00:06 Dang. Thought I fixed the "drop whole inventory" bug. 00:06 Chris_ANG: Message from @reapersan at 2018-11-06 10:06 EST: looks like I can cancel all of the chaos quest dudes (except for chaos idk about him), tha'ts not intentional I think. 00:06 Chris_ANG: Message from @rikersan at 2018-11-06 20:19 EST: why is the VOTD forcing mindless on stuff? is it an attempt at blocking telepathy and thus dantalion? or thematic? 00:06 Hm 00:06 -!- stenno\ootc has joined #hardfought 00:07 (re: chaos quest canceling) 00:07 Probably you can cancel Chaos too, then. 00:11 It's a thematic way to block Dantalion's teleportation. Everyone counts as dead (mindless+unliving) in the Valley of Death. Another major effect is that you don't regenerate HP naturally there. 00:12 -!- stenno\ootc has quit [Ping timeout: 268 seconds] 00:26 [hdf-us] [nh362] queue (Wiz Hum Mal Neu) wished for "blessed bag of holding", on T:17025 00:57 -!- rld has quit [Remote host closed the connection] 00:57 -!- rld has joined #hardfought 00:57 -!- mode/#hardfought [+v rld] by ChanServ 01:07 -!- K2_ has joined #hardfought 01:07 -!- K2 has quit [Disconnected by services] 01:08 -!- K2_ is now known as K2 01:09 -!- mode/#hardfought [+o K2] by ChanServ 01:36 -!- nooodle_ has joined #hardfought 01:37 -!- nooodle has joined #hardfought 01:42 -!- raisse\splat has joined #hardfought 01:52 -!- raisse\splat has quit [Ping timeout: 250 seconds] 01:56 -!- LarienTelrunya has joined #hardfought 01:56 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 02:05 -!- raisse\splat has joined #hardfought 02:07 -!- stenno\ootc has joined #hardfought 02:13 -!- stenno\ootc has quit [Ping timeout: 268 seconds] 02:17 -!- Araganor has quit [Read error: Connection reset by peer] 02:51 -!- raisse\splat has quit [Ping timeout: 268 seconds] 03:03 -!- ProzacElf_ has joined #hardfought 03:06 -!- ProzacElf has quit [Ping timeout: 272 seconds] 03:19 -!- ProzacElf_ is now known as ProzacElf 03:47 -!- stenno\ootc has joined #hardfought 05:00 -!- remirol has quit [Read error: Connection reset by peer] 05:01 -!- remirol has joined #hardfought 05:01 -!- mode/#hardfought [+v remirol] by ChanServ 05:01 !who 05:01 LarienTelrunya: [hdf-us] hypnotist [tnnt] ShivanHunter [tnnt] Hill [tnnt] | [hdf-eu] elenmirie [tnnt] spontiff [tnnt] Muad [tnnt] | [hdf-au] Andrio [tnnt] Mishka [tnnt] 05:01 !8ball will I also get at least one ascension during tnnt? 05:01 LarienTelrunya: Outlook not so good 05:13 [hdf-us] [nh362] atorox (Tou Hum Mal Neu), 155 points, T:549, killed by a fox 05:14 [hdf-us] [nh343] atorox (Tou Hum Mal Neu), 16 points, T:85, killed by a fox 05:19 Evil Patch idea: Vlad is way too weak, the candelabrum should instead be guarded by an elder priest. 05:40 -!- nooodle has quit [Ping timeout: 252 seconds] 05:40 -!- nooodle_ has quit [Ping timeout: 252 seconds] 05:57 -!- ProzacElf has quit [Ping timeout: 244 seconds] 06:04 -!- noty has quit [Quit: WeeChat 2.2] 06:04 [hdf-us] [nh362] atorox (Tou Hum Mal Neu), 1256 points, T:2167, killed by a wand 06:10 -!- raisse\splat has joined #hardfought 06:19 -!- lel has quit [Ping timeout: 252 seconds] 06:45 -!- lel has joined #hardfought 06:58 -!- remirol has quit [Ping timeout: 244 seconds] 06:58 -!- lorimer has joined #hardfought 06:58 -!- mode/#hardfought [+v lorimer] by ChanServ 07:02 -!- raisse\splat has quit [Ping timeout: 244 seconds] 07:07 -!- K2 has quit [Quit: Rico, smoke! *poof*] 07:07 -!- K2 has joined #hardfought 07:07 -!- mode/#hardfought [+o K2] by ChanServ 07:24 LarienTelrunya: Just buff Vlad until he's legit scary. 07:24 jonadab: how much would that be? 3.6x buffed Vlad but he's still super wimpy 07:25 he just became more annoying because he now warps to the downstair too 07:25 at least they didn't give him cursed scrolls of tele :P 07:25 You know, quintuple his HP, make him speed 24, make his level-drain bite attack immune to magic cancellation, give him a weapon that does damage, etc. 07:26 speaking of which, it would be "fun" in slex to have to hunt him down on 100 dungeon levels that are 125x41-sized :P 07:26 well I don't care if his level drain ignores MC, because Excalibur makes me immune anyway; he needs something that you can't easily become immune to 07:26 sporkhack gives him lifestealer, I'm not sure if that bypasses drain res 07:27 Also, give him the ability to steal the other invocation items from the player. And if he gets all three, he goes and does the Invocation himself, locking the player out :-) 07:27 EPI: give Vlad an artifact that turns the player to stone with every hit, but it doesn't stone monsters if the player kills him and uses it. 07:28 EPI: Vlad's Tower is now the only way to get to the Quest Portal. 