00:05 -!- rikersan has joined #hardfought 00:24 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed Medusa, on T:30801 00:25 -!- rikersan has quit [Ping timeout: 260 seconds] 01:21 -!- raisse has joined #hardfought 01:21 -!- mode/#hardfought [+v raisse] by ChanServ 02:22 -!- rikersan has joined #hardfought 02:26 -!- rikersan has quit [Ping timeout: 240 seconds] 02:41 [hdf-us] [nh343] Nobbs (Val Hum Fem Law), 73987 points, T:8263, killed by a baluchitherium 02:47 [hdf-us] [nh343] Mishka (Val Dwa Fem Law), 438 points, T:1298, killed by Ms. Baliga, the shopkeeper 02:52 [hdf-us] [slex] Lymia (Mah Red Fem Cha), 16630 points, T:12226, killed by a monster (giant eel) 02:59 [hdf-us] [slex] Lymia (Mah Red Fem Cha), 414 points, T:959, killed by a monster (Mr. Kirklareli, the shopkeeper) 02:59 opps 03:09 !tell LarienTelrunya I got sokosolver hybrid race by random. Dlvl 1 wasn't soko, and Dlvl2 was this: https://i.imgur.com/vHMUKP0.png 03:09 Will do, Lymia! 03:09 !tell LarienTelrunya pls 2 fix 03:09 Will do, Lymia! 03:10 [hdf-us] [slex] Lymia (Mah Red Fem Cha), 114 points, T:378, fell into a pit 03:14 -!- noty has quit [Quit: WeeChat 2.0.1] 03:22 -!- MiseryMyra has quit [Ping timeout: 255 seconds] 03:32 -!- MiseryMyra has joined #hardfought 04:06 [hdf-us] [nh361] winny (Val Dwa Fem Law) changed form for the first time, becoming an arch-lich, on T:6130 04:08 Go Team... L? 04:17 -!- elenmirie_ has joined #hardfought 04:20 -!- elenmirie has quit [Ping timeout: 256 seconds] 04:20 -!- elenmirie_ is now known as elenmirie 04:49 not very literate 04:49 only nominally literate, in fact 04:57 why is nail polish actually a viable spell 04:57 this girl amy... :v 05:11 [hdf-us] [slex] Lymia (Mah Red Fem Cha), 2272 points, T:2649, killed by a monster (cheep-cheep) 05:11 oh, so that's what that amulet was, I kept it on hoping for reflection or poison resistance 05:50 [hdf-us] [slex] Lymia (Mah Red Mal Cha), 6190 points, T:2673, killed by brainlessness 06:17 [hdf-us] [dnh] Lol (Bar Orc Mal Cha) was given their Quest, on T:25161 06:24 -!- ProzacElf has quit [Ping timeout: 256 seconds] 06:28 -!- Tangles has quit [Ping timeout: 255 seconds] 06:29 -!- Tangles has joined #hardfought 06:29 -!- mode/#hardfought [+o Tangles] by ChanServ 06:52 [hdf-us] [dnh] Lol (Bar Orc Mal Cha) killed Thoth Amon, on T:26128 07:07 -!- Tariru has joined #hardfought 07:16 [hdf-us] [slex] Lymia (Mah Red Mal Law) killed the mahou shoujo of Lymia, the former Preparing for Exams, on T:2841 07:19 [hdf-us] [slex] Lymia (Mah Red Mal Law), 17953 points, T:2889, killed by a monster (random number generator elemental), while praying unsuccessfully 07:39 Tariru: Congratulations. 07:40 Thanks Mandevil 07:41 These SLEX ascensions take forever. 07:41 Got it down a little faster now, still not sure if I can squeeze one out in Junethack though. 07:41 Grats. :o 07:42 2 days of realtime. 07:42 That's pretty terrible. 07:42 Tariru: How long will it take you to go the full monty in slex? 07:42 Lol, probably forever. 07:42 A pacifist slex ascension would be hell. 07:43 Isn't SLEX hell already? 07:43 Basically. 07:43 And I suspect some of the races and roles may be technically impossible. 07:43 Full monty is all races/roles/conducts. 07:43 Pretty sure that's not even possible. 07:43 [hdf-us] [slex] ssjs (Gee Arg Mal Law), 29 points, T:60, petrified by a hobbit merchant 07:44 Yeah, the segfaulter is probably pretty much impossible to play. 07:44 Although that might be removed now. But there are still some extremely nasty races/roles. 07:45 Though I'm not sure if any would be completely impossible, with some luck. 07:46 Aren't some of the races sessile? 07:46 I don't think so? 07:46 Though I suppose you could generate with a wand of polymorph at random. 07:46 I _know_ some of them are blind, but that's no worse than zen conduct. 07:47 Wait, this game also forms streak! 07:47 The first SLEX streak. 07:47 [hdf-us] [nh343] Nobbs (Val Hum Fem Law), 4796 points, T:3801, killed by a Woodland-elf 07:47 I thought Tariru already had a two-streak in slex? 07:47 Apparently not. 07:47 They were on different servers, so they don't show up as a streak. 07:47 Ah. 07:47 Yeah. 07:47 I see. 07:48 Hm. 07:48 And this one does, officially. 07:48 That makes sense. 07:48 If cross-server streaks weren't that problematic... 07:48 ...I would implement them. 07:49 An important issue with that is deciding how to calculate adjacency. 07:50 Particularly when one server may still have an outstanding game that hasn't finished yet, which may end up not getting ascended. 07:50 Which creates the same issue as NH4 has. 07:51 You basically might have streak and then suddenly it would get invalidated. 07:51 Which is something I really object to. 07:51 Right. 07:51 You almost want to not count it until the _next_ game that account plays in that server is completed, so you can see its start date and verify it wasn't in the range. 07:52 jonadab: That wouldn't even help. 07:52 jonadab: Since you can start as many games as you want. 07:53 Mandevil: Oh, on _other_ servers, right. 07:53 (In NH4, you can do all that on _one_ server, of course.) 07:53 Personally, I would simply disable the whole multiple games in progress thing on public servers. 07:53 And leave that only for local play. 07:54 I had a "mini-streak" on nao with two different accounts 07:54 started a wizard or something right after ascending a tourist on the tourist account 07:54 and of course that didn't register as a streak either 07:54 I don't think we want to start considering multi-account streaks, because it's useful to be able to use a different account to avoid breaking a streak, e.g. if you want to do some Most Unique Deaths stuff. 07:55 I still hold the only streak in Fourk :-) 07:55 Wait, the _only_ one? 07:55 Wow. 07:55 Apparently. 07:55 I would've thought somebody else would have one by now. 07:56 Assuming streaks in Fourk are counted at all. Which, with the NH4 save system, is arguable. 07:56 They are counted. 07:57 I want to add a monotonically increasing sequence number for each game started, so that still-outstanding games can be detected. But I don't think I've actually gotten that done yet. 07:57 Per account? 07:57 Per account, yes. 07:57 That requires keeping a state. 07:57 The ability to use a separate account and not break a streak has always been a thing, including on NAO. 07:58 Yes, it requires keeping state in a file. 07:58 -!- LarienTelrunya has joined #hardfought 07:58 I do that anyway in the 4.3.0.5 (bleeding-edge) code, for achievement unlocking. 07:59 Tariru: congratulations on another ascension!!! 07:59 LarienTelrunya: Message from K2 at 2018-05-11 18:27 EDT: I would suggest focusing on and fixing the bugs in slex so a server op doesnt HAVE to make an extra backup everytime a player is about to ascend. this close to junethack, this is the only thing you should be working on imo 07:59 LarienTelrunya: Message from Lymia at 2018-05-11 19:11 EDT: Here you are talking about materials putting item names over 80 characters, with your scroll names over 80 characters. 07:59 LarienTelrunya: Message from Lymia at 2018-05-12 03:09 EDT: I got sokosolver hybrid race by random. Dlvl 1 wasn't soko, and Dlvl2 was this: https://i.imgur.com/vHMUKP0.png 07:59 LarienTelrunya: Message from Lymia at 2018-05-12 03:09 EDT: pls 2 fix 08:00 !tell K2 there are currently no known bugs in slex's endgame anymore; I'm just paranoid because theoretically there might be unknown bugs 08:00 Will do, LarienTelrunya! 08:01 There are always unknown bugs. 08:01 !tell Lymia sorry, hybrid races are still being weird, I want to fix that eventually 08:01 Will do, LarienTelrunya! 08:01 That is one of the most fundamental truths of software. 08:03 !streak Tariru 08:03 LarienTelrunya: [hdf-us] Tariru Max[slex]: 1 (2018-03-11 - 2018-04-10)(current). 08:03 LarienTelrunya: [hdf-eu] Tariru Max[slex]: 2 (2018-04-07 - 2018-05-12)(current). 08:04 [hdf-us] [slex] Lymia (Mah Red Mal Cha), 13880 points, T:4423, quit 08:14 !tell Tariru now that you ascended the paladin, what are your thoughts? is the role stronger/weaker/different than the rogue or fencer? and what do you think of 2.22 versus 2.17? 08:14 Will do, LarienTelrunya! 08:17 Paladins seem to be a bit lacking in damage output at the end, with no two-weaponing, though high shield skill makes them extremely strong defensively. 08:17 Tariru: Message from LarienTelrunya at 2018-05-12 08:14 EDT: now that you ascended the paladin, what are your thoughts? is the role stronger/weaker/different than the rogue or fencer? and what do you think of 2.22 versus 2.17? 08:18 They've got good magic options, though I never got a source of energy regen this game, so I was a little limited by power regeneration. 08:18 yeah you had -99 AC at some point :D I guess the shield and body armor skills really are very powerful 08:18 They've got an easy early fame though, with very decent starting equipment, and high con. 08:19 Even with mirror brand though, the offensive output was fairly pitiful until I managed to upgrade to the double damage geta combined with high-heeling armor. 08:19 Which slowed down the middle to late game a lot. 08:20 oh, yeah that +10 damage from high heeling probably helped a whole lot 08:21 2.22 seems fairly similar to 2.17. Discount action is great to have, implants give a fairly solid boost to your ac/extrinsics but are annoying to deal with. 08:21 I take it that the only way to get implants out at unskilled is to use a trap to dequip stuff, or monsters with theft attacks? 08:21 what did your specific implant do? 08:21 Mine gave 4 ac, and searching. 08:21 ah 08:22 yeah, at unskilled it's very difficult to get rid of them; I guess you can rust them away or something if they're of a suitable material 08:22 Can you actually dip it while wearing it? 08:22 should work, yes 08:23 I had another one which gave 10ac which I might have been tempted to swap out with, the rest gave bad effects or stuff I couldn't tell due to low skill. 08:23 It's probably too easy to get implants with a wand of aquirement, as they seem like they're supposed to be super rare. 08:24 While a wand of acquirement can give you plenty, which is probably the best use for it now. 08:24 oh, I never thought about getting one that way :D it's okay I think, after all the wand doesn't let you choose which implant you get, and it might become one of the nastytrap ones 08:24 how did you identify them? secure identify, or were they randomly easy to identify in your game? 08:24 I secure identified a few, and spammed wands of identify on the rest. 08:25 ah, I see 08:25 According to enlightenment, they were 1/20 to identify. 08:27 aosdict: "You see here 6 iron bamboo arrows (30 zorkmids)." 08:30 Is there a reason you can't spam the identify spell (assuming you can cast it)? 