00:03 [hdf-us] [nh13d] rustmonster (Pri Mal), 82 points, T:137, leprechaun 00:06 [hdf-us] [nh13d] rustmonster (Wiz Mal), 100 points, T:583, homunculus 00:07 [hdf-us] [nh13d] rustmonster (Pri Mal), 50 points, T:24, imp 00:08 [hdf-us] [nh13d] rustmonster (Pri Mal), 60 points, T:69, imp 00:09 -!- noty has joined #hardfought 00:16 [hdf-us] [nh13d] rustmonster (Pri Mal), 422 points, T:473, the ghost of Demo 00:17 <[Demo][srn]> pvp-- 00:24 -!- AntiGulp has quit [Quit: explodes into confetti] 00:35 -!- stenno\ito has joined #hardfought 00:36 [hdf-us] [nh13d] rustmonster (Pri Mal), 4966 points, T:3160, finger of death 00:40 -!- stenno\ito has quit [Ping timeout: 256 seconds] 00:41 -!- rebatela has joined #hardfought 00:45 -!- nooodle has quit [Ping timeout: 264 seconds] 00:48 [hdf-us] [un] Luxidream (Val Hum Fem Law) genocided arch-liches dungeon wide on T:35863 00:50 -!- deadnoob_ has joined #hardfought 00:52 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed the Watcher in the Water, on T:36281 00:55 -!- deadnoob has quit [Ping timeout: 276 seconds] 00:56 [hdf-us] [nh13d] rustmonster (Pri Mal), 1406 points, T:1632, zombie 00:58 -!- Chris_ANG has quit [Ping timeout: 276 seconds] 01:02 [hdf-us] [un] Luxidream (Val Hum Fem Law) genocided master mind flayers dungeon wide on T:36823 01:02 [hdf-us] [un] Luxidream (Val Hum Fem Law) genocided vorpal jabberwocks dungeon wide on T:36824 01:02 [hdf-us] [un] Luxidream (Val Hum Fem Law) genocided mind flayers dungeon wide on T:36825 01:03 -!- raisse\splat has joined #hardfought 01:03 -!- mode/#hardfought [+v raisse\splat] by ChanServ 01:06 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) entered Gehennom, on T:25310 01:06 [hdf-us] [un] Luxidream (Val Hum Fem Law) wished for "blessed fixed greased +2 cloak of magic resistance", on T:36990 01:07 -!- Chris_ANG has joined #hardfought 01:14 [hdf-us] [un] Luxidream (Val Hum Fem Law) genocided master liches dungeon wide on T:37289 01:15 [hdf-us] [un] Luxidream (Val Hum Fem Law) genocided disenchanters dungeon wide on T:37291 01:18 [hdf-us] [4k] BigTitMcgee (mighty) (Mon Hum Fem Law) were saved from death by your amulet of life saving!, on T:22450 01:19 [hdf-us] [4k] BigTitMcgee (mighty) (Mon Hum Fem Law), 24273 points, T:22477, killed by a warhorse 01:23 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed Croesus, on T:38253 01:38 [hdf-us] [dnh] monstergrin (Ana Elf Fem Cha), 1111404 points, T:30998, killed while stuck in creature form 01:45 [hdf-us] [4k] TheShocker (mighty) (Mon Hum Mal Neu) entered the Minetown temple, on T:1626 01:52 -!- AmyBSOD\srn has joined #hardfought 01:53 -!- Chris_ANG has quit [Read error: Connection reset by peer] 02:01 [hdf-us] [un] Luxidream (Val Hum Fem Law) genocided krakens dungeon wide on T:42239 02:08 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed Durin's Bane, on T:42958 02:13 -!- Chris_ANG has joined #hardfought 02:14 [hdf-us] [un] Luxidream (Val Hum Fem Law) wished for "blessed fixed greased the magic mirror of merlin", on T:43700 02:19 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed the invisible Asmodeus, on T:44504 02:20 -!- raisse\splat has quit [Ping timeout: 265 seconds] 02:22 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed Juiblex, on T:45147 02:25 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed the invisible Baalzebub, on T:45950 02:28 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed Orcus, on T:46244 02:44 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed the Executioner, on T:49286 02:46 <@luxidream> not so strong without cleaver now are you? 02:51 Executioner should magically snatch Cleaver from any place in the Dungeon. 02:51 "Your hands are suddenly empty. Blessed +7 Cleaver suddenly appears in Executioner's hands." 02:53 <@luxidream> awoa 02:53 @luxidream How did you get so many genocides in Un? 02:54 <@luxidream> got 3 polypiling. wrote 3 more with a spare marker 02:54 <@luxidream> no, actually wrote 2. found one on the ground 02:57 -!- noty has quit [Quit: WeeChat 2.0.1] 03:00 <@luxidream> incidentally would you happen to know where vlad's is? 03:00 <@luxidream> I've mapped all of Sheol and it doesn't seem to be here 03:00 <@luxidream> is it buried in ice somewhere 03:01 -!- stenno\ito has joined #hardfought 03:01 No idea. 03:01 Is it even supposed to be there? 03:01 IMO it's only in Gehennom proper and in VoTD. 03:02 <@luxidream> ah, it's just in gehennom. checked K2's game 03:02 -!- lorimer has quit [Read error: Connection reset by peer] 03:02 <@luxidream> no idea why the wiki says that it's in sheol 03:02 <@luxidream> should be changed 03:02 what is? 03:02 <@luxidream> vlad's tower upstairs 03:02 -!- lorimer has joined #hardfought 03:03 strange 03:03 I play Un to rarely to remember. 03:03 But you can surely access it from VotD. 03:03 yeah 03:04 <@luxidream> in VotD? where, exactly? I didn't see anything out of the ordinary 03:04 There are portals in the corners. 03:04 <@luxidream> I'll check. K2's game has the upstair on DL36 03:05 there are portals to vlad, the dragon lairs and.. sheol? 03:05 in the votd 03:05 Yes. 03:05 Exactly. 03:05 Junethack: New clan OldSkul created! https://junethack.net/clan/OldSkul 03:05 Junethack: New user VoR registered! https://junethack.net/user/VoR 03:06 we already passed the number of players we had last year 03:06 and its just half of the month yet 03:06 middle of the month 03:06 <@luxidream> whoa 03:06 <@luxidream> I had no idea these existed 03:06 <@luxidream> thanks so much 03:06 haha 03:07 back in the days, you could use those while carrying the ammy 03:08 that was a nice ascension run 03:08 Really? 03:08 Odd. 03:08 yeah 03:08 The portals are two-way, right? 03:08 yep 03:09 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed Vlad the Impaler, on T:51335 03:10 * Mandevil\splat is stuck whole week in a training classes. 03:10 No play. 03:10 * Mandevil\splat is annoyed as hell 03:10 i played some more slex yesterday 03:10 about to kill that goblin king 03:11 What combo? 03:11 lol i forgot it already 03:11 the thing that amy said was the strongest 03:11 stenno\ito: You should ascend Grunt :) 03:12 more hot about ascending slex tbh 03:12 now that tariru did it so often 03:12 he has 100% asc ratio, 4/4 games lol 03:12 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed Izchak on T:51578 03:12 D: 03:12 Tariru isn't mere mortal. 03:12 Emulating the gods is a sin! 03:12 lol 03:12 compare yourself to the best if you want to improve 03:13 <@luxidream> why is that livelogged lmao 03:13 unique 03:13 also i think any shk gets livelogged 03:15 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed the Norn, on T:52063 03:15 Luxidream is on rampage. 03:15 BTW, what are the consequences of kill your quest leader? 03:15 thanks to the un trophies :P 03:15 in unnethack? you get admission to the quest :P 03:16 Haha. 03:16 Other than that? 03:16 but also an insane alignment penalty 03:16 <@luxidream> apparently I'll be denied valhalla 03:16 can the un quest leaders still banish you if they get a turn while adjacent to the player? 03:16 <@luxidream> good thing I'm not going to die 03:16 Don't valks have access to Valhalla anyway? 03:17 AmyBSOD\srn: no idea tbh 03:17 killing your quest leader is the worst alignment penalty in the game, at least in vanilla 03:17 dunno how it is in un 03:18 -!- hpardis has quit [Quit: Leaving] 03:19 <@luxidream> okay tyr's cool with me 03:19 <@luxidream> that was quick 03:20 -!- deadnoob has joined #hardfought 03:20 <@luxidream> 3 minutes after murdering my entire community 03:20 haha 03:21 We need Crawl style wrath... 03:21 Summoning high level monsters around you, smiting you out of the blue... 03:23 -!- deadnoob_ has quit [Ping timeout: 260 seconds] 03:24 Mandevil\splat: and causing Rodney to wake up early? (EPI :D) 03:24 In SLEX. 03:24 Not in my variant :) 03:24 you have a variant? when will Mandevilhack become playable on a public server? 03:25 I mean the variants that I play. 03:25 I don't plan on increasing the fragmentation of NetHack scene. 03:26 is there one? 03:27 stenno\ito: Do you think there's not enough variants already? 03:27 s/already/yet/ 03:27 i don't really care about the number of variants 03:27 the more the better, in my book 03:28 I'd rather have less variants but higher quality. 03:29 stenno\ito: this :D having more variants is definitely better than less in my book 03:29 Mandevil\splat: reducing the number of variants would not improve their quality 03:29 although if the # becomes too high, junethack will have to be increased to 2 months so there's a chance to get all the trophies ;) 03:29 Yes, more unmaintained variants that are slowly dying. 03:29 That's the way to go. 03:30 actually, it's insane that there are some "ascend all the combos" trophies, e.g. for dnethack and unnethack, literally no one will ever get those 03:30 stenno\ito: Reducing the number of variants would focus the dev effort. 03:30 stenno\ito: Instead of diluting it. 03:30 AmyBSOD\srn: Ascend all combos in SLEX.... 03:30 AmyBSOD\srn: Is there a trophy for that? 03:30 Maybe if we can make a slexbot :D 03:31 mm 03:31 There are ton of work to be done in NetHack just on the interface side. 03:31 -!- rebatela has quit [Ping timeout: 248 seconds] 03:31 But no one is doing it, because every freaking dev is busy fullfilling their ideas and fetishes in their own variants. 03:32 How many variant are "redundant"? 03:32 Mandevil\splat: hahaha nope, and it gets harder and harder the more roles/races I add in future version, in fact 2.23 added three new roles 03:32 And the nethack core is stuck in the stone age forever. 03:32 That is, with the same design goal and different ideas only in the details 03:32 Mandevil\splat: hey, at least I keep my fetish-fulfillment to an obscure variant of a video game! there's people who write Twilight fanfic, which is IMHO much worse :P 03:34 i have an assortments of different boots in my slex game 03:34 picked them all up because i dunno how good or bad theyare 03:36 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed the Wizard of Yendor, on T:55769 03:37 stenno\ito: yay shooooooes ♥ 03:37 -!- Chris_ANG has quit [Ping timeout: 240 seconds] 03:39 lolo 03:39 -o 03:39 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed the Wizard of Yendor, on T:56236 03:40 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed the Wizard of Yendor, on T:56289 03:40 twice for good measure 03:42 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed Cthulhu, on T:56453 03:45 no sheol? 03:46 [hdf-us] [slex] Lymia (Mah Wis Fem Cha), 310491 points, T:25260, killed by a monster (gater devil of Moloch) 03:46 rip Lymia :( 03:46 -!- Tarmunora has quit [Read error: Connection reset by peer] 03:47 -!- Tarmunora has joined #hardfought 03:47 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed the Wizard of Yendor, on T:57029 03:47 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed the Wizard of Yendor, on T:57030 03:48 <@luxidream> I did sheol already 03:48 @luxidream Did you collect that magic marker in Sheol? 03:48 <@luxidream> yeah I have it 03:48 <@luxidream> didn't take the crystal pick though 03:48 Crystal pick is better than pick-axe 03:49 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed the invisible Wizard of Yendor, on T:57164 03:49 It digs faster. 03:49 And is lighter IIRC. 03:51 at some point it was the strongest offhand weapon in the game but it got nerfed slightly since 03:51 Really? 03:51 still deals a nice amount of damage 03:51 yeah 03:51 Bad bhaak. 03:52 sheol is made by adeon, not bhaak :) 03:52 I had arc with +7 Grayswandir and +7 crystal pick who wrecked Executioner. 03:52 And then escaped (with fake amulet). 03:52 lol 03:52 With fake amulet named THE_REAL_ONE 03:52 I wish I were kidding. 03:52 damn 03:53 I was so bummed. 03:54 yeah thats rough 03:54 BTW, can Cthulhu warp to you? 03:54 If not, can you make him read scroll of earth? 03:54 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed the Wizard of Yendor, on T:58282 03:54 That would trap him I think? 03:56 he's covetous in un, which is a huge dick move IMHO, especially if (like me) you assume he'd be immune to death rays because SLEX's Cthulhu is :P 03:56 <@luxidream> he is covetous 03:56 <@luxidream> warps to you 03:56 Got it. 03:57 AmyBSOD\srn: He isn't immune to death magick. 03:57 AmyBSOD\srn: Thank god. 03:57 yeah 03:57 time to go to work 03:57 happy hacking 03:57 Stenno goes to work at 10am... 03:57 hard life :) 03:57 software dev with flexible times 03:58 I guess. 03:58 But I wouldn't want to be dev I guess. 03:58 Because then you can work all the time everywhere. 03:59 i don't work at home 03:59 but got to visit a customer now 03:59 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed Famine, on T:58531 04:00 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed Famine, on T:58574 04:00 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed Pestilence, on T:58597 04:01 stenno\ito: You're doing frontend work? 04:01 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed Death, on T:58642 04:02 [hdf-us] [un] Luxidream (Val Hum Fem Law), 1526310 points, T:58665, ascended https://www.hardfought.org/userdata/L/Luxidream/un531/dumplog/1528937921.un531.txt.html 04:02 Congrats, @Luxidream. 04:04 <@luxidream> thanks! 04:08 @luxidream What do you think of Un compared to DynaHack (which you seem to like a lot)? 04:09 un doesn't allow Luxidream to give his characters funny names and is therefore inferior by definition :P 04:09 <@luxidream> dyna has a lot of features that I like such as paranoid_trap and water. I think the new un branches are cool though 04:10 I find the Un interface cleaner and faster to operate. 04:10 <@luxidream> wish there was more point to sheol and the dragon caves though 04:10 <@luxidream> also what amy said 04:10 Good to know Dyna is superior to SLEX. 04:10 Dragon Caves are there for the chromatic dragon scales! 04:11 And Sheol for the only guaranteed marker in the game. 04:11 <@luxidream> when are you missing resistances going into gehennom? 04:11 Mandevil\splat: huh? slex also has paranoid trap and water confirmation 04:11 Neveer. 04:11 AmyBSOD\srn: But luxidream cannot give himself funny names. 04:11 oh :/ 04:12 So you need to rebase to NH4. 04:12 <@luxidream> there's actually a point to dyna having the dragon caves as they give elemental immunities as opposed to resistances 04:12 <@luxidream> ^ 04:12 Ah. 04:12 That's true, didn't realize that. 04:12 <@luxidream> in unnethack they're just there if you like whacking dragons 04:12 In Un it doesn't work that way? 04:13 Dyna has the horrible "reflection doesn't protect from lightnings" thing. 04:13 <@luxidream> in dyna, resistances only have the damage, and breath attacks bypass reflection 04:13 That cost me my Dyna game. 04:13 <@luxidream> in un this is not the case 04:13 <@luxidream> however, lightning will not break rings 04:13 <@luxidream> only wands 04:13 My pet was killed in the quest. 