07:28 or alternately EPI: give Vlad the ability to simply vanish from the game if he gets low on health. If that happens while he has the candelabrum, well, better luck next game :P 07:29 slex already has a chance that the quest portal is somewhere in Gehennom 07:29 Also, EPI: the only weapon that can hurt Vlad is a whip. Nothing else does damage. 07:29 because of castlevania I guess? :D 07:29 Yes. 07:53 -!- ais523 has joined #hardfought 07:53 -!- mode/#hardfought [+v ais523] by ChanServ 07:53 Beholder: messages? 07:54 hi ais523! do you happen to know where the unix version of nethack sets the default terminal dimensions (of 80x24 most probably)? is it some file in sys/unix? 07:55 LarienTelrunya: what do you mean by "sets" here? 07:56 the way it's done in sys/win/nttty.c, where it says in tty_startup(): if (twid > 80) twid = 80; 07:56 is there something similar to that for unix? 07:57 reason I'm asking is because of the bottom status line, which I somehow managed to get to work for 125x45-sized terminals but only after editing a bunch of tty-related files 07:58 anyway, win/tty/wintty.c around line 275 is what implements the terminal size logic for tty 07:58 like this: http://i.4cdn.org/vg/1541493253913.png - the status line is longer than 80 characters but doesn't get cut off 07:58 the actual size measurement is made in sys/share/ioctl.c, function "getwindowsz" 07:59 apparently the terminal size is stored in global variables called LI and CO, because of course it is 08:00 and it gets them from ttsz.ws_row which is the size of your terminal at game launch I guess? 08:00 LarienTelrunya: getwindowsz() is actually asking the kernel for the terminal size 08:01 ah I see 08:02 because I had to do some h@cks in https://github.com/SLASHEM-Extended/SLASHEM-Extended/commit/21667a4aa95fde6938bbdc8469235dd8f14629d4 to get my bigger version of slex to work correctly; without that, the bottom status line would get cut off at 80 characters regardless of terminal size 08:02 -!- remirol has joined #hardfought 08:02 -!- mode/#hardfought [+v remirol] by ChanServ 08:02 -!- lorimer has quit [Ping timeout: 268 seconds] 08:02 and I did get it to work on unix *somehow* but can't really wrap my head around HOW it happens to work 08:03 if the status line is being cut off at 80 (more likely 79) regardless, that's probably a limit in the actual status-bar-drawing code rather than having anything to do with the terminal size 08:03 yeah but that code is in win/tty, right? so it should be the same for both windows and unix 08:04 yes 08:05 well I guess I should just be glad that it works at all (as seen in the screenshot) :) 08:06 on an unrelated note: ais523, are you going to play in the tnnt tournament? if yes, I'd like to invite you into my clan *bundlebundlebundle* ♥ 08:08 I'm not sure yet; most likely not though 08:08 I have been thinking about which clan I'd join if I did; there are two main possibilities, and neither is yours 08:08 aww... 08:13 there's a big history with November tournaments, and many of the same clans persist from year to year 08:13 so I'd be unlikely to join a relatively new clan unless it contained a large number of players I wanted as clanmates 08:13 hmm, I see 08:14 that's probably also why the cockatrices have so many members; I usually just try to bundle up as many players as possible and hope to win tournaments with the rag-tag band that results :D 08:15 whereas the cockatrices probably know each other for longer than I have known nethack 08:19 ais523 do you want to join a team even this year? 08:19 btw, the history of clans that try to recruit as many players as possible is typically that more established players outright refuse to join such clans and try to beat them instead 08:19 K2: there wouldn't be much point in playing solo 08:19 I'm not as good as NetHack as most people seem to think I am 08:20 ;) 08:21 lol order of the cockatrice has 27 ppl 08:21 anyway, I'm going to be here a while, I'm compiling clang