10:54 \o/ 10:54 damn i hate that 10:54 died while working on producing holy water 10:54 =| 10:54 :( 10:54 as predicted. hahaha 10:54 gas spore explosions are avoidable 10:55 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu), 48 points, T:167, killed by a kobold wererat 10:55 hothraxxa: giving yourself a pep talk? 10:55 hothraxxa: mine is "stop being burdened, you'll die you know?" 10:55 YANI: gas spore explosions create a stinking cloud on the spot they exploded on. Size depends on their level; a low level gas spore will only produce a cloud on that one space, higher level ones will spread to multiple spaces 10:56 heh. i'm famous for going around burdened 10:56 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu) murdered Catnip, his faithful kitten, on T:600 10:57 aosdict: that's not even evil. implement it :) 10:58 I don't usually suggest an idea that I wouldn't want to implement. if I do, it's a YASI :) 10:59 * aosdict is tweaking xnethack's breadth-first-search gas cloud algorithm at the moment 11:05 hothraxxa: I _would_ be famous for it, but I keep dying. =P 11:05 xnethack? 11:05 aosdict: ^ wassat? 11:05 the variant I make 11:06 https://nethackwiki.com/wiki/XNetHack 11:12 -!- raisse has joined #hardfought 11:15 hackedhead: xnethack is great fun, try it 11:16 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) completed Sokoban, on T:6784 11:26 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu), 2647 points, T:2247, killed by a killer bee 11:33 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) killed Orcus, on T:49966 11:33 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu), 569 points, T:884, killed by an imp 11:39 [hdf-us] [nh363] Bartlem (Tou Hum Fem Neu), 10454 points, T:7029, killed by a forest centaur 11:46 -!- Announcy has quit [Ping timeout: 265 seconds] 11:46 -!- bhaak has quit [Ping timeout: 246 seconds] 11:47 -!- bhaak has joined #hardfought 11:47 -!- mode/#hardfought [+v bhaak] by ChanServ 11:48 -!- Announcy has joined #hardfought 11:48 -!- mode/#hardfought [+v Announcy] by ChanServ 11:48 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu), 873 points, T:1339, killed by a sewer rat, while fainted 11:48 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 4731 points, T:4400, killed by an invisible titan 11:50 [hdf-us] [nh363] Bartlem (Tou Hum Fem Neu) had Mjollnir bestowed upon her by The Lady, on T:1523 11:58 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 330 points, T:940, killed by a gnome 12:00 -!- rld has quit [Remote host closed the connection] 12:00 -!- rld has joined #hardfought 12:00 -!- mode/#hardfought [+v rld] by ChanServ 12:00 [hdf-us] [nh363] Bliss56 (Val Dwa Fem Law) wished for "uncursed magic marker", on T:50320 12:01 -!- raisse has quit [Ping timeout: 250 seconds] 12:05 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 500 points, T:1045, killed by a homunculus 12:05 fuck you Monday. that is all. 12:10 <{Demo}> yeah monday not cool 12:16 [hdf-us] [evil] hothraxxa (Wiz Gno Mal Neu), 819 points, T:2902, killed by a hill orc 12:18 k2: hey I don't think i poly'd the elven king 12:18 rebatela: Message from K2 at 2019-09-30 10:32 EDT: your game is recovered. message me when you get this i'll explain what was happening. but for now, your very next turn needs to be killing that elven king with your wand of death, picking up the 20 rocks it had and hiding them so nothing else can use them 12:19 ok 12:19 so it's the rocks he's carrying? whaaaat 12:19 yeah 12:19 never seen anything like it 12:19 lol 12:19 so, load the game 12:19 very first action, fire wand of death at that elven king 12:19 man... i'm so sorry. I really thought it was something I had been doing wrong 12:19 no it wasnt 12:19 <{Demo}> stupid elvendumbass putting things inside his rocks :P 12:19 your cfg wont cause the game to crash 12:20 i didn't think so 12:20 but it just kept happening and happening 12:20 yes you did 12:20 yup 12:20 everytime it tried to fire a rock at you, boom 12:20 <@luxidream> try to take the item out of the rock 12:20 <{Demo}> this rock is such a container oh yes i will put my item in it 12:20 you see here a pile of 20 really fucked up rocks 12:21 <{Demo}> k2, what is on cobj of it? 12:21 dunno 12:21 i havent had a chance to look 12:21 1 item, all i know 12:21 what should i do now seriously? 12:21 <{Demo}> ah yeah busy 12:21 <@luxidream> I really want to know what's actually inside the rock 12:21 rebatela - load the game, very first action, fire wand of death at it 12:21 i did that 12:21 he's dead 12:21 go get the rocks 12:21 do NOT try to throw them 12:22 <{Demo}> dont split them 12:22 go hide them somewhere so other monsters wont get them 12:22 <{Demo}> like... in a rock :P 12:22 :) 12:22 try to loot the rocks 12:22 i tried 12:22 no go 12:22 could he poly them? 12:22 hothraxxa maybe 12:22 ok, well they are under a boulder in soko now j 12:22 <{Demo}> no? i think that calls splitobj on stacks potentially? idk 12:22 <{Demo}> if it shuddered 12:22 <{Demo}> not sure 12:22 i'll put them somewhere more 'permanent' when i think of 12:23 <@luxidream> inb4 another elf puts full healing in a rock 12:23 I'm happy to try polypiling them or stone to flesh/polypile 12:23 <{Demo}> a rock of full healing :P 12:23 a rock of go fuck yourself monday kthxbye 12:23 -!- Chris_ANG has joined #hardfought 12:23 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 12:23 seriously 12:23 !tell tangles Thanks for your all your help!! Sorry i kept bugging ya 12:23 Will do, rebatela! 12:24 k2: thanks so much 12:24 i should have anticipated today, esp having come off of a 4 day weekend 12:24 no prob 12:26 -!- jonathanhanes_ has joined #hardfought 12:27 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu), 640 points, T:977, killed by a hobgoblin 12:27 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) had Snickersnee bestowed upon her by Amaterasu Omikami, on T:10198 12:30 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) had Trollsbane bestowed upon her by Amaterasu Omikami, on T:10249 12:30 -!- eady has joined #hardfought 12:31 what else is good to genocide in EH besides the obvious L's and mindflayer/mmf ? 12:31 beholder? 12:31 vampire mage, hill giant shaman 12:31 that shall not be done 12:32 <{Demo}> vorpal jabby? 12:32 yes that too 12:32 !8ball Beholder, do you approve of the merciless genocide of your kindred? 12:32 aosdict: Don't count on it 12:32 rebatela: don't try it you'll waste your scroll 12:33 hothraxxa: what's the deal with hill giant shamans? 12:33 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu) wished for "blessed +2 silver dragon scale mail", on T:394 12:33 they are spell casters. they'll fuck up your armour 12:34 i think they can cast cancellation too, can't remember for sure 12:34 I mean, so are golden nagas and nalfeshnees etc? 12:34 sure 12:34 cant geno beholders 12:35 vampire mages and vorpal jabberwocks would be towards top of my list 12:35 and newts. fuck those things 12:35 woodchucks. those are nasty 12:36 except carl. carl's okay 12:36 :) 12:37 rebatela: i don't recall why i concluded hill giant shamans deserved genocide but i know i did 12:37 anyway i forgot about vorpla jabberwocks. those definitely have to go 12:38 hill giants shamans are also worthy of the geno list but not as high a priority 12:38 right 12:38 i recall rodney summoning a mob on me that had two vorpal jabberwocks in it and a beholder 12:39 fortunately the beholder was asleep 12:39 EPI: a type of monster that adds d16 extra movement points per turn to every other monster on the level that is hostile to the player, for as long as it is alive on the level. Spawns in small groups. 