00:00 from what i've read in your post its more conservative than your variant 00:00 AntiGulp: I've been reading through your commits (the actual code) and writing up what I think of them, mainly as I would consider it in xnethack. 00:00 s/in/for/ 00:02 The commits are much more of a mess than I would like. I figured out a lot using grep and experimenting, so there's some pretty gross code sitting around in there. 00:02 Yeah, we all started like that I think. 00:04 Oh, I think I have a bug for you: sacrificing while wielding nothing should cause a segfault. (I have not built the game yet but where I spotted this, it's still in the final code.) 00:04 Not in all cases, only in the ones where it checks for bone knife. 00:06 Ooh definitely, I forgot a check for uwep 00:08 Possibly the best bug I found was when I mixed up some string formatting. "Your silver saber called Grayswandir notices the Asmodeus in your possession..." 00:08 haha 00:19 [hdf-us] [xnh] bouquet (Ran Elf Fem Cha) averted death, on T:13809 00:20 -!- AntiGulp has quit [Quit: *poof*] 00:21 -!- AntiGulp has joined #hardfought 00:40 -!- AntiGulp has quit [Quit: Leaving] 00:47 !tell AntiGulp Similar segfault possible when confused cloning. 00:47 Will do, aosdict! 01:36 -!- raisse has joined #hardfought 01:36 -!- mode/#hardfought [+v raisse] by ChanServ 01:52 -!- MiseryMyra has joined #hardfought 02:18 huh, I picked up a scroll labeled READ ME and got a surprise 02:19 (in xnethack) 02:35 You hear an animal carcass being offered in sacrifice. It hits! 03:11 -!- emberquill has quit [Ping timeout: 256 seconds] 03:13 -!- emberquill has joined #hardfought 03:22 -!- raisse has quit [Ping timeout: 264 seconds] 04:50 mornin' 04:53 aosdict: easy way to have open source but prevernt source surfing 04:53 Write as obfuscated code as you can! 04:53 * mcw excels 04:53 nethack 3.6.1 got released tonight 04:54 .2? 04:54 Yeah I seent 04:54 .1 :) 04:59 hi 04:59 Hello FIQ, Welcome to #hardfought 04:59 so 3.6.1 is out huh 04:59 nice 05:00 hey 05:00 Hello stenno, Welcome to #hardfought 05:01 hey beholder 05:01 :-( 05:01 lol 05:02 I am a massive retard, I accidentally compiled gdb without python :-\ 05:07 ANSIfying 05:08 this is the bet change 05:08 FIQ: yes 05:08 FIQ: don't get too excited 05:08 best 05:08 FIQ: your heart can't take it 05:08 mcw: heh 05:24 -!- elenmirie has joined #hardfought 05:24 -!- mode/#hardfought [+v elenmirie] by ChanServ 05:26 -!- Tariru has joined #hardfought 05:41 -!- noty has quit [Quit: WeeChat 2.0.1] 05:41 ah AntiGulp was here 05:41 but is not here anymore 05:46 -!- tacco| has joined #hardfought 05:46 FIQ: do you reckon 64GB of RAM is enough for a 12core/24thread machine? 05:46 Just for compilation 05:47 what do you want to compile 05:47 tubhack, etc 05:47 I do a bunch of other stuff 05:47 chromium, firefox 05:47 gdb,gcc,llvm,clang 05:47 -!- MysteryMyra has quit [Quit: Connection closed for inactivity] 05:47 last time i needed those kind of resources i was processing openstreetmap data 05:48 (but there i actually needed it, all streets and routes in europe, still took a few hours) 05:48 It's only 400 quid for a server 05:48 mcw: That sounds really overkill, I don't know if you need that much 05:48 So it's overkill but building a smaller server doesn't cost any less really. 05:49 refurbed sandy bridge blades are well cheap 05:49 but you will have energy costs too then 05:51 It's like 500W max 05:51 And I won't be running it full tilt all the time 05:51 I just want a proper linux box somewhere I can ssh into and do heavy lifting 05:51 And 400 quid is basically an impulse buy 05:52 (he says) 05:52 even if its just 200W on average its still a lot 05:52 but you have to know it i guess 05:52 idk what your financial standings are 05:52 -!- ProzacElf has quit [Ping timeout: 240 seconds] 05:52 if you just wanna do some compiling stuff i agree with FIQ in thats overkill 05:53 I love overkill! 05:53 Problem is get a decent compilation machine for sub-400? 05:53 hmm 05:53 'decent' 05:53 I think my otyp_offset is doing things in the wrong order 05:53 i assume the most import thing about compilation is RAM 05:53 ram and cores 05:54 need to try to figure out something 05:54 stenno: 64GB is ~2.6GB/thread 05:54 Or 5.2GB/core 05:55 my laptop only has 6 gb ram in total.. 05:55 and thats more than enough for any desktop stuff 05:55 This machine will be hidden in a cupboard, no desktop stuff 05:56 right 05:56 Main thing is I am tempted to swap my desktop for an imac, but that will mean I need something with some horses in it elsewhere, locally. 05:56 ooh I see the problem 05:56 but that also means that this will be idle most of the time? 05:56 stenno: yeah, so power is less of an issue. 