00:06 [hdf-us] [xnh] Silver2195 (Wiz Elf Fem Cha), 113 points, T:467, killed by a jackal 00:17 -!- Luxidream has quit [Quit: Leaving] 00:21 [hdf-us] [xnh] Silver2195 (Wiz Elf Fem Cha), 682 points, T:1818, killed by an elf zombie 00:23 -!- Tangles has quit [Ping timeout: 272 seconds] 00:23 [hdf-us] [xnh] Silver2195 (Wiz Elf Fem Cha), 71 points, T:50, killed by a grid bug 00:27 [hdf-us] [xnh] Silver2195 (Pri Elf Mal Cha), 128 points, T:645, killed by a boulder 00:41 -!- stenno has joined #hardfought 00:46 -!- stenno has quit [Ping timeout: 240 seconds] 00:54 -!- MisteryMyra has joined #hardfought 00:57 -!- Chris_ANG has quit [Ping timeout: 276 seconds] 00:57 -!- MiseryMyra has quit [Ping timeout: 260 seconds] 01:05 -!- MisteryMyra is now known as MiseryMyra 01:06 -!- Chris_ANG has joined #hardfought 01:21 -!- Chris__ANG has joined #hardfought 01:22 -!- Menche7 has joined #hardfought 01:22 -!- Menche7 has quit [Killed (Sigyn (Spam is off topic on freenode.))] 01:24 -!- Chris_ANG has quit [Ping timeout: 260 seconds] 01:41 [hdf-us] [fh] spree (kelvin) (Wiz Elf Fem Cha), 47430 points, T:16078, killed by a panther 01:42 -!- LarienTelrunya has joined #hardfought 01:42 -!- raisse has joined #hardfought 01:42 -!- mode/#hardfought [+v raisse] by ChanServ 02:08 -!- Chris__ANG is now known as Chris_ANG 02:09 -!- MiseryMyra has quit [Ping timeout: 276 seconds] 02:21 [hdf-us] [nh361] ptaff (Rog Hum Mal Cha) completed Sokoban, on T:15259 02:25 -!- introsp3ctive has quit [Ping timeout: 276 seconds] 02:26 -!- MiseryMyra has joined #hardfought 02:27 -!- introsp3ctive has joined #hardfought 02:33 -!- purrdeta11 has joined #hardfought 02:33 -!- purrdeta11 has quit [Killed (Sigyn (Spam is off topic on freenode.))] 02:42 -!- stenno has joined #hardfought 02:47 -!- stenno has quit [Ping timeout: 244 seconds] 03:01 [hdf-us] [nh361] dgoddard (Mon Hum Mal Neu), 2672 points, T:1666, killed by a rothe 03:16 -!- stenno has joined #hardfought 03:23 [hdf-us] [nh361] dgoddard (Mon Hum Mal Neu) hit with a wielded weapon for the first time, on T:4132 03:25 gah why do I always forget to register with services 03:26 !tell AntiGulp Why did Blanche become a barbarian? sounds much more valkyrie-y than barbarian-y to me :D 03:26 Will do, LarienTelrunya! 03:28 -!- noty has quit [Quit: WeeChat 2.0.1] 03:32 [hdf-us] [nh361] dgoddard (Mon Hum Mal Neu), 8513 points, T:5199, killed by a soldier ant 03:34 LarienTelrunya: try out sasl 03:34 autoregistering to services 03:34 on connect 03:34 yeah but I'm using freenode webchat 03:35 oh gotcha 04:25 -!- bug_sniper has quit [Ping timeout: 256 seconds] 04:43 -!- stenno_ has joined #hardfought 04:49 -!- stenno_ has quit [Ping timeout: 272 seconds] 05:25 YANI: if you wield a cockatrice corpse and fall into a pit or down a staircase or whatever, it randomly rolls which body part of you touches the corpse. If that body part is wearing armor, you don't turn to stone. 05:37 now that's a nice non-evil YANI! 05:38 :) 05:40 -!- Chris_ANG has quit [Ping timeout: 276 seconds] 05:43 Evil Patch idea for dnethack: an artifact aklys that has 5% chance of beheading the target. Occasionally a gnome will randomly spawn with it and thereby get a ranged instakill attack. 06:08 -!- ProzacElf has quit [Ping timeout: 260 seconds] 06:13 YANI: if the player enters the gold chamber in Fort Ludios and starts looting, Keystone Kops and vault guards enter the level through the portal and try to bust you. 06:44 -!- stenno_ has joined #hardfought 06:49 -!- stenno_ has quit [Ping timeout: 260 seconds] 07:36 -!- oh6 has joined #hardfought 07:36 -!- mode/#hardfought [+v oh6] by ChanServ 07:40 LarienTelrunya: piggybacking off that c corpse YANI, of course there has to be at least one and probably more body parts that you can't cover up with armor and it will always hit. What's the fun if you can just get a bunch of junk armor to become totally immune? 07:42 aosdict: heh. YANI: armor pieces have various values for thickness, which determines how likely it is that falling with a cockatrice corpse will keep you safe. Leather armor is supposedly relatively thin and will only offer, let's say, 5% chance that the petrifying flesh of the corpse won't touch you "through" the armor, but plate mail could give full protection if the corpse falls on your torso. 07:43 and since several slots don't have sufficiently "heavy" items at all, the corpse landing on those would always have a nonzero chance of petrifying you 07:47 we need a whole stat for this fringe mechanic? 07:48 just say eh, it can hit your face or through your frock or on your wrist or neck, and call it a day 07:49 cockatrice corpses are already quite the fringe mechanic, what's wrong with adding some more to it? :P 07:50 because you would have to reflag every ARMOR_CLASS object and every macro for every other object 07:52 did the spam stop :o 07:55 not seeing anything since about six hours ago 07:59 I don't see anything on #krita and I'm op there 08:04 yay 08:06 -!- hothraxxa has quit [Ping timeout: 252 seconds] 08:10 [hdf-us] [nh361] brandywine (Mon Hum Mal Law) tasted meat for the first time, by eating a floating eye corpse, on T:3009 08:21 hi 08:21 Hello K2, Welcome to #hardfought 08:21 K2: Message from AntiGulp at 2018-08-19 20:59 EDT: Not intentional, apparently I missed copying it. I have rectified this. 08:21 neat 08:23 -!- dell30 has joined #hardfought 08:32 [hdf-us] [nh361] ptaff (Rog Hum Mal Cha) polymorphed his first item, on T:21486 08:36 [hdf-us] [nh361] brandywine (Mon Hum Mal Law), 5255 points, T:3662, quit 08:38 [hdf-us] [nh361] ptaff (Rog Hum Mal Cha), 50360 points, T:21918, killed by a priestess of Issek 08:45 -!- stenno_ has joined #hardfought 08:47 -!- dell30 has quit [Quit: Konversation terminated!] 08:50 -!- stenno_ has quit [Ping timeout: 272 seconds] 08:50 -!- Grasshopper has joined #hardfought 08:50 -!- mode/#hardfought [+v Grasshopper] by ChanServ 08:51 Good evening 08:52 !who 08:52 Grasshopper: [hdf-us] Luxidream [nh4] | [hdf-eu] PeterQ [dnh] elenmirie [nh361] pondlife [nh361] | [hdf-au] No current players 08:52 hi Grasshopper 08:52 hi Grasshopper! 08:52 hi y'all! 08:52 * raisse is in a meeting 08:52 I've had my head in arcades and emulation for a couple of weeks 08:57 anything newsworthy? 08:59 !lotg everyone 08:59 May the Luck of the Grasshopper be with you always, everyone! 09:00 -!- Tangles has joined #hardfought 09:00 -!- mode/#hardfought [+o Tangles] by ChanServ 09:00 omg he's still at my house! 09:00 lol, I have luck in abundance please take as you need... 09:03 * Grasshopper begins distributing luck as though it was simply made of fishes and loaves ... 09:03 K2: Yep - still here! Just got up :P 09:03 hah nice 09:03 was hoping i didnt wake you when i left 09:03 what's for breakky? 09:04 dogs were a lil excited this morning for some reason 09:04 Just coffee so far.... 09:05 How has your trip been? 09:06 It's been amazingly good. 09:06 Except that I had to sit next to a sick person on the LA-Boston leg, so now I am also sick :( 09:07 does Beholder do potions of healing? 09:08 !heal Tangles 09:08 heh 09:08 my wife gave him some of her hippy dippy medicine stuff 09:08 but yeah the K2 family have been the best hosts! 09:08 \o/ 09:09 and Tangles did the unimaginable - he beat my daughter TWICE at uno 09:09 Noice 09:09 Yeah Mrs K2 makes potions of healing :) (and they do work!) 09:10 yay, sounds like chicken noodle soup + 09:10 -!- LarienTelrunya has quit [Quit: Page closed] 09:12 me and tangles at the top of mt. mansfield - https://www.hardfought.org/phpBB3/gallery/image/2497 09:12 and tangles made his own cairn - https://www.hardfought.org/phpBB3/gallery/image/2496 09:13 I just woke up (it's 6 AM here) and I had to read "and Tangles did the unimaginable - he beat my daughter TWICE at uno" because I managed to parse it as "and Tangles did the unimaginable - he beat my daughter TWICE" the first time 09:14 Bloody amazing! 