08:30 Lymia: Message from LarienTelrunya at 2018-05-12 08:01 EDT: sorry, hybrid races are still being weird, I want to fix that eventually 08:30 huh? you can spam it, as long as you have enough Pw 08:31 Identify in slex can cause nasty backlashes, including amnesia I think. 08:31 however, slex identify spell can sometimes result in random bad effects, including amnesia if you're really unlucky 08:31 ninjaed :D 08:33 !whereis AmyBSOD 08:33 LarienTelrunya: [hdf-us] AmyBSOD is not currently playing on this server. 08:33 LarienTelrunya: [hdf-eu] AmyBSOD [slex]: (Sco Her Mal Neu) T:25646 The Dungeons of Doom level: 40 08:36 <@SSJS> !whereis Tariru 08:36 @SSJS: [hdf-us] Tariru is not currently playing on this server. 08:37 -!- ssjs123 has joined #hardfought 08:40 [hdf-us] [xnh] jonadab (Cav Gno Mal Neu), 807 points, T:4216, killed by a jaguar 08:42 -!- raisse has quit [Ping timeout: 246 seconds] 08:51 omg I just got nexus scrambled and it swapped INT and STR :O now I have 25 INT but only 8 STR 08:53 <[Demo]> wowo 08:53 <[Demo]> now u can mind abuse them 08:58 [hdf-us] [xnh] hothraxxa (Pri Hum Fem Cha) genocided class h, on T:44444 09:01 [hdf-us] [xnh] hothraxxa (Pri Hum Fem Cha) wished for "uncursed greased rotted historic magic marker named thomas nast", on T:44455 09:04 gah, I used the "acquire implants" strategy and apparently the implant I got gives map amnesia 09:04 At least it isn't full amnesia. 09:04 How did you get 25 STR so early? 09:04 there's also something invisible that has inertia attacks 09:05 not really 25 STR, but rather 18/20 or so, which translates to 38 for other stats but the display only goes up to 25 09:07 -!- tacco| has joined #hardfought 09:07 -!- MisteryMyra has joined #hardfought 09:08 -!- MiseryMyra has quit [Ping timeout: 240 seconds] 09:10 [hdf-us] [dnh] Lol (Bar Orc Mal Cha) killed Sir Garland, on T:27576 09:11 Mandevil: Eh, you don't _have_ to keep state in a new file if you don't want to. Just scan through the logfile backwards and see what the most recent game was for this account and what its sequence number was, then add 1. 09:11 This may run into scalability problems, of course 09:11 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) made her first wish - "the blessed greased fixed +3 grayswandir", on T:34333 09:12 jonadab: Yeah, there are still a number of illogical material combinations. Not sure how I want to handle them. Ya probably should just get a special case. 09:13 See also, wooden faded palls (because they use the "elven-made" probabilities). 09:21 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed Scorpius, on T:35394 09:21 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) acquired the Bell of Opening, on T:35396 09:25 [hdf-us] [dnh] Lol (Bar Orc Mal Cha) averted death, on T:28077 09:32 [hdf-us] [xnh] hothraxxa (Pri Hum Fem Cha) entered Gehennom, on T:44883 09:37 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) wished for "blessed greased fixed +3 speed boots named happy saturday everyone!", on T:37004 09:46 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) entered Gehennom, on T:37214 09:48 -!- raisse has joined #hardfought 09:48 -!- mode/#hardfought [+v raisse] by ChanServ 09:50 did I mention yet that I love polearms? :D 09:53 -!- Grasshopper has joined #hardfought 09:53 -!- mode/#hardfought [+v Grasshopper] by ChanServ 09:54 -!- Grassy has joined #hardfought 09:54 -!- mode/#hardfought [+v Grassy] by ChanServ 09:56 <[Demo]> whu 09:56 <[Demo]> why 09:57 because it's a ranged attack that doesn't require ammo! 09:57 <[Demo]> reaper is cool 09:57 <[Demo]> that's about it 09:58 -!- Grasshopper has quit [Ping timeout: 255 seconds] 10:01 where is the damn downstair 10:02 <[Demo]> > 10:03 ah finally 10:04 now things will become especially funny on this maze level 10:04 because everyone loves doing a full-screen maze while having map amnesia :D 10:05 <[Demo]> epic 10:05 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed the invisible Asmodeus, on T:38636 10:05 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed Juiblex, on T:38648 10:09 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed the invisible Baalzebub, on T:38939 10:10 -!- rikersan has joined #hardfought 10:13 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed Orcus, on T:39153 10:15 YANI: if you're polymorphed into a unicorn, you can #dip potions into your horn. 10:16 Difficult with no manipulator appendages, although that opens a can of worms 10:16 well I'm currently polymorphed into one and I can still throw daggers, apply my polearm, zap wands etc. :D 10:16 wow... congrats again Tariru! 10:16 K2: Message from Antigulp at 2018-05-11 22:25 EDT: splicehack's newest update depends on a new external file called splicetips. It's still 100% playable, but has to be recompiled to avoid a program in disorder message on startup. 10:16 K2: Message from LarienTelrunya at 2018-05-12 08:00 EDT: there are currently no known bugs in slex's endgame anymore; I'm just paranoid because theoretically there might be unknown bugs 10:21 -!- krm has joined #hardfought 10:22 holy shit I found a chainsaw :D only basic skill right now but this might be awesome! 10:22 -!- [Demo] has quit [Remote host closed the connection] 10:22 -!- [Demo] has joined #hardfought 10:22 -!- krm has quit [Remote host closed the connection] 10:23 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) destroyed Vlad the Impaler, on T:39847 10:24 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) acquired the Candelabrum of Invocation, on T:40031 10:25 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) performed her first genocide (disenchanter), on T:40042 10:31 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) averted death, on T:40555 10:31 i am disappointed that you can't use a "oLS to eat a large corpse 10:32 yani: if you "continue eating? y/n" and then choke, and then are revived, you should get to at least finish eating 10:45 Well, but unlike magical breathing, your stomach is still stuffed full of food, you didn't vomit it out. All it saved you from was choking from loss of air. 10:45 [hdf-us] [spl] antigulp (Wiz Inf Fem Cha), 1643 points, T:1515, killed by a killer bee 10:47 aosdict: Right, some things need to be locked to a specific material. Silver saber, unless you take "silver" out of its name, would be another. (I'm actually ok with taking "saber" out of its name and making it usually steel, but maybe not everyone agrees.) 10:47 jonadab: Saber is a thing now. 10:48 And yeah, shields and such could be wooden, maybe even a breastplate, but a cloak, no. 10:48 Shoes could be wooden, in theory. 10:48 This would not be a GOOD idea, but it's possible to do. 10:48 I think ya and crystal plate mail are the only remaining items that have an explicit material. 10:49 wax and tallow candles. 10:49 jonadab: there are wooden getas in Japan and they're super cute ♥ 10:49 -!- Grassy has quit [Read error: Connection reset by peer] 10:49 jonadab: I meant the set of items that are actually affected by this - armor, weapons, large boxes, and chests. 10:49 LarienTelrunya: In much of North America, shoes carved out of wood, with pointy tips, are a traditional decoration associated with windmills and Holland. 10:50 Also tulips. 10:50 All other tools, rings, wands, etc do not get object materials. 10:50 Ah. 10:50 (Not sure what I want to do with crystal plate mail; possibly allow metal armor to be glass rarely. 10:50 japan has such lovelies: https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSICEdm08Cvgc2HdIP-I6RwbKNGxTPWxqmR1SNrLg0n0ET6xLO24w 10:50 Maybe if you fooproof glass armor, it becomes shatter-proof. 10:51 jYANI ^ 10:51 Oh, leather armor is explicitly leather. 10:51 Also studded leather armor, leather jacket. 10:52 jonadab: Took care of all other items like that. 10:52 bronze plate mail. 10:52 leather armor -> light armor, studded -> studded armor, leather jacket -> jacket 10:52 bronze plate mail is removed 10:52 Though that could be consolidated, if bronze is a possible material for metal armors. 10:52 Bronze isn't but copper is, which is the same thing really. 10:52 Is DSM just always dragonhide? 10:53 Yes, the only things affected by different materials are those which had a certain base material. 10:53 I think I'd call copper items "bronze" rather than "copper" if they're armor. 10:53 Weapons also. 10:53 -!- Grassy has joined #hardfought 10:53 -!- mode/#hardfought [+v Grassy] by ChanServ 10:53 Because pure copper is a terrible material for such things. 10:53 Dragonhide is neither an eligible material nor a material that can turn into other things. 10:53 Good. 10:53 -!- Grassy has quit [Remote host closed the connection] 10:54 -!- Grassy has joined #hardfought 10:54 -!- mode/#hardfought [+v Grassy] by ChanServ 10:54 * aosdict is trying to think of anything that ought to be copper rather than bronze 10:54 Hmm, I think some dictionaries might specifically define "fedora" as being of a certain material; but in practice, the word gets used for any hat with that shape, even if it's plastic. 10:54 aosdict: Ring 10:54 copper ring 10:54 Although, a bronze ring would actually be ok too. 10:54 jonadab: That won't be affected. 10:54 Wait, there might be both. 10:55 Ah, ok. 10:55 Right, ring material is probably appearance-driven. 10:55 I'm referring to changing "copper" to "bronze" in the materialnm[] array. 10:55 Right, ok. 10:55 Oh, "elven leather helm" could probably just be "elven helm", and then if it ends up being wood or cloth, no disaster. 10:55 I did that. 10:56 dwarvish iron helm similarly. 10:56 "leather gloves"? 10:56 "gloves" 10:56 Ok. 10:56 That's a bit vague, but not worse than "helmet", which was already a thing. 10:57 Oh, shield of reflection probably needs to be locked to metals that can hold a shiny polish. 10:57 And its description specifically says "silver", which granted could be the color, but that still rules out copper/bronze and gold. 10:57 Similarly, mithril-coats are no more, and now we have dwarvish and elven chain mails. 10:57 "iron shoes" 10:58 Shield of reflection is now a "polished shield" and is still default silver. 10:58 Ok. 10:58 Actually, I think it's always silver, due to that not being one of the randomizable materials. 10:58 As long as it can only be one of the metals, that's probably fine. 10:58 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu) rejected atheism by offering a gnome corpse on an altar of Chih Sung-tzu, on T:9871 10:58 e.g., if it could be wood, that would be very strange. 10:58 Iron shoes are "dwarvish boots" 10:58 But polished steel or bronze could be reflective. 10:59 Assuming you treated "silver dagger", "silver spear", etc. the same as silver saber? 10:59 scalpel should _probably_ be locked to steel (err, NetHack calls it "iron".) 10:59 I'm generally trying to avoid defining a list of materials for a single item like shield of reflection. 11:00 worm tooth and crysknife should not be randomizable. 11:00 Silver daggers and spears no longer exist as separate items. 11:00 Ok. 11:00 That works. 