04:13 I revived it with wand of UT. 04:13 But it came back hostile. 04:14 And it was electric dragon. 04:14 Who promptly electrocuted me. 04:14 Stupid pets not using their breaths against enemies. 04:14 Junethack: Achievement "Prince of the World" unlocked by Luxidream! 04:14 Junethack: Luxidream ascended a game of UnNetHack on www.hardfought.org! 04:14 I want to play FIQhack again. 04:15 Nice, luxi 04:17 <@luxidream> in FIQhack, your pet will pick up and use your scrolls that you want 04:17 <@luxidream> 😠 04:18 Well, yeah. 04:18 But you can give them books to learn spells :) 04:18 Also, cooperative telepathy. 04:18 -!- stenno\ito has quit [Ping timeout: 240 seconds] 04:18 And automatic recasting of buffs. 04:19 <@luxidream> I tried playing a pacifist FIQhack game 04:19 <@luxidream> I got pretty far 04:19 Hm. 04:19 <@luxidream> until my pet master mind flayer didn't account for wand rebounds and killed me in one hit 04:19 <@luxidream> zapping a green mold 04:19 Lol. 04:19 FIQhack clearly needs slex's directive technique, which allows you to control what your pets are allowed to do or not. 04:20 <@luxidream> that's actually a great idea 04:20 <@luxidream> get FIQ on this immediately 04:20 in slex you can e.g. prevent your pet from picking up items that way, or tell it to not attack monsters 04:21 can we talk about this, actually 04:21 Nethack has a terrible issue 04:22 The only way to do class/race/whatever specific things seems to be extended commands in general 04:22 Isn't there something like ability menu in FIQ? 04:23 Lymia: what, are you saying #technique and #monster aren't accessible enough? 04:23 AmyBSOD\srn: It's not intuitive. 04:23 An ability menu would be a great idea. 04:23 AmyBSOD\srn: It's not "findable". 04:23 A menu like Z, bound to a normal key. 04:23 That covers #monster, #technique, #power, etc. 04:23 well, slex lets you rebind keys, so... 04:24 you could in theory rebind #technique to Z (or Y or whatever else you want it to be) :D 04:24 Lymia: If you know Crawl, it has 'a' menu that lists all special abilities you have due to race/god/... 04:24 -!- stennowork has joined #hardfought 04:24 grats @luxidream 04:25 Actually, isn't shift+a open? 04:25 wha 04:25 It's... 04:25 An alias for shift-t? 04:25 shift-a is take off clothes 04:25 nah 04:25 its a bit more 04:25 okey 04:26 you can A-takeoff armor under your cloak for example 04:26 It takes off your cloak too? 04:26 there was a bug in 3.6.0 related to it 04:26 i think it takes off your cloak, takes off your armor, and then puts on your cloak again 04:26 but not sure 04:26 Why are there two commands with the same purpose 04:27 just shift-t wouldn't allow you to take off your armor if you wore a cloak 04:27 lemme find the 360 bug 04:27 Lymia: They do different things. 04:27 Lymia: A allows to you take multiple pieces at the same time. 04:27 okey 04:27 C360-53 fixed Body armor can be removed without removing covering armor first. 04:28 removing a single piece is a special case of removing multiple pieces at the same time 04:28 Lymia: Good for enchanting that particular piece of armour. 04:28 Remove shift+T, maybe rebind shift+A to shift+T? 04:28 Lymia: The difference is in the interface. 04:28 Lymia: T is for quickly removing one piece. A is for qiuckly removing multiple ons. 04:28 ones 04:28 Is this really worth keeping distinct? 04:28 Absolutely. 04:29 A opens up a menu 04:29 T doesn't. 04:29 Use it and you'll see both have their uses. 04:30 Lymia: One important thing about A is that you do not need to sequence your removal correctly. 04:30 Lymia: Like take off cloak first, suit second, shirt last... 04:30 Lymia: That thing gets might annoying when you're having your enchantment session. 04:30 Lymia: And A solves this nicely. 04:31 (too bad there's no provision for putting everything back on). 04:31 It would be much less annoying if everyone simply followed the slex example and allowed the scroll of enchant armor to be targetted. Let the player pick which item can be enchanted! 04:31 Why should T exist, just to save one keypress? 04:31 AmyBSOD\srn: Agreed. 04:31 And if unIDed scroll reading shall remain dangerous, just make it so that if the scroll was unIDed, it still targets one randomly ;) 04:32 Well, T is the traditional way. 04:33 I think enchant scroll targetting should be implemented. 04:34 * Lymia shrugs 04:35 You were talking about there being tons of work to do on the interface side, and your first reaction to an interface change to streamline Nethack's interface is to argue against it. 04:35 Wut? 04:35 This is totally not a problem. 04:36 Having two ways of doing a thing is a non issue. 04:36 What I mean is for example having ability to search for items in the whole dungeon. 04:37 Because scanning your ttyrec to find where you dropped item X is tedious as hell. 04:37 Mandevil\splat: ugh, reminds me of having to scan half a dozen ttyrecs to figure out where I left the bell of opening in my splicehack game 04:37 Two very redundant ways to do something should surely be the first thing to go when you need keybinds :c 04:38 I would definitely want to disrupt anyone's muscle memory for unnecessary "streamlinging". 04:38 3.6.1 already tampers with muscle memory 04:39 stennowork: ? 04:39 goldobj 04:39 What's that? 04:39 gold gets inventory letter $ instead of 'normal' letter 04:39 its on top of the inventory menu though 04:39 so i expect to select it with a 04:39 Hm, that sounds like a good change. 04:40 But gold gets $ in 3.4.3 too. 04:40 If you're out of slots. 04:40 a lot of money is left in chests because i am used to select abc 04:40 yes, in your own inventory 04:40 You mean outside. 04:40 yeah in general 04:40 But having gold consistently on $ seems like a good idea in general. 04:40 its always $ 04:40 yep 04:40 just not used to it 04:41 now when chest-looting, you basically have to do abc$ 04:41 which is harder to type 04:41 Mandevil\splat, the what do you propose variants do? 04:41 $abc 04:41 Many variants introduce class/race/whatever specific abilities that (afaik) only have good extended command bindings. 04:41 Because pretty much every other key or shift+key is taken 04:42 hmm waiting for my colleague 04:42 Ability menu. 04:42 That's pretty straightforward. 04:42 i wonder if he used the infamous 'inverse pluralis majestatis' 04:42 'we, and by we i mean you' 04:42 :) 04:42 Where would you bind the ability menu 04:43 I would go with shift+A, as that is redundant with shift+T, and pick one to go in shift+T 04:44 One thing I could see changing is having = show all jewelery. 04:44 And free the " key. 04:44 As for abilities menu, yeah, getting rid of A wouldn't be out of question. 04:44 And rework T so that it works as both A and T. 04:44 * AmyBSOD\srn uses = and " 04:44 and also [ ( and ) for that matter 04:45 BTW, why not have a key for showing you _all_ equipped items? 04:46 Actually, I have MENUCOLORS setup so that all equiped items show in inverse in my inventory. 04:46 #seeall 04:46 if the variant allows rebinding, you could set that to a key you want it to be ;) 04:47 Streamlining would be so there's actually places to put new keys :c 04:47 btw 04:47 alt-bindings don't work, because my terminal emulator intercepts them first 04:47 Mandevil\splat: wait, apparently * does that? at least in vanilla nh343 it lists all equipped stuff 04:47 Really? 04:47 yes, just tested 04:48 TIL! 04:48 It even shows lit lamp. 04:48 AmyBSOD\srn: the "ascend all combos" is generic. every variant has that. even SLEX. it's only shown when somebody has attained them (like ascending male and female character) 04:48 bhaak: ah, good thing I didn't add 30 additional genders then :P 04:49 -!- deadnoob_ has joined #hardfought 04:49 Lymia: So we don't need all of [, ), = and " ;-) 04:49 They aren't exactly well placed keys though 04:49 ... or there on most layouts 04:50 "Welcome to Politicalcorrectnesshack! You are a lawful evil (with tendency to lean towards neutrality) genderfluid (intergender and neutrois) tumblrer Social Justice Warrior. Use #monster to post a blog entry." 04:51 Lol. 04:53 -!- raisse\splat has joined #hardfought 04:53 -!- mode/#hardfought [+v raisse\splat] by ChanServ 04:53 -!- deadnoob has quit [Ping timeout: 265 seconds] 04:54 that feeling when you want to exit a cmd window on windows and try to do that via #quit instead of exit 04:55 Just pull the plug out of the socket. 04:55 That is guaranteed to work. 04:55 btw 04:55 amy 04:56 techniques don't need a description and a confirmation every time you use them :D 04:56 Lymia: one moment 04:57 They need "Do you really want to use this technique? (type capital YES three times) 04:57 turn off the tech_description option 04:57 OPTIONS=!tech_description 04:57 IIRC it was FIQ who first complained about the descriptions, and I originally added the option to turn it off for him; you're the second player who wants one ;) 04:58 honestly 04:58 The two people who use techniques. 04:58 I'd probably add a ? bind to the technique+spell+whatever else makes sense menus 04:58 :v 04:58 Z?a = check spell a's description 04:59 spell descriptions from the spell menu are also a thing I want to add 05:00 Really 05:01 I hope not in the same way you did #technique :( 05:01 I'd want adjust+use+description to be the same menu, but IDK what kinda interface would work best 05:02 make a variant of slex that fixes the interface! if your way is better, I'll then integrate your code into the actual slex :D 05:12 -!- ProzacElf has quit [Ping timeout: 260 seconds] 05:14 I do want to try and prototype some role stuff :D 05:14 Maybe not in slex tho 05:36 AmyBSOD\srn: for the roles and races I limited the condition to "ascend as many as vanilla has". easier to code and less maintenance :) 05:36 bhaak: ah, good :) hopefully no "removeremoveremove" variant will come along that actually removes some of the ones present in vanilla! 05:38 * Lymia smiles innocently ^.^ 05:40 Lymia: what? please say it won't be the samurai 05:43 this would be a new one, although I thought about removing roles myself 05:44 starting gender is only flavor text relevan 05:45 what roles are there. strong/weak melee fighter, range fighter, magic user and monk :) 05:49 If i were to start a new variant, I'd probably make role distinctness a major goal, so. 05:49 The axe is always a consideration 05:49 :) 05:50 -!- deadnoob has joined #hardfought 05:51 I'm just so glad I have my own variant, where no roles and races get removed :D 05:52 And where all roles/races are intricately unique, with crafted quests, backstory.... 05:53 -!- deadnoob_ has quit [Ping timeout: 260 seconds] 05:59 [hdf-us] [nh361] Lymia (Wiz Elf Fem Cha), 63 points, T:310, killed by a bear trap 05:59 falling rock trap right into a bear trap :( 05:59 great 06:03 -!- deadnoob_ has joined #hardfought 06:06 [hdf-us] [nh361] Lymia (Wiz Elf Fem Cha), 412 points, T:955, killed by a small mimic 06:08 -!- deadnoob has quit [Ping timeout: 276 seconds] 06:33 [hdf-us] [nh361] Lymia (Wiz Elf Fem Cha), 1508 points, T:1516, killed by a killer bee 06:52 [hdf-us] [nh361] Lymia (Wiz Elf Fem Cha), 2039 points, T:1745, killed by a giant spider 06:58 [hdf-us] [xnh] Pimpus (Ran Elf Mal Cha), 710 points, T:1487, killed by an invisible dwarf 07:01 [hdf-us] [nh361] Eleven (Rog Hum Fem Cha) hit with a wielded weapon for the first time, on T:4313 07:02 [hdf-us] [nh361] Lymia (Wiz Elf Fem Cha), 659 points, T:1049, killed by a rothe 07:22 -!- deadnoob has joined #hardfought 07:25 [hdf-us] [nh361] Eleven (Rog Hum Fem Cha) had Orcrist bestowed upon her by Kos, on T:6565 07:25 [hdf-us] [nh361] Lymia (Val Hum Fem Law), 2204 points, T:2447, poisoned by a vampire bat 07:25 -!- deadnoob_ has quit [Ping timeout: 260 seconds] 07:32 -!- deadnoob has quit [Ping timeout: 260 seconds] 07:37 [hdf-us] [nh361] Lymia (Val Hum Fem Law), 1640 points, T:2220, quit 07:56 Mandevil\splat: Reducing the number of variants would focus the dev effort only if the devteam actually provided a clear path to how you can actually make a contribution and not get ignored. 07:57 That's part of NetHack's predicament, yes. 07:57 But that too could be solved if the devteam variant was made irrelevant. 07:57 There are a ton of refactors in vanilla that I both want to and am willing to do, but I'm not, because it's not worth it to have the refactor only in xnethack (usually) and because the one time I tried to give them a (documentation-only) patch, it was ignored. 07:58 By some dominant variant that would ascend to the role of "the" NetHack 07:58 In Crawl, Linley's Crawl was eventually replaced with the Stone Soup fork. 08:00 And when a new person pops up interested in developing nethack like mcw or Lymia, I do try to encourage them towards joining one of the existing forks... but usually there's some irreconcilable thing that makes them not want to work on it. "Ugh, I don't want to work on NH3." "Ugh, I don't like fiqhack's symmetry changes." "Ugh, I'd rather reimplement everything in a new language because I can't 08:00 stand C." 08:01 Lol. 08:01 [hdf-us] [nh361] Lymia (Val Hum Mal Law) rejected atheism with a prayer, on T:3013 08:01 At the moment there are basically two codebases that can cross-pollinate within each other. 08:01 "Ugh, I don't like fiqhack's symmetry changes." can be solved by basing it off fourk instead :D 08:01 So patch for xNH is relatively easy to apply in splicehack. 08:02 before fourk is polluted by that symmetry, that is (it's coming, mark my words :P) 08:02 Symmetry is good. 08:03 Asymmetry is behind some of the most assinine aspects of NetHack. 08:03 Like pets. 08:03 so Mandevilhack will be a FIQhack-based variant? 08:04 There will be none such variant. 08:04 eh 08:04 I wouldn't start a new variant, except to do a full rewrite. 08:04 I wouldn't be against contributing to dnethack or something (... if I play it and don't find it horrid) 08:05 Lymia: once junethack is over, play dnhslex! it's dnethack with shoooooooes! *bundlebundlebundle* ♥♥♥♥♥♥♥ 08:05 ono 08:06 Man, I want to put bundlebundlebundle on ignore. 08:06 or contribute to slex, considering you do play it and if you found it horrid you'd long have stopped it :D 08:08 [hdf-us] [nh361] Lymia (Val Hum Mal Law), 3358 points, T:3634, killed by a mumak 08:08 !lastgame 08:08 Lymia: [hdf-us] https://www.hardfought.org/userdata/L/Lymia/nh361/dumplog/1528976279.nh361.txt 08:08 Lymia: [hdf-eu] https://eu.hardfought.org/userdata/D/Dins/nh361/dumplog/1528960971.nh361.txt 08:08 Lymia: [hdf-au] https://au.hardfought.org/userdata/T/Tangles/dnethack/dumplog/1528977448.dnh.txt 08:09 oh right 08:09 3.6.x has the murderoban change doesn't it 08:10 you mean the change where it counts as a deeper level than it really is? yes, and btw, Elbereth was also nerfed 08:11 my usual kamikaze strategy of doing sokoban first is very risky in 3.6.x as a result 08:12 Where *do* you go first in 3.6.x? 08:12 Sokoban is murder, mines is murder 08:12 AmyBSOD\srn: play xnh! the zoo has no dangerous intelligent monsters (bundlebundle) 08:12 .