00:09 -!- introsp3ctive has joined #hardfought 00:11 -!- elenmirie_ has quit [Read error: Connection reset by peer] 00:11 -!- Chris_ANG has quit [Read error: Connection reset by peer] 00:12 -!- Chris_ANG has joined #hardfought 00:51 -!- Chris__ANG has joined #hardfought 00:54 -!- Chris_ANG has quit [Ping timeout: 244 seconds] 01:03 -!- aosdict has quit [Ping timeout: 272 seconds] 01:25 -!- aosdict has joined #hardfought 01:25 -!- mode/#hardfought [+v aosdict] by ChanServ 01:43 <@Luxidream> !tell aosdict I revoked one of Gus Van's changes on the wand of cancellation page because it was poorly worded and the in game behavior he described was consistent with SLASH'EM. He has revoked the change with the note "no consent". I don't want edit wars, what do you think is the right thing to do? 01:43 Will do, @Luxidream! 01:44 <@Luxidream> !tell aosdict I'm also of the opinion that the quality of his contributions is very low, but if I continue correcting his entries, he may feel antagonized. 01:44 Will do, @Luxidream! 01:54 -!- raisse has joined #hardfought 01:54 -!- mode/#hardfought [+v raisse] by ChanServ 02:01 -!- LarienTelrunya has joined #hardfought 02:05 @Luxidream: oh nooooo now you know my horrible secret! :P 02:06 <@Luxidream> !8ball do you lie? 02:06 @Luxidream: Don't count on it 02:06 bouquet: where the heck did you get chrome darts from, I don't know of any variant that has those 02:25 aosdict: Discord supports `/tts` for text to speach, but I can't figure out how to send a message starting with `/` through IRC. 02:28 [hdf-us] [un] jankster (Sam Hum Fem Law), 3192 points, T:2125, killed by a straw golem, while fainted from lack of food 02:29 -!- theRaisse has joined #hardfought 02:29 -!- raisse has quit [Ping timeout: 252 seconds] 02:32 [hdf-us] [un] jankster (Tou Hum Fem Neu), 48 points, T:54, killed by a jackal 02:42 -!- Chris_ANG has joined #hardfought 02:44 -!- Chris__ANG has quit [Ping timeout: 252 seconds] 02:51 -!- phinxy has quit [Quit: Lost terminal] 02:52 [hdf-us] [un] jankster (Ran Gno Fem Neu), 75 points, T:445, killed by a fox 03:06 -!- MiseryMyra has quit [Read error: Connection reset by peer] 03:06 -!- MiseryMyra has joined #hardfought 03:07 -!- K2 has quit [Quit: Rico, smoke! *poof*] 03:08 -!- K2 has joined #hardfought 03:08 -!- mode/#hardfought [+o K2] by ChanServ 03:08 -!- dtype has quit [Read error: Connection reset by peer] 03:08 -!- dtype has joined #hardfought 03:13 [hdf-us] [un] jankster (Cav Gno Fem Neu), 488 points, T:1206, poisoned by a rotted gnome corpse 03:30 [hdf-us] [un] jankster (Wiz Gno Mal Neu), 172 points, T:876, killed by Ms. Torshalla, the shopkeeper, while fainted from lack of food 03:36 -!- K2 has quit [Quit: Rico, smoke! *poof*] 03:36 -!- K2 has joined #hardfought 03:36 -!- mode/#hardfought [+o K2] by ChanServ 03:48 -!- mode/#hardfought [+v theRaisse] by ChanServ 03:48 -!- theRaisse is now known as raisse 03:52 [hdf-us] [un] jankster (Hea Gno Mal Neu), 32 points, T:253, killed by a sewer rat 04:06 -!- Chris_ANG has quit [Read error: Connection reset by peer] 04:26 -!- bug_sniper has quit [Ping timeout: 245 seconds] 04:30 [hdf-us] [un] jankster (Ran Gno Mal Neu), 692 points, T:1231, killed by an acid blob 04:31 Using your 2 daggers you try to open the tin. Clonk! 04:37 [hdf-us] [un] jankster (Con Orc Mal Cha), 34 points, T:229, killed by the ghost of Inky 04:44 [hdf-us] [un] jankster (Cav Hum Mal Law), 424 points, T:930, poisoned by a rotted kobold corpse 05:09 -!- deki_ has quit [Quit: WeeChat 1.6] 05:09 -!- deki has joined #hardfought 05:11 YASI: metallivorous vampires. They can try to eat silver objects. Emphasis on "try". :D 05:16 gah, found an uncursed lamp on turn 1 and rubbed it because I thought I might see a puff of smoke 05:16 a djinni pops out and vanishes 05:16 well, at least I've got the oil lamp typenamed now so I can recognise other magic lamps 06:09 -!- ProzacElf has quit [Ping timeout: 244 seconds] 06:19 -!- noty has quit [Quit: WeeChat 2.2] 06:23 -!- phinxy has joined #hardfought 07:07 -!- stennowork has joined #hardfought 07:08 -!- ais523 has joined #hardfought 08:01 PavelB: Depends on your client. In irssi for example, I can do it by starting a message with "/ ", some other clients use "//" 08:01 aosdict: Message from @Luxidream at 2018-10-10 01:43 EDT: I revoked one of Gus Van's changes on the wand of cancellation page because it was poorly worded and the in game behavior he described was consistent with SLASH'EM. He has revoked the change with the note "no consent". I don't want edit wars, what do you think is the right thing to do? 08:01 aosdict: Message from @Luxidream at 2018-10-10 01:44 EDT: I'm also of the opinion that the quality of his contributions is very low, but if I continue correcting his entries, he may feel antagonized. 