00:08 [hdf-us] [nh361] toneLive (Wiz Orc Mal Cha) killed Death, on T:46513 00:13 Is there a way to require confirmation if attacking with a weapon? In aid of preventing breaking weaponless conduct. 00:14 blew it with my great monk run by accidentally hitting something with a pick axe. 00:15 [hdf-us] [nh361] toneLive (Wiz Orc Mal Cha) killed Death, on T:46550 00:16 -!- Tarmunora_ has quit [Remote host closed the connection] 00:16 -!- stenno has joined #hardfought 00:17 -!- stenno is now known as Guest4743 00:18 [hdf-us] [slex] Lymia (Mah Wis Mal Cha) averted death, on T:7384 00:18 [hdf-us] [nh361] toneLive (Wiz Orc Mal Cha) killed Death, on T:46604 00:19 [hdf-us] [nh361] toneLive (Wiz Orc Mal Cha) killed Death, on T:46622 00:20 -!- Menche has joined #hardfought 00:20 [hdf-us] [nh361] toneLive (Wiz Orc Mal Cha) killed Pestilence, on T:46634 00:20 -!- Tarmunora has joined #hardfought 00:21 -!- Guest4743 has quit [Ping timeout: 252 seconds] 00:22 [hdf-us] [nh361] toneLive (Wiz Orc Mal Cha), 2139830 points, T:46647, ascended (sorry, no dump exists for nh361:toneLive) 00:29 [hdf-us] [slex] Lymia (Mah Wis Mal Cha), 48627 points, T:8743, killed by a monster (giant mummy) 00:35 <@Tone> \o/ 00:35 <@Tone> First conduct game I've done in a while 00:35 <@Tone> Wishless Polyitemless Polyselfless Genoless 00:35 <@Tone> Probably the first time I've ever gone an entire game without a bag of holding too 00:42 woof! No BoH takes discipline. Good work! 00:43 I award you the ais523 BoHless Medal of Honor. 00:44 -!- NewbProgrammer10 has quit [Quit: WeeChat 1.9.1] 01:01 Why's it named after ais? 01:01 aosdict: You should add that as a conduct: Never picked up a container. 01:42 it's named after ais because ais likes to do esoteric challenge runs and specifically is proud of ascending using a chest as his main item container 02:11 -!- theRaisse has joined #hardfought 02:25 -!- theRaisse has quit [Read error: Connection reset by peer] 02:25 -!- theRaisse has joined #hardfought 02:47 -!- captain42 has quit [Ping timeout: 240 seconds] 02:47 -!- greqrg has quit [Quit: Disconnected] 03:04 -!- captain42 has joined #hardfought 03:11 -!- raisse has joined #hardfought 03:11 -!- mode/#hardfought [+v raisse] by ChanServ 03:12 -!- theRaisse has quit [Ping timeout: 265 seconds] 03:40 -!- Guest4743 has joined #hardfought 03:45 -!- Guest4743 has quit [Ping timeout: 264 seconds] 03:47 -!- raisse has quit [Ping timeout: 245 seconds] 03:51 -!- raisse has joined #hardfought 03:51 -!- mode/#hardfought [+v raisse] by ChanServ 03:54 You feel lackluster. 03:54 Meh 03:56 Damn, fell into the moat. 03:57 I didn't record the depth of the VS level. 03:57 That's so lame. 03:57 And the overview doesn't record it. 04:00 Wow. 04:01 I arrived at the Sanctum. 04:01 Purple L ported to me and summoned Demogorgon. 04:01 All during the first two turns. 04:04 Sigh. 04:04 I landed away from the stairs. 04:05 OK, I'll finish this later. 04:09 -!- raisse has quit [Ping timeout: 245 seconds] 04:31 -!- Guest4743 has joined #hardfought 04:33 -!- Guest4743 has quit [Changing host] 04:33 -!- Guest4743 has joined #hardfought 04:33 -!- Guest4743 is now known as stenno 05:00 -!- captain42 has quit [Ping timeout: 256 seconds] 05:02 -!- Tangles has joined #hardfought 05:02 -!- mode/#hardfought [+o Tangles] by ChanServ 05:03 -!- Tangles_ has quit [Ping timeout: 264 seconds] 05:06 -!- MiseryMyra has quit [Ping timeout: 260 seconds] 05:11 -!- captain42 has joined #hardfought 05:22 -!- MiseryMyra has joined #hardfought 05:31 -!- noty has quit [Quit: WeeChat 2.0.1] 05:43 -!- deadnoob has joined #hardfought 05:57 -!- captain42 has quit [Ping timeout: 252 seconds] 06:05 -!- captain42 has joined #hardfought 06:14 -!- ProzacElf has quit [Ping timeout: 248 seconds] 06:23 -!- captain42 has quit [Ping timeout: 245 seconds] 06:36 -!- captain42 has joined #hardfought 06:48 -!- Grasshopper has joined #hardfought 06:48 -!- mode/#hardfought [+v Grasshopper] by ChanServ 07:09 -!- LarienTelrunya has joined #hardfought 07:16 -!- captain42 has quit [Ping timeout: 256 seconds] 07:26 -!- captain42 has joined #hardfought 07:48 -!- kritixilithos has joined #hardfought 08:10 -!- raisse has joined #hardfought 08:10 -!- mode/#hardfought [+v raisse] by ChanServ 08:16 -!- tacco| has joined #hardfought 08:44 [hdf-us] [fh] groovejumper (Mon Elf Fem Cha), 36916 points, T:3781, killed by a soldier ant 09:01 [hdf-us] [xnh] aosdict (Rog Orc Fem Cha) killed the invisible Asmodeus, on T:28312 09:03 [hdf-us] [xnh] aosdict (Rog Orc Fem Cha) killed Yeenoghu, on T:28346 09:15 [hdf-us] [spl] LoadedDice (Mon Mer Mal Neu), 13398 points, T:5255, killed by a velociraptor 09:16 -!- kritixilithos has quit [Ping timeout: 256 seconds] 09:17 this will be a sub-15k ascension if i win 09:17 which is nice 09:20 aosdict: is this paranoid trap walking configurable? 09:20 because that will be a PITA on plane of fire :P 09:26 oops 09:26 :P 09:26 Mandevil: what did you get? 09:26 I got spellbook of protection 09:26 WHY? 09:26 identigy 09:26 typo 09:26 But normally you get "no such object exists"? 09:27 but 'blessed spellbook' exists 09:27 and thats enough for the wish parser 09:27 I want to rage quite. 09:27 quit 09:27 :( 09:27 I got amnesiaed to hell. 09:27 Forgot even the identify scroll. 09:27 And now this. 09:27 ouch ouch 09:27 Also forgot the amulet on dlvl 36. 09:28 So I am returning from that extra round trip. 09:28 One last wish and I get "blessed spellbook". 09:28 I need to cool down. 09:29 How do people prevent amnesia? I got sucked even with greased helm. 09:29 And of course wand of death is there mainly to miss everything. 09:29 the only surefire way seems to be geno-ing h 09:30 I thought I will do a genocideless run. 09:30 Now I regret not genociding L/h 09:30 happened to me too that there was a trap door, i fell down, next to mmf, and he got the turn 09:30 Amnesia is total bullshit, though. 09:30 thats true 09:30 You just need to go to your ttyrec and can recover everything. 09:30 it is a really bullshit mechanism 09:30 poor metagaming 09:31 It just is tedious and uninteresting. 09:31 bad game design 09:31 I have wrest wish. 09:31 stenno: Should be able to turn it off in the options, yes. 09:32 aosdict: nice, thanks 09:32 But there's an master lich I cannot kill without going all the way to upstairs on non-tele levels. 09:32 I ♥ amnesia (and orctown for that matter) 09:32 I should nuke amnesia before junethack starts 09:33 -!- kritixilithos has joined #hardfought 09:33 -!- kritixilithos has quit [Changing host] 09:33 -!- kritixilithos has joined #hardfought 09:33 orctown is not comparable to amnesia on the bullshit meter 09:33 orctown is just evil and means and sucks 09:33 but i wouldn't call it 'bad game design' 09:34 last year, I think it was unnethack (if not, it was dyna), where Cthulhu flayed me a dozen or so times and I had to do the ascension run remembering absolutely *nothing*. Nope, I didn't peek at the ttyrecs. Ascended anyway :P 09:35 amnesia and mysterious force have special places in the bullshit hall of fame 09:35 hall of shame 09:36 Along with the warping mechanic. 09:36 oh, for the mysterious force I agree that it is absolute bullshit, IMHO by far the shittiest "feature" of vanilla 09:36 what do you mean with that, Mandevil ? 09:36 Warping to upstairs. 09:36 oh 09:36 I currently have two purple L active. 09:36 vlad is really hard in 3.6.1 09:36 ouch yeah 09:36 While still trying to travel to upstairs. 09:37 stenno: Hard? 09:37 stenno: How so? 09:37 covetous AI in vanilla is also on my dislike list, since it means you can't kill arch-liches at all unless you somehow get on the upstair 09:37 he flees to the upstairs 09:37 of his tower 09:37 and in my xnethack he proceeded to flee into gehennom 09:38 xnethack game 09:38 One of the L's summoned _peaceful_ Geryon. 09:38 stenno: did you ever play Grunthack and fought Vlad there? ;) 09:38 i know that he has c?oTele 09:39 OMG, another major demon summoned (Yeenoghu). 09:39 So until now liches have summoned: Juibles, Demogorgon, Geryon, Yeenoghu. 09:39 [hdf-us] [spl] krm26 (Car Hum Fem Neu), 504 points, T:890, killed by a dwarf 09:39 This could be worse in that dangerous things about Yeenoghu 1) he can summon Demogorgon 2) err 09:40 man that sounds like a terrible game 09:40 Mandevil: didn't you have this weird summonstorm on air once? 09:40 i seem to remember something 09:40 stenno: No. 09:40 and you were paci? or weaponless? 09:40 ah then it was someone else 09:40 stenno: But I got Demo in the Sanctum. 09:41 at some point you have this little metagame: "am i really going to walk through all this tedium" 09:42 or just quit and start new 09:42 Mandevil: Nowhere near the downstairs either? 09:42 I have one blessed scroll of geno. 09:42 i found it a bit strange that bhaak left cthulhu amnesia tbh 09:43 Pinkbeast: I am converging on, but it's slow with so many purple monsters attacking me. 09:44 There's much to be said for teleport control 09:44 Problem is I don't know which of my scrolls is the genocide. 09:45 aosdict: i didn't particularly notice enemies spawning on the upstairs in xnethack asc run 09:45 aosdict: was i just lucky or didn't you implement that 09:45 lucky/unobservant 09:46 i am currently still in gehennom tho 09:47 eh lemme ascend first i guess 09:53 -!- captain42 has quit [Ping timeout: 260 seconds] 09:56 -!- Grassy has joined #hardfought 09:56 There is a small glob of green slime here; eat it? [ynq] (n) 09:56 -!- mode/#hardfought [+v Grassy] by ChanServ 09:56 Nice try, RNG. 09:57 <[Demo]> begone satan 09:57 heh 09:58 [Demo]: are you also looking forward to the junethack registration? apparently it opens tomorrow already! 09:58 <[Demo]> yey 09:58 <[Demo]> Wait that means I have shit I gotta get done soon 09:59 well it's "only" the registration that will open ;) 09:59 -!- Grasshopper has quit [Ping timeout: 260 seconds] 09:59 <[Demo]> Yeah but I have some other shit that day and it's not good to think it's so close and I still don't have things worked out 09:59 gotta make sure that the slexy robber nymphets will have a bunch of good players though, I wonder if Tariru is already in the clutches of one of the other clans? 10:00 <[Demo]> idk 10:00 <[Demo]> but shill really hard like u do 10:00 yep :) 10:00 stenno: Enemies don't spawn on the upstairs, no. 10:00 hmm, Tariru played in 2016's tournament but was in no clan 10:01 -!- captain42 has joined #hardfought 10:01 !tell Tariru if you're going to play in junethack, I want to cordially invite you into the slexy robber nymphets clan :) 10:01 Will do, LarienTelrunya! 10:01 yeah i saw that 10:01 aosdict: is it intended that i can raze iron doors with /oDig? 10:01 No... 10:01 :P 10:02 <[Demo]> I'm gonna put on my iron shirt 10:02 and chase the devil out of earth 10:02 stenno: Are you saying that it works? 10:02 aosdict: yep 10:02 Because it doesn't work in my wizmode game. 10:02 huh 10:02 "The door shudders slightly." 10:02 maybe i just confused something then, sorry 10:02 mm 10:02 maybe this is an older version of xnethack? 10:02 <[Demo]> so jnh is definitely gonna happen now on dnh 3.15.1 10:03 <[Demo]> this is gonna be bad for me 10:03 hdf-eu should not be that far out of date 10:03 aosdict: maybe i just confused something 10:03 this change was a while ago 10:03 <[Demo]> cause its so broken in so many ways 10:03 well i started the game like, idk, several weeks ago 10:03 -!- raisse has quit [Ping timeout: 240 seconds] 10:03 <[Demo]> and a lot of them are a pain in the ass 10:03 stenno: the change was months and months ago 10:03 [Demo]: would be great if dnhslex participated ;) 10:03 noted 10:03 will test on this iron door in my current hdf game since I have so many spare /oDig 10:03 <[Demo]> dnhslex isn't much less broken 10:04 yeah, same thing, door isn't razed 10:04 yeah ok then i screwed up, sorry 10:04 <[Demo]> I really wanna do an orc of the age of stars with fiq trick for a lot of hp 10:05 <[Demo]> @d?orc of the age of stars 10:05 No such monster. 10:05 <[Demo]> goddamit 10:05 <[Demo]> I can't remember the pluralizations 10:05 -!- Tony_ has joined #hardfought 10:05 orc of the age of starses 10:06 -!