12:40 <{Demo}> dnh sort of has that 12:40 * hothraxxa puts jonadab in a rock 12:40 <{Demo}> some monsters have attack songs that buff the monsters on the level, including speed boosts 12:41 hothraxxa: Not on a rack? 12:43 hothraxxa: since you have a lot of experience with both evilhack and grunt, which do you think is more evil? 12:44 i have a bunch of genocide scrolls.. Going to nurse dance and save some for purple rain, but just didn't know if there was some obvious genocide I was missing. yeah, beholder would be nice lol 12:46 but hothraxxa, i went with PYEC this game (thank you). And now I can blind myself in one turn which is pretty essential... It just wasn't working trading out the eyes of overworld and then putting on some form of MR and then blinding 12:46 aosdict: evilhack by a good margin 12:47 i have said that evilhack makes grunt seem easy 12:47 rebatela: glad i could help 12:50 -!- tonehack has joined #hardfought 12:51 rebatela you should have a look at some of my more recent commits to evilhack for upcoming 0.4 12:53 -!- stenno has joined #hardfought 12:54 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) had Magicbane bestowed upon him by Chih Sung-tzu, on T:37028 12:57 [hdf-us] [evil] hothraxxa (Wiz Gno Mal Neu), 361 points, T:945, killed by a water demon 12:57 TWO water demons, truth be told 12:59 i've YET to get a fountain wish... And ive seen probably 100 demons from dipping 12:59 i haven't seen many water demons from fountains at all 13:00 -!- jonathanhanes_ has quit [Ping timeout: 240 seconds] 13:00 it's just rng fuckery 13:01 i get them all the time, including the double action like you just had 13:01 and i know all about the odds. I'm a big fan of fountain dipping on the upper levels. get wishes all the time in vanilla. But yeah, i'm sure it's just bad luck 13:01 i haven't seen many water mocassins either 13:01 i get them all the time too lol 13:02 i was thinking about that in my last game when i got some fairly deep in the dungeon, level 20 or so 13:02 i couldn't recall the last time i got some 13:04 anyway that death was me playing the odds. i started with a dippable potion and fountain on level 2 13:04 -!- Chris_ANG has quit [Ping timeout: 276 seconds] 13:06 man, i hate when that first trap in valley is magic not dart 13:06 -!- jonathanhanes_ has joined #hardfought 13:08 [hdf-us] [nh343] Nobbs (Wiz Elf Mal Cha) was chosen to steal souls for the Glory of Anhur, on T:33444 13:08 oh cool i can keep charging this magic harp with PYEC 13:09 -!- joes has quit [Quit: Leaving] 13:09 -!- raisse has joined #hardfought 13:14 you're catching on 13:14 ;) 13:14 get it up to 20 and keep it there 13:15 right 13:15 i mean.. I know the spell, but still 13:15 i consider a magic harp mandatory for an ascension kit 13:15 much better to just apply 13:16 i rarely cast charm or write the scroll 13:18 would be very useful for a non-casting role too 13:25 [hdf-us] [nh363] antigulp (Pri Elf Fem Cha), 310 points, T:486, killed by a small mimic 13:37 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu) had an acid green spellbook bestowed upon him by Thoth, on T:4457 13:44 [hdf-us] [nh343] Nobbs (Wiz Elf Mal Cha) killed the Dark One, on T:37752 13:44 [hdf-us] [nh343] Nobbs (Wiz Elf Mal Cha) picked up the Bell of Opening, on T:37754 13:51 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu) had a magical athame bestowed upon him by Thoth, on T:5779 13:55 [hdf-us] [nh4] keleseth (hackedhead) (Rog Hum Fem Cha), 38700 points, T:4407, killed by an orc-captain 14:07 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu) changed form for the first time, becoming a silver dragon, on T:6339 14:20 er, lawful valks can still get exca in xnh, right? 14:21 for now yes 14:21 ok 14:21 the XL threshold is probably going to go up at some point 14:21 sounds fair 14:22 +1 longsword is already one of the best starting weapons even without exca :D 14:22 haven't decided whether to restrict it to knights, short of wishing/bones 14:22 i like the 'restrict to knight' thing 14:22 well, also in the plan is replacing that with +1 spear, and perhaps limiting long sword at Skilled 14:23 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu) wished for "blessed rustproof +2 gauntlets of power", on T:7384 14:23 for valk? 14:23 yes 14:23 hmm a speer... 14:23 i mean it _is_ a sword 14:23 not going crazy and splitting valk off into a race like fourk is doing though 14:24 might aswell take it out of the game and introduce another new arti :P 14:25 what do you mean by it? Excal? 14:25 yeah 14:25 i think its a bit silly to have an artifact called exca and it is a spear tbh :P 14:25 do you want to limit long sword to skilled for knights? or for everybody except knights? 14:26 because knight + sword seems natural 14:26 [hdf-us] [evil] dbanethacker (Val Hum Fem Neu) completed Sokoban, acquiring a sokoban prize amulet, on T:23049 14:26 stenno: No, I mean valks start with an ordinary +1 spear, and they'd have to find a long sword somewhere else if they really want Excal. 14:26 ooh gotcha 14:26 Excal will remain a long sword. 14:26 sorry 14:26 misunderstanding 14:26 i think in EH, only lawful knights can dip for excal (could be wrong ) 14:26 yes, you're right 14:26 afaik 14:26 raisse: the maybe limit to skilled is under consideration for Valk only 14:26 probably how it should be imo 14:26 some other variants have it like that too 14:27 aosdict: oh right 14:27 can valk get expert in spear? 14:27 but then valks should be allowed to get expert in spear 14:27 snap! 14:27 zing :D 14:27 If not, they should be able to. 14:27 i have frostbrand and magicbane in this game, and i'm sticking with martial arts. 14:27 (I thought they already did.) 14:27 silver spear ftw 14:27 You get an extra turn or something at grand master. it's way better 14:27 heh, no silver spear object in xnethack :) 14:28 oh its a silver spear now, not a silver spear :P 14:28 due to obj materials, xnh is probably the only variant that net removes object types from the game 14:29 yeah you have been conservative with adding new items and stuff 14:30 Not that I don't have ideas for new items, but they are lower priority than fixing problems with useless/pointless items. 14:30 today's project: autounlock as a vanilla patch 14:30 oh neat 14:30 from un? 14:30 more or less 14:31 thats one of those amazing things 14:31 you play un for a few days, and get so used to it 14:31 really cool thing to have 14:31 switch back to vanilla, run into doors 14:32 I've been playing a bit of 3.4.3 and even not having autoopen is annoying. 14:32 Archon spawned in Ludios... always fun. i will make it my pet at some point hopefully 14:33 i think eyes of overworld protect against that stunning gaze thing 14:33 stenno: well, I started coding it up in xnh and then realized... the devteam miiiiight take it into $nextversion, maybe a 1% chance... 14:33 which reminds me i still need to kill Kaen. d'oh 14:33 [hdf-us] [nh363] Bartlem (Tou Hum Fem Neu) completed Sokoban, on T:7549 14:33 that would be neat 14:33 [backscroll] aosdict are you going to *nerf8 valkyries in xnethack? really? 