00:08 -!- Zanza has joined #hardfought 00:08 So I think I figured out what I really don't like about non-nummpad movements. Its that my fingers are off home row so whenever I go to type something like #loot I get #kiit 00:09 I just adjusted my typing patterns outside NetHack 00:10 [hdf-us] [fh] MTF (mtf) (Tou Hum Mal Neu), 32327 points, T:2233, quit, in explore mode 00:10 interesting technique. Not sure I have that kind of dedication 00:12 In 3.6.1, you can at least do "o." to loot 00:22 -!- AntiGulp has joined #hardfought 00:23 oof 00:23 AntiGulp: Message from K2 at 2018-05-16 19:45 EDT: hothraxxa had a sefault in splicehack, game wont load now and crashes immediately. backtrace of coredump - http://termbin.com/qwum 00:23 AntiGulp: Message from K2 at 2018-05-16 19:51 EDT: his game will load fine in normal tty mode (originally happened in curses mode) 00:23 AntiGulp: Message from K2 at 2018-05-16 22:50 EDT: whereis file has wrong info - whereis right now shows me as lvl 12 on the quest, but I am actually lvl 12 gnomish mines 00:23 AntiGulp: Message from K2 at 2018-05-16 23:08 EDT: disregard whereis issue 00:23 AntiGulp: Message from PavelB at 2018-05-16 23:09 EDT: 8:07 PM <25B100+ aosdict> PavelB: next time you see AntiGulp, badger him to create a splicehack wiki page 00:23 AntiGulp: Message from PavelB at 2018-05-16 23:09 EDT: consider yourself badgered 00:23 the storm has broken! 00:24 Hi AntiGulp 00:24 Hi! 00:24 Hello AntiGulp, Welcome to #hardfought 00:25 I'm basically on for like five minutes to say that I'm aware of issues, but can't do much this week. Real life is crazy at the moment :/ 00:26 !whereis 00:26 K2: !whereis - finds a player in the dungeon. 00:26 !whereis k2 00:26 K2: [hdf-us] k2 [spl]: (Val Dwa Fem Law) T:2045 The Dungeons of Doom level: 2 00:26 as long as it all gets in before junethack 00:27 !whereis k2 00:27 K2: [hdf-us] k2 [spl]: (Val Dwa Fem Law) T:2137 The Gnomish Mines level: 3 00:27 ok thats fixed 00:27 I think it should? This segfault is super confusing, it's happening in a piece of code that I never touched. Something with shopkeeper billing? Hmmmm. 00:29 its from curses 00:30 he was playing in curses mode when it happened 00:30 reloaded game in tty, no issues 00:30 http://termbin.com/qwum <---- Tangles so you're aware 00:31 K2: As far as I can tell, its some sort of issue in curses with doname and shopkeeper billing. I'm going to try to replicate it when I have time 00:32 (which is unfortunately like at least three days from now) 00:33 easy solution - quit work 00:33 :P 00:33 :P if only 00:33 Speaking of, I have to disappear again to sleep. Hopefully by the next time I reappear I'll be less stressed and full of debugging knowledge. 00:34 o/ 00:34 no worries. gnite AntiGulp 00:34 Nite all! 00:34 Having a real job doesn't sound fun, not looking forward to it 00:35 [hdf-us] [spl] k2 (Val Dwa Fem Law), 1486 points, T:2965, killed by a will-o'-the-wisp 00:35 Right now my boss pays me hourly and basically lets me show up whenever to fit with school and homework and such 00:36 -!- AntiGulp has quit [Quit: *poof*] 00:36 gnite all 00:36 cya 00:37 My kitten just stole a rock from a shop and the shopkeeper doesn't even want to buy it back. 00:42 -!- deadnoob has quit [Ping timeout: 255 seconds] 00:42 ._. accidentally unweilded my sword long enough to train my barehanded skill 00:43 K2: pushed some fixes, glass can now be shatterproof and is very sharp, tweaked some materials generation 00:45 I'd pull but I haven't figured out how to preserve my save when doing so yet 00:45 > I) a +0 pair of paper low boots (being worn) 00:45 stuff like that is much rarer but still possible in newest commits 00:45 Would you say ^^ has any purpose at all or is it just worthless if it's made of paper 00:45 just imagine they're papier mache 00:46 Off the top of my head the only armor piece that can be paper and still give an AC boost is studded leather. 00:46 Do boots give protections from any traps? 00:46 anyway, got to go 00:46 I'm considering if it's worth keeping them given they take up space 00:46 Aww, cya 00:51 > It is not so easy to open this tin. You succeed in opening the tin. 00:51 > It smells like kittens. 00:51 D: 00:52 Why would you tin kitten meat 01:04 because you couldn't stand the idea of cremating your puss? 01:05 I just quaff id'd a potion and am now hallucination 01:06 700s 01:06 good stuff 01:07 if you've got a unicorn horn, try #dipping it first. It will clear (to water) blindness, hallu and confusion 01:08 and turn sickness into juice 01:09 Nothing attacked me for the entire time I stood there and held s 01:09 if you have only 1 unihorn, try #dipping some useless junk (or even a useless magical tool) into potions first, to sort out polymorph 01:10 * PavelB is at DLVL 2 01:11 Uhh, *You have a strange feeling for a moment, then it passes.* has to be enchant/destroy armor for a scroll right? 01:11 I got that while wearing armor 01:12 no idea, search wiki for it 01:13 I rarely read-ID scrolls 01:13 Mm 01:13 Seems that's what detect food does if there is no food 01:14 that's another reason why detect food sux 01:15 at least if it was "create food" and gave you a random food item (anything from a pear to a food ration), then that would actually be useful 01:18 detect food/gold are both worthless imo 01:20 gold detection is v good for finding traps, if read while confused 01:20 and the portals when in the planes/endgame, of course 01:21 detect food is literally worth less than the paper it is written on 01:21 (because you have to go to the bother of blanking it, therefore it is worth less) 01:22 but not worthless 01:34 !ping 01:34 Grasshopper: Pong! 01:35 !who 01:35 PavelB: [hdf-us] Zanza [nh361] 01:35 PavelB: [hdf-eu] Katakota [nh361] Grasshopper [nh361] 01:35 This is the first time i've seen more people on hdf-eu than hdf-us 01:35 Although I guess that just means I'm up later than usual 01:47 -!- bug_sniper has joined #hardfought 01:52 -!- MiseryMyra has quit [Ping timeout: 240 seconds] 01:58 -!- raisse has joined #hardfought 01:58 -!- mode/#hardfought [+v raisse] by ChanServ 02:01 !tell aosdict I noticed that when monsters die and have multiple drops, the items are all the same material. Like the hill orc I just killed just dropped 4 wooden things. IDK if it's a coincidence or a bug or intended. 02:01 Will do, PavelB! 02:02 -!- hothraxxa has quit [Ping timeout: 260 seconds] 02:09 -!- Grassy has joined #hardfought 02:09 -!- mode/#hardfought [+v Grassy] by ChanServ 02:11 -!- Grasshopper has quit [Ping timeout: 256 seconds] 02:12 -!- Pavel_ has joined #hardfought 02:16 -!- Pavel_ has quit [Client Quit] 02:20 -!- Grassy has quit [Read error: Connection reset by peer] 02:21 -!- Grassy has joined #hardfought 02:21 -!- mode/#hardfought [+v Grassy] by ChanServ 02:25 -!- MiseryMyra has joined #hardfought 02:30 -!- raisse has quit [Ping timeout: 264 seconds] 02:41 -!- deadnoob has joined #hardfought 03:01 -!- raisse has joined #hardfought 03:01 -!- mode/#hardfought [+v raisse] by ChanServ 03:13 -!- raisse has quit [Ping timeout: 264 seconds] 03:23 -!- noty has quit [Quit: WeeChat 2.0.1] 03:44 -!- raisse has joined #hardfought 03:44 -!- mode/#hardfought [+v raisse] by ChanServ 03:48 -!- Zanza has quit [Read error: Connection reset by peer] 03:48 -!- Zanzabar has quit [Read error: Connection reset by peer] 03:49 -!- Zanzabar has joined #hardfought 03:49 -!- stenno has joined #hardfought 04:08 -!- stenno has quit [Ping timeout: 265 seconds] 04:21 -!- bug_sniper has quit [Ping timeout: 256 seconds] 04:35 -!- raisse has quit [Ping timeout: 255 seconds] 04:36 -!- raisse has joined #hardfought 04:36 -!- mode/#hardfought [+v raisse] by ChanServ 04:49 -!- elenmirie has joined #hardfought 04:49 -!- mode/#hardfought [+v elenmirie] by ChanServ 04:56 -!- raisse has quit [Ping timeout: 256 seconds] 05:01 -!- Dewzmint has joined #hardfought 05:04 K2: That backtrace... it looks similar to an issue we ran into with dNethack and curses a while back. Something to do with setworn() calling update_inventory() when stuff in the inventory hadn't been initialised properly. Did it happen when restoring from save? 05:05 ah yes... I see dorecover and restgamestate, so I'm going to say yes. 05:05 just need to remember how it got fixed last time. 05:07 yes, picked it :) 09:39 <+hothraxxa> i was just trying to restart the game i saved this morning 05:09 -!- raisse has joined #hardfought 05:09 -!- mode/#hardfought [+v raisse] by ChanServ 05:19 -!- Goreval has joined #hardfought 05:19 !ping 05:19 Grassy: Pong! 05:22 -!- Grasshopper has joined #hardfought 05:22 -!- mode/#hardfought [+v Grasshopper] by ChanServ 05:22 -!- Grasshopper has quit [Remote host closed the connection] 05:22 -!- Grasshopper has joined #hardfought 05:22 -!- mode/#hardfought [+v Grasshopper] by ChanServ 05:23 -!- Goreval has quit [Client Quit] 05:25 -!- Grassy has quit [Ping timeout: 260 seconds] 05:35 -!- raisse has quit [Ping timeout: 256 seconds] 05:50 -!- Grassy has joined #hardfought 05:50 -!- mode/#hardfought [+v Grassy] by ChanServ 05:53 -!- Grasshopper has quit [Ping timeout: 240 seconds] 06:01 -!- bug_sniper has joined #hardfought 06:09 -!- bug_sniper has quit [Ping timeout: 240 seconds] 06:16 !tell AntiGulp Hothraxxa's crash can probably be prevented by putting the call to update_inventory() inside "if (!restoring)" at the end of the setworn() function in worn.c 06:26 Will do, Tangles! 06:27 !tell AntiGulp That same code exists in vanilla, so I'm not sure if it's unsafe there as well. I've let the devteam know. 06:27 Will do, Tangles! 