- Tony_ has quit [Remote host closed the connection] 10:06 neverwases 10:06 <[Demo]> worms that walkses 10:06 sephirahs :D 10:06 <[Demo]> Chris should be back soon I'd think 10:06 <[Demo]> doesn't he usually come back for the summer? 10:07 orcses of the ageses of starses 10:08 -!- raisse has joined #hardfought 10:08 -!- mode/#hardfought [+v raisse] by ChanServ 10:08 omg good thing I appraised this random sling dropped by a hobbit: +4! 10:08 <[Demo]> wow 10:09 <[Demo]> what does that do? 10:09 a +4 sling hey 10:09 <[Demo]> bonus tohit? 10:09 +4 to hit 10:09 and sling is one of only five weapons that I can learn :) 10:09 <[Demo]> it's still a sling 10:09 <[Demo]> don't slings suck? 10:09 SLASH'EM thankfully made it so that enchantments on launchers give +multishot, approximately enchantment value / 3 extra shots every time you fire 10:10 <[Demo]> extra rockin 10:11 <[Demo]> I really look forward to having fun livelogs in a few days 10:11 @d??orc of the age of stars 10:11 No such monster. 10:11 <[Demo]> with interesting timestamps and a lot of wishes for the same thing 10:11 @d??asogppweokg 10:11 No such monster. 10:11 hmm 10:11 -!- greqrg has joined #hardfought 10:11 what was the method to force a correction 10:12 @@d?orc of the age of starses 10:12 orc of the age of starses ~14~ Lich, the Fiend of Earth (L) | Lvl: 11 | Diff: 13 | Spd: 6 | Res: cold sleep poison drain | Confers: cold | MR: 30 | Generates: unique | AC: 0 | Attacks: 1d10 touch cold, 1d10 touch paralyze | Alignment: -9 | Flags: breathless, regenerates, poisonous, undead 10:12 i was correct 10:12 amazing 10:12 <[Demo]> wow it's dumb 10:12 -!- greqrg_ has joined #hardfought 10:13 the only thing i am scared about now is plane of water 10:13 <[Demo]> @@d?orc of the age of the stars 10:13 orc of the age of the stars ~16~ Lich, the Fiend of Earth (L) | Lvl: 11 | Diff: 13 | Spd: 6 | Res: cold sleep poison drain | Confers: cold | MR: 30 | Generates: unique | AC: 0 | Attacks: 1d10 touch cold, 1d10 touch paralyze | Alignment: -9 | Flags: breathless, regenerates, poisonous, undead 10:13 -!- greqrg_ has quit [Remote host closed the connection] 10:13 <[Demo]> well fuck you too beholder 10:14 <[Demo]> what sucks is I have monst.c open in tmux pane 1 of session 2 but i can't see it cause I'm on my phone and I really don't wanna ssh from my phone rn 10:14 i'd call 3.6 plane of water Problematic tbh 10:14 FIQ: I'm pretty sure you're already planning to be in another clan, but I'll ask you anyway: do you want to mix things up and be part of the slexy robber nymphets this year? we could use a player with your level of skill to give the other clans a hard time :) 10:15 <[Demo]> @d?orc of the ages of stars 10:15 No such monster. 10:15 <[Demo]> Ok that's wrong 10:15 whats the difference between @@ and @ ? 10:15 <[Demo]> monst.c has it in there with that name 10:16 @@ is two humans standing next to each other. 10:16 that is true 10:16 <[Demo]> or two elves 10:16 but apparently @ and @@ are also beholder bot triggers 10:16 <[Demo]> don't be racist 10:17 Pinkbeast! are you going to play in junethack too? I'd loooooooooooooooooooooooooove to have you in my clan (insert arbitrary number of hearts here) :) 10:18 LarienTelrunya: I am going to be part of ootc 10:19 stenno: try FIQHack plane of water 10:19 [Demo]: so probably Beholder is just outdated 10:19 maybe i will in junethack 10:20 -!- attie has joined #hardfought 10:20 <[Demo]> ootas has been in dnh for a long time 10:21 i will keep some spare ?oMM for water, saw greqrg doing that on his game yesterday 10:21 that makes it just a little bit better 10:21 stenno: ??? 10:21 stenno: Mapping on water? 10:21 yeah 10:21 shows the bubbles (and the portal if you found it already) 10:21 It's very helpful if you have scrolls to spare 10:21 like only for a turn of course 10:22 Well, you still have to passively wait... 10:22 yeah 10:22 or extra marker charges 10:22 Or use magical breathing. 10:22 well i _do_ have 1:1 wow left 10:22 oh no but ammy slot is taken by "oRef 10:22 stenno: FIQHack blocks levitation/flying, makes all swimming monsters double speed, makes water elementals have a drowning attack, but makes all bubbles visible at all times 10:23 hmm 10:23 this way I figured plane of water would not be as trivial difficulty-wise, and actually not be a huge chore to complete 10:23 sounds challenging 10:23 right 10:23 FIQ Do water elementals still have that engulf attack? 10:23 makes ; geno more attractive 10:23 FIQ: Drowning attack like ; do? 10:23 greqrg: yes, engulf drowning attack 10:23 Mandevil: no, engulf drown attack 10:23 can't even geno E 10:23 it engulfs you and then you basically have a strangulation timer 10:24 also what i learned TODAY, after playing nethack for like 10 years or so, is a thing about alchemy 10:24 If ; are double speed, they can drown you in one turn, right? 10:24 I also changed strangulation timer to, instead of 5, be 2/3*con 10:25 greqrg: Yes, theoretically 10:25 so i thought, in order to get, say, 5 potions of extra healing, you'd have to dip 5 potions of healing into one potion of speed 10:25 Of course, since the entire plane is visible, you see them at all times 10:25 and you're safe from drowning inside the bubbles 10:25 as it turns out apparently you can also dip 5 potions of speed into one potion of healing 10:25 i was not aware of this fact for all those years 10:25 stenno: Hehe, that's a neat trick. 10:25 didn't 3.6.x change alchemy, in that not all the potions are alchemized every time? 10:26 Yes. 10:26 yes it did 10:26 well yeah but that mechanism still exist 10:26 if i only knew that earlier 10:26 I didn't know that speed into healing worked too 10:26 idk how many literal hundreds of games that would've saved me 10:26 well literal dozens 10:26 Do I need to levitate in 3.6.1 water? 10:27 its like 3.6.0 10:27 Is it like 3.4.3? 10:27 Mandevil: No, in 3.6.x, levi/fly is blocked 10:27 no 10:27 you cannot leave the bubbles 10:27 Therer are no other changes to plane of water 10:27 unless "oMB 10:27 This makes plane of water in 3.6.x awful 10:27 indeed, its fucking awful 10:27 You'll want oilskin too 10:27 yeah 10:28 its just a really tedious wait and luck 10:28 stenno: I held off blocking off fly/levi in my own variant for years because I knew how bad it would make it despite it making no sense that it works, until I had a proper plan for it lol 10:28 i mean how can you even decently speedrun with that 10:28 It seems like really bad design imo 10:28 agreed 10:28 They should maybe make the bubbles bigger 10:28 -!- riker has joined #hardfought 10:28 3.4.3 water was broken too of course, but 3.6 water is not the appropriate answer :P 10:29 I think nethack is of an age where "just make it tedious" was an acceptable way to make games harder 10:29 This change happened two years ago though attie 10:29 or ~2.5 10:29 yeah but I think it was just making water into what it was originally meant to be 10:29 yeah but myst. force seems to follow that "design pattern" too :P 10:29 indeed 10:30 and amnesia actually 10:30 at least amnesia is kinda clever 10:30 "Why search for the Amulet? Thou wouldst but lose it, cretin." 10:30 i find amnesia really stupid 10:30 My favourite utterance. 10:30 up thy nose with a rubber hose 10:31 annoying but gives it a flavor 10:31 Yes, but that one I mention fits me very well. 10:31 With my habit of losing the Amulet. 10:31 -!- NewbProgrammer10 has joined #hardfought 10:32 I don't like amnesia because it can be negated prematurely by tedious out-of-game effort 10:32 Which in a way is forced on you if you want to play optimally 10:32 of course no one does that, since it's rather avoidable to begin with 10:33 (I say that, having been brain-sucked two games ago) 10:34 fuuuuck i forgot my /oCancel at the votd 10:34 oh thats a little bit of a problem i think 10:34 ah well bad luck 10:34 drop the amulet, teleport there and back? 10:34 hmm good idea 10:35 those scrolls of teleport will not serve any other use 10:36 nice, thxz 10:36 now don't forget to pick the amulet back up! :P 10:37 * attie has done this in the past... >.> 10:39 Uh what? 10:40 How did I kill it second time? 10:40 Conflict? 10:40 Probably 10:40 Do any variants make conflict not work against the Riders? 10:40 I think that would be an interesting tweak 10:41 as in, monsters influenced by conflict would not attack the Riders 10:41 Just wanted to say that conflict doesn't affect the Riders :) 10:41 hehe yeah :P 10:42 [hdf-us] [slex] rikersan (Twe Mum Mal Cha), 10447 points, T:7187, killed by a monster (aligned kop) 10:42 @le?aligned kop 10:42 No such monster. 10:42 One could go a lot further in toning down conflict's ludicrous effectiveness 10:42 ththe heck was that, it did 50 dmg per turn with spells alone 10:42 basically a K with the stats of an aligned (temple) priest 10:42 ... 10:43 !lastgame rikersan 10:43 LarienTelrunya: [hdf-us] https://www.hardfought.org/userdata/r/rikersan/slex/dumplog/1526331756.slex.txt 10:43 Mandevil: \o/ 10:43 That was one hell of a game. 10:43 Thanks. 10:44 grats Mandevil 10:45 wooo congrats Mandevil 10:45 And now tune into stenno's game :) 10:45 K2: Thanks. 10:47 i am doing a little break first 10:49 -!- raisse has quit [Ping timeout: 245 seconds] 10:50 ah yeah have to set the walk into trap paranoid option 10:51 hmm can't be disabled with the paranoid_ options 10:51 well i will just suffer through fire i guess 10:51 here we go! 10:56 hmm 10:56 well 10:56 do i have poison resistance 10:56 nope 10:56 :) 10:56 -!- ProzacElf has joined #hardfought 10:57 Interesting way of establishing that. 10:57 -!- LarienTelrunya has quit [Quit: Page closed] 10:57 -!- APic has joined #hardfought 11:00 <@Winsalot> !tell LarienTelrunya you think it would be hard to edit slex's source to remove those to hit penalties by enchantment and slightly nerf item stealing? 11:00 Will do, @Winsalot! 11:00 jesus fuck man 11:00 <@Winsalot> I would play it locally 11:00 <@Winsalot> I'm not asking to apply those changes to any server versions 😃 11:01 aosdict: 11:01 BTW, I want !d inscription in NetHack. 11:01 <@Winsalot> cos those 2 "features" are worse than any nasty trap 11:01 Or inscriptions in general. 11:01 can i /oDeath pesty and famine 11:01 missed twice in a row 11:01 That happens. 11:01 maybe they just have insane AC now? 11:01 -!- AntiGulp has joined #hardfought 11:01 well should i risk it again 11:02 i will see if i get another round of conflict in 11:02 missed thrice 11:03 PESTY "oLS 11:03 Lol! 11:03 are you fucking kidding me 11:03 you are sooo unlucky 11:03 stenno: Could have been "oR :-) 11:03 yeah 5 times missed out of 5 11:03 er 6 11:04 That sux 11:04 Use /oTele more 11:04 If you got it. 11:04 [hdf-us] [nh361] hypnotist (Mon Hum Mal Neu) killed Juiblex, on T:65988 11:04 thats what i'm doing now 11:04 Good. 11:04 Tele is the best "I am just passing by" weapon on Astral. 11:05 wasn't me 11:05 Well. 11:05 Sounds like abug. 11:05 Maybe conflict? 11:05 AntiGulp: Message from aosdict at 2018-05-25 21:06 EDT: I'd welcome any more demon name (or nymph) suggestions. 11:05 AntiGulp: Message from K2 at 2018-05-25 23:18 EDT: like what you've added to the nethackwiki, very helpful. the new player roles and races are missing though ;) 11:05 AntiGulp: Message from hothraxxa at 2018-05-26 12:41 EDT: the wiki entry for mind flayer telepath shows it as purple d but of course it should be purple h 11:06 and that was the sub-15k ascension btw 11:06 @v?Pestilence 11:06 Pestilence (&) | Lvl: 30 | Diff: 34 | Spd: 12 | Res: fire cold sleep shock poison petrification | Confers: nothing | MR: 100 | Generates: unique | AC: -5 | Attacks: 8d8 touch Pestilence, 8d8 touch Pestilence | Alignment: 0 | Flags: flies, regenerates, seeinvis, nopoly, stalker, infravisible 11:06 spd 12 11:06 Only 12? 11:07 I thought they're faster. 11:07 huh 11:07 uuh pesty 11:07 i might get mauled here 11:07 so 11:07 do i /oDeath him now 11:07 Paralysis? 11:07 i missed most of my shots 11:07 don't have it handy 11:07 I prefer to have paralysis for this kind of thing. 11:07 Hm. 11:07 Wow. 11:08 Your luck returns. 11:08 apparently angels have 230000 hp 11:08 They are quite tough. 11:09 It's better to just run around them. 11:09 (not always possible). 