00:24 [hdf-us] [spl] bouquet (Dra Ang Fem Law) completed Sokoban, on T:8837 00:24 [hdf-us] [fh] icebox (IceBox) (Val Dwa Fem Law), 34008 points, T:2939, killed by a rothe 00:26 !lastgame Luxidream 00:26 K2: [hdf-us] https://www.hardfought.org/userdata/L/Luxidream/nh343/dumplog/1528856719.nh343.txt 00:27 :/ 00:28 <[Demo][srn]> go to sleep I'm gonna and it's gonma.be good and I'm gonna be happy about it 00:29 [hdf-us] [4k] FuckAduck (mighty) (Mon Hum Mal Neu), 11307 points, T:4110, killed by a dwarf king 00:35 -!- stenno\ito has joined #hardfought 00:38 [hdf-us] [spl] bouquet (Dra Ang Fem Law), 12754 points, T:8986, killed by an energy vortex 00:39 energy vortex'd right in the face 00:39 <[Demo][srn]> I finally figured out a lot 00:39 -!- stenno\ito has quit [Ping timeout: 260 seconds] 00:49 -!- deadnoob has joined #hardfought 00:53 -!- deadnoob_ has quit [Ping timeout: 276 seconds] 01:01 [hdf-us] [dnh] noty (Bar Vam Mal Cha) wished for "blessed greased fixed +3 oilskin cloak", on T:38511 01:03 <@FalseLobster> I want to kill this character but I'm not sure how 01:08 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) acquired the luckstone from Mines' End, on T:11123 01:12 -!- raisse\splat has joined #hardfought 01:12 -!- mode/#hardfought [+v raisse\splat] by ChanServ 01:20 -!- bug_sniper has quit [Read error: Connection reset by peer] 01:36 [hdf-us] [dnh] noty (Bar Vam Mal Cha) read the necronomicon for the first time, on T:41137 01:44 -!- AmyBSOD\srn has joined #hardfought 01:50 beep boop i'm a robot 01:58 Junethack: New user ElanDeMain registered! https://junethack.net/user/ElanDeMain 02:02 -!- raisse\splat has quit [Ping timeout: 256 seconds] 02:04 -!- raisse\splat has joined #hardfought 02:04 -!- mode/#hardfought [+v raisse\splat] by ChanServ 02:04 !tell Lymia I sure hope that when you use panic digging, you engrave Elbereth first. 02:04 Will do, AmyBSOD\srn! 02:17 -!- mcw has quit [Quit: ZNC 1.6.3+deb1 - http://znc.in] 02:19 My knight is a dumb-dumb 02:19 Int 6 bay-beee 02:20 I keep turning level 2 spellbooks to dust, and then suddenly BOOM dig gets read in one go 02:20 sure likes playing in the mud 02:20 what a toolbag 02:33 -!- raisse\splat has quit [Ping timeout: 260 seconds] 02:36 -!- stenno\ito has joined #hardfought 02:41 dizzylizzy\ito: Yeah, love it when dumb valk reads polymorph on first try. 02:42 It is a bit unintuitive the order it works in :D 02:42 Lymia: Message from AmyBSOD\srn at 2018-06-13 02:04 EDT: I sure hope that when you use panic digging, you engrave Elbereth first. 03:00 -!- raisse\splat has joined #hardfought 03:00 -!- mode/#hardfought [+v raisse\splat] by ChanServ 03:03 [hdf-us] [un] richards (Val Hum Fem Law) killed the Watcher in the Water, on T:22392 03:07 -!- MiseryMyra has quit [Quit: two forces in balance \\ ancient endless balance \\ then nothing] 03:26 -!- deadnoob_ has joined #hardfought 03:29 -!- elenmirie has joined #hardfought 03:29 -!- mode/#hardfought [+v elenmirie] by ChanServ 03:30 -!- elenmirie is now known as elenmirie\splat 03:31 -!- deadnoob has quit [Ping timeout: 276 seconds] 04:01 [hdf-us] [dnh] noty (Bar Vam Mal Cha) killed the Chromatic Dragon, on T:50283 04:03 !tell Chris_ANG the chromatic dragon (in gehennom) did not drop the scales 04:03 Will do, noty! 04:07 -!- ais523 has joined #hardfought 04:07 [hdf-us] [dnh] noty (Bar Vam Mal Cha) killed the invisible Yeenoghu, on T:50630 04:14 -!- deadnoob_ has quit [Ping timeout: 276 seconds] 04:16 -!- stenno\ito has quit [Ping timeout: 256 seconds] 04:18 [hdf-us] [dnh] noty (Bar Vam Mal Cha) wished for "uncursed +3 helm of opposite alignment", on T:50716 04:21 [hdf-us] [dnh] noty (Bar Vam Mal Cha) killed the creature in the ice, on T:50964 04:23 [hdf-us] [dnh] noty (Bar Vam Mal Cha) killed Leviathan, on T:51026 04:27 [hdf-us] [dnh] noty (Bar Vam Mal Cha) killed the Avatar of Lolth, on T:51160 04:33 -!- ais523 has quit [Quit: rebooting] 04:36 -!- ais523 has joined #hardfought 04:51 -!- Chris_ANG has quit [Ping timeout: 265 seconds] 04:56 ... so, I'm curious 04:56 If you were to rewrite Nethack 04:56 the eff would you do with rnz 04:56 it's an easy enough algorithm to recreate 04:57 the fact that it makes no sense doesn't make it hard to rewrite 04:57 "kill it with fire" is the only sensible answer to that 04:57 bhaak: Message from hothraxxa at 2018-06-12 18:52 EDT: [14:52] <+Beholder> [hdf-us] [un] hothraxxa (Val Dwa Fem Law) killed Durin's Bane, on T:28950 but i didn't get the trophy :( 04:57 and generally I'd expect that if you were rewriting the game on a new engine/language, you'd initially try to keep the functionality the same 04:57 hothraxxa: has the game in question ended yet? typically speaking the tournament server only learns about games when they end 04:57 it's easy enough to recreate 99% of the functionality with much simpler code 04:58 rnz is just... 04:58 [hdf-us] [dnh] noty (Bar Vam Mal Cha) killed Daemon, on T:52519 04:58 random? 05:00 It is certainly something I'd rather be rid of if a sane (non-floating point, at least) replacement could be found 05:01 quoting the wiki: A call of rnz(350), for example, gives the base prayer timeout and will often return a number close to 350, sometimes a number somewhat less or somewhat more than 350, and rarely a number much greater or much less than 350. 05:01 the standard deviation is 1.04424x 05:02 something like rnz(x) -> x - x/10 + rnd(2*x/10) is probably good enough 05:03 [hdf-us] [dnh] noty (Bar Vam Mal Cha) killed Glasya, on T:52885 05:04 bhaak: no, that has no probability of very small results 05:04 sure but do they actually matter? 05:04 bhaak: you've never had to pray two turns in a row before now? 05:04 the very small results are so rare 05:04 I had but it never worked :) 05:04 the chance in vanilla is decently high if you have a major trouble 05:04 the chance with that formula is zero, I think 05:07 Junethack: New user Mima registered! https://junethack.net/user/Mima 05:09 [hdf-us] [un] Wolfechu (Ran Gno Fem Neu), 3167 points, T:1905, killed by a giant ant 05:14 you can always use a variation of the normal distribution but the main point is that going to reimplement an exact copy of rnz is useless work. people are going to have variant paranoia either way. 05:14 [hdf-us] [un] richards (Val Hum Fem Law) genocided disenchanters dungeon wide on T:28172 05:16 bhaak: a normal distribution is the opposite of what you want for rnz 05:16 if you want a pray to succeed, wait 700 turns, if you want to paranoic about it, wait 1400 turns. 05:16 rnz is for things that you want to be unpredictable, not for things that you want to be broadly predictable 05:17 but rnz is higly predictable 05:18 I think the behaviour you want is that it has a decent probability of small results, but also a decent probability of very large results, and a known median 05:18 this implies that probably the distribution we'd want is an exponential distribution 05:19 that said, some of the older devteam members were asked about it and they said it did approximately the right thing and they were pretty sure it wasn't patented (which is apparently a worry when it comes to RNG algorithms?) 05:21 ... shouldn't most distributions be way under prior art? 05:21 Statistics way predates computer science 05:22 the algorithm for drawing results from the distribution might not be 05:24 what about the changes I've made to rnz in slex? can I get that patented as "the ultimate random number algorithm that's the solution for all your RNG needs"? :D 05:24 What did you do to rnz :v 05:24 you changed rnz? why? 05:25 ais523: because it wasn't random enough ;) 05:26 basically, I removed the upper limit that it has in vanilla, so extremely high results, while ultra rare, are possible 05:26 USians are paranoid about software patents 05:26 i.e. rnz(350) can, in theory, produce a value of a million or higher in slex 05:26 you uncapped rne, not rnz didn't you 05:27 yes, but that also affects rnz 05:27 also I messed with the values for rne used in rnz 05:29 * Lymia shrugs 05:29 rnz isn't bad, I guess 05:29 It *is* deterministic for one 05:31 Rust's usual rand library is apparently full of CSPRNGs 05:31 So. 05:31 I guess that's one thing I don't have to be worried about? 05:31 I'm pretty sure Knuth already described several RNGs and those should have been out of patents in the 80s and then there are the whole lot of RNGs that Marsaglia described. but I'm not sure about the timeline of the latter 05:32 Lymia: CSPRNGs aren't necessarily nondeterministic 05:32 they should normally have a way to do entropy mixing if you want to use them for cryptography, but it makes sense to have one where the entropy mixing is done manually (or not at all) 05:32 but coding up something that is so obstruse it couldn't possibly have been patented before is truly a nethacky solution to the problem as well 05:32 Well. 05:33 It would be very useful for multiple reasons to have the whole program be deterministic after initial seeding. 05:33 So, a CSPRNG lets me do that without entropy mixing/reseeding and without worrying about RNG manipulation 05:33 NH4 does that 05:33 its random number generator doesn't have the full list of properties required to be a CSPRNG 05:34 but it does have enough of them to make it likely impossible to manipulate 05:43 Well. 05:43 If I have a csprng readily available in a library 05:43 Why not 05:43 What does nh4 use? 05:44 a counter going through a hash 05:44 that means that diffs of the RNG's internal state are small 05:45 Sounds slow 05:45 Though, I guess Nethack doesn't use the RNG enough to care. 05:46 It seems the library I'm using suggests "HC-128" 05:46 Apparently a eStream stream cipher. 05:51 hothraxxa: has the game in question ended yet? typically speaking the tournament server only learns about games when they end 05:51 it certainly has. orc with a wand of death got me 05:53 ouch 05:56 -!- ais523 has quit [Remote host closed the connection] 05:59 -!- Copenhagen_Bram has joined #hardfought 05:59 hallo 05:59 Hello Copenhagen_Bram, Welcome to #hardfought 05:59 hey Beholder 06:00 -!- ProzacElf has quit [Ping timeout: 260 seconds] 06:19 -!- raisse\splat is now known as raisse 06:19 !setmintc 5000 06:19 raisse: Min reported turncount for raisse set to 5000 06:19 -!- raisse is now known as raisse\splat 06:19 -!- Mandevil is now known as Mandevil\splat 06:26 -!- rebatela has quit [Read error: No route to host] 06:31 [hdf-us] [nh361] Eleven (Bar Hum Fem Neu) killed the Wizard of Yendor, on T:63569 06:35 [hdf-us] [nh361] Eleven (Bar Hum Fem Neu) killed Asmodeus, on T:63730 06:36 [hdf-us] [nh361] Eleven (Bar Hum Fem Neu) killed the Wizard of Yendor, on T:63814 06:42 [hdf-us] [nh361] Eleven (Bar Hum Fem Neu) entered the Planes, on T:63929 06:42 [hdf-us] [nh361] Eleven (Bar Hum Fem Neu) killed the Wizard of Yendor, on T:63930 06:43 omg I just found something called "The CRPG Book Project", a 500+ pages book about role-playing games, and at https://online.flippingbook.com/view/422644/92/ it not only describes NetHack but even mentions SLEX! :D 06:47 -!- noty has quit [Quit: WeeChat 2.0.1] 06:51 yeah, that thing is pretty comprehensive 06:52 it also mentions unnethack ;) 06:53 [hdf-us] [nh361] wooble (Wiz Gno Fem Neu), 271 points, T:1066, killed by a gnome zombie 06:58 https://crpgbook.wordpress.com/ 06:59 it has all the screenshots from the book (and more) on flickr 06:59 https://www.flickr.com/photos/crpgbook/albums 07:01 wtf it says the browser I'm using is not supported by flickr??? 07:02 [hdf-us] [dnh] wooble (Arc Dwa Mal Law), 1380 points, T:628, killed by a hill orc 07:02 dungeons of daggorath 07:02 \o/ 07:02 I loved that game. 07:02 [hdf-us] [nh361] Leggman (Val Hum Fem Law) made her first wish - "blessed +3 silver dragon scale mail", on T:15953 07:03 i did too 07:03 was one of my first CRPG's 07:03 TRS-80 woooo 07:04 and Tunnels of Doom (ti99/4a) 07:04 played all of the eye of the beholder series too 07:05 which surprisingly is not included in this CRPG project 07:14 -!- AmyBSOD\srn has quit [Quit: Page closed] 07:15 https://en.wikipedia.org/wiki/Eye_of_the_Beholder_(video_game) 07:21 !tell ais523 https://pastebin.com/WW1AgUMV < I think this would actually be my first pass on fixing rnz. This version fixes the extreme spikes towards lower values in each "level" of the right end. 07:21 Will do, Lymia! 07:38 !tell ais523 https://i.imgur.com/XG1Sq26.png 07:38 Will do, Lymia! 07:40 [hdf-us] [nh361] Eleven (Bar Hum Fem Neu) killed Death, on T:64443 07:42 !tell ais523 My understanding of rnz is that something like this was the original developer's intent, except the under average case had an unintentional non-linearity causing the weird spiked pattern. 07:42 Will do, Lymia! 07:44 [hdf-us] [nh361] Eleven (Bar Hum Fem Neu) killed Death, on T:64482 07:50 <@Tone\ootc> That book is full of nostalgia 😄 07:51 Hello 07:51 Hello Copenhagen_Bram, Welcome to #hardfought 07:52 lol 07:52 it's still questionable why there should be a sharp decline of the probability at 2*x 07:52 why is it not symmetric around x? 07:53 The long tail, at least, seems intentional 07:53 There's a small chance of very long prayer timeouts, etc 07:57 I've always been convinced the incomprehensibility is intentional too :) 07:58 if it's intentional, it's not good game design. players will either only pray in emergencies or wait until they are pretty sure it's safe. 07:59 could you plot the cumulative distribution function? it's much more interesting to know after how many turns the chance to succesfully pray is 50%, 75%, etc. 08:00 It's the same as rnz, basically 08:00 Just smoother 08:00 bhaak: the gods should be ineffable, so it's good design. :P 08:01 Fixing rnz is for the sake of variant devs :P 08:01 (disclaimer: I also think vanilla 3.4.3 gehennom is well-designed because it induced hell-simulating existential dread) 08:01 So they know what using it actually means 08:02 Wooble: that's a philosophical approach that most players won't able to follow :-p 08:02 bhaak, https://i.imgur.com/foOE7o0.png 08:03 The improved version is basically the same as rnz, just.. less weird in the early half 08:04 yeah, looks like it. so no change to "wait 2*x or 4*x" :) 08:04 1.0 isn't actually 100% on this graph, but it's close 08:04 is it in the original rnz? 08:04 I thought there's also a tiny chance that it isn't 08:04 Yeah 08:05 It only changes the behavior of rnz when x < the parameter, basically 08:05 Which is the half that's spiky 08:05 !tell ais523 I mean the left end btw opps 08:05 Will do, Lymia! 08:05 The right side is unchanged 08:09 bhaak, I could also do the 1<< thing to the right hand side to get rid of the overlap between the "stages" 08:09 But that's an EPI :) 08:09 Because it massively increases the chance of extreme prayer cooldowns 08:11 well, I'd rather think what would be better for gameplay purposes than look pretty on a graph :) 08:12 1/32ish chance of prayer timeout being... 08:12 * Lymia calculates 08:13 2800-5600 08:13 and it gets worse if rne returns 4 08:13 :D 08:14 And you aint praying again if rne returns 5 08:14 I hope Amy doesn't hear 08:15 Is Mr Splat what Tangles_ calls their unique death characers 08:15 :P 08:16 actually jitterbug is fairly unique I guess :) 08:16 not exactly what I was going for :P 08:18 -!