00:02 -!- aoei has quit [Remote host closed the connection] 00:02 -!- aoei has joined #hardfought 00:09 !who 00:09 PavelB: [hdf-us] Luxidream [dyn] krm26 [fh] ranlhach2 [un] 00:09 PavelB: [hdf-eu] No current players 00:09 PavelB: [hdf-au] No current players 00:28 -!- aoei has quit [Quit: Leaving] 00:43 -!- raisse has joined #hardfought 00:43 ^ that was NOT _the_ luckstone. 00:43 -!- mode/#hardfought [+v raisse] by ChanServ 00:43 Just a random luckstone in Mine's End. 00:45 Unfortunately that's all it knows how to check for. 00:46 You got the achievement, too. 00:46 I think. 00:46 * aosdict wonders what happens if you bring a luckstone down to mines' end, drop it and pick it up right away 00:46 Heh :) 00:47 someone should test that, but not me 00:51 -!- raisse has quit [Quit: Suddenly, Raisse disappears out of sight.] 00:51 -!- theRaisse has joined #hardfought 00:52 I have spoken to the devteam about this luckstone achievement bug before... 00:54 I even pull-requested a complete, working fix, which they chose to ignore, instead fixing it another way, with apparently limited success. 00:54 -!- theRaisse has quit [Client Quit] 00:54 -!- theRaisse has joined #hardfought 00:59 -!- MysteryMyra has quit [Quit: Connection closed for inactivity] 01:00 -!- MisteryMyra has joined #hardfought 01:00 I guess it does not matter much in the scheme of things. You still have to get to the bottom of the mines, and find a luckstone. 01:02 Yeah. 01:03 -!- MiseryMyra has quit [Ping timeout: 240 seconds] 01:03 -!- MisteryMyra is now known as MiseryMyra 01:20 -!- Guest31558 is now known as NCommander 01:21 -!- NCommander is now known as Guest8243 01:21 -!- theRaisse has quit [Quit: Suddenly, Raisse disappears out of sight.] 01:22 -!- theRaisse has joined #hardfought 01:40 -!- theRaisse has quit [Ping timeout: 260 seconds] 01:42 [hdf-us] [un] ranlhach2 (Con Orc Mal Cha) killed Warden Arianna, on T:41642 01:52 -!- Menche has quit [Quit: Leaving] 01:56 -!- theRaisse has joined #hardfought 02:13 -!- theRaisse has quit [Ping timeout: 268 seconds] 02:16 -!- Menche has joined #hardfought 02:51 You could always wish for a luck stone tho, right? That'd make it easier. 03:51 -!- Grassy has joined #hardfought 03:51 -!- mode/#hardfought [+v Grassy] by ChanServ 03:54 -!- Grasshopper has quit [Ping timeout: 256 seconds] 04:03 -!- theRaisse has joined #hardfought 04:36 -!- theRaisse has quit [Ping timeout: 245 seconds] 04:37 -!- theRaisse has joined #hardfought 04:46 -!- theRaisse has quit [Quit: Suddenly, Raisse disappears out of sight.] 04:47 -!- raisse has joined #hardfought 04:47 -!- mode/#hardfought [+v raisse] by ChanServ 04:53 -!- elenmirie has joined #hardfought 04:53 -!- mode/#hardfought [+v elenmirie] by ChanServ 05:05 -!- elenmirie_ has joined #hardfought 05:08 -!- elenmirie has quit [Ping timeout: 245 seconds] 05:08 -!- elenmirie_ is now known as elenmirie 05:38 -!- ProzacElf has quit [Ping timeout: 252 seconds] 06:11 PavelB: what terminal? 06:11 I've seen that happen too 06:11 no idea why it happens 06:11 only seen it happen in certain versions of konsole 06:18 -!- Tangles_ has joined #hardfought 06:18 -!- Tangles has quit [Ping timeout: 240 seconds] 06:39 <[Demo]> I wish xhity was a thing cause man im not looking forward to dealing with spear points 06:53 -!- Grassy has quit [Read error: Connection reset by peer] 06:54 -!- Grassy has joined #hardfought 06:54 -!- mode/#hardfought [+v Grassy] by ChanServ 07:09 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu), 2472 points, T:5578, killed by a giant mimic 07:20 So I started on importing devnull 2005 data. 07:20 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu), 202 points, T:883, killed by a grid bug 07:21 And the log has bazillion lines that are some kind of wierd anomaly. 07:21 They don't contain many fields, are only 1 turn long. 07:21 -!- Grassy has quit [Ping timeout: 252 seconds] 07:23 What the hell do I do with that? 07:24 -!- Grasshopper has joined #hardfought 07:24 -!- mode/#hardfought [+v Grasshopper] by ChanServ 07:24 ignore? 07:25 they're obviously not informative 07:25 I actually have a mechanism in place. 07:25 I can ignore lines that don't contain listed fields. 07:25 That should be enough. 07:25 But it's pretty odd how did these lines got produced. 07:25 startscumming? 07:25 Since they don't contain role/race/gender/align. 07:25 ph 07:26 oh* 07:26 No, they are clearly broken. 07:34 -!- krm has joined #hardfought 07:35 !tell FIQ Have another unrecoverable game (user krm26, character Qi), this one also caused by using the magical chest in Sokoban. Early character (Ke) still unrecoverable as well. 07:35 Will do, krm! 07:41 !tell K2 FIQ will probably need a dump from my most recent unrecoverable FIQhack game (user krm26, character Qi) 07:41 Will do, krm! 07:43 -!- krm has quit [Remote host closed the connection] 07:51 hi 07:51 Hello K2, Welcome to #hardfought 07:51 K2: Message from krm at 2018-05-25 07:41 EDT: FIQ will probably need a dump from my most recent unrecoverable FIQhack game (user krm26, character Qi) 07:51 ok 07:56 You hear a jackal howling at the moon. It misses! 08:04 *sigh* soldier ants in minetonw 08:08 time to study stupid hippie crystal lore 08:10 -!- noty has quit [Quit: WeeChat 2.0.1] 08:10 raisse: Did you survive? 08:10 Eh, apparently you did. 08:12 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu), 595 points, T:2263, killed by a giant bat, while praying 08:13 no, that was another Demonbane 08:13 Izchak inherited all my stuff 08:16 At least it went to the best shopkeeper 08:16 yep 08:17 though I don't know if he's now going to train his saber skill 08:18 Hm, the 2005 xlogfile is actually mangled. 08:19 [hdf-us] [nh361] SkydiveMike (Wiz Gno Fem Neu), 0 points, T:32, killed by a water demon 08:23 How the hell do so many pages about the healing and magical properties about crystals exist? 08:25 OK, I quit. 08:25 2005 devnull xlogfile is too mangled. 08:26 I don't feel like spending time trying to fix it. 08:29 -!- Tangles_ is now known as Tangles 08:31 -!- mode/#hardfought [+o Tangles] by ChanServ 08:51 -!- Guest8243 is now known as NCommander 08:52 -!- NCommander is now known as Guest12025 08:54 -!- Guest12025 is now known as NCommander 09:00 Mandevil, lucky that wasn't your ring of lev that vanished! 09:00 Grasshopper: Yeah. 09:02 [hdf-us] [nh361] SkydiveMike (Wiz Gno Fem Neu), 720 points, T:2318, killed by a poisonous corpse 09:04 -!- raisse has quit [Ping timeout: 245 seconds] 09:06 Hm, that was a bad polymorph. 09:07 I didn't realize vampires can't use silver weapons. 09:13 -!- LarienTelrunya has joined #hardfought 09:20 -!- raisse has joined #hardfought 09:20 -!- mode/#hardfought [+v raisse] by ChanServ 09:22 Guys, can a vampire safely bite Medusa? 09:23 I don't think so 09:23 I know (from bitter experience) that a dragon can't 09:23 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu), 2434 points, T:4911, killed by an owlbear 09:23 Ow. 09:23 I am in vampire lord polyform... 09:23 ...if I get stoned, will I die or revert? 09:24 die afaik (also from my experience with the dragon) 09:24 you only revert if you lose all your monster HP 09:24 Problem solved. 09:24 good. 09:24 I donned my mummy wrapping :) 09:24 That's the first time I use such a tactic :) 09:25 ah, and then she saw your shiny armor (or your shiny necklace) 09:25 Shiny necklace. 09:25 Hm, but what do I do now? 09:26 I can't defeat the lich with my dagger and I can't face it as non vampire anyway. 09:27 -!- Tangles_ has joined #hardfought 09:27 -!- Tangles has quit [Ping timeout: 252 seconds] 09:28 -!- Tangles_ is now known as Tangles 09:28 -!- Tangles is now known as Tangles_ 09:29 -!- mode/#hardfought [+o Tangles_] by ChanServ 09:30 -!- mode/#hardfought [-o Tangles_] by ChanServ 09:31 -!- mode/#hardfought [+o Tangles_] by ChanServ 09:32 -!- Tangles_ is now known as Tangles 09:33 -!- Grassy has joined #hardfought 09:33 -!- mode/#hardfought [+v Grassy] by ChanServ 09:35 -!- Grasshopper has quit [Ping timeout: 240 seconds] 09:50 You consume rotten tengu. You feel in control of yourself. 09:50 That was the last tin! 09:50 -!- raisse has quit [Ping timeout: 240 seconds] 09:58 You begin bashing monsters with your chickatrice corpse.You hit the master lich with the chickatrice corpse. The master lich is slowing down. The master lich turns to stone. 09:58 That was very convenient cockatrice generation. 09:59 <@Tone> A timely wish too 10:00 FIQ: KDE Konsole 10:01 \o/ 10:02 There's also a titan in the yard. 10:06 make it your friend 10:06 you're lawful :) 10:06 I don't have the means. 10:06 Dunno, but Medusa titan was hostile. 10:06 hrm 10:07 I see that lowering/raising the drawbridge now takes turns. 10:07 oh good 10:15 -!- nooodle has quit [Ping timeout: 260 seconds] 10:16 "The gnome drinks a smoky potion! The gnome turns into a little dog!" 10:16 guess I'm not going for djinnis that way this game 10:18 is there an alternate way to enact ^x in vanilla nethack? 10:18 like an extended command or smth 10:18 should be 10:19 * aosdict checks cmd.c 10:19 #attributes? 10:19 no 10:19 in slex, #attributes works :P 10:19 this is dumb 10:19 just tested 10:19 http://www.massivelymultiplayerdemocracy.com/nethack doesn't seem to respect \cx 10:20 hmm 10:20 #attributes should work 10:20 attributes *should* work... 10:20 looks like #attributes\r works 10:20 thanks :3 10:20 ok it does, but you cant tab to make a partial entry auto complete 10:20 odd 10:21 gotta love when a dwarf is super armored up so your first 10 attacks miss, and then the 11th kills him in one hit 10:23 being burdened is probably worth having AC -3 10:23 scratch that, -5 10:24 [hdf-us] [nh361] hypnotist (Mon Hum Fem Neu) became literate by reading a scroll, on T:18038 10:36 You finish eating the gelatinous cube corpse. Your health currently feels amplified! 