11:00 Assuming daggers and spears can generate as silver. 11:00 yep 11:01 Worm tooths/crysknives aren't randomizable because BONE isn't a valid randomizable material. 11:01 Ok. 11:01 Ditto unicorn horns. 11:01 Err, I think crysknife might be mineral? 11:01 Though you could change it to bone if that's a problem, no one would mind, I think. 11:02 Mineral also isn't randomizable. 11:02 Ok. 11:02 Just iron, metal, wood, cloth, leather. 11:02 Oh, "rubber hose" 11:02 But if plastic isn't randomizable, you're ok there too. 11:03 YASI: ceramic "chobham" armor. 11:04 YASI: a polearm that is literally a shoe on a pole. 11:05 YASI: a spellbook of Giant Foot, which causes an enormous foot to fall from above, crushing the target. 11:05 Randomized appearance: "pythonic spellbook" 11:05 Heh. 11:05 jonadab: The description would be MANIC MINER 11:05 keep it coming guys, it's all going on my slex "to-do-once-junethack-ends" list! :D 11:07 YASI: new weapon: wet noodle 11:09 Made of VEGGY material? 11:09 So, edible? 11:10 gah! guys you're making me hungry IRL, I have to eat some pasta now ;) 11:10 fruitname: dish of lasagna 11:10 fruitname: stuff manicotti 11:10 *stuffed 11:11 fruitname: deviled egg 11:11 fruitname: cocktain shrimp 11:11 *cocktail 11:11 Man, I cannot type today. 11:15 YASI: new projectile weapon, "long rod penetrator". https://en.wikipedia.org/wiki/Long-rod_penetrator 11:15 I am sure nobody will make any off-color jokes about its inclusion. 11:17 EPI: sarlacc 11:20 -!- ssjs123 has quit [] 11:23 -!- MisteryMyra is now known as MiseryMyra 11:30 Naturally, if you are swallowed by a sarlacc, you are held helpless and slowly digested over the course of ten thousand turns. 11:39 -!- riker has joined #hardfought 11:40 Tarmunora: are you not-afk? 11:40 and if so, have you done any dnh cavemen/killed the chromatic dragon in gehennom? 11:40 any tips, and preferably any useful things to wish? 11:41 -!- greqrg has joined #hardfought 11:48 -!- noty has joined #hardfought 11:49 You start equipping your studded leather armor. You are now wearing a studded leather armor. Your movements are now unencumbered. [4 turns] 11:49 Hm, isn't this strange? 11:49 FIQ: ^ 11:49 nope 11:50 armor weighs less while worn in fiqhack 11:50 not to be confused with armor of carrying, which grants additional carry capacity 11:50 all armor just weighs less when worn 11:51 Aha. 11:51 > You read: "FIQ: Debugging dNethack, one iron ball to the face at a time." 11:51 Didn't know that. 11:51 not even slex 11:51 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu) changed form for the first time, becoming an elf mummy, on T:12693 11:52 [hdf-us] [nh361] knavery (Rog Orc Mal Cha) became literate by reading a scroll, on T:4335 11:55 does anyone else always here the old Wily stages themes from the early mega man games when they're going up the wizard tower 11:55 hear* :p 11:59 -!- Grassy has quit [Ping timeout: 265 seconds] 12:00 -!- Grassy has joined #hardfought 12:00 -!- mode/#hardfought [+v Grassy] by ChanServ 12:03 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed the Wizard of Yendor, on T:42438 12:03 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) acquired the Book of the Dead, on T:42451 12:04 It's utterly impossible anything but the plain gnomes. 12:04 Lords/kings are unkillable for an arc 12:05 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) performed the invocation, on T:42563 12:06 -!- raisse has quit [Ping timeout: 255 seconds] 12:11 -!- rikersan has quit [Ping timeout: 246 seconds] 12:13 -!- noty has quit [Quit: WeeChat 2.0.1] 12:13 [hdf-us] [xnh] jonadab (Bar Orc Mal Cha) eschewed atheism, by dropping a bag containing 18 items on an altar, on T:3634 12:17 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed the invisible high priestess of Moloch, on T:43113 12:17 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) acquired the Amulet of Yendor, on T:43130 12:20 -4 fumbling gloves. 12:20 And fumbling was buffed in FIQ> 12:22 [hdf-us] [xnh] jonadab (Bar Orc Mal Cha) became literate by engraving "Elbereth", on T:4238 12:22 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu) had Magicbane bestowed upon her by Chih Sung-tzu, on T:14105 12:25 !rng backtrack to the quest and die there | press on and try the castle again and die there 12:25 LarienTelrunya: press on and try the castle again and die there 12:29 Hm, I have water walking boots... I am still prompted when walking over water. 12:29 -!- riker has quit [Quit: Lost terminal] 12:33 Man, the way pets split stacks in 3.6... I understand why it was done, and it makes sense, and it fits real-world animal behavior... 12:33 But it can be _so_ annoying at times. 12:34 [hdf-us] [fh] Qi (krm26) (Wiz Hum Fem Neu), 32220 points, T:1776, killed by a giant rat 12:34 Especially when you are spending a long time moving around in a small area, such as Sokoban. 12:34 you need slex's "directive" technique, which allows you to specify whether the pet can pick up items ;) 12:34 -!- rikersan has joined #hardfought 12:34 And every time you step on one, you get a message. 12:36 [hdf-us] [fh] Qi (krm26) (Wiz Hum Fem Neu), 5987 points, T:182, killed by a falling rock 12:37 Well, a mumak took care of it for me. By relieving me of my cat. 12:37 -!- aosdict has quit [Read error: Connection reset by peer] 12:38 whoa that guy was a pain in the butt, he used his itemportation attack to teleport my weapon out of my inventory :O 12:38 hopefully I can find it again 12:38 -!- aosdict has joined #hardfought 12:38 -!- mode/#hardfought [+v aosdict] by ChanServ 12:38 Too bad it wasn't an item- levelportation attack. 12:39 haha, those don't exist, but item-stealers can sometimes automagically get a levelport scroll when they steal something 12:39 guaranteed if the something was an artifact :P 12:39 <[Demo]> wow 12:40 <[Demo]> I know an easy way to avoid that hassle 12:40 Drop everything, carry no inventory? 12:40 let me guess: "don't play slex"? 12:40 Or, that, sure. 12:41 <[Demo]> was going with the noninventory 12:42 <[Demo]> u cant steal my shit and leveletele off with it if i dont have any shit 12:44 <[Demo]> whats a weak firey pet? 12:46 flaming sphere 12:46 <[Demo]> hmm 12:46 fire ant? 12:46 <[Demo]> not sure if that would make a good starter pet 12:46 <[Demo]> oooh 12:46 <[Demo]> fire ant 12:47 <[Demo]> thanks 12:47 the sphere would die as soon as it encounters a monster :D 12:47 Only if it attacks. 12:47 that said, it wouldn't stop me from making a slex role that starts with one... but I didn't (yet) 12:47 <[Demo]> fire ant is a really good idea though 12:47 <[Demo]> thanks 12:47 Slash'EM has the next closest thing: a role that starts with a spell that creates a tame flaing sphere. 12:48 <[Demo]> salamander with his fire ant bro 12:50 -!- rikersan has quit [Ping timeout: 248 seconds] 12:54 -!- riker has joined #hardfought 12:55 one-shotted with lightsaber :) 12:55 -!- Grasshopper has joined #hardfought 12:55 -!- mode/#hardfought [+v Grasshopper] by ChanServ 12:56 <[Demo]> im worried fire ants might be too strong 12:56 really? how so? 12:56 @v?little dog 12:56 little dog (d) | Lvl: 2 | Diff: 3 | Spd: 18 | Res: none | Confers: nothing | MR: 0 | Generates: gehennom dungeons | AC: 6 | Attacks: 1d6 bite physical | Alignment: 0 | Flags: genocidable, carnivore, infravisible 12:57 @v?fire ant 12:57 fire ant (a) | Lvl: 3 | Diff: 6 | Spd: 18 | Res: fire | Confers: fire | MR: 10 | Generates: gehennom dungeons | AC: 3 | Attacks: 2d4 bite physical, 2d4 bite fire | Alignment: 0 | Flags: genocidable, carnivore, oviparous, infravisible 12:57 <@rikersan> yeah that's like 2x as strong 12:57 hmm, the ant does quite a bit more damage and has more AC 12:57 <@rikersan> not much more ac 12:57 -!- Grassy has quit [Ping timeout: 240 seconds] 12:57 <[Demo]> &d?tiny pseudodragon 12:57 <@rikersan> @d?tiny pseudodragon 12:57 tiny pseudodragon (D) | Lvl: 2 | Diff: 4 | Spd: 9 | Res: none | Confers: nothing | MR: 0 | Generates: special | AC: 6 | Attacks: 1d4 bite physical, 1d1 breath half-dragon | Alignment: -5 | Flags: genocidable, carnivore, infravisible 12:57 <[Demo]> @d?tiny pseudodragon 12:57 tiny pseudodragon (D) | Lvl: 2 | Diff: 4 | Spd: 9 | Res: none | Confers: nothing | MR: 0 | Generates: special | AC: 6 | Attacks: 1d4 bite physical, 1d1 breath half-dragon | Alignment: -5 | Flags: genocidable, carnivore, infravisible 12:57 <@rikersan> lol 12:57 <@rikersan> is it actually 1d1 breath? huh 12:58 <[Demo]> hmmmm 12:58 <@rikersan> yeah they're pretty not great in the starting game 12:58 <[Demo]> this might be too strong 12:58 <@rikersan> better that dogs since you won't accidentally kill them with a rebound breath 12:58 <@rikersan> [demo] add a 'tiny fire ant' maybe? 12:58 lol I'm constantly juyoing those demons' weapons :D form VII ftw! 12:58 <[Demo]> no thats a slex thing to do 12:58 <@rikersan> or nerf fire ants 12:58 <[Demo]> no 12:58 <@rikersan> larien: doe sthat burn them through? 12:59 <[Demo]> i was thinking of adding baby salamander but thats kinda weird 12:59 <[Demo]> why would a humanoid have a humanoid as a pet? 12:59 <@rikersan> > considers mentioning the slex role with a bondage girl as a pet or smething like that 12:59 rikersan: it cuts through their weapons ;) 12:59 <[Demo]> so 12:59 <@rikersan> tha'ts not juyo specific >.> 12:59 <@rikersan> that happens with even soresus 12:59 <@rikersan> which is mostly counterattacks 13:00 <[Demo]> no this is slex 13:00 yeah but slex's lightsaber forms are different 13:00 <[Demo]> amy added her own version of the forms 13:00 also that reminds me somebody needs to tell chris how broken soresu is :/ 13:00 ah 13:00 <[Demo]> cause dnethacks are too deep 13:00 like come on, it's an easy +24 AC 13:00 somebody needs to tell Chris to add Vaapad :P 13:00 for a neutral elven ana at least 13:00 <[Demo]> someone needs to tell chris to release 3.16.0 for jnh 13:01 niman might be interesting 13:01 I mean, Form V has both Shien and Djem So, why does Form VII only have Juyo and not Vaapad? 13:01 I haven't tried it with the new lightsaber 13:01 infinity's mirror arc 13:02 hm I shoudl really try that 13:02 a niman inc ana 13:04 gonna be afk for a while 13:04 kk 13:04 !who 13:04 riker: [hdf-us] k2 [spl] krm26 [fh] Lol [dnh] knavery [nh361] hypnotist [nh361] ranlhach2 [un] 13:04 riker: [hdf-eu] Mandevil [fh] 13:04 !lastgame Tariru 13:04 riker: [hdf-us] https://www.hardfought.org/userdata/T/Tariru/slex/dumplog/1520798174.slex.txt 13:04 riker: [hdf-eu] https://eu.hardfought.org/userdata/T/Tariru/slex/dumplog/1525123580.slex.txt 13:04 gosh darn it I missed it 13:05 LarienTelrunya: is mirror brand direct from dnh? 13:06 also damn, what happened to his alignment 13:15 [hdf-us] [dnh] Lol (Bar Orc Mal Cha) killed Axus, on T:30283 13:15 <[Demo]> hmm salamander race is pretty done in ndnh 13:16 stats? 