00:04 confused scrolls of charging, i think 00:15 <@carlarc> sounds wasteful 00:15 <@carlarc> also 00:15 <@carlarc> why can i not pick up heavy boxes when polyed into a giant 00:15 <@carlarc> this is LAME 00:16 Giants are especially good at boulders 00:17 <@carlarc> i know, but it's laaaame 00:17 <@carlarc> bleh 00:19 -!- Disruptor has joined #hardfought 00:26 <@carlarc> what are some good slashem doppelganger polys 00:26 <@carlarc> other than fire vampire and giant shoggoth 00:26 <@carlarc> which are my Mains for when i want to kill good 00:32 -!- Disruptor has quit [Remote host closed the connection] 00:38 -!- nooodle has quit [Ping timeout: 250 seconds] 00:40 -!- Disruptor has joined #hardfought 00:41 -!- Disruptor has quit [Remote host closed the connection] 00:55 -!- noty has joined #hardfought 01:36 -!- winny has quit [Ping timeout: 250 seconds] 01:39 -!- raisse has joined #hardfought 01:39 -!- raisse is now known as Guest2196 01:40 <@carlarc> uhh 01:40 -!- winny has joined #hardfought 01:40 <@carlarc> i just transported my stash to another level and now almost all of my wands seem to be gone 01:40 <@carlarc> any tips on finding them? 01:41 Save, check the ttyrec 01:41 <@carlarc> how? 01:41 ... actually I think hdf ttyrecs update on the fly 01:48 [hdf-us] [nh362] every (Rog Orc Fem Cha), 8964 points, T:7808, quit 02:02 -!- Chris_ANG has quit [Ping timeout: 244 seconds] 02:03 <@carlarc> i seriously feel like this box is eating my items 02:03 <@carlarc> my pickaxe, my wands, and my goddamn money's gone now too 02:04 Did you check the ttyrec? 02:04 <@carlarc> im fairly sure youre talking about a public server thing, and im playing standalone 02:05 Standalone can record ttyrecs but it's too late. Reviewing ^P might be an idea 02:18 -!- NeroOneTrueKing has joined #hardfought 02:19 -!- NeroOneTrueKing_ has quit [Ping timeout: 245 seconds] 02:41 -!- Antichthon has joined #hardfought 02:53 -!- Guest2196 has quit [Ping timeout: 250 seconds] 03:00 [hdf-us] [slex] Antichthon (Jed Clk Fem Law) killed Beanpole, on T:37661 03:09 -!- Wolfechu has joined #hardfought 03:25 -!- Guest2196 has joined #hardfought 03:25 -!- Guest2196 has quit [Client Quit] 03:25 -!- Guest2196 has joined #hardfought 03:26 -!- raisse has joined #hardfought 03:30 -!- Guest2196 has quit [Ping timeout: 250 seconds] 03:51 -!- aoei has joined #hardfought 04:13 -!- ProzacElf has quit [Read error: No route to host] 04:17 <@carlarc> wow im dumb 04:18 <@carlarc> apparently i left all my stuff that i lost inside a bag that i forgot to check for things 04:24 I think there are NH variants now with Ctrl-F 04:25 i picked up a super awesome kit for this monk: holy proofed +5 HoB, +4 GoD, +5 speed boots, +5 protection cloak 04:26 wow yes 04:28 got reflection from "oR and MR from the Eyes, but I'll need some backup MR for when I wake rodney 04:28 I did the quest before the castle for once, which was good since I needed the MR 04:30 !who 04:30 bug_sniper: [hdf-us] rebatela [nh362] Antichthon [slex] | [hdf-eu] luxor [slshm] aoei [nh362] | [hdf-au] No current players 04:32 probably will have to start wearing GDSM under the other armour, the high dex and max luck should mean its not too bad 04:36 -!- LarienTelrunya has joined #hardfought 04:36 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 04:40 -!- aoei has quit [Ping timeout: 245 seconds] 04:42 -!- aoei has joined #hardfought 04:42 -!- bug_sniper has quit [Ping timeout: 246 seconds] 04:48 <@carlarc> okay so 04:48 <@carlarc> i got hit by a lightning bug 04:49 <@carlarc> my wand of teleportation broke, i got teled into my stash 04:49 <@carlarc> my wand of digging broke, pits swarmed all around my 04:49 <@carlarc> my wand of polymorph broke, turning my chest into a blindfold 04:49 <@carlarc> i'm fairly sure that i am basically fucked 04:51 <@carlarc> because the blindfold reverted into a chest after a while (slashem) 04:51 <@carlarc> and there were none of my items inside. 