10:36 \o/ 10:36 K2: that was a jell-o shot. It is 10:30 in the morning and you're drunk. 10:37 sssshhhh 10:37 <[Demo]> yikes 10:37 -!- nooodle has joined #hardfought 10:37 how strong is a weapon that does quantum mechanic teleport attack? 10:43 <@Tone> That would be amazing on Astral 10:46 <@Tone> Assuming it's not strong otherwise, it has the penalty of having to switch weapons to use it 10:47 can actually be thrown too if you wnat 10:47 why don't people use quantum mechanic polyform on astral? 10:49 <@Tone> If they can wear jumping boots and other armor it probably wouldn't be terrible honestly 10:50 <@Tone> Health could be problematic and it's generally not worth the effort 10:50 Demo__: Because it's a bad polyform. 10:50 <@Tone> Easier to just use Tele wands 10:51 ah they can't wear armour, I see 10:52 <@Tone> Yeah that's a big deal breaker 10:52 well hmm, they can in dnh 10:54 Well, quantum mechanic being their own class in NetHack is pretty strange. 10:54 variants vaporizing the Q monster class instead of inventing new Q monsters to fill up the letter is even more strange :P 10:58 Q is for queer sciencey guys 10:58 like the weird kind not the gay kind 11:02 nethack wiki not responding for me, anyone else? 11:02 worksforme 11:02 Works for me too 11:03 Likewise. 11:03 hm. works for me too now 11:03 thanks for checking guys 11:04 I have a cheeky question. I'm developing a Crawl variant, and am having trouble coming up with an idea for a specific problem. So why not ask Crawl players? They've kind of hashed it out, and there are some roguelike variant developers here, so I'd like a fresh perspective. 11:04 !tell antigulp a desert djinn left a corpse. since it's &, i don't think this should happen 11:04 Will do, hothraxxa! 11:05 LarienTelrunya: That leads to ossification and even more overcrowding of already packed mlets. 11:05 aosdict: wut 11:05 go for it Pinkbeast 11:05 Q is far from overcrowded :P 11:05 there's exactly one Q-class monster in vanilla 11:05 same for X and l and possibly others 11:06 In Crawl, each class of weapon has a schtick. Polearms reach (just like NetHack), short blades are good for stabbing and otherwise a bit poor, axes cleave (a bit like 3.6.1 Cleaver but not annoying), staves tie into your magic skills, long blades riposte (free attacks on enemies who miss you), maces/flails do a bit more damage. 11:06 LarienTelrunya: It's overcrowding of _other_ mlets like @ that leads to variants vaporizing the Q and X monster classes. 11:06 A slightly unsatisfactory consequence of this is that you can't riposte with a rapier (being the biggest short blade) but you can with a massive two-handed sword. 11:07 I'd like a new schtick for large swords. It can't just be "more damage", and it shouldn't be overly gimmicky, and it shouldn't be one of the existing schticks. 11:08 Pinkbeast: how about allowing them to ignore (part of) the target's AC ;) 11:08 or allow them to block an attack 11:08 e.g. if you have a large sword, the target's AC counts as half of what it actually is 11:08 dont make shit too complicated to figure out 11:08 mind you, I'm very bad at DCSS so I have no idea if that would fit into the game 11:08 LarienTelrunya: That's ~= "more damage" but it's an idea I've toyed with. (Also, they're already quite good at ignoring AC simply because large weapons do better against AC (which provides damage reduction)) 11:10 K2: I looked at that but it's an awkward fit with weapons of protection already existing, and also it may stretch suspension of disbelief that you can parry with a claymore but not with a rapier. # I fear this is going to be a bit frustrating because I've already had and discarded many ideas. :-/ 11:10 hmm 11:10 perhaps allow it to break a weapon the attacker is wiedling against you? this behavior exists in nethack 11:11 K2: damn you, I just wanted to suggest that :P 11:11 two-handed weapons can shatter an attackers weapons 11:11 LarienTelrunya heh 11:11 had the post halfway written out already but you were faster :D 11:12 Unfortunately the odds that you _want_ an attacker's weapon are, while small, higher than in NetHack, so it would make for fiddly weapon switching (you can see quite a lot about opponents' weapons). Disarm? Fails the "but why not rapiers" check. 11:13 bullwhips can do that in nethack (disarm) 11:13 but yeah some swords are capable of that also if skilled enough 11:13 (not in nethack) 11:13 how about a small chance of throwing the opponent off-balance, which makes him an easier target for your next attack? 11:14 LarienTelrunya: There's something in that in that hitting the same opponent repeatedly might give a bonus. 11:14 Particularly since there is a realistic chance of missing all game. 11:15 i remember neverwinter nights allwoing a fighter to go into parry mode 11:16 (I remember years ago I wrote a patch for NetHack to display the odds of hitting for every melee attack, as per-XL display at game end. At first I thought, wait, I've got some stupid bug here, it's all "100%") 11:16 you toggle your attack mode - you couldnt attack, but you could use your weapon to help block attacks which gave a big boost to AC 11:16 or maybe you could attack but not as often 11:16 cant remember exactly 11:16 I think "parry mode" makes much more sense if you have allies (and as my old DM used to say about the equivalent tabletop rule, the best way to stop an intelligent opponent hitting you is to threaten to hit them) 11:16 but parry would be bad ass 11:17 that seems like it requires party members, or a way to fight back that doesn't use hangs 11:17 shpingrlde: Message from @luxidream at 2018-05-15 17:02 EDT: get in the ootc discord chat 11:17 hands 11:17 shpingrlde: To be fair summons etc are _much_ more use in DCSS. 11:17 IIRC the FIQhack create monster behaviour is basically DCSS 11:18 Mostly I think parry fails the "this has to make more sense with a claymore than with a rapier" test. 11:19 so your question is relating directly to wielding a claymore and not just any weapon in general? 11:22 K2: A large, probably two-handed, sword. 11:22 hmm 11:22 I'm using a claymore as the extreme example. 11:23 how bout a minor cause fear effect? 11:23 monster sees you wielding a big ass sword 11:23 shits its pants 11:23 because it's about to get messed up 11:23 Pinkbeast: does DCSS have bleeding damage? maybe a sufficiently sharp sword could cause that, so the monster takes damage over time, but it's only effective versus those that actually have blood or something similar 11:23 But (sorry to shoot everything down except LarienTelrunya's repeated-attacks), why doesn't that work with a great mace, bardiche, etc? 11:24 Bleeding would invite a lot of hack-and-back-and-back 11:24 that> fear, I mean, not bleeding 11:26 maybe LarienTelrunya is onthe right track 11:26 bleeding damage 11:26 or 11:27 getting hit hard with such a large weapon stuns it or cripples it in some way 11:27 * aosdict would prefer bleeding damage to come from more precise sources than big honking weapons 11:27 Stuns has been done with maces/flails and taken out. 11:27 (specifically: healers and scalpels) 11:27 i'm running out of ideas 11:28 K2: Mmm, so have I. But I've got one idea out of this, so thanks; I'll run it past the two friends who vet my ideas 11:32 np 11:35 PavelB: Yeah, that would be the reason 11:35 FIQ: Message from krm at 2018-05-25 07:35 EDT: Have another unrecoverable game (user krm26, character Qi), this one also caused by using the magical chest in Sokoban. Early character (Ke) still unrecoverable as well. 11:36 Sorry that I can't help you. I'm not able to reproduce it properly, but I've seen it myself. Later versions of konsole fixes it I think 11:36 Hmm 11:36 !tell krm Do not put objects with timers inside the chest. There is a bug with this atm 11:36 Will do, FIQ! 11:36 !tell krm That is, corpses, eggs, cursed figurines, etc 11:36 Will do, FIQ! 11:36 I think I have latest 11:37 PavelB: Just ctrl+r whenever it happens. Sorry 11:37 Oh, didn't know about ^R 11:56 i just read a blessed scroll of cloning in SpliceHack... 11:56 As you read the scroll, it disappears. You clone yourself! 11:56 and it took half my HP 11:56 and it looks like my clone is hostile 11:56 this should be interesting 11:57 oooh he's now tame 11:57 -!- tacco| has joined #hardfought 11:58 ahh damn he's not carrying anything 11:58 but he's at my level and hp 11:58 ooooh snap... 11:59 this could be... very awesome 12:01 item cloning was deemed far too powerful, rightly so 12:02 i wonder, would uncursed scroll just clone an item in inventory? 12:02 or is it still cloning yourself 12:02 no idea how this scroll works exactly 12:03 [hdf-us] [spl] k2 (Val Dwa Fem Law) genocided class L, on T:22826 12:03 confused cloning used to clone your wielded item but that was also too powerful 12:04 right 12:04 the wand of wishing debacle 12:04 infinite loop of cloning WoW, then wishing up more scrolls, yeah 12:05 a leathery spellbook just developed a huge set of teeth and bit me 12:05 I think I found the Monster Book of Monsters 12:05 :) 12:06 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu) performed her first genocide (class L), on T:10498 12:06 Hmm.... +3 dwarvish roundshield which is heavy, or +0 bone small shield... 