00:00 YANI: when you polymorph a corpse, it doesn't turn into random food but rather does a monster polymorph, turning it into the corpse of a level-appropriate monster. 00:21 [hdf-us] [nh362] tenbeers (Pri Hum Mal Cha), 1264 points, T:2452, killed by a giant spider, while sleeping 00:49 [hdf-us] [nh362] tenbeers (Pri Hum Mal Cha) rejected atheism with a prayer, on T:3390 01:03 [hdf-us] [sp] k2 (Wiz Dwa Mal Neu) entered Gehennom for the first time, on T:51311 01:13 Hey, when you're using an aklys as a ranged weapon (which, hooray, now returns to you 99%), is there any way to not have to use 2 keystrokes to throw it (without having it be the only weapon in inventory)? 01:38 -!- crookZ23 has joined #hardfought 01:38 -!- crookZ23 has quit [Killed (Sigyn (Spam is off topic on freenode.))] 01:55 -!- raisse has joined #hardfought 01:55 -!- mode/#hardfought [+v raisse] by ChanServ 02:20 [hdf-us] [nh362] tenbeers (Pri Hum Mal Cha), 6534 points, T:9733, killed by a bolt of cold 02:20 yowch 02:23 <@IceBox> I don't think it's possible outside of macros tenbeers 02:23 thanks, rld! 02:24 it makes a pretty fun yoyo 02:24 <@IceBox> No problemo if you find something though let us fellow 361 aklys lovers know ;) 02:28 -!- theRaisse has joined #hardfought 02:29 -!- raisse has quit [Ping timeout: 264 seconds] 02:58 [hdf-us] [un] vid (Cav Dwa Mal Law), 43018 points, T:25765, killed by Tiamat 03:06 -!- thermionic_ has joined #hardfought 03:06 -!- thermionic_ has quit [Killed (Sigyn (Spam is off topic on freenode.))] 03:10 holy pachyderms. I just escaped a somewhat early mumak whose second hit would have killed me by zapping an unidentified (no effect from engraving) wand at it, turned out to by poly and it transmuted the mumak to a friendly ghoul... 03:31 [hdf-us] [nh362] tenbeers (Pri Hum Mal Cha) had Orcrist bestowed upon him by Susanowo, on T:5610 03:31 -!- theRaisse has quit [Ping timeout: 240 seconds] 03:32 nooo 03:32 lol 03:44 [hdf-us] [nh362] tenbeers (Pri Hum Mal Cha) had Frost Brand bestowed upon him by Susanowo, on T:6407 03:44 !who 03:44 FIQ: [hdf-us] tenbeers [nh362] | [hdf-eu] No current players | [hdf-au] No current players 03:44 ok i can deal with Frostbrand. 03:47 -!- theRaisse has joined #hardfought 03:52 -!- mode/#hardfought [+v theRaisse] by ChanServ 03:52 -!- theRaisse is now known as raisse 04:02 ohgod. water nymph randomly showed up while I was just running from stair to stair in otherwise cleared-out upper Mines... 04:02 systematically stole everything I had by jumping right next to me and stealing something before I even had a single turn to react... 04:02 got the wands and started teleporting whenever she felt like it before I could get close... 04:03 read my scrolls of Earth... 04:03 eventually stripped everything but my daggers, which are nearly useless to a Priest.. 04:03 then her buddy the wood nymph showed up to party too. Great game went to shit! 04:03 and you don't have offensive spells either I suppose 04:03 nope! all i can do is run around, be angry, and heal myself! 04:03 well, you might have sleep which works a treat on nymphs, but probably not 04:04 no sleep yet. 04:04 that might be my only way through this, to go and just soldier on through the regular dungeon until sleep is acquired. 04:04 I can't run sokoban because there's a mumak in there 04:05 eek! you'll need to put *that* to sleep too 04:05 srsly. 04:06 you know those games where you made no obvious mistakes, the game just turned its will to grinding you down bit by bit! 04:06 yeah 04:06 the dungeon is going to be SO much fun with only daggers and darts, on a priest with no armor. 04:07 I would suicide, but I probably won't HAVE to. 04:07 nah, something else will kill you, don't worry 04:08 a rolling boulder trap, even 04:08 yup 04:08 it'll put a nice little cherry on top of this cupcake run 04:09 of course the Minetown turned out to be one of the worst, so can't just buy a blunt weapon or anything else useful 04:10 hmm, guess I could genocide nymphs, though... 04:10 except it's a real long shot that I'd ever get and identify that scroll now. 04:10 before death I'll just read my 3 unidentified scrolls just to see. 04:11 if one is genocide I'll buy you a beer the next time we meet in the flesh 04:11 :] 04:12 well, i now have a needlessly enchanted runed dagger, have evaporated my replacement armor, and magic-mapped level 1. 04:12 bwahaha. 04:12 lol 04:13 i suppose there's the possibility of nabbing the nymp(s) with lucky potion strikes 04:13 you can stick the dagger into the nymphs! 04:13 yeah that should provide a good hour of side splitting fun! 04:14 At least the water nymph identified my "must be death or sleep" wand for me. 04:16 I suppose it wasn't death or you wouldn't have done all the scroll-reading. 04:18 yeah she put me to sleep numerous times... as if she even needed to. 04:18 -!- blomquisg has joined #hardfought 04:18 -!- blomquisg has quit [Killed (Sigyn (Spam is off topic on freenode.))] 04:19 whaddya bet my un-ID'd rings are something that would have prevented some of the theft 04:24 !gt a 04:24 or not 04:24 [hdf-us] [nh362] tenbeers (Pri Hum Mal Cha), 8012 points, T:9623, killed by a soldier ant 04:24 aw. 04:29 -!- raisse has quit [Ping timeout: 252 seconds] 04:30 [hdf-us] [nh362] tenbeers (Pri Hum Mal Cha), 426 points, T:805, killed by a small mimic 04:30 'night :) 04:31 -!- tenbeers has quit [Remote host closed the connection] 04:38 -!- secondly15 has joined #hardfought 04:38 -!- secondly15 has quit [Killed (Sigyn (Spam is off topic on freenode.))] 05:39 -!- ProzacElf has quit [Ping timeout: 252 seconds] 06:06 -!- freakynl13 has joined #hardfought 06:06 -!- freakynl13 has quit [Killed (Sigyn (Spam is off topic on freenode.))] 06:07 -!- PeterQ has joined #hardfought 06:11 -!- vbernat27 has joined #hardfought 06:11 -!- vbernat27 has quit [Killed (Sigyn (Spam is off topic on freenode.))] 06:16 -!- noty has quit [Quit: WeeChat 2.2] 06:56 -!- blackest_mamba has joined #hardfought 06:56 -!- blackest_mamba has quit [Killed (Sigyn (Spam is off topic on freenode.))] 07:09 -!- nooodle has joined #hardfought 07:34 -!- raisse has joined #hardfought 07:34 -!- mode/#hardfought [+v raisse] by ChanServ 07:43 [hdf-us] [nh362] hypnotist (Hea Gno Fem Neu) completed Sokoban, on T:17888 07:59 I thought leaving 2 spaces between myself and the drawbridge would be enough... 08:01 no, you have to be a knight's jump away 08:01 two back and one to the side 08:02 You can be in a straight line if you're far enough back. 08:02 or that 08:02 Which is what I usually do these days, pre-emptively zap striking at the bridge. 08:03 Yeah, I did the same (it wasn't the castle so no instrument) 08:03 But according to the wiki only 2 spots are dangerous, the moat and the one directly after 08:04 I was one further back 08:04 I think it's different in dnh 08:04 I got caught by that once too 08:06 ah, it was dnh, I wasn't paying attention 08:08 I'll remember it from now on. Only wand of opening or knock 08:13 -!- Insmell6 has joined #hardfought 08:13 -!- Insmell6 has quit [Killed (Sigyn (Spam is off topic on freenode.))] 08:18 or a musical instrument? 08:20 I'd almost go play a valk because of the watery tart. 08:22 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) wished for "3 blessed potions of enlightenment", on T:185525 08:24 musical instruments only work at the castle, right? or can every drawbridge be opened with the passtune? 