13:17 also I just realized: they could probably start with small cave lizards [Demo] 13:17 also are you and Demo__ the same pesron 13:18 <[Demo]> yes 13:18 <[Demo]> one is discord one is irssi 13:18 ah 13:18 !tell AntiGulp thanks for letting me know. The splicetips file is now in the correct place on the server 13:18 Will do, K2! 13:18 which one is discord? 13:18 rld 13:18 no, demo's thingy 13:18 oh 13:18 prob Demo____ 13:21 <[Demo]> no [Demo] is discord one 13:22 Hm, do thirsty weapons become cursed when wielded? 13:23 I have formally ided a thirsty dagger and it still became identified as cursed when I wielded it. 13:23 sounds right 13:24 Annoying. 13:24 Also not mentioned on the wiki. 13:25 [hdf-us] [nh343] Nobbs (Val Hum Fem Law), 2048 points, T:1451, killed by a gnome 13:27 "You cannot free a weapon hand to remove the ring." 13:27 WTF. 13:27 <[Demo]> https://raw.githubusercontent.com/demogorgon22/notdnethack/master/changelog.txt work so far on ndnh changelog 13:31 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu), 30822 points, T:16448, killed by a pyrolisk 13:35 @riker: you pinged? 13:36 -!- Tarmunora is now known as Tarmunoraway 13:39 Mandevil that must be a FIQhack thing. GruntHack doesn't make thirsty weapons cursed on wield 13:40 SpliceHack updated (us and eu) 13:40 K2: I forgot to mention that. 13:42 <[Demo]> jesus christ 13:42 <[Demo]> i did so much stuff i dont even remember doing 13:44 <[Demo]> https://github.com/demogorgon22/notdnethack/commit/c9557207d9a41056bacbf67a3a72d52101b8da7e#diff-895accdc6913343d97cdfa588bff55ebR2854 this is a super cool attack 13:45 -!- riker has quit [Ping timeout: 260 seconds] 13:50 -!- rikersan has joined #hardfought 13:56 [hdf-us] [nh361] knavery (Rog Orc Mal Cha), 4970 points, T:8287, killed by a panther 14:01 -!- Tariru has quit [Ping timeout: 240 seconds] 14:01 -!- riker has joined #hardfought 14:03 riker: yeah Tariru ascended; Mirror Brand is from dnethack but might work a bit differently :D also what do you mean his alignment? he was lawful 14:07 LarienTelrunya: no, he had -66 alignment and 40 sins at the end of the game 14:07 god was angry as well I think 14:07 (I think that's what you have trangressed is) 14:07 <[Demo]> sin is sin 14:08 [Demo]: how OP is acu 14:08 in ndnh 14:08 and how hard is it early game 14:08 <[Demo]> you should find out 14:09 ... ok 14:09 <[Demo]> i have a bad feeling that the end game i super fucking easy 14:09 does salamander lava halving hp apply to current or max 14:09 please say current 14:09 riker: no idea, I didn't see all of his game, but I guess because he was a paladin and broke the code of conduct a couple times? 14:10 hm ok 14:10 "You caitiff!" 14:10 <[Demo]> current 14:10 -66 seems like the lowest possible tho or smth idk 14:10 nah, in slex it can go down way below that 14:10 [Demo]: so it sets your hp to 1/2 of it's current, instead of doing -1/2 max from max or current 14:10 ah ok LarienTelrunya 14:11 is acu a forced illithid race? 14:11 <[Demo]> no 14:11 or can I be an orcish acu 14:11 <[Demo]> yes 14:11 >:D 14:11 MR and reflection at lvl 15 lol 14:11 also slex makes the alignment penalties actually meaningful, i.e. it's 5-10 points for minor things such as theft or hitting a peaceful monster (in vanilla it would deduct one point :D) 14:11 <[Demo]> your host is an orc 14:11 > Full spirit spoiler coming when someone writes one 14:11 .. 14:11 <[Demo]> so imagine an orc with tentacles 14:11 ok so I'm gonna try this 14:11 <[Demo]> and all weird brainy stuff 14:11 yah no I know how d&d illithids go 14:11 <[Demo]> the early game is too slow i think 14:11 hm maybe 14:11 <[Demo]> i really need advice 14:11 <[Demo]> for acu 14:11 <[Demo]> lol 14:11 I'll playtest 14:12 so each xp lvl I summon a spirit 14:12 how? 14:12 is there a ritual? hard/easy/complicated? 14:12 <[Demo]> binder rituals 14:12 <[Demo]> for the most part 14:12 how hard will it be to manage to do them? 14:13 <[Demo]> easy to do them 14:13 since I know lvl 1-3 bindesr can get fucked 14:13 <[Demo]> hard to fight the spirit 14:13 wiht hard rituals 14:13 cool ty 14:13 so from lvls 2-30 I need to do them ok 14:13 <[Demo]> theres no fucking with hard rituals until ur higher lvl 14:13 <[Demo]> yeah 14:13 <[Demo]> the first one, ahazu, is optional 14:13 ah alphabetical? 14:13 and hm ok 14:13 so can I clone this version 14:13 or is it unstable 14:14 <[Demo]> yes 14:14 <[Demo]> its stable 14:14 <[Demo]> and you can clone and built it like you would dnh 14:14 yes but am I gonna miss out on shit in the next couple days 14:14 <[Demo]> probably not 14:15 k 14:15 hey can I make a request for change 14:15 it's a code thingy not a game thing 14:16 in include/system.h, delete lines 479 and 480 (they error out on os x) 14:17 also [Demo] can you give me a brief rundown on how summoning spirits work? do I get the effects of binding htem like binders, or just fight htem? and what are the first couple like 14:18 also [Demo] acu sala don't start with an engraving tool 14:18 <[Demo]> heh 14:18 <[Demo]> so you don't ever bind spirits 14:19 <[Demo]> the first fight, amon, is like a mean mumak with an important horn 14:19 <[Demo]> a lot of them later on drop artifacts that give similar effects to binding them 14:19 -!- rikersan has quit [Ping timeout: 240 seconds] 14:20 Demo__: looks like the early ones (amon) drop non-artis 14:20 <[Demo]> yeah 14:21 <[Demo]> still useful items 14:21 <[Demo]> buer is the first to drop an arti I think 14:21 what's his horn do 14:21 just frost horn? 14:21 <[Demo]> yes so you can summon balam in a few lvls 14:22 ah 14:22 y u no vamp acu 14:23 <[Demo]> its part of illithid culture 14:23 [hdf-us] [slex] dmgdonut (Mar Clk Mal Cha), 405 points, T:532, killed by a monster (bug) 14:23 <[Demo]> they dont like the undead 14:23 ah 14:23 if dnhslex had acus, they'd be able to be vampires :P 14:23 <[Demo]> villithids exist 14:23 <[Demo]> but they do not get along with the empire and are treated as outcasts 14:23 <[Demo]> and you are an operative of the empire 14:24 does ahazu drop anything importatn 14:25 <[Demo]> food rations 14:25 hm ok 14:26 <[Demo]> hmm not sure what i wanna do about sal acus not starting with an engraving item 14:26 andy is dead, what can I do with the grease or sesnro pack 14:26 [Demo]: give them an extra knife? 14:27 [hdf-us] [dnh] Flan99 (Ana Inc Fem Neu) entered Minetown for the first time, on T:972 14:27 so I need to do the standard binder rituals right 14:27 <[Demo]> yes 14:27 <[Demo]> except for chupo and dantalion 14:27 <[Demo]> chupo will work on any posionous corpse and dantalion doesnt need a throne to be summoned as an enemy 14:30 "you feel tender"? 14:30 lvl 4 14:30 oh, psychic blast 14:31 <[Demo]> yeah psionic blast is all about the pushback 14:32 <[Demo]> at higher xp lvl it is more accurate and does way more pushback 14:32 <[Demo]> mind blast also scales with xp lvl too 14:32 <[Demo]> does a shit ton of dmg and is pretty likely to lock onto shit with a mind even if it isnt telepathic at xp lvl 30 14:34 damn, oneshotted by a golden heart 14:34 @d?golden heart 14:34 golden heart (G) | Lvl: 10 | Diff: 13 | Spd: 13 | Res: poison | Confers: poison | MR: 30 | Generates: special | AC: -5 | Attacks: 1d13 claw physical, 1d1 gaze drain luck | Alignment: 0 | Flags: mindless, teleports, nopoly, stalker 14:34 <[Demo]> whered it come from? 14:34 that's a bit powerful for lvl 4 14:34 astaroth 14:34 <[Demo]> ah hmm 14:34 I'd recommend turning him into a tinker gnome 14:34 or equivalent 14:34 <[Demo]> spirits are supposed to be very dangerous 14:34 taht's still quite tought for lvl 4 but not horrible 14:34 <[Demo]> because you start pretty OP 14:34 no you don't really 14:34 like 14:34 <[Demo]> tinker gnomes are weak shits 14:35 how so 14:35 <[Demo]> the tentacle attack does a lot to things that arent brainless 14:35 I can't hit a single spirit with my quarterstaff 14:35 <[Demo]> yeah you are kinda meant to use daggers too and your abilities 14:35 <[Demo]> but hmm 14:35 <[Demo]> might look into changing spirit ac 14:35 <[Demo]> and yeah golden hearts are like 3s in warning or something 14:35 yeah that's too strong 14:35 since he makes like 1 per turn 14:36 and I don't need to fight 4 spirti-level things at once 14:36 <[Demo]> right 14:36 <[Demo]> i wanted to make him interesting 14:36 <[Demo]> and have him have a unique pool of creations 14:36 <[Demo]> but yeah if its too strong (which that is...) 14:37 <[Demo]> whoa whoa whoa 14:37 ? 14:37 he made 2 golden hearts in 3 turns for me 14:37 Lymia: the don suicune armor is an artifact; not a very good one though 14:38 Surprising 14:38 <[Demo]> apparently i just made him a hooloovoo 14:38 <[Demo]> which means he could have made an id juggernaut 14:38 eh 14:38 toss it to a shopkeep 14:39 no 14:39 please no 14:39 yeah the nasty effect part probably makes it a bad idea to actually wear it 14:39 <[Demo]> pushed latest version 14:39 <[Demo]> astaroth is more like a tinker gnome 14:41 ... oh 14:41 intrinsic MR means I can't trigger leveltele traps at all, huh 14:42 yes, unless you somehow manage to lose or deactivate your MR (which is possible in certain situations but usually not on demand) 14:42 coool I'll pull that ty demo 14:42 -!- Tariru has joined #hardfought 14:43 seriously tho Demo__ can you fix that include/system.h thing 14:43 its quite annoying 14:43 <[Demo]> also system.h setup should be friendly with osx now 14:43 <[Demo]> i did 14:43 ty 14:43 <3 14:44 so what's the grease and sensor pack from andre for 14:44 <[Demo]> general swag 14:44 <[Demo]> grease is always nice to get your cloak ready for stepping through tight angles 14:44 <[Demo]> and sensor pack is a useful ass item 14:44 kk 14:45 [Demo]: just a thought, but... if ndnh reaches a state where it's relatively save-stable, would you want it to be hosted on the esm server? I can't promise to do it any time soon, but I'n not completely adverse to the idea if you want it to be playable on a public server ;) 14:45 <[Demo]> yeah probably one day 14:45 can andro drop a lock pick? 14:46 I'm somewhat tempted to try and rebuild Nethack from scratch (... or, well. Translating the mechanics, and leaving the code behind) 14:46 > A monstrous mind is a toy forever. 14:46 I can't follow all these globals. 14:46 oddly applicable fortune 14:46 Lymia: I think you may find that is perhaps more work than coming to an understanding of the existing code 14:46 <[Demo]> andro always drops the same shit 14:46 <[Demo]> would be neat actually to have him drop a random andro item 14:47 <[Demo]> ok so berith is the first to drop an artifact actually 14:48 Pinkbeast, you think. :P 14:48 did you remove dipping rusting 14:48 or make daggers unrustable 14:49 <[Demo]> no 14:49 <[Demo]> they are broken 14:49 <[Demo]> in dnh 14:49 k 14:49 <[Demo]> if 3.15.2 fixes it i need it 14:49 <[Demo]> they burn instead of rusting even though they are iron 14:49 <[Demo]> and i dont know why 14:50 <[Demo]> its such a trivial bug I havent looked too far into it 14:50 -!