00:00 another? 00:00 Xaleth: Unless you have grey dragon scales or a CoMR to hand 00:00 Xaleth do you already have a source of MR? 00:00 K2: Xaleth lost their previous one without noticing how it happened 00:00 ah 00:00 yep, black dragon, turn 19185 or so 00:00 I have silver dragon scales, but no enchant armor scroll. 00:01 SDSM won't give you MR. 00:01 thats fine, reflection is the important bit 00:01 so you need some MR then 00:01 !whereis Xaleth 00:01 K2: [hdf-us] Xaleth [nh362]: (Val Dwa Fem Law) T:19158 The Dungeons of Doom level: 27 00:01 still need MR for liches and things though 00:01 ^ castle 00:01 valk, ok 00:01 cloak of magic resistance 00:01 too easy 00:01 Yeah, considering there's a master lich above me. 00:02 I don't have any cloak of magic resistance this run. 00:02 yeah, I'd say try and enchant the SDSM - the scroll shouldn't be too hard to find - and use a wish for CoMR 00:02 or if you dont have any/too many artifacts already, the magic mirror of merlin 00:02 that frees up your amulet slot for "oLS, but leaves you without MC3, so be careful around wraiths and vampires 00:02 that way you have slotless MR, and can find a cloak of protection to wear instead 00:03 ^ or that 00:03 [hdf-us] [nh362] dgoddard (Mon Hum Mal Cha) completed Sokoban, on T:10844 00:03 I have a scroll of enchant armor (cursed) and have no means of blessing it. 00:03 but relying on a quest artifact for MR leaves you vulnerable if Rodney steals it 00:03 best bet given cirumstances would be CoMR i imagine 00:03 cant go wrong 00:03 dip potions in fountains for water -> pray at altar for holy water -> dip scroll 00:04 I can't find any potions + there are no co-aligned altars below me, and I'm not going above to fight that master lich without any MR. 00:04 Xaleth: So problems here. Don't be Burdened (unless you know what you're doing). Don't carry potions and scrolls outside a bag. Don't be at the Castle without reflection, or if you are, beware black dragons which can disintegrate your armour. 00:04 *can't find any fountains to dip 00:04 Valk? You can invoke the orb for level teleport which usually takes you upwards 00:05 Don't be at the Castle without reflection> especially don't when you found a shield of reflection on the Medusa level 00:05 there's a fountain at the Castle, but yeah, the main thing you need is the altar 00:05 I don't have the artifact yet. 00:05 ahhh 00:05 hmm 00:05 Fountain> way easier just to make a pool and jump in 00:05 Norn wouldn't let me in despite being lvl 11 00:05 how many artifacts do you have / have you seen this game? 00:05 you need to be 14 00:05 ohhh 00:06 I'll go skin dipping with some potions, but I don't have any altars to bless the water. 00:06 -!- phinxy has quit [Quit: leaving] 00:07 Right now you can have silver dragon scales and a CoMR, which improves matters enormously. 00:07 yeah, wear the scales, they give you reflection which is the really important bit 00:07 I mean the AC is great too 00:07 I'll try to find a CoMR in the barracks rn. 00:08 but the scales will do fine for deflecting rays 00:08 ... particularly with that you can probably just go and beat the master lich flat 00:08 good idea, always check the castle rooms 00:08 question: do they reroll for a higher chance of magical stuff? Or is it just so many items that you can sometimes find good stuff 00:09 Just so many items. 00:09 Mmm 00:09 hmm 00:09 risky 00:09 but *shrug* 00:11 gnite all 00:11 o/ 00:15 Found no CoMR 00:15 [hdf-us] [nh362] smitty (Val Hum Fem Law), 159 points, T:666, killed by a fox 00:15 only a Cloak of protection 00:16 [backscroll] YASI: In the Mines and other earthy levels, thrown slashing or piercing weapons (daggers, darts etc) can end up embedded in the wall. 00:16 ooooo nice 00:16 What about rock caverns? 00:17 (In the Dungeons of Doom and/or Gehennom) 00:19 Can silver dragon scales and GDSM be worn at the same time? 00:20 No, but you can combine SDSM with a cloak of magic resistance, for instance. 00:20 <@Zachary> Or GDSM with a shield of reflection 00:20 Or the Magic Mirror of Merlin 00:20 mm 00:20 if you don't mind not being able to use two weapons, yes. 00:21 I'm two-weaponing a silver saber and a +7 excalibur, so... 00:23 Xaleth: Most to all of your woes stem from not grabbing the shield of reflection on Medusa, hint hint 00:23 Assuming there is one 00:23 Andrio: there was. 00:23 Ah 00:24 #twoweapon is very useful _if_ you can cover the MR and reflection bases elsewhere. 00:25 I used GDSM and an amulet of reflection last time 00:25 i'll go get the shield of reflection AFAP. 00:25 (in game turns) 00:25 Xaleth: Errr did you forget the master lich and the silver dragon scales you now have? 00:25 oh yeah 00:26 And I forgot, my wand of wishing broke somehow b/c I don't have it anymore. 00:26 "somehow"> you must pay attention! 00:26 [hdf-us] [nh362] smitty (Val Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:1949 00:28 [hdf-us] [nh362] dgoddard (Mon Hum Mal Cha), 44233 points, T:13874, killed by a barbed devil 00:28 [hdf-us] [nh362] smitty (Val Hum Fem Law), 1183 points, T:2009, killed by a little dog called Max 00:31 [hdf-us] [nh362] Xaleth (Val Dwa Fem Law), 223404 points, T:20695, killed by a vampire lord in bat form 00:32 Tried to escape back upstairs to castle, didn't turn out well. 00:32 Bad strategy was implemented yet again. 00:33 Xaleth: usually, you want to get holy water squared away ASAP (esp before castle, imho) 00:33 I could've used the ring of conflict in my inventory. 00:33 aye - that would've helped 00:33 eraserhead: I'll do that in my next run. 00:33 eraserhead: All Xaleth's potions got boiled away (yes, I told them) 00:34 That was before I obtained fire resistance from a fire giant. 00:34 Xaleth: Fire resistance wouldn't have helped. 00:34 * Xaleth is confuzzled 00:34 <[Demo]6> learn something and try again, don't need to learn it all at once 00:35 Xaleth: Please read the advice you are given. 00:36 -!- deadnoob has joined #hardfought 00:38 Xaleth: your wand of wishing was destroyed by being zapped by a lightning bolt, something you could easily have prevented 00:40 Yeah, by wearing the shield of reflection. 00:40 -!- raisse has joined #hardfought 00:41 Or put it in a container. 00:41 You didn't have the shield of reflection. 00:42 See, the reason I'm not saying "put it in a container" is about six times I mentioned putting items in a container to protect them, and yet you died with a bunch of potions and scrolls out. So I'm not entirely convinced saying it a seventh time would help. 00:43 sorry. 00:43 Andrio: I dunno why you're apologising for Xaleth not reading anything. 00:43 * Andrio zaps himself with a marble wand. Andrio's body takes on a normal transparency. 00:44 <[Demo]6> epic tier backseat roadrage 00:45 Pinkbeast: yeah ik, but I could've wore the shield of reflection right after defeating Medusa before descending to the castle. 00:46 Andrio: it's not your fault but mine. 00:46 Because I'm scared and I miss things often. 00:46 Now I'll focus on reflection and MR before descending into the castle next run. 00:46 Xaleth: indeed. But at the point you had the wand of wishing, you didn't have that option; but you did have an option readily available to you to protect it. 00:47 even a sack is a really valuable item. 00:47 by putting it into the bag of holding. 00:47 yeah 00:47 A step I fatally missed. 00:47 <[Demo]6> well it's ur game u can die if you want lol 00:47 I had a few bagless-until-the-castle games during tnnt and it was not a happy fun time 00:47 But in my game, I'm trying *not* to die. 00:48 (of course the rng taunted me with bags of tricks every time) 00:48 lol 00:48 ended up schlepping around a large box just because having a container is *that* important. 00:49 Xaleth: don't worry - you'll die many, many more times in NH - the trick is to learn each time so you don't die the same way 00:49 open #overview, approximately every other level is named "stash" 00:49 Xaleth: all the tips Pinkbeast are giving are really basic ones (good habits you should maintain) 00:50 The trick is to _pay attention_. You shouldn't be losing your body armour and not knowing how; you shouldn't be losing a wand of wishing and not knowing how. After the early game (exactly how long that is varies, but not long on a Valk) the game isn't hard _except_ that it needs iron discipline. 00:53 [hdf-us] [nh362] hypnotist (Wiz Gno Mal Neu) killed the Dark One, on T:38478 00:53 [hdf-us] [nh362] hypnotist (Wiz Gno Mal Neu) acquired the Bell of Opening, on T:38479 00:56 got 3 unIDed amulets - is one of them AoR? !rng yes no 00:56 !rng yes no 00:56 eraserhead: no 00:56 8^( 00:56 figures ^_^" 00:57 rofl 00:57 Strangulation, restful sleep and change 00:57 damn! hahaha 00:58 [hdf-us] [nh362] oh6 (Kni Hum Fem Law) eschewed atheism, by dropping a silver spear named nc on an altar, on T:5451 01:00 yeah, baby - AoESP, AoR ^^ 01:01 Oh, nice! 01:01 I was being greedy - I had a ML, but I like to save it for Gehennom and the Planes... 01:02 same, I hate having to use magic lamps for things other than lighting my way 01:02 Years ago Rast convinced me to ~always cash them for 4/5 of a wish 01:03 extra frustrating when you decide that you really do need that wish now and then the djinni is just like "freedom!" and gtfo's 01:03 Last time one of them didn't give me a wish, my pet killed it. 01:04 savage 01:05 justice 01:06 -!- phinxy has joined #hardfought 01:06 [hdf-us] [nh362] hypnotist (Wiz Gno Mal Neu) had Magicbane bestowed upon him by Thoth, on T:39082 01:07 after all I did for that djinn! holy water bath and nice cleaning of the lamp and all! 01:07 nah, best not to feel entitled 01:07 I always wonder, is it better to fight sea monsters with boots of speed or levitation? Levitation doesn't give you any protection against drowning, does it? 01:08 no, especially the boots. 01:08 if you take off a ring of levitation in the turn between being grabbed and being drowned, you do get released 01:08 but the boots take too long to take off, so definitely speed. 01:09 attie: wow - that's a pretty subtle interplay 01:09 thx for insight ^^ 01:09 but either way I'd avoid fighting them at all 01:11 Yeah, that's the wrong question to be asking 01:11 -!- ProzacElf has joined #hardfought 01:11 the best thing to wear while fighting sea monsters is an oilskin cloak. 01:12 Or personal space :-) 01:15 -!- Xaleth has quit [Quit: WeeChat 2.2] 01:16 Hmm... ...disenchanter behind the drawbridge - I should use him for one hit on my +6 Excalibur... 01:37 -!- Lymia has quit [Quit: Hugs~ <3] 01:39 -!- Lymia has joined #hardfought 01:40 hmm... ...mind flayer corpse has 400 nutritional value - I might burst at Satiated... 01:40 With In:8, I'm tempted 01:41 -!- Chris_ANG has quit [Ping timeout: 250 seconds] 01:41 nah - better not 01:43 w/speed boots, it's deceptive - feels like it's been a while, but not really >< 01:56 -!- LarienTelrunya has joined #hardfought 01:56 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 02:00 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) entered Gehennom, on T:21967 02:04 -!- raisse has quit [Ping timeout: 245 seconds] 02:15 does E work or not in VotD? 02:15 I'm guessing no? 02:16 no 02:16 VotD is Gehennom, technically 02:17 bit confusing with the whole "gate to Gehennom" blurb at the end, but E and prayer don't work 02:17 yeah - it's right at the boundary - so confused me 02:17 was trying to deal with mind flayer - ended up teleporting him away to buy more time 02:17 need to geno h 02:18 as long as you're not a dwarf! 02:18 human ^^ 02:18 w00t w00t 02:22 need some super-strength vasoline - this grease wears off too quickly... 02:24 I wonder if I can trap him or block him (mind flayer) with a pit 02:25 mind flayers fly I think 02:25 I know mmfs do, not sure about their little bros 02:25 oh, I forgot - ty 02:25 you're right 02:25 My usual solution is "Kill it to death. Until it dies." 02:26 forgot I had the MM spell - haven't gotten Merlin's Mirror yet though - that was enuf ^^ 02:27 MM is pretty great 02:28 yup - really useful until running away from Rodney... maybe drop amulet and then cast? I'll have to try... 02:35 maybe not for MM or for a combat situation, but definitely drop the ammy for utility spells like dig, magic mapping, detect *, etc 02:36 ic - thx for tip 02:39 -!