06:30 -!- rld has quit [Remote host closed the connection] 06:30 -!- rld has joined #hardfought 06:30 -!- mode/#hardfought [+v rld] by ChanServ 06:34 -!- ProzacElf has quit [Ping timeout: 256 seconds] 06:36 You know what guys? 06:36 Pre 2008-03-19 entries in NAO xlogfile don't contain 'turns' field. 06:37 -!- deadnoob_ has joined #hardfought 06:40 -!- bug_sniper has joined #hardfought 06:41 -!- deadnoob has quit [Ping timeout: 276 seconds] 06:47 -!- bug_sniper has quit [Ping timeout: 255 seconds] 06:56 -!- raisse has joined #hardfought 06:56 -!- mode/#hardfought [+v raisse] by ChanServ 06:58 -!- deadnoob_ has quit [Ping timeout: 255 seconds] 07:03 -!- bug_sniper has joined #hardfought 07:04 Mandevil: damn 07:05 -!- stenno has joined #hardfought 07:05 -!- stenno is now known as Guest728 07:07 xNetHack updated (us and eu) 07:10 -!- Guest728 has quit [Ping timeout: 256 seconds] 07:11 -!- raisse has quit [Ping timeout: 256 seconds] 07:16 borek@nhs-dev:~/nhdb/logs$ grep -v starttime nao.nh.343.log | wc -l 07:16 549528 07:16 This is how many games would be added. 07:22 [hdf-us] [slex] ttc1401 (Arc Ang Mal Law), 30318 points, T:2808, weregreenslime 07:24 <@PsyMar> So, we'd have to filter out old games from shortest/longest turncounts 07:24 <@PsyMar> that's easy if you just set turncount = 0 07:24 <@PsyMar> for those games 07:24 <@PsyMar> or NULL if possible 07:24 <@PsyMar> well, "easy" 07:24 <@PsyMar> I haven't seen your code 07:24 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu) had Giantslayer bestowed upon her by Camaxtli, on T:3212 07:26 <@PsyMar> I need 8 ascensions for my NAO ascension count to pass my NAO killed by a jackal count 07:26 <@PsyMar> it's ahead of everything else but quit and escaped 07:28 <@PsyMar> if I were going for unique deaths i'd have a good start with scorpius' poison, pestilence's poison, killed by famine all on there 07:28 <@PsyMar> oh and killed by asmodeus, the one time I didn't have cold res 07:29 <@PsyMar> also one player ghost got me :/ 07:31 @PsyMar I've just finshed test loading the database with complete NAO 3.4.3 xlogfile. 07:31 <@PsyMar> oooh 07:31 nhdb=# select count(*) from games; 07:31 count 07:31 --------- 07:31 3583226 07:32 -!- Zanzabar has quit [Read error: Connection reset by peer] 07:32 -!- Zanzabar has joined #hardfought 07:33 <@PsyMar> check the low turncount page? 07:33 <@PsyMar> it needs to filter out 0s 07:33 I have loaded the database, not generated the pages. 07:34 That will require some work. 07:34 <@PsyMar> oh man, who was speedycat7. Maud or Eidolos? 07:34 BilldaCat 07:34 <@PsyMar> oh wow 07:34 <@PsyMar> I think I knew that but forgot 07:35 <@PsyMar> does a wand of cancellation unpolymorph you? 07:35 The code is on github anyway. 07:35 No. 07:36 <@PsyMar> in 343? 07:36 <@PsyMar> What do you want to zap? [agm-orKLNQRWZ or ?*] In what direction? You return to elven form! You can see again. 07:36 <@PsyMar> and all maud's wands are cancelled 07:36 In any version I know of. 07:36 Wait? 07:37 Seriously, that seems odd. 07:37 <@PsyMar> https://s3.amazonaws.com/altorg/dumplog/Maud/1291595692.nh343.txt 07:37 <@PsyMar> he had to polymorph back to put on his HooA 07:37 Oh my. 07:37 Yes, cancellation DOES revert you. 07:37 Unless you have unchanging. 07:37 <@PsyMar> all his non-cancellation wands, i mean 07:37 <@PsyMar> aha 07:37 https://nethackwiki.com/wiki/Cancellation#Cancelling_yourself 07:39 <@PsyMar> wait, shouldn't self-cancellation as a clay golem kill you, at least if unchanging? 07:39 <@PsyMar> I wonder if that got fixed in 3.6 07:39 <@PsyMar> https://nethackwiki.com/wiki/Source:NetHack_3.4.3/src/zap.c#line2252 07:39 <@PsyMar> nope, it did not 07:40 <@PsyMar> maybe I should bugrep it 07:41 For clay golems it seems to just give that message and then do nothing? 07:44 <@PsyMar> I should wiztest and verify 07:44 <@PsyMar> but yes 07:52 <@PsyMar> argh 07:52 <@PsyMar> curses.h: no such file or directory 07:53 <@PsyMar> there, found it... and it's already freakin' installed 08:03 [hdf-us] [nh361] Tangles (Rog Hum Fem Cha) had Trollsbane bestowed upon her by Kos, on T:21467 08:03 \o/ 08:03 *groan* 08:04 Is it still lame in 3.6.1? 08:04 no idea. 08:04 I wasn't looking for a gift... I already have stormbringer. 08:09 -!- noty has joined #hardfought 08:09 i think wielding trollsbane in 3.6.1 gives you 25 con 08:10 This is pretty strange.... the only broken page is Conducts. 08:10 K2: I do recall that from some variant recently-ish. 08:10 [hdf-us] [slex] ttc1401 (Arc Ang Mal Law), 18129 points, T:2565, killed by a monster (hunter bee) 08:10 ...but not this one. 08:10 hmm 08:13 <@PsyMar> ok, I think I foundt he problem, it's in the linux hints file 08:14 [hdf-us] [nh361] hypnotist (Arc Hum Fem Neu), 308 points, T:1420, killed by a wand 08:14 [hdf-us] [fh] groovejumper (Mon Elf Fem Cha), 47089 points, T:15585, killed by a magic missile 08:18 -!- Dewzmint has joined #hardfought 08:19 <@PsyMar> ok, I got curses-dev installed now :/ 08:19 <@PsyMar> libncurses was installed, but not libncurses-dev 08:19 [hdf-us] [nh361] hypnotist (Arc Hum Fem Neu), 86 points, T:447, killed by a wand 08:20 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu), 4406 points, T:6088, killed by a dwarf, while frozen by a monster's gaze 08:23 "You feel less hassled". I think that is a Troll not reviving because I'm wielding trollsbane. 08:23 Strange. 08:23 That message was associated with the Riders. 08:26 <@PsyMar> But with them not reviving. 08:26 True. 08:26 But you don't get this message when troll is not reviving because of other reasons. 08:26 <@PsyMar> I'll check the source real quick once this installation try ends 08:27 The "timeless" NHS seems to be doing well. 08:27 [hdf-us] [nh361] hypnotist (Arc Hum Fem Neu), 71 points, T:595, killed by a fox 08:27 <@PsyMar> now riders are "much" less hassled 08:27 There are only few minor tweaks I need to do. 08:27 <@PsyMar> src/do.c: You_feel("%sless hassled.", is_rider(mptr) ? "much " : ""); 08:27 Ah. 08:39 -!- raisse has joined #hardfought 08:39 -!- mode/#hardfought [+v raisse] by ChanServ 08:45 You read: "It must be Thursday. I never could get the hang of Thursdays.". :) 08:46 <@PsyMar> I proved the clay golem self-cancel issue on the latest git source, have sent in a bugrep 08:46 I wonder if that's coincidence. 08:46 That's just rumour, right? 08:47 <@PsyMar> that should be in the fortune.fal or maybe fortune.tru 08:47 <@PsyMar> or rumors 08:47 <@PsyMar> whatever it's called 08:48 Mandevil: it was on a gravestone. I think those are completely random. 08:49 In what sense "random"? 08:49 Is there additional source for these inscriptions? 08:49 Well, I guess there is. 08:49 Given the inscriptions in VoTD. 08:50 -!- raisse has quit [Ping timeout: 255 seconds] 08:51 Well, I think I am basically done. 08:51 That was easier than I thought. 08:54 -!- raisse has joined #hardfought 08:54 -!- mode/#hardfought [+v raisse] by ChanServ 08:54 <@PsyMar> yay 09:05 -!- raisse has quit [Ping timeout: 268 seconds] 09:11 -!- raisse has joined #hardfought 09:11 -!- mode/#hardfought [+v raisse] by ChanServ 09:15 -!- Zanza has joined #hardfought 09:19 [hdf-us] [nh361] hypnotist (Sam Hum Fem Law) rejected atheism with a prayer, on T:5787 09:20 -!- Grassy has quit [Remote host closed the connection] 09:21 -!- Grassy has joined #hardfought 09:21 -!- mode/#hardfought [+v Grassy] by ChanServ 09:22 !ping 09:22 Grassy: Pong! 09:23 -!- Grassy has quit [Remote host closed the connection] 09:23 -!- Grassy has joined #hardfought 09:23 -!- mode/#hardfought [+v Grassy] by ChanServ 09:27 Mandevil: the new data isnt on the NHS yet is it? 09:28 No. 09:28 Deployment will be quite long. 09:29 It's a lot of data. 09:29 The whole database needs a rebuild. 09:31 ok, thought so 09:31 its nice to see you say 'that was easier than i thought' :) 09:34 Czeh Republic vs USA in ice hockey starts in less than hour. 09:50 that feeling when you are blind from birth, it's turn 8500 and you haven't gotten mental acuity yet, a nymph stole your katana, all your armor, your wands, and one of the wands is a wand of striking, and it's on the loose zapping you 09:51 feels good 09:52 -!- noty has quit [Quit: WeeChat 2.0.1] 09:53 -!- Zanza has quit [Remote host closed the connection] 09:53 Wow, Thoth is really cleaning out the garage here 09:54 -!- Zanza has joined #hardfought 09:54 hasn't got any Magicbanes left 09:54 well, after many many many saccings he finally gave me Magicbane a while back 09:54 had to hunt through the whole garage for the last one 09:55 [hdf-us] [nh361] Tangles (Rog Hum Fem Cha) killed Medusa, on T:24208 09:55 now he's just tossing stuff out, like he's found Firebrand in a pile of junk and figures "Hey, that Grasshopper might be able to use this" 09:56 -!- Grassy is now known as Grassshopper 09:57 -!- Grassshopper is now known as Grasshopper 10:00 firebrand is great for smores 10:01 PavelB: If it was just one hill orc that dropped all wooden items, it's probably just coincidence. If you're noticing a trend, then perhaps something is wrong but I can't imagine what. 10:01 aosdict: Message from PavelB at 2018-05-17 02:01 EDT: I noticed that when monsters die and have multiple drops, the items are all the same material. Like the hill orc I just killed just dropped 4 wooden things. IDK if it's a coincidence or a bug or intended. 10:01 Yeah, I've been noticing it a lot 10:02 It might be that I just don't notice when it doesn't happen. 10:03 -!