00:01 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed Juiblex, on T:54975 00:02 [hdf-us] [nh362] coleslaw2005 (Kni Hum Mal Law), 307 points, T:839, killed by a purple worm 00:03 [hdf-us] [nh362] Sakusen (Wiz Elf Fem Cha) had Stormbringer bestowed upon her by Anhur, on T:12297 00:05 -!- lorimer has quit [Ping timeout: 244 seconds] 00:05 [hdf-us] [nh362] hypnotist (Rog Hum Fem Cha) killed Yeenoghu, on T:59300 00:05 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed the invisible Baalzebub, on T:55196 00:06 -!- stenno\ootc has quit [Ping timeout: 246 seconds] 00:08 [hdf-us] [nh362] hypnotist (Rog Hum Fem Cha) killed the Wizard of Yendor, on T:59605 00:09 [hdf-us] [nh362] coleslaw2005 (Kni Hum Mal Law), 114 points, T:140, killed by a jackal 00:10 [hdf-us] [nh362] zoya (Pri Elf Fem Cha) changed form for the first time, becoming a xorn, on T:52032 00:13 [hdf-us] [nh13d] coleslaw2005 (Kni Mal), 50 points, T:148, leprechaun 00:16 [hdf-us] [nh362] hypnotist (Rog Hum Fem Cha) killed the Wizard of Yendor, on T:60086 00:16 [hdf-us] [nh362] hypnotist (Rog Hum Fem Cha) killed the Wizard of Yendor, on T:60089 00:18 [hdf-us] [nh362] hypnotist (Rog Hum Fem Cha) killed the Wizard of Yendor, on T:60280 00:19 [hdf-us] [nh362] dgoddard (Mon Hum Fem Neu), 22448 points, T:7768, killed by a human mummy 00:19 [hdf-us] [nh362] Sakusen (Wiz Elf Fem Cha) had Orcrist bestowed upon her by Anhur, on T:12813 00:25 [hdf-us] [nh362] zoya (Pri Elf Fem Cha) performed her first genocide (class L), on T:52405 00:27 [hdf-us] [nh362] hypnotist (Rog Hum Fem Cha) entered the Planes, on T:60457 00:27 [hdf-us] [nh362] hypnotist (Rog Hum Fem Cha) killed the Wizard of Yendor, on T:60457 00:27 [hdf-us] [nh362] hypnotist (Rog Hum Fem Cha) killed the Wizard of Yendor, on T:60482 00:28 [hdf-us] [nh13d] coleslaw2005 (Kni Mal), 516 points, T:759, giant ant 00:35 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed the invisible Asmodeus, on T:56088 00:35 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed the invisible Geryon, on T:56088 00:35 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed the invisible Dispater, on T:56089 00:41 [hdf-us] [nh362] hypnotist (Rog Hum Fem Cha) killed Pestilence, on T:60921 00:45 [hdf-us] [nh362] hypnotist (Rog Hum Fem Law), 2033459 points, T:61013, ascended https://www.hardfought.org/userdata/h/hypnotist/nh361/dumplog/1540203302.nh361.txt 01:16 [hdf-us] [sp] SmileyBob (Val Dwa Fem Law), 293 points, T:1118, killed by a gold golem 01:21 <@FrightBox> grats noodle, how'd you get so much health? Even when i do alchemy and nurse dancing and such i top out at like ~350 usually 01:22 just happened to be a lot of potions... rogue have extremely high dps, so most monsters die after the first pair of hits 01:22 means they don't get to use healing potions, so i end up with a lot 01:23 the rogue quest also is good for potions since it has a lot of leprechauns, and they frequently have them 01:23 and thank you :) 01:30 -!- raisse has joined #hardfought 01:30 Xaleth bones with nothing more than 2 daggers. They better be good daggers!! 01:33 [hdf-us] [nh362] hypnotist (Mon Hum Fem Cha) consumed animal products (cream pie) for the first time, on T:3012 01:44 -!- phinxy has joined #hardfought 02:03 -!- stenno\ootc has joined #hardfought 02:08 -!- stenno\ootc has quit [Ping timeout: 252 seconds] 02:29 !who 02:29 K2: [hdf-us] ShivanHunter [tnnt] hypnotist [nh362] Sakusen [nh362] | [hdf-eu] Raisse [tnnt] | [hdf-au] No current players 02:31 -!- Cassieopeia__ has joined #hardfought 02:34 -!- Cassieopeia has joined #hardfought 02:34 -!- Cassieopeia_ has quit [Ping timeout: 260 seconds] 02:36 -!- Cassieopeia__ has quit [Ping timeout: 276 seconds] 02:38 -!- phinxy_ has joined #hardfought 02:41 -!- phinxy has quit [Ping timeout: 246 seconds] 03:09 -!- Mandevil has joined #hardfought 03:53 -!- stenno\ootc has joined #hardfought 03:58 -!- stenno\ootc has quit [Ping timeout: 264 seconds] 04:03 -!- MiseryMyra has quit [Ping timeout: 252 seconds] 04:04 -!- MiseryMyra has joined #hardfought 04:19 -!- stenno\ootc has joined #hardfought 04:43 -!- stenno\ootc has quit [Ping timeout: 240 seconds] 04:54 -!- elenmirie has joined #hardfought 05:31 -!- ProzacElf has quit [Ping timeout: 252 seconds] 05:39 -!- raisse has quit [Ping timeout: 240 seconds] 05:56 Is there an archive of all the old - original - Dudley's Dungeon comics somewhere? 06:01 ooh K2 moved the Luggage, I see 06:09 -!- stenno\ootc has joined #hardfought 06:15 -!- stenno\ootc has quit [Ping timeout: 264 seconds] 06:28 -!- noty has quit [Quit: WeeChat 2.2] 06:31 -!- NeroOneTrueKing has quit [Read error: Connection reset by peer] 06:31 -!- NeroOneTrueKing has joined #hardfought 06:58 !who 06:58 bug_sniper: [hdf-us] ShivanHunter [tnnt] oh6 [tnnt] | [hdf-eu] khamul [tnnt] | [hdf-au] No current players 07:13 -!- raisse has joined #hardfought 07:16 -!- phinxy has joined #hardfought 07:17 -!- phinxy_ has quit [Ping timeout: 240 seconds] 08:00 morning 08:01 * K2 yawns 08:01 not.... enough... sleep 08:02 <[Demo]1> morning 08:02 <[Demo]1> fell asleep before 11 I think 08:07 went to bed at 4am hah 08:07 up at 7 08:07 <[Demo]1> yeahhh sounds unpleasant 08:08 my own fault 08:10 -!- stenno\ootc has joined #hardfought 08:15 pssssst, if anyone tells me where the Luggage was moved to I'll put a bag of holding in there ;) 08:16 -!- stenno\ootc has quit [Ping timeout: 252 seconds] 08:16 :P 08:16 where's your sense of adventure 08:16 treasure hunt! 08:16 🤔 08:16 heh 08:19 -!- hothraxxa has joined #hardfought 08:41 <[Demo]1> did I hear source treasure hunt? :P 08:42 -!- ais523 has joined #hardfought 08:42 -!- mode/#hardfought [+v ais523] by ChanServ 08:44 -!- ais523 has quit [Remote host closed the connection] 08:45 -!- ais523 has joined #hardfought 08:45 -!- mode/#hardfought [+v ais523] by ChanServ 08:45 -!- theRaisse has joined #hardfought 08:45 -!- stennowork has joined #hardfought 08:46 -!- raisse has quit [Ping timeout: 276 seconds] 08:46 [hdf-us] [nh362] samiam (Arc Hum Mal Law), 7509 points, T:9318, killed by a leocrotta 08:48 ShivanHunter: I know of three dudley sites: the alt.org one, the nicolaas.net one, and the sadowl one, all of which are still up, I think. 08:52 Ahh, ok, a bunch of links are dead so I thought most of the comics were gone, but it looks like I can still get all the old ones on nicolaas.net from the archive page 08:53 -!- lorimer has joined #hardfought 08:53 -!- mode/#hardfought [+v lorimer] by ChanServ 08:54 you mean archive.org? 08:54 no from the site's archive page 08:54 it might not be a bad idea to tell archive.org to go crawl the two older sites... 08:54 it's slow af but it's still up 08:54 true 08:57 -!- NeroOneTrueKing has quit [Quit: Leaving] 09:02 -!- MiseryMyra has quit [Read error: Connection reset by peer] 09:02 -!- MiseryMyra has joined #hardfought 09:29 -!- ais523 has quit [Quit: quit] 09:37 -!- theRaisse is now known as raisse 09:38 -!- raisse is now known as Guest83862 09:38 -!- Guest83862 has quit [Read error: Connection reset by peer] 09:38 -!- theRaisse has joined #hardfought 09:39 [hdf-us] [nh362] u42586 (Mon Hum Fem Neu), 3198 points, T:2774, killed by a death ray 09:50 <@Tone> !lastgame 09:50 @Tone: [hdf-us] https://www.hardfought.org/userdata/u/u42586/nh361/dumplog/1539931496.nh361.txt | [hdf-eu] https://eu.hardfought.org/userdata/i/idf/nh361/dumplog/1540227725.nh361.txt | [hdf-au] https://au.hardfought.org/userdata/a/attie/nh361/dumplog/1537865618.nh361.txt 09:55 <@FrightBox> ShivanHunter you find the luggage yet? 10:10 -!- lel has quit [Ping timeout: 240 seconds] 10:11 -!- stenno\ootc has joined #hardfought 10:12 ugh I hate it when I typo into water 10:12 -!