- Chris_ANG has joined #hardfought 02:39 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 02:44 ugg - need unihorn badly - got to VotD w/o finding a cross-aligned uni - gonna have to kill the white one in Minetown 02:46 LoL - found a dead uni w/horn in a corner of VotD - I'll take it ^^ 03:05 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) genocided class h, on T:23582 03:15 -!- NeroOneTrueKing_ has joined #hardfought 03:16 -!- NeroOneTrueKing has quit [Ping timeout: 250 seconds] 03:23 -!- eraserhead has quit [Quit: Page closed] 03:26 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) killed the invisible Ixoth, on T:24288 03:26 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) acquired the Bell of Opening, on T:24289 04:16 !gt orctown 04:29 -!- AlbertB has joined #hardfought 04:32 -!- raisse has joined #hardfought 04:52 -!- barcabuona has joined #hardfought 05:02 Coco bites the watchman. The watchman is killed! Boing! 05:03 invisible gnome lord with a wand of striking 05:03 the cats and I killed him 05:04 [hdf-us] [slex] Antichthon (Elp Clk Fem Law), 29113458 points, T:210756, betrayed by a monster (invisible express train) 05:04 -!- barcabuona has quit [Quit: WeeChat 2.3] 05:07 I killed the Wizzard of Yendor on water. There is no book around. How can I get the book without an amulet of magical breathing? 05:08 freeze the water or fill it with boulders 05:09 Thanks! 05:10 or teleport the book out but then you need to find it elsewhere on the level 05:10 ice or rock is a container, and the book can't be contained, so it'll be on top, you don't need to dig it up 05:11 elenmirie__: thank you for wiz bones, gave me a cat and a cloak and a wand of poly :-) 05:11 enjoy! 05:11 Coco is now a large cat 05:12 mostly from killing watchmen 05:12 the cloak is still cursed but I'm wearing it anyway 05:14 Is it a good idea to eat the Wizzards corpse? 05:15 if you're not a human, yes 05:15 you can get teleport control from him 05:15 (also he's nutritious) 05:15 Well, I am human. 05:15 then don't, unless you want aggravate monster :-) 05:16 oh, you can't pacify horses any more with tins 05:16 no but you can with food rations (and I think also military rations) 05:27 !lastgame Antichthon 05:27 LarienTelrunya: [hdf-us] https://www.hardfought.org/userdata/A/Antichthon/slex/dumplog/1543962375.slex.txt 05:40 [hdf-us] [nh362] Booker (Val Hum Fem Law), 1905 points, T:2091, killed by a killer bee 06:07 by a whole pack of wolves 06:08 [hdf-us] [nh362] Booker (Val Hum Fem Law), 1896 points, T:1613, killed by a gnome mummy, while praying 06:10 -!- stenno has quit [Ping timeout: 244 seconds] 06:38 -!- stenno has joined #hardfought 06:43 -!- rebatela has joined #hardfought 06:57 -!- ProzacElf has quit [Ping timeout: 250 seconds] 07:31 [hdf-us] [fh] Qi (krm26) (Wiz Hum Fem Cha) genocided disenchanters, on T:34409 07:37 Pinkbeast: like Excalibur isn't already king of the artifact weapons. 07:49 what about Grayswandir? 07:59 omg good morning 07:59 minus the 'good' hah 08:03 omg bad morning 08:04 ;) 08:14 [hdf-us] [spl] Noah (Rog Inf Fem Cha) had Gae Buidhe bestowed upon her by Kos, on T:30483 08:15 [hdf-us] [nh362] Qwesti (Tou Hum Mal Neu) chose a runed dagger to be named "Sting", on T:1478 08:18 heh I just killed a soldier with -5 leather armor and -6 leather gloves. 08:22 lol 08:26 bug 08:26 bhaak: how so? 08:31 Did you use melee attacks? 08:32 aosdict: joke 08:34 Andrio: me? Yeah I'm using melee on pretty much everything at this stage. Most things are going down in 1-2 hits, so I didn't notice the soldier was particularly weak. but the incantifier race automatically knows the enchantment of things so I found the -5/-6 gear on his body. 08:36 <@Luxcalibur> must be the new guy 08:37 yep, sounds like hazing 08:39 Ah 08:41 If an incantifier eats negatively enchanted gear, do they get more hungry? 08:41 you must cut down the tallest tree in the forest with... a herring! 08:41 * K2 hands Tangles_ a herring 08:41 ni! 08:43 -!- NeroOneTrueKing_ has quit [Remote host closed the connection] 08:43 -!- NeroOneTrueKing_ has joined #hardfought 08:50 [hdf-us] [nh362] oh6 (Kni Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:6840 08:51 lol 08:52 Shut it, K2. 08:52 ... ni! 08:52 ...ow! 08:52 ni ni ni! 08:52 Ninny. 08:52 hahah 08:53 https://www.youtube.com/watch?v=zIV4poUZAQo 08:53 ^^ 08:56 -!- dila is now known as vpro 09:09 -!- raisse has quit [Ping timeout: 240 seconds] 09:09 [hdf-us] [nh362] samiam (Arc Hum Mal Law), 4518 points, T:3276, killed by a gecko 09:11 [hdf-us] [dyn] Chi (Luxidream) (Pri Hum Fem Law), 4919 points, T:2966, killed by a bolt of lightning 09:13 [hdf-us] [spl] Noah (Rog Inf Fem Cha) killed the Failure Eidolon, on T:31493 09:13 [hdf-us] [dyn] Chi (Luxidream) (Pri Hum Fem Law), 139 points, T:191, killed by a goblin 09:19 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 692 points, T:1126, killed by an acid blob 09:22 [hdf-us] [nh362] oh6 (Kni Hum Fem Law) completed Sokoban, on T:9296 09:29 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 1215 points, T:1629, killed by a little dog 09:37 [hdf-us] [nh362] Bartlem (Sam Hum Mal Law), 1919 points, T:2451, killed by an arrow 09:38 -!- LarienTelrunya has quit [Ping timeout: 256 seconds] 09:38 -!- tacco\unfoog has joined #hardfought 09:41 -!- tacco\unfoog has quit [Client Quit] 09:49 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 2792 points, T:2702, killed by a baby black dragon 09:51 -!- raisse has joined #hardfought 09:53 -!- ProzacElf has joined #hardfought 09:54 A gush of water hits the acid blob's right pseudopod! 09:55 wonderfully precise 09:56 <[Demo]6> man, the first divine ac purchase always feels so good 09:56 unless you get +2 09:57 Texas sharpshooter precise? 09:58 I'd imagine an acid blob's right pseudopod would be hard to hit 09:58 if you're aiming for it, maybe. 09:58 -!- ProzacElf has quit [Ping timeout: 272 seconds] 10:00 who says the rust trap wasn't aiming for it? 10:01 No one. 10:02 though I wonder by what sort of mechanism it would aim at the right pseudopod 10:02 I didn't even know acid blobs had pseudopods 10:02 Sometimes they do 10:02 I thought they were just generally blobby 10:03 The right blob 10:04 [hdf-us] [4k] nerfbloodpudding (Demo) (Rog Elf Fem Cha) reached the bottom of the Mines, on T:10826 10:13 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 252 points, T:675, killed by a poisonous cloak 10:16 -!- spontiff has joined #hardfought 10:24 -!- AlbertB has quit [Quit: Page closed] 10:28 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 3834 points, T:2272, killed by an ettin mummy 10:30 <[Demo]6> hmm i feel like 4k anceint dragons could onehit me 10:30 <@Luxcalibur> they only spawn in vaults 10:30 <@Luxcalibur> so you can basically never meet one 10:31 <[Demo]6> and dragon halls 10:31 <[Demo]6> which ive found two of now 10:32 <@Luxcalibur> there's only one required dragon hall in wiztower 10:32 <@Luxcalibur> everything else seems to be optional 10:32 <@Luxcalibur> thankfully, since it takes forever to clear them 10:33 <[Demo]6> i need xp but i need to not die 10:33 <[Demo]6> im ready to do the quest but i cant because i dont have a high enough xp lvl 10:33 <@Luxcalibur> !tell jonadab when is nh4 watchmode coming to fourk 10:33 Will do, @Luxcalibur! 10:33 @Luxcalibur: 4.3.0.6 10:33 jonadab: Message from @Luxcalibur at 2018-12-18 10:33 EST: when is nh4 watchmode coming to fourk 10:34 [Demo]6: Ancient dragons should only occur in dragon halls; but yes, they are dangerous. 10:34 <@Luxcalibur> demo: honestly valley is safer 10:35 <@Luxcalibur> valerian is just permanently poisoned right? 10:35 That's Grimtooth. 10:35 Valerian causes sleep. 10:35 <[Demo]6> how dangerous? 10:35 <[Demo]6> @4k?blue ancient dragon 10:35 -!- Chris_ANG has quit [Ping timeout: 250 seconds] 10:35 <[Demo]6> what the command 10:35 [Demo]6: They're fast, and their bite attack is themed to their color. 10:35 <@Luxcalibur> they have far too much health 10:36 And yes, they have HP. 10:36 <[Demo]6> how much MR? 10:36 <@Luxcalibur> there's a fourk spoiler page 10:36 <[Demo]6> cause thats all that matters with valerian 10:37 <[Demo]6> assuming they dont have sleep res 10:37 <@Luxcalibur> http://jonadab.jumpingcrab.com/nethack-stuff/spoilers-fourk/ 10:37 [Demo]6: http://jonadab.jumpingcrab.com/nethack-stuff/spoilers-fourk/4.3.0.4/monster-spoiler.html#monst178 10:37 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 1131 points, T:711, killed by a bat 10:37 "will" is what the code calles monmr 10:38 [hdf-us] [spl] Noah (Rog Inf Fem Cha) had Doomblade bestowed upon her by Kos, on T:36054 10:38 <[Demo]6> ok so i cant fight one 10:38 Hmm, they're only speed 16, that's not as fast as I was thinking. (It's been a while since I did the dragon stats.) 10:39 Elder dragons are only speed 12? Wimpy! 10:39 <@Luxcalibur> also I agree with demo's name 10:39 <@Luxcalibur> I hit a black pudding twice with stormbringer 10:39 <@Luxcalibur> blood puddings 10:39 <@Luxcalibur> aren't they just supposed to punish farming 10:39 That's the intention. 10:39 I've *three times* tried to adjust the split code so that they don't generate too easily. 10:40 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 457 points, T:371, killed by a dwarf 10:40 People keep reporting that they generate after 1-2 splits. Which theoretically shouldn't happen. Apparently my understanding of monster levels is whack. 10:40 maybe it's due to mkclass problems 10:41 I suppose that's possible? The split code doesn't call mkclass, but mkclass could've been involved with generated the puddings in the first place. 10:41 *generating 10:41 <[Demo]6> yeah they come way too early 10:41 I need to just add a splitcount, but that's a savebreak. 10:41 So 4.3.0.5 10:43 [hdf-us] [spl] Noah (Rog Inf Fem Cha) had Trollsbane bestowed upon her by Kos, on T:36120 10:43 <@Luxcalibur> jonadab: how much does rogue backstab do to trapped enemies? 10:44 Same as to fleeing or sleeping enemies. 10:44 The formula takes weapon skill into account. 10:44 rogues special spell should be 'cause fear' given their special backstab ability 10:44 <@Luxcalibur> crazy good wow 10:45 <@Luxcalibur> I should have been digging pits everywhere then 10:45 <@Luxcalibur> then again I never got valerian so I still don't know how broken rogue is in fourk 10:45 K2: nah, cause fear is all about unsubtlety. rogues are about subtlety 10:46 YASI: spell of cause dread. 10:46 I mean, I suppose I could replace valerian with an artifact dagger that causes fear. 10:46 <@Luxcalibur> magicbane? :p 10:46 No, just one that always causes fear. 10:46 None of that other weird junk. 10:46 <[Demo]6> why did fourk make it so that you cant do island medusa with only jumping? 10:47 Wait, can't you? 10:47 That's not a deliberate change. 10:47 <@Luxcalibur> why are you trying to do medusa with jumping 10:47 <[Demo]6> what am i supposed to do? 10:47 <[Demo]6> https://i.imgur.com/o6OM0Ff.png 10:47 <@Luxcalibur> dig a hole 10:47 Lots of possibilities. 10:47 <[Demo]6> nah, i want perseus's loot 10:47 <@Luxcalibur> dig a hole then come back up 10:47 <[Demo]6> and to kill medusa 10:48 <[Demo]6> for xp 10:48 <[Demo]6> im not ready for castle yet 10:48 Hmm, I don't remember, can you jump from shallow water? 10:49 <@Luxcalibur> you can probably do castle 10:49 <@Luxcalibur> or just confused tele back up 10:49 <[Demo]6> yes you can 10:49 <[Demo]6> thats how i got there 10:49 @Luxcalibur note that the Perseus statue has more guaranteed stuff in Fourk than in vanilla. 10:49 [hdf-us] [nh362] oh6 (Kni Hum Fem Law) changed form for the first time, becoming a vampire lord, on T:11576 10:49 Not huge, but can be significant e.g. if you don't have a sack yet. 10:50 <@Luxcalibur> it guarantees everything? 10:50 -!- Chris_ANG has joined #hardfought 10:50 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 10:50 <@Luxcalibur> I was only aware that it had a 100% chance of reflection 10:50 It guarantees some kind of bag (not of tricks) and reflection. 10:50 <@Luxcalibur> oh...interesting 10:50 The lev boots are not guaranteed. 10:51 The bag is usually just a sack. 10:51 One version has oilskin, don't remember which. 