14:34 * 14:34 if by "nerf" you mean "don't give them an endgame-quality weapon in the first couple thousand turns" then yes 14:35 OMFG 14:35 :D 14:35 but... that's not the easyhack way 14:35 i dont understand 14:35 xnethack is kindness, not easiness 14:35 i dont feel so good... i need to sit down 14:36 by the way, K2, I'm jealous of how you can just nerf things in evilhack and players eat it up 14:36 wait, i'm already sitting 14:37 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) killed Master Kaen, on T:41624 14:37 aosdict: its because nethack all by itself is very challenging. people dont play it because its easy. so for those that require evn more of a challenge, evilhack is a fitting alternative 14:37 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) acquired the Bell of Opening, on T:41626 14:37 as are many other variants 14:38 'progress through suffering' 14:39 grunthack and sporkhack are still very challenging (especially sporkhack) 14:39 unnethack is moderately so 14:39 especially if you detour and do the optional branches 14:40 slex is for people who just hate themselves or feel they deserve punishment for something 14:40 <{Demo}> slex is great because it is a weapon 14:40 slex should be a weapon in slex 14:40 See, I have to tread very carefully around nerfing things because I don't want to become viewed like unnethack which has a reputation for taking Fun Things and removing them making them Not Fun 14:41 'more challenging' equates to 'fun' for some people 14:41 depends on the kind of the challenge 14:41 so sometimes a nerf is Right™ 14:41 lies. that's nothing but lies. I never removed a fun thing 14:41 wishing is pretty fun 14:41 if the challenge is more grind, then its probably not fun 14:41 lol bhaak 14:42 wishing is still there 14:42 i really like the dragon caves and sheol 14:42 <{Demo}> i really like slashem 14:42 i like turtles 14:42 i have yet to take on 1ES 14:42 i should 14:42 there are just people who wouldn't know grind if it would bite them in the ass. 14:43 <{Demo}> slashem has the best 1ES fight, un has the hardest (the worst) :P 14:43 i think all the extra branches in un are nice apart from the town 14:43 <{Demo}> dyna has the cheesiest 14:43 the town is just nice to have 14:43 I respect a lot of unnethack changes, like dragon randomization so you can't just wish for DSM, but at the same time I know that that's awful for a player used to being able to wish for DSM right off 14:43 <{Demo}> i like un branches but i also like that slashem steals the fun ones 14:43 on the flip side, there are players who enjoy things being a bit easier or less of a slog. that's where xnethack comes in. i'm not saying that to be a bad thing at all, i enjoyed xnh also 14:43 <{Demo}> if i were a better player, maybe i would enjoy un, but instead, i enjoy crutching on broken mechanics 14:44 {Demo}: you aren't supposed to fight 1ES :-) so if you do, you are on your own 14:44 the variant author's conundrum: the only people who play it are people who already play vanilla nethack. so, you have to make the variant more interesting than vanilla nethack rather than making it fun for new players 14:45 <{Demo}> i like slexs solution to that conundrum 14:45 i wouldnt call it a solution 14:45 more like an approach 14:45 <{Demo}> :P fair 14:45 :) 14:45 <{Demo}> i dont like the end result of it to actually play 14:45 <{Demo}> but in concept, it is funny and fun 14:46 SLEX is an author's oeuvre 14:46 but yeah its a balancing act 14:46 unnethack made the asc run fun 14:46 you want to do x, y and z but still keep it fun and inetresting 14:46 that doesn't need to appeal to anybody but the author herself :) 14:46 not always easy to do 14:46 <{Demo}> yeah i like that appraoch cause it ends in just like what is this this is nuts this is great 14:47 this is why we have 1) version numbers and 2) liquor stores nearby 14:47 <{Demo}> yes 14:48 play monk.. you are never used to wishing for DSM 14:49 <{Demo}> rebatela, if you like monks, you might like slashem 14:49 demo: this is what i think too 14:49 the little bit i've played 14:49 the techniques 14:49 <{Demo}> im like, dangerously close to a slashem fork 14:49 i think splicehack incorporated some if not all of them 14:49 and i like how the robe is not a cloak. so you can wear a robe and cloak, right ? 14:50 that's how it should be in NH imo 14:50 <{Demo}> it was part of the long term plan but I've steered away from it a bit 14:50 that reminds me, the classical 1ES level needs a redesign to make it a harder fight 14:50 rebatela did you ever look at my more recent commits? :) 14:50 bhaak: no long straight areas. more chokepoints 14:51 <{Demo}> yey, more maps for slex! 14:51 lol 14:51 yes. more room for multi direction attacks 14:51 no i will.. dude, i have a kickass game going that crashed like 20 times while you were gone :) kinda busy ! enjoying playing lol 14:52 heh 14:52 thats ok, no rush 14:52 ... 14:52 rebatela. hurry up 14:52 <{Demo}> what if i slap the fuzzer onto slashem and then get slammed with 3.4.3 bugs and slashem bugs that are already fixed in 3.6/slex 14:52 EPI: make tins of werefoo smell like foo 14:52 you mentioned it right after i was talking about wishing for PYEC. So i was afraid to read and that it was going to be no artifact wishing or something 14:53 do you think i'd ask you to look if it would make you sad? 14:53 hmm... maybe 14:53 but not in this case 14:53 :D 14:54 stenno: That goes perfectly with the existing EPIs to have things like werelichens, wererothes, etc. 14:54 heh. link? I'm looking at probably wrong thing. Convict patch? that's cool 14:54 jonadab: lol 14:54 stenno: but still say "a tin of werefoo meat" when identified? 14:54 yes perfect 14:55 raisse: yeah 14:55 i guess if you know it is easily avoided 14:56 k2: link? 14:56 https://github.com/k21971/EvilHack/commits/master 14:56 ^ for upcoming 0.4 14:56 "You finally open the tin. It smells like piranhas. Eat it? (y/n) y You feel feverish." 14:56 heh 14:57 another magic marker! 14:57 \o/ 14:57 (in 0.4) 14:58 haha that's great 14:58 its 1:0 14:58 ^ kidding 14:58 just in case there wasn't any incentive to get to the sanctum 14:59 forges wont blow up as often either 14:59 can i throw those rocks in a forge? I've yet to use one 14:59 needed to get forge revamp outta the way while it was fresh in my mind 15:00 only things that can burn can be disposed of in a forge 15:00 for now 15:00 <{Demo}> forge lava demons! :D 15:00 so, illithid huh? 15:01 devteam types: metal should melt in the prolonged presense of lava 15:01 rebatela yeah 15:01 i hope i didnt make it overpowered 15:02 only way to know will be to play one start to finsih 15:02 I don't always polyself, but when i do i polymorph into a master mind flayer 15:02 <{Demo}> bleh, nethack 4 is such an aggressive variant name 15:10 worried about this 60k turn thing again 15:11 you should subtract 20k turns and give me one death charge back on my wand for the buggy game ;) 15:11 rebatela, after 60k turns, think of the extra monsters as new friends who want to watch you ascend 15:12 hehe 15:12 the death drops are pretty sweet, tbh 15:12 it's like altar camping everywhere. every move you make (without the altar) 15:13 do monsters loot safes? 15:13 no 15:13 i know i can't change the combination 15:13 <{Demo}> you could almost say they are safe :P 15:13 but good for a stash? I polyd for one and have it on the bottom floor of soko 15:13 <{Demo}> hey k2 do monsters loot rocks? :P 15:13 yes 15:13 -!- inari has joined #hardfought 15:18 -!