00:02 [hdf-us] [nh362] gunnervi (Val Dwa Fem Law), 4140 points, T:7704, killed by a bolt of fire, while praying 00:15 -!- ShivanHunter has quit [Ping timeout: 256 seconds] 00:34 -!- Tangles has quit [Ping timeout: 250 seconds] 00:39 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) killed Croesus, on T:29141 00:47 -!- Tangles has joined #hardfought 00:47 -!- mode/#hardfought [+o Tangles] by ChanServ 00:49 -!- raisse has joined #hardfought 00:55 -!- tacco\unfoog has quit [Ping timeout: 268 seconds] 00:56 -!- tacco\unfoog has joined #hardfought 01:01 -!- raisse has quit [Ping timeout: 268 seconds] 01:03 -!- raisse has joined #hardfought 01:09 YANI: Some Valkyrie game mechanic that actually involves escorting the spirits of others who fall in battle. 01:11 as opposed to destroying them 01:25 -!- raisse has quit [Ping timeout: 258 seconds] 01:29 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) was chosen to take lives for the Glory of Kos, on T:29927 01:33 -!- Guest26723 has joined #hardfought 01:37 -!- Guest26723 has quit [Ping timeout: 244 seconds] 01:41 -!- tacco\unfoog has quit [] 01:41 -!- ShivanHunter has joined #hardfought 02:09 -!- Guest26723 has joined #hardfought 02:14 -!- Guest26723 has quit [Ping timeout: 246 seconds] 02:14 -!- LarienTelrunya has joined #hardfought 02:14 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 02:58 -!- stenno has quit [Ping timeout: 246 seconds] 03:03 -!- kerio has quit [Quit: this wasn't supposed to happen] 03:04 -!- kerio has joined #hardfought 04:10 -!- Guest26723 has joined #hardfought 04:15 -!- Guest26723 has quit [Ping timeout: 250 seconds] 04:41 -!- raisse has joined #hardfought 04:50 -!- raisse has quit [Ping timeout: 258 seconds] 04:57 -!- AlbertB has joined #hardfought 05:12 -!- AlbertB has quit [Quit: Page closed] 05:14 [hdf-us] [nh362] arnibald (Rog Hum Mal Cha) completed Sokoban, on T:21666 06:11 -!- Guest26723 has joined #hardfought 06:16 -!- Guest26723 has quit [Ping timeout: 268 seconds] 06:33 -!- raisse has joined #hardfought 06:39 -!- theRaisse has joined #hardfought 06:42 -!- raisse has quit [Ping timeout: 246 seconds] 06:54 -!- stenno has joined #hardfought 06:59 -!- stenno has quit [Ping timeout: 258 seconds] 07:06 -!- elenmirie__ has joined #hardfought 07:10 -!- elenmirie_ has quit [Ping timeout: 250 seconds] 07:10 -!- noty has quit [Quit: WeeChat 2.2] 07:33 [hdf-us] [spl] Noah (Rog Inf Fem Cha), 5025 points, T:5189, poisoned by a rotted ettin corpse 07:45 -!- Luxor has joined #hardfought 07:45 Hi, 07:45 <@Noah> My favorite part of that last run was my leather T-shirt. I didn't even BUC test it, just HAD to have it! It turned out to be +0 and cursed but I didn't care. Fierce! 07:47 I have a slash'em game crashed an hour ago, it was going on for 2 days, getting the error: 07:47 There are some stale sl008 processes, will recover in 9 seconds. 07:47 Should I let the server deal with it or will it destroy the game? 07:48 Usually I would not care about a game but this one is ascension worthy, 07:53 Luxor: you can let it recover 07:54 it would need a manual admin recovery if it said "there is already a game in progress. Destroy old game?" 07:59 Luxor 08:00 lemme have a look here real quick 08:00 -!- Guest26723 has joined #hardfought 08:00 oh he's playing 08:01 hmm no... 08:01 shows idle for last 50 min 08:03 Luxor you actually playing and just idle or are you still getting a stale processes msg? 08:14 game autosaved due to idle for 1 hour 08:14 Luxor you should be able to pick up where you left off 08:19 Luxor: You can also usually just let it recover, it just puts you back into the game 08:19 it just means your internet hiccuped and the server still has your old game running. It's (usually) perfectly safe 08:21 What a gloriously ambivalent expression "(usually) perfectly safe" is :-) 08:21 ;) 08:22 75% of the time, it's perfectly safe. 08:22 -!- phinxy_ has joined #hardfought 08:22 god is sorta kinda omnipotent 08:23 usually 08:23 https://www.youtube.com/watch?v=LbHprsUOlP8 I wish you to enjoy this video of me doing something usually perfectly safe :-) 08:24 is this a LARP session gone wrong? 08:26 No, it's a fun game. You need paraffin, loo rolls, an uninflammable surface, and clothing that's not made of synthetics. It's usually perfectly safe-ish 08:26 i was disappointed no explosions at the end 08:31 Pinkbeast were you the one in the red cape like from the movie 300? 08:31 No, I'm the sensible one in a leather waistcoat 08:32 ah hah 08:32 -!- LarienTelrunya has quit [Quit: Page closed] 08:36 so when i was a kid, my cousin and I would have roman candle stick fights 08:36 -!- Guthix has joined #hardfought 08:36 * Tangles finally catches up on the backscroll. It's been quite a day here! 08:36 we'd wear our work overalls (this was on the farm) gloves and goggles 08:37 grab a trashcan lid as a shield 08:37 light the sticks and shoot them at each other 08:37 by 'here' I mean in #hardfought. My RL day was not that interesting. 08:37 hi Tangles! 08:37 yeah convo in here yesterday was pretty cool 08:37 Hi K2! o/ 08:37 wanna hear something oh so fun? 08:38 sure :) 08:38 its vmware related 08:38 so last week i updated our esxi servers from 6.5 to 6.7 08:38 same for vcenter 08:38 no big deal went pretty smooth 08:38 i didnt realize it had made snapshots of everything before the update 08:39 some of our VM's are terabytes in size 08:39 uh oh... 08:39 yeah 08:39 resolving that right now ;) 08:40 couple thin provisioned volumes needed to grow and couldnt because oh look the SAN is full 08:42 heh. Yes I have been there. 