10:51 The reflection is generally a shield. 10:51 [hdf-us] [4k] nerfbloodpudding (Demo) (Rog Elf Fem Cha) defeated Medusa, on T:14200 10:52 But if you don't want to do the Castle without reflection, or don't have a sack yet, this can be significant. 10:52 <[Demo]6> hmm i dont have any way to open it 10:52 <[Demo]6> oh well 10:52 <[Demo]6> time to get killed by a minotaur 10:52 Heh. 10:52 Those things do hit kinda hard. 10:52 <@Luxcalibur> valerian 10:52 <@Luxcalibur> ez 10:52 <[Demo]6> nah lux 10:52 <[Demo]6> dmg reduction due to AC is fucked in fourk 10:52 <[Demo]6> so i think one hit will take me down to half health? 10:52 <@Luxcalibur> 0 MR 10:52 [Demo]6: minotaurs are exempt from that. 10:53 <@Luxcalibur> stunlock for days 10:53 <[Demo]6> then i am not concerned 10:53 <[Demo]6> -14 AC should be safe 10:53 Attacking minotaurs uses the vanilla damage reduction formula. 10:53 They are currently the only monster in Fourk to do so. 10:53 <[Demo]6> wow, a +11 orcish dagger 10:54 That... could be useful. 10:54 <[Demo]6> not sure what for 10:54 I mean, it's probably not better than valerian. Because Rogue. 10:55 And for throwing you want stackables. 10:55 [hdf-us] [nh362] Qwesti (Tou Hum Mal Neu) had Cleaver bestowed upon him by The Lady, on T:4882 10:56 <[Demo]6> yeah 10:56 <@Luxcalibur> have you considered nerfing valerian 10:56 <[Demo]6> what controls random spe? 10:56 <[Demo]6> dlvl? 10:58 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 574 points, T:2114, killed by a black pudding 10:59 -!- LarienTelrunya has joined #hardfought 10:59 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 11:00 <@Luxcalibur> @Noah don't blank scrolls of time noooooo 11:02 <[Demo]6> monster AI in fourk seems weird 11:03 <[Demo]6> sooo frequently random monsters just stand still where they spawned and dont move anywhere 11:03 [hdf-us] [nh362] hypnotist (Wiz Gno Mal Neu) had Werebane bestowed upon him by Thoth, on T:41248 11:04 <@Luxcalibur> that's because you're stealthy 11:04 <@Luxcalibur> that being said I don't think the stealth skill actually does anything 11:04 <@Luxcalibur> I got "master" in stealth and I still woke up a whole demon vault 11:05 [hdf-us] [nh362] every (Pri Elf Fem Cha), 2035 points, T:1958, killed by a dwarf 11:05 <[Demo]6> what even 11:06 <@Luxcalibur> maybe jonadab can explain this before I waste more skill slots 11:08 [hdf-us] [nh362] Tmasher (Ran Elf Fem Cha) changed form for the first time, becoming a red mold, on T:5126 11:08 [hdf-us] [nh362] Xaleth (Val Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:1759 11:08 [hdf-us] [nh362] Tmasher (Ran Elf Fem Cha), 9551 points, T:5134, killed by a wraith 11:09 -!- raisse has quit [Ping timeout: 245 seconds] 11:09 [hdf-us] [nh343] Karnak (Wiz Elf Fem Cha), 201 points, T:682, killed by a gas spore's explosion 11:10 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 3074 points, T:1753, killed by an Uruk-hai 11:12 [hdf-us] [nh362] hypnotist (Wiz Gno Mal Neu) had Cleaver bestowed upon him by Thoth, on T:41643 11:12 <[Demo]6> yey, finally got intrinsic speed 11:13 [hdf-us] [nh362] Bartlem (Sam Hum Mal Law) became literate by engraving "test", on T:3186 11:13 [hdf-us] [nh362] hypnotist (Wiz Gno Mal Neu) had Mjollnir bestowed upon him by Thoth, on T:41720 11:15 "For you, honored dark lord; only 20 zorkmids for this tin opener." 11:19 Now he alters the deal, and #pray he doesn't alter it further 11:21 <@Luxcalibur> Literal vampire who has probably killed hundreds of people: "Hi welcome to Ballingeary's rare books!" 11:21 <@Luxcalibur> Guy wearing a striped shirt: "I don't serve your kind here." 11:22 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 3243 points, T:2192, killed by a housecat 11:25 <@Tmasher> If you're a vampire, the worst thing you're going to do to him is kill him 11:25 <@Tmasher> If you're a prisoner, you could steal from him, lowering his score after he dies 11:25 [hdf-us] [nh362] Xaleth (Val Hum Fem Law), 9188 points, T:4026, killed by the wrath of Tyr 11:26 [hdf-us] [nh362] oh6 (Kni Hum Fem Law) acquired the luckstone from Mines' End, on T:13506 11:28 [hdf-us] [spl] Noah (Rog Inf Fem Cha) was chosen to steal souls for the Glory of Kos, on T:38899 11:29 [hdf-us] [nh362] Bartlem (Sam Hum Mal Law), 4347 points, T:4293, killed by a black unicorn 11:36 <[Demo]6> hmm, it seems in fourk that the rogue locate level is just a tourist quest like level 11:37 [hdf-us] [sp] k2 (Mon Orc Mal Neu) retrieved the Mine's End luckstone, on T:5668 11:38 [hdf-us] [nh343] PaciFIST (Hea Gno Mal Neu), 787 points, T:3132, killed by a homunculus 11:38 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 1522 points, T:2114, killed by a dwarf 11:39 -!- stennowork has joined #hardfought 11:40 @Tone do you want to release the next part of your let's play tomorrow? 11:47 -!- raisse has joined #hardfought 11:49 <[Demo]6> how do i escape the deepest level of the rogue quest? 11:50 -!- spontiff has quit [] 11:50 cursed !oGL 11:50 poly into a xorn 11:50 cursed teleport 11:50 ^ that too 11:51 <[Demo]6> so if i fall in with none of those... 11:51 <[Demo]6> am i trapped forever? 11:51 <@Luxcalibur> confused teleport 11:51 [Demo]6, yeah i think so 11:51 nasty softlock 11:51 unless something spawns and drops what you need 11:51 <@Luxcalibur> kill things until something drops a teleport scroll 11:51 <@Luxcalibur> shouldn’t take too long since guardian nagas have defensive items 11:51 food becomes an issue then 11:51 it's a design flaw imo 11:52 the idea itself is good, but softlock is never good 11:52 yes, you can just starve to death waiting for something to spawn 11:52 <@Luxcalibur> how do you have no teleport scrolls though 11:52 right, the game should never trap you indefinitely waiting for the right item to drop 11:52 there should be a lava tile in each room for you to kill yourself :P 11:52 [hdf-us] [nh362] Qwesti (Tou Hum Mal Neu), 3688 points, T:6563, killed by a human mummy, while helpless 11:52 <[Demo]6> this is stupid as shit 11:52 <@Luxcalibur> That’s what #quit is for 11:53 :| 11:53 [hdf-us] [nh362] hypnotist (Wiz Gno Mal Neu) polymorphed his first object, on T:42645 11:53 hahah 11:53 FR: semi-permeable walls 11:53 <@Luxcalibur> demo: is this your first time doing the rogue quest 11:53 -!- raisse has quit [Ping timeout: 246 seconds] 11:53 <[Demo]6> yeah 11:53 maybe there could be a teleporter in each room which brings you back to the starting room? but then again it makes landing in the right room rather trivial 11:54 [hdf-us] [4k] nerfbloodpudding (Demo) (Rog Elf Fem Cha) defeated the Master Assassin, on T:17567 11:54 woop 11:54 now you have TC at least 11:54 stennowork: that's similar to my idea for fixing that level, but it requires an overhaul of how teleport regions work so they can be non rectangular :/ 11:54 <[Demo]6> yeah no turned out fine 11:54 <[Demo]6> but thats still a stupid mechanic 11:54 <[Demo]6> theres no warning of it either 11:55 <[Demo]6> no where else in the game ever does this 11:55 <@Luxcalibur> What’s supposed to happen is that you go downstairs but can’t find a way in 11:55 <[Demo]6> i have no idea how an unspoiled player is supposed to figure out the rogue quest 11:55 <[Demo]6> theyd just assume they were missing another secret door 11:55 <[Demo]6> and keep looking 11:55 <@Luxcalibur> Perhaps any hole should drop the player into the left side of the map 11:55 <@Luxcalibur> Like castle and valley 11:55 <[Demo]6> set the teleport zone to the middle 11:55 <[Demo]6> with the guy 11:56 maybe there's a oracle consultation about it (the devteams fig leaf for those mechanisms) 11:56 <@Luxcalibur> I don’t think so stenno 11:56 there aren't oracle consultations for specific roles 11:56 ah 11:57 well 11:57 aosdict, btw thanks for showing me the mkclass changes 11:57 this is just a travesty 11:57 [Demo]6: Teleport regions have... problems that on that particular level map either don't work or make it easy 11:57 it is very interesting 11:57 easy like, you could just teleport in/out of the master assassin's area but only in the right spaces 11:57 telepad 11:57 like star trek 11:57 energize 11:57 oh shit my head is on backwards! 11:57 <[Demo]6> i need to think of how to fix this broken quest in ndnh 11:58 help, i have an earworm from a song with a racial slur 11:58 why didn't anyone tell me my ass was this big!? 12:09 @Luxcalibur Stealth skill does do something, but currently it's underpowered. 12:09 I personally usually don't advance it. 12:10 It's on my TODO list for further rebalance. 12:11 I did the rogue quest unspoiled, but I was sort of expecting some kind of shenanigans 12:11 because, you know, rogues, they break the rules! They don't have any scruples! 12:15 [hdf-us] [spl] Noah (Rog Inf Fem Cha) killed Medusa, on T:39826 12:20 <[Demo]6> i guess im gonna get crowned and then go fight ancient dragons 12:20 <[Demo]6> cause somehow that makes sense i think? 12:24 -!- stennowork has quit [Quit: Leaving] 12:39 [hdf-us] [nh362] Tmasher (Ran Elf Fem Cha), 4473 points, T:5224, killed by an ettin mummy 12:40 [hdf-us] [spl] Noah (Rog Inf Fem Cha), 371564 points, T:41776, defeated by a nightgaunt, while helpless 12:47 yani: anti-magic field traps should end magic effects such as haste self. I don't think that's evil, seems like it would make people actually care about this otherwise pretty meaningless trap 12:50 like a cancellation trap 12:50 *poof* armor back to +0 12:50 no, that's a slex nasty trap idea, K2. 12:51 but that could also help if said armor were fumbling boots and cursed 12:51 no, i don't think it should cancel armor 12:51 Ideally, if it worked like D&D, they would only *suppress* magic on items and creatures while within the field, and then it would go back once you stepped out of it 12:51 but that would be hard to code 12:51 aosdict: that has been implemented long ago already :D (the cancellation trap) 12:51 was thinking of minor nerfs to the spell haste self which is almost certainly OP right now 12:52 so your armor would be +0 and lose all of its magical effects while you are standing on the trap, but then get them back once you move off 12:52 -!- tacco\unfoog has joined #hardfought 12:52 same trap summons monsters 12:52 hah 12:52 aosdict: The latter could probably be implemented using the regions code? 12:52 If you can find anyone who understands the regions code. 12:53 [hdf-us] [spl] Noah (Pri Inf Fem Cha), 383 points, T:1311, sent to the grave by a giant bat 12:54 !tell ais523 let me know if you still need a password reset (dgl). I can reliably execute that function again. 12:54 ais523 shall be duly informed at the first opportunity, K2. 12:56 EPI: if you dance on a magic trap for long enough (to improve charisma), the game punishes you by spawning a blood pudding. 12:58 LarienTelrunya: EPI: if you stay on the same level for too many turns, the game starts spawning blood puddings out of sight. 12:58 And deep ettins. 12:59 EPI: and blood puddings are in the summon nasties list, so the deep ettins can summon more. :D 13:00 [hdf-us] [nh362] hypnotist (Wiz Gno Mal Neu) wished for "holy greased fixed +3 gauntlets of power named lol evaporated my last pair", on T:44291 13:00 that said, how about giving the blood pudding passive disenchantment attacks to further screw over players? 13:00 LarienTelrunya: What, passive level drain isn't nasty enough? 13:01 not if you use Excalibur :D 13:01 jonadab: The problem with suppressing a bunch of info about an item is that either you want to actually set those fields to 0, which means you need to store them somewhere else, or you need to suppress it, leading to the need for a lot more weird code for that suppression (think intrinsics, AC updates, classifying artifact special abilities as magical?) that doesn't exist. 13:01 Why not add passive steal-intrinsic and passive steal-luck and passive reduce-max-hp? <-- EPI 13:01 notele regions would be nifty too 13:02 or nodig-floor regions 13:02 aosdict: Oh, right, your variant doesn't have worn_extrinsic() centralized in one function. 13:02 That makes it sound like it's my fault :) 13:02 the riders could use passive effects tbh 13:02 aosdict: It is, you forked 3.6 instead of 4. 