- theRaisse is now known as raisse 10:13 -!- raisse is now known as Guest35377 10:16 [hdf-us] [nh362] dgoddard (Wiz Hum Mal Neu), 2531 points, T:2396, killed by an Uruk-hai 10:17 -!- stenno\ootc has quit [Ping timeout: 272 seconds] 10:21 @FrightBox yeah just did! 10:21 I looked in the source >_> 10:21 and I'd been there but had left that level as fast as I could because of the mumak 10:22 I wonder who got my wand of wishing from earlier lol 10:25 <@FrightBox> I believe it was tone who's gonna try turn count speedrun with it 10:27 <[Demo]1> how's the tnnt burnout squad? 10:29 -!- Guest35377 has quit [Ping timeout: 240 seconds] 10:30 <@spookidream> if you think I'm burnt out you're very wrong 10:31 <[Demo]1> wait til halfway through Nov :P 10:32 <@FrightBox> Only getting warmed up babes! 10:32 <[Demo]1> also you don't count luxi 10:33 <[Demo]1> how many ascensions for jnh did you have? 10:33 <@spookidream> alot 10:34 <[Demo]1> you don't have the exact number? 10:35 <@FrightBox> It was more than 20 I wanna say like 24 it 26 10:35 <@FrightBox> Or * 10:35 <[Demo]1> it was way more than that 10:35 <@spookidream> 38 10:35 <@FrightBox> Haha shit sure enough 10:35 <[Demo]1> that sounds close 10:37 <[Demo]1> that's enough to be burnt out for the next 6 months 10:42 -!- lel has joined #hardfought 10:44 * aosdict zaps a wand of fire. luxidream is burnt out! 10:58 Turns out, all levels have a special staircase, and you can just point it wherever you want. 10:58 Chris_ANG: Message from @reapersan at 2018-10-23 20:29 EDT: also you should really add #terrain to dnh please thanks 10:59 So, the Gnome Ranger quest will be accessible via a normal downstair in minetown in the next version. 10:59 (As well as the normal quest portal) 11:20 heya 11:24 <[Demo]1> yeah end1 and end2 11:26 is there a way to get more lines in "align_status:bottom" to see all my status messages (burdened, blind, sick, ill, etc)? 11:26 in UnNethack, btw. So 3.4.3 base 11:29 -!- introsp3ctive has quit [Quit: See you space cowboy...] 11:35 evil patch idea: amnesia should reroll all the item appearances and remove inscriptions to enforce the gameplay effect 11:37 it doesn't make sense that YOU getting amnesia suddenly turns all those fizzy potions into smoky potions that can now produce djinni. 11:38 -!- Guest35377 has joined #hardfought 11:38 <@spookidream> bouquet: have you killed sam yet 11:44 no, we're buds this time. 11:45 crazy thing is I named my pet purple worm Charles and she just happened to have a purple worm guard named Charles. Must have been because pets can't port into the black market... Weird coincidence 11:46 it makes sense to amy, who already turned heels into deadly weapons and made disintegration molds 11:49 <@spookidream> but...revenge! 11:53 <@bugsniper> Basically every monsters or so makes sense to her, even if you typo blob and replace the l with an o like I did some time ago 11:53 from what I can tell there's no way I can kill One Eyed Sam as a lawful priest. Thiefbane would be an amazing barbarian weapon, though 11:53 <[Demo]1> in dyna its so much easier :P 11:53 <@spookidream> I mean, you lose telepathy 11:53 <@spookidream> yeah cause you cheese her demo 11:53 <@spookidream> I fight her in honorable melee combat :p 11:53 <[Demo]1> i had to 11:54 <[Demo]1> i fucked up and got trapped there 11:54 if the black market hasn't been discovered yet can you wish for Thiefbane, thus rendering her with something else? 11:54 <[Demo]1> and had to be resourceful with what shit she had 11:54 <@spookidream> nah that's special cased 11:55 figures. SHe's harder to kill than Cthulhu. Moloch should give her the Amulet for safe keeping. 11:55 <[Demo]1> shed probably just try to sell it for a shitload of zorkmids 11:56 <@spookidream> how much does she sell the amulet for if you give it to her? 11:56 <[Demo]1> she probably is moloch 11:57 <@spookidream> 750,000 zorkmids base 11:57 <@spookidream> so potentially over one million zorkmids 11:58 <@spookidream> so that's $93750 IRL money 11:58 <@spookidream> not that bad for immortality no? 12:00 <[Demo]1> man flavor is annoying 12:08 man flavor, the flavor of man 12:12 "man flavor" will bring up a man page full of delicious recipes 12:12 -!- stenno\ootc has joined #hardfought 12:12 -!- Guest35377 is now known as raisse 12:14 to serve mankind? 12:17 -!- stenno\ootc has quit [Ping timeout: 240 seconds] 12:29 <[Demo]1> hmm village/adventure branches are pretty much done, just need to add one more but got everything mostly implemented 12:33 >tfw I get bones and they're not mine for a change 12:35 mine? 12:35 no, deadnoob's 12:35 ah, you're on us? 12:35 yep 12:35 I had some of your bones on eu though 12:36 that's a really dead noob then 12:36 I don't think I've played on eu... maybe it copies the files over 12:36 yes, apparently 12:47 oh my god this chameleon 12:48 he's a Xorn, and I'm running away wondering whether xorns can generate at this difficulty, then for one terrifying turn he turns into a titan 12:48 <[Demo]1> I guess that answered your question 12:48 then turns into a pyrolisk, I bag all my scrolls etc and still run down the stairs to get ready - turn out it's the bigroom. I go back up to take my chances with the pyrolisk and he turns BACK INTO A TITAN 12:49 [hdf-us] [nh362] jackofclubs (Sam Hum Mal Law) had Demonbane bestowed upon him by Amaterasu Omikami, on T:2701 12:51 oh thank RNGesus it's dead 12:54 lmao I killed a random sewer rat which turned out to be another chameleon 13:09 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) had Giantslayer bestowed upon him by Chih Sung-tzu, on T:5740 13:13 gods should know better than to give their monks weapons 13:15 i'm playing a monk right now, have found only one shop (minetown is orcs -- because of course it is), and that shop is a weapon shop 13:15 i blame Huan Ti 13:17 Chih isn't much better 13:18 * bouquet casts Summon K2 13:18 K2: my game suddenly quit and now it says I should start a new one. UnNetHack. 13:18 * K2 materialized within the pentagram in a cloud of brimstone 13:18 Before orctown, it was basically guaranteed (unless you got weird minetown bones) that you would have early access to a priest for protection. Not having protection makes monks so much harder 13:19 bouquet ok looking 13:19 thanks! Never had a crash like that before. Strolling through gehennom and suddenly I'm at the "choose game" menu. 13:19 people are like, oh, but with orctown you get a guaranteed coaligned altar. That's great, but 90% of the time I only use altar for BUC identification anyway, which I can do with any god's altar 13:21 5.3.1 20181024, 1539832313 bouquet: panic relmon: mon not in list. 13:21 game recovered fyi 13:22 ^^ bhaak 13:23 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) made his first wish - "blessed rustproof +2 grayswandir", on T:6827 13:23 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) hit with a wielded weapon for the first time, on T:6885 13:24 whew! thanks! 13:25 -!- stenno\ootc has joined #hardfought 13:25 [hdf-us] [spl] Delraven (Mon Hum Mal Neu) had Vorpal Blade bestowed upon him by Chih Sung-tzu, on T:4283 13:26 bouquet no prob 13:27 -!- tacco\unfoog has joined #hardfought 13:27 -!- raisse has quit [Ping timeout: 260 seconds] 13:32 Hmm, is this a YANI, or an old idea? Some/most/all roles start with maxed luck, "beginner's luck" as it were, which of course gradually times out over the next several thousand turns if you don't find a luck stone. 13:33 so about writing of unknown scrolls 13:33 if i want to write an unknown scroll, can i still just write 'genocide' or w/e ? 