from source and have borrowed a (relatively, compared to my usual standard) stable Internet connection with which to do so 08:21 LarienTelrunya you're #3 in number of players... #3 what the hell 08:22 K2: wut, that can't be possible, I've only played three 5 minute games 08:22 ais523 nice. stable connection for once ;) 08:22 K2: well even this one has been known to malfunction, but at least it's a) not metered, b) fairly fast 08:22 https://www.hardfought.org/tnnt/players.html doesn't even list me 08:23 but it's a work connection, so no playing NetHack online for me while I'm here 08:23 K2: oh you meant the # of players in my clan, I see 08:24 *insert tirades about filthy traitors here :P* 08:24 LarienTelrunya you wont show on the players page until you finish one game 08:24 wow, 344MiB of /source code/ 08:24 that's a lot 08:24 how many turns does a game have to be to count as finished? 08:24 dont quit/escape within 100 turns 08:25 have you had problems with people startscumming via item/prayer suicide yet? 08:25 a 3 turn game is legit as long as you die in a normal manner 08:25 (one problem with that is that it looks a lot like a unique death attempt) 08:26 ais523 i dont think so. i havent been watching low turn count games very closely 08:26 we have a mechanism in the scoreboard that can exclude games under N turns, but it's not enabled at the moment 08:26 because you can legitimately die within 2-3 turns 08:26 it's probably best just to allow it 08:26 rock trap next to starting stairs, etc 08:26 yup 08:26 * ais523 wonders if it's still possible to die in 0 turns in 3.6.1 08:26 well according to https://www.hardfought.org/tnnt/players/AmyBSOD.html I should have eligible games then 08:27 so right now what's in place, is if a player quits or escapes within 100 turns, that's considered a scum game 08:27 also what does it mean if it says that my rank is "15 of 23"?! 08:27 I still like AceHack's solution to startscumming but it was so unpopular I had to not carry it into NH4 08:27 LarienTelrunya that's a hold over html from the beta 08:27 i forgot to scrub those 08:28 ignore it 08:28 oh right, I played those games before the tournament started, now I remember 08:31 nice update to Vlad on the wiki 08:31 was overdue. been saying for awhile now, Vlad is no longer a pushover ;) 08:34 <[Demo]2> wait he isnt? 08:34 <[Demo]2> is that why he was fucking me up a little in tnnt? 08:34 there was some discussion in #nethack yesterday about it 08:35 <[Demo]2> I thought I was just somehow super weak 08:35 <[Demo]2> it all makes sense now 08:37 -!- LarienTelrunya has quit [Ping timeout: 256 seconds] 08:37 of note, paxed isn't a huge fan of covetous warping, which came as a minor surprise 08:43 <[Demo]2> what if no warping to stairs and a 3 to 5 square limit on warps? 08:43 [Demo]2 Vlad was buffed in 3.6.1/2 08:43 some variants had given Vlad some love way before this 08:43 YANI: Minor altars, which are either to some unnamed lesser god than the big three of the pantheon, or to no god in particular, whichever has better flavor. You can convert these to your god, but they are notable that they do not penalize you for failed conversion or kicking them or whatever. 08:44 <[Demo]2> what if they were to racial dieties? 08:44 in grunthack, Vlad has a stack of cursed scrolls of teleport. sporkhack, Vlad spawns and uses an artifact two-handed sword that drains levels 08:45 aosdict: "unconsecrated altar"? 08:45 <[Demo]2> in grunt you whip out the exploding projectiles 08:45 <[Demo]2> in spork, DIRGE 08:46 ais523: Yeah, but the idea seems a bit unfinished. Thought I would post it here anyway. 08:47 does anyone have the specifics of the Vlad change to hand? I remember it happening but didn't look into the details 08:47 -!- remirol has quit [Ping timeout: 268 seconds] 08:47 -!- lorimer has joined #hardfought 08:47 -!- mode/#hardfought [+v lorimer] by ChanServ 08:47 <[Demo]2> I'm curious too 08:47 <[Demo]2> more dmg 08:47 <[Demo]2> for sure 08:48 the wiki has his current stats for 3.6.1/2 08:48 and Luna's latest update provides a good amount of detail 08:51 -!- raisse\splat has joined #hardfought 08:53 [hdf-us] [nh362] queue (Wiz Hum Mal Neu) had Ogresmasher bestowed upon him by Thoth, on T:18252 08:54 -!