08:11 @Luxidream: Write on either his user talk page or the WoC talk page asking to clarify how exactly this is slex-specific behavior and how it differs from SLASH'EM. Based on previous contributiones, he clearly knows that if something behaves exactly the same in slash'em and slex, all he has to do is add "and SLASH'EM Extended" to the text, so clearly he thinks there's a difference there. 08:12 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) changed form for the first time, becoming an electric eel, on T:3677 08:12 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu), 7478 points, T:3679, quit 08:17 aosdict: and I, being the slex dev, might add here that I don't understand what Gus Van is trying to say at all; the wand is zapped by monsters in both slashem and slex, it cancels the player's stuff in both slashem and slex, and should also self-identify if you saw the wand being zapped... 08:18 if you get "The goblin zaps a wintry wand! You are covered in sparkling lights!", the game should automatically identify that the wintry wand is a wand of cancellation 08:18 of course, getting "You hear a nearby zap. You are covered in sparkling lights!" will not identify it, but that's also likewise slashem behavior 08:19 so, not sure how Gus Van came to the conclusion that in slex the wand is supposedly working differently 08:22 I feel like he doesn't actually play slash'em. 08:27 he also posted a bunch of stuff on https://nethackwiki.com/wiki/User_talk:Bluescreenofdeath#Extended:_monster_alignments_and_a_contradiction 08:35 gotta go now though 08:35 -!- LarienTelrunya has quit [Quit: Page closed] 08:35 Good morning all 08:37 [hdf-us] [nh362] dgoddard (Mon Hum Mal Cha) performed his first genocide (disenchanter), on T:2577 08:38 <@Tone> Morning intro 08:50 [hdf-us] [nh362] hypnotist (Val Hum Fem Neu) killed Medusa, on T:37310 09:01 @Luxidream and yes, antagonizing him into stopping editing would be a bad thing... his contributions updating references to 3.6.1 are very valuable because that's quite tedious work. 09:02 <@Luxidream> Yeah, I just wanted to know the best way to go about it 09:02 <@Luxidream> I may have been too hasty in revoking his first changes instead of bringing it up to him 09:03 <@Luxidream> What do you think about his changes to the scroll of punishment page, though? 09:04 Beholder: messages? 09:04 oh good 09:04 <@Luxidream> I’m not sure that wording is an improvement. 09:05 The language could be better, and the unnethack edit shouldn't have been made. "SoP" isn't really the best either. 09:05 These are my subjective opinions, not directives. 09:06 "provide you with a chained ball at your foot"? that is... poor 09:06 the point of that sentence should be that monsters reading them in slex will punish *you*, not the reader. 09:07 <@Luxidream> Yeah, it was a reversion of an older change I made that removed “SoP” 09:07 <@Luxidream> presumably because he thought I was attacking him or something 09:07 ugh 09:07 maybe just wait a year or so and then return to it later 09:08 because I don't want to start an edit war that could alienate someone who updates refs 09:09 !tell ais523 so you dont feel neglected :P 09:09 Will do, K2! 09:09 nah, I'm a bit busy at the moment so having less to deal with is helpful 09:09 ais523: Message from K2 at 2018-10-10 09:09 EDT: so you dont feel neglected :P 09:09 :/ 09:10 -!- stennowork is now known as stenno 09:10 . 09:10 ;_; 09:10 -!- stenno is now known as stennowork 09:17 <@Luxidream> alright, I’ll leave it alone then 09:18 <@Luxidream> I just hope he doesn’t find and revert the others lol 09:20 <@Tone> Yeah I thought that revision was questionable when I saw it 09:22 [hdf-us] [nh362] hypnotist (Val Hum Fem Neu) killed Yeenoghu, on T:39800 09:27 @Tone maybe *you* could fix it up, then it doesn't seem like back-and-forth edit warring 09:27 well, not as much 09:27 <@Tone> Sure, I'll still wait a week though 09:29 <@Tone> Seemed like a mostly stylistic change and is kind of casually voiced for the wiki imo 09:34 to me the main linguistic issue is it's slightly wordier than necessary. "might be a bad idea as monsters will get them there" 09:35 Also, I'm pretty sure Gus Van watches the list of recent changes, so this probably won't fly under the radar :P 09:47 !who 09:47 K2: [hdf-us] jim [nh362] hypnotist [nh362] jankster [un] KaiHerd [nh343] | [hdf-eu] No current players | [hdf-au] No current players 09:55 [hdf-us] [nh362] satori (Wiz Hum Fem Neu), 425 points, T:862, killed by a rabid rat 10:04 [hdf-us] [un] jankster (Con Vam Fem Cha), 136 points, T:566, killed by a goblin, while fainted from lack of food 10:10 -!