04:57 fucking shit. vlad is too tough for me 04:59 -!- aoei has quit [Quit: Leaving] 05:48 I once accidentally polied my stash box... 06:27 -!- raisse has quit [Ping timeout: 250 seconds] 06:52 -!- noty has quit [Quit: WeeChat 2.2] 06:54 -!- raisse has joined #hardfought 07:20 -!- dewz has joined #hardfought 07:28 when i put on amulet and see monsters through walls without being blind its warning right ? 07:30 ESP 07:30 yeah warning has the numbers 07:30 yes, and it only comes in rings :) 07:31 right 07:31 thx 07:31 yw 07:55 An arrow shoots out at you! You are hit by an arrow. Your leg deels better. 07:55 feels better, even 08:35 raisse: or "heels better" for maximum pun 08:40 -!- stenno has joined #hardfought 08:40 -!- Wolfechu has quit [Ping timeout: 272 seconds] 08:40 lol yes, but that's not so easy to typo 08:44 we did our new years shopping :> 09:08 -!- tacco\unfoog has joined #hardfought 09:15 -!- ais523 has joined #hardfought 09:15 -!- mode/#hardfought [+v ais523] by ChanServ 09:47 <@Winsalot> At this particular moment I feel very inspired to make something of my own 😃 09:47 https://cdn.discordapp.com/attachments/400474774440247317/528584878980202497/not_like_this.png 09:52 -!- raisse has quit [Ping timeout: 268 seconds] 09:55 On the first day of Christmas, the RNG gave to me, a wand for zapping Rodney. 09:55 Damn, RNG doesn't scan :-/ 09:56 On the first day of Christmas, the dungeon gave to me, a death ray zapping Rodney. 09:59 "the numbers gave to me" scans. 10:03 So does "floor god". 10:03 -!- Disruptor has joined #hardfought 10:04 <@luxidream> On the fifth day of Christmas, the dungeon gave to me, fiiiiiive golden rings! 10:04 <@luxidream> Four charging scrolls, three full heals, two artifacts, and a death wand zapping Rodney. 10:04 lol 10:05 five of the same ring? well, at least it's edible. 10:14 There's a warhorse on the other side. Perhaps that's why you cannot move it. 10:14 "Perhaps" 10:17 -!- dewz has quit [Ping timeout: 246 seconds] 10:28 lol 10:32 -!- raisse has joined #hardfought 10:36 I have that hidden now 10:39 -!- ais523 has quit [Quit: quit] 10:54 -!- Disruptor has quit [Ping timeout: 250 seconds] 10:54 -!- Disruptor59 has joined #hardfought 10:54 -!- Disruptor59 is now known as Disruptor 10:55 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha), 268 points, T:1672, killed by a gas spore's explosion 11:13 [hdf-us] [slex] Antichthon (Jed Clk Fem Law) killed the BOFH, on T:45458 11:17 -!- tacco\unfoog has quit [] 11:19 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) had Magicbane bestowed upon him by Anhur, on T:1337 11:26 -!- j has joined #hardfought 11:27 -!- j is now known as Guest58020 11:36 -!- Chris_ANG has joined #hardfought 11:36 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 11:38 [hdf-us] [nh362] oh6 (Rog Hum Mal Cha), 886 points, T:1834, killed by a giant ant 11:38 -!- nooodle has joined #hardfought 11:54 -!- stenno has quit [Ping timeout: 240 seconds] 11:54 -!- Disruptor has quit [Ping timeout: 240 seconds] 12:05 -!- raisse has quit [Ping timeout: 250 seconds] 12:05 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) acquired the luckstone from Mines' End, on T:8521 12:14 -!- Chris_ANG has quit [Ping timeout: 240 seconds] 12:14 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) changed form for the first time, becoming a plains centaur, on T:9721 12:18 -!- stenno has joined #hardfought 12:21 -!- raisse has joined #hardfought 12:24 <@Tone> aosdict, ais523: Interestingly, the game actually refers to turns as moves on the tombstone screen. 12:27 -!- stenno has quit [Ping timeout: 268 seconds] 12:27 ais isn't here rn 12:28 <@Tone> ah, thanks 😄 12:29 <@Tone> !tell ais523 Interestingly, the game actually refers to turns as moves on the endgame tombstone screen. 12:29 I'm on it, @Tone. 12:47 -!