00:14 Finally fixed pluralization yessss. Take that, parsing code. 00:20 <[Demo][srn]> worms that walkses 00:21 [hdf-us] [fh] icebox (IceBox) (Val Dwa Fem Law) genocided class 'L', on T:31238 00:21 rip gollum-speak 00:23 <[Demo][srn]> make dragon master cool 00:23 <[Demo][srn]> trying to think of fictional dragon masters 00:24 <[Demo][srn]> so far only got charliegh weasely and eragon 00:24 [hdf-us] [nh13d] rustmonster (Pri Mal), 89 points, T:29, imp 00:26 I pushed an update to my development branch a few days ago that treats chromatic dragons as domestic for dragonmasters. 00:27 <[Demo][srn]> have u read the dumb eragon series? 00:27 Yep 00:28 <[Demo][srn]> make it cool like that 00:28 <[Demo][srn]> not lame 00:28 * AntiGulp scribbles rapidly on notepad: “Not…lame…” 00:29 <[Demo][srn]> some sort of cool bond with your Dragon idk 00:30 <[Demo][srn]> that series was dumb though, it just simplified the belgariad series by David Eddings and added dragons 00:30 That’s what I’ve been thinking about. Some sort of way to incentivize keeping the amount alive and not abandoning it 00:30 Hmm, never read belgariad 00:30 <[Demo][srn]> very very very good 00:30 <[Demo][srn]> fully reccomend 00:31 gotta sleep, but will definitely look it up! 00:31 -!- AntiGulp has quit [Quit: explodes into confetti] 00:33 [hdf-us] [nh13d] rustmonster (Pri Mal), 1827 points, T:1379, orc 00:35 -!- stenno\ito has joined #hardfought 00:36 -!- Chris__ANG has joined #hardfought 00:38 -!- raisse\splat has joined #hardfought 00:38 -!- mode/#hardfought [+v raisse\splat] by ChanServ 00:39 -!- stenno\ito has quit [Ping timeout: 264 seconds] 00:54 -!- Chris__ANG has quit [Ping timeout: 255 seconds] 01:35 -!- Chris__ANG has joined #hardfought 01:39 -!- AmyBSOD\srn has joined #hardfought 01:50 !tell AntiGulp Bring back the servals!!! 01:50 Will do, AmyBSOD\srn! 02:15 -!- stenno\ito has joined #hardfought 02:28 -!- noty has quit [Quit: WeeChat 2.0.1] 02:38 -!- stenno\ito has quit [Ping timeout: 264 seconds] 02:51 -!- Menche has quit [Remote host closed the connection] 02:52 -!- Menche has joined #hardfought 02:53 Junethack: Raisse ascended a game of NetHack 3.4.3 on eu.hardfought.org! 03:47 -!- AmyBSOD\srn has quit [Quit: Page closed] 03:59 -!- rebatela has joined #hardfought 04:06 -!- Menche has quit [Remote host closed the connection] 04:06 -!- Menche has joined #hardfought 04:48 -!- ProzacElf has quit [Ping timeout: 255 seconds] 05:02 Junethack: jt ascended a game of SpliceHack on eu.hardfought.org! 05:04 -!- stenno\ito has joined #hardfought 05:06 <@luxidream> antigulp 05:09 -!- stenno\ito has quit [Ping timeout: 264 seconds] 05:11 wow 05:11 so much hard teamwork all up in this business 05:43 grr 05:43 something in soko had picked up a wand of cold or lightning before I could, and zapped me with it so the jaguar only needed a nibble 05:46 now the jaguar has developed a taste for chilled priest 05:58 [hdf-us] [nh4] Dizzy (dizzylizzy) (Val Dwa Fem Law), 45136 points, T:2438, killed by a horse 06:33 [hdf-us] [xnh] Pimpus (Ran Elf Mal Cha) acquired the luckstone from Mines' End, on T:8526 06:53 [hdf-us] [xnh] Pimpus (Ran Elf Mal Cha) became literate by reading a book, on T:9170 07:18 -!- hpardis has quit [Quit: Leaving] 08:01 !setmintc 2500 08:01 Tangles: Min reported turncount for tangles set to 2500 08:08 !tell AntiGulp Maybe if you were going for something like Eragon's magic system, your dragon grants a substantial magic boost while near you, or something. 08:08 Will do, aosdict\ito! 08:23 -!- rebatela has quit [Ping timeout: 260 seconds] 08:56 -!- TrueLobster has joined #hardfought 09:05 yesssss speed boots 09:12 -!- TrueLobster has quit [Quit: Page closed] 09:13 -!- TrueLobster has joined #hardfought 09:20 [hdf-us] [fh] groovejumper (Wiz Elf Fem Cha), 25851 points, T:1692, killed by a manes 09:30 -!- ais523 has joined #hardfought 09:33 -!- TrueLobster has quit [Ping timeout: 260 seconds] 09:36 -!- ais523 has quit [Remote host closed the connection] 09:38 -!- ais523 has joined #hardfought 09:38 -!- TrueLobster has joined #hardfought 09:41 -!- raisse\splat has quit [Ping timeout: 260 seconds] 09:45 [hdf-us] [gh] Demo (Sam Hum Fem Law) had katana bestowed upon her by Amaterasu Omikami, on T:26084 09:48 <@Tone\ootc> Just a katana? 😄 09:49 it'll have some object property 09:49 -!- TrueLobster has quit [Ping timeout: 260 seconds] 09:51 <[Demo][srn]> i dont know all i know is snickersnee is probably better 09:54 anyone know if in fiqhack murdering the minetown peaceful gnomes and sacrificing them for luck is a valid strategy? 09:55 because any time I anger a peaceful my alignment goes to -1, rigt? 09:55 right* 09:56 <[Demo][srn]> alignment penalties first set your alignment to 0 then apply 09:56 yeah, so will it prevent me from gaining luck or something? 09:57 or does fiqhack remember that the monster was peaceful so my god will get mad or something 09:58 <[Demo][srn]> i dont know 10:07 <[Demo][srn]> who had the dumb idea of removing the color from the valley? 10:13 -!- jonadab has quit [Ping timeout: 276 seconds] 10:13 -!- raisse\splat has joined #hardfought 10:13 -!- mode/#hardfought [+v raisse\splat] by ChanServ 10:13 YASI: variant where Medusa spawns on DL1; highly dangerous but if you do figure out a way to consistently kill her you can break Junethack's scoring system 10:15 -!- jonadab has joined #hardfought 10:15 -!- mode/#hardfought [+v jonadab] by ChanServ 10:15 ok seems like if I kill the gnomes then sac them, instead of luck I just get my alignment reset to 0. so it isn't worth it to murder-sacrifice peaceful minetown. 10:17 [hdf-us] [gh] Demo (Sam Hum Fem Law) entered Gehennom for the first time, on T:28580 10:18 <[Demo][srn]> uh hmm grunt gehnnom is a lava field? 10:18 [hdf-us] [nh343] Mishka (Val Dwa Fem Law), 221596 points, T:29555, killed by a death ray 10:18 <[Demo][srn]> rip 10:18 [Demo][srn]: why do you think K2 recommended fireproof water walking boots [of speed] 10:19 yes, grunt gehennom is the most hellish of the gehennoms I've been in 10:19 <[Demo][srn]> what's the threats there. 10:20 <[Demo][srn]> ? 10:20 typoing into lava 10:20 best fireproof your boh and anything you don't want burned, even if you have fireproof water walking 10:20 <[Demo][srn]> ah ok 10:20 and the levels are unwallified so it's difficult to remember where you've been 10:21 <[Demo][srn]> yikes 10:21 <[Demo][srn]> Ok so don't step on lava until I have fireproof gear 10:22 <[Demo][srn]> things burn away when they get past throughly burnt in grunt? 10:22 and probably you want levitation anyway, to cross multiple squares of lava, because fireproofing all your wooden wands and stuff is not feasible 10:22 and no consideration is given to special levels: it just generates the filler map then plops the special level down. this means you will almost certainly need a digging tool at one point because there will be no way to get to the > without going through rock, and digging rays only dig one square. 10:23 <[Demo][srn]> yikes 10:23 <[Demo][srn]> ok 10:23 welcome to Hell 10:23 <[Demo][srn]> how am I meant to get the resources to prepare for this? 10:24 you generally don't find everything. 10:24 <[Demo][srn]> I guess I gotta polypile? 10:24 <[Demo][srn]> has that been nerfed? 10:24 in my game I didn't want to go hunt for a pick-axe and spending all the wands of digging I had was just enough to get through gehennom, this was a mistake when I got to the plane of earth 10:25 <[Demo][srn]> so I gotta go back down to minetown 10:25 ais523: we already have that variant. SLEX has a special game mode where you start in VotD. 10:25 [Demo][srn]: well as I said, I didn't strictly need a pickaxe to get through gehennom... 10:25 bhaak: VotD to Medusa sounds nontrivial 10:26 although it presumably gives you the tools to survive at that depth 10:26 <[Demo][srn]> I don't even know what scroll enchant wep is 10:26 <[Demo][srn]> slex has lostsoul where u start on medusa lvl 10:26 <[Demo][srn]> without any extra stuff 10:26 -!- noty has joined #hardfought 10:28 on which side of the water? 10:28 you might have to startscum wizards 10:28 quick I just got a fiqhack wish, what's a good wish? 10:28 ais523: lostsoul doesn't count for junethack 10:28 I forget what's wishable in fiqhack 10:29 I don't think there are any wishing nerfs like in unnethack 10:29 no but there's some added content which would be quite powerful (object properties etc.), I forget whether you can wish for it though 10:29 if not the wishing choices would be broadly simliar to vanilla 10:29 you can wish for an object property only if the base item is nonmagical 10:29 aosdict\ito: it did in the beginning because we didn't know lostsoul and uberlostsoul existed :) 10:30 although if it's based off character name, couldn't only one account per server try it? 10:30 at least when using dgl 10:30 [hdf-us] [fh] Hildi (aosdictj) (Val Dwa Fem Law) wished for "blessed fixed +3 blue dragon scale mail", on T:9928 10:31 no more shall I fear being slowed 10:31 I forget whether shock immunity protects against item destruction. 