- LarienTelrunya has joined #hardfought 10:11 -!- stennowork has left #hardfought 10:14 [hdf-us] [un] jankster (Val Dwa Fem Law) shouted "Kitty", on T:589 10:17 aosdict: I've tried to improve the wording on the scroll of punishment page, since I guess removing the slex part entirely would just lead to Gus Van putting it back in; what do you think? did my change make it better or is it still too wordy? 10:18 ah thanks LarienTelrunya, he probably won't change anything else if it was written by you 10:18 and no, it looks fine now 10:19 [hdf-us] [nh362] hypnotist (Val Hum Fem Neu) killed the invisible Lord Surtur, on T:41874 10:19 [hdf-us] [nh362] hypnotist (Val Hum Fem Neu) acquired the Bell of Opening, on T:41876 10:19 :) well, let's see, I mean I'm the developer so I'm basically a walking slex spoiler library but I don't know him well enough yet, hopefully he's not one of the guys who think they know the game better than the dev :D 10:22 <@Luxidream> thanks amy! 10:22 you're welcome :) 10:22 <@Luxidream> I guess I should still discuss with him about the wand of cancellation page 10:22 <@Luxidream> but I'll tell him what you said 10:23 yeah, not sure how to go about that, I mean the only change in slex is that magic resistance only provides 95% protection instead of 100% 10:23 [hdf-us] [un] jankster (Val Dwa Fem Law), 649 points, T:752, killed by an ochre jelly 10:23 <@Luxidream> heh, not as evil as grunt 10:24 haha grunthack is e-vil :D I'm still amazed that K2 can ascend such a hard variant consistently, that definitely requires quite a bit of skill 10:24 my own attempts at grunt have always been disasters :/ 10:24 <@Luxidream> yeah I died to demogorgon because I walked into his room burdened lol 10:25 <@Luxidream> my next attempt will go better 10:25 :P 10:25 [hdf-us] [xnh] krm26 (Hea Hum Fem Neu), 234 points, T:457, killed by a gnome 10:25 its sheer force of will 10:25 my last one died to a suffocation cube 10:25 <@Luxidream> protip: don't try to beat variants you've never played in one sitting. it never goes well 10:25 unless you're tariru 10:25 heh, Tariru is probably the one exception :D 10:25 jilles almost did it with grunthack 10:25 I should add that suffocation cube thing to xnethack. It's what gelatinous cubes do. 10:25 (in d&d) 10:26 his first game, got really far 10:26 Tariru is probably the only one who will ever manage to ascend slex on the first try (though I'd love it if someone proves me wrong :D) 10:27 <@Luxidream> I'd like to try to ascend slex, but it took him a month 10:27 heh, you should wait until the next version is ready, then you can name your characters after various sweetheart bundles ♥ 10:27 <@Luxidream> yes! I look forward to it 10:27 (and probably find bugs in the process that I'll then have to iron out) 10:27 <@Luxidream> I'll play anything with name entry 10:28 <@Luxidream> the hard part is figuring out what's a bug and what's intended behavior 10:29 alright I'll be off, my roommate invited me for ice cream but the parlor is a 45 minute walk away from my home, and it's bad weather right now (read: sunny *groan*) :D so I'll be afk for a while, see you later! 10:29 <@Luxidream> like, is there a segfault trap? 10:29 <@Luxidream> okay goodbye 10:29 nah, actual segfaults are per definition always bugs 10:30 <@Luxidream> good to know 10:31 the NH4 client has a command to segfault it 10:31 but you can only use it in wizmode 10:34 -!- raisse has quit [Read error: No route to host] 10:34 -!- raisse has joined #hardfought 10:34 -!- mode/#hardfought [+v raisse] by ChanServ 10:41 LarienTelrunya: what about the segfaulter 10:43 <@Luxidream> is it an R that segfaults 10:43 <@Luxidream> that sounds like fun 10:44 [hdf-us] [sp] mightyquinn (Arc Hum Mal Law) had a chain mail bestowed upon him by Quetzalcoatl, on T:17983 10:45 [hdf-us] [nh362] hypnotist (Val Hum Fem Neu) entered Gehennom, on T:42909 10:47 -!- raisse has quit [Ping timeout: 272 seconds] 10:50 [hdf-us] [sp] mightyquinn (Arc Hum Mal Law) changed form for the first time, becoming a wererat, on T:18680 10:52 [hdf-us] [sp] mightyquinn (Arc Hum Mal Law) had a knife bestowed upon him by Quetzalcoatl, on T:18831 10:56 -!- Chris_ANG has joined #hardfought 10:57 -!