- greqrg has joined #hardfought 12:49 !lastgame 12:49 LarienTelrunya: [hdf-us] https://www.hardfought.org/userdata/o/oh6/nh361/dumplog/1546029220.nh361.txt | [hdf-eu] https://eu.hardfought.org/userdata/A/AmyBSOD/slex/dumplog/1546088403.slex.txt | [hdf-au] https://au.hardfought.org/userdata/M/Mishka/nh361/dumplog/1545472040.nh361.txt 12:54 -!- raisse has quit [Ping timeout: 244 seconds] 13:06 !tell K2 pushed minor fixes to crawling out of water for monsters 13:06 Will do, FIQ! 13:09 -!- ProzacElf has joined #hardfought 13:12 -!- raisse has joined #hardfought 13:20 -!- bug_sniper has joined #hardfought 13:36 -!- Guest58020 has quit [Ping timeout: 240 seconds] 13:41 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) made his first wish - "blessed rustproof +2 helm of brilliance", on T:11049 14:01 -!- ais523 has joined #hardfought 14:01 -!- mode/#hardfought [+v ais523] by ChanServ 14:02 [hdf-us] [nh362] every (Hea Gno Fem Neu), 5059 points, T:8369, quit 14:06 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) completed Sokoban, on T:13973 14:07 -!- raisse has quit [Ping timeout: 244 seconds] 14:09 -!- ais523 has quit [Quit: sorry for my connection] 14:09 -!- ais523 has joined #hardfought 14:09 -!- mode/#hardfought [+v ais523] by ChanServ 14:15 !tell K2 overencumbered monsters now have to drop items to crawl out of water 14:15 K2 shall be duly informed at the first opportunity, FIQ. 14:16 FIQ: heh, I saw that bugfix in #nethack4 before I saw it in #hardfought 14:16 ais523: Message from @Tone at 2018-12-29 12:29 EST: Interestingly, the game actually refers to turns as moves on the endgame tombstone screen. 14:17 @Tone: the variable that holds the turn count is called "moves", the other variable that holds the turn count is called "monstermoves", in vanilla these two can never become different from each other 14:17 I think probably "moves" was intended to be an action count and "monstermoves" to be a turn count, but that's not what they actually do 14:18 hm 14:18 I had to add several DEADMONSTER() checks in my last update 14:18 due to monsters falling into water -> trying to crawl -> taking off gloves -> instapetrify 14:19 and thus having to abort the entire attempt because the monster is no longer alive 14:19 -!- Guest58020 has joined #hardfought 14:21 <@Tone> ais523: Ah, that's really interesting. The redundancy definitely seems awkward though. 14:22 in Deucehack I made the two different, "moves" counting time as seen by the player, "monstermoves" counting time as seen by the level 14:22 (because in Deucehack time can flow at different rates on different levels due to players entering moves at different rates) 14:22 how does time pass offlevel in deucehack? 14:23 [hdf-us] [sp] hothraxxa (Wiz Orc Fem Neu), 110 points, T:83, killed by a water moccasin 14:23 if nobody's on the level, it doesn't 14:23 but what is last moves 14:23 in that case 14:23 what happens if someone on T:5000 exits a level 14:23 and then someone on T:1000 enters it 14:23 or vice versa 14:23 Slash'EM updated (all servers) 14:23 K2: Message from FIQ at 2018-12-29 13:06 EST: pushed minor fixes to crawling out of water for monsters 14:23 K2: Message from FIQ at 2018-12-29 14:15 EST: overencumbered monsters now have to drop items to crawl out of water 14:23 each level has a turn counter, it goes up by 1 for every turn someone spends on the level 14:24 ah, so there is no concept of time passing while offlevel in deucehack? 14:24 so if you enter a level at T:4500 and leave it at T:5000, the level is at T:500 from its point of view; then when the player on T:1000 enters, the level's still on T:500 14:24 right 14:24 making mon_catchup_elapsed_time() obsolete 14:24 I see 14:24 you could make time pass offlevel fairly easily but it's hard to come up with a sensible algorithm for specifying how much time has passed 14:25 so just setting it to 0 was simplest, and in practice most players don't notice 14:25 -!