11:09 lol 11:09 Hehe 11:09 lol nice 11:09 That was funny 11:10 Woohoo 11:10 Sub 15K :-) 11:10 wut 11:10 oh wow, nice 11:10 Congrats! 11:10 aosdict: that was really fun 11:10 thanks :D 11:10 Congratulations. 11:10 \o/ 11:10 I guess the fastest xnh asc now? 11:11 Yes, by faaaar. 11:11 idk you are the guy with the scoreboard lol 11:11 my realtime is really shitty though 11:11 The standing gametime record was 30835 turns. 11:12 [hdf-us] [nh361] hypnotist (Mon Hum Mal Neu) killed the invisible Asmodeus, on T:66573 11:12 Wow, cutting it in half 11:12 eh 11:12 its still not exactly a speedrun i guess 11:12 speedrun is like sub-10k :P 11:13 stenno: How was xnethack different for you during this run? 11:13 stenno: Something salient? 11:13 -!- riker has quit [Quit: Lost terminal] 11:13 on the top three of my list is 1) no myst. force 2) no myst. force and 3) no myst. force 11:13 congrats stenno. now try splicehack 11:13 Lol. 11:13 But that's hardly unique. 11:13 well i really like 3.6.1 11:13 xnh gehennom is much more interesting 11:13 * Mandevil just found out that his realtime is 17hrs on that arc ascension. 11:14 the xnethack gehennom levels are awesome! 11:14 there's even decent loot for the speedrunners 11:14 xnethack gehennom is how a bigroom should look like 11:15 what about the id changes? i like them 11:15 yeah seems totally fair 11:15 but i'd call that a minor change 11:15 i seem to be in a minority though 11:15 what else.. 11:15 What are the id changes? 11:15 no poison instadeath 11:15 its basically 3.6.1 but without the silly stuff that i hate 11:15 AntiGulp: no spellbook, scrolls alawys id 1/4/7 items depending ob buc 11:15 (only amnesia is still in) 11:16 * hothraxxa wishes for a +10 blessed spellbook of typing 11:16 hothraxxa Ooh that sounds really nice 11:16 I really need to try xnh 11:17 'grats stenno :) 11:17 ^_^ thanks 11:17 xnh imports some of fiq's qol changes, which is a really nice touch 11:17 qol changes? 11:17 Quality of Life? 11:17 congrats stenno 11:17 congrats on the challenge wizard, tone 11:17 thx thx 11:17 Mandevil: yes 11:17 just... congrats for everybody 11:17 oh right congrats greqrg 11:18 i fell asleep when you were on the plane of water 11:18 I almost did too :P 11:18 bohless, that's tedious 11:18 [hdf-us] [slex] LoadedDice (Mon Ame Mal Cha), 962 points, T:1048, killed by a shotgun shell 11:18 Thanks guys 11:18 apparently i won monster-scareless 11:18 AntiGulp you may want to see about some type of permanent connection to irc here, even if you're not glued to the screen 24/7 11:18 but ?oSM doesn't seem to count? because i used it in the rodney zoo 11:18 when junethack starts more ppl will play splicehack and more bugs will be found 11:19 yeah, i expect a lot of splicehack bugs to turn up next month 11:19 Game dump dungeon overview _does_not_ contain user annotations. 11:19 That's odd choice on the part of the Devteam. 11:19 [hdf-us] [xnh] bouquet (Mon Hum Fem Cha) chose a runed dagger to be named "Sting", on T:18952 11:19 K2: Yeah, that's a really good point. What's a good client? 11:20 irssi if you're on Linux. 11:20 and ZNC as a bouncer 11:20 Why bouncer? 11:20 Just run irssi in screen/tmux. 11:20 Mandevil: Presumably in the hypothetical case where you don't have access to an always-on system. 11:20 oh i didn't know AntiGulp had a server 11:20 AntiGulp: is there anything special about telepath mind flayers? 11:21 Pinkbeast: That's highly hypothetical :) 11:21 i have znc installed on hdf-us but right now i am the only one that uses it 11:21 hothraxxa: Basically whatever the wiki says about them. They shoot psychic rays and can tentacle you. 11:21 (does not have a server) 11:22 i ask because i went downstairs, checked the level (gehennom) and saw no h. about 5-10 turns later there's one next to me sucking my brains 11:22 no warning 11:23 just bad lick i assume 11:23 er 11:23 where's my spellbook? 11:23 -!- AntiGulp has quit [Quit: *poof*] 11:23 -!- AntiGulp has joined #hardfought 11:23 anyway it also confused me so my first wand shot went who knows where 11:24 i didn't think mind flayers had a confuse attack 11:24 I'm considering nerfing psychic confusion, or making it last for only a turn. Probably really unlucky suck attack, since they only get one tentacle iirc. 11:25 ah it's the pyschic part 11:25 oh it got worse. they get multiple tentacles 11:25 lss: i'm dead 11:26 noooooo 11:26 yes. looking at the dumplog, i think i misinterpreted how many tentacle attacks it was getting 11:27 anyway it was yasd 11:27 first, i could have geno'ed h but was holding off until i sighted a dangerous one 11:28 second, if i had noticed i was confused i might have managed to get in a wand hit 11:28 :( 11:28 i wasn't looking forward to demogorgon's surprise anyway 11:29 i had a cunning plan 11:29 aw dumplog only has wallclock time, not realtime 11:30 * stenno checks scoreboard instead 11:30 ah yeah 5:05 realtime 11:30 [hdf-us] [nh361] hypnotist (Mon Hum Mal Neu) killed the invisible Baalzebub, on T:67839 11:30 so thats average 11:30 at some point i said to myself that i will just run it smoothly and not care about realtime 11:31 anyway, imma grab some food 11:31 bbl 11:32 i want to start another splh but i'm too slow to finish by junethack 11:33 Hmmmm I am realizing that I do not understand irc almost at all. ZNC is for bouncing and hiding one's IP, correct? So doing that would require another server. 11:33 [hdf-us] [nh361] hypnotist (Mon Hum Mal Neu) destroyed Vlad the Impaler, on T:67977 11:33 yes but there are znc providers 11:33 -!- bug_sniper has joined #hardfought 11:33 i can set up an account for you on my znc server if you want AntiGulp, but unless you plan on connecting from multiple locales, its not needed really 11:34 [hdf-us] [nh361] hypnotist (Mon Hum Mal Neu) acquired the Candelabrum of Invocation, on T:68039 11:34 K2: this was about him just being in this channel 24/7 11:34 making that possible 11:34 anyway 11:34 yes but if he's only going to connect from one place (i.e. home) you can just fire up an irc client and keep it on 24/7 11:35 well i thought a feature of a bouncer would be that it relayed messages to you 11:35 Gotcha gotcha 11:35 stenno sure 11:36 imma go get some thai food now, i hope the place is open 11:36 that's sort of the bounce part 11:36 but i never saw a need for znc until i knew i'd need to be here from different places (home/work/etc) 11:37 AND not miss a message no matter where i conencted from 11:38 hothraxxa: you can always die before junethack starts :) 11:38 K2: But that's what I use irssi running in screen... 11:38 (for) 11:38 so do i 11:38 i have two of them running right now 11:38 irssi can act as a bouncer? 11:39 no, he's talking about solving the problem not the method of solution 11:39 ah 11:39 K2: I just run my irssi permanently on a server. 11:40 i see 11:40 K2: To which I connect from anywhere. 11:40 in screen 11:40 znc is bit more universal. 11:40 it's the anti-bouncer 11:40 Since you can use any client with it. 11:41 a lot of my irc friends use it, but i'd say about twice as many do it the way mandevil and i do it 11:41 we all go back a long way when shells were more common 11:42 i have access to three shell servers and i have contemplated setting up my own, but i don't see a need 11:43 -!- AntiGulp_ has joined #hardfought 11:44 Sigh that almost worked 11:44 -!- AntiGulp_ has left #hardfought 11:44 [hdf-us] [un] LoadedDice (Mon Hum Mal Cha), 2034 points, T:1545, killed by an elf zombie, while fainted from lack of food 11:45 -!- ProzacElf has quit [Ping timeout: 260 seconds] 11:45 My shell server is under my desk :) 11:46 -!- AntiGulp has quit [Quit: *poof*] 11:46 -!- AntiGulp has joined #hardfought 11:48 -!- K2 has quit [Quit: Rico, smoke! *poof*] 11:49 -!- K2 has joined #hardfought 11:49 -!- mode/#hardfought [+o K2] by ChanServ 11:49 Well I now have a client sort of working on my computer. Score. 11:51 -!- K2 has quit [Client Quit] 11:51 -!- K2 has joined #hardfought 11:51 -!- mode/#hardfought [+o K2] by ChanServ 11:53 all this talk of znc reminded me I needed to update the ssl cert for it 11:54 -!- ProzacElf has joined #hardfought 11:54 <[Demo]> I'm just permanently confused 11:55 that's a conduct, right? 11:55 ascend as a giant bat 11:55 <[Demo]> maybe? 11:55 <[Demo]> those r stunned 11:55 dammit i was typing that 11:57 * hothraxxa wishes for blessed historic +5 gauntlets of speed typing 11:57 yes, it took me that long to type that 11:57 * K2 wished for blessed fixed +5 partially eaten gloves of spell checking 11:57 -!- Menche has quit [Ping timeout: 264 seconds] 11:57 shit i forgot fixed 11:58 :P 11:58 -!- stenno has quit [Ping timeout: 248 seconds] 11:58 -!- mode/#hardfought [+v Announcy] by K2 11:58 Announcy hi 11:58 I'm announcing Junethack events. Ask bhaak or #junethack for more info. 11:59 here we go 11:59 <[Demo]> yey 12:02 -!- stenno has joined #hardfought 12:02 -!- stenno has quit [Changing host] 12:02 -!- stenno has joined #hardfought 12:03 -!- AntiGulp has left #hardfought 12:03 -!- AntiGulp has joined #hardfought 12:04 hey looks like someone got themselves an irc client ;) 12:05 hm what now 12:06 I think so! I’m using Colloquy for now, which has pretty awful UI, so I’ll probably migrate over to iirsi at some point. 12:06 <[Demo]> yo antigulp I wanted to ask u some shit but I forgot it 12:06 [Demo] Glad to help lol 12:06 AntiGulp: when you consider irssi, i would probably rather recommend weechat 12:06 AntiGulp: its like irssi but a bit more modern 12:07 is it easier to configure? 12:07 <[Demo]> irssi works well with hterm and navigation keys though 12:07 because irssi is a pita 12:08 yeah weechat comes with quite some stuff out of the box 12:08 <[Demo]> I've never had any issues using irssi 12:08 ok thanks for the tip. i will look into it 12:09 <[Demo]> it's done everything I've ever wanted of it 12:09 i love my irssi just the same 12:09 i used irssi for the last 10 years or so 12:09 and switched to weechat a few weeks ago :) 12:09 -!- raisse has joined #hardfought 12:09 -!- mode/#hardfought [+v raisse] by ChanServ 12:09 i need to switch 12:09 it does everything well. it is just so painful to set up or modify 12:09 <[Demo]> abusive to muscle memory 12:09 been using mIRC forever 12:09 <[Demo]> muscle memory is most important 12:09 holy shit... finally got sshfs to work 12:09 stenno: that's an interesting input 12:10 <[Demo]> what was the issue? 12:10 in /etc/ssh/sshd_config 12:10 # Subsystem sftp /usr/lib/openssh/sftp-server 12:10 Subsystem sftp internal-sftp 12:10 it was the other way around 12:10 <[Demo]> ah 12:10 enabled internal, boom 12:10 pizza time 12:10 thai restaurant was closed 12:11 the restaurant is like randomly open every now and then 12:11 the propagated opening hours do not match the reality 12:11 and the cook who is an elderly thai woman doesn't really give a fuck lol 12:12 hah, there's an indian place a minute's walk from here that behaves exactly like that 12:13 -!- raisse has quit [Client Quit] 12:13 -!- raisse has joined #hardfought 12:13 -!- mode/#hardfought [+v raisse] by ChanServ 12:13 the head chef/owner is male, but erratic as hell 12:14 mmm thai 12:14 -!- AntiGulp has quit [Quit: AntiGulp] 12:14 this makes me hungry 12:14 food time 12:14 he's open tuesdays from 5 to 7 12:14 maybe 12:14 all day thursday from 11 12:14 sometimes 12:15 K2: sshfs is neat. 12:15 -!- AntiGulp has joined #hardfought 12:16 -!- AntiGulp has quit [Client Quit] 12:17 -!- AntiGulp has joined #hardfought 12:19 mandevil: aside from hacking the url, how does one go directly to a player's scoreboard? 12:19 thats easy 12:19 you just ascend 12:19 Well, poorly. 12:19 and then your name is in the uppermost list 12:19 hah. that's how i've been doing it, mostly 12:19 For players with at least one ascension, they are listed in the z-score table. 12:19 an alternative would be having a great z-score, so you can pick your name from the list 12:19 yes 12:19 lol 12:20 stenno: No need for "great". All players are listed. 12:20 stenno: But I am starting to think about a rewrite :) 12:20 the z-score is how i get to me in a hurry 12:20 hothraxxa: Otherwise, just bookmark it :) 12:20 Also, why not have bot command... 12:20 !playerscore Mandevil 12:20 Or something. 