- raisse has quit [Ping timeout: 256 seconds] 10:05 [hdf-us] [nh361] hypnotist (Sam Hum Fem Law), 8156 points, T:11964, poisoned by a rotted hobgoblin corpse 10:05 !asc hypnotist 10:05 nooodle: [hdf-us] hypnotist has ascended 6 times in 25 games (24.00%): nh361:6 (27.27%) 10:06 It was super late yesterday so that was my last have but I'll keep track of what drops from monsters 10:06 there's just very little you can do in nethack when the rng is against you. 12k and no floating eye corpse. Like. 10:06 !lastgame hypnotist 10:06 nooodle: [hdf-us] https://www.hardfought.org/userdata/h/hypnotist/nh361/dumplog/1526560087.nh361.txt 10:07 and i did kill a floating eye apparently 10:07 The only thing that should drop all wooden items is a wood golem. 10:10 How the hell you even survive blind? 10:11 I guess you cannot even buc test stuff, right? 10:12 the key is that potions of object detection can let you "see" the appearance of items 10:12 not being able to BUC test stuff isn't the end of the world. Also you can use pets for cursed items, and stacking rules for blessed 10:12 Only blessed? 10:12 i have gotten very far with blind, but just having rotten luck right now 10:12 Wait, how you keep pets when you can't avoid bumping into them? 10:12 bumping into pets doesn't upset them 10:13 Uh, and you pet test anyway? 10:13 but bumping into shopkeepers does, so, that's a really common death 10:13 You can't see pet moving over the item. 10:13 yes you can, because you can search and see their "I" symbol 10:13 and you can also see if they bring you something 10:13 God damn, that sounds horribly tedious. 10:13 only until you get your first mental acuity 10:14 How do you formally id stuff? 10:14 the problem is getting mental acuity before you get plagued by nymphs and quasits 10:14 So that you can "read" scrolls? 10:14 you can read a scroll you know the appearance of, even when blind 10:14 I recall either @Webmant or Deuce-Zen saying they didn't use a pet for zen games since it was too easy to kill. 10:14 also thrones 10:14 no, pets are quite good in blind games, but you need to control their location. Early on I try to lock my pet in a closet and come back for it when needed 10:15 at least, the furthest i got blind i had a pet titan and i was cleaning up 10:15 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu), 288 points, T:1245, killed by a dwarf, while sleeping 10:15 I had patience for 10 conduct game, but this seems to be way over my limit. 10:16 i should create a new account for this, but my asc% is already tanked by me sucking, so whatever 10:17 oh, also, you can learn a lot about monsters (before you get a stethoscope), by paying attention to messages, movement patterns, and even chatting with them 10:17 lichens touch you, shriekers shriek, if you "destroy" a monster then don't eat its corpse. etc 10:18 YANI: Extend the materials patch to scrolls. Metal scrolls would be flavored as engraved plates. They'd have the advantage of not getting lost when with water or fire, but the disadvantage is their inability to be wiped to write a new scroll. 10:18 if you find a slow moving thing that you can't #chat with, then it might be a gas spore, so early on you have to be careful about that 10:19 -!- Zanza has quit [Ping timeout: 268 seconds] 10:19 another weird tip is that even though you can't formally see the appearance of items, you *can* see the color of potions, and that can actually really help 10:19 that is, in the user interface. 10:21 inventory letter control is important. You can only #name items you know the appearance of, so I use my starting items to #name notes. Then I put non-cursed items counting upwards from A, B, C, ... and cursed items counting backwards from Z, Y, X, ... 10:21 and lower case for equipped items and unknown 10:22 Lol (the colors of potions) 10:23 ya, it's not guaranteed of course, but every little bit of information helps. 10:24 -!- Zanza has joined #hardfought 10:25 -!- Zanzabar has quit [Quit: Leaving] 10:29 PavelB: It's a nice idea in theory but would be incredibly annoying to implement properly. 10:35 heh... one of the castle soldiers had vorpal blade. 10:35 Did not even know until he was dead. 10:37 aosdict: Would it be possible to implement it as a separate item type that always drops as metallic? 10:39 have a decent run for my standards by cant find the exit at dlvl11 and dlvl10 spawned a jabberwock 10:39 but got a wand of death, can i oneshot him ? 10:40 PavelB: That would kind of remove the point of using object materials, wouldn't it? 10:41 Well they could be different metals 10:41 But yes 10:41 <@Tone> Tangles: huh I wonder where he got that 10:42 <@Tone> Death drop I guess? 10:42 -!- Grassy has joined #hardfought 10:42 -!- mode/#hardfought [+v Grassy] by ChanServ 10:42 -!- Grasshopper has quit [Read error: Connection reset by peer] 10:43 [hdf-us] [slex] ttc1401 (Arc Ang Mal Law), 3010 points, T:1655, killed by a kick in the nuts 10:43 nice 10:43 <@Tone> Dewzmint That should kill it if you hit 10:43 thx 10:44 <@Tone> Be careful because there's probably a polytrap to 10:44 !ping 10:44 Grassy: Pong! 10:44 <@Tone> That spawn is out of difficulty unless you are very high level 10:45 !booze 10:45 * Beholder throws Grassy a schooner of grog, distilled by Rodney at 95 degrees Fahrenheit. 10:45 !whiskey 10:45 * Beholder pours Grassy a cup of espresso, replicated by Izchak at 72 Kelvin. 10:45 Is there an easy way to get a ring of teleport control 10:45 Beholder doesn't understand what whiskey is 10:45 PavelB, wish for one? 10:46 !whiskey Grassy 10:46 * Beholder pours Grassy a shot of Johnnie Walker Red whiskey, prayed over by Announcy at 9 degrees Celsius. 10:46 I wish for tele control fairly often 10:46 I don't have a reliable source of wishes either :P 10:46 K2 knows what whiskey is 10:46 PavelB, try kicking all the sinks you can find 10:46 Good idea 10:46 each sink is guaranteed to give 1 ring 10:47 -!- Grassy is now known as Grasshopper 10:47 <@Tone> PavelB You can get a lot of rings through polypile 10:47 ? 10:48 <@Tone> Zapping piles of lesser rings with polymorph 10:48 Ah 10:49 Don't have that either 10:49 I'll go for the kicking sinks option 10:49 -!- raisse has joined #hardfought 10:49 -!- mode/#hardfought [+v raisse] by ChanServ 10:49 [hdf-us] [xnh] aosdict (Rog Orc Fem Cha) entered Gehennom, on T:29415 10:51 Pick up ring in shop matching price of TP control so I can read an ID scroll -> immediately teleport out of the shop 10:54 b - a pair of mithril snow boots 10:54 iiinteresting... 10:54 eh they're probably just elven 10:55 I'm finding *a lot* of monsters that are dropping just wooden items 10:55 <@Tone> Why do you need Tele control? 10:56 Teleportitis 10:57 PavelB: What are these items' base materials usually? 10:57 "You feel a strange mental acuity." Now it's payback time. 10:57 These are boots, scimitars, orcish helms, etc. Keeping track of monster drops, it's not always the same material, but wood seems more common than it should be. 10:58 Probabilities should be: metallic stuff becomes wood 5% of the time, wood stays wood 80% of the time, elven non-clothy items are wood 80% of the time, elven helms are wood 10% of the time, bows are wood 80% of the time. 10:59 I am *not* getting wood in 1 in 20 items 10:59 I just got 7 wooden items that should be metallic in a row 10:59 Not the first time 11:02 lol, I just got a random teleport (with control) and I chose to landd where I guessed the vault was... 11:02 and I was right :D 11:02 ooo, Ludios 11:03 Aosdict: I found this on a dwarf king corpse. None of those wooden items should be made of wood, right? https://usercontent.irccloud-cdn.com/file/qjbLmc1F/image.png 11:03 Maybe I can finally get some of that DSM I've always wanted 11:04 PavelB, looks like the orcs have been getting ideas from the elves 11:04 Also this nearby https://usercontent.irccloud-cdn.com/file/RwvWE4ye/image.png 11:04 not sure how comfortable a wooden dwarvish cloak would be 11:04 i cant find the exit in mines end fml 11:04 correct, a wooden dwarvish cloak should not generate 11:05 Dewzmint: the entrance is the exit 11:05 there's only an up stairway in mines end 11:05 Hmmm 11:05 mines end is the mines "end" 11:05 it returns the dwarvish_materials set of probs for non-clothy dwarvish items 11:05 !wl mines end 11:06 this ain't #nethack 11:06 er, wrong channel 11:06 aosdict: I can send you my save if you want 11:06 https://nethackwiki.com/wiki/Mines%27_End <-- here are the maps if you can't find the stairs 11:06 nah 11:06 thx 11:07 So having a bunch of wooden stuff *is* definitely a bug tho. 11:09 What commit are you playing on? (hit v) 11:09 Because I did shake up all this stuff twelve hours ago... 11:09 `b7fbb385e123c6de50aa53fd95a092705fe2e070` 11:09 ok so most recent 11:09 Yep 11:10 I kept my save from before the commit though. 11:11 ok am noticing dwarves get lots of wooden stuff to 11:11 too 11:15 GAH POLYMORPH TRAP 11:15 I LITERALLY JUST GOT SILVER DRAGON SCALE MAIL 11:15 well the silver dragon scale mail wouldn't have protected you 11:16 Well I polymorphed into a silver dragon 11:16 So I don't have the mail anymore 11:16 you still have the scales 11:17 Yeah but those have way lower AC 11:17 I think I found the bug 11:17 If I have a ring of polymorph control, will that keep me from changing back to my normal form? 11:17 no 11:17 rehumanizing isn't a "polymorph" 11:18 Aww 11:22 I accidentally teleported to my quest and died instantly 11:22 Feelsbadman 11:28 What level should I be before attempting the quest? 