00:00 [hdf-us] [nh362] jim (Bar Orc Mal Cha), 1992 points, T:3761, quit 00:04 You can move diagonally in Sokoban. 00:04 Just not the boulders. 00:04 Or between boulder. 00:04 s 00:10 <@ChristmIceBox> shadowcat22, how'd soko go? 00:11 not well. messed up level three, i think. still looking at it to see if i can save it. 00:11 That's definitely salvagable. You still have a spare boulder left. 00:19 You could have still solved that without the earth scrolls. 00:19 Nope. I took the penalty hit and used my earth scrolls. 00:19 Mm 00:20 At least you're through. 00:20 -2 luck isn't terrible. 00:20 not sure how i'm going to get back down....but i'll worry about that later. 00:20 [hdf-us] [un] boonzee (Wiz Hum Fem Cha) killed Durin's Bane, on T:30557 00:20 You still have a wand of striking, right? 00:20 You can also dig a hole through the floor. 00:22 You don't want two boulders next to each other against a wall. That way, they're both stuck. 00:26 -!- stenno has joined #hardfought 00:27 <@Tone> I mess up soko occasionally when I'm playing fast/carelessly. Taking a luck hit or two tends to not be a big deal. It can even be completely negligible if it happens on the right turn. 00:28 mm 00:30 -!- raisse has joined #hardfought 00:31 -!- stenno has quit [Ping timeout: 246 seconds] 00:33 nope. really messed up level four. *sigh* oh well. I"ll try again next time. 00:38 [hdf-us] [nh362] shadowcat (Val Hum Fem Law) performed her first genocide (master mind flayer), on T:13199 00:39 [hdf-us] [nh362] bouquet (Arc Gno Fem Neu), 12532 points, T:9608, killed by an ettin mummy 00:42 [hdf-us] [sp] k2 (Val Hum Fem Law), 13464 points, T:4133, killed by a horse 00:51 -!- ProzacElf has joined #hardfought 01:03 [hdf-us] [un] boonzee (Wiz Hum Fem Cha), 98285 points, T:32243, drowned in a moat by a Watcher in the Water 01:04 found the vibrating square, but not ready for the quest. time to call it a night and attack again tomorrow. night all. 01:05 -!- shadowcat22 has quit [] 01:12 [hdf-us] [nh343] robotHivemind (Hea Gno Mal Neu), 171 points, T:213, killed by a water demon 01:27 -!- stenno has joined #hardfought 01:32 -!- stenno has quit [Ping timeout: 245 seconds] 01:38 -!- Xaleth has quit [Quit: WeeChat 2.2] 02:06 [hdf-us] [nh343] Nobbs (Wiz Elf Mal Cha), 460 points, T:530, killed by a dagger 02:07 [hdf-us] [nh343] Nobbs (Wiz Elf Mal Cha), 48 points, T:200, killed by a falling rock 02:13 [hdf-us] [nh362] avgas (Val Hum Fem Law), 420 points, T:1236, killed by a small mimic 02:38 [hdf-us] [nh362] avgas (Val Hum Fem Law), 870 points, T:2446, killed by Ms. Aklavik; the shopkeeper 02:50 -!- LarienTelrunya has joined #hardfought 02:50 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 03:28 -!- stenno has joined #hardfought 03:33 -!- stenno has quit [Ping timeout: 245 seconds] 03:37 !tell K2 uhh... somehow I had a buffer overflow in slex on hdf-us (username AmyBSOD). The game can't be recovered but that's not a problem because I wasn't far anyway, but can you check whether there's a core dump? I need to know what is causing the buffer overflow there so I can fix it 03:37 K2 shall be duly informed at the first opportunity, LarienTelrunya. 03:38 -!- MiseryMyra has quit [Read error: Connection reset by peer] 03:40 -!- MiseryMyra has joined #hardfought 03:40 [hdf-us] [slex] AmyBSOD (Sco Ung Mal Law), 34 points, T:202, killed by self-genocide 03:44 2 magic lamps in soko zoo! 03:46 w00t! 03:46 What a weird place to get 2 magic lamps lol 03:47 yeah, crazy 03:47 First "saw" them when I was blind, feeling stuff around the doorway, figured they must be oil 03:47 but no, the real deal 03:48 Damn its good to have a boh at last too 04:14 greeeeeeeeatttt. Tame djinni. woot 04:15 Even my dog is tougher than this djinni 04:16 -!- ProzacElf has quit [Read error: Connection reset by peer] 04:26 [hdf-us] [nh343] Nobbs (Wiz Elf Mal Cha), 8184 points, T:5598, quit 04:27 -!- raisse has quit [Ping timeout: 250 seconds] 04:56 -!- Chris_ANG has quit [Remote host closed the connection] 05:13 -!- Chris_ANG has joined #hardfought 05:13 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 05:29 -!- stenno has joined #hardfought 05:35 -!- stenno has quit [Ping timeout: 268 seconds] 05:46 [hdf-us] [nh362] spontiff (Hea Gno Mal Neu) killed the Oracle, on T:28540 05:53 -!- elenmirie__ has joined #hardfought 05:53 [hdf-us] [xnh] eraserhead97 (Mon Hum Fem Cha) acquired the luckstone from Mines' End, on T:3047 06:10 [hdf-us] [nh343] Nobbs (Wiz Elf Mal Cha), 124 points, T:444, killed by a sewer rat 06:13 -!- stenno has joined #hardfought 06:15 -!- Grasshopper has quit [Ping timeout: 245 seconds] 06:18 -!- noty has quit [Quit: WeeChat 2.2] 06:27 [hdf-us] [nh343] Nobbs (Wiz Elf Mal Cha) had athame named Magicbane bestowed upon him by Anhur, on T:2612 06:46 How hard is it to build nethack for windoze these days? 06:57 [hdf-us] [nh362] spontiff (Hea Gno Mal Neu) changed form for the first time, becoming a blue dragon, on T:31292 07:02 [hdf-us] [nh343] Nobbs (Wiz Elf Mal Cha), 10168 points, T:5354, killed by a hill orc 07:04 -!- stenno_ has joined #hardfought 07:06 -!- stenno has quit [Ping timeout: 245 seconds] 07:14 -!- raisse has joined #hardfought 07:17 i thik it should be quite easy, if you install visual studio. there's a project file in the vanilla github repository 07:19 yeah, I had VS2015 for dicking around in UE4 but apparently I need VS2017. Installing that and I'll see how it goes 07:21 -!- ShivanHunter has quit [Quit: brb] 07:24 [hdf-us] [nh362] rebatela (Wiz Elf Mal Cha), 1816 points, T:3105, killed by an Uruk-hai 07:27 -!- Grasshopper has joined #hardfought 07:29 [hdf-us] [nh362] rebatela (Wiz Elf Mal Cha), 466 points, T:1122, killed by a dwarf 07:31 -!- ShivanHunter has joined #hardfought 07:32 -!- Tmasher has joined #hardfought 07:33 [hdf-us] [4k] fiera (zor) (Kni Hum Fem Law) entered the Minetown temple, on T:1555 07:37 -!- LarienTelrunya has quit [Ping timeout: 256 seconds] 07:38 [hdf-us] [slex] porkman (Pri Ent Fem Cha), 0 points, T:15, dissolved in molten lava 07:42 [hdf-us] [4k] fiera (zor) (Kni Hum Fem Law), 12417 points, T:2058, killed by a leocrotta 07:53 [hdf-us] [spl] zor (Kni Hum Fem Law), 594 points, T:766, killed by a rothe 07:58 [hdf-us] [nh362] rebatela (Wiz Elf Mal Cha), 58 points, T:117, killed by a goblin 08:08 [hdf-us] [nh362] rebatela (Wiz Elf Mal Cha), 772 points, T:1947, killed by a rothe 08:11 do wizards who get hungerless casting teleport for 'free" ? Or does it take nutition? 08:13 No, it still uses nutrition 08:13 -!- MiseryMyra has quit [Ping timeout: 246 seconds] 08:13 so does jumping; other spells don't. 08:13 teleporting at will always uses nutrition (and 19 Pw); teleportitis doesn't. 08:13 Does the teleport spell use nutrition? 08:14 afaik yes (but I hardly ever use it) 08:14 mm 08:14 ah you mean teleporting something else than yourself 08:14 then I don't know if it falls under the hungerless casting 08:14 Teleporting oneself using the teleport spell 08:14 (as opposed to teleporting at will using controlled teleportitis) 08:15 -!- MiseryMyra has joined #hardfought 08:15 sorry, I don't usually keep track of things like that (at least not in detail, only in that I sometimes cast spells I have the power for anyway to burn off being satiated) 08:16 -!- eraserhead has joined #hardfought 08:17 ok 08:34 [hdf-us] [nh362] rebatela (Wiz Elf Mal Cha) had Magicbane bestowed upon him by Anhur, on T:1109 08:42 -!- Tmasher has quit [Quit: Page closed] 08:43 -!- PeterQ has joined #hardfought 08:44 [hdf-us] [slshm] Disruptor (Fla Dro Mal Cha), 2173 points, T:1944, killed by a killer bee 08:48 [hdf-us] [slshm] Disruptor (Fla Dro Mal Cha), 671 points, T:493, killed by a rock piercer 08:48 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 3946 points, T:3241, killed by a soldier ant 08:53 do events from all NH-variants show up here or just vanilla? 08:53 <[Demo]4> yeah in June 08:53 <[Demo]4> junethack, a cross variant tournament 08:55 oops - what I meant was those Beholder messages that show deaths, etc... - I'm playing xnethack - will events from that game also be announced? 