- AmyBSOD\srn has joined #hardfought 08:23 ;) 08:32 [hdf-us] [un] richards (Val Hum Fem Law) killed Lord Surtur, on T:34914 08:32 Lymia: I hear everything :P slex's rnz is, as I stated earlier, already quite random, but thanks for the suggestion 08:32 [hdf-us] [un] k2 (Sam Hum Mal Law) genocided arch-liches dungeon wide on T:38957 08:32 [hdf-us] [un] k2 (Sam Hum Mal Law) genocided master liches dungeon wide on T:38958 08:33 Lymia: Can you graph the PMF? 08:33 PMF? 08:33 Lymia: can you graph slex's rnz? ;) 08:34 isnt it basically the same 08:34 Lymia: https://pastebin.com/raw/Y8gzZA1A 08:35 Lymia: well I was interested in seeing how the < x side stacked up against vanilla's 08:36 you showed the CDF graph, I was wondering what the PMF looked like 08:36 In what sense? I showed ais this earlier: https://i.imgur.com/XG1Sq26.png 08:36 Or, well 08:36 !tell'd 08:37 oh I missed that 08:40 AmyBSOD\srn, https://i.imgur.com/BhQAkbD.png 08:40 :) 08:41 what? that looks almost the same... 08:41 -!- Chris_ANG has joined #hardfought 08:42 -!- ais523 has joined #hardfought 08:42 yay, Chris_ANG is here! Chris_ANG: did you fiercely buff the player monsters on the samurai quest? they take ages to kill! 08:43 ryoshu is supposed to be level 14-17, yet they absorb 30+ hits whereas I can kill a stalker in 2-3 08:43 Well, people had been after me for *ages* to make monster AC more like player AC. I think what you're seeing there is the wonders of negative AC. 08:43 Chris_ANG: Message from noty at 2018-06-13 04:03 EDT: the chromatic dragon (in gehennom) did not drop the scales 08:44 oh damn... 08:44 AmyBSOD\srn, your rnz isn't that different from vanilla rnz 08:44 who are those people? I'll have some words for them! :P 08:44 Now you know what the monsters feel like :P 08:44 Unless the rng decides to screw you over. 08:44 Chris_ANG: the AC formula in vanilla doesn't work, though 08:44 ais523: Message from Lymia at 2018-06-13 07:21 EDT: https://pastebin.com/WW1AgUMV < I think this would actually be my first pass on fixing rnz. This version fixes the extreme spikes towards lower values in each "level" of the right end. 08:44 ais523: Message from Lymia at 2018-06-13 07:38 EDT: https://i.imgur.com/XG1Sq26.png 08:44 ais523: Message from Lymia at 2018-06-13 07:42 EDT: My understanding of rnz is that something like this was the original developer's intent, except the under average case had an unintentional non-linearity causing the weird spiked pattern. 08:44 ais523: Message from Lymia at 2018-06-13 08:05 EDT: I mean the left end btw opps 08:44 What is your weapon like? Thirty hits seems too high. 08:45 +0 Excalibur and +1 katana, dual-wielded, long sword at skilled and twoweaponing at expert, STR18 DEX18 08:45 [hdf-us] [un] k2 (Sam Hum Mal Law) killed Medusa, on T:39700 08:46 -!- stenno\ito has joined #hardfought 08:47 You know that two-weaponing is capped by weapon skill, right? 08:47 So you are actually two-weaponing at skilled. 08:47 yes, but the restriction on the off-hand weapon is removed at expert :P 08:48 (that restriction has no place in the game at all IMHO, but that's another matter) 08:48 it'd make sense if only some weapons were usable as offhands so that optimal weapon skilling was more interesting 08:49 say, longsword skill is best for good mainhand weapons but it's no use for any offhand… 08:49 as it is there's basically no skill in weapon choice in vanilla 08:50 IMHO the real problem is that long sword simply has the best artifact choices, and one good saber-class artifact also exists, while e.g. short swords have none at all, so of course no one ever trains short sword skill 08:50 but base longswords are just better than base shortswords in every way 08:50 yeah that too 08:50 so even if shortswords did have good artifacts you'd train longswords as it is 08:50 * raisse\splat likes trident for offhand weapon 08:50 -!- stenno\ito has quit [Ping timeout: 245 seconds] 08:50 raisse\splat: how do they compare to katanas? 08:50 probably worse but it's such a fun thing :-) 08:51 I don't usually look up weapon damage 08:51 samurai don't even have trident skill, so... 08:51 hmm, tridents do appear to be better on average, most likely? 08:51 ais523: Well, if shortswords have *good* artifacts, like fourk does with fire and frost brand... 08:51 SLASH'EM does have one or two short sword artifacts I think 08:52 yep: https://nethackwiki.com/wiki/Doomblade 08:52 and slex has a few hundred? 08:52 :D 08:52 slex has randarts in addition to the normal artifacts: ones whose base item is randomized at game start 08:52 Really, Amy. 08:53 really what? 08:53 Why not ditch 95% of those artifacts and implement Elona artifacts. 08:53 :D 08:53 I don't like the way randarts work in DCSS because there are too many of them and thus they effectively become interchangeable after a while 08:53 like, you just use whatever randart has the best stats and fits your playstyle/skilling 08:54 (I found a Doomblade in slex once, surprisingly, despite the artifact count) 08:54 (And by "found" I mean, my pet found it before I noticed it existed) 08:55 * Chris_ANG disappears under a pile of twoweapon logic..... 08:58 Elona-style artifacts does probably have the advantage that it doesn't make artiwishing opop 09:00 Is 4k that nasty 09:00 Lymia: everyone and their mother is scurrier scumming 09:00 [hdf-us] [un] k2 (Sam Hum Mal Law) shouted "4k can be nasty", on T:40448 09:04 scurrier scumming? :D 09:04 What gave you that idea? 09:05 >>>>>>>>>> :) 09:05 * Chris_ANG emerges briefly 09:06 what are the scurriers scumming for? 09:06 oh 09:06 What's the scurrier race get 09:06 AmyBSOD\srn: You would still be better off raising longsword to expert, though the actual effect on your damage is probably not that great. 09:06 That's worth scumming with? 09:06 Chris_ANG: yes, I need another level up though because you didn't increase the # of skill slots you get :P 09:06 Oh. Well, I did if you're human :P 09:07 -!- attie\ito has quit [Remote host closed the connection] 09:07 man I need holy water, but all the altars so far are in Susanowo temples 09:08 got a stack of 8 identify scrolls that wants to be blessed 09:08 which of the alignment quests has an altar? chaos? 09:08 is there an unaligned alignment quest? 09:09 hmmmmmmmmmmmmmmmmmmmmmmmmmmm 09:09 ais523: I think you just gave me an idea :P 09:09 I was about to YANI it 09:09 the question is though, where do I place it 09:09 and what shall be the contents of it? 09:10 it should definitely count as being in Gehennom even if it isn't placed in Gehennom 09:10 However, I think you're exaggerating the amount of damage you do :/ 09:10 Oh, wait. 09:11 cockatrice zombies... seriously? 09:11 Yes, that can happen. 09:12 wouldn't the zombie attempting to zombify the cockatrice turn to stone in the process? 09:12 ooh spellbook of charm monster 09:12 Um. 09:12 Lymia: Scurriers get high speed and very fast digging innately. 09:12 that sounds more like a speedrun role than a scumming role 09:12 ~They come from Dread Seraph levels?~ 09:13 [hdf-us] [xnh] Silver2195 (Wiz Elf Fem Cha), 14286 points, T:14908, killed by a fire ant 09:13 cockatrice zombies... seriously? 09:13 those exist in slex i believe 09:13 Or I saw one once :v 09:13 aosdict\ito, oooh 09:13 (Where dead things spontaneously revive as zombies) 09:13 Dig for victory scumming? 09:13 Chris_ANG: top level of the mines, don't think a dread seraph is there 09:14 Well, clearly things move between levels when you aren't looking. 09:14 -!- attie has joined #hardfought 09:14 what, they do? 09:15 joke 09:15 :D 09:15 But presumably that is the explanation for monsters spawning. 09:15 yeah, in vanilla they always spawn outside the player's sight; I changed that in slex because I'm evil :P 09:17 the reason they usually (not always!) spawn outside LOS in vanilla is because it kind-of breaks the immersion otherwise 09:17 if the monster is coming from outside LOS you don't know how they got onto the level so you don't have to explain that 09:17 -!- Grasshopper has joined #hardfought 09:17 -!- mode/#hardfought [+v Grasshopper] by ChanServ 09:17 ais523: To finally respond to what you said earlier: I think the vanilla system works fine in the 10 to -10 range, which is where most monster ACs are. 09:17 -!- bort13 has joined #hardfought 09:18 Vanilla AC system, that is. 09:18 AmyBSOD\srn: Is your Excalibur blessed? 09:18 yes, and rustproof 09:18 You will probably notice large differences in damage between targets. 09:19 It is +3d7 (+21 avg) vs monsters that are sensitive to blessed weapons. 09:19 wow that's quite a lot of bonus damage 09:20 how is +3d7 an avg of 21 09:20 Base damage is... 2d10? 09:20 (11 avg) 09:20 lol 09:20 gotcha 09:20 average of a d7 is 4, so average of 3d7 is 12 09:20 That's the "can't do math" average :D 09:20 i got scared for the rng 09:20 which is still a lot 09:20 -!- Borto has quit [Ping timeout: 264 seconds] 09:21 So Tangles is digging for victory? :P 09:21 Yes, the typical bonus is only 1d4 09:21 more like digging for trophies and unique deaths 09:22 oh, unique death scumming 09:22 makes sense 09:23 Hm, 18 str is only +2 damage. 09:23 [hdf-us] [nh361] Eleven (Bar Hum Fem Neu) killed Pestilence, on T:64511 09:23 <@IceBox> how do you see other player's RC files? Or some good fancy examples? The wiki has all the info, but i'd like a foundation to start from 😃 09:23 c - * a stone red gem 09:23 hmm 09:23 lol, and oops. 09:23 was in one of the coffin-boxes on Vlad's level 09:24 where'd it.... 09:24 weird. 09:24 @IceBox some servers make people's RC files public; there isn't a general way 09:24 <@IceBox> good to know, thanks! 09:24 NAO makes them public, I can fetch a link for you if you need one (there's a bot but it's only here on IRC, not on Discord) 09:24 I'm not sure whether hardfought makes them public 09:24 !rc Tangles 09:24 that's why we don't quaff-test potions. 09:24 yay expert long sword now! 09:24 at least, not via a bot 09:25 ais523: beholder does not know !rc 09:25 yeah, and what rc would it default to anyway 09:25 the user on Hardfought with the same username as the IRC user using it 09:25 it's in https://www.hardfought.org/userdata/T/Tangles 09:26 ais523: no, I mean, which variant 09:26 oh, right, I forgot about per-variant 09:26 you'd probably have to specify 09:26 granted, you could make it take another argument, yes 09:26 [hdf-us] [nh361] Eleven (Bar Hum Fem Neu) killed Pestilence, on T:64542 09:26 @IceBox: in NH4 and its derivatives, the default configuration is meant to be the best one for general use for players who don't want excessive spoilers 09:27 you can tweak it a bit to add spoiler information into the interface (autopickup and the like), but I wanted to avoid that 09:27 Autopickup is "spoiler information"? 09:28 the setting of autopickup can be considered this 09:28 like it's a bad idea to pick up stones 09:28 <@IceBox> oh yeah i'm over the spoilers, just looking for some nice colors and pickup rules to start with 09:28 I hope default isn't autopickup on 09:29 TROPHY GET! 09:29 [hdf-us] [nh361] Eleven (Bar Hum Fem Neu) killed Famine, on T:64561 09:29 <@IceBox> BUC coloring and pickup_types were easy enough to set 09:29 Lymia: the default puts autopickup on only for things that aren't too heavy 09:29 ais523: Not sure if you were here yesterday or if this exists in nh4, but I noticed in fourk there's no way to type-name loadstones unless you pick them up, which is inconsistent 09:29 <@IceBox> i think the default pickup_types is set to "all" so that was annoying 09:30 Lymia: default rules in NH4: do not autopickup shop items; otherwise, pick up gold, scroll, ring, wand, potion 09:30 ah 09:30 That's not so bad. 09:30 aosdict\ito: NH4 has a name-by-appearance but doesn't let you select items on the ground outside inventory 09:31 this is because you can't distinguish gray stones outside inventory, and I wanted to keep the behaviour similar to vanilla's 09:31 I can see an argument for giving gray stones unidentified appearances rather than having them all look the same, though… 09:31 well vanilla has call-on-floor 09:31 but it doesn't work on gray stones? that's weird 09:31 and probably intentional because it seems hard to do that by mistake 09:31 vanilla call-on-floor DOES work on gray stones. 09:32 Of course, that was added after NH4 was developed. 09:32 oh, I see 09:32 and Fourk works like NH4 in this respect 09:32 it's consistent, though, in the sense that all same-appearance items work that way 09:33 the inconsistency is: if the character were to pick up the stone they could then type-name it and recognize ones in the future. Your character can see the one on the floor and should thus be able to recognize others. But there's no way to actually make the game recognize this. 09:33 (Short of picking up the stone) 09:34 !setmintc 1000 09:34 Tangles_: Min reported turncount for tangles_ set to 1000 09:34 !setmintc 09:34 Tangles_: Min reported turncount for tangles_ removed. 09:34 -!- Tangles_ is now known as Tangles 09:34 !setmintc 1000 09:34 Tangles: Message from @Tone\ootc at 2018-06-12 21:49 EDT: Another 361 curses oddity - Entered VotD, Elvenking shot me with arrows, then the options window opened up automatically. Turn 26189. 09:34 Tangles: Message from @Tone\ootc at 2018-06-12 22:08 EDT: The options screen just opened up again while I was moving quickly with the number pad, maybe it's related to that. 09:34 Tangles: Message from @Tone\ootc at 2018-06-12 22:11 EDT: Moved left onto one of the castle's trap doors, fell to votd, continued moving left (with the numpad), and the options menu opened up (T:26534). There's definitely something with numpad movement that's opening up the options screen I think? Or maybe it's related to the trapdoor or changing levels? 09:34 Tangles: Min reported turncount for tangles set to 1000 09:34 * aosdict\ito always reads it as "set mint c" 09:35 dammit my disguise is ruined! 09:35 [hdf-us] [nh361] Eleven (Bar Hum Fem Neu), 3427166 points, T:64580, ascended https://www.hardfought.org/userdata/E/Eleven/nh361/dumplog/1528395734.nh361.txt 09:35 Oh I already saw those anyway. Yeah it's something to 09:36 do with escape sequneces and timing, I think. 09:37 Tangles: this is the same thing as your armour being displayed in vanilla 09:37 when you hit arrow keys or the like 09:37 there are two sets of keyboard input codes, one set works with ESC [ letter, the other set with ESC O letter 09:38 hothraxxa: killing durin's bane is fixed 09:38 the latter set is a bit more discriminatory (e.g. it can distinguish numpad keys from main keyboard keys) so that's what most curses-alikes request the terminal to send, although it usually isn't the default 09:42 ais523: that makes sense, and explains the 'O' behaviour. 09:43 one of the worst design mistakes in terminals is that the Esc button just sends Esc 09:43 so some keyboard codes are prefixes of others 09:43 ais523 all rc files on all hdf servers are public 09:44 ais523: That one drives me mad. 09:45 hi Tangles 09:46 hmm, I wonder if Alt-O sends ESC O even when the other keys are also sending ESC O 09:46 …now I'm wondering what Alt-[ sends 09:46 Junethack: Eleven ascended a game of NetHack 3.6.1 on www.hardfought.org! 09:46 hah, it does send ESC [ as well 09:46 -!