11:28 just threw away the best run i had til now Feelsbadman 11:29 its a learning experience i guess 11:29 <@Tone> PavelB 14 is more than enough usually 11:29 xnh lets you into the quest at 10 11:29 so does fh 11:29 <@Tone> It's more about equipment and ac/hp than level usually 11:29 but this is deliberately lower than most chars should probably attempt it at 11:30 by my suggestion that somehow fiq took seriously 11:30 it looks like me saying stupid shit has made an impact 11:30 Well I had Excalibur, silver dragon scales, +3 shield, +2 speed boots 11:30 Demo__: that's a genuine good idea though 11:30 <@Tone> Ah I only picked 14 because it's the minimum in vanilla 11:30 I think I was fine on equipment 11:30 well yeah, slashem does it too 11:30 but cause the xp scale is different I think 11:30 <@Tone> You'll get there again Dewzmint 😄 11:31 -!- theRaisse has joined #hardfought 11:31 restricting it to 14 means that most chars will have to go grind for levels or farm wraiths to get up there 11:31 yeah that has always been a pain 11:31 grind dead temple ghosts 11:31 -!- raisse has quit [Ping timeout: 255 seconds] 11:41 [hdf-us] [nh361] hypnotist (Sam Hum Fem Law) became literate by reading a scroll, on T:7358 11:42 (a cursed scroll of enchant weapon) 11:43 Oof 11:47 -!- Dewzmint has quit [Quit: leaving] 11:52 a - 14 +0 spears (wielded) (alternate weapon; not wielded) 11:54 [hdf-us] [fh] Qi (krm26) (Wiz Hum Fem Neu) wished for "blessed +2 fixed silver dragon scale mail", on T:12694 11:56 You feel a deep sense of kinship to the tin! ok dnethack.... 11:56 deep sense of tinship? 11:56 😑 11:57 That was awful 11:58 K2: pushed important fix to material generation 11:59 PavelB: ^ 12:00 PavelB: as for porting over your saves, you could just copy the save file from the xnethackdir/save/ folder somewhere else, then copy it back in after rebuilding 12:00 Nice 12:00 Yeah I figured that out 12:00 I'm dead now anyway though 12:01 [hdf-us] [slex] Tmasher (Cha Ung Mal Neu), 14771 points, T:3455, killed by self-genocide 12:01 or perhaps better, put the save directory somewhere that doesn't get overwritten by new builds, which I don't know how to do because I'm comfortable with nuking my build directory every time 12:01 -!- theRaisse has quit [Quit: Suddenly, Raisse disappears out of sight.] 12:01 -!- raisse has joined #hardfought 12:01 -!- mode/#hardfought [+v raisse] by ChanServ 12:02 aosdict: you added in `pline("i = %d", i);` which I think is a debugging statement you didn't mean to commit. 12:02 bah 12:03 this is what happens when I try to rush fixes 12:03 <[Demo]> Oh well 12:03 now I can't amend it without a force push 12:13 -!- raisse has quit [Ping timeout: 256 seconds] 12:15 -!- raisse has joined #hardfought 12:15 -!- mode/#hardfought [+v raisse] by ChanServ 12:21 ok 12:24 xNetHack updated (us and eu) 12:24 ^^ aosdict 12:26 what jerk decided to put a bunch of regular vampire bats in the valley of the dead 12:30 I'm used to the convention where the number of `^`s indicates how many messages up to look 12:32 so i just spent like 5 minutes spitting lava at a thick skinned monster from a lava fort wondering why it wouldn't die 12:33 as it turns out thick skinned monsters arent damaged by anything >= leather's material 12:33 <= right? 12:33 but yeah 12:34 yeah leather should be on the other side of it 12:34 weird to try to put in a sentence 12:34 in standard nethack the only leather weapon is the bullwhip, so that's fine 12:35 but object materials introduces some more problems 12:35 evidently so 12:35 -!- Mandevil has quit [Ping timeout: 268 seconds] 12:37 -!- Mandevil has joined #hardfought 12:37 -!- mode/#hardfought [+o Mandevil] by ChanServ 12:38 where does livelog code live? 12:41 its all throughout many files 12:41 damn 12:41 what does the g key do other than act as shift with vikeys on? 12:46 -!- raisse has quit [Ping timeout: 256 seconds] 12:47 -!- Dewzmint has joined #hardfought 12:50 You resume your meal. You finish eating the giant fly corpse. 12:50 'there was an old lady who swallowed a fly...' 12:51 [hdf-us] [fh] Moo (sk1j) (Wiz Elf Fem Cha), 55774 points, T:16976, killed by an ogre lady 12:52 woo boy. delicatessan with 3 ice chests 12:53 im new are ice chest to preserve food ? 12:54 corpses 12:54 put a corpse in one, it wont rot away 13:08 You see here a statue of an animated statue. 13:08 heh 13:08 wouldnt it just be 'yoiu see here a statue' ? 13:10 -!- Dewzmint has quit [Quit: Lost terminal] 13:13 [hdf-us] [spl] k2 (Val Dwa Fem Law) had Excalibur thrown at her by some watery tart, on T:3184 13:14 !tell AntiGulp The watchman zaps a knife! The fAâ╛Ç hits you!--More-- what just happened? lol 13:14 Will do, K2! 13:14 <@Tone> Someone got that same bug a while ago 13:17 -!- noty has joined #hardfought 13:17 i picked up the knife, couldnt zap it 13:17 and it was zapping poison gas 13:18 -!- LarienTelrunya has joined #hardfought 13:19 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu) rejected atheism with a prayer, on T:4723 13:20 -!- hothraxxa has joined #hardfought 13:21 -!- mode/#hardfought [+v hothraxxa] by ChanServ 13:25 how come there aren't ape zombies 13:26 -!- Zanza has quit [Ping timeout: 276 seconds] 13:27 !tell K2 dungeon.def up to dungeon8.def look the same, because they're very similar; the actual levels, branches etc. are the same. But at the top of each of the dungeon2-8 files there's a comment explaining their differences ;) 13:27 Will do, LarienTelrunya! 13:28 !tell Mandevil of course I seriously tried Splicehack, I seriously try every new variant at least once as it comes out ;) But I saw enough of the variant in that one run to know that I prefer slex. 13:28 Will do, LarienTelrunya! 13:29 [hdf-us] [nh361] hypnotist (Sam Hum Fem Law) completed Sokoban, on T:14824 13:31 completed sokoban while blind 13:31 [hdf-us] [spl] k2 (Val Dwa Fem Law), 2331 points, T:3498, killed by an Uruk-hai, while praying 13:31 heh, I completed slex sokoban while (permanently) stunned once ;) 13:32 LarienTelrunya: that's.... kinda horrifying 13:37 -!- raisse has joined #hardfought 13:37 -!- mode/#hardfought [+v raisse] by ChanServ 13:38 [Demo]: huh, what's up with riding decreasing your carry cap? is that a result of Chris's changes? 13:38 SLEX is evil 13:38 Sadistic, even 13:46 Uh, a throne spawned in a shop, then my dog sat on it and it disappeared 13:46 Weird 13:47 39 different levels in slex dungeon.def 13:47 K2: Message from LarienTelrunya at 2018-05-17 13:27 EDT: dungeon.def up to dungeon8.def look the same, because they're very similar; the actual levels, branches etc. are the same. But at the top of each of the dungeon2-8 files there's a comment explaining their differences ;) 13:47 alright well... beholder isn't going to update itself 13:48 !whereis AmyBSOD 13:48 LarienTelrunya: [hdf-us] AmyBSOD is not currently playing on this server. 13:48 LarienTelrunya: [hdf-eu] AmyBSOD [slex]: (Sco Her Mal Neu) T:37717 Vlad's Tower level: 35 13:48 ah right, it reports what should be "Lawful Quest" as Vlad's Tower 13:48 <@Tone> Your dog sat on the Throne? Interesting 13:48 I think so 13:48 i have to teach beholder what the extra levels are so it reports whereis for slex correctly 13:49 I couldn't move onto it because dog was in the way 13:49 K2: alright, if I can help you there, feel free to tell me :) 13:49 Then it vanished 13:49 LarienTelrunya actually yes you can. stop making more levels 13:49 :D 13:52 -!- Zanzabar has joined #hardfought 13:53 -!- rld has quit [Remote host closed the connection] 13:53 -!- rld has joined #hardfought 13:53 -!- mode/#hardfought [+v rld] by ChanServ 13:55 Dewzmint: thanks for that potato 13:55 -!- Guest728 has joined #hardfought 14:01 -!- tacco| has joined #hardfought 14:03 -!- mode/Beholder [+Zi] by Beholder 14:03 -!- weber.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on website ¤ Public NetHack server - ssh nethack@hardfought.org or nethack@eu.hardfought.org ¤ NetHack 3.6.1-hdf version is now live - https://redd.it/8izmva 14:03 -!- mode/#hardfought [+v Beholder] by ChanServ 14:03 !who 14:03 K2: [hdf-us] krm26 [fh] hypnotist [nh361] Som [un] 14:03 K2: [hdf-eu] AmyBSOD [slex] Grasshopper [nh361] 14:04 !whereis AmyBSOD 14:04 K2: [hdf-us] AmyBSOD is not currently playing on this server. 14:04 K2: [hdf-eu] AmyBSOD [slex]: (Sco Her Mal Neu) T:37781 Lawful Quest level: 35 14:04 yay :) 14:04 thanks K2! 14:04 that'll be $175 please 14:04 my bag of holding currently contains a - $ 17292 g-gold pieces {1} 14:05 \o/ 14:05 party at amy's house 14:05 I'll pay my tithe, you can have 1729 zorkmids :) 14:05 hah 14:05 <[Demo]> I wonder what it's like in a bag of holding 14:05 <[Demo]> can u live in one? 14:06 probably 14:06 the interior is larger than the exterior 14:06 <[Demo]> can we get a dungeon level that's inside a bag of holding? 14:07 Yes please 14:09 hero starts out as an embryo in an egg inside another adventurers bag of holding 14:10 <[Demo]> Oh god 14:10 Deities Chaotic : cant Wherelocation Neutral : fire trove (s,c) Lawful : lava, but it only burns slightly! 14:11 <[Demo]> I want a patch where you can enter your bag of holding 14:11 <[Demo]> and it's just a big large lit room full of all your items 14:12 lol 14:12 <[Demo]> and then u can store shit like live monsters in there 14:14 and while you're in your BoH, another monster could pick it up and rummage through it 14:14 all of the sudden you'd see items disappear 14:15 K2: btw one other complication with nao343 savegames is that they're for the 32 bit nethack binary 14:15 we kept it that way for past compatibiity 14:15 hmm 14:16 [Demo] if you die inside your BoH, do you leave a bones file? 14:16 <[Demo]> nope 14:18 <[Demo]> this idea might work better with magic chests 14:22 <[Demo]> joke patch idea: give vlad an arti short sword named The Vladius 14:27 -!