00:20 -!- ais523 has quit [Quit: quit] 01:07 -!- raisse has joined #hardfought 01:11 <@kritixilithos> https://news.ycombinator.com/item?id=18880528 top on HN rn 01:38 <@carlarc> damn, lost my best slash'em run 01:39 <@carlarc> it is so annoying to juggle reflection, drain resistance, and magic resistance 01:39 <@carlarc> as a spellcaster 01:39 <@carlarc> didn't realize there was a black dragon so it hit me with a bouncing disintegration blast that instakilled me 01:41 <@luxidream> role? 01:41 <@carlarc> hobbit yeoman 01:42 <@luxidream> yeoman can cast what 01:42 <@carlarc> i used a robe of power 01:43 <@carlarc> without it i was maxing out at 20% failure with a fully enchanted helm of brilliance 01:43 <@luxidream> just use excal comr sdsm 01:43 <@luxidream> spellcasting might not be worth it 01:44 <@carlarc> yeah i can see that now 01:44 <@carlarc> does the wizard of yendor have a quest artifact snatching attack in slash'em? 01:44 <@carlarc> i want to know if i can rely on my quest artifact for MR 01:45 <@luxidream> based on 3.4.3, doesn't seem to be changed 01:45 <@luxidream> so yes 01:45 <@carlarc> thanks 01:45 <@luxidream> artiwished quest artifact will be safe I think 01:45 <@luxidream> just not yours 01:45 <@carlarc> oh, annoying 01:46 <@luxidream> he didn't start stealing everything until 3.6 01:59 -!- LarienTelrunya has joined #hardfought 01:59 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 02:05 [hdf-us] [nh362] leonard (Hea Gno Mal Neu), 316 points, T:1686, killed by a giant rat 03:04 -!- raisse has quit [Ping timeout: 250 seconds] 03:08 holy shit that nethack TAS is awesome 03:08 thought it was the other TAS with the set seed but this is cool af too 03:12 -!- raisse has joined #hardfought 03:17 !who 03:17 FIQ: [hdf-us] luxor [slshm] leonard [nh362] | [hdf-eu] No current players | [hdf-au] No current players 03:17 -!- raisse has quit [Ping timeout: 250 seconds] 03:28 -!- rebatela has joined #hardfought 03:34 "I’ve been playing since 1987 with the IBM PC version called Hack. My friend’s floppy disk got damaged so he couldn’t use a scroll of identify because it crashed the game, but he was still able to finish the game without it." 03:34 What about the spell? 03:35 did hack have it as spell? 03:36 Probably not. 03:36 mm 03:36 first I went WTF? when reading this, but then I remembered that even severe bugs often went unfixed back then. my version of starflight had a bug where the inventory might be corrupted and crash the game. 03:37 the Amiga release of Elite was really bugged, but the cracked copy was fixed by the warez group. that did add an interesting argument to the software piracy debate :-) 03:46 <@carlarc> holy crap 03:47 <@carlarc> ascending IDless, now that is some SKILL 03:47 <@carlarc> or at least, safe id-less 03:48 Formal-ID-less? 03:48 There was a game where I had to guess which scrolls were identify 03:49 indeed 03:49 [Demo]6: (from backscroll) I had the obj_is_local panic and the level deleting bug both in my last dnh inc pirate run. 03:51 the obj_is_local thing occurred in VoTD when using Reaver against a monster (yuki-onna or some other junk collecting 'n') that had picked up one of the VoTD corpses. Reaver 'stole 03:52 ' the corpse, and then I chose to throw it away rather than keep it.... 03:52 I suppose the hardest part of ?oID-less wouldn't be identifying other items, but avoiding read-id'ing the id scroll itself 03:53 the panic occurs in this case because the object is never placed properly as part of the 'throwing away' code, so obj_is_local falls off the end of the switch statement and panics (this happens later, eg when departing the level) 03:53 (unless Hack had shops which you could use for price-id) 03:55 <@carlarc> dont forget, unspoiled safe idless 03:56 -!- raisse has joined #hardfought 03:57 [Demo]6: the level-deleting incident happened on the ascension run after I had the amulet. It may have been due to a failed auto-recover after a hangup save, or I might be misremembering 2 separate incidents as 1. 03:58 the obj_is_local thing may of course have any number of other triggers where objects are not placed correctly. 03:58 hmm I feel like I'm remembering obj_is_local panics in slex as a potential cause of level deletion, when it segfaults during the creation of a panic save, because that save will then have level files missing 04:01 Yeah could be... 04:04 One of the reasons these timer-related bugs are hard to troubleshoot is because the crash happens some time after the error has been made, so the error does not appear in the backtrace. 04:06 yeah; does the backtrace at least show what kind of timer it was? i.e. whether it was an "egg_hatch" or "rot_corpse" or other kind of timer? 04:07 You can definitely get to the object (not necessarily from the backtrace, but by poking through the coredump). 04:18 -!- raisse has quit [Ping timeout: 268 seconds] 04:19 LarienTelrunya: this is the backtrace I got from dnh: https://0x0.st/s7W4.txt 04:20 Not a great deal of info there as you can see. 04:20 Tangles: I've never really understood why the "optimized out" thing happens; is that because obj is pointing to an arbitrary location (i.e. a freed pointer)? 04:21 I think it's just because the compiler has arranged things so the value doesn't need to be stored in memory. 04:24 but usually you can get the value from inside gdb by going one level up and finding the value that's passed to the function, or deducing it from other pieces of program state. 04:24 oh, a panic calls SIGABRT? is that normal? I don't seem to recall it doing that in slex 04:25 oh maybe it does; if I use #panic in wizard mode, gdb says "This application has requested the Runtime to terminate it in an unusual way." 04:26 Inferior 1 (process 696) exited with code 03 04:27 and for some reason gdb always crashes with a BEX if I enter an invalid command... 04:28 BEX? 04:28 buffer-overflow exception 04:29 You'd think the developers of gdb could do something about that... 04:29 if only there was some kind of debugging tool they could use. 04:30 heh, I can do that! I totally can. "gdb gdb.exe" and then "run" -> Thread 1 received signal SIGSEGV, Segmentation fault. 0x02e3b669 in ?? () 04:31 which doesn't help much because gdb probably wasn't compiled with debug symbols :P 04:35 lol 04:40 -!- Porkmantwo has joined #hardfought 04:40 -!- tacco\unfoog has joined #hardfought 04:41 -!