13:33 And then make traps more likely to miss you or be evaded if you have higher luck. 13:33 nooooo 13:34 remove luck effects, don't add them 13:34 This would be something that actually makes sense for luck though. 13:36 YANI for system that preserves luck but is not prone to excesses: first disentangle all luck from religion, and convert rnl() checks into other things. Luck can now be only 1, 0 or -1, and does not time out (unless a full moon or Fri 13th ends). Nothing in game increases "intrinsic luck" to 1, only can reset to 0. Carrying positive luckstones enables the char to have +1 Luck. 13:37 -!- ais523 has joined #hardfought 13:37 -!- mode/#hardfought [+v ais523] by ChanServ 13:41 [hdf-us] [nh362] hypnotist (Mon Hum Fem Cha) became literate by engraving "Orctown is bad and I get it way more than 1 out of 7 times", on T:10226 13:48 -!- LanternTrickya has joined #hardfought 13:48 -!- mode/#hardfought [+v LanternTrickya] by ChanServ 13:49 [hdf-us] [un] bouquet (Pri Hum Fem Law) wished for "chickatrice corpse", on T:59337 13:49 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed Demogorgon, on T:59342 13:50 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed the invisible Orcus, on T:59345 13:50 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed Yeenoghu, on T:59347 13:50 rofl 13:50 just like that eh? 13:54 -!- noty has joined #hardfought 13:57 I'm not wasting time on those three clowns again. 13:57 I've cleared all the demon princes from my un game now. /me wipes hands on pants. 14:00 -!- noty has quit [Quit: WeeChat 2.2] 14:03 EPI: all unique named monsters can do the resurrection trick like Rodney, and the chance of each of them showing up on any given turn is proportional to the number of different ones you've killed. Additionally, they (the ones you' can summon each other. 14:03 *(the ones you've killed) 14:03 -!- raisse has joined #hardfought 14:04 -!- noty has joined #hardfought 14:05 how about "no". 14:10 -!- lel has quit [Ping timeout: 252 seconds] 14:23 -!- lel has joined #hardfought 14:24 [hdf-us] [un] bouquet (Pri Hum Fem Law) genocided demiliches dungeon wide on T:60689 14:24 [hdf-us] [un] bouquet (Pri Hum Fem Law) genocided disenchanters dungeon wide on T:60690 14:25 what is this dungeon wide thing? Is there a local genocide for just the current level? 14:25 in un, yes 14:25 uncursed does just the current level, blessed does a single monster (not a class) dungeon-wide 14:26 nothing genocides a class 14:26 in un, genocide was nerfed hard AND a new monster added that absolutely everyone has to genocide, so you end up requiring many more scrolls than normal 14:26 bouquet: if something is marked "Evil Variant:", "Evil Patch:", or "EPI:" ("Evil Patch Idea"), the person who submitted it probably already knows it's a terrible idea that should never make it into a variant :-) 14:27 how many HP do disintegrators typically have? 14:27 ais523: I was meme'ing :) 14:27 ais523: K2 is now working on "evilhack" D: 14:27 oh hi ais523! do you want to playtest the new SLEX 2.38 in evilvariant mode? *bundlebundlebundle* :) (the evilvariant mode is an optional playing mode in slex that no sane player would voluntarily play, but it's there just in case :D) 14:28 aosdict: really??? is that the merge of grunt and spork? 14:28 https://imgflip.com/s/meme/How-About-No-Bear.jpg 14:28 * K2 hides 14:28 jonadab: the beginners luck thing is how the game works right now, I though 14:28 K2: grurksponthack when :D I'd play it! 14:28 no! 14:29 hi 14:29 Hello K2, Welcome to #hardfought 14:29 aww 14:29 LanternTrickya: I'm not convinced evilvariant mode would make SLEX /more/ playable and/or fun, and it doesn't meet the standards of something I'd want to play as-is 14:29 that said, I wonder how hard it would be to apply a diff of one of those two to the other to make the grunt/spork mix fork 14:30 i guess the cat is out of the bag 14:30 https://github.com/k21971/EvilHack 14:31 HOLY SHIT you're really doing it 14:31 ♥♥♥♥♥♥♥ *sweetheart bundle* 14:31 * LanternTrickya hugglecuddles the wonderfully lovely K2 ♥ 14:31 * K2 stops working on evilhack 14:31 cloned! 14:31 K2: didn't they stop M2 flags because they ran out of bits in a 32 bit int 14:31 looked like it yeah 14:31 i was going to add some this morning and went hmm no 14:31 aosdict: yes, but that's just a reason to move onto M3 flags 14:32 oh6: Currently, luck starts at 0. 14:32 the only purpose of the M1_, M2_, etc. prefixes is to identify which block of 32 bits they belong to 14:32 oh my god I must be dreaming, evilhack will be a thing!!! 14:32 oh6: I was proposing to start it at 10, at game start, at least for some roles. 14:32 jonadab: The Moon is Full. Full moon in NetHack for the next 3 days. 14:32 so i could add M4_ if i was so inclined then? 14:32 [hdf-us] [spl] Delraven (Mon Hum Mal Neu) had Fire Brand bestowed upon him by Chih Sung-tzu, on T:5704 14:32 ais523: Ok, 1 then. 14:32 K2: slex has flags up to M10 ;) 14:32 I meant base luck. 14:32 K2: sure, but note that you'll need to add a field to the permonst struct 14:32 -!- MiseryMyra has quit [Ping timeout: 250 seconds] 14:32 alrighty then 14:32 cool thanks ais523 14:33 its about time i took it to the enxt level. learned a lil bit over the last 24 hrs 14:33 and given that the monster list is pretty much full of permonst struct literals, that's a lot of editing with the current format 14:33 *next 14:33 at some point we're hoping to have some sort of permonst compiler rather than all the literals, the current method is hard to maintain 14:34 [hdf-us] [nh362] hypnotist (Mon Hum Fem Cha) completed Sokoban, on T:10563 14:36 ais523: A markup language similar to YAML but with the ability to have arbitrary comments might be a reasonable approach. 14:36 doesn't YAML have comments already? 14:36 yep 14:36 # to end of line 14:39 YAML has basically everything, most people don't realise how many features it has 14:39 it can express structures that contain self-references, for example 14:40 -!- jilles_ has joined #hardfought 14:40 its featurefulness ironically makes it fairly hard to use for untrusted data because a YAML document could represent pretty much anything… 14:42 -!- elenmirie has quit [Remote host closed the connection] 14:42 heh 14:42 just one more feature WHOOPS turing-complete 14:44 -!- ilbelkyr_ has joined #hardfought 14:44 -!- ProzacElf has joined #hardfought 14:48 -!- jilles has quit [Killed (kornbluth.freenode.net (Nickname regained by services))] 14:48 -!- jilles_ is now known as jilles 14:48 -!- FredrIQ has joined #hardfought 14:48 -!- mode/#hardfought [+v FredrIQ] by ChanServ 14:48 -!- tsadok has joined #hardfought 14:48 -!- mode/#hardfought [+v tsadok] by ChanServ 14:48 -!- lel has quit [*.net *.split] 14:48 -!- jonadab has quit [*.net *.split] 14:48 -!- captain42 has quit [*.net *.split] 14:48 -!- FIQ has quit [*.net *.split] 14:48 -!- ilbelkyr has quit [*.net *.split] 14:48 -!- FredrIQ is now known as FIQ 14:49 -!- tsadok is now known as jonadab 14:50 -!- Chris_ANG has quit [Read error: Connection reset by peer] 14:51 -!- lel has joined #hardfought 14:56 EPI: when confused or stunned , yn and other prompts will receive a random answer with the same frequency as movement 14:57 ais523: ooh would love YAML to store permonst data 15:00 K2: You should totally include SporkHack's weird level generation. It will be fun. 15:00 its still buggy 15:01 I wish you great fortune on your path to implement a YAML compiler for nethack. That will be awesome. 15:01 maybe implement a variant on the theme 15:01 dunno 15:02 -!- captain42 has joined #hardfought 15:02 bouquet: Don't need a YAML compiler. Just a YAML parser. There's almost certainly a permissively licensed one. 15:03 But I could've sworn I'd considered YAML in the past and rejected it for some reason. 