- [Demo] has quit [Read error: Connection reset by peer] 14:29 in sporkhack, vlad has an artifact two-handed sword called 'life-stealer' 14:30 -!- Guest728 has quit [Ping timeout: 248 seconds] 14:34 -!- [Demo] has joined #hardfought 14:35 see thats not a dumb pun 14:35 -!- [Demo] has quit [Remote host closed the connection] 14:35 so its not cool 14:35 also discord is broken as hell rn it seems 14:35 -!- rld has quit [Remote host closed the connection] 14:36 Rip rld 14:37 -!- rld has joined #hardfought 14:37 -!- mode/#hardfought [+v rld] by ChanServ 14:40 [hdf-us] [spl] k2 (Val Dwa Fem Law), 238 points, T:725, killed by a giant rat, while reading a book 14:41 -!- Guest728 has joined #hardfought 14:42 i dont trust discord enough to fire bot back up rn 14:42 cause the moment i do that itll all go down again 14:42 -!- ProzacElf has joined #hardfought 14:45 -!- hf_guest_69897 has joined #hardfought 14:48 -!- hf_guest_69897 has quit [Client Quit] 14:57 -!- Zanzabar has quit [Read error: Connection reset by peer] 14:57 -!- [Demo] has joined #hardfought 14:58 -!- [Demo] has quit [Remote host closed the connection] 14:58 ok weird the api gateway must still be down 14:58 -!- Guest728 has quit [Changing host] 14:58 -!- Guest728 has joined #hardfought 14:58 -!- Guest728 is now known as stenno 14:58 oh i was configuring my rcfile yesterday night but then fell asleep 14:59 nice 14:59 stenno: hahaha sounds like a fun story, reminds me of the one time where I managed to fall asleep in the middle of playing The Elder Scrolls 4: Oblivion :D 14:59 lol 15:00 yeah but configuring ur rcfile is way more interesting 15:01 nodebot 15:02 what are you doing 15:02 i learned a lot about react and redux today 15:03 im sorry for your loss 15:05 eh 15:06 antje the walrus? 15:06 the N3 walrus? 15:07 !whereis AmyBSOD 15:07 K2: [hdf-us] AmyBSOD is not currently playing on this server. 15:07 K2: [hdf-eu] AmyBSOD [slex]: (Sco Her Mal Neu) T:39014 The Dungeons of Doom level: 30 15:07 heh, nope, just some dutch girl that I knew from uni 15:07 bad break up perhaps 15:07 hollands antje 15:07 wow 15:07 15:09 like that? https://images-na.ssl-images-amazon.com/images/I/614Od87J79L._SY355_.jpg 15:09 nah, different; she had rather short hair and her face wasn't very pretty, but I loved her taste in shoes ♥ (insert obligatory "should have known" comment here :D) 15:09 lol 15:10 btw clan Improved Tin Openers will kick your assses in junethack 15:10 wtf? no more lettuce clan? 15:10 name changes every tourney lol 15:10 also, as a matter of fact, the slexy robber nympets will reign supreme :D 15:11 haha 15:11 *nymphets 15:11 ur gonna die yeah 15:11 omg I must not mistype the clan name when I register it 15:11 srn gonna beat everyone this yr 15:11 nympets sounds like trumpets :vvvv 15:12 not exactly a banter 15:12 not a good one at least 15:12 i think its properly spelled nymphettes 15:14 i already have 1 and two half members 15:14 actually i have no members at all come to think of it 15:15 well i am sure that attie will join my clan 15:15 orly? ;) 15:15 yeah thats a given 15:15 well 15:15 99% given 15:15 if my roommate was playing slex, she'd be urged to join mine, obviously 15:16 but sadly she only plays sudoku :( 15:16 and dizzylizzy wanted to join my clan when i mentioned it 15:16 and then i will just invite the usual suspects, Tariru, dograt, wooble, ... 15:17 and i will try to reactivate Nomi but she probably doesn't want to lol 15:17 but Tariru should join the robber nymphets instead, they're way cooler and will steal all of the other clans' trophies :P 15:18 why is it nymphets and not nymphettes? 15:18 Demo__: not sure, singular form is "nymphet" so I expected the plural to be "nymphets" 15:18 hmm weird ok both are accepted 15:19 looked it up 15:19 nymphettes sounds cuter 15:19 nymphettes sounds french, IMHO :D 15:19 like baguettes and juliettes 15:19 yeah 15:19 yeah 15:20 and french is more sophisticated or some shit 15:20 oh you know juliette lewis and the licks? 15:20 stenno: are we reviving clan lettuce? :-) 15:21 yeah but its clan Improved Tin Openers now 15:21 i'd send you an invite if you like 15:21 sure 15:21 nice 15:21 ah yeah billdacat would be nice too 15:22 currently still thinking of who to invite 15:22 registration is open? 15:22 don't think so 15:23 oh yeah deepy too 15:23 maybe greqrg too if he likes 15:23 @Tone ^ 15:23 stenno: don't snatch all the cool guys, I want some of them in my clan too :D 15:24 no worries, there will be enough left for you :P 15:24 -!- noty has quit [Quit: WeeChat 2.0.1] 15:24 also implying that Demo__ is not cool (assuming he is supposed to join your clan) 15:24 you can have winsalot and Lymia and rikersan 15:25 heh, rikersan it depends on whether he wants to join me, I think he used to be in team splat 15:25 could be that they make their own discord clan 15:26 i trust amy to shill srn to everyone possible 15:26 yep, I will :D 15:27 historically the discord clan is ootc 15:27 aah 15:27 isn't ootc = teamsplat 2? 15:29 * stenno never gets tired mentioning that he was a founding member of team splat and already played in the precurser, clan Not So Bad At This 15:30 all i know is ootc is going the fuck down 15:30 agreed 15:30 bhaak: I can't seem to log into junethack.net with my last year's password, do I need to reregister? 15:31 i think its not open for login yet 15:31 bah 15:32 may 28th 15:34 iritheeerie would also be on my list 15:34 i think runcible doesn't play anymore 15:34 <@Tone> I did enjoy my time with lettuce last year 15:34 wait you were in lettuce 15:34 lol 15:34 sorry 15:34 <@Tone> I haven't seen runcible in forever 15:35 <@Tone> oof 15:35 we talk occasionally 15:35 she hangs out in my private social channel 15:35 well not 'mine' anymore i guess 15:35 <@Tone> I don't think I participated much last year 15:35 [hdf-us] [slex] PyroL (Fai Pro Fem Cha), 410 points, T:756, killed by a monster (Mr. Angmagssalik, the shopkeeper) 15:35 me neither 15:35 doesn't matter though 15:36 <@Tone> I wonder if I even scored an ascension 15:36 https://junethack.net/archive/2017/user/greqrg.html 15:36 <@Tone> I did really well on the 343 boards two years ago 15:37 <@Tone> That doesn't really help clans though 15:38 aha I led lettuce in user trophies 15:38 it helps 15:38 <@Tone> Oh was that when I died to the fire elemental at the castle 😅 15:38 <@Tone> I had a good speed ascension going there 15:38 <@Tone> Then I accidentally attacked a fire elemental and died to the passive 15:38 damn 15:38 thats frustrating 15:39 <@Tone> I was standing on a scroll of scare monster so I was a little careless about what I was doing 15:39 other notables from lettuce: HTTPS (haven't seen him around), Muad, bezaban 15:40 yeah muad 15:40 passive damage hits brutal 15:41 who was killed by LarienTelrunya 15:41 <@Tone> Who was that Muad person anyway? 😄 15:41 lol 15:41 <@Tone> Nethack Abbott and Costello 15:42 Muad's On First 15:43 "Maud's on first?" "Uhh... I forgot everything else." 15:44 oh i didn't know about that sketch 15:44 I think you must have forgotten it 15:44 it was a reference to http://www.ma.huji.ac.il/hart/humor/hu.html 15:44 aosdict: :| 15:44 obviously Quetz is clearing out his garage now 15:45 :D 15:48 <@Tone> That one is pretty good stenno, haven't seen that before 15:48 [hdf-us] [slex] PyroL (Dun Dwa Mal Cha), 372 points, T:551, killed by a monster (eel-lizard) 15:49 Go Team Semicolon! 15:50 eel-lizard sounds amphibian 15:50 i would be personally insulted if slex didn't have a "giant enemy crab" as monster 15:50 does that need "enemy" 15:50 yes 15:51 it has a "giant crab" and a "lecherous crab" 15:51 does the lecherous crab seduce you 15:51 does a lecherous crab try to bang you? 15:51 jinx 15:53 what was the trigger for displaying an exclamation mark instead of a dot after "You hit the " ? 15:53 high damage? 15:53 trigger as in, what causes it 15:53 attack needs to deal at least X damage I think 15:53 well yeah but what is X :P 15:53 not sure what value the X is 15:53 fair 15:54 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu) averted death, on T:10503 15:54 because when hitting a giant enemy crab it would display "You attack its weak points for massive damage!" 15:55 n/m 15:55 zap.c exclam() function says that the "force" of the attack (whatever that's supposed to be) must be at least 5 to get an exclamation mark 15:55 hmm ok 15:55 why the hell is that in zap.c 15:55 i'd assume uhitm 15:56 -!- hothraxxa has quit [Quit: Page closed] 15:56 yeah, that's where I searched first, too 15:57 -!- hothraxxa has joined #hardfought 15:57 -!- mode/#hardfought [+v hothraxxa] by ChanServ 15:59 https://nethackwiki.com/wiki/Source:NetHack_3.6.1/src/uhitm.c#line1215 hmm strange 15:59 ok 16:00 jumping boots in a blind game is a cruel joke :( 16:01 oh thats for throwing only 16:01 ey nooodle wanna join clan Improved Tin Openers in junethack 16:02 lol 16:02 love the name 16:02 stenno i'd drag down any clan i'm part of 16:02 except possibly unique deaths 16:03 join slexy robber nymphets then 16:03 K2: I'm getting nothing from HDF-EU right now 16:03 its impossible to drag down 16:03 the rules are set up so that adding a person to your team specifically can't drag it down 16:03 nooodle: yeah, you're invited to join the nymphets ♥ 16:03 Grasshopper its up 16:03 i just logged in 16:03 K2: pings from EU timed out, US is fine 16:03 run a traceroute 16:04 most likely a router between you and hdf-eu is down or having other issues 16:04 ooo I got a couple of pings back 16:04 nooodle: but its impossible that you can drag the clan down 16:04 K2 EU back on 16:04 yeah lettuce had a lot of players on it last year that only played a couple of games... no reason to get mad at them, they can only help 16:04 well I know it always was, just routing stuff 16:05 lol, start another game, first thing I find is Sunsword 16:05 in a niche with a scoll of teleport 16:06 I do get lower pings from EU 16:06 heh, you lawful? 