00:03 -!- stenno has joined #hardfought 00:03 -!- stenno is now known as Guest96245 00:06 <@lapis> What is sal? 00:07 <[Demo][srn]1> salamander, ndnh, demolitions expert 00:07 <[Demo][srn]1> automatic grenade launcher and heat treated armor 00:07 -!- Guest96245 has quit [Ping timeout: 244 seconds] 00:07 <[Demo][srn]1> badass fireproof leather jacket 00:10 <[Demo][srn]1> thinking about it should probably also get a flame thrower 00:11 [hdf-us] [dnh] monstergrin (Ana Elf Fem Cha) destroyed the Arsenal, on T:48267 00:15 <@IceBox> Tone that screencap was AFTER the tiger attacked me, i close-looked to see if it had degraded 00:15 <@IceBox> so i'm guessing it was just blindness 00:17 <@IceBox> just noticing that i need to push elbereth to the limit now that i'm trying a non-ezpz class 😉 00:17 <@IceBox> so a possible corner case like this is confusing me 00:22 -!- Muad has quit [Read error: Connection reset by peer] 00:50 [hdf-us] [dnh] monstergrin (Ana Elf Fem Cha) killed Yeenoghu, on T:49020 01:02 -!- raisse has joined #hardfought 01:02 -!- mode/#hardfought [+v raisse] by ChanServ 01:45 -!- LarienTelrunya has joined #hardfought 02:01 -!- noty has quit [Quit: WeeChat 2.0.1] 02:02 [hdf-us] [dnh] monstergrin (Ana Elf Fem Cha) killed Dispater, on T:50165 02:04 -!- stenno has joined #hardfought 02:04 -!- stenno is now known as Guest52390 02:07 -!- noty has joined #hardfought 02:09 -!- Guest52390 has quit [Ping timeout: 264 seconds] 02:09 -!- raisse has quit [Ping timeout: 240 seconds] 02:18 [hdf-us] [nh361] hypnotist (Kni Hum Fem Law) acquired the luckstone from Mines' End, on T:20392 02:28 -!- Tarmunora has quit [Remote host closed the connection] 02:29 -!- Tarmunora has joined #hardfought 02:43 [hdf-us] [dnh] monstergrin (Ana Elf Fem Cha) killed Baalzebub, on T:51496 02:45 yay it's Friday the 13th and new moon today! NetHack players will find that encounters with cockatrices are more interesting today, and the functionality of the wand of wishing is also enhanced! :) 02:55 -!- rld has quit [Remote host closed the connection] 02:56 -!- rld has joined #hardfought 02:56 -!- mode/#hardfought [+v rld] by ChanServ 03:39 -!- noty has quit [Ping timeout: 248 seconds] 03:40 -!- noty has joined #hardfought 03:58 -!- bug_sniper has quit [Read error: Connection reset by peer] 04:05 -!- stenno has joined #hardfought 04:05 -!- stenno is now known as Guest395 04:10 -!- Guest395 has quit [Ping timeout: 260 seconds] 04:15 -!- Grassy has joined #hardfought 04:15 -!- mode/#hardfought [+v Grassy] by ChanServ 04:18 -!- Grasshopper has quit [Ping timeout: 264 seconds] 04:25 -!- ProzacElf has quit [Ping timeout: 240 seconds] 04:33 -!- ProzacElf has joined #hardfought 05:19 -!- noty has quit [Quit: WeeChat 2.0.1] 05:25 -!- raisse has joined #hardfought 05:25 -!- mode/#hardfought [+v raisse] by ChanServ 06:06 -!- stenno has joined #hardfought 06:07 -!- stenno is now known as Guest71065 06:12 -!- Guest71065 has quit [Ping timeout: 268 seconds] 06:13 -!- ProzacElf has quit [Ping timeout: 276 seconds] 06:50 -!- raisse has quit [Ping timeout: 244 seconds] 07:53 @lapis: I can set your min turncount. Let me know what you want. 07:54 -!- Tangles_ is now known as Tangles 07:55 oh wait... you did it already. nvm 07:56 oh no you didn't because the bot set it for @lapis. 07:57 !setmintc lapis 1000 07:57 Tangles: Min reported turncount for lapis set to 1000 08:07 -!- stenno has joined #hardfought 08:08 -!- stenno is now known as Guest91819 08:10 -!- Grasshopper has joined #hardfought 08:10 -!- mode/#hardfought [+v Grasshopper] by ChanServ 08:10 -!- Grassy has quit [Ping timeout: 264 seconds] 08:13 -!- Guest91819 has quit [Ping timeout: 276 seconds] 08:16 -!- LarienTelrunya has quit [Quit: Page closed] 08:23 -!- LarienTelrunya has joined #hardfought 08:29 -!- raisse has joined #hardfought 08:29 -!- mode/#hardfought [+v raisse] by ChanServ 08:50 <@Dracunos> Ice box, are you sure it says Elbereth and not EIbereth? 09:23 [hdf-us] [sp] mightyquinn (Tou Hum Mal Cha), 2634 points, T:2375, killed by a dingo, while praying 09:25 -!- Tarmunora has quit [Remote host closed the connection] 09:26 -!- Tarmunora has joined #hardfought 09:31 -!- ais523 has joined #hardfought 09:40 -!- rumflump has joined #hardfought 09:44 <[Demo][srn]1> uh oh its friday the 13th! 09:45 and new moon too! you should play slex today! :D 09:45 the constellation won't happen again for the next 5 years! 09:46 like your face! 10:00 -!- deki has quit [Ping timeout: 240 seconds] 10:01 -!- aos_ has quit [Quit: Connection closed for inactivity] 10:01 -!- deki has joined #hardfought 10:08 -!- stenno has joined #hardfought 10:08 -!- stenno is now known as Guest39086 10:11 [hdf-us] [nh361] munterplant (Val Hum Fem Law) killed the invisible Dispater, on T:35065 10:11 [hdf-us] [nh361] munterplant (Val Hum Fem Law) killed the invisible Asmodeus, on T:35068 10:12 [hdf-us] [fh] Qi (krm26) (Tou Hum Fem Neu), 32422 points, T:877, poisoned by a killer bee 10:13 -!- Guest39086 has quit [Ping timeout: 256 seconds] 10:21 [hdf-us] [nh361] hypnotist (Kni Hum Fem Law) killed the Oracle, on T:24875 10:22 [hdf-us] [nh361] hypnotist (Kni Hum Fem Law), 45816 points, T:25001, killed by a mumak 10:41 that death seems so unlikely that i'm calculating the odds of that having happened, retroactively, to decide whether i was being an idiot or not 10:44 <@Dracunos> Return of the mumak 10:45 -!- raisse has quit [Ping timeout: 248 seconds] 10:46 -!- raisse has joined #hardfought 10:46 -!- mode/#hardfought [+v raisse] by ChanServ 10:51 nooodle, to me it seems quite likely, actually, with mumak damage being 4d12+2d6 10:52 you can't say that without knowing my AC, speed, and hitpoints. :p 10:52 i'm calculating it now 10:54 <@Dracunos> You diied to me.. (All those times you said you'd never do) You diied to me.. (yes you did, yes you diiid) Return of the mumak (it is) Return of the mumak (oh yeah) Return of the mumak (once again) You know that I'll be back 10:54 <@Dracunos> Sorry 10:56 it's okay, but wrong number of syllables, try not to let it happen again :p 10:56 <@Tone> !lastgame hypnotist 10:56 @Tone: [hdf-us] https://www.hardfought.org/userdata/h/hypnotist/nh361/dumplog/1531428996.nh361.txt 10:58 the relevant variables are, my ac was -7, i was fast and burdened, the mumak got 2 turns in a row against me and i had full HP, 66, and it also survived getting hit by my fast storm giant 10:58 -!