- Disruptor has joined #hardfought 14:26 Disruptor 14:26 i just patched slash'em 14:26 you'll want to save and reload 14:26 deucehack is sort-of the opposite of fiqhack, instead of trying to make all the mechanics symmetrical and transparent, it tries to do anything that, from the point of view of the player, appears to work 14:26 hm 14:26 although it's a wonder that the shop code works at all 14:27 I should make a multiplayer prototype of how I think multiplayer should work in NetHack and have people test it 14:27 to see if it's usable 14:27 "one player waits for another player to move" is apparently an unpopular mechanic no matter what the situation 14:28 so my #1 priority in a new multiplayer patch is avoiding that 14:28 I'm considering doing that, but have a cutoff that is more than 1 turn 14:28 i.e. allow people to offset each other for 10-100 turns, whatever works best 14:28 while on the same level 14:29 and let monsters' own turns average based on distance and offset 14:31 FIQhack updated (all servers) 14:38 <@luxidream> ais523: I think it would be good to have as an option 14:38 <@luxidream> a kind of "tactics mode" if you will 14:38 what, people waiting for each other? 14:38 <@luxidream> in a difficult situation where both players are thinking about what they have to do 14:38 <@luxidream> yes 14:38 it's easy to implement but the evidence from last time is that nobody would play it 14:39 I was one of the most tolerant people of it and it even got on my nerves sometimes 14:39 the standard strategy was "one player plays Arc and digs through the floor on T:2" to get out of turn alternation as quickly as possible 14:40 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) had Werebane bestowed upon him by Anhur, on T:15763 14:44 [hdf-us] [nh362] every (Pri Elf Fem Cha), 296 points, T:1029, killed by an electric shock 14:49 ais523: did steeds work in deucehack 14:49 it's the kind of thing that has no representation for monsters whatsoever 14:49 and engulfing 14:52 they didn't 14:52 engulfing also didn't work, but unlike steeds, wasn't disabled 14:53 I died to an engulfing-related bug in the Adeon+me ascension of deucehack (i.e. I died, Adeon ascended) 14:53 nice 14:53 [hdf-us] [nh362] SkydiveMike (Wiz Gno Fem Neu) murdered Montu, her faithful kitten, on T:1957 14:54 -!- Guest58020 has quit [Ping timeout: 272 seconds] 15:09 -!- lonjil has quit [Ping timeout: 252 seconds] 15:17 -!- raisse has joined #hardfought 15:23 -!- raisse has quit [Ping timeout: 268 seconds] 15:29 -!- NeroOneTrueKing has quit [Ping timeout: 250 seconds] 15:30 [hdf-us] [nh362] every (Pri Elf Fem Cha) rejected atheism with a prayer, on T:3190 15:33 -!- lonjil has joined #hardfought 15:39 [hdf-us] [slshm] k2 (Yeo Hum Mal Law), 2162 points, T:2452, killed by a touch of death 15:39 -!- Guest58020 has joined #hardfought 15:39 arch-lich on dlvl 5 15:39 wtf lol 15:39 chameleon, or monster with a polymorph wand or potion 15:39 the chameleon is likely the only survivable case unless you can get off the level immediately 15:40 <[Demo]6> or dope bones 15:40 i need to start using 15:41 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) killed Medusa, on T:21611 15:41 -!- raisse has joined #hardfought 15:47 [hdf-us] [slshm] k2 (Yeo Hum Mal Cha), 345 points, T:969, killed by a small mimic 15:49 <@Tone> I thought poly wands and potions respected difficulty level 15:49 it was probably a chameleon 15:53 -!- Guest58020 is now known as rebatela 15:57 I think I've covered all the arch-lich-out-of-nowhere cases in xnethack except for mkclass. 15:58 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu), 6179 points, T:3993, killed by a black unicorn 15:58 <@Tone> Nice, that's a big improvement over vanilla 16:00 aosdict: does polymorph limit the possible created forms, or does it not exist in shallow areas? 