16:06 raisse, ^ 16:06 yes 16:06 think raisse is playing Arc Dwa Fem Law a lot 16:06 I'm an arc 16:06 very nice 16:07 yes, I'm now trying to play arcs until I ascend one or junethack starts, whichever is first 16:07 probably junethack will start first 16:07 did anyone want the ability to flip coins in xnethack? no? too bad, I implemented it. 16:07 a worthy goal 16:09 lol i got 88 trophies in junethack 2013 16:09 err 16:09 that was the number of games played v_v 16:10 oh but still 85 trophies lol 16:10 at least thats what my player page shows 16:11 according to the player _list_ i only have 60 16:12 oh wow with an unnethack astral splat 16:12 man the junethack archive is really fun 16:13 dammit 16:13 which new variant(s) should I tackle for this junethack? thinking splicehack, fiqhack, and fourk 16:13 I cant remember what the difference is between G_GENO| 1 and G_GENO|2 16:13 K2: the number is the frequency 0-7 16:13 K2: the 1 or 2 is the monster's spawn frequency 16:14 ah ok 16:14 higher the number, more frequent? or less? 16:14 i try to win all variants this time 16:14 higher = more frequent 16:14 is sporkhack still in? 16:15 ok 16:15 stenno yes 16:15 does slex count for 'all variants'? 16:15 K2: damn 16:15 also, monsters with no frequency can still spawn randomly unless they have G_NOGEN, because some branches adjust the frequencies 16:15 is slash'em in? 16:15 not that I want to play that 16:15 vanilla slash'em not 16:15 LarienTelrunya thanks 16:16 is grunthack in? 16:16 yup 16:17 damn 16:17 i try to ascend half the variants 16:17 i splatted in the planes twice on sporkhack last june 16:17 will be hard enough with all variants 16:17 oh ouch 16:18 but i've ascended sporkhack twice since then 16:18 i am scared of sporkhack planes 16:18 sounds like a terrible place 16:18 so i feel more confident this year 16:18 yay grats 16:18 oh yeah i think you are the lone leader in grunthack z-score lol 16:18 the elemental planes arent bad, its astral 16:18 heh yeah ;) 16:18 wait are you playing for team splat? 16:18 reflection is only partial so all those angels spamming shower of missiles at you takes it toll 16:18 if not i'd like to recruit you :P 16:19 i am teamsplat :P 16:19 right 16:19 damn 16:19 pity 16:19 :) 16:19 stenno: sorry for increasing the number of "half the variants" 16:19 so on astral plane, dont goof off, make your way to an altar asap 16:19 aosdict: i am not worried about ascending xnethack tbh :P 16:20 right 16:20 half magical damage helps too i guess 16:20 hrm... whats the formula again for what level you start to see a monster spawn based on its level 16:20 based on his level? 16:20 its 16:20 not his 16:20 yes 16:21 see the "difficulty" page on the wiki 16:21 ahhh 16:21 knew i was searching wrong 16:21 normal rate is XL+DL / 2 16:21 (XL + DL) / 2 16:21 (does not apply to all variants; 4k at least throws that formula out and hardcodes difficulty on the permonst) 16:22 difficulty is calculated on compile time in vanilla lol 16:24 heh 16:36 [hdf-us] [nh361] hypnotist (Sam Hum Fem Law) acquired the luckstone from Mines' End, on T:24698 16:36 !whereis AmyBSOD 16:36 LarienTelrunya: [hdf-us] AmyBSOD is not currently playing on this server. 16:36 LarienTelrunya: [hdf-eu] AmyBSOD [slex]: (Sco Her Mal Neu) T:40335 Deep Mines level: 36 16:40 lol 16:41 _that_ kind of game 16:46 -!- honu_ is now known as honu 16:50 !who 16:50 PavelB: [hdf-us] hypnotist [nh361] Tmasher [xnh] 16:50 PavelB: [hdf-eu] AmyBSOD [slex] Grasshopper [nh361] 16:57 -!- LarienTelrunya has quit [Quit: Page closed] 16:58 -!- [Demo] has joined #hardfought 16:58 lets see how this goes 16:58 YANI addendum to the new-searching-system proposals: everyone has some amount of passive searching, dependent on their Wisdom. 16:59 Ring of searching boosts your effective Wisdom for autosearching. 16:59 Manual searching boosts your effective Wisdom for that search by a lot (but costs a turn). 17:01 -!- ProzacElf has quit [Ping timeout: 255 seconds] 17:02 -!- ProzacElf has joined #hardfought 17:03 DnD has something similar to that called Passive Perception 17:03 yes 17:04 It's a fixed value tho 17:07 [hdf-us] [xnh] Tmasher (Val Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:2159 17:16 -!- raisse has quit [Ping timeout: 265 seconds] 17:19 I just killed all the Ludios soldiers on the exact same square, just inside the zoo doorway 17:19 mostly with a cockatrice corpse 17:20 Adding messages to the scroll of create monster - should I use "Monsters appear from nowhere!", or should I use a separate message? 17:23 difficult to improve on the existing message - concise and says all that you need to know 17:23 yeah the main reason not to use it is that people may be annoyed by seeing a formerly threatening message used for something not as serious 17:23 I imagine them appearing through momentarily opened gates 17:23 -!- tacco| has quit [] 17:28 -!- oh6 has joined #hardfought 17:28 -!- mode/#hardfought [+v oh6] by ChanServ 17:28 Heh, I'm going to make the message print the specific monster name if a specific monster is created... looking forward to "Demogorgon is confused. Demogorgon reads a scroll labeled NR 9! Acid blobs appear from nowhere!" 17:31 I vote for "Appear from nowhere!" 17:32 Eww 17:59 flag that makes it so a monster cant be tamed... anyone? I cant seem to find it 17:59 and i've looked 17:59 bleh 17:59 there's no flag 18:00 then whats the setting? you know? 18:00 look through the chain of if statements at the top of tamedog() 18:01 -!- ker0chan has joined #hardfought 18:01 and where's that 18:01 dog.c 18:01 its always done against MMR 18:02 and it also depends on the source of the spell 18:02 Hi there o/ 18:02 hiya ker0chan 18:03 I just came across the reddit post mentioning the release of 3.6.1-hdf, while looking for a way to have the Curses UI in 3.6. It's my first experience with building nethack from source. Is it a bad idea to start there? :P 18:03 no, not at all 18:05 I'm confused by the whole process tbh... `make install` doesn't work, there's no install rule in my Makefile, and I don't know if I'm using the wrong hints file, or if it's something else entirely 18:06 the hardfought hints file is the one I should use, correct? 18:06 oops battle.net went down lol 18:06 one sec ker0chan 18:07 the hardfought hints file is a good place to start, of course you'll modify it for your own system, where you want things to install 18:07 these two bits: 18:07 WINSRC = $(WINTTYSRC) $(WINCURSESSRC) 18:07 WINOBJ = $(WINTTYOBJ) $(WINCURSESOBJ) 18:08 makes sure its compiled with curses (the WINCURSESSRc and OBJ part) 18:08 funny thing, make install doesnt work on my end either 18:08 we use the install-to-chroot.sh script to grab everything after compile and install it 18:09 aosdict and stenno: thanks 18:10 brb 18:10 You consume rotten green dragon. You feel healthy. 18:10 TIL blessed tin food can be rotten 18:10 ker0chan: note that install-to-chroot is NOT a regular part of the build system, it's a hardfought addition. 18:11 Makes sense. @aosdict regular or not, if it's moving things into the right places, I can probably butcher it up and keep the parts that'll work for me? 18:11 I'm using bash on Windows which is already kind of a mess in itself, so I'm not making making things easier for myself too e^e 18:14 hah, at least it's better than regular windows 18:19 aosdict I have a question if you dont mind helping me for a min 18:19 first let me ask a rhetorical question 18:19 no i'm not gay 18:19 who in their right mind thought it was a good idea to separately reimplement the scroll of create monster for monsters using it? 18:20 oh 18:20 (awkward silence) 18:20 no idea 18:20 ok so 18:20 looking in src/dog.c 18:20 under tamedog() section 18:21 I see this: 18:21 if (mtmp->iswiz || mtmp->data == &mons[PM_MEDUSA] 18:21 || (mtmp->data->mflags3 & M3_WANTSARTI)) 18:21 return((struct monst *)0); 18:21 so if i wanted to make a monster non-tamable, no mattr what (no messing with MR), i add them here? 18:22 not exactly 18:23 that particular if is for monsters that are not just non tameable, they aren't even pacifiable. 18:23 even better 18:24 if you wanted to exclude it from being tameable but allow it to be pacified, throw it in probably the if that contains shk and priest checks 18:24 ok 18:24 so PM_MEDUSA,PM_ ? 18:24 but anywhere else before initedog() would do 18:24 comma separated? 18:25 what? no 18:25 c == doesn't work like that 18:25 which monster is this for 18:25 for sake of argument, doesnt matter. i have an idea i am playing with 18:26 lets say i wanted to add PM_DOG 18:26 whats the correct way to add it to the statement i pasted? 18:27 wow 18:27 noooo 18:27 ah well 18:27 turns out that MC 1 is pretty weak 18:27 or MC2? 18:27 !dump stenno 18:27 hm 18:27 !lastgame stenno 18:27 stenno: [hdf-us] https://www.hardfought.org/userdata/s/stenno/fiqhack/dumplog/2017-09-23%2009%3A11%3A29%2C%20stenno-Val-Hum-Fem-Law%2C%20died.txt 18:28 stenno: [hdf-eu] https://eu.hardfought.org/userdata/s/stenno/nh361/dumplog/1526589247.nh361.txt 18:28 if (mtmp->iswiz || mtmp->data == &mons[PM_MEDUSA] || mtmp->data == &mons[PM_WHATEVER] ... 