- NeroOneTrueKing has quit [Ping timeout: 252 seconds] 08:56 <[Demo]2> looks like he gets a slight damage boost, big lvl boost, and insane speed boost 08:57 the lvl boost would mostly affect max HP, IIRC 08:58 <[Demo]2> and tohit 08:58 <[Demo]2> and he got 3 more ac hmm 08:59 tohit is mostly irrelevant in NetHack lategame, it's rare for you to ever miss 08:59 <[Demo]2> but my man went from 18 speed to 26, which means with warping he can warp to you, hit you, and evac all in one game 08:59 <[Demo]2> no he gets more tohit on you 09:00 <[Demo]2> pretty sure mlev affects tohit? 09:00 oh, it's rare for late-game monsters to ever miss either 09:03 <[Demo]2> I can't figure out why his speed of all things was buffed 09:04 so he becomes a tougher opponent? 09:04 and historically, vampires have always been depicted as having superhuman speed and strength 09:04 so it fits 09:05 <[Demo]2> but it doesn't work with his warping 09:05 why not 09:05 <[Demo]2> have you ever fought dnh phase spiders? 09:05 yeah 09:07 <[Demo]2> it's like that but then they also heal themselves and escape and you gotta do it all over again idk 09:07 doesn't that just force the player to be more creative? Vlad is a major boss, after all 09:07 for example, you could try to paralyze him to stop him warping 09:07 <[Demo]2> speed boots aren't creativity :P 09:08 YANI: instead of three tiers of speed for the player (normal, fast, very fast), you can get "fast" intrinsically, "very fast" extrinsically, and a new "extremely fast" only with the aid of consumables, on a timeout 09:08 that would make potions of speed more useful 09:09 wands of speed could maybe give a short-duration "extremely fast" in addition to the intrisnic 09:09 <[Demo]2> have you seen how fourk handles speed? 09:09 [Demo]2: the player gets faster and faster until eventually being paralyzed for over 10 turns/ 09:09 I don't know how it handled it post-bugfix though 09:10 new consumable: cups of coffee 09:10 give temporary speed and sleep resistance? 09:10 quaff for 'extremely fast' for N turns 09:10 hah and sleep res 09:10 <[Demo]2> potion of coffee :P 09:10 and then after N turns you're slow for another N turns 09:10 because you know, the caffine crash 09:10 that reminds me of swiftness from DCSS 09:11 which is a "fast for a while then slow for a while" but it only applies to movement, not things like combat 09:11 ah 09:11 ais523 did you need a dgl account password reset? or are you good? 09:12 K2: no idea, I'm at work and haven't tried to log in 09:12 oh ok. gotcha 09:12 I could likely guess the password within ten tries, though, if I did create an account 09:13 you have an account 09:14 [hdf-us] [nh362] atorox (Tou Hum Mal Neu) had Giantslayer bestowed upon him by The Lady, on T:1660 09:14 [hdf-us] [nh362] atorox (Tou Hum Mal Neu), 742 points, T:1679, killed by a hill orc 09:15 I'm vaguely dubious on what I've heard about the TNNT changes 09:15 it seems like they're more integrated with the game than /dev/null/nethack's were? 09:15 -!- Bugpowder has joined #hardfought 09:17 dubious in what sense 09:18 in the sense of affecting the gameplay for people who wanted to play vanilla 09:19 (I've never seriously played vanilla post-3.4.3, so it'd take some getting used to just in that respect) 09:19 TNNT doesnt change core game mechanics in any way 09:20 adding new monsters? 09:20 we've added new custom content, but none of those things are required to win 09:20 only new monster added was 'devteam' 09:20 or are those all confined to side branches? 09:20 and they only appear in the devteam quest 09:20 ah, OK, so it's a branch monster 09:20 yes 09:20 they dont randomly generate 09:20 nopoly, etc 09:21 there's a concious effort to not change or affect core mechanics or gameplay in any way 09:22 any custom content is strictly apart from stock code and does not change vanilla behavior 09:22 <[Demo]2> they are the most dangerous monster in the game 09:23 or shouldnt would be a better term, as mistakes do happen. if anyone were to notice vanilla game behavior changed in some way, we'd want to know about it and correct it 09:23 [Demo]2 i wanted to buff devteam monster even more, but i was overruled ;) 09:24 <[Demo]2> well at this point if you accidentally piss one off you can still probably escape 09:24 Well, there is a certain idea proposed for next year... but it would still only affect stuff when the player wants it to. 