- ais523 has quit [Quit: quit] 10:59 which btw, whoever gets those bones, have fun 11:00 <@Dracunos> How do you calculate the chances when 4d12 is heavily weighted toward the center of the range of values? 11:01 i simulate the full calculation tens of thousands of times 11:01 <@Dracunos> What are you using? 11:02 the AC calculation as given on nethackwiki 11:03 <@Tone> It does look like it rolled above-average damage 11:03 my "quite likely" was about the chance of dying with HP:66 AC:-7 while standing next to a mumak for two turns of the mumak 11:03 ya, the numbers are against you though 11:03 <@Dracunos> No I mean what are you using to generate the numbers thousands of times 11:04 ok, so, given that it did get two turns in a row against me, the odds that it managed to do 66 HP or greater damage (by repeated simulation) is about 2.1 %. However, there's also the chance that a creature with a speed 9 gets two turns in a row against the player with fast and burdened 11:04 i wouldn't say 2.1% is "quite likely" 11:05 i don't know the chance of two turns in a row, maybe 1 in 3 or 1 in 4, so the final chance would be sub-1%. Still a stupid death, just a very unlikely one 11:07 doesn't 3.6.1 randomize monster movement energy, so the monster can sometimes act much faster or slower than normal? 11:07 correct 11:07 but i am too lazy to do that calculation / slash source-dive to see how it works 11:08 <@Tone> That was in 360 11:08 <@Tone> Where monsters were slightly faster on average 11:09 <@Tone> Now they basically get a chance for an extra action every turn based on their speed 11:09 and @Dracunos, just doing it in python/numpy because i'm lazy 11:09 <@Tone> But now a speed 12 monster will never get two actions against the player 11:10 <@Tone> A fast monster could still roll lucky and get an extra action every turn though, I think 11:10 er, there was an error in my calculation, the odds are actually much less than the 2.1% i gave. The thing is, I'm using the mumak's base level, I don't know the actual level of THIS mumak 11:11 also if you are always willing to risk a 2% chance of death in nethack, you will eventually die 11:11 rumflump, trust me, i have a streak of 6 and a streak of 5 on hdf, i appreciate that fact. i fully admit this was a stupid, unthinking death 11:12 :O 11:12 But now, I'm re-calculating the odds and getting under 0.1% , so this was really quite unfortunate 11:15 maybe some undisclosed "feature" is in place that makes the RNG more evil on Friday the 13th? (just kidding) 11:15 <@Tone> I've been one-shot by mumaks rolling nearly max damage before, it stinks :/ 11:17 <@Tone> One time in particular the mumak was sleeping as I snuck past in the soko zoo and an elf shot it with an arrow 11:17 ok, now i'm checking the calculation against the probable *actual* hit dice of the mumak, not just its base level 11:17 <@Tone> There's a lesson learned in there somewhere 😄 11:17 lol that soko zoo can have so much hijinx randomly 11:18 oh never mind, the hit dice calculation is fully deterministic. I didn't know that 11:21 So this makes me wonder when it's acceptable to take risks of death on a single move that are (say) 1 in 1000. Clearly you wouldn't do that on every move of the game, but how often can you afford to do that 11:22 <@Tone> It depends how risk-averse you want to be 11:23 <@Tone> Truly optimal play is boring to a lot of people 11:23 my goal is a streak of length 20 while playing a different race/role combo each time 11:23 strictly speaking, stepping next to a player monster on the astral plane without having seen what their weapon is and while vorpal blade has not yet been known to have been generated is a serious risk 11:23 <@Tone> LarienTelrunya Indeed 11:23 larien, very true, and i do account for that when i do astral. Seeing vorpal is terrifying 11:23 the actual chances that the monster instantly decapitates you may be slim, but they're there 11:24 that said, I think it was in splicehack where a random soldier in Gehennom suddenly attacked me with vorpal blade and I was very lucky it didn't kill me, because I didn't have an AOLS 11:24 <@Tone> I suspect Tariru has a close scare like that during his 360 streak, because he started farlooking every @ towards the end of the streak 11:24 <@Dracunos> I always forget to name dangerous monsters 11:24 <@Tone> had* 11:24 -!- stenno has joined #hardfought 11:25 the chance of getting offed by a random /death before you get reflection or magic resistance is probably higher 11:25 -!- stenno is now known as Guest74129 11:25 or a shapeshifter into an arch lich who casts touch of death before you get magic res or protection from shape changers 11:27 then there is the chance that searching for traps 4 times on each turn (which I do when i'm on a streak) still nevertheless fails to find a poison spike trap which is then deadly, before you get poison res. That has happened to me too 11:28 nooodle: tell me about it, I lost three junethack games to random wands of death this year 11:28 by comparison, I didn't get instakilled by poison at all this year 11:29 <@Tone> 4 turns spent searching is only a 33% chance to find a trap if you have 0 luck 11:29 really they should nerf wands of death, I think, not because they are a major threat statistically (i don't know if they are), but because high HP and AC and attributes should count for something. 11:29 once it was a hill orc because the random wand on a soko level was death; once it was a random lieutenant on dungeon level 19; and once it was a lieutenant in the castle because the RNG just didn't want to give me reflection or MR on a total of over 30 dungeon levels 11:29 Tone, yes, true, but searching more than 4 turns is too food costly for me 11:29 maybe i should search more, i don't know, it gets boring 11:30 today we all have -1 luck, so even less chance of finding something! :( 11:30 maybe like if you don't have magic res, the wand deals between 50% and 100% of your max HP in damage, something like that 11:30 <@Tone> nooodle Yeah I concluded that you can reliably search for traps like that 11:31 <@Tone> 24 turns for 96% confidence 11:31 <@Tone> can't * 11:31 I do 4 because marvin did 4, not because I have any better idea about the odds. When possible I let my pet go ahead of me but it isn't always feasible 11:32 a deep-shaft trap door is probably also very likely to be death, somewhat often. 