05:57 otyp_offset isn't accounting for otyp changes retroactively as part of the if chain 05:58 there, this should work better 05:58 but I need to figure out a better way to do this so I don't need to hurt my head each time 05:58 mcw: this is the kind of fun problem that arises when trying to maintain save compat despite new objects :P 06:00 Head hurting good! 06:00 FIQ: answer to save compat: never release new versions! 06:00 TDTTOE 06:00 ha 06:02 Why on earth would gdb not be configured to build with python by default? 06:07 there 06:07 here 06:07 now NCommander's save loads with the new magic chest change 06:08 yay 06:08 the ancient save that is 06:08 How come magic chests are not items? >_> 06:08 they are 06:08 Oh, I thought you'd done them as dungeon features? 06:08 which is what caused the problem 06:08 they pretend to be dungeon features 06:08 but they are items 06:08 this is a dubious implementation 06:08 anyway 06:08 Ah, why not just let them be items? 06:08 the problem was 06:08 otyp_offset in o_init.c 06:08 pretending to be items 06:09 for example 06:09 let's say we have an object with otyp 194 06:09 now, ring of carrying is added 06:09 so we need to offset the otyp by 1 06:09 so far so good 06:09 (ring of carrying is 157) 06:09 Is this not in nh4? 06:09 now magic chests are added 06:09 they have otyp 195 06:10 so we need to offset again 06:10 +2 06:10 however, since I didn't account for the previous change in my if checks 06:10 FIQ: this is why I'm doing everything by name, not index. 06:10 it would overlook this change 06:10 Definitely wasteful but eh 06:10 so in the end, the otyp would become 195 06:10 rather than 196 as it should have 06:11 now I fixed this, the ifs instead looks like this: 46 if ((otyp + ret) >= 195 /* MAGIC_CHEST */ && flags.save_revision < 19) 06:11 well the index should be a constant too? 06:11 stenno: no, constants can change 06:11 which is bad here 06:11 it needs to know what the constant was 06:11 in old saves 06:11 hence why it polls by number 06:12 for instance, take potions of wonder 06:12 when I added them 06:12 they were otyp 270 06:12 but now they're otyp 272 06:12 due to rings of carrying and magic chests 06:12 but it still needs to go by the old 270 number 06:12 uh ok 06:13 Ahhh 06:13 FIQ: use strings! :D 06:13 what would solve this problem 06:13 is to also store a list of objects by string 06:14 but the code creating the logic in first place would be even more complex 06:14 allbeit future-proof once it's in 06:14 FIQ: solution: rewrite from scratch! \o/ 06:15 basically 06:16 something like "return new_string2otyp(old_otyp2string(otyp)) - otyp" 06:17 but meh 06:17 this works OK 06:17 as-is 06:18 that shit sounds like a pita 06:19 Why is creating dungeon features so difficult? 06:19 stenno: It's simple to add new objects, just that the code I Had atm was broken 06:19 I thought floors were technically a container 06:19 ah ok 06:19 I don't need to think about how it works as long as it works 06:19 fair enough 06:19 I just need to "do it" 06:19 NCommander: Adding dungeon features is easy 06:20 I'm not sure why I thought adding magic chests as objects was the way to go 06:20 But meh 06:20 Well, it's an old saying of mine 06:20 "How do you have an adventure?" 06:20 "Take a bad idea and follow through" 06:20 haha 06:20 For instance: "ssh nethack@hardfought.org" 06:21 Well this way I was made aware of a bug in my otyp_offset thing 06:21 *several days later* 06:21 So I guess something good came out of it 06:21 NCommander: haha 06:21 !who 06:21 FIQ: [hdf-us] No current players 06:21 FIQ: [hdf-eu] Tariru [slex] elenmirie [xnh] 06:21 !asc Tariru 06:21 FIQ: [hdf-us] Tariru has ascended 1 times in 1 games (100.00%): slex:1 (100.00%) 06:22 so Tariru intends to have a 100% on both servers huh 06:22 strange 06:22 He's in vlad... 06:22 maybe he played on US on accident 06:22 Seriously 06:23 Nah he had the eu game already started when he started the us game. 06:23 The fact that has managed it on his first try 06:24 I mean damn O_o; 06:24 NCommander: But he is in vlad 06:24 On his 2nd slex game 06:24 Seems like he intends to streak 06:24 ... 06:24 Streaking SLEX 06:24 THis feels wrong ... 06:24 [hdf-us] [un] Nobbs (Wiz Elf Mal Cha), 2563 points, T:2504, killed by a gray unicorn 06:24 who does that 06:24 Tariru the machine 06:24 That's who 06:25 Well vlad is actually annoying in SLEX cause he can control levelport and *poof* 06:29 -!- deadnoob_ has quit [Ping timeout: 276 seconds] 06:34 [hdf-us] [un] Nobbs (Wiz Elf Mal Cha), 1575 points, T:1402, killed by a rothe, while fainted from lack of food 06:38 FIQ: you'd be very proud ofme 06:38 I did not have a single drink the whole of yesterday! 