09:14 Tangles has lost his pony, woot 09:15 Love the views and that building project too. Has it got the proper approvals? 09:15 isn't uno the game that six-year-olds are canonically better at than adults? 09:15 yes 09:15 Thus revealing Tangles' inner child strengths 09:15 I was just lucky :P 09:16 our kids used to play a similar game with normal playing cards 09:16 hey, my 13yo always wins at Monopoly 09:16 Or maybe she was going easy on me because I'm a guest. 09:16 Is it because adults aren't cruel enough to play a +4 against a 6 year old 09:16 mini-me does not go easy on people when it comes to uno 09:16 she plays to win 09:16 nope, you always play hard against a 6-year-old 09:16 because of that ^^ 09:16 heh 09:16 Oh no, I always play to win... :P 09:17 i asked mini-me once what was best in life. she quoted conan the barbarian 09:17 'to crush your enemies, to see them driven before you, and to hear the lamentations of the women' 09:17 i asked her about the women part 09:17 You mean the movie 09:17 she just shrugged 09:18 Grasshopper: no. conan the barbarian is real 09:18 oh I meant the movie character vs Robert E. Howard's character 09:18 REAL 09:18 he never said that in any of the books 09:18 K2: A friend of mine's daughter came and sat next to him on the sofa. Friend: "Are you going to give daddy a cuddle?" Daughter: "No. ... I'm going to eat your eyes." 09:18 lol 09:18 yup 09:18 Should I watch that movie? I've only ever heard of it in the context of Broforce: http://broforce.wikia.com/wiki/Bronan_the_Brobarian 09:19 sounds about right 09:19 PavelB: yes its required viewing 09:19 PavelB: It's terrible but it is now so old it may be a classic. 09:19 but yes, the 1982 Conan movie with Arnie was pretty good 09:19 * K2 gasps 09:19 but the real conan character was smarter than that 09:19 Pinkbeast: blaspheme! 09:21 conan the barbarian is in the top 3 best films ever made 09:21 #1 of course is the highlander 09:21 Really? 09:22 it is so 09:22 * Grasshopper shakes head 09:22 do not question that which is true and just 09:22 there can be only one 09:23 Pity they never made a sequel really 09:23 ssssshhhh 09:23 I'll take your word for it I haven't watched enough films to have a good opinion on the matter 09:23 they did, it was crap 09:23 we dont speak of the highlander sequels 09:23 dark stain on history 09:24 if i could travel back in time and cancel production on those, i would 09:24 So where do films like Bladerunner or Terminator II fit within your ideology K2? 09:24 K2: What do you mean? There were no Highlander sequels. 09:24 awesomeness 09:24 Pinkbeast gets it 09:24 Pinkbeast, shhhhh 09:24 Also Star Trek, for inexplicable reasons, went from IV to VI. 09:24 bladerunner 2049 was pretty good too 09:25 heh 09:25 'twas ok for a sequel 09:25 I think the movie I most enjoyed watching was Police Academy but I don't have enough context to say if it was actually good or not compared to anything else. 09:25 hot shots 2 was better than hot shots 1 09:25 lol yes police academy 09:25 Aliens was better than Alien 09:25 1st R rated film i ever saw 09:25 ^ that 09:25 PavelB: The good news is that perhaps you may find later in life that some films are slightly better than Police Academy 09:25 tho they were both good 09:26 Alien^3: all the suspense of Aliens, all the gunplay of Alien 09:26 nah everyone tries to forget Aliens 4 09:26 3 09:26 I meant 3 09:26 star was episodes VII and VIII are really remakes of episodes IV and V 09:26 Alien 4: errrr Sigourney Weaver sniffs Winona Ryder, that's all I've got 09:26 K2: I stopped after VIII broke the "even numbered ones are good" rule 09:26 Alien resurrection was not bad at all 09:26 yeah 09:27 not impressed with latest star wars 09:27 we saw a really good film from 1947 https://en.wikipedia.org/wiki/Gentleman%27s_Agreement (drama, not action) 09:27 and i really like star wars 09:27 yes, but remastered star wars or original? 09:27 original of course 09:28 we're not savages here 09:28 Carrie Fisher was so great in those movies, can't believe how forceful she was 09:28 I liked the new Star Wars. It wasn't the best thing ever, but it was an ok use of two hours. 09:28 Star Wars has the advantage of having permanently lowballed expectations with the Phantom Menace 09:28 ugh 09:28 yes, lol 09:29 jaja binks ! 09:29 I haven't watched the prequels 09:29 raisse: Out of here with your sophisticated non-exploding-helicopter films :-) 09:29 I mean "non-(exploding helicopter)" not "non-exploding helicopter" 09:30 yes, I understood that 09:30 yes, but star wars doesn't have helicopters 09:30 only ornithopters 09:30 I quite like Rogue One and it does explain the lack of safety railings in classic Star Wars 09:31 what I like least about star wars is all the wanton destruction of ancient buildings (even those that aren't ruins yet) 09:31 * raisse runs out of the reach of Pinkbeast and other people who might take issue 09:31 ;) 09:31 anyway I have to go, real life calling 09:32 -!- stenno has quit [Ping timeout: 272 seconds] 09:33 The protagonist of Rogue One vf fnirq arne gur raq sebz snyyvat bss fbzrguvat orpnhfr bs n fnsrgl envyvat naq pyrneyl nsgrejneqf gur Qrngu Fgne Nppvqrag Vairfgvtngvba Obneq erpbzzraqrq gung, fvapr n fnsrgl envyvat jnf gur pnhfr bs gur ybff bs gur cynaf, nyy fnsrgl envyvatf fubhyq or erzbirq sebz Vzcrevny cebcregl. 09:33 -!- Grassy has joined #hardfought 09:33 -!- mode/#hardfought [+v Grassy] by ChanServ 09:34 ..? 09:35 [hdf-us] [xnh] Silver2195 (Wiz Elf Fem Cha), 2745 points, T:3578, killed by a killer bee 09:36 PavelB: https://en.wikipedia.org/wiki/ROT13 - common practice for spoilers. 09:36 -!- Grasshopper has quit [Ping timeout: 276 seconds] 09:36 PavelB: rot13.com 09:36 paste it in and see it decrypted 09:42 -!- raisse has quit [Ping timeout: 276 seconds] 09:47 -!- honu has joined #hardfought 09:49 -!- hothraxxa has joined #hardfought 09:49 -!- mode/#hardfought [+v hothraxxa] by ChanServ 09:52 aosdict: I've been trying to come up with some idea that would give a player a reason to have a regular bell with them at any point and I just can't think of anything. I don't think just the ideas for ringing them at a grave is enough of a benefit to justify picking on up. 09:54 !tell aosdict impossible, and weird characters, in prompt when trying to quaff with nothing quaffable in inventory: https://usercontent.irccloud-cdn.com/file/8zvjKu1I/image.png 09:54 Will do, PavelB! 09:56 !tell aosdict actually it seems to happen with any prompt like for `r`, `q`, `z`, etc. 09:56 Will do, PavelB! 09:56 [hdf-us] [xnh] PavelB (Val Dwa Fem Law), 0 points, T:7, killed by a water moccasin 10:01 PavelB: You know some graves generate with a bell *right on top of them*? 10:01 aosdict: Message from PavelB at 2018-08-20 09:54 EDT: impossible, and weird characters, in prompt when trying to quaff with nothing quaffable in inventory: https://usercontent.irccloud-cdn.com/file/8zvjKu1I/image.png 10:01 aosdict: Message from PavelB at 2018-08-20 09:56 EDT: actually it seems to happen with any prompt like for `r`, `q`, `z`, etc. 10:02 aosdict: Isn't that pretty rare? I don't think I've seen it happen. That might just because the grave generation code was broken though. 10:02 Actually the bell would have still been there, and buried loot... just the headstone was missing 10:03 so it would have appeared as a regular bell in a room, yes 10:04 Anyway, why are "What do you want to drink from?" prompts broken 10:04 FIQ: "What do you want to zap? [ �-Mor}�]" <-- happening when I rolled a new character and hit z 10:04 FIQ: pavel's impossible was "selection determined as valid, but nowhere?" 