- Porkman has quit [Ping timeout: 244 seconds] 04:48 -!- Muad has quit [Read error: Connection reset by peer] 05:36 splice has blood puddings! 05:36 ..and they just generate randomly. 05:37 and when you kill them (yes I actually killed one, so not really the same thing as the ones in fourk), they leave behind at least 0 blood-red potions. 05:37 You see here 0 blood-red potions. 05:38 is that actually happening? 05:38 does the game make an item with the quantity value set to zero? 05:38 I wonder what will happen if I try to pick those up. 05:38 yes that actually happened. 05:39 well I'd like to predict that it could end in a SIGFPE, depending on how it's coded :D 05:39 If I ':', it repeats the message, but if I try to pick up, it doesn't do anything. 05:40 If I drop another item, I can get a pickup menu. 05:41 attempting to select the 0 potions from the pickup menu just ignores the action. hmm.... 05:41 lol 05:41 https://raw.githubusercontent.com/NullCGT/SpliceHack/Master/src/mon.c - it creates rn2(3) such potion, she'll probably want to change that to rnd(3) eventually 05:43 when I step off the space there's a red ! glyph on the spot, but yeah you can't do anything with it. I'm gonna try kicking it. 05:43 0 blood-red potions shatter! You smell a peculiar odor... 05:43 lol 05:44 !tell antigulp killing a blood pudding can leave a stack of 0 blood potions. 05:44 Will do, Tangles! 05:44 I've made an issue on the splicehack repo at https://github.com/NullCGT/SpliceHack/issues/37 :) 05:45 since I've not watched you the entire time, you might want to fill in the details on the issue page 05:45 oh cool. Thanks LarienTelrunya 05:46 Nah that pretty much covers it. 05:57 -!- tacco\unfoog has quit [] 06:21 Tangles: It is theoretically possible to kill a Fourk blood pudding. Just difficult (and not something you want to attempt without drain resistance). 06:27 yes drain resistance would help a lot. I got hit multiple times by the splice one, but only lost one level (which I got back when I killed it) 06:31 Yeah, but in Fourk they also have passive drain. 06:31 And a TON of hitpoints. 06:32 You would want to use ranged attacks, ideally. 06:40 -!- ProzacElf has quit [Ping timeout: 246 seconds] 08:03 morning morning 08:03 bhaak you played starflight? 08:03 * K2 LOVED playing starflight I and II 08:04 -!- LarienTelrunya has quit [Quit: Page closed] 08:04 yeah, both. first II, though 08:05 and this has been in development for forever - https://www.starflight3.com/ 08:05 oh you played II first... aww 08:06 i still have the original box and 5.25" floppies and map from starflight I 08:06 and i think the discs for II 08:07 omg i wanna play it again 08:07 there was a failed crowdfunding campaign for a sequel https://www.fig.co/campaigns/starflight-3 08:08 damn 08:08 i didnt know about that 08:08 i hadnt checked on starflight in almost 2 years til just now 08:08 -!- noty has quit [Quit: WeeChat 2.2] 08:09 'THANK YOU 08:09 We didn’t hit our campaign goal but we found a great community. Starflight 3 is not dead! Hop on our Discord and join our mailing list!' 08:11 I used to cut out the covers and hang them on the wall 08:11 https://www.mobygames.com/game/starflight-2-trade-routes-of-the-cloud-nebula/cover-art/gameCoverId,46188/ 08:11 hah 08:12 i have the binaries on my computer at home. you can play it in DOSBox 08:12 what peasant would do that? Amiga FTW :-p 08:13 i think you can find the maps online too 08:13 :P 08:14 yeah, but the map wasn't that useful, the in-game map was better (at least in the Amiga version, dunno about other platforms) 08:16 i had the map hung up on the wall next to our computer, i'd use it to plot out all the star systems i'd found 08:16 so very useful 08:16 i played on an IBM clone 08:17 Tandy 2000 08:18 Was that one of the "mostly IBM compatible" Tandy systems, or was that one of the later ones that was _actually_ compatible, in the sense of being able to run normal software? 08:18 mostly compatable 08:20 intel 80186 microprocessor 08:20 if it could run Starflight, it was compatible enough 08:20 exactly 08:20 Sounds like. 08:20 i think we had the optional math coprocessor installed too 08:21 8MHz baby 08:21 watch out 08:21 The really early Tandy systems were compatible enough to run about 5% of meant-for-IBM-PC software. 08:21 our first home computer was a radio shack trs-80 08:21 They couldn't run stuff like Lotus 1-2-3, for instance. 08:21 Ah, the TRS-80 wasn't really IBM compatible at all, was it? 08:22 i have two working models at home 08:22 no it wasnt 08:22 just run Excel if Lotus doesn't run. it's better anyway 08:22 Excel didn't exist at the time. 08:22 There was VisiCalc 08:23 * bhaak triggering people like it's 1985 08:23 And, somewhat surprisingly, a text-mode DOS-based version of MS Works. 08:23 Which I have actually seen, and used, on an 8086 system. 08:25 I *haven't* seen VisiCalc. 08:26 Used Lotus 1-2-3 for years, until I upgraded to a Pentium II system. 08:26 At which point I flirted briefly with MS Works for Windows 95 but settled on StarOffice. Which later became OpenOffice. 08:27 One of the nice things about StarOffice was, it could successfully open my old Lotus 1-2-3 spreadsheets. 08:29 -!- raisse has joined #hardfought 09:36 -!- LarienTelrunya has joined #hardfought 09:36 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 09:56 -!- raisse has quit [Read error: No route to host] 09:57 -!- raisse has joined #hardfought 10:03 -!- raisse has quit [Ping timeout: 245 seconds] 10:11 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu) performed his first genocide (cockatrice), on T:179 10:14 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 215 points, T:417, killed by a goblin 10:19 A drop bear suddenly drops from the ceiling! 10:20 !tell antigulp Thank you for including drop bears. That is actually hilarious. 10:20 No worries, Tangles, I've got this! 10:23 splicehack YASI: include a #ifdef DROP_BEAR compile flag that either enables or disables them. Turn this flag on only on hdf-au. 10:30 I thought about adding drop bears when I add bears, but I think I concluded they don't actually add anything meaningful to gameplay. 10:33 Well, nothing piercers don't already do. 10:33 <@luxidream> clearly the solution is to replace piercers with drop bears and super drop bears 10:36 Tangles: Have you read Terry Pratchett's The Last Continent? 