12:10 small shield 12:10 not being burdened > lower AC 12:11 Roundshield, drop some useless junk 12:11 but if you're a hoarder, none of it is useless junk ;) 12:11 It's less use than 4 points of AC 12:13 for the record, even my grandfathered game does not have the inifinite wishing bug 12:17 -!- Tarmunora_ has quit [Remote host closed the connection] 12:17 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu) genocided class h, on T:11739 12:18 -!- raisse has joined #hardfought 12:18 -!- mode/#hardfought [+v raisse] by ChanServ 12:23 -!- Tarmunora_ has joined #hardfought 12:25 hothraxxa: if it wasn't a version bump, the fix would still apply 12:26 K2: Well, the bone material makes it about twice as heavy as usual 12:26 hmm 12:26 antigulp told me that it wasn't meant to but it did 12:27 The invisible Lord of the Foocubi introduces themselves to you as the invisible Mickey. 12:28 bugger stole my staff. this is serious 12:30 -!- Tarmunora_ has quit [Remote host closed the connection] 12:30 -!- Tarmunora_ has joined #hardfought 12:31 apparently I've forgotten how to play the game :( 12:32 hahahah 12:32 not at your death LarienTelrunya 12:32 hothraxxa: i'm a female dwarf valk 12:32 when my clone just killed a monster, it gained a level, turned into a male dwarf lord 12:32 mickey is a female 12:32 hm 12:32 intersting 12:33 [hdf-us] [spl] hothraxxa (Hea Gno Mal Neu) killed the invisible Mickey, on T:46815 12:33 yes, dwarf lords and kings are male-only so female regular dwarves who level up get a sex change 12:33 just checked, "Lord of the Foocubi" in splicehack is missing the M2_MALE flag 12:33 I would like to see dwarf ladies and queens! 12:34 * Pinkbeast grumbles about Majesty 2 12:34 * Lymia pets LarienTelrunya 12:34 also Mickey is obviously a male name, I thought splicehack had a list of names for each gender? 12:34 There, there, it happens to everyone 12:34 LarienTelrunya: because is suspect Mickey turns out to be the opposite sex, otherwise she couldn't seduce me into giving up my +5 cloak of protection 12:34 in my book Mickey is gender neutral (or at least ambiguous) 12:34 so male if you're femlae, vice-versa 12:35 * LarienTelrunya grew up with Mickey Mouse and Donald Duck comic books, so of course Mickey is a male name :P 12:35 i've know females called mickey, so.. 12:35 yes, me too 12:35 Lymia: aww ♥ 12:35 (Amongst other deficiencies Majesty 2 flipped a lot of the classes' genders compared to Majesty 1) 12:35 which variants have ladies and queens to match their counterparts... grunthack? 12:35 anyway for the record, lord of the foocubi is bloody dangerous 12:35 my only ref for male are Mickey Mouse and Mickey Rooney 12:35 dnethaack? 12:35 with one less a 12:36 K2: slex has gnome ladies and dwarf lasses, among other things :D 12:36 before i killer her she stole my staff (arti weapon), my unihorn (alternate weapon) and then seduced my cloak off me 12:36 I remember being killed by a kobold lady in last year's junethack 12:36 er killed 12:36 maybe its sporkhack 12:36 i cant remember 12:37 or is it 3.6.1 now? 12:37 so many variants 12:38 K2: GruntHack has ladies. 12:38 K2: And FIQ hack too. 12:38 aha 12:39 Basically, lady is female version of "lord" 12:39 and queen of king of course 12:39 -!- nooodle has quit [Ping timeout: 248 seconds] 12:39 my roommate once said that a lady may never refer to herself as "lady", is that true? apparently it violates some code of conduct 12:39 Mandevil: in FIQHack, it's just female monster names 12:40 hm, I have a friend who is an actual baroness and she does refer to herself as that occasionally (but mostly when she wants to shock people) 12:40 LarienTelrunya: Do you mean a Lady, a member of the nobility, or just a slightly respectable woman? 12:41 Pinkbeast: oh there's a difference? I guess the latter comes over as conceited if she calls herself a lady while for the former it's okay if she's really a noble one? 12:42 I dunno any of the former so I don't know what they do, besides get guillotined, but I think women calling themselves ladies is commonplace enough 12:42 I made an old man very happy by saying "a gentleman is a man who makes a woman feel she's a lady" 12:42 he had the right sweet kind of chivalry 12:42 "A gentleman is a man who knows how to play the accordion, but doesn't" 12:43 the context where my roommate said it: she was reading my fanfic, and a girl in that fanfic said "I don't want a stupid Mercedes, I want a car suitable for a lady!" and then she said "well Amy, a lady never refers to herself as a lady, that's an unwritten law!" 12:43 of course if you look at it with a contemporary eye it's all despicable sexism but this is really a very pleasant and friendly old man 12:43 -!- introsp3ctive has joined #hardfought 12:43 [hdf-us] [fh] Moo (sk1j) (Pri Hum Fem Neu), 23034 points, T:904, killed by a gas spore's explosion 12:44 hmm wtf 12:44 my clone wont accept the blessed long sword i gave it either 12:45 keeps dropping it 12:45 K2: Unimplemented :) 12:45 probably 12:45 -!- introsp3ctive-m has joined #hardfought 12:45 LarienTelrunya: I dunno how it works auf Deutsch but here, say, an ex of mine was in a group of "ladies who have lunch together". I don't think many people would call themselves "lady" in the context of wanting nicer stuff, but what do I know about that, I'm a scruffbag 12:46 Pinkbeast: hmm, maybe it's also different depending on culture 12:46 after all, when playing the GTA games, prostitutes often refer to themselves as "ladies" 12:47 maybe it's common in the states but not in germany? 12:47 now my clone is a dorf king 12:47 "I'll fight them as a woman, not a lady" https://www.youtube.com/watch?v=8IGVxBb5uYk 12:47 "Ladies of the night" is a common enough expression, and of course a prostitute presumably wants to present themselves as sophisticated as plausible 12:47 take - this - sword - damn - you 12:48 -!- introsp3ctive has quit [Ping timeout: 260 seconds] 12:48 raisse: omg that song must be very old, is it from the Ella Fitzgerald era? :D 12:49 K2 picks up a blessed long sword. K2 wields a blessed long sword! 12:49 finally 12:49 ... also the GTA games may not be an entirely accurate representation of modern America # for one thing Donald Love is _smart_ and crooked 12:50 Donald Love is fucking creepy, in GTA3 he simply disappears with no message and apparently he was supposed to give you a mission to *steer a fucking plane into a fucking skyscraper*. 12:50 And then 9/11 happened IRL, so the mission was cut from the final release. 12:50 LarienTelrunya: roughly yes, I learned it in the 1980s 12:51 * raisse is fairly old 12:51 [hdf-us] [nh361] knavery (Rog Orc Mal Cha), 5197 points, T:6816, killed by a crocodile 12:51 yeah FIQHack's way of doing female monsters is the proper way 12:51 dunno if grunthack does it the same way 12:52 perhaps 12:52 LarienTelrunya: Oh, that explains a lot! 12:52 eep yes 12:52 grunthack was the inspiration for fiqhack if i remember what FIQ said correctly 12:53 [hdf-us] [fh] Moo (sk1j) (Pri Hum Fem Neu), 21519 points, T:922, killed by a gnome lord 12:57 -!- introsp3ctive has joined #hardfought 12:57 [hdf-us] [nh361] hypnotist (Mon Hum Fem Neu) acquired the luckstone from Mines' End, on T:22791 12:59 -!- introsp3ctive-m has quit [Ping timeout: 260 seconds] 13:00 [hdf-us] [dyn] j00nethack (Luxidream) (Tou Hum Mal Neu), 3750 points, T:7207, killed by a Green-elf 13:02 K2: yes 13:02 aosdict: it does not 13:03 -!- nooodle has joined #hardfought 13:04 [hdf-us] [dyn] gg (Luxidream) (Tou Hum Mal Neu), 521 points, T:1286, killed by a crossbow bolt 13:05 > Level 11: "TODO: get holy water & bless" <- You are here. 13:06 this is a great idea, annotating levels with little notes about the entire game 13:06 -!- introsp3ctive-m has joined #hardfought 13:08 -!- introsp3ctive1 has joined #hardfought 13:08 K2 digs in. 13:08 thats your clones eating message 13:08 hahah 13:09 welp, delved the mines looking for a boh, and it relentlessly generated keys, lockpicks, and towels as its random tools. 13:10 my current mines run to leashes and tin whistles 13:10 -!- introsp3ctive has quit [Ping timeout: 260 seconds] 13:10 mine produced a magic whistle and a brass lantern so far :) 13:10 dang, rock mold ate the mithril dagger I was after :/ 13:10 mole* 13:11 a leash looks exactly like a boh from afar! 13:11 -!- introsp3ctive-m has quit [Ping timeout: 256 seconds] 13:11 oh and my minetown also had a saddle 13:12 [hdf-us] [xnh] aosdict (Rog Orc Fem Cha) acquired the luckstone from Mines' End, on T:7854 13:12 well thanks for identifying that for me, Beholder 13:12 I think that was a random luckstone actually 13:13 [hdf-us] [fh] Zee (krm26) (Tou Hum Fem Neu), 40219 points, T:8621, killed by a tiger 13:13 well, you got *a* luckstone from Mines' End 13:14 heh, this rogue can actually cast light 13:15 b - a platinum dwarvish short sword 13:15 it'd sell well 13:16 Hello all! 13:17 yo introsp3ctive1! do you want to be part of the slexy robber nymphets in june? ♥ 13:18 * Pinkbeast blinks 13:19 Amy your clan names are the greatest thing about Junethack. 13:19 haha, thanks :) this one was invented by my roommate 13:19 hiya introsp3ctive1 13:21 K2: hey there! Been a while since I was here. You can always count on seeing me this time of year, though. 13:21 * Pinkbeast misses the old days of being Team Ant in the NAO tournament 13:22 glad to see ya again introsp3ctive1 ;) 13:22 LarienTelrunya is your roomie gonna play? 13:23 nah, she doesn't play nethack, sadly 13:23 she only plays boring sudoku 13:24 LarienTelrunva: I'll need to see what's up with OotC before I respond to your question. Gotta track down flump, lux, jon, tone, and the rest. 13:24 ootc is in business 13:25 jon = jonadab or jonathanhanes? 