10:32 still no magic resistance, but I figure I'll go with comr for that 10:32 it doesn't in vanilla, which is why you take a bag / use reflection 10:33 well that would make it a little worse then 10:33 and of course in fiqhack we have lightning explosions so reflection isn't perfect 10:34 yeah I probably should have gone for comr with that wish 10:35 -!- jonadab has quit [Ping timeout: 276 seconds] 10:42 -!- jonadab has joined #hardfought 10:42 -!- mode/#hardfought [+v jonadab] by ChanServ 10:49 ^ hahahah 10:49 oh yes 10:49 \o/ 10:53 aosdict\ito elemental resistance became equivalent to protection from that element's itemdest, but that was *before* resistance became != damage immunity 10:53 shpingrlde: yeah, I just don't see anything like that on the wiki page 10:53 so it's anyone's guess what resistance does for shock,wet,hot itemdest, but immunity surely does the job 10:53 maybe I'm ctrl-f'ing the wrong thing 10:54 "Potions/scrolls/books/wands are no longer destroyed if you have the applicable extrinsic. Only having it extrinsically protects against it, not intrinsically." 10:55 ... but not rings? 10:55 hmmm! 10:55 it would seem incredibly inconsistent if wands but not rings were protected from shock damage 10:55 so I'm going to assume that was a mistake to leave them out 10:56 there's this relatedish commit https://github.com/FredrIQ/fiqhack/commit/f1536cb98828fa5e64e813002f52c9c1341f34c0 10:59 there's another that says Remove stray calls to destroy rings. They didn't do anything (anymore… ) since ring destruction is gone 11:02 oh, so perhaps rings don't take shock damage in FIQHack even if you don't have any form of shock res? 11:02 that'd explain why shock res didn't protect them 11:17 <[Demo][srn]> shocking 11:21 -!- stenno\ito has joined #hardfought 11:31 oh crap there's no magic chest on fiqhack quest home? 11:32 [hdf-us] [un] k2 (Wiz Orc Mal Cha), 0 points, T:121, killed by a newt 11:32 !setmintc 3000 11:32 K2: Min reported turncount for k2 set to 3000 11:33 aosdict\ito: FIQ complained about the magic chest on Fourk quest home, because it replaces a regular chest, and he said he was missing out on potential loot. 11:34 At least, I think that was FIQ. 11:34 yeah I would gladly trade these two worthless pieces of green glass for a magic chest, myself 11:35 Indeed. 11:35 because that is the fabulous loot of the Norn 11:47 -!- ais523 has quit [Quit: quit] 11:48 -!- rebatela has joined #hardfought 11:53 <@escargott'em> K2, I noticed you didn't stop your game you price identify all your junk for a half hour like I do :p 11:53 <@escargott'em> To price id* 11:54 well i usually do that too sometimes, but not for that game ;) 11:54 <@escargott'em> Why not? 11:54 on a specific mission 11:54 time/turn sensitive 11:55 <@escargott'em> Ah. Otherwise you wouldn't have risked the mine town fountains either? 11:56 correct 11:56 i dipped one too many times, and i know better... but eh 11:58 <@escargott'em> It's nice that they warn you first at least 11:59 it's so funny when I pick locks in minetown when I'm an orc wiz and the watchmen say "Hey, stop picking that lock!" and I stop picking the lock 11:59 because I'll just start picking the lock again the moment they're out of siht 11:59 or more to the point when I'm out of their sight 12:00 raisse\splat: That can anger them if they walk back into sight, can't it? 12:00 it traps the doors 12:01 so if I'm a wizard anyway forcebolting the doors is safer (except shop doors) 12:01 Just murder the watchmen, doh 12:01 yeah, when I can 12:01 I like to take them upstairs or downstairs one by one to pick them off 12:01 I generally just park them up a level if I need to, or lock them in rooms 12:01 yeah 12:02 until a dwarf comes and digs them out 12:03 Even as a chaotic the alignment hit is actually significant, and if you're not the murder penalty is not something I want to take half a dozen of 12:03 I murder watchmen only when I'm (a) chaotic and (b) badly in need of gloves 12:03 and I lack pets that can do it 12:04 I tend to favour the old "Rover! Stop! He's not normally like this. Don't excite him!" bad dog owner strategy... oh, way ahead of me 12:04 one large cat (or even a housecat) can kill a watchmen, two large cats between them will kill the captain 12:04 "a watchman", I know how to plural 12:04 or rather to singular 12:04 Watchbal 12:07 [hdf-us] [slex] Lymia (Mah Wis Mal Cha), 564 points, T:890, killed by a monster (clockwork dwarf) 12:08 -!- stenno\ito has quit [Changing host] 12:08 -!- stenno\ito has joined #hardfought 12:09 !who 12:09 Mandevil\splat: [hdf-us] hothraxxa [nh4] Lymia [slex] X02Wyvern [slex] hypnotist [nh361] k2 [un] 12:09 Mandevil\splat: [hdf-eu] Graznop [nh361] Raisse [nh361] Mandevil [un] 12:09 Mandevil\splat: [hdf-au] Tangles [un] attie [un] 12:19 -!- AntiGulp has joined #hardfought 12:26 [hdf-us] [slex] Lymia (Mah Wis Fem Cha), 1534 points, T:2673, drowned in a moat by a kraken 12:32 aaaa 12:32 I turn off ironman mode 12:32 and slex throws 3 tension rooms at me anyway 12:36 -!- raisse\splat has quit [Ping timeout: 256 seconds] 12:37 backscroll… I have messages don’t I 12:37 AntiGulp: Message from AmyBSOD\srn at 2018-06-15 01:50 EDT: Bring back the servals!!! 12:37 AntiGulp: Message from aosdict\ito at 2018-06-15 08:08 EDT: Maybe if you were going for something like Eragon's magic system, your dragon grants a substantial magic boost while near you, or something. 12:37 grumble grumble servals grumble 12:39 <@escargott'em> Incubus pet any good? 12:39 <@escargott'em> I feel like demons all have high mr and I might be stuck with him 12:40 I don’t think they’re amazing, but they’re not awful 12:47 <@rikersan\srn> !lastgame lymia 12:47 @rikersan\srn: [hdf-us] https://www.hardfought.org/userdata/L/Lymia/slex/dumplog/1529078865.slex.txt 12:47 @rikersan\srn: [hdf-eu] https://eu.hardfought.org/userdata/L/Lymia/slex/dumplog/1528549041.slex.txt 12:47 I survived :v 12:47 <@rikersan\srn> slex: yeah fuck tension rooms 12:48 <@rikersan\srn> !rng dnh | slex | slex 12:48 @rikersan\srn: slex 12:48 <[Demo][srn]> u lost 12:49 https://i.imgur.com/mCJEYXQ.png 12:49 8 tension rooms 12:50 <@rikersan\srn> oh dang 12:50 <@rikersan\srn> on dlvl 2 as well 12:54 <[Demo][srn]> did u get A-dom'd 12:57 Are tension rooms filled with monsters? 12:58 <@rikersan\srn> yes 12:58 <@rikersan\srn> all of a specific letter or set of letters 12:59 ah 12:59 <@rikersan\srn> i.e. a K + D room, full of kestrels, kops, dragons, and thick farting girls 12:59 <@rikersan\srn> @le?thick farting girl 12:59 thick farting girl (D) | Lvl: 6 | Diff: 8 | Spd: 9 | Res: cold | Confers: nothing | MR: 10 | Generates: special | AC: -10 | Attacks: 2d8 bite physical | Alignment: 0 | Flags: genocidable, carnivore, flies, thick hide 13:00 -!- raisse\splat has joined #hardfought 13:00 -!- mode/#hardfought [+v raisse\splat] by ChanServ 13:00 AntiGulp: if amy were complaining about some real, even slightly important gameplay features, it would be worthy of consideration, but since she's only complaining about a chaff monster and doesn't believe you should ever remove something after adding it... 13:00 …eww 13:01 aosdict: No definitely. Everything I’ve removed has been for (imo) very good reasons, and servals especially add nothing interesting to the game. 13:01 (this is based on my recollection of servals being yet another f monster with no special abilities) 13:02 Pretty sure their only notable feature was being the weakest monster in the entire game 13:02 Which is not terribly notable 13:02 Even more so than lichens?? 13:03 Ok not as weak as lichens. But worse than jackals, I think 13:03 <@rikersan\srn> anybody know what slex's weeping enchantment is 13:03 <@rikersan\srn> I'm hoping it's not the weeping angel 13:03 <@rikersan\srn> but this implant seems good 13:05 <@rikersan\srn> oh, looks like levelport immunity but you lose 1 xp level every time it lbocks that 13:07 <@rikersan\srn> > "Hello, rikersan! Welcome to Angmagssalik's zorkmid store!" 13:07 <@rikersan\srn> why is this even a thing 13:07 er? 13:07 like Poundland? 13:07 <@rikersan\srn> it just sells gold 13:07 but why? 13:07 <@rikersan\srn> not even gold items, every item is just some gold 13:07 <@rikersan\srn> I don't even konw 13:08 so you pay gold pieces to buy gold pieces? 13:09 [hdf-us] [slex] Lymia (Mah Wis Fem Cha), 28901 points, T:4174, killed by a monster (bugbear), while sleeping 13:10 I should add PYRITE as a material and then make gold stores that sell only gold items and pyrite items, but you can't tell them apart. 13:10 <@rikersan\srn> is this the temple of moloch... as a mines level? 