16:00 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) killed the invisible Dark One, on T:23317 16:00 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) acquired the Bell of Opening, on T:23318 16:04 <@Tone> I think only the traps generate OOD monsters 16:05 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) performed his first genocide (class L), on T:23709 16:05 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) genocided class h, on T:23710 16:06 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) genocided disenchanter, on T:23713 16:06 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) genocided class N, on T:23715 16:11 -!- noty has joined #hardfought 16:12 ais523: The difficulty check for polytraps is the same as potions/wands, and shapeshifters have a difficulty check. 16:13 I guess bones is still viable, but there's no way around griefing anyway. 16:14 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) made his first artifact wish - "blessed rustproof +2 grayswandir", on T:24035 16:21 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu), 2796 points, T:3112, killed by a giant mimic 16:29 <@luxidream> looking back at old posts it looks like the reddit round robin was killed by one griefer 16:30 <@luxidream> maybe we could start that up again, seems like it was fun 16:31 there are plenty of robin accounts in existence, the problem is normally finding players 16:31 redditrobin only really worked because it was so well-advertised, and might have died anyway after a while 16:32 (in terms of the robin itself dying down, /character/ deaths were more or less inevitable :-D) 16:35 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) entered Gehennom, on T:24931 16:41 redditrobin died because of one troll 16:41 -!- aoei has joined #hardfought 16:41 Vlad is giving my monk a hard time :( 16:41 Some troll who caused special hangup treatment on NAO. 16:41 With regard to bones. 16:43 -!- theRaisse has joined #hardfought 16:43 -!- raisse has quit [Ping timeout: 250 seconds] 16:43 -!- tacco\unfoog has joined #hardfought 16:44 <@luxidream> yhelothar? 16:44 <@luxidream> looks like he is long gone now? 16:46 Haven't seen him lately. 16:47 But yeah, he went on /r/nethack and discovered the redditrobin thread, started asking why people were posting these synopses here, someone _told_ him... 16:47 <@luxidream> so he quit ascendable games? wow epic troll 16:47 Not quit exactly. 16:48 But he was clearly trolling, and it didn't make people want to play on the account. 16:48 I don't remember the exact details. 16:54 right, yhelothar inspired us to add code to NAO that prevented a level from leaving bones if there had ever been a hangup save made on that level 16:58 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu), 5456 points, T:3531, killed by a dwarf 17:00 <@Tone> Interesting, I'd never heard about that 17:00 <@Tone> aoei: Yeah, new Vlad is a pain :/ 17:00 <@luxidream> Ais523: how did yhelothar abuse hangup to survive 17:00 <@luxidream> That’s the part I’m confused about 17:01 It wasn't to survive. 17:01 If you die, let the game hang up before terminating normally? 17:01 It was to cause unnatural things to happen to monster movement points, I think? 17:01 Nowadays we have context.game_over or some such, but not in 3.4.3. 17:02 It had to do with how he wanted the bones to be when someone loaded them. 17:02 The hangup abuse made them deadlier. 