08:43 good now 08:43 not what I would call 'fun' but to each their own :P 08:44 but the SAN expansion I recommended months ago just got bumped up in priority 08:44 yeah not fun 08:44 just reclaimed about 4TB that'll hold me over for now 08:44 I once had a customer running some really shitty slow storage (this was back on ESXi 4), who tried to delete a snapshot, but the rate of change was faster than the snapshot could be committed. 08:46 It eventually resolved itself when all the devs that were using it went to lunch, but yeah that was an interesting one. 08:46 hah 08:46 i just had to manually delete one snapshot, was too large to consolidate 08:46 so now i have to reconfigure some bits 08:47 yeah that's a bit ugly. 08:47 no choice :/ 08:48 but luckily its something that isnt critical 08:48 Also, I read 'SAN expansion' as 'SAN explosion' for some reason lol. 08:48 that would be way more fun 08:49 sure would :)\ 08:51 * Tangles is back at work tomorrow :/ I wonder what fun awaits! 08:51 nooooo 08:51 -!- theRaisse has quit [Read error: No route to host] 08:51 -!- theRaisse has joined #hardfought 08:53 -!- rebatela has joined #hardfought 08:55 ok reload of .vmx file successful 08:55 yay 08:56 nice 08:56 well crap 08:56 not outta the woods yet 09:01 ok now we're good 09:02 had to edit the .vmx file, was wanting to load one of the snapshot .vmdk files that no longer exists 09:02 [hdf-us] [spl] Noah (Rog Inf Fem Cha), 3148 points, T:3376, overpowered by a kitten 09:04 -!- Guest26723 has quit [Ping timeout: 258 seconds] 09:22 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) wished for "3 blessed scrolls of charging", on T:32216 09:25 YASI: potion of 5 hr energy drinks acts like scroll of recharging for all of your magical items 09:26 K2 you need to stop hitting the 5 hr energy and getting nights with 1-2 hours of sleep 09:26 -!- theRaisse has quit [Ping timeout: 258 seconds] 09:26 i got about 5 hrs of sleep last night 09:27 yay 09:27 except my dogs woke me up twice last night to go out... fuckers 09:27 2nd time i just left them out and went back to bed 09:28 YANI: An item (or just regular charged items?) that generate inert and need to be charged to do anything with. 09:28 YANI: Charging an artifact either reduces or clears any invoke timeout it has remaining. 09:29 (I don't think this is abusable with the PYEC, except maybe turning your uncursed charging scrolls into blessed chargings.) 09:30 Actually, that would intersect badly with artis like the orb of fate that can be recharged normally, so never mind. 09:30 <@carlarc> maybe itd be bad with the eye of the aeyhrifkoppca too 09:30 <@carlarc> to just instantly leave to sokoban at any moment 09:30 @carlarc i saw ya playing online, you good? 09:30 <@carlarc> nope 09:31 need cfg example? 09:31 @carlarc I mean, you can just have not invoked it recently, and be off to sokoban at any moment. 09:32 <@carlarc> yeah but then theres like a period in which you cant do that, but i guess you could just boulder yourself in and wait 1000 turns to recharge so it doesnt actually do anything but reduce tedium 09:32 <@carlarc> so nvm 09:34 <@carlarc> also k2, i dont have a keypad and i havent been able to figure out how to enable the arrow keys and normal number buttons to work in public servers 09:35 <@carlarc> my brain continues to be very tiny 09:36 don't worry, K2 says he has a primitive caveman brain too 09:39 carlarc> Hang on, you want to play with the arrow keys and 1379 on the top of the keyboard? 09:40 if you don't have a keypad, you should not be using anything called "arrow keys" 09:41 <@bloodnok> Oh, hey, it's me in IRC. Hello, me. 09:41 hi me 09:43 f is the arrow key 09:44 -!- Guest26723 has joined #hardfought 09:44 @carlarc if you dont have a keypad you'll want to use vi key mapping 09:45 * K2 wont buy a laptop without an extended kboard/keypad because he hates using vi key mapping 09:46 mind flayers wouldn't be half so annoying if they a) left corpses more than 1/3 of the time and b) eating those corpses gave intelligence more than 1/3 of that 09:46 Also must be usable as medium shield. 09:46 if I ever made a roguelike from scratch, not that I plan to, I would make the only movement orthogonal, so that numpad users can be happy, arrow key users can be happy, hjkl users can be happy, and wasd users can be happy. 09:46 and it needs joystick support 09:46 GridBugHack? 09:46 aosdict: Like POWDER, where (only) grid bugs move diagonally. But speaking as a hjkl user I won't be happy until all the numpad heretics have seen the light. :-) 09:46 in a roguelike where everything is a grid bug... 09:47 <--- numpad for life 09:47 Pinkbeast: then you are doomed to eternal sadness 09:47 come at me bro 09:47 seen the light of a nuclear explosion. 09:47 hahah 09:47 Mandevil: Seems reasonable and proportionate. Can't use number_pad if it's melted, can you? 09:47 i hate that phrase 'come at me bro' 09:47 so stupid 09:48 and its cousin 'you mad bro?' 09:48 I know, right? I don't even have any brothers so I can't say it :P 09:48 Anything with 'bro' in it is stupid. 09:48 me neither 09:48 oh and "cool story bro" 09:48 I prefer smaller keyboards over a number pad, which is odd because I started on a PET 2001N where the number pad was the only way to enter digits at all - the symbol keys were available without shifting 09:49 -!- Guest26723 has quit [Ping timeout: 272 seconds] 09:49 <@bloodnok> Sooo, @carlarc, might you be answering the question? 09:49 oh6, isn't it 1/2? 09:50 eating third-hand brains doesn't really seem like a great way to get smarter anyway. 09:50 not sure what you mean, Andrio? 