06:38 congrats! 06:38 Thanks! 06:38 I am celebrating now obviously. 06:39 i have slept like 6 hours total in the last 2 nights 06:39 I went to bed at 9pm yeterday and got up at 9am today, first three days of work I've done in 12months and I was broken. 06:40 :-( 06:40 I fail 06:40 huh what do you mean? 06:40 fail how 06:40 At not drinking! 06:40 ah gotcha 06:40 I had bought a bottle of ol' jimmy beams delicous bourbon 06:41 ah the jimmy beams kind of drinking and not the beer kind of drinking 06:41 Way too early for beer 06:41 Drink a beer at 11am and you get judged 06:42 Drink a whiskey and you get support! 06:42 :| 06:43 I'm certainly not above milking my sister/B-I-L for free lunch!!! 07:01 -!- LarienTelrunya has joined #hardfought 07:01 Beholder: any new bugs? 07:01 !ping 07:01 LarienTelrunya: Pong! 07:02 LarienTelrunya: 3.6.1 got released :o 07:02 huh? but we already had 3.6.1 on hdf for ages! 07:02 well it got officially released tonight 07:02 ah 07:02 before that it was only a 'development snapshot' 07:02 congratulations I guess :D 07:05 stenno: wtf why am I supposed to be some ominous "Paul Winner"?! 07:06 was just a joke :P 07:06 it was the name of the person who did the reddit post and i never heard the name before 07:06 ah, I see 07:07 just fooling aroudn a bit, no harm meant 07:07 and apparently the Splicehack dev was here? too bad he left already 07:07 yeah 07:07 maybe he comes back 07:08 let's hope so! because then I can swarming swing bundle him ♥ 07:08 ^_^ 07:20 <@Winsalot> Hi 07:20 Hello @Winsalot, Welcome to #hardfought 07:20 <@Winsalot> Did anyone actually play slicehack? 07:21 it's not on hdf 07:21 so no 07:26 alright, I guess I'll finish my slex 2.1.7 game on hdf now (by DYWYPI/YASD, obviously), and then I no longer have ongoing games in the old version, not counting my local ones :) 07:26 !who 07:26 LarienTelrunya: [hdf-us] No current players 07:26 LarienTelrunya: [hdf-eu] AmyBSOD [slex] Tariru [slex] elenmirie [xnh] 07:37 <@Winsalot> So hdf slex will be updated when Tariru dies/ascends? 07:37 What's Tariru playing at the moment (role?) 07:37 mcw: fencer, which has superb dual-wielding with swords 07:37 ah cool 07:37 inc is incantifier? 07:37 yes 07:37 Winsalot: it's probably independent of ongoing games thanks to multiversioning :) 07:38 headline feature(s) of 2.2? 07:38 changelog: https://raw.githubusercontent.com/SLASHEM-Extended/SLASHEM-Extended/master/history2.txt 07:38 brb 07:41 <@Winsalot> LarienTelrunya: maybe I already asked this, but is there an option to color items in inventory according to BUC status? 07:42 Wins yes 07:42 Wins look at LarienTelrunya's slashemrc on hdf 07:44 Winsalot: of course it is! 07:44 here's my config file: https://eu.hardfought.org/userdata/A/AmyBSOD/slex/AmyBSOD.slexrc 07:44 the menucolor part is what will color the items 07:45 -!- hothraxxa has quit [Quit: Page closed] 07:47 <@Winsalot> do same options work on curses as well? 07:47 they should 07:48 on windows it would look like this: https://abload.de/img/20019peunh.png 07:57 Ouch! The knob is red-hot! Fortunately, your gloves protect your hand. 07:58 should be "your glove protects your hand" or "your gloves protect your hands" I think... 07:59 usually I open doors with one hand 07:59 so the former 08:02 -!- hothraxxa has joined #hardfought 08:02 -!- mode/#hardfought [+v hothraxxa] by ChanServ 08:03 mcw: [backscroll] if you make tubhack require a hefty gaming computer to run, lots of nethack players won't be able to play it. 08:04 elenmirie: thanks for giving me a softball 1-character fix to start the day :) 08:04 hehe 08:05 aosdict: I didn't say that! :p 08:05 aosdict: I said I want a hefty server machine in my flat 08:05 fixed but I don't see a particular reason to push it, it's cosmetic 08:05 aosdict: so I can swap out my desktop for an imac 08:11 Wait 08:11 You are buying a server because you are considering buying an iMac and it wouldn't suffice? 08:12 Do you not see the obvious fault in this? 08:12 server-grade imacs are expensive as fuck 08:13 like not even funny anymore expensive 08:13 stenno: that wasn't my point 08:13 he is buying a desktop imac 08:13 and a server 08:13 because he will not be able to compile properly on the imac 08:13 conclusion: the imac is utter shit 08:13 i think the imacs also only come with like 8 gb ram 08:14 Why would I ever want to spend money on a desktop that can't compile stuff because it's too shitty? 08:15 i am sure it can compile stuff, just not fast enough 08:15 He has 32GB RAM on his current desktop 08:15 FIQ: imac is 27% off 08:15 Why would he swap it with an inferior machine? 