08:55 my first time trying xnethack - a lotta fun 09:00 eraserhead: I see a livelog for completing the Mines for you a few hours ago. Is there a death or other event that should have been announced but wasn't? 09:02 aosdict: nope - I'm still alive - just wonder if they show up - I just noticed markers like [nh362] and [slshm] so I'm guessing they'll show up 09:02 aosdict: excellent variant, btw - xnethack is a blast ^^ 09:03 but I think the loot-drop frequency is really high (probably due to more mobs) 09:03 hm, interesting, I haven't heard that before 09:04 There are slightly more items just lying around on the dungeon floor than there are in vanilla. 09:04 I don't mean the percentage of drops, but there are more mobs in general, right? 09:05 There are more monsters created with level creation, and the spawnrate of new ones over time is decreased. 09:05 I will probably revert that at some point though; it doesn't really address the problem I want to solve the way I wanted to solve it. 09:05 ic - prolly the ones with level creation is making me feel that there are more drops (but I'm a packrat so the effect is amplified) 09:05 With certain play styles, that does amount to more mobs 09:06 I really like the new spellbook-system though - it's nice having more ready access to spells 09:06 I like the idea in principle, though 09:07 It makes more sense to me that a floor should be already populated by monsters and then relatively cleared out once you get rid of them 09:07 different materials in the items is also really neat - I got a silver pick-axe (though I can't really use it as a weapon - trying monk weaponless this game) 09:07 the spell system also probably needs some work. there have been complaints about it being OP 09:08 MiseryMyra: Yeah, the replacement I'm considering is to track how long the player has spent on a level, and decrease monster generation steadily the longer they spend there 09:08 aosdict: that's prolly true - it also feels easier than vanilla, but perhaps that's also due to my playing monk and starting with healing 09:10 aosdict: what problem are you trying to solve? camping out and leveling up/gaining polyfodder or whatever ? I've read some of your stuff about balance and food etc, btw. interesting 09:10 [hdf-us] [nh362] Bugpowder (Sam Hum Mal Law) acquired the luckstone from Mines' End, on T:10238 09:11 rebatela: exactly that. the overall principle is "the hero should not be able to indefinitely stall in the game while not progressing" 09:11 right 09:12 this is more of a food system problem than a monster generation problem. hence why I'm thinking of rolling this change back 09:14 and in terms of the food system, I don't know how I'm going to resolve the problem of slow digestion... 09:14 ur thinking slow digestion is OP? 09:14 <[Demo]4> it kind of is if you abuse it properly 09:15 It's not OP but it takes a bunch of farming/spell-spamming/etc problems and magnifies them by 20 09:15 I don't have a problem with slow digestion as it exists for actual adventuring. 09:18 -!- greqrg has joined #hardfought 09:20 aosdict: also, I noticed something interesting - I had a pair of blessed gold boots that gave me no AC improvement vs dwarvish boots that gave me 2 (as expected) - is this expected behavior from gold? 09:20 [hdf-us] [nh362] hypnotist (Val Hum Fem Neu) killed Medusa, on T:33159 09:22 aosdict: nice improvement on Oracle lvl, btw ^^ 09:23 [hdf-us] [nh362] rebatela (Wiz Elf Mal Cha) became literate by reading a scroll, on T:4183 09:23 [hdf-us] [nh362] rebatela (Wiz Elf Mal Cha) made his first wish - "blessed +2 silver dragon scale mail", on T:4184 09:31 eraserhead: Items of different materials tend to have different properties like AC depending on what material they are. 09:36 <[Demo]4> what does xnh do to oracle lvl? 09:36 adds a couple variants 09:36 [hdf-us] [slshm] Disruptor (Fla Dro Mal Cha), 7513 points, T:3590, killed by a watch captain 09:42 -!- spontiff has joined #hardfought 09:52 <[Demo]4> does xnh keep the new dumb astral variant? 09:53 I made no changes to astral except replacing the undead there with random A 09:55 <[Demo]4> :( bad 09:57 what, you like having undead shamble through the halls of the gods? 09:58 <[Demo]4> no, you didnt get rid of the new bad astral variant 10:00 <[Demo]4> but yeah, arent there some random ass vampires there or something? 10:01 yes, there are random V and L 10:01 [hdf-us] [nh362] iyarkonan (Arc Hum Fem Law) averted death, on T:802 10:01 if you don't genocide L you tend to arrive on astral and immediately get jumped by three arch liches 10:02 <[Demo]4> moloch's gotta keep his boys reppin 10:02 <[Demo]4> yeah the Ls make sense 10:02 <[Demo]4> gotta give you some hell 10:02 no they don't, the gods don't like undead. why would they tolerate them in their high temples? 10:03 <[Demo]4> uh, why would they tolerate renegade priests? 10:03 <[Demo]4> astral is a conflict zone 10:04 <[Demo]4> you killed the high priest of moloch and took the amulet 10:04 <[Demo]4> his boys showed up to stop you 10:04 I always saw it as Moloch's sphere of influence ends at the Valley. He can't just teleport people to the astral plane. 10:05 <[Demo]4> how does he have altars in quests then? 10:05 astral should be full of grid bugs 10:05 K2: Message from LarienTelrunya at 2018-12-02 03:37 EST: uhh... somehow I had a buffer overflow in slex on hdf-us (username AmyBSOD). The game can't be recovered but that's not a problem because I wasn't far anyway, but can you check whether there's a core dump? I need to know what is causing the buffer overflow there so I can fix it 10:06 same damage output, but with 10k hp each 10:06 <[Demo]4> also dont chaotic gods like undead? 10:07 they like devil glaze donut holes 10:07 not undead 10:08 They at least don't hate undead.. 10:08 K2: It's infernally delicious! 10:09 better: It's hellishly delicious! 10:09 i asked the devteam several weeks ago what the alignements meant exactly - was lawful = to good and chaotic = evil? or was the hero inherently good and just the three different alignment flavors? 10:09 havent heard back yet 10:09 but 10:09 I doubt the devteam even knoes. 10:09 knows 10:09 if you look in the code 10:09 unaligned == evil 10:09 Lawful == not much better 10:10 yeah but that has its own oddities. Frost Brand is unaligned but it's not evil. 10:10 Stormbringer is arguably more evil than it is chaotic. 10:10 [hdf-us] [nh362] iyarkonan (Arc Hum Fem Law), 653 points, T:4776, killed by a bolt of lightning 10:11 unaligned seems to mean something else for artifacts than for altars 10:11 the biggest thing is there are some things you do as chaotic that would be considered evil and you get bonus for (saccing same race on altar) but then if you do other evil things like kill shopkeepers or the watch, you're penalized 10:12 chaotics don't get penalties for murder. 10:12 <@Luxcalibur> alignment drop 10:12 <@Luxcalibur> stormbringer will start blasting you 10:12 aosdict: any changes to soko in xnh? 10:13 eraserhead: no 10:13 <@Luxcalibur> like it's angry at you for killing people, but it also wants you to kill people 10:13 <@Luxcalibur> ?? 10:13 oh, one change (this is a general zoo change but applies in soko): zoos almost never contain non-animal monsters. 10:13 ok - thx 10:14 <@Luxcalibur> that's a cool change 10:14 <@Luxcalibur> no more soldiers and trolls in my sokoban! 10:14 it sort of helps the difficulty of sokoban increasing as it goes up 10:14 no vampires either 10:14 and elves with wands of sleep 10:15 <@Luxcalibur> eraserhead: do tell us how many mumakil you find though 10:15 The thing is that the soldiers and elves and stuff can still generate in soko outside the zoo 10:16 -!- Chris__ANG has joined #hardfought 10:16 -!- mode/#hardfought [+v Chris__ANG] by ChanServ 10:16 <@Luxcalibur> yeah, but it's still better than say, having a doppelganger inside the zoo and just hoping it doesn't become a lich, because those favor nasties outside of player monster forms 10:18 [hdf-us] [nh362] rebatela (Wiz Elf Mal Cha) completed Sokoban, on T:10441 10:19 Chameleons sometimes do that... 10:19 and a chameleon is an animal to start with 10:19 -!- Chris_ANG has quit [Ping timeout: 268 seconds] 10:20 <@Luxcalibur> doppelganger is worse, a chameleon is much less likely to become a lich 10:20 Mm 10:20 no they just become titans or mumaks 10:20 when you're lvl 6 10:20 And much more likely to become something you can tame. 10:20 And minotaurs. 10:22 minotaurs are easy to tame, they have MR 0 10:23 but then what you actually have is a tame chameleon which sucks 10:23 -!