13:25 introsp3ctive1: I'll let you in 13:26 apparently I can't 13:26 shpingrlde: hi 13:26 (Admittedly, Team Ant was Marvin and a number of spear carriers) 13:27 [hdf-us] [nh361] Zanza (Val Dwa Fem Law) rejected atheism with a prayer, on T:3878 13:27 introsp3ctive1: We'll also set up rld to connect the IRC side with the Discord side of ootc 13:27 It was disconnected after the tournament last year 13:28 man, the slexy robber nymphets will probably be the underdogs again because all the good players are going to play in ootc or splat 13:28 Aosdict: jon = jonathanhanes 13:28 jonadab is in splat 13:28 ootc is the first team that managed to beat us in years! 13:28 This year I intend to do another attempt at kotw 13:29 FIQ: what's the irc channel for ootc again? I can't remember it. 13:29 FIQ: I'll be looking forward to your slex ascension :D 13:29 introsp3ctive1: sent a notice 13:29 LarienTelrunya: kotw no longer requires ascending all avriants 13:29 *variants 13:29 wtf 13:29 what does it require now? 13:29 all but one 13:29 ask bhaak about it 13:30 that's stupid :P 13:30 it was my idea 13:30 I'm not sure this app let's me get messages. I'm not a fan of holoirc so far. I'm probably going to switch back to andchat 13:30 yeah I know, you're one of the prime slex haters, just like I'm one of the prime FIQhack haters :P 13:30 so is there anything special if you DO manage to ascend all variants? 13:30 [hdf-us] [nh361] Zanza (Val Dwa Fem Law), 1492 points, T:3922, killed by a purple worm 13:30 maybe I should try to ascend all variants except FIQhack? 13:31 oh wait, that would involve ascending spork, and that's impossible 13:31 https://scoreboard.xd.cm/ascended.sh.html 13:31 except for those 72 times, yes its impossible 13:32 Plus ceb had one, so that's at least 73 :-) 13:33 :) 13:34 FIQ: if you manage to become "king" of the world, I won't actually regard you as king of nethack unless you also ascend slex :P 13:34 #notreallykingoftheworld 13:34 <@Zanza ( PC )> Had a wizard gnome and jaguar on me in the mines. Tried to polymorph them and the Jaguar toured into a blue dragon. Then into a purple worm. I don't know what else I could have done other than just run for the hills. https://www.hardfought.org/userdata/Z/Zanza/nh361/dumplog/1527166782.nh361.txt 13:35 LarienTelrunya: I am not a slex hater as I have said more than once 13:35 but you are responsible for that rule change that has "anti slex" written all over it 13:36 How is it anti-slex? 13:36 Zanza: Have dipped for Excalibur. 13:36 It makes no mention of slex whatsoever 13:36 It lets anyone avoid one particular variant if they want to badly enough 13:36 yeah but it's the variant that takes the longest realtime to ascend, so it's clear that 99% of those who want the trophy will avoid slex and not one of the others 13:36 <@Zanza ( PC )> No I hadn't dipped for Excalibur.... going to have to look that one up 13:36 It also means less demand of time considering we now have more variants 13:36 LarienTelrunya: That is not my choice to make 13:37 I'm still of the opinion that the real way to fix this problem is to extend junethack to 2 months, June+August. 13:37 what about July? 13:37 If people are truly avoiding slex as the "one exception", maybe that tells you that you should reduce the length of ascending it? 13:37 Because the # of variants will keep increasing. Who knows, next year we might have tubhack, ndnh or possibly other variants too... 13:37 raisse: whoops, wanted to say june+july 13:37 we already seem to have splicehack 13:37 I thought you were going for discontinuity 13:38 LarienTelrunya: If people are offered the choice of not playing one variant, and most people pick slex, doesn't that say something about slex? 13:38 Zanza: With Excalibur, 63 HP, and AC -2, you should just be able to tab down^W^W kill a jaguar and a gnomish wizard. Probably even with an ordinary longsword. 13:38 the length of slex is independent of junethack, I would have made it that long even if junethack didn't exist 13:39 no one likes july! 13:39 Zanza: Wait, you had a wand of wishing. 13:39 true 13:39 Should I use Fire Brand or Excalibur? I have both. 13:40 PavelB: My default would be Excalibur 13:40 Alright, thanks 13:41 Out of curiosity, can you dip firebrand for Excalibur? 13:41 Doesn't destroy potions/scrolls, works on everyone, gives some resistance... 13:41 PavelB: I seriously doubt it 13:41 PavelB: no, just plain long swords (i.e. not katanas either) 13:41 It's just listed as a kind sword named Fire Brand 13:41 And monsters are such a joke in NetHack it's not like you need maximum damage 13:41 *long sword 13:42 hooray, randomly generated holy water 13:43 you can't unname god-given artifacts 13:44 a kind sword? 13:44 no, that was a typo 13:44 Actually I just found it 13:44 Autocorrect 13:44 FIQ: you should add kindness as an object property similar to mercy 13:45 YASI: fleeciness property for FIQhack :D 13:45 Up, down, strange, charm... 13:50 -!- ProzacElf has joined #hardfought 13:57 [hdf-us] [spl] k2 (Val Dwa Fem Law) genocided class ;, on T:25473 13:59 gauntlets of power yesss 14:00 -!- raisse has quit [Ping timeout: 256 seconds] 14:00 -!- raisse has joined #hardfought 14:00 -!- mode/#hardfought [+v raisse] by ChanServ 14:02 Pinkbeast: Truth and beauty? 14:02 -!- rld has quit [Remote host closed the connection] 14:03 [hdf-us] [spl] k2 (Val Dwa Fem Law) killed Medusa, on T:25696 14:03 MiseryMyra: And probably umami 14:05 Mmm 14:05 -!- rld has joined #hardfought 14:05 -!- mode/#hardfought [+v rld] by ChanServ 14:07 [hdf-us] [nh361] SkydiveMike (Wiz Gno Fem Neu), 295 points, T:1109, killed by a giant bat 14:12 -!- rld has quit [Remote host closed the connection] 14:13 -!- rld has joined #hardfought 14:13 -!- mode/#hardfought [+v rld] by ChanServ 14:16 finally, a weaopn that doesn't suck :) 14:16 ... weapon of course, apparently my typing still sucks 14:26 [hdf-us] [spl] k2 (Val Dwa Fem Law) entered Gehennom, on T:26279 14:32 wow, first time in ages that I find a bones level! 14:33 so they do actually exist :) 14:33 My fault 14:33 ;) 14:33 well you had 3 scrolls of enchant weapon, so I certainly won't complain 14:34 also a tinning kit 14:34 probably all cursed! 14:34 yes, I'll have to uncurse them later 14:34 is Preparing for Exams a kind of monk? 14:35 like Student of Something? 14:35 not exactly, it's a mahou shoujo (japanese for "magical girl") 14:35 aosdict: what would that do 14:35 beating things with love? 14:35 not everything is Voldemort 14:35 and in japanese manga/anime, they usually go to some sort of high school, where there's also exams of course 14:36 Something is engraved here on the headstone. You read: "Lymia, killed by brainlessness". 14:36 poor Lymia 14:36 I avenged her by killing the mind imp and eating its corpse :P 14:36 she'll fail all her exams if she's brainless 14:36 Nah, she can just go into management consultancy 14:39 I'm liking this largeish leprechaun hall right next to an altar room 14:39 wow yes 14:40 if you can pick them off one by one so they're not awake and all over the level 14:40 well, a yellow light just ruined *that* 14:40 gah! 14:40 actually wait it only woke up one, nice 14:42 what are the odds of getting a 90% fail spell off three times in a row? because I just somehow managed to pull that off 14:43 you can calculate that 14:43 1/1000 I'd say 14:48 [hdf-us] [nh361] fusillade (Ran Orc Fem Cha), 1912 points, T:3264, killed by a rabid rat 14:50 so it's quite unlikely... wow 14:53 raisse: unfortunately the leprechaun corpse drop rate is being annoyingly low 14:53 LarienTelrunya: I'll bet you have more than 1000 games 14:53 (1/10)^3 == 1/1000, yes. 14:54 Although, that's the chance of getting it the _first_ three times in a row that you try. 14:54 hmm, does Mandevil's scoreboard tell how many games in total you've played? 14:54 The odds of _ever_ getting it 3 times in a row if you try a whole bunch of times, are somewhat better than that. 14:55 LarienTelrunya: It does. 14:55 hmm, with the AmyBSOD account, I apparently played 187 slex games total 14:56 But how many times have you attempted to cast a spell three times? 14:56 and only 33 with the Bluescreen account??? wtf, so only 220 slex games total? 14:56 LarienTelrunya: Aren't there more race/class/cheese combos than 220? 14:56 Pinkbeast: many more :D 14:56 Aren't there more _races_ than 220, nevermind about combos? 14:56 not yet, but I'm working on it 14:59 -!- raisse has quit [Ping timeout: 248 seconds] 14:59 * Pinkbeast can't talk, working on a DCSS variant never having played some races nor got >5 runes 15:02 I had a really hard time getting into DCSS, ended up shelving it and trying out ADOM instead. Then I back-burnered ADOM to play GruntHack... 15:04 [hdf-us] [spl] k2 (Val Dwa Fem Law) wished for "blessed fixed greased +5 helm of telepathy", on T:26953 15:06 [hdf-us] [spl] k2 (Val Dwa Fem Law) wished for "blessed fixed +5 gauntlets of power", on T:26956 15:08 <@Winsalot> hello 15:08 Hello @Winsalot, Welcome to #hardfought 15:21 Pinkbeast: Lame. Get a greatplayer first ;-) 15:22 You try to feel what is lying here on the floor. There is a staircase up here. You feel here a boulder. 15:22 Mandevil: Hey, I've done a kitty, that's the hard bit over. :-) 15:22 Pinkbeast: There are other hard ones. 15:22 jonadab: A few years ago I won Angband, I never expected that! 15:22 wow, asmo's level. never had his level come pre-bouldered before 15:23 hothraxxa: Pre-bouldered? ... 