00:00 lots of ppl playing at once, dont want any reason for lag to creep in 00:01 <[Demo][srn]> yeah and if other ppl wanted to do what i was doing it would be very bad 00:01 [hdf-us] [nh361] tonksy (Wiz Hum Mal Neu), 466 points, T:2001, killed by a coyote, while fainted from lack of food 00:01 yup 00:02 <[Demo][srn]> with ur like 8 threads or whatever that would get bad quickly 00:02 you should run that on a local build you'd prob get the results you want to see a lot faster 00:02 <[Demo][srn]> I did run it on a local build and it wasnt an issue for me but i never looked at cpu usage 00:02 ah 00:03 <[Demo][srn]> and i didnt feel it heat up 00:03 memory usage was fine fyi 00:03 <[Demo][srn]> cause my local build is on a remote server 00:03 aws? 00:03 <[Demo][srn]> yeah if it had mmeory usage issues i would know 00:03 <[Demo][srn]> nope, basement lol 00:03 heh 00:03 thats not remote lol 00:03 <[Demo][srn]> remote from upstair 00:03 hahah 00:03 <[Demo][srn]> cant feel the heat from there 00:03 <[Demo][srn]> or hear fans 00:04 true 00:04 <[Demo][srn]> this game has been killed twice now by the way 00:04 <[Demo][srn]> at first it was gonna exploit the like 96d12 dmg forcebolt can do 00:04 good lord 00:04 <[Demo][srn]> but then it turned out forcebolt cant hit anything in dnh with less than -8 AC 00:04 96d12 lol 00:04 <[Demo][srn]> so that is basically useless 00:05 ugh 00:05 <[Demo][srn]> and then it was gonna try to break time but then that turned out to be very bad 00:05 <[Demo][srn]> so now itll probably find a new purpose 00:05 ok... i have to get up in 5 hrs 00:05 <[Demo][srn]> yikes 00:05 gnite ;) 00:05 <[Demo][srn]> ow 00:05 <[Demo][srn]> good night 00:05 is there a way to change the in game meta key? 00:06 33 00:06 3 00:06 excuse me cleaning keyboard 00:08 <[Demo][srn]> dirty 3 key! 00:08 -!- Tarmunora_ has joined #hardfought 00:09 better than dirty 6 anyway 00:11 -!- Tarmunora has quit [Ping timeout: 256 seconds] 00:31 -!- Xzight has quit [Ping timeout: 260 seconds] 01:13 <[Demo][srn]> what are you supposed to do if you get ascension needed items embedded outside the walls of sokoban again? 01:15 [hdf-us] [nh361] IceBox (Val Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:4200 01:22 poly into a xorn 01:30 <@lapis/ootc> How would you get ascension items buried in the soko walls 01:42 -!- nooodle has joined #hardfought 01:45 [hdf-us] [nh361] IceBox (Val Hum Fem Law) completed Sokoban, on T:6250 01:47 -!- AmyBSOD\srn has joined #hardfought 01:59 !tell jonadab reminder, because bugfixes in fourk seem to be very slow (:P): the library in fourk spawns humans, which are @-class monsters that give a murder penalty when killed even if they spawn hostile. Please fix if you haven't already. :P 01:59 Will do, AmyBSOD\srn! 02:00 !tell aosdict\ito if you consider anything that can randomly kill you to be unbalanced, what are you going to do about the problem that a random lieutenant can have a random wand of death and end your game? I've lost at least three games this Junethack to random wands of death, and I didn't play all that many games. This shit just happens way too often. 02:00 Will do, AmyBSOD\srn! 02:05 !tell aosdict\ito also, did you move your YANI/YASI archive somewhere else? I haven't seen an update to the one on nethackwiki in a long time! 02:05 Will do, AmyBSOD\srn! 02:08 !tell aosdict\ito you said "vanilla doesn't care if you die. grunthack wants you dead." I'd rather say "vanilla doesn't care if you die; grunthack wants you to watch in horror as it breaks all your toys, executes your family members and throws your favorite comic books out the window, and then it kills you." :P 02:08 Will do, AmyBSOD\srn! 02:14 Vanilla likes you to watch as it kills your pet. 02:14 via falling rock trap? :D 02:15 Mainly. 02:17 Also, I think Grunt's reputation for evilness is greatly exaggerated. 02:18 grunt is officially the evil variant, the only other variant that can compete with it in terms of evilness is slex if you enable the evilvariant mode ;) 02:18 -!- zjmc_ has quit [Ping timeout: 265 seconds] 02:18 That's just bullshit. 02:19 basically, the evilvariant mode in slex takes the most player-hostile ideas of grunt and certain other variants and implements them to screw the player over :P 02:21 !who 02:21 AmyBSOD\srn: [hdf-us] MiseryMyra [nh4] hypnotist [nh361] 02:21 AmyBSOD\srn: [hdf-eu] No current players 02:21 AmyBSOD\srn: [hdf-au] No current players 02:23 [hdf-us] [nh4] MiseryMyra (Val Hum Mal Law), 75959 points, T:18046, killed by a winged gargoyle 02:33 -!- elenmirie_ has joined #hardfought 02:34 [hdf-us] [fh] Hoppet (hoppet) (Tou Gno Fem Neu), 6444 points, T:123, quit 02:36 -!- elenmirie\splat has quit [Ping timeout: 245 seconds] 02:36 -!- elenmirie_ is now known as elenmirie\splat 02:44 [hdf-us] [nh361] IceBox (Val Hum Fem Law) changed form for the first time, becoming a black naga, on T:7995 02:48 -!- MisteryMyra has joined #hardfought 02:51 -!- MiseryMyra has quit [Ping timeout: 268 seconds] 02:56 just read about Tariru's fourk crash. Why, oh WHY did the developer make it so that spacebar selects some random garbage option on the "save game is corrupted" prompt 02:57 the prompt comes up entirely out of the blue, so why anyone would make it so that it can be dismissed with a single keypress is beyond me 03:33 -!- MiseryMyra has joined #hardfought 03:36 -!- MisteryMyra has quit [Ping timeout: 268 seconds] 03:57 -!- nooodle has quit [Ping timeout: 245 seconds] 03:57 lol I'm just reading the changelog of ais523's original evil variant... it really makes it so that life saving also prevents ascensions, leaving you stranded on astral :P 04:08 [Demo][srn]: it would be much more efficient if you installed a local version of junethack and tested it locally with various faked xlogfile entries 04:09 [Demo][srn]: there's even a convenience function to import a local xlogfile for a given server: e.g. rake test:import[xlogfile,hdf_dnh] 04:10 [Demo][srn]: I also would be very surprised if anything around 2^31 or 2^32 would be problematic. we're living in the 64 bit era now. 04:11 and lo and behold, _viewing_ a game with more than 2^64 points makes the page crash. because I extended the wrong class for formatting purposes :-) 04:45 -!- ahriman has joined #hardfought 04:52 -!- ahriman is now known as RexDaemonia 04:53 -!- RexDaemonia has left #hardfought 05:40 -!- ProzacElf has quit [Ping timeout: 256 seconds] 05:41 -!- raisse\splat has quit [Ping timeout: 268 seconds] 05:58 !lastgame 05:58 Grasshopper: [hdf-us] https://www.hardfought.org/userdata/h/hoppet/fiqhack/dumplog/2018-06-25%2006%3A34%3A24%2C%20Hoppet-Tou-Gno-Fem-Neu%2C%20quit.txt 05:58 Grasshopper: [hdf-eu] https://eu.hardfought.org/userdata/R/Raisse/nh361/dumplog/1529916546.nh361.txt 05:58 Grasshopper: [hdf-au] https://au.hardfought.org/userdata/G/Grasshopper/nh361/dumplog/1529897457.nh361.txt 06:06 -!- Tangles_ has quit [Ping timeout: 245 seconds] 06:06 -!- Tangles has joined #hardfought 06:06 -!- mode/#hardfought [+o Tangles] by ChanServ 06:18 -!- noty has quit [Quit: WeeChat 2.0.1] 06:57 is it just me or does reddit look differently now? 06:59 http://old.reddit.com/ 06:59 You failed to decline the beta 06:59 it's in your prefs somewhere to put it back 07:04 ah, found it! thanks :) 07:13 -!- raisse\splat has joined #hardfought 07:13 -!- mode/#hardfought [+v raisse\splat] by ChanServ 07:48 AmyBSOD\srn: I _do_ consider the Foo With The Out Of Depth Attack Wand to be unbalanced. The archive isn't moved, and I recently did a big update with stuff from RGRN. The actual pace of incoming ideas has slowed significantly so I'm not updating it as often. 07:48 aosdict\ito: Message from AmyBSOD\srn at 2018-06-25 02:00 EDT: if you consider anything that can randomly kill you to be unbalanced, what are you going to do about the problem that a random lieutenant can have a random wand of death and end your game? I've lost at least three games this Junethack to random wands of death, and I didn't play all that many games. This shit just happens way too often. 07:48 aosdict\ito: Message from AmyBSOD\srn at 2018-06-25 02:05 EDT: also, did you move your YANI/YASI archive somewhere else? I haven't seen an update to the one on nethackwiki in a long time! 07:48 aosdict\ito: Message from AmyBSOD\srn at 2018-06-25 02:08 EDT: you said "vanilla doesn't care if you die. grunthack wants you dead." I'd rather say "vanilla doesn't care if you die; grunthack wants you to watch in horror as it breaks all your toys, executes your family members and throws your favorite comic books out the window, and then it kills you." :P 07:48 hahahaha @ that beholder message cutoff 07:48 :D 07:48 you're right Beholder, it does. 07:50 aosdict\ito: but what can be done about the OOD wand of death? one way would be to make it able to generate only after a depth where you're reasonably certain to have either reflection or MR, but that also means you won't find a random wand of death either, except maybe in a container, because one on the ground can be picked up by monsters 07:51 I grow more and more convinced that the answer is to remove random (or even all) wands of death, because every time this debate pops up it seems like anything that can instantly kill the player is unfair 07:52 removing them entirely?! that will make Rodney and the riders much tougher 07:53 who wand of deaths the riders 07:53 Just replace wands of death with wands of disintegration. Problem solved, right? 07:53 jonadab: Message from AmyBSOD\srn at 2018-06-25 01:59 EDT: reminder, because bugfixes in fourk seem to be very slow (:P): the library in fourk spawns humans, which are @-class monsters that give a murder penalty when killed even if they spawn hostile. Please fix if you haven't already. :P 07:53 could always just give one as a reward for something, rather than orcus having one that he empties 07:53 'anything that can instantly kill is unfair', there will not be much of nethack left 07:54 bhaak: I mean, instant killing with no regard for HP and whatnot. 07:54 I actually think Rodney is a stronger argument for getting rid of wands of death, though. 07:54 aosdict\ito: His point stands. 07:54 Get rid of D1 through D40 07:54 my problem is not that the wand of death can instakill me, my problem is that it *happens all the damn time*, out of maybe two dozen promising runs fully three of mine got ruined because some bastard randomly had that stupid wand 07:55 if 1 in 8 games randomly ends because the soko prize was the bag and someone had a wand before any means of reflection/MR turns up, there's something wrong :P 07:55 aosdict\ito: there are monsters that will rip you apart if you are not prepared for them. even a wand of death is not a certain instakill. there's always the chance of the beam missing you. 07:55 bhaak: They don't teleport next to you and attack before you have a chance to deal with them on d3 though 07:55 elbereth, not-going-deep-enough-to-see-leocrotta, having good AC, having good Hp, etc all exist 07:55 you could change the effect of the wand to affect maxhp, similar to what certain variants do with with the poison instakill 07:56 that's a weird effect for a wand 07:56 zid: but a gnome with a wand of death doesn't teleport to you, either :-) 07:56 maybe make it wand of draining 07:56 when I was new to the game, I thought poison instadeaths were unfair and too common, but they can mostly be avoided; I find myself constantly praying that the RNG please provide reflection/MR before I get randomly wand of deathed though, lately 07:56 bhaak: yes, it does. 07:56 He's 8 squares away, you die 07:56 that's literally what a beam does 07:57 and it's totally invisible too 07:57 then make the aim harder, the further the beam has to the less likely it will hit. 07:57 AmyBSOD\srn: Optimal strategy for avoiding poison instadeath is to hang out on the earliest level where a monster that provides resistance can generate and prayer-farm until you get it. Optimal, but very boring. 