- stenno\ito has joined #hardfought 09:47 and I can type Alt-[ A into bash to do the equivalent of pressing Up 09:47 even ESC [ A works if you type it quickly enough 09:48 (it helps to turn caps lock on) 09:49 <@Number_055> Wow, I got a crappy death. Nymph stole my amulet of life saving in sokoban, couldn't teleport away because of sokoban, I killed it and took back my amulet. Then real life stuff happened and I left for about an hour. When I came back, I forgot to put my amulet back on and got killed like, 2 turns later. 09:52 -!- stenno\ito has quit [Ping timeout: 245 seconds] 09:52 Hi bouquet 09:53 NH4 has an alt_is_esc option in an attempt to handle the ambiguity for fast-typing players 09:53 although we recently (relative to the pace of NH4's development) turned down the window for detecting a series of inputs as one long code, it doesn't seem to have caused trouble 09:54 and that reduces the false positives for people typing things like ESC and a letter quickly 09:54 Alt is a really painful key to encode, because there are two common encodings and they /both/ have ridiculous issues 09:55 (the other is to encode it as Meta, which basically adds 128 to the character code; that might have worked in the days of ASCII but even Latin-1 is using those codes for other things) 09:57 Ctrl doesn't generalise well either, come to think of it 10:02 -!- MiseryMyra has joined #hardfought 10:02 -!- MisteryMyra has joined #hardfought 10:05 -!- MisteryMyra has quit [Client Quit] 10:07 ais523, how does NH4's save system work anyway? 10:07 there's a long documentation in the docs somewhere 10:07 Apparently it's append only or something strange like that? 10:07 it's complicated 10:07 and yes, almost append only (except when recovering from a partial write) 10:07 err, and except for the index in the header 10:08 I'm more interested in a meta level, I guess 10:08 What's the benefit to that approach? 10:09 a) it's very hard for an append-only file to get unfixably corrupted (unless it's edited in a way other than appending) as you can truncate it to the last point where it worked, b) it lets you reload any past gamestate, meaning that you have a full recording of the game's gamestate at any point, leading to very powerful record-and-playback tools 10:10 If your game state is 100% deterministic, can't you go further, and record only commands? 10:11 we record the commands too 10:11 however, it makes old saves impossible to load 10:11 because after updates to the game engine, commands might be in a different context and doing different things 10:12 Chris_ANG: potential bug: your piranhas are always out of the shallow water, cowering in odd corners. 10:12 hmm 10:13 My idea for approaching redundant saves was to basically save a copy of the last known "good" state. 10:13 (Since it's a new engine, I can build for this from the ground up, with cow data structures that are cheap to copy, etc) 10:13 what if the game gets broken in a way that can't immediately be detected as broken? 10:13 <@Tone\ootc> Tangles, ais523: I have seen the armor command/menu open up a lot when moving with the numpad as well, although last night it was only the options 10:14 That would be an issue, yes. 10:14 Have those occured before in NH4? 10:14 In practice 10:14 @Tone\ootc: in that case probably your terminal was set to the other encoding of special keys between the two sessions 10:14 Lymia: yes, normally it's due to an internal corruption that can only be detected when changing level 10:15 YANI: What if you couldn't make more holy/unholy water by dipping? What if each one was more like a magic marker or something, with a large-ish but limited supply of charges? 10:15 hm, is there any way to wizard-mode circumvent artifacts ignoring you? 10:15 [oOA? 10:15 Lymia: no I mean the artifact timeout 10:15 ah 10:15 Closet with a huge chunk of meat? 10:15 Chris_ANG: or #togglegen in NH4 derivatives 10:15 thanks so much to whichever NH4 dev thought that one up 10:16 (it wasn't me) 10:16 ais523, How big of an implementation challenge was append-only saves? 10:16 If not I think I will just add a wizard mode prompt to override. 10:16 <@Tone\ootc> ais523: I didn't manually change anything but that would make sense. I'll keep monitoring it 10:16 Lymia: it took several attempts, each of which was pretty large 10:16 I'm quite happy with the current version though 10:16 And how did you ensure the sequence of events actually matches up with the current state? 10:16 it tries to load immediately after saving, and compares the two gamestates 10:16 so a mistake in the save code will be immediately detected 10:17 on top of that, there's a CRC32 stored in each diff, of the expected resulting state 10:17 which will catch almost any accidental corruption 10:17 That sounds really expensive 10:17 Or, well 10:17 How often does it save? 10:18 whenever you enter a command 10:18 it saves it first before running it 10:18 then saves the resulting diff once it runs to completion 10:18 this means that if you kill -9 a nethack4 process, it loads right back where it was 10:18 "Command" includes ones deeper in the call stack, I presume? 10:19 (Like --More-- or whatever) 10:19 --More-- is not included, the game engine doesn't know about that at all (it's purely a windowport thing) 10:19 -!- MisteryMyra has joined #hardfought 10:19 things like "what object do you want to quaff" rae 10:19 *are 10:19 ah 10:22 -!- MiseryMyra has quit [Ping timeout: 256 seconds] 10:22 It's an interesting idea, I guess 10:23 I'm not entirely sure if I want to implement it personally. (Fitting it into the event based framework I'm designing sounds like a challenge) 10:23 [hdf-us] [nh343] rebatela (Pri Hum Mal Neu) wished for "3 cursed scroll of genocide", on T:90600 10:23 SQLite has an append-only mode (WAL with checkpointing turned off), although it's probably quite hard to extract the information from that 10:24 [hdf-us] [spl] bouquet (Dra Ang Fem Law), 755 points, T:2062, killed by a gnome lord 10:25 Notably has no COW mode, I don't think 10:27 Chris_ANG: is there no spoiler on how to get each of the nine keys on the wiki? 10:28 Uh, probably not a unified spoiler. 10:28 why not? knowing how to obtain them is actually the most important part about the quests... 10:29 No one ever wrote one? It's a wiki :P 10:30 AmyBSOD\srn: shouldn't you of all people not expect variant devs to have to provide spoilers for stuff in their variants? 10:30 (By unified spoiler, I mean there is no page detailing locations for all keys. The keys are explained as part of other pages) 10:30 (The dNethack Standard Strategy page (which needs an update) may mention all locations, though) 10:31 where is that? can't see a link to "standard strategy" on https://nethackwiki.com/wiki/DNetHack 10:31 Scratch that: 10:31 https://nethackwiki.com/wiki/Alignment_key_(dNethack) 10:31 ahh that's what I was looking for, thanks! 10:32 It's linked off the vanilla standard strategy. 10:32 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) wished for "blessed greased fixed bag of holding", on T:17948 10:33 -!- ais523 has quit [Quit: sorry for my connection] 10:33 I took the liberty to link that from the dnethack page too, under "useful pointers" 10:33 -!- ais523 has joined #hardfought 10:33 <[Demo][srn]> hey amy 10:33 <[Demo][srn]> i will tell u how to make the best samurai 10:35 how? 10:37 <[Demo][srn]> are you crowned yet? 10:37 hmm, I suddenly realised that I'm not sure I've /ever/ been crowned 10:37 <[Demo][srn]> wht 10:37 <[Demo][srn]> who let u on the dt if u dont altar scum 10:38 nah 10:38 <[Demo][srn]> have u done quest? 10:38 also what the hell is up with the first key of chaos "spoiler", literally no one will figure that out on their own 10:38 in my more recent games it's rare for me to raise my luck above 4 or so 10:38 <[Demo][srn]> do u have a luckstone? 10:38 -!- Copenhagen_Bram has quit [Quit: So long, and thanks for all the fish! 2.1 Weechat is best Weechat] 10:38 quest yes, luckstone also probably yes although Beholder never reports it apparently, and some asshole cursed it 10:39 I'd also bitch about the Moloch Temple branch placement but meh, this variant was apparently never meant to be balanced anyway :P 10:39 <[Demo][srn]> u need it at least uncursed 10:40 <[Demo][srn]> you get a cool ass sword for being crowned 10:40 <[Demo][srn]> that u can use in your off hand 10:40 <[Demo][srn]> wait no 10:40 <[Demo][srn]> thats not for crowning thats first sacrifice oh well 10:40 is that the kuko-ichi-unpronunceablegibberish thing? 10:41 <[Demo][srn]> yeah 10:41 <[Demo][srn]> are u expert in two wep yet 10:41 yes 10:41 <[Demo][srn]> so i figure ur using it rn then 10:41 10:41 nah, I don't even have a lawful altar yet 10:41 <[Demo][srn]> oh 10:41 <[Demo][srn]> well get one and get it 10:41 <[Demo][srn]> it makes u strong 10:41 <[Demo][srn]> what xp lvl r u? 10:42 16 10:42 <[Demo][srn]> ok so dont name Kusanagi no Tsurugi til u get the sword of the deeps 10:42 dnethack seems to have an awful lot of "you must have X equipment or Y property" gateways 10:43 <[Demo][srn]> ur gonna want to get crowned to get a cool yumi to fight the elder priest with 10:43 actually I have a master plan that involves not fighting the elder priest at all :P 10:44 <[Demo][srn]> are you gonna have a covetous guy do it? 10:44 nah, but the master plan involves a covetous guy 10:44 <[Demo][srn]> its probably a dumb master plan 10:44 <[Demo][srn]> the guy has like 50 hp and u can just slam him 10:44 it's a master plan that can give us up to 4 clan points :D 10:44 <[Demo][srn]> oh 10:44 <[Demo][srn]> ok ill take it 10:45 (insert bitching about the stupid special levels in dnh making it much less likely that Ludios generates) 10:45 oh great, Chaos summons mind flayers if you convert his altars 10:46 <[Demo][srn]> damn 10:46 okay those are dead now 10:48 the placement of this portal is VERY annoying, you basically have to trigger it whenever you want to get to one of those altars 10:48 <[Demo][srn]> thats probably not the worst thing because of autorecover 10:49 <[Demo][srn]> so instead of spending hrs scumming on the level and not saving or changing levels and having a crash and you get sent back hrs before you get a save every time you go to the altar 10:49 well... if dnethack simply implemented slex's timed autosaves, that would be a non-issue :P 10:50 <[Demo][srn]> heh 10:50 in fact, all 3.4.3-based variants should do that, instead of treating slex as if it was the plague that you have to stay away from at all costs 10:50 -!- raisse\splat has quit [Ping timeout: 276 seconds] 10:51 Kiku-ichiwhatever get! 10:51 <[Demo][srn]> yey 10:51 well shit 10:51 now I can't pray for a while, and therefore not make holy water! 10:52 yayyyyyyy it does let me offhand the Kiku-thing! :) 10:52 dnethack confirmed best non-slex variant forever and for always ♥ 10:54 Chris_ANG: ♥ 10:55 AmyBSOD\srn: DCSS has Kiku as a deity. 10:56 oh? coincidence? 10:59 It's full name is Kikubaaqudga though 10:59 Chris_ANG: bug in get_description_of_attack_type(31) Program in disorder - you should probably S)ave and reload the game. 10:59 AmyBSOD\srn: you could also just fix the crash and make the game not worth scumming :-} 10:59 happened upon farlooking Axus 10:59 bhaak: context? 10:59 autosaves and crashing while staying on a level for hours 11:00 2 for the price of one 11:00 bhaak: oh, I thought you were referring to a specific crash 11:01 Chris_ANG: 1d20 - studies you, making you vulnerable; 11:01 that's the bugged attack on Axus 11:01 Can you tell I'm not the one who added the Pokedex code XD 11:02 <[Demo][srn]> amy a lot of gaze attack monsters have that 11:02 heh 11:02 <[Demo][srn]> like uuvuduams i think 11:02 <[Demo][srn]> maybe hooloovoos 11:02 <[Demo][srn]> idk 11:02 <[Demo][srn]> wait uubuduams dotn ahve a gave 11:02 <[Demo][srn]> gae 11:02 that probably triggered the counterattack that angers TONS of monsters :P 11:03 It's the AT_WDGZ token. 11:03 "wide gaze" I guess? 11:03 Yup 11:03 wtf the Arcadia level numbers are counting up as I use upstairs 11:03 -!- ais523 has quit [Quit: upgrade to a new Linux distribution finished, let's see if I can reboot into it] 11:03 i.e. I was on 4, used an upstair and am on 5 now 11:04 Sure 11:04 (You're moving deeper into the area) 11:04 deeper/farther. 11:04 let's see if I can find Arsenal 11:04 and this Oona bitch, can she killed with death rays? if not, I'll probably want to charm monster her 11:04 <[Demo][srn]> i hope u get platinum dragon tower 11:04 <[Demo][srn]> are you going for all 9 keys? 11:05 only 3 for now 11:05 I think she resists that, bc Angel? 11:05 AmyBSOD\srn: no nethack variant can be the best if it still has secret doors and secret corridors 11:05 angels resist death rays? 11:05 Don't remember. 11:06 However, it still counts as getting her key if you ascend with her tame. 11:06 whuh, I hoped it counts as getting her key if I loot it off her when she's tamed 11:06 You can't use it to unlock a door, of course. 11:06 yeah that's okay, I just want the trophy 11:06 Oh, she isn't holding it. 11:07 oh how much I'd love a SLASH'EM-style eating menu. I constantly drain the wrong item because I didn't realize there were two drainable items on that square! 11:07 <[Demo][srn]> yeah you have to kill her to be safe 11:08 <[Demo][srn]> i think taming her should count as the key honestly 11:08 <[Demo][srn]> or shit, just put it in her inventory 11:09 oh wait, are the arcadian towers the place that has rilmani? 11:09 "The door resists" is also quite annoying. 11:09 or w/e they're called 11:09 <[Demo][srn]> no 11:09 No, those are "kamerel towers" 11:10 totally differen't, don't know how you could confuse them 11:10 and where are they? 11:10 <[Demo][srn]> neutral quest 11:10 ah, so I'm safe from stumbling into them for now 11:10 <[Demo][srn]> the worst thing you could possibly find on the lawful quest is also the best thing 11:10 That is a very avant garde spelling of "different" 11:11 Now I'm curious what the very worst thing on the law quest is. 11:11 stupid potions that form a useless coating when dipped! 11:11 <[Demo][srn]> platinum dragon 11:12 Ah, right. 11:12 <[Demo][srn]> right now hes stupid easy 11:12 <[Demo][srn]> you just tame a pink guy fro, oonas tower 11:12 <[Demo][srn]> and you can have it gaze kill him from far away 11:13 Same can be said of the kamerel towers, of course. 11:13 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Arc Scu Fem Neu), 1440 points, T:76, killed by a lizard 11:14 oh how I missed the endless chaff monsters on dnethack's quests... not 11:15 bug in get_description_of_damage_type(253) 11:16 when farlooking an A on Arcadia 13 11:16 it's a shiere 11:17 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu), 1200 points, T:169, killed by a hobgoblin 11:17 gah of course Oona is indeed resistant to death rays 11:17 >_< 11:17 you were told that and tried anyway? 11:17 >_<>_<>_< 11:17 oh well 11:17 <[Demo][srn]> what 11:17 <[Demo][srn]> why didnt u have her resistance 11:17 <[Demo][srn]> thats a death sentence 11:17 because incantifiers are unable to get resistances 11:18 <[Demo][srn]> she does like a million dmg 11:18 tried to cast charm monster but apparently she resisted 11:18 <[Demo][srn]> @d?oona 11:18 Oona (A) | Lvl: 20 | Diff: 24 | Spd: 9 | Res: fire cold sleep disintegrate shock petrification | Confers: sleep | MR: 77 | Generates: unique | AC: -13 | Attacks: 10d8 cast oona, 20d8 passive oona | Alignment: 20 | Flags: omnivore, amphibious, breathless, seeinvis, infravisible 11:18 <[Demo][srn]> yeah like a million 11:18 why doesn't it say that she resists magic though 11:18 <[Demo][srn]> mr 77 11:18 She doesn't 11:18 Yeah 11:18 wtf 11:19 [hdf-us] [un] k2 (Sam Hum Mal Law) wished for "blessed fixed greased +5 helm of telepathy", on T:41749 11:19 She doesn't have flat magic immunity, she just has a noticeable MR value. 