08:26 oh right, it wasn't the castle 08:26 *really* not paying attention 08:26 no, for other drawbridges you need other means of opening 08:26 (that would be seriously cool though, if every drawbridge responded to the passtune) 08:42 !tell tenbeers I think the only way of hitting with an aklys in one keystroke would be an autohit option, but every time I've seen that come up it's been rejected on making the game too DCSS like for some reason. 08:42 Will do, aosdict! 08:49 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) genocided class u, on T:186086 08:49 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) genocided soldier, on T:186087 08:50 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) genocided sergeant, on T:186088 08:50 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) genocided captain, on T:186088 08:50 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) genocided doppelganger, on T:186089 09:35 [hdf-us] [nh362] jmcunx (Ran Elf Mal Cha) became literate by reading a book, on T:3619 09:46 -!- FlamingGuacamole has joined #hardfought 09:47 [hdf-us] [nh362] jmcunx (Ran Elf Mal Cha), 2075 points, T:4406, poisoned by a rotted hill orc corpse 09:58 where do i register clans for tnnt? is that available yet? 10:07 -!- EmeraldSix has joined #hardfought 10:07 -!- maxlow22 has joined #hardfought 10:07 -!- maxlow22 has quit [Killed (Sigyn (Spam is off topic on freenode.))] 10:09 FlamingGuacamole: it is not 10:09 -!- nooodle has quit [Ping timeout: 250 seconds] 10:09 -!- EmeraldSix has left #hardfought 10:15 -!- FlamingGuacamole has quit [Quit: Leaving] 10:18 [hdf-us] [nh362] rootkit (Wiz Hum Mal Cha) killed Medusa, on T:14758 10:52 -!- AntiGulp has joined #hardfought 10:52 https://old.reddit.com/r/nethack/comments/9gb1fe/quick_guide_for_those_who_want_to_play_362_in/ 10:53 (Did I just figure out how to get Splice to compile into a tiled binary? Maybe…) 10:55 nooooo all warnings must be killed 10:55 hah 10:56 You REALLY don’t want to know how many warnings this threw then… 10:57 !tell FlamingGuacamole tnnt registration will most likely occur within 2 weeks out from go time. there'll be an announcement beforehand 10:57 Will do, K2! 10:57 I mean, the core code should be warning-free, right? Is this all Qt windowport warnings? 10:57 I remain comfortable in my position not to bother supporting tiles until I hear that someone wants them. 10:58 Yep, it’s all Qt warnings. The core code is solid, but Qt is not a happy camper. 10:58 afaik, it's a small list of users who actually use tiles 10:58 could be wrong 10:59 I grew up using tiles. I don’t think I could go back to it (especially not with the Qt port), but I like having the option there. 11:00 i've tried tiles locally a long time ago. bleh 11:00 the only type i think i could get behind would be vulture 11:00 but i dont think it supports 3.6.x yet 11:01 A major project (hopefully from the hdf dev team?) should definitely be to get webtiles working again. 11:01 Webtiles was a thing? 11:02 Most of the nethack players I know in real life say something along the lines of "Yeah I love nethack but I can't live without tiles, so I can't play on a server" 11:02 really 11:02 Same 11:02 Yes, webtiles was a thing in 3.4.3 on NAO. 11:02 ascii or die 11:02 The page that runs it still exists, but it's broken with 3.6.1. 11:02 so our 343 build technically has tile support 11:03 hmm 11:04 oh by the way, side note - next time you're on hdf, from main menu hit option b 11:05 yessssssssssss 11:05 :) 11:05 check version 11:05 <@Luxidream> whoa 11:06 OMG 11:06 <@Luxidream> it actually happened 11:06 i found this repo here last night - https://github.com/mistydemeo/slashem 11:06 option b, for bash'em extended? 11:06 I’m freaking out rn 11:07 if i can get xlogfile logging to work, i think we'd be good for junethack 11:07 what about FIQ's slashem repo? 11:07 and add some other QoL bits 11:07 i didnt know he had one 11:07 <@Luxidream> rcfile when? 11:07 @Luxidream its coming, this is bare bones atm 11:07 "mistydemeo" is a github staff member 11:08 yup 11:08 i emailed her, asked her if she had any plans to continue fixing bugs 11:08 she fixed a few 11:08 [hdf-us] [fh] ahrimen (Val Dwa Fem Law), 29696 points, T:1270, killed by a rabid rat 11:09 quick get Amy to bundle her 11:09 Her list of repositories is really impressive. 11:09 and there was a shit ton of activity between 0.0.7E7F3 and now 11:09 as far as bugfixes and such 11:09 so imo this is the 'latest' pure version 11:10 Are there more commits by her than just those two on github? 11:10 just those 2 11:10 but the bugfixes she references in the readme were added may 2017 11:11 looks like FIQ's slashem repo is forked from elronnd's work (slashem-next) 11:11 i looked at what elronnd was doing, didnt like the direction he was going 11:11 plus it wouldnt be 'pure' slash'em but a variant based off of it 11:11 elronnd is a slex dev, so 11:12 right 11:12 but yeah 11:12 i always paid attention to the slash'em requests, got motivated at around 1am this morning and did something about it 11:12 I'm not seeing any evidence of bugfixes being done in may 2017 11:13 also, no activity *since* may 2017 11:13 sorry not may 2017 11:13 tag end of 2007 11:13 the fixes that makes this 0.8.8E0F2 were applied dec 2007 11:13 -!- raisse has quit [Ping timeout: 240 seconds] 11:13 then her 2 commits last year were in prep for more I assume? 11:14 but... nothing for 1.4 years 11:14 i know 11:14 i sent her an email about 30 min ago 11:14 just saying, don't get hopes up 11:14 asking her what her plans were 11:14 and thats ok 11:14 we can take it from here 11:15 i'm not going to spend a lot of time on this until after tnnt 11:15 but wanted to see if i could get it to compile and play nice 11:15 (wasnt too difficult actually) 11:15 -!- dell30 has quit [Quit: Konversation terminated!] 11:17 Slightly off topic and I know this gets asked a lot, but what does “bundle” mean? 11:17 but yeah anyways... needs rc edit from menu at very least, that will take all of 2 min to enable 11:17 AntiGulp: you don't want to know 11:17 AntiGulp: its a form of affection from Amy, she uses long hair to 'bundlebundle' you somehow 11:17 prob some weird german sexual thing 11:18 huh 11:18 she's lesbian... dunno if that has any bearing 11:19 she bundles people of all genders so probably not 11:19 so fleecy 11:19 there's a meme in here somewhere... 11:19 I mean I’m not exactly straight myself and I haven’t heard it 11:20 [hdf-us] [dyn] Mr Tone's Wild Ride (Luxidream) (Wiz Orc Fem Cha), 530062 points, T:58429, ascended https://www.hardfought.org/userdata/L/Luxidream/dynahack/dumplog/2018-09-16%2011_20_02%2C%20Mr%20Tone%27s%20Wild%20Ride-Wiz-Orc-Fem-Cha%2C%20ascended.txt 11:20 I don't think anyone has. 11:20 Outside of people that know her. 11:20 according to Kinsey institute surveys and study, no one is 100% straight (or 100% the other direction either) 11:21 hell, from past conversations here, we have a nice mix of different gender identities 11:22 * K2 shrugs 11:23 anyways 11:23 I’ve always been a woman, but people referred to me with “he” when I first logged on here and I went with it for months because I’m far too shy for my own good 11:24 ya know, i was going to ask you about that 11:24 saw you refer to yourself as female once recently 11:24 I've done that 11:24 -!