10:36 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 1481 points, T:2072, killed by a soldier ant 10:36 https://upload.wikimedia.org/wikipedia/commons/thumb/7/71/Dropbear.jpg/800px-Dropbear.jpg 10:37 !tell AntiGulp if you have drop bears, will you also add marsupilamis and elwedritsche? :P 10:37 I'm on it, LarienTelrunya. 10:38 !tell AntiGulp you should just ignore all these drop bear questions 10:38 I'm on it, K2. 10:39 :P 10:39 oh come on K2, she even claims that she's making a kitchen sink variant! she should add as much stuff to it as possible :D 10:39 (and also reintroduce servals, but that probably won't happen) 10:39 more != better 10:39 unless you're in porn 10:39 !tell AntiGulp https://upload.wikimedia.org/wikipedia/commons/thumb/7/71/Dropbear.jpg/800px-Dropbear.jpg 10:39 I'm on it, PavelB. 10:40 <@svetodom> Sex Dating > http://discord.amazingsexdating.com 10:40 @Mod I guess? 10:40 or was it @Mods? 10:41 Nah, they just post their spam and leave instantly 10:41 And it's different people 10:41 yeah but the mods are working on a new spam filter apparently? they might be interested in knowing whether spam gets through 10:41 <@mtf> banned... sigh thiks is getting old 10:42 is there really an amazing sex dating discord? 10:42 no it's spam 10:42 :( 10:42 discord invite links look like discord.gg/[id] 10:43 <@luxidream> yeah, here K2 10:43 <@luxidream> https://discord.gg/mFNbXGy 10:43 \o/ 10:43 roguelikes == amazing sex dating 10:43 who knew? 10:44 <@luxidream> well, I've never played an amazingsexdatinglike, or the original, for that matter 10:46 'leather goddesses of phobos' 10:46 [hdf-us] [nh362] Bartlem (Pri Hum Fem Cha), 1743 points, T:3405, killed by a sewer rat, while frozen by a monster's gaze 10:46 ^ anyone know that one? 10:47 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu) performed his first genocide (cockatrice), on T:415 10:53 K2: I have a copy of that, haven't actually played it. 10:53 (It bought LTOI I and II at one point, so I have most of the Infocom games.) 10:53 *I 10:53 i knew you'd chime in jonadab ;) 10:54 if anyone here knows/has played really old games, its you 10:54 i remember that game from when i was 12 10:54 13? 10:54 long time ago 10:54 So, like, early 2000s? 10:54 rofl i wish 10:55 early 1800's 10:55 That would make you older than hothraxxa. 10:55 I think. 10:55 not quite 10:55 <[Demo]6> Abraham Lincoln over here 10:55 And he remembers the mainframe era. 10:55 [hdf-us] [nh362] Bartlem (Pri Hum Fem Cha), 117 points, T:735, killed by a magical explosion 10:56 The mainframe-iest computer I ever worked with was a Vax. 10:56 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 849 points, T:817, killed by a hobgoblin 10:56 Which is in fact very definitely a mini. 10:59 -!- raisse has joined #hardfought 11:21 [hdf-us] [nh362] Bartlem (Pri Hum Fem Cha), 754 points, T:2194, killed by a kitten 11:25 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 551 points, T:1625, killed by a dwarf, while frozen by a monster's gaze 11:38 -!- raisse has quit [Ping timeout: 268 seconds] 11:55 -!- Lymia has quit [Ping timeout: 264 seconds] 11:55 <@carlarc> this is kind of stupid but i forgot the name of a character in standalone slash'em 11:55 <@carlarc> is there any way to get a reminder of what characters i have? 11:56 -!- elenmirie has joined #hardfought 11:56 <@carlarc> i know 3.6.1 has the files directly inside the folder but slash'em doesnt 11:57 <[Demo]6> shit i dont remember but i used to have that problem all the time 12:19 [hdf-us] [nh362] Xaleth (Val Dwa Fem Law) had Excalibur thrown at her by some watery tart, on T:1414 12:30 @carlarc "has the files directly inside the folder" sounds like a single-directory build, which is very non-standard. 12:30 Normally those files are stored at the system level in a directory that is not directly user-accessible. 12:31 But the details depend on A Lot Of Things about exactly how you built the game. 12:32 In the 3.6 build system, most of that would be in the hints file you used; but Slash'EM branched from a considerably older version (2.x?), so the build process was more involved and involved editing .h files and makefiles and such. 12:33 <[Demo]6> he means the standard slashem 7precompiled binary i think 12:33 And I don't happen to remember exactly where the directories are specified. Might be config.h, but I'm not certain. 12:33 Ah. 12:33 Precompiled for what platform? 12:33 By whom? 12:33 <[Demo]6> windows 12:33 <[Demo]6> the one on their site idk 12:33 Oh, no idea about on Windows. 12:34 If the build's reasonably modern, that stuff should probably be in App Data? Maybe? 12:34 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) changed form for the first time, becoming a xorn, on T:67663 12:34 Except no, because to support bones, it really does need a global location. 12:35 Windows doesn't really have a /usr/share equivalent. 12:35 Hmm. 12:35 I *suppose* it could be under Program Files. 12:35 -!- LarienTelrunya has quit [Quit: Page closed] 12:36 But I don't know, the Windows equivalent of suid/sgid is not really equivalent to the POSIX version. 12:36 And I'm not sure it's really up to this. 12:38 I think Slash'EM is new enough, they probably didn't (by their last release) use a Win 9x type setup. Fortunately, because that would not work well on modern Windows. 12:39 Or, heaven help us, a Windows 3.1 type setup where everything goes in C:\WINDOWS 12:40 Your preferences? C:\WINDOWS\SYS\SLASHEM16.INI of course! Haha! 12:40 <[Demo]6> ow 12:40 Yeah, I think Slash'EM is too new to have done that. 12:48 [hdf-us] [spl] Delraven (Mon Hum Mal Neu) killed the Wizard of Yendor, on T:47892 12:58 [hdf-us] [spl] Delraven (Mon Hum Mal Neu) killed the invisible Wizard of Yendor, on T:47913 13:08 -!- Lymia has joined #hardfought 13:10 [hdf-us] [spl] Delraven (Mon Hum Mal Neu) woke the rulers of Gehennom by performing the invocation, on T:47971 13:17 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 2097 points, T:2018, killed by a Mordor orc 13:18 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 32 points, T:71, killed by a falling rock 13:22 <@carlarc> that guy has a lot of time on his hands 13:27 -!