08:15 oh wow 08:15 Makes no sense 08:15 lol 08:15 + an extra 500 pounds 08:15 Because Apple give me a big discount :p 08:15 yeah it doesn't :v 08:15 And the monitor is worth 1000 on its own 08:15 mcw: Or you could just, you know 08:15 Keep what you have 08:15 for no cost! 08:15 FIQ: that discount isn't spending itself :p 08:16 I only get one per year! 08:16 On macs, one for phones, one for ipad, etc. 08:16 but wasn't the idea also seperating the desktop stuff from the compiler/server stuff? 08:16 how do you get that? 08:16 mcw: So you want to spend money 08:16 and not little money either 08:16 To buy an inferior machine? 08:17 I don't understand 08:17 -!- nooodle has quit [Ping timeout: 260 seconds] 08:17 i cracked the display of my march 2017 mbp. and now i can either consider paying 500 euro for reparating, or just buy a new laptop :| 08:17 stenno: He could just buy the server and skip on the iMac alltogether if that was the problem 08:17 ACTUALLY i admit am considering switch to win 10 08:18 I have not heard many good things about win10 08:18 with wsl 08:18 aosdict: WSL 08:18 Otherwise, yeah, haven't heard anything good about it 08:18 FIQ: but then why not just native linux 08:18 gaming 08:18 And why would I use WSL when I can use linux proper 08:18 Yeah 08:19 @ aosdict 08:19 if you want to play games, win10 + WSL 08:19 Otherwise yeah just run Linux 08:19 I can play games on linux too 08:19 i want to game 08:19 If you want to play windows-only-games, win10 + WSL * 08:19 Wine 08:19 wine can't do everything 08:19 VM 08:19 and its slower 08:20 Windows + remote linux does everything I need 08:20 its not like i am power-developing on my laptop 08:20 But switching to imac + remote linux would be the same It hink 08:20 But with a way better screen 08:20 FIQ: the main thing is the 27" imac screen is worth the price (I would pay) for an imac. 08:20 mcw: If you only care about the screen, why not just buy the screen? 08:20 i am mainly using it for web surfing and irc 08:20 Can't buy it on its own 08:21 but the games: hearthstone, nethack, minecraft 08:21 stenno: Oh, you play minecraft 08:21 two of them are platform independent but minecraft does some strange shit on linux 08:21 Yeah, you need a monster computer 08:21 i am currently allocating 4gb ram and its enough 08:22 I've considered trying out minecraft again once 1.13 rolls around, with quark 08:22 FIQ: I don't think the imac is particularly pricey 08:22 Again, for me. * 08:22 it has some cool stuff while maintaining mostly vanilla feeling 08:22 mcw: do you make like $100k/mo or something 08:22 FIQ: no, but I get a 27% + 500 (pretax) GBP discount. 08:22 So it'd be like 850GBP 08:22 hmm 08:22 pricey 08:22 For the 27" with a radeon 575 08:22 meh 08:22 it's your money 08:23 I wouldn't buy it myself though 08:23 FIQ: not for the spec I don't think 08:23 Pricing up your own machine these days is expensive :-( 08:23 you said the specs were inferior to your current desktop 08:23 your current has 32GB 08:23 imac has 8 08:23 Configurable! 08:23 Also replaceable 08:23 Better CPU, better HDD, better screen, better GPU, etc. 08:24 Main problem is getting the screen. 08:25 FIQ: just feels wasteful to not use the discount :( 08:26 mcw: btw, I have yet to track down the reason for the fiqhack bug that hit puck and krm :( 08:26 i am currently waiting for the dw20 1.12 modpack to include enderio again 08:26 mcw: do you buy everything on steam sales too 08:26 because you have to 08:26 FIQ: nah 08:26 (enderio was released for 1.12 a week ago or so) 08:26 or you'll lose the discount! 08:26 <[Demo]> when's the games on sales 08:26 FIQ: this is like 800 GBP worth of discount 08:26 <[Demo]> lmao 08:26 mcw: GBP850 is still a ridiculous sum to spend on a computer when you already have a decent one 08:26 plus... the imac is pretty :( 08:27 FIQ: your logic makes sense. 08:27 I spent something around that for my own desktop 5 years ago or so 08:27 Because my laptop was *broken* 08:27 This PC is 7 or 8 years old. 08:27 and what do you do on your desktop 08:27 <[Demo]> Oh great British pounds, not good boy points 08:27 And I kinda wanted to have a computer 08:27 and how much ram does it have 08:27 [Demo]: good boy points are only for you. 08:27 stenno: 32gb 08:27 The only video games I really play are nethack, minecraft and recently terraria, all of which run on linux without wine 08:27 i mean FIQ 08:27 stenno: @ me? 08:27 16 08:27 yeah 08:27 thats solid, i have to admit 08:28 mind you I bought it 5 years ago 08:28 its what i would get if i would buy new hardware now 08:28 cpu is Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz 08:28 iirc mcw had the same one? 08:28 but clocked differently 08:28 [522][fiq@fiq-desktop ~/NetHack]$ lspci | grep VGA 08:28 01:00.0 VGA compatible controller: NVIDIA Corporation GK104 [GeForce GTX 770] (rev a1) 08:29 512GB hdd, 128GB ssd 08:29 model name : Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz 08:29 hdd is probably on the low end 08:29 the rest is all good I feel 08:29 Super old ^ 08:29 ahh 08:29 New computers suck because you have to get DDR4 which is a ripoff 08:30 Mind you the 2600 is still fine for the majority of things 08:30 I don't know model numbers, I wonder how much older that is compared to my cpu 08:30 Launch Date Q1'11 08:30 ah 08:30 2 years 08:30 Yeah you can usually get a rough guess by doing difference-in-first-digit 08:30 mcw: the best part is buying GPU 08:30 with the bitcoin craze 08:31 FIQ: I am so so so glad I got my 980 when I did, just before that craze 08:31 Nowadays wtf prices. 08:31 if I could get a decent monitor for this 08:31 I would 08:39 So wait FIQ what do you do for a living at the moment? You said you were jobless if I remember correctly (which I may not)? 08:40 yes 08:41 I live with parents and go in uni 08:41 I get money as part of going in uni and hardly ever buy things 08:41 Ahh so not jobless, a student, that makes sense 08:41 You doing a masters/phd? 08:41 No 08:42 Bachelors? 08:42 Yesw 08:42 *Yes 08:42 Done by next year hopefully 08:42 i have to admit, where i hear people being born in 1994 i still think of them as kids 08:43 (sometimes) 08:43 its really strange how fast time passes at some point 08:43 stenno: you in a very high gravity environment? 08:43 * mcw chortles. 08:43 hehe 08:43 FIQ: I assume compsci/engineering? 08:44 mcw: yes 08:45 Cool - I think when you get more $$$ (or £££ or €€€) buying things becomes more yolo 08:45 Maybe I'm just bad with gold though 08:45 alright stenno you old fogey, how old *are* you? 08:46 mcw: Yeah I can see that 08:46 But then again, I basically never buy things 08:46 Rather than spending money over time in low amount, I buy expensive stuff every few years, usually 08:46 Of course, living with my parents helps with this 08:47 Once I have a proper job, I'll have to pay for my own stuff at home :P 08:47 FIQ: is a computer not an expensive thing every few years? :) 08:47 mcw: yes, which was my point 08:47 Like I say, I bought this bad boy in 2011 08:47 I don't buy stuff like games every month generally or similar 08:47 Ah me neither 08:47 but rather, I amass a large amount of money and then spend it all on a single thing 08:47 mcw: less than 70 and a half, at least 08:48 Most of my expendable income goes on drink 08:48 aosdict: that's real old, surprised he can use irc! 08:48 mcw: do you save for retirement or w/e at least? 08:48 aosdict: yeah I put 7% salary and get 10% from company for pension 08:48 I also own a flat and pay a mortgage 08:49 which is a *really* good investment 08:49 mcw: but even once I do get a job, I think I'll end up behaving just like now with money 08:49 FIQ: I did that for a long time, it's a fine way to live, I would never judge 08:49 except that I'll have more expenses, since parents drop most of their support of me obviously at that point 08:49 mcw: be careful you're going to provoke hothraxxa 08:49 But at the moment because I'm emigrating in 6-12 months, I kinda don't care about saving ehre. 08:49 here* 08:49 aosdict: how come?:d 08:50 mcw: You mentioned GBP. Do you live in UK? 08:50 FIQ: yeah 08:50 FIQ: Yeah my family always complains to me about me being too frugal :P 08:50 aosdict: hah 08:50 My flat is in hertfordshire, I currently rent in London 08:50 mcw: Fleeing due to brexit? :p 08:50 I don't really spend *anything* that isn't a necessity 08:50 FIQ: 50% exiting-brexit, 50% hard to turn down the US compensation package. 08:51 US! 08:51 * FIQ shudders 08:51 mcw: hothraxxa is 70 and a half and is the oldest known member of the hardfought community. 08:51 hothraxxa: ahhh 08:51 I will not move to the US 08:51 Hey hothraxxa want me to come and change your diaper? 08:51 I have disabilities, there's no way I'll deal with the shit that is the US health system 08:51 FIQ: aye, the US is only good if you are rich 08:51 Sadly 08:51 mcw: But how much of that compensation package will go towards things like health insurance that suddenly become much bigger problems in the US 08:52 aosdict: covered by Apple 08:52 also much lower job security 08:52 FIQ: that's where I am super lucky, and purely by happenstance I landed in a really niche job market. 