- dell30 has joined #hardfought 11:24 i think most ppl just assume (incorrectly) and use 'he' as default 11:24 truth 11:24 Sometimes it's just so I don't get a lot of unwanted attention 11:25 AntiGulp: wait what? 11:25 aosdict: fun facts with antigulp 11:25 I referred to you as "he" because your commit messages showed your name as Connor 11:25 in a way this is significant, because now amy no longer has the monopoly on female devs in the variant community 11:25 \o/ 11:25 I mean fair, it’s usually a guys name 11:26 bundlebundlebundle fleecy hahahah 11:26 Especially since I've been in a lot online spaces that have few women 11:26 MiseryMyra: understandable 11:26 Which, back in the day, was "most of them" 11:27 i remember when i used to play FPS games online and host servers for some of those titles, female players would get all sorts of the wrong kind of attention 11:27 many would not divulge their gender 11:27 Mm. I never ever use voice chat when playing with strangers online 11:28 Same. 11:28 and then you get the 40-ish weirdo guy who lives in their moms basement who pretends to be a 19 yr old girl 11:28 friggin internet 11:29 I think that sort of thing is overstated 11:30 ;) 11:31 FWIW, people call me "he" all the time but I haven't actually said anything other than that it's irrelevant over IRC 11:31 apparently Connor is used as a girls name, but was more popular about 20-25 yrs ago 11:31 aosdict you come across as a he moreso than others 11:32 Almost all people I know who "pretended to be a girl online" turned out to be bona fide trans women 11:32 interesting 11:32 at least to me you do 11:32 K2: well you are correct 11:32 MiseryMyra: Yeah, that’s been my experience as well. 11:32 heh 11:33 AntiGulp: Now that this is well known, expect a large shocked reaction from Amy 11:34 Oh 11:34 right 11:34 This will be interesting 11:34 hahaha 11:34 cant WAIT 11:34 I also didn't start using gendered usernames until recently, but people still sometimes assume I'm male 11:35 [hdf-us] [dyn] Pokemon Let's Go Housecat (Luxidream) (Rog Hum Mal Cha), 1320 points, T:1807, killed by a crossbow bolt 11:35 MiseryMyra i think its because males still tend to dominate the online gaming scene. but this is much less tru than it was 20+ yrs ago 11:35 *true 11:36 people subconciously default to 'he' 11:36 hell i'm guilty of it myself 11:37 For sure, but I'm also in online academic communities, and people often assume I'm male there 11:37 K2: I might hate myself for doing this but: https://bhaak.net/nethack/xlogfile-slashem.diff 11:37 I once contacted the slashem public server guy and tried to get him to update his server for junethack 11:38 but the problem was that the xlogfile patch is bones/save breaking 11:40 ah 11:40 A lot of people I know who play NetHack are women, though 11:40 seeing as how this is new to hdf... no big deal 11:40 thanks bhaak ;) 11:41 totally adding this today 11:41 AntiGulp: I'm not shocked that you are a female but I'm starting to wonder what it is with female nethack variant developers and their liking to slash'em like variants :-) 11:41 um... its fleecy? 11:41 bhaak: I was JUST about to say that! 11:41 It’s really weird. 11:41 -!- dell30 has quit [Quit: Konversation terminated!] 11:42 It's up to me to develop a non-slash'em based variant to break the stereotype 11:42 hey now gender has nothing to do with kitchen sinkiness, look at dnethack 11:42 unless Chris_ANG is actually Christine or something 11:42 hah 11:42 For me, Slash’em was what I learned NetHack with. The entire variant is so rooted in nostalgia for me that even though I’m very aware of its flaws, I can’t get over my feelings for it. 11:43 ^ that right there 11:43 In an ad hoc aosdict survey of nethack IRC communities (n = 50), 8 members were known males and 4 were known females. 11:43 thats why its up 11:43 ah, stockholm syndrome 11:44 * AntiGulp gets killed by an out-of-depth Gnoll in the mines “GOD I LOVE THIS GAME ITS PERFECT” 11:44 * aosdict snorts 11:44 "Known male" and "known female" somehow sound accusatory 11:44 <@Luxidream> so perfect you decided to add the same thing to your game? :p 11:44 Luxidream: shhhhhh 11:44 lol 11:44 known to be male? dunno I just went through the #hardfought /names list :P 11:45 i should add a who's who gallery to the website 11:45 "aosdict, a known male, conducted a survey today" 11:45 if you want to be seen, send me your pic, i'll add it 11:45 MiseryMyra: hah 11:45 used to have something like this way back in 2001 when I played DAoC (dark age of camelot) 11:45 we had a who's who for the guiniverre server 11:46 K2: are we still on the gender topic? because then you just asked to be sent lots of dick pics 11:46 i dont have my glasses handy bhaak so dont bother 11:46 * K2 squints 11:47 -!- LarienTelrunya has joined #hardfought 11:47 here it comes 11:47 * K2 grabs some popcorn 11:47 <@kritixilithos> https://github.com/bhaak/dickpics 11:47 LarienTelrunya hi 11:47 I don't have any packaged popcorn but I have some popcorn kernels I should really get around to making 11:48 hi K2! wassup? bhaak made a joke repo I see? 11:48 Y’all are enjoying this so much 11:48 :) 11:48 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) genocided Elvenking, on T:200885 11:48 :) 11:48 :) 11:48 :) 11:48 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) genocided elf-lord, on T:200885 11:48 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) genocided Green-elf, on T:200886 11:48 bhaak thats the best repo EVER 11:48 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) genocided Grey-elf, on T:200886 11:49 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) genocided Woodland-elf, on T:200887 11:49 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) genocided nurse, on T:200888 11:49 huh, the backscroll says something about a shocked reaction from Amy? to what? bhaak's repo? 11:50 rofl 11:50 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) genocided watchman, on T:200888 11:50 bhaak’s repo was very surprising 11:50 keep reading 11:50 We made the shocking revelation that women exist 11:50 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) genocided watch captain, on T:200889 11:50 SHOCKER 11:50 * K2 waits for it 11:50 <@kritixilithos> "Wer das liest, ist doof" (google translate from german) = "Only fools do read this" :|| 11:50 bhaak: y u do dis 11:50 ok i have to make lunch for the kiddos, brb 11:51 mini me and 2 of her friends taking over my house 11:51 AntiGulp: there's only so much fun you can have with human genitals on the net, you really have to enjoy to the fullest possible extend when there's a new variant popping up 11:51 Have fun 11:51 MiseryMyra: huh? it took you until know to realize that the slex dev is female? 11:52 LarienTelrunya: no. it's worse, completely different than you can imagine 11:52 No, I already knew that 11:52 As long as we’re talking about weird github repos: https://github.com/jackdclark/five 11:53 I'll star that one 11:53 well if it's about another variant developer being female, I actually already knew that but kept it to myself :D 11:53 What a twist 11:53 plot twist: she means someone else :-) 11:53 TNNT probably doesn't count as a variant 11:53 after all, I read backlogs and saw her refer to herself as a "she" a couple days ago 11:54 aaaaaaaaayyyy 11:54 I caught that too, but figured it was a typo 11:54 silly me 11:54 but I guess I should do the mega bundling? okay, here goes: AntiGulp: *bundlebundlebundlebundlebundlebundlebundle!