- noty has joined #hardfought 14:50 [Demo]: I can test in dnhslex ;) 14:51 ok so balam is ice right 14:51 how do I make some 14:51 .2 changes so you can't get it from fountains 14:51 -!- ProzacElf has joined #hardfought 14:51 <[Demo]> uh whats the level called 14:51 ? 14:51 it's lvl 6 14:51 ooh nvm 14:51 found water :D 14:51 <[Demo]> the one with the cool name 14:51 medusa? 14:51 sunless se? 14:52 I found a river th 14:52 <[Demo]> no vlads first lvl 14:52 <[Demo]> it has a really nice name 14:52 [Demo]: 7 or so dips, they didn't rust 14:52 ah 14:52 windowless tower 14:52 <[Demo]> yeah that 14:52 <[Demo]> thats why im ok with requiring ice at like what, xp lvl 5? 14:53 <[Demo]> damn so its not fixed in 3,15,2 14:53 hm 14:53 I teleported balam somewhere 14:53 i have no clue where 14:53 oh well :p 14:53 <[Demo]> anyway ndnh is 3.1.5.1 based so you should be able to get ice from a fountain 14:53 ah ok 14:53 <[Demo]> you dont need to kill him, just summon 14:54 and then berith oneshots my pet :( 14:54 <[Demo]> berith is a motherfucker 14:54 and then me 14:54 ok 14:54 sword of blood is OP 14:54 :( 14:55 but holy crap dude these are more than hard 14:55 <[Demo]> yeah hes supposed to be a curve bump 14:55 some of these are one-shotty 14:55 like make them require prep to kill 14:55 not just "RUN FAST" 14:55 <[Demo]> yeah they are fast 14:55 i'm an inc too so this is easy mode 14:55 <[Demo]> yeah inc + mind blast is a crazy strat 14:55 anyway I'm leaving now 14:55 I"ll try more later 14:56 <[Demo]> bye, thanks for playing 14:56 also balam doesn't seem to move 14:56 dunno if bug 14:56 he just sits there and gazes 14:56 but see ya 14:56 -!- riker has quit [Quit: Leaving...] 14:56 <[Demo]> i think chris fucked up monster ai but idk 14:58 Pinkbeast, it's not trivial work, but, a project to put further variants on better ground isn't out there. What I've seen of Nethack's source so far is... at minimum, very repetitive. 14:58 jonadab: [backscroll] To get around this so that I could make xnh confused light summon tame yellow lights, I generated them cancelled. Then they won't attack stuff and explode. 15:00 [hdf-us] [xnh] jonadab (Bar Orc Mal Cha) acquired the luckstone from Mines' End, on T:10133 15:01 Eurovision 2018 talk in #nethack-offtopic 15:03 <[Demo]> whats the proper way to submit a nonbug but likely unintended behavior of the game that should probably be changed to the dt? 15:04 LarienTelrunya, can you explain this dlvl 15:04 Lymia: it's created by jonadab's level generator script 15:05 and its apparent lack of a > 15:05 hold on, I'll look at the des file to see where the secret door is 15:06 <[Demo]> i love how jonadab is such an instigator of slexpidity 15:06 levgn-19 apparently 15:06 okay: to the east of the eastern ) 15:07 i.e. go to that ), then walk one tile northeast and search for corridors/doors to the east 15:07 also not sure where the heck my pet is 15:07 But that's a different problem :D 15:07 maybe it ran into the level teleporter 15:08 ... oh, that coulda been it 15:08 this level generator... 15:11 gotta love jonadab, without him slex wouldn't be the same :) 15:12 user:~/slex$ grep -ir jonadab 15:13 grepping the slex source code for him probably finds tons of matches 15:13 smh 15:14 the real jonadab would never use SMS shorthand! get 'im! 15:14 Oh, is that where that's from? 15:15 I encountered it on IRC. 15:15 I mean, it was either that or 15:27 all these random poisonous things 15:27 Poison moogles? XD 15:28 almost all "k" are poisonous to eat 15:28 It's a moogle. 15:29 and wow, you're calling natto poisonous? 15:29 (... accurate) 15:35 [hdf-us] [nh343] pavelek (Mon Hum Mal Neu), 1137 points, T:1039, killed by a rothe 15:40 single-edged polearm ♥ 15:40 <[Demo]> wow 15:46 -!- S4v|0 has joined #hardfought 15:47 -!- S4v|0 has left #hardfought 15:49 -!- raisse has joined #hardfought 15:49 -!- mode/#hardfought [+v raisse] by ChanServ 15:57 jonadab: Actually, interestingly, worm teeth are material 0. Not BONE. I recall seeing this before but don't remember why it is that way. 16:00 discovery: you can wish up a dragonhide fedora in grunthack 16:01 [hdf-us] [slex] Lymia (Mah Red Fem Cha), 14336 points, T:3816, killed by a monster (maid) 16:01 maids are scary apparently 16:02 @le?maid 16:02 maid (@) | Lvl: 11 | Diff: 15 | Spd: 12 | Res: none | Confers: nothing | MR: 0 | Generates: special | AC: 0 | Attacks: 1d6 weapon physical, 1d6 weapon physical | Alignment: 5 | Flags: genocidable, omnivore, stalker, infravisible 16:02 <[Demo]> whats a bindenhander? 16:02 slightly weaker two-handed sword 16:03 <[Demo]> whys it so heavy? 16:03 it's made of pourpoor, which is a material I invented, and which is supposed to be extra heavy iron 16:03 [hdf-us] [nh343] pavelek (Mon Hum Mal Neu), 2702 points, T:1451, killed by a dwarf 16:06 is it not Bidenhänder? 16:06 Tinning doesn't fix cannibalism, right? 16:06 Lymia: nope 16:06 bhaak: yes, but there's no "ä" :( 16:06 <[Demo]> uh oh 16:06 <[Demo]> what do trap %s do? 16:06 [Demo]: usually it displays a random rumor, but eventually it transforms into a falling rock trap 16:07 -!- rikersan has joined #hardfought 16:07 <[Demo]> so harmless? 16:07 yeah 16:07 LarienTelrunya: yeah but there was a superflous 'n' :) 16:07 bhaak: yes, that superfluous 'n' isn't present in-game 16:08 well "Binde" is something completely different, so you can imagine my confusion. although you never know what you would put into SLEX 16:08 aosdict: There was some weird, incorrect argument to the effect that teeth aren't bones. (Biologically, they are.) 16:08 -!- Tarmunoraway is now known as Tarmunora 16:08 [hdf-us] [slex] Demo (Mon Ang Mal Cha) killed the Raini of Moloch, on T:3430 16:09 @riker: the cavbeman quest should be put off for a while, as the Vhromatic Dragon is very dangerous 16:10 Or, at least, they're way more similar to bone than many of the differences between materials that NetHack glosses over. 16:10 Such as iron versus steel. 16:12 Or diamond versus quartz. 16:19 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu), 350 points, T:1625, killed by a coyote, while fainted from lack of food 16:22 How long do nasty traps last anyway 16:25 Depends how fast the effects kill you ;-) 16:33 [hdf-us] [slex] Lymia (Mah Red Mal Cha), 2201 points, T:1013, quit 16:33 ... that wasn't a nasty trap. It gave me unexpected hybrids I didn't notice. :( 16:37 <[Demo]> hmm i dont trust an excercise trap 16:38 -!- rikersan has quit [Ping timeout: 250 seconds] 16:46 [hdf-us] [nh361] k2 (Val Hum Fem Law) killed Croesus, on T:18100 16:46 [hdf-us] [xnh] hothraxxa (Pri Hum Fem Cha) had Ogresmasher bestowed upon her by Susanowo, on T:46050 16:46 blah 16:47 woooo ogresmasher! 16:47 best - weapon - ever 16:47 !whereis K2 16:47 K2: [hdf-us] k2 [nh361]: (Val Hum Fem Law) T:17471 Fort Ludios level: 19 16:47 weee 16:47 !who 16:47 K2: [hdf-us] Demo [slex] Lymia [slex] krm26 [fh] k2 [nh361] hothraxxa [xnh] 16:47 K2: [hdf-eu] No current players 16:49 [hdf-us] [nh361] k2 (Val Hum Fem Law) performed her first genocide (disenchanter), on T:18164 16:50 <[Demo]> wtf is a void jumpgate? 16:50 <[Demo]> is this some evil evil thing? 16:50 <[Demo]> why am i playing slex? 16:53 jumpgate into the void? 16:54 !whereis Demo 16:54 Lymia: [hdf-us] Demo [slex]: (Mon Ang Mal Cha) T:3629 The Dungeons of Doom level: 9 16:54 Lymia: [hdf-us] Demo [4k]: (Hea Syl Fem Neu) T:830 The Dungeons of Doom level: 3 16:55 <[Demo]> what 16:55 <[Demo]> why does it think im playing 4k? 16:56 <[Demo]> !whereis Demo 16:56 [Demo]: [hdf-us] Demo is not currently playing on this server. 16:56 <[Demo]> weird 16:56 <[Demo]> had a runaway fourk game or something? 17:01 -!- rikersan has joined #hardfought 17:09 [hdf-us] [slex] Demo (Mon Ang Mal Cha) killed Anja, on T:4377 17:15 [Demo]: void jumpgates are mainly meant for situations where you somehow get stuck in undiggable walls: they will randomly teleport you, even on a no-teleport level 17:17 <[Demo]> why did i get offered one? 17:17 <[Demo]> also whats an umbrella do? 17:17 it happens randomly, and rarely 17:18 the umbrella is a lance that does shitty damage 17:18 <[Demo]> whats the tower branch? 17:19 town branch; it goes up 5 floors and has a town at the top, which may or may not have useful stuff 17:20 <[Demo]> whenever i drop my gold it wont let me and mentions the LRS 17:20 you have to tell it the exact amount that you want to drop; this is an unfortunate side effect of a bugfix 17:20 d465$ 17:20 <[Demo]> what 17:20 <[Demo]> how even 17:21 yes 17:21 <[Demo]> what bug? 17:21 this fixes a bug where you could drop some weird amount of gold and segfault the game on purpose (ask ais523 if he appears, he knows the specifics) 17:22 <[Demo]> does this exist in vanilla? 17:22 <[Demo]> if so, wow 17:22 -!- rikersan has quit [Ping timeout: 248 seconds] 17:22 unlikely 17:22 it probably exists in 343, since the fix is originally from 360 17:22 <[Demo]> where can i look for the details/this sounds very cool 17:23 <[Demo]> also whats the weird thing where objects get an asterik in their name? 17:24 that means they're of a specific material, I think * is glass and ! is ether, because those materials can be important to know 17:24 (you don't want to throw stuff made of glass and you don't want to wear ether equipment) 17:24 <[Demo]> ah 17:24 https://github.com/SLASHEM-Extended/SLASHEM-Extended/commit/92ba21a106129c69ba5bcd21b1086e9d6d232148 17:26 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed the Wizard of Yendor, on T:44539 17:26 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed the Wizard of Yendor, on T:44593 17:30 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed Yeenoghu, on T:44802 17:32 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu), 398 points, T:1506, killed by a werejackal, while frozen by a trap 17:35 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed the Wizard of Yendor, on T:45400 17:36 -!- rikersan has joined #hardfought 17:38 -!- riker has joined #hardfought 17:39 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) entered the Planes, on T:46017 17:39 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed the Wizard of Yendor, on T:46018 17:39 [Demo]: you here? 17:39 back to acu 17:39 2 notes 17:39 1: balam doesn't attack you. if you put the faceplate you start with on he can't gaze but he won't move to melee you either 17:40 2: holy crap dude fix ACs I had to shoot at balam at least 80 times (I made it to basic and skilled in attack spells shooting at him) 17:40 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed the Wizard of Yendor, on T:46074 17:41 <[Demo]> ok 17:41 heyyy I got a vape 17:41 <[Demo]> yeah no i was looking through ACs 17:41 "strange pipe" right 17:41 <[Demo]> yep 17:42 do you agree re: AC? 17:42 <[Demo]> yeah 17:42 what variant has vapes? 17:43 not dnethack 17:43 literally, "not dnethack" 17:43 demo's variant 17:43 what can you vapourize in these strange pipes? 17:44 potions 17:44 not herbs? 