-. 08:13 Mandevil\splat: I might say three instead of two - you generally can't straight up cherry pick stuff between 3.4.x and 3.6.x, though often enough it's easy to manually do it 08:13 aosdict\ito: mumaks aren't intelligent I guess, but they're still dangerous (at least you fixed the bug where they don't enter the doorway, which forced you to endure the attacks of three of them per round) 08:14 I didn't fix any such bug. And three mumaks sounds like an inordinately large amount. 08:15 oh you did, I remember early xnethack versions where doors were malfunctioning :P 08:15 [hdf-us] [nh361] Lymia (Val Hum Fem Law), 378 points, T:667, killed by a gnome 08:17 oh the bug where monsters refused to interact with doors? the one that existed for about a day? :P 08:18 not sure if it was a day, but in my first xnethack game (the one that ended up wiped) the mumaks would not step through the sokoban zoo door 08:18 and neither did anything else in there for that matter, so when I ran out of ya, things got extremely dangerous 08:25 -!- rebatela has joined #hardfought 08:25 AmyBSOD\srn, what do you usually do first in 3.6.x based variants? 08:26 either sokoban, or the mines only until minetown and then soko 08:26 mines end I only want to attempt if I have a lamp and a pick-axe 08:27 -!- Chris_ANG has joined #hardfought 08:29 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) entered Gehennom, on T:22944 08:29 gotta go now, see you! 08:29 -!- AmyBSOD\srn has quit [Quit: Page closed] 08:34 oh 08:34 great 08:34 orctown 08:34 a joy for everyone 08:34 i slex i got koboldtown which also has a hostile priest of moloch 08:35 apparently i am in super bad luck in slex 08:35 maybe i should just quit and start again in order to find any shops or even an altar. 08:40 [hdf-us] [nh361] Lymia (Val Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:1855 08:42 <@Tone\ootc> Does that only exist so that we might stop complaining about orc town? 😄 08:42 i'd like to get orctown in slex so at least i'd have an altar where i can BUC-check stuff 08:46 -!- stenno\ito has joined #hardfought 08:49 in my last unnethack games I got orctown so many times, I got variant paranoia about it being more likely to appear 08:50 <[Demo][srn]> thats not how that works 08:50 <[Demo][srn]> u cant get variant paranoia about ur own variant 08:50 sure you can 08:50 <[Demo][srn]> thats self paranoia then 08:50 do you have an idea how much I forgot about the stuff I added? 08:50 <[Demo][srn]> afraid of what u might have done to urself 08:50 bhaak 08:50 no, i forgot :P 08:50 <[Demo][srn]> thats a different feeling than afraid of what others might have done to you 08:51 -!- stenno\ito has quit [Ping timeout: 260 seconds] 08:51 bhaak: for the record, your confused gold detection nerf makes me sad 08:51 <[Demo][srn]> k2 no thanks for ascending un but good job 08:51 <[Demo][srn]> yeah it made me sad too in dyna 08:51 [Demo][srn] thanks :P 08:51 I often don't know in what mood I was when adding or changing something. I could have been in a sadistic mood 08:52 ^ that 08:52 I am convinced sgrunt was going through a bad breakup when he made grunthack 08:52 <[Demo][srn]> heh 08:52 you want to tell me that you don't like taking more time on the planes? but it's such a scenic view 08:53 "wait, did I hardcode this to be evil to my own username because I was mad at myself?" 08:53 bhaak: yeah. the plane of fire is so nice this time of year 08:53 Junethack: Achievement "Walk In The Park" unlocked by rebatela! 08:53 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) made her first artifact wish - "blessed greased fixed +2 Grayswandir", on T:23795 08:55 !tell AntiGulp I don't think the expression "depth(&u.uz + 1)" is correct... 08:55 Will do, aosdict\ito! 08:55 K2: although that plane is hardly a problem. somebody always walks accidentally into the portal 08:56 water and earth are more of a nuisance 08:56 <[Demo][srn]> lava > earth > air > water > astral in how much i like it for not making me sad 08:57 did somebody make a plane of ice or a plane of metal already? 08:57 dont think so 08:57 <[Demo][srn]> slex probably has pretty metal planes 08:57 we need a plane of hydrogen, a plane of helium, a plane of lithium, ... 08:57 and plane of water is a pain regardless 08:58 doesnt matter what nerfs you do ;) 08:58 and i did not genocide : this go around 08:58 err ; 08:58 you can create the plane of water by folding the plane of hydrogen back over the plane of oxygen 08:58 plane of archons 08:58 K2: only dudley would genocide : 08:59 I did just make Astral harder (by possibly generating archons) for anyone who has genocided L... 09:00 <[Demo][srn]> k2 have you seen what chris has done to water? 09:02 no 09:02 i have never made it that far with dnethack yet 09:02 <[Demo][srn]> all bubbles are always visible 09:03 aosdict\ito: so basically always play as lawful? :) 09:04 "You arrive on the plane of hydrogen. It explodes!" 09:04 "You seem unaffected by it." 09:04 Wooble: If the mysterious force still existed, I'd say that it's suitable compensation for that 09:09 <[Demo][srn]> the mysterious force is great 09:11 [hdf-us] [nh361] Eleven (Rog Hum Fem Cha) acquired the luckstone from Mines' End, on T:11310 09:11 [hdf-us] [4k] Hrun (aosdictj) (Bar Hum Fem Neu), 20526 points, T:11099, drowned in a pool of water by a giant eel 09:11 [hdf-us] [nh361] Lymia (Val Hum Fem Law) completed Sokoban, on T:4681 09:11 booooooooo 09:12 expletive-deleted eels 09:13 it came out of nowhere, I zapped it with a wand of teleportation... that turned out not to work because no-teleport level. 09:13 jonadab: please port fiqhack drowning timer 09:15 Sounds like something I'll get for free when I rebase. 09:16 it really sucked to lose that to a friggin' instadeath 09:19 [hdf-us] [nh361] Lymia (Val Hum Fem Law) eschewed atheism, by dropping a square amulet on an altar, on T:5288 09:21 jonadab: Did you see what I said about the alignment bug? 09:22 FIQ: Is there any way to force the options in an existing game to be overridden by the ones set globally? I just configured my autopickup rules globally because I actually didn't last time, and now I have a game where I apparently have to do them again :/ 09:24 [hdf-us] [slex] ttc1401 (Bar Ang Mal Law), 250743 points, T:21487, killed by brainlessness 09:29 [hdf-us] [nh361] Lymia (Val Hum Fem Law) acquired the luckstone from Mines' End, on T:5921 09:33 aosdict\ito: I remember having the opposite problem in vanilla because the exceptions weren't stored in the savefile. :) 09:33 it would be nice to have it go both ways 09:34 (in devnull. when you couldn't edit your config file. I was pasting in the commands to set them up every time I connected. it was, uh, fun?) 09:40 aosdict\ito: Hmm, a "reread my options and override the current game's settings" command might be implementable. 09:40 Let me make a note of that as a feature request. 09:41 Although, FIQ might be able to get to it faster. 09:41 As for the other, I saw it but won't have time to look at it until at least tonight. 09:41 ... and then 4k won't get it until "rebase" time, whenever that is. 09:43 Actually, that might be a simple single-commit change, which I could cherry-pick. 09:45 [hdf-us] [slex] ttc1401 (Aci Red Mal Cha), 6026 points, T:1675, killed by a monster (dwarf lord mutant), while paralyzed by a monster attack 09:46 -!- stenno\ito has joined #hardfought 09:51 [hdf-us] [nh361] Eleven (Rog Hum Fem Cha), 18082 points, T:11810, killed by a watch captain 09:52 -!- stenno\ito has quit [Ping timeout: 260 seconds] 09:55 [hdf-us] [fh] I ragequit 4k (aosdictj) (Val Dwa Fem Law), 34684 points, T:4240, killed by a giant beetle, while fainted from lack of food 09:56 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) polymorphed her first object, on T:24116 10:09 [hdf-us] [nh361] Lymia (Val Hum Fem Law) killed Medusa, on T:10472 10:11 [hdf-us] [nh361] Lymia (Val Hum Fem Law) changed form for the first time, becoming a cobra, on T:10528 10:12 [hdf-us] [nh361] Lymia (Val Hum Fem Law), 72417 points, T:10833, killed by a lieutenant 10:30 <@luxidream> until my pet master mind flayer didn't account for wand rebounds and killed me in one hit 10:30 Pets do respect wand directions, but not the non-deterministic reflections 10:31 -!- AmyBSOD\srn has joined #hardfought 10:33 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) bribed Asmodeus with 13000 zorkmids for safe passage, on T:25058 10:36 that's a thousand times as much as he asked me! 10:36 Demons use zorkmids too, huh 10:36 aosdict\ito: there is no way to reconfigure an existing game to global options no 10:37 perhaps they go shopping in minetown when all the adventurers are gone 10:37 well it caused me to escape those first couple games where I didn't want to reconfigure all the autopickup exceptions again 10:39 [hdf-us] [dnh] Tmasher (Nob Vam Mal Cha) completed Sokoban, on T:3808 10:39 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed Juiblex, on T:25237 10:39 aosdict\ito: oh, you died due to the wand balance patch in fourk? be sure to bitch about it, you'd have my 100% support :D (also sorry to hear about your loss) 10:40 AmyBSOD\srn: Well, to be fair, it could have also been a wand of cancellation at the time, which I don't think would have worked. 10:40 ah, yeah at least in vanilla you'd have to cancel the eel before it grabs you 10:42 but still, the wand of does not work might not even exist in fourk and FIQhack, due to that hardcore nerf :( 10:43 <[Demo][srn]> wand destruction patch yey 10:47 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed Baalzebub, on T:25657 10:50 <@escargott'em> Can't seem to get any good poly forms for my pet.. I got queen bee twice, should I have stuck with that? I have a trapper, now, which seems like it could be useful? 10:50 <@escargott'em> Or should I keep trying 10:51 [hdf-us] [dnh] Tmasher (Nob Vam Mal Cha), 12681 points, T:4502, killed by a leocrotta 10:52 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) genocided class R, on T:27110 10:52 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) genocided class h, on T:27111 10:52 <@escargott'em> Seems almost as good as a purple worm in theory 10:52 <@Tone\ootc> @escargott'em trappers are too slow imo 10:52 <@escargott'em> Like they attack too slow? 10:53 <@Tone\ootc> Speed 3 iirc 10:53 <@escargott'em> I prefer slow pets because they are too slow to eat your corpses :p 10:53 <@Tone\ootc> So they attack once every 4 turns 10:53 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) wished for "blessed greased fixed +3 silver dragon scale mail", on T:27113 10:53 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) wished for "blessed greased fixed +3 cloak of magic resistance", on T:27114 10:53 <@escargott'em> That's pretty slow.. I assume digest isn't always instant kill 10:53 <@Tone\ootc> It is for things they'll eat 10:54 <@Tone\ootc> At least with purple worms, I've never bothered with a trapper 10:55 <@Tone\ootc> Keep trying I guess, it can take a while to get a decent pet polyform sometimes 10:55 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) wished for "blessed fixed +3 speed boots", on T:27146 10:55 <@Tone\ootc> I definitely get bored and give up sometimes 😄 10:55 @escargott'em Grasshopper in particular likes to use trapper pets, so it is a valid choice. 10:56 <@escargott'em> Tame baby white dragon, decent level, I assume it grows into an adult eventually if it doesn't die first 10:56 <@Tone\ootc> Yeah it will grow up 10:56 <@escargott'em> And I'm immune to cold damage, if splash is a problem 10:56 <@Tone\ootc> Dragons make good pets 10:57 <@escargott'em> Okay, I'll learn how to train a dragon 10:57 <@Tone\ootc> 😩 10:57 <@escargott'em> Tone 10:57 <@escargott'em> Why aren't you carrying ootc 10:58 <@escargott'em> You aren't pulling my weight 10:59 <@Tone\ootc> I'm trying! but you're a lot of weight to carry 11:02 <@escargott'em> Let's see what rank you are 11:02 <@Tone\ootc> No don't look at that >_> 11:03 <@escargott'em> You got rid of gregrq? 11:03 <@escargott'em> You're just tone now?! 11:04 <@Tone\ootc> I signed up as Tone this year, yeah 11:04 <@Tone\ootc> I linked my greqrg account on NAO though 11:08 [hdf-us] [nh361] Lymia (Val Hum Fem Law), 841 points, T:955, killed by a rabid rat 11:08 <@escargott'em> It's not showing in the jnh user list 11:09 <@Tone\ootc> It will just show up as Tone 11:09 in the userlist it only shows the junethack username 11:09 in his details page, it will show the linked accounts 11:17 knight home level castle has a snake, a kop sergeant, and a barbed devil, all peaceful 11:18 Great polytrap all up in this business 11:19 FIQ: it would be cool if summoned monsters (from the spell only) vanished in a puff of logic when you killed the summoner 11:25 [hdf-us] [fh] Lews Therin Telamon (aosdictj) (Wiz Elf Mal Cha), 39911 points, T:3183, killed by a gnome queen 11:25 Whaaaaaaaat they made it so that pets eating mimic corpses will not only polymorph in 3.6.0 but also untame??? This must be a joke. 11:26 oh, apparently not, they just mimic other monsters 11:26 d a dog or other canine (tame large cat called Escargott'em) 11:26 it is, indeed, a joke! 11:26 should actually be called Katzenhund then :D 11:27 's'earch next to it and its appearance will revert 11:27 yeah I think it was an enhancement to the system that allows monsters to appear as other stuff 11:27 good, he reverted 11:27 hopefully he can help me with the sokozoo 11:32 "You sense a mild buzz coming from the kitten." 11:33 great that you increased your own Pw reserves, kitten, but I'm pretty sure as a wizard mine are more important 11:33 <@Tone\ootc> Speaking of mimics, I noticed that using #terrain to remove monsters will show the item a mimic is mimicking under the mimic, even if you see the mimic and there is no item. This isn't intended behavior, is it? 11:33 aosdict\ito: did it eat a newt corpse? 11:33 yes 11:34 cool 11:34 I didn't know cats even had Pw 11:34 in fiqhack they do 11:35 (Is it a EPI for intelligent pets to also steal spellbooks for themselves?) 11:36 I think in fiqhack it might _actually_ work that way 11:36 ... as long as their spells don't hit me? 11:37 evidently pets won't shoot if you're in the line of fire, but they don't care about possible reflections 11:39 man, these gnome queens are no joke 11:40 yay reflection! 11:41 Congratulations ☺ 11:41 mwahahaha, my bones from two minutes ago 11:42 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed the invisible Orcus, on T:29104 11:42 oh it's cursed 11:43 well, no reason to switch to any other amulet :D 11:43 so 11:43 why samurai 11:43 what do they do different from the other melee classes 11:43 aosdict\ito: in fiqhack, i think they do care about relfections to some extent 11:44 they're the best role, speed right from the start and best off-hand weapon in the game 11:44 hothraxxa: FIQ said otherwise a few hours ago in this channel 11:44 also no drawbridges, lava or eels on the quest :P 11:44 hothraxxa: oh wait, he said non-deterministic reflections 11:44 right 11:44 that's why i said to some extent 11:45 i know this because my pet archlich was hitting me in fiqhack and he spent a fair amount of time trying to fix this 11:45 \o/ 11:45 said pet eventually killed me anyway. i was on a good run too 11:45 * aosdict\ito decides to spam dnh games for vlad too 11:46 It took 1-2 turns longer than it should have because I forgot I was wearing the "oLS 11:47 Oh yeah the 'averted death' msg is just there. 