- Chris_ANG has joined #hardfought 15:18 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 15:18 <@luxidream> if you damaged the elvenking from that save to the point where he would try to use an item, does he take the item out of the rock? 15:23 [hdf-us] [nh343] Nobbs (Wiz Elf Mal Cha) entered Gehennom for the first time, on T:42469 15:25 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) genocided mind flayer, on T:42310 15:25 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) genocided master mind flayer, on T:42311 15:28 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu) retrieved the Mine's End luckstone, on T:10862 15:46 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) killed Asmodeus, on T:43254 15:49 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) killed Juiblex, on T:43424 15:49 < stenno> i like turtles 15:49 boy do i have a book for you 15:50 is it a book about turtles 15:50 yes! 15:50 how did you know? 15:51 inductive reasoning 15:52 i can't get telitis for the life of me 15:52 steady diet of leprechauns and nymphs 15:52 https://www.amazon.ca/Book-Honu-Enjoying-Learning-Hawaiis/dp/0824831276/ 15:54 aw man 15:54 that sounds nice 15:54 hawaii must be sick 15:54 the climate must be insane lol 15:55 it's actually more benign than you'd expect 15:55 <@Tone> hothraxxa: I think I told you the other day that blessed homemade tins can be rotten. I don't think that's the case actually, something else was going on when I had that issue 15:55 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) killed Baalzebub, on T:43608 15:55 thanks tone. my faith is restored 15:55 literally in the middle of nowhere 15:55 in the game not you 15:56 yeah almost 15:56 must be humbling to be aware of that 15:57 i wonder when the hawaiians first saw a map of the world and asked 'and where are we?' 15:57 akmost certainly when cook arrived 16:00 -!- rld has quit [Remote host closed the connection] 16:00 -!- rld has joined #hardfought 16:00 -!- mode/#hardfought [+v rld] by ChanServ 16:04 [hdf-us] [nh363] oh6 (Tou Hum Mal Neu) acquired the luckstone from Mines' End, on T:8292 16:09 -!- realinari has joined #hardfought 16:09 i got a pet boojum 16:10 oh no! he jumped on a level telporter! 16:10 wtf 16:11 -!- inari has quit [Ping timeout: 245 seconds] 16:17 -!- stenno2 has joined #hardfought 16:17 -!- stenno is now known as Guest4360 16:17 -!- Guest4360 has quit [Killed (card.freenode.net (Nickname regained by services))] 16:17 -!- stenno2 is now known as stenno 16:25 [hdf-us] [evil] hothraxxa (Wiz Gno Fem Neu), 275 points, T:916, killed by a gas cloud 16:25 no. by a green dragon on dlvl3 16:26 k2: is there no limit on the monsters generated inside cages? 16:26 well, only one can fit 16:26 so the limit is one 16:27 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) killed Orcus, on T:44480 16:28 *facepalm* 16:29 that's not even true. if it's a chameleon i have to kill it twice, so that'd be two monsters 16:29 anyway dlvl3 is too early for chameleons 16:29 chameleon wont spawn in a cage 16:29 so it was a real green dragon 16:30 those things confused the heck out of me at first (chameleons) 16:30 yeah 16:30 i think that makes sense though. it should change more than once 16:30 grunt chameleons are the worst 16:30 sometimes you have to kill them 5 or 6 times 16:30 there are 27 different random 'vaults' 16:30 https://github.com/k21971/EvilHack/blob/master/dat/vaults.des 16:31 look at vlt-0002 16:34 and people complain about a mindflayer in the mines 16:35 "here, have you met evilhack?" 16:37 YOU HEAR SOMETHING RUMMAGING THROUGH AN IRON SAFE 16:37 so much for that 16:38 going back to the boulder 16:38 maybe boulder over a safe 16:39 then only giants will bother you 16:39 rebatela is that a safe you had already opened? 16:40 sounds to me like he was trying to use it for a stash 16:40 safes suck. you need a spell or a wand to lock them 16:42 -!- AntiVirus has joined #hardfought 16:42 oh ok 16:42 yeah you cant re-lock a safe by normal means 16:44 YANI: locking a safe requires no tools at all. 16:44 spin the dial 16:45 i asked "do monsters loot safes" k2: no then I said I know I can't change the combination but good for a stash ? I polyd for one and have it on bottom floor of soko. k2: yes 16:46 that 'yes' was to another comment by someone else 16:46 yeah i figured that out 16:46 -!- realinari has quit [Ping timeout: 245 seconds] 16:48 -!- inari has joined #hardfought 16:48 so will someone kindly explain to me how they work? Can i lock it with spell or wand? That actually doesn't sound so bad 16:48 you know how to unlock one right? 16:48 -!- inari has quit [Remote host closed the connection] 16:48 obviously 16:48 i'm not assuming anything 16:48 not going to spoil but yes 16:48 no that's good... 16:48 ok 16:48 -!- inari has joined #hardfought 16:49 so, monsters do not know how to use stethoscopes 16:49 ^ spoiled it 16:49 fair enough 16:49 and yeah you spoiled it 16:49 lol 16:49 <@luxidream> is it really such a closely guarded secret these day 16:49 so existing safes, they cant loot 16:49 but a bugbear just looted my safe 16:49 if you crack one open and put shit in it, and then dont lock it again, they're gonna rummage through it 16:50 ok so lock it 16:50 yup 16:50 spell or wand 16:50 ty :) 16:50 luxidream : it was actually fun figuring it out the first time... 16:50 -!- Chris_ANG has quit [Ping timeout: 276 seconds] 16:51 oooh...Finally got a saddle for this Psudodragon 16:51 maybe to the discord observers it's old news. But for someone playing the game the first time, it's a spoiler for sure 16:51 iron safe comes from sporkhack, which has been around for over 10 yrs 16:51 so not too worried about spoiling how safes work 16:52 <@luxidream> obligatory spoiler: you are war 16:52 yeah i learned about safes long before evilhack 16:52 <@luxidream> 😮 😱 16:52 also did not find it difficult to figure out how to crack one 16:52 whoah , so If I am levitating while riding, I am still levitating?? 16:52 sweet 16:52 you're putting a lot of assumption into that anyone playing your game is schooled on grunt and sporkhack (i've never played either of those games.. yah you can tell lol) 16:53 <@luxidream> safes are also in un 16:53 <@luxidream> and presumably slex 16:53 no those are french 16:53 yes I'm a total moron 16:54 oh but flying is better ok 16:54 rebatela i'm not putting any assumptions in. if you've played grunthack or sporkhack before, ok great. if not... ok, great 16:54 nah not u 16:54 i appreciate the help 16:54 safes are new to me in EvilHack 16:54 NOOB 16:54 but I have been under a rock only playing vanilla forever 16:54 me to 16:54 too 16:55 you just need to get out more 16:55 * K2 really needs to update the wiki some more 16:55 haha i think it might be the other way around 16:55 haha, rebatela it take such a long time to become a Nethack noob 16:55 ok mini-me pickup time. see you all later 16:55 I second AntiVirus's idea that you should be able to relock a safe trivially 16:56 uhhh 3rded.. i'm dealing with the situation 16:56 bugbear just stole half my shit 16:56 i knew that's how it was though. And for some reason i forgot, then asked up it and the conversation got mixed up 16:56 (and ideally, once you crack the safe combination, you should be able to open it trivially forevermore) 16:56 since you opened it by listening for the combination, it follows that you should be able to lock it 16:56 <@luxidream> it should just relock itself after you loot 16:56 I guess with nothing to apply to the safe, lock would have to be on it's loot menu 16:57 i can cast wiz lock.. not a big deal 16:57 +aosdict exactly 16:57 unlocking should be trivial too once you know the combo 16:57 exactly 16:57 that would make it the stash of choice 16:57 but, ninrl 16:57 you're speaking my language antivirus 16:58 [hdf-us] [nh363] dgoddard (Mon Hum Mal Cha), 519 points, T:1154, killed by a wererat 16:58 The only problem there is a question of interface: without any real unlocking tool, what input do you enter to tell the game "I want to open the safe"? 16:58 I guess just #loot? 16:58 it would need to be on the loot menu 16:58 AntiVirus: not necessarily, you can't easily move them 16:58 yeah 16:58 it's like how you know the castle tune 16:58 maybe not at all 16:58 <@luxidream> there's some irony in safes being currently being unsafe for storing items 16:58 bhaha 16:59 bhahaak 16:59 -!- jonathanhanes has joined #hardfought 17:00 ok... safe is locked 17:00 "klunk" 17:00 now... how long before i cast polymorph at the safe instead of wizlock 17:01 -!