13:03 like 1 in 7 missiles are deflected back to the thrower 13:03 I'd say "guys you should fork slex", except I know what would happen ;) 13:03 cuz right now it's a no-brainer to use missiles and they are pathetic and die in like 3 hits 13:03 Still not like I made a conscious choice to fail to refactor stuff. 13:04 aosdict: but I was legitimately forgetting about all the horrid dead reckoning vanilla does for that stuff. 13:04 I knew about it in theory, but don't think about it normally, because I don't have to deal with it in Fourk. 13:04 jonadab: Also, I have tons of refactors I can and want to do to vanilla, I just have no confidence that the devteam would actually incorporate them, so if I do them *only* in xnethack that just hurts my ability to cleanly merge stuff. 13:05 -!- rld has quit [Remote host closed the connection] 13:05 So I end up not doing the refactors. 13:05 -!- rld has joined #hardfought 13:05 -!- mode/#hardfought [+v rld] by ChanServ 13:05 silly question but why can't you be a devteam member for vanilla? maybe just ask nicely. variant maintainers who WANT to work on vanilla seem like ideal additions 13:06 i want you working on it 13:06 to be fair the devteam was just extended with variant devs 13:06 and the ritual is complex 13:06 that too 13:07 cant just go out and easily find an adult virgin nowadays 13:07 lots of planning goes into adding a devteam member 13:07 hopefully they never ask me whether I want to be part of the vanilla devteam, because ragnarok would happen :D 13:07 that escalated quickly and unneccessarily.. 13:07 -!- rebatela has quit [Ping timeout: 246 seconds] 13:07 there's the sacrifice of course 13:07 then the cover-up 13:07 no one wants to go to jail obviously 13:08 the hush money 13:08 <[Demo]6> man i went to the castle and all i got was one wish 13:08 the payoffs 13:08 <[Demo]6> thats not enough 13:08 its quite involved nooodle 13:08 <@Luxcalibur> so I was right to genocide deep ettins? 13:08 <[Demo]6> where are the rest of the wishing scrolls in fourk? 13:09 <@Luxcalibur> didn't you get a bunch of other nice stuff demo 13:09 nooodle: my only other option is to do the refactors on my 3.6.2-dev fork and pull request them to the nethack github, which may or may not work. but for the ones that don't work, the devteam tends to just leave them there without a response 13:09 <@Luxcalibur> what castle did you get 13:09 and in that case, if they're not going into vanilla, and they're not going into xnethack either, no one ends up actually using the code 13:10 <[Demo]6> hmm i read the scroll nad nothing happened 13:10 <[Demo]6> wth 13:10 bhaak: if you have any ideas on how better for me to say "hey I think we could refactor X and I'm willing to do it" so that the refactor patch actually gets incorporated, that would be great 13:10 <@Luxcalibur> did you bless it first 13:11 <[Demo]6> no? why would i know to do that? 13:11 <@Luxcalibur> because the wishes are better if you bless it 13:11 <[Demo]6> its a scroll of wishing, reading it should give you a wish, yeah? 13:11 <[Demo]6> better? 13:11 <[Demo]6> what? 13:11 <@Luxcalibur> yeah you can wish for +3 100% of the time if you bless the scroll 13:12 <[Demo]6> well i get nothing 13:12 <[Demo]6> where can i get more of those scrolls? 13:12 aosdict you have to summon bhaak first 13:12 <@Luxcalibur> I guess the cursed scroll does nothing?? 13:12 bhaak bhaak bhaak 13:12 <[Demo]6> why is this game so unplayable unspoiled? 13:12 there 13:12 <@Luxcalibur> vlad has one 13:12 EPI: uncursed scrolls of wishing give nonmagical pseudo"wishes" that don't allow you to wish for most of the items you'd actually want. Oh wait, I shouldn't be making such suggestions or else they might actually get implemented... 13:12 <@Luxcalibur> I was too lazy to find the others 13:13 <@Luxcalibur> really demo just fight the ridiculous monster vaults that jonadab put in gehennom 13:13 <@Luxcalibur> that'll get you set up 13:14 <[Demo]6> i need a boh and aols 13:14 <@Luxcalibur> go to vlad for aols 13:14 <@Luxcalibur> what castle variant did you get? 13:14 <@Luxcalibur> vanilla castle? 13:15 <@Luxcalibur> there's one that has a boh and a marker and a bunch of other nice stuff 13:15 <[Demo]6> kenneth arnold library 13:15 <[Demo]6> it has a boh? 13:15 <@Luxcalibur> I don't think that one does 13:15 <[Demo]6> it has markers 13:15 <[Demo]6> but those arent doing me much good 13:16 <@Luxcalibur> it has guaranteed charging and genocide 13:16 [Demo]6: Scrolls of wishing at O-town, Vlad's, Wiztower. 13:16 <@Luxcalibur> and three markers 13:17 [Demo]6 wish for world peace 13:17 <[Demo]6> only got two markers i think 13:17 <@Luxcalibur> and more spellbooks and scrolls than you can shake a stick at 13:17 And some of the Castle levels have scrolls of wishing, including, I think the Library. 13:18 <[Demo]6> well it didnt give me any wishes 13:18 oops i triggered the spork bug again where i get all the shop things for free 13:18 in minetown 13:18 [Demo]6: You got into the non-magic chest, right? 13:18 how does that trigger? 13:18 stenno 13:18 <@Luxcalibur> he read the scroll and nothing 13:18 <@Luxcalibur> is that the cursed effect jonadab? 13:18 K2: no idea - my assumption is that it is related to racial shopkeepers 13:19 hmm 13:19 @Luxcalibur Oh, hmm, maybe? 13:19 is it the minetown with the animal cage? 13:19 yep 13:19 <[Demo]6> yeah and then i found a scroll in there and i assume it was a scroll of wishing 13:19 i think its just that level 13:19 <[Demo]6> so i read it to make a wish 13:19 oh maybe the level file is silly 13:19 <[Demo]6> but it didnt do anything 13:19 yeah 13:19 !who 13:19 FIQ: [hdf-us] luxor [sp] luxor [slshm] samiam [nh362] hypnotist [nh362] oh6 [nh362] Bartlem [nh362] Demo [4k] | [hdf-eu] stenno [sp] pinball [nh362] pondlife [nh362] | [hdf-au] No current players 13:19 ah well, free stuff for me :> 13:19 Looks like "You finish reading the [scroll of wishing], but nothing happens" is the cursed effect, yes. 13:20 "Unfortuantely, nothing happens" is the your-luck-was-bad effect. 13:20 love it when the animals get free... not 13:20 interestingly, i also saw the shopkeeper standing in the doorway 13:20 <@Luxcalibur> mastodeathtown 13:20 yeah they'll leave even 13:20 where shks don't stand normally 13:20 cursed scroll should give a cursed wish 13:20 <[Demo]6> cursed wands dont give cursed wishes 13:20 yes but that happened _before_ i got the deserted message 13:20 lets have a look at the .des 13:20 same effect as when you get a "successful" wish when unlucky 13:21 <[Demo]6> my luck is fine, i just read the scroll and it didnt give me a wish 13:21 it was a YANI 13:21 I could make cursed scrolls always give you cursed, negatively-enchanted things, I suppose. Or canceled. 13:21 <[Demo]6> why arent the scrolls in the chest generated at least uncursed? 13:21 <[Demo]6> like wth 13:21 jonadab: cursed wishes 13:22 wishing for erodeproof fails 13:22 greasy fails 13:22 wishing for BUC gives cursed 13:22 FIQ: fyi I no longer track "should" in the YANI parser due to way too many instances of "I should go to Minetown" and the like clogging everything up 13:22 wishing for +3 or better gives -3 or less instead 13:22 FIQ: Ah. 13:22 that's what an unlucky wish does 13:23 YANI: cursed scrolls of wishing gives cursed wishes (the unlucky wish effect -- wishing for BUC gives cursed, +3 gives -3, etc) 13:23 [hdf-us] [nh362] Bartlem (Sam Hum Mal Law), 579 points, T:1313, killed by a gnome lord 13:24 <@Luxcalibur> demo: if you were really unspoiled you wouldn't have known that was a scroll of wishing? 13:24 <[Demo]6> nope lol 13:24 <[Demo]6> welll 13:24 <[Demo]6> it was unided 13:24 <[Demo]6> and it said elbreth 13:24 <[Demo]6> and was in a chest 13:24 Kinda suspicious, yeah. 13:24 probably a scroll of teleportation 13:24 so, cross-variant spoilage 13:24 <[Demo]6> and after medusa so that means wish 13:25 if you were playing fourk knowing nothing about regular nethack 13:25 <[Demo]6> nobody does that lol 13:25 or any other variant 13:25 <[Demo]6> i wish that upon noone :P 13:25 NetHack4 sometimes gets played by people who don't know 3. 13:25 <[Demo]6> that makes sense 13:25 <[Demo]6> its more user friendlt 13:26 Yet more evidence that when I rebase on FIQHack, I should rename my variant NetHack 4.5 13:26 slex sometimes gets played by people who never played vanilla :D 13:26 <[Demo]6> slex is the most different from vanilla varient 13:26 <@Luxcalibur> the first time I reached fourk castle I didn't know scrolls of wishing or consecration were item types 13:26 <[Demo]6> my orders of magnitude 13:26 <@Luxcalibur> so there's no way I could have guessed that the scroll in the elbereth chest 13:26 <@Luxcalibur> was actually the source of the wish 13:26 <[Demo]6> ive reached the castle before in fourk 13:26 <@Luxcalibur> unless I had identified every other kind of scroll in the game 13:26 <[Demo]6> aladdins palace 13:27 @Luxcalibur ... or you could have identified the scroll itself 13:28 "scroll of wishing" isn't exactly cryptic 13:28 <@Luxcalibur> I did later, but in that moment I was pretty mad that fourk castle had no wish 13:28 oh but 4k does have castle variants without wishes 13:28 isn't it great 13:28 <@Luxcalibur> which one? 13:29 there's one that has a single magic lamp 13:29 FIQ: I thought I went back later and added a scroll of wishing to that one. 13:29 there's also one that is supposed to have smoky potions but I think it has scrolls of wishing at the moment because jonadab can't do smoky generation 13:29 oh? good 13:29 <[Demo]6> alright im just gonna move on to being angry about something else 13:29 I mean, I could do it in fixup_special, but that function is enough of an abomination now. 13:29 be angry about ndnh 13:30 <[Demo]6> dumb microsd card packaging 13:30 <@Luxcalibur> aladdin's palace just has a bunch of random garbage? 13:30 ndhnslex? 13:30 aladdin's palace at one point only had a magic lamp and nothing else wish-wise 13:30 apparently jonadab changed it? 13:30 <@Luxcalibur> it's probably still the worst one out of the castle variants, but it's better now I guess 13:30 <[Demo]6> if ndnh ever removes castle wands it will replace it with a better solution than magic lamps and wishing scrolls 13:31 <@Luxcalibur> how about a wishing gun 13:31 <[Demo]6> (see dnh devel invocation candles and wish rings) 13:31 <@Luxcalibur> or wishing lightsaber 13:31 <[Demo]6> thats a great idea 13:31 at least with scrolls of wishing you can get away with wishing for +5 items 13:31 and +7 can work 13:31 that is nice 13:31 no more 0:127 wands of death though 13:31 I crunched the numbers on jonadab's original plan for the wishes-via-smoky-potions level once 13:32 I think average is like 2-3 wishes? 13:32 <[Demo]6> std distribution? 13:32 But smoky potions are so inconsistent so the number varies widely 13:32 <@Luxcalibur> wishing ampule too to make ampules less broken 13:32 it had a much higher variance than the other ones, yes 13:33 0 was not an uncommon number of wishes, 4 or 5 were also possible 13:33 and also it relies on smoky potions, which could be, you know, paralysis or something. 13:33 full healing would be perfect 13:33 as smoky 13:33 if you got the smoky castle 13:33 oh wait, jonadab changed maxHP gain 13:34 <@Luxcalibur> would still be good 13:34 of course 13:34 FIQ: extra healing is the one you'd want. 13:34 but it's much easier to "waste" 13:34 <@Luxcalibur> but it's completely pointless to try to get any maxhp gain in fourk 13:34 that way 13:34 <@Luxcalibur> from potions 13:34 since you gain no max HP and thus, gambling for wishes can have no effect rather than +8 max HP as consolation 13:35 no 13:35 extra healing gives max HP 13:35 <@Luxcalibur> hardly any 13:35 but the way it works is... weird 13:35 well 13:35 it scales off towards 250 max HP 13:35 regardless of level 13:35 so the earlier you quaff extra healing the better 13:35 <@Luxcalibur> oh, that makes sense 13:36 so healer strat is drink theirs right away? 13:36 <@Luxcalibur> that's why I was getting maybe one point? 13:36 aosdict: kind of 13:36 first whack yourself and pray 13:36 once T:100 happens 13:36 then drink extra healing 13:36 @luxidream I mean, I think that vanilla's unbounded maxHP gains are silly. 