15:23 Mandevil: So I hear but I choose to bask in my own radiance for now :-/ 15:23 yes. a boulder on the up stairs to foil covetous demons 15:23 my standard technique 15:23 ... yeah, I still have mummy to do 15:24 Ah. 15:24 Got Xom out the way, though 15:24 i just hope asmo doesn't have a wand of digging again 15:24 Don't have Xom. 15:25 (I) 15:25 But got two gnolls :) 15:25 hothraxxa: Doesn't that just make it easier to use him to map Gehennom? 15:25 -!- raisse has joined #hardfought 15:25 -!- mode/#hardfought [+v raisse] by ChanServ 15:25 if you play that way, i suppose. i don't do that 15:26 Why not? 15:26 i have a marker devoted to magic mapping, if i don't have the spell 15:26 I think I'd rather save my marker / wish 15:26 works for me 15:27 !asc hothraxxa 15:27 hothraxxa: [hdf-us] hothraxxa has ascended 17 times in 141 games (12.06%): nh4:3 (42.86%), dyn:2 (5.88%), nh343:2 (16.67%), fh:3 (17.65%), xnh:6 (28.57%), gh:1 (2.86%) 15:27 Magic mapping is cheap. 15:27 ^^^ 15:27 Well, the late game is so easy that one doesn't have to optimise. 15:27 haven't played fiqhack, i guess 15:27 Hehe. 15:28 Or UnNetHack. 15:28 Or dNetHack. 15:28 Or... 15:28 SLEX! 15:28 I've only played vanilla, and a bit of Spork when it was new, to be fair. 15:28 splicehack looks like it will be tough 15:28 lord of the foocubi is a great addition 15:28 currently I'm still somehow holding #1 on the splicehack scoreboard :P 15:29 But from what I've read about variants, aside from SLEX which who the fuck knows what that's like (sorry, Amy), I find it hard to believe they're worse than that other roguelike with Sigmund 15:29 because nobody plays it 15:29 hothraxxa: well, you do, and once your run ends you'll be the new number one, I'm pretty sure 15:29 i can't comment on that, not even knowing who sigmund is 15:29 Pinkbeast: play slex! *bundlebundlebundle* ♥ 15:29 LarienTelrunya: i feel obliged to test-paly it as i did xnh 15:30 hothraxxa: Crawl unique. Widely supposed to "wear a necklace of player skulls" 15:30 hothraxxa: yeah, that's also why I played them both ;) 15:30 but you stopped :( 15:30 LarienTelrunya: I did, and I fear I don't think it is quite my cup of tea. I think spork was more my cup of tea. 15:30 well I played that one run and then had enough 15:31 Pinkbeast: you should try dnhslex, it's another fun variant :D 15:31 k2 is the only other current splicehack player i'm aware of. i'm glad he's experimenting with cloning. i wanted to but now i don't have to 15:31 unfortunately it seems that my chances to persuade bhaak to include it in junethack are close to zero :( 15:32 SLEX is enough. 15:32 i havent tried reading scrolls of warding signs, time or pure law 15:33 Mandevil: slex lategame, according to Tariru, is easy 15:33 FIQ: I see. 15:33 [hdf-us] [spl] k2 (Val Dwa Fem Law) wished for "blessed fixed +5 t-shirt", on T:26960 15:34 It reads: "Oracle(TM) Fountains 10th Annual Wet T-Shirt Contest". 15:34 It never occurse to me to read t-shirts. 15:34 Or I get Hawaiian shirts. 15:35 FIQ: and Tariru's right, IMHO; the new version does a lot of changes in that regard, and I do admit that some of those are because I've seen Tariru play 15:35 [hdf-us] [spl] k2 (Val Dwa Fem Law) wished for "blessed fixed magic marker", on T:26975 15:35 [hdf-us] [spl] k2 (Val Dwa Fem Law) wished for "uncursed fixed magic marker", on T:26977 15:35 problem with slex's lategame is power creep, the player character just plain becomes too powerful 15:35 That was Matty the trapper killing Rodney then 15:36 probably the only way of preventing that we'll have 20 variants next year, most of them outdated and abandoned, is to shoot K2 15:36 LarienTelrunya: You need some orb of fire -esque sadism :-) 15:36 *bang* 15:36 -!- noty has joined #hardfought 15:36 Pinkbeast: Vorpal jabberwock > orb of fire. 15:37 Mandevil: srsly? 15:37 bhaak: *bundlebundlebundle!* what's preventing us from having junethack run for 2 months instead of one? then players would have lots of time to play them all! 15:37 Pinkbeast: Orb of fire is unlikely to instakill you. 15:37 LarienTelrunya: What prevents you creating your own tournament? 15:38 /from\ 15:38 Mandevil: But you can't wear an AOLS :-) 15:38 Mandevil: real life 15:38 unfortunately I haven't found a way to turn that off yet 15:38 I'm sure bhaak has real life too. 15:39 * Pinkbeast is a gentleman of leisure, which makes for plenty of free time, but the pay is terrible 15:39 one month is plenty long 15:40 and yeah LarienTelrunya, what Mandevil said. you could host your own tournament to promte your variants/server 15:40 [hdf-us] [xnh] aosdict (Rog Orc Fem Cha) had Stormbringer bestowed upon her by Kos, on T:10159 15:40 noice 15:40 I think month is already quite long. 15:40 But NetHack is fairly slower game than DCSS. 15:41 K2: I guess I could, if I had lots of free time 15:41 bhaak: I am Connor McCleod from the clan McCloed. I am immortal, and cannot die 15:41 Did any other variant pick up Spork's Boojums/Snark 15:41 so shoot away 15:41 McLeod 15:42 damn you 15:42 McDonalds 15:42 McOnalds 15:42 McPinkbeastthenazispellchecker 15:43 McInkbeastthenazispellchecker 15:43 lol 15:43 Connor McCloud? 15:43 i'll now never be able to spell anything with Mc in it without wanting to omit the first letter after the Mc 15:44 mysterious force... made me cross Jubilex level 9 times 15:44 Pinkbeast: I am trying to get into Angband... 15:44 Pinkbeast: But I am not close to winning it yet. 15:45 It does seem more accessible to me than DCSS. 15:45 LarienTelrunya: 4 weeks are already quite long. people get tired after such a long time. if it were up to me, I'd rather shorten the tournament period 15:45 Less arbitrary. More learnable. 15:45 Grassy: There are variants without mysterious force in case you're interested. 15:45 bhaak: whaaaaaaat? but there are so many variants! even if you only try to ascend all but slex, it's still difficult to get them all done in time 15:46 K2 hits the priestess of Moloch. The priestess of Moloch is killed! 15:46 my clone is strong 15:46 jonadab: which version of angband are you playing? there are quite big differences between old and new versions 15:46 LarienTelrunya: Still an easier task than ascending only SLEX. 15:47 Tariru might disagree with you there... :D 15:47 Yeah, Angband changed a lot in recent years and also the play orthodoxy changed to something much more interesting 15:47 Angband also has very many variants; Rocketband is one that's based on a rather modern version 15:47 jonadab: Obviously I'd still recommend DCSS but you knew that 15:48 LarienTelrunya: A fairly recent version. As in, it was current a few weeks ago. 15:48 wow, so very recent indeed 15:48 hmm and Rocketband was released in April 2016, so it's already pretty dated today 15:49 back then, I scored #6 in the http://angband.oook.cz/competition.php?showcompo=187 rocketband competition ;) 15:50 Whenever I ask about Angband variants these days, all anybody wants to talk about is poscheng. 15:51 but jonadab: since you're playing Angband already, I absolute have to say this: play ToME-SX! *bundlebundlebundle* ♥ 15:51 TOME is pretty far diverged from vanilla Angband. 15:51 heh, I've tried poschengband and its recursive variants too, but ToME is IMHO better 15:51 people don't talk up sil? 15:51 ... of course there is a TOME-SX 15:51 you're probably thinking of MajEyal, which is no longer an Angband variant; I'm referring to ToME 2.3.5, the "original" ToME 15:51 shpingrlde: One person did. 15:52 Then others responded, "Eww, Sil", basically. 15:52 i still have the Elona source code lying around somewhere 15:52 shpingrlde: I'm not sure Sil is now meaningfully an Angband variant 15:52 Maybe I can hack that up into a dumb variant of a completely different game :D 15:52 wait 15:52 its in a worse language than C 15:52 nvm 15:52 Lymia: yaaaaaaaaaaaaaaaaay you play Elona? you should play Amylona! *bundlebundlebundle* ♥ 15:52 sil is cool, but it "lacks" a lot of angband content 15:53 A worse language than C? What's it in, Fortran? Cobol? Intercal? 15:53 Lymia: https://github.com/AmyBSOD/Amylona 15:53 Please say it's not written in Visual Basic. 15:53 matlab 15:53 ... 15:53 jonadab: HSP. Hot Soup Processor, some wierdo japanese language. 15:53 Let me try this. Snap! "you should play Amysnap! *bundlebundlebundle* ♥" 15:53 shpingrlde: Oh, you're joking. Good. 15:53 ok 15:53 LarienTelrunya: Wait, is that a programming language named after a character from the Ender books? 15:53 jonadab: If you think NetHack source code is awful, you've seen nothing yet. Elona's source code is *one big file with no comments*. Good luck figuring out which function is where. 15:53 Let's rewrite Elona in Haskell 15:54 Replace one weirdo language with another. :D 15:54 LarienTelrunya: The original Linley Crawl was a horror, too 15:54 Brainfuck. 15:54 LarienTelrunya: That's easy. Where is that function? It's in this file, duh. Easy. 15:54 [hdf-us] [spl] k2 (Val Dwa Fem Law) genocided mind flayer, on T:27045 15:54 Mandevil: zbefunge? 15:54 Linley Henzell had never heard of tokenisation 15:55 Pinkbeast: What do you refer to? 15:55 I'm sure I can start from scratch 15:55 Mandevil: With what? 15:55 And write the cleanest roguelike code ever that nobody plays 15:55 :D 15:55 (Speaking of Befunge, did anyone ever create a 4D version of it? 15:55 Pinkbeast: Tokenization. 15:55 Pinkbeast: I am trying to imagine what could it mean in relation to DCSS. 15:56 jonadab: *expSpellFaith if ( tc != (-1) ) { if ( cbit(985, tc) | cbit(23, tc) | cbit(27, tc) | cbit(992, tc) | cbit(960, tc) ) { return } } 15:56 Mandevil: Being able to say eg if mon == MON_MEDUSA and not if mon == 23 15:56 ^^ that is an example of Elona source code 15:56 That is not tokenization. 