- LarienTelrunya has joined #hardfought 10:23 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 10:25 <@Luxcalibur> eh, it can still kill shopkeepers 10:25 <@Luxcalibur> good enopugh 10:25 <@Luxcalibur> *enough 10:25 shapeshifter pets are fun (perhaps not useful, but fun) 10:26 @luxidream It'll turn into a freezing sphere and die long before you can get it near a shopkeeper :) 10:26 Then you'll be two steps away from the stairs, and it turns into a spotted jelly 10:27 Not always. 10:27 [hdf-us] [nh362] iyarkonan (Arc Hum Fem Law), 153 points, T:967, killed by a bat 10:27 <@Luxcalibur> since monsters can wear rings in FIQHack, do chameleons just put on rings and become minotaurs to kill the player? 10:30 LarienTelrunya there's a core dump for slex from last night but its not your game 10:30 K2: argh! is it Antichthon's? 10:30 yes 10:30 well I guess a backtrace of that would also help me 10:31 http://termbin.com/cki8 10:32 okay thanks, do you have the server time of when that happened? 10:33 dec 1st 23:36 hrs UTC 10:34 alright thanks a lot, I'll analyze his ttyrec that threw the error and hopefully I can figure out what caused it! 10:36 ugh it says "*** Error in `/slex-2.3.8/slex': free(): corrupted unsorted chunks: 0x0000000002e9fa10" - never saw that message before 10:38 most probably the result of a double free or similar oversight... 10:38 <[Demo]4> uhh...... 10:39 <[Demo]4> is hdf slshm supposed to have shift+x let you go into explore mode? 10:39 talking about arch L's - one did show up in Soko (xnh) last level - must be chameleon 10:39 make that a doppelganger 10:41 in the zoo or not? 10:41 [Demo]4 no it shouldnt 10:41 that one was outside of the zoo 10:42 <[Demo]4> yikeso 10:44 still freaking out with so many Quantum mechanics - oops, elf-lords... 10:45 elves as in Quendi? 10:45 elves as in Q under xnh (rather than @) 10:46 [hdf-us] [nh362] iyarkonan (Val Hum Fem Law), 840 points, T:2825, killed by a kitten 10:49 -!- jilles_ has joined #hardfought 10:49 -!- jilles has quit [Quit: moving client] 10:50 -!- jilles_ is now known as jilles 10:50 [hdf-us] [slshm] k2 (Tou Dop Fem Neu), 202 points, T:565, killed by kicking a wall, in explore mode 10:50 hmm 10:51 doppelganger tourist? interesting 10:51 no, dope tourist 10:52 i dont see where to disable explore mode in slashem 10:52 aosdict: I got a "The baby purple worm turns into a titanothere!" message while in the zoo - I'll investigate 10:52 ... and that sounds way more like a drug addict than I intended 10:52 i can disable wizmode 10:52 (and did already) 10:53 eraserhead: I can't remember if I added the messages for seeing a monster shapechange or if that was vanilla. 10:53 aosdict: turned into a large dog so I fed it - stethoscope shows a shapechanger 10:54 congrats on the new pet 10:54 probably chameleon if it was in the zoo 10:55 The chance for a zoo to generate a non-animal monster like a doppelganger is not *zero*, but it's incredibly low. 10:56 YANI: Ants can dig. 10:57 btw, are there any nh variants where you can craft? 10:57 I mean, there are already a lot of things you can "craft" 10:57 blank scroll + marker = actual scroll. potion + potion = other potion 10:58 true, but it'd be nice if you could break down armor and rebuild 10:58 might break balance in the game, though... 10:59 !lastgame k2 10:59 K2: [hdf-us] https://www.hardfought.org/userdata/k/k2/slashem/dumplog/1537295694.slashem.txt | [hdf-eu] https://eu.hardfought.org/userdata/k/k2/nh361/dumplog/1534611828.nh361.txt | [hdf-au] https://au.hardfought.org/userdata/k/k2/splicehack/dumplog/1532712486.splice.txt 10:59 [hdf-us] [nh362] rebatela (Wiz Elf Mal Cha) acquired the luckstone from Mines' End, on T:13873 10:59 hmm 10:59 [Demo]4 i think being able to go into explore mode isnt that big a deal 10:59 the dumplog states explore/discover mode all over it 11:00 i think bhaak already has provisions to ignore those types of games from junethack 11:01 [hdf-us] [xnh] eraserhead97 (Mon Hum Fem Cha) completed Sokoban, on T:9078 11:01 <[Demo]4> cool 11:01 [hdf-us] [nh362] rebatela (Wiz Elf Mal Cha), 25554 points, T:14330, killed by a pyrolisk 11:01 Doesn't explore mode come through in the xlogfile flags field? 11:02 it should 11:02 yeah, 0x2 in flags 11:02 but slashem... dunno 11:02 ah there it is 11:04 and Schroedinger's Cat is... ...dead xx 11:05 [hdf-us] [nh362] iyarkonan (Val Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:2930 11:07 [hdf-us] [slshm] Demo (Hea Dop Fem Neu), 47372 points, T:14073, choked on a baby red dragon corpse 11:07 <[Demo]4> pretty sure slashem is bugged with that and you can choke with different messages than nethack 11:20 [hdf-us] [nh362] iyarkonan (Val Hum Fem Law), 4752 points, T:4676, killed by a bolt of lightning 11:21 poor kitty 11:21 mine was alive but it found the poly trap immediately and turned into a flaming sphere 11:27 -!- LarienTelrunya has quit [Quit: Page closed] 11:29 [hdf-us] [nh362] Bugpowder (Sam Hum Mal Law) completed Sokoban, on T:13081 11:31 I never know what to wish for monk (this one's chaotic and I'm going for weaponless)... ...MKoT? SpeedBoots? 11:34 speed boots probably increase your survivability more than mkot 11:34 aosdict: ok - I'll do that - thx 11:35 <@Luxcalibur> aosdict: really? 11:36 <@Luxcalibur> half physical is really strong 11:36 [hdf-us] [nh362] spontiff (Hea Gno Mal Neu) killed for the first time, on T:42127 11:36 It increases your damage output and lets you run away from pretty much any threat except air E 11:37 @luxidream also it's xnh, so there's no need to artiwish early 11:39 i would have wished for MKoT 11:39 you can find speed boots easy enough 11:39 MKoT FTW, BBQ. 11:39 you can polypile for speedboots. 11:40 I have 2 magic lamps this game so I'll prolly do both (since this is xnh, I can get another magic lamp w/castle's WoW...) 11:40 I would rather have the speed boots now than maybe at some point later. 11:44 in xnh, I'm finding myself more willing to spend zm's on random spellbooks due to the increase in utility of spells... 11:44 speed boots are a great early wish. yes, you can find/poly for them later. but they are SO useful early game 11:45 I'm a monk so XL1 intrinsic speed means speedboots might just be a marginal increase. However, my copper dwarvish boots really suck, so speedboots is actually a double plus 11:46 but I'll try #rubbing for both boots and MKoT I think 11:48 -!- raisse has quit [Ping timeout: 240 seconds] 11:49 -!- raisse has joined #hardfought 11:51 eraserhead: maybe go for key first just because of bones/artifact count? I play monks all the time, but neutral 11:52 rebatela: yeah - neutral monk's fun - eyes 11:52 ^^ exactly :) 11:52 [hdf-us] [un] RainKing (Wiz Vam Fem Cha), 1870 points, T:2368, died of starvation 11:53 [hdf-us] [nh362] spontiff (Hea Gno Mal Neu) made his first wish - "2 holy gray dragon eggs", on T:43259 11:53 i never realized how much just carrying the eye of aethiopica matter in regards to PW regen. 11:54 neutral monk's one of my favorite toons - can melee + cast (only lacking in chest armor + perhaps weapons if going for conduct) 11:55 *whew* killed the nymph before she could read my scrolls of earth 11:55 yeah i usually don't bother with weapon 11:55 rebatela: are you able to ascend without GSM? 11:55 althought the actual recorded 'weaponless' conduct is kind of hard 11:55 -!- K2 changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on website ¤ Public NetHack server - ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ hdf-us will be down for a couple hours the night of Dec 8th (EST), moving to AWS instance 11:56 yeah! AWS! 11:57 yeah 11:57 its time to stop running the main server and website from my basement 11:58 eraserhead: yeah. no body armor. buy 9 points of protection and you can get in high 20s without it easily 11:58 buh-bye sub 1ms pings 11:58 rebatela: thx for hint - I'll try that 11:58 [hdf-us] [nh362] spontiff (Hea Gno Mal Neu), 40820 points, T:43926, escaped 11:58 K2: is it going to be expensive hosting on AWS? what's your expected monthly cost? 11:58 also, praying on altar a bunch/avoid crowining will get you protection points and spellbooks 11:59 dont worry about cost. its already taken care of 11:59 rebatela: It's xnethack. Random/bones artifacts don't count against artiwish odds. 11:59 argh 11:59 K2: thx - just curious as I've heard that amazon charges an arm and a leg... 11:59 i forgot he's playing xnethack 11:59 perhaps K2 has spare arms and legs 11:59 aosdict: but that's a great change 12:00 rofl 12:00 <[Demo]4> k2 is likely paying like 10 bucks a month of each ec2 instance assuming hes going as cheap as he reasonably can which he probably isnt 12:00 i don't like my game being ruined because someone named sting 12:00 raisse: just drink a potion of polymorph, turn into a marilith, chop off your extra arms, die from blood loss and poly back. Simple! 