17:44 nope but demo should and that 17:44 *add 17:44 [Demo]: any tips for fighitng berith? 17:44 <[Demo]> dont get hit 17:45 <[Demo]> save him for later maybe idk 17:45 define 'later' tho 17:45 <[Demo]> you need his hat for the quest basically 17:45 <[Demo]> you dont need to kill them to be able to lvl up 17:45 I need to kill him to progress tho :/ 17:45 <[Demo]> just summon 17:45 well tha'ts not really possible 17:45 since he's fast 17:45 he oneshots me >_> 17:45 <[Demo]> yeah i always just toss the hard one off on levels 17:46 no wards either 17:46 <[Demo]> and then not return 17:46 <[Demo]> advanced tactic 17:46 <[Demo]> .@.< 17:46 <[Demo]> thats you and the stairs up from like idk, lvl 1 17:46 oooh quicksilver on the floor 17:46 <[Demo]> s@.< 17:46 <[Demo]> the s is the seal 17:46 no flail skill tho :/ 17:46 <[Demo]> so then you summon 17:47 <[Demo]> wait no you wanna be next to the stairs 17:47 murder for lawful is just -2 luck and no tele rigth 17:47 <[Demo]> just summon and step onto stairs and they dont get to move 17:47 <[Demo]> something like that 17:47 <[Demo]> shouldnt affect extrinsic 17:47 kk 17:48 <[Demo]> you could summon a speed 500 monster and get off the level before it can move 17:48 <[Demo]> cause it cant move for that first turn 17:49 <[Demo]> pushed AC nerf for a lot of spirits, no idea how save compat will do with it 17:49 -!- rikersan has quit [Ping timeout: 264 seconds] 17:50 ok 17:50 just summoned berith we good 17:50 how bad is buer 17:50 worse than berith? 17:51 es 17:51 yes 17:51 am dead now 17:51 ok yeah [Demo] these guys need some serious AC nerfs 17:51 it's impossible to kill them if only 1/3 of the shots hit 17:52 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed Pestilence, on T:46587 17:52 how much did you nerf [Demo] ? 17:52 <[Demo]> turning -4s into 4s 17:53 <[Demo]> berith is supposed to be extra extra hard 17:53 <[Demo]> sort of 17:53 ok 17:53 harder than buer? 17:53 also what is his hat 17:53 <[Demo]> buer used to be really fucking bad 17:53 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed Pestilence, on T:46617 17:53 <[Demo]> buer used to cast clerical hard and cast fucking earthquake 17:53 bruh 17:53 <[Demo]> it was nuts 17:54 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed Pestilence, on T:46630 17:54 <[Demo]> berith's hat drips with blood 17:54 which does what 17:54 <[Demo]> and tentacles cannot stay on it 17:54 ah 17:54 <[Demo]> so you cannot suck his mind 17:54 so like better plasteel/crystal 17:54 <[Demo]> but it is very useful on the quest 17:54 any other things? 17:54 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed Pestilence, on T:46643 17:54 <[Demo]> he has platemail and a long sword 17:55 <[Demo]> incase u want excal or something 17:55 ah 17:55 <[Demo]> buer has an epic aols 17:55 ooh 17:55 wait he's not wearing it right 17:55 >_> 17:55 <[Demo]> wearing one 17:55 and is it just a normal "ols 17:55 ... 17:55 <[Demo]> not wearing the other 17:55 <[Demo]> the other one is an artifact 17:55 ... 17:55 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed Pestilence, on T:46660 17:55 ah 17:55 which does what 17:55 <[Demo]> grants regeneration and sustain ability 17:56 is it used up when you die 17:56 <[Demo]> yes 17:56 kk 17:56 <[Demo]> anyway i usually dump berith off on like dlvl1 17:56 is amon's ac tweaked? 17:56 <[Demo]> no/fuck i missed it 17:56 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed Pestilence, on T:46688 17:57 plz fix 17:57 <[Demo]> wait i might not have 17:57 it's -2 17:58 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed Pestilence, on T:46716 17:58 also you should make ahazu drop ?oFD if you're an inc 17:58 <[Demo]> inc doesnt need any help :P 17:58 <[Demo]> ok pushed commits 17:58 what's it change to 17:58 -!- Pavel has joined #hardfought 17:58 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha) killed Pestilence, on T:46737 17:59 <[Demo]> amon went from like 0 to 7 17:59 andre could use a buff btw 17:59 !who 17:59 Pavel: [hdf-us] Lymia [slex] krm26 [fh] hypnotist [nh361] k2 [nh361] ranlhach2 [un] hothraxxa [xnh] 17:59 Pavel: [hdf-eu] No current players 17:59 2d4 claw? 17:59 !whereis k2 17:59 Pavel: [hdf-us] k2 [nh361]: (Val Hum Fem Law) T:18861 The Dungeons of Doom level: 13 17:59 just let the brain golem tank 17:59 Oh hey nh361 has whereis now 17:59 <[Demo]> uhh im not sure what happened to andrealphus's wisdom draining gaze 17:59 !whereis hothraxxa 17:59 Pavel: [hdf-us] hothraxxa [xnh]: No details available 17:59 <[Demo]> andre had that 17:59 <[Demo]> and it was just dumb 17:59 Xnh doesn't yet though 18:00 <[Demo]> it was a do you know to put on your ebon pane or not test 18:00 uh 18:00 lol 18:00 yeah Pavel k2 added it 18:01 [hdf-us] [nh361] hypnotist (Ran Elf Fem Cha), 1201714 points, T:46786, killed by an Angel of Moloch (with the Amulet) 18:01 K2: Can we also get whereis for xnh 18:02 <[Demo]> damn 18:02 -!- Pavel has quit [Disconnected by services] 18:02 -!- PavelB has joined #hardfought 18:03 > You were killed by NickServ ((GHOST command used by Pahan!~Pahan@203.56.154.117)) 18:03 > irc: disconnected from server 18:03 Wat? 18:04 -!- LarienTelrunya has quit [Quit: Page closed] 18:05 someone ghosted dyou 18:05 What does that mean 18:05 someone else has claimed the nick Pavel on this server as registered 18:06 I see. 18:07 ಠ_ಠ 18:07 -!- rikersan has joined #hardfought 18:12 -!- rikersan has quit [Ping timeout: 264 seconds] 18:13 PavelB you'd have to ask aosdict about adding whereis to xnethack 18:14 [Demo]: so are the spirits magic resistant by default 18:14 Ah 18:14 i.e. immune to magic misisle or smth 18:14 since wand of poly seems to do nothign sadly 18:16 aosdict: Please add whereis to xnh 18:16 <[Demo]> most of them dont have much MR 18:16 <[Demo]> which ones have you tried polying? 18:17 berith 18:17 10 MR 18:17 doesn't seem to work tho 18:17 <[Demo]> oh wait they are unique 18:17 maybe he has a cloak of MR or smth idk 18:17 ah ok 18:17 <[Demo]> so ofc it doesnt work 18:17 I frogot 18:17 :/ 18:17 <[Demo]> yeah i need to opt these guys out of livelog 18:18 * aosdict is feeling harried 18:20 <[Demo]> you can actually tame a few of them 18:20 berith? :D 18:20 <[Demo]> nope 18:20 [hdf-us] [fh] BunkMuffin (mighty) (Mon Hum Mal Neu), 43145 points, T:4118, petrified by a chickatrice, while unable to move due to turning to stone 18:20 -!- PavelB has quit [Quit: WeeChat 2.0.1] 18:20 which ones? 18:21 <[Demo]> Huginn, muninn, some other/i forgot 18:21 -!- PavelB has joined #hardfought 18:21 <[Demo]> oh, jack 18:21 are those 2 spirits 18:21 <[Demo]> naberius 18:21 <[Demo]> thats four 18:21 -!- raisse has quit [Ping timeout: 264 seconds] 18:22 <[Demo]> huginn and muninn are seperate spirits 18:22 <[Demo]> well its a two for one combo 18:22 that petrification death is reported kind of awkwardly 18:22 Why is it that IRC is telling me the nickname "Pavel" is in use, but there doesn't seem to be anyone named "Pavel" in the list of users in this channel. 18:22 hm ok 18:22 (I don't use IRC much) 18:22 PavelB: since tehre's somebody using it on freenode 18:22 the server 18:22 not just this channel 18:22 -!- rikersan has joined #hardfought 18:22 Welp 18:23 BERITH DIED 18:23 is that just a norma helmet btw 18:23 <[Demo]> im still not sure why you are bothering to fight him so early 18:23 <[Demo]> yes 18:23 since i want him to die 18:24 badly 18:24 <[Demo]> howd you kill him? 18:24 death ray :p 18:24 <[Demo]> works 18:24 ikr 18:24 would use it on buer but it's empty 18:24 (I polypiled for it) 18:24 <[Demo]> damn 18:25 <[Demo]> buer youd want that double bounce 18:25 I finally got my irc client to let me scroll through the list of connected users 18:25 but i will feel happy with berith ded 18:25 <[Demo]> to take out that aols 18:25 that's true actually 18:25 I migth try to recharge it idk 18:25 I've been trying on and off for a couple weeks 18:25 <[Demo]> I havent actually fought nerfed buer 18:25 <[Demo]> cleric buer was a motherfucker 18:30 [Demo]: main issue with acu right now is poor hp growth 18:30 40 hp to fight buer isn't much 18:30 esp. since he does 6d4 18:31 <[Demo]> yeah ive thought about buffing the shit out of hp growth 18:31 I'd either do that or nerf the spirits 18:31 TBH i'd say nerf the spirits 18:31 since that doens't unbalance the role vs normal monsters 18:31 <[Demo]> oh i want it to not balance with the dungeon 18:31 <[Demo]> i want the dungeon to be easy as fuck 18:31 oh ok taht's totally fine then 18:31 but then yeah nerf the _shit_ out of it 18:31 like, +10 hp per level 18:31 (in addition to normal hp growth 18:31 so I have like 110 at lvl 7 18:32 <[Demo]> the only reason i havent played with it is cause idk how it works 18:32 I can fix that 18:32 <[Demo]> just gonna use trial and error 18:32 also minor bug 18:33 if you kill the spirit it doesn't always update your level 18:33 like, if you're above lvl 5 when you kill astaroth it won't register as 6 always 18:33 you need to kill something else to do that 18:33 <[Demo]> do you have enough xp? 18:33 -!- rikersan has quit [Ping timeout: 264 seconds] 18:33 er, when you summon it 18:33 <[Demo]> oh yeah 18:33 <[Demo]> yeah 18:33 <[Demo]> that was on the yeah i should fix that table 18:33 <[Demo]> and i never got to it 18:34 it's not a big issue 18:34 since it does update when you kill the spirit 18:34 but it's something idk 18:34 <[Demo]> yeah no i meant to get back to that but forgot 18:35 <[Demo]> ill add it to the todo list an get to it one day 18:35 <[Demo]> ok cool its right next to giving eden reflection 18:35 <[Demo]> something i have no idea how to do 18:36 spawn him with an "ols? 18:36 er 18:36 "oR 18:36 <[Demo]> no i mean innate 18:36 <[Demo]> cant figure out how silver dragons have reflection 18:38 ah 18:40 ok so I have a partial solution to the hp thing 18:40 but 18:40 yeah nvm full solution 18:40 do you want a pr 18:40 <[Demo]> no i dont accept prs unless they are really good and i cant get any alternative 18:40 <[Demo]> im working on the hp thing rn 18:40 kk 18:41 <[Demo]> i still dont know what lower vs higher means 18:41 just add this 18:41 if(Role_if(PM_ANACHRONOUNBINDER)) hp += 10; 18:41 <[Demo]> no thats so ghetto 18:41 to newhp in attrib.c 18:41 how else do you do it 18:41 <[Demo]> theres a built in way to control role hp 18:41 <[Demo]> in role.c when defining the role 18:41 <[Demo]> i just dont know what the fuck the format is 18:42 struct RoleAdvance according to you.h 18:43 -!- PavelB has quit [Ping timeout: 256 seconds] 18:49 found the reflection thing Demo 18:49 looks like it's just a hard-coded list of monsters in muse.c 18:49 add it to PM_SILVER_DRAGON and PM_CHROMATIC_DRAGON 18:50 <[Demo]> its a myth 18:51 <[Demo]> not sure why my greps never found PM_SILVER_DRAGON there 18:52 did you figure out the format in role.c? 18:52 <[Demo]> enougj 18:52 <[Demo]> 160 hp with 18 con at lvl 10 18:53 that's lame 18:53 what about 160 hp with 13 con at level 9 18:53 <[Demo]> nope 18:53 <[Demo]> this feels like too much 18:54 <[Demo]> 81 at xp lvl 6 with 15 con 18:54 ehhhh 18:54 <[Demo]> fuck it ill push it out cause at this point im using the trial and error balancing 18:54 that's pretty good i guess 18:57 <[Demo]> yeah ok latest version pushed out with hella hp 18:57 already pulled :p 18:59 -!