10:05 PavelB: this is likely because in fiq's absence I tried to fix the getobj merge conflicts with vanilla and I probably did some of it wrong 10:06 Oh well 10:06 I guess I'll disable curses for now 10:07 not a curses problem, that bad prompt I pasted was in tty 10:08 o no 10:09 Is there a fix? Like, I *do* want to play xnh and that prompt is pretty annoying. 10:09 I can look into it later but I'm going to be pretty busy today 10:09 How didn't you notice this earlier though 10:10 it doesn't appear to happen consistently 10:10 Oh, it's happened every time for me 10:10 I don't understand getobj very well and would prefer to talk it over with FIQ 10:13 * aosdict wields a sinister device named GDB 10:14 Yeah, it definitely happens every time. I've started a couple quick games, on both hdf and local. 10:14 -!- raisse has joined #hardfought 10:14 -!- mode/#hardfought [+v raisse] by ChanServ 10:14 I did manage to get a different impossible by trying to quaff a food ration though: 10:14 > What a funny potion! (264) 10:14 > Program in disorder! (Saving and reloading may fix this problem.) 10:15 did it present the food ration as a quaffable target? That's supposed to get caught by the "That is a silly thing to quaff" code. 10:15 -!- lel has joined #hardfought 10:16 I don't know the characters are super messed up 10:16 > What do you want to drink from? [,�l^Z^B 10:16 ok yes I know 10:18 luckily it still happens with nothing in inventory for a command like zap that doesn't allow floor stuff and doesn't allow - 10:19 -!- bug_sniper has joined #hardfought 10:32 -!- Tarmunora__ has quit [Remote host closed the connection] 10:33 -!- Tarmunora__ has joined #hardfought 10:39 !tell FIQ having some major troubles with getobj. As far as I can tell, compactify(qbuf) is being called unconditionally, whereas vanilla seems to make an assumption that it will only be called if qbuf's length is at least 5. 10:39 Will do, aosdict! 10:40 I guess I'll try throwing an if statement around that and seeing if the problem persists... 10:41 <@Luxidream> I guess no one playing xnh has tried to quaff a potion without having one 😛 10:41 blah it didn't work 10:42 * aosdict wields gdb again 10:44 !tell FIQ actually, qbuf and the other buffers are just uninitialized... vanilla seems to use it differently than the getobj patch 10:44 Will do, aosdict! 10:44 @Luxidream Not in the past two days, apparantly 10:45 wait, the getobj patch does address it, it sets them to "". ARGH this is my fault 10:46 -!- stenno has joined #hardfought 10:50 [hdf-us] [dnh] Tangles (Con Orc Mal Cha), 2405 points, T:2385, killed by a dwarf 10:51 -!- stenno has quit [Ping timeout: 276 seconds] 10:53 K2: critical bugfix pushed to xnh 10:54 PavelB: this may or may not fix the impossibles you got, let me know if you continue to get them 10:54 k 10:55 Seems to be working here 10:55 ok 10:57 xNetHack updated (all servers) 10:57 \o/ 10:59 UnNetHack strikes again! https://www.reddit.com/r/roguelikes/comments/98nvob/what_was_the_most_bullshit_death_youve_had/e4hxl5d/ 10:59 heh 10:59 bhaak: are you making unnethack 6? and if so will it be based off of 3.6.x ? 11:01 time will tell 11:01 it's likely that I would pull in whatever I deem good from 3.6 instead of rebasing. unnethack and nethack have diverged to much for that 11:01 :/ 11:02 there are some questionable changes as well. 11:03 We need more 3.6.x variants 11:03 "be the change you want to see in the world" and all, I suppose 11:05 i would argue rebasing unnethack on 3.6.x 11:05 but you'd know better than I would I suppose 11:07 for starters, there's the whole "reindentation issue". that alone would make rebasing difficult 11:07 reindentation issue.... whats that? 11:08 <[Demo]> fix the shitty lack of standard in the indentation of the code? 11:08 yeah 11:08 with partly slight consistent shitty indentation rules :-) 11:09 <[Demo]> still an upgrade 11:09 erm, slightly shitty indentation rules 11:09 yeah, but it blows version control history 11:09 unnecessary in many parts 11:10 I would have voted for mostly whitespace agnostic changes and updating when changing the code anyway 11:12 thats too bad 11:13 Tangles rebased devnull onto 3.6.0... figured if that's possible, anything would 11:13 devnull is a variant? 11:13 sort of 11:14 [hdf-us] [dnh] Tangles (Con Orc Mal Cha) was given Luck Blade, on T:1286 11:14 the devnull patches mostly added stuff and didn't change a lot, that's relatively easy to do. 11:15 OTOH, 3.6 didn't add a lot of stuff. so I wouldn't have to go through everything and check if the features unique to UnNetHack would be still consistent (if they are to beginn with :-) 11:16 aosdict: :/ I managed to find a grave with a bell and rang it somehow expecting something to happen 11:16 curse the bell and ring it again, *then* something will happen 11:16 I think I would first go through everything in include/ to be sure that the framework stuff is the same. 11:22 a good amount of what's in unnethack would be awesome to see on 3.6.x codebase 11:22 like html dumplogs 11:22 and the extra branches 11:29 adding branches should not be too hard (since the devnull challenges were extra branches), though the syntax of the .des files changed slightly. 11:31 -!- raisse has quit [Quit: Suddenly, Raisse disappears out of sight.] 11:32 -!- raisse has joined #hardfought 11:32 -!- mode/#hardfought [+v raisse] by ChanServ 11:32 -!- Chris_ANG has joined #hardfought 11:33 [hdf-us] [sp] mightyquinn (Mon Hum Mal Cha), 40266 points, T:14609, killed by an invisible troll 11:43 [hdf-us] [nh361] winny (Val Dwa Fem Law), 18630 points, T:11572, killed by a giant mimic 11:45 ok give me a few min 11:51 -!- bug_sniper has quit [Quit: Leaving] 11:51 -!- bug_sniper has joined #hardfought 11:54 -!- introsp3ctive has quit [Ping timeout: 240 seconds] 11:56 -!- introsp3ctive has joined #hardfought 11:58 bouquet just recovered your xnethack game 12:03 <[Demo]> hobag tyr just gave me trollsbane, send help 12:03 <[Demo]> im tyred of his bullshit 12:06 heh 12:10 <@Luxidream> !whereis Demo 12:10 @Luxidream: [hdf-us] Demo [nh343]: (Val Dwa Fem Law) T:3129 The Gnomish Mines level: 7 12:17 [hdf-us] [nh361] winny (Bar Orc Mal Cha), 1179 points, T:2323, killed by a giant ant 12:17 -!- noty has joined #hardfought 12:24 -!- stenno has joined #hardfought 12:26 -!- raisse has quit [Ping timeout: 272 seconds] 12:29 <[Demo]> wow, a pickless mines 12:29 <[Demo]> what the fuck 12:29 <[Demo]> this is a reallly weird mines 12:30 I feel like that happens to me way too often 12:30 <[Demo]> pros: 12:30 <[Demo]> coaligned minetown with good shops, 12:30 <[Demo]> easy wizard bones, 12:30 <[Demo]> 1 magic lamp, 12:30 <[Demo]> 1 boh 12:30 <[Demo]> cons: 12:30 <[Demo]> minesflayer, 12:30 <[Demo]> no digging, 12:30 <[Demo]> no poly traps 12:31 You want polytraps? 12:31 <[Demo]> yes 12:31 <[Demo]> i have a comr from wizard bones 12:31 <[Demo]> i could have some dope pets 12:32 wow that's a first. 12:32 You are hit by a cream pie. You die... 12:32 <[Demo]> ow 12:33 <[Demo]> oh shit there might be a stealth digging dwarf on the first level of the mines with the minesflayer 12:33 <[Demo]> minesflayer with a potion of invisibility at that :( 12:35 <[Demo]> its a broad pick, oh well 12:36 Tangles: Did you have 1 HP? 12:38 !lastgame Tangles 12:38 K2: [hdf-us] https://www.hardfought.org/userdata/T/Tangles/dnethack/dumplog/1534782284.dnh.txt | [hdf-eu] https://eu.hardfought.org/userdata/T/Tangles/slex/dumplog/1523968901.slex.txt | [hdf-au] https://au.hardfought.org/userdata/T/Tangles/dnethack/dumplog/1533813217.dnh.txt 12:39 yes! 12:39 the actual death reason in the dumplog is death by cream pie 12:40 Why didn't beholder anounce it? 12:40 Tangles probably has his min turncount set to something greater than the number of turns in that game 12:40 -!