12:01 aosdict: for some reason I thought you were ant-arti wishing in general.. no? I always expect people to ban it from their variants 12:01 [hdf-us] [nh362] Bugpowder (Sam Hum Mal Law) wished for "2 blessed scrolls of charging", on T:15219 12:01 I refrained from naming Sting on servers for ages because people were complaining about it 12:01 raisse: lol 12:01 I'm actually playing an instance with bouquet bonez and an useless Orcrist - since I'm on xnh, no worries... 12:01 they have the option of turning of bones! 12:01 I don't want to get in people's way 12:02 man.. it iS frustrating to being playing a wepaonless monk and find cursed Exaclibur and Sting 12:03 but again, people can disable bones.. that's the risk you take 12:03 bouquet's headstone inside College Town's bookstore with "killed by wand" - I suspect he was peaking at girly magazines 12:05 hmm... ...gonna try to pickaxe these xnh Oracle statues... 12:05 [hdf-us] [un] RainKing (Wiz Vam Fem Cha), 124 points, T:191, killed by an electric shock 12:06 woah! weaponless conduct warning! NICE! 12:07 i'm sorry, but that takes all the difficulty out of it 12:07 hahaha 12:07 i've had like 2 dozen ascensions where i've hit ONE monster with a pickaxe lol 12:08 I mistook a white F for a statue (which can happen as statues in xnh are random letters) 12:08 <[Demo]4> ive had 2 dozen ascensions. 12:09 it warned you? Because i remember once i hit what i thought was an item in gehenom and it tturned out to be a mimic and then i switched to barehands and killed it and it didn't mess up the conduct 12:09 (in vanilla) 12:09 xnh is warning me 12:09 i guess it stops when you realize it's a mimic 12:09 right 12:10 it was just a yellow mold 12:10 well, this feature will be useful for Junethack I guess (when going for achievements) 12:10 -!- ais523 has joined #hardfought 12:10 -!- mode/#hardfought [+v ais523] by ChanServ 12:12 rebatela: that exact Excalibur/Sting combo thing has happened to me before as a monk... 12:21 [hdf-us] [xnh] eraserhead97 (Mon Hum Fem Cha) made her first wish - "blessed greased master key of thievery", on T:12167 12:22 [hdf-us] [xnh] eraserhead97 (Mon Hum Fem Cha) wished for "blessed greased fixed +3 speed boots", on T:12169 12:22 rebatela: I mean, that artiwish change has a tradeoff (taken from fiqhack) that the artiwish odds are harsher 12:22 you no longer get 2 guaranteed] 12:24 rebatela: And I generally don't like questartiwishing, but I don't really have a good way to deal with that 12:24 [hdf-us] [nh362] fusillade (Ran Orc Fem Cha), 2319 points, T:4226, quit 12:24 I've never used an MKoT before - can I apply it to a locked chest like a regular key? 12:25 <[Demo]4> yeah but itll probably blast you 12:25 ic 12:25 I'll keep a plain old key around then ^^ 12:27 if you're a rogue you can use it to unlock boxes as much as you want (assuming your alignment and alignment record are good) 12:27 with anyone else, try to avoid using it 12:27 wtf - a blessed +10 ring of gain strength - LoL - is this a xnh thing or just crazy rng? 12:27 ais523: thx for tip ^^ 12:27 <[Demo]4> what wow +10? 12:27 yeah - too bad my St:18 only goes up to 18/10 12:28 if it were +10 damage, that'd be uber - LoL 12:28 -!- raisse has quit [Ping timeout: 268 seconds] 12:28 that's theoretically possible in vanilla, I think, but the odds against it are astronomical 12:28 people complain about arti-wishing, but then save a wish for a helm of opposite alignment and pretend they aren't escaping in celestial disgrace... Doing that, and abusing the old Elbereth system is worse than arti-wishing IMO 12:28 I ported fiqhack rules for ring spe generation 12:28 charges are normally done on an exponential distribution 12:29 err, enchantment 12:29 aosdict: ah... ...that's prolly the reason then... 12:29 rebatela: Well, in xnethack you get "ascended in dishonor" as your reason. 12:29 ^^ that's awesome 12:29 so each enchantment level is much more unlikely than the level before, and that compounds really quickly 12:30 I think the main change from fiqhack is to use rne(2) instead of rne(3), and also remove the XL component from rne 12:31 yeah that's it. the rest of the logic is just determining whether the rne(2) result gets multiplied by -1, 0, or 1 12:32 Do you get "ascended in dishonor" if you permaconvert? 12:33 there should be a different mesage in vanilla when you ascend. Just from a spectaor's point of view, it sucks watching someone be on the wrong altar, but wait!!! they saved a wish! so clever!! 12:33 aosdict: (moving the conversation over from #tnnt) this has actually given me an interesting idea for combining several YANIs 12:34 we create a special sort of candle found in Gehennom, which makes Gehennom less dangerous while lit (i.e. comparable to current difficulty; without the candle lit it's much harder) 12:34 scatter some of those around to act as a consumable that's a bit like a clock; ideally they should be close to a nonrenewable resource, so you only have a limited length of time in "easy Gehennom" before it gets harder 12:35 ...like a candle with AoE debuffing any mobs that coming within sight... 12:35 you can also use them on the Candelabrum but then you're burning 7 at once, so using upper-game candles for that would be more efficient 12:35 eraserhead: right, or slowing monster spawning, or maybe even allowing you to regenerate HP over time 12:36 ais523: hmm, that encourages magic mapping and controlled teleports in an in-game way (currently it's encouraged in a meta way) 12:36 jilles: I don't see that as a bad thing 12:36 especially if we're helping to guide players to the less tedious strategy 12:37 you could have different types of candles: charm monster, anti-undead, etc... 12:37 hmm, if the candles were made so that they couldn't be extinguished once lit, it would /also/ act as a limiter on how often it was worth escaping from Gehennom (you don't want to leave until your current candle has burned out) 12:38 there have been a few candle suggestions recently, all different 12:38 I guess there's no reason for the candles to not /work/ outside Gehennom, just they wouldn't necessarily be all that useful 12:39 sometimes i enjoy the tedium of gehennom... not usually though becuase the loot sucks. no scrolls, no spellbooks. no poitons. just if monsters drop them. My favorite levels are the ones between Soko and medusa 12:39 any variants like that? just lots of regular dungeons levels? angband? 12:40 vanilla slash'em makes that part of the game larger, IIRC 12:40 but it also has a lot of special levels 12:40 [hdf-us] [slshm] Demo (Val Dwa Fem Law), 3337 points, T:2386, killed by a gray unicorn 12:40 yeah. i need to start playing slashem i think 12:41 even with mapping and detect treasure, there's never anything good in all those levels of gehennom 12:42 maybe a marker every few games 12:42 and tons of plate mail, ring mail, tin opener errc 12:43 it isn't even a matter of time consumed- it's not WORTH it to deal with the tedium 12:44 -!- raisse has joined #hardfought 12:45 the main thing found in Gehennom is walls, your main method of improving your character in Gehennom is destroying those walls so that they don't get in the way 12:45 you mean slashem gehennom? 