- jonathanhanes_ has quit [Ping timeout: 246 seconds] 17:13 -!- ais523 has joined #hardfought 17:13 -!- mode/#hardfought [+v ais523] by ChanServ 17:21 -!- tacco\unfoog has quit [] 17:23 [hdf-us] [nh363] allanb (Tou Hum Mal Neu) performed his first genocide (class a), on T:1797 17:25 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu) completed Sokoban, on T:15164 17:26 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) killed Croesus, on T:45558 17:26 some wanker killed my archon tho 17:26 ahh wand of death 17:26 knew that was coming 17:27 almost didn't tame the thing for that exact reason 17:30 ooof 17:31 I'm guessing you had reflection, but Evilhack still lets some rays of death through? 17:31 and it was your pet? 17:37 oh i was fine 17:38 there was an archon at fort ludios... i tamed it, but i should have waited until after all the soliders shot their wands off 17:39 for the first time, the nhqdb duplicate detector has actually detected a duplicate and not a false positive 17:39 turns out that a lot of people say 'haha' a lot 17:39 antivirus: have you ever encountered an archon? they don't spawn in gehennom. they are the best/worst 17:40 hmmm better to enchant these dragonhide gloves for the AC ? or keep +5 gauntlets of dexterity? 17:41 -!- realinari has joined #hardfought 17:42 [hdf-us] [nh363] allanb (Tou Hum Mal Neu) hit with a wielded weapon for the first time, on T:3962 17:44 [hdf-us] [nh363] dgoddard (Mon Hum Mal Cha) acquired the luckstone from Mines' End, on T:6855 17:44 -!- inari has quit [Ping timeout: 265 seconds] 17:45 -!- inari_ has joined #hardfought 17:47 -!- realinari has quit [Ping timeout: 240 seconds] 17:49 I killed a few on the Astral I'm sure 17:49 do they spawn with Sunswords and shield of reflection? 17:49 I hear they're the best for pets 17:49 [hdf-us] [nh363] dgoddard (Mon Hum Mal Cha) tasted meat for the first time, by eating a floating eye corpse, on T:7600 17:50 and folks sometimes wish for a blessed figurine of an Archon. I'm sure I tried that once in wizard mode a way long time ago 17:50 rebatela 17:51 taming one sounds like a lucky break 17:51 I have the magic whistle, it would be sweet to find charm monster to go with that in this game 17:51 it's not that bad. but yeah it fails a lot 17:52 they have this stunning gaze attack though and they will summon monsters like crazy (when you are fighting them) 17:52 eyes of overworld protects from the gaze attack 17:52 but they don't know how to unlock doors (useful for when they spawn at vlad's) 17:52 and yeah, they are awesome pets 17:55 -!- raisse has quit [Ping timeout: 265 seconds] 17:57 i knew it must have been a wand of death that killed it, and then i find the wand and it's cancelled 17:58 [hdf-us] [nh363] allanb (Tou Hum Mal Neu) had Magicbane bestowed upon him by The Lady, on T:5281 18:07 [hdf-us] [nh363] sycoalexio (Mon Hum Mal Law) consumed animal products for the first time, by eating a rock piercer corpse, on T:4332 18:10 [hdf-us] [nh363] sycoalexio (Mon Hum Mal Law), 3920 points, T:4680, killed by a dog 18:13 -!- realinari has joined #hardfought 18:15 -!- inari_ has quit [Ping timeout: 265 seconds] 18:16 -!- inari_ has joined #hardfought 18:18 -!- realinari has quit [Ping timeout: 265 seconds] 18:20 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) wished for "blessed fixed greased +3 dragonhide robe", on T:47246 18:21 -!- realinari has joined #hardfought 18:23 -!- inari_ has quit [Ping timeout: 240 seconds] 18:26 hey stenno 18:26 haha 18:26 <{Demo}> !booze k2 18:26 * Beholder delivers k2 a fifth of moonshine, brewed by FCCBot at 394 Kelvin. 18:27 \o/ 18:27 had to reorient my weather station 18:27 <{Demo}> your weather rock? 18:27 it wasnt facing north 18:27 was screwing up wind direction readings 18:28 yes my weather rock 18:28 i store nethack player tears in it 18:28 <{Demo}> oh hey, did you ever get a chance to look at the rock 18:29 no 18:29 <{Demo}> should be able to get it to crash on splitobj and then print *otmp?.cobj 18:29 <{Demo}> idk depends what it is 18:29 <{Demo}> also if it panics might need to up 18:30 yeah 18:30 <{Demo}> i have had a similar crash in ndnh 18:30 -!- Chris_ANG has joined #hardfought 18:30 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 18:30 <{Demo}> when developing spearheads 18:30 <{Demo}> and doing it as a cobj 18:31 <{Demo}> (spear acts as container) 18:31 heh 18:31 <{Demo}> does NOT play well with stacking 18:31 haha <--- for stenno 18:31 <{Demo}> so i ended up not doing it that way 18:31 lol 18:31 thx 18:31 it is appreciated 18:32 <{Demo}> i cant actually see anything *done* cause my bot doesnt fwd it so i have no idea but very great\ 18:35 https://nhqdb.alt.org/?2757 <--- hahaha omg 18:35 stenno you're hilarious 18:36 <{Demo}> this is great 18:36 K2: re #2759, I'm also guilty of asking players to do ridiculous things to avoid having a bug reoccur 18:36 ais523: Messages from FIQ have been forwarded to you privately. 18:36 lolol 18:36 <{Demo}> lol 18:37 <{Demo}> i had to do that during jnh for ndnh when my inability to account for weird edge cases made a game unwinnable 18:37 FIQ: I like the "bubbles are always visible" change, it is at least an improvement (although I fear that Water is broken regardless) 18:37 ais523 heh yeah... the struggle is real 18:38 Theorem: It is impossible to construct a Plane of Water that the majority of nethack players will love and the majority of developers will be satisfied with. 18:38 i couldn't belive you were serious at first, but i was relieved knowing it wasn't anything i did. it just seemed crazy the game kept crashing just for me 18:39 but then i started to realize i was running into that same elven king 18:39 i didn't mind losing the death charge 18:41 so k2: you played as me in wizmode ? 18:41 yeah 18:41 i have magical powers 18:42 at least my kid thinks I do 18:42 we'll see how long I can keep that one going 18:42 [hdf-us] [dnh] rikersan (Sam Hlf Mal Law) entered Minetown for the first time, on T:3080 18:42 -65 AC now. vlad upstair on yennoghu level again. that's just random? 18:43 -!- inari_ has joined #hardfought 18:43 [hdf-us] [nh363] oh6 (Tou Hum Mal Neu) had Mjollnir bestowed upon him by The Lady, on T:10073 18:44 Theorem: It is impossible to construct a Plane of Water that the majority of nethack players will love and the majority of developers will be satisfied with. ← Water sucks from a code internals point of view too, but the gameplay is probably the bigger problem 18:44 the issue with Water internally is that it has information that isn't attached to a particular player /or/ a particular level 18:45 there are a few other things like that, such as the Castle drawbridge code, but at least those don't lead to problems if they change 18:45 -!- realinari has quit [Ping timeout: 240 seconds] 18:45 as it is, Water is basically iimpossible to get working in multiplayer, you'd probably need to change bubble layout into something all levels had but most didn't use 18:45 multiplayer.....? 18:45 paxed speaks fondly of the ball & chain code... 18:46 :P 18:46 AntiVirus: I had a mostly working, but very held-together-with-ducktape, multiplayer NetHack years ago 18:46 *ducttape 18:46 ah cool. My friends an I hears a go noticed that was online 18:46 [hdf-us] [dnh] rikersan (Sam Hlf Mal Law), 7392 points, T:4098, killed by a gnome 18:46 but we had no idea how to make linux work at all 18:47 <@Tone> I wonder how the level would feel if it had more bubbles and/or larger bubbles, which would reduce the variance a bit 18:47 *my friend and I heard about that years ago 18:47 there were two ascensions, IIRC, one true ascension with both players ascending, the other where one player (me) lost their save to a bug while the other ascended 18:47 but we didn't know anything about linux back then so we did nothing with it 18:47 the code's still around but I don't think any servers run it 18:47 so multiplayer nethack did actually work at one time? 18:47 rad 18:47 it also has gameplay issues when both players are on the same level 18:47 so what did you have to trade turns? 