- Tangles has quit [Remote host closed the connection] 12:41 is that a dnethack bug? 12:41 hope not 12:41 well it should be a bug 12:41 why? 12:42 a kobold threw a cream pie at him 12:42 because cream pies shouldn't inflict damage in any case imo 12:42 1 hp is reasonable imo 12:42 ever been smacked in the face with a pie? 12:42 well cream pie is famous as a pacifist 'weapon' 12:42 you wield it, hit a monster and it does 0 damage 12:43 just fatfingering protection but still 12:43 mark the date and time folks 12:43 thus ensued the infamous Great Cream Pie Debate™ 12:43 haha 12:44 stenno: maybe the 1 HP loss is from the rim of the pie plate hitting your face 12:44 last time i took a pastry to the face, it hurt 12:44 if you melee with it you can do a much more accurate smoosh 12:44 throw it hard enough, you can tweak someones nose with it 12:44 i was an adventurer like you but then i took a pastry to the face 12:44 hmm 12:44 the... last time you took a pastry to the face? 12:44 How many pastries to the face have you had in your life? 12:45 3 12:45 havent you ever been in a food fight? 12:45 all of them pies? 12:45 or just an assorted variety of pastries 12:46 assortment 12:46 i would assume that it hurts when you get a specaloo cookie in the eye 12:47 -!- stenno_ has joined #hardfought 12:47 so can you die from a thrown cream pie in 3.6.1? 12:47 dunno 12:47 we should find out 12:48 K2: When was the last time you took a pastry to the face? 12:48 You need to elaborate 12:48 my kids 6th birthday 12:48 [hdf-us] [nh361] winny (Mon Hum Fem Cha) eschewed atheism, by dropping 5 darts on an altar, on T:3133 12:48 ah so it'd be more than 3... more like 9-10 times then 12:49 lol 12:49 i'm waiting for the 'hair pie' jokes 12:49 You know, if I threw a pie at someone, I'd be much more likely to just be stared at akwardly than start a food fight 12:49 How does that kind of thing even happen 12:50 we hang out with totally different people 12:51 maybe it's an us-american culture thing 12:52 -!- stenno_ has quit [Ping timeout: 260 seconds] 12:52 Hey, I live in the US tool, I just apparantly am friends with boring individuals 12:52 *too 12:53 heh 12:53 ok 12:56 I think the most exciting thing that's happened while eating was us all tossing random scraps of food into a fireplace and betting on what would burn fastest 12:56 my 8th freenode birthday was 5 days ago 12:58 Freenode birthday? 13:01 I assume the day that stenno registered the nick 13:02 ah 13:03 correct 13:04 -!- bug_sniper has quit [Ping timeout: 276 seconds] 13:06 wiztesting confirms you do *not* die in vanilla from a thrown cream pie at 1 HP 13:06 thought so 13:17 -!- raisse has joined #hardfought 13:17 -!- mode/#hardfought [+v raisse] by ChanServ 13:22 YANI: apply the dig-a-grave-up behavior when the player kicks the headstone over as well as digging it. 13:22 <[Demo]> now tyr gave me ogresmasher, can someone smite him? 13:25 -!- astag has joined #hardfought 13:33 -!- raisse has quit [Ping timeout: 260 seconds] 13:33 waiting for all this grave stuff to be in xnh 13:33 it's not really a complete idea yet 13:34 right now am working on excising all traces of amnesia from the code 13:34 :D 13:35 changing the scroll of amnesia makes it savebreak 13:35 Tangles_: the level compiler are not a problem, unnethack already has them :-) 13:42 * aosdict prays the changes to dungeon.c won't break everything forever 13:44 aosdict: So are you just removing a scroll or are you going to replace amnesia with something else? 13:44 doing what unnethack did, scroll of water 13:44 which un calls flood, but I like the fire/earth/water parallels 13:45 same price 13:46 technically it doesn't savebreak but it would mean that all the scrolls of amnesia in a game are suddenly scrolls of water 13:47 <@Luxidream> well I don't think anyone can ascend as a scroll of amnesia, unless slex adds an ability to become an object 13:47 <@Luxidream> so no protests here 13:47 <@Luxidream> Demo: why is your terminal so ungodly large 13:47 <[Demo]> sdsm operation sucessful 13:48 <[Demo]> I play fullscreen 13:52 -!- raisse has joined #hardfought 13:52 -!- mode/#hardfought [+v raisse] by ChanServ 13:53 aosdict: I don't think anyone would mind, AFAIK there's no use for a ?oAmnes 13:55 <[Demo]> I think ndnh might remove that scroll too and replace it with something still bad but that can be used tactically 13:56 What would a scroll of air do 13:57 [hdf-us] [sp] mightyquinn (Arc Hum Mal Law), 1019 points, T:2385, killed by a rothe 13:57 -!- ProzacElf has joined #hardfought 13:58 [hdf-us] [sp] mightyquinn (Arc Hum Mal Law), 0 points, T:95, killed by a jackal 14:06 PavelB: I had some ideas for giving amnesia actual uses, but they were never realized enough to make it a superior option to just getting rid of the whole mechanic. 14:06 I suppose they could still be implemented later, they wouldn't really interact with the code that I just ripped out. 14:07 there are some scroll of air YANIs hanging around I think 14:17 [hdf-us] [nh361] samiam (Arc Hum Mal Law), 2975 points, T:2977, killed by an imp 14:31 -!- ProzacElf has quit [Ping timeout: 276 seconds] 14:35 -!- MisteryMyra has joined #hardfought 14:38 -!- MiseryMyra has quit [Ping timeout: 256 seconds] 14:39 -!- MisteryMyra is now known as MiseryMyra 14:44 -!- lel has quit [Ping timeout: 276 seconds] 14:48 -!- stenno_ has joined #hardfought 14:52 [hdf-us] [nh4] Sonic Valhog 3 & Knuckles (Luxidream) (Val Dwa Fem Law), 70415 points, T:5373, poisoned by an invisible bone devil 14:53 -!- lel has joined #hardfought 14:53 <@Luxidream> deadly poison is balanced lol 14:54 @Luxidream play xnh 14:54 <@Luxidream> I'm still salty about choking xnh 14:54 -!- stenno_ has quit [Ping timeout: 276 seconds] 14:54 <@Luxidream> multiple times 14:54 <@Luxidream> but I will 14:55 <@Luxidream> oh wait I had no MC 14:55 <@Luxidream> oops 14:55 My last game before my first win choked on a potion of fruit juice at the Castle and that one can't even happen anymore. 14:56 <@Luxidream> choking on liquid nutrition used to be a thing? 14:56 Yes. This was in 3.1.3 - I forget when it changed. 14:56 why are there so many of them D: https://usercontent.irccloud-cdn.com/file/nNFXlrrN/image.png 14:56 "Choked on a quick snack." 14:57 <@Luxidream> PavelB: they are orcs 14:57 <@Luxidream> there tend to be a lot of them 14:57 I've never had them all spawn bunched up around the upstairs like that before 14:57 <@Luxidream> there are a lot of them in the demigod bar too. so you might as well get used to seeing them now 14:58 <@Luxidream> you can take them though 14:59 -!- tacco| has joined #hardfought 15:03 [hdf-us] [nh361] samiam (Arc Hum Mal Law), 787 points, T:1613, killed by a kitten, while frozen by a monster's gaze 15:03 Do giant ants ever spawn peaceful 15:03 Because there's this one in the room I'm in stumbling around randomly while I wait to get my hp back 15:05 aosdict: Is it just me or are leprechauns and homonculuses the same color 15:07 [hdf-us] [xnh] PavelB (Val Dwa Fem Law) rejected atheism with a prayer, on T:3134 15:07 Jeez, soldier ants are terrifying 15:08 Huh? I just quaffed a potion and nothing happened. Didn't even pline a message. 15:09 PavelB: I actually just made a change that guarantees the hero traveling downstairs will in fact be placed on the stairs 15:09 also leprechauns are bright green and homunculi are regular green 15:10 * PavelB checks terminal settings... 