13:37 I think 4k's execution is silly 13:37 capped max HP isn't a bad idea in itself 13:37 but I find 4k's implementation dubious 13:37 because it behaves differently based on your XL 13:37 I don't like it being less useful to drink extra healing after you gain a few levels 13:38 It does the opposite of behaving differently based on your XL, doesn't it? 13:38 yeah 13:38 that is what I meant 13:38 the cap shouldn't interact with XL that way 13:38 it's dumb 13:38 IMO 13:39 FIQ: So you think the point at which it tapers off should be XL-dependent? 13:39 better if it was, say, 150 + whatever max HP you gained elsewhere 13:39 I think my ideal implementation is that your HP from XL is whatever it is, and "bonus" maxHP points are a separate independent pool that can go no higher than some arbitrary number like 100 or 200 13:39 basically 13:39 don't make this a viable strat: 13:39 drain levels 13:39 aosdict: I think I could get behind that. 13:39 quaff extra HP 13:39 regain them 13:39 [hdf-us] [nh362] samiam (Arc Hum Mal Law), 1591 points, T:2907, killed by a gas spore's explosion 13:40 maxhp = somedeterministicfunction(role, race, XL, Con) + bonusHPmax 13:40 FIQ: Hmm, that is a valid point. 13:40 aosdict: that's how fh works 13:40 in fh, maxHP and maxPw is level bonus + "other stuff" 13:40 <@Luxcalibur> FIQ: drain for gain is still optimal even in variants that save HP gain between levels like 3.6 13:40 because of constitution bonuses? 13:40 <@Luxcalibur> are you saying that it shouldn't be at all? 13:41 dnh and fh addresses this 13:41 in basically the same way 13:41 just with different numbers 13:41 <@Luxcalibur> protection as well 13:41 how exactly does protection interact with drain for gain? 13:41 oh, I get it 13:41 gold cost 13:41 yeah 13:42 but when people say drain for gain 13:42 I generally think maxHP/maxPw gain 13:42 I don't really like the vanilla system where having higher Con at the time of first gaining a level means that you have more HP than you would have otherwise 13:42 <@Luxcalibur> I just thought it meant a general term for draining levels and getting some kind of benefit out of it 13:42 aosdict: dnh and fh fixed this by making con/wis HP/Pw changes retroactive 13:42 yes 13:43 ideally I think I want uhpmax to be a function rather than a variable. 13:43 @Luxcalibur easiest fix would be to make protection cost depend on protection points 13:43 rather than XL 13:43 fuck man 13:43 [hdf-us] [fh] sds (Luxidream) (Val Dwa Fem Law) wished for "3 blessed gain level", on T:1 13:43 FIQ: In Fourk bleeding-edge, it depends on both. 13:43 [hdf-us] [fh] sds (Luxidream) (Val Dwa Fem Law) wished for "3 blessed gain level", on T:5 13:43 dark blue isn't that good to see when the floor is also dark blue 13:44 (The priest suggests a donation amount, in case you don't want to calculate.) 13:44 post-sokoban deaths are always most annoying 13:44 because next game you have to do all that shit again 13:44 ah well 13:44 jonadab: I don't think it should depend on XL at all 13:44 [hdf-us] [fh] sfsadfda (Luxidream) (Rog Orc Mal Cha) wished for "3 blessed gain level", on T:1 13:44 FIQ: Hmm. I can't think of a good counter-argument for that. 13:44 aosdict: Can you? 13:44 [hdf-us] [fh] sfsadfda (Luxidream) (Rog Orc Mal Cha) wished for "3 blessed gain level", on T:3 13:44 @Luxcalibur rings of gain constituion would show the effect 13:45 <@Luxcalibur> I'm just looking at HP growth for FIQHack, because I forgot the system 13:45 ah 13:45 very well 13:45 what would the price be if donations wouldn't be XL-dependent? 13:45 [hdf-us] [fh] sfsadfda (Luxidream) (Rog Orc Mal Cha) wished for "blessed +1 gain constitution", on T:5 13:45 there is numbers on the wiki 13:45 jonadab: Counter argument arguing for the XL-based system? 13:45 like, 2500 per? 13:45 <@Luxcalibur> nope, not working FIQ 13:45 but I suppose it's easier to see in action 13:45 I think the numbers are too small 13:45 @Luxcalibur not every single point counts 13:45 give me a moment 13:46 [hdf-us] [fh] derples (Luxidream) (Val Dwa Fem Law) wished for "blessed +2 ring of gain constitution", on T:1 13:46 https://nethackwiki.com/wiki/FIQHack/New_HP_growth 13:46 [hdf-us] [fh] derples (Luxidream) (Val Dwa Fem Law) wished for "blessed +2 ring of gain constitution", on T:3 13:46 anyway 13:46 jonadab: Here's a weak-ish counterargument: If it's a constant amount of gold per protection buy, then you can just farm gold for an arbitrary amount of time, gaining levels, while your costs don't increase 13:46 aosdict: To FIQ's argument that the price of protection shouldn't depend on XL. 13:46 [hdf-us] [fh] derples (Luxidream) (Val Dwa Fem Law) wished for "blessed +2 ring of gain constitution", on T:7 13:46 I think the numbers as they are right now is a bit too small 13:46 [hdf-us] [fh] derples (Luxidream) (Val Dwa Fem Law) wished for "3 holy gain level", on T:66 13:46 at least for the first 10 levels 13:47 the following 20 are tiny in the old formula too, but the bonus remains the same in all levels in fh 13:47 <@Luxcalibur> would you consider buffing it FIQ? it's considerably worse than in vanilla 13:47 * jonadab contemplates only letting gold be created at level generation (including in monster inventory for monsters that are created at level gen time, but NOT for monsters created later). 13:48 how to just say that any protection buy costs the same (say, 1000), but it's less likely to get like artiwishes 13:48 What would gold golems drop, then? Better implement obj materials :P 13:48 <@Luxcalibur> I think a level 8 rogue has around 40 HP 13:48 so only the first 2 points would be guaranteed 13:48 -!- rebatela has joined #hardfought 13:48 @Luxcalibur depends on race, doesn't it 13:48 <@Luxcalibur> stenno: right, but it's pretty low compared to vanilla across the board 13:48 I see the tiered protection buy prices as another of those systems that's great if you don't know how it works 13:49 like Elbereth 13:49 but it breaks down when everyone knows about it 13:49 @Luxcalibur as I said, it's worse than vanilla earlygame, better late 13:49 I need to figure out what to do about that 13:53 <@Luxcalibur> you can just be like vanilla and have some arbitrary cutoff point where it stops being good 13:54 right 13:55 <@Luxcalibur> I was about to say good HP gain later might not be a bad thing, but I forgot FIQhack changes the exp formula 13:56 -!- raisse has joined #hardfought 13:57 [hdf-us] [fh] Qi (krm26) (Wiz Hum Fem Cha) genocided class 'L', on T:35978 13:57 [hdf-us] [fh] Qi (krm26) (Wiz Hum Fem Cha) genocided green slimes, on T:35979 13:57 [hdf-us] [nh362] hypnotist (Wiz Gno Mal Neu) entered Gehennom, on T:44347 14:00 <@Luxcalibur> jonadab: are giants nudist or am I missing something here 14:02 <@Luxcalibur> oh they move at half speed 14:02 @Luxcalibur not _entirely_, but there's a lot they can't wear, due to size, yeah. 14:02 <@Luxcalibur> not a very playable race 14:02 They need further work. 14:02 yeah 4k giants are awful 14:02 They do have some minor advantages. LIke being able to wield an two-handed weapon on one hand and still use a shield. 14:02 But they need more. 14:02 iirc jonadab did intend to give them some perks 14:02 not sure if he did 14:02 One of the things I want to do is make more out-size armor. 14:03 increase base AC for one I Think? 14:03 For both giants and gnome/scurrier. 14:03 <@Luxcalibur> they have 10 base FIQ 14:03 I think I already gave giants an AC boost? 14:03 oh they wield 2h as 1h now 14:03 cool 14:03 But they need more. 14:03 that wasn't in (but was planned) last time I tried 14:03 dualwielded mattocks 14:04 jonadab: you could give them a higher carry cap 14:04 <@Luxcalibur> half speed is a really significant drawback 14:04 <[Demo]6> half speed and no armor is insane 14:04 <[Demo]6> why are they even half speed? 14:04 Carry cap is not a bad idea, but not really game-changing. 14:04 yeah that doesn't make any sense to me 14:04 jonadab: they use 2h weapons as 1h 14:04 2h weapons are heavy 14:05 [Demo]6: I think just because the monster is half speed and I didn't change it? 14:05 They probably should be more like speed 9. 14:05 that isn't really a reason 14:05 since you did add other things 14:05 :P 14:05 <@Luxcalibur> jonadab: well the dwarf monster is not the dwarf race 14:05 <@Luxcalibur> otherwise dwarven valks would be half speed 14:05 dwarves odn't have 6 speed 14:05 *don't 14:05 @Luxcalibur Oh, hmm, that's true. 14:05 I don't remember what I was thinking for sure about giant speed. 14:06 I must think about them some more. They clearly need work. 14:06 lumbering? 14:06 but even if they are inflexible 14:06 their sheer size should compensate 14:07 <[Demo]6> should giants be pretty quick 14:07 giants should be resistant to blunt weapons 14:07 <[Demo]6> they have long ass lugs 14:07 <[Demo]6> legs 14:07 YANI: stun/confusion spheres 14:07 I had an idea a while back to add an assortment of new spheres 14:07 nice 14:07 <@Luxcalibur> yeah, there are also interface things like inventory weight showing ridiculous numbers when you carry a boulder as a giant 14:07 spheres with *buff* effects 14:08 and make a spell that summons them 14:08 who homes in on allies 14:08 oh thats a good idea 14:08 <@Luxcalibur> and the fact that boulders don't stack in inventory 14:08 <@Luxcalibur> making them annoying to throw 14:08 would it use the pet code for that? 14:08 <@Luxcalibur> FIQ: are spheres aoe in fiqhack 14:08 not currently 14:09 wait they are 3x3 aoe in vanilla, aren't they? 14:09 no 14:09 wot 14:09 gas spores are 14:09 not the other ones 14:09 ah right 14:09 several variants address this 14:09 dnh among them 14:09 <[Demo]6> pretty sure they are only aoe in dnh? 14:09 but vanilla spheres don't explode in that sense 14:09 -!- Chris_ANG has quit [Ping timeout: 268 seconds] 14:10 i was thinking of the gas spore chain reaction thingy 14:10 <@Luxcalibur> for some reason you dex save against them in vanilla? 14:10 apparently spores are not spheres tho :P 14:10 <@Luxcalibur> which is weird 14:10 <@Luxcalibur> since you don't dex save against anything else in vanilla 14:10 <[Demo]6> weird indeed 14:10 hm 14:10 spheres should be speed 36 14:10 and explode on contact with a monster 14:11 any monster 14:11 "contact" meaning "it is next to one" 14:11 <@Luxcalibur> are they killable then? that's borderline noninteractable speed 14:11 that is the idea 14:11 make them missiles 14:12 <@Luxcalibur> since they are blind do they know where the player is? 14:12 <@Luxcalibur> or just shoot off in a direction 14:13 YANI: giants specifically cannot use a small shield 14:13 erm, backscroll 14:13 why not? too small? 14:13 <@Luxcalibur> maybe they explode on contact with walls and doors too 14:15 <@Luxcalibur> I guess that wouldn't work because then they wouldn't be able to enter corridors 14:15 raisse: yes 14:15 YASI: if you're a gaint, anything tiny/small that attacks you can give you wounded legs but can't touch your HP, and a medium monster with vorpie can't reach to decapitate you, they just injure your midsection for normal HP loss. 14:16 YASI: And kick launches small enemies across the room. 14:16 <@Luxcalibur> aren't you naturally immune to tsurugi bisection already 14:16 <@Luxcalibur> being large 14:17 [hdf-us] [4k] derp (Luxidream) (Kni Hum Mal Law) wished for "-3 tsurugi of muramasa", on T:1 14:17 Sounds right. 14:17 -!- spontiff has joined #hardfought 14:18 [hdf-us] [4k] derp (Luxidream) (Bar Gia Mal Law) wished for "-3 tsurugi of muramasa", on T:1 14:20 <@Luxcalibur> why isn't this hobbit picking up the tsurugi 14:21 because they're not strong enough to wield it? 14:21 or it's cursed 14:21 you didn't specify blessed -3 14:21 <@Luxcalibur> oh 14:21 <@Luxcalibur> oops 14:21 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) killed Demogorgon, on T:48329 14:22 [hdf-us] [4k] derp (Luxidream) (Bar Gia Mal Law) wished for "2 holy water", on T:1951 14:22 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu) had Giantslayer bestowed upon him by Chih Sung-tzu, on T:24190 14:22 [hdf-us] [4k] derp (Luxidream) (Bar Gia Mal Law) wished for "2 holy water", on T:1957 14:22 <[Demo]6> uh, do monsters even wield tsurugi? 14:22 nasty demogorgons! we hates them 14:22 * stenno wonders what that will be about 14:22 [hdf-us] [4k] derp (Luxidream) (Bar Gia Mal Law) wished for "2 blessed potions of water", on T:1961 14:22 -!