18:47 it's hard to overstate just how frustrating it is waiting for the other person to move 18:47 like, Xcom style 18:48 [hdf-us] [nh363] Arimja (Tou Hum Mal Neu), 14 points, T:283, fell into a pit 18:48 I get one, you get one etc 18:48 yeah I imagine 18:48 it's a turn based game.. cmon 18:48 when you're on different levels, time desyncs between the two players, speeding or slowing so that when you come back onto the same level, you've taken the same amount of time even if it's a different number of turns 18:48 but waiting for two people to lag out their decisions in nethack would take forever for sure 18:48 ah 18:49 some of you guys play extremely fast 18:49 i like the player monsters in EH 18:49 my plan for taking it into the future was to make the time desyncing happen even on a single level, with only a player's Voronoi area of monsters moving as the player moved, but that was controversial 18:49 -!- jonathanhanes has quit [Ping timeout: 240 seconds] 18:49 I guess another possibility would be to make the dungeon connected enough that there were always two routes from anywhere to anywhere else, and just bar players from visiting another player's level 18:49 they get tough and all kitted out. not the same as multiplayer of course, but it makes the dungeon less lonely 18:50 YANI: dark souls style invasions 18:50 fully turnbased 18:50 PvP 18:51 player monster sound cool I haven't bumped into one yet 18:51 the way the community chest worked in tnnt (not perfect and people abused it, but it worked) made me think that incorporating multiplayer things isn't totally impossible 18:51 it was intended as co-op only 18:51 <{Demo}> nethack multiplayer will be a think in 40 years 18:51 in fact, the largest code change was to make sure that any action by one player couldn't affect another 18:51 -!- jonathanhanes has joined #hardfought 18:52 <{Demo}> itll be figured out by then 18:52 like, if you threw a dagger at them it'd always miss and hit whatever was beyond 18:52 (this is because NetHack has no code for player/player interactions, so simulating the result of a hit would be even harder) 18:52 <{Demo}> is duohack code anywhere? 18:52 antivirus: it's fun and as you go they match your difficulty level/dungeon depth (AS DOES THEIR GEAR) 18:52 <{Demo}> can i try to get my own instance of it running? 18:52 NH4 and subsequently FIQHack have aimed many code improvements at trying to fix that 18:52 {Demo}: it's in the official NH4 repo, branch "deucehack" 18:53 <{Demo}> nice, thanks 18:53 (the multiplayer code used AceHack as a base) 18:53 ah 18:53 <{Demo}> by 2060 we will have proper workable multiplayer nethack 18:54 oh good, so there's still a chance I might get to try it 18:54 well, a small one lol 18:54 [hdf-us] [evil] hothraxxa (Wiz Gno Fem Neu) rejected atheism by offering a gecko corpse on an altar of Thoth, on T:3734 18:55 there are two known showstopper bugs; one involves being engulfed (IIRC with another player on the level at the same time, not sure on that though); the other probably involves the Wizard of Yendor somehow but we aren't sure on the details 18:57 k2: yeah, i'm totally going to embrace all these new friends at 60k turns. Positivity 18:59 <@bugsniper> Those Rock's are hilarious. You should post the rest of the messages to nhqdb too. 19:00 oooo dragonhide speed boots... been wearing dragonhide low boots and hasting 19:00 <@Ogomt> K2: illithid healers are required to be chaotic (by race) and neutral (by role), so the game thinks there's no valid alignment and lets you play a lawful one if you set it up in your config file 19:00 hah 19:00 <@Ogomt> Played around in wizard mode and got Excalibur by crowning 19:00 i should set them up like convicts are setup 19:01 that means human healers ought to be chaotic too, except chaotic makes no sense for healers flavor-wise. Illithid or no. 19:01 easy fix: no illithid healers 19:01 -!- ais523 has quit [Ping timeout: 265 seconds] 19:02 hmm 19:03 that's what I'd do 19:03 i love the kill all the shopkeeps/priests part of the errr i mean middle game 19:06 You experience a sense of peace. The bugbear punches you! 19:08 dammit 19:09 hmm 19:09 * K2 is thinking about illithid healers 19:09 they are very chaotic by nature (illithids) 19:09 so making them able to play as a healer was prob a bad idea 19:09 but only able to play as a priest or wiz would suck 19:09 swap healer with.... 19:10 ... 19:10 WITH..... 19:10 <@riker> I can see justification for illithid rogues possibly 19:10 <@riker> there's certainly forgotten realms illithids who are closer to that then a wizard 19:10 illithid monk? 19:10 psyonics makes sense 19:11 arn't D&D monks heavy on psionics 19:11 <@riker> yeah monk would be quite neat 19:11 fuck it... rogue AND monk 19:12 [hdf-us] [evil] hothraxxa (Wiz Gno Fem Neu) had a dark blue spellbook given to her by Thoth, on T:4200 19:12 illithid tourist. Obviously 19:12 I don't think 5e monks have much to do with psionics, don't they use a separate ki system? 19:12 @Ogomt - again, good catch. thank you 19:12 aosdict what?? did you just reference 5e!? 19:13 I can't say for 5e but old school AD&D and 2nd ed I'm sure they were psionic 19:13 1-3.5e monks don't have any inherent psionics 19:13 <@riker> aosdict: there was a recent UA released to try to fix that I think, but yeah nh doesn't mesh with 5e I believe :p 19:13 there is only one true ad&d 19:13 and that is 1st edition 19:13 spoken like a true nethack dev 19:13 * K2 is not a dev 19:13 well ok ok 19:13 :P 19:13 lol 19:13 AD&D left many influences on nethack most of which are negative when considered how long they've persisted 19:14 lol 19:14 but i played so much 1st edition as a kid 19:14 and young adult 19:14 * aosdict dangles some more bait for K2 19:14 without ad&d and tolkein, there wouldnt be a nethack 19:14 discuss 19:15 <{Demo}> lol 19:15 true that. We need something out there to remind folks of the joy of a negative armor class 19:15 <{Demo}> i was trying to explain to my manager that anybody capable of reading the silmarillion was special 19:15 <@Ogomt> without tolkien, there wouldn't be ad&d 19:15 more special than me 19:15 I can't I just gave my copy to goodwill 19:16 * K2 grabs some popcorn, sits back and waits for the fight to break out 19:16 I agree that there wouldn't be nethack as it is today without AD&D, but the flip side is can we think of maybe breaking away from an armor stat where more negative means better and the 80s-90s polearm obsession 19:17 your words frighten and confuse me 19:18 polearm obsession? 19:18 bec de corbin. bardiche. glaive. guisarme. partisan. 19:19 voulge. halberd. ranseur. fauchard. spetum. lucern hammer. bill-guisarme. 19:19 gygax had problems, ok 19:19 More negative> the actual transition point at AC 0 makes it less painful in NH than in pre-3e AD&D 19:19 lol aosdict 19:20 Pinkbeast: AFAIK, pre-3e AD&D didn't allow you to go below 0 in the first place, since +whatever armor was incredibly rare and helms, boots, gloves, etc weren't counted towards AC separately. 19:21 aosdict: That's not remotely true, I'm afraid. 19:21 aosdict: seriously, pointy things on poles are the best weapons 19:21 there's a norwegian saying which goes: "don't throw your spear if you don't have another spear" 19:22 -!