15:10 PavelB: it must be something you have already, like invisibility when you're already invisible 15:10 * PavelB makes bright green and regular green different colors 15:10 but no message at all is strange, yes 15:10 if it's sleeping and you're sleep resistant, you yawn, at least 15:11 it should probably print _something_ always, even if it's just "Nothing seems to happen" 15:11 Well, it didn't. 15:11 should, as in, ideally 15:11 ants can only be peaceful if it was a peaceful monster to start with and it stumbled on a poly trap and became an ant 15:11 (or it's a peaceful shapeshifter( 15:12 It was next to a bunch of other ants that spawned together in the room with upstairs (on the floor after the orcs) 15:12 So I assume it was a normal ant 15:12 With slightly broken AI 15:12 aosdict: According to the wiki page for potions, there isn't a case where quaffing a potion does nothing 15:12 it's probably incomplete 15:13 because a case that prints nothing isn't very interesting to write about 15:13 what *does* happen when you quaff a potion of invis while already invisible? 15:13 You have a peculiar feeling for a moment, then it passes 15:14 NOOOOOOOOO I have to do a nymph chase sequence 15:14 At least I have ESP this time 15:15 I'm not sure I can think of any case where you get no message at all. 15:15 Ok, the ESP made that infinitely easier than normal 15:15 ... I'm not sure I 100% trust the curses interface to show you all the messages reliably 15:16 <@Luxidream> PavelB: have you been to the mines yet 15:16 Not yet 15:16 I usually go down until oracle, dip for excal, then do mines 15:16 PavelB: oh right, yes 15:17 <@Luxidream> oracle is a dangerous place 15:17 Well I just fell through a hole and am at the oracle 15:17 It's not *that* dangerous 15:17 I can at least get past the *Oracle* reliably 15:17 <@Luxidream> biases towards neutral monsters 15:17 <@Luxidream> meaning ants 15:17 [hdf-us] [xnh] PavelB (Val Dwa Fem Law) had Excalibur thrown at her by some watery tart, on T:3683 15:18 Yass! First try 15:18 <@Theyflower> Nice 15:18 <@Luxidream> aosdict: why is this oracle missing a fountain 15:18 <@Luxidream> it only has 3 15:18 <@Theyflower> When I go for excal I usually go to a more shallow floor for the water demon wish luck 15:19 because the trees compensate for it 15:19 <@Theyflower> Is it bones? 15:19 <@Luxidream> how exactly do trees compensate for fountains? 15:19 you can get food and bees from them 15:20 and eucalyptus leaves 15:20 -!- Grassy is now known as Grasshopper 15:20 look, if I were going to try to preserve the exact balance of the oracle level across all its variants, I'd be severely limited 15:20 which can be a good substitute for a magic whistle 15:20 oracle-2 and oracle-3 also have water you don't need to dig to get 15:20 well, an adequate substitute 15:20 and heal sickness to boot 15:21 <@Theyflower> If I drop 100 rings down a sink and die and the person who finds my bones digs up the sink will they find rings 15:21 No. A ring lost down a sink is gone. 15:21 <@Luxidream> certain variants no 15:21 <@Luxidream> like fourk 15:21 <@Theyflower> In 361 15:21 <@Luxidream> fourk lets you dig up rings 15:21 <@Theyflower> I thought it was 20% in 361 15:22 I once dropped a poly ring in a sink and it turned into a grave 15:22 xnh too. you can get the rings back by kicking the sink 15:22 dug up the grave, found the ring 15:22 <@Luxidream> aosdict: 100% 15:22 <@Luxidream> ? 15:22 80% 15:22 I'm always dropping poly rings into sinks hoping for thrones 15:22 which is better than vanilla's 20% and no kickability 15:22 <@Theyflower> I thought you can just get a ring for free by kicking a sink 15:22 Percentage chance is low in 3.6, high in x, 100% in Fourk. 15:22 raisse, me too 15:22 but no wishes yet... 15:22 You might be thinking of the 1/20 chance that a dropped ring is not lost. 15:23 @Theyflower Yes, that is in vanilla. 15:23 <@Luxidream> I didn't even know that was a thing 15:23 In xnethack I reimplemented it so that the ring just generates underneath the sink, rather than being generated on the fly by kicking it. 15:23 <@Luxidream> it's still definitely a bad idea in vanilla though 15:23 <@Luxidream> unless you have spares 15:24 Right, the 80% chance of losing the ring makes it a pointless exercise. 15:24 even then it is a shame to waste good polyfodder 15:24 The 20% chance (once per sink) is to spit up a new ring, nothing to do with any dropped ring. 15:24 jonadab: It's 95% 15:24 Pinkbeast: That's even worse. 15:24 in vanilla it's 80% chance of losing the ring, unless something changed recently... 15:25 -!- Tarmunora__ has quit [Remote host closed the connection] 15:25 -!- Tarmunora__ has joined #hardfought 15:26 why is my cat so stupid 15:26 because it's a ct 15:26 cat 15:27 cats are silly creatures 15:27 aosdict: if (!rn2(20) && !nosink) { 15:27 So now we're seperated by a sleeping gas trap that I assume the ai will never let it cross 15:27 Stepping onto a falling rock trap that would kill it instantly, however, is fine 15:28 It's 1/20 in 3.3.0 where it was introduced; it's 1/20 in 3.6.1. 15:29 <@Luxidream> use a pickaxe 15:29 Pinkbeast: Oh, I meant the else if block under that. 15:29 [hdf-us] [nh343] winny (Tou Hum Mal Neu), 69 points, T:341, killed by a fox 15:30 aosdict: Ha, which is new and I didn't know about that. 15:30 K2: My xnh game died, what do I do? 15:30 why are there so many xnh issues all of a sudden 15:31 Trying to reconnect gave me a count down so I paniced and press escaped and now I'm at the hdf "main page" again 15:31 Pinkbeast: So I guess the total chance is 24% that the ring isn't lost. 15:31 So then, yes, if you drop 100 rings down a sink and die, indeed someone who gets the bones can dig 20 of them up, on average 15:32 PavelB just connect again and let it count down 15:32 Oh ok 15:32 <@rikersan> brb dropping 100 cursed rings of hunger/agg monster down a sink 15:32 and read what it actually says ;) 15:32 <@Luxidream> why would you assume that the person who died there dropped rings down the sink though? 15:33 K2: It says "There is already a game in progress under your name. Destroy old game? [yn] (n)" now 15:33 ok one sec. disconnect please 15:33 Ok 15:33 Done 15:33 Well, that wasn't the question but I might, for example, resolve to always sink-ID rings in a single sink so if I get my own bones I can dig them up. 15:33 game recovered 15:33 Thanks! 15:34 I'm not actually Mr Boring But Optimal but I could be :-) 15:35 K2: any crash reports from bouquet's game or this one? 15:36 I think my game was a connection issue, I started getting a ton of lag and then it kicked me out 15:36 aosdict: http://termbin.com/do5c 15:36 thats the paniclog 15:37 <@Luxidream> thinking about it, is pudding farming actually optimal in 3.4.3 15:37 optimal? 15:37 as opposed to? 15:37 Those impossibles are from the bug that got fixed earlier today 15:37 not optimal 15:37 <@Luxidream> if you can do it early game, is it the best way to play? 15:38 probably 15:38 aosdict: I have a coredump from xnethack from yesterday 15:38 i can process it for you later tonight 15:38 If a bag costs 266 zorkmids, is it a boh? 15:38 for streak playing maby 15:38 maybe 15:38 PavelB: not neccessarily 15:38 PavelB: Perhaps there's a spoiler such information can be found in 15:39 I looked at the wiki and it doesn't mention bags 15:39 i think stth started pudding farming quite some times 15:39 <@Luxidream> tricks oilskin holding cost the same 15:39 PavelB: Yes. Perhaps there's a spoiler (which I think is currently linked from the wiki)... 15:40 Yeah it doesn't mention bags either 15:40 <@Luxidream> it says right here on the page 15:40 PavelB: It bloody well does. 15:40 saying that the wiki 'doesnt mention bags' or the price of bags is absolute bullshit 15:40 <@Luxidream> "Base price 100 zm" 15:40 help vampiring is not a nice thing to do 15:40 so please just read the articles 15:40 I am, but I can't figure out what kind of bag would cost 266 zorkmids. 