- rebatela has quit [Read error: Connection reset by peer] 13:44 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 1166 points, T:1893, killed by a magic missile 13:58 heh found /oW 13:59 cheaterrrrrr 13:59 wished for nothing for that very reason :) 14:00 honest cant recall the last time it found it outside of castle 14:06 [hdf-us] [spl] Delraven (Mon Hum Mal Neu) averted death, on T:48356 14:07 [hdf-us] [spl] Delraven (Mon Hum Mal Neu) killed the invisible Wizard of Yendor, on T:48359 14:08 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 1466 points, T:1553, killed by a hallucinogen-distorted gnome king 14:10 [hdf-us] [spl] Delraven (Mon Hum Mal Neu) killed the Wizard of Yendor, on T:48371 14:17 -!- ProzacElf has joined #hardfought 14:21 [hdf-us] [spl] Delraven (Mon Hum Mal Neu) averted death, on T:48415 14:22 <@carlarc> damn 14:22 <@carlarc> oh he deid 14:23 <@carlarc> shame 14:24 -!- swashdev has joined #hardfought 14:25 [hdf-us] [spl] Delraven (Mon Hum Mal Neu), 1529600 points, T:48415, killed by brainlessness, while helpless 14:26 <[Demo]6> sad. 14:29 !lastgame Delraven 14:29 aosdict: [hdf-us] https://www.hardfought.org/userdata/D/Delraven/splicehack/dumplog/1540440241.splice.txt 14:29 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 1414 points, T:1503, killed by a bugbear 14:29 :( 14:29 standard mmf death, sad 14:30 was not wearing a helmet 14:36 -!- raisse has joined #hardfought 14:47 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:68335 14:47 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) acquired the Book of the Dead, on T:68336 14:48 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) performed the invocation, on T:68354 14:52 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) killed the invisible high priestess of Moloch, on T:68451 14:52 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) acquired the Amulet of Yendor, on T:68453 14:54 <@carlarc> woooo 14:57 <@carlarc> wow the mysterious force is a real pain in the ass 14:57 <[Demo]6> yeah 14:57 <[Demo]6> its very very very very very very bad (with 5 verys cause its that very bad) 15:03 any ascension run that gets me out of gehennom with more than 3 cursed potions of gain level is fine with me 15:04 and just as well this game because I fell below skilled in escape spells while polyselfing for intrinsics 15:05 -!- swashdev has quit [Quit: ChatZilla 0.9.93 [SeaMonkey 2.49.4/20180711183816]] 15:14 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 1129 points, T:1268, killed by a gnome lord 15:15 <@carlarc> oh shit i found a hothraxxa bones pile 15:24 [hdf-us] [sp] carlarc (Bar Orc Fem Cha) had a bow bestowed upon her by Set, on T:25956 15:24 <@carlarc> i'm a barbarian goddamnit 15:24 <@carlarc> not a ranger! 15:24 <@carlarc> this is the second damn bow, at least the first was same-race 15:25 <@carlarc> i like how sp makes artifacts a bit more.. artifacty though 15:25 <@carlarc> by denying instant sacrifice gifts 15:25 carlarc: which one? 15:26 <@carlarc> orcish rogue that died by an owlbear, in the mines 15:26 <@carlarc> thanks for the bag of holding 15:26 <[Demo]6> chokedown choketown 15:26 must be a wizard because i only played one healer and i ascended that 15:26 <@carlarc> pretty sure it was a rogue 15:26 <[Demo]6> healraxxa 15:27 <@carlarc> hmm 15:27 no i played no rogues 15:27 sporkhack right? 15:27 <@carlarc> yeah 15:27 <@carlarc> i'll check again 15:27 <@carlarc> what the heck, i just found a random named dog in a level i explore all the time 15:28 <[Demo]6> more like, what the hack cause its sporkhack 15:28 hm. apparently i played another healer but it must be in the distant past 15:28 <@carlarc> oh shit what the fuck 15:28 <@carlarc> it was a 15:28 <@carlarc> DOUBLE BONES PILE 15:28 <@carlarc> and BOTH are from you?? 15:29 https://cdn.discordapp.com/attachments/400474774440247317/533381840787079194/unknown.png 15:29 https://cdn.discordapp.com/attachments/400474774440247317/533381955459350529/unknown.png 15:29 yeah i think that happened 15:29 <@carlarc> what is going on 15:29 <@carlarc> yeah but you died to an owlbear twice in the same level 15:29 <@carlarc> that's amazing 15:29 <[Demo]6> thats called a double slamdown 15:30 <[Demo]6> (owlbears are all WWE wrestlers) 15:30 <@carlarc> and yeah it was a wizard both times, not sure where i got rogue from now that i think about it 15:30 <[Demo]6> i should make a rogue variant 15:31 i played a bunch of orc wizards before i understood that sporkhack wizards are not really worth playing because of the body armour nerf 15:31 <[Demo]6> sporkhack isnt really worth playing 15:31 <[Demo]6> except for 15:31 <[Demo]6> DIRGE 15:31 i never saw dirge 15:31 <[Demo]6> well then uve only played the bad parts 15:31 and i did not enjoy spork enough to play more 15:31 <@carlarc> what's that? 15:32 ... DIRGE 15:32 \o/ 15:32 <[Demo]6> ndnh is gonna have dirge at some point probably though so itll invalidate any reason to ever play spork 15:32 odd that i killed all those wizards, then switched to healer and immediately ascended 15:32 <[Demo]6> well ur healraxxs 15:32 its because armor is a crutch 15:32 however the amulet run is hell 15:33 fortunately i had a few cursed gain level 15:33 <@carlarc> oh thats a pretty nice artifact 15:34 eg i got mobbed by a lot of nasties and there was a magical eye on the edge of the crowd but never in los, and then the fucking nazgul was out of sight but that doesn't stop the constant stunning 15:34 i fixed in the nazgul implementation in evilhack 15:34 in sporkhack/unnethack, its if you *could* see a nazgul 15:35 so esp, etc 15:35 scream stun 15:35 in evilhack it has to see you first, then you cant be deaf 15:35 etc etc 15:36 add splicehack earmuffs 15:36 in spork, no way to go deaf afaik 15:36 beat a drum? 15:37 don't think that works, i had a drum in one game 15:39 in 3.6.x using a drum works to make yourself deaf 15:39 and splicehack has earmuffs 15:39 well my memory sucks i did play a really short healer before i did the ascension 15:39 i know about 3.6, i was talking about spork 15:39 i dunno if you can make yourself deaf in 3.4.3 15:39 (spork is based off 3.4.3) 15:40 i dont recall 15:40 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 624 points, T:1239, killed by a giant ant, while praying 15:41 i am pretty sure you can't 15:41 which means a spork nazgul will stunlock you 15:47 you can genocide them 15:47 <[Demo]6> just bind numina so ur immune to stun 15:47 <[Demo]6> duh 15:47 its up there on the monsters to genocide list for both sporkhack and unnethack 15:50 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) entered the Planes, on T:68615 15:51 <@carlarc> seems kinda wasteful 15:51 <@carlarc> considering theres only 9 15:52 spoken by one who's never encountered one in sporkhack/unnethack ;) 16:02 -!