09:25 <[Demo]2> has anyone killed one yet? 09:25 yup 09:25 i would recommend not doing that ;) 09:26 <[Demo]2> I wanna dedicate a run to it 09:26 what's the death message? :-) 09:26 [Demo]2: you can escape because previously they had such high speed that they appeared to short-range teleport, which made it annoying for anyone who actually wanted to chat to them 09:26 <[Demo]2> flavored as dungeon collapse 09:26 you know someone will try it simply to try out 09:26 and for the unique death 09:26 ais523 they did and paid the price 09:26 ais523: due to a bug, the death message is "crushed to death by a crushing" 09:26 I'm leaving that in :) 09:27 aosdict: ooh, the revenge of the "drowned by a drowning" messages 09:27 and killed by a died 09:27 (or was it "drowned in a drowning"?) 09:28 no, would be "drowned by" 09:28 <[Demo]2> how wasn't that caught in testing? :P 09:28 "drowned in a drowning" actually makes some sort of sense, despite being tautologous 09:28 who says it wasnt? ;) 09:29 <[Demo]2> the first thing I'd do after adding the devteam would be to kill them and die 09:30 ais523: Adding the devteam into the game has exposed... a lot of players who want to kill them :| 09:30 aosdict: Lord British Postulate 09:30 the only way to make a monster that people don't want to kill is to make it easy but uninteresting to kill 09:30 <[Demo]2> it's not even that 09:30 and they have to be cute 09:30 like woodchucks 09:31 named Carl 09:31 in nethack, the vanquished list means that nothing is totally uninteresting to kill 09:31 <[Demo]2> I killed carl 09:31 asshole 09:31 <[Demo]2> for the achievement 09:31 <[Demo]2> I tried to tame him with a cursed scroll 09:31 <[Demo]2> and he got mad 09:31 <[Demo]2> so I had to 09:31 you make me sad 09:31 woodchucks are a good example of what motivates computer game players 09:32 you add a monster to the game that doens't randomly generate and has no other interesting properties 09:32 suddenly everyone's trying to conjure them into the game just because 09:32 well, not everyone, but sufficiently many people to be concerning 09:33 (I suspect the reason they were added is so that they could add a special message for the Oracle killing one…) 09:33 its the little things that add flavor 09:33 makes it neat 09:33 It's not like woodchucks are unbalanced, so it's fine. 09:33 <[Demo]2> they can eat rocks they are so strong 09:33 now I'm vaguely confused as to how the Oracle kills the woodchuck in the first place, she has no active attacks 09:33 * K2 starts work on the ultra-mega woodchuck 09:34 so either that's a special case, or else it requires the woodchuck to attack her and get killed by the standard MvM combat passive 09:34 (the MvM combat passive is a good example of "something that makes no sense but works just well enough to fool the players into thinking the monsters are fighting"…) 09:34 someone should make the Stay Puft Marshmellow Man from ghostbusters 09:35 dunno why or how that popped into my head 09:38 if only there were a someone with no filter for what they added into their nethack variant... 09:38 oh wait there is 09:38 -!- Bugpowder has quit [Quit: Bugpowder] 09:38 where's amy?? 09:39 AMY 09:39 lol 09:39 in before DIRGE 09:40 DIRGE \o/ 09:41 dirge in evilhack is neat 09:41 acid damage instead of poison 09:45 <[Demo]2> ooh 09:46 [Demo]2 you ever have a look at the commits i've been making for evilhack? 09:47 <[Demo]2> no but I have like 5 minutes to kill rn so I might do that 09:48 repo - https://github.com/k21971/EvilHack 09:48 i have a long way to go still 09:48 does evilhack have a design philosophy or goal 09:49 is this based off the Evil Variant, or something else? 09:49 'NetHack variant that attempts to merge the best features of GruntHack and SporkHack onto the 3.6.x codebase, along with some new unique custom content' 09:49 ah no, some thing else 09:50 ais523: because there weren't enough confusing names 09:50 its NOT an EPI haven 09:50 and i didnt know an 'evil variant' actually existed 09:51 <[Demo]2> oh wow there's more than 5 minutes worth of stuff 09:53 -!- Bugpowder has joined #hardfought 09:54 <[Demo]2> hmm, considering dark knight ndnh patch 09:54 <[Demo]2> but with a full blown alternate quest 09:56 -!