12:20 well bookmarks don't help when i'm trying to look up player foo 12:21 i was hoping that there would be a search function that i was missing 12:21 hothraxxa: Sorry about that. 12:21 hothraxxa: That's a longer overdue feature. 12:21 Mandevil: indeed it is :D 12:22 i've been FRing it since NHS's inception 12:22 no! don't a pologize. you should be praised for everything you have done 12:22 I need to choose some framework for that. 12:22 Currently it's just templates. 12:23 stenno: This rewrite will sure be delayed by working on the November Tournament (tm) 12:23 well to be fair, setting something like this up with a modern framework takes like a day or so 12:23 are you a python guy? 12:23 Yes. 12:24 But I don't have that in place at the moment. 12:24 And it's backend+frontend. 12:24 yaeh fair enough 12:24 I am a perl guy :) 12:24 ...oh 12:24 well.. 12:24 Of course, for front end you need some JS framework. 12:24 for what 12:24 do you? 12:25 For what? 12:25 hmm maybe for stuff like autocomplete or other advanced features 12:25 For the front end! 12:25 well for what functionality 12:25 There's lot of functionality that needs frontend code. 12:25 I really want to learn vue, but... 12:25 * stenno hands Mandevil a react instead 12:26 Nah. 12:26 React is too heavy and it's from Facebook. 12:26 Vue is react lite. 12:26 And it really is gaining lot of traction. 12:27 The thing is I really don't like JavaScript. 12:27 [hdf-us] [nh361] knavery (Rog Orc Mal Cha) had Grimtooth bestowed upon him by Kos, on T:13483 12:29 but javascript is really cool 12:29 JavaScript is not great, but it would be OK. 12:29 But what I don't get is ESx, transpiling etc. 12:29 Why do we need to transpile is beyond me. 12:30 because browsers 12:30 Basically, browsers make JavaScript great and also totally lame. 12:30 browsers are the worst thing abotu javascript 12:31 Also I find good texts about JavaScript very rare. 12:31 if everyone would use the same browser (i.e. runtime), things would be much nicer regarding js in the browser 12:31 but because different browsers implement different parts of the spec, we need to transpile 12:32 That was a rhethorical question. 12:32 derp gotcha 12:33 If you don't have a mentor, learning to do front-end work is pretty daunting. 12:33 IMO. 12:33 There's lot of things that everyone thinks are a given. 12:33 But when you come from the outside, you don't know them. 12:33 [hdf-us] [nh361] hypnotist (Mon Hum Mal Neu) killed Orcus, on T:70365 12:33 hmm i wonder what would be a good way to start 12:33 Like "why do I need node.js when I am not using node.js in backend"? 12:34 That took me quite some time to figure out. 12:35 <[Demo]> if you were a forced illiterate caveman would you be ok with wielding a spear to get mr or reflection? 12:35 [hdf-us] [slex] Lymia (Mah Wis Fem Cha), 57869 points, T:6448, killed by a cowardly attack on her breasts 12:35 slex has breast cancer? 12:36 <[Demo]> is, not has 12:36 Welp 12:39 stenno: You were just incredibly unlucky with /oDing the riders. 12:40 Wand of ding? 12:40 6 times in a row is quite some bad luck. 12:40 well i made it in the end 12:40 /oDeath 12:40 well one of them hit 12:40 but that got "oLS'd lol 12:40 Ah 12:40 that was hilarious in retrospect 12:41 I once had Pest or Famine with "oR. 12:41 And I was a wizard. 12:41 brutal lol 12:41 So basically I had no attacks that would work. 12:41 that is grunthack level of brutal 12:41 It always takes me a solid 10 seconds to process these abbreviations 12:41 <[Demo]> force bolt? 12:41 PavelB: it will get faster 12:42 once you see those more often 12:43 Mandevil: Psi bolt would be nice to have in player hands. 12:43 Some variants have that, right? 12:44 Most of the ones that have monsters-cast-player-spells. I know grunthack does, FIQ might. 12:44 <[Demo]> i think fh removes psi bolt? 12:44 Monster/player symmetry FTW. 12:44 (are there any other monsters-cast-player-spells variants? xnh in the future doesn't count.) 12:47 I’m planning on adding more symmetry as I go, especially with monster spells 12:47 <[Demo]> the problem with symmetry is when you add new things you have to add them a bunch of places and it takes too much time 12:48 [Demo]: If your architecture is bad, then yes :) 12:48 <[Demo]> im not the one who made nethack 12:49 <[Demo]> if fh ever releases something with xhity... 12:49 <[Demo]> id be happy 12:49 NetHack’s existing architecture is… something 12:54 re riders with "ols: i had a fiqhack game where death had one of those 12:54 the irony 12:54 Monsters casting player spells should _primarily_ be changes to mcastu.c. 12:55 to be fair, undead/demons should be able to use "oLS 12:55 Some peripheral stuff like deciding what spells monsters get, sure. 12:55 shouldn't* 12:55 Why not? It's fun! 12:56 Imagine Demogorgon with "oLS. 12:56 doesn't make much sense 12:56 try fiqhack rodney 12:56 AntiGulp: I realized that my design philosophy is quite similar to GruntHack's, except without all the evil. 12:56 who invariably casts double trouble immediately 12:56 GruntHack is fair. 12:57 no it isn't 12:57 * stenno tries astral call 12:57 * stenno gets killed 5 times 12:57 or how often was it 13:01 aosdict: well then, time for material traits/object properties in xnethack! 13:01 dragonhide boots of speed and relection 13:01 er 13:01 +f 13:02 dragonhide water walking boots of speed and reflection :P 13:02 grunthack is also less balanced than I prefer, as is obvious from the above examples 13:02 i had some of those. they're great 13:02 aosdict: monster cast player spells should primarily be removal of mcastu.c 13:02 dragonhide cloak of magic resistance and reflection 13:02 bloodthirsty silver longsword something something 13:03 silver Excalibur of reflection 13:03 FIQ: Yes, but that really only works if all monsters have the full player set of properties. 13:03 In 3.x, without that massive refactor, you would have to have two sets of code. 13:03 aosdict: monsters casting player spells was like the first feature I did in fiqhack after wand rebalance 13:03 can we get something like xhity please 13:03 maybe property rework came beforehand 13:03 xhity.c 13:04 stenno: combat.c 13:04 then you can do all the symmetrical stuff 13:04 is that fiqhack? 13:04 stenno: I've already made some changes so that I can do mhitu/mhitm stuff in a single place 13:04 nice! 13:04 but a bunch of it is still seperate 13:04 i've been (lazily) waiting for this since forever lol 13:04 right, fair 13:05 its a lot of complex code 13:07 -!- theRaisse has joined #hardfought 13:07 -!- raisse has quit [Ping timeout: 245 seconds] 13:08 -!- LarienTelrunya has joined #hardfought 13:10 <[Demo]> one day fiqhack will be the new 3.4.3 if fiq can actually get full symmetry 13:10 -!- AntiGulp has quit [Quit: AntiGulp] 13:11 stenno: xnh also has some sorts of material traits. Not sure what you meant by that. 13:11 -!- AntiGulp has joined #hardfought 13:11 -!- AntiGulp has quit [Client Quit] 13:11 things like, glass bladed weapons have an inherent +3 to damage. 13:11 -!- AntiGulp has joined #hardfought 13:12 -!- AntiGulp has quit [Client Quit] 13:12 aosdict: but can you wish for a glass-bladed long sword? 13:12 -!- AntiGulp has joined #hardfought 13:12 <[Demo]> just dont turn it into grunthack 13:12 <[Demo]> where wishes are too strong 13:13 -!- AntiGulp has quit [Client Quit] 13:13 . 13:13 LarienTelrunya: Message from @Winsalot at 2018-05-27 11:00 EDT: you think it would be hard to edit slex's source to remove those to hit penalties by enchantment and slightly nerf item stealing? 13:13 [Demo]: well but grunthack isn't easy 13:13 you get OP stuff, but you also have to fight OP monsters 13:13 -!- AntiGulp has joined #hardfought 13:13 -!- AntiGulp has quit [Client Quit] 13:14 @Winsalot: depends on who is tasked with it... I could make those changes in my sleep if I wanted :D item-stealing monsters are overnerfed in the current slex btw, the next version buffs them again 13:14 -!- AntiGulp has joined #hardfought 13:14 -!- AntiGulp has quit [Client Quit] 13:14 -!- AntiGulp has joined #hardfought 13:15 <[Demo]> you dont get OP stuff 13:15 <[Demo]> you have to wish for it 13:15 <[Demo]> thats the only way 13:15 <[Demo]> wishes are too strong 13:16 oh thats what you meant 13:16 fair enough 13:16 <[Demo]> yeha 13:16 there is no crafting system oslt 13:16 -!- AntiGulp has quit [Client Quit] 13:16 <[Demo]> or bosses you could fight for good stuff 13:16 <[Demo]> grunt is an example of really shitty balance and design 13:17 -!- AntiGulp has joined #hardfought 13:17 <[Demo]> cause its unfinished 13:17 -!- AntiGulp has quit [Client Quit] 13:17 -!- AntiGulp has joined #hardfought 13:17 grunt also has zombies that make you deathly sick, and then you try to polymorph and become a yellow mold that would have ended the sickness but it crashes with SIGFPE because you have 0 max HP :P 13:18 i can agree with that assessment 13:18 -!- AntiGulp has quit [Client Quit] 13:18 oh right i forgot the grunt zombies lol 13:18 You hear a shuffling noise. 13:18 <[Demo]> aaaaaahhh 13:18 yeah man 13:18 -!- AntiGulp has joined #hardfought 13:18 also, monsters zap you with cancellation and polymorph in grunt :P 13:18 oh yeah 13:18 the flashbacks 13:18 -!- AntiGulp has quit [Client Quit] 13:19 and some monsters choke you to death, although I never survived long enough in grunt to actually encounter those 13:19 -!- AntiGulp has joined #hardfought 13:19 hmm i think that was my furthest game 13:19 -!- AntiGulp has quit [Client Quit] 13:19 <[Demo]> i think grunt might have more issues than slex 13:19 that i got engulfed by a gelcube, paralyzed, then died by asphyxiation 13:20 turns out engulf strange paralyze is a pretty good combo 13:20 -!- AntiGulp has joined #hardfought 13:20 <[Demo]> not to say interface screws arent a huge issue 13:20 strangle* 13:20 -!- AntiGulp has quit [Client Quit] 13:20 stenno: You only get paralyzed if you attack. 13:20 well 13:20 stenno: But it's a mistake everyone makes... once. 13:20 it also used to be that Jubilex and several other monsters had segfault venoms in grunt :P 13:20 <[Demo]> what do agates do, magic wise? 13:20 -!- AntiGulp has joined #hardfought 13:20 i think that was my last grunthack game 13:21 -!- AntiGulp has quit [Client Quit] 13:21 I'm pretty happy that Grunt was revived. 13:21 -!- AntiGulp has joined #hardfought 13:21 -!- AntiGulp has quit [Client Quit] 13:22 49 esm gh 0.2.1 Val-Hum-Fem-Law 72,204 10727 1:37:25 24/25 54/115 2017-06-02 19:17 suffocated by a gelatinous cube, while paralyzed 13:22 stenno: Back in... 2015 or so... I died in Grunt to Demogorgon. 13:22 stenno: That was because I got someone's bones. 13:22 oh that was only one year ago, last junethack o_O 13:22 ow 13:22 stenno: Then K2 got _my_ bones two years later! 13:22 stenno: And he survived. 13:22 woop 13:22 yeah k2 is the gh god 13:23 He won number of games on the original, bugged version. 13:23 man i miss stth 13:24 if he knew how good 3.6.1 is he probably would come back 13:24 Where has he gone? 13:24 i don't know 13:24 i think he vanished after 3.6 got released because it sucked so much 13:24 last seen 556 days ago 13:25 what day was that? 13:25 <[Demo]> monday 13:25 <[Demo]> idk 13:25 Last ascension: 2015-12-26 11:33 13:26 That's also his last recorded game. 13:26 https://scoreboard.xd.cm/players/s/stth.all.html 13:26 17th november 2016 13:26 is last seen on NAO 13:27 hm the last ascension is pretty much the 3.6.0 release, right? 13:27 <[Demo]> i need to test every way to stop wielding a weapon 13:27 <[Demo]> is there a list anywhere of every way to stop wielding a weapon? 13:27 stenno: I think the release happened early in Decemeber? 13:27 yeah 13:28 15.12 maybe? 13:28 sry, 12-15 13:28 December 7th 13:28 <[Demo]> pearl harbor 13:28 2015 13:28 ah k 13:28 So he continued to play 3.4.3 for a year. 13:28 so 19 days after 3.6.0 release he had his last game 13:28 No. 13:29 Wait, sorry. 13:29 you just said his last ascension was 2015-12-26 13:29 Yeah, for some reason I remembered 2016 instead. 13:34 <@Winsalot> Gh's segfault venom is intended? 13:34 <[Demo]> no 13:34 <[Demo]> nobody intends to segfault 13:34 <[Demo]> not even amy 13:35 [Demo]: Except that there's the segfaulter role/race? 13:35 <[Demo]> fake 13:35 <@Winsalot> Doesnt slex have race with intended segfaults? 