11:19 just wizmoded, slex A-class monsters don't automatically resist death rays; I could death ray an aleax successfully 11:20 and the pokedex didn't say anything about Oona being resistant to that... 11:20 ah well! I'll play slex now! :P 11:20 what does slex have to do with it, you were playing dnh :P 11:20 <[Demo][srn]> you changed slex's death behavior 11:20 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu) entered the Rogue tribute level, on T:124 11:20 oh is that a trophy? 11:20 <[Demo][srn]> probably not 11:20 hopefully I have at least the trophy from getting that first key 11:20 <[Demo][srn]> i think its just livelogged cause jonadab is wild 11:21 hah, Tangles, my scurrier is faster 11:21 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu), 1530 points, T:135, killed by a tengu 11:21 I think angels have blanket death immunity. 11:21 wait, there's the dnethack tour trophy 11:21 ... of course, scurriers dfving are vulnerable to an enemy they can't escape from... 11:21 let's get that! 11:22 *death ray 11:22 what, the anachrononono-nononono can eat neither the kobold corpse nor an egg? 11:22 "You see a kobold hatch." wtf since when are they oviparous 11:23 No non-cooked food. 11:23 jonadab: is a starting pet being auto-named ^^^Y^A _intentional_? 11:23 "non-cooked"? how do I cook? 11:23 Tinning kit, but those food pills are crazy good. 11:23 Each one is a food ration. 11:23 ah 11:24 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu) received advice from The Oracle, on T:249 11:24 Hey [Demo][srn], found that damage bug with the see through walls (◔_◔) 11:24 TROPHY GET! :P 11:24 It's really dumb. 11:24 what, you can't build a bbq pit out of rocks? 11:24 <[Demo][srn]> really? 11:24 <[Demo][srn]> i wanna fix it in ndnh 11:24 AmyBSOD\srn: Aren't kobolds lizards? 11:24 <[Demo][srn]> and i cant figure out how to merge with upstream dnh 11:25 <[Demo][srn]> so im just manually moving things over 11:25 or am I just being super dumb 11:25 <[Demo][srn]> so thats one im gonna wanna grab 11:25 <[Demo][srn]> aosdiict yes 11:25 <[Demo][srn]> they are MA_REPTILE or whatever the flag is in a normal game 11:25 https://en.wikipedia.org/wiki/Kobold#/media/File:Kobold_and_flowers.jpeg is totally not a lizard. 11:25 Actually, maybe not. 11:25 Found the damage bug, though :/ 11:26 Apparently, if you CAN'T see the monster, its gaze attacks damage other monsters. 11:26 although "In the original Dungeons & Dragons game, kobolds were goblinoids, but they have been depicted as reptilian humanoids in later editions of the game." 11:26 If you CAN see it, its gaze attack deal 0 damage. 11:26 <[Demo][srn]> hmm neat 11:26 -!- ais523 has joined #hardfought 11:26 <[Demo][srn]> that makes a lot of sense 11:27 ohhey 11:27 Wooble: I never knew that about early kobolds. I have only ever seen them depicted as reptilians. 11:28 eh "Kobolds are much more explicitly reptilian in current editions, though they were egg-layers as far back as first edition AD&D." 11:28 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu) entered the Rogue tribute level, on T:457 11:28 I probably knew that 30 years ago. 11:28 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu), 2427 points, T:471, killed by a homunculus, while sleeping 11:28 <[Demo][srn]> all i know is if ur an ndnh salamander dont be eating kobolds 11:31 can the bullet fabber also fab shotgun shells or cutting laser ammo? 11:32 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu) entered the Rogue tribute level, on T:360 11:32 ah, apparently I can fab bullets to make shells 11:32 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu), 2259 points, T:390, killed by a forest centaur 11:36 <[Demo][srn]> laser cutter ammo lol 11:36 Hm. [Demo][srn] I think maybe what's up with the walls is that I assume that gazemm() checks for mutual line-of-sight, but it does no such thing. 11:37 AmyBSOD\srn: Cutting lasers are charged weapons. They can be recharged with powerpacks and scrolls of charging. 11:37 oh, I see 11:37 -!- raisse\splat has joined #hardfought 11:37 -!- mode/#hardfought [+v raisse\splat] by ChanServ 11:38 <[Demo][srn]> ahhh ok 11:38 (Powerpacks are interchangeable with scrolls of charging) 11:45 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) killed Medusa, on T:21245 11:46 hells yeah 11:54 [hdf-us] [dnh] monstergrin (Ana Elf Fem Cha) was given their Quest, on T:26159 11:55 yaaaaaaay trophy get :P 11:56 <[Demo][srn]> u done blew up 11:56 wow what a splendid death 11:56 "a giant bat called Katzenhund" :-) 11:57 (the exploding death is the splendid one, the bat is just funny) 11:58 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu), 1530 points, T:130, killed by a tengu 11:58 tengu, aka anti-scurscumming measures 12:00 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu), 945 points, T:84, killed by a magic missile 12:01 -!- ais523 has quit [Quit: rebooting, hopefully it goes better this time…] 12:02 [hdf-us] [nh343] rebatela (Pri Hum Mal Neu) wished for "blessed eye of the aethiopica", on T:93459 12:04 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu) entered the Rogue tribute level, on T:589 12:05 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu), 2139 points, T:595, killed by a Green-elf 12:05 -!- rebatela has joined #hardfought 12:05 <[Demo][srn]> u look like a green-elf 12:06 pity my camera evidently didn't do anything 12:06 <[Demo][srn]> awe 12:06 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu) entered the Rogue tribute level, on T:123 12:07 jonadab: is it intended that you can enter a new level and then the monsters which may spawn right next to you get a turn to beat you up? 12:08 because that's what just happened to me 12:08 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu), 1686 points, T:151, killed by an invisible stalker 12:08 no chance to react 12:08 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu), 600 points, T:34, killed by a piranha 12:11 -!- ais523 has joined #hardfought 12:11 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu), 1917 points, T:197, killed by a soldier ant 12:15 -!- ais523 has quit [Client Quit] 12:15 [hdf-us] [4k] SCURSCUM JR (aosdictj) (Tou Scu Fem Neu), 1320 points, T:167, killed by a wolf 12:16 <[Demo][srn]> what variant adds photos? 12:19 What do you want to use or apply? [ais or ?*] 12:20 well, guess it's time to clone Fourk so I can start source diving 12:24 jonadab: so if I'm reading this right, if a non-artifact has a oname_random_weapon name, it's at least +1? 12:24 [hdf-us] [nh343] rebatela (Pri Hum Mal Neu) performed the invocation, on T:94226 12:27 hm, does 4k have some way to hilite object piles? 12:39 -!- raisse\splat has quit [Quit: Suddenly, Raisse disappears out of sight.] 12:39 -!- raisse\splat has joined #hardfought 12:39 -!- mode/#hardfought [+v raisse\splat] by ChanServ 12:49 aosdict\ito: I complained about the "it's the monsters' turn upon entering a new level" thing too, but apparently it won't get fixed. :( 12:49 -!- raisse\splat has quit [Ping timeout: 260 seconds] 12:49 seems like it would have been harder to make the monsters act first :P 12:49 have to initialize them all with non-zero turnpoints or whatever 12:50 I still can't believe Amy actually added invisible shopkeepers :( 12:51 Lymia: if the expected NPC greets you but is not visible, don't move into the shop. In fact, treat it as an off-limits area until you can get see invisible. Any death to an invisible shopkeeper is definitely on the player :P 12:51 AmyBSOD\srn: know any way to turn on object pile hilighting? nh4 options are very unfamiliar and I can't find it 12:52 aosdict\ito: don't remember, but fourk may be one of the variants that doesn't have it, sadly 12:53 [hdf-us] [nh343] rebatela (Pri Hum Mal Neu) entered the Planes, on T:95495 12:55 [hdf-us] [slex] Lymia (Mah Wis Mal Cha), 13842 points, T:3781, killed by a monster (hobbit on crack) 12:55 ?le@hobbit on crack 12:55 @le?hobbit on crack 12:55 hobbit on crack (h) | Lvl: 5 | Diff: 7 | Spd: 15 | Res: none | Confers: nothing | MR: 15 | Generates: special | AC: 10 | Attacks: 2d8 weapon physical, 1d4 weapon hallucination | Alignment: 6 | Flags: genocidable, omnivore, infravisible 12:56 <@rikersan\srn> is chris here atm? 12:59 <@escargott'em> Okay mines end, started in a room with two secret doors, looks like catacombs? The only thing I can see with tele is three floating eyes, so I assume it's full of undead 12:59 <@escargott'em> Minotaur would show up in tele if he was there right? 13:00 <@escargott'em> I guess traps and vampires are what I need too worry about.. Are vampires mindless? 13:00 no they are not 13:00 they are intelligent in fact 13:01 <@escargott'em> Why aren't the guaranteed catacombs V's not showing up with tele? 13:01 and yeah you'd see the minotaur via telapthy 13:03 whats your handle while playing again? i forget 13:04 <@escargott'em> Dracunos but I'm not playing online right now 13:04 ok 13:06 -!- raisse\splat has joined #hardfought 13:06 -!- mode/#hardfought [+v raisse\splat] by ChanServ 13:07 [hdf-us] [nh343] rebatela (Pri Hum Mal Neu), 4691027 points, T:95889, ascended https://www.hardfought.org/userdata/r/rebatela/nh343/dumplog/1528630321.nh343.txt 13:10 congrats rebatela! 13:10 can all variants please default the shopkeeper sell prompt to "no" 13:10 -!- stenno\ito has joined #hardfought 13:10 <@escargott'em> That's insanity 13:11 lol thanks. Planned on doing wishless/polyless/genoless, and 95k turns later after abandoing all that i ascended. RNG was not my friend 13:11 @escargott'em vampires would be visible via telepathy too if i'm not mistaken 13:11 rebatela heh 13:11 <[Demo][srn]> did u pudding farm for 50k turns? 13:11 no, and I totally forgot you can still do that in 3.4.3nao? 13:12 I played most of the game without reflection 13:12 this is particularly bad in nh4 variants because muscle memory says to drop the thing you want to price-id, then hit space to clear the --More--, then hit n 13:12 but in nh4 variants there's no --More-- so you hit space and it sells it 13:12 Also didn't wear armor until the black dragon scales of the dragon that destroyed my starting robe (which sucked) 13:14 -!- stenno\ito has quit [Changing host] 13:14 -!- stenno\ito has joined #hardfought 13:14 jonadab: (probably nh4) bug: in the "Name items with which appearance?" menu, it's offering up two choices for "c". I can't name the second one on the screen because when I hit c, it tries to name the first one. 13:14 <@IceBox> guys i need my cat to kill a peaceful dwarf so i can have his pickaxe...any way to encourage this? 13:15 -!- nooodle has joined #hardfought 13:17 [hdf-us] [4k] Hrun (aosdictj) (Bar Hum Fem Neu) entered the Minetown temple, on T:2069 13:19 AmyBSOD\srn: any idea what the contents of the magic chest are? 13:19 aosdict\ito: as a samurai, it's katanas, shuriken etc. for a barbarian it's probably some barbarian-tailored equipment 13:20 yeah, I guess I'll source dive this one 13:20 use the force luke! 13:20 because there's also a scroll, spellbook, and ring 13:20 or source ;) 13:20 but I currently only see it adding weapons 13:21 ok the scroll seems like it's always consecration 13:22 and humans get 3 random contents, which explains the others. ok. 13:23 @IceBox only way to really encourage your pet to attack something is to stand near it 13:23 [hdf-us] [nh361] Eleven (Wiz Hum Fem Neu), 1592 points, T:4769, killed by a fire ant 13:23 it may or may not 13:26 https://i.imgur.com/gmXyC63.png 13:27 I guess I am not finishing this branch first 13:29 @le?unidentified raven 13:29 unidentified raven (B) | Lvl: 4 | Diff: 7 | Spd: 20 | Res: none | Confers: nothing | MR: 0 | Generates: special | AC: 6 | Attacks: 1d6 bite physical, 1d6 claw physical | Alignment: 0 | Flags: genocidable, carnivore, flies 13:33 [hdf-us] [slex] Lymia (Mah Wis Fem Cha) killed the Kisuke, on T:3052 13:58 -!- rld has quit [Remote host closed the connection] 13:59 -!- rld has joined #hardfought 13:59 -!- mode/#hardfought [+v rld] by ChanServ 13:59 Lymia: that's a medusa level 14:00 -!- bort13 has quit [Quit: Leaving] 14:00 <@IceBox> good to know @K2, i ended up finding one in a shop a bit later, so patience and not murdering paid off 14:01 <@escargott'em> Found three bags of holding in this damn game 14:02 <@escargott'em> Only done soko and part of mines 14:03 @Icebox: I believe there is a level range also... pet's level +2? 14:03 So sometimes you need to let your pet level up some. 14:03 yeah they wont attack monsters they deem too strong 14:03 <@IceBox> yeah that's what i've heard that they just automatically try to wreck things if they think they can 14:04 Mandevil\splat: is there a way to fetch the NHS data automatically somehow? like, maybe an aggregated xlogfile or so? 14:04 yay hill orc with a wand of death 14:04 'gnome with the wand of death' should be an actual low level slex monster 14:05 Does it do what it says it does? 14:05 yeah 14:06 stenno\ito: The answer to that question is no. 14:06 Mandevil\splat: thats a pity 14:06 stenno\ito: But you sure can download all the xlogfiles yourself. 14:06 i guess but :v 14:06 hm 14:06 (If a difficulty <4 mob would spawn with a /oD, change its name to add "with a wand of death") 14:06 stenno\ito: Or I can make a dump just for you :) 14:06 because i wanted to play around graphql a bit 14:06 hmm nah no need for work 14:06 i will just use a small public one 14:06 <@rikersan\srn> !tell Chris_ANG how exactly does the 2wep profaned/friedes work for roles that are restricted? it just really sucks at hitting things, ala having unskilled? 14:06 Will do, @rikersan\srn! 14:07 <@rikersan\srn> !tell Chris_ANG since after an altarfest all I've got to show is 1 good wep and then those 2, and there's heavy af 14:07 Will do, @rikersan\srn! 14:07 -!- Tariru has joined #hardfought 14:08 lol I somehow got away with walking out of the shop after the scroll of scare monster turned to dust, and outrunning the shopkeeper on the way to the downstair... at XL1! :D 14:08 <@rikersan\srn> congrats? lol 14:08 <@rikersan\srn> slex? or not 14:08 vanilla 3.4.3 14:09 the twit literally failed to block the exit door and I made a run for it :P 14:09 <@rikersan\srn> ah 14:10 !pom 14:10 raisse\splat: The moon is new for 3 more days. 14:10 Tariru: hi! how's sporkhack? 14:10 Lymia: it would be an inverted trope of the wand balance things 14:10 What's wand balance do 14:11 Hi Amy 14:11 Sporkhack is going fine, other than a crash which cost me a Grayswandir. 14:11 its an ongoing discussion and patches on how to solve exactly the gwtwod issue - low level monsters with powerful attacks wands in the early game 14:11 Tariru: nooooou :( spork is hard enough even with good equipment 14:11 which usually means more 14:12 or less unpreventable death 14:12 <@rikersan\srn> nvm I just got wand of death'd 14:12 <@rikersan\srn> fuck 14:12 -!