13:10 <@rikersan\srn> what the fuck amy 13:10 <@rikersan\srn> it has like 4 hostile priests 13:11 <@escargott'em> When are grills going to be added to jewelry stores in slex 13:11 <@escargott'em> +1 charisma per enchant level 13:11 <@rikersan\srn> confirmed, it's the temple of moloch 13:12 <@rikersan\srn> on the britght side hey I can take them? 13:12 !who 13:12 Lymia: [hdf-us] hothraxxa [nh4] Lymia [slex] rikersan [slex] dracunos [nh361] hypnotist [nh361] 13:12 Lymia: [hdf-eu] stenno [slex] Graznop [nh361] Raisse [nh361] Mandevil [un] 13:12 Lymia: [hdf-au] No current players 13:12 !whereis rikersa 13:12 Lymia: [hdf-us] rikersa is not currently playing on this server. 13:12 !whereis rikersan 13:12 Lymia: [hdf-us] rikersan [slex]: (Mys Ang Mal Cha) T:2190 The Gnomish Mines level: 4 13:12 Lymia: [hdf-us] rikersan [4k]: (Tou Scu Mal Neu) T:45 The Dungeons of Doom level: 7 13:12 errr 13:18 <@rikersan\srn> > enchanted (of premature death) 13:18 <@rikersan\srn> NOPE 13:19 <@escargott'em> That's probably just a turn of phrase, try it on 13:19 <@rikersan\srn> that's how I ID'ed it 13:19 <@rikersan\srn> I'm not doing that. 13:19 <@escargott'em> How did you identify it without the effect proc ing 13:19 <@rikersan\srn> 1. I'm MR, 2. generally happens randomly 13:20 cool 13:20 <@rikersan\srn> # just slex things 13:20 T:8.4k and not a single trophy yet 13:20 now ruggo the gnome king teleported away 13:20 hope it wasn't cursed teleport 13:21 what a waste of time 13:22 Premature death is a unique death we don't have 13:22 Do it! 13:22 i am not in your clan 13:22 It's riker's though 13:24 yeah he just teleported away. 13:24 man what awesome luck i have in this shit game 13:25 Should I make slex except good? :P 13:26 -!- ProzacElf has joined #hardfought 13:27 <@escargott'em> At least my pet incubus removed those pesky cursed boots :D do they only ask permission to remove stuff if they are friendly? 13:28 yep he really CURSED TELEPORTED. 13:28 T:9k, soko failed, hostile priest of moloch in minetown, no ruggo 13:28 some bullshit mine's end with like 40 gray stones 13:28 <[Demo][srn]> wow 13:28 <@rikersan\srn> !rng kill the priest | don't kill the priest 13:28 @rikersan\srn: don't kill the priest 13:29 40 stacks of gray stones? 13:29 or 13:29 40 gray stones? 13:29 was really fun 13:29 <@rikersan\srn> escargottem: no, it's based on your cha 13:29 lets count 13:29 <@rikersan\srn> I killed the priest 13:30 23 gray stones, 3 gray stones, 10 gray stones, 2 gray stones in this stack 13:30 here we have 4 gray stones, 12 gray stones and 9 gray stones 13:30 I suppose most are flint of various buc 13:31 here we have 2 gray stones and 7 gray stones 13:31 yeah who knows 13:31 <@rikersan\srn> oh shit I'm neutral now 13:31 <@rikersan\srn> ok then 13:31 <@rikersan\srn> well FUCK rip quest 13:31 how many loadstones are you dragging around??? 13:31 <@rikersan\srn> tho amy has to have made an alternative right 13:31 :)) 13:31 <[Demo][srn]> pick them all up stenno 13:31 <[Demo][srn]> one of them is bound to be it 13:31 yolo 13:31 <[Demo][srn]> get trophy and die 13:31 i assume u kicked all the stones around 13:32 winny i cannot kick them around if they are all on one stack 13:32 why not 13:33 <[Demo][srn]> kicking loadstones with iron shoes should make them stick to your feet 13:33 ok that would've been livelogged 13:33 :o 13:34 does slex even have livelog like mine's end luckstone 13:34 i think i am carrying around like 20 luckstones now? 13:34 nice 13:34 can always price id them 13:34 i mean it must be like that 13:34 no i cannot price id them 13:34 because there are no shops 13:34 did u rub metal against all of them 13:35 because minetown was overrun by kobolts 13:35 rip 13:35 <[Demo][srn]> rub ur head against them all 13:35 it'll take out all your metal piercing 13:37 <[Demo][srn]> what should an attack that pacifies monsters do when done to you? 13:37 <[Demo][srn]> don't take cues from slashem 13:38 how can i make stones not have the inventory letter # 13:38 adjust to a different letter doesn't work? 13:39 riker: slex quest doesn't depend on alignment or level anymore 13:40 you can just ... go? 13:40 yes 13:41 [hdf-us] [fh] Dizzy (DeltaSierra) (Mon Hum Fem Cha), 18089 points, T:836, poisoned by a water moccasin 13:43 nice game 13:43 -!- TrueLobster has joined #hardfought 13:43 well thought out 13:43 at least i got the luck stone 13:44 do quit games count for trophies? 13:44 (i must've gotten it because i picked up all non-loadstone gray stones) 13:44 yes 13:45 nope, didn't get it 13:45 so mines end didn't have a luckstone 13:45 cool. 13:45 <[Demo][srn]> nice 13:45 so a completely wasted game 13:45 <[Demo][srn]> slex slammed 13:46 slex shitfucked 13:46 maybe i should try again? 13:46 <[Demo][srn]> maybe 13:46 maybe this time i don't get koboldtown and actually a luckstone in mine's end and maybe this time ruggo doesn't cursed-teleport away? 13:46 so i don't waste time playing this shit? 13:48 time to play a real variant 13:48 slex DESTROYED 13:49 <[Demo][srn]> he didnt cursed teleport he had a scroll of root password detection 13:49 Lymia: [backscroll] "slex except good" is possibly SLASHTHEM, which is disparaged by Amy. Really, if you do any nethack development at all you're going to get disparaged by Amy. 13:50 stenno\ito: I got koboldtown too, and then went to kill Ruggo the Gnome King... except his branch didn't generate. 13:50 Got the luckstone though. 13:50 i am done with this shit 13:50 that was the most frustrating game i had in a very long time 13:50 <[Demo][srn]> im gonna start calling orctown/othershittown/badtowns without a proper minetown stennotowns 13:50 I only got disparaged for half of my nethack development by Amy 13:51 <@rikersan\srn> lymia: oh thank GOD that helps 13:51 <@rikersan\srn> since this game is going reasonably well and I wasn't looking forward ot having to quit 13:51 <@rikersan\srn> and yeah stenno all boss monster in slex start with root pswd scrollls iirc 13:51 and what does that do 13:51 <@rikersan\srn> (levelport when monster reads htem, nothign when you read them) 13:52 ah what a super sensible item to give to a boss mob 13:53 <@rikersan\srn> ikr 13:53 so to kill him you have to get lucky 13:53 <@rikersan\srn> wow, devil star is 1d12/1d18 13:53 <@rikersan\srn> I'm using that 13:53 is that small/large or does it attack twice 13:54 <@rikersan\srn> > The woodchuck just misses the Oracle. ZOT! The woodchuck is killed! 13:54 <@rikersan\srn> small/large 13:54 <@rikersan\srn> and heyy 13:54 kk 13:55 You hear a shuffling noise 13:56 zomblies? 13:57 aosdict\ito: it will be very obvious when zombification is fatal 13:58 The enchanted weeb cloak is a enchanted cloak of stone. 13:58 well 13:58 +aosdict\ito │ you can wish for an object property only if the base item is nonmagical 13:58 I guess I won't be using this item :( 13:58 no, you can't wish for object properties at all 13:58 feels good to play an actual variant 13:59 Some day, weeb cloak will be a useful cloak 13:59 stenno\ito: Oh, we're playing doomrl? :P 13:59 <@rikersan\srn> cloak of stone is stoning? 13:59 aosdict\ito: extrinsic shock immunity protects vs lightning item destruction yes 13:59 <@rikersan\srn> yep 14:00 I realized that the 9/10 power reduction is actually very strong 14:00 since 14:00 jonadab: no that was not me, I would never make such a silly complaint 14:00 It's rounded down for each reduction 14:01 <@rikersan\srn> !tell AmyBSOD\srn slex game going good ;D angelic mystic w/ devil star and -24 AC, working on 2weping devil star/+2 silver saber :D 14:01 Will do, @rikersan\srn! 14:02 FIQ: thanks for correcting me 14:02 bug reports in #nethack4 14:03 and I'm-not-sure-if-it's-a-bug reports 14:03 <[Demo][srn]> nh4 is a bug 14:03 -!- greqrg has joined #hardfought 14:04 [hdf-us] [fh] Sierra (DeltaSierra) (Val Hum Fem Law) averted death, on T:1527 14:04 <@rikersan\srn> I think the mystic quest artifact is a splash of venom with +60 damage. 14:05 <@rikersan\srn> I'm really not sure what possessed amy to make this. 14:05 <@rikersan\srn> it also grants healing when invoked and mr when carried? 14:06 Is it supposed to be a pot of drugs 14:06 :v 14:06 <@rikersan\srn> I don't even konw 14:06 <@rikersan\srn> it's a "tail spikes" (yes plural), I think tha'ts kinda like what manticores shoot? idk 14:07 <@rikersan\srn> does slex use slashme's +flat dmg/hit or does it go back to 1dN 14:10 ... so, 1 Pw level 1 spells, 5 Pw magic missile, if some day it spawns as a useful cloak 14:10 Clearly spells should just use all of your Pw every cast, and scale based on pw spent 14:10 force bolt of nuclear striking 14:10 <[Demo][srn]> heh 14:10 magic missile of dribbles 14:11 <[Demo][srn]> ive played games where that was an innate starting ability you could choose 14:11 That'd be a neat class ability. 14:11 <[Demo][srn]> where you could basically overload spells 14:11 <[Demo][srn]> and get multiplied effects by how much extra you throw in 14:11 Anti-Rodney beam? 14:12 anti-rodney beam.. magic missile? :P 14:12 full-body slam of death? 14:16 Artifact specs: poison and cold resistance and flying when worn, disables fire resistance and autocurses, chaotic. 