17:02 rld, ?oSM didn't work so well since they just fall down the ladder, after a while of futile fighting and him fleeing I chased him to the level above Orcus, then wandered around on Orcus' level for a while 17:02 luckily a cockatrice was generated 17:02 and I took out both Vlad and Orcus with it 17:03 <@Tone> ah, yes Cockatrice is the best way to deal with them 17:03 <@Tone> well him (and them 😄 ) 17:03 <@Tone> I love getting two unique kills out of a cockatrice like that 17:04 I don't know what yhelothar was actually /doing/ with the hangup abuse, just that it existed 17:04 <@luxidream> Jonadab: ah, so that’s how he made the minotaurs move immediately when the player went down 17:04 <@Tone> @luxidream You used to be able to end your session on NAO at the first death screen, and when you recovered you'd still be there right before you died. Not sure if that's what you mean by abusing it to survive 17:05 <@Tone> It was definitely abused by some people 17:05 is rld two people? I'm supes confused 17:05 <@Tmasher> It's the Discord bridge 17:05 ah! 17:05 <@Tone> That sounds like a different issue than what you guys are discussing though 17:06 -!- Tmasher has joined #hardfought 17:07 It's probably related. 17:07 Hangup handling is traditionally all kinds of buggy. 17:08 And vanilla NetHack used global variables in some unfortunate ways. 17:08 And the intersection of these two things caused weirdness. 17:11 <@riker> aoei: there's only like 5-6 people who use the discord end regularly though, and tbh I kinda just lump tone, mtf, and luxidream into a single "good at the game" person 17:11 Heh. 17:12 <@riker> so you can always just assume rld is an AI with dissociative identity disorder 17:12 <@riker> jonadab: I think mtf and luxi are both fiqhack fans which doesn't help their case 17:12 luxi plays slex 17:12 That differentiates him 17:12 <@luxidream> Haven’t beaten FIQhack in a while 17:12 <@luxidream> and I don’t play slex seriously 17:13 No one plays slex *seriously*. It's not amenable to that. Even the variant creator doesn't take it seriously. 17:14 <@luxidream> What about her essay on how slex is the best variant 17:14 -!- Tmasher has quit [Quit: Page closed] 17:14 <@riker> yeah no amy is serious she's just also a troll 17:14 [hdf-us] [sp] hothraxxa (Wiz Orc Fem Cha), 7308 points, T:6488, killed by a white unicorn 17:14 Her definition of "best" does not entail being most able to be taken seriously. 17:15 <@luxidream> https://nethackwiki.com/wiki/User:Bluescreenofdeath/Blog#About_the_attempts_of_various_NetHack_forks_to_balance_the_game_and_make_it_harder.2C_and_why_SLASH.27EM_Extended_succeeds_at_doing_so_while_others_fail 17:16 I've seen it. 17:16 Her basic argument is that if it's possible for an experienced player to be reliably good at the game, that's a bad thing. 17:17 It should be more random! 17:18 nything that would make it possible for a skilled player to take the game carefully and seriously and treat every run as a challenge to be won, is a bug to Amy. 17:18 *Anything 17:18 <@luxidream> So just a fundamental difference in opinion from the rest of the variant community 17:19 Most of the rest, in any event. Yes. 17:21 <@luxidream> I don’t think she tests any of her changes for balance at all, but then again, I don’t know if most variant developers do 17:21 Her whole concept of what "balance" means is fundamentally different from almost everyone else's. 17:22 <@riker> yeah read her wiki page 17:22 <@riker> tha'ts all 17:22 <@riker> it says it all 17:25 There's a limit you can do on testing for balance as a variant developer; it's much more economical to just analyze the change for balance. But that can be prone to making something imbalanced because you didn't think of it. 17:26 aosdict: Due to different play styles, there's a limit to what the developer is going to notice anyway. Realistically, you need play testers to achieve balance. 17:26 Which means some changes will need to be revised. 17:27 <@luxidream> I think it wouldn’t hurt to play the role a bit: for example, there were a lot of problems with splice cartomancer that would have been resolved quickly if AntiGulp had played through the game 17:28 <@luxidream> play a bit, not necessarily a specific new role, sorry 17:31 <@luxidream> it’s also difficult to theorize about balance implications without playtesting in some aspects 17:31 -!