- deadnoob has quit [Ping timeout: 268 seconds] 14:23 oh, explorer mode? 14:23 [hdf-us] [4k] derples (Luxidream) (Bar Gia Mal Law) wished for "blessed -3 tsurugi of muramasa", on T:1 14:23 <[Demo]6> ok its in hwep in ndnh so id assume that it probably is in vanilla and so fourk as well 14:23 <[Demo]6> so monsters should use tsurugi 14:24 Don't monsters ignore base damage and focus on enchantment when chosing a weapon? 14:25 <[Demo]6> probably lol 14:25 [hdf-us] [4k] derples (Luxidream) (Bar Gia Mal Law), 5265 points, T:2448, killed by touching The Tsurugi of Muramasa, in explore mode 14:26 <[Demo]6> lol 14:26 [hdf-us] [4k] sajdopfjaospdf (Luxidream) (Bar Gia Mal Law) wished for "blessed +1 tsurugi of muramasa", on T:1 14:27 great, now luxidream is nickpinging me via including "aos" in keyboard mashing 14:27 in two channels 14:28 aos.pdf 14:29 [hdf-us] [4k] sajdopfjaospdf (Luxidream) (Bar Gia Mal Law), 4263 points, T:2023, killed by a dwarf called "aos", in explore mode 14:29 [hdf-us] [nh362] Tmasher (Ran Elf Mal Cha), 141 points, T:443, killed by a dagger 14:29 <@Luxcalibur> ok I give up 14:29 Can't get anything to hit you with the tsurugi? 14:29 <@Luxcalibur> nothing seems to want it 14:29 -!- theRaisse has joined #hardfought 14:29 Controlling monster behavior is really one of the harder things about testing stuff in NetHack. 14:29 -!- raisse has quit [Ping timeout: 250 seconds] 14:30 <@Luxcalibur> the player monsters in sam quest seem to use it just fine 14:30 <@Luxcalibur> not sure why these dwarves don't care 14:30 And getting monsters to pick up objects is particularly tough. 14:30 [hdf-us] [nh362] aosdict (Tou Hum Fem Neu), 0 points, T:25, killed by a goblin called @luxidream @luxidream @luxidream 14:30 I've been there. 14:30 <@Luxcalibur> thanks 14:30 <@Luxcalibur> I wasn't already here :p 14:30 -!- theRaisse is now known as raisse 14:31 They won't pick it up just because it's an object they want and it's at their feet. Picking it up has to be their current goal or whatever. 14:31 For some reason, turning invisible usually helps. 14:31 It's really a pain. 14:31 <@Luxcalibur> they were happily picking up arrows and clubs 14:31 aosdict: Oh, that makes sense. 14:31 <@Luxcalibur> and lots of other garbage 14:32 Huh. 14:32 Yeah, I don't really understand the monster AI in NetHack. 14:33 Not sure if anyone does. 14:33 <[Demo]6> im convinced its buggy as all hell 14:33 Of that I have no doubt. 14:33 <[Demo]6> the nh4 gods might 14:33 [hdf-us] [4k] ksfljsadf (Luxidream) (Bar Gia Mal Law) wished for "+3 blessed vorpal blade", on T:1417 14:34 mmm vorpal 14:34 [hdf-us] [4k] ksfljsadf (Luxidream) (Bar Gia Mal Law) wished for "polymorph control", on T:1545 14:34 [hdf-us] [4k] ksfljsadf (Luxidream) (Bar Gia Mal Law) wished for "wand of polymorph", on T:1548 14:34 [hdf-us] [4k] ksfljsadf (Luxidream) (Bar Gia Mal Law) wished for "stormbringer", on T:1557 14:35 [hdf-us] [4k] ksfljsadf (Luxidream) (Bar Gia Mal Law), 3918 points, T:1562, killed by a falling object, in explore mode 14:35 [hdf-us] [4k] lsjdfsdfa (Luxidream) (Kni Hum Mal Law) wished for "amulet of unchanging", on T:1 14:35 aosdict: I'm not sure I'm the right person to ask. it took the leak and a finn becoming part of the devteam to get some of my code into vanilla 14:35 [hdf-us] [4k] lsjdfsdfa (Luxidream) (Kni Hum Mal Law) wished for "wand of polymorph", on T:2 14:35 [hdf-us] [4k] lsjdfsdfa (Luxidream) (Kni Hum Mal Law) wished for "polymorph control", on T:3 14:36 [hdf-us] [4k] lsjdfsdfa (Luxidream) (Kni Hum Fem Law) wished for "stormbringer", on T:7 14:36 [hdf-us] [4k] lsjdfsdfa (Luxidream) (Kni Hum Mal Law), 450 points, T:14, killed by touching Stormbringer, while stuck in monster form, in explore mode 14:36 <@Luxcalibur> oh, no special death for trying to eat an artifact 14:37 aosdict: but I'd say after 3.6.2 is released and the 3.7 branch has started would be a good moment to first send a mail of "intent to code" and then do it. 14:37 <@Luxcalibur> disappointing 14:37 <[Demo]6> someone needs to make a big nh4 overhaul and call it nh5 14:38 <[Demo]6> so that when nh development reaches 3.9.x they dont have anywhere to go 14:38 aosdict: if it's really only a refactoring, that's got a good chance. after all, there are new people on the devteam now 14:38 @Luxcalibur I think there is if you choke to death on it? Not 100% certain. 14:38 <@Luxcalibur> can't choke in fourk 14:38 hmm, given my 2019 plans that exact timing probably won't work out unless it takes the devteam most of the year to release 3.6.2, but good to know 14:39 @Luxcalibur Oh, right, yes, not in Fourk. 14:39 I nuked that. 14:39 <[Demo]6> good 14:39 [Demo]6: If someone releases a variant called NH5, the dev team can just drop the 3. and call their next version NetHack 7. 14:40 (There's precedent. Emacs dropped the initial 0, going from 0.mumble to mumble+1, for some value of mumble in the mid teens. 14:40 Not sure if it was 0.16 to 17, or 0.17 to 18. 14:40 <[Demo]6> hmm 14:41 <[Demo]6> we gotta split up 14:41 <[Demo]6> and eat up all the single digit nhX names 14:41 <[Demo]6> X being single digit numbr 14:41 <[Demo]6> not nh10 14:41 <[Demo]6> and they cant do nhx instead of nh10 cause xnh 14:42 But they can put a space in, like NetHack X 14:42 Or two spaces, like Net Hack X. 14:42 <[Demo]6> honestly 14:42 <[Demo]6> xnh is a shit name cause it can be confused with x11 graphical nethack builds 14:42 Net Hack X 10.1 14:42 <[Demo]6> so nhx has the same issue 14:43 wasn't windows 9 _not_ called windows 9 because there was a lot of legacy code which checked the code like: if (os_string starts with "WIN_9") 14:43 for 95/98 14:43 stenno: Or at least there were concerns that that *might* be a problem. 14:43 So I heard. 14:43 nethack zero 14:44 K2: Ooh, like Zork! 14:44 YES 14:44 Return to NetHack 14:44 someone got it right away wooo 14:45 [Demo]6: It's only caused confusion like once. 14:45 <[Demo]6> still bad practice lol 14:45 Also, I wasn't aware of the conflicting name at the time. 14:45 [hdf-us] [nh343] Karnak (Tou Hum Mal Neu), 1055 points, T:2402, killed by a dwarf 14:45 -!- greqrg has joined #hardfought 14:46 nethack the next generation 14:46 darn, that exist already 14:46 <[Demo]6> yeah 14:46 nethack discovery 14:46 NetHack 2020 14:46 jonadab: Legends of NetHack 14:46 deep space nethack 14:46 NetHack Millennium 14:46 nethack 2000 14:46 nethack vista 14:46 nethack extended 14:47 <[Demo]6> nethack sg 1 14:47 -!- eraserhead has joined #hardfought 14:47 <@Tone> stennowork: Yes I'll release it tomorrow 14:47 yay nice 14:47 <@Tone> I don't have set time, I need to figure out how to set up automatic uploads on youtube 14:47 <@Tone> have a set time* 14:47 <[Demo]6> its on the upload page 14:48 <[Demo]6> like you look at it every time you upload something 14:48 <@Tone> Yeah I think I remember seeing it there, I was going to look when I upload this one 14:48 Or, they could go the Java way, and call the next version NetHack2. 14:48 <@Tone> I want to pre-upload a few because I probably won't be available often during the holidays 14:48 <[Demo]6> rewrite the official nh branch in java 14:49 [Demo]6: Not in node.js ? 14:49 <[Demo]6> no i think ive already suggested that one 14:50 jonadab: "NetHack2 1.0.0"? 14:50 <[Demo]6> it would just make too much sense 14:50 aosdict: Perhaps. 14:50 <[Demo]6> i think someone was genuinely talking about rewriting nethack in rust though once 14:50 jonadab: if you refer to Java 2, that was actually also just dropping the major version. Java 1.2.0 -> Java 2 ... and then they kept the 2 until 1.5.0 -> Java 2 SE 5.0 14:50 yes, but then they came on irc and were told "reimplementing all of nethack would be a monumental effort and then no one would play it" 14:51 and then they dropped the 2 -> Java SE 6 14:51 Rewriting NetHack in its entirety in a different language is something people often _talk about_, but the probability of it ever happening is next to zero. 14:51 aosdict: which is the truth 14:51 bhaak: Yes, it was very confusing. 14:52 bhaak: Also, your version of that history doesn't explain why Java 2 was at one point a newer version than Java 5. 14:52 (That was a while ago now. Probably both version numbers have since been reused.) 14:52 [Demo]6: rewriting nethack in $YOUR_FAVORITE_SUCCESSOR_TO_C has been a theme for at least 20 years. at first, of course, the discussion was about C++ 14:53 [hdf-us] [nh343] Karnak (Bar Hum Mal Neu), 1601 points, T:1387, killed by a gnome king 14:53 jonadab: I don't remember the constellation "Java 2 being a newer version than Java 5" 14:53 <[Demo]6> im gonna rewrite nh in css 14:53 History of the NetHack, Part I 14:54 bhaak: This was in the late nineties. 14:54 NetHack Wars 14:54 NetHack Trek 14:54 jonadab: I was there in the late nineties :) 14:54 [Demo]6: Nah, rewrite it in Postscript. 14:55 -!- ProzacElf has joined #hardfought 14:56 bhaak: Also, this was probably the browser plugin, not the developer kit. 14:56 jonadab: ah, that could probably explain that. 15:01 -!- Chris_ANG has joined #hardfought 15:01 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 15:08 hilarious https://www.reddit.com/r/nethack/comments/a7dta0/im_at_a_total_loss_here/ 15:11 hahaha replied 15:11 [hdf-us] [nh362] Tmasher (Val Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:2145 15:18 angular framework was called angular.js until version 2, when it was renamed angular 15:24 [hdf-us] [nh362] Bartlem (Sam Hum Mal Law), 148 points, T:430, killed by a small mimic 15:29 <@Luxcalibur> !pig 15:29 <@Luxcalibur> !ping 15:29 @Luxcalibur: Pong! 15:30 !gnop 15:30 <@Luxcalibur> rip rld 15:30 !pig hahah 15:30 !bacon 15:30 guess they cant see us again 15:31 <@Tone> so much for SASL 15:34 -!- raisse has quit [Ping timeout: 250 seconds] 15:37 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) wished for "blessed greased fixed +3 helm of brilliance", on T:25585 15:44 <@mtf> ugh 15:44 <@mtf> no, my server appears to be down... 15:45 <@Tone> what 15:45 <@Tone> how is rld in other channels then? 15:47 ghost in the shell 15:48 [hdf-us] [sp] k2 (Mon Orc Mal Neu) completed Sokoban, on T:11395 15:50 @Tone freenode takes a while to notice when you're offline, if you don't send a quit message. 15:50 -!- rld has quit [Remote host closed the connection] 15:50 Discord likely does something similar. 15:52 jonadab: they can't hear us 15:52 -!- rld has joined #hardfought 15:52 -!- mode/#hardfought [+v rld] by ChanServ 15:53 <@mtf> I"ve removed more channels from the config 15:53 <@mtf> don't have time to investigate right now 15:53 <@mtf> bots coming back up tho 15:53 <@mtf> and turns out server wasn't down, ssh just failed for a couple of mins for some reason 15:53 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) wished for "magic marker", on T:26125 15:54 [hdf-us] [nh362] hypnotist (Wiz Gno Mal Neu) killed Juiblex, on T:45418 15:58 2 dragons on DL 7 16:01 oh man again 16:03 :( 16:03 stenno FYI - added MSGTYP=alert to sporkhack 16:03 Tangles ported that over to 3.4.3, I put it into spork 16:03 ironically by the one monster i was looking for since mines level 3 when i stepped into a trap which gave me perma invis for some reason 16:03 (need to do same for grunthack too) 16:03 oh nice 16:06 [hdf-us] [slex] Antichthon (Rog Moo Fem Neu) killed the priestess of porkman, the former Adept, on T:2828 16:09 The jellyfish deliberately slithers onto a polymorph trap! 16:09 jellyfish are more savvy than I thought 16:10 [hdf-us] [nh362] hypnotist (Wiz Gno Mal Neu) killed Baalzebub, on T:46102 16:10 jellyfish can "deliberately" do anything? 16:10 With great effort you move the boulder. 16:10 KAABLAMM!!! The boulder triggers a land mine. 16:10 The boulder breaks apart. You see here 32 rocks. 16:10 ^ never seen that happen before 16:10 neat 16:10 It should really hit you with the rocks 16:10 yeah 16:10 or scatter them randomly 16:11 and some of them hit you 16:11 it did do that somewhat 16:11 scatter 16:12 * oh6 spectates k2 16:12 what's the blue room abuot? 16:12 ice floor 16:13 funky 16:14 sporkhack being what it is, i fully expect there to be fire traps scattered about 16:14 in that room 16:14 havent searched it yet 16:19 whew no traps 16:20 heh if i'm lucky i'll get 5 pts AC 16:21 pfft 16:23 well this doesnt happen often... 