- K2 changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on website ¤ Public NetHack server - ssh nethack@hardfought.org or nethack@eu.hardfought.org ¤ NetHack 3.6.1-hdf version is now live - https://redd.it/8izmva 19:00 <[Demo]> oh wow my email client actually sends notifications 19:10 https://redd.it/8izmva 19:10 \o/ 19:10 <[Demo]> what 19:11 yay k2 19:11 <[Demo]> nice 19:11 oooooh 19:12 * aosdict steals everything 19:12 heh.... even e word conduct? :) 19:13 nah 19:13 aosdict: please steal inventory weights from somewhere kthanksbye 19:14 esp since you messed with them 19:22 <@Tone> Nice 19:23 [hdf-us] [xnh] hothraxxa (Pri Hum Fem Cha) killed Juiblex, on T:47398 19:23 dinner time 19:24 -!- rikersan has joined #hardfought 19:26 [hdf-us] [fh] Qi (krm26) (Wiz Hum Fem Neu), 53634 points, T:17163, killed by an air elemental 19:34 -!- rikersan has quit [Ping timeout: 240 seconds] 19:37 -!- Adeon has quit [Ping timeout: 256 seconds] 19:41 [hdf-us] [nh361] Eleven (Pri Hum Fem Neu), 608 points, T:2174, killed by a gnome king 19:52 <@Pavel> :O 3.6.1 Curses 19:53 <@Pavel> Now I just need the patch and a curses xnethackrc 19:54 <@Pavel> I wonder if the patch would be completely compatible... 19:55 <[Demo]> any variants have bareback riding? 19:58 -!- riker has quit [Ping timeout: 250 seconds] 20:05 [hdf-us] [xnh] hothraxxa (Pri Hum Fem Cha) killed Baalzebub, on T:48402 20:07 [hdf-us] [dnh] Flan99 (Ana Inc Fem Neu), 15781 points, T:3065, killed by a dwarf, while reading a book 20:11 hothraxxa: Any NH3 variants have that? 20:14 dynahack 20:14 -!- riker has joined #hardfought 20:15 <[Demo]> is dyna really an nh3 variant? 20:15 <[Demo]> its too nitro 20:15 hothraxxa: ok, a non-nitrohack-based nh3 variant 20:15 i don't recall another 20:18 in the first four levels of gehennom, i have encountered five different monsters with wands of digging that have escaped through holes 20:18 including asmodeus 20:18 how many of them were minotaurs 20:18 -!- riker has quit [Ping timeout: 240 seconds] 20:19 minotaurs never do ime 20:19 a vampire lord, an incubus, a captain, smo, and someone else i forget 20:20 s/smo/asmo 20:20 @le?smo 20:20 smo ~2~ imp (i) | Lvl: 3 | Diff: 4 | Spd: 12 | Res: none | Confers: nothing | MR: 20 | Generates: special | AC: 2 | Attacks: 1d4 claw physical | Alignment: -7 | Flags: genocidable, regenerates, stalker, infravisible 20:20 oh and a couple of other monsters have jumped into the holes 20:21 aosdict, what are these rooms with all the engravings in blood 20:21 and a gazillion leashes 20:21 slaughterhouse 20:21 and corpses. this one has two cockatrice corpses 20:21 lucky you! 20:21 ahhh 20:22 yes. asmo is fucked now 20:22 are they aged? 20:22 recurrence of https://nhqdb.alt.org/?2335 it seems 20:22 they're not specially aged, no. 20:22 cool 20:23 the corpses are completely random, so 2 trices is just luck 20:23 yeah the last one had a horse corpse and something else 20:24 if(u.uname == "hothraxxa") mongets(PM_ASMODEUS, WAN_DIGGING); <-- totally added to xnethack 20:25 grrr 20:34 -!- riker has joined #hardfought 20:37 r - an uncursed cockatrice corpse (weapon in hand). Asmodeus zaps a wand of digging! Asmodeus has made a hole in the floor.--More-- 20:38 *facepalm* 20:41 -!- ProzacElf has quit [Ping timeout: 240 seconds] 20:43 You enter a hideous den! 20:44 [Demo]: NH4 in general doesn't really know when you are NOT playing. NH3 knows you are not currently playing if you have a save file, and you are playing if you have level files. But with NH4 you _always_ have a save file, and the levels are all in it. Also, unlike NH3, NH4 allows you to have multiple windows connected to your game at the same time, if you want. 20:44 So the question of whether you are currently playing or not is complicated. 20:45 <[Demo]> oh 20:45 <[Demo]> thanks 20:47 -!- riker has quit [Ping timeout: 240 seconds] 20:58 You hit Asmodeus! Asmodeus zaps a wand of digging! Asmodeus has made a hole in the floor. Asmodeus dives through... 20:58 now two or three others will dive in 20:58 -!- PavelB has joined #hardfought 21:00 !who 21:00 PavelB: [hdf-us] ranlhach2 [un] hothraxxa [xnh] 21:00 PavelB: [hdf-eu] No current players 21:03 -!- riker has joined #hardfought 21:04 -!- greqrg_ has joined #hardfought 21:05 You kill Asmodeus! But wait... Asmodeus' medallion begins to glow! Asmodeus looks much better! The medallion crumbles to dust! 21:05 *facepalm* 21:05 -!- PavelB has quit [Read error: Connection reset by peer] 21:05 man you are really not catching a break here 21:05 we've arrived at orcus town 21:06 -!- PavelB has joined #hardfought 21:06 at least he can't dig anymore 21:06 waiting for demogorgon 21:07 -!- riker has quit [Ping timeout: 240 seconds] 21:08 -!- greqrg has quit [Ping timeout: 264 seconds] 21:08 he's brought in two barbed devils and a horned devil so far 21:08 -!- rikersan has joined #hardfought 21:08 [hdf-us] [xnh] hothraxxa (Pri Hum Fem Cha) killed Asmodeus, on T:49260 21:09 You hit the vampire lord! The vampire lord zaps a wand of digging! The vampire lord has made a hole in the floor.--More-- 21:09 arrrrrrrrrgh 21:09 :D 21:10 I Wonder what the frequency on those wands are. 21:11 it's just this game. i've been through xnh gehennom a few times and this is not normal 21:12 i've also had three monsters drink cursed gain level and a couple read cursed teleportation 21:12 <@Tone> pavelB It's based on monster level 21:13 <@Tone> Vampire Lord would be 14/50 * 1/11 I think 21:13 -!- rikersan has quit [Ping timeout: 260 seconds] 21:13 <@Tone> or around 2.5% 21:13 Maybe there's a hidden option that makes monsters have a super high chance of dig wand every thousandth run :P 21:14 <@Tone> Wow is that math right? That actually feels like a high chance 21:14 <@Tone> I guess it feels lower because you don't see a ton of eligible monsters 21:14 <@Tone> but if you've ever been to a leprechaun hall, that definitely feels accurate 21:15 which is why it is best to kill leppys with stealth and one-shots if possible 21:15 so they don't use such items 21:17 Does stinking cloud deal AOE damage? I've only ever gotten a scroll of it when read-iding and never have anything to use it on. 21:18 <@Tone> It has an AOE effect, yes 21:19 PavelB, it is quite good in the right circumstances 21:19 I just don't know what that effect is 21:19 it is on the wiki 21:20 important to remember: you can't place it more than 5 squares away, and the target must be lit 21:20 otherwise it won't work right 21:20 blessed stinking cloud is much better 21:20 !help 21:20 PavelB: https://www.hardfought.org/nethack 21:21 I frequently use stinking cloud for Moloch's Sanctum (it takes down the priests nicely) 21:21 Actually I wanted a list of commands, Beholder. 21:21 and sometimes for the castle 21:22 Oh, they're at the bottom of the page 21:22 https://nethackwiki.com/wiki/Scroll_of_stinking_cloud 21:24 Stinking Cloud is for killing shopkeeprs. 21:24 :D 21:24 -!- PavelB has quit [Read error: Connection reset by peer] 21:24 -!- PavelB has joined #hardfought 21:25 It would be cool if Beholder could give the ingame help for specified objects. 21:27 -!- rikersan has joined #hardfought 21:30 -!- PavelB has quit [Read error: Connection reset by peer] 21:31 -!- PavelB has joined #hardfought 21:31 My IRC client is disconnecting randomly ;-; 21:32 -!- rikersan has quit [Ping timeout: 264 seconds] 21:32 <[Demo]> at least urs isn't a ghetto nodejs script with a bunch of bloated libraries 21:33 Why would you use something like that 21:37 <[Demo]> flexibility 21:42 -!- PavelB has quit [Read error: Connection reset by peer] 21:45 -!- Pavel_ has joined #hardfought 21:45 -!- Pavel_ is now known as PavelB 21:49 !who 21:49 PavelB: [hdf-us] Tangles [nh361] ranlhach2 [un] 21:49 PavelB: [hdf-eu] No current players 21:51 Grasshopper: in 3.6.1, you can get it to show you the valid stinking cloud locations, which is nice. 21:51 Oh, how? 21:52 Going by the in-game stinking cloud help (pressing ?), you press $ when prompted to place the cursor where you want the cloud. 21:54 [hdf-us] [un] ranlhach2 (Con Orc Mal Cha), 152283 points, T:37073, killed by One-eyed Sam 21:57 -!- Tariru has quit [Read error: Connection reset by peer] 22:04 aosdict, thanksI never knew that 22:05 -!- tacco| has quit [] 22:14 -!- rikersan has joined #hardfought 22:26 -!- rikersan has quit [Ping timeout: 260 seconds] 22:30 !who 22:30 K2: [hdf-us] k2 [nh361] 22:30 K2: [hdf-eu] Katakota [nh361] 22:43 !who 22:43 Tangles: [hdf-us] Tangles [nh361] k2 [nh361] 22:43 Tangles: [hdf-eu] No current players 22:43 o/ 22:43 oh right, I am there :) 22:43 Hi K2 22:43 hiya 22:46 So it turns out I had an old 3.6.1 vanilla save, so now I have to play through that like a pleb, before I can use all the nice new stuff! 22:46 I would #quit, but it's actually not going too badly. 22:48 good thing 22:48 my very first test game with 361-hdf was supposed to be just that, but i had found a 0:3 wand of wishing on dlvl 2 22:49 Tangles: I am currently in the process of stealing your stuff and may have some questions later 22:49 so here we are at lord suturs place 22:49 K2: so this is your ultimate move to expand the userbase of hdf, right? ;) 22:50 effectively make "361-hdf" the new 343-nao 22:50 aosdict: you should work in e word conduct with your 'unfairly scare monster' conduct, like how the game tracks wishes overall and just wishes for artifacts 22:50 aosdict: not really, no 22:51 K2: well it's not quite going _that_ well :P 22:51 if it were just the small community here who played on hardfought, i'd be just fine with that 22:51 actually, i'd love to see NAO incorporate what we've done 22:51 <@rikersan> demo you here 22:51 dtype ^^ 22:52 K2: heh yeah I see it 22:52 I am opposed to E word conduct philosophically, especially with how strong scare monster is in 3.6. 22:52 <@rikersan> is demo here 22:52 K2: the main obstacle on nao is convincing paxed to have a non-vanilla build 22:52 aosdict I dont think you fully grasp how big a deal elbereth use is and whether you can ascend without using it or not 22:53 even with it being nerfed with 3.6.x 22:53 @rikersan [Demo] is present in the channel at least 22:53 its still a freebee get out of jail free card from turn 1 22:54 aosdict: concerning paxed - 343-nao is anything BUT a vanilla build 22:54 i dont think thats the issue 22:54 maybe I'll put on my Evil Devteam mask and interpret this as "oh you want me to remove Elbereth entirely" 22:54 aosdict: even better 22:55 what i want to do with grunthack, is make so the hero cant use elbereth until they've actually discovered the word in game 22:55 K2: Yeah, but after 3.6.0's release, paxed was very stringent about not patching 3.6.0 on NAO and keeping it as its vanilla form. same with 3.6.1-dev. 22:55 * K2 shrugs 22:55 K2: I haven't seen anyone define a balanced mechanism for discovering it in game yet... 22:56 K2: can figure out stable branch stuff. the reality is that nao will have some critical mass for good reason. 