- bug_sniper has joined #hardfought 11:02 [hdf-us] [sp] mightyquinn (Arc Hum Mal Law), 66279 points, T:20131, killed by an Elvenking 11:04 [hdf-us] [nh362] hypnotist (Val Hum Fem Neu) killed Juiblex, on T:44590 11:17 -!- LarienTelrunya has quit [Ping timeout: 256 seconds] 11:19 [hdf-us] [sp] mightyquinn (Pri Hum Mal Cha) had a staff bestowed upon him by Mars, on T:2852 11:20 [hdf-us] [nh362] hypnotist (Val Hum Fem Neu) performed her first genocide (disenchanter), on T:45787 11:21 [hdf-us] [un] jankster (Bar Hum Fem Cha), 2315 points, T:2231, killed by a soldier ant 11:37 [hdf-us] [nh362] hypnotist (Val Hum Fem Neu) killed Asmodeus, on T:47535 11:38 [hdf-us] [gh] Delraven (Rog Hum Mal Cha), 652 points, T:2244, died of starvation 11:45 -!- kozet has quit [Ping timeout: 264 seconds] 11:53 -!- rebatela has quit [Quit: Konversation terminated!] 11:53 -!- raisse has joined #hardfought 11:53 -!- mode/#hardfought [+v raisse] by ChanServ 11:57 -!- rebatela has joined #hardfought 12:04 -!- LarienTelrunya has joined #hardfought 12:19 nooodle I'm having a look now 12:20 nooodle game recovered 12:21 it looks like dgl itself crashed 12:21 <@Demo> yikeso 12:22 on it 12:23 aosdict: the segfaulter race used to actually segfault the game on purpose, but that caused the gods to get angry, so I mollified them by fixing my shit :D 12:23 http://termbin.com/p9mg 12:23 dont try and play yet 12:24 ok its any game i try to play 12:24 dgl crashes 12:24 double free or corruption? slex had that bug with frag grenades once, the cause was that the grenade object was indeed freed twice by the code 12:24 coredump but its zero in length 12:24 <@Demo> dont hurt 12:26 ok we're good 12:26 found issue and resolved 12:27 <@Demo> yey 12:27 runaway process from some testing I was doing last night with tnnt scoreboard 12:28 !who 12:28 K2: [hdf-us] k2 [nh362] | [hdf-eu] Raisse [nh362] | [hdf-au] No current players 12:28 <@Demo> oh thats kind of bad 12:28 i know why it happened 12:28 <@Demo> you dont have hdf-dev? 12:28 <@Demo> :P 12:29 !who 12:29 K2: [hdf-us] k2 [nh362] | [hdf-eu] Raisse [nh362] | [hdf-au] No current players 12:30 nooodle: you can play again 12:31 <@Demo> munch munch whats for lunch? 12:31 -!- rebatela has quit [Ping timeout: 252 seconds] 12:34 i see it 12:35 this crash may have corrupted the game 12:35 !Demosnack 12:35 happened to a couple tnnt test games at same time 12:36 <@Demo> tnnt is in like 21 days and its not ready yet what would moloch say? 12:36 its not game code 12:36 it was dgl crashing 12:36 already explained this 12:36 <@Demo> tnnt isnt a game its a lifestyle 12:37 <@Demo> also theres so many fun looking achievements im excite 12:38 nooodle one more try, otherwise i'll have to restore from backup from this morning 12:39 <@Demo> i got a 9 in my right hand and a small form factor keyboard with just enough keys to place nethack on in my left 12:39 <@Demo> hey that gives me a good idea, one handed nethack speedruns 12:39 !who 12:39 K2: [hdf-us] No current players | [hdf-eu] No current players | [hdf-au] No current players 12:40 @Demo numpad or vikeys? 12:40 <@Demo> vikeys 12:40 <@Demo> i want 3d vr nethack interface 12:40 <@kritixilithos> vikeys left handed would be tough 12:41 <@kritixilithos> me too Demo 12:41 <@kritixilithos> also 4k graphics 12:41 <@Demo> if it was done right vr nethack could be kind of fun 12:41 i fullscreen putty on a 4k monitor 12:41 24" 12:42 <@Demo> i fullscreen on my 1024x768 awesome cool good nethack thinkpad oh yeah 12:42 4billion fps 12:42 <@Demo> 14" 12:42 <@kritixilithos> no other game can beat that 12:43 <@kritixilithos> take that first player shooters 12:44 <@Demo> id play nethack as an fps but i dont think that would work well 12:45 wtf I just discovered that you can apparently m-move into peacefuls while wielding Stormbringer without auto-attacking... has it always been like that??? seems weird to me 12:45 yup 12:45 <[Demo]> makes sense to me 12:53 stormbringer is supposed to be bloodthirsty, I'd expect it to attack if you move into a monster 12:59 nooodle did you try again? 13:02 ok 13:02 i'll have to restore from daily backup 13:02 when did you start this game? 13:02 ok 13:03 daily backup runs every day at midnight EST 13:03 nooodle seems to be invisible for everyone else? 13:04 nooodle i wont be able to restore til i get home 13:04 no remote access to the NAS (on purpose) 13:04 nooodle is unregistered 13:04 er, unauthed 13:06 also why no one can see you talk except OP's 13:07 (beholder isnt an OP, so it cant see your commands) 13:07 -!- mode/#hardfought [-q $~a] by K2 13:07 -!