07:57 that shifts the problem around but doesn't do anything to resolve it 07:57 Patch notes: You are now 8% less liely to die to a wand of death when it is zapped at you 07:57 woo? that's like a slap in the face 07:57 balancing is always shifting problems around unless you eliminate it completely 07:57 "We hear your complaint, but we don't care" 07:57 aosdict\ito: yes, and optimal strategy also includes searching 20 times before taking each step because there could be a dart trap; thankfully, being instakilled by those is really rare though ;) 07:58 this is nothign to do with balance 07:58 this is about the game randomly deciding to call exit() on a random number call 07:58 sure it is. "wand of death is OP" is valid complaint. 07:58 "oh, monster gen rolled a 1/800, exiting" 07:58 either balance it somehow, or remove it 07:58 Yeah what I am against is "you die. Your game is over, and there is nothing you can do. No matter how much you prepared, because the gear you needed to survive this didn't generate." 07:58 it's nothing to do with balance 07:58 aosdict\ito: ^^ 07:58 my beef exactly :P 07:58 There's nothing on the other side of the scale 07:59 It's "The scales randomly explode 1 in 800 times you use them" 07:59 there are maybe 3-4 items that provide protection from death rays and they're all rather rare; 50% of all games are autowin mode thanks to sokoban and the remaining ones often force me to brave the castle and pray that no soldier has a wand of death 08:00 it has literally become an existential problem in my nethacking: do I find items that let me survive a wand of death? if yes, ascension is almost guaranteed; if not, the game can end anytime completely at random (poison res is usually acquired early) 08:01 anyway, I don't mind the wand of draining idea 08:01 steal d4 maxhp, deal 2d8 damage and heal it or something 08:01 AmyBSOD\srn: so, instead quitting at the castle, you could quit at sokoban with an amulet of reflection? 08:01 bhaak: yes, everything past that is just "going through the motions because the clan needs those trophies" :( 08:02 in vanilla, that is 08:02 I mean, I guess a chameleon can randomly polymorph into an arch-lich and end me despite reflection. But that's very rare. 08:03 it'd have to move and poly and attack all in one base-round 08:03 It could also cast summon nasties and pull a couple minotaurs. 08:03 That is avoidable through resource expenditure though, which is perfect 08:04 that's exactly what you want, some monsters are dangerous, but you can deal with it if you use correct tactics (digging, tele, etc) 08:05 yes, as long as you do have those resources at hand 08:05 by the time you're seeing arch liches you should 08:05 when playing a variant with the wand destruction patch, you'll most probably not have those wands out in the open for fear of them being destroyed, and the turn to get them out of the bag may already take too long 08:05 or at least, chameleons often enough for that to be remotely likely 08:06 tele comes in scrolls and they are plentiful thankfully 08:06 my general solution is to blessed genocide L, but that requires me to obtain scrolls first 08:06 FR: be able to handle an offensive wand in a bag, destroying said bag while doing so 08:06 ah, that's where the hatred for un's genocide is coming from 08:08 bhaak: did you invent that devilish genocide nerf? :P 08:08 at least it's a bit better than the spork genocide nerf, but not by much (spork mocks you by always picking the two least worthwile genocide targets when using a blessed one) 08:08 AmyBSOD\srn: AFAIR, yes. I found spork's solution stupid and I think no other variant has changed genocide 08:09 (in spork, blessed genoing h probably gets hobbits and dwarves :P) 08:09 hahahahahahaha that's a joke, right? unless you don't consider slex a variant :D 08:09 genocide should be multiple choice 08:09 no, I mean, back then, no other variant had done it besides spork 08:09 ah I see 08:09 What would you like to genocide ['ax]? 08:10 What would you like to genocide [til]? 08:10 "crap" 08:10 the slex method is basically a modified version of the biodiversity genocide nerf: each species targetted by a blessed genocide has a resistance roll 08:14 [hdf-us] [dnh] Pimpus (Bar Hlf Mal Neu) was given their Quest, on T:21480 08:23 jonadab: btw I ported fourk's macho weapon names to xnh yesterday :D 08:30 @d?shrieker 08:30 shrieker (F) | Lvl: 3 | Diff: 2 | Spd: 1 | Res: poison | Confers: poison | MR: 0 | Generates: gehennom dungeons | AC: 7 | Attacks: none | Alignment: 0 | Flags: genocidable, breathless, mindless, vegan 08:33 Junethack: New user vysar registered! https://junethack.net/user/vysar 08:37 [hdf-us] [dnh] Pimpus (Bar Hlf Mal Neu) wished for "+2 blessed fixed shield of the resolute heart", on T:21523 08:42 [hdf-us] [nh361] Eleven (Hea Hum Fem Neu) made her first wish - "blessed greased +2 gray dragon scale mail", on T:224 08:46 -!- rld has quit [Remote host closed the connection] 08:46 -!- rld has joined #hardfought 08:46 -!- mode/#hardfought [+v rld] by ChanServ 08:56 [hdf-us] [spl] Tmasher (Car Elf Mal Cha), 1339 points, T:2810, killed by a dwarf mummy 09:17 [hdf-us] [dnh] Pimpus (Bar Hlf Mal Neu) killed Thoth Amon, on T:23400 09:21 -!- Xzight has joined #hardfought 09:23 hi AmyBSOD\srn I have a question about playing slex on PuTTY if you have a second 09:23 ah, hi Xzight! I've sent you a message but it was to the other account, one moment ;) 09:23 the message was: "I've tested a bit with the alt key, and apparently Alt-a opens a menu that lets you choose a variety of actions including loot and force." 09:24 getting the alt key to actually work like an alt key was impossible for me too, sadly 09:24 there's an option named "altkeyhandler" but I have no idea how to use that 09:24 Okay does alt work normally from a linux console? 09:24 not sure, I'm on windows 09:25 okay so u recommend atl-a for things like looting etc 09:25 I play in a linux konsole and alt does absolutely nothing 09:27 raisse\splat how do you access your M-commands 09:27 things like #loot? like that <- 09:28 Xzight: well did you try Alt-a yet? that gives a helpful little menu from which you can access the loot command 09:28 ah i didnt know u can just type it in. thats nice 09:28 or at least for me it does (using putty on windows) 09:29 Yeah alt-a is great :) was just wondering what others players 09:29 personally I use #loot, #force etc. 09:29 thanks for making this game by the way AmyBSOD it has so much stuff! 09:30 haha, thanks Xzight! I've just updated the repository today, too - there's version 2.25 now, and once the junethack tournament ends I'll hopefully be able to make another official release that is then put on the server :) 09:30 !who 09:30 AmyBSOD\srn: [hdf-us] hothraxxa [slex] Xzight [nh361] 09:30 AmyBSOD\srn: [hdf-eu] Mandevil [dyn] Graznop [nh361] 09:30 AmyBSOD\srn: [hdf-au] V38M2Y69T [slex] Raisse [nh343] Tangles [dnh] 09:30 oh, Xzight = V38M2Y69T ? 09:30 Oh, the guy who accidentally typed his password into the username box :P 09:31 hi amy wtf is happening to me? 09:31 hothraxxa: yaaaaay you're also playing slex ♥ apparently you triggered the interface screw trap; go team nastytrap! 09:31 what do you mean V38M2Y69T? thats not me 09:31 ok i thought it was something like that. how long does this last? 09:31 Xzight: oh, I just assumed you were currently playing but apparently that's someone else then 09:32 hothraxxa: duration is random but the average depends on level difficulty, at your depth I'd expect it to end in a couple hundred turns 09:32 hm 09:32 at least if it was indeed a trap 09:32 of course, if you actually have an item that causes it, it'll last until you remove the item 09:33 also, if it is a trap, be aware that the trap will still be there once it times out and you might trigger it again 09:33 also, press Ctrl-R to update the screen 09:33 basically, what this trap does is that the screen doesn't reflect what happened unless you press Ctrl-R 09:34 ah 09:35 Mandevil\splat would probably say that it looks like the program was malfunctioning ;) 09:37 [hdf-us] [nh361] Xzight (Val Dwa Fem Law), 961 points, T:2434, killed by a little dog 09:39 -!- Tarmunora_ has quit [Read error: Connection reset by peer] 09:42 -!- Tarmunora has joined #hardfought 09:44 I'll have to leave in a few minutes though, but may be back later 09:47 -!- AmyBSOD\srn has quit [Quit: Page closed] 09:50 -!- nooodle has joined #hardfought 09:52 Junethack: Fek ascended a game of NetHack 3.6.1 on nethack.alt.org! 09:53 is "tiny" to fit a halfling? 09:55 tiny to fit a soldier ant, according to the ones in the law quest. 09:55 <[Demo][srn]> to fit MZ_TINY 09:56 but apparently shield sizes can be worn by anyone, I still get reflection, and the spellcasting penalty is less. 09:56 [hdf-us] [slex] ttc1401 (Mah Red Fem Cha), 128 points, T:317, killed by a monster (arrow turret) 09:56 You do lose a point of AC for each size down, and gain for oversized shields 09:56 [Demo][srn]: yeah, but the soldier ants dropping tiny armor and helms was just hilarious. 09:57 If you didn't need the reflection, a 'gigantic elven shield' is under the casting weight cap iirc and gets +4/5 AC from size 09:58 Because elven gear is hilariously light 09:58 good to know (but in this case I do need the reflection) 09:58 What weaponry are you going to use? 09:59 elven and high-elven gear can still go to +7? 09:59 Or are using, I suppose 09:59 Yes 09:59 I have a +7 lightsaber and an assault rifle atm. 10:00 <[Demo][srn]> nah gigantic elven shield still messes with casting 10:01 Buckler is weight 30, elven shield is weight 3 10:01 <[Demo][srn]> so gigantic elven weighs 18 10:02 -!- Grassy has joined #hardfought 10:02 -!- mode/#hardfought [+v Grassy] by ChanServ 10:02 Tangles: which saber form are you using? 10:02 oh hey do the powerpacks work for blessed charging? (and do they need to be blessed?) 10:03 <[Demo][srn]> wait why the hell are you using a shield as an anachrononaut 10:03 the first one (I'm wearing CPM so can't really use the others) 10:03 <[Demo][srn]> they can get expert in twoweaponing... 10:04 <[Demo][srn]> and have access to the best offhand weapon 10:04 Gotta agree with Demo here: wishing for some DSM would have been better than a shield imo 10:04 CPM got nerfed fairly heavily recently 10:05 ah well shoulda woulda, etc. 10:06 -!