15:03 Just don't remember what the reason was. 15:03 The "need comments" reason may have been something semi-related, such as JSON. 15:03 it's quite complex for what it does. 15:05 Might be able to only use a subset. 15:08 [hdf-us] [nh343] PaciFIST (Hea Gno Mal Neu), 109 points, T:759, killed by a fox 15:11 [hdf-us] [nh343] PaciFIST (Hea Gno Mal Neu), 65 points, T:135, killed by a falling object 15:16 which means, using your own YAML subset parser 15:16 yeah 15:16 thats not going to happen 15:17 -!- Tempest_nano has joined #hardfought 15:18 -!- Tempest_nano has quit [Client Quit] 15:19 jonadab: JSON doesn't officially have a comment syntax, but /* … */ is very commonly used as an unofficial comment syntax 15:21 ais523: Ah. So JSON plus comments might be a viable option? 15:21 perhaps 15:21 JSON is actually rather rigid as syntax goes, it's much more of a language for computers than for humans 15:22 bhaak: I was hoping to find something for which a parser exists that A) is permissively licensed, at least for linking, B) can just be thrown in a directory and built into the project straightforwardly, and C) has a simple API for "read this file and put the results in this data structure here". 15:23 jonadab: If I had a choice between json and yaml I would definitely choose yaml. 15:23 for permonst definitions. 15:23 Part C will inherently be complicated in C by the fact that structs are basically just memory dumps, so you'd have to give the function info about the struct. But that's acceptable. 15:23 one thing to note is that all valid JSON is valid YAML anyway 15:23 so you can just use a YAML parser if that's what you want (or a sane-subset-of-YAML parser) 15:23 Ah. 15:24 Sounds like YAML is better than JSON then. 15:24 What I really want is Data::Dumper, but for C :-) 15:24 <[Demo]1> wait, if i cant get flex and bison working but i have pre built lev files can i just kind of cheese the compilation of it? 15:24 jonadab: YAML is basically a cross-language Data::Dumper 15:24 <[Demo]1> like just a fully prebuilt dat folder 15:25 [Demo]1: that's the intent of the pre built files, I don't know how to use them though 15:25 err, the prebuilt lex and yacc output 15:25 You'd have to know where to put them in the build tree. 15:25 prebuilt lev files is something else, you should be able to cheese make by setting their modification times later than those of the source files though 15:25 But I *think* that should be possible. If you can get make to not stop. 15:25 Perhaps by doing something like that, yeah. 15:26 You'll still need makedefs and the data librarian. 15:26 lex and yacc aren't normally too hard to get working, though (although the gnuwin32 versions for Windows are somewhat odd) 15:26 But those don't require lex/yacc 15:26 ais523: lex and yacc are a pain on anything that isn't POSIX. 15:26 <[Demo]1> sometimes im in situations where its a pain 15:26 Which these days is MS Windows. 15:27 But would' 15:27 I guess you could just use Strawberry Perl + ayacc for that, it should be entirely usable at this point despite being unfinished 15:27 Would have historically also meant things like Amiga and Mac. 15:27 but I haven't written a lex-alike yet 15:27 Oh, I didn't know you'd done more work on ayacc. 15:28 I only do it while I'm unemployed so it's been stalled for ages 15:28 and I think it has bugs in 15:28 it probably works fine on NetHack's .y files though 15:28 Ah. 15:29 That's a significant milestone, actually. 15:29 and because it's literally a POSIX yacc (I wrote it against the POSIX spec), it should work fine with NetHack 15:29 which would have been written against POSIX yacc rather than (say) bison 15:29 bison probably has extra features NetHack doesn't use, right. 15:30 loads of them 15:30 ayacc has a few extra features of its own but NetHack doesn't use those either ;-) 15:30 Does aimake have features NetHack4 doesn't use? 15:31 I know libuncursed does. 15:31 yes 15:31 for example it supports output in Perl 15:31 and a less insane API than yacc uses 15:32 -!- ilbelkyr_ is now known as ilbelkyr 15:32 I've also tested it against ocamlyacc source, it can understand the source (with a small amount of tweaking to make it a polyglot) but it doesn't know how to output OCaml so it's only usable to produce errors and warnings (nonetheless helpful while debugging the OCaml) 15:38 -!- ais523 has quit [Quit: quit] 15:47 [hdf-us] [nh362] zoya (Pri Elf Fem Cha) killed Medusa, on T:54768 15:55 [hdf-us] [nh362] jim (Ran Orc Mal Cha) changed form for the first time, becoming a stone golem, on T:12906 15:55 [hdf-us] [nh362] jim (Ran Orc Mal Cha), 9878 points, T:12909, quit 16:05 [hdf-us] [nh362] hypnotist (Mon Hum Fem Cha) acquired the luckstone from Mines' End, on T:12979 16:15 [hdf-us] [nh362] Xaleth (Val Dwa Fem Law) had Excalibur thrown at her by some watery tart, on T:3383 16:40 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) wished for "blessed fireproof +2 pair of speed boots", on T:10045 16:46 -!- LanternTrickya has quit [Quit: Page closed] 16:49 -!- raisse has quit [Ping timeout: 268 seconds] 17:02 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) performed his first genocide (class L), on T:12586 17:07 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed the invisible Wizard of Yendor, on T:63314 17:13 -!- Chris_ANG has joined #hardfought 17:13 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 17:15 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed the Wizard of Yendor, on T:63600 17:18 shivanhunter: did you find me minetown bones with two magic lamps and a magic marker on tnnt? 17:33 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) genocided class N, on T:13472 17:33 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) genocided class h, on T:13472 17:39 ok, about to take on cthulhu. I've done this long ago but wanted to double check my strategy. 17:40 kill with wand of death, grab amulet, haul ass to upstairs. 17:40 he can't fly so he won't bug me if I'm over lava, right? 17:40 and can I do the cursed potion of gain level to rise up to the previous level if I have the amulet in Unnethack? 17:43 <@spookidream> gain level works 17:45 epi: greased items slip out of your hand when you try to use them (zapping wands, quaffing potions, reading spellbooks, holding weapons) 17:45 This is going off the cthulhu mythos rather than anything nethack related, but doesn't Cthulhu have wings? 17:45 [hdf-us] [un] bouquet (Pri Hum Fem Law) wished for "blessed wand of death", on T:63734 17:45 epi: (continued) and weapons would slip out of greased gloves just like greasy fingers 17:47 deadnoob, grunthack appears to do that with greased gloves 17:47 wielding a greased weapon and using it normally is part of the point of grease 17:48 samurai monsters on the samurai quest may do it too 18:08 [hdf-us] [un] bouquet (Pri Hum Fem Law) wished for "2 blessed scrolls of genocide", on T:64351 18:08 [hdf-us] [un] bouquet (Pri Hum Fem Law) genocided master liches dungeon wide on T:64352 18:08 [hdf-us] [un] bouquet (Pri Hum Fem Law) genocided arch-liches dungeon wide on T:64352 18:08 so done with liches 18:10 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) wished for "blessed ring of levitation", on T:17598 18:11 aosdict: if you read the database entry, it is hinted that it might not be the same creature from lovecraftian origins 18:12 deadnoob: lol no, just a main dungeon Valk bones, but got +3 shield and bagged holy water out of it :) 18:13 -!