09:50 oh the intelligence gain probability 09:50 That, yeah 09:53 whoops, yeah, it's 50% according to the wiki 09:53 I'd assumed there was some step-down before that, but I guess not 09:58 hrm, guess I should have price-IDd this potion shop before letting my pet mind flayer at the shopkeeper 10:00 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) had Ogresmasher bestowed upon him by Kos, on T:33004 10:04 <@Tone> aosdict: Golden Krone Hotel is mostly played with 4 directions. There's an 8 direction option but it was added after the fact and the game wasn't really balanced around it 10:05 <@Tone> There a lot of interesting strategy differences between 4 and 8 directional movement 10:05 <@Tone> There's* 10:07 is that the one with the time traveling vampires? 10:09 -!- ProzacElf has quit [Remote host closed the connection] 10:10 -!- ProzacElf has joined #hardfought 10:10 <@Tone> They don't really time travel but there are a lot of vampires, yes 10:11 <@Tone> or maybe I've missed a major plot point 😄 10:17 <@carlarc> bluh im really bad at keeping tabs on this 10:18 <@carlarc> @k2 and @pinkbeast yeah i normally play nethack w/ 1379 and the arrow keys 10:19 Then your best bet is probably to use something like AutoHotKey to remap those to the number pad keys. (Well, your best bet is to use the vi keys, but...) 10:19 <@carlarc> for some reason in hardfought none of the games except zapm have that on by default and i cant find a way to make it so 10:19 Pinkbeast: that would mess up numeric prompts and prefixes though 10:19 <@carlarc> i dont have an US keyboard, cant do vi 10:20 I don't have a US keyboard either so, er... 10:20 <@luxidream> no numpad or us keyboard? 10:20 <@carlarc> both 10:20 <@carlarc> bluh 10:20 is it qwertz? 10:20 there's an option which fixes the z-y swap in vanilla 10:20 I'm not sure why one needs a US keyboard. News to me. 10:21 <@carlarc> dont remember y z, at phone atm but what i do know is that vi keys dont line up with my keyboafd 10:21 <@carlarc> US or not 10:21 aosdict: It would but the whole thing's a mess and I guess I'd mostly just eg search 22 times. It won't mess up prefixes because you'll appear to be typing _with_ the numpad. 10:21 I mean, "yuhjklbn" doesn't "line up" with any keyboard. It's Y-U top row, H-J-K-L home row, B-N bottom row 10:21 carlarc: What kind of keyboard _have_ you got? 10:22 <@carlarc> i also have an next to the n ñ that automatically brings up the defaults-to-yes quit option so thats fun 10:23 <@carlarc> i might just be being dumb again and its the same as everyone and its just reallyclunky to usr 10:23 If you have an ñ key, maybe not. What country are you in? 10:23 <@carlarc> argentina 10:24 Argentina looks like QWERTY only with ñ to the right of l, so hjklyubn would work fine. 10:25 <@carlarc> i guess but it still feels bad 10:25 ... but also, if you used (say) Dvorak, it might be easiest to switch to QWERTY for NetHack 10:26 <@carlarc> is there really no way to just make hardfought work with the normal arrow keys and numbers to move around 10:26 <@carlarc> no intuitibe way at least 10:26 carlarc: I suggested one. But it's bound to be a bit of a bodge because it is not at all common to want to use number row 1379 for diagonals. 10:27 The problem with arrow keys is that even if you supplement it with the numbers row, you will eventually get lazy of hitting numbers and start using arrow keys where you really shouldn't, giving monsters more time to chase you and leading to dying more often. 10:27 <@carlarc> that's annoying 10:27 That, or the numbers row is unintuitive enough that you hit the wrong number and go the wrong direction and die or fall into water or something. 10:28 <[Demo]6> you use arrow keys and home/end/pg up/pg dwn 10:28 That's a pretty good idea, map those to the number pad with AutoHotKey 10:29 <[Demo]6> I learned to play nethack on those keys 10:33 -!- rebatela has quit [Ping timeout: 245 seconds] 10:36 -!- theRaisse has joined #hardfought 10:44 -!- theRaisse is now known as raisse 10:46 * raisse is on the train to vienna 10:46 just left nuremberg 10:47 I haven't seen any of the snow that seems to be in the south of Germany and the north of Austria though we're somewhat in the south of Germany now 10:47 and it's already almost too dark to see any snow 10:53 snow! 10:53 * K2 likes snow 10:54 snow means no mud that my dogs can find and get into 10:54 <[Demo]6> ha 10:55 <[Demo]6> here, snow means mud 10:55 <[Demo]6> cause its gonna melt and get all muddy usually pretty quickly 10:55 [hdf-us] [nh362] Bartlem (Pri Hum Fem Cha) became literate by reading a book, on T:3290 10:56 at times there's a sweet spot where the dogs can get muddy and the dog walker too, slipping on wet ice and into mud puddles 10:56 barely any snow this winter for me >:( 10:56 we're supposed to get another snowfall this region today and tomorrow i think 10:56 if it wasn't so dark now I'd be able to see the Danube 10:56 though I went on a hike yesterday at a slightly higher altitude and there was snow 10:57 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) had Excalibur thrown at her by some watery tart, on T:3106 10:57 (we did when we were on this stretch of railway in summer) 10:57 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) killed Juiblex, on T:3126 10:57 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law), 5033 points, T:3126, killed by a marilith 10:57 ooh, a watery tart 10:57 i wanna see 'killed by some watery tart' 10:57 [hdf-us] [nh362] Bartlem (Pri Hum Fem Cha) rejected atheism with a prayer, on T:3406 10:58 I don't think watery tarts stay around long enough to kill anyone 10:58 <[Demo]6> what if the sword hits them? 10:58 it should do damage and kill you when you're at (exactly) 1 HP 11:02 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law), 869 points, T:1590, killed by a watchman 11:03 -!