* *extra sweetheart bundle* *kiss* *swarming swing bundle* ♥♥♥♥♥♥♥ 11:54 oh god 11:55 AntiGulp: do you have a long bundle? ♥ 11:55 My hair is very short right now, but I’m growing it out! 11:56 do you like to wear wigs? my own hair is unfortunately short but I like wearing a wig with long pink hair :) 11:56 Challenge: Using currently available information, sort all variant developers by hair length. 11:56 K2: I don't remember to what occasion I made that repo, but it was on IRC and it made sense back then :) 11:57 <@Luxidream> so we know where K2 is 11:57 <@Luxidream> hm 11:57 This reminds me. I should get a haircut at some point 11:57 LarienTelrunya: I don’t wear wigs really. As short as my hair is it’s very fluffy and I’m a fan of that! 11:57 K2 < AntiGulp < LarienTelrunya (counting wigs) < Tangles 11:58 fluffy as in fleecy? ♥ sounds like being bundled by you would be a lot of fun then! 11:58 But, yeah, I am mystified by the bundling 11:58 Everyone is 11:59 I don't want to ask this, but my curiosity is winning out: What is a "swarming swing bundle"? 11:59 My hair is very long and kind of difficult to manage 12:00 aosdict: a bundle that swings back and forth and is looking so sexy while doing so that I absolutely have to swoon over it :D 12:00 ok but where does the swarming part come in 12:00 are bees involved 12:00 No one can know about the bees 12:01 a a a a a a a 12:01 They're here 12:02 that's actually the result of a mistranslation: swoon is "schwärmen" in German, and "Schwarm" is swarm, resulting in the swarm verb which basically means swoon :D 12:02 see 12:02 MiseryMyra: Now I’m thinking about the movie poltergeist but with bees everywhere instead of ghosts 12:02 hah 12:02 i feel like i just lost a few iq points reading about bundling 12:03 * aosdict gives K2 a potion of restore ability 12:03 thanks... needed that 12:04 K2: if you want, I can prepare a pasta bolognese with mind flayer meat for you :D 12:04 It at least makes more sense that there's some kind of language barrier here 12:05 Yeah, that clears things up a lot actually. 12:06 lol 12:06 this comes across as more of an intentional mistranslation? 12:06 like, LarienTelrunya is clearly fluent in English and knows the word "swoon" 12:06 maybe its a deliberate diversion tactic 12:07 "swarming swing bundle" sounds better than "swooning swing bundle" 12:07 despite making less sense 12:07 swinging bundle swoon fleecy 12:07 K2: are you going to make an Amy markov chain text generator? 12:07 i think we're on the verge of developing a sub language 12:07 hahahah 12:08 aosdict: that's actually exactly the reasoning behind it :D congratulations! you understand the Amy's weird thought patterns! does that mean you can also gaze at Cthulhu withou becoming insane? ;) 12:08 aosdict you're on your own on this one 12:08 * K2 runs 12:08 Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn 12:09 I'll go back to thinking about tangent bundles. Those make more sense 12:09 Tangles_, is your hair really long still? 12:09 AntiGulp: have you added that as a random engraving? 12:09 I was going to, but didn't remember the phrase 12:09 It should definitely be added! 12:10 bug_sniper: it was really long as of his recent visit to K2 12:10 I see 12:10 I wonder if it's longer than mine 12:10 my hair gets too long at about 1/4" 12:11 MiseryMyra: pic is in the hardfought image gallery somewhere 12:11 need to shave my head again 12:11 me and Tangles - https://www.hardfought.org/phpBB3/gallery/image/2497/source 12:11 he's the cuter one with the long fleecy bundlebundle hair 12:12 Nice 12:12 at a random guess... camel's hump? or in the area nearby? 12:12 But is that your idea of really long hair? 12:12 hah no 12:12 aosdict: smuggs 12:13 south side of the notch 12:13 oh wait, the filename is "mount mansfield.jpg" 12:13 si 12:13 i used to have hair down to the middle of back 12:13 My hair is about that long 12:13 but that was a long time ago in a galaxy far far away 12:15 kinda miss having it 12:15 but i stay a LOT cooler in the summertime 12:15 plus the army kinda frowns on males with long hair 12:16 when i retire i'm going full hippie mode 12:17 Follow your dreams 12:17 [hdf-us] [dyn] Kerio the Wolf (Luxidream) (Pri Hum Fem Cha), 632 points, T:458, killed by an invisible gnome 12:17 @Luxidream next time do "Kerio the Hedgehog" 12:22 heh 12:23 [hdf-us] [dyn] It's a me, Kerio! (Luxidream) (Val Dwa Fem Law), 3463 points, T:2274, quit 12:23 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) killed the Wizard of Yendor, on T:202070 12:23 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) acquired the Book of the Dead, on T:202074 12:24 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) performed the invocation, on T:202262 12:27 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) killed the high priest of Moloch, on T:202407 12:28 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) acquired the Amulet of Yendor, on T:202409 12:28 EPI: In 10% of all games, the high priest carries a fake amulet, and the real amulet is carried by a random monster on the level 12:29 and the real amulet is *hidden randomly in undiggable rock somewhere in the edge of the level* 12:29 EPI: The fake amulet acts exactly like the real amulet, and you only find out when you offer it on the Astral plane. 12:29 and is undetectable by object detection 12:30 why does my hardfought terminal session crash if I try to watch a game that has already ended? message: : /dgldir/userdata/P/PeterQ/dnethack/ttyrec/2018-09-16.16:29:08.ttyrec: No such file or directory Connection to eu.hardfought.org closed. 12:30 AntiGulp: "an expensive mithril imitation of the Amulet of Yendor" :D 12:30 aosdict: pfffft yes 12:31 LarienTelrunya: the files get zipped after the game ends, so the file gets replaced by a different one I think 12:31 Or maybe not zipped but compressed in some way 12:32 [hdf-us] [dyn] Sonic 3 and Kerio (Luxidream) (Val Dwa Fem Law), 4390 points, T:5294, quit 12:32 How do you change the name of your character on a server game? 12:33 AntiGulp: I think the only way to do that is in the options. 12:33 the nh4 variants allow you to input a name; I want to do the same for slex because then Luxidream will play it *bundlebundlebundle*, but it's a pain in the butt 12:33 plname appears in so many places 12:34 ugh I feel that, I remember when I added gender neutral code and had to comb the source for every ->female field. 12:34 objection! dyna is not a nh4 variant 12:35 There is an option for setting the name, dunno which variants support that though 12:35 -!- ais523 has joined #hardfought 12:37 [hdf-us] [nh362] rootkit (Wiz Hum Mal Law) killed Neferet the Green, on T:18309 12:37 one day slex shall have it too! 12:37 Beholder: messages? 