- NewbProgrammer10 has joined #hardfought 18:13 there have been other origins proposed. pet of the high priest, being dumb through centuries of inbred captivity 18:14 or a tentacle of the great dark god, punching through from another dimension. decentralized nerve systems are cool. 18:16 [hdf-us] [fh] Hasa Diga Eebowai (Elronnd) (Rog Hum Mal Cha) genocided master mind flayers, on T:1701 18:18 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) killed Medusa, on T:18505 18:27 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) changed form for the first time, becoming a rothe, on T:19614 18:27 [hdf-us] [spl] Delraven (Mon Hum Mal Neu) acquired the luckstone from Mines' End, on T:8556 18:32 Messed up in sokoban again... 18:33 Damn, I hate this branch. 18:37 -!- Chris_ANG has quit [Ping timeout: 252 seconds] 18:38 -!- Bugpowder has joined #hardfought 18:39 [hdf-us] [nh362] hypnotist (Mon Hum Mal Cha) tasted meat for the first time, by eating a small glob of black pudding, on T:21891 18:40 -!- Bugpowder_ has joined #hardfought 18:42 Some regret about trying to do the Priest Quest realtively unspoiled. It would be easy they said. Now my speed boots are destroyed, armor cursed, AoLS burnt, energy running low, and pet D almost dead. 18:42 -!- Bugpowder has quit [Client Quit] 18:42 -!- Bugpowder_ is now known as Bugpowder 18:43 <@FrightBox> you didn't have MR Bugpowder_? 18:43 <@FrightBox> what casts destroy armor down there? Liches? 18:43 I had it 18:43 but put on a robe 18:43 to heal myself 18:43 and bam 18:43 <@spookidream> bring stealth 18:44 Nalzok hit me hard 18:45 <@FrightBox> ouchies 18:46 should have ID’d all my loot before engaging. 18:48 [hdf-us] [nh362] Xaleth (Val Dwa Fem Law), 11258 points, T:6772, killed by a mumak, while dragging an iron ball 18:50 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed Cthulhu, on T:65005 18:51 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed Cthulhu, on T:65066 18:55 OK Had 8 hp left, prayed, hit him and he escaped upstairs. Time to plan… 18:56 <@reapersan> out of how much hp? 18:58 119 18:59 <@reapersan> oof 18:59 OK got IDs on my loot. I have a ring of free action. Will ! of paralysis work on Nalzok? 18:59 <@spookidream> ye 19:00 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed the Wizard of Yendor, on T:65261 19:01 [hdf-us] [nh362] Xaleth (Val Dwa Fem Law), 1450 points, T:2425, killed by a dingo 19:01 OK will heal my D, power up then try going up and hitting him witht he potion. 19:01 <@FrightBox> "heal the D" that's going in my scrapbook 19:02 FUUUUUUU. Succubus just banged me an drained my energy to 0. 19:03 <@reapersan> OOF 19:10 oops 19:12 I am an idiot. D just stepped onto polymorph trap, became O. Then I stepped onto it with my robe instead of my MR cloak. I am now a violet fungus. 19:13 I had a ring of poly control too 19:13 damn 19:14 missed opportunity 19:16 -!- Bugpowder has quit [Quit: Bugpowder] 19:16 -!- Bugpowder has joined #hardfought 19:17 -!- Bugpowder has quit [Client Quit] 19:22 [hdf-us] [spl] Delraven (Mon Hum Mal Neu) tasted meat for the first time, by eating a white unicorn corpse, on T:10476 19:27 <@FrightBox> violet fungus doesn't break armor at least, right? 19:33 -!- greqrg has joined #hardfought 19:35 violet fungus does not break armor, right, FrightBox 19:36 this luck is hilarious. I'm a monk, got orctown, so no protection, saw no priests in the rest of the dungeon down to Medusa, and also no shops except for a 3x3 weapon shop. My AC is -1 at Medusa. 19:40 <@FrightBox> snap, i dont envy that 19:45 you'll be fine 19:48 "just walk it off" 19:51 * K2 passes nooodle a band aid 19:51 <@Tone> Can you just burn Elbereth on the upstair? 20:08 -!- Chris_ANG has joined #hardfought 20:08 -!- mode/#hardfought [+v Chris_ANG] by ChanServ 20:21 [hdf-us] [fh] Hasa Diga Eebowai (Elronnd) (Rog Hum Mal Cha), 38967 points, T:4030, killed by a dwarf lady 20:27 Tangles/K2: any possibility of applying some ui niceties to slashem like statuscolors? 20:35 Elronnd its on the to-do 20:35 not until after tnnt 20:37 might use https://github.com/Elronnd/slashem-next as a source for some of the merges (they are annoying at times) although I plan to make gameplay changes at some point 20:38 <[Demo]1> I love slashem 20:41 thanks Elronnd 20:42 i lost vegetarianism somehow and i don't even know how. wtf 20:42 > Get rid of LIGHTSABERS and FIREARMS 20:42 Why Elronnd 20:43 did the livelog say hypnotist lost vegetarianism and I just didn't notice? 20:44 nooodle: I remember seeing some livelog like "hypnotist ate a glob of black pudding" earlier 20:44 yeah like 2 hours ago 20:44 but that's veganism i thought. I'm not trying to be vegan 20:44 [hdf-us] [nh362] hypnotist (Mon Hum Mal Cha) tasted meat for the first time, by eating a small glob of black pudding, on T:21891 20:44 oh oh my god, 20:45 black pudding is *definitely* not vegetarian. 20:45 i never knew that, wtf 20:45 like, the dish. 20:45 well yes, i knew the food wasn't, but the food doesn't come out of sinks and corrode metal 20:46 similarly, brown puddings don't taste like delicious chocolate 20:46 brown puddings are vegetarian. I thought all P were 20:47 that's so upsetting. .... oh well, i guess time to go eat floating eyes and tengus 20:48 heh. "What have I done? I ate the meat of a living thing! Oh, well, better go do it a lot now." 20:48 ugh i ate too much soup 20:48 was sooooo good though 20:49 from a roleplaying perspective maybe it makes no sense, but then, nothing in nethack makes sense from a roleplaying perspective 20:49 :O Same here 20:49 What kind of soup was it 20:49 I went through like three cans of trader joes tomato soup 20:51 <[Demo]1> nooodle: you seem to have a history of getting screwed out of conducts 20:52 no, nooodle has a history of getting screwed out of a streak 20:52 <[Demo]1> that's a conduct 20:52 <[Demo]1> not dying 20:52 well it's just that i don't look up the detailed rules of what will break every conduct because that's tedious and I make assumptions 20:52 [Demo]1: Technically, if you have a "oLS... 20:53 and i do know *now* about the single way you can break the blind conduct 20:53 nooodle: I have inventory colors for vegetarian/vegan food 20:53 PavelB: so do I, but i don't pick up pudding before eating it, and items on the ground never get inventory colored 20:54 Ah 20:56 -!- stenno\ootc has quit [Ping timeout: 268 seconds] 20:57 PavelB: I didn't get rid of lightsabers and firearms, I got rid of LIGHTSABERS and FIREARMS 20:57 LIGHTSABERS was an option if you wanted to disable lightsabers. I made it so that there are always lightsabers 20:57 same for all the other places where it says get rid of SOME_CAPITALISED_THING -- that's not an actual game change, just cleans up code a bit 20:58 <@Tone> I accidently ate a tripe ration in my current (ex-)vegan archeologist game 20:58 <@Tone> Still playing for vegan though 20:58 <@Tone> or playing as vegan, I suppose 21:02 -!- stenno_ has joined #hardfought 21:03 [hdf-us] [slshm] Elronnd (Sam Hum Mal Law), 2922 points, T:2200, killed by a crossbow bolt 21:06 -!- stennowork has quit [Ping timeout: 264 seconds] 21:07 -!- NeroOneTrueKing has joined #hardfought 21:08 Been getting lucky while testing the next version of the Law quest.... 21:08 -!- NeroOneTrueKing_ has joined #hardfought 21:08 aarrghh 21:08 Drew the most abundant source of upgrade kits two games in a row. 21:08 what is this obsession with autoopen 21:14 <@Tone> What obsession? 21:16 -!- NeroOneTrueKing_ has quit [Quit: Leaving] 21:22 [hdf-us] [nh362] hypnotist (Mon Hum Mal Cha) killed Medusa, on T:26713 21:23 every variant seems to be adding it and enabling it by default 21:23 -!