15:56 LarienTelrunya: Ah, hardcoded numeric constants. 15:56 Fun. 15:56 I cracked a trial version of a HSP decompiler at one point for Elona. (Then I got the real source) 15:56 NetHack would use #defines for those. Which is... a bit better. 15:56 Yeah. And you get absolutely no indication what any of those numeric constants are. Good luck figuring out which of those is constitution, which one is intelligence etc. 15:58 LarienTelrunya: And then there's SLEX source code... 15:58 but seriously Lymia, you should play Amylona :D 15:58 Mandevil: I don't see why not 15:58 -!- raisse has quit [Ping timeout: 248 seconds] 15:58 SLEX's source code is soooo cool. 15:58 Here's an example of SLEX source code. 15:58 83: if (xtime && (uarmh && OBJ_DESCR(objects[uarmh->otyp]) && ( !strcmp(OBJ_DESCR(objects[uarmh->otyp]), "twisted visor helmet") || !strcmp(OBJ_DESCR(objects[uarmh->otyp]), "shlem vitoy shlema") || !strcmp(OBJ_DESCR(objects[uarmh->otyp]), "buekuemlue soyabon dubulg'a") ))) xtime *= 5; 15:59 Lymia: if you like slex's source code, you might also like Amylona's changelog :D https://raw.githubusercontent.com/AmyBSOD/Amylona/master/changelog.txt 15:59 -!- raisse has joined #hardfought 15:59 -!- mode/#hardfought [+v raisse] by ChanServ 16:00 LarienTelrunya: It's a very familiar style of changelog 16:01 yeah but this particular changelog is full of bitching 16:01 which, granted, may seem immature, but it expresses my feelings when I played the original :P 16:01 LarienTelrunya: Eh, we've all been upset by games 16:03 IRL there's a selection of weird people in the pub and I can't decide if they're just really odd or if I'm kind of drunk 16:07 k2: splicehack crashed me out to dgl 16:07 ok 16:07 one sec 16:08 LarienTelrunya, maybe I can drag you into helping flesh out a rewritten Nethack engine's content. :P 16:08 a rewritten engine that has no need for such horrifying code 16:08 Lymia: uhh... actually I'd rather work on creating slex 2.2.3 16:08 hothraxxa game recovered 16:08 aka the version that will fix everything once Junethack is over :D 16:09 \o/ 16:09 thanks 16:09 and i see the coredump 16:09 gah! restarting the level 16:09 SLEX isn't ever going to pull from Nethack mainline again, right? 16:09 hm 16:09 Because, like. 16:09 hothraxxa you remember what you were doing right before the crash? 16:10 Lymia: if vanilla nethack does something that I want in slex, it might be pulled 16:10 Looking at this make me want to take the refactor hammer to it and PR a lot of "I fix this". 16:10 same as for all otehr variants :P 16:10 yeah i was stepping into asmodeus' lair 16:10 gah 16:10 "other", of course 16:10 wth I cannot type 16:10 ok 16:10 Isn't Nethack mainline fairly incompatible? 16:10 (I don't know how big of a refactor 2.6.x is) 16:10 Lymia: yes, I'd of course do my own implementation 16:10 So not an actual code pull 16:10 no big deal to redo as long as i find the touchstone again 16:10 Got it :p 16:11 but I do watch 3.6.x's repo and if I spot something that I want in slex, I'll implement it 16:11 I meant pull in the git sense 16:11 well you can do pull requests for slex, but whether they get implemented is up to me :D 16:11 http://termbin.com/ha42 16:11 Lymia: For xnethack, nethack mainline is very much compatible. 16:11 Since that's the entire raison d'etre. 16:12 something with demon_talk 16:12 K2: ah, pretty obvious one, otmp/obj confusion, probably one of the two isn't defined 16:12 and wand of wishing 16:12 should probably be either otmp->oartifact || otmp->otyp == WAN_WISHING or obj->oartifact || obj->otyp == WAN_WISHING 16:12 depending on what the function expects 16:12 LarienTelrunya, I'd be interested in code quality refactors, I suppose. :p 16:12 i see that. i wonder if a minion was trying to use a wand of wishing 16:13 i'll let antigulp know 16:13 i think i'll stop and wait for a bug fix 16:13 https://i.imgur.com/X3qnQHm.png 16:13 Seeing this makes me sad 16:13 :( 16:14 Lymia: Yeah, in that example code you pasted earlier, even a simple macro like my objdescr_is would help. 16:14 !tell AntiGulp - segfault with hothraxxa game (0.2.1) - http://termbin.com/ha42 - he entered Asmo's lair 16:14 Will do, K2! 16:14 tnx k2 16:14 I think the right answer here is, like. 16:14 [hdf-us] [xnh] jonadab (Bar Orc Mal Cha) destroyed Vlad the Impaler, on T:39501 16:14 si 16:14 Replacing object descriptions with a token of some kind rather than a string entirely 16:15 !tell AntiGulp hothraxxa's crash: in the function, it should probably be either otmp->oartifact || otmp->otyp == WAN_WISHING or obj->oartifact || obj->otyp == WAN_WISHING depending on what the function expects (either obj or otmp is probably undefined) 16:15 Will do, LarienTelrunya! 16:15 That way, the soviet mode and object appearance dependent traits of objects both work :D 16:15 independently 16:15 [hdf-us] [xnh] jonadab (Bar Orc Mal Cha) acquired the Candelabrum of Invocation, on T:39560 16:19 -!- MisteryMyra has joined #hardfought 16:20 -!- noty has quit [Quit: WeeChat 2.0.1] 16:21 -!- raisse has quit [Ping timeout: 240 seconds] 16:22 -!- MiseryMyra has quit [Ping timeout: 248 seconds] 16:23 i get all the way to the VotD and clear it 16:23 and realize I havent done the quest yet 16:24 <@luxidream> happens 16:24 <@luxidream> at least you hadn't killed the wizard yet 16:24 luxidream! I want to sweetheart bundle you for your beautiful FIQhack character names, many of those are going to appear as random scroll labels in the next slex version ♥ 16:27 lovely, an uncursed helm of opposite alignment 16:32 -!- Grassy has quit [Remote host closed the connection] 16:32 <@luxidream> good 16:33 <@luxidream> I'm glad my sheer volume of stupidity amounted to something 16:33 -!- Grassy has joined #hardfought 16:33 -!- mode/#hardfought [+v Grassy] by ChanServ 16:33 heh, for slex, nothing is too silly! well, almost nothing ;) 16:34 LarienTelrunya: FR: Sigmund 16:34 there is a Sigmund-like boss in slex already; however, he appears so rarely that I haven't ever seen him 16:34 @le?Cristi 16:34 Cristi (h) | Lvl: 5 | Diff: 12 | Spd: 15 | Res: disintegrate petrification | Confers: nothing | MR: 30 | Generates: unique | AC: 7 | Attacks: 2d4 weapon physical, 2d4 kick physical, 2d4 cast spell, 1d5 non-contacting-beam paralyze | Alignment: -10 | Flags: omnivore, seeinvis, nopoly, stalker 16:35 A level 5 boss, huh :p 16:35 So like that but you meet him one game in three 16:35 ^^ his low level allows him to appear early, he has a ranged paralysis attack, casts spells, and spawns with a wand that he can zap on himself to become stronger 16:36 Ideally he should also have a weapon that works well for him but is a seductive trap for the unwary 16:36 Lymia: amount of slex monsters with G_UNIQ: 1434 16:36 -!- Grassy has quit [Remote host closed the connection] 16:36 Pinkbeast: well, currently he just spawns with a plain old quarterstaff 16:36 FR II: orbs of fire 16:37 maybe he should get a cursed +5 giant scythe or something :P 16:37 maybe even an artifact giant scythe that does something incredibly bad when the player wields it 16:46 -!- Grasshopper has joined #hardfought 16:46 -!- mode/#hardfought [+v Grasshopper] by ChanServ 16:52 -!- ais523 has joined #hardfought 16:57 Slex has enough artifacts that do something bad as is 16:57 :( 17:03 -!- tacco| has quit [] 17:03 -!- MisteryMyra is now known as MiseryMyra 17:04 <@Winsalot> Damn, Fourk's Gehennom is beautiful 😃 17:04 https://cdn.discordapp.com/attachments/400474774440247317/449679164371632137/fourks_gehennom_is_beautiful.png 17:04 <@Winsalot> Kinda captures the theme of Hell 17:06 Better than Nethack's mazes all day 17:06 :( 17:07 [hdf-us] [xnh] jonadab (Bar Orc Mal Cha), 807104 points, T:41617, killed by Orcus, while paralyzed by a monster 17:08 hmm, I think I'm responsible for nearly all of that (apart from the water) despite much of it not being in NH4 :-) 17:08 ais523: Message from LarienTelrunya at 2018-05-24 14:24 EDT: do you happen to know why the nh4 keybinding menu always jumps back to the top after you've changed a keybinding? this is ticking me off SO much because you have to scroll back down after every. single. keybinding. 17:08 ais523: Message from LarienTelrunya at 2018-05-24 14:49 EDT: The mass-unbinding keys command in nh4 only sometimes works. If I set loot to l and name to shift-n, then try to unbind all shift-direction and ctrl-direction keys, shift-l and ctrl-l don't get unbound. And if I set some other bindings first, the mass-unbinding command doesn't work at all... 17:08 LarienTelrunya: menus jumping to the top is a consequence of how NetHack's standard menu code works, it's a real pain to try to preserve the scroll position 17:09 hmm 17:09 mass-binding not affecting shift- and ctrl- isn't that much of a surprise (I think there's a separate menu for mass-binding the shift- and ctrl- versions) 17:09 mass-unbinding not working after setting other bindings is weird though 17:09 no, I was using specifically the commands to unbind the shift- and ctrl-keys 17:09 because I don't want vikeys, I have a number pad :P 17:09 anyway, NH4's options code is one of the scariest parts of it 17:10 given the amount of effort we had to put in just to make it work at all, actually making it work well seemed pretty minor by comparison ;-) 17:11 <[Demo]> just remove options 17:11 haha 17:11 <[Demo]> and use the rogue option message on shift + o 17:11 <[Demo]> something about not having options 17:11 lots of people disliked me removing options from AceHack 17:11 even though I didn't remove all of them 17:12 [hdf-us] [fh] groovejumper (Mon Elf Fem Cha), 9155 points, T:764, killed by a Mr. Adjama, the shopkeeper's wand 17:12 man, playing sokoban with interface screw effects while your connection is lagging isn't a very pleasant experience 17:13 I kinda envy people who can get complicated stuff working well in C. 17:13 The language is.... uh. It shows its age. 17:13 :D 17:13 Lymia: C has its advantages 17:14 Specifically, that amongst experienced C programmers there is generally only one idiom for any given thing. 