- rebatela has quit [Read error: Connection reset by peer] 17:32 currently slex is quite balanced, and there are two players playing it seriously lately (they're finding quite some bugs and imbalances) 17:34 <@riker> who? 17:34 <@riker> just curious 17:34 <@luxidream> like if you nerf damage reduction by making it roll twice and take the lower result, like FIQ did, it’s hard to tell what the effect on gameplay is just by looking at the numbers 17:34 <@luxidream> porkman and antichthon I think 17:34 <@riker> ah 17:35 <@luxidream> antichthon has made it really far into hell 17:35 yeah, and Antichthon also cleared the ultra-hard illusory castle twice, which no one else (including myself) ever achieved 17:36 I was afraid the boss of that branch could be too powerful but apparently he's just fine :) 17:36 booom 17:37 <@Tone> gl aoei 😄 17:38 LarienTelrunya: The thing with slex is the range of possible random generations and interactions is so huge that we don't *know* if there's some ridiculous OPness or ridiculous disadvantage lurking out there. 17:38 <@luxidream> that’s not a bad turncount aoei 17:38 i consider this slow xD 17:38 but im doing the whole weaponless monk thing 17:38 <@luxidream> I hit 40k regularly so that’s fast lol 17:39 aosdict: the same could be said about dnethack too :D Antichthon was quite good at discovering ridiculous OPness in the past 17:39 <@luxidream> Even when I speedrun I go over 20k 17:40 <@riker> larien: nah dnh is balanced in it's own way 17:40 <@riker> bugs nonwithstanding 17:41 <[Demo]6> dnh and balanced lol 17:41 ^^ 17:41 sorry, but I played dnethack and... well slex is several orders of magnitude more balanced (yes I know, cue the HAHAHAHAHAHAHA but I'm serious) 17:41 <@riker> it's very balanced :) 17:41 <@riker> yeah each individual part of dnh is balanced, but together it's kinda a mess 17:42 [hdf-us] [nh362] shadowcat (Val Hum Fem Law), 918 points, T:1893, killed by a water moccasin 17:42 incantifiers have infinite mana and can reach expert in all spell schools regardless of how sucky your role's spellcasting would normally be, and to top it off you start with two kickass spells, how the hell is that balanced? that's ridiculously OP :P 17:43 <@luxidream> Wasn’t inc nerfed recently 17:43 -!- ais523 has quit [Quit: quit] 17:44 <@riker> yeah 17:44 <@riker> into the ground 17:44 <@riker> the starting equip is fine but now you can't really be a spellcaster mid-game anymore 17:44 <@riker> you run out of food hella fast 17:46 <[Demo]6> nah 17:46 <[Demo]6> if you stay moving fast enough you are fine 17:47 <[Demo]6> you just have to push into the land of scrolls of tele and enchanted armors 17:47 play dnhslex bundlebundlebundle :D anyway, time for me to sleep 17:47 night guys! 17:47 -!- LarienTelrunya has quit [Quit: Page closed] 17:47 <[Demo]6> good night 17:52 -!- theRaisse has quit [Ping timeout: 250 seconds] 17:54 [hdf-us] [slex] porkman (Pri Red Mal Neu) killed Croesus, on T:28465 18:06 <@riker> demo: you have to hit the castle + law quest really early though sometimes 18:06 <@riker> RNGesus isn't always happy to give you inc food 18:08 <[Demo]6> yeah but its not a problem 18:12 -!- aoei has quit [Quit: Leaving] 18:14 [hdf-us] [nh362] iyarkonan (Cav Hum Mal Law), 72 points, T:444, killed by a succubus 18:22 [hdf-us] [nh362] iyarkonan (Cav Hum Mal Law), 545 points, T:1623, killed by a homunculus 18:28 [hdf-us] [nh362] iyarkonan (Cav Hum Mal Law), 240 points, T:718, killed by a small mimic 18:30 -!- Disruptor has quit [Ping timeout: 250 seconds] 18:32 [hdf-us] [nh362] iyarkonan (Cav Hum Mal Law), 219 points, T:588, killed by a water moccasin 18:33 -!- Disruptor has joined #hardfought 18:39 [hdf-us] [nh362] iyarkonan (Cav Hum Mal Law), 227 points, T:1593, killed by a fox, while praying 18:40 -!