18:28 did wear my comr 18:29 ok 18:29 thank you very much aosdict 18:30 oh, Cleaver is just wonderful for cleaning out thronerooms 18:31 yes it is ;) 18:33 chop chop chop choppy chop 18:33 "To help everyone you have been placed in a queue. Estimated wait: ~168 minutes 18:34 no more hearthstone for today i guess 18:51 aosdict: King of the World variant. 18:52 Cross Variant Full Monty: ascend all possible race/role/alignment/variant/gender/conduct combinations. 18:52 It'll be fun, it'll be fun, it'll be fun. 18:52 hehehe 18:52 Wait until Tariru actually does that 18:53 If Tariru does it, he'll probably do it With Bells On. 18:53 Which would be _exceptionally_ impressive. 18:54 for tariru, i have no impress left to give 18:56 :) 18:57 When was the last game that Tariru _lost_? 18:58 Probably the one that broke his record-breaking streak. 18:58 Oh yes, that. 18:59 yeah 18:59 he hasnt lost an online game since then 19:00 https://scoreboard.xd.cm/players/T/Tariru.all.html 19:00 lol he squeezed in a vanilla game inbetween slex ascensions 19:01 prob needed to feel good about himself again 19:01 ker0chan how goes it? any progress? 19:06 What does the `p` in `pline` mean? 19:07 @K2 Haha thanks for checking up :D yeah I think I'm almost there. 19:07 Got stuck dealing with the chroot thingies... but I don't need those, I think? 19:08 This is required for a public server environment, but I can just use the default shell script to launch the game I suppose 19:08 Right now I only have some perm issues, the game can't create the scoreboard file when I launch it, for some reason. 19:09 ok 19:09 yeah you're almost there 19:10 chown same user for everything else, chmod 644 i think off top of my head 19:10 Also, not sure if that was the right thing to do, but I took the install part of Makefile.top from the official nethack repo... Do you know why is it missing from the hardfought fork? 19:11 "for everything else", as in, everything in my install directory? 19:20 PavelB: 'print' 19:26 hmm it shouldnt be 19:26 sorry ker0chan, dealing with 2 six year olds 19:26 So they can't have used `println` like everyone normal :P 19:27 brb 19:28 PavelB: just like you can't squeeze water out of a stone, you can't squeeze characters out of the devteam 19:32 Okay I might be having unix problems, not nethack problems here... I did a chmod -R 777 in my install folder and I start the game as a superuser 19:32 shouldn't that prevent any permission error of any kind? 19:33 K2: xnh segfault I think 19:35 may I please have all of the core dumps 19:35 one sec 19:37 [hdf-us] [fh] Moo (sk1j) (Pri Elf Fem Cha) wished for "blessed greased fixed +3 gray dragon scale mail", on T:346 19:37 [hdf-us] [spl] hothraxxa (Hea Gno Mal Neu) became literate by reading a scroll, on T:4794 19:38 aosdict - http://termbin.com/thee 19:38 no, thou! 19:38 heh 19:39 and recovery if possible please :) 19:40 ok 19:40 fixed 19:40 yeah distracted big time here 19:42 [hdf-us] [un] ranlhach2 (Con Orc Mal Cha), 16916 points, T:8709, killed by a bolt of cold 19:42 game recovered aosdict 19:42 let's hope I didn't lose the entire valley... 19:43 you push the fix yet? 19:43 no 19:43 testing it 19:43 ker0chan i would think so yes 19:44 aosdict: any changes to src/dog.c like what we discussed would break saves i imagine 19:44 fix didn't work 19:44 K2: no 19:44 hmm 19:44 it doesn't change any structs which get saved, only the logic in the binary 19:45 changing anything in wizard.c prob would then.. ? 19:45 K2: where does the game actually generate coredumps? 19:45 K2 are you making a variant ;) 19:45 hah no 19:45 on ubuntu, /var/crash 19:46 and sometimes a file called core in the root game dir 19:46 hm it segfaulted again and I don't see any such thing 19:46 oh well can run in gdb 19:48 I'm an idiot who can't remember to rebuild with the fix before testing it 19:48 welp, time to go to bed I guess :| frustration led to a `chmod -R 777 /usr` 19:49 ugh 19:49 you'll get it 19:49 i havent tried compiling nethack on the WSL 19:50 ker0chan: you could download and build xnethack instead, it too has curses :D 19:50 and doesn't have install-to-chroot 19:50 so this begs the question - why the hell doesnt make install work 19:50 maybe its the differences between our makefile.top and vanilla 19:51 but 19:51 ok this fix is not critical to push right now so I'm going to finish the other stuff I was working on 19:51 i thought we had pulled over the latest 19:51 need to check 19:51 the good thing about that whole WSL mess: I can probably just scrap it and reinstall it, and everything will be fixed in no time :') 19:51 NetHack 3.6.2 -- General information 19:51 lol wtf 19:52 i thought they were going straight to 3.7.x 19:52 -!- greqrg has joined #hardfought 19:52 @aosdict the long story is: i've been playing nethack on and off for 10ish years and was finally going to give a proper shot at ascending in vanilla (...vanilla-ish, if you include the small changes in hdf) 19:53 but xnethack sounds like a more solid plan at this point 19:53 xnethack repo is geared more towards local play from its repo, then i have to change things for public server play 19:53 the 361-hdf repo is geared for public server play from the get-go 19:55 I haven't tried to build 361-hdf at all, but is install-to-chroot even needed for someone trying to build a local copy? 19:56 Nope, I ditched that earlier and brought back the install rule in the Makefile, from the official repo 19:56 that's what led me to use install-to-chroot at first 19:56 lol no wonder make install doesnt work... 19:56 i see why 19:56 the whole 'install' section from makefile.top was ripped out 19:56 prob on purpose 19:56 -!- MisteryMyra has joined #hardfought 19:57 but to answer your question ker0chan 19:57 no, the install-to-chroot script isnt necessary 19:57 it just makes things easier on our end, esp when maintaining a dozen + variants 19:57 my question, you mean :) 19:58 oh 19:58 s/ker0chan/aosdict 19:58 it all just blends 19:58 -!- stenno has quit [Ping timeout: 260 seconds] 19:58 One last question before I log off then 19:59 does 361-hdf include the same gameplay changes as xnethack? 19:59 Nope. 19:59 361-hdf has zero gameplay changes. xnh is a variant that makes many. 19:59 k 20:00 (xnh contains all the 361-hdf changes.) 20:00 -!- MiseryMyra has quit [Ping timeout: 265 seconds] 20:00 I'll take another shot at installing 361-hdf then, before I take the easy route with xnh 20:00 361-hdf is vanilla plus some enhancements for online server play 20:01 fixing the makefile.top... hah 20:01 well, "enhancements for online server play"... and curses 20:02 well my main draw was the Curses UI, as I mentioned :P if there's a way to take juuuust that bit and ignore the online enhancements, I'll take it 20:03 I could probably figure it out by comparing the official source and 361-hdf though 20:03 But since I just smashed my whole filesystem with a chmod, I'm not feeling too confident tbh 20:04 ker0chan I mentioned you in the latest commit 20:04 -!- MisteryMyra is now known as MiseryMyra 20:04 :P 20:04 .top is fixed 20:04 Yay, I helped \o/ 20:04 and thus the open-source world continued to spin... 20:05 aosdict before i forget - would editing src/wizard.c break saves? during my testing i think i did but i am not 100% sure 20:05 didnt catch the msg 20:05 and test save is gone 20:07 I think you would have to try intentionally to edit .c files and break saves 20:07 well, maybe leave decl.c alone, but everything else 20:07 um 20:08 (Alright I'm off. Thanks for the help, that was super nice o/) 20:08 i am intentionally editing files.... 20:08 ok ker0chan see ya 20:08 -!- ker0chan has quit [Quit: Page closed] 20:08 K2: I mean you would have to be trying to break saves, in order to actually break saves, by editing the .c files. 20:08 if you have any other questions, feel free to ask 20:08 depends on what you were doing in wizard.c I guess? 20:08 ah he left 20:09 slight adjustment to nasties list 20:09 i have wizmode builds of a lot of the variants we host, sometimes i like to mess around with things 20:09 if i break something i can always blow away the install and start over 20:10 maybe jonadab or FIQ can weigh in on this but changing nasties[] should not break saves, because it's not part of the save file. 20:11 Right, changing the list of summon-nasties monsters is save-compat-safe. 20:11 ok 20:11 prob just being paranoid 20:11 Changing any data array that only appears in .c files should be save compat safe. Ditto changing function logic. 20:11 which is healthy in this scenario 20:12 Whereas, adding or removing monsters in monst.c will break save compatibility unless you do FIQ-like shims. 20:12 * aosdict enables the paranoid_edit option. 20:12 jonadab: Oh right, if it's some data array that save files can have an index into, then that will also break saves. 20:13 what about changing an existing monster 20:13 But not by crashing, just by the indices now pointing to the wrong thing. 20:13 K2: No. 20:13 Changing the values for the fields on an existing permonst is ok. 20:13 Reordering, adding, or deleting monsters would break save compat. 20:13 Adding or removing fields from the struct will cause issues. 20:13 wish there was a list somewhere that explicitly laid all this out heh 20:13 Editing them in-place, not dangerous. 20:14 ok... yeah i think i broke a test save then 20:14 i added a field to an existing monster 20:14 ... You can't add a field to just one monster. 