- Grasshopper has quit [Ping timeout: 268 seconds] 10:06 Maybe next wish :P 10:07 [hdf-us] [nh361] Xzight (Val Dwa Fem Law), 1177 points, T:3897, killed by a homunculus, while frozen by a monster's gaze 10:08 <[Demo][srn]> its actually impressive how stealthable ana quest is 10:08 so... the powerpacks - do they work the same as scrolls of charging (i.e. need to be blessed)? 10:08 <[Demo][srn]> yes 10:09 ok.. will have to go back to the stash for more holy water. Thanks. 10:10 <[Demo][srn]> whered the wand shop shk go? 10:10 -!- Xzight has quit [Ping timeout: 260 seconds] 10:21 [Demo][srn]: He didn't leave a corpse. *shrug* 10:23 <[Demo][srn]> wand shks in dnh can have premium charging service which you can use to overcharge wands of wishing to 4 charges 10:25 again, stuff you don't know unless you know :/ Thanks. I'll remember for next time. 10:25 <[Demo][srn]> yeah thats a lot of what dnh is 10:26 <[Demo][srn]> its just a do you know this check 10:26 <[Demo][srn]> and if you do then its probably gonna be brokenly easy 10:26 [hdf-us] [nh361] Xzight (Val Dwa Fem Law), 807 points, T:2225, killed by a bat, while frozen by a monster's gaze 10:26 -!- noty has joined #hardfought 10:27 yeah... it's a fun variant, but I don't play it enough to know the tricks. Maybe by next June I'll know more :) 10:30 <[Demo][srn]> fortunately to win you only need to know a few of the right tricks 10:30 <[Demo][srn]> it's like bingo 10:42 -!- Graznop has joined #hardfought 10:46 [hdf-us] [nh361] Xzight (Val Dwa Fem Law), 626 points, T:2638, killed by a pony 10:50 -!- raisse\splat has quit [Quit: Suddenly, Raisse disappears out of sight.] 10:50 -!- raisse\splat has joined #hardfought 10:50 -!- mode/#hardfought [+v raisse\splat] by ChanServ 10:53 <[Demo][srn]> A - a platinum double lightsaber neato 10:59 @d?Amm Kamerel witness 10:59 No such monster. 11:00 <[Demo][srn]> whoa is that an artifact tower 11:02 <[Demo][srn]> I know so little about the new neutral quest changes 11:15 <[Demo][srn]> weird, a rilmani town 11:22 [Demo][srn]: are you watching now? THere's a section in the middle of this maze I can't get into. Is that the artifact tower? 11:22 <[Demo][srn]> oh thats funny 11:22 <[Demo][srn]> are you on outlands 6? 11:23 <[Demo][srn]> cause its funny cause im running through outlands in wiz mode a bunch seeing what generates and that part is broken if its outlands 6 11:23 <[Demo][srn]> that used to not be a thing 11:23 <[Demo][srn]> that was just maze there in the middle 11:23 [hdf-us] [slex] hothraxxa (Gla Rod Mal Cha), 57480 points, T:4202, killed by a monster (hallucinogen-distorted skeleton sentai) 11:23 <[Demo][srn]> now it is solid rock and monsters get generated inside of it 11:23 well that REALLY sucked 11:25 yeah it was outlands 6. 11:26 <[Demo][srn]> wow, a run through outlands 1-5 with 0 new structures 11:26 I went to oultands 7. It got intense. The little squiggly bastards nearly wrecked me. 11:27 [hdf-us] [nh13d] winny (Val Fem), 6293 points, T:4782, dead orc 11:27 [hdf-us] [nh361] Xzight (Val Dwa Fem Law) had Excalibur thrown at her by some watery tart, on T:2533 11:28 Technically, the monsters are getting generated in a forest, 11:28 and then a giant stone tower appears on top of them. 11:29 <[Demo][srn]> oh cool found a minor spire 11:29 I need to sweep that map after it finishes generating and rloc any monsters that are stuck in walls >_< 11:29 <[Demo][srn]> why are neutral quest structures so rare/ 11:30 To create game-to-game variability. 11:30 anyhow... time to call it a night! Thanks for the help demo. 11:30 <[Demo][srn]> a lot of games just have nothing 11:31 <[Demo][srn]> maybe a barrack or a few tool sheds 11:31 Junethack: Achievement "Walk In The Park" unlocked by hothraxxa! 11:31 There's more stuff that's just not implemented. 11:31 <[Demo][srn]> at least something mildly interesting should be guaranteed? 11:31 <[Demo][srn]> ah 11:31 <[Demo][srn]> I see 11:32 <[Demo][srn]> oh shit, i see something really cool looking 11:32 <[Demo][srn]> a quarter of the screen is shallow water 11:32 -!- raisse\splat has quit [Ping timeout: 245 seconds] 11:33 Another town design, a unique monster lair, and a larger fortress design at least. 11:34 <[Demo][srn]> ok so the only one with artifacts is the massive kameral mirror tower zone? 11:34 I did write a (semi?) reasonable wiki article on the possible neutral quest inclusions: 11:34 https://nethackwiki.com/wiki/Map_inclusion_(dNethack) 11:35 [Demo][srn]: The minor spire has an artifact too, of lesser quality than the massive tower. 11:35 <[Demo][srn]> right meant the good artifacts not soulmirror/mirrorbrand 11:35 Or a chance at an artifact, actually, I think? 11:35 Then yeah, only the kamerel towers inclusion. 11:36 There would be something for rilmani too, but nothing suggests itself :/ 11:36 <[Demo][srn]> an kamerel tower is only the one type of thing with all the mirrors and the water? 11:36 <[Demo][srn]> or is kamerel tower a generic term 11:37 It's only the one thing, at least for now. 11:37 Technically it is a generic term (a tower built by kamerel). 11:38 <[Demo][srn]> ok so i have now seen everything but the fishing village in wizmode testing 11:38 There is technically also a deep-water kamerel towers variant, 11:39 because fishing villages are allowed to generate on the same map as towers, 11:39 which turns the water around the towers deep. 11:39 <[Demo][srn]> do rivers do the same? 11:39 That's like a 1-in-800 chance, though. 11:41 Uh, 11:41 <@rikersan\srn> I've seen the fishing village I think 11:41 <@rikersan\srn> tha'ts the deep water + a bunh of little houses right 11:41 No 11:41 Er 11:41 <@rikersan\srn> and some shallow water ofc 11:42 @rikersan: Yeah, that's the fishing village 11:42 <@rikersan\srn> lol 11:42 <@rikersan\srn> do you have a list of maps 11:42 <@rikersan\srn> that might be good to add to the etherpad 11:42 -!- AmyBSOD\srn has joined #hardfought 11:42 <[Demo][srn]> hmm I might try to do something similar 11:42 [Demo][srn]: No, the rivers only affect trees and room squares. 11:42 <[Demo][srn]> some amalgamation of xnh gehennom and dnh creature flavor towns 11:42 So you will either end up with a river flowing into the sea, or a river next to a sea, 11:43 <[Demo][srn]> and replace the windy tower with the salamander villages 11:43 or a river that is technically present but you can't see because it generated underneath the towers and made no changes to the map XD 11:44 @rikersan: I created a map inclusion page on the wiki, which lists all the types and gives example maps. 11:46 [Demo][srn]: I plan to implement object properties and put vaults with items with said properties into gehennom. 11:46 (as inclusions in random maze levels) 11:47 (and probably as treasure rooms inside the fixed levels) 11:48 <[Demo][srn]> object properties is done poorly in every variant that has it 11:48 <[Demo][srn]> they are just flavorless artifacts 11:52 Oh, 11:53 and in terms of unimplemented inclusions: Sum-of-All should have rooms set into the rock walls, guaranteed. 11:58 hothraxxa: how did your slex game go? the only thing I see in the backscroll is that you died and said "well that really sucked"; how so? (curious :D) 11:59 somehow i had perma hallu. nothing was really killing me but your hallucination is severe, i had no idea what i had in invemtory, so i just stripped, dropped everything, and waited until i got killed 12:00 i think it was the fucking ring i picked up in soko 12:00 !lastgame hothraxxa 12:00 AmyBSOD\srn: [hdf-us] https://www.hardfought.org/userdata/h/hothraxxa/slex/dumplog/1529885970.slex.txt 12:00 "an above ring" I guess that was a ring of hallucination 12:00 stupid me, i thought if it was in soko on a square marked elbereth, it was probably safe to put on 12:00 not in slex 12:01 i prayed several times 12:01 if it was cursed, it counted as a minor trouble, so it's not guaranteed to become uncursed 12:01 god was pleased as punch, but that was all 12:01 minor trouble, yeah right 12:02 * AmyBSOD\srn also starts playing slex again :) 12:02 !whereis AmyBSOD 12:02 AmyBSOD\srn: [hdf-us] AmyBSOD is not currently playing on this server. 12:02 AmyBSOD\srn: [hdf-eu] AmyBSOD [slex]: (Kni Orc Mal Neu) T:34921 The Dungeons of Doom level: 35 12:16 [hdf-us] [nh361] hypnotist (Wiz Hum Fem Cha) completed Sokoban, on T:22425 12:19 [hdf-us] [un] richards (Val Hum Fem Law) killed the Wizard of Yendor, on T:80822 12:20 -!- raisse\splat has joined #hardfought 12:20 -!- mode/#hardfought [+v raisse\splat] by ChanServ 12:23 [hdf-us] [nh361] pincushion (Ran Orc Fem Cha), 14244 points, T:14561, quit 12:23 [hdf-us] [fh] hothraxxa (Kni Dwa Mal Law), 32332 points, T:2372, killed by a giant rat 12:30 [hdf-us] [un] richards (Val Hum Fem Law) killed the Wizard of Yendor, on T:81050 12:30 [hdf-us] [nh361] hypnotist (Wiz Hum Fem Cha) made her first wish - "the blessed greased master key of thievery", on T:23097 12:33 -!- stenno\ito has joined #hardfought 12:45 [hdf-us] [nh361] hypnotist (Wiz Hum Fem Cha) had Magicbane bestowed upon her by Anhur, on T:24050 12:49 <[Demo][srn]> hmm going out of town for the last few days of jnh 12:49 <[Demo][srn]> Wonder if I'll play 13:00 I'll also be unable to play on the next two days, probably :( 13:00 maybe a little on wednesday, but tomorrow there's no chance 13:00 -!- raisse\splat has quit [Ping timeout: 248 seconds] 13:04 [hdf-us] [un] richards (Val Hum Fem Law) killed the Wizard of Yendor, on T:82056 13:10 [hdf-us] [fh] groovejumper (Wiz Elf Fem Cha), 29796 points, T:1798, killed by a Keystone Kop 13:13 <@rikersan\srn> Chris_ANG: the altar in the inverted ziggurats, who is it to? unaligned to void? dread fracture? other? 13:14 -!- Grassy is now known as Grasshopper 13:15 <@rikersan\srn> also, what's "Grants +1d5 to-hit and 2x damage +2d6" mean? (the staff of 12 mirrors from the wiki) 13:15 <[Demo][srn]> A_NONE 13:15 <[Demo][srn]> so unaligned 13:15 <@rikersan\srn> is that 2x damage, which is +2d6? 13:15 <[Demo][srn]> not sure if it gets special name 13:15 [hdf-us] [fh] groovejumper (Wiz Elf Fem Cha), 22651 points, T:1101, killed by a hobbit 13:15 <@rikersan\srn> demo: well, it has one 13:15 <@rikersan\srn> I mean, have you never checked the unaligned nkai altars 13:15 <@rikersan\srn> they are like to the black goat and stuff 13:15 <[Demo][srn]> yes 13:15 <[Demo][srn]> ndnh does the same thing 13:15 <[Demo][srn]> with some void shit i think 13:15 <@rikersan\srn> lol 13:16 <[Demo][srn]> const char *DreadFracture = "the Dread Fracture"; in pray.c so that is probably used for renaming that altar's god 13:16 It's to the Dread Fracture. 13:16 Yup 13:16 <@rikersan\srn> kk cool 13:16 <[Demo][srn]> im inside one of those right now actually but its the iron chest kind 13:16 <@rikersan\srn> also, are all of the random loot things evenly divided? 13:16 <@rikersan\srn> like, 1/4 chance of each of the options for each inclusion? 13:17 <@rikersan\srn> like 1/4 mirror brand 1/4 soulmiror 1/4 silver wand 1/4 khak 13:17 [hdf-us] [un] richards (Val Hum Fem Law), 824827 points, T:82268, crushed to death by a collapsing drawbridge 13:17 <[Demo][srn]> what does smoky violet faceless robe do? 13:17 <[Demo][srn]> jesus christ rip 13:18 And role.c has the minion substitutions, btw. 13:19 <@rikersan\srn> actually yeah, what are faceless robes? 13:19 <@rikersan\srn> I"ve only ever seen white on the cultists 13:19 Dread fracture gets freezing spheres, shades, fallen angels, ancients of ice, shayateen, and ancients of death. 