12:46 pretty much. once i screw up weaponless, i just run through gehennom with a +7 pickaxe 12:46 [hdf-us] [slshm] Demo (Val Dwa Fem Law), 483 points, T:629, killed by a gnome mummy, while helpless 12:48 normal slashem is easy with infinite wishes :) 12:49 <[Demo]4> yeah the only fun part is the early game 12:50 i remember i fountainscummed for a bat from hell a couple times 12:51 <[Demo]4> what's fun is lawful minion scumming 12:52 ais523: down with maze gehennom 12:53 aosdict: yes, if I had my way the only mazes would be post-Medusa pre-Castle (although there would be more of them there than in vanilla, there'd be much less of them in the whole game than in vanilla) 12:56 I like the idea of the player having a limited amount of time in Gehennom before things get harder, but I'm not sure candles are the proper vehicle. Ideally there would be some flavor like Moloch noticing you and starting to send his dark legions against you. 12:56 doh - I almost ate a leprechaun (breaks vegan conduct) - how do I get teleportitis as a monk? I need to get a ring? 12:56 Yes, you can eat the ring if you want it permanently 12:56 there's nothing vegan that confers teleportitis when eaten, except you can eat rings of teleportation I guess 13:01 <[Demo]4> variants with object materials should remove meat rings and meat sticks 13:01 <[Demo]4> and just make the wands and rings meat and edible 13:01 <[Demo]4> if they are stone and stoned to flesh 13:10 [hdf-us] [dyn] PMD_ Lugia's Mansion (Luxidream) (Bar Hum Fem Cha), 33920 points, T:23387, killed by brainlessness 13:11 <@Luxcalibur> shapechanger --> instant death 13:12 <[Demo]4> same with choking on food 13:13 <[Demo]4> which is stupid 13:13 -!- jonadab has quit [Ping timeout: 250 seconds] 13:25 !genocide Rodney 13:25 oh right, beholder doesn't know how to 13:25 anyway, wipe out all Rodneys 13:26 -!- spontiff has quit [Ping timeout: 256 seconds] 13:27 * raisse watches jt on astral 13:28 lol, almost worth genociding 'a' 13:28 doesn't help much, because then the priests will summon 'S' 13:29 poor misguided Maud 13:29 with her cheap plastic imitation 13:29 congrats jilles! 13:37 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu) made his first wish - "blessed eye of the aethiopica", on T:4372 13:52 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu) wished for "blessed fixed greased +3 speed boots", on T:6711 13:53 [hdf-us] [nh4] Harry (Cropper) (Kni Hum Mal Law), 25783 points, T:121, killed by a giant spider 13:54 -!- eraserhead has quit [Ping timeout: 256 seconds] 13:58 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu) acquired the luckstone from Mines' End, on T:7447 13:59 [hdf-us] [nh343] Nobbs (Wiz Elf Mal Cha) had athame named Magicbane bestowed upon him by Anhur, on T:6705 13:59 <[Demo]4> uhh, the auto open door patch in hdf slashem misinteracts with running 13:59 <[Demo]4> it just keeps trying to open it instead of stopping you 14:11 -!- ais523 has quit [Quit: quit] 14:14 neat 14:16 [hdf-us] [nh343] Nobbs (Wiz Elf Mal Cha) was chosen to steal souls for the Glory of Anhur, on T:8211 14:27 only wanted to poly her! 14:31 You monster 14:32 quite 14:36 [hdf-us] [nh362] gunnervi (Val Dwa Fem Law) had Mjollnir bestowed upon her by Tyr, on T:2969 14:37 [hdf-us] [nh362] gunnervi (Val Dwa Fem Law), 1425 points, T:3194, killed by a dingo, while taking off clothes 14:48 -!- rebatela has quit [Ping timeout: 240 seconds] 14:55 [hdf-us] [spl] Delraven (Mon Hum Mal Neu) killed Medusa, on T:36989 14:55 -!- LarienTelrunya has joined #hardfought 14:55 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 14:56 [hdf-us] [nh362] gunnervi (Val Dwa Fem Law) had Excalibur thrown at her by some watery tart, on T:2709 15:08 [hdf-us] [sp] k2 (Val Hum Fem Law) had a dwarvish spear bestowed upon her by Tyr, on T:6953 15:10 <[Demo]4> is firebrand any good in slashem i forgot lol 15:10 since all +damage artifacts always deal the maximum bonus damage, I guess it is, but it destroys potions and stuff 15:10 have to leave again though, I might be back later 15:10 -!- LarienTelrunya has quit [Quit: Page closed] 15:11 <[Demo]4> isnt it not as good cause of that though? 15:11 <[Demo]4> compared to +dmg artifacts cause its only double dmg 15:15 -!- rebatela has joined #hardfought 15:34 -!- noty has joined #hardfought 15:38 -!- jonadab has joined #hardfought 15:49 -!- mode/#hardfought [+v jonadab] by ChanServ 15:49 [hdf-us] [dyn] sonic valhog (Luxidream) (Val Dwa Fem Law), 363076 points, T:29715, ascended https://www.hardfought.org/userdata/L/Luxidream/dynahack/dumplog/2018-12-02%2015_49_58%2C%20sonic%20valhog-Val-Dwa-Fem-Law%2C%20ascended.txt 15:50 [hdf-us] [spl] Delraven (Mon Hum Mal Neu) genocided class V, on T:37349 15:52 [hdf-us] [nh362] gunnervi (Val Dwa Fem Law) acquired the luckstone from Mines' End, on T:8213 15:57 [hdf-us] [4k] Ocean (oceanseagul) (Sam Hum Mal Law) entered the Sokoban zoo, on T:5810 16:03 [hdf-us] [sp] k2 (Val Hum Fem Law) retrieved the Mine's End luckstone, on T:10005 16:04 Petition to realias spork hack as spo or spr rather than sp so it doesn't get confused with splicehack 16:05 <[Demo]4> yeah those two variants are very very different 16:07 -!- raisse has quit [Ping timeout: 245 seconds] 16:10 !who 16:10 PavelB: [hdf-us] oh6 [tnnt] k2 [sp] archery [nh362] avgas [nh362] gunnervi [nh362] oceanseagul [4k] | [hdf-eu] AlbertB [tnnt] KrisuX [nh362] spontiff [nh362] GagarinX [nh362] | [hdf-au] No current players 16:13 [hdf-us] [nh362] archery (Ran Orc Fem Cha), 666 points, T:2024, killed by a rock piercer 16:14 [hdf-us] [nh362] gunnervi (Val Dwa Fem Law), 12341 points, T:9733, killed by a priestess of Odin 16:21 -!- PeterQ has left #hardfought 16:26 [hdf-us] [nh362] avgas (Val Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:1840 16:31 [hdf-us] [slshm] Demo (Val Dwa Fem Law), 59187 points, T:17430, killed by a juggernaut, while helpless 16:32 [hdf-us] [sp] k2 (Val Hum Fem Law), 35149 points, T:10427, killed by a jaguar 16:46 [hdf-us] [nh362] avgas (Val Hum Fem Law), 2674 points, T:3642, killed by a gray unicorn 16:48 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law), 478 points, T:1272, killed by a wand 16:48 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law), 91 points, T:174, killed by a goblin, while sleeping 17:00 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) had Mjollnir bestowed upon her by Tyr, on T:3675 17:02 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) became literate by reading a scroll, on T:4481 17:04 -!- tacco\unfoog has joined #hardfought 17:04 [hdf-us] [nh362] avgas (Val Dwa Fem Law) performed her first genocide (master mind flayer), on T:2481 17:07 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) had Excalibur thrown at her by some watery tart, on T:5850 17:08 <[Demo]4> god i hate how retardedly op grunthack zombies are 17:08 <[Demo]4> a single kobold zombie just killed my pet djinni 17:09 [hdf-us] [nh362] avgas (Val Dwa Fem Law) had Excalibur thrown at her by some watery tart, on T:3233 17:17 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) completed Sokoban, on T:8334 17:24 -!- Chris__ANG is now known as Chris_ANG 17:30 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) performed her first genocide (disenchanter), on T:11005 17:39 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu) completed Sokoban, on T:11984 17:42 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu) wished for "blessed greased fixed bag of holding", on T:12383 17:45 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) acquired the Bell of Opening, on T:14937 17:55 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) killed Medusa, on T:16796 17:59 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) entered Gehennom, on T:17244 18:02 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) made her first wish - "2 blessed greased scrolls of charging", on T:17472 18:03 [hdf-us] [4k] Ocean (oceanseagul) (Sam Hum Mal Law), 19302 points, T:10822, killed by a plains centaur 18:04 [hdf-us] [nh362] rebatela (Mon Hum Mal Neu) had Mjollnir bestowed upon him by Chih Sung-tzu, on T:14608 18:05 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) polymorphed her first object, on T:17767 18:09 [hdf-us] [4k] Ocean (oceanseagul) (Sam Hum Mal Law), 2037 points, T:534, quit 18:10 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) genocided class L, on T:18106 18:11 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) wished for "uncursed fixed magic marker", on T:18216 18:11 [hdf-us] [nh362] avgas (Val Dwa Fem Law) had Mjollnir bestowed upon her by Tyr, on T:6682 18:11 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) wished for "blessed ring of conflict", on T:18217 18:15 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) wished for "uncursed fixed greased magic marker", on T:19025 18:15 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) wished for "blessed greased fixed +3 helm of opposite alignment", on T:19028 18:16 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law) genocided class h, on T:19047 18:16 [hdf-us] [nh362] Luxidream (Val Dwa Fem Law), 170175 points, T:19047, killed by a scroll of genocide 18:17 ouch 18:18 [hdf-us] [nh362] avgas (Val Dwa Fem Law) made her first wish - "+3 blessed greased fixed silver dragon scale mail", on T:6693 18:18 lol 18:18 <@Luxcalibur> oops 18:18 showrace pls 18:21 <@Luxcalibur> was at 1:25 apparently 18:21 <@Luxcalibur> eh 18:21 <@Luxcalibur> probably not a huge loss 18:23 how'd that happen? umber hulk? 18:23 <@Luxcalibur> me not realizing the blank scroll was blessed 18:25 oh right, the livelog would have happened first 18:25 shoudve realized it when it asked for class 18:30 er that sounds harsh, sorry 18:31 <@Luxcalibur> ? 