11:33 <@Tone> Fortunately spiked pits don't generate until dlvl 5 11:33 theoretically the "trapdoor function" can send you down all the way to the castle if you're really unlucky 11:33 <@Tone> So you can be relatively safe from traps if you keep track of your hp vs dlvl 11:33 i keep track of that for polymorph traps for sure 11:33 but before level 5, just about any trap can equal death, so i don't worry about it that much. I just search every step 11:34 poly traps are "funny" to, as in "lol you no longer have your mithril-coat and oilskin cloak because you stepped on the wrong tile" :P 11:34 -!- Muad has joined #hardfought 11:34 !who 11:34 FIQ: [hdf-us] flump [spl] oh6 [dnh] knavery [nh361] 11:34 FIQ: [hdf-eu] nickgrim [nh343] Raisse [nh361] 11:34 FIQ: [hdf-au] Tangles [dnh] Grasshopper [nh361] 11:34 on the other hand, they can also be "lol you now have a pet titan"... definitely a big randomizing factor 11:35 poly trap + magic whistle + patience 11:35 displac7ng is faster 11:35 i rarely have magic res before castle 11:36 play wiz 11:36 that's cheap, I play all roles equally 11:36 <@Tone> haha FIQ 11:36 hi @Tone 11:37 <@Tone> Hi :) 11:38 <@Dracunos> Are you a dulcet tone or a def tone 11:39 <@Tone> Why would those be the only options? 😄 11:42 those are the only types of tones I thought might fit after all the years I've known you 11:45 is US hdf server time UTC or is it a US time zone, for the purposes of nethack date and time modifiers? 11:46 <@Dracunos> !time 11:46 @Dracunos: Fri Jul 13 11:46:19 2018 EDT 11:46 <@Tone> EST nooodle 11:46 thank you 11:46 <@Tone> or EDT technically 11:46 yup, i just think "eastern" 11:47 <@Tone> I used to say EDT but I felt like a pedant 11:49 <@Dracunos> I just call it 'wrong-time by +3' 11:50 <@Dracunos> Utc is more accurately referred to as 'wrong-time by +8' 11:50 * LarienTelrunya thinks that daylight-saving time is wrong-time by +1 :P 11:50 why can't I live in russia instead :( 11:54 -!- Chris_ANG has joined #hardfought 11:54 -!- theRaisse has joined #hardfought 11:54 Time to stress-test the new message system, I gather? 11:54 Chris_ANG: Messages from: LarienTelrunya and @rikersan have been forwarded to you privately. 11:55 Works perfectly :) 11:55 -!- raisse has quit [Ping timeout: 276 seconds] 11:57 -!- NAOrsa_ is now known as rsaNAO 12:00 what was the dnh elf business in jnh, simply that you start with reflection? 12:01 that, and that you can dig down with the phaser and instakill monsters 12:01 the limited ammo doesn't matter if you suicide after the medusa kill anyway :P 12:05 Was that an issue? 12:06 I'd say yes, but if I give specifics I'll probably disappear from this channel :D just pointing out that getting many Medusa kills for Junethack is trivial that way 12:07 I thought that a Medusa kill was only one trophy? 12:07 <@Tone> rumflump Elf anas start with reflection, jumping boots, decent AC, and a gun that can be used as fire, death, or disintegration rays 12:07 <@Tone> And can also dig with it 12:08 <@Tone> Sensor pack is pretty strong too 12:08 Was the issue getting lots of easy medusa trophies for one team? 12:08 Chris_ANG: medusa kill is a player trophy, most medusa kills is a clan trophy 12:09 -!- theRaisse is now known as raisse 12:09 -!- mode/#hardfought [+v raisse] by ChanServ 12:10 Ah. 12:10 <@Tone> It was a very strong option for all of the low-turncount death trophies too 12:10 Tone: an even stronger option for that was to startscum healer incantifiers 12:10 i think everyone was spamming elf anas by the end for that thing, or dwarf anas or healer incs for other clan trophies 12:10 <@Tone> I got killed by Vlad and Croesus in under 200 turns with the elf Ana 12:10 there were around 400 medusa kills this year, vs roughly 200 last year 12:11 <@Tone> LarienTelrunya Yes that was even better 12:11 Hm. Overall that sounds like something that should be fixed with a change to how clan trophies are scored, to better account for cross-variant variation in how difficult certain goals are. 12:11 but how many of those medusa kills were obtained by actually playing the game? 12:11 But right now I'm coming up blank on exactly what the change should be :/ 12:12 there could be many approaches to fixing the problem, e.g. by making it so that the more other vanilla trophies you scored in the run, the more the medusa kill should count, with possibly a medusa kill in an ascended game counting 100 times the amount that a medusa kill in a game with no other trophies whatsoever will count 12:12 <@Tone> Chris_ANG You probably shouldn't balance around junethack trophies unless they highlight an inherent balance issue with the role 12:12 How do you !tell private messages? 12:13 you don't 12:13 elves not having a way to 'dig down' might help, then you can't jump straight to medusa as easily, and digging is kinda dwarfy anyways? 12:13 !tell is public and PM is private 12:13 Will do, raisse! 12:13 <@Tone> PavelB That happens if there are 3+ messages 12:13 lol Beholder, that's silly 12:13 Ah 12:13 <@Tone> but who is is 12:13 -!- raisse is now known as is 12:13 Tone: yeah I also think junethack should be balanced around the variants, not the other way around; it nicely did so by banning slex's lostsoul mode (which was a very good change IMHO) 12:13 bla 12:13 is: Message from rumflump at 2017-05-19 08:18 EDT: completely redundant for znc users, btw 12:13 is: Message from raisse at 2018-07-13 12:13 EDT: public and PM is private 12:13 -!- is is now known as raisse 12:13 I was briefly is 12:13 Yeah, I don't want to balance around junethack. 12:14 but the nick is registered 12:14 is you is, or is you ain't, is? 12:14 * raisse aint 12:14 ain't, even 12:14 <@Tone> Chris_ANG I'll say from experience playing it and strategizing around it during junethack that the elf Ana does seem very strong 12:14 <@Tone> But I haven't played much dnh 12:15 Anas in general are very strong. 