- [Demo]5 has quit [Remote host closed the connection] 13:07 havent seen any spambot activiity in awhile 13:07 turning off quiet mode will bring them back 13:08 oh..... that explains why it's been seeming like everyone is ignoring me 13:08 i thought you all just hated me 13:08 well 13:08 that also 13:08 :D 13:08 :P 13:13 that scoundrel hypnotized me once! 13:14 lol 13:15 i've been so confused. oh well. hope i didn't lose too much progress with the Valk. I already made it past the drawbridges, but now I might be at risk again 13:15 -!- raisse has quit [Ping timeout: 244 seconds] 13:18 -!- raisse has joined #hardfought 13:18 -!- mode/#hardfought [+v raisse] by ChanServ 13:44 -!- nooodle is now known as nooodle_ 13:44 -!- raisse has quit [Ping timeout: 244 seconds] 13:44 -!- nooodle_ is now known as nooodle 14:00 <@Demo> you can't pivot to nas in any way? 14:06 -!- [Demo]1 has joined #hardfought 14:06 not remotely 14:07 <[Demo]> im still dubious 14:08 hmm 14:09 i could prob mount the share 14:09 <[Demo]> Do you have access control rules to specifically prevent a pivot from the hdf box to the nas or.. 14:09 cronjob rsyncs to it every day 14:10 <@Demo> is it like a proper nfs nas or is it like smb or what cause hmm 14:11 <@Demo> I'm not saying you should try to pivot to it I'm just saying it would be hard to believe you can't unless you went to very specific trouble to prevent it 14:13 NFS of course 14:20 <@Demo> wait just pivot with your onsite miniyou 14:21 <@Demo> that's why people have kids 14:22 [hdf-us] [nh343] KaiHerd (Wiz Hum Fem Cha) completed Sokoban, on T:5895 14:23 -!- raisse has joined #hardfought 14:23 -!- mode/#hardfought [+v raisse] by ChanServ 14:28 * raisse doesn't hate nooodle 14:30 -!- ais523 has quit [Ping timeout: 246 seconds] 14:33 -!- Chris_ANG has quit [Ping timeout: 252 seconds] 14:38 <@Demo> protip if u cant remote into ur kids brain they arent ur real kid 14:38 shes at school? 14:38 and she's 6 14:39 <@Demo> i dont care i still think its funny 14:40 <[Demo]> why send kids to school when u can leave them at home incase u need to remote into them and deal with stuff 14:51 [hdf-us] [sp] mightyquinn (Rog Hum Mal Cha), 2947 points, T:2431, killed by a killer bee, while praying 14:51 -!- MysteryMyra has joined #hardfought 14:52 because that's where they get upgraded of course 14:52 upgrading them yourself is possible but very difficult (also illegal in some countries) 14:52 <[Demo]> oh good point you do gotta get those upgrades while the government will pay for it 14:52 -!- ProzacElf has joined #hardfought 14:53 yes exactly 14:53 -!- MisteryMyra has joined #hardfought 14:53 the government has a public interest in ensuring everyone has access to the highest-quality devices 14:56 -!- MiseryMyra has quit [Ping timeout: 250 seconds] 14:57 -!- MisteryMyra has quit [Ping timeout: 252 seconds] 15:08 [hdf-us] [un] jankster (Pri Hum Fem Law), 998 points, T:1665, killed by a sewer rat, while frozen by a monster's gaze 15:09 -!- tacco| has joined #hardfought 15:18 [hdf-us] [un] jankster (Con Orc Fem Cha), 77 points, T:214, killed by a jackal 15:19 -!- Chris_ANG has joined #hardfought 15:21 [hdf-us] [un] jankster (Tou Hum Fem Neu), 31 points, T:19, killed by a fox 15:28 [hdf-us] [nh362] dgoddard (Mon Hum Mal Cha), 9010 points, T:4030, quit 15:30 [hdf-us] [sp] mightyquinn (Rog Hum Mal Cha) became literate by engraving "Elbereth", on T:5656 15:46 [hdf-us] [sp] mightyquinn (Rog Hum Mal Cha) rejected atheism with a prayer, on T:8452 15:47 [hdf-us] [nh343] KaiHerd (Wiz Hum Fem Cha), 38688 points, T:11269, killed by a soldier ant 15:47 [hdf-us] [sp] mightyquinn (Rog Hum Mal Cha), 10494 points, T:8653, killed by a soldier ant 15:54 [hdf-us] [sp] mightyquinn (Arc Hum Mal Law) had a chain mail bestowed upon him by Quetzalcoatl, on T:1213 15:56 -!- ais523 has joined #hardfought 15:59 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) tasted meat for the first time, by eating a floating eye corpse, on T:5429 16:15 -!- noty has joined #hardfought 16:17 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) acquired the luckstone from Mines' End, on T:7153 16:28 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) had Mjollnir bestowed upon him by Chih Sung-tzu, on T:7783 16:35 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) changed form for the first time, becoming a kobold shaman, on T:8621 16:43 raisse ty for not hating me 16:50 [hdf-us] [sp] mightyquinn (Arc Hum Mal Law) had a crude chain mail bestowed upon him by Quetzalcoatl, on T:2328 16:51 -!