13:19 <@rikersan\srn> do they just give normal robe bonuses? 13:19 <@rikersan\srn> holy fuck 13:19 Reduced robe bonuses. 13:19 <@rikersan\srn> tha'ts overpowered as shit 13:19 <@rikersan\srn> you still haven't fixed ancients of death tho last I checked 13:19 <[Demo][srn]> I know a couple of them give cold resistance 13:19 <[Demo][srn]> not sure of the details 13:20 Minion lists check difficulty level, and won't go more than 5 levels out-of-depth. 13:20 <@rikersan\srn> so it should never give AoD 13:20 <@rikersan\srn> ever. 13:20 White robes are fairly boring, 13:21 <[Demo][srn]> black and smoky give cold res 13:21 <@rikersan\srn> have you fixed ancients of death tho seriously 13:21 Probably it is impossible, unless maybe you come back on the asc run at level 30 or something. 13:21 I can't replicate the bug. 13:21 white robes give a slight bonus to spellcasting, 13:21 black give that plus cold res, 13:22 [hdf-us] [fh] groovejumper (Wiz Elf Fem Cha), 27449 points, T:1599, killed by a giant ant 13:22 violet give that plus their enchantment bonus to Cha and Con. 13:22 <@rikersan\srn> it's not a 'bug' they're just overpowered as shit 13:22 <@rikersan\srn> harder to kill than demon lords 13:22 -!- a_boudelia has joined #hardfought 13:24 <@rikersan\srn> nvm, just tested, you fixed them at some point I think? 13:24 sure? 13:24 <@rikersan\srn> looks like it 13:24 <@rikersan\srn> I can now hit them 13:24 There have been a couple of balance passes. 13:24 Oh that. 13:24 Yeah 13:24 <@rikersan\srn> and it only has 50 hp instead of 200 13:24 <[Demo][srn]> why do amm kameral attack shopkeepers? 13:24 <@rikersan\srn> they're undead 13:25 Yes 13:25 <@rikersan\srn> witnesses are in general iirc 13:25 <@rikersan\srn> also, chris_ang: suggestino for beast mastery 13:25 <@rikersan\srn> each skill level increases the level cap for pets fighting by +5 13:25 <@rikersan\srn> i.e. they'll now attack htings that are higher level than them 13:26 -!- a_boudelia has quit [Client Quit] 13:26 Hm. Maybe not by +5 13:26 -!- a_boudelia has joined #hardfought 13:27 <@rikersan\srn> well, then decrease the techincal levels of demon lords 13:27 <@rikersan\srn> I couldn't get my pets to attack them the other day 13:27 <[Demo][srn]> yey a fishing village 13:27 <@rikersan\srn> they'd hit if they were adjacent, but not spells or anything 13:27 <@rikersan\srn> !whereis Demo 13:27 @rikersan\srn: [hdf-us] Demo is not currently playing on this server. 13:27 <@rikersan\srn> is this ndnh? 13:27 <[Demo][srn]> local 13:27 <[Demo][srn]> wizmode 13:27 <@rikersan\srn> nice 13:28 <@rikersan\srn> also, chris: can you use the kam vajra if there's a ara kameral on the level? 13:28 <@rikersan\srn> *kamerel 13:28 Yes 13:28 <@rikersan\srn> hostile or only pet? 13:28 <@rikersan\srn> and how do they "incarnate" 13:28 Any 13:28 <@rikersan\srn> hm ok 13:29 They generate like regular monsters, 13:29 <@rikersan\srn> last thing: what is infinity's mirrored arc? a double lightsaber, so quarterstaff skill? 13:29 <@rikersan\srn> holy crap that sounds overpowered but I have to try an inc wiz with that 13:29 <[Demo][srn]> you cant find it 13:29 <@rikersan\srn> what do you mean? it spawns with a chance, right 13:29 <[Demo][srn]> wanna know the number of wiz incs you would need on average to find it? 13:29 You can't *count* on it. 13:29 <@rikersan\srn> probably 200 13:29 <@rikersan\srn> er, 256 13:30 TROPHY GET! 13:30 <[Demo][srn]> !rn2(40) for a kameral tower 13:30 <@rikersan\srn> yay 13:30 <@rikersan\srn> yeah, and then a 1/4 chance of that rigt 13:30 <[Demo][srn]> so 5 levels of that 13:30 <@rikersan\srn> oh, 1/3 13:30 1/3rd. 13:30 <@rikersan\srn> kk 13:30 <@rikersan\srn> I was close chris ;P 13:30 <@rikersan\srn> btw chris, I really like all that you're doing 13:30 :P 13:30 <@rikersan\srn> 10/10 you do some cool shit man 13:30 <[Demo][srn]> why are there no fish in the fishing village 13:31 <@rikersan\srn> I appreciate you making good interesting additions 13:31 Should be "salted fish" or "dried fish" 13:31 And fish people, don't forget ;) 13:31 <[Demo][srn]> no fish in the sea 13:31 <@rikersan\srn> should spawn with random ; 13:31 <@rikersan\srn> did for me 13:31 [hdf-us] [fh] groovejumper (Wiz Elf Fem Cha), 32380 points, T:2501, killed by a pony 13:31 They are very efficient fish men fishermen? 13:32 <[Demo][srn]> mine has none 13:32 <[Demo][srn]> why is my math wrong 13:32 -!- a_boudelia has quit [Quit: WeeChat 2.1] 13:32 @rikersan: A double lightsaber, so quarterstaff if in double-blade mode or if that is highest, 13:32 <[Demo][srn]> im getting each game has a 1/24 chance of IMA, thats not right 13:32 -!- a_boudelia has joined #hardfought 13:32 a broadsword (I think?) if in single blade mode and that is higher. 13:33 -!- a_boudelia has quit [Client Quit] 13:33 <@rikersan\srn> huh cool 13:33 <@rikersan\srn> demo: that sounds about right 13:33 <@rikersan\srn> tbh 13:33 -!- a_boudelia has joined #hardfought 13:33 Is it 5 outlands levels? 13:33 <[Demo][srn]> yes 13:33 <@rikersan\srn> wait no it's only 4 demo 13:33 <[Demo][srn]> wait it might only be 4 13:33 <@rikersan\srn> 5 is the special level, with the maze 13:33 <[Demo][srn]> cause the first one is stores 13:33 4 then 13:34 Yeah 13:34 <[Demo][srn]> so its 1/30 13:34 -!- a_boudelia has quit [Client Quit] 13:34 (1-(39/40)^4)*1/3 13:34 -!- a_boudelia has joined #hardfought 13:34 Er, wait, no. 13:35 <[Demo][srn]> so its like 1/10 for any special artifact 13:35 1 - (1-(1/3 * 1/40))^4 13:35 <@rikersan\srn> yeah, that's it 13:35 <@rikersan\srn> that's a really small bit 13:35 <@rikersan\srn> that's 3$ 13:36 <@rikersan\srn> er, 3% 13:36 -!- a_boudelia has quit [Client Quit] 13:36 -!- a_boudelia has joined #hardfought 13:36 3.29%, so yeah, about 1/30 13:36 <[Demo][srn]> oh hey 13:36 <[Demo][srn]> the outlands are numbered wrong in the wizard mode menu 13:37 <@rikersan\srn> oh are they 13:37 And yeah 9.6% for any special artifact. 13:37 <@rikersan\srn> I don't even use that 13:37 <[Demo][srn]> or maybe they are numbered wrong ingame 13:37 <@rikersan\srn> since it's still bugged as shit for me 13:37 <@rikersan\srn> that's actually about right chris 13:37 Define "numbered wrong?" 13:37 <@rikersan\srn> same chance as getting the necro in places or the plat dfragon 13:37 <[Demo][srn]> outlands 2 ingame is outlands 1 on the menu 13:38 Yes! :) 13:38 <[Demo][srn]> outlands 1 ingame is gatetwn on the menu 13:38 That's not "wrong" per se. 13:39 (In that the gate towns are in the outlands) 13:39 -!- a_boudelia has quit [Client Quit] 13:39 -!- a_boudelia has joined #hardfought 13:39 <[Demo][srn]> when i levelport to gatelands 3 it takes me to gatelands 4 13:41 <[Demo][srn]> hmm minor spires and fishing villages cant overlap 13:43 <[Demo][srn]> coolest possible outlands level https://i.imgur.com/RgsAh5T.png 13:44 <[Demo][srn]> you can't find an on switch :( 13:45 lol, yeah that's a good one. 13:45 Also, IMA is a mirror. It needs ambient light. 13:45 <[Demo][srn]> it is actually maximum 13:45 [hdf-us] [nh361] Xzight (Val Dwa Fem Law) rejected atheism with a prayer, on T:3152 13:46 <[Demo][srn]> yeah worked that bit out 13:46 <[Demo][srn]> wow this is cooler https://i.imgur.com/jt1Hjia.png 13:47 <[Demo][srn]> also uh those stairs are in the water 13:48 It's just a very small island :P 13:49 [hdf-us] [nh361] hypnotist (Wiz Hum Fem Cha) acquired the luckstone from Mines' End, on T:27554 13:49 [hdf-us] [nh361] tonksy (Wiz Hum Mal Neu), 461 points, T:1839, killed by a wolf, while fainted from lack of food 13:50 [hdf-us] [fh] groovejumper (Wiz Elf Fem Cha), 33329 points, T:2555, killed by a wizard called "groovejumper" 13:50 <[Demo][srn]> these max levels are suoer cool 13:51 <[Demo][srn]> https://i.imgur.com/IVOnY9S.png these are quest level tier 13:51 -!- noty has quit [Quit: WeeChat 2.0.1] 13:51 -!- Tariru has joined #hardfought 13:51 [hdf-us] [slex] Tmasher (Sag Sus Mal Law), 5239 points, T:1985, killed by a blast of fire 13:52 hi Tariru! I heard you got a crash in fourk and because the variant is badly designed, you accidentally skipped past the prompt? I fear we have to bundle K2 to look into it? 13:52 Yep, that's right. 13:53 [Demo][srn]: I feel pretty sure I've seen a higher resolution version of this image somewhere, but: https://i.ytimg.com/vi/RVu-QOkHESU/maxresdefault.jpg 13:53 (Legend of Zelda 2 Ocean Palace art) 13:53 There's a save left, from somewhere in hell, but I haven't tried loading it yet, I'm hoping that there's something left from the crash that can be recovered a bit closer. 13:53 Haven't seen K2 around yet since I left a message for him. 13:53 <[Demo][srn]> the fishing villages make me think of that one hoenn island town in pokemon 13:53 !tell K2 Tariru got a crash in Nethack Fourk on the astral plane, and accidentally skipped past the prompt. When he tries to load again, it displays that it's in Gehennom... hopefully it's possible to actually recover it so that he's on the planes 13:53 Will do, AmyBSOD\srn! 13:53 oh you already left a message for him, whoops 13:53 <[Demo][srn]> ok now im gonna turn on everything, even that stuff that cant happen at the same time and see if it crashes 13:56 [Demo][srn]: Pacifidlog? 13:58 <[Demo][srn]> yeah i thnk os 13:58 [hdf-us] [fh] groovejumper (Wiz Elf Fem Cha), 31886 points, T:2252, killed by a gnome mummy 13:58 [hdf-us] [xnh] hothraxxa (Val Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:1623 13:58 hothraxxa: ugh, now I got stuck with the ring of hallucination too, hopefully I can find a way to get it off again 13:58 any hints? 13:59 nope. good luck trying to figure out which potion is holy water 13:59 <[Demo][srn]> will ur god not save u? 13:59 -!- a_boudelia has quit [Quit: WeeChat 2.1] 13:59 hothraxxa didn't find a way, why are you asking him for help 13:59 i was being attacked by a nymph (i guess) which is why i stripped but she never took the damned thing 13:59 [Demo][srn]: it only counts as a minor trouble, so chances are Brigit won't uncurse it 13:59 hothraxxa: oh I'm on the Aphrodite level, maybe I'll try that! thanks! 14:00 Hey AmyBSOD\srn, did you put shallow water into slex? 14:00 i prayed 4-5 times 14:00 <[Demo][srn]> oh hey finally got it to actually generate a ziggurat 14:00 -!- a_boudelia has joined #hardfought 14:00 the aphrodite level? i figured you'd be naked already 14:00 Chris_ANG: no, but there are rain clouds which are basically water tiles that don't actually drown you 14:00 <[Demo][srn]> https://i.imgur.com/61LbP95.png 14:01 -!- a_boudelia has quit [Client Quit] 14:01 <@Tone\ootc> hothraxxa Can't you just try dipping the cursed ring of hallu it into all of your potions? 14:01 -!- a_boudelia has joined #hardfought 14:01 you can 14:01 <@Tone\ootc> It probably doesn't do what I think it does 14:01 okay I only have the ring and the implant now, let's see if the nymph steals the one she's supposed to :D 14:01 try keeping track of which one you already dipped into 14:02 <@Tone\ootc> oh it changes every turn 14:02 i guess drop them all and pick up one at a time 14:02 The giant totoro tries to take off your right ring, which appears to be cursed. 