- Bugpowder has quit [Client Quit] 09:56 that would be neat 09:59 <[Demo]2> hmm I think it wouldn't work too well with the whole drow issue but idk 10:00 <[Demo]2> actually maybe not 10:00 <[Demo]2> who says dirge has to be a long sword anyway? 10:01 <[Demo]2> maybe for drows it can be a droven broadsword 10:02 <@luxidream> heresy 10:02 <@luxidream> DIRGE can only be a longsword 10:02 -!- Bugpowder has joined #hardfought 10:03 [hdf-us] [nh362] samiam (Arc Hum Mal Law), 20626 points, T:12984, killed by a mountain centaur 10:03 <[Demo]2> I think ndnh dark knight would start with a filth crusted long sword 10:04 <[Demo]2> not sure what quest would be 10:06 <[Demo]2> I like the idea of potentially using aosdicts knight home level or yeoman's 10:08 -!- LarienTelrunya has joined #hardfought 10:08 -!- mode/#hardfought [+v LarienTelrunya] by ChanServ 10:08 -!- ais523 has quit [Quit: quit] 10:26 -!- Bugpowder has quit [Quit: Bugpowder] 10:27 -!- Bugpowder has joined #hardfought 10:34 -!- nooodle_ has joined #hardfought 10:34 -!- nooodle has joined #hardfought 10:35 -!- Bugpowder has quit [Quit: Bugpowder] 10:46 [hdf-us] [nh362] gnuvince (Val Dwa Fem Law) became literate by engraving "Elbereth", on T:3083 10:58 -!- Araganor has joined #hardfought 11:02 -!- remirol has joined #hardfought 11:02 -!- mode/#hardfought [+v remirol] by ChanServ 11:02 -!- lorimer has quit [Ping timeout: 276 seconds] 11:13 [hdf-us] [nh362] atorox (Tou Hum Mal Neu), 327 points, T:998, killed by a wererat 11:13 -!- bug_sniper has joined #hardfought 11:15 <@bugsniper> dilithium 11:15 <@bugsniper> oops, meant to search, not enter 11:16 -!- Araganor has quit [Read error: Connection reset by peer] 11:16 LarienTelrunya, I remember that quest artifact of some sort of crystal that's not useful because you need to wield it for it to work 11:17 bug_sniper: yeah, the saint something four crystal 11:17 it can be invoked for taming though 11:17 and I guess if you're low on health or mana you can wield it for a little until you've regenerated, because it gives regen and eregen 11:18 yeah, I guess it does have a use now if it can be invoked for taming 11:20 Monster inventories are last in first out, aren't they. 11:23 -!- Araganor has joined #hardfought 11:24 Yup. 11:27 -!- nooodle_ has quit [Ping timeout: 244 seconds] 11:28 [hdf-us] [nh362] ynk (Pri Hum Mal Neu) rejected atheism by offering a gnomish wizard corpse on an altar of Camaxtli, on T:3996 11:28 -!- nooodle has quit [Ping timeout: 268 seconds] 11:54 lol that's elaborate 12:02 -!- NeroOneTrueKing has joined #hardfought 12:08 [hdf-us] [nh362] ynk (Pri Hum Mal Neu), 8727 points, T:5817, killed by an ochre jelly 12:14 -!- araganor_ has joined #hardfought 12:14 -!- raisse\splat has quit [Ping timeout: 244 seconds] 12:19 -!- Araganor has quit [Ping timeout: 260 seconds] 12:22 [hdf-us] [nh362] pakhomov (Sam Hum Mal Law), 309 points, T:412, killed by a contaminated potion 12:43 [hdf-us] [nh343] Nobbs (Wiz Elf Mal Cha) was chosen to steal souls for the Glory of Anhur, on T:41456 12:43 -!- nooodle_ has joined #hardfought 12:43 -!- hypnotist has joined #hardfought 12:52 -!- remirol has quit [Ping timeout: 272 seconds] 12:52 -!- lorimer has joined #hardfought 12:52 -!- mode/#hardfought [+v lorimer] by ChanServ 12:56 -!- araganor_ has quit [Ping timeout: 250 seconds] 13:10 -!- Bugpowder has joined #hardfought 13:35 -!- Araganor has joined #hardfought 13:48 -!- raisse\splat has joined #hardfought 13:55 -!- Araganor has quit [Ping timeout: 252 seconds] 13:57 -!- NeroOneTrueKing has quit [Ping timeout: 245 seconds] 14:01 -!- ahrkl has joined #hardfought 14:22 -!- noty has joined #hardfought 14:27 -!- Chris_ANG has quit [Ping timeout: 252 seconds] 14:43 YANI: gnomes that generate outside of the Mines get one or two random gems. 14:44 -!- raisse\splat has quit [Ping timeout: 252 seconds] 14:47 <@IceBox> what if they're just looking to get out of the mining life because they were such inadequate miners? 14:49 [hdf-us] [nh362] ynk (Val Hum Fem Law), 281 points, T:610, killed by a wand 15:02 -!- raisse\splat has joined #hardfought 15:09 -!- tacco\unfoog has joined #hardfought 15:13 -!- Chris_ANG has joined #hardfought 15:13 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 15:14 -!- Araganor has joined #hardfought 15:28 -!- Araganor has quit [Quit: Leaving] 15:29 -!- Araganor has joined #hardfought 15:33 -!- Chris_ANG has quit [Ping timeout: 272 seconds] 15:46 -!