18:32 <@Luxcalibur> I know, dumb things happen when I'm pressing buttons 18:32 <@Luxcalibur> it won't happen again 18:32 <@Luxcalibur> hopefully 18:34 now stenno_ sounds like a mean boss, making luxidream go "It won't happen again! I swear!" 18:34 I think I got used to just #l autocompleting to #loot and apparently 362 requires #lo. 18:35 I wonder why? #look exists now but is not an autocompleting command. 18:36 <@Luxcalibur> Tangles says its a curses bug 18:36 [hdf-us] [nh362] avgas (Val Dwa Fem Law), 8775 points, T:7583, killed by a vampire, while praying 18:36 <@Luxcalibur> he hasn't implemented some autocomplete fixes yet 18:36 Curses! /shakes tiny fist. 18:37 <@Luxcalibur> literally unplayable :p 18:37 No, it happens in tty. 18:37 I played with curses during tnnt and it didn't require slogging all the way over to the "o" key to finish. 18:39 <@Luxcalibur> it works in tty for me 18:40 is that a numpad thing 18:40 no 18:41 I admittedly don't have a copy of 362-dev since the curses merge 18:41 but this shows that #l wasn't autocompleting _before_ the merge 18:42 and what is the other extcommand that starts with l? 18:42 left? 18:44 #look apparently? 18:44 which is the extcommand for ':' 18:45 but it also starts with #lo 18:46 <@Luxcalibur> #levelchange 18:46 thats a wizcommand isn't it 18:47 -!- eraserhead has joined #hardfought 18:47 <@Luxcalibur> <@Tangles> @Luxcalibur I think the devteam's merge of curses is missing some of my more recent bugfixes. I'm still going through the code, but that one sounds like the issue where it would not autocomplete as it was including wizmode commands when checking for uniqueness. 18:47 there are 4 extcommands with l: levelchange and lightsources (wizcommands) and look and loot (normal command) 18:47 ah 18:55 [hdf-us] [nh362] bouquet (Arc Gno Fem Neu) eschewed atheism, by dropping 10 darts on an altar, on T:3285 18:58 need a dog/cat badly - 7 trolls on this level 19:01 [hdf-us] [nh362] bouquet (Arc Gno Fem Neu), 1906 points, T:4028, killed by a rothe 19:03 I swear a long time ago, maybe in 3.3 days, you could alt-l to loot. 19:29 <@rikersan> @Demo law and neu both have 2x damage silvered long swords. (mirror brand, sunsword) is there a chaotic one? chaotics don't seem to have great arti weapon options 19:29 <@rikersan> (context: dnh artifacts) 19:29 stennnnno 19:29 what are you playing these days 19:29 I want to troll your bones 19:29 <[Demo]4> uhh 19:30 +RLD - the bat from hell 19:30 <[Demo]4> sunsword is only 2x dmg against undead and demons 19:30 if you're on slashem that is 19:30 <[Demo]4> chaos has stormbringer 19:30 <[Demo]4> which got buffed in 3.16.1 19:30 <[Demo]4> also mirrorbrand only gets its bonus against non neutral targets 19:32 bouquet: You can now do o. to loot 19:36 -!- rebatela has quit [Ping timeout: 246 seconds] 19:39 -!- eraserhead97 has joined #hardfought 19:39 testing 19:39 hi 19:39 Hello aosdict, Welcome to #hardfought 19:40 -!- eraserhead has quit [Ping timeout: 256 seconds] 19:40 weird - couldn't type from my eraserhead handle - so relogged in 19:41 ok - no /oSM this game - if I stick a boulder on <, Kaen won't be able to go upstairs and heal? 19:41 yep, I usually save a scroll of earth for that 19:42 ShivanHunter: ty ^^ I'll try it out with the scroll 19:47 hm. Reflection, half spell damage, acid and shock resistance all in a cloak 19:47 not too bad for a random cursed item a pentagram slapped on me 19:48 niiice 19:49 Porkmantwo: what variant is that? 19:50 slex 19:50 lol - makes sense... 19:52 @who 19:52 !who 19:52 bug_sniper: [hdf-us] dolores [slex] eraserhead97 [xnh] hothraxxa [gh] | [hdf-eu] Guthix [tnnt] Schmensch [nh362] | [hdf-au] No current players 19:52 -!- bug_sniper has quit [Quit: Leaving] 19:52 <@rikersan> demo: yeah, non-neutral and undead/demon is about equal in worth 19:53 <@rikersan> what is the stormbringer buffs? curse damage, right? anything else? 19:54 <[Demo]4> idk but its double dmg against non lvl drain which is arguably better 19:54 <[Demo]4> oh its shining idk 19:54 -!- stenno_ has quit [Ping timeout: 246 seconds] 19:55 <@Tmasher> Double damage vs. non-drain resistant and drain resistance, but you attack peaceful monsters without a warning 19:55 <[Demo]4> not in dnethack 19:55 <[Demo]4> he removed bloodthirsty 19:55 <@Tmasher> Ah, I thought we were talking about vanilla 19:55 <@Tmasher> In that case, I don't know 19:56 UnNetHack updated (all servers) 19:56 <@Luxcalibur> it doesn't do double damage in vanilla either 19:57 K2: with what 19:57 an update 19:58 <[Demo]4> oh hmmm 19:58 bugfix 19:58 https://github.com/NHTangles/UnNetHack/commit/ff9f8a7eff8ceae543e914b904fedfd4794fb3db 19:58 [hdf-us] [slex] dolores (Zyb Ang Fem Cha), 73298 points, T:10542, cure slime 20:00 wait, since when does the vanilla github have travis integration? 20:01 since a few days ago 20:03 [hdf-us] [gh] hothraxxa (Wiz Orc Fem Cha), 986 points, T:2447, killed by a giant beetle 20:04 argh! i forgot i wasn't playing a tank 20:05 just one more hit! 20:05 worse than that, i wasn't even watching my hp 20:05 this is grunt. no statuscolors 20:06 at least i don't have them. i should review my grunthack rc 20:06 it has 343 type statuscolors 20:07 great - naga disintegrated my speed boots 8^P 20:07 i don't have anything set. i have menucolors 20:07 anyway that death was just carelessness 20:07 look up my gh config hothraxxa that'll get you started in right direction 20:07 ty 20:09 -!- tacco\unfoog has quit [] 20:11 [hdf-us] [xnh] eraserhead97 (Mon Hum Fem Cha) killed Medusa, on T:17726 20:23 [hdf-us] [sp] k2 (Val Hum Fem Law), 3185 points, T:2536, killed by a wolf 20:28 [hdf-us] [nh362] iyarkonan (Arc Hum Fem Law), 24 points, T:74, killed by a fox 20:29 [hdf-us] [nh362] iyarkonan (Arc Hum Fem Law), 37 points, T:100, killed by a kobold 20:37 [hdf-us] [nh362] iyarkonan (Arc Hum Fem Law) had Demonbane bestowed upon her by Quetzalcoatl, on T:2576 20:41 [hdf-us] [nh362] iyarkonan (Arc Hum Fem Law) changed form for the first time, becoming a werejackal, on T:3033 20:41 [hdf-us] [nh362] iyarkonan (Arc Hum Fem Law), 1706 points, T:3046, killed by a werejackal 20:49 [hdf-us] [nh362] iyarkonan (Arc Hum Fem Law), 208 points, T:1266, killed by a small mimic, while sleeping 21:05 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha), 772 points, T:2362, killed by a kobold werewolf 21:06 <@Luxcalibur> K2: can we get ShivanHunter's µHack on hardfought? 21:07 [hdf-us] [nh362] Leggman (Val Hum Fem Law), 6479 points, T:5045, killed by a soldier ant 21:08 what is this mu hack 21:08 <@Luxcalibur> https://alt.org/nethack/dudley/?1035 21:08 <@Luxcalibur> https://www.reddit.com/r/nethack/comments/a2j7te/release_introducing_the_best_nethack_variant_ever/ 21:09 * aosdict thinks of the junethack possibilitie 21:10 <@Luxcalibur> sub 1s is now possible 21:10 <@Luxcalibur> forget 1h6 21:11 <@Luxcalibur> if it's exactly like in the script, it should be possible to get a monster to spawn in front of you by putting on a blindfold 21:11 <@Luxcalibur> so theoretically there is gameplay 21:11 ;) 21:11 <@Luxcalibur> strip* not strip 21:11 <@Luxcalibur> not script* 21:12 I actually tested and monsters can spawn even if you can see (I've seen them appear in the bigroom too) 21:13 I think when it tries to spawn a monster, it'll look for somewhere out of sight, but if that fails it'll just spawn it anyway 21:13 <@Luxcalibur> oh shit I died 21:16 <@Luxcalibur> let's see if I can get magicbane 21:16 YANI: Boots of earthquake. If you stomp the ground (kick downwards) you cause an earthquake. But this disenchants the boots by 1 (going no lower than 0). 