- kozet has joined #hardfought 16:55 [hdf-us] [slex] Leeroy (Tha Ang Mal Law) killed the ghost of FlamingGuacamole, the former Flute Player, on T:11865 16:59 flout'd 17:07 [hdf-us] [sp] mightyquinn (Arc Hum Mal Law) had a dagger bestowed upon him by Quetzalcoatl, on T:6270 17:11 [hdf-us] [slshm] KaiHerd (Wiz Hum Fem Cha), 6489 points, T:3914, killed by something while blind 17:13 [hdf-us] [sp] mightyquinn (Arc Hum Mal Law) became literate by engraving "Elbereth", on T:7146 17:16 [hdf-us] [nh362] hypnotistBlind (Cav Hum Fem Law) murdered it, her faithful little dog, on T:2245 17:17 ok, that grossly overstates my level of culpability. involuntary dogslaughter at worst 17:19 hmm, grunthack smoky potion wish, but I'm deathly sick and may have negative luck 17:20 anything better than "2 uncursed potions of full healing"? :| 17:20 -!- raisse has quit [Ping timeout: 268 seconds] 17:20 -!- LarienTelrunya has quit [Ping timeout: 256 seconds] 17:21 oh, an uncursed unicorn horn of course 17:21 <@shadowsapex> a blessed one 17:22 <@shadowsapex> a blessed +2 one, maybe 17:24 it came out cursed 17:24 <@shadowsapex> ouch 17:25 ah, I should have wished for "+2 unicorn horn", without specifying blessed/uncursed 17:26 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) hit with a wielded weapon for the first time, on T:15043 17:30 -!- Cassieopeia has quit [Read error: Connection reset by peer] 17:31 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu), 70964 points, T:15886, killed by a frost giant, while frozen by a monster's gaze 17:36 [hdf-us] [slshm] Bard (Ice Dop Mal Neu), 1126 points, T:1485, killed by a gnome 17:38 [hdf-us] [sp] mightyquinn (Arc Hum Mal Law) had a pair of combat boots bestowed upon him by Quetzalcoatl, on T:9384 17:39 jilles: In my experience wishing with nonnegative luck and not specifying beatitude makes it come out cursed 100% of the time :) 17:55 Why do people with for uncursed magic markers 17:55 I get that it lets you write cursed scrolls but why would you want that 17:55 <@shadowsapex> you can't write a cursed scroll with a blessed marker 17:55 <@shadowsapex> cursed genocide 17:56 It's easier to curse a scroll of genocide than it is to bless all of the other scrolls you'd rather have blessed. 17:56 -!- greqrg has joined #hardfought 17:56 PavelB: you just bless a stack of paper 17:56 holy water is easier to come by than unholy water 17:56 Oh, really? I thought they had the same spawn rate. 17:56 so normally you bless almost all your paper, then write on the blessed paper with an uncursed marker 17:57 you can make holy water via a water prayer 17:57 that's the usual way to make it 17:57 many games don't find unholy water at all, but cursed paper is fairly easy to get as you can blank cursed scrolls 17:58 Hmm, I think I'll still save a holy water and wish for blessed magic markers in my games 18:00 once you've done one water prayer, you can make more holy water via dipping a stack of uncursed water into holy water 18:00 <@Tone> yeah you generally end up with a lot of blankable cursed scrolls 18:00 so you're pretty much only limited by the number of potions you can find (most potions are better blanked than used in any other way) 18:00 I think this is something of a balance problem but am not sure what to change 18:00 <@Tone> then you just bless a stack of paper instead of the marker 18:01 Somehow the idea of blanking potions never occured to me :O 18:01 maybe stack-blessing should be capped somehow 18:01 <@Tone> apply the 36x alchemy limitation to holy and unholy water? 18:01 <@Tone> I guess it doesn't have to be the same exact limitation 18:01 what is the 3.6.x alchemy limitation? (I suspect it was added before I joined the devteam, I don't know much about post-3.6 pre-3.6.1 features for that reason) 18:02 <@Tone> alchemy only converts 2-9 potions, randomly 18:02 <@Tone> instead of the entire stack 18:02 oh, that seems fair enough 18:02 <@Tone> well maybe it's not 100% random, I don't know how it is rolled 18:03 2-9 would normally be d8+1, there aren't many other distributions that produce that range 18:03 <@shadowsapex> well that just means you have to dip more times to get your holy water 18:04 <@Tone> Actually wiki says 3-8 18:04 it means that when you go infinite with potion blanking you "lose" more potions reblessing additional stacks 18:04 I guess the only really useful potions are gain level full and full healing? 18:04 although with a range of 3-8 that wouldn't be a very major effect 18:04 gain level, gain ability, full healing, a few alchemy ingredients 18:04 paralysis can be useful in some niche strategies 18:05 sickness can poison weapons but that's not a common strategy 18:05 Confusion for confused scroll effects? IDK if there's a better source of confusion. 