14:02 <@Tone\ootc> lol 14:02 yaaaaay goodbye ring :) 14:02 SLEX also has crystal water, which IIRC is water that only affects you if you're levitating or flying 14:02 but i was mobbed, not a real practical approach. besides, i knew i didn't have holy water so i would have to hope for polymorph 14:03 <[Demo][srn]> how does that work 14:03 but of course that wouldn't go on a wiki page for shallow water 14:03 [Demo][srn]: Cool :) 14:03 <[Demo][srn]> these are all possible to generate 14:03 <[Demo][srn]> hoping somethingll break 14:03 -!- a_boudelia has quit [Client Quit] 14:03 AmyBSOD\srn: you're welcome 14:03 -!- a_boudelia has joined #hardfought 14:04 <[Demo][srn]> Someone shouts "Off with her head!" 14:04 hothraxxa: :) 14:04 <[Demo][srn]> should neutral quest barracks have this? 14:04 <[Demo][srn]> oh nevermind 14:04 <[Demo][srn]> its a throne room 14:04 <[Demo][srn]> a town managed to generate 14:04 [Demo][srn]: Minor spires can't show up with towers bc it sets conflicting level flags (minor spires sets the "all kamerel normal" flag, towers set the "all kamerel fractured flag") 14:05 <[Demo][srn]> yeah i have that disabled 14:05 <[Demo][srn]> the minor spires 14:05 <[Demo][srn]> but everything that can spawn at once is on 14:05 <[Demo][srn]> and everything thats an else is off 14:05 <[Demo][srn]> but sometimes it cant fit towns or ziggurats 14:05 <[Demo][srn]> its actually more likely that it cant fit it than that it can 14:05 <[Demo][srn]> this is like my 19th and it finally made a town 14:06 <[Demo][srn]> wait no 13th 14:06 Combining them shouldn't cause a crash, but which one takes precedence depends on the order they're checked in the code. 14:06 <[Demo][srn]> combining them i got broken rooms 14:06 <[Demo][srn]> that were just chunks of wall and water 14:06 Ah, hm.... 14:06 <[Demo][srn]> trying to see if what causes it was something normally possible 14:06 <[Demo][srn]> so i went back to possible mode 14:06 [hdf-us] [nh361] Xzight (Val Dwa Fem Law), 3052 points, T:4550, killed by a pony 14:07 Oh, right. 14:07 Chris_ANG: did you invent the Mirror Brand artifact? if yes: thanks a lot for making it, I'm using it in slex right now :) 14:07 The minor spire lake is very insistent, so it has to be placed before anything else. 14:08 Yes, though, the process was basically "make a neutral sword that affects cross-aligned. Ship it." 14:09 reflection when wielded, +5 to-hit and double stun damage to crossaligned monsters, neutral 14:09 my neutral knight likes it very much ♥ 14:09 sometimes it even cancels monsters! 14:09 Good :) 14:09 did dnh attempt to preserve in general the vanilla philosophy of chaotics getting away with a lot more stuff, but in exchange have to put up with worse artifact choices? 14:10 Junethack: Graznop ascended a game of NetHack 3.6.1 on eu.hardfought.org! 14:10 well not sure I would call it a philosophy, I doubt that much of it was intended 14:10 <[Demo][srn]> id say no 14:10 Yeah, no 14:10 I'm not at all sure who has the *best* artifact choices. 14:11 <[Demo][srn]> anachrononauts :P 14:11 Wishing or gifted :P 14:11 <[Demo][srn]> quested 14:11 <[Demo][srn]> but yeah fair point 14:12 I guess alignment mostly doesn't matter for wishing, also. 14:12 <[Demo][srn]> they do have even worse gifted artifacts than pirates 14:12 (Since the role artifacts are mostly wishproof) 14:12 ie, none? 14:12 <[Demo][srn]> yeah 14:13 wait, Mirror Brand is supposed to only affect crossaligned monsters? yet ogre zombies are neutral like me, and it just stunned one 14:13 It might do the magic fanfare to all monsters? 14:14 <[Demo][srn]> it does in dnh 14:16 Ok yeah, 14:17 it should get 2x damage vs cross aligned monsters that don't have player-style MR and don't pass their Monster MR roll, 14:18 @le?ogre zombie 14:18 ogre zombie (Z) | Lvl: 7 | Diff: 9 | Spd: 10 | Res: cold sleep poison drain | Confers: nothing | MR: 0 | Generates: special | AC: 5 | Attacks: 3d7 weapon physical | Alignment: -3 | Flags: genocidable, breathless, mindless, undead, stalker 14:18 oh stupid me, he's chaotic after all 14:18 And also apply Magicbane-style fanfare attack to all monsters. 14:18 hmm here's a statue gargoyle, which is really neutral, let's see how strong (or not) it is against that 14:19 In dnethack, Mirror brand does "average longsword damage, mirror brand is best vs magic sensitives, has a flatter distribution vs magic resistants +2 is better than +7, but by a very small margin" inside the mb function. 14:20 <[Demo][srn]> whats the real name for outlands 6 again? 14:20 <[Demo][srn]> some sort of spire? 14:20 *The* Spire 14:20 Although, not really. 14:20 <[Demo][srn]> is the first level not really gatetown? 14:21 The Spire, but Not Canon 14:21 Likewise "A gatetown, but Not Canon" 14:21 <[Demo][srn]> ok then 14:21 <[Demo][srn]> when does depths start? 14:21 <[Demo][srn]> after the center of all? 14:22 <[Demo][srn]> err sum of all 14:22 Yeah, the downstair inside Sum of All. 14:22 That downstair is a branch staircase. 14:22 <[Demo][srn]> yeah ok so these are gonna be cannon in ndnh 14:23 -!- a_boudelia has quit [Quit: WeeChat 2.1] 14:23 -!- a_boudelia has joined #hardfought 14:23 Gatetowns: http://www.rilmani.org/timaresh/Gate-town 14:24 The Spire: http://www.rilmani.org/timaresh/Spire 14:25 <[Demo][srn]> "the city of Sigil floating high above at its peak. " 14:25 The Caverns of Thought (replaced with the Lost Cities in dnh): http://gamelore.wikia.com/wiki/Caverns_of_Thought 14:26 <[Demo][srn]> isnt that shit lawful 14:27 <[Demo][srn]> I might rename the acu locate level to the cavern of thought 14:28 Illsensine is a lawful deity in D&D, but she has her divine realm on the Outlands rather than in Hell. 14:28 (lawful evil deity) 14:28 -!- Tariru_ has joined #hardfought 14:28 <[Demo][srn]> why are rilmani in the outlands then? 14:28 <[Demo][srn]> is it not a neutral realm? 14:29 <[Demo][srn]> also is sum of all supposed to sound illithic? 14:29 The Outlands is neutral, as are the rilmani 14:29 -!- Tariru has quit [Ping timeout: 256 seconds] 14:30 Sum of All is (Planescape canon) a rilmani city. 14:30 It is not the rilmani capitol, and it is not located underneath the Spire. 14:31 <[Demo][srn]> hmm 14:31 Well, Timaresh claims that it *is* the rilmani capital: http://www.rilmani.org/timaresh/Sum_of_All 14:32 -!- a_boudelia has quit [Quit: WeeChat 2.1] 14:32 <[Demo][srn]> i see why the kamerel are unded 14:32 However, I think they just said that bc Sum of All was the only rilmani city visited during the publication run of Planescape. 14:32 Also, Timaresh is located in Sum of All, so there may be some hometown bias at play. 14:33 -!- a_boudelia has joined #hardfought 14:33 (Timaresh: http://www.rilmani.org/timaresh/Timaresh ) 14:34 -!- a_boudelia has quit [Client Quit] 14:35 -!- a_boudelia has joined #hardfought 14:35 <[Demo][srn]> hmm 14:35 <[Demo][srn]> how did the outlands exist so long without the rilmani? 14:36 Not all the Planescape planes have exemplar races native to them (though the main 9 do), 14:36 -!- a_boudelia has quit [Client Quit] 14:36 <[Demo][srn]> also why is the center of all called the center of all? 14:36 <[Demo][srn]> oh found it 14:36 <[Demo][srn]> nevermind 14:37 and all the Planescape planes have hints left by elder races on them. 14:37 <[Demo][srn]> I see why rilmani dont have artifacts 14:37 <[Demo][srn]> because the kamerel artifacts are true ancient artifacts 14:38 -!- a_boudelia has joined #hardfought 14:38 -!- a_boudelia has quit [Client Quit] 14:38 Notably for dNethack, Hell has the Ancient Baatorians. 14:38 *has->had 14:39 http://www.rilmani.org/timaresh/Baatorian 14:39 <[Demo][srn]> mutated nupperibos have anything to do with it? 14:41 "the nupperibo are supposedly the larval form of Baator's original inhabitants, whom the baatezu are said to have supplanted and scoured from almost all records." 14:41 <[Demo][srn]> where does asmodeus's level's lore come from? why is glasya and daemon there? 14:41 [hdf-us] [xnh] hothraxxa (Val Hum Fem Law) rejected atheism by offering a gnomish wizard corpse on an altar of Tyr, on T:3215 14:42 <[Demo][srn]> would sigil be an appropriate place to go for a true neutral ending? 14:42 Asmo's level is a representation of Malsheem http://gamelore.wikia.com/wiki/Malsheem 14:43 [hdf-us] [nh361] Xzight (Val Dwa Fem Law), 923 points, T:2593, killed by a water moccasin 14:43 Not really, Sigil is extremely accessible. 14:43 -!- a_boudelia has joined #hardfought 14:43 It is the typical "home city" for a Planescape campaign. 14:44 And is an inclusive, cosmopolitan type of neutral. 14:44 <[Demo][srn]> if its so accessible why cant i access it from the spire? :P 14:45 It can't be accessed from the Spire. 14:45 The Spire is infinitely tall. 14:46 And is in the center of (and generating) a giant null-magic zone. 14:46 <[Demo][srn]> a portal 14:46 <[Demo][srn]> thats the only way to access it 14:46 -!- a_boudelia has quit [Client Quit] 14:46 *Er (and generating?), I mean 14:47 -!- a_boudelia has joined #hardfought 14:47 [hdf-us] [fh] groovejumper (Wiz Elf Fem Cha), 28175 points, T:1817, killed by a giant ant 14:47 -!- a_boudelia has quit [Client Quit] 14:47 Sigil is on the inside of a torus, and there is a torus floating over the top of the infinite Spire (which is visible despite being infinite, because planes), 14:47 -!- a_boudelia has joined #hardfought 14:48 -!- a_boudelia has quit [Client Quit] 14:48 <[Demo][srn]> hmm 14:48 but the top of the Spire is not visible from inside Sigil, and the inside of Sigil is not visible from the Outlands. 14:48 And Sigil is NOT in a null-magic zone. 14:48 -!- a_boudelia has joined #hardfought 14:49 But everyone's *pretty* sure that Sigil is inside that big torus everyone can see over the Spire. 14:50 <[Demo][srn]> if theres so much outlands content why the hell does the neutral quest suddenly twist and turn into cthulhu mythos? 14:50 -!- ProzacElf has joined #hardfought 14:52 In terms of out-of-game reasons: the rilmani are not detailed, and the Cthulhu mythos is, and the Caverns of Thought are an Outlands feature, so.... 14:53 <[Demo][srn]> the neutral quest is very very long 14:53 In terms of lore, the Outlands is built on top of what came before. 14:54 So the rilmani capital is shallowest, followed by a succession of Lost Cities. 14:54 YASI: make the neutral quest so long that it surpasses the Yendorian Tower in length :D 14:54 <[Demo][srn]> also i love the hell levels of the seducer demon lords with the great level shapes 14:55 Technically in vanilla! 14:55 [hdf-us] [fh] groovejumper (Wiz Elf Fem Cha), 27529 points, T:1979, killed by a rothe 14:55 <[Demo][srn]> wait theres dick levels in vanilla? 14:55 Ever wonder why Asmo's map is in two pieces? It sure isn't for technical levels. 14:55 *technical reasons. 14:56 <[Demo][srn]> heh 14:56 <[Demo][srn]> never realized that 14:58 I see that I fixed this, 14:58 but earlier versions of Dis had the top and bottom rows of shops broken off, 14:59 because I thought you *had* to do it that way if you wanted random maze elements, because that was what the devteam did with Asmo's level. 14:59 <[Demo][srn]> oh that's funny 15:00 I eventually figured out that there was no technical reason Asmo's level looked like that, and that's when it clicked. 15:00 Wait, asmo's level is like that for no good reason? 