- LarienTelrunya has joined #hardfought 16:02 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 16:07 wait until he meets a hill giant shaman 16:07 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) wished for "uncursed magic marker", on T:68858 16:09 <@carlarc> i met one of those but since i'm chaotic he was peaceful 16:11 eek I'm away for a couple of days and the shop code is all different again 16:11 LarienTelrunya: am i glitched or is this expected? (@hdf) 16:11 I preferred it when you got the price when trying to drop anything at all 16:11 pellsson: uhh wait a moment, I'll fire up my terminal to watch you :) 16:11 no rush, to confused to make a move 16:11 and I *know* things in a shop are for sale, I don't need to be told that for every single thing 16:12 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) wished for "uncursed magic marker", on T:68878 16:12 <@carlarc> lmao 16:12 https://cdn.discordapp.com/attachments/400474774440247317/533392749337116677/unknown.png 16:12 pellsson: looks like you have the grayout effect 16:12 ah hahaha you're playing a kurwa? yeah definitely intentional then :D 16:12 hehe just rolled random 16:13 kurwa are a harder than hard role that has to deal with interface screws and stuff 16:13 gotcha 16:14 and the grayout effect in particular will intermittently make your display covered with gray # symbols; the ctrl-r (redraw screen) command can be useful there, but only if it's not a "grayout turn" 16:16 what sick mind conceives such beastly horrors? 16:16 ctrl-r makes it worse if you're on a "grayout turn" and better if you're not 16:16 * hothraxxa nods twoards LarienTelrunya 16:16 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) wished for "uncursed magic marker", on T:68901 16:16 hothraxxa: my mind does that, and it doesn't even need drugs for it because I can obviously be high even without drugs :P 16:17 you monster 16:18 (the correct response to that is, "yes, i know", as established by zorg) 16:19 https://youtu.be/nZOvAH8oR-Y 16:19 drop the yes 16:20 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) wished for "uncursed magic marker", on T:68923 16:21 -!- Porkmantwo is now known as porkman 16:29 [hdf-us] [nh362] oh6 (Rog Orc Mal Law), 1511142 points, T:68983, ascended https://www.hardfought.org/userdata/o/oh6/nh361/dumplog/1546809833.nh361.txt 16:29 congrats oh6! 16:30 thanks raisse! 16:31 that's my last game for a while I think 16:39 nice work! Rogues are the hardest role IMO. 16:41 wow, where'd you score all those cockatrice eggs? 16:41 poly, #sit? 16:41 Laid 'em? 16:43 -!- noty has joined #hardfought 16:45 well 16:45 -!- Slappy_ has joined #hardfought 16:46 I kept a cockatrice corpse in an ice box, and when the time came I pulled it out and summoned monsters and petrified them, plus read some scrolls of earth 16:47 then broke all the statues and boulders, and cast stone to flesh on the rocks, stacked the meatballs, put some cursed rocks on top, and zapped polymorph 16:47 <@Winsalot> LarienTelrunya: hey, you still online? 16:47 @Winsalot: yes 16:47 !who 16:47 LarienTelrunya: [hdf-us] Bartlem [nh362] pellsson [slex] bouquet [un] UltimateThule [nh343] | [hdf-eu] winsalot [slex] | [hdf-au] No current players 16:47 with enough meatballs, some of them will turn into cockatrice eggs, repeat until enough 16:47 <@Winsalot> I would like some info on drow race. Wiki ha snothing 😃 16:47 -!- Disruptor has joined #hardfought 16:48 uhh the drow isn't that special IMHO, they're basically elves that have a sleep-inducing attack in melee, but only if they don't wield a weapon 16:48 -!- Hekik has joined #hardfought 16:49 with interludes to go through tins for tengu meat in case I lost the Master Key of Thievery at some point 16:49 <@Winsalot> also, what are musable items? 16:50 musable = monster usable, e.g. scroll of teleportation, potion of full healing, wand of striking 16:50 oh6: TIL, thanks! 16:50 as opposed to non-musable ones, e.g. scroll of enchant armor, potion of booze, wand of locking 16:50 <@Winsalot> I think in fiqhack all items are musable then 😃 16:50 this is also how I get vegetarian monks to 18/** - lots of tins of spinach as well 16:51 Do you know, in 25 years I never knew it was "monster usable". I mean, I knew what it did but not why "muse" was picked as the word for that. :-/ 16:51 heh, I don't know either, but the file is called muse.c 16:51 maybe it was shortened because back in the day file names couldn't be longer than 8 characters 16:51 oh6: Are tins of spinach a byproduct of the meatball polypiling? 16:52 right 16:52 <@Winsalot> LarienTelrunya: so any race suggestions for a priest role that would generate less slex monsters and more normal nethack monsters? 16:52 polymorphing can turn meatballs into any kind of randomly generated food 16:53 I hadn't considered that for stone2flesh before. My best use was to build apport with my pet for stealing 16:53 [hdf-us] [nh362] Bartlem (Pri Hum Fem Cha), 615 points, T:2292, killed by a dwarf lord 16:53 @Winsalot: uhh I'm not sure if that would make a big difference... doppelganger, drow, dwarf, elf, hobbit, gnome, human, vampire or lycanthrope do slightly increase the spawn frequency of vanilla monsters 16:54 yeah, it's pretty much of a late-game over-preparation thing with me 16:58 I'm a late game over-prepper, too, so I'm going to keep this in my back pocket for my next monk attempt. 17:03 [hdf-us] [un] bouquet (Cav Hum Fem Law), 3797 points, T:2657, killed by a gnome lord 17:11 yes, monsters can use almost all items in FIQHack 17:13 they should be able to use wands of nothing, because with true symmetry they should not only have wand skill but also be able to train that by wasting charges of wands :P 17:20 [hdf-us] [slex] pellsson (Bar Faw Fem Cha), 37341 points, T:2866, killed by diarrhea 17:20 horrible way to go :( 17:20 rip :( 17:21 heh I guess I could say "you have died of dysentery" :P 17:21 hehe 17:21 what causes that death? 17:21 -!- swashdev has joined #hardfought 17:21 !lastgame pellsson 17:21 LarienTelrunya: [hdf-us] https://www.hardfought.org/userdata/p/pellsson/slex/dumplog/1547241568.slex.txt 17:22 <@carlarc> do wands of nothing train wand skill 17:22 pellsson: in this case it was because you had a shit stone in your inventory, which is a gray stone that autocurses and can't be dropped while cursed, and causes diarrhea while it's in your inventory 17:22 <@carlarc> that sounds funny 17:23 LarienTelrunya: you start with it? 17:23 <@carlarc> especially because they're actually not magical 17:23 pellsson: uhh no? maybe you picked up that stone, or a monster threw it into your inventory? 