08:52 I'm fully aware it isn't the normal situation 08:52 And I thank whatever cosmic ray that got me here 08:52 every day 08:53 I try to be a good citizen - I volunteer for a tutoring charity teaching deprived kids maths 08:55 FIQ: based on what I've seen in the US, seems sort of like (for software engineers) having a steady career at one company is a vanishing path 08:55 FIQ: fyi: https://gist.github.com/tubs/ceb7ae395808540a6e18f902dcaf1cca 08:55 Validation is getting there 08:56 most employers would, at most, raise your salary to cover inflation, unless you're promoted. Whereas if you jump to a different company you can negotiate a much higher starting salary. 08:56 aosdict: That's true, but I've had 2 jobs in 10 years (last one for 8 years), so I'm notmuch of a jumper 08:57 And I assume Apple won't fold in the next 10 years (I hope) 09:02 is this a permanent emigration to the US (like are you looking to get citizenship), or just staying there as long as you work for Apple? 09:02 -!- raisse has joined #hardfought 09:02 -!- mode/#hardfought [+v raisse] by ChanServ 09:03 mcw: cool 09:04 aosdict: Will definitely stay until green card, then will decide. 09:05 [hdf-us] [un] Nobbs (Wiz Elf Mal Cha), 996 points, T:1510, killed by a dagger 09:13 Jumbo spam incoming! 09:13 jumbo the elefant.. 09:13 -!- AntiGulp has joined #hardfought 09:13 heh, that's also one of the things the next version fixes; Jumbo is much more rare, so you shouldn't get 20 of them in a single room in Gehennom 09:13 AntiGulp: run while you can 09:14 AntiGulp: LarienTelrunya is going to bundle you. 09:14 ... 09:14 AntiGulp: Message from aosdict at 2018-04-28 00:47 EDT: Similar segfault possible when confused cloning. 09:14 AntiGulp: *buuuuuundlebundlebundle! swarming swing bundle! sweetheart bundle!* ♥♥♥♥♥♥♥ Thanks a lot for making Splicehack! 09:14 * LarienTelrunya hugs AntiGulp 09:14 I did warn... 09:14 Thanks for the hugs (and the warning)! 09:15 :D 09:17 -!- raisse has quit [Ping timeout: 264 seconds] 09:25 Hi AntiGulp 09:25 Hi 09:25 Hello AntiGulp, Welcome to #hardfought 09:26 AntiGulp: You should make djinnis from potions allow monsters to wish 09:26 :) 09:26 Also, you might want to exclude the castle wand 09:26 Because it's supposed to be guarded 09:26 and having people use it would be a bit silly 09:26 s/people/monsters/ 09:27 Oooh that's a really good point about the castle wand. That would be evil. 09:27 This assumes monsters loot containers in your variant 09:27 If they don't, this is a non-issue 09:27 FIQ: 3.6.1 castle chest is on ?oSM though. And E. 09:27 Also, sacrificial knife bonus should probably be "slotless". It allows people to not have to remember to wield it 09:27 aosdict: Soldiers ignore E 09:27 heh 09:28 FIQ: Yeah, but not scare monster. 09:28 Hm 09:28 FIQ did you see my msg in dev channel 09:28 Oh right, I forgot that 3.6.1 made SM completely overpowered 09:28 3.6.0* 09:29 AntiGulp: Are desert jinn connected to wishes in any way? 09:31 aosdict: trying to remember what desert jinn actually do. With most monsters I added I tried to give them something unique, but desert jinn don't seem to have anything other than being a valid #twowep polymorph. 09:31 <[Demo]> we need a good desert branch 09:33 AntiGulp: Ah, I had similar confusion about differentiation with several other of the new monsters (that I've got to so far): lemur, zombie dragon, dinosaurs, animated statue 09:35 lemurs are in vanilla :D 09:35 aosdict: Yeah, I kind of want to go back to those and either make them more interesting or just drop some of them. A lot of them are fairly early additions when I wasn't as ambitious about digging into the source. 09:35 I think lemurs were added because I was thinking about lemures? 09:36 huh they aren't, my bad 09:36 stenno: No, like lemurs, the mammal. 09:36 lemures are 09:36 stenno: lemures are in vanilla 09:36 right 09:36 the monkey thing 09:36 but yeah when I see lemure 09:36 AntiGulp: If you're going to REMOVE monsters, you can be sure that I'll save them by implementing them in slex. :D 09:36 I think of lemur 09:36 I don't know what a lemure is 09:36 Lemures should really be ghost class 09:37 FIQ: Roman vengeful spirit 09:37 * LarienTelrunya is glad she already saved the current state of Splicehack, so nothing can be lost 09:37 AntiGulp: btw 09:37 you undeferred shimmering dragons 09:37 LarienTelrunya: it's git 09:37 does this mean that you have monster displacement 09:37 you can go back and get anything 09:38 FIQ: That was a bad move on my part; I should have waited. I want to implement monster displacement, but there's a couple ways to go about it. 09:39 AntiGulp: Oh, are you M. Splicehack? 