13:35 <[Demo]> missingno has an option set by default to try to avoid segfaulting 13:36 <@Winsalot> Grunthack sounds pretty fun by how you guys described it :) 13:36 -!- AntiGulp has joined #hardfought 13:36 -!- introsp3ctive has joined #hardfought 13:37 <[Demo]> heh 13:37 segfaulter race used to generate segfaults on purpose but we can't have such security loopholes in a game hosted on a public server, so I changed it to a fake "segfault" that is really just a DYWYPI 13:37 fun with a capital F 13:37 Fun 13:37 <@Winsalot> I just wonder how different it is from fiqhack at this point? 13:38 how different what is? 13:38 <@Winsalot> As fh is getting more and more evil as the time goes on 13:38 I am not trying to make fh evil 13:38 What makes you believe that 13:38 <@Winsalot> Grunthack 13:38 <@Winsalot> New water elementals? 13:38 <@Winsalot> New hp formula? 13:38 <@Winsalot> Monsters cancelling me? 13:39 New HP formula was meant to be in the player's favour 13:39 <@Winsalot> Lots of evil stuff tbh :) 13:39 <@Winsalot> New hp made riders crazy tanky I think 13:39 <@Winsalot> But qt least they run away wen low on hp :) 13:45 <@Winsalot> But overall fh is great. Just needs little bit more crazy stuff. For more Fun ofc. 13:50 FIQ: We could use a bit of Spork-style evil ;-) 13:52 heh 13:52 spoekhack evilness mmm 13:52 sporkhack even 13:52 Ha ha only serious 13:53 spork 13:53 * FIQ shudders 13:53 spork is a cruel place where most NetHack evil come from 13:53 ^ 13:53 it invented orctown 13:53 nazgul 13:54 nazgul's in sporkhack are on my genocide list 13:54 spork-style evil is a "good" kind of evil though 13:54 ^ that 13:54 @Winsalot monsters cancelling players was one of the first fh features 13:55 as well as slowing 13:55 grunthack evil is like compressed evil in a can that you can shake and open and it strays all over the place 13:55 *sprays 13:55 and version 0.2.3 is slightly more evil 13:56 juuuuust a touch more 13:56 * FIQ sprays evilness all over K2 13:56 eww 13:56 Hot... 13:56 yeah dont talk like that you'll get hothraxxa all riled up 13:56 as if it made any difference 13:56 K2 loves grunthack after all 13:56 Hot, hot, hot! Aaaaaaargh! 13:56 heheh 13:56 introsp3ctive: did you join the ootc channel 13:56 i want to add another level of evilness after junethack 13:57 FR: orbs of fire # sorry again 13:57 FIQ: I did not. What's I can't get PMs on this app. What's the channel? 13:57 ##OrderOfTheCockatrice-nethack 13:57 Thank you 13:59 you need to /msg chanserv invite ##OrderOfTheCockatrice-nethack 13:59 since it's invite-only 14:03 !who 14:03 K2: [hdf-us] Luxidream [dyn] knavery [nh361] 14:03 K2: [hdf-eu] No current players 14:03 K2: [hdf-au] No current players 14:04 more like order of the noobs amirite /trash-talk 14:06 Lol 14:07 it is already clear that you will get roflstomped by clan Improved Tin Openers 14:08 What, TeamSplat was renamed? 14:08 -!- theRaisse has quit [Ping timeout: 264 seconds] 14:09 <[Demo]> i still want a 14 character word limit 14:09 <[Demo]> with a hard cut off that it doesnt warn you about 14:09 -!- AntiGulp has quit [Remote host closed the connection] 14:09 <[Demo]> orderofthecock 14:09 !who 14:09 K2: [hdf-us] Luxidream [dyn] knavery [nh361] 14:09 K2: [hdf-eu] AmyBSOD [slex] k2 [nh361] 14:09 K2: [hdf-au] No current players 14:10 !whereis k2 14:10 K2: [hdf-us] k2 is not currently playing on this server. 14:10 K2: [hdf-eu] k2 [nh361]: (Val Hum Fem Law) T:4 The Dungeons of Doom level: 1 14:10 Improved ???? Tin ???? Openers 14:10 Demo: that's not very nice lol 14:10 introsp3ctive: Demo will play for the best clan ever, do you want to join? only 6 hours until the registration opens! :) 14:11 stenno: aka goats 14:11 actually more like improve tin eaters 14:11 *improved 14:12 how dare u :vvv 14:12 <[Demo]> haha tin eaters 14:12 what insolence is that 14:12 * stenno shakes fist at his monitor 14:12 just you wait 14:12 we have the most popular nethack streamer in our ranks 14:12 with the support of the masses, victory will be ours 14:13 squishy human hands vs goat hooves 14:15 Amy: but I'm in a clan. It doesn't mean I love you any less, though <3 14:15 aww 14:18 -!- introsp3ctive-m has joined #hardfought 14:19 -!- theRaisse has joined #hardfought 14:21 -!- introsp3ctive has quit [Ping timeout: 245 seconds] 14:25 btw i hold the current SPEEDRUN WORLD RECORD in xNetHack 14:25 so like 14:25 you will go down fast 14:25 * stenno makes stance movement 14:29 I hold 3.6.1 DUMBEST ASCENSION WORLD RECORD! 14:29 There's no contest. 14:30 as its apparent now, only team splat might be on the same level as we 14:32 Why was the glyph for vibrating square changed to ~? 14:32 That is confusing when you're using crystal balls. 14:32 Since you still have to use ^ 14:32 no pun intended 14:32 yeah i wonder too 14:32 also it distracts from the fact that vibsquare is still classified as trap so you cannot teleport on it 14:33 YASI: #untrapping the VS 14:33 Make it a trap that you're allowed to port onto. 14:34 acehack and the like have made it a dungeon feature 14:35 And can you crystal ball dungeon features? 14:36 not sure 14:36 but you can magic map them :P 14:36 Lol. 14:36 but yeah 14:36 you can crystal ball fountains 14:36 Anyway, in my last game I got randomly teleported (not sure why, I had tc) and landed right next to the square. 14:37 So it was. "Sorry. You find a vibrating square" 14:37 No idea why it is "a" vibrating square. 14:38 -!- noty has joined #hardfought 14:39 that would make the lol 14:39 -that would make the 14:40 <[Demo]> who has the first ascension on the new nao servers? 14:40 stenno: [backscroll] You can't wish for object materials, no, I thought it would be unbalanced (silver would be much more popular than glass for obvious reasons) 14:40 aosdict: yeah it has huge balance implications 14:40 [Demo]: What is "new NAO servers"? 14:40 <[Demo]> when it moved to aws 14:40 Ah. 14:41 If you happen to find the weapon of your preference in the material of your preference, well then that's just your lucky day 14:41 I think I should tone down the amount of monsters that get daggers though 14:41 <[Demo]> fh object properties annoy me 14:41 <[Demo]> because maximum power requires you get lucky and they drop 14:42 <[Demo]> or you keep playing and farming til they drop 14:44 So my least ascended roles are Bar Cav Hea Mon Ran. 14:45 !rng bar cav hea mon ran 14:45 Mandevil: cav 14:46 !who 14:46 K2: [hdf-us] Luxidream [dyn] bouquet [xnh] 14:46 K2: [hdf-eu] AmyBSOD [slex] k2 [nh361] 14:46 K2: [hdf-au] No current players 14:47 hmm 14:47 so close... 14:47 <[Demo]> im gonna ascend xnh 14:49 Hm, levelporting into Moloch's Sanctum was nerfed. 14:49 Didn't know that. 14:49 ammy delivery isn't possible either 14:50 That much I know. 14:50 I loved to use Asmodeus. 14:50 Sigh. 14:50 Now it's the old fashioned traverse. 14:51 Not really sure how that improves the game. 14:52 i kinda like it tbh 14:53 the actual inner sanctum with the fire trap ring is a bit annoying if you don't have SDD 14:53 but eeh 14:55 Usually you get at least one :) 14:55 But I have waded the fire ring more than once before. 14:56 its not that much of a problem, its just abit annoying 14:56 Strangely, in my last game, the Sanctum was remarkably unthreatening. 14:56 (apart from Demogorgon, that is) 14:57 in my game, nothing was really threatening 14:57 BTW, I thought master liches only very rarely gate demons. 14:57 -!- introsp3ctive has joined #hardfought 14:57 But I had them gate three.. four actually. 14:57 because i had most of my ascension kit before the castle 14:57 oh yeah your situation sounded evil 14:57 But Geryon doesn't really count. 14:57 Speed 3. 14:58 Mandevil how well versed are you regarding php? 14:59 -!- introsp3ctive1 has joined #hardfought 14:59 K2: Not. At. All. 14:59 ok 14:59 I haven't written single line of PHP in my life. 14:59 -!- introsp3ctive-m has quit [Ping timeout: 276 seconds] 15:01 Mandevil: Do you know Perl? It's like Perl would be if Larry Wall had suffered a serious head injury. 15:01 so I setup an sshfs mount to hdf-eu from hdf-us 15:01 Pinkbeast: I know perl, yes. 15:01 Mandevil: Yeah I've read that it's only a 1/200 chance for summon nasties to bring in a demon prince 15:01 i want this particular php script to read the contents of various inprogress folders for variants hosted on hdf-eu 15:01 -!- introsp3ctive has quit [Ping timeout: 260 seconds] 15:02 Mandevil: Well, I ain't kidding. You'll find you can sort of read PHP. 15:02 greqrg: Yeah, that's the idea I had about that. 15:02 https://www.hardfought.org/nh/index.php 15:02 Pinkbeast: I know it's inspired by perl. 15:02 that works if php is looking at local directories 15:02 K2: I think using over-the-internet filesystem for this kind of thing is not a good idea. 15:02 but since i have an sshfs mount working, the OS should see anything in it as local (that's the assumption) 15:03 and i added a line in the php script to look at the inprogress folders in that mount (hdf-eu server) 15:03 but it still only reports back players on hdf-us 15:03 K2: Not sure how FUSE works, but you're opening yourself to some very nasty system hangs. 15:03 -!- introsp3ctive has joined #hardfought 15:03 PHP is only like Perl in the sense that they both have `$sigil`s. 15:04 K2: Use rsync or something instead. 15:04 hmm 15:04 <@Winsalot> Anyone have nice grunthack curses config file? 15:04 it wouldnt be real time but i guess thats ok 15:04 K2: You can sure try it. 15:04 K2: But when the internet gets flaky, there will be problems. 15:05 @Winsalot if you have a curses cfg for one variant, it will work on all variants 15:05 K2: You get syscalls hung on some TCP/IP's connection and that can't be good. 15:05 Mandevil you're right 15:05 <@Winsalot> even if that one variant is slex? 15:05 @Winsalot yes 15:05 PavelB: This is not even remotely true. 15:05 ok plan B 15:05 Winsalot: copy and paste it, and then just edit out the stuff it complains about ;) 15:06 -!- introsp3ctive1 has quit [Ping timeout: 260 seconds] 15:06 K2: Ask Tangles for an opinion. 15:06 K2: He's probably better versed in this systems stuff. 15:06 Ok they're both interpreted dynamically typed languages, but I'd say PhP isn't really closer to Perl than, say, Python or Lua. 15:06 php is not a good programming language 15:06 It is now. 15:07 Mandevil: true, I agree. but I am trying not to bug him if possible, I do enough as it is 15:07 plus I am learning 15:07 PavelB: Well, it ain't so. For my sins I ended up fixing a bunch of an ex-cow-orker's PHP years ago, and I could muddle through mostly because I'm a Perl programmer. 15:07 figured out on my own how to make the sshfs mounts work at least 15:08 Mandevil your rsync suggestion is actually... yeah that'll solve all the problems I am having I think 15:08 sshfs is nice for user stuff like mounting your audio library at work etc. 15:08 brilliant 15:08 But for high reliability stuff I wouldn't event ry. 15:08 try 15:09 K2: There are filesystems that will tolerate failure. 15:09 https://www.hardfought.org/nh/index.php - i'll have that reporting all three servers before junethack starts 15:09 I see. 15:10 What you're trying to achieve exactly? 15:10 Having a page that shows info about all three servers? 15:10 <@Winsalot> K2: my slex config looks pretty bad in grunthack. Can't even see my inventory without pressing i 15:10 i'll setup a cronjob have it pull all data from all inprogress- folders via rsync, and point the script to it 15:11 @Winsalot there's a bug with perm_invent, go into config in-game and set it for true and reload 15:11 one time only thing 15:11 Mandevil: yes 15:11 just players online for now 15:12 and not by variant, I dont have that kind of real eastate to spare on the website 15:12 just on or offline 15:12 If you wanted more immediacy, you could probably write simple UDP based client-server thingy. 15:12 <@Winsalot> K2: how do I get to config in-game? 15:12 -!- introsp3ctive-m has joined #hardfought 15:12 <@Winsalot> nvm, it's shift-O 15:12 yup 15:12 Mandevil: thats beyond my abilities 15:12 postgresql replicating databases 15:13 https://wiki.postgresql.org/wiki/Replication,_Clustering,_and_Connection_Pooling 15:13 K2: I'm sure there are some nice messaging libraries for this kind of thing. 