- rld has quit [Remote host closed the connection] 14:12 So this is the evil version? 14:12 Lymia: yeah, it would be the opposite :P 14:12 Add a check, and all it does is make it a unique death :P 14:13 -!- rld has joined #hardfought 14:13 -!- mode/#hardfought [+v rld] by ChanServ 14:13 -!- MisteryMyra is now known as MiseryMyra 14:13 rikersan\srn: what, you too? my previous game ended because a hill orc on sokoban had a wand of death 14:13 rld ragequit after that /oD death of rikersan 14:13 Lymia: i think the NH4 family of variants tackled this problem but i am not sure 14:13 namely fiqhack and fourk 14:14 Maybe I should write up this patch :D 14:14 stenno\ito: NH4 did not itself tackle this problem. 14:14 but ais523 is the one who wrote the initial proposal. 14:14 Roughly: If you were killed by a low difficulty monster with a powerful wand, emit a unique death. 14:14 didn't ais start the discussion 14:14 @rikersan: Yeah, -10 to hit. 14:14 Chris_ANG: Message from @rikersan\srn at 2018-06-13 14:06 EDT: how exactly does the 2wep profaned/friedes work for roles that are restricted? it just really sucks at hitting things, ala having unskilled? 14:14 Chris_ANG: Message from @rikersan\srn at 2018-06-13 14:07 EDT: since after an altarfest all I've got to show is 1 good wep and then those 2, and there's heavy af 14:14 right 14:14 Such as "killed by a [monster] with a [powerful wand]" 14:15 Lymia: grunthack has that, I think 14:15 <@rikersan\srn> oh dang ok not worth it 14:15 If you can get skill in scythes, though, friede's scythe *doesn't* use the twoweapon skill when determining bonus damage from skill. 14:15 And there are valid criticisms of the Wands Balance Patch, but many of them just come from AmyBSOD\srn's complaints about item destruction 14:15 <@rikersan\srn> oh really 14:15 well that would not really solve the issue Lymia :D 14:15 <@rikersan\srn> I could have gotten exp farm sooo 14:15 <@rikersan\srn> does the game always give you those two in order, btw? 14:15 Also, because of a really stupid bug, I think friede's just gets a flat +16 to damage :/ 14:15 <@rikersan\srn> i.e. profaned then friedges? 14:15 <@rikersan\srn> LOL 14:16 <@rikersan\srn> that would explain why I could oneshot things 14:16 Chris_ANG: lol 14:16 wait thats a weapon? 14:16 stenno\ito, It's not supposed to :P 14:16 or poly form? 14:16 Lymia: oh fair :D 14:16 I don't even know what this is supposed to be: 14:16 It's either 14:16 -!- deadnoob_ has joined #hardfought 14:16 Junethack unique deaths filler 14:16 Or rubbing salt in the wound 14:16 :D 14:16 if(ACURR(A_INT)) bonus += 8; 14:16 else bonus += (ACURR(A_INT)-10)/2; 14:17 Like, that just always adds +8 to damage. 14:17 sweet 14:17 er 14:17 What even was I trying to code there? I have no clue. 14:17 unless you have 0 int 14:17 which would mean you are dead 14:17 <@rikersan\srn> yeah I'm actually lost 14:17 <@rikersan\srn> maybe it's supposed to be if >20? 14:17 <@rikersan\srn> since 25 would give you a +8 bonus in the latter one 14:17 so its a weapon, right? 14:17 Maybe == 25? 14:17 friedas skythe? 14:18 Yes, an artifact 14:18 no 14:18 We just can't spell 14:18 scythe 14:18 friede's scythe 14:18 Yes, that one 14:19 oki 14:19 * stenno\ito makes a mental note 14:19 <@rikersan\srn> kek 14:19 <@rikersan\srn> also chris another thing 14:19 <@rikersan\srn> knights have a "don't decrease tameness when mounting" thing 14:19 <@rikersan\srn> can nobles get that? 14:20 <@rikersan\srn> else it sucks for things like drow nobles riding sprows (driders? idk), since you can't re-tame them easily once they go wild 14:20 <@rikersan\srn> and elven nobles with ponies too 14:20 bhaak: What does "You feel the dungeon suddenly center itself around you!" mean? 14:20 Sounds like a Moria joke 14:21 Yes, it's Moria message. 14:21 [hdf-us] [dnh] rikersan (Elf-Nob Elf Mal Cha) entered Minetown for the first time, on T:686 14:21 Given on the Moria tribute level in Un. 14:21 Moria centers the field of view on the player. 14:21 Maybe it's just randomly given? 14:22 [hdf-us] [dnh] rikersan (Nob Elf Mal Cha), 3496 points, T:764, killed by a small aklys 14:22 moria levels recreate themself every time you visit them 14:22 at least the filler levels 14:23 what weapon class is scythe even, polearm? 14:23 <@rikersan\srn> farm implements 14:24 <@rikersan\srn> along with sickles 14:24 Because it wouldn't be nethack if everything didn't have it's own dedicated weapon skill. 14:24 <@rikersan\srn> ofc 14:24 -!- ProzacElf has joined #hardfought 14:24 <@rikersan\srn> though chris if you could like merge polearms and lances that would make my blue hlf knights with ramiel very happy 14:25 Mandevil\splat: yeah, it's just a flavor level sound 14:27 @rikersan: Ok, I expanded the tameness thing to include nobles. 14:27 <@rikersan\srn> thank you chris <3 14:27 Also, as far as I know nothing pairs the two scythes, other than being Lawful. 14:27 <@rikersan\srn> hm ok 14:27 They are NOT supposed to randomly generate, so there is no code that explicitly pairs them. 14:27 <@rikersan\srn> this is the 2nd time I've gotten them, and the 2nd time in a row 14:27 <@rikersan\srn> (both as gifts) 14:27 <@rikersan\srn> the first was hlf noble I think? 14:27 SOD! 14:28 Noble 14:28 <@rikersan\srn> the next was this last elf noble 14:28 Noblenoblenoblenoblenoble 14:28 They are guaranteed first gifts for noble. 14:28 <@rikersan\srn> ? 14:28 <@rikersan\srn> oh 14:28 <@rikersan\srn> what is SOD lol 14:28 <@rikersan\srn> but ah ok 14:28 Swearing in British 14:29 <@rikersan\srn> ah 14:29 <@rikersan\srn> I don't speak british :p 14:29 Too much Discworld 14:30 <@rikersan\srn> are you american then? 14:30 -!- tacco| has joined #hardfought 14:30 Yes 14:30 <@rikersan\srn> ah ok 14:30 <@rikersan\srn> you're almost as confusing as demo sometimes >_> 14:30 lol 14:30 cheerio, pip pip, tea and crumpets 14:31 blah, got bagoban 14:31 reflection want :( 14:31 <@rikersan\srn> I thought you were listing british words as well for a moment amy 14:31 <@rikersan\srn> lol 14:31 <@rikersan\srn> oh chris btw 14:31 <@rikersan\srn> I thought about and made a chnage myself to magic lamps, haven't pushed to github yet 14:32 <@rikersan\srn> if I did, would you merge? 14:32 <@rikersan\srn> the change basically means lit magic lamps block monster darkness spells (grue, drow) 14:32 <[Demo][srn]> hmm 14:32 <@rikersan\srn> if you have one lit and in your (obv open) inventory, it prevents the spells from affecting your other items 14:32 <[Demo][srn]> oh that sounds strong 14:32 <@rikersan\srn> IIRC it doesn't even darken the room 14:33 <[Demo][srn]> part of me wants to make artifact lightsabers immune to being put out 14:33 <@rikersan\srn> i.e. lit magic lamp would save your lightsabers ---- yeah kinda like ^ 14:33 -!- rld has quit [Remote host closed the connection] 14:33 <[Demo][srn]> that's kind of silly 14:33 rld come back! 14:33 That's probably too strong, yeah, given that darkness spells are like the one drawback to lightsabers. 14:34 -!- rld has joined #hardfought 14:34 -!- mode/#hardfought [+v rld] by ChanServ 14:34 <[Demo][srn]> yeah ive never used any other annulus form 14:34 <[Demo][srn]> the other forms should be buffed maybe :P 14:34 <@rikersan\srn> it also does protect any other lit things in your inventory, i.e. sunrods/oil lamps/etc. 14:34 <[Demo][srn]> how does a sunrod differ from a torch? 14:34 <@rikersan\srn> BFG? 14:34 <[Demo][srn]> what firerate bonus does bfg get? 14:34 <@rikersan\srn> i've only ever used BFG and lightsaber, chakram for ascending ofc 14:35 <@rikersan\srn> (actually, I don't know if sunrods can be put out by anything even monster spells, so they should probably share with magic lamps in this regard) 14:35 <@rikersan\srn> it can't by put out and it has a massive ligth radius 14:35 <@rikersan\srn> iirc both or maybe just sunrods get dimmer with less time left 14:35 <[Demo][srn]> is to *=2 like heavy machine gun 14:35 <@rikersan\srn> demo: its' something like 15 bullets per turn iirc 14:35 Junethack: New user Fek registered! https://junethack.net/user/Fek 14:35 <@rikersan\srn> it might also give a double damage bonus idk 14:35 <[Demo][srn]> isnt the range not infinite 14:35 Sunrods start out brighter and dim more dramatically, but torches also dim. 14:35 <[Demo][srn]> ah cool 14:35 <@rikersan\srn> ok that sounds right 14:35 <@rikersan\srn> > Grants +1d5 to-hit and 2x damage 14:35 <@rikersan\srn> yeah so that demo? 14:35 <@rikersan\srn> also, it has a disint beam 14:36 <[Demo][srn]> hmm 14:36 Sunrods are also acid and electricity based when used in melee, torches are fire based and shadowlander's torches are Cold based. 14:36 <[Demo][srn]> do they use club skill? 14:36 <@rikersan\srn> oooh tha'ts actually really cool 14:36 Which is one of those under-mentioned things that is VERY IMPORTANT now. Or at least good to know in the early game. 14:36 -!- AntiGulp has joined #hardfought 14:37 <[Demo][srn]> some noble gets sunrods or something 14:37 Almost every role should start with something now. 14:37 I think nobles do get sunrods. 14:37 AntiGulp: bhaak had some messages for you regarding broken splice trophies 14:38 All right, time to fix things 14:38 "if you see Antigulp before I do, tell them that their achievements are broken. the livelog announcement swallows setting of the achieve bits for whatever follows after it" 14:38 <@rikersan\srn> anyway chris what do you think of my magic lamp change? 14:38 [Demo][srn]: Club skill for torches, mace for sunrods I think. 14:38 <[Demo][srn]> ah cool 14:38 <@rikersan\srn> if you like it, I'll find my code and push that (iirc it's a simple "check if magic lamp is lit and in inventory" for loop) 14:39 I don't think I'd merge it, sorry. 14:39 <@rikersan\srn> kk 14:39 I think I'll pass on Mattock of Fate, thanks. 14:39 <[Demo][srn]> i kind of want to play a gunner ana 14:39 AntiGulp: in mon.c line 2043. Medusa is not affected, but King in Yellow, Demogorgon and the Grim Reaper 14:39 Annul 14:40 Oops 14:40 bbl 14:40 <@rikersan\srn> bhaak: what's the king in yellow? 14:40 <[Demo][srn]> a bad monster 14:40 <[Demo][srn]> in splicehack 14:40 <@rikersan\srn> and grim reaper 14:40 <[Demo][srn]> and an artifact 14:40 <@rikersan\srn> those sound interesting and chris sohuld add them 14:40 <[Demo][srn]> no 14:40 <[Demo][srn]> they arent 14:40 lol 14:40 <[Demo][srn]> they are very slexy 14:40 <[Demo][srn]> where is the king in yellow from? 14:40 <@rikersan\srn> sounds like the gunsligner 14:41 The chakram form of the Annulus is also very strong 14:41 <@rikersan\srn> oh is it 14:41 <[Demo][srn]> is it? 14:41 <@rikersan\srn> maybe lovecraft tho 14:41 King in Yellow: Robert W. Chambers stories, adapted into the cthulu mythos. 14:41 <[Demo][srn]> ahh 14:41 <@rikersan\srn> ah yeah lovecraft 14:41 Taking a look at mon.c 14:41 The King in Yellow is from a pre-Lovecraft lovecraftian series 14:41 <@rikersan\srn> I was thinking of the crimson king 14:41 <@rikersan\srn> which should be in nethack tho 14:42 <[Demo][srn]> his existance is very awkward and unneccesary and he is very strong and it is very weird 14:42 <[Demo][srn]> his existance feels unfinished 14:42 I believe Lovecraft cited it as one of his inspirations. 14:42 Fair fair 14:42 Chris_ANG: Chambers was an influence on Lovecraft though, right? 14:42 yeah 14:43 <[Demo][srn]> did he also cite insanity? 14:43 Re: chakram form: It's a 2x damage boomerang you can multishoot, and it buffs Force Bolt through the roof. 14:43 <[Demo][srn]> the neutral quest needs a split 14:43 AntiGulp: king in yellow will _not_ be summoned from obtaining the amulet, right? 14:43 NO 14:43 <[Demo][srn]> this isnt slex :P 14:43 good :P 14:43 i wasn't really sure from the wiki page (btw thanks for the wiki page :P ) 14:44 its always good to have some resources to look stuff up 14:44 <[Demo][srn]> i should go massacre minetown 14:44 No problem! I’m going to try to clean it up at some point in the next week / after Junethack when I drop a major update. 14:44 Apparently slex generates random edible amulets 14:44 bhaak: Is it just the non-medusa monsters? Because I think I should be able to fix that 14:44 <@rikersan\srn> oh wait it buffs force bolt? 14:44 <@rikersan\srn> chris: actually, it's not very good as a boomerang tbh 14:44 ... I'm pretty sure I don't want to eat an amulet that generated cursed and is unidentified though 14:45 <@rikersan\srn> mainly since as ana you run out of skill slots super fast 14:45 That sounds like a horrid idea. 14:45 +(your level / 2)d12 14:45 This is true re: skill slots. 14:45 <[Demo][srn]> i guess thats good with the magic missile nerf 14:46 <[Demo][srn]> the neutral quest is too long 14:46 <[Demo][srn]> it needs to be split 14:46 So people keep telling me :P 14:47 <[Demo][srn]> why doesnt my ana have a light sourcw? 14:47 AntiGulp: i have to be honest to say that i don't like the unnethack castle levels 14:47 <[Demo][srn]> like a supee futuristic one 14:47 [Demo][srn]: ...Point. 14:48 AntiGulp speaking of the wiki... any info you can share on angel and merfolk races, and dragonmaster and cartomancer roles? 14:48 [hdf-us] [dnh] Demo (Ana Dwa Fem Cha) entered Minetown for the first time, on T:395 14:48 I have yet to see the castle in a playthrough of this version, so I’ll reserve judgement until I try them a few times 14:48 [Demo][srn]: The various neutral keys are probably getting shuffled around, though I don't know how. 14:49 One idea was to move the second key to Sum of All, combined with some rework of Center of All to make him more dependable :/ 14:49 <[Demo][srn]> i think that the cthulhu branch ought to be its own brach 14:49 That would leave one key sunk all the way in R'lyeh, where it could be ignored. 14:49 <[Demo][srn]> it should end at the sum of all 14:50 bouquet: Quick breakdown. Cartomancer has a broken quest rn, do not recommend. Dragonmaster underpowered. Angel is really really good, but the fact that they aggravate monster and all demon lords are automatically hostile to them can make gehennom a nightmare. Merfolk have a tough endgame because of low stats, but having swimming and water breathing is really handy 14:50 Well, technically it IS its own branch. It just has all the neutral quest keys in it :D 14:50 Cthulu branch sounds super fun 14:51 <[Demo][srn]> branch it off of somewhere else 14:51 AntiGulp: Repurposed Lethe patch 14:51 <[Demo][srn]> maybe a hidden entrance from sunless sea 14:52 Actually, forcing a second visit to the Neutral Quest doesn't sound like a bad idea (if you want the Silver Key) 14:52 <[Demo][srn]> dnh is so branchy that mass transportation is pretty neccessary to avoid dumb traveling 14:53 AntiGulp: https://nethackwiki.com/wiki/Lethe_patch 14:53 <[Demo][srn]> if anything, branchporting ought to be available earlier 14:53 <[Demo][srn]> you have cerberus but no charon... 14:54 <[Demo][srn]> i might try to hack charon into the unnethack vlad level 14:54 I’ve been considering adding an (extremely heavily modified) version of the Lethe patch to Splice. 14:54 Also, fixed broke achievements 14:54 <[Demo][srn]> combine letehe patch with xnh gehennom 14:54 Yes. I know what I want to use Charon for, but that is currently stranded behind a huge wall of SMOPs. 14:54 <[Demo][srn]> whats the plan for charon? 