12:37 but for now, I'm changing disintegration effects so that they don't protect the inventory in evilvariant mode, because harharhar :D 12:40 yasi: an annoyingness varient where your inventory can only contain 21 items and sokoban is mandatory 12:41 bug_sniper: Elona has a special mode where your inventory is limited to 20 slots. Normally it has 200 and I reach that limit annoyingly often, so a limit of 20 is essentially unplayable :P 12:42 yeah, small inventories that fit on 1 screen are annoying 12:42 [hdf-us] [spl] antigulp (Pri Inf Fem Law), 170 points, T:324, killed by a hallucinogen-distorted goblin 12:42 maybe the problem is that most role-playing games have so many potentially desirable items that the player needs big inventories to be able to carry it all 12:42 i've made a repo for slashem and will work on hdf build from it - https://github.com/k21971/slashem/tree/hardfought 12:42 Then there’s cataclysm, which tracks weight and encumberance. 12:43 *and volume 12:43 bug_sniper: 24slot is a serious proposal that has been discussed here a few times 12:43 AntiGulp: sporkhack tracks volume to some degree. you cant just put *everything* into a box or chest for example 12:43 the basic idea is a) you only have 24 inventory slots, b) equipped items do not count against your 24-item limit, c) a lot of merging, containers, etc. are done to reduce the number of inventory slots most people will need 12:43 and it has small bags. kinda like a fanny pack 12:44 [hdf-us] [dyn] toneDead (Luxidream) (Val Dwa Fem Law), 2411 points, T:2021, killed by an ape 12:44 K2: Interesting! Cataclysm tracks everything to the tenth of a liter of volume, which is… frustrating. 12:44 damn 12:45 ais523, containers seem like a tedious way to expand inventory slots 12:46 thats fine [Demo] 12:46 keep long sword/frostbrand as a backup 12:46 jilles: well, I'm thinking of things like "you can use items directly from inside containers" 12:47 previous discussion has mentioned things like "potion belts" which you can quaff potions from directly 12:48 That could be really nice. Cutting down on the tedium of lategame inventory management would be fantastic. 12:48 <@Luxidream> to be honest, I don't see the purpose of reducing inventory slots except frustrating the player and forcing them to move back and forth between large boxes 12:49 @Luxidream: it's mostly to allow different simplifications to the interface that come from not needing separate commands for inventory access and equipment access 12:49 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) entered the Planes, on T:204387 12:49 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) killed the Wizard of Yendor, on T:204388 12:49 I also have a feeling that it's a problem that long-winded stash management is something that many players feel compelled to do 12:49 ais523: As long as you have arbitrary-storage containers, you just frustrate people and, yes, make them tediously drag stuff around to or between stashes. 12:49 K2: oh you're working on SLASH'EM now? please absolutely implement this: https://github.com/SLASHEM-Extended/SLASHEM-Extended/commit/90135789125d07207eea18d0bcbd54cfe6855760 - it fixes the dreaded hallucination segfault panic. 12:49 the whole thief stone plan (which IIRC is actually in xnethack) is intended to make stashing easier 12:50 The error in question can corrupt the player's savegame beyond repair because of a bug in SLASH'EM's hallucination implementation, and this commit fixes it. 12:50 I think that it would exacerbate the required stash management problem, not help solve it. 12:50 LarienTelrunya I'll have a look 12:50 thanks 12:51 K2: for clarification: the bug happens when the hallucinated appearance of an item is a container that contains a timed object. The container is deleted, but not the timed object inside, so the timer points to a dereferenced object and causes a crash that cannot be recovered. 12:51 And the bug can be reproduced in regular SLASH'EM by hallucinating while having a bunch of tools in open inventory, opening the inventory repeatedly and then trying to save or get off the level. 12:52 <@Luxidream> it's less of a problem in variants with magic chests 12:52 Found it via curses-slex because the inventory is permanently shown and updates every turn there, causing the bug to happen much more often. 12:52 <@Luxidream> but in most games, it's simply a waste to let useful items lie on the floor 12:52 and even dangerous! 12:53 <@Luxidream> and creating a stash forces players to run back to it to grab more items, stash new items, etc 12:53 <@Luxidream> hence tedium 12:54 there's the slex way: just let the player carry everything and the kitchen sink 12:54 (except corpses) 12:54 -!- raisse has joined #hardfought 12:54 -!- mode/#hardfought [+v raisse] by ChanServ 12:54 well, the whole point of a thief stone is that it lets you stash things remotely 12:54 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) killed Famine, on T:204641 12:54 ais523: feedback on thiefstones has revealed that it is really very luck of the draw. even a minetown one is sometimes no good, because it's off the main branch and harder to reach 12:54 of course, you can wish for one to force it to go on a certain level (and I have...) 12:55 hmm, perhaps there should be a guaranteed thiefstone somewhere 12:55 but that uses a wish; most players have more valuable ones 12:55 in addition to the chance of random ones 12:55 <@Luxidream> invoke them to set a target square? 12:55 that seems out of flavour, maybe you have to dip them into a potion of amnesia or the like 12:55 (so they forget where their stash is and create a new one) 12:55 so you want to add potions of amnesia? :D 12:56 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) killed Famine, on T:204681 12:56 is it a scroll at the moment? 12:56 why not wield thief stone and read scroll of amnesia 12:56 Resetting the xyz target of a thiefstone is very easy as I have implemented them. 12:56 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) killed Death, on T:204725 12:56 you might even forget what you're wielding 12:56 :) 12:57 perhaps putting a thiefstone into a container should be enough to reset its target 12:57 that makes some sense, at least 12:57 EPI: on a Friday the 13th, many bad things that have only a certain chance of happening will happen more often. For example, mind flayers will more often get past the player's helmet, grease wears off more often etc. 12:57 I was going to say "doesn't this make multiple thiefstones obsolete?", but a) that is true for several other items, b) you might want to send items to two different places 12:58 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) killed Pestilence, on T:204828 12:59 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) killed the high priest, on T:204854 12:59 <@Luxidream> magic chests are great 12:59 LarienTelrunya: shouldn't those just be negative-Luck effects? 12:59 <@Luxidream> just put magic chests in xnh :p 12:59 [hdf-us] [nh362] elron (Wiz Elf Fem Cha) killed Pestilence, on T:204889 12:59 ais523: well in the regular game those results are unaffected by luck 13:00 @Luxidream: magic chests can't be moved, can they? so they effectively cause a lot of back-and-forth stashing, just like in vanilla 13:00 there's a flat 80% chance that the helmet prevents a mind flayer sucking attack regardless of anything, it's time to hijack that in slex :D 13:00 their only benefit is that they make moving a stash easier (something that thief stones are also capable of) 13:00 <@Luxidream> they are in a lot of good places though 13:00 <@Luxidream> like soko, castle, minetown 13:00 -!