15:01 Makes sense, I guess, if you could have the entire map and ensure it was aligned with the maze grid. 15:01 <[Demo][srn]> why do minotaur priestesses know so few spells? 15:01 <[Demo][srn]> turns them into evil cursing machines 15:01 Also asmo's level is stupid and should die. 15:02 [Demo][srn]: I think you answered your own question? :P 15:02 <[Demo][srn]> ok so that is highly intended 15:02 <[Demo][srn]> does lamashtu have the highest numbet of starting monsters on her map of any level? 15:02 <[Demo][srn]> uhhh other than barracks 15:02 * Chris_ANG shrugs 15:04 Re: Asmo's level lore: Glasya is Asmo's daughter, and is D&D canon. 15:05 They eventually made her the Lord of the... Sixth? The one with Lilith in dnethack. 15:06 Daemon is Asmo's son, and is not D&D canon. 15:06 He's named after the Antichrist in... the Omen? 15:07 [hdf-us] [fh] groovejumper (Wiz Elf Fem Cha), 34167 points, T:1542, killed by a kitten 15:07 And his tile art has a red right hand. 15:08 <[Demo][srn]> he must like to read confuse monster :P 15:09 He exists because dnh's hell levels draw a lot of inspiration from Dicefreaks'... 15:09 fan-supplement-thing? 15:09 The Gates of Hell. 15:10 Except the Prince of Hell in that is named Lixer. 15:10 For reasons I don't know. 15:11 <[Demo][srn]> why is cthulhu mythos neutral? 15:11 [hdf-us] [nh361] bouquet (Kni Hum Fem Law) killed the Wizard of Yendor, on T:48609 15:11 [hdf-us] [nh361] bouquet (Kni Hum Fem Law) acquired the Book of the Dead, on T:48610 15:11 [hdf-us] [nh361] Xzight (Val Dwa Fem Law), 604 points, T:2409, killed by a bolt of lightning 15:12 -!- a_boudelia has quit [Quit: WeeChat 2.1] 15:12 Why wouldn't cthulhu mythos be neutral? 15:12 <[Demo][srn]> i dont know enough about it 15:12 -!- a_boudelia has joined #hardfought 15:12 <[Demo][srn]> what makes things neutral anyway 15:12 <[Demo][srn]> like if its neutral its definitely neutral evil 15:12 -!- Tariru__ has joined #hardfought 15:13 Well, depends on your interpretation of the mythos. 15:13 The Cthulhu mythos in dnh exists in rather a lot of tension with the Illsensine stuff. 15:16 -!- Tariru_ has quit [Ping timeout: 245 seconds] 15:16 [hdf-us] [nh361] bouquet (Kni Hum Fem Law) killed the Wizard of Yendor, on T:49042 15:16 <[Demo][srn]> yeah... 15:16 But, Cthulhu and the old R'lyehians are not evil, necessarily. They are just way more powerful than us, and they tend to break our brains just by thinking too loud. 15:17 -!- rld has quit [Remote host closed the connection] 15:18 [hdf-us] [nh361] bouquet (Kni Hum Fem Law) performed the invocation, on T:49200 15:18 -!- rld has joined #hardfought 15:18 -!- mode/#hardfought [+v rld] by ChanServ 15:19 <[Demo][srn]> why are they so angry 15:19 <[Demo][srn]> and why are the rilmani so angry 15:19 This is sort of the "If you're weeding your garden, and you accidently turn over an anthill, does that make you evil?" interpretation of the Cthulhu mythos. 15:20 They're fine with you if you are neutral? 15:20 <[Demo][srn]> are they? 15:20 Yeah, mostly. 15:20 They are not flagged as always hostile. 15:21 -!- AmyBSOD\srn has quit [Quit: Page closed] 15:21 <[Demo][srn]> oh neat 15:21 <[Demo][srn]> hmm the shattered ziggurat cultists still dont like you 15:22 They wouldn't, no. 15:24 <[Demo][srn]> why are deep ones always hostile? 15:25 They're not very nice. 15:25 <[Demo][srn]> nightgaunts are though 15:25 This is true. 15:26 <[Demo][srn]> other gulf of nkai guys are all not very nice 15:27 This also true. 15:27 <[Demo][srn]> i just dont like how long the neutral quest is 15:27 (For whatever reason, Nightgaunts are quite friendly in Lovecraft) 15:28 Hm, they should probably have an interaction with Nodensfork, now that I think of it. 15:29 They are servitors of Nodens. 15:31 I need to move some keys up the quest. They are all very deep as it stands now :/ 15:31 <[Demo][srn]> something huge needs to be done 15:31 <[Demo][srn]> i dont know what 15:32 <[Demo][srn]> the keys are too deep, the quest is too long, and the blending of mythos is weird 15:33 [hdf-us] [nh361] bouquet (Kni Hum Fem Law) killed the high priestess of Moloch, on T:49575 15:33 [hdf-us] [nh361] bouquet (Kni Hum Fem Law) acquired the Amulet of Yendor, on T:49579 15:34 Eh, now that the kamerel are back, it is more thematically consistent. 15:35 <[Demo][srn]> still too longp 15:36 [hdf-us] [nh361] bouquet (Kni Hum Fem Law) killed the Wizard of Yendor, on T:49618 15:37 <[Demo][srn]> cursed and stuck should be different flags 15:45 [hdf-us] [nh361] bouquet (Kni Hum Fem Law) killed the Wizard of Yendor, on T:50404 15:45 [hdf-us] [nh361] Xzight (Val Dwa Fem Law) rejected atheism with a prayer, on T:3619 15:47 [hdf-us] [nh361] Xzight (Val Dwa Fem Law) had Excalibur thrown at her by some watery tart, on T:3851 15:51 <@escargott'em> Some questions.. What are the most important things unholy water is for? Cursed gain level and cursed teleport? I been only making Holy water so far and not sure if I should be stocking up on unholy too 15:52 Cursed gain level. Dunno why you'd want cursed teleport. 15:52 <[Demo][srn]> are structures that get passed into C callback functions as arguments mutilated? 15:52 cursed teleport gives you levelport without confusion 15:52 <@escargott'em> You can only level port if the tele scroll is cursed, no? 15:52 that plus teleport control is useful 15:52 elenmirie\splat: I know but confusion is readily available if you aren't speedrunning 15:52 <[Demo][srn]> oh lord 15:53 ok, yeah, that's a playstyle 15:53 [hdf-us] [nh361] bouquet (Kni Hum Fem Law) killed the invisible Wizard of Yendor, on T:50976 15:53 [hdf-us] [nh361] bouquet (Kni Hum Fem Law) killed the invisible Wizard of Yendor, on T:50978 15:53 I always prefer a good stack of cursed ?oTele 15:53 @escargott'em you can levelport by reading non-cursed ?oTele when confused 15:53 <[Demo][srn]> so it turns out i am wearing a cursed dunce cap 15:53 as well as non-confused, cursed ?oTele 15:53 also, you might want cursed ?oGeno in some circumstances 15:54 or cursed ?oDestroy Armour 15:54 does @dracunos still ping you? getting sick of typing "escargott'em" 15:54 I'd save cursed SoTele for when I want it to work _right now_, but I don't think I'd feel the need to make more. 15:54 <@escargott'em> Yeah 15:54 <@escargott'em> Blame mtf for that 15:55 Generally, I like to have about 3 or 4 unholy water, that's usually enough 15:55 after a certain point, you don't need them any more 15:55 I think I find I want 0-1 depending on whether I find any cPoGL naturally. 15:55 all the rest of your water can be blessed 15:55 i usually have umpteen cursed scrolls of tp. confused is not 100% reliable 15:56 Last game I forgot exactly how the confused bSoRC trick works and had to bash my way out of the Sanctum 15:56 <@escargott'em> The other question is potion of gain ability.. I'm a valk, my strength is pretty high, con is maxed.. Are my gain abilities better used blessing and quaffing, or just turning them into Holy water? 15:56 Bless and quaff. 15:56 that's kind of risky to be doing in the sanctum :) 15:57 max everything! 15:57 elenmirie\splat: I didn't do it _in_ the sanctum, I just had failed to make any cPoGL beforehand 15:57 oh,right 15:57 -!- ais523 has joined #hardfought 15:57 escargott: You'll have a huge surplus of HW anyway... except maybe if fruit juice is smoky, then just a large surplus. 15:57 I meant doing the b?RC trick in the sanctum 15:57 as it involves stripping off 15:57 that's another one i don't get. i've never needed to use cursed gain level to leave the sanctum, never felt the urge either 15:58 in vanilla, of course. 15:58 oh, I always do that if I can! 15:58 just because. 15:58 why? 15:58 oh 15:58 hothraxxa: Why fight out when you don't have to? Yes, it's pretty unlikely that anything can go wrong in vanilla, but if it was going to, that would be where. 15:58 to avoid annoyance 15:58 because there's no one out there to fear? 15:59 i don't fight when i've got the amulet unless abosultely necessary 15:59 especially in old vanilla... when you can tele straight to the sanctum, it just slows you down to carve through the graveyard 15:59 hothraxxa: If so, then why fight out of the Sanctum 15:59 in new vanilla, not so much 15:59 <@Tone\ootc> I would've loved a cursed gain level in the Sanctum a few games ago 15:59 but I still do it 15:59 i don't. i run around everyone 15:59 <@Tone\ootc> Arch lich and yeenoghu harassing me the entire trip back to the stairs 16:00 Suddenly, the dungeon collapses. 16:00 Report error to "wizard" 16:00 and it may be possible to rebuild. 16:00 curses_display_nhmenu: attempt to display empty menu 16:00 <@Tone\ootc> Only weapon bull whipped from my hands 16:00 What do? 16:00 <@Tone\ootc> etc etc 16:00 How can I recover my game? 16:00 Pavel\ito: are you playing locally or online? 16:00 ais523: Message from stenno\ito at 2018-06-19 01:54 EDT: i might have found a way to skip the 2k turn alignment limit in 3.4.3, will test when i am back home 16:00 ais523: Message from stennowork at 2018-06-19 02:36 EDT: wrong alarm sorry 16:00 Locally 16:00 first things first, don't quit the program if it's still running 16:00 It exited 16:01 as that can cause extra problems (although it's often still recoverable if it has exited) 16:01 Summon nasties can easily create a non-runaroundable press; the Sanctum's entirely made of choke points 16:01 next, check the playfield directory 16:01 What's that? 16:01 you're looking for two things: one is lockfiles, the other is save files 16:01 the playfield is where NetHack stores its "thoughts" while the game is running 16:01 the location varies from OS to OS 16:01 Oh, found it 16:02 on UNIX/Linux it's normally /usr/lib/games/nethack 16:02 a lockfile will have a name ending in . and a number, normally 16:02 and the filename itself is normally either "alock"/"block", etc., or a number followed by a name (username or character name) 16:02 so something like 1000Pavel.0 would be a lockfile 16:02 There's a program called "recover" 16:02 the other thing you're looking for is save files, typically in the save/ subdirectory 16:02 There's a `1000Pavel.e.gz` 16:03 that's a save file, looks like a panic save 16:03 make a backup of that just in case things go wrong 16:03 then rename it to 1000Pavel.gz and attempt to reload the game 16:03 Ok 16:04 It worked! Thanks. 16:05 I should report curses bugs to FIQ, right? 16:05 <@IceBox> To tangles I think 16:07 [hdf-us] [nh361] bouquet (Kni Hum Fem Law) killed the Wizard of Yendor, on T:52256 16:08 !tell Tangles I think this is a curses bug, while playing xnh I tried to inspect myself with / and got "curses_display_nhmenu: attempt to display empty menu" with the game crashing/dungeon collapsing. 16:08 Will do, Pavel\ito! 16:14 [hdf-us] [nh361] bouquet (Kni Hum Fem Law) entered the Planes, on T:52749 16:14 [hdf-us] [nh361] bouquet (Kni Hum Fem Law) killed the Wizard of Yendor, on T:52750 16:20 -!- Chris_ANG has quit [Ping timeout: 240 seconds] 16:21 -!- ais523 has quit [Remote host closed the connection] 16:22 -!- ais523 has joined #hardfought 16:24 [hdf-us] [nh361] bouquet (Kni Hum Fem Law) killed Pestilence, on T:53117 16:24 hothraxxa: Hmm, in order, I like to use cursed !oGL on: the Valley, the Sanctum, Medusa, Castle, Asmodeus, any other annoying gehennom levels 16:24 Pavel\ito: lemme see if I can reproduce 16:25 Pavel\ito: what are the exact steps/keypresses 16:25 -!