16:23 4x5 room, one of each aligned altar 16:24 i onyl ever see this in sporkhack or unnethack 16:25 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) was chosen to steal souls for the Glory of Anhur, on T:49606 16:26 yeah, that's a special vault 16:26 oh... OH 16:26 hah ok i think something just made sense now 16:27 all this code for special vaults and i thought it literally meant gold vaults 16:30 yeah, the wording is a bit confusing 16:31 vanilla's usage of the word "vault" is close to what it's used like outside of roguelikes, but not similar to how many other roguelikes use the term 16:31 vaults were only gold vaults in nethack. but vaults in other roguelikes are what the new vaults are. 16:33 [hdf-us] [nh362] hypnotist (Wiz Gno Mal Neu) wished for "the vorpal blade", on T:46667 16:34 [hdf-us] [nh362] hypnotist (Wiz Gno Mal Neu) destroyed Vlad the Impaler, on T:46692 16:34 [hdf-us] [nh362] hypnotist (Wiz Gno Mal Neu) acquired the Candelabrum of Invocation, on T:46693 16:35 -!- raisse has joined #hardfought 16:35 What do you want to put on? [dent or ?*] 16:35 heh 16:37 fuuuuck 16:37 damn you mind flayer 16:38 [hdf-us] [nh362] hypnotist (Wiz Gno Mal Neu) killed Orcus, on T:46985 16:40 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) killed the invisible Asmodeus, on T:28149 16:40 [hdf-us] [nh362] Bartlem (Sam Hum Mal Law) had Snickersnee bestowed upon him by Amaterasu Omikami, on T:2112 16:42 [hdf-us] [nh362] samiam (Arc Hum Mal Law), 461 points, T:1221, killed by an arrow 16:44 -!- raisse has quit [Ping timeout: 250 seconds] 16:44 -!- Xaleth has joined #hardfought 16:46 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) killed Juiblex, on T:28250 16:47 <@Luxcalibur> vanilla bug: if you fall past orctown 16:47 <@Luxcalibur> it looks like the orcs don't have names? 16:47 @Luxcalibur if you fell past orctown it wouldn't even put any orcs in the lower mines, would it? 16:48 the level hasn't loaded yet so they wouldn't have been created and migrated there 16:48 <@Luxcalibur> oh, never mind. it looks like I landed on the level. then dug past it 16:48 <@Luxcalibur> but the orcs didn't have names 16:49 <@Luxcalibur> 🤷 16:49 if I get intrinsic shock resistance, will that keep rings/wands from exploding? 16:49 nope 16:50 -!- spontiff has quit [] 16:50 https://nethackwiki.com/wiki/Shock#Shock_protection 16:51 extrinsic doesn't work either, except in xnethack and fiqhack 16:52 wow - so it seems that there's nothing in vanilla that can prevent wand/ring destruction? 16:52 <@strangefella> i have -5 ac, should i do the tourist quest lol 16:52 <@strangefella> and magic resistance 16:52 eraserhead: I mean, reflection protects against lightning bolts, which is the majority of lightning sources. 16:53 Otherwise, just avoid electric eels and energy vortices and hit them with ranged attacks. 16:53 aosdict: ic - that's why people like to geno ; 16:53 besides insta-drown... 16:54 eraserhead: ... but it's a bad idea 16:57 <@Luxcalibur> Pinkbeast: it's strictly beneficial, if unnecessary 16:57 <@Luxcalibur> so I wouldn't say it's a bad idea 16:58 <@Luxcalibur> it's just not something that you have to do 16:58 Lux: There's an opportunity cost. # yes, I know, it's the Plane of Water and you've got all the genocides, go ahead and do it then 17:01 It's nice as anxiety reduction. 17:01 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) killed the invisible Baalzebub, on T:28564 17:03 genociding anything isn't *strictly* beneficial, since by removing them from squares, it makes it possible for other more dangerous creatures to occupy those squares 17:03 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu) wished for "blessed fixed greased +3 speed boots", on T:28868 17:04 -!- LarienTelrunya has quit [Ping timeout: 256 seconds] 17:05 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law), 1349 points, T:1626, quit 17:08 has anyone ever attempted to genocide (nearly) all the letters? I wonder what's possible at the limit, without killing yourself... 17:09 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) killed the Wizard of Yendor, on T:49829 17:09 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu) performed his first genocide (class L), on T:29486 17:09 it's dangerous 17:09 https://nethackwiki.com/wiki/Genocide#Restrictions_on_genocide 17:09 well, dangerous for me anyway 17:09 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu) genocided class h, on T:29488 17:09 <@Luxcalibur> well you can't get archonstormed if you've extincted archons 17:10 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) picked up the Book of the Dead, on T:49841 17:10 see also: https://nethackwiki.com/wiki/Archonstorm 17:10 there should be an achievement in TNNT for max-geno ^^ 17:10 Luxcalibur, yes, and archonstorms are a great way to extinct archons 17:10 there was a qdb quote recently where someone did this... 17:11 https://nhqdb.alt.org/?2558 17:11 <@Luxcalibur> um no 17:11 <@Luxcalibur> there shouldn't be an achievement for that 17:11 <@Luxcalibur> do you realize how frustrating that would be to obtain? 17:12 not that frustrating 17:12 eraserhead: We generally don't want to encourage the player doing a long drawn out tedious game involving infinite grinding 17:12 *cough* graffiti achievement *cough* 17:12 Like, if you *like* doing that for max score, fine. 17:12 nooodle: The thing about graffiti is that you can't get it by grinding one character. 17:12 <@Luxcalibur> okay, someone else got that on my clan, so I actually have no idea how hard that one is nooodle 17:13 <@Luxcalibur> are there a significant number of games without 5 graffiti? 17:13 I just threw it out there, not necessarily for competitive reasons - just another "weird corner" that you could visit in NH ^^ 17:13 based on how much graffiti i saw when I was deliberately stepping on every square in the DoD, and numbers like "2 in the entire dungeon" were common, I'd say 5 is fairly rare 17:14 yes maybe 3 is warranted 17:14 i think there should be an achievement for killing a creature by wide-angle disintegration beam 17:14 other than yourself 17:15 ha. added 17:17 <@Luxcalibur> probably the longest single achievement that's getting kept is celestial disgrace, right? 17:17 <@Luxcalibur> I saw some people weren't happy about that one, though 17:17 no, it's going away 17:17 [hdf-us] [nh362] oh6 (Kni Hum Fem Law) polymorphed her first object, on T:20339 17:17 <@Luxcalibur> I'm cool with that 17:17 one of my favorite code comments. "Yup, you get experience. It takes guts to successfully pull off this trick on your god, anyway." 17:18 we had thought that it would be okay as a low-level achievement rather than a trophy, but... 17:18 though i forgot, that's the lightning, not the distintegration beam 17:18 <@Luxcalibur> it should be a trophy worth 51 points 17:18 <@Luxcalibur> :V 17:18 the wiki says that the disintegration beam can't kill an engulfing monster in vanilla, because every engulfing monster would either be killed by the lightning first, or would resist the disintegration 17:18 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu) killed Master Kaen, on T:30018 17:19 what about an energy vortex? that wouldn't resist the disintegration? 17:19 <@Luxcalibur> it's disintegration resistant, apparently 17:19 All vortices are. 17:19 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu) acquired the Bell of Opening, on T:30123 17:19 They're not integrated in the first place. 17:20 They're just loose _whatever_ whipped around by air currents. 17:20 So if a black dragon breathes at an energy vortex, it doesn't affect it? 17:20 * aosdict applies calculus to integrate the energy vortex 17:22 <@Luxcalibur> YASI: a grid bug becomes a 1 before being fully disintegrated 17:22 Oh, apparently the other vortices _aren't_ disint resistant, only energy. I guess the bits of matter (dust or ice or whatnot) can be disintegrated? 17:22 * nooodle wields the Staff of Leibniz 17:26 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu) killed Medusa, on T:30402 17:26 * jonadab wears mobius armor. 17:29 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) killed the Wizard of Yendor, on T:49890 17:31 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) performed the Invocation, on T:49898 17:33 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) killed the Wizard of Yendor, on T:49910 17:36 [hdf-us] [slex] Antichthon (Rog Moo Fem Neu), 27176 points, T:5904, killed by a monster (haunter) 17:37 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) destroyed Vlad the Impaler, on T:29508 17:37 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) acquired the Candelabrum of Invocation, on T:29509 17:38 Vlad's pretty buff now (compared to b4)... 17:40 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) genocided electric eel, on T:29566 17:42 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu) entered Gehennom, on T:31387 17:48 Archon in the Valley. And I'm only lvl 14?? 17:49 Does valley of dead leave bones? It was an Archon named "Archie" ... 17:49 -!- ais523 has joined #hardfought 17:49 -!- mode/#hardfought [+v ais523] by ChanServ 17:49 <@Luxcalibur> votd leaves bones 17:49 ahh thanks 17:53 -!- Antichthon` has quit [] 17:54 votd is also gehennom so an archon wouldn't generate there naturally 17:54 yeah I know they don't generate in gehennoma and I didn't remember seeing one in votd before, just vlad's 17:56 must have been someone's pet 17:57 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) killed the elven high priest of Moloch, on T:50060 17:58 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) picked up the Amulet of Yendor, on T:50063 17:58 [hdf-us] [dyn] Milhouse the Mage (Maihemm) (Wiz Hum Mal Neu), 1381 points, T:2457, killed by a dwarf 18:08 this wand of undead turning seems to give good service 18:08 -!- deadnoob has joined #hardfought 18:08 I had a partly eaten lizard corpse, and now I have a whole lizard corpse again 18:11 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) killed Orcus, on T:31211 18:17 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) wished for "blessed greased fixed +3 gauntlets of power", on T:31312 18:20 -!- rebatela has quit [Ping timeout: 240 seconds] 18:20 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) killed the Wizard of Yendor, on T:50624 18:27 ^ SLEX has the King in Yellow? That might almost get me to play it again. :-) 18:28 amy stole it from splicehack i think 18:28 -!- ais523 has quit [Quit: sorry for my connection] 18:28 -!- ais523 has joined #hardfought 18:28 -!- mode/#hardfought [+v ais523] by ChanServ 18:28 first time i ever saw the king in yellow was splicehack 18:29 [hdf-us] [nh362] every (Pri Elf Fem Cha), 4942 points, T:8038, killed by a gray unicorn 18:29 yeah that's where it originated 18:30 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) killed the Wizard of Yendor, on T:50871 18:37 -!- noty has joined #hardfought 18:38 gah 18:38 k2: another grunt crash 18:38 same as before. arrive on a new level, take one step, boom 18:39 well, not a new level, a previously visited level but i just went up to it 18:41 ok 18:41 <[Demo]6> grrrrrrrrunt 18:45 [hdf-us] [nh362] oh6 (Kni Hum Fem Law) had Snickersnee bestowed upon her by Lugh, on T:20622 19:02 [hdf-us] [un] HolyDiver (Pri Hum Mal Neu) killed Yeenoghu, on T:41957 19:05 sorry hothraxxa wife got home right when you messaged 19:05 recovering now 19:05 np 19:06 [hdf-us] [fh] Qi (krm26) (Wiz Hum Fem Cha) defeated the invisible Wizard of Yendor, on T:36737 19:06 game recovered 19:06 brb 19:06 [hdf-us] [un] HolyDiver (Pri Hum Mal Neu) killed Orcus, on T:42027 19:06 ty 19:08 crashed again :( 19:09 I thought you meant "recovering from wife getting home" 19:09 at least i made up up to the valley 19:33 !ping 19:33 eraserhead: Pong! 19:34 [hdf-us] [un] HolyDiver (Pri Hum Mal Neu) killed Vlad the Impaler, on T:42851 19:38 hothraxxa - recovered again 19:38 you might want to hold off until we can figure out whats causing ity 19:38 it 19:39 yeah i'm quitting for the night 19:40 thanks for the effort 19:44 [hdf-us] [fh] Qi (krm26) (Wiz Hum Fem Cha) performed the invocation, on T:37514 19:45 [hdf-us] [nh362] Bartlem (Sam Hum Mal Law), 15644 points, T:4602, killed by a mountain centaur 19:45 :/ 19:48 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) wished for "magic marker", on T:32058 19:58 -!