- inari_ is now known as inari 19:22 inari you are wise beyond your years 19:22 i dont know how old you are but it sounded good 19:23 Full plate and shield alone is AC 0, so with any magical armour at all (which is not particularly rare) or Dex bonus, you have a negative AC. 19:23 depending on my age, that would be either an insult or a compliment ;) 19:23 I'll second that. googling spears vs swords will quickly teach you that we are obsessed with swords for some reason, but spears are faaar better 19:23 i need a dragonhide helmet to match my outfit 19:24 inari: You should impart this wisdom to all the goblins and hobbits that will throw their only dagger at you 19:24 I could probably own any dude with a sword if i had a spear. Having a shield evens the odds a bit for the swordsman 19:24 lol inari 19:25 it's nearly impossible to get inside the spear's reach without getting stabbed 19:27 haha 19:27 * K2 pulls an Indiana Jones and pulls out his pistol 19:27 boop 19:27 [hdf-us] [nh363] oh6 (Tou Hum Mal Neu) polymorphed his first item, on T:11602 19:28 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) killed Yeenoghu, on T:49549 19:28 hahaha 19:28 until pistols are implemented i'd stick with pole utensils as a favourite 19:28 <{Demo}> and salamanders 19:31 * K2 makes a polearm artifact for evilhack 19:31 'aosdictbane' 19:32 and everytime it lands a hit it goes 'boop' 19:32 aosdictbane would not be a polearm. the 'too many polearms' problem is minor 19:32 and everytime it lands a hit it goes 'i'm a long sword hahaha! boop' 19:33 do i bring my team of 6 dragons up to fight vlad?? 19:33 or will they just get in the way... hm 19:34 <{Demo}> `it would be... a z 19:34 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) destroyed the invisible Vlad the Impaler, on T:49837 19:34 [hdf-us] [evil] rebatela (Mon Hum Mal Neu) acquired the Candelabrum of Invocation, on T:49838 19:34 <{Demo}> wait no, it would be an @ that when you #chat it would talk about whered zruties go 19:42 -!- jonathanhanes has quit [Ping timeout: 265 seconds] 19:43 -!- realinari has joined #hardfought 19:44 -!- AntiGulp has joined #hardfought 19:44 -!- mode/#hardfought [+v AntiGulp] by ChanServ 19:46 -!- inari has quit [Ping timeout: 245 seconds] 19:46 -!- jonathanhanes has joined #hardfought 19:48 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 2165 points, T:2663, killed by a plains centaur 19:51 -!- realinari is now known as inari 19:57 +4 helm of brilliance from player monster on vibrating sq level. i'll take that 19:57 <{Demo}> hell yeah 20:00 -!- rld has quit [Remote host closed the connection] 20:00 -!- rld has joined #hardfought 20:00 -!- mode/#hardfought [+v rld] by ChanServ 20:01 only thing i'm wearing that isn't dragonhide, but it was a dwarvish helm before that so quite the upgrade 20:03 -!- Chris__ANG has joined #hardfought 20:03 -!- mode/#hardfought [+v Chris__ANG] by ChanServ 20:03 -!- Chris_ANG has quit [Read error: Connection reset by peer] 20:05 [hdf-us] [evil] AntiVirus (Wiz Hum Mal Cha) acquired the luckstone from Mines' End, on T:9673 20:07 -!- AntiVirus has quit [Remote host closed the connection] 20:11 -!- jonathanhanes has quit [Ping timeout: 268 seconds] 20:12 demogorgon time 20:12 i don't even have any cursed gain levels... tried to alchemize boom boom 20:13 <{Demo}> oh yeah 20:14 [hdf-us] [nh363] oh6 (Tou Hum Mal Neu) had Fire Brand bestowed upon him by The Lady, on T:12623 20:19 i'd feel like i wasn't really doing it if i skipped demo though 20:24 -!- Chris__ANG has quit [Remote host closed the connection] 20:25 -!- Chris__ANG has joined #hardfought 20:25 -!- mode/#hardfought [+v Chris__ANG] by ChanServ 20:28 with demogorgon's disease attack, if you drink full healin you go back to ground zero, right? I know it builds but I don't exactly understand how that works 20:29 i just know from the times i've faced him in vanilla it seems wore than pestilience 20:29 <@riker> it's the exact same as any other sickness I believe 20:29 <@riker> it's just that he's faster than pesti so he hits more probably, I believe each sucessive attack decreases the turns-to-live 20:29 <@riker> extra healing should work as well not just FH 20:31 ok thanks 20:34 holy water works too as does my new very light option per hothraxxa 20:34 <@riker> !whereis rebatela 20:34 @riker: rebatela is not playing. 20:34 it just can get bad really quick. i love stoning him in vanilla 20:35 !whereis rebatela 20:35 rebatela: [hdf-us] rebatela [evil]: (Mon Hum Mal Neu) T:51318 The Dungeons of Doom level: 9 20:35 -!- Chris__ANG has quit [Ping timeout: 240 seconds] 20:35 <@riker> is demo guaranteed in eh? 20:35 yeah 20:36 i went up the stairs and was standing next to him in the heart of his lair lol 20:37 but in theory, you couldn cursed gainlevel past him... teleport him away, quaff etc. 20:37 could* 20:37 when i have the amulet 20:37 helps that theres no mysterious force 20:38 last game i was at this point i had a bunch of gl potions 20:39 [hdf-us] [nh363] dgoddard (Mon Hum Mal Cha) performed his first genocide (disenchanter), on T:11534 20:40 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 997 points, T:1205, killed by an orc mummy 20:41 plan is to whack him with paralysis i guess 20:41 and then just tried to kill him/cure sickness until he doesn't exist 20:44 -!- realinari has joined #hardfought 20:44 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 106 points, T:365, killed by a hallucinogen-distorted jackal 20:45 i guess what i was asking riker, was how that each attack decreases turns to live... if you cure yourself, the next hit is as if you got hit for the first time? 20:46 -!- inari has quit [Ping timeout: 240 seconds] 20:47 <{Demo}> 5.5 of dnh fuzzing and no crash 20:48 <{Demo}> for one game 20:49 [hdf-us] [nh363] oh6 (Tou Hum Mal Neu) killed the Oracle, on T:15138 20:49 oh6: c'mon... what did that oracle ever to do you ? 20:50 [hdf-us] [nh363] dgoddard (Mon Hum Mal Cha), 30407 points, T:13040, killed by a giant zombie 21:03 safe's are actually good (once you know how to lock them)... pretty sure i've seen monsters use keys so this is better 21:04 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 1080 points, T:1697, killed by an elf zombie, while praying 21:06 and its incentive to use wizard lock or wand of locking 21:07 cuz man i use those all the time in vanilla 21:07 K2: you stepped out earlier, but consensus opinion was that once you crack a safe you should be able to lock and unlock that safe (by looting) at will 21:08 i saw 21:11 unless you get amnesia and forget the code 21:11 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 206 points, T:539, killed by a goblin 21:11 :P 21:11 safes? 21:11 -!- realinari is now known as inari 21:12 yes 21:12 this is good though... i don't mind casting lock. And my sarcasm detector was going nuts at "i use those all the time in vanilla" 21:12 in what fork? ;) 21:12 sporkhack/unnethack/evilhack have a container known as an iron safe 21:12 last game i had had an icebox with a boulder over it 21:12 hah rebatela 21:12 <---- sarcasm king 21:12 I'm considering importing iron safe behavior but just flavoring iron boxes/chests as them, not making a separate item 21:13 -!- ais523 has joined #hardfought 21:13 -!- mode/#hardfought [+v ais523] by ChanServ 21:13 [hdf-us] [nh363] CropperS (Bar Hum Mal Neu), 6934 points, T:5928, quit 21:13 https://nethackwiki.com/wiki/Container#Iron_safe 21:13 i should update that 21:16 [hdf-us] [nh363] allanb (Tou Hum Mal Neu), 3046 points, T:6642, killed by a crossbow bolt, while praying 21:16 wizard lock is actually a pretty cool spell... you can just make doors. Archons can't unlock doors... 21:16 -!