14:54 please don't base things on current xnh genennom, I'm not finished with it, it's a stogap 14:55 <[Demo][srn]> ok 14:55 <[Demo][srn]> thats good to know 14:55 <[Demo][srn]> tell that to fiq, lol 14:55 For the reverse dungeon, he'll be where the Castle ought to be. 14:56 <[Demo][srn]> thought so 14:56 <[Demo][srn]> not the castle part 14:56 <[Demo][srn]> but the reverse dungeon part 14:56 Yup, aka the thing that's blocking everything. 14:57 Ugh gotta fix up my bad quest/demon lair levels instead of adding fun stuff 14:57 Well, I guess it's SMOPs plus "I have *no* idea what to do with this" 14:57 [hdf-us] [nh361] dizzylizzy (Kni Hum Mal Law) performed his first genocide (class L), on T:21801 14:57 <[Demo][srn]> part of me wants to try to do my own ghetto worm that walks implementation 14:57 <[Demo][srn]> theres so many cool unfinished things in dnh 14:58 [hdf-us] [slex] Lymia (Mah Wis Fem Cha) killed Jack, on T:10256 14:58 .... lol 14:59 Does anyone have any tips on how to create levels that aren’t super boring? 14:59 <[Demo][srn]> sort of 14:59 AntiGulp: look at slex's des files, it has tons of levels, maybe some of them strike your fancy ;) 14:59 Currently, the reverse dungeon plan is "The player starts in the Valley of Death, and has to explore down into Gehennom first. This is fun/neat because . Then they leave gehennom by paying Charon, and explores the regular dungeon, which is interesting because . Then they do the planes and reach the Heavens, where . 15:00 " 15:00 <[Demo][srn]> https://github.com/demogorgon22/notdnethack/blob/master/dat/void.des AntiGulp i have comments here 15:00 <[Demo][srn]> thats a good plan 15:01 <[Demo][srn]> so are the archangels in the heavens? 15:01 [hdf-us] [nh361] Eleven (Wiz Hum Fem Neu) rejected atheism with a prayer, on T:3517 15:01 Yes. Probably some subset per game. 15:01 [hdf-us] [nh361] Eleven (Wiz Hum Fem Neu), 1720 points, T:3518, killed by a killer bee, while praying 15:02 The actual sketch outline is "The Astral Plane is now a three-way split, and you have to do something that is somewhat similar to how the Alignment Quests work. The Archangels are found in the appropriate branches" 15:02 <[Demo][srn]> so like gehennom 15:02 [hdf-us] [spl] bouquet (Dra Ang Fem Law), 886 points, T:1709, killed by a wand 15:02 Slash'em (and friends) *sphere spells are ridiculous 15:03 I just cleared sokoban zoo without even opening the door. 15:04 I think the main SMOP is figuring out how the dungeon generation code works well enough to make this possible. 15:05 The rest of it is design stuff that probably wont be that hard to implement. 15:05 So I guess that wall is actually made out of Underpants Gnomes, not SMOPs. 15:07 did somebody say dungeon generation code 15:07 I note that AntiGulp has made it so that masks polymorph you, which is 50% of a ghetto Worm that Walks implementation. 15:07 The other 50% is making corpses turn into masks when you eat them. 15:08 [hdf-us] [slex] Lymia (Mah Wis Fem Cha) killed Pero Pero, on T:11072 15:08 [hdf-us] [slex] Lymia (Mah Wis Fem Cha) killed Mirko, on T:11081 15:08 xnethacks gehennom is awesome 15:08 (This implementation would not attempt to do anything fancy with regards to switching roles/quests/etc). 15:08 so you might consider using that one 15:08 aosdict\ito: Yes? 15:09 I just have a particular interest in the dungeon generation code. 15:09 I tried my hand at modifying dungeon gen code for the first time last week. I did not do very well lol 15:10 Ah. My passing knowledge of it suggests that it is VERY CERTAIN what branches should exist and where they should be, and would require extensive modifications to support multiple dungeons. 15:11 Oh, dungeon generation code. I read that as level generation code. 15:12 -!- Chris_ANG has quit [Read error: Connection reset by peer] 15:13 -!- hothraxxa has quit [Quit: Page closed] 15:14 -!- Chris_ANG has joined #hardfought 15:15 aosdict\ito: Ah :) 15:16 (Re: "Oh, dungeon generation code. I read that as level generation code", which is where my connection quit) 15:16 that was the last thing said 15:16 Good :) 15:17 you could maybe use the creosote code as a base for optional dungeons 15:17 but its not the same as randomly generated dungeons 15:17 <@Tone\ootc> Big manes kill :/ 15:18 killed by a posse of manes, while blinded by a yellow light, when a nymph had stolen literally all my stuff 15:20 For this I'd basically need an alternative dungeon.pdf 15:20 arrrrrgh, polytraps why 15:21 [hdf-us] [4k] Hrun (aosdictj) (Bar Hum Fem Neu) reached the bottom of the Mines, on T:4195 15:22 well the polytrap was actually beneficial, I became a xorn and this is the Wine Cellar, no digging required! :D 15:27 YES :D 15:27 whoa did that take a long time or what 15:28 oh nice there's a magic chest in mines' end 15:28 11k? geez 15:28 have you done vlad yet 15:28 yeah 15:28 only need Asmodeus now 15:28 I did a soldier ant! :P 15:28 gonna have to DFV for that 15:28 -!- Menche has joined #hardfought 15:28 I was trying to do medusa but don't know how to SCURSCUM properly apparently 15:30 I tremendously recommend doing the Mine Cellar as a xorn, it makes it super fun 15:30 *Wine Cellar 15:31 jonadab: bug: a rust monster is passively rusting my weapon when I'm "clawing" it with a polyform extra attack 15:35 -!- elenmirie_ has joined #hardfought 15:35 so I attacked it and in one go my axe went from pristine to thoroughly rusty 15:36 isn't that a vanilla thing 15:36 stenno\ito: just wiztested it, and no it does not happen there 15:37 it rusts once from my weapon attack but not on the other attacks 15:37 LOL I managed to outrun a 3.4.3 shopkeeper again! he just mysteriously stopped following in the corridor :P now all the items are mine! 15:37 including a polished silver shield ♥ 15:38 <[Demo][srn]> oh man 15:38 i see 15:38 -!- elenmirie\splat has quit [Ping timeout: 265 seconds] 15:38 -!- elenmirie_ is now known as elenmirie\splat 15:38 <[Demo][srn]> trying to merge latest version dnh into ndnh and it is hellish 15:38 hi 15:38 Hello FIQ, Welcome to #hardfought 15:39 -!- Tariru has quit [Ping timeout: 240 seconds] 15:40 <@rikersan\srn> is chris still here 15:40 [hdf-us] [un] k2 (Sam Hum Mal Law) killed the Executioner, on T:43853 15:41 <[Demo][srn]> oh shit its calling me out 15:41 hi [Demo][srn] 15:41 how did your fh game go 15:42 <[Demo][srn]> well 15:42 <[Demo][srn]> i am in a spot 15:42 Well, it actually looks like the full "select your race/role/whatever" routine is run *before* init_dungeon() is run, so maybe the reverse dungeon thing is already doable from a code standpoint. 15:42 <[Demo][srn]> i want free action 15:42 <[Demo][srn]> i might wish for it 15:42 <@rikersan\srn> oh hey is is here 15:42 <[Demo][srn]> i havent done the run yet 15:42 <@rikersan\srn> *he is here 15:42 <[Demo][srn]> i am ready to begin once i get my gear sorted 15:42 ah 15:42 <[Demo][srn]> my armour is unoptimized 15:42 <@rikersan\srn> chris much belated: yeah the boomerang use of the annulus is pretty useless 15:42 so you found the tower entrance? 15:42 <[Demo][srn]> but vlad's first level had a thirsty long sword for me 15:42 <@rikersan\srn> mainly sine it's not worth 3 levels of slots on 15:42 <[Demo][srn]> yes 15:42 Chris_ANG: you might want to take a look at slex's lostsoul mode, where you start at Medusa depth 15:42 cool 15:43 AmyBSOD\srn: ineligible for junethack right? 15:43 <@rikersan\srn> and I'm always running out of slots :/ 15:43 Meaning it's *just* a bad case of Underpants Gnomes rather than a wall of SMOPs 15:43 aosdict\ito: yes 15:43 [hdf-us] [nh361] Luxidream (Wiz Orc Mal Cha) made his first wish - "blessed fixed greased +2 silver dragon scale mail", on T:2854 15:44 aosdict\ito: Yeah, but you don't do (m?)any modifications to the dungeon layout, right? 15:44 Junethack: New user haircute registered! https://junethack.net/user/haircute 15:44 Whoops 15:44 AmyBSOD\srn: Yeah, but you don't do (m?)any modifications to the dungeon layout, right? 15:44 -!- elenmirie_ has joined #hardfought 15:44 Tab->complete failed me. 15:44 Chris_ANG: oh, you mean in that mode the dungeon would be constructed differently? 15:45 Yeah 15:45 slex has 8 different dungeon.def files for different dungeon structures; if you play the soviet race, it always uses a specific one, otherwise it's random 15:45 Otherwise.... I mean, how different is medusa depth from starting depth, really. 15:45 -!- Tariru has joined #hardfought 15:45 Oh, I did not know that. 15:46 it requires some restructuring in the makefiles to make sure the new dungeon2.def ... dungeon8.def are compiled properly 15:46 So no SMOPs at all, at least not there, bc Amy did it already. 15:46 [hdf-us] [nh361] Luxidream (Wiz Orc Mal Cha) had Magicbane bestowed upon him by Anhur, on T:3217 15:46 yeah, you can steal my code if you want :) 15:46 -!- elenmirie\splat has quit [Ping timeout: 265 seconds] 15:47 -!- elenmirie_ is now known as elenmirie\splat 15:47 Actually, SLEX is SLASH'EM based, which is pre 3.4.3 (right?), so maybe *some* trouble porting it, depending. 15:47 to help you find the relevant commits, it was apparently added in version 1.6.0 15:47 maybe I can even find it for you 15:48 <[Demo][srn]> i thought it was reabsed onto 3.4.3 at some point? 15:48 https://github.com/SLASHEM-Extended/SLASHEM-Extended/commit/72036ea7406a626028632cbbb3d42ce3d8c72ad2 should do the trick 15:48 yeah SLASH'EM's codebase is pretty much 3.4.3, I think the differences are minor 15:48 It actually occurs to me: I need to do weapon... traits? ...whatever they're called... at some point, so I can make interesting Gehennom loot. 15:49 Which would give reverse dungeon mode at least one point of interest (get the unusual items at the *start* of your game, instead of the end). 15:50 object properties? 15:50 Yes, thank you :) 15:50 <[Demo][srn]> god 15:50 This is similar to the realization I had recently regarding Rilmani and trying to come up with interesting things to put in the Neutral quest: 15:50 <[Demo][srn]> object properties are sinful 15:51 object properties are great, albeit a bit too common in SLEX 2.22 (it's toned down in 2.24) 15:51 also I forgot to put a ♥ somewhere in that message ;) 15:51 They are alchemy-themed, right? So clearly I need to do something with alchemy, and put whatever that is in the Neutral quest. 15:51 doesn't dynahack have a nice implementation of those? 15:52 a not-grunt-op implementation 15:52 <@rikersan\srn> obtw chris copper rilmani are kinda OP right now 15:52 <@rikersan\srn> their 0d4 mage can deal around 35 dmg per turn 15:52 omg Stewe's hardware shop has two magic lamps 15:53 Wasn't that the iron rilmani? 15:53 <@rikersan\srn> yay! 15:53 <@rikersan\srn> no this was copper 15:53 Ferrumachs and their ice storms? 15:53 <@rikersan\srn> I was wiped by them the other day 15:53 ahh, my OP is repaired 15:53 <@rikersan\srn> actulaly it might have been 15:53 now I can be productive on the go again 15:53 <@rikersan\srn> I could've sworn is was copper tho 15:53 <[Demo][srn]> im considering an anarchemist patch 15:53 <@rikersan\srn> !lastgame 15:53 @rikersan\srn: [hdf-us] https://www.hardfought.org/userdata/b/bouquet/splicehack/dumplog/1528915669.splice.txt 15:53 @rikersan\srn: [hdf-eu] https://eu.hardfought.org/userdata/A/AmyBSOD/nh343/dumplog/1528913128.nh343.txt 15:53 @rikersan\srn: [hdf-au] https://au.hardfought.org/userdata/E/Escaity/xnethack/dumplog/1528898670.xnh.txt 15:53 <@rikersan\srn> !lastgame rikersan 15:53 @rikersan\srn: [hdf-us] https://www.hardfought.org/userdata/r/rikersan/dnethack/dumplog/1528913773.dnh.txt 15:53 !lastgame FIQ 15:53 FIQ: [hdf-us] https://www.hardfought.org/userdata/F/FIQ/nethack4/dumplog/2018-06-01%2000%3A18%3A02%2C%20FIQ-Val-Dwa-Fem-Law%2C%20quit.txt 15:53 FIQ: [hdf-eu] https://eu.hardfought.org/userdata/F/FIQ/nethack4/dumplog/2018-06-12%2020%3A00%3A12%2C%20FIQ-Wiz-Elf-Mal-Cha%2C%20quit.txt 15:54 spells bAE 15:54 You mentioned pummeled, I assumed Ferrumach 15:54 [hdf-us] [nh361] Luxidream (Wiz Orc Mal Cha) acquired the luckstone from Mines' End, on T:4351 15:54 jonadab: feature request: items in the magic chest at game start are already fully IDed 15:54 <@rikersan\srn> yes this was ice pummeling 15:57 <[Demo][srn]> thank god for compiler safety 15:57 Yup, there we go: https://www.hardfought.org/userdata/r/rikersan/dnethack/dumplog/1528508451.dnh.txt 15:57 <[Demo][srn]> so that needs a nerf 15:57 And yeah, it is correct by 2e stats, but it needs a nerf. 15:57 jonadab: I engraved "Elbereth" ONCE to engrave-test a wand, and it made my writing hand cramped from overuse? Is this some sort of a knock on Barbarians? 15:58 I have cut it from 4d8 each to the listed Xd4...x2, I think? 15:58 <@rikersan\srn> hm ok 15:58 Which is about half. 15:58 <@rikersan\srn> still that seems super OP 15:58 also, crap, there was no need to write Elbereth when there was a trophy I just disqualified myself for 15:58 <@rikersan\srn> so yeah nerf 15:59 Also, I added Stannumach Rilmani, which will spawn in Ferrumach throne rooms and buff them :D 15:59 yaaaaaaaay new dnethack monsters! ♥ 16:00 -!- Tariru has quit [Read error: Connection reset by peer] 16:00 B/c who needs the Neutral Quest to be playable, right (◔_◔) 16:00 <@rikersan\srn> ikr 16:00 <@rikersan\srn> tha'ts horrifyingly evil to non-neutral 16:01 Seriously, I think the new variability is better, but it is definitely creating balancing problems. 16:01 YANI: empty boxes are never trapped 16:04 (Side note: "Ferrumach Throne rooms" would only occur in the large Ferrumach fortresses, which aren't in the game yet) 16:05 In terms of "this is not really balanced", there is currently no reason to explore Ferrumach towers. 16:05 It's just a barracks full of Ferrumachs, and barracks don't have loot :/ 16:05 -!- tacco| has quit [Ping timeout: 276 seconds] 16:06 Chris_ANG: they're called "ferrumach"... how about putting a couple high-quality iron items there, then ;) 16:06 i am currently un-training my muscle memory to not engrave-test with Elbereth anymore lol 16:06 Define "high quality iron items"? 16:06 bardiche 16:07 -!- tacco| has joined #hardfought 16:07 [hdf-us] [4k] Hrun (aosdictj) (Bar Hum Fem Neu) heard a rumor from The Oracle, on T:6044 16:07 hrun the barb? 16:07 oh yeah 16:07 whats his companion called in english? 16:07 sneaker or so? 16:07 rincewind :D 16:08 Chris_ANG: dunno, whichever iron items are good in dnh ;) 16:08 Chris_ANG: maybe rustproof iron items 16:08 no i thought of someone else then 16:09 who were the two guys rincewind and twoflower meet as they just fled the burning city 16:09 ...maybe an iron wand. 16:09 well it's been a while since I read the colour of magic 16:09 -!- Tariru has joined #hardfought 16:09 I don't remember. Not Hrun, though. 16:09 He was from the one with the dragon riders. 16:10 yeah hrun was the one who gets the dragon lady in the end 16:10 and from before that; from the sender of eight story 16:10 the archetype hero 16:11 who just doesn't give a fuck but always wins anyway 16:11 with his annoying sword that rincewind gets later 16:11 @rikersan: btw Ferrumachs are red in color, because of rust I think. And because *everything* on " is grey or silver already X| 16:12 klang? 