11:47 hm, if incs don't heal naturally, how do you keep them alive 11:48 wait what are you even doing 11:48 T1025 vlad? 11:48 lots of potions would be my guess 11:48 is this a trophy 11:48 Lymia: play dnethack *bundlebundlebundlebundlebundlebundlebundlebundlebundlebundlebundlebundlebundlebundlebundlebundlebundlebundle* 11:48 fleecy 11:49 ohno 11:49 [hdf-us] [gh] k2 (Arc Hum Mal Neu), 0 points, T:11, killed by a dwarf 11:49 boom 11:50 Tangles: where do you even find vlad in dnethac? 11:51 -!- raisse\splat has quit [Ping timeout: 245 seconds] 11:51 aosdict\ito: go to the gnomish mines, and find another upstairs. 11:51 just, somewhere random in the mines? 11:52 aosdict\ito: incs all start with healing spell. 11:52 on the first level 11:52 Chris_ANG: gnomish pointy hats are candles? and they give the message "Your candle's flame flickers low!"? 11:52 Why was vlad moved so early 11:52 o.o 11:53 I think it was part of a conspiracy to make me play dnethack. 11:53 Lymia: So the lock-pick/blindfold/long sword are actually useful :) 11:53 Can you actually kill vlad that early? 11:54 Lymia: if you know what you're doing, yes 11:54 especially as an "ez mode activate" incantifier :P 11:55 I once legitimately didn't find any unlocking tool in vanilla until I was in gehennom, but I found a credit card before I got as deep as Vlad. 11:55 hmm I'm out of the dungeon at some area with peasant zombies... is this it? 11:55 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) killed Ixoth, on T:28719 11:55 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) acquired the Bell of Opening, on T:28720 11:55 aosdict\ito: yes 11:55 Pickaxes count as unlocking tools, right 11:55 spoil yourself about the enemies that lie ahead 11:56 (You can get guaranteed keys by murdering shopkeeps too right ;D) 11:56 if you don't, they may well end you 11:56 oh and there's a drawbridge? 11:56 aosdict\ito: yep, but you have force bolt 11:56 two drawbridges actually 11:57 You see here a locked large box (11825 zorkmids). 11:57 yeah but no way to cross water? 11:57 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) destroyed Vlad the Impaler, on T:30395 11:57 oh I can just jump in I guess 11:57 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) acquired the Candelabrum of Invocation, on T:30395 11:57 you can shoot the iron bars too 11:59 [hdf-us] [fh] RickshawHorse (DeltaSierra) (Mon Hum Fem Law), 10040 points, T:467, killed by a water demon 11:59 [hdf-us] [dnh] wooble (Arc Inc Fem Law), 144 points, T:102, killed by a jackal 12:01 hmm, no dnh documentation on cerberus? 12:01 careful! Cerberus can breathe fire, even though Pinobot says he doesn't 12:02 <[Demo][srn]> is he stoning resistant in dnh? 12:02 <[Demo][srn]> i know he is in slashem... 12:02 @d?cerberus 12:02 Cerberus (d) | Lvl: 13 | Diff: 15 | Spd: 10 | Res: fire | Confers: fire | MR: 20 | Generates: unique | AC: 2 | Attacks: 3d6 bite physical, 3d6 bite physical, 3d6 bite physical | Alignment: 7 | Flags: carnivore, nopoly, infravisible 12:02 anyway I died to a blast of fire 12:03 <[Demo][srn]> dnh has built in documentation of monsters with farlook 12:04 [hdf-us] [nh361] knavery (Rog Orc Mal Cha), 566 points, T:2028, killed by a large kobold 12:05 [hdf-us] [dnh] wooble (Arc Inc Mal Law), 1256 points, T:490, crushed to death by an exploding drawbridge 12:05 oops 12:06 oh come on 12:07 how big is a giant spider supposed to be that it's too big for armor??? 12:07 giant. 12:07 <[Demo][srn]> think like lotr 12:07 [WARNING: scary] http://i0.wp.com/www.thehousethatworkedout.com/wp-content/uploads/2016/10/20161030_175755.jpg?resize=1080%2C675 ? 12:07 -!- Elronnd\srn has quit [Quit: leaving] 12:08 <[Demo][srn]> in dnh giant spiders are large 12:08 <[Demo][srn]> so one size up from normal 12:11 +aosdict\ito │ evidently pets won't shoot if you're in the line of fire, but they don't care about possible reflections 12:11 they do 12:12 [hdf-us] [dnh] wooble (Wiz Inc Fem Neu), 352 points, T:532, killed by a dagger 12:12 AmyBSOD\srn │ careful! Cerberus can breathe fire, even though Pinobot says he doesn't 12:12 no he can't 12:12 there is hell hounds 12:13 FIQ: https://github.com/Chris-plus-alphanumericgibberish/dNAO/blob/compat-3.16.0/src/monst.c line 370 12:14 hmm that is new then 12:14 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed the Wizard of Yendor, on T:32053 12:14 yeah, and it killed me once too 12:14 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) acquired the Book of the Dead, on T:32055 12:17 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) performed the invocation, on T:32063 12:21 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed the high priestess of Moloch, on T:32198 12:21 go MiseryMyra go! 12:21 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) acquired the Amulet of Yendor, on T:32202 12:24 ... now that I realize it, my failures in 3.6.x are mostly "how 2 melee right" :D 12:24 Maybe I should actually try ranger or something 12:26 I guess you can't teleport yourself while you have the amulet in xNetHack 12:26 nope 12:27 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed the Wizard of Yendor, on T:32334 12:27 aosdict\ito: Gnomish pointy hats have candles on top, yeah. If memory serves you can actually refuel them by attaching a fresh candle. However, you can't take the candle back *off*, so this is simply a waste of a candle. 12:28 ("Your hat's candle's flame" would be more accurate, but also more clunky) 12:32 -!- stennowork has quit [Quit: Leaving] 12:35 talk about fashion crime 12:37 The Gnome puts on a pointy hat. A guard shouts, "Hey! Cut that out!" 12:37 fashion crime 12:37 you called it dizzylizzy\ito 12:38 pointy hats are super stylish. :P 12:40 Fashion police sounds like an EPI 12:40 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed the Wizard of Yendor, on T:33354 12:44 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed the Wizard of Yendor, on T:33839 12:44 [hdf-us] [4k] TheShocker (mighty) (Mon Hum Mal Neu) entered the Sokoban zoo, on T:8769 12:44 [hdf-us] [nh361] knavery (Rog Orc Fem Cha), 1351 points, T:2733, killed by a giant ant 12:45 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) entered the Planes, on T:33975 12:45 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed the Wizard of Yendor, on T:33976 12:48 MiseryMyra: the alternative is having the mysterious force 12:48 Fair enough 12:53 [hdf-us] [dnh] monstergrin (Ana Elf Fem Cha), 239 points, T:383, killed by a small mimic 12:54 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed Famine, on T:34218 12:55 -!- Grasshopper has joined #hardfought 12:55 -!- mode/#hardfought [+v Grasshopper] by ChanServ 12:57 bhaak: UnNetHack does not indicate off hand weapon in the inventory nor shows it in the * display. 12:57 bhaak: That's a bug! 12:57 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed Famine, on T:34251 12:58 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed Death, on T:34281 13:00 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed Death, on T:34301 13:00 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed Pestilence, on T:34326 13:01 Mandevil\splat: when twoweaponing or when being the secondary weapon? 13:01 but either way worksforme 13:02 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law), 1977854 points, T:34344, ascended https://www.hardfought.org/userdata/M/MiseryMyra/xnethack/dumplog/1528825592.xnh.txt 13:03 -!- noty has joined #hardfought 13:03 Woo 13:04 bhaak: Yes. 13:04 bhaak: Yes, I was holding pick-axe... that threw me off. 13:05 <@Tone\ootc> 'grats MiseryMyra 😄 13:05 [hdf-us] [fh] groovejumper (Wiz Elf Fem Cha), 33696 points, T:6721, killed by an acidic corpse 13:06 -!- stenno\ito has joined #hardfought 13:06 Thank you 13:08 <@escargott'em> Woo, go ootc 13:08 yay, a variant that gives a message upon getting the luckstone trophy! 13:09 <@escargott'em> Our plan to let the higher rank clans get complacent before we steal the V is working perfectly 13:09 <[Demo][srn]> yeah 13:09 <@escargott'em> I was wondering about the luck stone announce, isn't that cheating? :p 13:09 <[Demo][srn]> yes 13:09 <[Demo][srn]> its great 13:10 <@escargott'em> Plus it's not realistic, how would you be able to tell the difference between a small rock and a two thousand pound boulder, it's impossible 13:10 <[Demo][srn]> i should kill off my fh guy 13:12 Junethack: MiseryMyra ascended a game of xNetHack on www.hardfought.org! 13:16 [hdf-us] [fh] Schlub (DeltaSierra) (Kni Dwa Mal Law), 25642 points, T:2389, poisoned by a rotted male giant rat corpse 13:21 [hdf-us] [fh] FUQ (Demo) (Val Dwa Fem Law) wished for "blessed ring of free action", on T:38250 13:29 [hdf-us] [fh] FUQ (Demo) (Val Dwa Fem Law) defeated the Wizard of Yendor, on T:38673 13:31 [hdf-us] [fh] FUQ (Demo) (Val Dwa Fem Law) performed the invocation, on T:38692 13:33 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) wished for "uncursed magic marker", on T:29380 13:34 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) wished for "uncursed magic marker", on T:29381 13:36 -!- stenno\ito has quit [Changing host] 13:36 -!- stenno\ito has joined #hardfought 13:42 [hdf-us] [fh] FUQ (Demo) (Val Dwa Fem Law) defeated the high priest of Moloch, on T:39088 13:45 congrats MiseryMyra 13:47 Thank you 13:50 <[Demo][srn]> why does fh remove the force? 13:50 <[Demo][srn]> wtf??? 13:50 [hdf-us] [nh361] Eleven (Wiz Gno Fem Neu) completed Sokoban, on T:10988 13:51 [Demo][srn]: I assume it's the "hell should feel quite pleasant and not hellish" theory of game design. 13:52 <[Demo][srn]> maybe i enjoy endless suffering 13:55 you could play SLEX 13:56 I like my suffering to be comprehensible. :) 13:59 Neutral quest danger reduction: Sharab Kamerel shouldn't be invisible, instead they should spawn disguised as puddles of water. 14:00 (Sharab are mirage-type) 14:00 the ones that formerly were "stillwater" kamerel? 14:01 [hdf-us] [fh] FUQ (Demo) (Val Dwa Fem Law) let an ice troll genocide class '@', on T:40743 14:01 <[Demo][srn]> wait i think im about to be genocided 14:01 "You hear a chugging sound" and asmo vanishes 14:01 [Demo][srn]: wtf 14:01 I have a feeling it was c!oGL 14:01 <[Demo][srn]> ok nope just the rest of @ 14:02 [hdf-us] [fh] FUQ (Demo) (Val Dwa Fem Law) entered the Planes, on T:40804 14:02 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) killed the invisible Asmodeus, on T:30999 14:03 !lotg Demo 14:03 May the Luck of the Grasshopper be with you always, Demo! 14:03 -!- tacco| has joined #hardfought 14:04 AmyBSOD\srn: No those are Hudor. They are invisible if over any type of water (they are water-reflection type kamerel) 14:04 ah, I see 14:04 <[Demo][srn]> god i have to melee rodney 14:04 <[Demo][srn]> and in fh the first thing he always does is double trouble 14:05 The mirage-type were invisible all the time, because mirages are just air. But that means that an early player without See Invis can be ambushed by a 15-speed invisible monster at any time. 14:06 or an incantifier player who can't eat stalkers ;) 14:06 And since the stereotypical mirage looks like a puddle of water.... 14:07 (because something-something-different-temperature-air-layers-something causes the air near the ground to reflect the blue sky, just like water does) 14:07 hmm, I'm suffering from a bug in SpliceHack 14:07 mkclass called with bad class!--More-- immediately after loading 14:07 it seems to load normally otherwise 14:08 Wooble: Hell can be hellish without being frustrating :) 14:09 <[Demo][srn]> ughhh 14:09 <[Demo][srn]> a really bad fire plane 14:10 EPI: mysterious force on the Planes. 14:11 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) killed Juiblex, on T:31620 14:12 [hdf-us] [fh] FUQ (Demo) (Val Dwa Fem Law) genocided class ';', on T:41018 14:12 [hdf-us] [fh] icebox (IceBox) (Val Dwa Fem Law) received Mjollnir from Tyr, on T:24506 14:12 even if the planes entries aren't livelogged, you always know when someone enters the water plane 14:12 !time 14:12 dizzylizzy\ito: Thu Jun 14 14:12:57 2018 EDT 14:13 <[Demo][srn]> ugh 14:13 <[Demo][srn]> this is bad 14:14 <[Demo][srn]> how the hell am i supposed to do this 14:17 [hdf-us] [fh] FUQ (Demo) (Val Dwa Fem Law) reached the Astral Plane, on T:41110 14:17 wow the wand of wishing is cursed, I guess I got lucky it didn't blow up in my face 14:18 [hdf-us] [fh] FUQ (Demo) (Val Dwa Fem Law) genocided class 'L', on T:41114 14:19 -!- Menche has joined #hardfought 14:20 I did just make Astral harder (by possibly generating archons) for anyone who has genocided L... 14:20 :thinking: 14:21 <[Demo][srn]> can someone check me 14:21 <[Demo][srn]> that this altar is indeed neutral and that i cannot become neutral right now 14:21 indeed 14:21 <[Demo][srn]> thanks 14:22 Lymia: To clarify, I meant anyone who regularly genocides L and doesn't know that there are high level L on Astral that are apparently intended as a bit of a challenge 14:24 I'm playing slex for the first time, and I have no idea what's going on 14:24 MiseryMyra: you can ask me if you need advice :) 14:24 Sure thing 14:24 for starters, your lightsaber is much stronger if you apply it to turn it on 14:24 and generally you can open the inventory and hit an item's corresponding letter to get a description 14:24 you can also use #technique to perform special abilities 14:25 [Demo][srn]: you need to bless the unihorn 14:25 to make it more realible 14:26 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) bribed Baalzebub with 500 zorkmids for safe passage, on T:32241 14:26 -!- raisse\splat has joined #hardfought 14:26 -!- mode/#hardfought [+v raisse\splat] by ChanServ 14:26 [hdf-us] [fh] FUQ (Demo) (Val Dwa Fem Law) averted death, on T:41207 14:26 <[Demo][srn]> why are the riders so strong? 14:26 Thanks for the tips 14:27 they are supposed to be strong 14:28 [hdf-us] [fh] Pasta (DeltaSierra) (Arc Dwa Fem Law), 31137 points, T:1930, killed by a dingo 14:28 gz 14:28 <[Demo][srn]> why did the whole astral plane chill with me in that one room? 14:28 "death should be a threatening as a grid bug" is harder to defend than "gehennom should make you wish you were dead" 14:28 [hdf-us] [fh] FUQ (Demo) (Val Dwa Fem Law) wished for "2 blessed dilithium crystals", on T:41241 14:28 [Demo][srn]: what do you mean? 14:28 [hdf-us] [fh] FUQ (Demo) (Val Dwa Fem Law) wished for "2 blessed dilithium crystals", on T:41242 14:29 <[Demo][srn]> like literally everyone was in the room on the left 14:29 <[Demo][srn]> every priest angel and rider 14:29 <[Demo][srn]> and others 14:29 <[Demo][srn]> the center and right side of astral were empty 14:29 [hdf-us] [fh] FUQ (Demo) (Val Dwa Fem Law), 278942 points, T:41243, ascended https://www.hardfought.org/userdata/D/Demo/fiqhack/dumplog/2018-06-14%2018%3A29%3A50%2C%20FUQ-Val-Dwa-Fem-Law%2C%20ascended.txt 14:30 <@Tone\ootc> 'grats Demo 😄 14:30 yaaaaaaaaaaaay congratulations Demo!!! you're the best! 14:30 you butt kicker you! 14:31 <[Demo][srn]> it wasnt the worst 14:31 <[Demo][srn]> astral has really been toned down 14:31 -!