12:15 <@Tone> I don't know how things balance around it mid to late game 12:15 I think elf is the *weakest* Ana xD 12:15 <@Tone> Or if you care about every role having similar balance 12:15 I played a drow anachrononaut ages ago, not sure how similar it is anymore 12:15 <@Tone> Yeah most of the anas seem very strong 12:16 you have to wear the engagement ring! 12:16 The reverse, actually. I want difficulty to vary between roles. 12:16 https://en.wikipedia.org/wiki/You_Have_to_Burn_the_Rope 12:16 the main thing that seemed super-convenient to me about that combination was the bullet fabber 12:16 As well as the shape of the difficulty curve over the course of the game. 12:17 Though, mostly my difficulty-curve-shape variation experiments have all collapsed to "The whole game is really easy" 12:18 Re LarienTelrunya's suggestion: I think that increasing the worth of a Medusa trophy based on other trophies in the same game would just collapse to "score as many ascensions as possible" 12:18 I finally got around to actually using C++ and honestly I'm not entirely sure how all you C people survive without Boost. 12:19 Perhaps Medusa trophies should count for more if they are gathered from many variants. 12:19 Chris_ANG: yes; it was just a suggestion, but in practice it's not very good :( 12:19 oh that would be nice! make it a "how many different role/race/gender/variant combos can your clan kill Medusa with?" 12:20 !tell bhaak suggestion from Chris_ANG and me: change "how many times can your clan kill Medusa?" to "how many different role/race/gender/variant combos can your clan kill Medusa with?" 12:20 Will do, LarienTelrunya! 12:20 Why does gender even matter 12:21 I have made it so some roles get different starting kits depending on gender. 12:21 Also, if it's ending gender it adds the minor twist of having to find an Amulet of Whateveritis for some roles. 12:22 Chris_ANG: so the naginata is a decent weapon now I guess? but is the polearm skill viable long-term in dnh? 12:22 No, you probably want to switch still. But at least it's not crippling early game. 12:23 And it only chews up... I think at most 2 skill points, so it's not crippling long term either. 12:24 I'm not sure how far I want to go with alternate Samurai kits. 12:25 tsurugi could be interesting as a starting weapon, and make the quest artifact more attractive since your skill points from early game won't be lost if you switch once Takauji is dead ;) 12:25 The original idea was that it would add a little early-game variability but that the builds would converge pretty quickly (after the fist gift was obtained) 12:25 well I generally don't like the idea of a guaranteed first sacrifice gift (or guaranteed Excalibur for all lawfuls, for that matter), since it causes characters to all play more or less the same later on 12:26 that's why I made it so that in slex, the role-aligned sacrifice gifts are just more likely to be given as gifts if you're that role, but not guaranteed 12:27 I think Excalibur is a bigger deal than first gifts. 12:27 some variants resolve to make it so that only the knight can get Excalibur that way; slex instead makes it so that it's extremely unlikely for non-knights (and can destroy the long sword on a failed attempt) 12:28 [hdf-us] [nh361] knavery (Rog Orc Fem Cha) completed Sokoban, on T:17620 12:33 <@lapis> what do you think the strongest ana is? previously i would have said inc but the changes to their hunger from when i played last seems to have put a lot more pressure on them 12:33 <@lapis> !tell K2 nvmd tangles helped me out, sorry to bother you 12:33 Will do, @lapis! 12:35 <@lapis> i've been using female drow a lot, mostly because of the black bolt glitch 12:36 @lapis: Human has the fewest gimmicks. Really strong starting weapons plus MR cloak means they can dash to the quest and retrieve the lightsabers and Bag of Holding. Though, I am about to make changes that should greatly increase the risk involved in an early visit to the quest. 12:37 I'm prone to forgetting to cast Protection before entering combat as a female drow, and suiciding that way XD 12:38 Also, oh, right, why *don't* shopkeepers realize that attack is you :/ 12:39 <@lapis> i usually end up stacking too much armor to reliably cast protection 12:39 -!- LarienTelrunya is now known as AmyAFKHeelRacing 12:39 <@lapis> it is very odd, since it trains the crossbow skill. i figure they would notice that 12:42 [hdf-us] [fh] Qi (krm26) (Tou Hum Fem Neu), 18147 points, T:753, killed by a gnomish wizard's force bolt 12:42 Hm. It uses m_throw, maybe that code generally doesn't check for angering peacefuls 12:42 Since it's only intended to be used by monsters :/ 12:43 <@lapis> What sort of change is being made to the quest? 12:43 the blaster code *also* uses m_throw, I think. And blasters definitely do anger peacefuls. 12:43 inb4 monster daggers make shks angry at you :D 12:43 But maybe it's actually the explosions that do the angering, not the bolt itself. 12:44 Well, I can add a "gets angry" check to the power itself, in spell.c 12:45 @lapis: monsters will spawn in waves, rather than one at a time (with the frequency of spawns lowered to compensate for the increased numbers of monsters in each spawn).. 12:46 -!- Guest74129 has quit [Ping timeout: 244 seconds] 12:46 Currently, since the monsters stream in one at a time, the quest guardians have the advantage of numbers and can hold out for quite a while. 12:47 <@Dracunos> I'm level 16, about to kill Rodney.. I have some sources of gaining two or three more levels.. Should do it for extra hps? Is there a level I should stay below to prevent certain enemies from spawning or something? 