17:14 ... I am a Perl programmer, in sharp contrast. 17:14 <[Demo]> isnt that an oxymoron? 17:14 If only if there were idioms to do things like... typed lists at all. 17:15 nah, there's normally plenty of ways to write something even in C 17:15 <[Demo]> yeah look at slex 17:15 although normally one of them will be less verbose than others, people tend to have big rants about whether that's actually the best way 17:15 Even if you don't write OOP, seriously, at least C++ has std::vector 17:15 <[Demo]> it pretty amusing watching ppl bicker over C stuff 17:16 ais523: Compare with say C++ where there can be vast tranches of the language you don't even know 17:16 right 17:16 C and Perl are the languages I've used most, I thiink 17:16 although my day job is in Java 17:16 and my previous day job was in OCaml 17:17 I've touched a lot of random languages before. It... 17:17 Uh 17:17 <@Winsalot> so, dragon hall is supposted to be hard? 17:17 Makes what's missing in C hurt a lot more. 17:17 https://cdn.discordapp.com/attachments/400474774440247317/449682372464738314/dragon_hall_lul.png 17:17 * Pinkbeast has only really used Perl professionally, the occasional side dose aside 17:17 OCaml is a really good language, incidentally 17:17 Java somewhat less so :-) 17:17 Winsalot: yeah, genociding them is really the best option due to the existence of one specific kind of dragon that is... "a little bit more powerful than the others" :P 17:18 Oh, like fixing someone's PHP, because PHP is like Perl? Well, it's like Perl would be if Larry Wall had suffered a serious head injury at the critical moment. 17:18 I've /designed/ over 40 programming languages 17:18 and programmed in much more than that, maybe over 100 at some point 17:18 ais523: Oh aye? 17:18 whaaat 17:18 but most of these designs and/or programming isn't particularly serious 17:18 esolangs I assume :D 17:18 Very dumb esolangs 17:18 designing a serious language, and designing a small language to serve as a proof of concept, are quite different 17:18 Lymia: not all of them 17:18 but most, yes 17:19 Unless you count DSLs for various very specific purposes. 17:19 I'm employed as a research programmer, writing in/implementing languages that a researcher has just come up with is actually my job 17:19 that, or designing a language to take advantage of some newly discovered bit of maths 17:19 so my language design hobby was useful for that 17:19 Lymia: I have some of those too :-) 17:20 I'm also responsible for having started the Stack Exchange Polyglot, although most of it isn't by me nowadays; it's a single program that runs in (checks) …199 different languages, and prints a different integer in each 17:21 although to make it a bit easier, it only has to run in one implementation of each of the languages 17:21 I solved two of #esoteric's programming games? :P 17:21 A twisted daughter of the obfuscated C contest 17:22 although the languages vary in seriousness from "heavily and widely used around the world" (e.g. Python), to "some random language a bored teenager created and then forgot abotu" 17:23 ais523: Given the previous data it would seem an obvious next step to create a language which causes it to print integer #200, create a language... 17:23 Pinkbeast: that's against the rules 17:23 <@Winsalot> Thoughts on my wish just now 😄 ? 17:23 but we keep making updates to make it run in more langauges 17:24 @Winsalot: there were probably better options :-D 17:24 ais523: I fear I tend to have the EVE player's attitude to rules 17:24 For practical purposes, I probably stick to Scala and Rust for practical use :D 17:24 Pinkbeast: "no tanking Concord"? 17:24 I stick to Perl 17:24 Lymia: I really like Rust 17:24 ais523: One actually cannot now tank CONCORD 17:24 Haskell is nice, but it involves a lot of idioms and libraries I don't know well :D. 17:25 Oh, like fixing someone's PHP, because PHP is like Perl? Well, it's like Perl would be if Larry Wall had suffered a serious head injury at the critical moment. 17:25 pinkbeast: do you know how php was invented? 17:25 or came to be, i should probably say 17:25 Pinkbeast: presumably it's still against the rules, though, if you find some glitch to make it possible? 17:26 hothraxxa: Well, I assume someone smacked Larry Wall with a pipe 17:26 ais523: It is, yes. Very much. 17:26 ais523: Frankly highsec shenanigans are too much frowned on now. 17:26 well it's highsec for a reason 17:27 ha. it was created by a friend of mine, erasmus lerdorf, as a way to manage his personal home page. it was never intended to be a language 17:27 i guess now you will say it still isn't a language 17:27 hothraxxa: That seems plausible, and eh, we've all knocked out silly stuff ourselves. 17:27 Of course it's a language, it's just a seriously terrible one 17:27 I knew all of that apart from hothraxxa and Rasmus Lerdorf being friends 17:28 I'd call it a language that's never been designed 17:28 it just sort of appeared by mistake 17:28 plausible? i know the guy, that's how it happened 17:28 I'm willing to consider just about anything a potential programming language, though, unless it's obviously too low-power 17:28 also, he sort of disowned it long ago. 17:28 I've even attempted to work out if you can program in NetHack, but I'm pretty sure you can't 17:28 you should be able to set up rolling boulder traps to trigger each other or something like that 17:29 and make logic circuits 17:29 I think that sort of in-game programming only really works where you have ~infinite expanse to do it in 17:30 it can't be TC in a finite space unless you allow things like infinitely stacking objects on a single square, and some way to manipulate them 17:30 maybe something like The Waterfall Model would be doable in NetHack using objects if you added a couple of new mechanics to the game 17:31 [hdf-us] [spl] k2 (Val Dwa Fem Law) killed Lord Surtur, on T:28448 17:31 [hdf-us] [spl] k2 (Val Dwa Fem Law) acquired the Bell of Opening, on T:28448 17:31 the game would likely benefit from something to do other than ascension and extinctionism 17:31 and unique deaths, although that isn't something you do in a single game 17:31 Stupid Ascension Trick: unique deaths except with amulets of lifesaving 17:32 Requires pudding farming :( 17:33 perhaps there should be some way to get infinite lifesaving in-game (that's harder than ascension, obviously) 17:33 it could be as simple as a "newgame+" where you descend back into the dungeon after gaining immortality 17:33 ais523: that is called "explore mode" :D 17:34 you have immortality in that mode! 17:34 explore mode stupid ascension trick? doesn't quite have the same ring to it 17:34 actually, this seems more like one of the slex character name things 17:35 you're entering the dungeon in an attempt to get rid of your mortality, you have to die in 200 different ways to actually do it (although given that this is slex, the 200 should probably be higher) 17:35 (because there are more ways to die there) 17:35 *get rid of your immortality 17:35 ais523: [backscroll] Well, every option is derived from there being multiple groups of players who wanted the interface to behave differently. So by removing it you're going to tick off _someone_. 17:36 my general plan was to remove an option if the number of players who set it to a non-default value incorrectly was greater than the number of people who set it to a non-default value intentionally/correctly 17:37 also to autodetect as much as possible 17:40 -!- LarienTelrunya has quit [Quit: Page closed] 17:46 btw 17:46 Does any variant have UTF-8 graphics as an option 17:46 because, like 17:46 seriously 17:46 Lymia: Well, there's that _other_ roguelike with Sigmund 17:47 does anything actually use anything else nowadays 17:49 I found my own use regressed to simpler and simpler graphics options. 17:50 I did have a win a few years ago in plain ASCII and monochrome 17:52 <@luxidream> !who 17:52 @luxidream: [hdf-us] Luxidream [dyn] k2 [spl] hypnotist [nh361] knavery [nh361] aosdict [xnh] 17:52 @luxidream: [hdf-eu] winsalot [4k] 17:52 @luxidream: [hdf-au] No current players 17:55 <@Winsalot> Can someone take a look at my current game? I cant seem to find up-stairs in gehennom 17:55 <@Winsalot> wtf? 17:57 Lymia: NH4 will automatically switch to UTF-8 if it detects that your terminal uses it 17:57 you don't explicitly specify the character encoding though 18:01 nice, sokobag 18:01 [hdf-us] [xnh] aosdict (Rog Orc Fem Law) completed Sokoban, on T:13918 18:03 oh this is fun, the bag came with a free amulet inside 18:04 it'll be hilarious if it's reflection 18:10 -!- greqrg has joined #hardfought 18:11 bahahaha it WAS 18:12 two soko prizes for the price of 1! 18:12 -!- Grasshopper has quit [Read error: Connection reset by peer] 18:12 -!- Grasshopper has joined #hardfought 18:12 -!- mode/#hardfought [+v Grasshopper] by ChanServ 18:13 <@Winsalot> !tell jonadab I think I segfaulted Fourk. No clue how I did it though 18:13 Will do, @Winsalot! 