- ProzacElf has quit [Ping timeout: 246 seconds] 11:08 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law), 1137 points, T:2847, killed by a watchman 11:10 raisse: YASI if confused and dipping for excalibur: "From the murky depths, a hand reaches up to bless the sword. In your confusion, you attack it! You cut it off!" 11:11 I can see this making a silly dudley strip actually 11:11 <[Demo]6> shouldnt you get a severed hand then? 11:12 f - the Hand of Elbereth 11:17 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) had Excalibur thrown at her by some watery tart, on T:3659 11:26 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) killed Medusa, on T:34796 11:33 [hdf-us] [nh362] gunnervi (Val Dwa Fem Law), 1158 points, T:2795, quit 11:36 aosdict: and of course that precludes getting crowned! 11:36 because you already *have* a Hand of Elbereth, you can't *be* one. 11:37 whoops 11:37 I think I accidentally gave my robe to my pet mind flayer 11:38 by getting seduced by a foocubus while sacfesting 11:38 and he put it on? 11:38 can mind flayers cast spells at all? 11:39 and the mindflayer got a key somewhere so it was impossible to keep him out 11:39 I guess I could have stuffed boulders into all of the doorways 11:39 <[Demo]6> dont mindflayers spawn with robes sometimes? 11:39 they can't cast, but the mental blast is pretty effective 11:40 and a hazard if you're on the wizard's level or anywhere else there's a monster you don't want to wake up 11:40 because you already *have* a Hand of Elbereth, you can't *be* one> doesn't Elbereth have two hands? 11:41 * hothraxxa hands oh6 a wand of probing 11:41 yeah, that'd come in handy at this point 11:41 however I'm pretty sure about this 11:41 not sure how else this mind flayer could have -8 AC 11:41 !who 11:41 K2: [hdf-us] oh6 [nh362] Bartlem [nh362] | [hdf-eu] spontiff [nh362] | [hdf-au] No current players 11:41 buuut I guess I'll check the ttyrec 11:41 Pinkbeast: then it would be *a* Hand of Elbereth, not *the* Hand of Elbereth. 11:42 <[Demo]6> the other hand of elbereth 11:42 that doesn't know what you're doing 11:43 The Left Hand of Elbereth 11:44 Elbereth's Middle Finger 11:45 nope, a water nymph stole it 11:45 -!- Guest26723 has joined #hardfought 11:45 well, at least you won't have to kill your mind flayer for it then 11:47 what happens if you dual wield the Hand of Elbereth and the Hand of Vecna? 11:47 you hear the sound of one hand clapping, but twice over 11:47 "You start bashing monsters with your two hands." 11:48 Also, finished my new ward proposal! https://nethackwiki.com/wiki/User:Phol_ende_wodan/WardProposal 11:48 <[Demo]6> dnethack has elbereth 11:48 NetHack 362-hdf updated (all servers) 11:48 <[Demo]6> but it only really works if ur an elf 11:48 I know. 11:48 it's a first draft, feedback appreciated 11:49 -!- Guest26723 has quit [Ping timeout: 250 seconds] 11:49 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law), 2862 points, T:5131, quit 11:50 <[Demo]6> i figure you dont like staves? 11:50 aosdict: i agree with your motivations 11:50 esp #1 11:51 [Demo]6: They add a lot of mechanical complication for very little actual meaningful addition. 11:51 <[Demo]6> i mean, you could make it meaningful 11:52 <[Demo]6> like damage boosts or other affects or something 11:52 aosdict: wouldnt Vardan behavior make the whole ward system/get away from elbereth moot? 11:52 its still something a spoiled player could use from turn 1 11:52 [Demo]6: yeah but the point of this system is to not have any effect besides simple scaring monsters 11:53 <[Demo]6> thats less fun :P 11:53 K2: vardan = dnethack non-elf elbereth 11:53 it only scares sauron-like stuff 11:53 ah 11:53 oh right 11:54 you should still have non-elves have to find it in game before they could use it imo 11:54 overall i like your ideas 11:54 this is neat 11:55 alternate dnethack ward system 11:55 I felt that this is the best way to not aggravate players by letting them be able to say "this makes Elbereth not work at all" 11:55 also, this is not for dnethack, it's for vanilla 11:55 i know 11:55 (or xnethack ;) 11:55 aggravate players... 11:55 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) had Excalibur thrown at her by some watery tart, on T:2351 11:55 -!- raisse has quit [Quit: Suddenly, Raisse disappears out of sight.] 11:56 you cant make a cake without breaking a few eggs 11:56 -!- raisse has joined #hardfought 11:56 would elbereth still be in the game? or taken out completely? 11:56 as it says, engraving "Elbereth" doesn't actually do that, it engraves a Vardan ward instead. 11:57 i read that, but i didnt want to assume anything 11:57 for easing Elbereth-happy players into the new system 11:57 so taken out completely 11:57 I mean, you could still engrave "Elbe" then "reth" 11:57 if you really wanted the tex 11:57 hah 11:57 but it wouldn't do anything 11:59 another idea to add some flavor - how fast you can make the wards is depenent on your role (primary spell caster vs not one) or maybe INT 11:59 technically a caveman shouldnt even be able to understand any of this 11:59 og need food 12:01 hah make a funny ward 12:01 a happy face 12:01 charms monsters near you 12:01 (dont use that, its silly) 12:01 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) completed Sokoban, on T:4812 12:02 You could make an argument for cavemen being actually pretty good at wards, in fact. They'd be keen on ancient symbols. 