- deadnoob has quit [Ping timeout: 240 seconds] 20:07 -!- deadnoob has joined #hardfought 20:18 [hdf-us] [fh] Qi (krm26) (Wiz Hum Fem Cha) defeated the high priest of Moloch, on T:37599 20:21 [hdf-us] [nh362] Tmasher (Val Hum Fem Law) consumed animal products (candy bar) for the first time, on T:3485 20:23 -!- eraserhead has quit [Ping timeout: 256 seconds] 20:23 [hdf-us] [nh362] Tmasher (Val Hum Fem Law) tasted meat for the first time, by eating a tripe ration, on T:3723 20:28 -!- eraserhead has joined #hardfought 20:30 Beholder: hi 20:30 ais523: Message from K2 at 2018-12-18 12:54 EST: let me know if you still need a password reset (dgl). I can reliably execute that function again. 20:35 hi \o/ 20:35 heh 20:35 ais523: You study compilers and programming languages, right? 20:36 PavelB: yes 20:36 Have you heard of P or P#? 20:38 no; I know about P'' but that's probably something else 20:39 https://www.microsoft.com/en-us/research/project/safe-asynchronous-programming-p-p/ 20:39 It's got a really interestiing async-based model, you might be interested 20:40 Maybe you can even figure out how to write hello world in P for TIO so I don't have to, 'cause I've only really looked at P# 20:42 at a guess, «machine Main { start state Hello { entry { print "Hello, World!\n"; }}}» 20:42 although that's cobbled out of examples, I haven't actually read the spec 20:43 (note: I spell my hello worlds with a lowercase w but TIO uses the uppercase version) 20:43 I'll try that 20:44 it might need to be «main machine Main», understanding things like full program packaging from examples is tricky 20:44 also I didn't try to golf it :-) 20:46 Well it parsed 20:46 Not too sure how to build the resulting C file 20:46 I'm missing a Prt.h 20:46 Thanks though! 20:48 you might also need a «raise halt;» in there 20:48 async languages are often weird wrt how exiting works 20:48 oh hey it worked 20:48 [hdf-us] [nh362] hypnotist (Wiz Gno Fem Neu) killed the Wizard of Yendor, on T:50214 20:48 [hdf-us] [nh362] hypnotist (Wiz Gno Fem Neu) acquired the Book of the Dead, on T:50216 20:53 IMO erlang is a good async language but I think it's on par with lua. 20:54 erlang has that Prolog zing in it, which I like. 20:54 (syntax) 20:56 [hdf-us] [nh362] hypnotist (Wiz Gno Fem Neu) performed the invocation, on T:50387 20:56 -!- elenmirie_ has joined #hardfought 21:00 -!- elenmirie__ has quit [Ping timeout: 250 seconds] 21:04 [hdf-us] [nh362] hypnotist (Wiz Gno Fem Neu) killed the high priest of Moloch, on T:50693 21:04 [hdf-us] [nh362] hypnotist (Wiz Gno Fem Neu) acquired the Amulet of Yendor, on T:50698 21:08 [hdf-us] [fh] Qi (krm26) (Wiz Hum Fem Cha) entered the Planes, on T:39379 21:26 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) killed the Wizard of Yendor, on T:33919 21:26 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) acquired the Book of the Dead, on T:33921 21:30 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) performed the invocation, on T:34072 21:34 [hdf-us] [fh] Qi (krm26) (Wiz Hum Fem Cha) reached the Astral Plane, on T:39743 21:36 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) killed the high priest of Moloch, on T:34210 21:37 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) acquired the Amulet of Yendor, on T:34218 21:39 well, this is a first - Yeenoghu shows up in the Sanctum after I pick up the Amu 21:39 He'll do tat 21:41 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) killed Yeenoghu, on T:34237 21:42 -!- stenno2 has joined #hardfought 21:43 -!- stenno has quit [Ping timeout: 246 seconds] 21:44 [hdf-us] [nh362] Bartlem (Sam Hum Mal Law) had Excalibur thrown at him by some watery tart, on T:2713 21:44 -!- stenno has joined #hardfought 21:47 -!- stenno2 has quit [Ping timeout: 250 seconds] 21:48 damn mysterious force 8^P 21:53 There's still the trick where you can get Juiblex to carry the Amulet up stairs for you. He's chaotic, and the mysterious force is less harsh on him. 21:54 hahaha - how do you do that? He'll pick it up and just follow him up? 21:56 You can drop it inside him. 21:56 rofl 21:56 Then let him flee upstairs. 21:56 mm~ 21:56 Engulfing monsters are weird. But fun. 21:57 It's not that uncommon for Juiblex to show up in graveyards either 21:57 or Yeenoghu 21:58 -!- krm26 has joined #hardfought 22:00 [hdf-us] [fh] Qi (krm26) (Wiz Hum Fem Cha), 311078 points, T:39902, ascended https://www.hardfought.org/userdata/k/krm26/fiqhack/dumplog/2018-12-19%2003%3A00%3A19%2C%20Qi-Wiz-Hum-Fem-Cha%2C%20ascended.txt 22:00 Juuust scraped into first place 22:00 krm26: Message from K2 at 2018-10-04 08:48 EST: hterm on hdf-us is working again 22:05 -!- krm26 has quit [Remote host closed the connection] 22:11 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) entered the Planes, on T:35956 22:18 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) genocided class ;, on T:36023 22:18 [hdf-us] [nh362] hypnotist (Wiz Gno Fem Neu) killed the invisible Asmodeus, on T:52330 22:20 [hdf-us] [nh4] Shadowcat (shadowcat) (Val Dwa Fem Law), 45775 points, T:3487, killed by a rothe 22:20 [hdf-us] [nh362] bouquet (Val Hum Fem Neu), 2086 points, T:2764, killed by a plains centaur 22:21 wtf - gremlins in the Plane of Water - not a good combo - hehe 22:21 how often does that happen? 22:21 I dunno - it's the first time I've seen them here 22:21 I didn't even realise they were in generation depth; was it the consequence of a polymorph, perhaps? 22:22 <@Luxcalibur> they are nasty 22:24 -!- Xaleth has quit [Ping timeout: 246 seconds] 22:29 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) wished for "magic marker", on T:36226 22:30 yeah - the real nasty part was, the ^ was under a gremlin corpse - there were so many of them 8^P 22:31 They do stop dividing after a point, fortunately. 22:33 [hdf-us] [nh362] Bartlem (Sam Hum Mal Law) eschewed atheism, by dropping a rustproof long sword named Excalibur on an altar, on T:6123 22:37 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) killed the invisible Death, on T:36257 22:40 -!- tacco\unfoog has quit [] 22:41 [hdf-us] [nh362] Tmasher (Val Hum Fem Law) completed Sokoban, on T:5296 22:42 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law) killed Famine, on T:36309 22:44 -!- ais523 has quit [Quit: quit] 22:44 -!- greqrg has quit [Quit: Leaving] 22:46 [hdf-us] [nh362] eraserhead97 (Kni Hum Mal Law), 1768442 points, T:36333, ascended https://www.hardfought.org/userdata/e/eraserhead97/nh361/dumplog/1545043695.nh361.txt 22:47 congrats eraserhead 22:48 [hdf-us] [nh362] dgoddard (Mon Hum Mal Cha) had Sting bestowed upon him by Huan Ti, on T:4256 22:48 bouquet: ty ^^ 22:48 you managed to hack your way through the hordes of gremlins 22:48 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 15100 points, T:6101, killed by a giant ant 22:48 nice, eraserhead :) 22:49 [hdf-us] [nh362] hypnotist (Wiz Gno Fem Neu) wished for "the amethyst", on T:53091 22:49 did you use magic missile at all? That's a killer spell for knights with merlin's mirror. 22:51 [hdf-us] [nh362] dgoddard (Mon Hum Mal Cha), 6488 points, T:4789, killed by a gelatinous cube, while paralyzed by a monster 22:52 while paralyzed by *that same monster 22:56 Merging: q - 26 blessed potions of fruit juice. 22:57 [hdf-us] [nh362] hypnotist (Wiz Gno Fem Neu) wished for "a vorpal blade", on T:53159 22:57 bouquet: yes, I used MM to wipe out ;'s in the moats, but by the time I had the Amu, I didn't do any casting 22:58 bouquet: actually, the =oConflict did all the work on the g's 8^) 22:59 I had to use another wish for a marker so I could write another gold detection - couldn't find ^ - turned out to be under one of the gremlin corpses 22:59 nooodle: ty ^^ 23:01 the manifest says 171 gremlins - I guess it's counting the ones died due to Conflict because my blades definitely didn't make contact with that many of them 23:02 [hdf-us] [nh362] hypnotist (Wiz Gno Fem Neu) entered the Planes, on T:53275 23:02 [hdf-us] [nh362] hypnotist (Wiz Gno Fem Neu) killed the Wizard of Yendor (5 times), on T:53275 23:05 that's more than is necessary to extinct a species 23:09 [hdf-us] [nh362] hypnotist (Wiz Gno Fem Neu) killed Pestilence, on T:53506 23:11 [hdf-us] [nh362] Bartlem (Sam Hum Mal Law) acquired the luckstone from Mines' End, on T:7949 23:12 [hdf-us] [nh362] hypnotist (Wiz Gno Fem Neu) killed the invisible Famine, on T:53566 23:18 [hdf-us] [nh362] hypnotist (Wiz Gno Fem Neu) wished for "a cursed figurine of a zruty named Wrigley", on T:53578 23:18 [hdf-us] [nh362] hypnotist (Wiz Gno Fem Neu) performed her first genocide (class z), on T:53578 23:18 [hdf-us] [nh362] hypnotist (Wiz Gno Fem Neu), 3295842 points, T:53579, ascended https://www.hardfought.org/userdata/h/hypnotist/nh361/dumplog/1544928214.nh361.txt 23:19 <@Luxcalibur> you monster 23:19 <@Luxcalibur> (gg) 23:19 :) 23:19 ty 23:19 GGG in fact, this is the third gnome in an all-gnome streak 23:20 going for the gnomefecta 23:20 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 3583 points, T:4302, killed by a black unicorn 23:22 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 295 points, T:328, killed by a gas spore's explosion 23:23 a feat already done by cow9 on NAO, I see 23:24 Welcome to GnomeTV, where we show all gnomes all the time. Current spotlight is on nooodle, aka hypnotist, on the fourth run for the Gnomefecta trophy. 23:25 also fun fact: the record for most gnome ascensions in a row goes to ArchRobin, with 7 gnomes in a row 23:25 :D 23:27 gnomes rulz 23:27 [hdf-us] [nh362] Karnac (Bar Orc Mal Cha), 129 points, T:316, killed by a kobold zombie, while reading a book 23:28 what have you got against zruties? 23:30 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 728 points, T:1200, killed by a jackal 23:34 lol, nothing against zruties per se, I just think they should free up 'z' for little zombies 23:34 <@Luxcalibur> I don't think CDDA zombie children is the solution to the alignment problem 23:35 [hdf-us] [nh362] Karnac (Bar Orc Mal Cha) murdered Idefix, his faithful little dog, on T:943 23:35 haha 23:35 minecraft baby zombies? lots faster than regular zombies, more damage, and more hitpoints, and without the usual zombie vulnerabilities? 23:35 one variant I played had super fast baby zombies. 23:35 zombie killer bee swarm is terrifying 23:36 More hit points..? 23:36 not actually terrifying for a gameplay reason, just terrifying to contemplate 23:37 !rng arcgno | heagno 23:37 nooodle: arcgno 23:37 Andrio: It's illogical, but that's what happens in minecraft 23:40 No it isn't 23:40 > "tetris is so unrealistic" 23:40 A quote that felt relevant 23:40 They are a lot harder to hit though. 23:41 Oh, I might be wrong about the hitpoints 23:41 So, same hitpoints but lower AC 23:41 mm 23:42 something is going all weird with nethack right now, a bunch of monsters on level 1 aren't moving, just standing there. And no, not sleeping traps or bear traps. No traps at all. They're just creepily staying still 23:42 -!- stenno has quit [Ping timeout: 246 seconds] 23:42 wait, is this what it's like to have stealth?? 23:44 [hdf-us] [nh343] Cropper (Wiz Elf Mal Cha) had athame named Magicbane bestowed upon him by Anhur, on T:5595 23:46 nooodle: I think someone reported that as a bug not too long ago 23:47 *creeped out* 23:48 multiple people have noticed stuff like this recently 23:48 nooodle, yes, it is 23:52 <@Luxcalibur> we need a creepypasta fork of nethack now 23:52 <@Luxcalibur> maybe that will get it some of the exposure it deserves 23:53 <@Luxcalibur> lucid 23:54 Slex? 23:54 that's not creepypasta 23:54 it's just pasta 23:54 i.e. spaghetti 23:58 It's hard to make ASCII scarier than nethack already us 23:58 is* 23:59 [hdf-us] [nh362] oh6 (Kni Hum Fem Law) had Sunsword bestowed upon her by Lugh, on T:33724 23:59 it's got to be the doki doki literature club of the roguelike genre 23:59 It's not that scary. 23:59 [hdf-us] [spl] bouquet (Val Ang Fem Law) had Excalibur thrown at her by some watery tart, on T:3944