16:12 <@rikersan\srn> that's so dumb but ok 16:12 The quest to obtain that in the mmo is super annoying but pretty cool :P 16:12 oh great time for jonadab sokoban 16:13 [hdf-us] [nh361] Luxidream (Wiz Orc Mal Cha) changed form for the first time by mimicing a pile of gold, on T:7407 16:13 worst thing is slex soko 16:14 was quickly running to it to just get the trophy and then this 16:14 maybe i should've just source-dived 16:14 ... just noticed I'm a _female_ barbarian 16:14 whoop 16:15 s 16:15 <[Demo][srn]> amulets arent monsters 16:15 I guess I should then change my name to Conina :D 16:16 how about 'tank girl' 16:16 jonadab whyyyy 16:17 TankGirl 16:17 aosdict\ito: sounds like you're discovering the reason why I always bitch about variants? ;) 16:17 AmyBSOD\srn: well, eventually we'll get randomly generated sokoban and I won't have anyone specific to rail at 16:19 oh wait this level was considerably easier than it looked at first glance 16:19 -!- AntiGulp has quit [Quit: explodes into confetti] 16:20 AmyBSOD\srn: how many different soko levels are there in slex? 16:20 many :D 16:20 mp 16:20 [hdf-us] [slex] Lymia (Mah Wis Fem Cha) killed Michael Blaster, on T:15140 16:20 154 total, but some of them are clones of each other with minimal changes 16:20 oh creat.. 16:20 great.. 16:21 is there a way to show the boulders 16:21 like, uh 16:21 magic mapping or so 16:21 I want to add more eventually 16:21 well, kill a few nymphs and try to quaff their potions? ;) 16:21 i have no problems with a lot of sokos 16:21 mm noted 16:21 oh right 16:21 i guess boulders are objects after all 16:22 you can also look at sokoban.des to see where the boulders are 16:22 yes, thats why i asked about the number of soko levels 16:22 oh, so you can actually find it 16:22 abut if there are 150 of them, meh 16:23 if you load the game, I can have a look at it and try to find it for you 16:23 nah 16:23 imma go with the obj det route 16:23 [hdf-us] [un] richards (Val Hum Fem Law) killed Medusa, on T:39778 16:24 i think i am the only player who actually likes new and challenging sokoban levels but thats a bit too extreme 16:24 the unnethack sokoban is really cool imo 16:24 everything about it 16:24 there, sokoban cheating is just conductified, no luck penalty 16:25 <[Demo][srn]> remove sokoban 16:26 stuff weigh way too much! 16:26 <[Demo][srn]> hmmm 16:26 <[Demo][srn]> my dungeon brokw 16:26 [Demo][srn]: well literally everything is better than dnethack's boroban :D are you still working on radoban or iokoban? 16:27 <[Demo][srn]> yeahhh 16:27 <[Demo][srn]> its not done 16:27 <[Demo][srn]> still needs work 16:27 <[Demo][srn]> its gonna be that way in the release though 16:28 [hdf-us] [slex] Lymia (Mah Wis Fem Cha) killed Ruggo the Gnome King, on T:15771 16:28 <[Demo][srn]> and then hopefully someone will get pissed off and tell me what to do 16:28 <[Demo][srn]> yeah ok wtf 16:28 get it to a point where I can host it on esm, then we can try to get some players who can then bitch about it :D 16:28 <[Demo][srn]> everything merged is compiling but theres a dungeon.pdf syntax error 16:28 <[Demo][srn]> maybe mid july 16:32 [hdf-us] [nh361] Luxidream (Wiz Orc Mal Cha) was chosen to steal souls for the Glory of Anhur, on T:13686 16:34 -!- hothraxxa has joined #hardfought 16:34 -!- mode/#hardfought [+v hothraxxa] by ChanServ 16:36 <[Demo][srn]> uh oh, got it to compile 16:36 <[Demo][srn]> thats not good 16:36 <[Demo][srn]> theres no way this is gonna actually work 16:37 -!- noty has joined #hardfought 16:42 <[Demo][srn]> nope doesnt 16:42 <[Demo][srn]> unsurprising 16:51 -!- riker has joined #hardfought 16:52 Chris_ANG: are there any other currently OP monsters, lke the iron rilmani? 16:52 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) completed Sokoban, on T:12017 16:52 I really want to not die this run so if there's anythign else you observed that would be great 16:53 It's probably best to hold off on the neutral quest, or at least gain some form of reliable monster detection before entering it. 16:53 <@rikersan\srn> or be neutral 16:54 Nothing is OP on an absolute scale, but many things are somewhat out-of-depth. 16:54 <@rikersan\srn> also, any new broken role/races? :D 16:54 No new roles/races at all, I think. 16:54 <@escargott'em> There are vampires here! :O 16:54 <@rikersan\srn> well, newly broken ones 16:54 <@rikersan\srn> other than vampires sorta maybe idk 16:55 <@escargott'em> I guess I can't see the vampires with tele because they are in fog form? 16:55 <@escargott'em> Those cheaters 16:55 [hdf-us] [nh361] Luxidream (Wiz Orc Mal Cha) completed Sokoban, on T:17629 16:56 <@rikersan\srn> damnit, smoky gave peaceful 16:57 @rikersan: Actually, being neutral isn't 100% protection: the undead Kamerel are always hostile. 16:57 (...I think. Unless it's bugged) 16:57 <@rikersan\srn> that's fine 16:57 <@rikersan\srn> I can deal wiht that 16:59 Idk. Check Sharab Kamerel 17:00 That's still 36 physical damage per turn plus spell damage. 17:01 Actually, the undead ones don't cast, do they? 17:01 <@rikersan\srn> they do 17:02 Yeah, they do 17:03 <@rikersan\srn> so any newly broken strats? :D 17:04 Incantifier is maybe less-broken. 17:04 <@rikersan\srn> not really tbh 17:04 Much less power. 17:04 <@rikersan\srn> it's just substantially more irrirating 17:04 Ah, tried it already then 17:04 lol 17:04 <@rikersan\srn> of course 17:04 <@rikersan\srn> I've already ascended an inc ana like this I think 17:04 <@rikersan\srn> (coupel weeks ago, local) 17:05 <@rikersan\srn> it's not an issue late-game but it's a lot of food management early 17:05 <@rikersan\srn> and RNG plays too much of a role in food IMO, esp. early game when you have around 2000 turns to starvation 17:05 !who 17:05 Lymia: [hdf-us] hothraxxa [nh4] Lymia [slex] oh6 [nh343] cobaltnine [sp] rikersan [dnh] monstergrin [dnh] hypnotist [nh361] Luxidream [nh361] Eleven [nh361] aosdictj [4k] MiseryMyra [xnh] 17:05 Lymia: [hdf-eu] stenno [slex] AmyBSOD [nh343] Raisse [nh343] Tariru [sp] 17:05 Lymia: [hdf-au] No current players 17:06 <@rikersan\srn> the only saving grace is the food detection scrolls (which I don't like cutting into) and the spellbooks inc wiz/ana/priest start with 17:06 !whereis stenno 17:06 Lymia: [hdf-us] stenno is not currently playing on this server. 17:06 Lymia: [hdf-eu] stenno [slex]: (Hea Bre Fem Neu) T:6092 The Gnomish Mines level: 6 17:06 <@rikersan\srn> 17:06 <@rikersan\srn> //shrug 17:08 <@rikersan\srn> (chris: also since you can still poly blank into non-blank scrolls, that's still an infinite food source late-game) 17:08 Hm. Forgot about this "d1701142 ("Crystal gear is now lousy unless fully enchanted, at which point it rocks", 2018-03-15)" 17:08 <@rikersan\srn> that I do like 17:09 Oh, right, that's still on my fixme list. 17:09 <@rikersan\srn> eh 17:09 <@rikersan\srn> I"d like removing that and maybe giving incs 2x/4x what they currently have 17:09 (re: polymorphing blank into non-blank, infinite spellbook polies) 17:09 <@rikersan\srn> ^ 17:10 <@rikersan\srn> since I feel like 2x/4x would be enough that you don't have to stress so much about food (more than any other non-convict role) 17:11 This one I think you already saw, and were happy about: 2a705022 ("Just let all Anas level up all lightsaber forms, since there's no provision for showing current cap vs final cap", 2018-03-04) 17:11 Or maybe that was Demo 17:11 <@rikersan\srn> ABSOLUTELY 17:11 <@rikersan\srn> I APPROVE OF THIS CHANGE 17:13 Heh: f404c07c ("Nerf Sharab Kamerel damage output, and give displacement", 2018-03-01) 17:13 The numbers I quoted at you are ALREADY half what they were 17:13 <@rikersan\srn> heh 17:14 <@rikersan\srn> wait did tariru ascend slex again 17:14 <@rikersan\srn> !lastasc slex 17:14 @rikersan\srn: [hdf-us] https://www.hardfought.org/userdata/N/NotLymia/slex/dumplog/1528693388.slex.txt 17:14 @rikersan\srn: [hdf-eu] https://eu.hardfought.org/userdata/T/Tariru/slex/dumplog/1527945792.slex.txt 17:14 Well I have to go now. 17:14 rikersan\srn: he ascended it during the tournament 17:14 <@rikersan\srn> god damn tariru 17:14 Nothing is jumping out at me re: scary stuff. 17:14 <@rikersan\srn> why are you so OP 17:14 <@rikersan\srn> hm ok 17:14 <@rikersan\srn> have fun! 17:15 <@rikersan\srn> you havae the summer off, right? 17:16 -!- Chris_ANG has quit [Quit: Leaving] 17:16 also AmyBSOD\srn, what are the ! and * before item names in the inventory? 17:16 riker: * means glass (don't throw or it'll break), ! means ether (contaminates you, especially if you equip it) 17:16 [hdf-us] [sp] cobaltnine (Val Hum Fem Law), 857 points, T:962, killed by a gnome 17:17 also Lymia nice fake ascension 17:17 does that count for the tournament :p 17:17 It wasn't on my main account :P 17:17 but 17:17 the rules don't say I can't 17:18 <@rikersan\srn> I mean they also say you have to ascend 17:18 <@rikersan\srn> did it give you a trophy? 17:18 That account isn't linked to junethack :D 17:18 <@rikersan\srn> ah 17:18 <@rikersan\srn> lemme try this 17:19 It's fixed on the Hardfought end 17:19 IDK if junethack's end is fixed 17:20 <@rikersan\srn> how do you name monsters in slex? 17:20 <@rikersan\srn> found it 17:21 [hdf-us] [slex] rikerw (Kni Ang Mal Cha), 0 points, T:11, trying an illegal ride 17:22 stenno\ito: [backscroll] I like unnethack's approach to sokoban penalties as well (but with something that ensures you can't completely cheese it, e.g. there are still air currents that prevent you from levitating through it.) 17:23 [hdf-us] [nh361] Eleven (Rog Hum Fem Cha) had Orcrist bestowed upon her by Kos, on T:7207 17:23 un also has air currents, doesn't it? 17:23 Junethack: Tariru ascended a game of SporkHack on eu.hardfought.org! 17:23 dangerous winds, as they are called 17:23 yaaaaaaaaaaaaaaaay grats Tariru! you rock! ♥ 17:23 stenno\ito: don't remember. 17:25 Thanks Amy. 17:25 Maybe I'll go for FIQhack next. 17:26 congrats tariru!! 17:26 Elronnd\srn: Message from Mandevil\splat at 2018-06-09 04:32 EDT: Added the new xlogfiles. 17:26 [hdf-us] [nh343] oh6 (Ran Elf Mal Cha) performed the invocation, on T:72215 17:26 Thanks Elronnd 17:27 [hdf-us] [slex] rikersan (Kni Ang Mal Cha), 9 points, T:90, slipped while mounting a monster (a saddled pony called ) name=rikersan death=ascended (with the amulet Webber) 17:27 riker, it was fixed I think :D 17:27 <@rikersan\srn> !lastasc slex 17:27 @rikersan\srn: [hdf-us] https://www.hardfought.org/userdata/N/NotLymia/slex/dumplog/1528693388.slex.txt 17:27 @rikersan\srn: [hdf-eu] https://eu.hardfought.org/userdata/T/Tariru/slex/dumplog/1527945792.slex.txt 17:27 <@rikersan\srn> yeah I figured 17:28 <@rikersan\srn> but I just am curiosu about junethack 17:28 also 17:28 You can only get \t into names 17:28 Via slexrc 17:28 <@rikersan\srn> oh, really? 17:28 <@rikersan\srn> ah 17:28 <@rikersan\srn> that makes sense 17:28 <@rikersan\srn> does slashem.me count for junethack? 17:28 yes 17:28 <@rikersan\srn> yep 17:34 [hdf-us] [nh361] Eleven (Rog Hum Fem Cha), 15121 points, T:8360, killed by a death ray 17:34 !ping 17:34 riker: Pong! 17:37 -!- deadnoob has joined #hardfought 17:40 -!- deadnoob_ has quit [Ping timeout: 265 seconds] 17:41 -!- deadnoob_ has joined #hardfought 17:42 [hdf-us] [4k] Hrun (aosdictj) (Bar Hum Fem Neu) entered the Sokoban zoo, on T:7791 17:42 -!- deadnoob has quit [Ping timeout: 265 seconds] 17:42 what 17:43 why did I level up for that 17:44 Lymia: did you ascend slex? 17:44 no 17:44 oph 17:44 YESSSSSSSSS TROPHY GET I'm simply the best trophy-getting bitch :D:D:D:D:D:D ♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥ 17:44 [hdf-us] [nh361] hypnotist (Mon Hum Fem Cha), 14694 points, T:7842, killed by a wand 17:44 Unless you count trickery 17:44 nobody has done that yet except tariru and AmyBSOD\srn herself 17:44 <@rikersan\srn> i'm so poud of you amy 17:44 then yes 17:44 <@rikersan\srn> was that intentional? 17:44 <@rikersan\srn> !lastgame AmyBSOD 17:44 @rikersan\srn: [hdf-us] https://www.hardfought.org/userdata/A/AmyBSOD/fiqhack/dumplog/2018-03-28%2009%3A15%3A02%2C%20Erotic%20Thai%20Bitch-Wiz-Orc-Mal-Cha%2C%20died.txt 17:44 @rikersan\srn: [hdf-eu] https://eu.hardfought.org/userdata/A/AmyBSOD/nh343/dumplog/1528918172.nh343.txt 17:44 misinterpreted the !lastasc trigger then 17:45 rikersan\srn: of course! we now have all the required deaths for bhaak's special trophy! 17:45 AmyBSOD : i'm on a sucking streak, i'm sorry i haven't been helping the team 17:45 12k asmo death is not bad 17:45 <@rikersan\srn> what's the special trophy 17:45 congrats AmyBSOD\srn 17:45 I made Beholder think I ascended Slex :P 17:45 which means, 4 additional clan points! 17:45 thanks! 17:45 oh heh 17:45 nooodle: don't worry, you'll certainly get another ascension eventually! don't give up :) 17:45 ugh, reflectoban. now I need to sacrifice my nice amulet of ESP 17:45 oh and turns out I already had "oReflection. cool. 17:46 <@rikersan\srn> is that the "Lowest sum of turns of getting killed by specific monsters"? 17:46 <@rikersan\srn> huh that's pretty cool 17:46 rikersan: yep 17:46 so far I'm the only one who managed to do it :D 17:47 <@rikersan\srn> congrats! 17:47 <@rikersan\srn> how'd you do it that quick? 17:47 <@rikersan\srn> dig for victory? 17:47 I was terrified that some other monster wanders up while I let Asmodeus kill me 17:47 dfv would be much quicker than 12k turns 17:48 wanted to make sure I could survive against the other monsters down there so I'd actually reach Asmo 17:48 [hdf-us] [4k] DIG FOR VICTORY (rikersan) (Tou Scu Mal Neu), 540 points, T:45, killed by a jackal 17:49 the real time sink is creosote 17:49 should be able to do it in 7-8k 17:49 stenno\ito: I actually got Croesus in fewer turns than Asmo 17:49 Tariru congrats on your sporkhack ascension! 17:50 Thanks K2 17:50 Tariru: did you do grunthack already? 17:50 Not yet 17:50 k 17:50 did you ascend it at all yet? 17:51 YASI: when you drop a single zorkmid into a fountain, the game says "You toss in the coin and make a wish. For what do you wish?" and prompts you for a wish but doesn't actually give you anything 17:59 -!- oh6_ has joined #hardfought 17:59 -!- mode/#hardfought [+v oh6_] by ChanServ 17:59 -!- oh6 has quit [Disconnected by services] 17:59 -!- oh6_ is now known as oh6 17:59 -!- oh6 has quit [Client Quit] 18:00 [hdf-us] [sp] cobaltnine (Val Hum Fem Law), 4109 points, T:3631, killed by a water demon 18:00 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) performed her first genocide (class L), on T:16496 18:02 -!- AmyBSOD\srn has quit [Quit: Page closed] 18:05 [hdf-us] [dnh] Tarmunora (Pir Inc Fem Neu) wished for "the blessed fixed +3 tie-dye shirt of shambhala", on T:22067 18:06 <@rikersan\srn> nice 18:08 aosdict\ito: "If only..." and then nothing 18:08 Tarmunora: is the warsword a good weapon? 18:08 [hdf-us] [un] k2 (Sam Hum Mal Law) killed the invisible Asmodeus, on T:45031 18:08 I believe it is d10 small and large 18:08 And made of mithril 18:08 hm 18:08 worth early wish? 18:08 No 18:09 It uses scimitar skill as well 18:09 hm 18:09 what would you wish for a piratee? 18:09 So only if you have scimitar skill, and even then, only as a 2-wep offhand 18:09 atma weapon? 