15:40 100 is not near 266, so I'm a little stuck 15:40 <@Luxidream> might be something inside 15:41 -!- Grassy has joined #hardfought 15:41 -!- mode/#hardfought [+v Grassy] by ChanServ 15:41 look in the bag 15:41 PavelB: If you think the spoiler doesn't mention bags you ain't read it very carefully. 15:41 It does also mention the price '266' in a context rendering it of value 15:41 I did ctrl+f bag so... 15:42 K2: Thanks, I didn't know bags could generate with stuff in them in shops! 15:42 ... stuff in them is probably not the answer. 15:42 It was the answer though 15:42 There was a scroll, taking it out made the bag cost 133 15:42 so its either holding or oilskin 15:42 The word "bag" appears on 9 lines of the spoiler so apparently you didn't Ctrl-F very hard. 15:42 -!- Grasshopper has quit [Ping timeout: 260 seconds] 15:43 darn I was hoping to be able to claim that I added a secret bag costing 200 15:43 <@Luxidream> the "price identification" page on the wiki doesn't have bags in it 15:43 Pinkbeast: I found https://alt.org/nethack/mirror/www.steelypips.org/nethack/shopping.html 15:43 aosdict: i want a dragonhide bag of awesomeness 15:43 IDK what spoiler you're talking about 15:43 -!- astag has quit [Read error: Connection reset by peer] 15:44 <@Luxidream> this only has a chart for unidentified glass? 15:44 -!- Tarmunora__ has quit [Remote host closed the connection] 15:44 -!- Tarmunora__ has joined #hardfought 15:44 Pinkbeast: nobody reads spoilers anymore if they can help it (i.e. same information can be found on the wiki) 15:45 PavelB: http://www.chiark.greenend.org.uk/~damerell/games/nhid.html . Which I've mentioned to you before. As listed on the "Identification" page on the wiki. As I've mentioned to you before. And on http://www.statslab.cam.ac.uk/~eva/ . As I've... well. 15:45 aosdict: don't mention it.. 15:45 aosdict: Mmm. However, in the fairly frequent cases where the spoilers are actually better... 15:45 <@Luxidream> why are the spoilers better in this case? 15:45 [hdf-us] [sp] mightyquinn (Arc Hum Mal Law), 9726 points, T:11699, killed by a hill orc 15:45 truth isn't truth 15:46 that's the new buzz quote btw 15:46 @Luxidream because apparantly the wiki doesn't have bags on it's price id page 15:46 Luxidream: I guarantee you won't find everything in the ID spoiler on the wiki. Not even all the vaguely useful things. 15:47 cue Luxidream adding all the vaguely useful things and everything else to the wiki 15:47 aosdict: I would be more than fine with that 15:47 Ey! It *is* a boh! 15:47 rejoice 15:47 aren't people just using a price-id tool nowadays 15:47 like the gridbug one 15:47 Perhaps even someone who still plays NetHack more than 2 weeks every few years can take over. 15:48 * K2 has never used a price ID tool 15:48 it helps if you just dont care 15:48 http://nethack.gridbug.de/prices.html 15:48 downsides to spoilers is that they have to get rewritten and the player reading them has to make sure they're reading one that was written for the correct version 15:49 aosdict: So, ah, like the wiki? 15:49 K2: Nor have I, all the price-ID I care about fits in my head (it's not a lot :-) 15:49 Anyway, no spoiler would have helped me if K2 didn't mention checking if there was anything in the bag 15:49 PavelB: Actually, no, the ID spoiler would do it with no price-IDing at all. 15:50 half of the wiki admins are inactive or otherwise not involved in nethack anymore 15:50 lol Pinkbeast 15:51 <@Luxidream> isn't aosdict the only one who still does things 15:51 Pinkbeast: The thing about the wiki is that you don't have to do what spoiler sites have classically done and publish a whole new immutable copy 15:51 and to be fair quite some pages _are_ actually outdated. the wiki has barely kept up with the 3.4.3-3.6.1 change 15:51 yeah aosdict and ais 15:51 * aosdict wonders who these other inactive wiki admins are 15:51 maybe dtype 15:51 dtype is on top of things 15:52 not likely 15:52 tjr maybe, haven't seen him on irc in ages 15:52 and the fucker too 15:52 <@Luxidream> I've updated some pages in the past 15:52 <@Luxidream> but it's a massive endeavor 15:52 he was in #nethack a few months ago 15:52 fwiw, several wiki admins are active 15:52 <@Luxidream> to make every page 3.6.1 15:52 what issue be? 15:52 @luxidream, i mean the admins specifically 15:52 <--- slow. on a work call 15:53 stenno: I mean, most of the 3.4.3-3.6.1 changes are just going to https://nethackwiki.com/wiki/Category:Nethack-343_articles, picking an article, and bumping it to 3.6.1 15:53 ad infinitum 15:53 maybe I'll do some of that later 15:53 that is not quite correct 15:54 <@Luxidream> many articles are no longer accurate, some of them have references that need to be updated 15:54 yeah source refs too 15:54 <@Luxidream> I'm sure there are still articles that tell you to go to sokoban first 15:55 -!- Grassy has quit [Ping timeout: 256 seconds] 15:56 <@Luxidream> actually, pinkbeast's spoiler still advises this for 3.6.1, which is a bit confusing 15:56 well to be fair the strategy articles in the wiki were not always great 15:56 but soko first in 3.6.x is suicide 15:57 I did not know that 15:57 negatory 15:57 <@Luxidream> as a new player I died many times in sokoban, wondering why several sources said it was relatively safe 15:58 you can do sokoban first before mines and in 3.6.1 and succeed 15:58 <@Luxidream> not saying that it is impossible. just saying that you usually don't want to do that 15:58 * K2 doesnt like being hungry 15:58 a beginner will die soko first 15:59 however, one could argue that just starting a game of nethack is suicide 15:59 <@Luxidream> given the backstory, I think your character already wants to die 16:00 @Luxidream your next character should be named 'just fucking kill me now' 16:00 -!- theRaisse has joined #hardfought 16:00 <@Luxidream> request accepted 16:01 -!- raisse has quit [Ping timeout: 276 seconds] 16:01 Luxidream: It doesn't both because it says "for NetHack 3.4.3" and because it mentions Sokoban before Mines in a specific context. 16:01 :) 16:01 <@Luxidream> Version 1.4.5 - all versions 1.4.* are for NetHack 3.4.3 (albeit not much has changed in 3.6.x) 2018 Edition 16:01 <@Luxidream> somewhat misleading in my opinion. just leave it as a NetHack 3.4.3 guide? 16:02 I think the statement is correct. 16:02 Not much pertaining to object identification has changed in 3.6.x. 16:03 <@Luxidream> right, but you are presenting strategy information that is also relevant to 3.4.3 16:03 <@Luxidream> and not 3.6.x 16:04 "because it mentions Sokoban before Mines in a specific context" is what I have already written dealing with that objection. 16:05 As in, it does not advise you to do Sokoban first. It says that doing so is more viable than it would be could you not price-ID uncursed water. 16:10 -!- theRaisse has quit [Ping timeout: 276 seconds] 16:11 <@Luxidream> I can understand that it was your intent, "This makes it more practical to head for Sokoban before Mine Town." is very easy to misinterpret 16:12 I think I just found my first ever graveyard 16:12 Featuring K2's corpse and my own ghost 16:13 None of these wraiths are leaving a corpse :( 16:14 <@Luxidream> PavelB: the chance is lower in graveyards 16:14 Ah 16:14 <@Luxidream> you should be able to lure them lower unless aosdict has changed this 16:16 If I find a box in a graveyard, are the contents guaranteed cursed? 16:17 <@Luxidream> no 16:17 Neato 16:24 I didn't change pursuit mechanics at all besides adding a message 16:25 I was also considering removing the boxes from graveyards but letting the graves generate their cursed items underneath. 