18:18 i dont see any kind of core dump 18:20 YANI: Golems will pick up items made out of their material. 18:25 <@Winsalot> strange. I get sent to hardfought page right after loading up the save 18:28 @luxidream grats! 18:28 decided to spectate and see that you literally just ascended 18:28 lol 18:28 [hdf-us] [dyn] ezgameezlife (Luxidream) (Pri Elf Fem Cha), 1165922 points, T:37111, ascended https://www.hardfought.org/userdata/L/Luxidream/dynahack/dumplog/2018-05-25%2018_28_39%2C%20ezgameezlife-Pri-Elf-Fem-Cha%2C%20ascended.txt 18:29 grats @luxidream! 18:29 -!- introsp3ctive1 has quit [Quit: introsp3ctive1] 18:29 @Winsalot looking at your save 18:29 FIQ I may need an assist 18:31 <@luxidream> thanks! 18:31 <@luxidream> pretty hype for jnh 18:31 <@luxidream> especially since I just noticed that nethack 1.3d on there 18:32 heh 18:32 @Winsalot try your fourk game now please 18:32 K2: mhm? 18:33 luxidream was having an issue with a fh game earlier, he died but the game wont end 18:33 i cant rememebr exactly what we did to fix that 18:33 give me the save 18:33 k 18:33 <@luxidream> it wasnt fh 18:33 see if there's a reason the game wont end 18:33 <@luxidream> dyna 18:33 oh? 18:33 [hdf-us] [fh] Moo (sk1j) (Pri Hum Fem Neu), 12508 points, T:327, killed by an orcish dagger 18:33 oh right dynahack 18:33 then I'm not sure if I can help... 18:33 the last line of the save shows he died to a mimic 18:34 wasnt there something at the very beginning of the save you change to make it load proper and end? 18:35 very first line is 18:35 NHGAME done 0004d700 0000033c 0.6.0 18:37 [hdf-us] [spl] k2 (Val Dwa Fem Law) wished for "blessed fixed +2 water walking boots", on T:29515 18:41 displaced my pet (dwarf clone) into water accidentally, he drowns, but "oLS saved it 18:41 gave it water walking boots to wear, it puts them on 18:41 purposely displaced it again into water to test, it drowns again 18:42 dunno if this is splicehack bug or 3.6.1 in general 18:42 well need to test further 18:54 [hdf-us] [spl] k2 (Val Dwa Fem Law), 465187 points, T:30795, killed by the invisible Lord of the Foocubi called Tanya 18:54 woo boy 18:55 that bitch is no joke 18:59 [hdf-us] [fh] Moo (sk1j) (Pri Hum Fem Neu) wished for "blessed greased fixed +2 gray dragon scale mail", on T:1793 19:00 [hdf-us] [dyn] SlashFIQsporksplack Extended (Luxidream) (Bar Vam Mal Cha), 7940 points, T:3017, killed by a watch captain 19:00 @luxidream try loading that game that wouldnt end 19:01 <@luxidream> okay, it prompts me to delete the file now 19:02 <@luxidream> error at file position 317009 19:02 hmm 19:03 <@luxidream> do you want to delete this y/n 19:03 you could... i have a backup 19:04 that worked at least 19:04 you want me to recover that and see if we can figure out how to end it proper? 19:07 <@luxidream> sure, it's not a big deal to me though 19:19 <@Winsalot> K2: thanks. It works 19:49 Am I needed here for a game recovery, or are we good? 19:49 jonadab: Message from @Winsalot at 2018-05-25 18:13 EDT: I think I segfaulted Fourk. No clue how I did it though 20:09 -!- AntiGulp has joined #hardfought 20:12 a -4 elven leather helm. Yaaaay 20:12 AntiGulp: Message from hothraxxa at 2018-05-23 21:16 EDT: killing a worm that walks doesn't produce death maggots 20:12 AntiGulp: Message from K2 at 2018-05-24 14:46 EDT: I get this message attacking a white Q - You hit Experiment 39: earthshark / weeping eye!--More-- what the hell is that about? hah 20:12 AntiGulp: Message from hothraxxa at 2018-05-25 11:04 EDT: a desert djinn left a corpse. since it's &, i don't think this should happen 20:12 AntiGulp: Message from K2 at 2018-05-25 16:14 EDT: - segfault with hothraxxa game (0.2.1) - http://termbin.com/ha42 - he entered Asmo's lair 20:12 AntiGulp: Message from LarienTelrunya at 2018-05-25 16:15 EDT: hothraxxa's crash: in the function, it should probably be either otmp->oartifact || otmp->otyp == WAN_WISHING or obj->oartifact || obj->otyp == WAN_WISHING depending on what the function expects (either obj or otmp is probably undefined) 20:14 K2: The "experiment 39" monster is an amalgamation: It randomly combines the attacks of two monsters from monst.c when created. They're usually not too bad, barring some really nasty combos. 20:17 -!- Guest71713 has joined #hardfought 20:20 Just pushed a 0.3.0 fix for the segfault experienced by Hothraxxa . LarientTelrunya is right, that code was off. 20:25 heh. that won't help me though, will it? 20:25 btw congrats on the lord of the foocubi. needs a better name but a great addition 20:26 Hmmmm, unfortunately no. If you don't take any artifacts, wands of wishing, or decks of cards into asmodeus's lair that might avoid that section of the code. 20:26 stole my artifact staff, then my unihorn, then charmed my +5 cloak of protection off me 20:26 OOF 20:27 hm. no artifacts might be a bit of an issue 20:27 I can't believe how long that bug has been lying dormant, I should have caught it during testing. 20:27 I'm sorry 20:27 [hdf-us] [spl] antigulp (Bar Inf Fem Cha), 497 points, T:1325, killed by a crossbow bolt, while sleeping 20:27 as long as k2 can reset the game i can try stuff 20:28 not tonight though 20:28 anything you want me to try or not try, like no artifacts? 20:29 Hmmm actually it might be possible to avoid by just not having a bag of holding, playing cards, or wand of wishing with you. Artifacts might be fine, I'll do some testing right now. 20:30 Seeing as my barbarian just went all dead 20:30 appreciate it 20:30 no boh is easy 20:31 i can go without artifacts too, not a big problem since i have a +5 unihorn, and i just need to whack asmo once to get him to warp 20:31 maybe i can hit him with a wand from outside 20:32 anyway i have to go again, appreciate you looking into it 20:38 AntiGulp: What's the bug? The LotF stealing instead of seducing? 20:38 <[Demo]> SITM SEDU 20:41 hothraxxa: No problem! I consider it my responsibility, plus I want your run to succeed lol (or fail due to something other than my own bad code / balance). The bad news is it looks like it'll happen if a demon chats with you when you have an artifact in the inventory. 20:42 aosdict: Segfault with demon talk that somehow went uncaught :( 20:42 LotF should seduce though, oops. I'll fix that rn 20:43 Wait no she already uses SEDU 20:43 (s)he 20:43 SEDU is not demon seduction. 20:43 It's nymph seduction. 20:43 You want AD_SSEX (succubus seduction extended...) 20:44 So that's what that stands for. I was avoiding that because I didn't want the possibility of double seduction for level gain by way of demon lord. 20:45 IMO, the LotF should pack more punch than an ordinary foocubus. So maybe use a much higher number than 35 for him/her. 20:45 Make it much less likely of getting a good outcome, and impossible to guarantee a good outcome. 20:47 Ooh, that would be an interesting shift. The other thing I was worried about was because I purposely made their gender random, it would feel kind of weird to have a 50/50 on how the LotF interacts with the character. 20:47 I had this idea a while ago for arch-foocubi, but never implemented them. 20:48 Clearly the LotF should be gender-neutral and able to seduce anyone :) 20:52 ...the monster seduction code is over 300 lines long, most of it special cases. Why am I not surprised lol 20:53 What's LotF? 20:53 -!- ProzacElf has quit [Ping timeout: 252 seconds] 20:53 Lord of the Foocubi. I'll probably rename it at some point, but the novelty of seeing the demon lord introduce himself as Bob never gets old for me. 20:54 * AntiGulp eyes xnethack introduction names 21:05 -!- AntiGulp has quit [Quit: *poof*] 21:06 !tell AntiGulp I'd welcome any more demon name (or nymph) suggestions. 21:06 Will do, aosdict! 21:10 the LotF whupped my ass 21:10 heh 21:10 -!- Guest71713 has quit [Quit: Page closed] 21:28 YES! Found my DL17 bones with the Fire Giant With The Wand Of Death. This time, I've come prepared. 21:30 <[Demo]> nice 21:31 oh, downside is that he had grimtooth 21:31 but a lamp... hmm was this one magic? 21:31 aosdict: Which file holds the list of nymph names? 21:32 do_name.c 21:32 look for nymphnames[] 21:40 [hdf-us] [gh] jonadab (Bar Orc Mal Cha), 3204 points, T:4233, killed by a kobold soldier, while asleep 21:44 -!- noty has joined #hardfought 21:49 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu) changed form for the first time, becoming a killer bee, on T:13218 22:01 SpliceHack updated (all servers) 22:11 -!- ProzacElf has joined #hardfought 22:30 nice, the bones BOH is still blessed! 22:37 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu), 13827 points, T:13323, killed by a chameleon imitating a leocrotta 23:15 !who 23:15 K2: [hdf-us] Luxidream [dyn] sk1j [fh] aosdict [xnh] 23:15 K2: [hdf-eu] No current players 23:15 K2: [hdf-au] No current players 23:18 !tell AntiGulp like what you've added to the nethackwiki, very helpful. the new player roles and races are missing though ;) 23:18 Will do, K2! 23:19 !whereis aosdict 23:19 PavelB: [hdf-us] aosdict [xnh]: (Rog Orc Fem Law) T:16965 The Dungeons of Doom level: 17 23:24 [hdf-us] [spl] k2 (Arc Ang Mal Law), 60 points, T:538, killed by a kobold 23:39 [hdf-us] [spl] k2 (Arc Ang Mal Law), 1124 points, T:6343, killed by a giant fly 23:43 [hdf-us] [spl] k2 (Arc Ang Mal Law), 63 points, T:480, killed by a goblin 23:54 [hdf-us] [xnh] aosdict (Rog Orc Fem Cha) made her first wish - "blessed greased fixed +3 gray dragon scale mail", on T:17592 23:55 -!- captain42 has quit [Ping timeout: 268 seconds]