- ahrkl has quit [Ping timeout: 256 seconds] 15:47 -!- LarienTelrunya has quit [Ping timeout: 256 seconds] 15:48 -!- isha has quit [Ping timeout: 252 seconds] 15:49 -!- isha has joined #hardfought 15:56 -!- ProzacElf has joined #hardfought 15:57 -!- Araganor has quit [Ping timeout: 264 seconds] 16:25 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 21934 points, T:8161, killed by a watch captain 16:26 does stone to flesh still increment the born counter in 3.6.*? 16:33 <[Demo]2> probably not they took out all the fun stuff 16:34 <[Demo]2> but I have no idea 16:41 -!- Araganor has joined #hardfought 16:42 -!- Araganor has quit [Client Quit] 16:43 -!- Araganor has joined #hardfought 16:49 -!- Chris_ANG has joined #hardfought 16:49 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 17:02 -!- raisse\splat has quit [Ping timeout: 246 seconds] 17:04 -!- Chris_ANG has quit [Ping timeout: 268 seconds] 17:12 -!- Chris_ANG has joined #hardfought 17:12 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 17:24 -!- introsp3ctive has joined #hardfought 17:27 -!- NeroOneTrueKing has joined #hardfought 17:36 -!- stenno\ootc has quit [Ping timeout: 252 seconds] 17:40 -!- Bugpowder has quit [Quit: Bugpowder] 17:41 -!- Araganor has quit [Ping timeout: 252 seconds] 17:41 -!- phinxy has quit [Read error: No route to host] 17:42 -!- phinxy has joined #hardfought 18:19 -!- ProzacElf has quit [Ping timeout: 244 seconds] 18:21 -!- ProzacElf has joined #hardfought 18:22 [hdf-us] [nh362] captainkale (Wiz Elf Mal Cha), 13549 points, T:8644, killed by a barbed devil 18:34 -!- Chris_ANG has quit [Remote host closed the connection] 18:34 -!- Chris_ANG has joined #hardfought 18:34 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 18:39 [hdf-us] [nh362] fireinc (Pri Hum Fem Neu), 2231 points, T:3640, killed by a rabid rat, while frozen by a monster's gaze 18:39 <@fireinc> rip 18:50 [hdf-us] [nh362] fireinc (Pri Hum Fem Law), 504 points, T:1156, killed by a sewer rat 18:55 -!- Camwin has joined #hardfought 18:57 <@IceBox> dont hit frozen eyes 😃 18:57 <@IceBox> floatin* 19:01 aosdict: xnh's step-on-trap/water confirmation has made me a bad vanilla player. I've diluted and blanked everything! 19:02 -!- rebatela has quit [Read error: Connection reset by peer] 19:04 I wish I could figure out how to make water char 247 19:06 -!- MiseryMyra has quit [Ping timeout: 250 seconds] 19:07 -!- phinxy has quit [Read error: No route to host] 19:07 -!- Bugpowder has joined #hardfought 19:10 -!- phinxy has joined #hardfought 19:14 -!- greqrg has joined #hardfought 19:26 -!- Vivit has joined #hardfought 19:26 -!- Vivit has quit [Changing host] 19:26 -!- Vivit has joined #hardfought 19:31 -!- tacco\unfoog has quit [Ping timeout: 245 seconds] 19:32 -!- stenno\ootc has joined #hardfought 19:37 [hdf-us] [nh362] fireinc (Pri Hum Fem Cha), 226 points, T:569, killed by a brown mold 19:37 -!- tacco\unfoog has joined #hardfought 19:37 -!- stenno\ootc has quit [Ping timeout: 252 seconds] 19:40 camwin: SYMBOLS=S_water:\xf7 19:42 hothraxxa: will try 19:45 i use ~ for water myself 19:48 -!- Chris_ANG has quit [Ping timeout: 246 seconds] 19:54 -!- Araganor has joined #hardfought 20:03 I use ~ for xnh engravings 20:03 -!- Chris_ANG has joined #hardfought 20:03 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 20:35 !who 20:35 FIQ: [hdf-us] Camwin [tnnt] jmcunx [tnnt] Kastle [tnnt] Hill [tnnt] Leggman [tnnt] zoya [tnnt] Bugpowder [tnnt] micromoog [tnnt] Eleven [tnnt] PsyMar [tnnt] Luxidream [tnnt] toneLive [tnnt] hypnotist [tnnt] Webmant [tnnt] cassiopeiastar [tnnt] Entitas [tnnt] ShivanHunter [tnnt] Delraven | [hdf-eu] Anerag [tnnt] | [hdf-au] No current players 20:35 that's a lot of people 20:38 [hdf-us] [nh362] OtsMcGee (Tou Hum Mal Neu), 7 points, T:61, killed by a falling rock 20:39 -!- PavelB is now known as PavelA 20:39 -!- PavelA is now known as PavelB 20:40 bouquet: not *my* fault vanilla hasn't shown an interest in accepting them. 20:40 K2: did we discuss incorporating xnethack liquid/trap behavior into 362-hdf? 20:41 vanilla still doesn't have an option t avoid doing that? 20:41 *to 20:44 aosdict no we havent 20:45 FIQ yeah that is. most i've counted at one time since TNNT started was 31 players 20:48 am I missing out on good loot by not digging up all the graves in VoD? Seems like tedious work 20:48 bouquet: graves in graveyards are empty, weirdl 20:48 y 20:49 I'll buy that 20:49 K2: nice stats 20:49 yeah its doing well, servers are handling the load no problem 20:50 i am going to move hdf-us to an AWS instance at new years though 20:50 more reliable connection 20:50 <[Demo]2> yeah makes sense to do 20:51 gonna cost some $$$ though for what I need hdf-us to be 20:51 <[Demo]2> yeahhhh 20:55 -!