12:03 as a caveman representative - your words frighten and confuse my primitive brain 12:03 OK, robe re-acquisition successful 12:03 I guess the mind flayer killed the nymph and sunk the robe 12:03 \o/ 12:04 pretty annoying - I drank a potion of object detection, but forgot that I needed to be blindfolded to retain the map, and had to save, play and pause the ttyrec to line up the teleport zap 12:05 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law), 6499 points, T:4813, quit 12:05 -!- raisse has quit [Ping timeout: 246 seconds] 12:16 -!- Guest26723 has joined #hardfought 12:22 the what now 12:27 <[Demo]6> potions of object detection should detect pets 12:27 <[Demo]6> cause they are all blockheads 12:28 And any monster that would object to you killing it 12:28 <[Demo]6> good point 12:32 -!- raisse has joined #hardfought 12:37 [hdf-us] [spl] Noah (Rog Inf Fem Cha), 11 points, T:48, killed by a bear trap 12:38 the dungeon should have schmoos 12:39 or more correctly, shmoos 12:39 also tribbles 12:39 and smurfs 12:41 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 244 points, T:639, killed by a water demon 12:47 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 276 points, T:730, killed by a bolt of lightning 12:49 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu) murdered Catnip, his faithful kitten, on T:66 13:03 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) entered Gehennom, on T:37489 13:04 -!- ais523 has joined #hardfought 13:04 -!- mode/#hardfought [+v ais523] by ChanServ 13:12 -!- ProzacElf has joined #hardfought 13:20 [hdf-us] [nh362] Bartlem (Pri Hum Fem Cha) chose a runed dagger to be named "Sting", on T:7350 13:25 I've thought of shmoos, but mostly as a hazard for sacfesting, since they'd always be tame 13:36 thinking about shmoos you forget everything else 13:37 -!- Guest26723 is now known as stenno 13:38 [hdf-us] [spl] amelie (Rog Inf Fem Cha) had Stormbringer bestowed upon her by Kos, on T:808 13:39 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 1547 points, T:2114, killed by a sewer rat 13:45 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 391 points, T:559, killed by a hobbit 13:48 [hdf-us] [spl] amelie (Rog Inf Fem Cha) had Plague bestowed upon her by Kos, on T:1908 13:52 [hdf-us] [nh362] Bartlem (Pri Hum Fem Cha), 8656 points, T:9229, killed by a mumak 13:56 [hdf-us] [spl] amelie (Rog Inf Fem Cha) chose a runed dagger to be named "Sting", on T:2473 13:58 I'm intrigued with the idea of shmoos in the dungeon. 14:00 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) polymorphed his first item, on T:38166 14:04 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 143 points, T:273, killed by a dwarf 14:05 <@luxidream> hey aosdict is copper armor supposed to resist food poisoning 14:05 [hdf-us] [spl] Noah (Rog Inf Fem Cha) acquired the luckstone from Mines' End, on T:5126 14:06 <@luxidream> just saw this happen in spl 14:06 <[Demo]6> can i get a copper dented pot? 14:07 <@luxidream> you can get a copper elven helm which is crazy because it's base 2 AC 14:07 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 96 points, T:586, killed by a small mimic 14:08 <@carlarc> how would copper armor resist food poisoning 14:08 <@luxidream> carlarc: they're supposed to block sickness attacks, forgot what the flavor was 14:08 <@luxidream> and because copper is generally a poor material 14:08 <@luxidream> it needed a buff 14:09 <@carlarc> thats a pretty nice idea 14:09 <[Demo]6> make it conduct electricity better 14:09 <@luxidream> I don't think it was intended to block food poisoning lol 14:09 <@carlarc> illness attacks have a considerable gayness factor 14:09 <@carlarc> arent they both extremely similar 14:09 @luxidream I wasn't *thinking* of it warding off food poisoning, but uh. 14:10 what exactly happened? 14:10 "Ulch tainted, but for some reason you don't feel sick"? 14:10 <@luxidream> saw on spl stream, wearing copper orcish helm. Ulch! You feel briefly sick 14:11 let's mark it down as "unintended feature" 14:11 this means in full copper armor you can eat all the old corpses you want heh 14:11 of course, if you had a unihorn you could already eat all the old corpses you want 14:11 <@luxidream> makes exactly no sense, but ok lol 14:13 anyway how is a base 2 AC non-magical helm crazy 14:13 I guess it's sort of unflavorful what with human helmets being AC 1? 14:13 <@luxidream> it's not crazy, just good 14:14 I wonder what the weight is compared to dwarvish iron... 14:14 oh much lighter 14:14 hm 14:15 [hdf-us] [nh362] Bartlem (Pri Hum Fem Cha), 1005 points, T:2061, killed by a gecko 14:16 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 809 points, T:943, killed by a gnome 14:21 <@luxidream> man I already miss the 3.6.1 bug that let you see buy prices in the drop menu 14:26 -!- rebatela has joined #hardfought 14:28 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 930 points, T:1442, killed by a gnome 14:30 -!- raisse has quit [Ping timeout: 246 seconds] 14:31 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) killed Yeenoghu, on T:38956 14:37 <@luxidream> !tell AntiGulp your legendary lichen corpses are still rotting 14:37 I'm on it, @luxidream. 14:37 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 189 points, T:401, killed by a gnome lord 14:39 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 208 points, T:415, killed by a goblin 14:40 [hdf-us] [spl] Luxidream (Kni Ang Mal Law), 4106 points, T:3496, inhumed by a giant spider 14:46 [hdf-us] [spl] Luxidream (Kni Ang Mal Law), 665 points, T:1497, mowed down by a parrot 14:49 [hdf-us] [nh362] eraserhead97 (Wiz Elf Mal Cha), 3039 points, T:4465, killed by a rothe, while praying 14:50 Maybe that's why they're legendary. 