09:39 I believe original SLASH'EM has a random chance of the monster simply not being hit and moving? 09:39 Leprechauns do that 09:39 AntiGulp: are you going to be making the 4th implementation of that 09:39 dnethack and SLASH'EM has a silly displacement implementation 09:39 Pinkbeast: I do splicehack 09:39 that is just you displacing the monster like a pet 09:39 makes no sense 09:39 and is really annoying too 09:40 because it encourages F-fighting 09:40 yeah leppies have displacement in vanilla 09:40 stenno: that's different 09:40 FIQ: I didn't actually know that 09:40 AntiGulp: then there is the grunthack implementation 09:40 works mostly OK but has a few display errors, especially with farlooking 09:40 and can infoleak displacement state with farlooking 09:41 and finally there is the FIQHack implementation 09:41 -!- raisse has joined #hardfought 09:41 -!- mode/#hardfought [+v raisse] by ChanServ 09:41 which is far more restrictive than GruntHack 09:41 but isn't buggy 09:41 (restrictive in that you never see 2 images, you always see the displaced one, or the main one if you can't see the displaced one) 09:41 wow, fourth dungeon level in a row that has an altar 09:42 basically 09:42 IMO, and I am totally not biased 09:43 Wait, LarienTelrunya , do you *really* use wordpad to code? 09:43 FIQHack's implementation > GruntHack's >>>> dNetHack/SLASH'EM's 09:43 mcw: yes 09:43 :D 09:43 she does 09:43 :O 09:43 why not, code is just plain text 09:43 I write all my html and css in kate 09:44 okay, that's got syntax highlighting 09:44 raisse: wordpad has no line numbering, syntax highlighting, indentation, etc 09:44 syntax hilighting is nice 09:44 LarienTelrunya: ... why? :( 09:44 it's not meant as a programming editor 09:44 mcw: because it's the best 09:44 yes, it is (I don't care about line numbering or indentation) 09:44 kate on the other hand is 09:44 is that notepad or notepad++ ? 09:44 I also write fiction first draft in kate 09:44 ...no, wordpad is NOT meant as a programming editor 09:44 oh wordpad 09:44 it's meant as a documentation editor 09:45 like word 09:45 LarienTelrunya: but have you *tried* something else... like vscode? 09:45 or abiword 09:45 I've tried notepad++ and it lags like hell when I try to edit monst.c. 09:45 et 09:45 c 09:45 yes, notepad++ doesn't handle large files well 09:45 that said, monst.c now has a size that causes even wordpad to lag slightly 09:45 vscode ought to work 09:45 LarienTelrunya: maybe that is a sign 09:46 that you are doing something wrong 09:46 I am trying vscode with monst.c now 09:47 <@kritixilithos> vim works fine 09:47 mcw: so you are rewriting nethack in C++? 09:47 from scratch? 09:48 stenno: yes and no 09:48 LarienTelrunya: monst.c seems fine in vscode 09:48 stenno: I'm writing much of the engine code, I probably won't be implementing all the items and monsters as-it. 09:48 as-is 09:48 mcw: hmm 09:49 because i wanted to propose to save the monsters and objects in a sane serialized format like json 09:49 thats the one thing 09:49 stenno: you mean the monster specs? 09:49 and the other thing, if its possible, can you sanitize windowport code and provide a sensible API for that 09:49 mcw: literally monst.c 09:50 stenno: currently it looks like: 09:50 https://git.tubhack.com/mcw/tubhack/src/master/src/monsters.cpp#L78 09:50 But serializing it should be relatively easy 09:50 to json or whatever 09:50 sort of skimming backscroll (at the airport) 09:50 what is splicehack? 09:50 i see 09:50 K2: new shiny variant from 3.6! 09:51 ok so K2 gave me a backtrace of the crash for krm and puck 09:51 oh neat 09:51 so I know the problem now 09:51 easy fix 09:51 \o/ 09:51 stenno: does that look readable? 09:51 airport! where are you going? 09:51 raisse: flying home 09:51 mcw: yes but! 09:51 hi K2! splicehack is a beautiful new 3.6.1 variant that probably wants to become playable on hdf! *bundlebundlebundle* ♥ (don't worry, it isn't yet another SLEX) 09:51 ... 09:51 mcw: if you had the monster data itself in a json file, you'd only need a single constructor/entrypoint! 09:52 and json is somewhat humanly readable 09:52 K2: Splicehack is the somewhat messy variant I created 09:52 raisse: family trip to florida, saw some friends and then on to disneyworld :) 09:52 stenno: yeah true 09:52 finally on way home 09:52 stenno: I will probably migrate to that 09:52 stenno: it won't be much code 09:52 yay ^_^ 09:52 yeah 09:52 AntiGulp hi! awesome, cant wait to check it out 09:52 should be straightworward 09:52 what to you use in C++ for json, jannson? 09:52 MonsterSpec is pretty much just a plain old data object 09:53 rapidjson maybe, not sure 09:53 right 09:53 eh you know it 09:53 Sometime with not too many dependencies! 