- Bugpowder has quit [Quit: Bugpowder] 20:56 [hdf-us] [nh362] queue (Wiz Hum Mal Neu) polymorphed his first object, on T:25546 20:59 -!- Chris_ANG has quit [Ping timeout: 252 seconds] 21:12 [hdf-us] [nh362] queue (Wiz Hum Mal Neu) wished for "blessed +2 boots of levitation", on T:26373 21:12 [hdf-us] [nh362] queue (Wiz Hum Mal Neu) wished for "magic marker", on T:26374 21:17 [hdf-us] [nh362] queue (Wiz Hum Mal Neu) performed his first genocide (class L), on T:26409 21:25 [hdf-us] [nh362] queue (Wiz Hum Mal Neu) averted death, on T:26966 21:27 [hdf-us] [nh362] queue (Wiz Hum Mal Neu) entered Gehennom, on T:26986 21:32 -!- Xaleth has joined #hardfought 21:32 [hdf-us] [nh362] queue (Wiz Hum Mal Neu) killed Medusa, on T:27255 21:33 jfc I think I got transported to the Elemental Plane of Lag 21:33 -!- stenno\ootc has joined #hardfought 21:33 I think slex actually has lag elementals 21:33 lmao 21:36 [hdf-us] [nh362] queue (Wiz Hum Mal Neu) genocided class h, on T:27494 21:38 -!- stenno\ootc has quit [Ping timeout: 240 seconds] 21:58 -!- Xaleth has quit [Quit: WeeChat 2.2] 22:01 -!- tacco\unfoog has quit [] 22:06 -!- MiseryMyra has joined #hardfought 22:07 [hdf-us] [nh362] OtsMcGee (Tou Hum Mal Neu), 1060 points, T:2268, killed by a rothe, while frozen by a potion 22:08 -!- realinari has joined #hardfought 22:15 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 278 points, T:341, killed by a large kobold 22:22 <@rikersan> !tell Chris_ANG what are the thriae in for? echo later? or something else? i'm interested 22:22 Will do, @rikersan! 22:22 -!- nooodle_ has quit [Ping timeout: 268 seconds] 22:23 -!- hypnotist has quit [Ping timeout: 252 seconds] 22:25 <@rikersan> !tell Chris_ANG also, any plans on using the pharoah for anything? i'm considering making a new role kinda thing to mess around with (probably just local) using that as a template for a quest nemesis. maybe. 22:25 Will do, @rikersan! 22:26 <[Demo]2> what if necromancer was just vamp wizard? 22:26 -!- greqrg has quit [Quit: Leaving] 22:26 -!- Chris_ANG has joined #hardfought 22:26 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 22:30 <@rikersan> maybe 22:30 <@rikersan> I'm trying for aosdict's necromancer yani tho 22:30 <@rikersan> more like binder / acu 22:31 I had a necromancer proposal? 22:31 <@rikersan> I mean your yani page 22:32 <@rikersan> lol I just realized demo helped make it 22:32 <@rikersan> check the irc archive page demo just grep for necromancer 22:32 <[Demo]2> I think I might make it so when binders pray to the void and are in danger they can get a random spirit summoned to them as a temporary minion pet 22:33 <@rikersan> random spirit that they've bound before would be better imo 22:34 <[Demo]2> I was gonna do that if I added it as an ability or invoke 22:34 <[Demo]2> oh wait bad idea maybe 22:34 -!- stenno\ootc has joined #hardfought 22:34 <[Demo]2> mvms for too many of those spirit attacks don't exist :P 22:34 <[Demo]2> should probably implement 22:36 -!- elenmirie has quit [Read error: Connection reset by peer] 22:37 -!- elenmirie has joined #hardfought 22:39 -!- stenno\ootc has quit [Ping timeout: 252 seconds] 22:42 [hdf-us] [nh362] captainkale (Wiz Elf Mal Cha) changed form for the first time by mimicking a pile of gold, on T:4430 22:42 -!- dograt has quit [Ping timeout: 252 seconds] 22:43 -!- dograt has joined #hardfought 22:49 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 2123 points, T:2237, killed by a werejackal 23:04 -!- Vivit has quit [Quit: WeeChat 1.9.1] 23:27 [hdf-us] [nh362] CropperS (Rog Orc Fem Cha) made her first wish - "blessed fixed +3 gauntlets of power", on T:16344 23:31 [hdf-us] [nh362] CropperS (Rog Orc Fem Cha) acquired the luckstone from Mines' End, on T:16626 23:52 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 3676 points, T:2813, killed by a watchman 23:55 [hdf-us] [slshm] luxor (Val Dop Fem Neu), 584 points, T:499, killed by a gnome