14:16 ... do I *want* this? 14:16 [hdf-us] [fh] Sierra (DeltaSierra) (Val Hum Fem Law), 34192 points, T:1760, killed by a gargoyle, while sleeping and unable to move due to turning to stone 14:18 It's boot slot 14:18 so 14:18 competes with speed boots :c 14:18 <[Demo][srn]> speed boots 14:18 <[Demo][srn]> really? 14:18 <[Demo][srn]> you're worried about speed boots in slex? 14:18 <[Demo][srn]> arent there a million other very fast speed sources? 14:21 [hdf-us] [fh] groovejumper (Wiz Elf Fem Cha), 18280 points, T:654, killed by a brown mold 14:21 Seems so. 14:21 Lymia: I can state unequivocally that there are much better types of shoes in slex than that. 14:22 :) 14:24 <[Demo][srn]> i would use it for the flying 14:24 -!- AmyBSOD\srn has joined #hardfought 14:26 -!- TrueLobster has quit [Ping timeout: 260 seconds] 14:30 [hdf-us] [fh] groovejumper (Wiz Elf Fem Cha), 35360 points, T:2019, killed by a falling rock 14:31 Junethack: New user Hekik registered! https://junethack.net/user/Hekik 14:33 [hdf-us] [nh361] dracunos (Val Dwa Fem Law) acquired the luckstone from Mines' End, on T:15729 14:33 FIQ: Oh, hmm. Not sure who it was then. 14:34 I am sure it was someone whose opinion I usually agree with. 14:34 (Which was why it struck me as odd.) 14:34 -!- AntiGulp has quit [Quit: explodes into confetti] 14:35 AmyBSOD\srn, did you intend that when stacking multiple sources of Pw cost reduction, it would round down multiple times? 14:35 <@escargott'em> Woo, luck stone cheats 14:36 @escargott'em Really only relevant in the Catacombs. 14:37 Lymia: probably an unintended side effect; did you find an exploit that lets you cast spells for zero cost? 14:37 AmyBSOD\srn: Message from @rikersan\srn at 2018-06-15 14:01 EDT: slex game going good ;D angelic mystic w/ devil star and -24 AC, working on 2weping devil star/+2 silver saber :D 14:37 [hdf-us] [fh] groovejumper (Wiz Elf Fem Cha), 24985 points, T:818, killed by a giant rat 14:37 AmyBSOD\srn, theoretically 14:38 !tell rikersan\srn nice! you can get those trophies! :) 14:38 Will do, AmyBSOD\srn! 14:38 Mah cost reduction + weeb cloak + one other source of energy cost reduction 14:38 hmm that sounds bad 14:38 ... but, well. 14:38 I think level 2 spells are out of reach, and level 3 spells definitely 14:38 So 14:38 *shrug* 14:38 Maybe with wanton artiwishing 14:39 hmm, wizmoded, healing still costs 1 Pw 14:40 <[Demo][srn]> i had a friend on the astral plane who healed me yesterday 14:40 <[Demo][srn]> then i killed him and lost telepathy cause he was in my way 14:40 With skilled healing 14:40 ? 14:41 expert, actually 14:41 gonna add the Dompfination artifact and test again 14:41 And one additional source of energy reduction? 14:42 healing still costs 1 Pw now 14:42 Do you have hands? I don't see where the 1 cost would come from 14:42 gonna add Mana Meter Booster 14:42 <[Demo][srn]> dumb named stuff :P 14:43 okay, in a form without hands now, and both Dompfinator and Mana Meter Booster equipped 14:43 well shit 14:43 Lymia: you were right 14:44 <[Demo][srn]> free healing! 14:44 this is intolerable, and I'll fix it :P 14:44 Honestly 14:44 This isn't possible with wanton artiwishing or a lucky roll on weeb cloak's identity :D 14:44 honestly what? don't tell me I'm supposed to leave such a huge exploit in the game 14:44 So 14:45 this is at the top of my SLEX to-do list now 14:45 [hdf-us] [fh] groovejumper (Wiz Elf Fem Cha), 31268 points, T:2150, poisoned by a killer bee 14:47 [hdf-us] [nh361] hypnotist (Mon Hum Fem Cha) killed Medusa, on T:32683 14:47 in fact, it's such a huge exploit, I'll have to plug it by backporting the fix to 2.22 14:48 the fix doesn't exist yet but it'll be the first thing I do after I get up tomorrow (too exhausted right now to program such things) 14:48 It's not happening in my game without stupid artiwishing, at least. 14:48 So. 14:48 Not remotely practical. I will note that there's two possible fixes, a minimum mana cost of 1 and calculating the cost reduction as a rational number 14:48 sorry, it seems you don't understand; the mere possibility to perform such an exploit has the capability to completely trash slex's balance, and I ain't having that 14:49 <[Demo][srn]> slex is hung in very careful balance 14:49 The latter will probably actually change Pw costs in practice. 14:49 So do do the former :D 14:49 (... what's the difference between 0 Pw cost spells, and 1 Pw cost spells and a quest artifact that provides energy regeneration) 14:49 well I'll do kind-of the latter: add a rn2 function if the before-reduction-Pw-cost is already very low 14:51 but I guess thanks for being honest and reporting the existence of such an exploit instead of silently exploiting it :) 14:53 [hdf-us] [fh] Sierra (DeltaSierra) (Val Dwa Fem Law), 24946 points, T:1090, killed by a little dog 14:55 It seems it's the 2 Pw *spheres and Force Bolts that makes primarily using spellcasting seem viable with this role at all, so. 14:55 I hope this doesn't fix that too :D 14:57 if (Role_if(PM_MAHOU_SHOUJO)) { cost *= 2; cost += 1; cost /= 3; } 14:57 oh wait 14:57 I guess actually { cost += 1; cost /= 2; } 14:58 The root problem isn't the Mah or skill reductions 14:58 and for the 10% reduction ones: { if (cost < 10) cost += rnd(9 - cost)); cost /= 10; } 14:58 <[Demo][srn]> yeah just set it to 1 if it gets rounded down to 0 14:58 <[Demo][srn]> like wtf?? 14:58 Core issue here: 14:58 if ((uarmg && OBJ_DESCR(objects[uarmg->otyp]) && /* weeb cloak */ { energy *= 4; energy /= 5; } 14:59 yeah 14:59 These tiny reductions always reduce energy by 1 15:00 { if (energy < 5) energy += rnd(8); else if (energy < 10) energy += rnd(4); energy *= 4; energy /= 5; } 15:00 that might fix it 15:00 although I guess there would be a more elegant way 15:00 I'd try int energy_mod_num = 1, energy_mod_denom = 1; then energy_mod_num *= 9; energy_mod_denom *= 5; 15:00 energy = ((energy+1)*4)/5; 15:00 is the canonical way to do it 15:01 And then do the calculation once on the resulting rational 15:01 * AmyBSOD\srn calculates the results with zid's method 15:01 it's kind of hilarious how awful these valk quest guardians are at fighting the fire giants 15:01 it might be slightly different it depends what the goal of the original is 15:01 I guess the question is if 1 pw spells is considered an issue too. 15:01 The current implementation does have the effect that Pw cost reduction is never redundant (because it's too small to do anything) 15:02 well the goal is to make high-cost spells slightly cheaper, but the problem is that low-cost spells become incredibly cheap 15:02 1 turns into 2, turns into 8, turns back into 1 15:02 100 turns into 101, turns into 404, turns into 80 15:02 energy = ((energy + rn2(10) ? 1 : 0)*4)/5; 15:03 if you want an actual "80% of" using good rounding, that's how you'd do it 15:03 or do I need to put rn2(10) ? 1 : 0 in brackets 15:03 parser is defined to be greedy, probably 15:03 I'm not in the right mindset to think that through heh 15:03 I think that'd be (e+rn2) ? 15:04 depends how tihtly ? binds 15:04 and I don't know offhand 15:04 yeah, in the case of doubt I'll use ((energy + (rn2(10) ? 1 : 0))*4)/5 15:04 okay ? binds super loosely 15:04 why randomly add 1 or not? 15:05 That's going to sometimes give you 80% of your energy, and sometimes give you 0% etc 15:05 that way there's still the chance that it rounds down, allowing you to benefit from having the effect 15:05 of course I have to make it so that the costs can't ever become zero 15:05 (I don't know what it's supposed to do, genuine question) 15:05 not sure if I want it to be able to become 1 either 15:05 maybe: if (energy < 2) energy = rn2(10) ? 2 : 1; 15:06 zid: it's supposed to calculate the cost for casting a spell; if that becomes too low, the player can essentially cast endlessly for no cost 15:06 and the cost is 80% of something? 15:08 well yeah, if you're a mahou shoujo wearing a weeb cloak, all spells are supposed to cost 20% less 15:08 the problem is, with { energy *= 4; energy /= 5; } a spell that costs 2 Pw will now only cost 1, i.e. a 50% reduction 15:08 it's actually 10% less 15:08 I copied the wrong block :D 15:08 <[Demo][srn]> it would be cool if i could keep track of how many times ive segfaulted while working on ndnh automatically 15:13 [hdf-us] [nh361] hypnotist (Mon Hum Fem Cha) averted death, on T:33935 15:15 -!- nooodle has joined #hardfought 15:15 <[Demo][srn]> yikes 15:18 !tell K2 sorry to be a bother, but Lymia uncovered a fatal exploit in SLEX that I had to fix. There's a commit on the slexjunethack222 branch that should close the loophole. Can you deploy that please? :) 15:18 Will do, AmyBSOD\srn! 15:18 [hdf-us] [fh] Sierra (DeltaSierra) (Val Dwa Fem Law), 28360 points, T:2756, killed by a fire ant 15:18 <[Demo][srn]> fatal exploit?? 15:18 <[Demo][srn]> lol 15:18 well I care about balance in my variant ;) 15:19 <[Demo][srn]> and the crash from the farlook wasnt a balance issue? 