15:13 stenno: That's not what K2 is doing. 15:14 oh he wants to read from the filesystem 15:15 K2: At any rate, rsync run from crontab will give you up to 1 minute delay. 15:16 -!- introsp3ctive has quit [Ping timeout: 276 seconds] 15:18 yeah that would be plenty for a web-based display 15:18 its not like the website gets a huge amount of traffic 15:18 but i do like the server status thing i setup 15:18 You can also do some clever front-end based stuff. 15:18 give me a warm and fuzzy 15:19 Like the page being actually composed from request from the three servers. 15:19 AJAX. 15:19 That would probably be how I would do it. 15:19 right now the status updtes on page load 15:19 i took a wordpress plugin and modfied the look and feel 15:19 it listens on port 22/tcp 15:20 if you want realtime communication with the browser, you should look at websocket 15:20 and ajax shortpolling as alternative if the backend is php 15:20 stenno: simple GET is enough for this. 15:20 hterm uses that 15:20 No reason to use websocket for stuff this simple. 15:21 Basically make a single script that ouputs piece of text, then write short javascript that will request data from three servers. 15:21 oh i thought the page was supposed to update live 15:21 s/single/simple/ 15:21 then i misunderstood 15:21 stenno: It can update live 15:21 stenno: It still doesn't need websocket for that. 15:21 probably 15:21 stenno: WebSocket is for when you need to keep communicating, not for occasional update. 15:22 ah then we call different things "live" :P 15:22 :) 15:22 thanks for the feedback guys 15:22 ok yard work time 15:22 setTimeout(10000) is live enough :) 15:22 bbl 15:23 Mandevil: i was actually thinking about exactly the same interval 15:23 <@Winsalot> Does ogre race in grunthack has any advantages? 15:23 Strength I guess. 15:24 I think all the extra races in Grunt are terrible. 15:24 ^ 15:24 They basically have no advantages. 15:24 And many significant disadvantages. 15:26 @winsalot K2 is one of the few people who won them all 15:27 if 10 seconds is a short enough interval, then you wont need websockets 15:29 How are the data serialized for WebSockets actually? 15:29 I have never used it so far. 15:30 Since generally simple GET is enough for me. 15:30 they have these frame 15:30 s 15:30 i didn't look too deep into it either 15:30 but in our latest project we actually use them for a live messaging window 15:30 <@Winsalot> gh curses still sucks. Cant even see how much hp/pw I have. Is there somewere where I could just copy grunthack curses config? 15:30 Yeah, that's what websockets are for. 15:31 yeah its pretty cool 15:31 and trust me, writing modern javascript is really great 15:32 Just select from dozen or more frameworks, setup your webpack... 15:32 you can use FP pattern without problems 15:32 no, no 15:32 And iterate every two weeks or so. 15:32 or not 15:34 transpiling for frontend looks a bit like that 15:34 Writing modern js is better than writing ancient js but I wouldn't call it "great" 15:34 Yeah, something like that :) 15:34 I wouldn't call it "good" either. Even "acceptable" is a bit of a stretch. 15:35 i mean ES2017 15:35 what do you mean 15:35 ES5? 15:35 ES2017? That will be supported in browsers in 3017? 15:35 That's what it means, right? 15:35 no i asked what PavelB means with modern 15:36 I mean Es8 15:36 ok 15:36 what language would you call great? 15:36 Perl :) 15:37 ES8 itself is decent, but as long as webdevs have to support IE8 you have to either stick with ES5 or get stuck in tooling hell with transpilers and frameworks. 15:37 webdevs do _not_ have to support IE8 lmao 15:37 Does still people have to support IE8? 15:37 disqualified 15:37 I do 15:37 s/Does/Do/ 15:37 Send help 15:37 oh yeah then i can understand why you don't like javascript 15:37 PavelB: My commiserations. 15:37 Even IE9 isn't all that great. 15:38 Read "it's awful". 15:38 no, but luckily this doesn't really need to be supported either 15:38 Currently in my company it's IE11. 15:38 That's better, but still problems crop up. 15:38 thats not perfect but decent 15:38 yeah 15:39 PRoblems that are solved in Chrome/Firefox long time ago. 15:39 edge is def. the best MS browser 15:39 still in the shadow of chrome/ff 15:39 Having to pipe your code through 5 transpilers in and of itself wouldn't be *that* bad if npm wasn't complete garbage. 15:39 Yeah, but Edge doesn't run ActiveX, right? 15:39 activex? 15:39 thats a name i haven't seen in a long time 15:39 is that still a thihng? 15:39 lmao 15:39 Apparently, ActiveX apps are a thing. 15:39 activex aka active security hole 15:39 Lol. 15:40 We have such an application. 15:40 It is if you're running Windows 7 or 8, and a lot of people still do. 15:40 It's garbage, of course. 15:40 But intra-company apps are garbage pretty much every time. 15:40 MS did a lot of things better with their latest releases 15:40 Except for the apps I wrote ;) 15:40 ^_^" 15:41 I'm considering switching to edge so I can make use of Redstone 5 sets 15:41 whats that? 15:41 oh the windows 10 build, i see 15:41 not really my world 15:41 That must be something amazing to warrant switching to Edge. 15:41 Make no mistake, Edge might be decent, but it's not a leader. 15:42 yeah i agree 15:42 It's a thing where you can group windows like Explorer, PowerShell, Settings, etc. into tabs along with Edge 15:43 So I can have a tab open with edge open to stackoverflow, a tab with vim to edit code, and another tab with explorer to let me see the directory structure. 15:43 What's the point? 15:43 so a mini tabbed window manager? 15:43 One of these days they may even reinvent the non-shitty window manager 15:43 You can have vim open, click "new tab", and go to SO without needing to click an entire extra button to open your browser. 15:44 PavelB: Windows have tabs... down in the taskbar. 15:44 PavelB: Why would I want to have windows in Edge window? 15:45 I'm not saying this is the greatest feature ever, but it is a nice little way to be able to organize windows together 15:45 -!- introsp3ctive has joined #hardfought 15:45 I just use virtual desktops 15:45 I don't see why web browser should be my window manager. 15:46 -!- introsp3ctive-m has quit [Ping timeout: 276 seconds] 15:46 Well, it's not your web browser. 15:46 Mandevil: Because you're on Windows and can't use a window manager you actually like? 15:46 This isn't built into edge, it's part of Windows. It just supports edge tabs. 15:46 Pinkbeast: Not sure if Edge would be a window manager I like. 15:47 Mandevil: I'm not saying it would be - what I'm saying is this is clearly pointless on a real computer where you can pick and configure a WM to taste, but in the Windows world it might be less awful than the normal window management - it's better to have a choice of two hard-configured window managers than one. 15:47 PavelB: Then I guess I don't understand what Redstone is 15:47 Redstone 5 is just the name of the next major windows update 15:48 Pinkbeast: I use VirtuaWin and it seems to solve my needs well enough. 15:48 Pinkbeast: It's not real WM, but it gets close enough. 15:48 You can check it out by enabling windows insider builds 15:48 PavelB: Ah. 15:48 PavelB: I am still in Windows 7. 15:48 Oh 15:48 (though I fairly like Win10) 15:48 Mandevil: Well, yeah, I don't expect someone who has otherwise worked around Windows's WM deficiencies to be interested either. 15:49 I can't stand using non-bleeding edge software 15:49 windows xp ftw :P 15:49 No matter how broken it may be 15:49 PavelB: I can't stand upgrading OS every few months. 15:49 * Pinkbeast makes the Debian oldstable face 15:50 Lol, had quite some experience upgrading our team's server to the most recent Debian. 15:50 Mandevil: Windows 10 was 3 years ago though? 15:50 https://i.redditmedia.com/LV5VDGVTWVlZgd0bKQDIoOC1Ul_RgpP-zz9mLFsAIRA.jpg 15:50 PavelB: So what's current Windows? 15:50 Windows 10 15:50 You said that like Win10 are old already. 15:51 3 years ago is hardly "every few months" 15:51 "Windows 10" is I think a bit of a moving target 15:51 PavelB: The image cannot be displayed because it contains errors. 15:51 Mandevil: to come back to the earlier discussion, i think that modern js is perfect for web stuff 15:51 PavelB: Well, there's also the thing I would need to buy WIn10. 15:51 Oh oops. It was a bad meme I found on reddit: https://usercontent.irccloud-cdn.com/file/9H8rvQCs/image.png 15:52 Mandevil: They were giving it for free for a solid two years you know. 15:52 stenno: Perfect for web stuff? You say it like there's a choice! 15:52 Mandevil: both in the backend and in the frontend due to its non-blocking IO and its eventloop 15:52 stenno: It's the best thing for web frontend, because there's nothing else. 15:52 well i mean all the things that are not the DOM 15:52 I prefer ASP.NET 15:52 imagine you could switch pr- 15:52 TRIGGERED 15:52 PavelB: They were giving Win8 15:52 <@luxidream> !tell shpingrlde change the ID, I gave you the wrong one 15:52 Will do, @luxidream! 15:52 PavelB: Which were terrible. 15:53 i was a young developer, full of ideals and hope 15:53 Mandevil: No, you could upgrade 7 or 8 to 10 for free for two years 15:53 and in my first job, for the first few months, i had to program asp.net WebForms 15:53 stenno: You make it look like JS invented the event loop. 15:53 PavelB: Yes, upgrade, then upgrade.... 15:53 C# is nice, but webforms were the most terrible shit after typo3 that i have seen 15:54 The drawbacks of asp.net itself are made up for by the fact that you get to use glorious C# 15:54 PavelB: I have things to do. Every upgrade is struggle to get everything work, adjust to new problems, shortcomings etc. 15:54 With any luck 7 will get a stay of execution like XP did 15:54 Honestly, my computer dies and I have to reinstall windows like twice a year anyway. 15:54 Again, I think Win10 are nice and that I will eventually upgrade. 15:55 PavelB: You're computer dies twice a year? 15:55 Your 15:55 asp.net webapi is alright 15:55 Somewhere around there, yet 15:55 *yep 15:55 Must be some wonky hw. 15:56 Yeah, I A) put my computer together myself and B) stuck six SSDs I found lying around the house into RAID 0 15:56 I put my computers together myself too, that's not an excuse. 15:57 People just love reinstalling in the Windows world I think 15:57 Yeah, but I put mine together poorly :P 15:57 Mandevil: hmm i can't think of another language that has stuff like asynchronous iterators 15:57 This isn't particularly related to the windows dying thing but my GPU didn't fit in the case 15:57 So I cut a hole in the case 15:57 I'm pretty sure, say, the Debian install on usagi is >20 years old, chiark started at Debian 0.93r6... 15:58 stenno: C# 8.0 15:58 stenno: wait, async iterators are a JavaScript feature? In contrast to runtime environment feature? 15:58 stenno: People confuse language and runtime. 15:59 In C# 8 we get `IAsyncEnumerable` 15:59 wait but C# isn't single-threaded, is it? 16:00 Mandevil: its a language feature 16:00 stenno: Maybe I don't know enough about JS, but it appears to me that actually JS proper doesn't have any event loop at all. 16:00 stenno: Doesn't have to be, no 16:00 (which isn't a fault, of course) 16:01 `foreach await (var i in AsyncCollection)` 16:02 I guess I am not up-to-date on JS enough. 16:02 -!- deadnoob_ has joined #hardfought 16:02 But these features are the ones that need transpiling, right? 16:03 'need transpiling' as in, if you want to support a wide range of browsers, yeah 16:03 Which generally you do 16:04 Is there actually a browser that supports all features of a recent ECMAscript release? 16:04 My impression was that there are actually none. 16:04 That the support is only partial. 16:04 Chrome is pretty good at keeping up 16:05 But does it support less than two years old ECMAscript spec? 16:05 I mean fully support. 16:05 Don't know. 16:06 Doesn't matter if it does though. You can't only support chrome. 