17:24 ah if the latter is possible, then thats probably it 17:24 yeah, and for that reason it's a bad idea to simply drop nasty gray stones in slex; intelligent monsters will pick them up and throw them right back into your inventory where they'll trouble you some more 17:25 -!- raisse has quit [Quit: Suddenly, Raisse disappears out of sight.] 17:25 -!- raisse has joined #hardfought 17:25 -!- raisse has quit [Read error: Connection reset by peer] 17:26 -!- raisse has joined #hardfought 17:30 -!- raisse has quit [Ping timeout: 246 seconds] 17:32 -!- stenno has joined #hardfought 17:43 -!- swashdev has quit [Quit: ChatZilla 0.9.93 [SeaMonkey 2.49.4/20180711183816]] 17:45 -!- Disruptor has quit [Remote host closed the connection] 17:48 @carlarc they do, yes 17:51 <@Winsalot> LarienTelrunya: did you seriously crate a monster whose attacks change my base race? 17:52 <@carlarc> LMAO 17:52 <@carlarc> what did you get it changed into 17:52 @Winsalot: uhh no; what was the exact message? 17:52 <@Winsalot> Somehting about metamorphosis 17:52 you probably just got polymorphed 17:53 <@Winsalot> but race info doesn't say anything about my original race 17:53 yeah, quirk of being polymorphed 17:53 rainbowfly is just some monster; it certainly isn't a race 17:54 well don't say that like it's obvious :P 17:55 also ctrl-x will still have said "you are winsalot, a bla bla bla randomized priestess" (as opposed to "rainbowfly priestess") 17:55 <@Winsalot> LarienTelrunya: its okay, im back to normal 😃 17:57 <@Winsalot> tbh slex is a good game 17:57 is that irony? ;) 17:58 <@Winsalot> no. You can see that it's pretty much the only variant that I actively play 17:58 oh wow 17:58 <@Winsalot> I really like how stupidly bloated it is 17:58 thanks! ♥ 17:58 but, I thought you also play FIQhack a lot? 17:58 <@Winsalot> I used to 17:59 <@Winsalot> but it doesn't really surprise me anymore 17:59 <@Winsalot> and slex never stops surprising me 17:59 <@Winsalot> like I just turned into a werebee 17:59 <@Winsalot> that's just stupid 😃 17:59 haha, yes, and I still have a bunch of stuff that I want to implement in future versions :) 17:59 yeah werebee is a sucky lycanthropy type 17:59 <@Winsalot> But I really like that it's possible to turn into a werebee 18:00 it might even come in handy, e.g. if you need to cross water, it will let you fly 18:01 anyway I need to get some sleep; good night, and thanks for liking slex so much! *hug* ♥ 18:01 @Winsalot are you a messie in real life? ;-) 18:02 LarienTelrunya: to get a compliment from for once, I think you are a better game designer than the slashem devs were 18:02 bhaak: heh, I try to! but unfortunately I also don't catch every bug I introduce right away 18:03 anyway, thanks! see you tomorrow! :) 18:03 -!- LarienTelrunya has quit [Quit: sleep-bundle-wing!] 18:03 -!- Hekik has quit [Quit: leaving] 18:03 hey, I wasn't finished :-) 18:04 wait, were you fishing for a compliment or what 18:05 @Winsalot you could draw yourself as a werebee? 18:07 no, I was about to say that I consider her as a auteur game designer 18:13 heh 18:13 bhaak is unnethack ready for update? 18:19 !who 18:19 K2: [hdf-us] luxor [slshm] Disruptor [slshm] Menche [nh362] hothraxxa [un] | [hdf-eu] No current players | [hdf-au] No current players 18:40 K2: now it is 18:42 you sure 18:42 these are the droids i'm looking for now? 18:42 yes 18:43 alrighty then 18:43 waaaaiiiit 18:43 * hothraxxa saves 18:43 ok heh 18:44 i'll do hdf-au first 18:44 i'm already out 18:44 bhaak your xlogfile change wont break saves correct? 18:44 -!- greqrg has joined #hardfought 18:45 no, it won't 18:45 k 18:45 that's just changes to the output format of the xlogfile 18:45 making sure 18:49 !whereis k2 18:49 K2: [hdf-us] k2 [un]: (Valkyrie dwarven Fem lawful) T:1 The Dungeons of Doom level: 1 18:50 !whereis k2 18:50 K2: k2 is not playing. 18:50 ok cool 18:53 UnNetHack updated (all servers) 18:55 [hdf-us] [spl] zor (Pri Gul Mal Law), 150 points, T:363, overpowered by a gnome lord 19:03 K2: with an old save: Can't open /dgldir/userdata/b/bhaak/un531/dumplog/1529859249.un531.txt for output.--More-- 19:06 K2: but works with a new game, but Beholder is quiet? 19:09 gah 19:09 ok the latter is easy to fix, beholder needs to know the new xlogfile format 19:10 plus i changed the paths on everything 19:10 you shouldnt be getting that messgae 19:12 hmm i'm not having any issues 19:12 need to look at your profile 19:13 ttyrecs are where they should be... 19:14 I was having an old save 19:14 ooooh 19:14 wait ok 19:14 one sec 19:15 oh i see 19:15 5.3.1 was compiled with the old dumplog/ttyrec paths 19:16 after i changed the paths to it all, 5.3.1 wasnt recompiled 19:16 just 5.3.2 19:16 yeah i'm not going to worry about an old test save 19:17 you can move the old saves over 19:17 right 19:18 or replace the 5.3.1 binary with 5.3.2 19:18 ^ that would be more simple 19:18 could just symlink to it 19:19 -!- Slappy_ has quit [Ping timeout: 256 seconds] 19:21 there 19:24 testing this on hdf-eu before i switch em all 19:24 i have an old save with a test account ready to try 19:26 hahah 19:26 no, symlinking to the newer binary no workie 19:27 it wants to make a new game 19:28 oh, the save path is hardcoded 19:28 will try former idea 19:30 yeah that worked 19:31 easy peasy 19:34 !who 19:34 K2: [hdf-us] luxor [slshm] hothraxxa [un] zor [spl] | [hdf-eu] No current players | [hdf-au] No current players 19:35 hothraxxa save your game and reload it please 19:39 Slash'em changes? 19:40 no 19:40 he's playing unnethack 19:40 saved 19:40 Oh I'm bad can't read the Beholder output 19:40 ok can reload 19:40 ty 19:42 bhaak did the livelog format all change to tab delimited? 19:42 *also 19:43 hmm, good question 19:43 Beholder is asking 19:43 no 19:45 ok 19:46 -!- mode/Beholder [+Zi] by Beholder 19:46 -!- watson.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on server - ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ Slash'EM updated, now includes statuscolors and MSGTYPE options (same as 3.4.3) 19:46 -!- mode/#hardfought [+v Beholder] by ChanServ 19:50 hmm 19:51 hmm why didnt beholder report that 19:51 oh 19:53 -!