- Chris_ANG has joined #hardfought 18:40 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 18:43 [hdf-us] [nh362] iyarkonan (Cav Hum Mal Law), 12 points, T:217, poisoned by a rotted elf corpse, while helpless 18:49 [hdf-us] [nh362] iyarkonan (Cav Hum Mal Law), 288 points, T:1246, killed by a water moccasin 18:52 [hdf-us] [nh362] iyarkonan (Cav Hum Mal Law), 198 points, T:662, killed by a water moccasin 19:00 [hdf-us] [nh362] iyarkonan (Cav Hum Mal Law), 571 points, T:1588, killed by a kobold lord, while frozen by a monster's gaze 19:16 [hdf-us] [nh362] iyarkonan (Sam Hum Mal Law), 68 points, T:89, killed by a falling rock 20:00 [hdf-us] [nh362] Wolfechu (Bar Orc Mal Cha), 12435 points, T:7456, killed by a winged gargoyle 20:13 [hdf-us] [slex] porkman (Pri Red Mal Neu) killed The Greater Hell-Lichen, on T:33975 20:24 [hdf-us] [nh362] iyarkonan (Ran Hum Mal Cha) had Stormbringer bestowed upon him by Mars, on T:3977 20:24 [hdf-us] [nh362] iyarkonan (Ran Hum Mal Cha) became literate by engraving "iuh", on T:3984 20:25 iuh iuh, cthulhu fhtagn! 20:27 isn't it ia? 20:27 oh 20:31 !tell K2 pushed minor fixes: monsters now learn BUC when wielding cursed items out of view, and they now don't constantly change to and from ranged weapons when in LOE but not melee 20:31 No worries, FIQ, I've got this! 20:31 this should also take care of any "monster bashes with his bow..." 20:31 ok 20:31 K2: Message from FIQ at 2018-12-29 20:31 EST: pushed minor fixes: monsters now learn BUC when wielding cursed items out of view, and they now don't constantly change to and from ranged weapons when in LOE but not melee 20:32 K2: you changed the Beholder message? 20:32 Tangles 20:32 I see 20:33 it has some randomness now 20:33 the message is a lot more cheerful 20:33 ah, cool 20:33 [hdf-us] [nh362] iyarkonan (Ran Hum Mal Cha), 822 points, T:4634, killed by a water demon 20:34 [hdf-us] [nh362] iyarkonan (Ran Hum Mal Cha) made his first wish - "blessed greased fixed +3 gray dragon scale mail", on T:187 20:41 FIQhack updated (all servers) 20:43 [hdf-us] [slshm] Disruptor (Nec Dro Mal Cha), 8889348 points, T:73237, ascended https://www.hardfought.org/userdata/D/Disruptor/slashem/dumplog/1545787994.slashem.txt 20:43 woohoo! 20:43 Go team @! 20:43 congrats Disruptor! 20:43 thanks - that's two I've done now on Slashem, Fire Mage and Necromancer 20:44 nice 20:44 with that I'm off for a while. adios all - the demigods salute you! 20:44 -!- Disruptor has quit [Remote host closed the connection] 21:08 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) bribed Asmodeus with 157 zorkmids for safe passage, on T:30289 21:14 <@Tone> grats Disruptor! 21:17 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Cha) bribed Baalzebub with 690 zorkmids for safe passage, on T:30706 22:12 -!- elenmirie__ has joined #hardfought 22:15 -!- elenmirie_ has quit [Ping timeout: 246 seconds] 22:19 -!- Disruptor has joined #hardfought 22:19 -!- Disruptor has quit [Remote host closed the connection] 22:40 [hdf-us] [nh362] iyarkonan (Ran Hum Mal Cha) completed Sokoban, on T:7673 22:51 -!- stenno has joined #hardfought 23:03 [hdf-us] [nh362] iyarkonan (Ran Hum Mal Cha) rejected atheism by consulting with the priest of Mars, on T:10574 23:10 [hdf-us] [nh362] iyarkonan (Ran Hum Mal Cha) performed his first genocide (class L), on T:11049 23:10 [hdf-us] [nh362] iyarkonan (Ran Hum Mal Cha) wished for "blessed greased fixed +3 shield of reflection", on T:11051 23:12 -!- nooodle has quit [Ping timeout: 264 seconds] 23:33 [hdf-us] [nh362] iyarkonan (Ran Hum Mal Cha) acquired the luckstone from Mines' End, on T:13799 23:39 [hdf-us] [nh362] iyarkonan (Ran Hum Mal Cha) had Orcrist bestowed upon him by Mars, on T:15052 23:43 [hdf-us] [nh362] iyarkonan (Ran Hum Mal Cha) chose an elven dagger to be named "Sting", on T:16192 23:52 [hdf-us] [nh362] iyarkonan (Ran Hum Mal Cha) had Stormbringer bestowed upon him by Mars, on T:20069