- Ashpool has joined #hardfought 21:23 and I don't like autoopen so it's slightly shocking every time I move into a door and it opens 21:24 Isn't that vanilla behaviour 21:25 ...no 21:26 [hdf-us] [slshm] Elronnd (Sam Hum Mal Law), 998 points, T:1327, killed by a kitten 21:28 Elronnd: in 3.6 it is vanilla behavior 21:28 <@FrightBox> autoopen is totally vanilla 21:28 <@FrightBox> unless it's locked 21:28 <@reapersan> it's not in 3.4.3 I believe, elronnd may be more familiar with that 21:28 yeah 21:28 I never played that much 3.6 21:28 get with the times :) 21:29 that's what I'm doing now lol 21:29 you're playing slash'em, that's not getting with the times 21:29 <@FrightBox> you gearin up for tnnt Elronnd? 21:29 I'm playing slex now, the version from just a couple days ago 21:30 ok, slex is acceptably in today's zeitgeist 21:30 @FrightBox nah, just playing. I'm still not sure if I'll do tnnt 21:30 <@FrightBox> join the tourney! join the tourney! 21:31 we'll see 21:31 one of us... 21:34 * Chris_ANG has no bag.... 21:34 This means I have to go do sokoban, doesn't it :( 21:35 <[Demo]1> replace sokoban with lokoban 21:35 <@reapersan> !who 21:35 @reapersan: [hdf-us] shottyscotty [tnnt] Luxidream [tnnt] Eleven [nh362] zoya [nh362] hypnotist [nh362] bouquet [un] | [hdf-eu] oh6 [tnnt] | [hdf-au] No current players 21:35 [hdf-us] [nh362] Eleven (Mon Hum Fem Neu), 8281 points, T:6823, killed by a priest of Chih Sung-tzu, while paralyzed by a monster 21:35 <@reapersan> chris is this local dnh? 21:35 Yeah, testing the next version. 21:35 <@reapersan> oooh 21:35 <@reapersan> is it on dnao yet? 21:36 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed the Wizard of Yendor, on T:65756 21:36 It's current with the repo, but I haven't declared it to be the next compat branch yet. 21:36 <@reapersan> also, a quick summary of changelogs so far? 21:37 Main ones are AC/DR split and inclusions in the Law quest. 21:37 <@reapersan> cool cool 21:38 <@reapersan> oh also just letting you know: mithril coats are meh right now 21:38 <@reapersan> specifically elven ones are equal to dwarven ones but better 21:38 <@reapersan> dwarven ones used to give a +1 base ac but have -2 to max enchant, now they have same base 21:39 +1 DR, though. 21:39 <@reapersan> ah I did miss that 21:40 <@reapersan> lol, so at max elven mithril is 1 AC better 21:41 Which is how it used to be, but AC counts for a bit less now. 21:42 On the other hand, negative AC was actually slightly buffed, bc it doesn't start randomizing until below -10 21:42 <@reapersan> used to be what, 0? 21:42 <[Demo]1> how does this affect balams reroll passive? 21:44 Still happens. Roll twice and use best. 21:45 And yup, used to be 0 21:45 <[Demo]1> does enki alley fighter only do AC or DR or what? 21:45 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed the Wizard of Yendor, on T:66444 21:46 <[Demo]1> err that might be the wrong thing? 21:46 <[Demo]1> maybe im thinking of andrealphus 21:46 Enki is correct 21:46 Still AC 21:48 <[Demo]1> it's really hard to keep track of binder spirits in my head when they exist in two forms in my mind 21:48 <[Demo]1> as a monster and as a buff 21:49 lol 21:49 -!- NewbProgrammer10 has quit [Ping timeout: 252 seconds] 21:50 [hdf-us] [un] bouquet (Pri Hum Fem Law) killed the invisible Wizard of Yendor, on T:66814 21:50 Law quest is suddenly really great for clockworks. 21:51 I rolled 7 upgrade kits, though I think that's on the high side. 21:51 -!- NewbProgrammer10 has joined #hardfought 21:51 Actually it should be at least 8, but I can't find the one on the first level. 21:52 I mean, in D&D aren't clockworky things generally pure-lawful / lawful neutral? So that's a good fit 21:52 Yup 21:52 Most of the creatures are peaceful to me. 21:53 I tweaked soldier generation in the law quest so that they roll on peace_minded until you get inside the fortress section. 21:53 So you can visit the forest area and have most of them be peaceful to you. 21:53 (which is significant bc the inclusions in the forest area are special shops) 21:54 This game I rolled two armor shops, a potion shop (not terribly useful to me), and a pet (figurine) shop. 21:54 Where I bought a couple of humanoid pets. 21:56 <[Demo]1> 7 upgrade kits? 21:56 <[Demo]1> that's insane 21:56 <[Demo]1> clockwork was already stupid strong but damn 21:56 Yeah, it may be a bit much XD 21:57 I have to check the expected number of kits. I think I rolled high, but I'm not sure HOW high. 21:57 Ritual spell YANI: given a figurine as a key ingredient, you can perform two sorts of ritual spells: a rather costly one that genocides that monster (respecting genocideability), and a less costly one that reverse-genocides that monster (NOT respecting genocideability, letting you create elementals or whatever.) 22:03 Also, it's just dawned on me that all these annoying energy vortices I've been fighting mean that Oona is Electrical this game. 22:04 So assuming I don't find a way to commit suicide before taming her, that will be nice. 22:06 <[Demo]1> Inc barb is still too strong 22:13 if i'm going to change my alignment, do I need to do that after killing getting the bell of opening? 22:13 killing kaen* and getting 22:19 for example, i'm wondering if i can do the following: wish for the Eye, start the quest, get to Home:4, leave the quest and convert to neutral, pick up the Eye from the ground, branchport to the quest, kill Kaen 22:20 <[Demo]1> I think it's the downstairs on the home level that cares 22:20 If you want to be safe, can't you use a HoOA? 22:21 * Chris_ANG is not terribly versed in how HoAA interact with artifacts. 22:21 <[Demo]1> that doesn't fool the quest leader, does it? 22:21 well, just kind of annoying since i'd need to find the HoOA that makes me chaotic again 22:21 I mean, wouldn't it fool the Eye? 22:22 (it won't fool the quest leader) 22:22 <[Demo]1> should fool eye 22:22 Oh right. 22:22 Neutral 22:22 Never mind. 22:22 i'm chaotic, so HoOA won't make me neutral. I haven't found any protection so far, which is why I'm even considering this. My AC is -4 at the castle 22:22 nooodle: if you've gotten the quest and you can finish the quest without moving next to your leader, then you ought to be good to convert 22:23 sweet thank you 22:25 i mean... after getting the quest, can the leader be polymorphed or killed? i'm not really well-versed on quest rules 22:25 or allow the leader to be killed via conflict 22:25 I think any attack you make on the leader will banish you, even if ranged. 22:25 <[Demo]1> what? 22:26 i feel like as a chaotic character i should get to kill my leader 22:26 The banishment comes when your leader turns hostile. 22:26 <[Demo]1> I'm not sure about that 22:26 <[Demo]1> thought it was melee 22:26 -!- tacco\unfoog has quit [] 22:26 <[Demo]1> from him 22:26 well anyway... I can still trap the leader in a boulder fort or something.... *schemes* 22:27 [Demo]1: Huh, that seems to be correct. 22:27 So he needs to be hostile *and* next to you. 22:28 and yeah, I can WoD pelias without getting kicked out 22:28 of course, it angers all the friendlies 22:28 that's hilarious, i love it 22:28 -!- greqrg has quit [Quit: Leaving] 22:28 "this is my quest now" 22:30 -!- NewbProgrammer10 has quit [Quit: WeeChat 1.9.1] 22:30 I mean, I wouldn't recommend killing the quest leader, it's the biggest alignment penalty you can get slapped with. 22:30 And then killing friendlies is the second biggest. 22:31 <[Demo]1> Boulder fort the leader while you can 22:32 Oops. 22:32 What is the murderer penalty? 22:33 -!- introsp3ctive has joined #hardfought 22:33 -5 luck and lose telepathy if you had it 22:33 <[Demo]1> that's a lot of luck 22:33 or it might be lose up to 5 luck. Not sure. I just toss a gem to a unicorn and i'm good 22:34 my favorite is chaining kills of my own unicorns by killing one, giving one of its gems to the next unicorn, killing that unicorn, etc. 22:34 -2 luck, I think. 