14:54 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 380 points, T:842, killed by a gecko 14:57 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 190 points, T:370, killed by a scroll of earth 14:57 [hdf-us] [spl] Noah (Rog Inf Fem Cha), 14887 points, T:8309, slain by a soldier ant 15:01 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 234 points, T:693, killed by a gnome lord 15:09 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) murdered the invisible Hoopy, his faithful mastodon, on T:40864 15:10 [hdf-us] [nh362] Xaleth (Val Dwa Fem Law) had Excalibur thrown at her by some watery tart, on T:2281 15:14 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 158 points, T:297, killed by a hobbit 15:30 [hdf-us] [spl] amelie (Rog Inf Fem Cha) completed Sokoban, on T:12403 15:47 [hdf-us] [spl] amelie (Rog Inf Fem Cha) changed form for the first time, becoming an ettin mummy, on T:14684 15:57 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu) made his first wish - "blessed eye of the aethiopica", on T:1815 16:00 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) killed the Master Assassin, on T:42208 16:01 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) acquired the Bell of Opening, on T:42210 16:10 [hdf-us] [spl] amelie (Rog Inf Fem Cha), 21988 points, T:17790, taken down by Ms. Upernavik; the shopkeeper 16:17 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) killed the Wizard of Yendor, on T:41724 16:18 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) picked up the Book of the Dead, on T:41736 16:18 [hdf-us] [sp] carlarc (Bar Orc Fem Cha) had a orcish bow bestowed upon her by Set, on T:596 16:20 [hdf-us] [nh362] Bartlem (Pri Hum Fem Cha), 483 points, T:2392, killed by a gnome lord 16:20 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) performed the invocation, on T:41757 16:22 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) killed Yeenoghu, on T:41789 16:25 [hdf-us] [nh362] Bartlem (Pri Hum Fem Cha), 191 points, T:628, killed by an arrow 16:25 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu), 7095 points, T:5313, killed by a boiling potion, while frozen by a potion 16:29 -!- tacco\unfoog has joined #hardfought 16:30 -!- stenno_ has joined #hardfought 16:31 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) wished for "uncursed historic partly eaten magic marker named duncan macpherson", on T:41856 16:36 [hdf-us] [nh362] Bartlem (Pri Hum Fem Cha), 517 points, T:1407, killed by a pony 16:42 -!- stenno has quit [Ping timeout: 250 seconds] 16:44 <@carlarc> what th shit 16:44 <@carlarc> i cant 16:44 <@carlarc> ick 16:44 <@carlarc> kick* 16:45 <@carlarc> in sporkhack, its apparently rebinded to make me move north 16:45 <@carlarc> how do i kick??? 16:45 ctrl+d 16:45 <@carlarc> thnaks 16:45 and that's not sporkhack but the standard number_pad option 16:45 <@carlarc> blehhh 16:47 there's a separate cfg for each variant @carlarc 16:47 -!- a_boudelia has joined #hardfought 16:47 there's a game-crashing bug in FIQhack 16:47 FIQhack 4.3.1 to be exact 16:48 monsters drinking potions lead to effects done on the player, making the save file to be corrupted 16:48 a_boudelia was there a crash of any kind? or detailed error msg when trying to load save? 16:49 game just reverts to last known good save 16:49 actually hold on 16:50 let me load up FIQhack 16:50 k 16:50 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) killed the high priestess, on T:41917 16:50 error is extract_nobj: object lost 16:50 on mkobj.c:1626 16:51 ^ FIQ 16:51 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) picked up the Amulet of Yendor, on T:41925 16:51 a_boudelia ok thanks 16:51 -!- a_boudelia has quit [Quit: WeeChat 2.3] 16:52 !tell FIQ a_boudelia reports 'monsters drinking potions lead to effects done on the player, making the save file to be corrupted' gets 'extract_nobj: object lost in mkobj.c:1626' when trying to load the save. 16:52 I'm on it, K2. 16:52 <[Demo]6> whyd fh break 16:57 FIQ will figure it out 17:07 -!- AlbertB has joined #hardfought 17:11 [hdf-us] [spl] Luxidream (Rog Inf Fem Cha) became literate by reading a scroll, on T:7092 17:11 [hdf-us] [spl] Luxidream (Rog Inf Fem Cha) had Doomblade bestowed upon her by Kos, on T:7186 17:22 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) killed the Wizard of Yendor, on T:42110 17:26 -!- bouquet has quit [Remote host closed the connection] 17:27 -!- bouquet has joined #hardfought 17:28 -!- noty has joined #hardfought 17:28 -!- kozet has joined #hardfought 17:35 -!- kozet has quit [Remote host closed the connection] 17:35 [hdf-us] [spl] Luxidream (Rog Inf Fem Cha), 30006 points, T:14328, taken down by a T-Rex 17:35 <[Demo]6> tyrannosaurus rekt 17:36 <@luxidream> 5d10 bite? oops 17:36 <[Demo]6> jesus 17:37 does splice have monster lookup 17:38 !tell AntiGulp if you die via t-rex the xlogfile death should be "tyrannosaurus rekt", credit to Demo 17:38 I'm on it, aosdict. 17:38 <@luxidream> they have exactly the same appearance as a pterodactyl 17:39 <@luxidream> this made it pretty confusing since it appeared right after a group of them 17:39 what glyph are dinosaurs? :? 17:39 <[Demo]6> : 17:39 <[Demo]6> lizards 17:40 <@luxidream> !tell AntiGulp while you're at it can you make t-rexes not white and look exactly the same as pterodactyls 17:40 AntiGulp shall be duly informed at the first opportunity, @luxidream. 17:41 -!- kozet has joined #hardfought 17:42 -!- kozet is now known as uruwi 17:43 -!- rebatela has quit [Ping timeout: 246 seconds] 17:45 -!- uruwi has quit [Remote host closed the connection] 17:47 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) killed the Wizard of Yendor, on T:42459 17:50 -!- AlbertB has quit [Quit: Page closed] 17:52 -!