16:06 i don't think there is a browser that has 100% feature support of the latest es 16:06 I mean, you (stenn) tout JS as great for having all those features... but in reality, it's kinda a 'virtual' language. 16:06 also it seems that you are right at least in that the event loop itself is not part of javascript spec 16:06 Something that doesn't run anywhere. 16:06 -!- deadnoob has quit [Ping timeout: 276 seconds] 16:06 stenno: Ha! 16:07 stenno: That's not a fault, just don't tout it as JS feature. 16:07 OK, enough for today, need to sign off of this discussion for now. 16:08 JavaScript is just Java with a shitty type system and incosistent syntax 16:08 Change my mind 16:09 *Java is just JS ... 16:09 o_O 16:09 perl is just C but unlike C its unreadable line noise. change my mind 16:10 just as stupid as your statement 16:12 it's a meme 16:12 i think java and js are both bad 16:13 then define "good" 16:13 still you haven't mentioned what you think is bad about js 16:14 tbh I quite like JS's hackiness 16:16 The type system is super inconsistent, the support for OOP is limited, that standard library is small 16:17 But the problems I have with JS are mostly to do with npm and transpiling 16:17 why transpile? 16:17 Mandevil: so you would say that every language for which a feature-complete interpreter/compiler exist, is a virtual language? 16:17 Mandevil: so you would say that every language for which a feature-complete interpreter/compiler *doesn't* exist, is a virtual language? 16:18 Because you can't use modern JS without transpiling 16:18 you mean browser JS? 16:18 then TIL 16:18 stenno: Perhaps. 16:18 'support for OOP is limited'? 16:18 Mandevil: then i would say that any high level programming language is virtual 16:19 stenno: BTW, perl is nothing like C. 16:19 stenno: If you think that, then you have no idea. 16:19 You can have objects but once you have classes and inheritance it becomes hell. 16:19 stenno: No, it's not. 16:19 Mandevil: i just made some bullshit up in response to PavelB 's bullshit 16:19 PavelB: javascript has prototype inheritance, not class-based inheritance 16:20 PavelB: `class` keyword is just syntax sugar for prototype inheritance 16:20 ANSI C is not virtual. There are many complires for it. 16:20 Right, and it's a pain in the ass 16:20 TypeScript fixes most of the problems I have with the language itself at the expense of adding another transpiling step 16:20 PavelB: "i don't understand it, therefore its bad" 16:20 Anyway, bed time for me. 16:20 Good night. 16:20 I do understand it. It's bad. 16:20 ok, ANSI C is not virtual 16:20 maybe there is a feature complete compiler for it 16:21 this statement: PavelB | You can have objects but once you have classes and inheritance it becomes hell. 16:21 shows me that you don't understand it 16:22 Mandevil: good night 16:22 well i am honestly not really in the mood for an argument either, so i take my last statement back 16:22 Sure 16:24 as in an emotional argument 16:24 PavelB: so what does JS transpile into? 16:24 Older, IE-supported JS 16:24 that is also not really correct 16:24 s/not really// 16:24 damn 16:24 s/really// 16:25 ? 16:25 Isn't it? 16:25 idk what IE has to do with it 16:25 -!- Menche has joined #hardfought 16:25 well 16:25 If you write modern JS, it won't run in a lot of browsers, so you have to transpile it 16:26 Generally using babel 16:26 kritixilithos: transpiling means generally that language features which are not supported by a specific target are translated into language features that can be run on that target 16:27 ah 16:27 that specific target might be an IE 16:27 just that 16:27 Usually you do have to support IE if you're a front-end dev 16:27 that is it, basically 16:28 kritixilithos: this also goes in the other direction btw, tools like babel can even transpile language features that are not in the official specs yet 16:29 I prefer to deal with old JS rather than rely on babel 16:29 for example, object spread is a state-4 proposal which means that it will be in the next specs, however thanks to babel you can already use it 16:29 really? 16:29 Yep 16:29 old JS is really a PITA 16:29 the older, the worse 16:30 I should prolly look into babel 16:30 Right, but a day I don't have to think about the existence of npm is a good day. 16:30 but I held off because it needed to be set up ^ 16:31 kritixilithos: its basically a tool that ensures that your code can run on any targeted runtime 16:32 I don't like all the tools modern front-end devs tend to use, I'd rather hand-write the code. I'm not a fan of libraries or frameworks, either. I try to minimize my reliance on javascript in webpages. 16:32 imagine a thing that would allow you to compile C++17 source code with a C++14 compiler 16:32 PavelB: in anagol, on several occasions, I write a JS answer that seems to be shorter than others, excited, I submit it, but it fails because anagol's JS is super old 16:32 eh that is not the best analogy 16:33 PavelB: minimizing the reliance on JS in your frontend sounds just fine 16:33 not wanting to use libraries is really silly 16:35 !tell Chris_ANG is there a reason why my incantifier knight can't eat the 7 +3 arrows? 16:35 Will do, LarienTelrunya! 16:35 Adding a dependency on JQuery is dumb if I'll only use it in four lines of code 16:35 you can be proud when you can say: "My external-facing website works just fine without javascript" 16:35 jquery is outdated 16:35 Or anything else 16:35 there is no need to use jquery 16:35 like? 16:35 React, Vue, whatever 16:36 yes, if you only 'use react' in 4 lines of your frontend code, then you should probably think about not using react 16:36 !tell Chris_ANG wtf, and I can't eat the +2 Orcrist either??? yet I can eat my starting +1 long sword and lance... 16:36 Will do, LarienTelrunya! 16:36 -!- kritixilithos has quit [Quit: :q] 16:37 I shouldn't say I don't use libraries at all. Small, single-purpose libraries like SweetAlert are nice. 16:37 do you implement your own auth stack on the server side too 16:38 you should choose your tools for the task 16:39 Actually, I've never implemented auth for anything. Every project I've worked on either didn't need auth or someone else was responsible for that. 16:39 if you have a project and after analyzing you figure out that with react it can be done most efficiently, then you should use react 16:40 [hdf-us] [nh361] knavery (Rog Orc Mal Cha) acquired the luckstone from Mines' End, on T:16388 16:41 I have to work with react at work, our entire site could be rewritten without javascript and function identically. 16:42 Actually, there's a contact form somewhere that makes an http request, but other than that. 16:42 your page is completely static 16:42 ? 16:42 that sounds as if you actually don't need react, yeah 16:43 as reacts strength is in efficiently interacting with the DOM 16:44 Yep, almost completely static. The few moving bits could be done with CSS 16:44 well then 16:44 Every day it makes me sad to think how much js we send to the user 16:45 It's a case of our manager seeing a hot new technology that everyone else was using and deciding we need to use it. 16:46 I'm getting a new job at Microsoft Research working with quantum computing this summer, and I'm pretty excited for that. 16:47 if its static anyway, why not render it in the backend 16:47 whats your qualification regarding quantum computers? 16:48 or is that more like a career changer 16:48 I'm not particularly qualified, but neither are most people, so I'll learn a lot about it there. 16:48 yeah thats nice 16:49 I'll be working with F# and C and I'm pretty happy about that. 16:49 k 16:49 i think i haven't seen a single line of F# code 16:49 -!- theRaisse has quit [Ping timeout: 240 seconds] 16:49 is it related to C#? 16:49 errr anyway 16:50 F# is like if you took C# and Haskell and smushed them together 16:50 ah FP 16:50 you can use FP paradigms in JS too btw 16:50 and really good 16:51 yeah, I like FP ideas a lot] 16:52 I don't like *pure* functional programming, because I find I don't always like working with those limitations, but it offers really clean ways of doing certain tasks. 16:52 F# is like the perfect language for me. 16:52 afaik we will get monadic promises in the next js version 16:53 [hdf-us] [xnh] krm26 (Val Hum Fem Law), 4378 points, T:3006, killed by a watch captain 16:53 https://www.wikiwand.com/en/F_Sharp_(programming_language) 16:53 also this draft stage https://tc39.github.io/proposal-flatMap/#sec-Array.prototype.flatMap 16:54 i have to log out too for today or else i will not survive tomorrow at work 16:54 good night 16:55 Cya 16:55 -!- introsp3ctive-m has joined #hardfought 16:58 -!- introsp3ctive has quit [Ping timeout: 245 seconds] 17:02 !tell Chris_ANG ... something just seems very wrong. I would have been able to eat my +1 starting lance, but I polymorphed it into a +1 sickle and that refuses to be eaten now. 17:02 Will do, LarienTelrunya! 17:04 PavelB: what, you don't like programming with pure lambda calculus? heretic 17:06 Pure functional programming tends to make IO unreasonable hard, and often gets in the way of OOP, which is something I like to use. I think it's good to find a balance. 17:11 -!- noty has quit [Quit: WeeChat 2.0.1] 17:15 -!- bobbydurrett has joined #hardfought 17:15 about FP, i like that it puts emphasis on immutability by design, and i also like the power of composition 17:16 jilles: Not sure, whatever demon lords do in xnethack. 17:16 i always thought of FP and class-based OOP as opposites 17:16 -!- bobbydurrett has quit [Client Quit] 17:19 lol F# has something like babel too and it compiles to JS 17:22 PavelB: was joking 17:22 It's called Fabel 17:23 !tell Chris_ANG wtf, an "amm kamerel witness" is attacking my tame horse with a dagger and the horse isn't fighting back, even though it's clearly capable of moving around! what gives? 17:23 Will do, LarienTelrunya! 17:25 when chris_ang connects next time and triggers the message relay, beholder will get excess flood 17:35 -!- introsp3ctive-m has quit [Quit: introsp3ctive-m] 17:36 -!- stenno has quit [Quit: WeeChat 2.1] 17:42 <[Demo]> goodbye mr anderson 17:52 !tell Chris_ANG my incantifier had a stack of 2 tins and tried to eat one; it was blue jellies, and automatically got discarded. This should identify the other tin since it was in the same stack, but it didn't :( 17:52 Will do, LarienTelrunya! 18:30 @Winsalot - https://www.hardfought.org/userdata/k/k2/gh/k2.ghrc 18:34 > OPTIONS=!sparkle 18:34 D: 18:48 -!- stenno has joined #hardfought 18:52 -!- noty has joined #hardfought 19:21 [hdf-us] [slex] Naganadel (Wiz Ang Fem Cha) killed Ruggo the Gnome King, on T:3274 19:25 !who 19:25 bug_sniper: [hdf-us] Naganadel [slex] krm26 [fh] amelie [xnh] 19:25 bug_sniper: [hdf-eu] No current players 19:25 bug_sniper: [hdf-au] No current players 19:26 so, we finally have an australian server 19:28 -!- deadnoob_ has quit [Ping timeout: 260 seconds] 19:29 -!- deadnoob has joined #hardfought 19:33 -!- Grassy has quit [Remote host closed the connection] 19:33 -!- Grassy has joined #hardfought 19:33 -!- mode/#hardfought [+v Grassy] by ChanServ 19:37 -!- Grassy has quit [Remote host closed the connection] 19:39 -!- Grassy has joined #hardfought 19:39 -!- mode/#hardfought [+v Grassy] by ChanServ 19:39 -!- Grassy has quit [Remote host closed the connection] 19:39 -!- Grassy has joined #hardfought 19:39 -!- mode/#hardfought [+v Grassy] by ChanServ 19:40 !who 19:40 K2: [hdf-us] Naganadel [slex] krm26 [fh] amelie [xnh] 19:40 K2: [hdf-eu] No current players 19:40 K2: [hdf-au] No current players 19:40 !who 19:40 bug_sniper: [hdf-us] krm26 [fh] k2 [4k] amelie [xnh] 19:40 bug_sniper: [hdf-eu] No current players 19:40 bug_sniper: [hdf-au] No current players 19:42 yani: make the door autoopen code automatically use your best key on locked doors 19:42 <@rikersan> fiqhack does that iirc 19:42 that will help a lot for slashem extended, where you're supposed to carry many keys because keys break 19:43 you can also kick them open or cast the knock spell ;) 19:44 [hdf-us] [fh] Zee (krm26) (Ran Hum Fem Neu), 35113 points, T:5294, killed by a guard 19:45 while waking everyone up and angering the guards and not being able to close it again 19:48 -!