- Leeds has joined #hardfought 13:00 -!- Leeds has quit [Killed (Sigyn (Spam is off topic on freenode.))] 13:01 also, I'll make it so that the player's silver items can corrode on a Friday the 13th :D 13:02 ais523: They can be moved in dnethack, but they are heavy (put you at least at burdened), and can't be used while not on the ground 13:02 [hdf-us] [nh362] elron (Wiz Elf Fem Cha), 41558710 points, T:204956, ascended https://www.hardfought.org/userdata/e/elron/nh361/dumplog/1536417040.nh361.txt 13:03 hey hey congrats elron 13:03 alrightly... our slashem build now has a working xlogfile 13:03 hah 13:03 Wow, was that an extinctionist run? 13:04 255 species genocided. 13:04 38 species extinct. 13:04 whew 13:04 wow 13:04 LarienTelrunya: Silver really ought to be corrodeable anyway. 13:04 41m points hah 13:04 <@Luxidream> sounds like a lot of work 13:05 is that a high score? I forget what sort of score farming options there are in 3.6+ 13:05 I'm a little tired of it being the holy pure material that is immune to everything and can do no wrong 13:05 aosdict: xnethack does stuff to materials, right? does it make silver corrodable? 13:05 https://www.hardfought.org/nethack/nh361-scores/ 13:05 in real life silver's immune to most acids, but tarnishes when exposed to sulphur 13:05 copper/silver/gold are all very acid-resistant, it's one of their most notable properties 13:06 however, you'd expect silver weapons to be less durable than, say, steel weapons 13:06 that's the reason why they're rarely used in real life 13:06 perhaps silver ammo should always mulch, for example 13:07 @Luxidream: Most of the "work" for extinction is standing somewhere safe and casting "create monster" 13:07 <@Luxidream> yes, I've done it before 13:07 <@Luxidream> it is a lot of work 13:08 <@Luxidream> ais523: where did the idea for a "silver saber" come from in nethack? 13:08 You can probably automate it if MFs are genocided 13:08 ais523: Yet nethack copper corrodes. 13:08 @Luxidream: don't know, it was before I joined the devteam 13:08 <@Luxidream> as far as I know nothing like that really exists in dnd, or in real life for that matter 13:08 although it likely dates from a time when there were lots of special-case items rather than orthogonality 13:08 (as an example, lizard corpses were added to NetHack before lizards were) 13:08 (and possibly before corpses were, too) 13:09 https://www.hardfought.org/xlogfiles/slashem/xlogfile 13:09 ^ bhaak 13:10 ais523: Some object material implementations (dnh) have it flavored as a silvered or gilded item. 13:10 But that messes up price and weight comparisons, not to mention AC. 13:11 -!- drakan18 has joined #hardfought 13:11 -!- drakan18 has quit [Killed (Sigyn (Spam is off topic on freenode.))] 13:12 <@Luxidream> oh, I didn't know that. makes sense 13:13 <@Luxidream> weren't cockatrices instant death then? 13:13 [hdf-us] [spl] antigulp (Pri Elf Fem Cha), 4064 points, T:2377, killed by an owlbear 13:14 <@Luxidream> no, that's actually way farther back than that 13:14 -!- raisse has quit [Ping timeout: 252 seconds] 13:20 -!- Grasshopper has joined #hardfought 13:20 -!- mode/#hardfought [+v Grasshopper] by ChanServ 13:33 [Demo] because unnethack does 13:38 oh is [Demo] invisible again? 13:38 * LarienTelrunya zaps a wand of make visible at [Demo]! 13:38 (that means if [Demo] said something, I cannot see it) 13:49 Slash’em techniques working in splice, now I just have to figure out what to do with all the leftover code for roles it doesn’t have. hmm 13:52 [hdf-us] [nh362] barleywine (Pri Elf Fem Cha) rejected atheism with a prayer, on T:4226 13:53 LarienTelrunya I patched in your hallu fix for slash'em 13:53 K2: great! that's one less savegame corruption horror in the world :) 13:54 AntiGulp: add those roles *bundlebundlebundle* ♥ 13:54 maybe I'll also make a cartomancer for slex, but I don't really know how the splice one works... 13:54 LarienTelrunya: It’s very tempting… 13:54 noooo dont do it :P 13:54 <@Demo> Oh neat, slashem techniques 13:54 Splice Cartomancer is being overhauled right now, it’s going to be lit 13:54 And by lit I mean playable 13:54 <@Demo> slex likes to take roles before they are finished 13:55 <@Demo> and everything else 13:55 <@Demo> so it's great 14:12 <@rikersan> iirc the slex binder quest is still super buggy too, cuz it's based off the dnh binder quest but with like only the enemies not the levels? 14:13 <@Demo> its based off of the filler quest 14:13 <@Demo> so barb quest 14:13 <@rikersan> ah 14:13 <@rikersan> but it's still got acererak 14:13 <@Demo> like amy literally pulled it out mid development 14:14 <@Demo> i have really no idea what happened but i know its bad 14:17 -!- raisse has joined #hardfought 14:17 -!- mode/#hardfought [+v raisse] by ChanServ 14:27 -!- arsenerei27 has joined #hardfought 14:27 -!- arsenerei27 has quit [Killed (Sigyn (Spam is off topic on freenode.))] 14:32 -!- [Demo] has quit [Remote host closed the connection] 14:32 -!- ProzacElf has joined #hardfought 14:32 -!- Grassy has joined #hardfought 14:32 -!- mode/#hardfought [+v Grassy] by ChanServ 14:35 looks like slash'em already had the time distorted while sinking in lava fix 14:35 neat 14:35 -!- Grasshopper has quit [Ping timeout: 252 seconds] 14:35 -!- [Demo] has joined #hardfought 14:35 <[Demo]> hi 14:36 <[Demo]> ok rld sees me... ? 14:36 !who 14:36 K2: [hdf-us] Demo [dyn] FlamingZelda [un] | [hdf-eu] No current players | [hdf-au] Grasshopper [nh362] 14:36 hi 14:36 Hello K2, Welcome to #hardfought 14:36 [Demo]: I see you too :) 14:37 put away those fire arrows, Link! 14:37 [Demo] it looks like there's aspace prepended before everything you type 14:37 <[Demo]> thanks 14:37 -!- [Demo] has quit [Remote host closed the connection] 14:38 LarienTelrunya: slash'em has iron bars correct? 14:38 K2: I thought vanilla has them too :D but yeah, they e.g. occur in some sokoban levels 14:39 just making sure 14:39 -!- [Demo] has joined #hardfought 14:39 <[Demo]> Command sent by Demo 14:39 <[Demo]> !tea 14:39 * Beholder delivers [Demo] a cup of white tea, replicated by Rodney at 18 degrees Celsius. 14:39 applying some patches that were applied to NAO 14:40 <[Demo]> uhh ok i think shit should be less of a shitshow? 14:40 heh 14:40 Random thought: NetHack is almost exactly as old as The Legend of Zelda (american release). 14:40 They both came out in July 1987. 14:40 neat 14:40 zelda was fun 14:41 one of the very few nitendo console games i played 14:41 nintendo 14:43 I’m digging through source and fun fact, in slash’em Rodney can summon vampire mages. That seems balanced… 14:45 <[Demo]> oh god new bot butchers the shit out of your ' in slash'em what even why is this so dumb 14:45 <[Demo]> " I’m digging through source and fun fact, in slash’em" also wow, in dnh rodney can summon a segfault so thats pretty balanced too 14:46 The Wizard of Yendor casts a spell! "If I can't have the Amulet, nobody can!" Suddenly, the dungeon collapses. 14:47 <@rikersan> demo I don't know if that's the quote but on my discord you're messages have a bit of unicode garbage 14:47 <@rikersan> > " I’m 14:47 <[Demo]> Yeah i was showing how shit it got 14:48 <[Demo]> anyway in dnh if rodney monster harassment summon doesn't have room to create a monster on the level it crashes 15:00 -!