- ais523 has quit [Remote host closed the connection] 17:54 -!- ais523 has joined #hardfought 17:54 -!- mode/#hardfought [+v ais523] by ChanServ 17:55 -!- kozet has joined #hardfought 17:59 [hdf-us] [nh343] UltimateThule (Tou Hum Mal Neu) completed Sokoban, on T:26933 18:03 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) killed the Wizard of Yendor, on T:43108 18:04 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) killed the Wizard of Yendor, on T:43201 18:10 <[Demo]6> has anyone ever made a conways game of life nethack level? 18:11 <[Demo]6> that uses some dungeon feature as live cells or something? 18:11 gremlins 18:12 -!- ais523 has quit [Quit: quit] 18:15 <[Demo]6> highly considering actually redoing chaos quest in ndnh as conways game of life levels 18:16 <[Demo]6> with like different guns and gliders on each level 18:22 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) bribed Asmodeus with 235 zorkmids for safe passage, on T:45785 18:23 took him long enough 18:25 [Demo]6: While it's not Conway's, the mkmap cavern filler code does use cellular automata. 18:25 <[Demo]6> nah i mean like active conway rules for a certain terrain in allmain 18:41 -!- Guthix has quit [Remote host closed the connection] 18:48 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) killed the Wizard of Yendor, on T:44018 18:52 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) killed Juiblex, on T:46922 19:01 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) wished for "blessed fixed historic magic harp named loreena mckennitt", on T:44197 19:03 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) bribed Baalzebub with 22 zorkmids for safe passage, on T:47581 19:07 -!- rebatela has joined #hardfought 19:13 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) entered the Planes, on T:44230 19:13 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) killed the Wizard of Yendor, on T:44231 19:13 go hothraxxa go! 19:14 sporkhack astral... 19:15 he's ready 19:17 by the power of Loreena McKennitt 19:18 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) destroyed Vlad the Impaler, on T:48388 19:18 [hdf-us] [nh362] oh6 (Rog Orc Mal Cha) acquired the Candelabrum of Invocation, on T:48389 19:22 -!- elenmirie__ has quit [Quit: Going offline, see ya! (www.adiirc.com)] 19:23 bah. blew up a wand of death 19:30 lucky genocide ;) 19:30 could have been sharks and pirahnas 19:33 hm. sdd not working here 19:33 i got them all but it took 3 scrolls 19:37 !lotg hothraxxa 19:37 May the Luck of the Grasshopper be with you always, hothraxxa! 19:37 not totally surrounded 19:44 lol you sooo lucky 19:44 magic whistle your worms so they can ascend with you. 19:44 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu) wished for "blessed historic lit figurine of a woodchuck named carl", on T:44461 19:44 \o/ 19:45 [hdf-us] [sp] hothraxxa (Hea Dwa Mal Neu), 3202990 points, T:44463, ascended https://www.hardfought.org/userdata/h/hothraxxa/sporkhack/dumplog/1546544346.sp.txt 19:45 yay 19:45 congrats!!! 19:45 congrats hothraxxa! 19:45 you made that look easy 19:46 ty 19:46 it wasn't as hard on astral as i've seen for you 19:46 it can be hit or miss 19:46 however the run was tough in places 19:46 ok i'm being yelled at . be back soon 19:47 i had to use cursed gain level a couple of times 20:00 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 838 points, T:1532, killed by a magic missile 20:05 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu) made his first wish - "blessed rustproof +2 Mjollnir", on T:93 20:30 -!- stenno has joined #hardfought 20:34 -!- stenno has quit [Ping timeout: 244 seconds] 20:34 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 3490 points, T:1889, killed by a fire ant 20:46 <[Demo]6> god i have no idea how nethack works 20:46 <[Demo]6> or even C 20:47 <[Demo]6> what happens to the memory used up by all the variables local to a function when the function returns? 20:50 functions are on the "stack" - when a function is called, memory is allocated for the parameters and all the local variables. I gets reused by other functions after the function returns 20:51 That's why infinite recursion causes a "stack overflow" - the stack is what runs out of space 20:51 this is distinct from memory allocated by malloc() and free() (or new and delete in C++, etc) 20:52 <[Demo]6> i think im gonna need a coord linked list struct to do this not retardedly 20:52 to do what? 20:52 <[Demo]6> store a list of coordinates to update with terrain changes 20:53 <[Demo]6> cause 8000 bytes of oversized array is just not acceptable 20:54 *looks at backscroll* oh, Conway stuff 20:55 80000 bytes? wouldn't you just need one bit per square (changed or not, or alternately, on or off)? 20:55 8000* 20:55 either way, 8KB of memory is actually not that much in 2018 20:55 2019 20:59 <[Demo]6> yeah that would be more efficient than storing an array of coord structs 20:59 <[Demo]6> lol 21:11 -!- greqrg has joined #hardfought 21:15 can't you run conway's game of life with just a single overlay array (which would presumably be no bigger than ROWNO*COLNO)? 21:26 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 37 points, T:104, killed by a jackal 21:27 -!- stenno_ has quit [Ping timeout: 258 seconds] 21:31 <[Demo]6> you dont need an overlay 21:31 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 234 points, T:406, burned by a tower of flame 21:31 <[Demo]6> if you just use levl 21:37 well you would need some separate unused field in levl then 21:52 [hdf-us] [nh362] Karnac (Pri Hum Mal Neu), 306 points, T:1036, killed by a hobbit 21:58 -!- stenno has joined #hardfought 21:59 -!- rebatela has quit [Ping timeout: 250 seconds] 22:03 -!