15:19 <[Demo][srn]> do you know how well that works with polypiling? :P 15:21 crashes aren't just balance issues, they're even worse, and you know I fixed that one too 15:22 <[Demo][srn]> eventually :P 15:23 <[Demo][srn]> im impressed it got fixed at all, thank god for tubs and his libc battling powers 15:23 <[Demo][srn]> cause like i dont even know what libc means 15:23 [hdf-us] [slex] Lymia (Mah Wis Fem Cha), 16702 points, T:4791, petrified by a cursed lizard 15:23 <[Demo][srn]> what 15:23 <[Demo][srn]> lymia good job with the unique deaths 15:23 @le?curssed lizard 15:23 curssed lizard ~1~ cursed lizard (:) | Lvl: 5 | Diff: 7 | Spd: 6 | Res: petrification | Confers: nothing | MR: 10 | Generates: special | AC: 6 | Attacks: 1d6 bite petrification, 0d0 passive petrification | Alignment: 0 | Flags: genocidable, carnivore, touch petrifies 15:24 the cursed lizard is basically a reverse lizard that causes petrification instead of curing it 15:25 cursssssed lizard 15:25 -!- ProzacElf has quit [Ping timeout: 255 seconds] 15:26 jonadab: why does the magic chest on quest home replace a regular chest? why can't there simply be both? ;) 15:26 [hdf-us] [fh] Ponk (DeltaSierra) (Bar Orc Mal Cha), 23640 points, T:1100, killed by a kitten 15:26 AmyBSOD\srn: how do you differentiate between "a cursed lizard corpse" and "a cursed lizard corpse"? 15:27 aosdict\ito: uhh, one of them is actually an "(un)cursed/blessed cursed lizard corpse" when fully identified :D 15:27 <@escargott'em> That was weird.. Seemed like a bug, or just really rare chance 15:27 also if you turn menu_glyphs on, the cursed lizard corpse will have a different color than the regular lizard corpse 15:28 <@escargott'em> I got mines end and finished it, identified loadstone and grabbed luck stone, then I randomly found another loadstone and another luck stone, in a place where it seemed like my pets had moved it there 15:29 <[Demo][srn]> how do people feel about monsters potentially having attacks that untame your pets? 15:29 Why does there need to be a monster that seriously hurts a single non-degenerate playstyle 15:30 Presumably with little you can do about it 15:30 as long as you have the means of re-taming your pets, it's probably not so bad 15:30 slex even has a technique that's literally called re-taming, which only works on monsters that were pets earlier and aren't anymore :D 15:30 <[Demo][srn]> im not talking like slashem koala level common 15:31 <[Demo][srn]> but a certain spear point that would never spawn randomly in the hands of an enemy could potentially untame your pets if i let it 15:31 <[Demo][srn]> and just make them peaceful 15:31 <[Demo][srn]> so like slashem koala 15:31 <[Demo][srn]> which I've always had a bit of a problem with 15:31 Isn't part of melee being OP that very little actually invalidates it 15:31 It always works 15:32 unlike everything else 15:32 Lymia: try meleeing a thematic astral elemental in slex if you get the chance ;) 15:32 -!- Tariru has joined #hardfought 15:32 bonus points if you're playing an angel 15:32 Don't they already resist everything :v 15:32 @le?thematic astral elemental 15:32 thematic astral elemental (E) | Lvl: 25 | Diff: 33 | Spd: 15 | Res: fire cold disintegrate shock poison acid petrification magic | Confers: nothing | MR: 40 | Generates: special | AC: -2 | Attacks: 8d8 touch random breath, 8d8 engulf random breath, 8d8 breath random breath, 4d4 passive Death, 4d4 gaze Famine, 4d4 hug Pestilence | Alignment: 0 | Flags: flies, amorphous, phases, breathless, mindless, unsolid, regenerates, stalker, vegan 15:33 yes, but eating three passive touches of death per round hurts a lot, even with intrinsic MR 15:35 Monster resists are problematic enough for spellcasters 15:35 how about all of them 15:35 :D 15:38 [hdf-us] [nh361] janne (Val Hum Fem Neu), 1747 points, T:1792, killed by a gnome lord 15:38 christ, that thing is insane 15:39 <[Demo][srn]> thankfully you dont actually have to fight them? 15:39 how much hp is it like to have 15:39 level 25.. a lot? 15:39 they appear on the astral plane 15:39 zid: #justslexthings 15:39 if you can't handle them, you don't deserve to ascend ;) 15:39 <[Demo][srn]> how easy is it to get ammo in slex? 15:39 <[Demo][srn]> cause to me it seems like slex is best played with an ar 15:40 [Demo][srn]: heavy MG, actually (ask Tariru) 15:40 and I guess ammo is quite common 15:40 <[Demo][srn]> oh right 15:40 <[Demo][srn]> weight isnt a thing 15:40 <@escargott'em> I feel like I would use 'put in, then take out' really often.. As it stands, 'take out, then put in' I never use because my inventory is full 15:40 <[Demo][srn]> what roles get bullet fabbing abilities? 15:40 in regular slashem, rocket launchers are literally impossible to use because you'll be burdened from having one rocket and the launcher, and at least stressed if you have two rockets etc. 15:40 <[Demo][srn]> yes its funny 15:41 <[Demo][srn]> 750 weight 15:41 AmyBSOD\srn: There could be both I suppose... there could also be 100 chests, on every level. But it seems unnecessary. 15:41 [Demo][srn]: gunner, doom marine, anachronist, goff, camperstriker, gangster, pokemon, topmodel, failed existence (some learn create ammo at levels higher than 1) 15:42 <[Demo][srn]> is that the only way to create ammo? 15:42 <[Demo][srn]> for a gun 15:42 there's also an artifact that, when equipped for the first time, teaches you the create ammo technique permanently 15:42 <[Demo][srn]> any artifact guns make ammo on invoke? 15:42 nope, I think those are the only ways other than finding bullets 15:42 <@escargott'em> What's the likelihood of getting that artifact out of the hundreds of others? 15:43 escargott'em: the base item has a 1 in 10000 chance of being generated as a random piece of armor, so it's rather unlikely 15:44 you can however wish for it ;) 15:45 <[Demo][srn]> stateless techniques would be cool 15:45 <[Demo][srn]> like they only show up on the menu if you meet certain requirements and the state is never kept track of 15:47 <[Demo][srn]> what are some historical or fictional cavemen? 15:47 Og 15:47 [hdf-us] [nh361] hypnotist (Mon Hum Fem Cha) killed Master Kaen, on T:36747 15:49 [hdf-us] [nh361] hypnotist (Mon Hum Fem Cha) acquired the Bell of Opening, on T:36793 15:50 <[Demo][srn]> why do cavement get the sceptre of might and what is it? 15:51 <[Demo][srn]> and why is it iron based? arent they stone age? 15:53 <[Demo][srn]> it would be cool if there was some realllllly subtle hints that cavemen are the result of prehistoric time travel 15:55 rikersan\srn: slex dialed back artifact damage to 1dX, also for "double"-damage ones. also the unique splash of venom can be used to hit a monster exactly once and then it is destroyed, so you'd better hold on to it and benefit from the abilities it conveys 15:56 <[Demo][srn]> so it doesnt work like slashem? 15:56 <[Demo][srn]> where you always get the full bonus? 15:57 yeah, I considered that to be too OP (remember, my variant wants to be balanced, unlike SLASH'EM which just adds everything the devs thought of) 15:59 <[Demo][srn]> hmm i think im gonna add some interesting things to caveman 16:01 <[Demo][srn]> oh im dumb 16:01 <[Demo][srn]> i didnt realize ground zero was astral based 16:04 [hdf-us] [nh13d] dizzylizzy (Fighter ### Mal ###) shouted "hallooooo", on T:157 16:05 [hdf-us] [nh13d] dizzylizzy (Fig Mal), 172 points, T:232, imp 16:07 wait 16:08 in slex, does monster poly time out 16:08 yes 16:08 -!- nzy121 has joined #hardfought 16:08 and if they're killed while polyed, they will unpoly instead of dying 16:08 hi 16:08 Hello nzy121, Welcome to #hardfought 16:08 o/ 16:09 I was wondering if there were instructions somewhere for how I can sign up to the nethack server? 16:09 hey nzy121 16:09 K2: Message from AmyBSOD\srn at 2018-06-15 15:18 EDT: sorry to be a bother, but Lymia uncovered a fatal exploit in SLEX that I had to fix. There's a commit on the slexjunethack222 branch that should close the loophole. Can you deploy that please? :) 16:09 AmyBSOD\srn yup 16:09 cool, thanks :) 16:10 nzy121 its simple - ssh to nethack@hardfought.org and follow the menu options to register an account 16:10 okay thanks 16:10 Junethack: New user abcde registered! https://junethack.net/user/abcde 16:11 after about 3 min or so, all servers will sync so that account will be good whether you play on hdf-us, the EU server or AU server 16:11 sweet, UK here 16:11 great 16:11 if you have any issues, just ask 16:11 pretty new, a friend and I decided to start practicing this game for junethack 2019 16:11 since this sounds fun 16:11 AmyBSOD\srn gonna get to your now while I have time heh 16:11 :) 16:12 nzy121 awesome! prepare to get hooked ;) 16:12 haha, how different are these different versions of the game, which one should I start with? 16:12 yay the first hit nuked my armor and then the rebound killed me, all in one breath 16:12 [hdf-us] [nh361] dizzylizzy (Pri Hum Fem Neu) made her first wish - "2 blessed scrolls of charging", on T:467 16:12 nzy121 if you're completely new to nethack play the vanilla version 16:12 3.6.1 16:13 nzy121: start with slash'em extended if you like jumping in at the deep end, everything else will feel like disneyland by comparison ;) 16:13 holy shoot, wishwand on DL2 in a shop 16:13 or if you wanna be a bit old school, 3,4,3 16:13 3.4.3 rather 16:13 <[Demo][srn]> start em off with 3.6.1 we dont need more grumpy ppl complaining about how 3.4.3 is the only true vanilla 16:13 AmyBSOD\srn if he/she starts with slex, it'll scare him away from the rest of it 16:13 fair enough, I'm an oldskool kinda guy :D 16:13 crawl before you walk ;) 16:13 K2: yeah I was being sarcastic :) 16:13 i dunno though, let's see if I can figure out how to set this up 16:14 K2: Nah, Crawl after you're fed up of NetHack 16:14 is slashem extended the toughest? 