12:47 <@luxidream> curse gain level and use it on the ascension run 12:48 <@luxidream> you have tons of hp already 12:48 <@Dracunos> I only have two curse left, though I'm not sure what else you use it on 12:48 <@Dracunos> I have confusion for the gold detect 12:48 <@Dracunos> Cursed tele is useless end game I think 12:49 <@luxidream> cursed geno maybe, if you like stuff like purple worm taming 12:49 <@luxidream> besides that not much 12:49 [hdf-us] [nh361] hypnotist (Hea Gno Fem Neu) eschewed atheism, by dropping a key named The Master Key of Thlevery on an altar, on T:3510 12:49 <@lapis> curse your weapon so you don't lose it? i've never really done that but i know some people do 12:50 <@luxidream> only a big deal in FIQhack 12:50 <@luxidream> where everything uses its bullwhip 12:52 <@Dracunos> But I also have a wraith corpse 12:52 <@Dracunos> Should I just let me pet eat it? 12:52 <@lapis> if you have a wraith corpse might as well chow down imo 12:53 Ok, I just added a setmangry code to the black bolt code, so that will definitely anger monsters now. 12:56 *a setmangry call 12:56 <@lapis> So, you mentioned protection earlier. Can you cast a spell and start maintaining it, then wear armor and have it stay up? 12:56 No, the spell maintenance code checks spell failure. 12:58 It checks I think 5 times in a row to cast the spell, and if it fails maintenance ends. 12:59 But, the protection spell is really good (dnh buffs it substantially). 12:59 [hdf-us] [nh361] hypnotist (Hea Gno Fem Neu), 550 points, T:4418, killed by a magic missile 13:00 Its negative AC is not randomized, so it is the best source of AC in the game. 13:00 -!- raisse has quit [Ping timeout: 240 seconds] 13:01 However, it interferes with magic energy recovery, so you do have to remember to raise it before going into combat, and shut it off once combat ends. 13:02 -!- ais523 has joined #hardfought 13:02 See also "I always commit suicide." 13:03 <@lapis> I’ll give protection a try over metal armor then, next time 13:04 Next version will also finally let fem Drow Anas train their martial arts skill with their shadow blades. 13:05 I think it always would have helped their to-hit, but you could never tell bc I don't think there was a way to train martial arts. Their blades prevented it. 13:06 <@lapis> I was wondering about that actually 13:06 <@lapis> They can get grandmaster xwep right? 13:07 <[Demo][srn]1> yo his chris 13:07 <[Demo][srn]1> crap i have a lot of bcklog to read now 13:08 [hdf-us] [fh] Qi (krm26) (Tou Hum Fem Neu), 28850 points, T:1115, killed by a dwarf king 13:09 <@rikersan> Chris_ANG: yeah, they still have bare-hands last I checked, I thought that was by design? 13:09 <@Dracunos> I'm wondering if I should just leave my pet dragon at this point 13:09 <@rikersan> where are you and where is it 13:09 <[Demo][srn]1> oh thank god balancing around jnh would be dumb 13:09 <@rikersan> also, what do you think of my beautiful warning removal PR? 13:10 <@Dracunos> Would be great for him to follow me all the way to astral, but he'll die eventually 13:10 <@Dracunos> I'm about to perform the invocation 13:10 <@Tone> Pets can be a pain to deal with on the planes imo 13:10 <@Dracunos> Yeah and he won't really be much help 13:10 <@rikersan> worth ditching and just doing purple rain 13:11 <@Dracunos> He cleared out all the eels at wiz tower, at least, that was his final useful act 13:11 <@rikersan> yeah dragons aren't great pets 13:11 <@rikersan> most vanilla things that arne't purple worms arent' tbh 13:11 <[Demo][srn]1> i added a check to m_throw that if its &youmonst's fault it always angers 13:11 <@Tone> Did you name him Dragunos? 13:11 <@rikersan> kek 13:11 <[Demo][srn]1> i think blasters anger from the explosion 13:12 <@Dracunos> You will be missed, Tone the Dragon, live happily ever after in this evil dungeon 13:12 <@Tone> :squirtooh: 13:12 <@Dracunos> He was a purple worm : originally 13:12 <@Dracunos> I birthed him myself 😢 13:12 <[Demo][srn]1> also chris_ang setmangry should redraw the monster because it needs to peaceful highlight drawn of 13:12 <[Demo][srn]1> off 13:13 <@Dracunos> So yes, this is my character's child we are taking about 13:13 <[Demo][srn]1> also chris_ang black bolt needs to make sure the monster isnt dead before trapping it 13:13 That's the trap code. 13:14 ...Can't remember if I did that while fixing the various other places that needed to check for dead monsters :/ 13:16 Er. 13:16 Oh wait, no. 13:17 * Chris_ANG briefly thought that angering a surya deva would lead to an infinite recursion between the deva and its blade. 13:17 <[Demo][srn]1> the call is from spell.c in the bolt code 13:17 <[Demo][srn]1> also probably wanna call setmangry before you throw the bolt? 13:17 <[Demo][srn]1> so you dont kill it and then it gets angry 13:18 <[Demo][srn]1> and you also dont wanna only call it if its alive cause then if you onehit it you dont get any align penalties 13:18 <[Demo][srn]1> also why doesnt it just throw a bolt in a direction? 13:18 [hdf-us] [nh361] bouquet (Wiz Gno Fem Neu), 6992 points, T:6299, killed by a hill orc, while praying 13:18 <[Demo][srn]1> why does it target a specific monster? 13:19 <[Demo][srn]1> i reworked all the AT_ARRW code so i wouldnt have to pull that bullshit for polyself AT_ARRW only to find you'd already pulled that bullshit 13:19 <[Demo][srn]1> but elsewhere 13:20 Other powers call the monster angering function only if the target survived the attack. 13:20 <@lapis> ah, speaking of surya deva, is it intentional that they can't enter hallways? 13:20 I think that should be fixed now? 13:20 <[Demo][srn]1> that is very bad 13:20 <[Demo][srn]1> yes it should 13:21 <[Demo][srn]1> also do you recall what issue you ran into implementing force armor or whatever it was? 13:21 <[Demo][srn]1> gemstone studded ana chest 13:24 <[Demo][srn]1> uhh looking at recharge code for hand blasters it seems wrong 13:26 <[Demo][srn]1> wait nevermind looks like they are supposed to be limited on recharges? 13:26 <[Demo][srn]1> thought only arm blasters were limited 13:29 No, all blasters are limited. 13:29 <@rikersan> chris: are tiles (i.e. graphical ones) supposed to even be there in dnao? since there's still that one issue somebody left complaining about htem not working 13:30 The difference is that hand blasters are (supposed to be, looking at you CHANGED >:[) randomly generated, as opposed to arm blasters which are not. 13:30 <[Demo][srn]1> rikersan dnethack doesnt even build on windows anymore 13:31 So there is a limited number of arm blaster shots in the game, but an unlimited number of hand blasters. 13:31 If somebody wants to draw tiles for all the new stuff.... 