- raisse\splat has quit [Ping timeout: 264 seconds] 14:31 Junethack: Demo ascended a game of FIQHack on www.hardfought.org! 14:33 <[Demo][srn]> the riders were actually the problem 14:33 <[Demo][srn]> which is funny 14:33 <[Demo][srn]> because thats how its supposed to be but isnt 14:33 <[Demo][srn]> so i wasnt prepared for that 14:34 <[Demo][srn]> not sure how you are supposed to deal with it as a spell caster 14:34 <[Demo][srn]> carry hella gain energy or whatever undoes cancellation? 14:35 so [Demo][srn] 14:35 how was fh 14:35 was it as miserable as AmyBSOD\srn claims 14:35 I've noticed (at least in slex) that using primarily spells is much easier shut down in general. 14:36 bhaak: I keyed Announcy into ##OrderOfTheCockatrice-nethack days ago. Is there a difficulty in making him join or? 14:36 Us are terrifying when they shut down spellcasting so easily :c 14:36 Lymia: use a blindfold 14:37 <[Demo][srn]> it wasnt the worst 14:37 <[Demo][srn]> but has room for improvement 14:37 <[Demo][srn]> and i think i got lucky 14:37 also slex is actually nicer in that regard, because as your spell school skill goes up, your chance of getting off the spell anyway despite being confused goes up 14:37 in vanilla it's just "nope you can't cast spells at all now" 14:37 <[Demo][srn]> it was a lot better than a lot of variants 14:37 It's balanced by the fact that slex lies spawning rooms of Us. 14:37 Some day I'll have a variant :D 14:38 ok 14:38 And I'll see how badly I make people mad 14:38 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) destroyed Vlad the Impaler, on T:32529 14:38 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) acquired the Candelabrum of Invocation, on T:32531 14:39 <[Demo][srn]> somehow i didnt fall in the water on the water plane 14:39 <[Demo][srn]> i was incredibly lucky there 14:39 <[Demo][srn]> and for some reason i also had a peaceful priest friend on astral 14:39 <[Demo][srn]> or maybe a couple and one died 14:40 <[Demo][srn]> and they kept healing me 14:41 <[Demo][srn]> oh cool, currently in the triple digit club for trophies 14:47 [Demo][srn] did your dnh game finish? 14:47 not seeing a beholder announcement 14:47 -!- ProzacElf has joined #hardfought 14:47 -!- Tariru has joined #hardfought 14:50 -!- oh6 has quit [Quit: Leaving] 14:52 -!- Muad\ito has quit [Read error: Connection reset by peer] 14:52 [hdf-us] [fh] Dizzy (DeltaSierra) (Mon Elf Fem Cha), 21997 points, T:697, killed by a gnomish wizard's force bolt 14:53 dizzylizzy\ito: ^ impostor? 14:55 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) killed Orcus, on T:33839 14:56 -!- rebatela has quit [Ping timeout: 264 seconds] 14:56 [Demo][srn] hah nevermind I see you're talking about FIQhack. congrats! 14:57 Neutral quest barracks loot: "Iron" wand (which may be an iron wand or may be one of the shaped wands), the iron ring, upgrade kit (iron), tin whistles, (iron) magic whistles, (iron) bugles, (iron) bell. 14:58 Currently 1d4 at random, in an iron chest so the Ferrumachs won't be zapping the wands at you. 15:00 [hdf-us] [nh13d] MiseryMyra (Val Fem), 50 points, T:69, homunculus 15:03 -!- stenno\ito has quit [Ping timeout: 256 seconds] 15:04 [hdf-us] [4k] TheShocker (mighty) (Mon Hum Mal Neu), 24039 points, T:11380, killed by an exploding wand 15:05 [hdf-us] [nh361] MiseryMyra (Val Hum Fem Law), 771 points, T:1140, killed by a gnome king 15:07 -!- Muad has joined #hardfought 15:10 -!- stenno\ito has joined #hardfought 15:10 Junethack: New user sonofmub registered! https://junethack.net/user/sonofmub 15:16 -!- AmyBSOD\srn has quit [Quit: Page closed] 15:36 [hdf-us] [fh] icebox (IceBox) (Val Dwa Fem Law) defeated Medusa, on T:25062 15:37 [hdf-us] [fh] Dizzy (DeltaSierra) (Mon Hum Fem Neu), 12107 points, T:907, killed by a Mr. Asidonhopo, the shopkeeper's wand 15:38 -!- raisse\splat has joined #hardfought 15:38 -!- mode/#hardfought [+v raisse\splat] by ChanServ 15:46 <[Demo][srn]> i guess its time to try unnethack again 15:52 <[Demo][srn]> can i pudding farm in un? 15:54 <[Demo][srn]> wow 15:54 <[Demo][srn]> a room of llusions 15:55 <[Demo][srn]> a coaligned altar and a magic marker! 15:59 [hdf-us] [un] Demo (Val Dwa Fem Law), 1910 points, T:2687, killed by a homunculus, while sleeping 15:59 <[Demo][srn]> wow a good night sleep is bad 16:02 -!- AntiGulp has joined #hardfought 16:03 -!- rebatela has joined #hardfought 16:04 [hdf-us] [gh] Demo (Val Dwa Fem Law), 334 points, T:396, zombified by a kobold zombie 16:06 -!- ais523 has joined #hardfought 16:09 <[Demo][srn]> how am i supposed to cure myself? 16:12 same as you would from any other illness 16:13 <[Demo][srn]> so sgrunt made illness super common and didnt add any new ways to fix it? 16:14 [hdf-us] [gh] Demo (Sam Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:1149 16:14 -!- rebatela has quit [Ping timeout: 264 seconds] 16:14 no 16:14 he didnt 16:15 welcome to grunthack 16:15 <[Demo][srn]> yey 16:15 <[Demo][srn]> i see why amy plays samurai 16:15 <[Demo][srn]> i usually never need to use the bow 16:15 best way to deal with zombies early on - range attack 16:15 <[Demo][srn]> but damn does it come in handy 16:15 and get a helmet asap 16:15 even if its cursed 16:15 <[Demo][srn]> why? 16:15 <[Demo][srn]> cubes? 16:16 if a zombies gets a bite to your head, they can eat your brians like a mind flayer 16:16 *zombie 16:16 brains 16:16 not brians heh 16:16 <[Demo][srn]> ah 16:17 <[Demo][srn]> ugh why no shift+X twowep? 16:18 raisse\splat: re #2414, I don't think I nerfed anything in NH4 16:18 <[Demo][srn]> yumis are one handed in grunt? 16:19 which probably makes it the most nerfy variant now that vanilla has nerfed Elbereth 16:19 ais523: lol 16:19 like in vanilla too 16:19 I also can't think of any nerfs in FIQHack offhand, although they probably exist 16:19 the zombies are the best thing about grunthack 16:19 and also the most scary ones 16:19 You hear a shuffling noise. 16:19 wait until you get zombietown 16:19 *the least nerfy variant 16:20 <[Demo][srn]> zombietown? 16:20 is that an Evil Variant idea, a joke, or something that's actually in GruntHack? 16:20 or all three? 16:20 actually in GH, pretty sure 16:20 ais523 resistance halves damage, not immunes it. and ac is rnd 0-AC for damage reduction 16:21 <[Demo][srn]> fucking exploding doors jesus chrsit that scared me 16:21 offhand 16:21 maybe zombietown is something that happens on accident, maybe its something that is planned 16:21 shpingrlde: oh right, the latter is a nerf 16:21 but i think the first one 16:21 the former I'm less clear about 16:22 whats nerfed about 0-AC dmg reduction? 16:22 <[Demo][srn]> at least no one had the evil idea of 3.6.1 soko when grunt was being made 16:22 AC is always rnd(negative AC) for damage reduction 16:22 yes 16:22 stenno\ito: monsters don't get damage reduction, so it's basically directly making armour stacking less effective, i.e. a nerf 16:22 <[Demo][srn]> fh nerfs wands of tele on astral 16:22 ais523: What's the change? 16:22 it makes explosions from dragons, high skill wand/spell use, reasonably dangerous 16:22 i still don't get it 16:23 Pinkbeast: which change? 16:23 <[Demo][srn]> fh dragons are very fast and deadly 16:23 ais523: What stenno and I don't get. What _changed_ in this "nerf"? 16:23 my most recent comment before your question was talking about FIQHack's changes to the AC formula 16:23 and ac is rnd 0-AC for damage reduction 16:23 yes, so exactly the same as in vanilla 16:23 shpingrlde has described vanilla's behaviour as part of a supposed change. 16:24 -!- ais523 has quit [Quit: sorry for my connection] 16:24 lol 16:24 -!- ais523 has joined #hardfought 16:24 'gotta go!' 16:24 sorry for my connection 16:24 ` Slight damage reduction nerf: now takes the AC rolled between -1 and effective AC when deciding to-hit as "effective AC" when determining damage reduction` 16:24 I probably missed something 16:24 your quit message says it :) 16:24 shpingrlde: the funny thing is that vanilla does that (and has done for ages), so it's probably rolling it twice 16:25 stenno\ito: my quit message used to explain this in a lot more detail 16:25 From what shpingrlde just said it does seem like a double roll 16:25 yeh, i missaid it a bit 16:25 but I abbreviated it once people had got used to it 16:25 it rolls twice and takes the lower one? 16:25 presumably rolls twice and multiplies 16:25 in the 0-1 sense 16:25 ah, for MONSTER ac 16:26 and uses that to scale AC 16:26 stenno\ito: No no no 16:26 https://nethackwiki.com/wiki/FIQHack/Pointers is a bit more readable for noticing major chajges than the (pretty great when you're actually playing) very detailed main page article 16:26 jesus christ man 16:26 no for player 16:26 see, this is why you should be like NH4 and use Def 16:26 buuut it doesn't mention ac :P 16:26 it's less confusing 16:26 <[Demo][srn]> ugh evil dark walls 16:26 AFK for a bit 16:26 stenno\ito: Rolls AC once for to-hit, but then uses the result of that roll as the maximum value for the roll for damage reduction 16:26 ah ok 16:27 wow, if only someone would have said it like that 5 minutes ago 16:27 would've saved me some confusion 16:28 5 minutes ago I didn't know :-) 16:29 i didn't mean you neccessarily :P 16:29 but maybe i am just dumb 16:29 <@Tone\ootc> Ah, forgot about that nerf 16:29 Junethack: funcrunch ascended a game of NetHack 3.6.1 on nethack.alt.org! 16:29 yay team ito 16:30 I-T-O 16:30 AntiGulp: Message from @luxidream at 2018-06-13 19:40 EDT: I already ascended cartomancer, don't worry about it 16:30 AntiGulp: Message from @luxidream at 2018-06-13 19:40 EDT: wtf hex dragons can phase? 16:30 AntiGulp: Message from @luxidream at 2018-06-13 21:03 EDT: Cartomancer also needs better Pw growth. It's not that great when you're a dedicated caster and you have less Pw than your average knight 16:30 AntiGulp: Message from aosdict\ito at 2018-06-14 08:55 EDT: I don't think the expression "depth(&u.uz + 1)" is correct... 16:30 <@Tone\ootc> I guess that means you want more max hp than you'd normally be comfortable with 16:30 aagh 16:30 Tone: As long as the full healing absurdity continues why wouldn't I always have as many as I can get? The only question is whether to carry them as potions or cash them as Max HP. 16:31 full healing heals for 400 hp 16:31 maybe nerf it to 200 hp ? 16:31 Remove it. 16:31 its still more than most players will ever get 16:31 100 hp? 16:32 As in 1) remove FH altogether (but perhaps make H/EH scale with XL so they aren't useless after the early game) 2) make it impossible to increase Max HP indefinitely by any means. 16:32 wut 16:32 oh full healing, not fiqhack 16:32 lol 16:32 hmm 16:33 but alchemy already has been nerfed 16:33 and thats basically the tool you need to increase your maxhp 16:33 nurse dancing only works to a certain threshold 16:33 <[Demo][srn]> put a hard cap on hp if u really care 16:33 <[Demo][srn]> also if u care ur petty 16:33 If anyone wants it, I just ported NAO 3.4.3 hidden stair hilites to 3.6.x. Only took a few modifications, and works well. 16:34 AntiGulp: want!! 16:34 why wasn't that in 3.6.1 to begin with i wonder 16:34 maybe an oversight 16:34 stenno\ito: If you mean the 3.6.0 change, that just means the player has to grind more speed / gain energy... and speed aren't exactly in short supply. 16:35 Pinkbeast: reducing FH effect to 100 hp would be similar to scaling EH 16:35 heh 16:35 travel to hidden stairs works though (which it doesn't in 3.4.3, I notice) 16:35 honestly 16:35 why didn't 16:35 the dev team add highlight stairs to the game 16:35 https://github.com/NullCGT/SpliceHack/commit/eafbee655e97570a369986457a5cba9158f991a9 . Doesn’t touch any splice code 16:35 Pinkbeast 4k makes FH, nurses, etc, give less and less hp as you approach some number 16:35 i think the number is 450? 16:36 450 is so much lol 16:36 you definitely get less effective increases even around the 200 range 16:36 i barely have 200 when ascending 16:36 back 16:36 wb 16:36 finally found the commit, it has an unsearchable commit message https://github.com/FredrIQ/fiqhack/commit/2e33f93d3476c36e06fb500ada2af685f7690f73 16:36 shpingrlde: Spork started that, I think. So that's part 2; however, if you can get those 450 back a dozen times, monster damage is still kind of irrelevant 16:36 Lymia: do you have any idea how many different ways there are to render stairs across all the NetHack windowports 16:37 especially when it comes to tiles, highlighting stairs behind monsters is very difficult 16:37 doing so doesn't even work in every tileset in NH4 as you have to work out which areas are behind the monster tile, and which are in front with the same color 16:38 ais523: but doesn't the same go for hilite_obj_pile (which is in vanilla)? 16:38 NAO’s stairs hilite was only implemented for tty and curses 16:39 stenno\ito: in that case you're highlighting a foreground (an object on an object pile), not a background (stairs behind a monster/object), so it's slightly easier, but it's still difficult 16:39 ? 16:39 I'm personally dubious about object pile highlighting, it breaks the game's assumptions for how objects work 16:39 Highlight stairs is also highlighting the foreground object, isn't it 16:39 It highlights the object over the stairs 16:40 It highlights foreground 16:40 yeah, just in a different color (at least thats how it is on 3.4.3-NAO) 16:40 (My only gripe with slex's highlighting is) 16:40 (It should really use inverse instead of blindly setting the background color when the foreground is already that color) 16:41 <[Demo][srn]> how am i supposed to do soko upsidedown and backwards? 16:41 slex is the most insane shit lol 16:41 [Demo][srn]: by getting good 16:41 play a lot of un soko 16:41 [Demo][srn]: if it's /literally/ backwards, jump down a hole and come up from the level below 16:41 ... upsidedown and backwards? 16:41 i think he means mirrored 16:41 Pinkbeast i'm not sure balancing nethack is worth the effort, there's too many ways the game is breakable by a spoilt player. but the efforts in several variants are laudable 16:41 mirrored and flipped 16:42 although being upside-down, I guess the hole would take you to the level above, in which case you're stuck 16:42 if you just mean it's been rotated/reflected, the same solution should work 16:42 -!- ais523 has quit [Remote host closed the connection] 16:42 i like that some of the worse exploits are fixed 16:42 -!