- inari has quit [Ping timeout: 240 seconds] 21:16 But yeah i always poly those wands/books 21:17 kinda cool to make them useful (like restore abiliity) 21:20 ^ that 21:20 which makes me not want to change how iron safes currently are 21:20 kiddo bedtime, brb 21:22 [hdf-us] [nh363] oh6 (Tou Hum Mal Neu) completed Sokoban, on T:17901 21:23 yeah i would keep it the way it is (now that i know how it works) 21:28 [hdf-us] [nh363] allanb (Tou Hum Fem Neu) had Vorpal Blade bestowed upon her by The Lady, on T:1517 21:32 [hdf-us] [nh363] Karnac (Pri Hum Mal Neu), 677 points, T:1552, killed by a homunculus 21:34 -!- AntiGulp has quit [Quit: *dissolves into golden butterflies*] 21:37 aosdict: I really like that there's a container that requires a stethescope to open. That's good flavor. 21:37 <{Demo}> thank un 21:37 Un is #1 21:37 <{Demo}> wait apork 21:37 <{Demo}> spork 21:37 <{Demo}> I think 21:37 <{Demo}> it is from an old variant, that I know 21:38 Once I'm done with this extinctionist run I'm going back to Un. 21:38 bouquet: Why are you saying that to me specifically? I haven't lifted a finger to do anything like that. Yet. 21:38 you said "I'm considering importing iron safe behavior..." 20 min ago. 21:38 I'm providing encouragement for your plan 21:39 because I specifically really like the iron safes in Un 21:39 <{Demo}> what are we missing? 21:39 oh cool 21:39 <{Demo}> how much stuff from dead variants is dead? 21:39 <{Demo}> like nethack plus 21:39 <{Demo}> or nethack brass 21:40 maybe the cat walked over your keyboard and randomly typed that? ;) 21:40 <{Demo}> does nethack plus mimic slashem or does slashem mimic nethack plus? 21:41 <{Demo}> oh it was formed into slash ok 21:42 <{Demo}> does slashem actually add anything real or is it just a collection of changes from other developers? 21:42 <@Tone> Given enough time, a cat walking over a keyboard would eventually type out the complete works of Shakespeare. 21:43 an immortal cat 21:43 The complete works of Shakespeare can also be found encoded in a number of formats in the digits of pi. 21:43 <@Tone> Indeed. I don't think even nine lives would be enough. Maybe for just Hamlet? 21:44 <{Demo}> oh hey, I see why I got confused about the slashem theft thing, was conflating it with brass #bereave 21:47 [hdf-us] [nh363] allanb (Tou Hum Fem Neu), 1756 points, T:4473, killed by a killer bee 21:47 <{Demo}> what are the minimum requirements to get brass server ready? dumplogs? 21:47 <{Demo}> xlogfile? 21:48 <@riker> hm nh brass seems interesting 21:48 <@riker> I'm curious about how the skills work 21:50 <{Demo}> nhbrass is probably spork level hard 21:50 <{Demo}> idk, never played much outside wizmode 21:50 <{Demo}> mostly played around in wizmode 21:50 <@riker> it seems interesting at least 21:50 <{Demo}> definitely not the most stable 21:51 <@riker> what a shock 21:51 [hdf-us] [nh363] CropperS (Arc Dwa Mal Law), 607 points, T:1191, killed by a dart 21:52 [hdf-us] [nh363] eraserhead97 (Sam Hum Fem Law) made her first wish - "+3 blessed greased fixed gray dragon scale mail", on T:10915 21:54 -!- NeroOneTrueKing has joined #hardfought 22:01 ais523: there was a PC port of PMD that allowed full control of partner pokémon but allowed you to toggle AI control on the fly 22:01 I wonder if that would make multiplayer less painful 22:01 while preserving complete turn-based gameplay 22:01 xNetHack updated (all servers) 22:02 basically, easily toggleable AI control (the AI boiling down to "follow player, attack monsters in melee") 22:02 <{Demo}> nethack AI is a lot more complex than pmd tho 22:02 so you'd only use complete manual control in more complicated situations 22:03 s/follow player/follow one player with manual control/ 22:03 <{Demo}> pets are dumb and not comparable to player 22:03 dumb in what way? 22:03 ever played fiqhack with pets? 22:04 IME, AI frustration on fiqhack pets is *far* lower than vanilla 22:04 <{Demo}> I bet they don't even invoke artifacts 22:04 where merely a simple task like *attacking foes* is a complete crapshoot 22:05 fiqhack pets pathfind to items they care for (ammo, useful stuff, etc), pathfinds to monsters to melee rather than attacking when they feel like it, uses most of the player roster of spells intelligently as well as most other items 22:05 and can be managed item-wise by simply throwing them items 22:06 including forcing equipment preferences (they prefer equipment you throw them over their usual preferences) 22:06 sure, it's hardly player-level intelligence 22:06 but fiqhack pet issues, IME, are less about the AI and more about limitations of monsters 22:07 trap doors/levelporters/etc are still a PITA, even if there are measures 22:07 and such 22:08 {Demo}: funny you should mention that, I've considered implementing it many times 22:08 the main reason I haven't is that very few artifact invocation effects would be useful for pets 22:08 the most useful probably being PYEC 22:09 I've been tempted to implement it, including eota 22:10 -!- tonehack has quit [Read error: Connection reset by peer] 22:10 but change it so that eota creates a 5-turn portal instead of an immediate branchport 22:10 to allow you to follow after 22:10 this would also sort of explain how pets (and the Wizard) can follow you through branchports 22:10 I guess I could make something similar with level teleportation 22:20 YANI: The amulet versus poison (and specifically only that) prevents food poisoning. 22:24 so we could eat old corpses? 22:25 only with the amulet, yes 22:25 Kind of silly to have an amulet-slot item covering merely a resistance that can also be gained in the cloak and ring slots, no? 22:29 YANI: If you get hit by lightning (without reflection), it may recharge any brass lanterns you are carrying. 22:29 Perhaps not fully. Maybe 1/4 to 1/3 of capacity. 22:31 <@riker> aosdict: what cloak grants poison resistance? 22:31 <@riker> oh, aprons 22:37 [hdf-us] [nh363] fcloud (Val Dwa Fem Law) performed her first genocide (master mind flayer), on T:10903 22:37 aosdict: the lantern YANI is brilliant! 22:38 aosdict: what if extrinsic poison in general prevented foodpois? 22:38 Literally :) 22:38 and possibly vomiting 22:38 Don't prevent vomiting, it's a marginal strategy for curing illness 22:39 it doesn't cure illness 22:39 it delays it 22:39 Actually, it only cures foodpois illness, so if you're blocking foodpois, may as well block vomiting too 22:49 [hdf-us] [nh363] fcloud (Val Dwa Fem Law), 17834 points, T:11971, killed by a chameleon imitating a minotaur 22:58 [hdf-us] [nh363] allanb (Tou Hum Fem Neu), 36 points, T:130, killed by a little dart 23:04 [hdf-us] [nh363] Arimja (Wiz Hum Mal Neu), 534 points, T:1707, killed by an arrow 23:09 [hdf-us] [nh363] Arimja (Wiz Hum Mal Neu), 154 points, T:356, killed by an electric shock 23:13 [hdf-us] [nh363] fcloud (Val Dwa Fem Law) has been given Excalibur, and now enjoys supreme executive power, on T:3749 23:27 -!- inari has joined #hardfought 23:30 -!- realinari has joined #hardfought 23:31 [hdf-us] [nh363] fcloud (Val Dwa Fem Law), 5908 points, T:5884, killed by a black dragon 23:32 -!- inari has quit [Ping timeout: 240 seconds] 23:34 [hdf-us] [gh] Heliokopis (Wiz Gno Mal Neu) had an athame named Magicbane bestowed upon him by Thoth, on T:22622 23:42 [hdf-us] [xnh] Ardub (Hea Gno Fem Neu) destroyed Vlad the Impaler, on T:36564 23:42 [hdf-us] [xnh] Ardub (Hea Gno Fem Neu) acquired the Candelabrum of Invocation, on T:36565 23:42 [hdf-us] [nh363] allanb (Tou Hum Fem Neu) made her first wish - "blessed +2 gray dragon scale mail", on T:4027 23:56 -!- inari_ has joined #hardfought 23:58 -!- realinari has quit [Ping timeout: 265 seconds] 23:59 [hdf-us] [nh363] fcloud (Val Dwa Fem Law) signified by divine providence, was chosen to carry Excalibur, on T:3724