16:30 but like the votd is the best resource place 16:32 it would be more items overall but they would all be cursed 16:33 which actually makes a lot of sense 16:35 i am ok with that 16:35 more cursed items is better than less uncursed items 16:35 so i'd need a pickaxe or similar to dig it out, right? 16:35 or do i just #loot graves 16:35 oh rip alignment i guess 16:35 for some roles 16:36 samurai maybe? 16:36 Ok, This time I'm going to be smart 16:36 And be properly prepared before doing the quest 16:36 As in, not xplvl 10 AC 0 16:36 Probably OK if there's, say, 8000 undead to mash up 16:37 hmm yeah 16:42 <@Luxidream> aosdict: this would make graveyards considerably worse 16:42 <@Luxidream> the distribution of items generated in graves not as good for the player than in containers 16:42 <@Luxidream> *is not as good 16:42 digging into a grave might create another monster? 16:43 also man you get -3 alignment as lawful 16:43 lawful arc 16:43 <@Luxidream> you can also get junk armor and weapons from graves 16:43 <@Luxidream> which are not eligible for chests 16:45 FR: make it dragon loot instead 16:46 <@Luxidream> dragon loot = defensive items? 16:46 <@Luxidream> they only have loot because they're incapable of using the items lol 16:46 er usually potions of things 16:46 yeah defensive items 16:47 eh maybe thats not too got 16:47 good 16:48 <@Luxidream> tons of teleport scrolls 16:48 and healing pos 16:48 <@Luxidream> would be good for speedrunning 16:48 eeh~ 16:48 i like to get rings from the chests 16:50 <@Luxidream> true you could get something good. but after castle I usually stop actively looking for rings. I don't know if it's worth the time 16:50 <@Luxidream> also a shock trap could mess you up 16:50 <@Luxidream> I've lost two runs to shock traps 16:50 -!- stenno_ has joined #hardfought 16:51 What kind of room is this? There were a bunch of eels here. https://usercontent.irccloud-cdn.com/file/g58z6r3D/image.png 16:52 <@rikersan> swamp 16:52 <@Luxidream> no loot btw 16:52 <@Luxidream> so completely not worth it 16:52 <@rikersan> has random ; 16:55 -!- stenno_ has quit [Ping timeout: 276 seconds] 16:56 [hdf-us] [xnh] PavelB (Val Dwa Fem Law), 78273 points, T:10883, killed by a death ray 16:56 GAH! 16:56 I mean, I figured it would happen eventually 16:56 That's actualy the first time 16:57 Swamps are not to be confused with submerged rooms which appear in gehennom 16:57 @luxidream i usually bag my rings and wands 16:57 @luxidream so you don't raid votd? 16:57 that takes like 20 minutes or so 16:58 Why do I even play nethack 16:58 The better I do the more depressed I get when I die 16:59 <@Luxidream> stenno: I run in, grab my wraith corpses, and get out 16:59 stenno: you can turn the -3 penalty into a -1 by first kicking over the grave (also removes the chance of creating a monster), hence my earlier YANI that kicking over the grave like that should do all the regular gravedigging code 17:00 <@Luxidream> I don't know if it is worth 20 min, especially after completing sokoban already 17:00 <@Luxidream> with conflict I think it should be much less than that though 17:13 -!- introsp3ctive has quit [Ping timeout: 256 seconds] 17:16 -!- introsp3ctive has joined #hardfought 17:24 -!- elenmirie__ has joined #hardfought 17:25 -!- stenno has quit [Ping timeout: 240 seconds] 17:25 -!- introsp3ctive has quit [Quit: See you space cowboy...] 17:27 -!- elenmirie_ has quit [Ping timeout: 260 seconds] 17:31 -!- introsp3ctive has joined #hardfought 17:36 [hdf-us] [nh361] Conein (Kni Hum Fem Law), 264 points, T:1451, killed by an arrow 17:42 -!- dell30 has joined #hardfought 17:45 -!- ProzacElf has joined #hardfought 17:54 -!- stenno has joined #hardfought 18:36 [hdf-us] [nh361] ptaff (Rog Hum Mal Cha), 161 points, T:465, killed by a falling rock 18:42 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) wished for "blessed magic marker", on T:44307 18:43 -!- greqrg has joined #hardfought 18:45 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) wished for "blessed magic marker", on T:44438 18:46 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) genocided class R, on T:44450 18:47 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) genocided class V, on T:44451 18:51 -!- stenno_ has joined #hardfought 18:55 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) killed the Wizard of Yendor, on T:44658 18:55 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) acquired the Book of the Dead, on T:44662 18:55 -!- stenno_ has quit [Ping timeout: 244 seconds] 18:59 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) performed the invocation, on T:45109 19:36 -!- stenno has quit [Ping timeout: 260 seconds] 19:40 [hdf-us] [nh361] ptaff (Rog Hum Mal Cha), 8 points, T:147, killed by an arrow 20:01 [hdf-us] [nh361] ptaff (Rog Hum Mal Cha) became literate by engraving "Elbereth", on T:4044 20:01 !who 20:01 PavelB: [hdf-us] hothraxxa [nh4] ptaff [nh361] | [hdf-eu] PeterQ [dnh] | [hdf-au] No current players 20:11 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) killed the Wizard of Yendor, on T:45239 20:18 -!- ProzacElf has quit [Ping timeout: 256 seconds] 20:19 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) killed the invisible high priest of Moloch, on T:45420 20:19 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) acquired the Amulet of Yendor, on T:45423 20:19 -!- nooodle has quit [Ping timeout: 272 seconds] 20:22 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) murdered it, her faithful purple worm, on T:45620 20:22 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) killed the Wizard of Yendor, on T:45621 20:25 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) killed the Wizard of Yendor, on T:45899 20:26 !whereis bouquet 20:26 PavelB: [hdf-us] bouquet [xnh]: (Mon Hum Fem Cha) T:45914 Gehennom level: 42 (with Amulet) 20:27 [hdf-us] [nh4] hothraxxa (Mon Hum Fem Cha), 255380 points, T:38165, ascended https://www.hardfought.org/userdata/h/hothraxxa/nethack4/dumplog/2018-08-21%2000%3A27%3A19%2C%20hothraxxa-Mon-Hum-Fem-Cha%2C%20ascended.txt 20:27 Good job hothraxxa ! 20:27 ty 20:28 <@Tone> 'grats hothraxxa 20:28 that's the first chaotic monk for nethack4, believe it or not 20:28 also 20:28 !streak 20:28 hothraxxa: [hdf-us] hothraxxa Max[nh343]: 1 (2017-04-03 - 2017-04-26). Current[nh361]: 1 (since 2018-06-01). 20:28 hm. forgot it doesn't track nh4 20:28 <@Tone> you streaking nh4? 20:28 it's my fifth 20:28 Why doesn't it show AC in the final dumplog 20:28 <@Tone> Nice! 20:29 PavelB: it's def 20:29 <@Tone> Def 43 20:29 Ah 20:29 Right 20:29 NH4 20:29 yeah i took off the gdsm it was making me miss once in a while 20:29 another fist for me: i ascended with my original pet 20:29 er 20:29 <@Tone> my last monk game I couldn't hit some player monsters with a trice corpse on astral 20:29 first. FIRST 20:30 no, you already chose the fist. *punches* 20:30 <@Tone> like I probably tried to hit Eric the whatever 20 times or so 20:30 my previous monk was fourk, and i could not reliably hit wearing armour even with dex 23, mac luck, and grand master martial arts 20:31 oh and my guardian angel wielded demonbane, which was really cool 20:31 How do you get past xplvl 11 it takes *forever* 20:31 20:32 pavelb: you look for potions og gain level and wraith corpses 20:32 if you are properly equipped and have decent charisma, you mess with foocubi 20:33 these things become more common at the dungeon depths you should be exploring at xl11 20:33 I tell myself I'll come back and do the quest when my level is high enough 20:33 you can do it with kills if you wipe out ludios or something 20:34 And then my level just doesn't go up 20:34 keep moving down. the rng will provide 20:35 My last game was going well until I was very suddenly reminded I didn't have reflection by of wand of death 20:35 or mr 20:36 Is there a guaranteed source of at least one of those anywhere above around dlvl 15? 