- ais523 has joined #hardfought 16:42 Which are "worse exploits" 16:43 credit cloning 16:43 basically 16:43 the castle wand is an exploit. boots of speed are an exploit. ;) 16:43 boots of speed are an exploit? 16:43 wtf 16:43 Evil Variant: the Sokoban holes take you upwards rather than downwards; this seems useful at first glance but it makes it very easy to get stuck in Sokoban by mistake 16:44 <[Demo][srn]> oh man 16:44 (admittedly, this idea can't go into the /actual/ Evil Variant because some of its levels require hole jumps) 16:44 <[Demo][srn]> that is evil 16:44 i think unnethack did an excellent job of nerfing vanilla 16:44 wishes, dsm 16:44 <[Demo][srn]> i think nerfing vanilla is dumb 16:44 color alchemy sucks 16:44 -!- rebatela has joined #hardfought 16:44 but its still a good response 16:44 <[Demo][srn]> balance might be good but it sure tastes bad! 16:45 wut 16:45 -!- Announcy has quit [Remote host closed the connection] 16:46 -!- Announcy has joined #hardfought 16:46 [hdf-us] [nh361] knavery (Rog Orc Fem Cha), 372 points, T:1411, killed by a small mimic 16:47 stenno\ito sure, speed boots are nuts. find any other magical armor, and it's nice, i guess. boots of speed mean you can run from almost anything that's too powerful for you, AND your total damage output goes up a boatload too 16:47 -!- Announcy has quit [Remote host closed the connection] 16:47 its a nice thing to have 16:47 but its not as op as other items 16:47 like unihorn 16:47 -!- Tariru has quit [Ping timeout: 260 seconds] 16:47 -!- Announcy has joined #hardfought 16:47 <[Demo][srn]> does gh fix pudding farming? 16:48 ring of conflict 16:48 [Demo][srn]: definetely even if i don't know how 16:48 doing vanilla exploits is not a good idea in grunthack 16:48 <[Demo][srn]> fixing isnt making it so everything kills you so you cant even try 16:48 you might get killed 5 times 16:49 (astral call) 16:49 <[Demo][srn]> what 16:49 <[Demo][srn]> if you try to astral call you die? 16:49 yes 16:49 5 times 16:49 <[Demo][srn]> what 16:49 <[Demo][srn]> you die 5 imes 16:49 <[Demo][srn]> what 16:49 <[Demo][srn]> how do you die more than twice? 16:49 "oLS, polyform 16:49 and uh some other things 16:49 armor 16:49 <[Demo][srn]> oh is it disint? 16:50 basically you get wadb 16:50 <[Demo][srn]> is it a unique death? 16:50 <[Demo][srn]> ok good advice 16:50 probably just wadb but i am not sure 16:50 <[Demo][srn]> but it cant possibly fix steed + eota? unless like k2 or tangles have? 16:51 ? 16:51 gh was already abandoned when it was discovered 16:51 <[Demo][srn]> yeah 16:51 <[Demo][srn]> so thats not fixed then? 16:51 maybe it was fixed anyway because he noticed it 16:51 <[Demo][srn]> haha 16:51 i think grunthad done something about astral call prior 16:51 grunt fixed all vanilla bugs so maybe he noticed it 16:52 -!- Announcy has quit [Remote host closed the connection] 16:52 <[Demo][srn]> i doubt it 16:52 <[Demo][srn]> thats a hard bug to notice when you dont make it that far cause the game is impossible 16:52 -!- Announcy has joined #hardfought 16:52 [hdf-us] [dnh] rikerw (Brd Clk Mal Neu) was given the Garnet Rod, on T:15227 16:52 ais523: remember when you discovered it and i coincidentally had a wizard in the lategame with some extra wishes and pulled it off on NAO? :3 16:52 -!- Announcy has quit [Remote host closed the connection] 16:52 <[Demo][srn]> k2 branchport with the amulet in ur steeds posession 16:52 <[Demo][srn]> that bug 16:53 ah 16:53 yeah no idea bout that 16:53 <[Demo][srn]> then it isnt fixed 16:53 wouldn't be sure about that 16:54 <[Demo][srn]> i bet it doesnt fix the grappling hook bug 16:54 -!- Announcy has joined #hardfought 16:54 maybe also not the leash door bug 16:54 i think thats still open? 16:54 stenno\ito: amulet branchport? 16:54 that would be hard for me to forget 16:54 branchport skip, yeah 16:54 -!- Announcy has quit [Remote host closed the connection] 16:54 ^_^ 16:55 <[Demo][srn]> does that still work on 3.4.3 nao? 16:55 it was an epic moment 16:55 [Demo][srn]: yeah 16:55 -!- Announcy has joined #hardfought 16:55 -!- mode/#hardfought [+v Announcy] by ChanServ 16:55 <[Demo][srn]> i know it did at some point cause i used it after it was common knowledge but didnt know if it ever got fixed after that 16:56 there's a faster way but it's really tricky to pull off 16:56 to get the Amulet up to D:1, I mean 16:56 whats the current TAS time for 3.4.3? 16:56 2003? 16:57 level teleports on a monster turn are delayed until the monsters have stopped moving 16:57 stenno\ito: proven, 2004 16:57 <[Demo][srn]> ah hmm wait what 16:57 sweet! 16:57 we have a really good lead on 2003 though 16:57 insane 16:57 <[Demo][srn]> grunt lets me hold excal in my offhand? 16:57 we were stuck for ages and then someone found one of the missing pieces we need 16:57 but we haven't worked out how to work it into the rest of the plan yet 16:57 [Demo][srn] grunthack allows dual wielding artifact weapons 16:57 nice nice 16:57 <[Demo][srn]> so like slashem 16:57 <[Demo][srn]> wow 16:58 here: http://tasvideos.org/forum/viewtopic.php?p=465439#465439 16:58 some of the details in that post turned out to be wrong but the general idea is what we needed 16:59 FIQ: Announcy wasn't properly logged in. that's why it couldn't join the channel. 16:59 eh i think much of the tas stuff is too complicated for me to understand ^_^" 17:00 [hdf-us] [gh] Demo (Sam Hum Fem Law) completed Sokoban, on T:4511 17:00 i barely understand enexto and 200-tries 17:00 <[Demo][srn]> whats the cloak a? 17:00 the plan for Home:1 is now complex enough that even I took a while to understand it 17:00 What does TAS-ing nethack involve? I’m guessing a lot of rng manipulation? 17:00 <[Demo][srn]> oh comr 17:00 AntiGulp: yes, RNG manipulation is a really major part of it 17:00 it also involves running around with basically no useful inventory 17:00 we use polymorphitis + teleportitis for most of our needs 17:01 That’s sweet 17:01 yeah you get air E with like 7 actions per turn? 17:01 but it also involves a lot of setting things up pre-Quest so that post-Quest can go very quickly; in particular we're trying to get monsters to do almost everything we need for us 17:01 during the descension run, though, even monsters are too slow for most of it 17:01 so we try to move around with zero-turn actions 17:02 AntiGulp: you know the 2000-turn limit that you need to get enough alignment to be admitted to the quest? well the TAS performs the invocation, the ascension run and the planes in 4 turns 17:02 what 17:02 :P 17:03 the human speedrun gods have no problem finishing everything before turn 2000, but 'still' need like 150 turns for that 17:04 2137 i think is the wr by billdacat 17:04 four??? 17:04 yep 17:04 url 17:04 <[Demo][srn]> man i love the TAS 17:04 ais523: is there are current turnbyturn? 17:05 stenno\ito: not a correct one 17:05 there are a few floating around that have the right general idea but contain errors 17:05 this one, for example: http://nethack4.org/pastebin/new-2003-turn-plan.txt 17:05 ok but it should give the general idea 17:05 thanks 17:06 you might want to try to spot the mistake for fun (it's something that you can spot with general NetHack knowledge) 17:06 * critically low HP 17:06 so tas uses redbar? :P 17:06 err, there are two mistakes 17:07 Redbar in nethack, my goodness 17:07 but one is a general NetHack knowledge thing 17:07 the other is on 2002:M2, which I wouldn't expect most people to know; helplessness cancel from having items stolen only works on armour, so we can't do it with a ring 17:09 This is incredible 17:11 stenno\ito: in general we only run out of HP when we want to, but sometimes we want to, and being at critically low HP makes that easier 17:12 ntoed 17:12 noted 17:12 this can either be to depolymorph or to trigger lifesaving 17:12 [hdf-us] [gh] Demo (Sam Hum Fem Law) had katana named Snickersnee bestowed upon her by Amaterasu Omikami, on T:5278 17:13 Is the error in levelporting in the quest? 17:13 no, that actually works fine 17:13 at least I hope it does! 17:13 but I think it's standard strategy 17:14 you can't levport into or out of the quest, or down from 1 before getting permission, but any other combination is OK 17:14 Hmmm I’m stumped then 17:14 there's a teleport within the Sanctum 17:14 I have no idea how I missed that when writing the plan 17:15 and it took a while for anyone else to spot too, somehow 17:15 it's just one of those things that people don't think about 17:16 Oh! I’ll be honest, I didn’t even remember teleporting within the sanctum wasn’t allowed. 17:16 <[Demo][srn]> tinning kit get!!! 17:16 AntiGulp: right, for some reason when you think about no-teleport levels you don't think of that one 17:22 <[Demo][srn]> why is minetown mirrored :( 17:23 <[Demo][srn]> i see why sgrunt hasnt come back to grunthack 17:23 -!- Tariru has joined #hardfought 17:24 Blarge, that dnh standard strategy page is *badly* out of date :/ 17:25 <[Demo][srn]> yeah its bad 17:26 [hdf-us] [slex] ttc1401 (Wiz Red Mal Cha), 5476 points, T:1342, quit 17:27 <@luxidream> . 17:32 -!- AntiGulp has quit [Quit: explodes into confetti] 17:41 [hdf-us] [gh] Demo (Sam Hum Fem Law) retrieved the Mine's End luckstone, on T:8157 17:42 oh right, beholder does announce that 17:49 [hdf-us] [gh] Demo (Sam Hum Fem Law) had katana bestowed upon her by Amaterasu Omikami, on T:8749 17:49 <[Demo][srn]> uhh 17:49 <[Demo][srn]> hmm dumb god 17:50 -!- raisse\splat has quit [Ping timeout: 264 seconds] 17:54 -!- greqrg has joined #hardfought 18:15 -!- stenno\ito has quit [Ping timeout: 256 seconds] 18:16 [hdf-us] [nh343] k2 (Mon Hum Mal Neu), 68416 points, T:12003, killed by an elf-lord 18:38 [hdf-us] [fh] icebox (IceBox) (Val Dwa Fem Law) defeated Lord Surtur, on T:27452 18:38 <@rikersan\srn> grats 18:48 [hdf-us] [nh343] k2 (Mon Hum Mal Neu), 26805 points, T:3201, killed by a xorn 18:49 [hdf-us] [gh] Demo (Sam Hum Fem Law) was crowned "The Hand of Elbereth" by Amaterasu Omikami, on T:14231 18:50 <@rikersan\srn> congrats 18:52 [Demo][srn]: isn't grunthack an abandoned project now? 18:53 <@rikersan\srn> I think so 18:53 <@rikersan\srn> it still counts for junethack though 18:53 i mean v3.4.3 is "abandoned" in a sense 18:53 if you consider it a distinct game from the 3.6.* branch 18:55 dizzylizzy\ito: you should express it as 3.4.* being abandoned 18:55 [hdf-us] [nh343] k2 (Mon Hum Mal Neu), 2495 points, T:606, killed by a gnome king 18:55 as a new release in that train wouldn't be 3.4.3 by definition 18:55 there was an attempt at a 3.4.4 but it got abandoned ages ago, the features from it got merged into 3.6 (but sometimes with different code) 19:00 [hdf-us] [4k] k2 (Arc Scu Mal Neu), 2436 points, T:157, killed by an ape 19:05 <[Demo][srn]> blessed speed potion gives perma intrinisic speed, right? 19:11 3.4.4 is *insert variant of choice here* 19:11 :^) 19:12 <@rikersan\srn> definitely slex 19:13 the only one that would even potentially fit as 3.4.4 is AceHack 19:16 [hdf-us] [gh] Demo (Sam Hum Fem Law) killed Medusa, on T:18460 19:16 <[Demo][srn]> thats as far as im getting 19:17 -!- rebatela has quit [Ping timeout: 260 seconds] 19:41 <[Demo][srn]> ok got castle WoW in grunt, now what? 19:42 <@rikersan\srn> it wasn't empty? 19:42 <@rikersan\srn> dear god 19:43 <[Demo][srn]> 1 wish 19:43 <[Demo][srn]> and a recharge 19:43 <[Demo][srn]> i think i need k2 or someone else that plays grunt 19:44 <@rikersan\srn> do you have speed boots? 19:44 <[Demo][srn]> no 19:44 <@rikersan\srn> dragonhide speed boots are pretty common iirc 19:44 <[Demo][srn]> ok so u can get those in dragonhide? 19:44 <@rikersan\srn> or WW 19:44 <@rikersan\srn> yes you can one sec tho 19:44 <@rikersan\srn> don't do that 19:44 <[Demo][srn]> so i want a levitation source 19:44 <[Demo][srn]> and a reflection source 19:44 <[Demo][srn]> and a very fast speed source 19:44 <[Demo][srn]> and a lot of AC 19:44 <@rikersan\srn> do "blessed fixed +3 dragonhide water walking boots of speed" 19:44 <@rikersan\srn> swap +3 out for whatever enchant you want 19:45 <@rikersan\srn> source: searching history for k2's gh wishes 19:45 <@rikersan\srn> also: blessed fixed +5 helm of brilliance and displacement" 19:45 <@rikersan\srn> and: "blessed fixed +5 dragonhide gauntlets of dexterity and power" 19:45 <[Demo][srn]> oh neat 19:45 <@rikersan\srn> and: Law) wished for "blessed fixed +5 yellow dragon scale mail of drain resistance" 19:45 <[Demo][srn]> where does reflection come from? 19:46 <@rikersan\srn> amulet? idk 19:46 <@rikersan\srn> I'l check 19:46 <[Demo][srn]> ew no 19:46 <[Demo][srn]> this is grunt 19:46 <@rikersan\srn> lel 19:46 <[Demo][srn]> you need an aols 19:46 <@rikersan\srn> true 19:46 <@rikersan\srn> oh that may have been a reflection quest artifact 19:46 <@rikersan\srn> knight 19:46 <@rikersan\srn> *he was knight 19:47 <@rikersan\srn> you can also do tshirts for wishing, i.e. dragonhide tshirt of displacement 19:47 <@rikersan\srn> oh 19:47 <@rikersan\srn> blessed fixed +3 dragonhide cloak of magic resistance and reflection demo 19:47 <[Demo][srn]> i need to make the master roster 19:48 <[Demo][srn]> looks like i will have 4 armour wishes 19:48 <[Demo][srn]> and 1 aols wish 19:48 <@rikersan\srn> are you a caster? 19:48 <[Demo][srn]> no im a slamurai 19:48 <@rikersan\srn> and what's your current armor 19:48 <[Demo][srn]> i got me a comr from the soko place 19:48 <[Demo][srn]> some crappy ww boots 19:48 <[Demo][srn]> and thats whats interesting 19:49 <@rikersan\srn> tshirt of reflection, GoP of dex, YDSM of drain resis, and WW boots of speed? 19:49 <@rikersan\srn> dragonhide for all buy YDSM 19:49 <@rikersan\srn> *buy 19:49 <@rikersan\srn> *but 19:49 <[Demo][srn]> do all props work on all objects like that? 19:49 <@rikersan\srn> yep 19:49 <@rikersan\srn> only 1 though 19:49 <@rikersan\srn> (and I think object=armor only) 19:50 <[Demo][srn]> why GoP of dex? 19:50 <[Demo][srn]> why not dex of power? 19:50 <@rikersan\srn> no clue 19:50 GOD 19:50 <@rikersan\srn> looks like the latter? 19:50 <[Demo][srn]> gop of dex wont dragonhide 19:50 <@rikersan\srn> oh true 19:51 <@rikersan\srn> yeah, use GoD of power 19:51 <@rikersan\srn> specifically, use the wording and tho 19:51 <[Demo][srn]> time to try to do this i guess 19:51 <@rikersan\srn> "blessed fixed +5 dragonhide gunatlets of dexterity and power" 19:51 <@rikersan\srn> use that exact wording minus the typo 19:51 <@rikersan\srn> I trust K2 19:51 <[Demo][srn]> wait can i get a prop on my aols 19:52 <[Demo][srn]> wait i dotn want a prop there do i idk 19:52 <@rikersan\srn> I don't think that's a good idea 19:52 <@rikersan\srn> might mess up your amulet and I've not seen any wishes for that 19:52 <[Demo][srn]> ok 19:52 [hdf-us] [gh] Demo (Sam Hum Fem Law) wished for "Blessed amulet of life saving", on T:20610 19:53 [hdf-us] [gh] Demo (Sam Hum Fem Law) wished for "Blessed +2 fixed greased yellow dragon scale mail of drain resistance", on T:20613 19:54 <@rikersan\srn> did it work? 19:54 <[Demo][srn]> no clue 19:54 <[Demo][srn]> havent identified the item 19:55 [hdf-us] [gh] Demo (Sam Hum Fem Law) wished for "Blessed +2 fixed dragonhide water walking boots of speed", on T:20631 19:55 <[Demo][srn]> that worked 19:56 <@rikersan\srn> eyyyy 19:56 <@rikersan\srn> next up is gauntlets? 