22:34 I doubt I made the penalty lighter. 22:35 Blerg. 22:35 oh, you're right, i confused it with the penalty for killing your own unicorns 22:35 +10 Hod Wantedness. And I've done it once before, too, so I'm due for a Hods visit :/ 22:36 <@reapersan> yeah you need to seriously nerf the hod occurrence 22:36 <@reapersan> or at least stablize it 22:36 what's a hod 22:36 <@reapersan> sometimes I'll get hod for 1 tripe ration as a monk 22:36 <@reapersan> other times I'll caitiff once and get it 22:36 !who 22:36 introsp3ctive: [hdf-us] Xaleth [nh362] hypnotist [nh362] PaciFIST [nh343] | [hdf-eu] oh6 [tnnt] | [hdf-au] No current players 22:36 <@reapersan> but other times I'll murder the entireity of minetown as a lawful knight and be fine 22:36 <@reapersan> aosdict: hod sephiroth, dnh alignment kops 22:37 <@reapersan> counted is incremented when you betray a role-specific rule (meat for monk, caitiffing as knight, etc) and a couple other actions (like murder, priest killing, etc.) 22:37 Unless there's a bug that shouldn't be right. 22:37 <@reapersan> yea 22:38 Eating meat as a monk is 1 point per two offenses. 22:38 <@reapersan> it's probably a bug with monster gen somewhere 22:38 <@reapersan> well I don't remember that specifically i probably ate meat more than once 22:38 <@reapersan> but my point is it's highly irregular 22:38 <@reapersan> the slaughtering-all-of-minetown was real though 22:38 <@reapersan> (iirc it was a dwa kni) 22:38 <@reapersan> but yea 22:38 <@reapersan> plus hod are bitches to kill / fight as anything that's a non-spellcaster 22:39 -!- MiseryMyra has joined #hardfought 22:39 <[Demo]1> dnh K is too wild 22:39 <@reapersan> yea 22:39 <[Demo]1> nobody knows wtf it's supposed to be and it just kills you 22:39 I should probably practice my martial arts.... 22:39 lol 22:40 <@reapersan> what are you rigth now? 22:40 <[Demo]1> is he a new slamurai? 22:40 <@reapersan> I generally try to get exp martial & 2wep first, then max martial then 2wep 22:40 <@reapersan> ooh what's new with them 22:40 Clockwork Samurai 22:40 <@reapersan> oooh 22:40 <@reapersan> what's new with them 22:40 <[Demo]1> the women suck less 22:40 <@reapersan> demo: i have pretty good visual pictures of what the majority of the monsters look like 22:40 <@reapersan> but the K? I'm los 22:40 <@reapersan> *lost 22:41 They're Inevitables 22:41 <@reapersan> I mean yes 22:41 <@reapersan> but I don't konw what those look like 22:41 Google Inevitable D&D :P 22:41 <@reapersan> cuz I've found like the singular site you sourced basically all of this stuff from (afaict) and it's got tons of dead links 22:41 <@reapersan> (re: rilmani n such) 22:42 "hod sephiroth" makes me strongly suspect that it's one of those early dnethack final fantasy inspired things... 22:42 It's not :P 22:42 reapersan: what do kittens look like 22:42 <@reapersan> chris: are you familiar with the age-old D&D tradition of redefining commonly used terms? :p 22:42 <[Demo]1> why do they have weird Arabic names? 22:42 <@reapersan> nooodle: like this: 22:42 It's Hebrew :P 22:42 https://cdn.discordapp.com/attachments/400474774440247317/504847250573361162/Box_cat.jpeg 22:42 <[Demo]1> close enough 22:43 <@reapersan> "message counters" chris? 22:43 that's a deadly-looking kitten 22:43 <@reapersan> according to g translate 22:43 And it's they're named after the stations on the Tree of Life (even though they don't really fit) 22:43 <@reapersan> oh I'm an idiot you stole things from the kabbalah didn't you 22:43 Basically because I was forcing them onto a "K" theme :/ 22:43 Yes 22:44 Names only, the actual meaning of the stations don't map to what the K do except on a superficial level. 22:44 <@reapersan> yeah I kinda noticed 22:44 <@reapersan> YASI: the Keter (unique K, possesses a shimmering dragon/flux slime like attack that randomizes the other keter attacks) 22:45 <[Demo]1> wait mystic judaism is a thing? 22:45 <@reapersan> yeah sorta 22:45 <@reapersan> it's more like the mormon version of jews but yea 22:45 @reapersan: That's been in there for ages. 22:45 <@reapersan> spawns if you ever "extinction"any kind of K 22:45 It's just they never generate. 22:45 <@reapersan> really? 22:45 <@reapersan> I mean 1. I'm a genius 2. that's a YASI why is it in dnh lmao 22:45 Yeah, the... 22:46 uh... 22:46 chokhmah! 22:46 <@reapersan> LOL 22:46 They have most of the other keter's attacks, and they get stronger the more you kill. 22:47 <@reapersan> yeah I see it on teh wiki 22:47 And they don't stop generating, so if they come after you you have to finish the game before they grow too strong to kill. 22:47 But they never generate because the code that would increment their counter never increases. 22:48 <[Demo]1> damn K are broken 22:48 <@reapersan> wow 22:48 <@reapersan> you don't say 22:48 <@ChrisANG> Also: 22:48 <@reapersan> I mean they still spawn in rock all the time (you knew that right) 22:48 https://cdn.discordapp.com/attachments/400474774440247317/504848765811818506/latest.png 22:48 <@reapersan> chris you're aware of that stupid bug right 22:48 <[Demo]1> chokmah spawn in rock? 22:49 <@reapersan> no 22:49 <@reapersan> any K does 22:49 <@reapersan> lol 22:49 <[Demo]1> ohh 22:49 <[Demo]1> yeah that is a thing 22:49 <@reapersan> chris; it's almost like by renaming them and making them only superficially similar to the kabbala you made them hard to track down 22:49 <@reapersan> :p 22:49 <@ChrisANG> The centaur one on the left is the crowds, 22:49 <@reapersan> malkuth? 22:49 <@reapersan> demo: I saw it recently on a normal level too, not just special level 22:49 <@reapersan> levels 22:49 <@ChrisANG> Yes 22:49 <@ChrisANG> the ones in the red robes are the ones that come after you for killing shopkeepers 22:50 <@reapersan> yuo see it all the time in the valley or binder goal though lmao 22:50 <@ChrisANG> And the one on the right are the ones that come after you if you cheat death too much. 22:50 <[Demo]1> I really hate law enforcement, why are there not players immune to law enforcement 22:50 https://cdn.discordapp.com/attachments/400474774440247317/504849257434578945/Inevitables_Powerful.png 22:51 <@ChrisANG> And the one on the left are the ones that shoot disintegration rays and Binders on Astral. 22:51 <@reapersan> ooh I've never seen those before 22:51 <[Demo]1> oh yeah I don't like those guy 22:51 <[Demo]1> they spawn with the riders if ur a binder 22:51 <@reapersan> iirc my game spazzed on when it tried to make astral on like my only binder asc 22:51 <@reapersan> yeah no on that one I got weird monster gen 22:52 <[Demo]1> no riders? 22:52 -!- stenno\ootc has joined #hardfought 22:52 <@ChrisANG> And these are the other ones from Binder Astral plane: 22:52 https://cdn.discordapp.com/attachments/400474774440247317/504849743457812500/latest.png 22:52 <[Demo]1> other ones? 22:52 <@ChrisANG> And yeah, it's almost like changing the name made it hard to find XD 22:53 <[Demo]1> aren't there only binrah or whatever the disintegration ones are on binder astral? 22:53 <@ChrisANG> daat 22:53 <[Demo]1> the cyan ones 22:53 <@ChrisANG> Oh, never mind. 22:54 <@ChrisANG> I don't think they ARE on astral. 22:54 [hdf-us] [nh362] hypnotist (Mon Hum Mal Cha) made his first wish - "the greased fixed holy +3 cloak of magic resistance", on T:28574 22:54 <@ChrisANG> If you honk a priest off by showing too many signs they spawn. 22:55 <[Demo]1> that's a thing that can happen? 