- MisteryMyra has joined #hardfought 16:28 [hdf-us] [nh361] bouquet (Kni Hum Fem Cha), 1665146 points, T:53140, ascended https://www.hardfought.org/userdata/b/bouquet/nh361/dumplog/1529380922.nh361.txt 16:28 yay 16:29 -!- MiseryMyra has quit [Ping timeout: 276 seconds] 16:29 grats 16:29 Went chaotic at the end there so I didn't have to roll through Astral any more. 16:30 two ascensions in 1 month. That's approaching addiction level gaming for me. 16:30 [hdf-us] [xnh] hothraxxa (Val Hum Fem Law) acquired the luckstone from Mines' End, on T:6779 16:32 aosdict\ito: I stood on a friendly altar and pressed /. 16:32 <@IceBox> You had no reflection boquet? Did you ditch it at some point? 16:36 woah, I didn't? I thought I had my amulet on. I was checking that Rodney didn't steal The Amulet but must have missed that. 16:36 -!- Menche has joined #hardfought 16:36 I didn't attain relfection until well into Gehennom. I had to blow a wish on it. Didn't even get it poly piling amulets. 16:39 Junethack: bouquet ascended a game of NetHack 3.6.1 on www.hardfought.org! 16:44 [hdf-us] [dnh] rikerw (Wiz Inc Mal Neu) entered Minetown for the first time, on T:426 16:54 -!- MisteryMyra has quit [Read error: Connection reset by peer] 16:55 -!- MisteryMyra has joined #hardfought 16:55 -!- raisse\splat has joined #hardfought 16:55 -!- mode/#hardfought [+v raisse\splat] by ChanServ 16:55 [hdf-us] [dnh] rikerw (Wiz Inc Mal Neu), 9402 points, T:1720, killed by an Uruk-hai 16:55 <@rikersan\srn> TIL you can be oneshot like that 16:55 <@rikersan\srn> or 2 shot acutally 16:56 <@rikersan\srn> damn uruk hai 16:58 Pavel\ito: you pressed _only_ / ? 16:58 <@escargott'em> To go way back down to my first stash or create a new stash, that's the question 16:58 No, /. to look at myself 16:59 Sorry that that was unclear 16:59 when I press / I get a menu 16:59 and . is not a valid input to it 16:59 (in the curses interface) 16:59 Oh, sorry, the one to look at something in the map 16:59 you mean //.? 17:00 <@escargott'em> ;? 17:01 anyway, the sequences ;. and //. don't crash or do anything unordinary to me... 17:03 Yes 17:06 Mm 17:07 I was a dwarven valk, standing on a lawful altar 17:10 <@rikersan\srn> !tell Chris_ANG why the shit does The Ruinous Descent of Stars summon earthquakes on invoke? tha'ts a horrible idea and I can't think of any reason to ever use that 17:10 Will do, @rikersan\srn! 17:10 does HF stare crash dumps 17:10 core* 17:10 <@rikersan\srn> yes ask k2 17:10 -!- Chris_ANG has joined #hardfought 17:11 -!- Menche has quit [Ping timeout: 256 seconds] 17:11 [hdf-us] [dnh] rikerw (Nob Dro Fem Cha), 0 points, T:34, slipped while mounting a saddled giant spider 17:12 <@rikersan\srn> winny: clarification, I meant: yes, just ask k2 for them 17:13 cool, was mainly asking in case the conversation above could benefit from it 17:13 [hdf-us] [nh361] Xzight (Val Dwa Fem Law), 2412 points, T:4834, killed by a fire ant 17:14 aosdict\ito: would it help if I sent you my save file 17:14 [hdf-us] [dnh] rikerw (Nob Dro Fem Cha), 957 points, T:461, killed by a water demon 17:15 I can reproduce it consistently 17:16 The exact sequence that causes the crash is `//.y` https://usercontent.irccloud-cdn.com/file/NuoCMKxp/1000Pavel.gz 17:19 why is an empty menu a panic anyway? 17:19 at most it should be an impossible 17:19 the recovery routine is obvious, just don't show the menu 17:20 Idk 17:20 I can send you my xnhrc too 17:22 https://usercontent.irccloud-cdn.com/file/SfB9Q9a9/.xnethackrc 17:22 [hdf-us] [dnh] rikerw (Mon Hlf Mal Neu) was given the Cloak of the Unheld One, on T:1008 17:22 <@rikersan\srn> alright 17:22 <@rikersan\srn> already got it to +3 as well, I like this run 17:23 !whereis rikerw 17:23 Pavel\ito: [hdf-us] rikerw [dnh]: (Mon Hlf Mal Neu) T:1096 The Dungeons of Doom level: 2 17:24 <@rikersan\srn> now that chris fixed the eyes, hlf monk is officially OP again 17:24 -!- Menche has joined #hardfought 17:33 [hdf-us] [dnh] rikerw (Mon Hlf Mal Neu) was given Fluorite Octahedron, on T:5924 17:34 -!- Graznop has quit [Ping timeout: 260 seconds] 17:40 Pavel\ito: wait, so it says "More info about $username? [yn]" 17:40 Right 17:40 [hdf-us] [dnh] rikerw (Mon Hlf Mal Neu) entered Minetown for the first time, on T:7974 17:40 what is your username, anything weird? 17:41 Just, "pavel" 17:41 "hello @((((!%/[}, welcome to NetHack"? 17:41 :P 17:42 Which is odd because I distincly remember aliasing `xnethack` to `xnethack -U Pavel`, so it starts with an uppercase letter 17:42 well, answering yes myself just appears to give me the tourist monster stats for some reason 17:43 And you're definitely not a tourist 17:44 Not in your save, in my explore mode game 17:44 Ah 17:44 the save should really not be relevant 17:44 [hdf-us] [dnh] rikerw (Mon Hlf Mal Neu), 13094 points, T:9225, killed by a black pudding 17:45 <@rikersan\srn> I hate myself 17:45 .oO(Wait, can I cheese nethack by making regular backups of my save, or does it have a system in place against that?) 17:45 <@rikersan\srn> yes you can 17:45 <@rikersan\srn> there's no system against it 17:45 <@rikersan\srn> I've done it to wizmode test when I'm lazy and don't want to deal with chris's bugs 17:46 ok well, still can't reproduce in explore mode with -u Pavel 17:46 Odd 17:46 -!- raisse\splat has quit [Read error: Connection reset by peer] 17:46 worth noting that the monster/object lookup code via / farlook is entirely not reviewed 17:46 -!- raisse has joined #hardfought 17:46 -!- mode/#hardfought [+v raisse] by ChanServ 17:47 Is there anything I can tell you about my system that might have to do with it? 17:47 I wrote the feature with the use case in mind of using / and then typing something 17:47 and no it almost certainly isn't your system 17:48 Wait, this is only an xnh thing? 17:49 it might be 17:50 it's probably not Tangles' fault that the lookup menu is empty when I've touched the code that decides what goes into that menu 17:50 aha, reproduced 17:51 ok yeah so it looks like: 17:51 "pavel" parses as neither an object nor a monster, and also matches nothing in data.bas 17:51 data.base 17:52 [hdf-us] [dnh] rikerw (Mon Hlf Mal Neu) entered Minetown for the first time, on T:1230 17:52 but since user_typed_name is false since you didn't type the name, it still tries to create the menu and populate it with stuff 17:52 -!- raisse has quit [Ping timeout: 256 seconds] 17:53 Pavel\ito: do you happen to have a vanilla 361 + curses build on your system? 17:53 I do not. 17:53 there's a 2x2 shop here. everything in it is cursed 17:53 I can install nh-hdf though 17:53 three potions and a ring 17:55 Actually I have to go to a meeting in five minutes 17:55 let me look at stuff a bit more 17:56 -!- Menche_ has joined #hardfought 17:56 [hdf-us] [dnh] rikerw (Mon Hlf Mal Neu) was given the Cloak of the Unheld One, on T:2036 17:58 -!- Menche has quit [Disconnected by services] 17:58 -!- Menche_ is now known as Menche 18:00 [hdf-us] [dnh] rikerw (Mon Hlf Mal Neu) was given the Gauntlets of Spell Power, on T:3097 18:00 <@rikersan\srn> why do I never get the premium heart smh 18:01 <[Demo][srn]> i wish that as monl 18:01 <@rikersan\srn> yeah but I sac if I can 18:04 <[Demo][srn]> funny enough im too lazy in dnh 18:08 [hdf-us] [dnh] rikerw (Mon Hlf Mal Neu) was given Fluorite Octahedron, on T:5768 18:08 <@rikersan\srn> ffs really 18:09 <[Demo][srn]> that is a very good artifact 18:10 <[Demo][srn]> plz be nice to it 18:10 [hdf-us] [dnh] rikerw (Mon Hlf Mal Neu), 15895 points, T:6500, killed by a rothe 18:10 <@rikersan\srn> suicide 18:10 <@rikersan\srn> I don't like that one 18:10 <[Demo][srn]> its for killing the elder priest 18:10 <@rikersan\srn> :p 18:10 <@rikersan\srn> oh really 18:10 <[Demo][srn]> or cthulhu 18:10 <@rikersan\srn> lo 18:10 <@rikersan\srn> lol 18:10 <@rikersan\srn> trying lawful 18:11 <@rikersan\srn> so ideally I'll be more likely to get prem heart 18:11 <@rikersan\srn> either that or the other 2 gunatlet 18:11 <[Demo][srn]> wait im still the only dnh ascension 18:15 <[Demo][srn]> ban soko 2a 18:17 <@escargott'em> I lost one incubus, rip food less pet 18:18 <@escargott'em> Now I have four pets, three of which are carnivorous, couldn't resist the allure of the poly trap 18:18 -!- Menche has quit [Quit: Leaving] 18:18 <@escargott'em> They are going to steal all my corpses though 18:23 [hdf-us] [spl] Demo (Val Ang Fem Law) wished for "Blessed greased fixed bag of holding", on T:20951 18:25 [hdf-us] [spl] Demo (Val Ang Fem Law) wished for "Blessed ring of teleport control", on T:20957 18:35 [hdf-us] [xnh] hothraxxa (Val Hum Fem Law), 14289 points, T:11799, killed by a bolt of lightning 18:42 -!- ProzacElf has quit [Read error: No route to host] 18:43 -!- ProzacElf has joined #hardfought 18:47 <[Demo][srn]> " n - a statue of an animated statue" 18:48 An arch-lich on Soko:3? Spork, you jest. 18:48 -!- Menche has joined #hardfought 18:49 <[Demo][srn]> i like how slow digestion breaks a lot of stuff 18:55 -!- NewbProgrammer10 has joined #hardfought 18:59 -!- Tariru__ has quit [Quit: Leaving] 19:05 -!- stenno\ito has quit [Ping timeout: 240 seconds] 19:15 uh 19:15 hi 19:15 Hello FIQ, Welcome to #hardfought 19:15 !who 19:15 FIQ: [hdf-us] hothraxxa [dyn] hoppet [slex] Pimpus [dnh] hypnotist [nh361] Xzight [nh361] cxxr [un] 19:15 FIQ: [hdf-eu] damerell [sp] 19:15 FIQ: [hdf-au] Tangles [dnh] 19:16 ok 19:18 why ok 19:19 -!- ais523 has quit [Remote host closed the connection] 19:20 -!- Menche_ has joined #hardfought 19:20 -!- ais523 has joined #hardfought 19:21 <@lapis/ootc> @rikersan\srn spell power is great, they’re one of the only sources of half spell damage that is open to everyone 19:22 -!- Menche has quit [Ping timeout: 268 seconds] 19:23 <@lapis/ootc> Everyone can get half phys from a Leo cloak or the earth crystal 19:25 aosdict\ito: do you have any problems with that? 19:27 I have no problems with things being ok 19:31 -!- lonjil has joined #hardfought 19:32 <@lapis/ootc> Not that spellpower gauntlets are better than premium heart, but they’re still good 19:38 [hdf-us] [nh361] Xzight (Val Dwa Fem Law) became literate by reading a scroll, on T:4583 19:51 -!- Menche__ has joined #hardfought 19:54 -!- Menche_ has quit [Ping timeout: 264 seconds] 19:58 -!- a_boudelia has quit [Quit: WeeChat 2.1] 19:58 [hdf-us] [nh361] Eleven (Hea Hum Mal Neu) eschewed atheism, by dropping a dagger named OK on an altar, on T:18559 20:04 [hdf-us] [nh361] Xzight (Val Dwa Fem Law) changed form for the first time, becoming a warhorse, on T:6411 20:06 -!- jonathanhanes has quit [Ping timeout: 264 seconds] 20:07 -!- jonathanhanes has joined #hardfought 20:07 [hdf-us] [nh361] Xzight (Val Dwa Fem Law) rejected atheism with a prayer, on T:6816 20:07 Tangles: what Pavel\ito was experiencing was indeed an xnh bug, but I do agree with ais523 that an empty window should not panic, it should only impossible. 20:08 <@rikersan\srn> lapis: so? not great for monks :p and esp. not great for an early gift, the limit for me is like a 1d10 gnomish wizard spell 20:11 will the dnh wish parser accept "spellpower gauntlets"? 