19:56 <@rikersan\srn> gauntlets of dexterity and power 19:56 <[Demo][srn]> no reflection is next 19:56 [hdf-us] [gh] Demo (Sam Hum Fem Law) wished for "Blessed +2 fixed dragonhide tshirt of reflection", on T:20636 19:57 tshirt of reflection 19:57 that's not broken at all 19:57 <@rikersan\srn> ikr 19:59 <@rikersan\srn> that took me a moment to wonder if ndnh was on hdf 20:01 <[Demo][srn]> this wand doesnt want to wrest 20:01 <@rikersan\srn> rip 20:01 <@rikersan\srn> could be worse, could be the 'next zap wrests' thing from some variants 20:02 [hdf-us] [gh] Demo (Sam Hum Fem Law) wished for "Blessed +2 fixed dragonhide gauntlets of dexterity and power", on T:20914 20:02 <[Demo][srn]> how does dragonhide work? 20:02 gauntlets of what 20:02 <[Demo][srn]> hmm i might be quest ready now 20:03 <@rikersan\srn> it's literally just fixed 20:03 <@rikersan\srn> iirc 20:03 <@rikersan\srn> like, the material is fooproof 20:03 <[Demo][srn]> no i mean AC wise 20:03 <@rikersan\srn> lymia: it's gauntlets of dex that give you 25 str (or maybe just +enc to both stats idk) 20:04 <[Demo][srn]> i need a dragonhide cloak now somehow 20:04 i see that GH has stronger equipment than normal 20:04 <[Demo][srn]> yes you dont get to use AC 20:04 <[Demo][srn]> so instead everything is dragonhide 20:04 <@rikersan\srn> ? 20:04 <[Demo][srn]> like u can enchant shit but itll just get cancelled 20:04 <@rikersan\srn> yea 20:05 [hdf-us] [nh361] Cropper (Wiz Elf Fem Cha), 4613 points, T:5511, poisoned by a snake 20:06 -!- Tariru has quit [Quit: Leaving] 20:07 heh 20:07 [hdf-us] [nh13d] Cropper (Wiz Mal), 60 points, T:19, leprechaun 20:07 <@rikersan\srn> hey k2 you just missed it lol 20:07 <[Demo][srn]> thanks for the wish help rikersan and k2's wish logs 20:08 just read backscroll ;) 20:08 <@rikersan\srn> lol it was really just k2 20:08 <@rikersan\srn> k2 was with you in spirit demo 20:08 <@rikersan\srn> go forth with his blessing (I assume0 20:08 lol 20:08 [hdf-us] [nh4] DanKanD (Luxidream) (Rog Orc Mal Cha), 86136 points, T:37467, drowned in a moat, while taking off clothes 20:09 well 20:09 Cancellation works on armor 20:09 lovely 20:09 you dont see that one everyday 20:11 <@luxidream> okay, I think I've officially found every way to choke lategame 20:11 <@rikersan\srn> stripping next to a pool? 20:11 <@luxidream> didn't even see it 20:11 <@luxidream> nymph 20:11 <@rikersan\srn> ok that makes it weirder 20:11 <@rikersan\srn> but ah yeah 20:11 <@rikersan\srn> if i got a choice, I'd geno n before L 20:12 <@luxidream> hindsight 20:12 <@luxidream> it's ok 20:12 <[Demo][srn]> how many grunt asc so far this tournament? 20:19 <@Tone\ootc> I almost did that last game @luxidream :/ 20:19 <@Tone\ootc> was dipping potions and didn't even notice the succubus next to me 20:20 <@Tone\ootc> move off the water and she took my water walking boots off the same turn 20:21 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) killed the Wizard of Yendor, on T:39565 20:21 <@luxidream> nymph was dark blue 20:21 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) acquired the Book of the Dead, on T:39566 20:21 <@luxidream> didn't even see it coming 20:23 [hdf-us] [slex] Cropper (Bar Bas Mal Cha), 7320 points, T:533, killed by a sexy leather pump 20:23 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) performed the invocation, on T:39760 20:24 <[Demo][srn]> why do these guys got sdsm and stuff 20:25 <@Tone\ootc> yeah I'm always really paranoid of the water nymphs on medusa 20:26 <@rikersan\srn> tbh I think you could remove n from teh game and be completely fine 20:27 Alchemy YANIs: Alchemy Flask: Holds however many quaffs of a single potion type (purpose is to avoid mass-holy water creation but allow potion creation). Mortar and Pestle: Grind gems into dust, mix with water to create potions (by color?) Alchemist's Alembic: Distil potions from random stuff in the dungeon, perhaps including monster corpses. 20:27 [hdf-us] [gh] Demo (Sam Hum Fem Law) killed Ashikaga Takauji, on T:22489 20:27 <[Demo][srn]> well someone killed him for me 20:28 <@rikersan\srn> heh nice 20:28 <@Tone\ootc> Chris_Ang: Still: Makes booze from fruit 20:28 <@rikersan\srn> and chris that sounds very cool actually 20:28 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) killed the invisible high priest of Moloch, on T:39864 20:28 <@rikersan\srn> both of them 20:28 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) acquired the Amulet of Yendor, on T:39871 20:29 <@rikersan\srn> suggestions chris: on poisonous monster corpses, give sickness. lord/kings, give gain level/ability 20:29 <[Demo][srn]> "You see here 119 invisible slightly rotted chunks of samurai flesh." what the hell 20:29 Nethack 3.6.x gave me an invisible nymph which wrecked me. 20:29 [hdf-us] [gh] Demo (Sam Hum Fem Law) picked up the Bell of Opening, on T:22573 20:29 <@rikersan\srn> demo: do you really want to know? 20:30 Of all the supposedly evil variants I've played, I've never had anything like *that* happen. 20:30 <[Demo][srn]> probably not 20:30 Lymia: nymphs can use items 20:30 <@rikersan\srn> lol you haven't played enough slex 20:30 <@rikersan\srn> perm invis very fast flying nymph is a thing iirc 20:30 so that can happen if they find or steal a potion or wand of invisibility 20:31 (or probably a ring of invisibility in FIQHack) 20:31 <@rikersan\srn> (see: when aphrodite gens on lvl 2) 20:31 hmm, do cloaks of invis work on monsters in vanilla? 20:31 <[Demo][srn]> why does samurai arti suck so much 20:31 Slex seems to nerf seduction, though. 20:31 <@rikersan\srn> magic™ 20:31 <@rikersan\srn> lymia: no it doesn't LOL 20:31 <@rikersan\srn> well it nerfs for you 20:31 <[Demo][srn]> oh cool free aols 20:31 <@rikersan\srn> you ahven't gotten syphlis I see 20:32 As in, item theft 20:33 slex item theft seems resistable for wielded items, unlike vanilla, and I haven't had issues where an invisible nymph steals an item from you after you bump into them, and now they're teleported somewhere else 20:33 and you literally have nothing to do about it 20:33 <@rikersan\srn> oh hey congrats demo 20:34 <@rikersan\srn> lymia: you really just haven't hit one of: aphro level, nymph room, garden, FUCKING ADOM ROOMS that have n, or group 20:34 <@rikersan\srn> one of them will have invis 20:34 <[Demo][srn]> damn pixies 20:34 <@rikersan\srn> and they often start with root pswd scrolls 20:35 <[Demo][srn]> so what do i do after quest? 20:35 <@rikersan\srn> gehennom? 20:35 <[Demo][srn]> i guess i should try to get more divine protection 20:35 <[Demo][srn]> no its midnight 20:35 <@rikersan\srn> pudding farm? 20:35 <[Demo][srn]> no ill die 20:35 <[Demo][srn]> i expect grunt has something worse than blood puddings 20:35 <[Demo][srn]> to prevent pudding farming 20:35 This may be due to me playing a different role than in slex. 20:36 I have run into all of those except unique bosses with it. 20:36 <@rikersan\srn> ah I frogot that 20:36 <@rikersan\srn> lymia: try ironman :P 20:36 <[Demo][srn]> maybe if k2 is around he knows 20:36 <[Demo][srn]> like how grunt fixes pudding farming 20:36 And they did not end in an empty inventory, with neither means to kill the nymph or get answers elsewhere due to lacking items 20:36 :c 20:36 <[Demo][srn]> oh nvm its on the wiki 20:37 <@rikersan\srn> > Puddings have their maximum HP halved when they divide. Puddings are now split with edged weapons as opposed to any iron object. 20:37 <[Demo][srn]> grunt uses the obvious fix 20:37 wassup 20:37 <@rikersan\srn> lol 20:37 <@rikersan\srn> oh also demo, try to make your stuff invisible 20:37 <[Demo][srn]> k2 what preparations does one need for grunt gehennom? 20:37 <[Demo][srn]> ok 20:37 <@rikersan\srn> should protect versus nymphs 20:37 <@rikersan\srn> (drop the stuff and zap iirc) 20:37 <[Demo][srn]> i dont know if i care enough to do that 20:37 dragonhide water walking boots are good 20:37 <@rikersan\srn> worth it. 20:37 <[Demo][srn]> is theft a real threat? 20:38 <@rikersan\srn> did you not just see luxi's death 20:38 fooproof your BoH and any rings that can burn 20:38 <[Demo][srn]> no 20:38 <[Demo][srn]> ok thanks 20:38 and you will meet all the demon lords 20:38 <[Demo][srn]> can i fooproof my boh with enchant weapon? 20:38 inclusing demogorgon 20:38 including 20:38 <[Demo][srn]> vanilla demogorgon? 20:38 <@rikersan\srn> yes you should be able to 20:38 no not vanilla demo 20:38 <@rikersan\srn> @g?demogorgon 20:38 Demogorgon (&) | Lvl: 106 | Diff: 59 | Spd: 15 | Res: fire poison drain | Confers: nothing | MR: 95 | Generates: unique | AC: -8 | Attacks: 8d6 cast spell, 1d4 sting level drain, 1d6 claw disease, 1d6 claw disease | Alignment: -20 | Flags: flies, seeinvis, poisonous, nopoly, demon, stalker, covetous, infravisible 20:38 grunt demo 20:38 @rikersan: A proper corpse-based alchemy system probably requires a minor great-reflagging, actually. So that each monster could be flagged with appropriate alchemy flags. 20:38 <[Demo][srn]> is htat worse than vanilla? 20:38 >oEW is used to fooproof anything 20:39 ?oEW 20:39 <[Demo][srn]> ok thanks 20:39 <@rikersan\srn> chris_ang didn't you already do that lol 20:39 Not that it would be anywhere *near* as difficult as the great reflagging, of course XD 20:39 <@rikersan\srn> (the Great Reflagging™) ( 20:39 <@rikersan\srn> lol 20:39 high level boss monsters that can cast can access player spells 20:39 <@rikersan\srn> is the refactoring waiting for AC/DR? 20:39 so... yeah have fun with that 20:39 <[Demo][srn]> ive been cancelled a bunch 20:39 yup 20:39 <@rikersan\srn> is he stoning resis in gh k2? 20:39 <[Demo][srn]> whats the strategy of dealing with demogorgon? 20:39 in grunthack, stoning for monsters is not instant 20:40 just like for the player 20:40 so demo can cast stone to flesh on himself 20:40 <[Demo][srn]> yikes 20:40 AC/DR would require reflagging event, yeah. 20:40 <[Demo][srn]> something tried to polymorph me once 20:40 demogorgon also has an entourage 20:40 <[Demo][srn]> oh? 20:40 <[Demo][srn]> of nalf? 20:40 pit fiends, mariliths, etc 20:40 <@rikersan\srn> probably blessed unihorns (plural) 20:40 <[Demo][srn]> are they dangerous? 20:41 [hdf-us] [nh361] jmcunx (Bar Orc Fem Cha) became literate by reading a scroll, on T:3011 20:41 yeah of course they are 20:41 this is grunthack ;) 20:41 <[Demo][srn]> i have no unihorns 20:41 <@rikersan\srn> .... that's a bad thing 20:41 <[Demo][srn]> i figure its not worth enchanting my weapons... 20:41 <@rikersan\srn> honestly, the best solution may be avoidance 20:42 <[Demo][srn]> not sure how 20:42 <@rikersan\srn> use cursed scroll of tele to levelport past the rigth time, and then bring 2 cursed gain level? 20:42 <@rikersan\srn> or maybe only one, if he's not on the downstair 20:42 i would take the trouble to keep your weapons enchanted 20:42 armor, meh 20:42 <[Demo][srn]> ok 20:42 esp if its mostly dragon hide 20:42 <@rikersan\srn> or black dragon tele maybe? 20:42 <@rikersan\srn> *poly maybe 20:42 <@rikersan\srn> I know that works in vanilla, idk about grunt 20:43 <[Demo][srn]> i dont have resources like that 20:44 did i get that right? are you seriously thinking about entering gehennom (any gehennom, let alone grunthack) without a unihorn 20:44 <[Demo][srn]> no 20:44 <[Demo][srn]> im at the quest 20:44 <[Demo][srn]> working out next steps 20:44 yeah you might be thinking a bit far ahead then 20:44 "You can't run upward." 20:44 <[Demo][srn]> well i already raided the castle 20:44 SEZ U 20:44 <[Demo][srn]> what can i even do now 20:45 riker: I'm pretty sure mah's early game woes will be multiplied in ironman :D 20:45 <[Demo][srn]> guess i could fully explore all the dungeon 20:45 Maybe if I start with *sphere 20:45 <[Demo][srn]> this is why nethack needs branches 20:45 <[Demo][srn]> like later ones 20:45 <@rikersan\srn> lymia: which are? 20:46 <@rikersan\srn> waking stuff up? 20:46 sorry, i guess i came in in the middle here 20:46 <[Demo][srn]> its a good middle 20:46 you've done the castle, now you're on the quest? 20:46 <[Demo][srn]> i finished quest and yeah 20:46 <[Demo][srn]> got 4 armours wishes from the castle 20:46 what's stopping you from clearing the valley? 20:46 <[Demo][srn]> still want 2 more but yeahhh 20:46 <[Demo][srn]> its midnight 20:46 <@rikersan\srn> midnihgt hothraxxa 20:46 oh 20:46 <@rikersan\srn> he tried this the other day and was getting creamed iirc 20:47 you're on eu 20:47 <[Demo][srn]> nope 20:47 <[Demo][srn]> us is midnight rn 20:47 <@rikersan\srn> US is actually 5 pm 20:47 <[Demo][srn]> uses UTC 20:47 <@rikersan\srn> but UTC is midnight 20:47 <[Demo][srn]> its annoying cause midnight overlaps with when i like to play 20:48 vermont is actualy 20:48 atm 20:48 Mainly bad starting equipment 20:48 And... 20:48 <[Demo][srn]> but the us server is midnight 20:48 Definitely not enough mana to clear special room after special room 20:48 server is utc, which i tend to forget 20:48 <@rikersan\srn> lymia: hm true 20:49 <[Demo][srn]> yeah i got yeenghou slamming me yesterday cause of it 20:49 <[Demo][srn]> or maybe actually the day before 20:49 <@rikersan\srn> i'm gonna try that 20:49 so you save that game and play another variant 20:49 <[Demo][srn]> i think ill explore dungeon first 20:49 Most mana efficient spell for that seems to be acid sphere/shock sphere 20:50 <[Demo][srn]> before valley 20:50 Which is still not always enough 20:52 [hdf-us] [nh361] jmcunx (Bar Orc Fem Cha), 1381 points, T:4821, killed by a hobbit, while frozen by a monster's gaze 20:54 Let's see what happens with this nonsese 20:54 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) entered the Planes, on T:41688 20:54 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) killed the Wizard of Yendor, on T:41689 20:54 haha one deathzap, killed wizard, he had "oLS, zap bounced, killed him again 20:55 That's just cruel 20:55 Ain't I a stinker? 20:55 -!- tacco| has quit [] 20:55 ah, the double instadeath trick 20:56 normally used against the player when we really really want them dead 20:56 <@rikersan\srn> lymia so I started with force bolt and MM 20:56 <@rikersan\srn> and CPM worn 20:56 that's the first time I remember seeing it done to a monster 20:56 <@rikersan\srn> I like this maha 20:56 CPM? 20:56 [hdf-us] [slex] Lymia (Mah Wis Mal Cha), 384 points, T:164, killed by a monster (Ravenous Bugblatter Beast Of Traal) 20:56 what the heck is that 20:57 oh 20:57 crystal plate mail 20:57 <@rikersan\srn> help it's a T adom room 20:57 <@rikersan\srn> I have REGRETS 20:57 <@rikersan\srn> gg I'm dead 20:57 <@rikersan\srn> (will be at least) 20:58 [hdf-us] [slex] rikerw (Mah Bre Mal Cha), 1903 points, T:43, killed by a monster (migo drone) 20:58 <@rikersan\srn> yeah ok ironman is retarded 20:58 <@rikersan\srn> but mahou with good starting equipment is OP 20:58 not until you have mana 20:58 which takes levels 20:59 <@rikersan\srn> ironman is super easy for that 20:59 <@rikersan\srn> I got up to lvl 6 20:59 <@rikersan\srn> you'd be surprised the levels you get spamming force bolt at out of depth monsters 21:00 if only if marija was a competent tank 21:00 -!