- mode/Beholder [+Zi] by Beholder 19:53 -!- cherryh.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on server - ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ Slash'EM updated, now includes statuscolors and MSGTYPE options (same as 3.4.3) 19:53 -!- mode/#hardfought [+v Beholder] by ChanServ 19:54 !setmintc 0 19:54 K2: [hdf-au][hdf-eu][hdf-us] Min reported turncount for k2 set to 0 19:55 !lastgame k2 19:55 K2: [hdf-eu] https://eu.hardfought.org/userdata/k/k2/splicehack/dumplog/1538665974.splice.txt | [hdf-au] https://au.hardfought.org/userdata/k/k2/splicehack/dumplog/1538664092.splice.txt 19:55 this is weird 19:57 dumplog is there... just cant read the xlogfile 19:58 -!- mode/Beholder [+Zi] by Beholder 19:58 -!- livingstone.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on server - ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ Slash'EM updated, now includes statuscolors and MSGTYPE options (same as 3.4.3) 19:58 -!- mode/#hardfought [+v Beholder] by ChanServ 19:59 !lastgame k2 19:59 K2: [hdf-us] https://www.hardfought.org/userdata/k/k2/sporkhack/dumplog/1547173484.sp.txt | [hdf-eu] https://eu.hardfought.org/userdata/k/k2/splicehack/dumplog/1538665974.splice.txt | [hdf-au] https://au.hardfought.org/userdata/k/k2/splicehack/dumplog/1538664092.splice.txt 19:59 hmm 20:01 -!- mode/Beholder [+Zi] by Beholder 20:01 -!- watson.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on server - ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ Slash'EM updated, now includes statuscolors and MSGTYPE options (same as 3.4.3) 20:01 -!- mode/#hardfought [+v Beholder] by ChanServ 20:02 !lastgame k2 20:02 K2: [hdf-eu] https://eu.hardfought.org/userdata/k/k2/splicehack/dumplog/1538665974.splice.txt | [hdf-au] https://au.hardfought.org/userdata/k/k2/splicehack/dumplog/1538664092.splice.txt 20:03 -!- mode/Beholder [+Zi] by Beholder 20:03 -!- watson.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on server - ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ Slash'EM updated, now includes statuscolors and MSGTYPE options (same as 3.4.3) 20:03 -!- mode/#hardfought [+v Beholder] by ChanServ 20:04 !lastgame k2 20:04 K2: [hdf-eu] https://eu.hardfought.org/userdata/k/k2/splicehack/dumplog/1538665974.splice.txt | [hdf-au] https://au.hardfought.org/userdata/k/k2/splicehack/dumplog/1538664092.splice.txt 20:04 !lastgame k2 20:04 K2: [hdf-eu] https://eu.hardfought.org/userdata/k/k2/splicehack/dumplog/1538665974.splice.txt | [hdf-au] https://au.hardfought.org/userdata/k/k2/splicehack/dumplog/1538664092.splice.txt 20:04 gdammit 20:06 !lastgame k2 20:06 K2: [hdf-eu] https://eu.hardfought.org/userdata/k/k2/splicehack/dumplog/1538665974.splice.txt | [hdf-au] https://au.hardfought.org/userdata/k/k2/splicehack/dumplog/1538664092.splice.txt 20:08 !lastgame k2 20:08 K2: [hdf-eu] https://eu.hardfought.org/userdata/k/k2/splicehack/dumplog/1538665974.splice.txt | [hdf-au] https://au.hardfought.org/userdata/k/k2/splicehack/dumplog/1538664092.splice.txt 20:08 bah wtf 20:08 !lastgame Tangles 20:08 K2: [hdf-eu] https://eu.hardfought.org/userdata/T/Tangles/slex/dumplog/1523968901.slex.txt | [hdf-au] https://au.hardfought.org/userdata/T/Tangles/splicehack/dumplog/1547040162.splice.txt 20:08 hmm maybe it needs to be same across the board 20:11 !lastgame k2 20:11 K2: [hdf-eu] https://eu.hardfought.org/userdata/k/k2/splicehack/dumplog/1538665974.splice.txt | [hdf-au] https://au.hardfought.org/userdata/k/k2/splicehack/dumplog/1538664092.splice.txt 20:11 !lastgame Tangles 20:11 K2: [hdf-eu] https://eu.hardfought.org/userdata/T/Tangles/slex/dumplog/1523968901.slex.txt | [hdf-au] https://au.hardfought.org/userdata/T/Tangles/splicehack/dumplog/1547040162.splice.txt 20:13 !lastgame k2 20:13 K2: [hdf-eu] https://eu.hardfought.org/userdata/k/k2/splicehack/dumplog/1538665974.splice.txt | [hdf-au] https://au.hardfought.org/userdata/k/k2/splicehack/dumplog/1538664092.splice.txt 20:13 -!- mode/Beholder [+Zi] by Beholder 20:13 -!- tolkien.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on server - ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ Slash'EM updated, now includes statuscolors and MSGTYPE options (same as 3.4.3) 20:13 -!- mode/#hardfought [+v Beholder] by ChanServ 20:14 !lastgame k2 20:14 K2: [hdf-us] https://www.hardfought.org/userdata/k/k2/sporkhack/dumplog/1547173484.sp.txt | [hdf-eu] https://eu.hardfought.org/userdata/k/k2/splicehack/dumplog/1538665974.splice.txt | [hdf-au] https://au.hardfought.org/userdata/k/k2/splicehack/dumplog/1538664092.splice.txt 20:14 thats not right at all 20:14 i just played 2 362-hdf games they didnt get reported either 20:14 bhaak you broke beholder 20:15 it might have an issue seeing 2 diff formats in the same xlogfile 20:16 are you sure it's looking at the right location? 20:16 yeah there's some bits in the error log 20:16 yes 20:16 but if the 2 diff formats are the reason, you can replace the : with TAB by search and replace. 20:19 although don't do that if Mandevil is already pulling from that for the NHS 20:20 hmm 20:20 may need Tangles help on this 20:20 could have sworn we've had a variant switch formats in the xlogfile before without issue 20:20 slex i think 20:20 brb 20:28 K2: beholder re-reads the xlogfile from the beginning every time it restarts. 20:29 ...and the delimiter is hardcoded for each xlogfile, so it won't currently work if the xlogfile changes delimiter part-way through. 20:30 There should be ways to fix it though (it was just never initially a requiement) 20:33 yeah was thinking that 20:33 would a quick hack be putting a tab delimited entry at the start? 20:34 hmm so slex was always tab delimited 20:35 well... heh crap 20:35 no other variant that we host has switched xlogfile format mid stream 20:35 thanks bhaak! :P 20:37 and now i cant access hdf-eu 20:37 ping timed out 20:37 K2: no putting a tab ebtry at the start will not work. It reads every line to populate hashes for lastgame and lastasc, etc. 20:37 ok 20:38 that may also be bhaak's fault, though he will likely deny it. 20:38 ;) 20:39 !who 20:40 !ping 20:40 K2: Pong! 20:40 rofl 20:40 I believe it was confirmed with Mandevil that the NHS wouldn't crash because of switching to tabs. But I don't remember anyone talking about Beholder. 