16:14 the game will start with a pre-defined config, but you can edit as you see fit 16:14 Pinkbeast hahaha 16:14 slex is the craziest 16:14 Sporkhack might be the toughest. SLEX is the most... idiosyncratic 16:14 sporkhack is the toughest imo 16:14 grunthack a close second 16:15 well I consider grunthack the toughest, but maybe I'm just too much of a n00b ;) 16:15 AmyBSOD\srn is this commit correct? commit 1187e70a78d0290c786ba4ca1123bfd3cb86d0e4 16:15 one sec 16:15 K2: yes :) that's the one! 16:16 -!- Primarch has joined #hardfought 16:16 compiling 16:16 -!- nzy121 is now known as neszy 16:16 -!- neszy has quit [] 16:16 -!- nzy has joined #hardfought 16:17 -!- FalseLobster_ has joined #hardfought 16:17 Slash'EM Extended updated (all servers) 16:17 how do you scroll inventory? or rather change page? it says (1 of 2)? 16:17 thanks a lot K2! 16:17 we're hosting a neighbor party in a couple hrs so i'll be out of the loop here soon 16:17 np Amy 16:18 farfar just hit spacebar 16:18 Lymia: slex has been updated, you might want to save and reload because a severe bug is fixed now ;) 16:18 <[Demo][srn]> jesus christ 16:19 <@escargott'em> Severe bugs are part of the fun 16:19 K2: thx! 16:21 Hmm :P 16:21 ;) 16:22 been doing some more work on grunthack 16:22 [hdf-us] [nh361] dizzylizzy (Pri Hum Fem Neu) made her first artifact wish - "blessed fixed +2 staff of aesculapius", on T:1658 16:22 0.2.4 will come out a lil while after junethack 16:22 * AmyBSOD\srn uses GM powers to summon Demogorgon to end the exploit exploiter's game! :D (just kidding, I can only do that if someone is using GM mode) 16:23 [hdf-us] [fh] icebox (IceBox) (Val Dwa Fem Law) wished for "blessed greased +2 blue dragon scale mail", on T:33348 16:23 oh noo it was generated at 1:1 16:24 [hdf-us] [fh] icebox (IceBox) (Val Dwa Fem Law) wished for "3 blessed scrolls of charging", on T:33360 16:25 okey.. a trap makes me fall into the oracle room, where a leprechaun steals my cash, goes invis, and I can't see any stairs and search (seems to) get me nothing.. this game 16:26 [hdf-us] [fh] icebox (IceBox) (Val Dwa Fem Law) wished for "blessed fixed greased bag of holding", on T:33365 16:26 bwaaa ha ha ha ah ha 16:27 [hdf-us] [nh361] dizzylizzy (Pri Hum Fem Neu), 1374 points, T:2193, killed by a salamander 16:27 <@escargott'em> How much are you searching each spot? 16:27 <@escargott'em> I use n20s generally 16:28 20s around the room 16:28 along the wall 16:28 wish I were in a bonesable room 16:28 -!- FalseLobster_ has quit [Ping timeout: 260 seconds] 16:29 i hope the lag here is better than on nao 16:29 since i live in UK 16:29 <@escargott'em> I tend to find corridors near the corners of Oracle, on the sides near the top and bottom 16:29 <@escargott'em> Not sure if that'll help 16:30 will try there more, thx 16:31 [hdf-us] [fh] icebox (IceBox) (Val Dwa Fem Law) wished for "amulet of life saving", on T:33390 16:31 AmyBSOD\srn, since you'd make such a threat, I'll remind you that `strncmpi("AmyBSODActuallyLymia", "AmyBSOD", 7)` is true, because 7 is 1 too low to check the null terminator. 16:31 :) 16:32 definitely need to use common lisp 16:32 Or, well. It's 0, since C is weird. 16:33 strcmp just doesn't do what you think it does 16:33 it doesn't give truefalse it gives distance :P 16:33 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) bribed Asmodeus with 568 zorkmids for safe passage, on T:27071 16:34 Lymia: wtf really? 16:34 Welcome to C :D 16:34 (at least, the impl in hacklib.c behaves that way) 16:34 how is one supposed to deal with malkuth sephirahs in dnethack? 16:34 also strncmp is odd in that it actually checks for padded records, not strings 16:35 arrrrrrgh 16:35 <[Demo][srn]> dont 16:35 <[Demo][srn]> just dont ever let them come 16:35 <[Demo][srn]> avoid them at all costs 16:35 <[Demo][srn]> obey your restrictions 16:35 <[Demo][srn]> complianace is the only solution 16:35 AmyBSOD\srn: in C that'd return 0, which is actually dumb, it SHOULD return non-zeor like your impl does 16:35 Lymia: so you're saying I have to use 8 as the value there? and likewise increase it by one in all other strncmpi instances? 16:36 if you want to check strings within strings, don't use strcmp, use strstr 16:36 strstr isn't an exact match 16:36 honestly 16:36 isn't a what? 16:36 well in this case I want to check whether the player's name is exactly "AmyBSOD" (and not AmyBSOD2 or AmyBSODLoveLymia or anything else) 16:36 strncmp is strange. 16:36 strncmp is very strange 16:36 Since one string is a null terminated constant 16:37 it checks for terminated records, not strings, like I said 16:37 strcmp/strcmpi should be fine 16:37 strcmp is what you want, if you can prove that both arguments are valid strings in advance 16:37 [hdf-us] [un] k2 (Wiz Orc Mal Cha) wished for "blessed fixed +3 polished silver shield", on T:2643 16:37 man why is my local copy of slex so ultra laggy 16:38 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) killed Juiblex, on T:27166 16:38 ok, after changing msg_window to reversed, dnethack crashed and destroyed the game 16:38 nice 16:39 yes, that ended a frustating game 16:39 <@Tone\ootc> !time 16:39 @Tone\ootc: Fri Jun 15 16:39:39 2018 EDT 16:39 <@escargott'em> Why is everyone here modded? :p 16:40 I am a normal human 16:40 jilles: arrrrrrrgh that means Chris__ANG still didn't fix that trickery bug??? I told him several times that dnhslex fixed it and he'd only have to pull my fix... :(( 16:41 Chris__ANG: You still have the savegame-erasing trickery bug in dnethack :( 16:42 You know, other people use pull requests 16:42 AmyBSOD\srn, missing level file seems a likely explanation, yes 16:42 actually this is weird, you did fix it in recover.c... why did it crash?! 16:42 <@escargott'em> Is the bot lying to me saying everyone is <@name>? :p 16:43 [hdf-us] [fh] icebox (IceBox) (Val Dwa Fem Law) wished for "blessed greased fixed +2 cloak of magic resistance", on T:33485 16:43 oh dnethack on hdf-eu is 59d4438 16:43 maybe that is before the recover.c fix 16:43 yeah it is 16:44 dnethack on hdf-us is be3bd02 and 3.16.1 16:44 err, 3.15.1 16:44 wait 16:44 now I'm confused 16:44 oh multiversioning 16:45 [hdf-us] [un] k2 (Wiz Orc Mal Cha), 4211 points, T:3170, killed by a Woodland-elf 16:45 both of them are 3.16.0 at 59d4438 which is before the recover.c fix 16:45 amy 3.16.0 is on all hdf servers 16:46 but if you have an older game from 3.15.1 that will play out first 16:46 K2: yes, just saw that (I had an old 3.15 save around) 16:46 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) bribed Baalzebub with 413 zorkmids for safe passage, on T:27512 16:46 but I started that game today 16:46 but apparently the version is from before Chris__ANG pulled my fix for that crash; only he can say whether pulling the current 3.16.0 is safe, as in "won't break saves" 16:47 as long as that commit is not implemented, segfault == you lose your game :( 16:48 Chris__ANG: please verify that ce457f8 (latest 3.16.0 commit) won't break saves on hdf compared to 59d4438, so K2 can pull that and update to squash the bug 16:48 Save compat should be fine 16:48 [hdf-us] [fh] icebox (IceBox) (Val Dwa Fem Law) wished for "blessed amulet of life saving", on T:33576 16:49 However, for the umpteenth time, that's been there for ages and does not destroy saves in most cases. 16:49 In the cases where it does cause a problem, recovery is already failing because of problems with the recovery data. 16:49 Or wait, 16:49 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) killed Orcus, on T:27569 16:50 is that from a different thing? 