13:31 <[Demo][srn]1> also you broke goodpos 13:31 <[Demo][srn]1> in devel 13:31 <[Demo][srn]1> you cant controlled teleport onto lethe water 13:32 <[Demo][srn]1> uhh there might be more affects than just that 13:32 <[Demo][srn]1> not sure 13:32 <[Demo][srn]1> goodpos is used for a lot of stuff 13:34 I don't know if there was an issue with the force armor so much as it was potentially going to be a pain to implement and result in a bad item. 13:35 <[Demo][srn]1> what was the idea with it? 13:35 <[Demo][srn]1> i know it used charges 13:35 <[Demo][srn]1> or something 13:37 That's basically the description. It was armor that you turned on. 13:38 Basically like a lightsaber. 13:38 [hdf-us] [dnh] lapis (Con Orc Fem Cha), 2070 points, T:2433, killed by a giant bat, while praying 13:38 <@lapis> god damn friday the 13th 13:38 <[Demo][srn]1> so that might sound bad to implement right? 13:38 <[Demo][srn]1> but it's not as bad as you'd think if you're willing to do a shitty job of it 13:39 <[Demo][srn]1> also why are grenade launchers so bad? 13:42 -!- mode/Beholder [+Zi] by Beholder 13:42 -!- tolkien.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on website ¤ Public NetHack server - ssh nethack@hardfought.org, nethack@eu.hardfought.org or nethack@au.hardfought.org ¤ Junethack 2018!! 13:42 -!- mode/#hardfought [+v Beholder] by ChanServ 13:42 !ping 13:42 K2: Messages from LarienTelrunya, AntiGulp, and @lapis have been forwarded to you privately. 13:42 K2: Pong! 13:43 <[Demo][srn]1> they don't even multishot with skill 13:43 <[Demo][srn]1> also why is qstlb in oracle.des? 13:43 @lapis good deal, glad Tangles was able to assist 13:47 !players 13:47 Beholder: Message from [Demo] at 2018-03-11 22:13 EDT: I hope u check 4 this 13:47 K2: [hdf-us] krm26 [fh] lapis [dnh] hypnotist [nh361] IceBox [nh361] hothraxxa [4k] | [hdf-eu] nickgrim [nh343] | [hdf-au] No current players 13:48 dunknow re qstlb. 13:49 My guess is "it's around oracle depth and adding .des files is tedious" 13:53 -!- noty has joined #hardfought 13:56 Why does beholder now show hdf-us/eu/au on one line seperated by | instead of on 3 lines? 13:57 <@Dracunos> Looks better to me 13:57 I find it harder to read, the region names blend in with the variant names 13:58 <@Dracunos> Maybe a better divider might help 13:58 [hdf-us] [nh361] IceBox (Ran Elf Mal Cha), 16491 points, T:11028, petrified by a chickatrice 13:59 <@Dracunos> Anyone avoiding playing for the 13th? :p 13:59 <@IceBox> stupid new moon, hah 14:01 [hdf-us] [dnh] lapis (Ana Dro Fem Cha) entered Minetown for the first time, on T:2560 14:02 SpliceHack updated (all servers) 14:03 !tell AntiGulp SpliceHack has been updated 14:03 Will do, K2! 14:05 so everyone.. how are things? 14:06 <@Dracunos> Happy Friday 14:06 <@Dracunos> I want to go home 14:06 \o/ 14:06 me too 14:07 got a couple more days of training before that happens though 14:07 <@Dracunos> So I just learned that the -1 luck thing doesn't really prevent praying away major problems unless you somehow have 0 alignment 14:08 <@Tone> Yeah just waiting for my work day to end 14:08 <@Dracunos> You're not playing nethack today though :O 14:09 <@Tone> Nope :/ 14:09 <@Tone> Excited to try the new GKH update tonight though 14:09 <@Dracunos> I'm hooked on qud, nethack, and overwatch right now :p no room for gkh 14:09 <@Tone> I'd been planning on playing GKH after junethack already but got hooked on Qud and figured I'd wait for the update 14:10 -!- ais523 has quit [Quit: sorry for my connection] 14:10 <@lapis> it doesnt prevent praying away major problems, but it can still kill you 14:11 -!- ais523 has joined #hardfought 14:11 <@lapis> i was well past the 600 turn marker on that last convict i had and praying didnt save me 14:11 <@Dracunos> How did the -1 luck cause that? 14:13 <@lapis> it wasn't a major problem at the time 14:14 <@lapis> it only became major while i was praying 14:14 <@Dracunos> That sucks 14:14 <@Dracunos> Waiting until your hps are below 1/5th or 1/7th seems really dangerous, so that would make it unreliable 14:15 <@IceBox> for my death just a second go i tried to pray away stoning, but it didn't seem to work and i cant quite figure out why 14:15 <@IceBox> i'm assuming i prayed too recently 14:16 <@Dracunos> That's odd 14:17 <@IceBox> there's no way to go back and figure it out, right? 14:17 <@Dracunos> You can watch the ttyrec probably 14:17 <@Dracunos> If they are saved 14:17 <@IceBox> it was on hdf-us, so i think they are 14:18 <@Dracunos> I had to delete them off my server because they were taking tons of gb of my tiny cheap dcss server hard drive :p 14:18 <@Dracunos> And it's not like tons of people played in my server 14:30 -!- tacco| has joined #hardfought 14:42 -!- stenno has joined #hardfought 14:43 -!- stenno is now known as Guest42388 14:44 -!- ProzacElf has joined #hardfought 14:47 -!- Guest42388 has quit [Ping timeout: 256 seconds] 14:51 -!- Grassy has joined #hardfought 14:51 -!- mode/#hardfought [+v Grassy] by ChanServ 14:53 -!- Grasshopper has quit [Ping timeout: 240 seconds] 15:10 -!- raisse has joined #hardfought 15:10 -!- mode/#hardfought [+v raisse] by ChanServ 15:11 -!- AmyAFKHeelRacing is now known as LarienTelrunya 15:22 -!- LarienTelrunya has quit [Quit: Page closed] 15:38 -!- raisse has quit [Ping timeout: 240 seconds] 15:40 !tell jonadab Error: Trying to create new symbol at position: (79,21) 15:40 Will do, hothraxxa! 15:40 !tell jonadab Location: libnethack/src/display.c:644 15:40 Will do, hothraxxa! 15:40 !tell jonadab Game ID: hothraxxa_1531228636 15:40 Will do, hothraxxa! 15:43 !tell jonadab automatic recovery doesn't fix the problem. i'll wait until you look at it 15:43 Will do, hothraxxa! 15:49 [hdf-us] [nh361] koumakan (Rog Orc Mal Cha), 0 points, T:421, killed by a bear trap 15:59 -!- jonathanhanes has quit [Ping timeout: 260 seconds] 16:00 -!- jonathanhanes has joined #hardfought 16:00 -!- Muad has quit [Read error: Connection reset by peer] 16:02 -!- raisse has joined #hardfought 16:02 -!- mode/#hardfought [+v raisse] by ChanServ 16:05 -!