21:19 -!- AntiGulp has joined #hardfought 21:19 -!- mode/#hardfought [+v AntiGulp] by ChanServ 21:19 Boots of Square Dancing - you can move anywhere on the perimeter of a square - a higher enhancement increases the length on an edge 21:20 Is muHack what I think it is? 21:21 I assume it's a faithful implemetation of the dudley strip 21:21 https://alt.org/nethack/dudley/?1035 21:21 ^ yep 21:21 PERFECTION 21:21 :P 21:25 <@Luxcalibur> ShivanHunter: I was able to curse my scroll of teleportation and levelport out 21:25 <@Luxcalibur> the rest of the game still exists 21:26 yeah, I was able to do that with a potion of booze - I was considering getting it to not generate the rest of the dungeon, but that probably would have screwed up too many assumptions in the code and fixing it wasn't worth the effort 21:26 what happens if you go up the DL2 upstairs 21:27 you just get put on a DL1 square 21:27 (and could theoretically cursed gain level to the Planes) 21:27 perfect place to add the mysterious force to prevent that (gain level to the Planes) 21:31 <@Luxcalibur> You should make it ascend you to a cheap plastic imitation of a demigod like the other strip you wrote, ShivanHunter 21:31 hmm! 21:31 YANI: A lot of things in the nethack code use some sort of loop like: while (n < 500) { pick totally random spot; if suitable break; if not n++ }. And then if it manages to fail 500 times it does a for (all spots in map) { if suitable break; } if all fail panic. Rather than this, use reservoir sampling instead, requiring only one map traversal and guaranteeing finding a good spot in a non-biased way. 21:32 That’s a good idea, but I think it might be a SMOP 21:33 Not really, reservoir sampling with one element is pretty trivial 21:33 Basically it would get rid of the while (n < 500) loop and its arbitrariness. 21:34 -!- MisteryMyra has joined #hardfought 21:34 Hmmm, yeah, looking at it on wikipedia it doesn’t seem that complicated. That would be nice. 21:34 also that way you generate exactly one random number 21:35 Strictly speaking there's probably some tradeoff in that you have to traverse the whole map, rather than potentially finding a suitable random spot in the first one or two attempts, but this is 2018 and we can handle that. 21:35 yeah 21:36 there was an old writeup of a nethack TAS (basically playing a game with a specific seed, using a specific string of inputs) that talked about how generating variable numbers of random numbers can make the RNG really low-quality 21:37 is this the current TAS being worked on by ais523, or some other? 21:37 I think so! 21:37 how many turns are they down to? 2003? 2002? 21:37 -!- MiseryMyra has quit [Ping timeout: 268 seconds] 21:37 not sure, I only remember it from a while ago and it wasn't finished 21:37 -!- MisteryMyra is now known as MiseryMyra 21:37 2003 sounds right? I think? 21:38 -!- MiseryMyra has quit [Read error: Connection reset by peer] 21:38 He sent me a link at some point to some outdated strats 21:38 -!- MisteryMyra has joined #hardfought 21:38 Did they actually do the thing, or just figure out how it's theoretically possible? 21:39 they definitely had over a thousand turns done when I last checked up on it 21:40 [hdf-us] [nh362] hypnotist (Val Hum Fem Neu) made her first wish - "the holy greased platinum yendorian express card", on T:36956 21:41 ShivanHunter: Well, they're not working up from 0, they're working down towards 2000 21:42 So when we say they're at 2003 turns, that means they have figured out a way to ascend in 2003 turns 21:42 and are trying to figure out 2002 21:43 muHack reminded me: A few months ago I hacked together a NetHack version of the Angband April Fool’s “Rocketband” variant. All monsters with arms get rocket launchers, and the player gets one too. Rockets explode, and if they miss you they fly past and blow something else up, causing utter chaos. It was (thankfully) rejected from Bilious, but I should break it out and work on it again. 21:43 Yeah there's that too, I was talking about the turn-by-turn document which has an explanation up to turn 888 here: http://nethack4.org/latest/nethack-tas-tools/turnbyturn.txt 21:43 AntiGulp: lol! 21:44 <@Luxcalibur> okay, I used cursed gain level to the planes, and the wizard instantly killed me 21:44 [hdf-us] [nh362] hypnotist (Val Hum Fem Neu) wished for "the blessed greased rustproof +3 excalibur", on T:36957 21:44 <@Luxcalibur> I'm happy now 21:44 heh 21:44 AntiGulp: oh you tried to make hacksplosion for real? 21:44 aosdict: I didn’t try, I succeeded :) 21:45 <@Luxcalibur> it's like object properties, except everything is "of detonation" 21:45 -!- Grassy has joined #hardfought 21:45 <@Luxcalibur> :p 21:45 Oh no 21:46 -!- MisteryMyra has quit [Read error: Connection reset by peer] 21:47 -!- Grasshopper has quit [Ping timeout: 250 seconds] 21:48 -!- MisteryMyra has joined #hardfought 21:48 and when we say everything... 21:48 we mean EVERYTHING 21:48 Ok I wasn’t that crazy 21:48 That sounds amazing and also painful 21:48 I am a monk! I punch the puny jackal! KAABOOM!! 21:48 pfffft 21:48 <[Demo]4> ndnh has explosive monk punch 21:49 <[Demo]4> ndnh beta will be on esm ... maybe tomorrow, depends on when it gets put on, idk 21:49 YANI: Monks can use quivering palm. Omae wa mou shindieru. 21:50 <@Luxcalibur> too bad you can't teleport behind enemies, since they face every direction at once 21:50 <[Demo]4> ndnh has teleporting behind enemies when you punch them as a monk! 21:50 <@Luxcalibur> genius 21:51 -!- stenno has joined #hardfought 21:51 <[Demo]4> works the same way as that lightsaber 21:55 <[Demo]4> also has knockback punch that sends enemies flying 21:55 <[Demo]4> and you can do all at once 21:55 <[Demo]4> send them flying, explode on them, then teleport behind them 21:55 -!- stenno has quit [Ping timeout: 244 seconds] 21:56 <[Demo]4> but its gonna cost you some pw 21:56 This sounds like so much fun 21:58 I’m going to boot up rockethack and see how bad it is 22:01 Well I died turn 55 so I guess that answers that 22:06 spun up a wizmode xnh game. turn two. "You see a door open. You are hit by an orcish dagger named Barman's Friend!" 22:06 thanks jonadab 22:09 [hdf-us] [xnh] eraserhead97 (Mon Hum Fem Cha) wished for "blessed greased fixed +3 speed boots", on T:20105 22:13 -!- AntiGulp has quit [Quit: explodes into confetti] 22:14 [hdf-us] [xnh] eraserhead97 (Mon Hum Fem Cha) wished for "blessed greased fixed +3 hawaiian shirt", on T:20110 22:14 YANI: When wishing, you can type 'bgf' or something as an alias for 'blessed greased fixed' 22:16 how about aliasing "excellent" to blessed greased fixed +2 22:17 how about "special edition" 22:17 those can be short hand for +3 22:17 satisfy everyone 22:17 YANI: let people use the genocide '*' functionality from wizmode that kills things on the level. Maybe Blessed kills everything subject to MR, Uncursed does same but only adjacent to you, and Cursed is cursed ?oCM 22:17 [hdf-us] [nh362] Leggman (Bar Orc Mal Cha) had Cleaver bestowed upon him by Set, on T:7905 22:18 Wait, that functionality exists in vanilla? 22:18 I thought it was only in unnethack. 22:18 <[Demo]4> no thats in vanilla wiz mode 22:18 yep! I've used it in wizmode, highly convenient 22:18 <[Demo]4> in nndh wiz mode you can just use #killemall to do the same thing 22:18 lol 22:19 there should be a god mode which is #iddqd 22:20 what does unnethack do for uncursed genocide? 22:20 wipe out all monsters of a type on the current level? 22:30 -!- greqrg has quit [Quit: Leaving] 22:33 [hdf-us] [xnh] eraserhead97 (Mon Hum Fem Cha) wished for "+3 blessed greased fixed gauntlets of dexterity", on T:21100 22:34 [hdf-us] [nh362] Leggman (Bar Orc Mal Cha), 13422 points, T:9545, killed by a priest of Mitra 22:41 @Luxcalibur / [Demo]4 : Also, nethack tracks where the monsters think you are, so after the teleport the monk *will* be behind the monster. 22:42 dNethack even generates messages about this under some circumstances. A rogue can backstab enemies by running around behind them. 22:43 hahah 22:43 Chris_ANG: You mean that dnethack actually lets me poof out of nowhere behind something, whisper "nothing personal kid" in its ear, and kill it? 22:44 Yes :) 22:45 'Do you want your possessions identified?' 