18:05 oh, levitation and speed can also be useful but most people rely on equipment for that 18:05 I don't think either lasts long enough 18:05 booze is a good confusion source but there are others 18:06 well, you'd use them on the Planes, and you don't spend that long there 18:06 <@Tone> PavelB: I use potions of levitation and speed on pretty much every ascension run 18:06 <@shadowsapex> potion of poly 18:08 <@Tone> with that said, I've never alchemized for either 18:08 normally, if you're using a polyself-based strategy you're using it for the whole game, so you'd want a ring or wand 18:08 as your polymorph source 18:09 a one-off polyself is more commonly done in Slash'EM than in vanilla (as Slash'EM has some very powerful single-purpose polyforms, like giant shoggoths) 18:09 in vanilla, if the power boost you get from polymorph is enough to matter in a situation, you're probably going to die when it wears off, as there are few really big power spikes among enemies and few polyforms that compete with a high-powered player character 18:10 I guess the "vanilla doesn't have overpowered bosses" issue is the main one here, come to think of it 18:10 <@Tone> lack of monsterform health regen makes polymorph unsustainable unless you have regeneration or a healing spell 18:10 <@Tone> You pretty much always die through attrition eventually, in my experience 18:12 I think heavy-polyself strategies typically don't use unchanging 18:13 so when they attrit down to 0 monsterform hp, they just re-polymorph to restore it 18:13 ais523: [backscroll] What about Amy's stack-blessing implementation, where the larger the stack the higher the chance that it either doesn't take at all or only blesses one, I forget which. 18:14 <@Tone> You either use unchanging plus a ring of regen so you can keep your max hp up while leveling, or you just keep zapping yourself with polymorph whenever you get killed in monsterform 18:14 <@Tone> yep 18:14 I'm not a huge fan of that sort of risk-reward tradeoff in a roguelike; the whole "+2 vs +3" thing in wishing has caused endless arguments, for example 18:23 i just wish for +5 every time 18:24 go big or go home 18:31 -!- Chris_ANG has quit [Ping timeout: 252 seconds] 18:34 -!- ProzacElf_ has joined #hardfought 18:35 -!- ProzacElf has quit [Ping timeout: 252 seconds] 18:35 [hdf-us] [nh362] Yurla (Wiz Elf Mal Cha), 1030 points, T:3548, killed by a bolt of lightning 18:45 -!- ProzacElf_ has left #hardfought 18:45 -!- ProzacElf has joined #hardfought 18:47 -!- ais523 has quit [Quit: quit] 19:35 -!- greqrg_ has joined #hardfought 19:35 -!- remirol has joined #hardfought 19:38 -!- greqrg has quit [Ping timeout: 252 seconds] 19:38 -!- lorimer has quit [Ping timeout: 252 seconds] 20:10 -!- tacco| has quit [Ping timeout: 252 seconds] 20:11 -!- tacco| has joined #hardfought 20:13 -!- kozet has quit [Ping timeout: 245 seconds] 20:49 -!- Chris_ANG has joined #hardfought 21:07 -!- irina|log has quit [Ping timeout: 268 seconds] 21:07 -!- irina|log has joined #hardfought 21:07 -!- irina|log is now known as Guest32335 21:12 > Rangers cannot use two-weapon combat. 21:12 That's like... Rangers' entire thing in D&D 21:13 There are bow rangers and dual-wielding sword rangers 21:13 yup 21:14 devteam why 21:14 PavelB: not in AD&D 21:14 (I think) 21:14 they're inspired by Tolkien's Rangers, not D&D, anyway. 21:14 and they're sort of the continuation of the defunct Elf role. 21:21 <@Luxidream> Can rangers twoweapon in real life 21:22 probably not with guns bigger than handguns 21:25 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) had Cleaver bestowed upon him by Chih Sung-tzu, on T:1051 21:27 Call of Duty: Infinite Warfare tells me you can dual-weild smgs. 21:28 <@Luxidream> Wait does SLASHEM let you twoweapon firearms? 21:28 <@Luxidream> I don’t think so 21:29 <@Luxidream> there needs to be a variant where you can 21:31 -!- Chris_ANG has quit [Ping timeout: 252 seconds] 21:32 and Chris_ANG immediately leaves :P 21:34 Slex probably lets you twoweapon arbitrary objects 21:38 -!- tacco| has quit [] 21:42 <@Demo> you can in dnh 21:42 <@Demo> as well as slashem I'm pretty sure 21:43 you can twoweapon artifacts in slash'em. Grayswandir and Excalibur akimbo! 21:48 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) had Magicbane bestowed upon him by Chih Sung-tzu, on T:6282 21:49 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) had Mjollnir bestowed upon him by Chih Sung-tzu, on T:6385 22:00 bouquet: grunthack also 22:01 -!