- [Demo] has quit [Remote host closed the connection] 15:01 -!- [Demo] has joined #hardfought 15:03 AntiGulp: in SLASH'EM spellcasters generally love to summon more spellcasters :D 15:06 K2: oh, you might want to change the SEP in your slashem build to 15:06 K2: now it's : but the new standard seems to become the tabulator 15:08 I did that patch a long time before 3.5 got leaked :) 15:09 -!- AntiGulp has quit [Quit: explodes into confetti] 15:11 LarienTelrunya: Does slex implement food allergies? "This food ration is delicious! Unfortunately, it contained peanuts. You choke to death..." 15:11 "killed by anaphylaxis" 15:12 heh, would there be a way to find out about the allergens in advance? 15:12 not necessarily 15:12 it's slex I assume that isn't required 15:14 -!- noty has joined #hardfought 15:17 heh, well, anyway allergies aren't in slex 15:32 LarienTelrunya: you have a link to that commit? the TAB bit in xlogfile 15:32 K2: uhh sorry, not right now, but I guess I could dig it up 15:33 which file would that be? topten.c? 15:33 i found it 15:34 wow that was fast, I was digging through the history for topten.c without finding it 15:34 hmm i think i did 15:36 no i didnt 15:36 hmm 15:37 what would you have called that commit? 15:37 xlogfile isnt in the commit name 15:39 hmm i see it in topten.c 15:42 I'll look for it; the first xlogfile commit made the separator the : glyph 15:42 honestly not too concerned 15:42 most 343 based variants use : as the seperator anyways 15:44 https://github.com/SLASHEM-Extended/SLASHEM-Extended/commit/e47ff33a0cd2aa85f19ab7105dbd025773aa4037#diff-c2516d8f7b31bd56b91d3b2e7ce6e36e apparently 15:44 ok yard work time 15:44 ah! 15:44 #define XLOG_SEP "\t" 15:45 yeah 15:45 and you added it to an entirely different commit 15:45 why i couldnt find it heh 15:46 ok yard work time for real 15:46 thanks LarienTelrunya 15:46 np :) 15:47 -!- gnufied has joined #hardfought 15:47 -!- gnufied has quit [Killed (Sigyn (Spam is off topic on freenode.))] 16:07 -!- kozet has joined #hardfought 16:14 -!- tenbeers has joined #hardfought 16:20 You force your vibroblade (0:87) into a crack and pry. Your vibroblade (0:87) broke! 16:20 So much for future tech 16:22 that second pline should probably not use... whatever oname function it's using. 16:23 <@Demo> Yeah but dnh has bigger issues so who cares, right? 16:24 the wonders of software are such that you can put an issue on a list to do for later 16:25 <@Demo> dnh has an endless minor to do list that will never ever be reached 16:25 <@Demo> because of the way chris prioritizes things 16:26 slex also has a huge to do list but at least I have 20 commits ready right now :D unfortunately it's a savebreak though 16:27 @Demo clearly he needs some prioritization mechanism that weights stuff more heavily the longer it's been around 16:29 [hdf-us] [nh362] tenbeers (Pri Hum Mal Cha), 537 points, T:1856, killed by a pony 16:31 -!- bobbydurrett has joined #hardfought 16:31 [hdf-us] [nh362] tenbeers (Pri Hum Mal Cha), 10 points, T:103, killed by a goblin 16:32 -!- bobbydurrett has quit [Remote host closed the connection] 16:39 !tell K2 the slex master branch is a savebreak branch now; if I have to do hotfixes, they'll be in the slex-2.3.2 compatibility branch. For now, the master branch isn't really ready for the server since I'll break saves again soon; I'll message you when it's ready :) 16:39 Will do, LarienTelrunya! 16:40 -!- LarienTelrunya has quit [Quit: time to sleep] 16:42 [hdf-us] [nh362] barleywine (Pri Elf Fem Cha), 4924 points, T:4957, killed by a soldier ant 17:07 -!- hf_guest_16297 has joined #hardfought 17:07 -!- hf_guest_16297 has quit [Client Quit] 17:10 -!- raisse has quit [Ping timeout: 272 seconds] 17:22 -!- z0null1 has joined #hardfought 17:22 -!- z0null1 has quit [Killed (Sigyn (Spam is off topic on freenode.))] 17:24 [hdf-us] [nh362] barleywine (Pri Hum Fem Law), 378 points, T:1765, killed by a giant bat 17:34 -!- Grassy has quit [Ping timeout: 246 seconds] 17:39 !rng blueberry muffins | apple cobbler | pumpkin pie 17:39 aosdict: blueberry muffins 17:56 -!- PeterQ has quit [Quit: Leaving] 18:00 Blarghh! I died of hunger after fighting my way through a mountain of bodies, probably the most I've ever had to kill in an Orc minetown 18:00 tenbeers: Message from aosdict at 2018-09-16 08:42 EDT: I think the only way of hitting with an aklys in one keystroke would be an autohit option, but every time I've seen that come up it's been rejected on making the game too DCSS like for some reason. 18:00 !tell aosdict thanks, makes sense / good point! 18:00 Will do, tenbeers! 18:01 [hdf-us] [nh362] tenbeers (Pri Hum Mal Cha), 8921 points, T:7343, killed by an orc-captain, while fainted from lack of food 18:06 tenbeers: FWIW, *I* don't understand what's wrong with importing a DCSS feature if it's a pure QoL improvement. 18:06 aosdict: Message from tenbeers at 2018-09-16 18:00 EDT: thanks, makes sense / good point! 18:15 <@Tone> tenbeers: should have eaten some orcs 😄 18:18 one orc, and ten beers to wash it down 18:20 one of those fridge-logicky things about nethack is: if the hero is choking down chunks of meat and other monster remains, what on earth are they drinking along with it? 18:21 <@Demo> blood 18:26 <@Tone> Not water because that is scarce 18:32 maybe the hero carries around an inexhaustible, non-stomach-filling, weightless canteen of water 18:41 -!- raisse has joined #hardfought 18:41 -!- mode/#hardfought [+v raisse] by ChanServ 19:00 -!- raisse has quit [Ping timeout: 240 seconds] 19:02 For a quick reference, are there any places in the vanilla code that are notorious for being a tangled nest of ternary operators? 19:07 <@Demo> ternary operators are fun! 19:07 <@Demo> and idk 19:08 believe me, I was eating what i could. The problem was when they were all attacking I didn't have time to eat and stay alive, then by the time the onslaught was over I had only the last two dead to eat safely. 19:10 As of that point I was fine. But a couple minutes later I tried to convert the unaligned altar in the town's deserted temple and that was when hunger caught up with me after only two sacrifices. By then there was nothing I could find to slay and eat in time! My bad ultimately. 19:11 tenbeers: no prayer available? 19:11 if you were sacrificing... 19:18 -!- Lense28 has joined #hardfought 19:18 -!- Lense28 has quit [Killed (Sigyn (Spam is off topic on freenode.))] 19:30 I think my failure to convert the altar may have been why Susanowo was displeased with me -- didn't fill my stomach when weak. 19:31 <@Demo> challenge her to a dual 19:31 <@Demo> gods can fall too 19:31 ^ a dual what ;) 19:31 <@Demo> when u duel her twice as hard as she duels u so its a dual 19:31 perfect! 19:35 the climax of star wars episode III is a dual duel 19:39 [hdf-us] [slex] Leeroy (Tha Ang Mal Law) killed Ruggo the Gnome King, on T:13161 19:49 [hdf-us] [slex] Leeroy (Tha Ang Mal Law), 54332 points, T:14357, killed by a monster (troll mummy), while fumbling 19:55 -!