- ais523 has quit [Quit: quit] 21:00 and could take aggro 21:00 :( 21:01 I blame my teammates 21:01 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) genocided class ;, on T:41875 21:01 <@rikersan\srn> lol 21:01 <@rikersan\srn> she was completly fine in the D room 21:01 <@rikersan\srn> :p 21:02 [hdf-us] [slex] Lymia (Mah Wis Mal Cha), 622 points, T:260, killed by a blast of acid 21:04 holy crp 21:04 I think I found a lifeline 21:05 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) wished for "blessed magic whistle", on T:41951 21:06 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) killed Famine, on T:41961 21:09 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) killed Famine, on T:41980 21:10 [hdf-us] [slex] Lymia (Mah Wis Fem Cha) averted death, on T:595 21:11 [hdf-us] [slex] Lymia (Mah Wis Fem Cha), 2914 points, T:614, killed by a monster (black chameleon) 21:11 Can you go to mines 21:11 To escape the ironman mode 21:12 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law), 2150122 points, T:41989, ascended https://www.hardfought.org/userdata/d/dizzylizzy/nh361/dumplog/1528848653.nh361.txt 21:12 -!- dizzylizzy\ito has quit [Quit: leaving] 21:21 [hdf-us] [slex] Lymia (Mah Wis Fem Cha), 20133 points, T:789, killed by a monster (ultra-worm), while praying unsuccessfully 21:22 <[Demo][srn]> god i love how dumb slex monsters re 21:24 Junethack: dizzylizzy ascended a game of NetHack 3.6.1 on www.hardfought.org! 21:25 [Demo][srn] hows the gh game going 21:29 Chris_ANG: pursuant to those alchemy YANIs, is gem dust a GEM_CLASS object that if you drop it vanishes (because it just becomes part of the dust on the floor)? 21:29 !tell AntiGulp Nice, I will take that hilite_hidden_stairs implementation. 21:29 Will do, aosdict\ito! 21:32 [hdf-us] [slex] Lymia (Mah Wis Fem Cha), 279 points, T:110, killed by a monster (admirer linearly) 21:33 ironman mode is quite nasty 21:35 aosdict\ito: Yeah, possibly. I was thinking that the dust would be abstracted away, since having it in the game would just insert an extra step in the potion-creating process for little gain. 21:41 [hdf-us] [nh361] k2 (Tou Hum Mal Neu), 833 points, T:2105, killed by a werejackal 21:48 [hdf-us] [nh361] k2 (Tou Hum Mal Neu), 645 points, T:1139, killed by a homunculus, while sleeping 21:50 <[Demo][srn]> i gave up for the night 21:50 [hdf-us] [slex] Lymia (Mah Wis Fem Cha), 8905 points, T:1695, killed by a monster (spooky) 21:53 YANI: Alchemic recipes: books or scrolls that tell the reader how to create a certain potions through alchemy. This lets an unspoiled player know about the alchemy system, and also (and automatically) IDs the potion produced by the recipe ("bc it says something like "to create full healing, mix gain energy and extra healing, and stir until the mixture turns ruby") 21:53 *a certain potion 21:56 [hdf-us] [nh361] k2 (Tou Hum Mal Neu), 79 points, T:850, killed by a jackal 21:57 Chris_ANG: is that with a fixed set of recipes across all games? 21:58 Some recipes might contain a variable or two. 21:58 In vanilla's alchemy system it is a fixed set of recipes, 21:59 but some variants (dnethack included) use the colors of the potions in some way. 21:59 Hmm, considering previous alchemy system proposals, I think I'd be okay with a fixed set of recipes (based on actual type and never appearance), but have few potion + potion recipes, instead doing most alchemy with other stuff. 21:59 <[Demo][srn]> my alchemy patch was going to be different 21:59 <[Demo][srn]> you know the . class? 22:00 dNethack uses the vanilla recipes for mixing potions, but allows you to create potions based on color by dissolving certain gems in acid. 22:00 <[Demo][srn]> i was gonna have certain monsters drop body partys and it would show up as a . 22:00 <[Demo][srn]> and you can make exclusive never randomly generated potions with them 22:00 [hdf-us] [slex] Lymia (Mah Wis Mal Cha), 5946 points, T:725, killed by a monster (migo warrior) 22:01 Chris_ANG: Yeah, but then you can get uber lucky and get a game where a common gem can produce full healing :/ 22:01 <[Demo][srn]> potion of digging 22:01 Yeah, but as far as I've seen acid is so hard to come by that it doesn't matter. 22:01 <[Demo][srn]> potion of luck 22:01 [Demo][srn]: Yeah that's similar to what I was considering for the corpse section. 22:02 Have you played Witcher 3? 22:02 <[Demo][srn]> not very much and not in months 22:02 <[Demo][srn]> i recall you reuse potions 22:02 <[Demo][srn]> like you just wait for it to refill 22:02 <[Demo][srn]> with time 22:02 [Demo][srn]: I agree with Chris_ANG that you could probably get rid of the middleman of a new object class for body parts 22:02 <[Demo][srn]> right yeah ghosts and stuff have the arts they drop 22:02 <[Demo][srn]> and you coat your blade 22:02 <[Demo][srn]> i remember now 22:03 <[Demo][srn]> ahhh neat 22:03 -!- dizzylizzy\ito has joined #hardfought 22:03 [Demo][srn]: -ish, you actually "rebrew" your potions whenever you rest. 22:03 Chris_ANG: Also, most corpse-based alchemy only works if the corpse hasn't started to rot? or maybe some _require_ a rotten corpse? <-- YANI 22:03 <[Demo][srn]> thats what it was 22:03 <[Demo][srn]> but yeah i see why reflagging 22:03 The rebrewing process doesn't require the original ingredients, though. Instead it just requires strong alcohol. 22:04 Yup :) 22:04 <[Demo][srn]> yeah i recall it being trivial 22:04 github down 22:04 bleh 22:04 <[Demo][srn]> what 22:04 What seriously? 22:04 try it 22:04 perhaps its just a router between me and the site 22:05 but that is unlikely 22:05 <[Demo][srn]> well i refreshed xnh mkobj.c without cache and it loaded 22:05 I can reach it 22:05 gdammit 22:05 <[Demo][srn]> could be regional 22:06 running a trace 22:07 crack theory: microsoft is running stress tests 22:07 aosdict\ito: For the gem-dust based system, I was considering making that color-based as well, but adjusting the quantity of potions produced by the ratio between the price of the gem and the price of the potion. 22:07 <[Demo][srn]> how would you do gem dust? 22:07 i can traceroute to github 22:07 Mortar and Pestle 22:07 but get ERR_CONNECTION_RESET when loading site 22:08 <[Demo][srn]> what obj symbol is gem dust? 22:08 hmmm i can load the site with edge browser 22:08 but not chrome 22:08 [Demo][srn]: I was thinking * 22:08 <[Demo][srn]> so is it ovar1 ghettoing? 22:08 wow... is microsoft that evil? 22:09 <[Demo][srn]> that would be funny but no 22:10 [Demo][srn]: My inclination is to not *actually* make gem dust an item. The messages would say that's what you're doing, but you just apply a Mortar to some gems and get a potion out. 22:10 <[Demo][srn]> good plan 22:11 <[Demo][srn]> ndnh has whacky ghetto flintknapping right now 22:11 It would probably also require an Alchemy Flask (to hold the produced potion). 22:11 <[Demo][srn]> you can beat soft stones into spear heads 22:12 <[Demo][srn]> and then like gemstones do cool things 22:17 [hdf-us] [un] dizzylizzy (Bar Orc Fem Cha) killed Christina on T:5912 22:18 [hdf-us] [un] dizzylizzy (Bar Orc Fem Cha), 14367 points, T:5918, killed by a watch captain 22:19 -!- Grassy has joined #hardfought 22:19 -!- mode/#hardfought [+v Grassy] by ChanServ 22:22 -!- Grasshopper has quit [Ping timeout: 256 seconds] 22:26 [hdf-us] [nh343] k2 (Mon Hum Mal Neu), 0 points, T:37, killed by a goblin 22:28 -!- Chris__ANG has joined #hardfought 22:29 -!- Chris_ANG has quit [Read error: Connection reset by peer] 22:29 FIQ: how long does floating eye slowdown affect for? 22:34 [hdf-us] [slex] sonofmub (Wiz Ent Mal Neu), 23402 points, T:10012, poisoned by a gray patch 22:38 -!- Grassy has quit [Ping timeout: 256 seconds] 22:39 -!- hpardis has joined #hardfought 22:46 <@Tone\ootc> Saw some backscroll, what happens at midnight in grunthack with undead? 22:46 -!- stenno\ito has joined #hardfought 22:48 <[Demo][srn]> same thing as vanilla 22:48 <[Demo][srn]> graveyards double damage undead 22:48 <[Demo][srn]> Run away! Run away! 22:49 <@Tone\ootc> oh, right 22:50 I wonder if that was intended as a Python reference or not 22:50 <[Demo][srn]> and i dont like gremlins either idk 22:50 <[Demo][srn]> and i might have a storm of them on medusa i cant recall 22:50 -!- stenno\ito has quit [Ping timeout: 256 seconds] 22:57 huh, there's no fiqhack trophy for completing Sokoban? ok then 23:04 [hdf-us] [nh343] k2 (Mon Hum Mal Neu), 13908 points, T:3930, killed by a mumak 23:07 <[Demo][srn]> fuck mumaks 23:08 <[Demo][srn]> the number of times my grunt guy almost died to them is like high 23:08 <[Demo][srn]> and i dont have hp color 23:08 <[Demo][srn]> and i was like oh ill just raid someones rc but i never got around to it 23:11 <[Demo][srn]> done 23:11 <[Demo][srn]> thanks k2 for always having cooler rc files than me 23:12 :P 23:12 <[Demo][srn]> i didnt even know i still had that wand of cancellation 23:12 <[Demo][srn]> and thats really bad 23:12 hooray, excal acquired 23:13 <[Demo][srn]> do gh spellcasters still curse ur shit? 23:15 <@Tone\ootc> I assumed that's why it was recommended that you bring multiple blessed unicorn horns 😄 23:15 -!- greqrg has quit [Quit: Leaving] 23:15 <[Demo][srn]> nah man 23:15 <[Demo][srn]> maybe unihorns dont work too well in gh unless blessed 23:16 <[Demo][srn]> and they will just get cancelled 23:16 [Demo][srn]: they use player spells, and I don't see any in the objects list that look like bestowing curses... 23:17 also unihorns work just fine 23:17 <[Demo][srn]> but do they use player spells and regular spells? 23:17 <[Demo][srn]> like a combination of both 23:17 <[Demo][srn]> cause from how someone described it thats how i understoof 23:17 <[Demo][srn]> idk 23:17 no, they use exclusively player spells (which _some_ monster spells have been added as player spells) 23:17 <[Demo][srn]> yeah i got a psi bolt spellbook 23:18 from what I have observed, there is no unihorn nerf, but unicorns themselves are rarer 23:18 <[Demo][srn]> so i might have to kill the white one? 23:18 <[Demo][srn]> that would make me sad 23:18 <[Demo][srn]> i just want another wand of wishing 23:18 <[Demo][srn]> and a way to poof demogorgon away 23:18 <[Demo][srn]> i hear grunt astral is hell too? 23:18 that may just be confirmation bias. I haven't found anything in the source that makes unicorns rarer. 23:19 <[Demo][srn]> monster generation is fundamentally changed 23:19 my last grunt game gave me two white ones, so I killed one and chucked gems at the other to make up for it :D 23:19 <[Demo][srn]> u can get dwarves lvl 1 xp 1 23:19 <[Demo][srn]> so probbaly not intentional but a side effect? 23:19 <[Demo][srn]> idk 23:19 you don't actually have to fight demogorgon if you're clever... 23:20 <[Demo][srn]> can i store him in a boh? 23:20 let him come out of his house or at least away from the >, levelport down past him, on the asc run cursed potion of gain level your way out of there 23:20 at least, that should work 23:20 <[Demo][srn]> i dont think ill have the resources 23:20 <[Demo][srn]> uhh you need free action for his fight? 23:20 dunno 23:21 I definitely would not melee him if you had the option 23:21 killed him last time via mjollnir pummeling 23:21 <[Demo][srn]> welp 23:21 <[Demo][srn]> i could learn the way of the ya 23:21 <[Demo][srn]> but wait how do i keep him off me? 23:22 off you? 23:22 <[Demo][srn]> yeah like so he doesnt warp to me and punch me 23:22 oh. not sure why, but covetous monsters in grunt don't appear to warp, except the wizard. 23:23 <[Demo][srn]> neat 23:23 <[Demo][srn]> so i just load up with yas from the quest and slam down? 23:23 maybe they will if you have the amulet, dunno, by the time I've gotten the amulet they're all dead 23:23 <[Demo][srn]> oh wait 23:23 <[Demo][srn]> that reminds me 23:23 <[Demo][srn]> i need to talk to fiq about how the wizard broke this morning 23:24 <[Demo][srn]> he came to me in the sanctum and double troubled and went to fight the high priest 23:24 <[Demo][srn]> but he just kind of chilled there trying to or something i couldnt tell 23:24 <[Demo][srn]> was gonna let him recover it for me or die trying but neither happened 23:24 <[Demo][srn]> that was not a fun fight to break up 23:25 holy crap, just one of these magical darts sells for 52 zorkmids? 23:25 brb source diving fiqhack 23:25 <[Demo][srn]> heh 23:25 oh, any property just adds 50. which I already knew it had one. 23:26 <[Demo][srn]> does levitation work on gh water plane? 23:26 dunno 23:26 <[Demo][srn]> how does one avoid the fh problem with the elementals? 23:27 <[Demo][srn]> where they drop you into water and you drown 23:27 just wiztested, lev does not work 23:28 I'm not sure water E in grunt actually engulf? 23:28 oh yes they do 23:28 <[Demo][srn]> man 23:29 <[Demo][srn]> fiq oughta know that 23:29 <[Demo][srn]> it might be neccessary to have magical breathing to fight water planes elementals in grunt though 23:29 <[Demo][srn]> maybe you cant hold your breath in them as long 23:30 I never really treated them as much of a threat, perhaps that was naive 23:31 <[Demo][srn]> wow 23:33 -!- AntiGulp has joined #hardfought 23:35 Hmmmm trying to figure out if there’s any major QOL changes I need to make / can port from earlier versions. 23:35 AntiGulp: Message from aosdict\ito at 2018-06-14 21:29 EDT: Nice, I will take that hilite_hidden_stairs implementation. 23:36 blagh, typo trap door took me _past_ minetown 23:36 <[Demo][srn]> spell matienance 23:36 Ooh 23:36 getting real sick of your trap door antics, gnomes 23:37 <[Demo][srn]> they are just hunting 23:38 personally I dislike spell maintenance and think it indicates that there's a design problem with the spells that people want to maintain 23:39 FIQ: how do I tell whether my zombification disease is fatal 23:40 <[Demo][srn]> did it change colors yet? 23:40 <[Demo][srn]> and give a warning? 23:40 <[Demo][srn]> or a more or tab or something 23:40 <[Demo][srn]> like cange colors again 23:40 no, I got hit three times and decided it was best to pray 23:40 <[Demo][srn]> not just the first ime 23:40 <[Demo][srn]> oh yeah it tells u 23:41 -!- Chris__ANG has quit [Ping timeout: 255 seconds] 23:41 since I dunno, ignoring things like this in other variants has led to "You die..." out of nowhere 23:41 <[Demo][srn]> yeah but this is fh 23:41 <[Demo][srn]> less hardcore grunt 23:41 <[Demo][srn]> key word less hardcore or something i dont know 23:41 I guess I haven't built up that level of trust with fiq yet 23:42 <[Demo][srn]> fair 23:42 * aosdict\ito does a trust fall on FIQ 23:42 <[Demo][srn]> i didnt either 23:42 <[Demo][srn]> when i saw @ being genocided by a monster i was lik well fiq fucked up, runs over