16:50 AmyBSOD\srn, to be honest 16:50 String manipulation is the WORST PART of C 16:50 And I'm not surprised when things happen due to it 16:50 :c 16:51 only bc there's no such thing as strings, not really :) 16:52 i like 16:52 i like useful return values, and strcmp is no exception 16:54 It's the worst part of anything 16:55 i don't know 16:55 if you want a language that revolves around string parsing, there's always perl 16:55 I don't dread doing it in Scala, Haskell or Rust 16:55 because they aren't incompetent at it 16:57 string manipulation in C is hard because there are no strings in C 16:59 [hdf-us] [un] k2 (Wiz Orc Mal Cha) stole 4699 zorkmids of merchandise from the general store of Adjama on T:439 17:01 <@escargott'em> How does the game calculate how much you stole? Does it include pet stealing? 17:01 <[Demo][srn]> no 17:01 n - an uncursed +0 enchanted (of aggravate monster) pair of jackboots 17:01 such a useful item 17:05 <[Demo][srn]> hmm.. how rare should lame artifact tier spears be generated instead of normal spears? 17:08 [hdf-us] [nh361] hypnotist (Mon Hum Fem Cha) killed the invisible Croesus, on T:40179 17:08 escargott'em> As far as I know that's just based on you leaving with unpaid items; pet (or other monster) activity isn't counted. 17:11 <@escargott'em> Fun stuff 17:13 <[Demo][srn]> hmm 17:13 <[Demo][srn]> i dont want to encourage save scumming 17:13 <[Demo][srn]> but it sounds super ghetto to use a beginner check in mkobj.c 17:14 [from backscroll] another thing about nothing invalidating melee... perhaps the way to nerf melee is not to make _it_ less effective, but to make _monsters_ scarier in melee? Currently in vanilla MR protects you from all the nasty melee spells, and things like touch attacks are weak or can be resisted away. 17:16 [hdf-us] [slex] Lymia (Mah Wis Fem Cha), 42754 points, T:5882, killed by a monster (invisible child spirit) 17:18 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) destroyed Vlad the Impaler, on T:28394 17:18 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) acquired the Candelabrum of Invocation, on T:28396 17:19 aosdict\ito: Monsters could do significant damage although that does mean getting rid of semi-infinite HP, super-effective AC, half physical damage, etc 17:23 [hdf-us] [xnh] dizzylizzy (Arc Gno Mal Neu), 502 points, T:1383, killed by a giant bat 17:23 Chris__ANG: well, jilles has just had his save destroyed, so clearly there is a bug, and it's exactly the one that was fixed in the recover.c change; it destroys the save because recover.c incorrectly assumes that the level number is an xchar even though it can now be greater than 127 due to being an int 17:24 <[Demo][srn]> wait dnh autorecover still broken? 17:24 anyway I gotta get some sleep now 17:24 <[Demo][srn]> good sleep good night 17:24 [Demo][srn]: yes, because the dnethack on the server is a version from before my recover.c change 17:24 <[Demo][srn]> oh 17:24 see you tomorrow! 17:24 -!- AmyBSOD\srn has quit [Quit: Page closed] 17:25 <[Demo][srn]> bye 17:26 Pinkbeast: Was thinking more along the lines of other nasty things that can happen to you besides damage. There are still some I guess, such as mind flayer tentacling and fire ant inventory burning 17:26 <[Demo][srn]> eel drowning 17:26 <[Demo][srn]> haha 17:31 I tried valk 17:31 I learned what happens before you find MC 17:34 -!- raisse\splat has quit [Ping timeout: 256 seconds] 17:36 -!- Tariru_ has joined #hardfought 17:38 -!- Tariru has quit [Ping timeout: 240 seconds] 17:39 -!- elenmirie\splat has quit [Remote host closed the connection] 17:40 [hdf-us] [fh] icebox (IceBox) (Val Dwa Fem Law) wished for "blessed greased fixed +2 gauntlets of power", on T:35292 17:41 [hdf-us] [nh361] jmcunx (Tou Hum Fem Neu), 93 points, T:1017, killed by a dart 17:43 [hdf-us] [un] richards (Val Hum Fem Law) genocided locusts dungeon wide on T:58329 17:50 [hdf-us] [xnh] dizzylizzy (Ran Elf Mal Cha), 1365 points, T:2527, killed by a bolt of cold 17:50 haha 17:50 master lich on sokoban level 2 17:51 thanks chameleons, you suck ass 17:58 <[Demo][srn]> thats lokoban 18:03 they decided to turn a relaxing puzzle game into murder central 18:03 :D 18:03 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) wished for "blessed greased +5 gray dragon scale mail named we're off to see the wizard", on T:29841 18:08 [hdf-us] [4k] Dildozo (mighty) (Mon Hum Mal Neu) entered the Minetown temple, on T:2873 18:12 [hdf-us] [nh13d] rustmonster (Pri Mal), 2582 points, T:2867, blaze of fire 18:14 [hdf-us] [nh361] knavery (Rog Orc Fem Cha), 444 points, T:2056, killed by a giant bat 18:17 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) killed the Wizard of Yendor, on T:30149 18:17 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) acquired the Book of the Dead, on T:30160 18:22 [hdf-us] [dnh] Demo (Ana Dwa Fem Cha), 4448 points, T:923, quit 18:25 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) performed the invocation, on T:30485 18:32 [hdf-us] [un] ttc1401 (Val Dwa Fem Law), 1898 points, T:1609, killed by a killer bee 18:35 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) killed the high priest of Moloch, on T:30592 18:36 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) acquired the Amulet of Yendor, on T:30597 18:36 -!- stenno\ito has quit [Ping timeout: 256 seconds] 18:40 -!- oh6 has joined #hardfought 18:40 -!- mode/#hardfought [+v oh6] by ChanServ 18:40 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) killed the Wizard of Yendor, on T:30998 18:41 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) killed the Wizard of Yendor, on T:30999 18:48 if i resize my window can't i watch anyone? 18:50 <@Tone\ootc> !tell Tangles That curses bug with the Options/Armor window while using the numpad seems to happen especially whenever there is an "animation" on screen, like a monster firing a projectile. I assume if you hit a numpad key during those frames it will open the options 18:50 Will do, @Tone\ootc! 18:50 <@Tone\ootc> !tell Tangles Turn reference ~31650 if you care 18:50 Will do, @Tone\ootc! 18:59 -!- tacco| has joined #hardfought 19:00 [hdf-us] [nh343] Nzy (Val Hum Fem Law), 285 points, T:869, killed by a coyote 19:00 :( 19:02 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) killed the Wizard of Yendor, on T:32635 19:03 ouch 19:07 [hdf-us] [dnh] Demo (Wiz Inc Fem Cha) entered Minetown for the first time, on T:1712 19:10 [hdf-us] [fh] icebox (IceBox) (Val Dwa Fem Law) genocided gremlins, on T:36661 19:11 [hdf-us] [dnh] Demo (Wiz Inc Fem Cha) was given Magicbane, on T:2188 19:18 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) entered the Planes, on T:33263 19:18 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) killed the Wizard of Yendor, on T:33266 19:19 <[Demo][srn]> oh hmm dnh hell hound pups get hell-p 19:22 -!- Tariru_ has quit [Quit: Leaving] 19:26 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) killed the Wizard of Yendor, on T:33450 19:26 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) killed the invisible Wizard of Yendor, on T:33451 19:32 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) killed Death, on T:33547 19:32 [hdf-us] [nh361] hypnotist (Mon Hum Fem Cha) entered Gehennom, on T:42015 19:33 -!- stenno\ito has joined #hardfought 19:34 [hdf-us] [nh361] toneLive (Cav Dwa Fem Law) killed Death, on T:33567 19:37 -!- stenno\ito has quit [Ping timeout: 260 seconds] 19:41 -!- Primarch has quit [] 19:43 <[Demo][srn]> owned by MT_STALK 19:43 [hdf-us] [dnh] Demo (Wiz Inc Fem Cha), 26449 points, T:4780, killed by a Shiere Eladrin 19:43 <[Demo][srn]> well at least its probably unique 19:44 <[Demo][srn]> hmm i should go unique deathing 19:45 <@Tone\ootc> Can anyone remind me how to set my config file through the web browser for eu and au? 19:50 [hdf-us] [dnh] Demo (Ana Inc Fem Cha), 5841 points, T:716, killed by Cerberus 19:54 [hdf-us] [fh] icebox (IceBox) (Val Dwa Fem Law) defeated Vlad the Impaler, on T:40085 19:54 [hdf-us] [dnh] Demo (Ana Inc Fem Neu), 3304 points, T:600, crushed to death by an exploding drawbridge 20:03 -!- Menche has quit [Quit: Leaving] 20:07 -!- jonathanhanes has quit [Ping timeout: 256 seconds] 20:08 -!- jonathanhanes has joined #hardfought 20:09 Junethack: mlucient ascended a game of NetHack 3.6.1 on nethack.alt.org! 20:28 -!- nzy has left #hardfought 20:30 <[Demo][srn]> wow, turn 2378 and ive already raided the quest 20:34 [hdf-us] [un] Wolfechu (Con Hum Mal Cha), 230 points, T:360, killed by an electric shock 20:35 @Tone\ootc hey, this is a no-parking zone 20:36 <@Tone\ootc> >_> 20:37 <@Tone\ootc> Too late, already on to new things 😛 20:44 !tell K2 I pushed a crash bugfix earlier today, and there's a save corruption bugfix in the queue. 20:44 Will do, Chris__ANG! 20:49 @Tone\ootc: Use the 'j' option from the main menu to sync your options from the US server. 20:49 Tangles: Message from @Tone\ootc at 2018-06-15 18:50 EDT: That curses bug with the Options/Armor window while using the numpad seems to happen especially whenever there is an "animation" on screen, like a monster firing a projectile. I assume if you hit a numpad key during those frames it will open the options 20:49 Tangles: Message from @Tone\ootc at 2018-06-15 18:50 EDT: Turn reference ~31650 if you care 20:50 <@Tone\ootc> oh cool, thanks Tangles! 