20:14 you edited include/monst.h? 20:14 no 20:14 You either add it to all of them, which breaks save compat, or not. 20:14 src/monst.c 20:15 ok so maybe a 'field' isnt what i think it is 20:15 You can't add a field that isn't in the struct definition. That would break the ability to _compile_. 20:15 What did you add? 20:15 i added M2_NASTY to a monster that didnt have it before 20:15 Oh, you added a _flag_ to a monster's mflags2 field. 20:15 ok a flag 20:15 got iy 20:15 That just changes the numeric value of the field for that monster. 20:15 it 20:16 The monster already had the field, it just didn't have that bit set. 20:16 So that's ok. 20:16 ok 20:16 thanks 20:16 Now, if you add an mflags4 field to the struct, so that all monsters have 4 flags fields instead of 3, that would break save compat. 20:17 gotcha 20:17 yeah i'm not getting that crazy 20:18 aosdict that tip you game me with tameness worked like a 'charm' 20:18 *gave 20:18 K2: and you're aware of the disparity between M2_NASTY and the summon nasties list? 20:18 yes 20:19 learned about that awhile ago, we had a discussion about it here a few months ago 20:19 [hdf-us] [un] ranlhach2 (Con Orc Mal Cha), 1144 points, T:1998, killed by a coyote 20:19 i think most ppl equate m2_nasty with summon nasties 20:22 [hdf-us] [un] ranlhach2 (Con Orc Mal Cha), 161 points, T:332, killed by a fox 20:24 blarg 20:25 makemon doesn't allow its caller to see whether multiple monsters were created 20:27 -!- noty has joined #hardfought 20:29 [hdf-us] [nh361] blueseph (Pri Hum Mal Neu), 200 points, T:562, killed by a wand 20:36 -!- Tarmunora has quit [Remote host closed the connection] 20:36 -!- Tarmunora has joined #hardfought 20:54 -!- Grasshopper has quit [Ping timeout: 240 seconds] 20:56 -!- ProzacElf has quit [Ping timeout: 256 seconds] 21:21 aosdict: If only C allowed you to return multiple values, you could return a list of pointers to the created monsters. 21:22 And the caller would get the first one, if they assign to a scalar variable in list context, or all of them if they assign to an array, or the count if they explicitly call in scalar context :-) 21:22 If only all languages were Perl. 21:22 But no. 21:23 You clearly meant to say Python. 21:24 * jonadab does not like significant whitespace. 21:25 Among other things, using whitespace to take the place of block syntax, means you don't have it specified redundantly and so can't easily reconstruct it if a copy/paste goes slightly wrong. 21:25 Also, it means you can't pull several short simple things up onto the same line. 21:26 Also it means you can never QUITE get the indentation exactly the way you want it for perfect clarity. 21:26 Although, Python's use of whitespace is not as bad as what makefile syntax does. 21:26 makefile syntax is Satanic. 21:27 Everything lets you return multiple values 21:27 They're called *tuples*. 21:29 K2: I think I was responsible for removing the "install" target for makefile on the hardfought branch. 21:29 and i think i know why 21:30 prob to keep me from screwing things up from the beginning 21:30 ;) 21:30 one of the oldest repo's we use 21:30 The problem with it is it removes the entire contents of the install directory _including save files and the xlogfile_ before installing. 21:31 which is not something we'd ever want to do on the public server. 21:31 only if you do a 'make install' though 21:31 and yes very true 21:32 yeah, so basically I took it out for safety. Not a reflection on your abilities, just to prevent accidents. 21:32 want me to remove that section again? 21:32 It's up to you. 21:32 using install-to-chroot is like muscle memory now... i tink we're ok 21:33 oh man did this commit ever blow up 21:33 but it's worth it 21:33 plus it'd help with others like ker0chan trying to do their own builds 21:33 and prevent wondering why make install wasnt working 21:34 we could edit that section so if dosnt blow away the xlogfile and saves yeah? 21:34 The idea for that branch was really to contain things very specific to building for the server, but now it has extra features that people want to build and run privately. 21:35 yeah 21:36 yeah probably could do that. I believe "make update" is the less-destructive version, maybe "install" could be redirected to that, as long as it still works for a clean install. 21:41 why not make a new branch that contains all the extra features but doesn't have anything hardfought specific? 21:47 aosdict: Yeah that's a good idea. I try to make feature branches for stuff I add. eg curses and alertmsg. There's a livelog branch too, but I think it's a bit out of date. 21:48 I suppose I could branch from the 3.6.1_release tag again and just merge all the fetaure branches, 21:48 ...and cherry-pick the extra stuff that got added to the hardfought branch directly. 21:51 -!- ProzacElf has joined #hardfought 22:00 K2: pushed stuffs 22:00 ok 22:02 [hdf-us] [fh] Stinkfoot (mighty) (Mon Hum Mal Neu), 8184 points, T:216, killed by a water moccasin 22:13 [hdf-us] [fh] Qi (krm26) (Wiz Hum Fem Neu), 65792 points, T:21157, killed by an invisible quasit 22:21 [hdf-us] [fh] FatBastard (mighty) (Mon Hum Mal Neu), 33178 points, T:2159, killed by a giant bat 22:36 !who 22:36 PavelB: [hdf-us] mighty [fh] mtf [fh] Eleven [nh361] 22:36 PavelB: [hdf-eu] Grasshopper [nh361] Katakota [nh361] 22:38 MiseryMyra, are you one of the saveorquit reviewers? 22:40 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu), 33075 points, T:18423, killed by a bolt of lightning 22:40 <@mtf> anybody know why sell prices in fiqhack for tourist are totally different than what's on the wiki? Trying to sell ID a potion, it's going for 66... this doesn't match anything on the priceID page 22:41 Yes 22:42 If you have a tshirt on or are a tourist, the shopkeeper assumes you're a sucker 22:42 <@mtf> right, but this doesn't match the dupe prices on the wiki either 22:42 Mm idk 22:42 !whereis mtf 22:42 aosdict: [hdf-us] mtf [fh]: (Tou Hum Mal Neu) T:2602 The Gnomish Mines level: 5 22:42 aosdict: [hdf-us] mtf [sp]: (Archeologist human Mal Law) T:15 The Dungeons of Doom level: 1 22:42 <@mtf> should be this for 3.4.3 22:42 https://cdn.discordapp.com/attachments/400474774440247317/446865238860627968/unknown.png 22:43 whereis is still borked 22:43 <@mtf> I'd expect the amount to be one of the numbers in ()'s 22:43 <@mtf> is it because I'm both wearing a hawaiian t-shirt and a tourist? like, is it stacking? 22:44 I don't think it works like that 22:44 You can try taking your shirt off 22:44 <@mtf> yup, didn't change anything 22:44 <@mtf> that price-ID page hasn't failed me in FH before, but I've never played a tourist either 22:48 <@Tone> @mtf Low level tourists are only offered 1/3 the base price 22:48 <@Tone> That's a $200 potion 22:48 <@mtf> even for selling? 22:48 <@Tone> Yes 22:48 <@mtf> huh, good to know 22:49 <@mtf> @Tone wiki says 75 for 200 potions, that should probably be changed eh 22:49 <@mtf> 75 as the dupe sell price* 22:50 Oh, right, the wiki doesn't even list the dupe sell price. 22:50 and when did it get changed from "sucker" to "dupe"? 22:50 <@mtf> is the price in ()'s not the dupe price? 22:51 no, it's the price with random unidentified markdown 22:51 the sell prices have a / 22:51 s/sell/buy 22:51 <@mtf> oh... 22:51 <@mtf> weird 22:51 <@mtf> ok, whoops 22:51 nobody ever bothered to go compute them for the sell prices apparently 22:51 <@mtf> I totally forgot about random sell prices 22:52 <@mtf> wish the wiki was more clear about those labels lol 22:52 <@mtf> but ok, thanks guys 22:53 <@Tone> I didn't even realize the wiki had that info 22:53 <@mtf> haha 22:53 <@mtf> I've been using this price-ID chart religiously ever since I Found it 22:53 <@Tone> I always use a calculator 22:54 <@Tone> well, when it's something a little odd that I don't know off the top of my head at least 22:55 <@mtf> I never remember the price calculations 22:55 <@mtf> and price-ID is a rather small part of the game 22:55 <@mtf> so I always look it up 22:58 [hdf-us] [fh] Shitbird (mighty) (Mon Hum Mal Neu) killed the tourist of Winsalot, the former Sightseer, on T:1224 22:58 I need to at some point split up those awful double tables and move 3.4.3 stuff into its own page 23:00 -!- greqrg has quit [Quit: Disconnected] 23:03 * NCommander pokes his head in 23:06 well bring the rest of yourself inside, we can't have the door open in this heat 23:07 aosdict, I didn't think NetHack implemented wind drafts for alerting monsters to your presense. 23:07 EPI: ^ 23:11 Idea: Make a small webapp where you plug in your charisma, item type, and price, and it tells you what it might be 23:12 nice patch idea: integrate that into the game ui somehow 23:28 [hdf-us] [fh] MTF (mtf) (Tou Hum Mal Neu) wished for "blessed greased +2 gray dragon scale mail", on T:6481 23:37 -!- Tarmunora has quit [Ping timeout: 260 seconds] 23:39 <@mtf> uh... 23:39 <@mtf> so, never played a tourist before 23:39 <@mtf> is there a reason everything keeps getting ID'ed in shops 23:40 <@mtf> just walked on an etched helmet and immediately knew it was a helm of opp. alignment 23:41 -!- Menche has joined #hardfought 23:42 -!- Tarmunora_ has joined #hardfought 23:55 -!- stenno has joined #hardfought 23:55 -!- stenno is now known as Guest87905 23:55 tourist role benefit 23:55 introduced in unnethack I think 23:55 <@mtf> oh, interesting 23:56 <@mtf> didn't see that in the FH changelog 23:56 <@mtf> pretty neat tho 23:58 https://cdn.discordapp.com/attachments/400474774440247317/446884155217674250/unknown.png 23:58 <@mtf> lol 23:58 <@mtf> I think this is the first time that's ever happened to me in soko