22:47 What's the algorithm for that? 22:48 Just, if it thinks mux, muy is on the exact opposite side of it from where you really are? 22:49 <[Demo]4> yeah I noticed it actually did something when testing 22:50 <[Demo]4> which surprised me 22:51 There may be some diagonal/orthogonal asymmetry here (my head is refusing to process this), 22:52 but it checks the sign of the difference between your x-coordinate and the monster's x-coordinate, and compares it to the sign of the difference between your coordinate and the x-coordinate the monster thinks you're at (mux), 22:52 then does the same for the y-coordinate, 22:53 and if both are different then you count as "behind" the monster. 22:53 Isn't that random? 22:53 So, not necessarily the exact opposite, then; you can be north when it thinks your southwest, and that's enough 22:53 Yeah 22:54 you're* 22:54 Can you tell where it thinks you are? 22:54 Hmm, if you're directly behind where it thinks you are, wouldn't either the x-coordinate or the y-coordinate be equal, and so register as not having different signs? 22:54 Though even a right angle would be enough by that definition 22:54 as long as it's not diagonal 22:55 aosdict, again, if it's not diagonal 22:55 Yeah, I think that's the asymmetry I was worried about :/ 22:56 Should be... if the difference is signs is greater than 2? 22:56 Mhm 22:56 how could you ever get >2 by comparing signs? 22:56 *Greater than 1 22:57 But -1->0->1 is two steps, so you could get up to 4. 22:57 this is where it's probably better code practice to actually just write out all the if/else blocks. 22:57 think of the poor people who have to maintain your code. 22:58 So, if you require the difference to be > 1, then you would have to be *directly* behind where it thinks you are, diagonally only. 22:58 Yeah probably. 22:58 Rather, this should probably be a function rather than a single math equation. 22:59 * attie is reminded of the textbook quote that was cause for great amusement in college: "Nowadays, computers have multiple megabytes of RAM, so code size is no longer a paramount concern." 23:00 multiple megabytes 23:00 that is correct sir 23:00 For context, I am *not* that old 23:00 the textbook, however, was 23:01 i remember upgrading a custom built box with 8MB of ram (went from 16MB to 24MB) was an old amd 486DX-133 23:01 it was a Big Deal™ 23:01 was running windows 95 i think 23:01 I did own a personal computer that did not have megabytes of ram 23:01 when I was... 5? 23:01 heh 23:01 oh man 23:02 our family first home computer was TRS-80 from radio shack 23:02 8088 processor 23:02 when I wanted to run dark castle, I had to first boot from a different floppy disk with an older system version 23:02 2 MHz 23:02 had 128KB of rom 23:02 <[Demo]4> hey as someone who has had to deal with Chris's code a lot 23:02 because Mac OS 6.1.2 took too much ram and didn't leave over enough for the game 23:02 <[Demo]4> it's a million times better than some of the existing code 23:03 we'd load programs from cassette tapes 23:03 <[Demo]4> assuming it works 23:03 i still have 2 working trs-80's here at the house 23:03 oh, I didn't mean to impugn anyone's code in particular 23:03 tapes wont load anymore though, too degraded 23:03 just a general comment on the discussion 23:04 Hm, I think the math has to be sorted into two cases? ...Three? ...I think maybe this is really hard to compute with an equation, and really easy to compute with a loop. 23:04 I always say that vanilla nethack has some of the worst spaghetti code I've every seen, and that I did *NOT* improve the situation. 23:05 i wish i had our old 286 based computer still 23:05 loved that thing 23:05 My mom still has the mac classic, and it still runs 23:05 <[Demo]4> yeah but u didn't make it that much worse 23:05 i have a working ti-99/4a from texas instruments too 23:05 <[Demo]4> like I've made it way worse than you possibly could have 23:05 occasionally when I am home for christmas I boot it up for fun and play some shufflepuck cafe 23:06 hunt the wumpus! 23:06 I also still like to play Caesar III and Settlers II on my old iMac 23:06 nice 23:07 nostalgic moments of playing 'Hack' for the first time my my friends IBM PC 23:07 *on my 23:07 settlers 2 is way older and I originally played it on the performa 475 23:07 but I don't have that one any more 23:07 iMac is the last one that still boots classic 23:07 you ever mess around with the apple IIc/IIg? 23:07 nah, wasn't born yet 23:07 ah 23:08 we had those when i was in junior high 23:08 or middle school depending on where you're from 23:08 where I'm from we have neither :P 23:09 I do remember when I was a tiny toddler we had a BBC Micro 23:09 I knew how to turn it on and insert the cassette tape 23:09 heh 23:09 it displayed a menu where you could pick a demo of a mathematical graph 23:09 my daughter has a tablet (surface) 23:10 she's 6, got it for her when she was almost 4 23:10 so I would watch the PC draw a sinusoid 23:10 it counts as animated because it took so long to calculate :D 23:10 hahah 23:10 how many identified gems do I need to throw to a co-aligned uni to maxLuck? 23:10 2 23:10 ty 23:11 i remember the days when you had to wait for the computer to draw a simple picture. 23:11 (unless you had negative luck before) 23:11 they need to be high qual gems too 23:11 unicorn will reject it if its not valuable enough 23:11 attie: just got 4-leaf so I should be ok 23:12 What version? 23:12 xnh 23:12 ...just trying to maxLuck b4 Kaen... 23:13 ah master kaen 23:13 he's an asshole 23:13 <[Demo]4> master blaster 23:13 lol - I agree 23:17 '/oD 23:18 '/oS 23:18 keep him at a distance! 23:20 is xnh 3.6 based or 3.4.3? nowadays ?oSM is efficient everything-bane 23:21 3.6.2 based 23:22 scroll of scare monster-less would actually be a significantly harder conduct than elberethless 23:22 just really difficult to track 23:22 I have not touched that particular mechanic, so yes, you can easily beat Kaen with scare monster. 23:22 attie: xnethack has that! 23:23 specifically it has "never scare a monster with impunity" 23:23 oh so only if you attack from the scroll? 23:23 which applies to monsters turning to flee when you are protected by standing in a certain spot 23:23 that conduct in xnh is more difficult than just e word conduct on its own 23:23 three sources: elbereth, scare monster, and temple sanctuary 23:24 it's difficult to avoid ever scaring monsters though, because you have to walk over a scroll to see what it is 23:24 my reasoning is that if you go elberethless you can still exploit much of what elbereth allows 23:24 getting the sokoban prize with a pet would break it 23:25 pets don't count 23:25 so you just have to make sure you always kill everything nearby before stepping on a scroll? 23:26 I suppose. Usually that isn't that hard. 23:26 That's also a really paranoid way to go about it. 23:27 well yeah, but it's a conduct that doesn't even require an action from you to break 23:27 mimics in scroll shops would be a problem too I suppose 23:28 -!- ProzacElf has joined #hardfought 23:29 It's definitely not a perfect system, but I can't think of any other way to capture the idea of "you never abused stuff that let you sit somewhere invincible and made your enemies flee" 23:30 yeah, and I guess it's ok for conduct play to require you to go out of your way to keep 23:30 [hdf-us] [xnh] eraserhead97 (Mon Hum Fem Cha) killed Master Kaen, on T:22972 23:30 DAMN he hits hard 23:30 took my HP down to half in one hit 23:30 116 down to 50 23:31 had no %oSM so I just stood on stairs and casted sleep on him 23:31 [hdf-us] [xnh] eraserhead97 (Mon Hum Fem Cha) acquired the Bell of Opening, on T:22976 23:32 fruit of scare monster 23:32 that's a cool fruitname 23:32 but unfortunately with my pickup exceptions that would mean I never autopickup fruit 23:33 It shouldn't count if you don't drop the scroll/engrave the floor 23:34 but that's probably hard enough to track 23:35 I never use E at all, and only very rarely use scare monster 23:35 but sometimes you walk over the scroll etc 23:52 -!- stenno has joined #hardfought 23:52 -!- eraserhead97 has quit [Quit: Page closed] 23:55 [hdf-us] [sp] k2 (Val Hum Fem Law) had a studded leather armor bestowed upon her by Tyr, on T:6122 23:57 -!- stenno has quit [Ping timeout: 245 seconds]