- stenno has quit [Ping timeout: 268 seconds] 22:17 <[Demo]6> could use flags maybe? 22:18 <[Demo]6> rm struct has a 5 bit flag value, not sure what its used for 22:22 <[Demo]6> actually there might not be safe room for that 22:33 <[Demo]6> hmm got the most basic oscillator working 22:35 <@carlarc> what in the hell 22:35 <@carlarc> for some reason my fountains and some types of potions are pure black, merging with the background 22:38 -!- Grasshopper has joined #hardfought 22:41 -!- noty has quit [Quit: WeeChat 2.2] 22:42 <[Demo]6> https://i.imgur.com/k2E9LWi.png queen bee 22:42 <[Demo]6> i finally see why it has that name 22:44 -!- greqrg has quit [Quit: Leaving] 22:55 [Demo]6: there is almost certainly not room in the flags field, even in vanilla 22:56 regardless of whether anything actually uses all 5 bits, it wouldn't be safe to assume that it would remain unused 22:57 <[Demo]6> what 22:57 <[Demo]6> no the rm struct has a flags field 22:57 <[Demo]6> for like drawbridge shit underneath and a bunch of other shit 22:57 I guess if you figured out that nothing uses the fifth bit, you could turn it into a bitfield of 4 and a bitfield of 1, but I'm pretty sure that at least one type of terrain uses all five bits. 22:57 [hdf-us] [nh362] gunnervi (Val Dwa Fem Law) had Excalibur thrown at her by some watery tart, on T:2079 22:57 yeah, doors 22:57 they use all five 22:58 <[Demo]6> yeah i said fuck it and just gave every single rm struct a 2 bit game of life field cause oh well but at least its not slex 22:59 <[Demo]6> its weird how the queen bee goes directly from spades, to clubs, to hearts 23:09 -!- Porkman has quit [] 23:13 [hdf-us] [nh362] gunnervi (Val Dwa Fem Law) eschewed atheism, by dropping a concave amulet on an altar, on T:4216 23:15 -!- Luxor has quit [Ping timeout: 256 seconds] 23:16 [hdf-us] [nh362] gunnervi (Val Dwa Fem Law) changed form for the first time by mimicking a pile of gold, on T:4521 23:22 <@riker> aosdict: they're both wrong, I'll fix the wiki page, 1 min 23:23 <[Demo]6> i cant tell if adding formations of pools of conways game of life water to chaos quest is a good idea or not 23:26 it would certainly be chaotic... to a point, but it's actually ordered. 23:26 -!- stenno has joined #hardfought 23:26 You wouldn't want it to converge to a point where everything ends up in small stable shapes that are far away from anything. 23:28 <@riker> aosdict: updated page, it does not block K and it does block salamanders 23:28 <@riker> also added the bit about some of the uniques 23:29 -!- Grasshopper has quit [Remote host closed the connection] 23:30 -!- Grasshopper has joined #hardfought 23:30 hm, salamanders don't strike me as intrinsically hell-dwelling, just fire-loving. 23:31 <@riker> well they are blocked by pent 23:31 <@riker> grep 'scarypent' in the source in monmove.c I believe 23:34 <[Demo]6> hmm i feel like this doesnt make chaos quest more interesting and just makes it more annyoing 23:34 @riker this is a retroactive justification for me to leave them out of getting scared by pentagrams in my own ward proposal :P 23:34 <@riker> heh 23:34 <@riker> demo: make it shallow water then, if you don't want it to be quite as annoying 23:35 it's uploaded now, in case you hadn't seen it earlier. https://nethackwiki.com/wiki/User:Phol_ende_wodan/WardProposal 23:35 <@riker> fwiw you do know that dnh has elbereth still right? 23:35 yes 23:35 <@riker> it's usable by elves but it's mostly unchanged I believe (I've never used elb at all) 23:36 <@riker> kk 23:36 it doesn't replace elbereth itself, it replaces elbereth mechanics 23:36 <@riker> also I've been a fan of ctrl-w being ward and #wish being wizmode wish 23:37 as someone who uses wizard mode extensively, nooo 23:37 <@riker> it's actually less annoying than you think and makes some macros very useful 23:37 anyway the proposal is better the less things it has to break in order to make it work 23:38 <@riker> are you planning on having #ward as well 23:38 <@riker> fair 23:39 <[Demo]6> i dont have any shallow water 23:39 it would be a very believable thing for the devteam to say "Hmm, this ward system sounds pretty good... oh but it overwrites wizard mode wishing command, so nope." :P 23:39 <[Demo]6> also how is shallow water gonna erode away walls? 23:39 <@riker> lame 23:39 <@riker> oh I don't know the context for teh water 23:40 <[Demo]6> well i mean its animated water 23:40 <[Demo]6> that moves around 23:40 <[Demo]6> destroying any dungeon feature in its path (except for stairs) 23:41 <@luxidream> does this mess with travel command? 23:41 <[Demo]6> ha 23:42 <[Demo]6> it seems if new water shows up in front of you, you stop 23:42 <[Demo]6> but theres nothing stopping you from stepping somewhere thats gonna get wet 23:43 <@riker> aosdict: thoughts on crowning granting hepta? 23:43 <@riker> also, would wards break illiterate? 23:46 <@luxidream> demo: you should make a water worm that’s like a long worm but with a huge water tail 23:46 <@luxidream> totally not smop 23:47 [hdf-us] [nh362] gunnervi (Val Dwa Fem Law) acquired the luckstone from Mines' End, on T:7069 23:49 <[Demo]6> that would be a pain in the ass 23:49 <[Demo]6> the thing with using conways game of life is that its easy 23:49 <[Demo]6> also conways game of life makes sense for a chaotic theme quest 23:52 @riker Currently not in the proposal, and IMO illiterate would not be broken since it's not words. (does dnh think differently?) 23:53 -!- rld1 has joined #hardfought 23:53 -!- mode/#hardfought [+v rld1] by ChanServ 23:53 -!- uruwi has joined #hardfought 23:54 rld1?! what sorcery is this? 23:57 -!- tsadok has joined #hardfought