20:11 or is that just a colloquialism 20:12 <@rikersan\srn> it shouldn't 20:12 <@rikersan\srn> it's an artifact not a item 20:14 What's the difference between a panic and an impossible 20:15 impossible = Program in disorder! 20:15 panic = dungeon fall down go boom 20:15 <@rikersan\srn> panic is unrecoverable iirc 20:15 -!- a_boudelia has joined #hardfought 20:15 <@rikersan\srn> or at least needs to be recovered, and the other doesn't 20:15 <@rikersan\srn> something like that 20:15 Well given I just recovered a panic... 20:16 <@rikersan\srn> then panics are recoverable and impossibles odn't need that 20:16 impossible is appropriate when the game knows something went wrong but it can keep running. For instance, there's one in rn2() if anyone tries to call rn2(0) - it has a sane fallback: return 1. 20:17 panic is appropriate when the game _cannot_ keep running - for instance when the game needs to add stairs, and it searches over the entire level for suitable terrain and can't find any 20:18 -!- Xzight has joined #hardfought 20:18 is there a way to show where the up stair case is? i cant find it and i think its under an item or something 20:18 yes, you can hit _ then < 20:18 and then cancel the travel command 20:18 ty 20:19 or go through with it assuming you wanted to actually go there, I guess 20:20 Or just `#terrain` 20:20 that works too, in 3.6.x 20:21 playing non-3.6.x variants this junethack, sometimes I miss #terrain 20:21 Pavel\ito: ok fixed the cause of the crash 20:22 Cool, will pull 20:22 won't push it till after june though. till then... don't lookup yourself 20:22 Ooh 20:22 I'm on my post_junethack branch and was too lazy to switch off of it 20:23 Can I pull the post_junethack branch or is it local only 20:23 -!- Menche_ has joined #hardfought 20:24 [hdf-us] [nh361] IceBox (Val Hum Fem Law) made her first wish - "blessed greased +2 gray dragon scale mail", on T:9865 20:25 aosdict\ito: check out git legit. The git switch command helps to quickly switch between branches while auto-stashing work. 20:26 -!- Menche__ has quit [Ping timeout: 276 seconds] 20:26 !who 20:26 Pavel\ito: [hdf-us] rustmonster [nh13d] hothraxxa [dyn] hypnotist [nh361] Eleven [nh361] Xzight [nh361] IceBox [nh361] 20:26 Pavel\ito: [hdf-eu] No current players 20:26 Pavel\ito: [hdf-au] No current players 20:28 [hdf-us] [nh361] hypnotist (Wiz Hum Fem Cha) killed the invisible Dark One, on T:38213 20:28 [hdf-us] [nh361] hypnotist (Wiz Hum Fem Cha) acquired the Bell of Opening, on T:38214 20:31 why dont more people play here compared to nao 20:31 this server seems faster 20:33 <[Demo][srn]> too many goofy variants 20:33 <[Demo][srn]> not devteam certified 20:33 <@rikersan\srn> it also is vanilla-only 20:33 <@rikersan\srn> and speed is related to distnace 20:33 what does devteam certified mean 20:33 [hdf-us] [nh13d] rustmonster (Priest ### Mal ###) killed the ghost of sses the1, the former Priest, on T:3591 20:34 <@rikersan\srn> xzight: NAO is basically the 'official' nethack server 20:34 ohh 20:34 <@rikersan\srn> only hosts 'official' nethack things (no variants), played on by the majority of players, etc. 20:35 <@rikersan\srn> and it's not faster for everybody 20:35 [hdf-us] [nh13d] rustmonster (Pri Mal), 5422 points, T:3621, blaze of fire 20:36 <@rikersan\srn> gehennom without fire res? 20:36 Nao is only one server, right? 20:36 And we have 3 20:36 Also more variants is more better 20:37 <@rikersan\srn> I think it has an eu version 20:37 [hdf-us] [nh361] hypnotist (Wiz Hum Fem Cha) was chosen to steal souls for the Glory of Anhur, on T:38652 20:38 It may be more pertinent that nao has been around for a long time so naturally lots of people play there. 20:39 -!- MiseryMyra has joined #hardfought 20:39 can i dip my excalibur into the 4 fountains 20:39 Xzight: You _can_. It's not clear it would serve any purpose. 20:39 the ones next to the oracle i mean sorry 20:39 and i meant long sword to get excalibur sorry 20:40 -!- MiseryMyra has quit [Client Quit] 20:40 The Oracle doesn't mind you using up her fountains, if that's what you mean. 20:40 Okay thanks 20:40 -!- MiseryMyra has joined #hardfought 20:41 -!- MisteryMyra has quit [Ping timeout: 264 seconds] 20:45 -!- Menche_ has quit [Quit: Leaving] 20:46 -!- Menche has joined #hardfought 20:47 [hdf-us] [nh361] IceBox (Val Hum Fem Law) acquired the luckstone from Mines' End, on T:12100 20:47 are there every any fountains in the gnomish mines besides in minetown 20:48 Not in vanilla. 21:03 [hdf-us] [nh361] Xzight (Val Dwa Fem Law) had Excalibur thrown at her by some watery tart, on T:10198 21:04 -!- Schrubber has joined #hardfought 21:05 I really _should_ push post_junethack, but what's the point if I can merge it in 5 days... 21:06 -!- Schrubber1 has quit [Ping timeout: 256 seconds] 21:06 @rikersan\srn NAO is also the only server with an admin who is a devteam member (paxed). Granted, he was on NAO a long time before he was on the Dev Team, but still. 21:06 Also, pretty sure there's no eu NAO. 21:07 Pavel\ito: oh wait, the reason post_junethack isn't pushed is because it still has a bunch of REBASE REBASE REBASE stuff in it because I was not intending to push it. 21:12 Oh well 21:12 What new features are coming in July? 21:13 [hdf-us] [nh361] IceBox (Val Hum Fem Law) had Mjollnir bestowed upon her by Tyr, on T:14002 21:16 possibly a redesign of wizard's tower, more orctown buffs, more A on Astral, Mjollnir buff/nerf, fiqhack XP curve, fourk psuedo-artifact names, a couple splicehack features 21:17 -!- Menche_ has joined #hardfought 21:20 -!- Menche has quit [Ping timeout: 256 seconds] 21:23 -!- Menche_ has quit [Quit: Leaving] 21:24 hi 21:24 Hello K2, Welcome to #hardfought 21:24 K2: Message from AmyBSOD\srn at 2018-06-25 13:53 EDT: Tariru got a crash in Nethack Fourk on the astral plane, and accidentally skipped past the prompt. When he tries to load again, it displays that it's in Gehennom... hopefully it's possible to actually recover it so that he's on the planes 21:26 why do i not have a message from Tariru about it? 21:28 checking backscroll, Tariru did say that they left a message for you. 21:29 <@rikersan\srn> aosdict: quick, put ais on hdf's admin list! 21:29 <@rikersan\srn> > [10:53 AM] BOTIRCBot: <@Tariru> Haven't seen K2 around yet since I left a message for him. 21:30 ais? wat? 21:30 <@rikersan\srn> isn't he like a dev 21:30 <@rikersan\srn> or am I just remembering really badly 21:30 <@rikersan\srn> > I recently became a NetHack DevTeam member. ~~ his nhwiki page 21:30 he is, but not a very active one. what does that have to do with the admin list 21:31 <@rikersan\srn> > NAO is also the only server with an admin who is a devteam member (paxed). 21:31 <@rikersan\srn> ~~ aosdict a bit ago 21:31 oh 21:31 <@rikersan\srn> (you pinged me :p) 21:31 yes K2 grant ais the root password to hdf. nothing can go wrong 21:33 heh 21:33 i do not have a message from tariru 21:33 give me root too :DD 21:33 and after pulling a 14 hr day i'm not inclined to wade through all the backscroll 21:34 anyways 21:34 * K2 gives winny root 21:34 mmm root beer 21:34 <@rikersan\srn> I don't see it in the discord search k2 21:34 aosdict\ito: Astral is crawling with As 21:34 <@rikersan\srn> he might have typoed or something 21:34 is that not enough 21:35 -!- Menche has joined #hardfought 21:36 -!- Xzight has quit [Ping timeout: 260 seconds] 21:37 its fine but i dont always have time to read thru backscroll 21:37 why we have !tell 21:37 !tell Tariru I'll have a look at your fourk game 21:37 Will do, K2! 21:37 oh... i gave winny root 21:38 she can look at it 21:38 :P 21:40 winny: fix Tariru's game yet? 21:40 -!- Menche_ has joined #hardfought 21:41 -!- Menche is now known as Guest31345 21:41 -!- Guest31345 has quit [Killed (adams.freenode.net (Nickname regained by services))] 21:41 -!- Menche_ is now known as Menche 21:47 -!- Menche has quit [Read error: Connection reset by peer] 21:47 -!- noty has joined #hardfought 21:47 -!- Menche has joined #hardfought 21:50 [hdf-us] [nh361] hypnotist (Wiz Hum Fem Cha) killed Yeenoghu, on T:41259 21:51 [hdf-us] [nh361] hypnotist (Wiz Hum Fem Cha) killed Juiblex, on T:41276 21:57 lol, K2 i was commenting on the discussion at the time 21:59 [hdf-us] [nh361] hypnotist (Wiz Hum Fem Cha) wished for "a blessed greased historic +3 ring of increase damage", on T:41484 21:59 "You see here the Garnet Rod" 21:59 Chris_ANG: Message from @rikersan\srn at 2018-06-25 17:10 EDT: why the shit does The Ruinous Descent of Stars summon earthquakes on invoke? tha'ts a horrible idea and I can't think of any reason to ever use that 22:04 * Chris_ANG gets sidetracked in the Starfall code. 22:05 Hm, I think it might need a check to make sure it's centering the starfall in a valid location.... 22:11 **Grumble grumble who indented this code grumble a drunk monkey?** 22:21 -!- Menche has quit [Ping timeout: 256 seconds] 22:31 Well, perhaps unsurprisingly there is a bug. 22:31 -!- stenno\ito has joined #hardfought 22:31 Starfalls aren't supposed to release monsters from their pits. 22:31 Well that's certainly a way to ID this gray stone haha 22:33 In terms of why you would want to do that, 22:34 if you have flying I think the main disadvantage of pits isn't a factor, 22:34 which means you should be able to invoke it more-or-less constantly. 22:34 (Meaning once every 100 turns or so). 22:35 The starfall actually does a fair amount of damage, if it happens to hit anything. 22:35 It's possible it should let you target the first one --' 22:37 -!- stenno\ito has quit [Ping timeout: 276 seconds] 22:40 [hdf-us] [dnh] ahrimen (Ana Elf Mal Cha), 6200 points, T:184, killed by a shark 22:41 -!- AntiGulp has joined #hardfought 22:45 [hdf-us] [nh361] Eleven (Hea Hum Mal Neu) acquired the luckstone from Mines' End, on T:24687 22:52 [hdf-us] [dnh] ahrimen (Ana Elf Mal Cha), 9350 points, T:55, killed by a dwarf king 22:53 [hdf-us] [dnh] ahrimen (Ana Elf Mal Cha), 0 points, T:35, killed by a newt 22:54 -!- NewbProgrammer10 has quit [Quit: WeeChat 1.9.1] 22:55 -!- Menche has joined #hardfought 22:55 [hdf-us] [dnh] ahrimen (Ana Elf Mal Cha), 2009 points, T:36, killed by a winged gargoyle 22:56 [hdf-us] [dnh] ahrimen (Ana Elf Mal Cha), 700 points, T:19, killed by a tengu 22:58 [hdf-us] [dnh] ahrimen (Ana Elf Mal Cha), 850 points, T:21, killed by life force drain 23:00 -!- AntiGulp has quit [Quit: explodes into confetti] 23:01 [hdf-us] [dnh] ahrimen (Ana Elf Mal Cha), 3058 points, T:82, killed by a wraith 23:05 [hdf-us] [dnh] ahrimen (Ana Elf Mal Cha), 2000 points, T:25, killed by a wererat 23:16 -!- Tangles has quit [Ping timeout: 260 seconds] 23:17 -!- Tangles has joined #hardfought 23:17 -!- mode/#hardfought [+o Tangles] by ChanServ 23:29 -!- Menche has quit [Ping timeout: 265 seconds] 23:33 [hdf-us] [nh13d] rustmonster (Pri Mal), 50 points, T:10, exploding rune 23:33 [hdf-us] [nh13d] rustmonster (Pri Mal), 50 points, T:29, imp 23:35 [hdf-us] [nh13d] rustmonster (Pri Mal), 144 points, T:289, magic missle 23:40 [hdf-us] [nh13d] rustmonster (Pri Mal), 468 points, T:849, homunculus 23:42 [hdf-us] [nh13d] rustmonster (Pri Mal), 302 points, T:410, hobgoblin 23:53 [hdf-us] [fh] ahrimen (Val Dwa Fem Law), 56614 points, T:9483, killed by touching Excalibur 23:53 -!- a_boudelia has quit [Quit: WeeChat 2.1] 23:56 How does that death happen? 23:57 -!- Menche has joined #hardfought