- bug_sniper has quit [Ping timeout: 240 seconds] 19:55 regenerative mummies. just what the world needs 20:05 I don't even remember what episode 3 was about 20:06 it produced some of the best prequel jokes 20:21 <@rikersan> pavel that's odd cuz I know 5 people who play dirty bomb and all but 1 (i.e. you) are huge star wars fans 20:21 <@rikersan> I just kinda assumed those fandoms overlapped a good bit, maybe it's just a small sample size 20:22 A) Those fandoms have nothing to do with each other 20:22 B) I do like star wars. Just not the prequels. 20:23 <@rikersan> heathen 20:27 aosdict: in your ad hoc survey of nethack IRC communities I hope you took into account that I only play female characters for the egg laying opportunity. 20:29 you were one of the people I had no idea about 20:30 so was PavelB for that matter 20:30 ? 20:31 I backscrolled and caught a very interesting conversation. 20:35 PavelB: irl gender 20:35 Male 20:45 -!- dell30 has joined #hardfought 21:05 -!- dell30 has quit [Quit: Konversation terminated!] 21:06 -!- dell30 has joined #hardfought 21:11 -!- Neo_Chen has joined #hardfought 21:11 -!- Neo_Chen has quit [Killed (Sigyn (Spam is off topic on freenode.))] 21:11 this has to be a lower occurance than a dlvl1 /oWishing... two drums on dlvl 1! 21:13 <@rikersan> I mean I think I'd rather have the wishing wand but I'm happy for you 21:15 are they the same type of drum, or different? 21:20 anyway, WoW chance = 4% * 5/1000 = 1/5000. 2 independent objects being drums = (8% * 6/1000)^2 = 9/39062500. 21:23 'morning 21:24 Interesting backscroll last night :) 21:24 heya 21:24 K2: Message from LarienTelrunya at 2018-09-16 16:39 EDT: the slex master branch is a savebreak branch now; if I have to do hotfixes, they'll be in the slex-2.3.2 compatibility branch. For now, the master branch isn't really ready for the server since I'll break saves again soon; I'll message you when it's ready :) 21:24 bhaak: love the dickpics repo. Where can I get one? Looks like it would be awesome to play with! 21:25 ... LOL 21:25 ....and that is all I'm saying about that. 21:25 good thing i just set my drink down 21:26 [hdf-us] [nh362] bouquet (Arc Gno Fem Neu), 684 points, T:1758, killed by a gnome mummy, while helpless 21:28 rikersan: same for game purposes, but I was treating them as a snare a bass. Unfortunately, a nymph stole them and now I'm a mummy. 21:31 K2: Got your invite for the slashem repo. This is exciting :) 21:31 sweet 21:31 i have made some patches already 21:32 select b from the main menu (hdf-us only for now) 21:32 working on dumplogs now 21:33 slashem hdf? 21:33 yup 21:33 its gonna happen 21:33 Nice 21:34 xlogfile is already in place (thanks to bhaak), if i can get dumplogs working, it's viable for inclusion back into junethack 21:34 Is there going to be curses? 21:35 bouquet: Sorry I have not had time to look at your crash. Unfortunately the perm_invent feature in curses has exposed a few dormant bugs in the vanilla codebase... I suspect this is more of the same. Hopefully I'll get a chance to have a quick look at the coredump tonight, and it'll be something obvious. 21:35 Tangles_: I appreciate any effort your put into it. 21:36 of course it could also just be curses bug.. there's still plenty of those. 21:37 I'm fairly certain it's to do with the perm-inventory part. 21:37 hmm... it looks as if the dump patch was already added to this repo before i forked it 21:37 but it was not defined in include/config.h 21:38 well then... lets add it to config.h recompile and see what happens 21:40 <@Demo> yeyyyyy slashem hdf! 21:41 Tangles_: The crash came from display.c code that was called (indirectly iirc) from curses_update_inventory. 21:42 u.ustuck was somehow an invalid pointer I think. 21:42 compiled fine... 21:43 did Misty get back to you? 21:43 no 21:43 doh it *almost* works 21:44 the dump patch included doesnt recognize %N 21:46 maybe i need to start a new game and not try an existing 21:47 hrm 21:47 Can't open /dgldir/userdata/%N/k2/slashem/dumplog/%t.slashem.txt for output. 21:47 Did someone write their own sprintf? 21:47 oh wait 21:48 so i need to swap %t with %d 21:48 [hdf-us] [nh362] tenbeers (Sam Hum Mal Law), 2708 points, T:2427, killed by a death ray 21:49 i remember having same issue with slex when we first started hosting it 21:50 hrm 21:51 PavelB: nethack defines its own sprintf, which is Sprintf. 21:51 but y tho 21:53 well the only cases where it is used are #define Sprintf (void) sprintf, which I assume is to please compilers that are like "WAH WAH NOT USING THE VALUE OF A FUNCTION RETURNING NON VOID" 21:54 code can get *weird* when you try to support every compiler and system under the sun. 21:55 So it *should* function identially to libc's sprintf 21:55 *identically 21:56 yes. 21:56 and if you are using gcc you can just use sprintf and that will work fine 21:57 but since it's the same amout of characters, why not just use Sprintf 22:00 Same amount of characters, but one more keystroke. Anyway, K2 was mentioning that there was some format specifier that wasn't working, so there's a different format system somewhere, right? 22:00 -!- elenmirie has quit [Read error: Connection reset by peer] 22:00 -!- elenmirie has joined #hardfought 22:00 -!- mode/#hardfought [+v elenmirie] by ChanServ 22:01 slashem is using an older version of the dump patch 22:01 PavelB: nethack dumplog format specifiers have nothing to do with libc string ones 22:01 Ah 22:16 -!- dell30 has quit [Quit: Konversation terminated!] 22:25 -!- bug_sniper has joined #hardfought 22:26 K2: Adding support for %N is not too hard. There's a function in some weird place that does all those format conversions (maybe end.c?)... it's called something like dump_format_str(). There's a big switch statement, you just need to add case 'N': and make it return plname[0] 22:26 thanks 22:27 i am upgrading the current dump patch now 22:27 the one NAO uses is different though 22:27 and i cant find a commit for it 22:27 it was part of NAO from the very beginning 22:27 maybe it came from unnethack 22:27 nothing on bilious? 22:28 the one on bilious is what slashem has already, albiet older 22:28 ok 22:28 using bilious version to upgrade the one in slashem 22:28 i am noticing some differences that may get us up and going 22:32 -!- Grassy has joined #hardfought 22:32 -!- mode/#hardfought [+v Grassy] by ChanServ 22:43 I never knew SLEM was still worked on somewhat 22:45 PavelB: SLASHTHEM? It's not. 22:45 No, Slash'Em. 22:47 ...nevermind, I realized there are two commits from 2017 that don't really do anything and the previous ones are from 2007 22:48 SLEM is a really weird way to acronymify it 22:48 How are you supposed to do it 22:49 -!- c-rog15 has joined #hardfought 22:49 -!- c-rog15 has quit [Killed (Sigyn (Spam is off topic on freenode.))] 22:49 SLASH'EM (cause it's already an acronym) 22:57 S. L. A. S. H. E. M. 23:01 S*L*A*S*H*E*M 23:09 [hdf-us] [nh362] tenbeers (Sam Hum Mal Law), 7713 points, T:6126, killed by a black unicorn 23:20 -!- kirch2 has joined #hardfought 23:20 -!- kirch2 has quit [Killed (Sigyn (Spam is off topic on freenode.))] 23:29 I was trying to abbreviate it 23:29 Not acronymify it 23:35 -!- zifnab6 has joined #hardfought 23:35 -!- zifnab6 has quit [Killed (Sigyn (Spam is off topic on freenode.))] 23:42 [hdf-us] [nh362] tenbeers (Wiz Elf Fem Cha), 539 points, T:1617, killed by a gecko, while frozen by a monster's gaze 23:49 duhh. 23:49 [hdf-us] [nh362] tenbeers (Wiz Elf Fem Cha), 244 points, T:926, killed by Ms. Sipaliwini; the shopkeeper, while sleeping off a magical draught