18:09 reaver is scimitar tho 18:09 For pirate, I'd spend early wish on a SDSM 18:10 Or GDSM 18:10 hm ok 18:10 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) killed the Dark One, on T:30552 18:10 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) acquired the Bell of Opening, on T:30553 18:10 You (in theory) get a lot more artifacts randomly generated, so only wish for those you aren't willing to wait for 18:11 i like helping hand 18:11 useful in general and grapping hooks are rare 18:11 plus it's theamtic :[ 18:11 :p 18:13 dizzylizzy\ito: Actually, it could make for a few good false rumors, if nothing else. 18:14 Keep in mind that the Pirate quest art blocks curses itself 18:15 <@rikersan\srn> tru 18:15 [hdf-us] [un] k2 (Sam Hum Mal Law) killed Juiblex, on T:45659 18:15 For an inc pirate, a +oID or a marker is a good wish 18:16 <@rikersan\srn> hm maybe ID 18:16 <@rikersan\srn> mm is also good 18:17 <@rikersan\srn> spbk 18:19 hm a spear named vladsbane eh 18:19 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) polymorphed her first object, on T:31756 18:20 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) performed her first genocide (class L), on T:31812 18:20 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) genocided class h, on T:31813 18:20 [hdf-us] [nh343] oh6 (Ran Elf Mal Cha) entered the Planes, on T:72895 18:20 it costs 125 zorkmids, so... how awesome is it? 18:21 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed Lord Surtur, on T:17457 18:21 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) acquired the Bell of Opening, on T:17458 18:22 [hdf-us] [nh4] NEWTSCUM (aosdictj) (Bar Hum Mal Neu), 12732 points, T:155, escaped 18:22 -!- aosdictj has joined #hardfought 18:23 !setmintc 3000 18:23 aosdictj: Min reported turncount for aosdictj set to 3000 18:23 -!- aosdictj has quit [Client Quit] 18:25 [hdf-us] [un] k2 (Sam Hum Mal Law) killed Vlad the Impaler, on T:46849 18:25 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) genocided class ;, on T:32318 18:25 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) genocided class R, on T:32319 18:28 [hdf-us] [un] k2 (Sam Hum Mal Law) killed the invisible Baalzebub, on T:46991 18:31 ^ neat 18:31 <@rikersan\srn> what is that? 18:32 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) killed Medusa, on T:32982 18:32 played cards with him 18:34 [hdf-us] [un] k2 (Sam Hum Mal Law) killed Orcus, on T:47407 18:36 -!- Chris_ANG has joined #hardfought 18:37 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) entered Gehennom, on T:33406 18:38 -!- raisse\splat has quit [Ping timeout: 276 seconds] 18:39 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) made her first artifact wish - "blessed fixed greased the master key of thievery", on T:33533 18:42 Junethack: zHz ascended a game of NetHack4 on ascension.run! 18:50 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) wished for "blessed fixed greased spellbook of magic mapping", on T:34943 18:50 -!- greqrg has joined #hardfought 18:57 [hdf-us] [nh343] oh6 (Ran Elf Mal Cha), 3224480 points, T:73305, ascended https://www.hardfought.org/userdata/o/oh6/nh343/dumplog/1528565985.nh343.txt 18:59 -!- oh6 has joined #hardfought 18:59 -!- mode/#hardfought [+v oh6] by ChanServ 18:59 [hdf-us] [un] k2 (Sam Hum Mal Law) killed the Wizard of Yendor, on T:49510 19:00 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) bribed Asmodeus with 4 zorkmids for safe passage, on T:36089 19:00 -!- riker has quit [Ping timeout: 240 seconds] 19:01 Junethack: oh6 ascended a game of NetHack 3.4.3 on www.hardfought.org! 19:01 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) killed Baalzebub, on T:36240 19:02 wooo congrats oh6!! 19:03 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) destroyed Vlad the Impaler, on T:36460 19:04 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) acquired the Candelabrum of Invocation, on T:36462 19:06 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) killed Orcus, on T:36708 19:07 -!- bouquet has quit [Ping timeout: 256 seconds] 19:08 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed Medusa, on T:21158 19:10 [hdf-us] [dnh] monstergrin (Ana Elf Fem Cha) killed Axus, on T:28273 19:12 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) killed the Wizard of Yendor, on T:37413 19:12 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) acquired the Book of the Dead, on T:37421 19:13 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) changed form for the first time, becoming an imp, on T:21363 19:13 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) performed the invocation, on T:37590 19:15 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) killed the high priestess of Moloch, on T:37735 19:15 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) acquired the Amulet of Yendor, on T:37737 19:17 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) killed the Wizard of Yendor, on T:38059 19:19 [hdf-us] [un] k2 (Sam Hum Mal Law) genocided master mind flayers dungeon wide on T:49931 19:21 Lymia: Just so you know... Beholder is not the keeper of clan scores. 19:21 [hdf-us] [un] k2 (Sam Hum Mal Law) genocided mind flayers dungeon wide on T:49933 19:21 This is probably a good thing. 19:25 [hdf-us] [un] k2 (Sam Hum Mal Law) killed the Wizard of Yendor, on T:49955 19:25 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) killed the Wizard of Yendor, on T:39336 19:26 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) entered the Planes, on T:39645 19:27 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) killed the Wizard of Yendor, on T:39646 19:27 -!- stenno\ito has quit [Ping timeout: 248 seconds] 19:28 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) wished for "blessed fixed greased +5 helm of beginner's luck", on T:39660 19:28 [hdf-us] [un] k2 (Sam Hum Mal Law) killed Cthulhu, on T:49980 19:29 [hdf-us] [un] k2 (Sam Hum Mal Law) killed Cthulhu, on T:49983 19:30 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) killed the Wizard of Yendor, on T:39753 19:30 Junethack: Anerag ascended a game of NetHack 3.6.1 on nethack.alt.org! 19:32 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) killed Famine, on T:39867 19:32 -!- Tariru has quit [Quit: Leaving] 19:32 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) killed Famine, on T:39906 19:33 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Cha) killed Famine, on T:39950 19:33 [hdf-us] [nh361] Luxidream (Wiz Orc Fem Law), 646782 points, T:39964, ascended https://www.hardfought.org/userdata/L/Luxidream/nh361/dumplog/1528917758.nh361.txt 19:34 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) made her first wish - "2 blessed scrolls of charging", on T:22346 19:34 [hdf-us] [un] k2 (Sam Hum Mal Law) genocided vorpal jabberwocks dungeon wide on T:50085 19:35 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) wished for "blessed greased fixed magic marker named scribbles", on T:22347 19:36 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) genocided class h, on T:22349 19:37 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) genocided class R, on T:22350 19:38 [hdf-us] [un] k2 (Sam Hum Mal Law) killed the invisible Wizard of Yendor, on T:50272 19:38 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) genocided class ;, on T:22352 19:38 congrats @luxidream 19:39 Junethack: Achievement "Hemi-Stoner" unlocked by Luxidream! 19:39 Junethack: Luxidream ascended a game of NetHack 3.6.1 on www.hardfought.org! 19:39 <@luxidream> thanks K2! 19:39 @luxidream: Message from AntiGulp at 2018-06-12 22:02 EDT: It looks like you’re right, the .des file is messed up and no pathway was being generated. I’m fixing it right now, but I don’t know if there’s anything I can do for you at this point. This is my fault, I’m so sorry :( 19:39 @luxidream: Message from AntiGulp at 2018-06-12 22:06 EDT: You should be able to phase through walls by polymorphing into a xorn, earthshark, or (not recommended) hex dragon 19:39 <@luxidream> looks like you're well on your way to ascension yourself 19:40 <@luxidream> !tell AntiGulp I already ascended cartomancer, don't worry about it 19:40 Will do, @luxidream! 19:40 <@luxidream> !tell AntiGulp wtf hex dragons can phase? 19:40 Will do, @luxidream! 19:41 That's the first time I've gotten mail 19:43 <@luxidream> heh 😃 19:43 <@luxidream> good luck out there 19:44 Thank you 19:51 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) wished for "blessed greased fixed gauntlets of power named so bad", on T:22368 19:56 [hdf-us] [un] k2 (Sam Hum Mal Law) killed the Wizard of Yendor, on T:51497 20:00 [hdf-us] [dnh] lapis (Ana Dwa Fem Cha), 12733 points, T:1235, quit 20:00 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) wished for "blessed magic marker named scribbles 2", on T:22496 20:03 [hdf-us] [un] k2 (Sam Hum Mal Law) killed the Wizard of Yendor, on T:51682 20:04 [hdf-us] [un] k2 (Sam Hum Mal Law) killed the Wizard of Yendor, on T:51719 20:05 is tariru an actual bot? 20:05 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) wished for "blessed greased fixed amulet of life saving called life alert", on T:22530 20:06 Don't be silly. Bots aren't nearly as good as Tariru 20:07 shoulda guessed 20:08 2 kool 4 skool 20:24 aosdict\ito: ... that is STILL happening? I thought we _fixed_ that. Grumble grumble. 20:26 aosdict\ito: If randomly generated sokoban happens, you can blame ais. 20:26 Especially if it includes the ones where you can move diagonally. 20:26 Those are "fun". 20:27 [hdf-us] [nh361] jmcunx (Tou Hum Mal Neu), 226 points, T:1074, killed by a hobbit 20:33 -!- Grasshopper has quit [Ping timeout: 264 seconds] 20:34 -!- rebatela has quit [Ping timeout: 260 seconds] 20:37 [hdf-us] [un] k2 (Sam Hum Mal Law) killed Death, on T:52613 20:38 [hdf-us] [un] k2 (Sam Hum Mal Law) killed Death, on T:52648 20:42 [hdf-us] [un] k2 (Sam Hum Mal Law) killed Pestilence, on T:52716 20:43 [hdf-us] [un] k2 (Sam Hum Mal Law) killed Famine, on T:52743 20:43 [hdf-us] [nh343] pavelek (Val Hum Fem Law), 6945 points, T:4958, killed by a dwarf lord 20:43 [hdf-us] [un] k2 (Sam Hum Mal Law) killed Pestilence, on T:52759 20:44 -!- jonathanhanes has quit [Ping timeout: 264 seconds] 20:45 [hdf-us] [un] k2 (Sam Hum Mal Law), 1713412 points, T:52767, ascended https://www.hardfought.org/userdata/k/k2/un531/dumplog/1528691619.un531.txt.html 20:45 -!- jonathanhanes has joined #hardfought 20:47 Junethack: K2 ascended a game of UnNetHack on www.hardfought.org! 20:53 [hdf-us] [dnh] monstergrin (Ana Elf Fem Cha) destroyed the Arsenal, on T:29606 20:53 <@rikersan\srn> oooh nice 20:53 <@rikersan\srn> this guy is new haven't seen him before 20:59 -!- Tarmunora has quit [Read error: Connection reset by peer] 21:02 -!- hothraxxa has quit [Quit: Page closed] 21:03 <@luxidream> !tell AntiGulp Cartomancer also needs better Pw growth. It's not that great when you're a dedicated caster and you have less Pw than your average knight 21:03 Will do, @luxidream! 21:04 jonadab: you thought you fixed what? 21:12 -!- jonathanhanes has quit [Ping timeout: 256 seconds] 21:13 -!- jonathanhanes has joined #hardfought 21:13 [hdf-us] [nh343] Mishka (Val Dwa Fem Law) averted death, on T:25448 21:14 [hdf-us] [dnh] monstergrin (Ana Elf Fem Cha) killed Oona, on T:30031 21:17 -!- hothraxxa has joined #hardfought 21:18 -!- mode/#hardfought [+v hothraxxa] by ChanServ 21:19 -!- Chris_ANG has quit [Quit: Leaving] 21:25 !tell rebatela you need to link your junethack account to hardfought otherwise your ascension on the hdf servers wont show on junethack 21:25 Will do, K2! 21:26 -!- Chris_ANG has joined #hardfought 21:34 aosdict\ito: I thought we fixed the petname-option thing. 21:34 Uninitialized memory. 21:37 In fact, I see TWO instances in the git log of fixing this: commits ca2a4bb43ce07 and 98f77ad3e4e08. 21:41 Is that also the cause of the message smashing-together in '^Y^H bites the kobold.e kobold is killed!" 21:43 jonadab: Also is there any way to turn on object pile hilighting because I REALLY miss that. 21:43 Unfortunately, no. 21:44 I want that feature, but I don't trust myself to cherry-pick it. 21:44 So I'll get it when I rebase. 21:44 how about the minor bug with "You are splashed by something's acid"? 21:45 That's due to dead-monster handling in NH4. 21:45 I want to fix it... 21:45 But I do not know how. 21:46 NH4 needs a real programmer to take it up actively. coppro has left the project entirely, and ais is mostly too busy with other things. 21:46 And I haven't heard anything from dtsund in a long time. 21:46 -!- greqrg has quit [Ping timeout: 240 seconds] 21:54 [hdf-us] [dnh] rikerw (Brd Clk Mal Neu) was given Tensa Zangetsu, on T:4294 22:11 [hdf-us] [spl] bouquet (Dra Ang Fem Law), 1250 points, T:3006, killed by a killer bee 22:14 aosdict\ito: obj pile highlighting doesn't exist in NH4 22:14 fh has added it on its own, but NH4 generally lacks it 22:14 jonadab: I fixed that 22:14 @ something's acid 22:15 -!- tacco| has quit [] 22:20 [hdf-us] [spl] bouquet (Dra Ang Fem Law), 338 points, T:1229, killed by a sewer rat, while helpless 22:21 -!- deadnoob has joined #hardfought 22:22 [hdf-us] [nh361] hypnotist (Mon Hum Fem Cha) completed Sokoban, on T:7100 22:24 -!- deadnoob_ has quit [Ping timeout: 245 seconds] 22:33 -!- Menche has quit [Quit: Leaving] 22:37 -!- bouquet has joined #hardfought 22:43 -!- noty has quit [Quit: WeeChat 2.0.1] 22:46 -!- stenno\ito has joined #hardfought 22:46 Junethack: New user snake153 registered! https://junethack.net/user/snake153 22:48 -!- lorimer has joined #hardfought 22:50 -!- stenno\ito has quit [Ping timeout: 248 seconds] 22:50 -!- deadnoob_ has joined #hardfought 22:53 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed Aphrodite, on T:21876 22:54 -!- hpardis has joined #hardfought 22:55 -!- deadnoob has quit [Ping timeout: 260 seconds] 23:03 crapcrapcrap blood pudding 23:03 jonadab: that isn't seriously supposed to appear after two brown pudding splits?? 23:05 * zid hates xorns 23:05 next time I find a solo geno scroll I am genociding xorns 23:10 [hdf-us] [spl] bouquet (Dra Ang Fem Law) eschewed atheism, by dropping 5 daggers on an altar, on T:3861 23:13 [hdf-us] [nh361] hypnotist (Mon Hum Fem Cha) acquired the luckstone from Mines' End, on T:10652 23:15 -!- elenmirie\splat has quit [Read error: Connection reset by peer] 23:15 [hdf-us] [nh361] CornDog (Wiz Hum Mal Cha), 279 points, T:1315, killed by a gas spore's explosion 23:16 -!- elenmirie\splat has joined #hardfought 23:22 <[Demo][srn]> get fourked 23:29 jonadab: major bug: I'm losing alignment (hesitating for just a moment) because some quest guardian blew up a wand nowhere near me and other guardians caught in the blast got angered. There goes my no-alignment-penalty conduct :/ 23:29 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed Lord Surtur, on T:26527 23:30 <@luxidream> okay that's cool except there's a fire giant with a wand death above me 23:30 <@luxidream> wait I can levelport out 23:30 <@luxidream> bless 23:33 -!- AntiGulp has joined #hardfought 23:35 [hdf-us] [dnh] rikerw (Brd Clk Mal Neu) was given the Shield of the All-Seeing, on T:4683 23:36 [hdf-us] [dnh] rikerw (Brd Clk Mal Neu) was given Nodensfork, on T:5015 23:39 [hdf-us] [4k] Hrun (aosdictj) (Bar Hum Fem Neu) entered the Rogue tribute level, on T:10182 23:41 [hdf-us] [spl] bouquet (Dra Ang Fem Law), 4076 points, T:5664, killed by a fire ant 23:41 [hdf-us] [un] Luxidream (Val Hum Fem Law) killed Medusa, on T:27614 23:50 -!- Tarmunora has joined #hardfought 23:53 -!- deadnoob has joined #hardfought 23:57 -!- deadnoob_ has quit [Ping timeout: 276 seconds] 23:58 [hdf-us] [nh361] hypnotist (Mon Hum Fem Cha) ate for the first time - food ration, on T:11734