20:40 Is it ever not bhaak's fault 20:41 well now i have a larger issue 20:41 eu stopped responding 5 min ago 20:41 no idea why 20:41 aws console shows it running but it couldnt do its regular status check 20:44 sorry, didn't think of Beholder. I have it on ignore usually :) 20:44 Beholder got into a read xlogfile loop and is eating all the memory? 20:46 no 20:46 hdf-au is fine 20:46 as is us 20:46 yeah, but are there any new unnethack games on there? 20:48 not that i know of 20:49 would you like to try and see if they stop responding, too? :) 20:49 i have to wait 7 more minutes before i can get AWS support 20:49 hah 20:50 i cant reboot the instance via aws control panel 20:50 fail 20:51 the xlogfile at https://www.hardfought.org/xlogfiles/unnethack/xlogfile does have old and new games. are the xlogfiles merged somehow? 20:51 yeah 20:51 i played some test unnethack games 20:52 to make it put new entries in the xlogfile 20:52 but beholder reads from the unmerged xlogfiles? 20:52 there is no merged anything 20:53 there's a bot on eu and au servers that talk to beholder here 20:53 each xlogfile for each variant on each server is separate 20:54 right, there's only one beholder. it must get the messages passed on from the servers 20:55 one beholder that you see in a channel 20:55 whois beholder-au (or -eu if the server was up) 20:56 yeah, those sub bots pass the events on the server on to beholder via irc 20:58 wow 20:58 'Error creating support case: An unknown error occurred' 20:59 AWS internal catastrophe? 20:59 that's inception level. you need a support case for the support 20:59 AWS might be having bigger issues in the eu-west region 20:59 yellow vests started an amazon run? 21:00 do they have phone support 21:01 prob 21:01 that shouldn't be down 21:02 can any of you all access hdf-eu? 21:02 if it's hosted on an AWS 21:02 traceroute is all jacked up... 21:03 no, PING eu.hardfought.org (35.177.192.116) is dead, ssh hangs at debug1: Connecting to eu.hardfought.org [35.177.192.116] port 22. 21:04 yeah same from hdf-us to hdf-eu 21:04 ConnectionError: HTTPConnectionPool(host='eu.nethack.org', port=80): Max retries exceeded with url: / (Caused by NewConnectionError(': Failed to establish a new connection: [Errno -2] Name or service not known')) while doing GET request to URL: http://eu.nethack.org/ 21:05 ah ok an update from AWS 21:05 'Network connectivity 21:05 05:59 PM PST We are investigating network connectivity issues for some instances in a single Available Zone in the EU-WEST-2 Region.' 21:05 OF COURSE ITS WHERE ONE OF MY SERVERS LIVE 21:05 :P 21:05 i'm moving everything back to my basement 21:06 I'm curious to find out how you're planning on moving Europe to your basement 21:06 bhaak broke the interwebz with his xlogfile change 21:06 way to go bhaak 21:06 I'm a little proud 21:06 \o/ 21:06 * bhaak is gonna sleep well soon 21:06 hah 21:08 back to the xlogfile. you can convert it with "sed -e 's/:/\t/g' new_xlogfile" 21:08 thanks 21:08 but that might confuse the NHS. 21:09 i can give mandevil a heads up 21:09 does ascrun host unnethack? 21:09 yes but kerio hasn't updated for a while. 21:09 D: 21:09 you should be sleeping! 21:10 wait is there an xlogfile change 21:10 i'm not updating for sure then 21:10 yes. the new fancy tab xlogfiles 21:10 all shiny and new 21:10 thing #2 bhaak broke 21:10 time to drop support for unnethack 21:10 Is thing #1 the interwebz or did bhaak actually break two things 21:11 kerio: there's even a patchlevel upgrade 21:11 y tho 21:11 new year 21:11 new year new me 21:11 drop the toxic variants from your server 21:12 what do you do with a clean server then? 21:12 i'll figure it out later 21:12 speaking of variants, K2 PRIME when 21:14 doubt ever 21:15 -!- mode/Beholder [+Zi] by Beholder 21:15 -!- card.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on server - ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ Slash'EM updated, now includes statuscolors and MSGTYPE options (same as 3.4.3) 21:15 -!- mode/#hardfought [+v Beholder] by ChanServ 21:15 no thats me 21:15 [hdf-us] [un] k2 (Val Dwa Fem Law), 0 points, T:7, killed by a falling object 21:15 !lastgame k2 21:15 bhaak: that's just hdf migrating to the half of AWS that belongs to bezos' ex wife 21:16 hahahah 21:16 whats half of everything? 21:16 'half of everything' 21:16 still not enough 21:16 perfectly balanced, as all things should be 21:18 unnethack xlogfiles reprocessed on us and au 21:19 !lastgame k2 21:19 bastard 21:20 lul 21:20 Our azure thing for my work stopped working 21:20 coincidence? 21:20 prob not 21:21 bhaak: hold on why did you change the patchlevle 21:21 if nothing savebreaking was introduced 21:22 i don't get it 21:22 -!- mode/Beholder [+Zi] by Beholder 21:22 -!- tolkien.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on server - ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ Slash'EM updated, now includes statuscolors and MSGTYPE options (same as 3.4.3) 21:22 -!- mode/#hardfought [+v Beholder] by ChanServ 21:22 valid question 21:22 !lastgame k2 21:22 K2: [hdf-us] https://www.hardfought.org/userdata/k/k2/unnethack/dumplog/1547259330.un.txt.html | [hdf-au] https://au.hardfought.org/userdata/k/k2/unnethack/dumplog/1546382609.un.txt.html 21:22 there we go 21:23 had to make main bot stop looking for eu bot 21:24 2 issues in eu-west-2 now 21:24 errrmahgerd the horror 21:24 kerio: it was time. the last version change was ages ago 21:25 anyway i've installed the commit immediately prior to that 21:27 but then you don't have the cool new seed strings D-: 21:31 ok bed time... gnite all 21:31 thanks bhaak for ending civilization as we know it 21:32 Y2K was only the testrun! 21:32 ;) 21:33 happy 19119 21:36 Speaking of y2k, my dad's 1980-something soviet-made digital watch survived y2k just fine but died on january first of this year 21:40 F 21:51 <@carlarc> oh shit 21:51 <@carlarc> i attacked a troll in the barbarian home quest who apparently was a quest guardian 21:52 <@carlarc> and now that the quest leader accepted me in the ques the inmediately also said the expel message 21:52 <@carlarc> i'm still inside though 21:52 [hdf-us] [nh362] hypnotist (Sam Hum Fem Law) wished for "a holy greased magic mirror of merlin", on T:53128 21:52 [hdf-us] [nh362] hypnotist (Sam Hum Fem Law) wished for "a greased holy holy magic mirror of merlin", on T:53129 21:52 <@carlarc> he also went hostile so uh. fuck 21:54 -!- tacco\unfoog has joined #hardfought 22:38 holy holy! 22:52 -!- nooodle has quit [Ping timeout: 250 seconds]