20:53 <@Tone\ootc> That could have been a good speed run attempt, I played it a little carelessly at the end there though 20:55 <[Demo][srn]> @d?horned devil 20:55 horned devil (&) | Lvl: 6 | Diff: 9 | Spd: 9 | Res: fire poison drain | Confers: nothing | MR: 50 | Generates: gehennom | AC: -5 | Attacks: 1d4 weapon physical, 1d4 claw physical, 2d3 bite physical, 1d3 sting physical | Alignment: 11 | Flags: thick hide, poisonous, demon, stalker, infravisible 20:56 [hdf-us] [dnh] Demo (Ana Inc Fem Cha) killed Cerberus, on T:4312 20:57 @Tone\ootc: How are you finding the play experience on the au server? If it's laggy you'll probably want to turn off a lot of the animation effects like 'sparkle'. 20:57 horned devil seems like it needs an upgrade 20:58 that damage is pitiful against any meaningful AC 20:58 would be interestig to hear if the numpad issues are better or worse with a bit more latency, too. 21:00 What's meaningful AC usually anyway? 21:01 <@Tone\ootc> Tangles: Latency isn't too bad (I'm in Florida btw), it's a little noticeable but not annoying even when I'm playing fast 21:01 -!- Grassy has joined #hardfought 21:01 -!- mode/#hardfought [+v Grassy] by ChanServ 21:01 <@Tone\ootc> I didn't have my config set up so I wasn't using curses or anything 21:01 <@Tone\ootc> Although I did manually turn off Sparkle because I hate that option 😛 21:02 -!- tacco| has quit [] 21:04 -!- NeroOneTrueKing has joined #hardfought 21:10 -!- Chris___ANG has joined #hardfought 21:10 -!- Chris___ANG is now known as Chris_ANG 21:11 -!- Chris__ANG has quit [Read error: Connection reset by peer] 21:15 -!- rebatela has quit [Ping timeout: 260 seconds] 21:16 [hdf-us] [dnh] Demo (Ana Inc Fem Cha) entered Minetown for the first time, on T:4862 21:18 Junethack: New user elrac registered! https://junethack.net/user/elrac 21:31 anyone know if surtur is tougher in fiqhack? 21:34 besides ignoring Elbereth, I don't think so 21:35 well hopefully if I pick off all his lackeys first it should go easier 21:35 or rather, I should be strong enough to kill him one on one 21:36 FIQ: I'm very strongly tempted to variant-paranoia "ahhh fiqhack nerfs chances of getting bags" 21:36 :P 21:37 [hdf-us] [dnh] Demo (Ana Inc Fem Cha) wished for "Blessed +2 fixed gauntlets of spell power", on T:6177 21:38 FIQ: does he still covetous warp to this gravestone just says "Rest In Peace" 21:40 boooring 21:41 -!- Grassy is now known as Grasshopper 21:41 aosdict\ito: yes 21:41 also, sack at Medusa is guranteed 21:42 FIQ: if monsters have the same warping restrictions as players, he can do it but with a 500 turn cooldown? 21:42 so no, fh didn't decrease bag rate 21:42 it increased it 21:42 yes 21:44 so this means he'll probably warp to < once I get him low enough, then I have to go chase him back over there? 21:44 [hdf-us] [fh] Hildi (aosdictj) (Val Dwa Fem Law) defeated the invisible Lord Surtur, on T:15153 21:44 he will probably warp to you once he sees you 21:44 and then not warp anymore 21:44 I need to fix covetous AI 21:44 it's... symmetric 21:44 oh he won't warp anymore all right, heh heh heh 21:44 but not really optimal 21:46 first thing he did was quaff a potion of invisibility, and I can't see invisible. Quest flavor text assumes you can see him ("look of horror appears on his face"). I suppose actually editing that message only when he's invisible would be less of a minor bug fix and more TDTTOE 21:48 a look of horror appears on his face (which you can't see) 21:48 solved. 21:49 [hdf-us] [nh361] dizzylizzy (Rog Orc Mal Cha), 1256 points, T:2235, killed by a rock piercer 21:49 -!- ProzacElf has joined #hardfought 21:49 thanks, Lord Surtur's corpse, for giving me intrinsic fire resistance 21:49 [hdf-us] [4k] Dildozo (mighty) (Mon Hum Mal Neu) reached the bottom of the Mines, on T:5324 21:50 [hdf-us] [nh361] Cropper (Rog Hum Fem Cha), 1509 points, T:2477, killed by a wand 21:52 I think I'm going to need to go grab the norn's chest and haul it down and up these stairs just to extricate all the quest loot 21:58 [hdf-us] [fh] NeroOneTrueKing (Tou Hum Mal Neu), 5080 points, T:92, killed by a fox 22:00 [hdf-us] [4k] Dildozo (mighty) (Mon Hum Mal Neu), 18165 points, T:6098, killed by a mind flayer 22:00 [hdf-us] [nh361] Cropper (Bar Hum Mal Cha), 1122 points, T:612, killed by a gnome lord 22:05 [hdf-us] [fh] Nu (krm26) (Arc Hum Fem Law) defeated the Wizard of Yendor, on T:61649 22:06 FIQhack please stop throwing chests and large boxes at me, I NEED A BAG 22:08 y u no lug around a large box 22:08 bag racist 22:08 #chests are useful too 22:08 dizzylizzy\ito: because I'm not in slex 22:08 idk how twitter works 22:08 do you know how to use a #poundsign? 22:09 [hdf-us] [nh361] Cropper (Bar Hum Mal Cha), 537 points, T:939, killed by a kobold lord 22:09 I think you mean a #octothorpe 22:10 What do you want to sacrifice? [box or ?*] 22:10 sure, because I have a surplus of them 22:11 [hdf-us] [nh13d] rustmonster (Pri Mal), 4913 points, T:4077, blaze of fire 22:12 [hdf-us] [nh361] hypnotist (Mon Hum Fem Cha) bribed Asmodeus with 1 zorkmid for safe passage, on T:44539 22:12 fiqhack YANI: male killer bees can occasionally be found exclusively in beehives. 22:13 YANI: Male killer bees kill you on contact. 22:14 -!- NeroOneTrueKing has quit [Ping timeout: 256 seconds] 22:17 Junethack: New user voiceofreason registered! https://junethack.net/user/voiceofreason 22:20 [hdf-us] [fh] Nu (krm26) (Arc Hum Fem Law) performed the invocation, on T:62055 22:21 <[Demo][srn]> random quicksilver! 22:21 [hdf-us] [dnh] Demo (Ana Inc Fem Cha) killed Sir Garland, on T:8523 22:26 I'm a bit stuck in this NH4 game 22:27 MiseryMyra: wish for a can of grease 22:27 :J 22:28 Not high enough level to do the quest, no source of levitation to get to Medusa, and everywhere up to that point has been explored 22:29 [hdf-us] [nh361] hypnotist (Mon Hum Fem Cha) bribed Baalzebub with 207 zorkmids for safe passage, on T:45881 22:29 I should learn how to program in C-hashtag 22:33 Maybe those boots I found are water walking boots, actually 22:33 you don't need levi to get to medusa 22:33 you just need to dig 22:33 you need a tonal instrument, or a charge of striking and a scroll of earth 22:33 then wish for a nice levi ring 22:36 [hdf-us] [fh] Nu (krm26) (Arc Hum Fem Law) averted death, on T:62405 22:36 Oh, yeah, I forgot that you could dig on that floor 22:39 [hdf-us] [fh] Nu (krm26) (Arc Hum Fem Law) defeated the high priest of Moloch, on T:62462 22:45 [hdf-us] [nh4] MiseryMyra (Val Hum Fem Law), 77576 points, T:17046, killed by a minotaur 22:45 Oh well 22:48 [hdf-us] [nh13d] rustmonster (Pri Mal), 3105 points, T:3053, giant beetle 22:56 -!- NeroOneTrueKing has joined #hardfought 22:59 [hdf-us] [xnh] dizzylizzy (Pri Hum Mal Neu), 2975 points, T:2770, killed by a gnome, while sleeping 23:00 [hdf-us] [nh361] hypnotist (Mon Hum Fem Cha) killed the invisible Orcus, on T:48019 23:02 After playing other variants for a while, the quality of life features of FIQHack are really nice 23:03 <[Demo][srn]> fiqhack made my life quality 23:06 [hdf-us] [fh] Nu (krm26) (Arc Hum Fem Law) entered the Planes, on T:63783 23:12 -!- NeroOneTrueKing has quit [Read error: Connection reset by peer] 23:17 [hdf-us] [nh13d] rustmonster (Pri Mal), 102 points, T:17, hobgoblin 23:18 Salem deserved everything that he got. >:( 23:18 [hdf-us] [nh13d] rustmonster (Pri Mal), 70 points, T:290, imp 23:19 [hdf-us] [fh] MiseryMyra (Val Hum Fem Law), 35013 points, T:2990, killed by a water demon 23:21 -!- stenno\ito has joined #hardfought 23:24 [hdf-us] [nh361] dizzylizzy (Pri Hum Mal Neu), 1514 points, T:1829, killed by a hallucinogen-distorted lynx 23:26 [hdf-us] [nh13d] rustmonster (Pri Mal), 523 points, T:911, dog 23:26 -!- stenno\ito has quit [Ping timeout: 260 seconds] 23:33 [hdf-us] [fh] Nu (krm26) (Arc Hum Fem Law) genocided class ';', on T:64180 23:34 <@IceBox> FIQ has some features that make it really had to want to try vanilla 23:35 <@IceBox> hard* 23:35 <@IceBox> i dunno what i would do without auto-explore in gehennom, haha 23:36 [hdf-us] [fh] Nu (krm26) (Arc Hum Fem Law) reached the Astral Plane, on T:64224 23:38 [hdf-us] [fh] Nu (krm26) (Arc Hum Fem Law) averted death, on T:64232 23:38 <[Demo][srn]> yikes 23:42 <@IceBox> go Nu! 23:43 -!- Chris__ANG has joined #hardfought 23:45 [hdf-us] [spl] bouquet (Dra Ang Fem Law) rejected atheism with a prayer, on T:3768 23:47 -!- Chris_ANG has quit [Ping timeout: 276 seconds] 23:47 -!- Chris__ANG is now known as Chris_ANG 23:49 [hdf-us] [fh] Nu (krm26) (Arc Hum Fem Law) averted death, on T:64314 23:58 -!- krm has joined #hardfought 23:58 grats 23:58 <[Demo][srn]> yey 23:58 <[Demo][srn]> congrats 23:59 That was a near thing, I had my ascension kit boned by a random double-curse on my bag of holding 23:59 Spent most of the planes at really low health 23:59 if you like fiqhack, you should join fiq's clan ;)