- Muad has joined #hardfought 16:06 <@luxidream> @IceBox you can get absurdly high rolls on prayer timeout if you're unlucky 16:06 <@luxidream> happens 16:09 <@Dracunos> I drowned a tiger with the invocation just like the example in the wiki, weird :p 16:09 <@Dracunos> Player successfully completing the invocation. The tiger will drown the next turn. 16:11 -!- Menche has quit [Quit: Leaving] 16:13 <@Dracunos> So the strategy is levelport down hoping to bypass the graveyard, grab the book, and cursed gain level? :p 16:14 <@Tone> The invocation actually requires sacrificing a tiger >_> 16:14 <@Tone> In 36x You always tele to the right side of the sanctum 16:15 <@Tone> And you should already have the book, you want the amulet :P 16:15 <@Dracunos> I mean amulet :p 16:16 <@Dracunos> Yeah the omulet and run 16:16 -!- ais523 has quit [Quit: quit] 16:16 <@luxidream> this omelet of yendor is delicious! 16:17 <@Tone> lol 16:17 <@Tone> Apparently Tyr just had the munchies this whole time 😄 16:19 <@rikersan> !tell Chris_ANG elf ana isn't OP, but it would be a tad more balanced if you banned it from having FH/gain ability ampules (max stats martial arts ana is amusing). 16:19 Will do, @rikersan! 16:20 <@rikersan> !tell Chris_ANG idea: ampules can be recharged (also, can you make them wishable in wizmode? like wishable for a specific ampule type, not just a random one) 16:20 Will do, @rikersan! 16:28 -!- aosdict has joined #hardfought 16:28 -!- mode/#hardfought [+v aosdict] by ChanServ 16:29 -!- raisse has quit [Ping timeout: 240 seconds] 16:43 -!- stenno has joined #hardfought 16:43 well, that was good timing. I ID orihalcyon gauntlets and switch my GDSM shield for SDSM and a black dragon shows up 16:44 -!- stenno is now known as Guest18714 16:46 <@rikersan> nice 16:48 -!- Guest18714 has quit [Ping timeout: 256 seconds] 16:48 [hdf-us] [dnh] oh6 (Mon Hlf Fem Cha) was given Hammerfeet, on T:49207 16:53 <@rikersan> nice? 16:53 <@rikersan> pretty good actually 16:54 <@Dracunos> This ascension run is making me rush my moves too much 16:54 <@Dracunos> It's hard to slow down, especially when conflicting and millions of messages every turn 16:55 <@IceBox> where y'at @Dracunos? 16:55 <@Dracunos> Rodney hasn't visited me and only summoned monsters like once through all of gehenom, despite the annoying force 16:55 <@Dracunos> Like d12 or so 16:56 <@Dracunos> I was expecting yendor proccing every other level or something 16:59 <@Dracunos> This is my offline game, 3.6.0 16:59 <@Dracunos> On my phone :D 17:01 <@Dracunos> Stops for messages don't work on this port yet, so that's a real issue late game with conflict :p 17:03 <@lapis> @rikersan ampules /can/ be recharged 17:03 <@IceBox> so the messages are just blazing by drac? 17:03 <@rikersan> how? 17:03 <@rikersan> power packs don't work 17:03 <@lapis> Any form of charging should do it 17:03 <@IceBox> that should be fine, you dont need to see how hard people are beating each other up 17:03 <@lapis> They may need to be drained fully 17:03 <@Dracunos> There he is, finally.. Good luck against my 25 charges of death :p 17:04 <@Dracunos> I guess the issue is missing a message mentioning a vorpal blade on astral mostly 17:04 <@lapis> If it doesn’t work at all that’s a bug, they’re supposed to be chargeable 17:05 <@IceBox> huh didn't even know that was a thing 17:05 <@IceBox> just blaze on through you got this 17:05 <@Dracunos> Apparently you can get instant killed by an adventurer monster with a vb in melee 17:06 <@rikersan> I can't, I just drained them lapis 17:06 <@rikersan> blindneess amp at 0 charges + powerpack = nada 17:06 <@Dracunos> Unless you have decapitation resistance 17:08 <@rikersan> yep 17:08 <@IceBox> that'd be a bummer way to die 17:09 <@IceBox> is there something other than AC that contributes to damage reduction? I feel like i was getting hit WAY harder as a ranger with the same AC as the monk that i'm playing 17:09 <@lapis> Just stay poly’d the entire time in astral and wear life saving to be safe 17:10 <@lapis> Have you tried other one? I know I’ve seen it before 17:10 <@lapis> And are you on the developer build? 17:11 <@lapis> Chris may have broken it in the process of fixing the negative charge thing 17:18 <@luxidream> don’t do mind flayer in 3.6 astral 17:18 <@rikersan> why not? 17:18 <@luxidream> You eat rider brains 17:18 <@luxidream> And deploy instantly 17:18 <@luxidream> Depoly 17:19 <@rikersan> oh dang 17:26 -!- remirol has joined #hardfought 17:27 -!- lorimer has quit [Read error: Connection reset by peer] 17:27 -!- rld has quit [Read error: Connection reset by peer] 17:28 <[Demo][srn]1> good to know 17:28 <[Demo][srn]1> i love free knowledge 17:29 <[Demo][srn]1> why doesnt blessed magic marker charging give more? 17:31 [Demo][srn]1, it does, but only when charging a marker that still has many charges such as for writing a high-level book 17:32 but normally markers are a good use for uncursed charging :p 17:33 <[Demo][srn]1> but why from a making sense perspective 17:38 -!- remirol is now known as lorimer 17:44 [hdf-us] [un] picaresquieu (Wiz Elf Fem Cha) killed Vlad the Impaler, on T:66272 17:52 [hdf-us] [nh361] hypnotist (Pri Hum Mal Cha) completed Sokoban, on T:15822 17:54 -!- Chris_ANG has quit [Ping timeout: 268 seconds] 17:57 -!- Chris_ANG has joined #hardfought 17:57 Hmmm, knowledge is not the same as understanding 17:58 <[Demo][srn]1> free knowledge regarding 3.6 mind flayers and riders 17:59 <[Demo][srn]1> not regarding understanding dumb dt decisions 18:04 [hdf-us] [nh361] hypnotist (Pri Hum Mal Cha) eschewed atheism, by dropping an uncursed pair of lenses named The Eyes of the 0verworld on an altar, on T:16581 18:05 <[Demo][srn]1> the eyes of not blind 18:12 -!- Muad has quit [Read error: Connection reset by peer] 18:16 YASI: Eyes of the Uberwald. No special effects except they give you warning of vampires, werewolves, trolls and dwarves. 18:16 aosdict: Message from bouquet at 2018-07-09 12:16 EDT: "Configuration incompatibility for file "/xnethack-0.2.0/var/save/5bouquet"" 18:17 ... configuration incompatibility? 