22:55 <[Demo]1> OK yeah binah are the cyan Astral disintegration ones 22:56 <@ChrisANG> Lol, that's a mistake 22:56 <@reapersan> they also gen at level creation on binder goal, and occur whenever the shks see you then as well 22:56 <@ChrisANG> 4, 5, or 6 signs showing will cause the priest to attack you. 22:57 <@ChrisANG> 7 or more, and they're suddenly cool with it. 22:57 <[Demo]1> what's a netzach 22:57 <@ChrisANG> Unimplemented 22:57 https://cdn.discordapp.com/attachments/400474774440247317/504850987232788480/Anhydrut.png 22:57 -!- stenno\ootc has quit [Ping timeout: 252 seconds] 22:58 <[Demo]1> what about gevurah? 22:58 <[Demo]1> I really hate law enforcement, why are there not players immune to law enforcement 22:58 <@reapersan> rehumanization 22:58 You see here a ring of arrest resistance. 22:58 <@ChrisANG> Death 22:58 <@reapersan> or lifesaving 22:58 <@ChrisANG> Rather, cheating death. 22:58 <[Demo]1> ah 22:58 <@reapersan> yea 22:58 <@reapersan> that 22:58 <@reapersan> aosdict: tha'ts going on nhqdb 22:59 <@ChrisANG> I should probably at least put comments in the source identifying the D&D/Pathfinder monsters these are based on. 22:59 <[Demo]1> wait what's yesod 22:59 <@reapersan> shop stealing 22:59 <[Demo]1> I thought that was malkuth 22:59 <@reapersan> and then malkuth spawn with all the rest 22:59 <@reapersan> (as hordes) 22:59 <[Demo]1> oh 22:59 <@reapersan> no malkuth always spawn 22:59 <@reapersan> except maybe for binah/chokmah 23:00 <@ChrisANG> malkuth are "fleeing justice", which is why they spawn to chase you down. 23:00 <@ChrisANG> yesod are "breach of contract", which is why they are associated with shopkeepers. 23:01 <[Demo]1> what contract does a thief have with a shopkeeper? 23:01 <@ChrisANG> The contract of a customer and a shopkeeper. 23:01 <@reapersan> who knows tbh 23:01 <[Demo]1> rogues should get some sort of theft immunity maybe 23:01 <[Demo]1> less law enforcement from the gods 23:02 <[Demo]1> not sure why these lawful god pigs are bothering everyone 23:02 <@ChrisANG> They are strictly independent, they don't serve gods 😉 23:02 <@reapersan> yani: generating yesod sephiroth as a rogue decreases the counter for hod sephiroth (seeing as they're "following their code of conduct") 23:02 <[Demo]1> where do they come from? 23:03 <@reapersan> along that vein, things like lawful caveman "honoring their ancestors" by cannibalism should decrease hod as well (don't remember if dnh adds that but I know slashem does +1 alignment for that) 23:04 <@reapersan> wow chris I actually like that idea please add that 23:04 <@reapersan> that would be another cool dnh TDTTOE 23:05 <@reapersan> wow 23:05 <@reapersan> ok 23:05 <@reapersan> another bad bug 23:05 <@reapersan> > Equipping Hellfire (crossbow) while two-weaponing without weapons as Lawful Monk reliably crashed the game for me. --PQ (talk) 17:05, 13 August 2018 (UTC) 23:05 <@reapersan> repro'd 23:06 <@ChrisANG> Oh, yuck. 23:06 <@reapersan> lol 23:06 <@ChrisANG> (re crossbow) 23:07 <@reapersan> any clue why it's happening? 23:07 <@reapersan> can repro as any alignment btw (shoudl be obv tho) 23:08 <[Demo]1> present in ndnh 23:08 <@reapersan> yep 23:08 <[Demo]1> no obj 23:08 <@reapersan> ofc it is, it's present in latest version of dnh 23:08 <@reapersan> oh makes sense 23:09 <[Demo]1> ndnh is 3.15.1 23:09 <@reapersan> oh really? lame 23:09 <[Demo]1> more like stable 23:09 ugh 23:09 gnite 23:09 <@reapersan> night k 23:09 <@reapersan> *k2 23:10 <@reapersan> also chris did you remove the +level ac when confused for monks :( 23:10 <@reapersan> when was that nerfed 23:12 <@ChrisANG> Found it. 23:13 <@reapersan> also chris you wanna update the rule-changes wiki page with your new fancy AC/DR split info 23:13 <@reapersan> cuz it's confusing and it belongs there 23:13 <@reapersan> sincerely, the self-appointed dnh wiki guardian 23:13 <@ChrisANG> The confusion AC thing depends on you drinking a lot of booze. 23:13 <@reapersan> also the new water center room 23:13 <@reapersan> oh really ok cool 23:14 <@ChrisANG> And, D&D Inevitables come from factories on Mechanus. dNethack Inevitables presumably have a similar origin (But Mechanus would seem to not exist, because Axus should be there if it does). 23:14 <[Demo]1> hey riker add more info for keter to wiki based on the discussion we just had 23:15 <@ChrisANG> Ok, its super late here. 23:15 <[Demo]1> yeahhhh 23:15 <@reapersan> aw rip you nerfed it yeah at 90 booze level I only get like 11 AC 23:15 <@reapersan> where are you again? 23:16 <@reapersan> EST? 23:16 <@reapersan> or like UK 23:16 <@ChrisANG> EST 23:16 <[Demo]1> esd 23:16 <@reapersan> you still have 45 min to midnight 23:16 <@reapersan> lame 23:16 <@ChrisANG> Yes, but I have to drive half and hour and finish prepping a lecture for tomorrow. 23:17 <@reapersan> oh 23:17 <@reapersan> uh 23:17 <@reapersan> yeah leave now 23:17 <@reapersan> you teach CS right? 23:17 <@ChrisANG> Yeah 23:17 <@reapersan> nice 23:17 <@reapersan> good luck! 23:17 <@ChrisANG> Thanks 😃 23:17 what sort of CS 23:17 <@reapersan> college-level presumably 23:18 yes, I meant topic 23:18 <@reapersan> given that he's prepping a lecture, probably something reasonably complicated 23:18 <@reapersan> :p 23:18 <@reapersan> oh I know I'm just being unhelpful 23:19 When I TAed CS courses in college, it was usually the intro courses with many more students which required a lot more preparation... 23:19 <@reapersan> for a lecture though? or for a class 23:19 <@reapersan> lecture to me implies more of a lecture-format 23:20 <[Demo]1> usually CS classes are taught with both a lecture and lab component 23:21 * aosdict does not understand the distinction between lecture and class 23:21 -!- Chris_ANG has quit [Ping timeout: 246 seconds] 23:26 <@reapersan> aosdict: i interpret lecture as a dude standing at a podium to an auditorium 23:26 <@reapersan> vs a class taught in a computer lab 23:27 <@reapersan> you'd lecture for the informational stuff and then maybe teach some 'hands-on' literal pieces of code in the 'class' 23:27 <@reapersan> i.e. has a lecture on binary search trees vs having a class on implementing them 23:27 ok, I would know those as "labs" 23:27 Intro courses often reused the same lecture material from term to term, but didn't reuse the same lab, assignments, or test questions 23:30 compared to higher level courses, which had less lecture reuse, but also had waaaaaay less of the other stuff, a lot less preparation time needed overall 23:37 <@FrightBox> if we're gonna get all lexical and shit a lecture is given TO a class 23:37 * aosdict throws a lex parser at FrightBox 23:38 <@FrightBox> colloquially at least in the states lecture and class can be used interchangeably, though depending on the school the idiosyncrasies can get a bit more subtle 23:38 <@FrightBox> a lecture can refer to a professor primarily talking whereas a class can refer to a more openly led discussion with a typically smaller group of students 23:38 [hdf-us] [nh362] hypnotist (Mon Hum Mal Cha) wished for "2 greased holy fixed historic scrolls of charging", on T:29606 23:38 <@FrightBox> lecture = 60+ students, class = 30 or less...but that's all more subjective 23:39 [hdf-us] [nh362] hypnotist (Mon Hum Mal Cha) made his first artifact wish - "the holy greased fixed master key of thievery", on T:29609 23:43 "The skeleton key named The Master Key of Thievery is beyond your control!" :D :D 23:43 [hdf-us] [nh362] hypnotist (Mon Hum Mal Neu) wished for "the holy greased fixed eye of the aethiopica", on T:29757 23:44 dunno why you want that greased 23:45 either of them, really 23:46 lubrication 23:55 <@FrightBox> can never have too much 23:55 [hdf-us] [nh362] hypnotist (Mon Hum Mal Neu) had Mjollnir bestowed upon him by Chih Sung-tzu, on T:30068 23:56 ooh..... hammer monk?? 23:56 -!- noty has quit [Quit: WeeChat 2.2]