22:56 if NAO wants to use what we've made, great - its free for the taking. if not, thats fine too 22:56 the 343-nao stuff was a weird necessity 22:56 dtype: i can understand that 22:56 much larger playerbase, etc 22:57 and NAO is THE place to play nethack after all 22:57 meh, tbh some value in boring stability 22:57 Tangles: I just added the patch, built, started a game, and got "Can't open whereis/wizard.whereis for output. No whereis file created." Any reason this might be happening? 22:57 K2: 3.4.3-nao was developed 100% before paxed was on the devteam. Things are different now.... Anyway, nao will do their thing, we'll do ours, and all will be good :) 22:57 although 343-nao was boring stability 22:57 K2: would love to figure out a way where we can get proper traffic to other folks 22:57 aosdict: did you create a whereis folder under var? 22:58 ah no 22:58 aosdict: That will be a path definition or a permissions issue. 22:58 this should then be added in the makefile or something rather than install_to_chroot.sh 22:58 (for xnh that is) 22:59 there might be something missing in the 'make install' section or whatever install script you're using 22:59 Tangles: I didnt realize that, I thought paxed was always on devteam 22:59 K2: heh, no 22:59 paxed was new a couple years ago 22:59 but has been co-admin on nao for a decade 22:59 Tangles, yeah we didnt add anything in the makefile for a whereis folder to be created 22:59 and owner of patch database, etc 23:00 ah 23:01 fwiw, one of the reasons nao doesn't stray from vanilla is that I don't feel we need to own *all* nh related games 23:02 i mean, we specifically do vanilla, partly for paxed vision, partly because i think we do a good game there, and I don't think we need to try to spread out. is one of the thing that leaves room for great servers that do other variants. 23:03 makes sense 23:03 nao IS nethack official online 23:03 so question will be whether there needs to be a 3.6.1-server branch 23:03 which was really what 343nao was 23:03 right 23:03 i mean, 343 had some severe flaws 23:04 vanilla 343 was messed up in some ways. heh 23:04 3.6 branch seems pretty solid so far 23:04 K2: need to work on that second word 23:04 nethack authoritative online? hmm 23:04 K2: I mean, happy to link some other servers on front page if useful. Although I think right now we link the wiki servers page for that purpose 23:05 official 23:05 dtype yeah thats fine 23:05 you'll notice that I've never in history tried to tilt wiki on servers 23:06 gah that reminds me 23:06 on hardfought nethack page, the helpful links section is still blank 23:06 aosdict: heh, not official. Although the steadfast vanilla thing, along with being around since 2001, does give us at least a *bit* of credibility. ;) 23:06 but no, not official 23:07 it is in all but name essentially 23:07 dtype: just kidding around, would be great for NAO to be an abbreviation that makes sense 23:07 it's not called NOO ;) 23:07 MOO 23:07 although I think we got a "shout out" in 3.6.0 source, much to some consternation on style 23:07 MetHack? 23:07 aosdict: the reality is that it isn't NAO. is just alt.org 23:07 hmm i need to update the nethack page anyways, need to add splicehack 23:08 there is no nethack.alt.org 23:08 and after this 361 game, i need to really dive into that variant 23:08 that's just a redirect 23:08 anyway, agree with K2 that it's de facto the official nethack server 23:08 K2: I still plan to rewrite things in python soon 23:08 maybe we finally figure out how to do a server network 23:08 neat 23:08 it hosts the wiki, nethack.org, qdb, is the largest public server, is the only vanilla server run by a devteam member... 23:09 aosdict: the latter part was backwards cause/effecxt 23:09 sure but still 23:10 i'm not on devteam. :) 23:10 sure but still 23:10 at this point don't care to be. I don't actually do nethack development. heh 23:11 aosdict: and you're a wiki admin 23:11 not sure what your point is 23:11 i mean, there are only like technically 8 or something 23:12 community is small 23:12 well, of the major contributors 23:13 K2: anyway let's sync up as I do some stuff this summer on how we can expand server community 23:14 but a 361 minor fork probably isn't going to happen in the very near future, unless paxed agrees 23:14 dtype sounds good 23:15 not that I don't agree. I really want the livelog stuff 23:15 gonna pressure him on it, see if we can reach a consensus 23:15 and no worries. if paxed wants to keep it 'pure' its all good. you guys should cater to what the majority of the NAO community want to see 23:16 hm, majority of the NAO community probably would like to have curses available 23:16 meh, the goal was *always* vanilla. 343 was just so broken that it became infeasible, and slowly some quality of life stuff became inevitable too 23:16 there. i now have links in the 'helpful links section. finally lol 23:17 things like having savegames compatible for years is sadly high on my list 23:17 YEARS 23:17 have you seen the bitching at 343 saves going away with 6 weeks notice? 23:18 no 23:18 well, 6 weeks + 18 months of 360 being out 23:18 you have what sounds like some diehard 343 fans 23:18 are you actually getting angry emails over it 23:19 mild 23:19 I mean, possibly you could give them the saves if they ask for it, after this month is over. Since it'll never be counted on a server. 23:19 or transfer the saves to hdf 23:19 Curses is like the best thing ever 23:19 and/or ascension.run 23:20 deepy said they are keeping 343 up also 23:20 yeah, was going to give folks saves probably manually 23:20 !help 23:20 PavelB: https://www.hardfought.org/nethack 23:20 could transfer to hdf or asc 23:20 K2: you're free to saves dir for 343 once we kill it. heh 23:21 if you can figure out a way for folks to resume 23:21 user mapping only real question 23:21 Tangles: How would you like to be attributed in a commit message? 23:22 aosdict you should. i make a point to if i add something that came from someone/somewhere else 23:23 K2: "How would you", not "Would you" 23:23 aosdict: I don't really have a preference. 23:23 'how would you' is usually taken as 'would you' but whatever ;) 23:25 K2: aosdict is asking how the attribution should be written. 23:25 So Tangles is ok then? 23:25 ok 23:27 msgtype=alert is like the best thing ever 23:27 kinda scratching my head as to why we never thought to do something like this before 23:27 make sure is in bug/patch submission 23:27 AND it works in normal tty mode 23:27 team is big on qol changes these days (paxed pushes a lot) 23:28 i'm sure bhaak does too 23:28 bhaak 23:28 bhaak 23:28 say it one more time and he'll appear 23:28 BHAAK!!! 23:28 lol 23:28 if you say his name three times -- yeah 23:28 hehehhe 23:30 !whereis k2 23:30 K2: [hdf-us] k2 [nh361]: (Val Hum Fem Law) T:20111 The Quest level: 19 23:30 K2: [hdf-eu] k2 [nh361]: (Val Hum Fem Law) T:1 The Dungeons of Doom level: 1 23:30 hmm 23:30 another thing... unlink in dgl doesnt always work 23:30 i am not on the eu server currently ;) 23:31 i keep meaning to do an eu server, but have never made one work to what I wanted 23:31 i like your way, k2 23:33 so far its worked well 23:33 i'm still kicking around the idea of a permanent AU server 23:33 Tangles deserves a lag free playing space 23:34 I already get like a solid 3/4 sec delay on keystrokes, and I live in Seattle 23:34 Being in Australia must suck 23:34 shouldn't be 3/4 second 23:34 (3/4 is three quarters, not 3 or 4) 23:35 Adeon asecnded the fastest game in history from California, on NAO in Virginia, on maybe 70-80ms latency 23:35 so I find it hard to make excuses. :) 23:36 i can get sub 100ms pings to the eu server from here 23:36 PavelB: I get 200-300ms pings from here to hdf-us. You should be doing better than that. 23:36 when we had the AU instance up for the tribute tourney, it was around 250-300ms 23:36 K2: pushed some obj materials stuff and whereis 23:36 awesome 23:36 Tangles: 23:37 ¯\\_(ツ)_/¯ 23:37 you should not need to edit install-to-chroot, I changed Makefile.top to make that folder 23:37 ok 23:37 I'm so used to enter being "Autocomplete username" 23:37 Anyway 23:37 lemme kill lord surtu here and then i'll update the hdf servers 23:37 surtur 23:37 Yeah, I get a lot of lag from here 23:37 PavelB: There were some issues with curses in other variants issuing multiple redraws per turn (particularly in grunhack due to all the light/dark stuff), but that should mostly be resolved now. 23:38 PavelB run a traceroute to hardfought.org 23:38 can help ID where the problem lies 23:38 but please let me know if curses on 3.6.1 seems laggier than tty. There might be more to fix. 23:39 Tangles: for me, its been smooooth 23:39 The time is only 107ms. I'm not sure where all the lag is coming from. 23:39 alright, I thought I had more of these to steal, but I actually already have livelog and extrainfo 23:39 but yes this all depends on whether it's your 'ping' time that's slow, or if it's just sluggish in-game performance. 23:39 I played Counterstrike earlier today with 107ms ping 23:40 It was less unpleasant than nethack on hardfought 23:40 hm 23:40 would like to see a traceroute 23:40 PavelB: which variant are you seeing the lag in? 23:40 All of them 23:41 PavelB: so check nao 23:41 is in same geographic location as hdf 23:41 -!- Grasshopper has quit [Remote host closed the connection] 23:41 *should* be the same 23:41 Actually, I just checked a server that's in Portland, and I'm getting the same lag over ssh. 23:41 isn't nao in virginia? 23:41 -!- Grasshopper has joined #hardfought 23:41 -!- mode/#hardfought [+v Grasshopper] by ChanServ 23:41 it is 23:41 aosdict: yeah, but east coast US should be similar 23:42 within 20ms 23:44 K2: nao is 2 days away from one year of no interrupted games. ;) 23:45 hah awesome 23:45 It's working fine now. IDK why, but hey, won't complain. 23:46 Still slower than playing locally, but basically ok. 23:46 dtype: aw you jinxed it 23:47 aosdict: meh, have gone 2 years before, and I have a planned player boot sometime next month 23:47 so already done on record 23:47 i have to migrate 300GB of local storage and get to a different instance type and reservation 23:48 [hdf-us] [nh361] k2 (Val Hum Fem Law) killed Lord Surtur, on T:20299 23:49 \o/ 23:50 [hdf-us] [nh361] k2 (Val Hum Fem Law) acquired the Bell of Opening, on T:20300 23:53 ok quest complete 23:53 lets update xnethack 23:53 That's only whereis right, not curses yet? 23:54 correct 23:54 PavelB: Give me a few minutes. 23:54 Oh cool 23:55 -!- rikersan has joined #hardfought