18:18 found a blessed +4 hard hat... damn, that hat is hard 18:20 bouquet: was this a fatal thing? did it wipe the save? 18:22 bouquet: oh crap I think I see what happened 18:23 yeah, orcish ring mail already existed so orcish chain mail was just removed outright 18:24 that would have savebroken and I didn't realize. sorry 18:25 !tell K2 dcb3099 introduced a savebreaking change that I didn't catch - there was never any patchlevel.h version change - any way to set up dgl versioning so that saves from before then don't crash? 18:25 Will do, aosdict! 18:25 -!- aosdict is now known as aos_ 18:25 . 18:26 -!- aos_ is now known as aosdict 18:31 <[Demo][srn]1> is -14 starting AC too low? 18:31 [hdf-us] [nh361] hypnotist (Pri Hum Mal Cha) acquired the luckstone from Mines' End, on T:18258 18:31 the curse of friday the 13th is broken 18:33 -!- greqrg has joined #hardfought 18:39 [hdf-us] [nh361] bouquet (Wiz Gno Fem Neu), 1027 points, T:2359, killed by a kobold lord 18:44 -!- stenno has joined #hardfought 18:45 -!- stenno is now known as Guest40628 18:49 -!- Guest40628 has quit [Ping timeout: 244 seconds] 18:49 Demo: Probably, unless you really mix up the eraly game 18:51 <[Demo][srn]1> im not sure what the solution is 18:51 <[Demo][srn]1> i could just make the power armour start as -7 18:51 <[Demo][srn]1> so then it becomes a cancellation game 18:52 [hdf-us] [nh361] bouquet (Wiz Gno Fem Neu), 954 points, T:1464, killed by a watch captain 18:52 <[Demo][srn]1> ok if the power armor starts at -7 then starting ac is -7 which is only 1 more than dwarves get 18:52 <[Demo][srn]1> but dwarves already have too much 18:54 [hdf-us] [nh361] IceBox (Mon Hum Mal Cha) hit with a wielded weapon for the first time, on T:7512 19:04 Could start with 'damaged/time-fluxed' power armour, which needs to be fixed up with an upgrade kit or two to get the full bonuses 19:05 It would also force clockwork anas to choose b/w boosting themselves or their gear with the first few kits they find 19:06 <[Demo][srn]1> i love it 19:06 <[Demo][srn]1> thanks 19:07 Will there be power armour in the quest home? 19:11 <[Demo][srn]1> I think so yes 19:18 Hey Demo, you know if the silence glaive's kill-all invoke works in the quest on otherwise genocidable monsters (i.e. the mind flayers in Dro Nob quest goal)? 19:22 [hdf-us] [nh361] IceBox (Mon Hum Mal Cha) completed Sokoban, on T:9535 19:27 [hdf-us] [nh361] IceBox (Mon Hum Mal Cha) polymorphed his first object, on T:9668 19:32 -!- rikersan has joined #hardfought 19:35 <[Demo][srn]1> I think it works like wiz mode * 19:35 <[Demo][srn]1> id 19:35 <[Demo][srn]1> idk 19:35 what does? 19:35 silence glaive? 19:39 <[Demo][srn]1> Oh wait no it doesnt, no clue 19:39 if you do mean silence glaive, that just kills all genoable creatures on the level, not everything 19:39 right? 19:44 !tell Chris_ANG can we get a #tip command added sooner or later thanks 19:44 Will do, rikersan! 19:44 -!- Muad has joined #hardfought 19:44 !tell Chris_ANG technically, acidic hlf dragons should probably start with stoning resistance, but I think that would be kinda OP. maybe at the downside of no breath? just acid and stone resistance? idk, just thinking 19:44 Will do, rikersan! 19:56 [hdf-us] [dnh] lapis (Ana Dro Fem Cha) killed Cerberus, on T:8764 20:00 !tell Chris_ANG female samurai have a +1 to glaive, but they can't advance it (when they should be able to) when it's at skilled. it shows as max skill, but if you switch weapons you can advance and then switch back for exp/skilled 20:00 Will do, rikersan! 20:08 !tell Chris_ANG The gnome's small aklys is welded to his hand! The gnome wields a scimitar! (shouldn't happen, the thing was welded no?) 20:08 Will do, rikersan! 20:17 !tell Chris_ANG the flesh is seared bug still exists (blind and iron this time). it's still an instacrash. 20:17 Will do, rikersan! 20:18 -!- rikersan has quit [Quit: Lost terminal] 20:23 [hdf-us] [xnh] bouquet (Wiz Gno Fem Neu), 1826 points, T:2927, killed by a giant spider 20:24 -!- Chris_ANG has quit [Ping timeout: 248 seconds] 20:29 -!- Chris_ANG has joined #hardfought 20:30 -!- Schrubber1 has joined #hardfought 20:31 -!- Schrubber has quit [Ping timeout: 256 seconds] 20:45 -!- stenno has joined #hardfought 20:46 -!- stenno is now known as Guest91842 20:50 -!- Guest91842 has quit [Ping timeout: 244 seconds] 20:54 -!- Grassy has quit [Remote host closed the connection] 21:14 [hdf-us] [fh] Qi (krm26) (Tou Hum Fem Neu), 44631 points, T:7057, killed by a white unicorn 21:16 -!- rikersan has joined #hardfought 21:20 -!- Muad has quit [Read error: Connection reset by peer] 21:28 [hdf-us] [un] picaresquieu (Wiz Elf Fem Cha) killed the invisible Orcus, on T:68371 21:28 !who 21:28 Tangles: [hdf-us] monstergrin [dnh] lapis [dnh] picaresquieu [un] | [hdf-eu] No current players | [hdf-au] No current players 21:29 -!- rikersan has quit [Quit: Lost terminal] 22:01 -!- AntiGulp has joined #hardfought 22:05 [hdf-us] [nh361] dracunos (Val Dwa Fem Law) wished for "uncursed magic marker", on T:61851 22:23 [hdf-us] [dnh] lapis (Ana Dro Fem Cha) killed Sir Garland, on T:12576 22:31 -!- AntiGulp has quit [Quit: explodes into confetti] 22:46 -!- stenno has joined #hardfought 22:47 -!- stenno is now known as Guest15990 22:51 -!- Guest15990 has quit [Ping timeout: 244 seconds] 22:54 -!- tacco| has quit [] 23:01 -!- bug_sniper has joined #hardfought 23:05 just got orctown and said "dang, orc town sux!" 23:05 then I realized I'm playing xnh and there's awesome loot everywhere! 23:09 [hdf-us] [nh13d] rustmonster (Pri Mal), 3277 points, T:3387, orc 23:21 -!- Muad has joined #hardfought 23:21 [hdf-us] [nh13d] rustmonster (Priest ### Mal ###) genocided O dungeon wide on T:676 23:25 [hdf-us] [nh13d] rustmonster (Pri Mal), 655 points, T:1387, homunculus 23:29 -!- Grassy has joined #hardfought 23:29 -!- mode/#hardfought [+v Grassy] by ChanServ 23:35 -!- Grassy has quit [Ping timeout: 260 seconds] 23:39 [hdf-us] [nh361] dracunos (Val Dwa Fem Law) killed the Wizard of Yendor, on T:62671 23:45 -!- rikersan has joined #hardfought 23:45 -!- rikersan has quit [Client Quit] 23:49 [hdf-us] [dnh] oh6 (Mon Hlf Fem Cha) was given their Quest, on T:50394 23:50 [hdf-us] [nh361] dracunos (Val Dwa Fem Law) acquired the Book of the Dead, on T:63020 23:52 [hdf-us] [dnh] lapis (Ana Dro Fem Cha) destroyed Lich, the Fiend of Earth, on T:14491 23:56 [hdf-us] [nh361] dracunos (Val Dwa Fem Law) performed the invocation, on T:63284