- Grassy has quit [Remote host closed the connection] 20:06 !who 20:06 FIQ: [hdf-us] k2 [spl] knavery [nh361] amelie [nh361] 20:06 FIQ: [hdf-eu] No current players 20:06 FIQ: [hdf-au] No current players 20:08 K2: I guess there's no use in inviting you ;) 20:08 no ;) 20:08 <@rikersan> oh amy did you invite me 20:08 rikersan: I will once you register at https://junethack.net :) 20:08 <@rikersan> kk 20:08 <@rikersan> invite me 20:09 invitation sent! 20:10 <@rikersan> -1 can't use multiple accts on hte same server 20:10 Junethack: New user rikersan registered! https://junethack.net/user/rikersan 20:10 yay, 6 users registered and 5 of them are in my clan :D 20:10 Junethack: New user K2 registered! https://junethack.net/user/K2 20:10 Junethack: New user Anerag registered! https://junethack.net/user/Anerag 20:10 Junethack: New user ProzacElf registered! https://junethack.net/user/ProzacElf 20:10 <@rikersan> can you invite 'rikerw' amy? 20:10 Junethack: New user Demo registered! https://junethack.net/user/Demo 20:10 Junethack: New clan SlexyRobberNymphets created! https://junethack.net/clan/SlexyRobberNymphets 20:10 rikersan: yes :) done! 20:11 Junethack: New user AmyBSOD registered! https://junethack.net/user/AmyBSOD 20:11 Junethack: New user rikerw registered! https://junethack.net/user/rikerw 20:12 aosdict: I guess you can't be persuaded to be part of the nympets either? just making sure ;) 20:12 <@rikersan> can I like get admin privs :P 20:13 <@rikersan> so junethack starts tracking from june 1? 20:13 <@rikersan> what abotu games that were started before then? 20:13 uhh, not sure if the tournament allows a clan admin to make another member into a co-admin 20:13 Junethack: New user aosdict registered! https://junethack.net/user/aosdict 20:13 only games started at june 1 or later can count 20:13 <@rikersan> kk 20:13 and you must finish before july 1 (Grasshopper missed out on getting credit for an ascension because he took a few seconds too long) 20:14 <@rikersan> R I P 20:14 Hehe. 20:14 Junethack: New user dell00 registered! https://junethack.net/user/dell00 20:15 That's me ^ 20:15 "Registration successful. Now please log in." 20:15 0/10 customer service 20:15 Heeheee. 20:15 NewbProgrammer10: would you like to join a clan? the slexy robber nymphets would be pleased to have you around :) 20:15 At least the rules are very good, aosdict 20:16 I will plug Improved Tin Openers since stenno's not around 20:16 LarienTelrunya: where? 20:16 <@rikersan> she'll send a junethack invite 20:16 <@rikersan> go to your profile 20:16 NewbProgrammer10: you should see an invitation once you refresh the page :) 20:16 stenno: going to create the clan? 20:17 Wait... AmyBSOD started this? 20:18 Isn't she the one who created that awesome fork of ToME2? 20:18 <@rikersan> that's larientelrunya 20:18 <@rikersan> :p 20:18 Oof. 20:18 <@rikersan> and probably 20:18 yes, that's me :) I'm surprised someone knows my ToME fork, awesome! 20:18 <@rikersan> assuming you mean "kinky" when you say "awesome" 20:19 Looking up the definition for kinky... 20:19 <@rikersan> I'd recommend against it. 20:19 Oof. 20:20 <[Demo]> jesus christ lol 20:20 <@rikersan> what's the tome2 fork like? 20:20 <@rikersan> ikr demo 20:20 <@rikersan> anyway amy thanks for the clan invite 20:20 <@rikersan> are you going to ascend slex, do you think? 20:22 well I'll try, but can't promise that I'll succeed 20:22 that's why we need Tariru :) 20:22 Look here, I've played Nethack for seven years and haven't ascended. I'll bet 2 bucks if I ascend while the tournament is on. 20:22 Two bucks. 20:23 * NewbProgrammer10 leaves slowly to start playing NH. 20:23 Junethack: New user Lymia registered! https://junethack.net/user/Lymia 20:23 Junethack: New user dizzylizzy registered! https://junethack.net/user/dizzylizzy 20:23 Junethack: New user Pavel registered! https://junethack.net/user/Pavel 20:23 aosdict: Can I join your clan :3 20:24 -!- rld has quit [Remote host closed the connection] 20:25 RIP rld 20:26 -!- rld has joined #hardfought 20:26 -!- mode/#hardfought [+v rld] by ChanServ 20:26 <@Pavel> nvm it's back 20:27 PavelB: what's your jnh username 20:27 Pavel 20:27 (created the clan since stenno seems not to be around) 20:27 -!- rld has quit [Remote host closed the connection] 20:27 Thanks 20:27 -!- MiseryMyra has quit [Quit: two forces in balance \\ ancient endless balance \\ then nothing] 20:28 greqrg: ^^ 20:28 Is there a minimum turn count for a run to be recorded on jnh? 20:28 -!- rld has joined #hardfought 20:28 -!- mode/#hardfought [+v rld] by ChanServ 20:29 no 20:30 What separates unique deaths? Is it just what you got killed by or are there other factors? 20:30 My plan is basically to die a lot. 20:30 I think it's just what you get killed by. Not the crazy clusterpile of trying to parse out the "fair" ones that was devnull. 20:31 though you should coordinate with Wooble, who should be joining this clan too 20:31 Wooble is the resident unique deaths expert 20:31 -!- dizzylizzy has joined #hardfought 20:31 Or I could hold down the s key for a while 20:32 Junethack: New clan ImprovedTinOpeners created! https://junethack.net/clan/ImprovedTinOpeners 20:32 Junethack: New user bugsniper registered! https://junethack.net/user/bugsniper 20:33 Damn, there are a *lot* of Unnethack trophies 20:33 It seems to be the most lucrative variant in that regard 20:35 maybe vanilla should track more game achievements :D 20:35 <[Demo]> gee i wonder why unnethack gets the most trophies? 20:35 you you've seen, I play the game very slowly and take a lot of breaks between sessions 20:35 because of all the data it places in the xlogfile 20:35 *as you've 20:35 * PavelB is a noob and legitimately has no idea why 20:35 <[Demo]> if i was running junethack id make ppl play my variant too 20:36 <[Demo]> id just like to point out that thats whats being done and its funny 20:36 what's that expression... "Vanilla isn't a flavor, it's an admission of defeat" ? 20:37 Does development on all variants freeze during Junethack? Or can there still be updates? 20:37 <[Demo]> thats always been how it is in the past 20:37 not on the servers 20:37 I thought dnh had the most trophies 20:37 <[Demo]> it is no longer necessary to be that way 20:37 502 Bad Gateway 20:37 on the junethack website 20:37 Same here 20:38 did the... yeah 20:38 people can release bugfixes during junethack but that's it 20:38 I mean, there's nothing that can stop K2 from applying updates 20:38 or that can stop variant devs from making them 20:38 I guess people can work on a branch that's set for release after junethack 20:38 but it's good form not to 20:39 ^ that 20:39 Who runs junethack, anyway? 20:39 bhaak 20:39 Junethack Event-Running Komittee 20:39 example: say LarienTelrunya decided to release slex version 2.3 with a ton of new features. I wouldnt update to it on hardfought until after the tourney 20:40 i'm taking bug fixes only during the tourney 20:40 K2: yeah I am in fact already working on slex 2.23, but won't put that on esm either; I take the feature freeze seriously ;) 20:40 Personally, my policy is that my master branch gets bugfixes only this time of year. 20:41 i dont know of any variant authors who try to push a feature update during the tournament 20:42 -!- MiseryMyra has joined #hardfought 20:42 But I lean toward the conservative and well defined end of the release spectrum cycle. When I'm pushing toward a release, I don't merge disruptive feature work, for example. 20:42 * aosdict quickly checks to see if there are any xnh unpushed features 20:42 Err, release cycle spectrum 20:43 bhaak: junethack site seems broken somehow, it's 502ing 20:43 unfortunately I need to get some sleep now because I've specifically stayed up so I could be the first one to register, which means that the other clans will have time to catch up numbers-wise :D 20:43 I _don't_ usually have firm deadlines. But I _do_ have a well defined cycle, and when I'm in feature freeze, I'm in feature freeze. 20:43 Though I occasionally will merge a non-disruptive feature, such as a UI-only option, if it's easy and simple and won't screw anything up. 20:44 yeah 20:44 -!- LarienTelrunya has quit [Quit: Clan SlexyRobberNymphets is looking for new recruits! LarienTelrunya will gladly invite you once she comes back :)] 20:44 But I have no trouble telling users who are asking for a specific feature, "Sorry, not till next version, it's too late in my release cycle for that." 20:46 My release "cycle" is entirely determined by when I decide to make a savebreaking change. 20:49 <@rikersan> lol junethack is down 20:49 you're a tad bit late on noticing that 20:57 it's up in our hearts 20:59 [hdf-us] [spl] k2 (Arc Ang Mal Law), 3255 points, T:3428, killed by an Uruk-hai 21:00 -!- stenno has quit [Ping timeout: 245 seconds] 21:03 -!- NewbProgrammer10 has quit [Quit: WeeChat 1.9.1] 21:05 [hdf-us] [gh] k2 (Wiz Hum Mal Cha), 294 points, T:593, dissolved by an acid blob 21:05 ouch 21:06 RIP 21:06 !who 21:06 PavelB: [hdf-us] k2 [gh] knavery [nh361] amelie [nh361] 21:06 PavelB: [hdf-eu] No current players 21:06 PavelB: [hdf-au] No current players 21:06 that was somewhat on purpose 21:06 game got really stupid really quickly 21:18 [hdf-us] [nh361] amelie (Wiz Elf Fem Cha), 1235 points, T:2424, killed by a giant ant, while fainted from lack of food 21:32 !who 21:32 bug_sniper: [hdf-us] Luxidream [dyn] k2 [gh] knavery [nh361] amelie [nh361] 21:32 bug_sniper: [hdf-eu] No current players 21:32 bug_sniper: [hdf-au] No current players 21:40 -!- nooodle has quit [Ping timeout: 245 seconds] 21:55 [hdf-us] [dyn] Crashlich (Luxidream) (Wiz Elf Fem Cha), 18984 points, T:14548, killed by a bolt of lightning 21:59 [hdf-us] [nh361] amelie (Wiz Elf Fem Cha) changed form for the first time, becoming an iron piercer, on T:5869 22:01 [hdf-us] [nh361] amelie (Wiz Elf Fem Cha), 5240 points, T:6146, died of starvation, while fainted 22:02 -!- tacco| has quit [] 22:04 -!- elenmirie_ has joined #hardfought 22:05 -!- stenno has joined #hardfought 22:07 [hdf-us] [nh361] amelie (Wiz Elf Fem Cha) performed her first genocide (arch-lich), on T:1169 22:07 -!- elenmirie has quit [Ping timeout: 260 seconds] 22:07 -!- elenmirie_ is now known as elenmirie 22:09 [hdf-us] [nh361] amelie (Wiz Elf Fem Cha), 736 points, T:1626, killed by a bolt of fire 22:11 [hdf-us] [nh361] amelie (Wiz Elf Fem Cha), 136 points, T:409, killed by tumbling down a flight of stairs 22:37 [hdf-us] [nh361] amelie (Wiz Elf Fem Cha) rejected atheism with a prayer, on T:3221 22:38 Junethack is still down... 22:38 <[Demo]> yeah bhaak is a german 22:38 <[Demo]> so asleep 22:52 [hdf-us] [nh361] amelie (Wiz Elf Fem Cha) changed form for the first time, becoming a titan, on T:4602 22:52 not a bad first poly 22:53 <[Demo]> comr ripper 22:53 <[Demo]> that's a bad one 22:53 <@luxidream> yeah but you would have to drink poly 22:53 <@luxidream> or have worn it 22:53 yeah but if it was a trap or something, you couldn't be wearing a comr 22:54 and still poly 22:55 <[Demo]> right 22:55 <[Demo]> so I'm assuming test drank potion 22:55 <[Demo]> and lost 22:56 <@luxidream> or had polycont 22:56 <@luxidream> and did it on purpose 22:56 <[Demo]> good point 22:56 <[Demo]> never know what wiz startscum rings 22:56 <@luxidream> seems much more likely than rolling a titan randomly 22:57 or could have been quaff testing but removed torso armor because foresight 22:57 [hdf-us] [gh] k2 (Wiz Hum Mal Cha), 12252 points, T:7978, killed by a chameleon 22:57 <[Demo]> just dip some shit in it 22:57 <[Demo]> instead of stripping 22:57 <[Demo]> put a scroll in it 22:58 <@luxidream> they have polymorph control 22:58 <[Demo]> yey 23:13 -!- stenno has quit [Ping timeout: 245 seconds] 23:29 -!- stenno has joined #hardfought 23:35 what a colorful channel 23:35 [hdf-us] [nh361] amelie (Wiz Elf Fem Cha), 9502 points, T:6991, killed by a human mummy 23:35 aosdict: most of my 361 rc should be fine with xnethack, yes? 23:35 <@luxidream> is it bad that I treat the knight quest artifact as a license to kill 23:50 Is it just me or is junethack.net thowing a 502 Bad Gateway error for anyone else? 23:51 Everyone 23:52 Give bhaak a few hours, s'all good 23:54 Did you try turning it off and on again? 23:55 I'm sorry. It's habit.