- Chris_ANG has joined #hardfought 22:05 -!- bug_sniper has quit [Read error: Connection reset by peer] 22:05 -!- kozet has joined #hardfought 22:05 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) tasted meat for the first time, by eating a floating eye corpse, on T:8823 22:22 K2: pushed an xnh fix 22:22 ok... almost bed time 22:22 nah go to sleep, PavelB needs to learn patience 22:23 xNetHack updated (all servers) 22:23 you enabler 22:23 fast when i have all three servers terminal windows open already :P 22:24 ok gnite 22:24 good night K2 22:25 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) had Frost Brand bestowed upon him by Chih Sung-tzu, on T:10308 22:27 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) hit with a wielded weapon for the first time, on T:10475 22:27 -!- greqrg_ has quit [Quit: Leaving] 22:28 [hdf-us] [nh13d] amosIV (Tou Mal), 58 points, T:35, poisonous corpse 22:31 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu) acquired the luckstone from Mines' End, on T:11060 22:33 almost forgot 22:34 nooodle: game receovered, dated 7pm est last night 22:34 recovered 22:42 <@rikersan> where is the code for reading engravings stored? i.e. when it's on the ground and you move onto it 22:46 the head_engr global 22:46 which begins a linked list of all struct engr on the level 22:46 [hdf-us] [un] bouquet (Pri Hum Fem Neu), 69362 points, T:20159, killed by invisible Nalzok 22:46 I guess I wasn't ready for Nalzok! 22:47 for a more general function, see engr_at 22:49 -!- MiseryMyra has joined #hardfought 23:02 huh... found a scroll shop with a iron bars on the wall. If I throw something out through the bars, how fast do you think the shopkeeper can YASD me? 23:02 bouquet: xnh or vanilla? 23:03 Un 23:03 I *think* this is possible in vanilla 3.6.1 but I haven't got any concrete examples yet. 23:03 still, I'm certain the shopkeeper will murder me fast. 23:04 or will he just charge me? 23:04 [hdf-us] [nh362] dgoddard (Mon Hum Mal Neu), 28735 points, T:17596, killed by a mumak 23:04 [hdf-us] [un] Luxidream (Bar Vam Fem Cha) shouted "", on T:1 23:04 I think if you throw items out of a shop's door normally, he just charges. 23:04 [hdf-us] [un] Luxidream (Bar Vam Fem Cha) shouted "", on T:1 23:05 also, Nalzok didn't respect my blessed scroll of scare monster. Is he immune? 23:05 luxidream has moved beyond shouting into the void... he is shouting the void ITSELF 23:05 [hdf-us] [un] Luxidream (Bar Vam Fem Cha) shouted "Does SHOUTING WAKE UP MONSTERS?", on T:1 23:06 yup, I gotta pay for it 23:06 [hdf-us] [un] Luxidream (Bar Vam Fem Cha) shouted "", on T:1 23:06 bouquet: Did scare monster affect Nalzok in 3.4.3? Because if not, I doubt it would work on him in Un. 23:06 [hdf-us] [un] Luxidream (Bar Vam Fem Cha) shouted "", on T:1 23:06 I think it worked in xnh when I played priest a few ascensions ago 23:07 [hdf-us] [un] Luxidream (Bar Vam Fem Cha) shouted "All quest nemeses no longer respect Elbereth in Un and Dyna", on T:1 23:07 he's not an A, Rodney, or a rider 23:07 well, there ya go 23:07 someone should buy Luxidream a blessed scroll of IRC. 23:08 [hdf-us] [un] Luxidream (Bar Vam Fem Cha) shouted "who needs IRC bridge bot when you have this?", on T:1 23:08 yeah but we're talking about scare monster, not Elbereth, Mister Shouty. 23:09 er, I spelled MR SHOUTY wrong 23:10 [hdf-us] [un] Luxidream (Bar Vam Fem Cha) shouted "MR LUXI YELLS AT THE NETHACK DEV TEAM", on T:1 23:10 bouquet: it would have worked in xnh because xnh currently uses vanilla rules on that, and vanilla 3.6 super buffed scare monster 23:10 <@Luxidream> yeah scare monster = elbereth in 3.4.3 based versions 23:11 <@Luxidream> can't cheese your quest nemesis here 23:11 oh I thought there was some difference 23:11 this is why I prefer 3.6.* stuff. I can't remember all the 3.4.3 rules any more 23:11 <@Luxidream> I thought 3.6 introduced the disparity 23:12 darn antiquated variants forcint us to keep learning base rules of old versions! 23:21 it's like college... all the new courses pushed the previous knowledge out of my brain. 23:22 isn't the goal of college that your new courses *build on* your previous ones? 23:24 crap, no magic items from magic lamp wishes in Un... What's the best thing to get early game? Polished Shield? 23:25 that's decent, athame can be a choice 23:26 I'm a priest so I guess I'll go with shield. 23:27 [hdf-us] [un] bouquet (Pri Hum Fem Neu) wished for "blessed fixed +2 shield of reflection", on T:1958 23:27 kinda don't like that restriction, but whevs 23:33 <@Luxidream> the nerfed dsm in unnethack sucks anyway