20:36 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) killed the Wizard of Yendor, on T:46935 20:37 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) killed the Wizard of Yendor, on T:47090 20:37 no 20:39 PavelB: in xnh leveling should be easier than vanilla past 10 20:39 just keep killing stuff 20:39 Sounds good 20:40 PavelB: also the quest threshold is 10 20:40 wait a sec 20:40 Yeah but I *die* if I go in at 10 20:40 i was just gonna type that 20:40 muahaha natural selection 20:41 PavelB: the gain from xl10 to 11 isn't enough to make much difference. you need to reach the right ac and have a decent weapon 20:42 Excalibur is probably fine, but I'm not sure what my AC should be 20:42 what role? 20:42 still doing valks? 20:42 Yeah 20:42 <@Tone> It's a balance of AC and max hp really 20:42 -!- nooodle has joined #hardfought 20:42 Well I don't know how to raise max hp reliably except for xplvl 20:42 a valk needs levitation 20:43 <@Tone> valks have good hp growth already, so nothing to worry about there 20:43 alchemy, but it's probably early for that 20:43 <@Tone> I've been a fan of nurse dancing lately 20:43 How do I get levitation? I think I've only ever managed to get it from random !s 20:43 <@Tone> I usually do it post-castle though 20:44 i will not even venture into q1 of the valk quest without levitation and fire resistance 20:44 <@Tone> well you can get fire res there 20:44 PavelB: find a ring 20:44 right, but i prefer finding it before i get there 20:44 <@Tone> there will also be a lot of wands, so reflection is recommended 20:45 Oh right, I've been neglecting to do sokoban recently 20:45 <@Tone> why? 20:45 I should try for "oR from there 20:46 you should, unless aosdict has meddled with sokoban 20:46 <@Tone> soko is one of the best areas to clear 20:46 It takes a lot of time, I'm bad at it without looking up a guide, and roughly half the time I try I get trapped 20:46 By various means 20:46 <@Tone> look up the guide a few times 20:46 <@Tone> you'll figure it out 20:47 just follow the wiki cheats and go slowly 20:47 <@Tone> If you're skipping soko you are going to be underpowered 20:47 might find a ring of levitation, you never know 20:48 <@Tone> ^ 20:48 <@Theyflower> There's a good soko guide on steelypips.org/nethack 20:50 <@Theyflower> Lots of it is outdated but the puzzle solutions for soko are good 20:50 hothraxxa: why does a valk need levitation? 20:50 well why them in particular? 20:51 ice and fire traps 20:51 Eh, I guess so, but you can just stay on the pathways. 20:51 also there's drawbridges on the goal level 20:52 -!- stenno has joined #hardfought 20:52 cause if the answer was going to be fatfingering into lava, this is xnethack and we, sir, do not tolerate that here :P 20:52 oh that's another reason i want levitation. i always go over lava if i can 20:53 <@Tone> lava is a nice safe place usually 20:53 no fire traps in lava 20:53 <@Tone> YANI: Fire giants can walk through lava 20:53 heh 20:53 <@Tone> EPI? 20:54 <@Tone> I was actually getting my ass kicked by Surtur recently so I fled to lava and zapped him to death with wands 20:55 i hate that you can't boulder surtur off the stairs 20:55 who else? cyclops, right? 20:56 The wiki says to burn Elbereth on the upstairs but I think that's out of date for 3.6.x 20:56 use scare monster 20:56 actually i don't use either of those 20:57 My last quest attempt failed b/c I failed to realize that giants can throw rocks farther than E's range 20:57 -!- stenno has quit [Ping timeout: 276 seconds] 20:57 those buggers got great arms 21:01 many instances of Elbereth strategy on the wiki need to be revised <-- paging @luxidream :D 21:01 -!- Tarmunora__ has quit [Remote host closed the connection] 21:02 -!- Tarmunora__ has joined #hardfought 21:03 <@Tone> are they scattered through various articles or is there a lot of stuff on the Elbereth page? 21:04 I *think* without checking that the Elbereth page itself is updated. 21:05 But lots of strategy sections in the 3.4.3 days mentioned it. 21:05 Because it was such a dominating strategy. 21:15 <@Luxidream> Use scare monster for quest nemeses PavelB 21:15 <@Luxidream> I will help with some purging before I go to sleep tonight 21:17 <@Luxidream> oh it’s already been said oops 21:23 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) entered the Planes, on T:47731 21:23 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) killed the Wizard of Yendor, on T:47732 21:24 -!- Tarmunora__ has quit [Remote host closed the connection] 21:24 -!- Tarmunora__ has joined #hardfought 21:25 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) wished for "blessed greased ring of conflict", on T:47834 21:34 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) killed Pestilence, on T:48099 21:37 [hdf-us] [nh361] ptaff (Rog Hum Mal Cha), 17892 points, T:9079, killed by an Olog-hai 21:40 -!- tacco| has quit [] 21:53 are immune 21:54 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) killed Pestilence, on T:48169 21:55 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) killed Death, on T:48187 21:56 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha), 1194246 points, T:48226, killed by Death (with the Amulet) 21:56 -!- Tarmunora__ has quit [Remote host closed the connection] 21:56 -!- bobbydurrett has joined #hardfought 21:56 stressed :( 21:57 -!- Tarmunora__ has joined #hardfought 21:57 <@Tone> :( 21:57 -!- Tangles has joined #hardfought 21:57 -!- mode/#hardfought [+o Tangles] by ChanServ 21:58 no!! :( 21:58 happens to the best of us 21:59 -!- bug_sniper has joined #hardfought 22:01 what patch was that? 22:05 <@Luxidream> n.n 22:07 for some reason "killed by Death" is making me crack up 22:07 People die if they are killed by Death! 22:08 ah 22:08 that saved you from making a mistake 22:08 gotcha 22:09 -!- greqrg has quit [Read error: Connection reset by peer] 22:10 Death'd 22:10 I got Death'd in fh not that long ago 22:10 the leading cause of death is Death 22:13 lol what 22:13 why did she threaten to kill you? 22:15 hah 22:15 -!- dell30 has quit [Quit: Konversation terminated!] 22:16 you probably could have said 'i love lamp' and they would have snapped 22:18 you dont know 'i love lamp' ? 22:19 https://www.youtube.com/watch?v=gId6nrMDmUU 22:19 youtube shall set you free 22:20 :) 22:21 sounds like a productive day to me 22:23 -!- ProzacElf has joined #hardfought 22:24 -!- dell30 has joined #hardfought 22:38 -!- dell30 has quit [Quit: Konversation terminated!] 22:45 [hdf-us] [nh361] dgoddard (Mon Hum Mal Neu) tasted meat for the first time, by eating a gnome corpse, on T:6157 22:53 -!- stenno has joined #hardfought 22:58 -!- stenno has quit [Ping timeout: 276 seconds] 23:02 [hdf-us] [nh361] dgoddard (Mon Hum Mal Neu) acquired the luckstone from Mines' End, on T:8249 23:08 -!- bobbydurrett has quit [Quit: Leaving] 23:11 hi 23:11 Hello K2, Welcome to #hardfought 23:12 i'm on weechat bitches! 23:12 !booze K2 23:12 * Beholder delivers K2 a schooner of grog, brewed by Announcy at 250 Kelvin. 23:13 glug glug glug 23:16 -!- jilles has quit [Read error: Connection reset by peer] 23:18 -!- introsp3ctive has quit [Ping timeout: 272 seconds] 23:19 -!- introsp3ctive has joined #hardfought 23:25 -!- introsp3ctive has quit [Ping timeout: 244 seconds] 23:28 -!- jilles has joined #hardfought 23:29 -!- elenmirie__ has quit [Ping timeout: 272 seconds] 23:29 -!- elenmirie__ has joined #hardfought 23:30 [hdf-us] [dnh] Tangles (Con Orc Mal Cha), 1916 points, T:3216, killed by a dwarf 23:32 -!- stenno has joined #hardfought 23:37 -!- stenno has quit [Ping timeout: 256 seconds] 23:47 -!- Tangles has quit [Quit: leaving]