09:53 ^_^ 09:53 I don't think I can use GPL with NGPL right? 09:53 jannson doesn't have any iirc 09:53 ianal but i think you can 09:53 Aye, whatever is easiest for me to use, don't really have an opinion, it will just be dumping/reading json to/from disk so yolo 09:54 http://www.digip.org/jansson/ 09:54 no dependencies! 09:54 and actively maintained 09:54 MIT licence 09:54 <@Winsalot> LarienTelrunya: drawing slex caharacter now. Almost done, only background is left to do. Yo gonna love it ❤ 09:55 Winsalot yaaaaaaaay, you mean like the Fourk comic? *insert arbitrary number of ♥ here* 09:55 mcw: No, GPL and NGPL, despite being aimed at most of the same goals, are definitely not compatible with each other. 09:56 In general, two non-identical share-alike licenses can usually be assumed to be mutually incompatible. 09:56 but isn't that what, say, nh4 does 09:56 No? 09:56 NH4 uses NGPL, and some code that is permissively licensed. 09:56 Oh, and libuncursed, which is dual-licensed (GPL and NGPL). 09:56 stenno: Here is the relevant bits of items.cpp https://git.tubhack.com/mcw/tubhack/src/master/src/items.cpp#L431 09:56 jonadab: I thought that was the case. 09:57 Tbh most of the libs I look at nowadays are BSD/MIT which are fine 09:57 AFAIK 09:57 jonadab: well it _does_ use libjannson too as inherited from nitrohack, which is MIT 09:57 I think MIT is reet 09:57 -!- raisse has quit [Ping timeout: 240 seconds] 09:57 Right, permissive licenses are better for libraries because it means they can be used with more projects. 09:57 AntiGulp, is your code going to be ready for junethack? 09:57 -!- raisse has joined #hardfought 09:57 -!- mode/#hardfought [+v raisse] by ChanServ 09:57 Actually, I prefer permissive licenses across the board, but it's particularly relevant for library adoption. 09:57 stenno: Yes, MIT is permissive. 09:58 bug_sniper: It builds and runs without any major issues right now. 09:58 mcw: what is that .End() syntax? 09:58 Most of the problems lie in balance 09:58 <@Winsalot> No, not comic this time. Just drawing a character that I enjoyed playing in a way that I imagine he would look like 09:58 mcw: thats peculiar syntax 09:58 stenno: presumably it is fairly understandable though 09:58 End() "commits" the object. 09:58 is that a curried constructor? 09:58 yes it is! 09:59 its readable without problems 09:59 bug_sniper: As an example, I just figured out that angelic players can use scrolls of cloning to summon high level angel pets, whereas other races just get fairly useless monsters. 09:59 stenno: it uses an "ObjectBuilder", so all the functions on that return itself, so you can chain function calls to it 09:59 right 09:59 stenno: then "End()" just does some house-keeping like adding the object to the objects array (dicT). 10:00 I quite like "Inherit" which does a deep copy of the other object definition, which you can then tweak about with 10:00 ok i guess this allows to have a chainable constructor like that without actually having an invalid state in the intance 10:00 instace 10:00 INSTANCE 10:00 stenno: correct 10:00 stenno: And you get nice tab-completion 10:00 hah 10:01 awesome 10:01 !tell K2 pushed fix: shop crash 10:01 Will do, FIQ! 10:01 but I think it's easy to write a json-spec-thing so you get tab-completion in editors that support it while writing json anyway 10:01 stenno: as long as it is not the madness of the nested OBJ(BITS(BLAH())) macros 10:01 * mcw shudders 10:01 hehe 10:02 AntiGulp, now just make sure other monsters can get a high level pet in another way, and make the monster levels hard enough to challenge such a player 10:02 * mean, other roles 10:02 stenno: currently writing a .des parser/validator 10:02 I mean, other races 10:02 lol BFG kill @ Tariru :D 10:02 stenno: I'm writing a graphical level editor but I really need to be able to load in .des files 10:02 yeah it can be annoying to read: "this value, is that the weight now, or the probability" /me scrolls up to the macro definition /me counts the fields "ah, it was weight!" 10:03 ooh thats a nice idea 10:03 is the .des parser based on 3.6.1 ? 10:03 because there were some changes 10:03 stenno: re: windowports, I'm trying to make as many of the non-tubhack-specific parts non-dependent on tubhack, cleaning up the window stuff is reasonably soon on agenda. 10:03 YANI: a scroll that lets you make a clone of a target monster which will try its best to kill said target 10:03 3.4 because the majority of the levels out there are 3.4 10:03 which will vanish in case its "host" does 10:03 yes, having agnostic UI would be awesome 10:03 fair 10:03 stenno: I already extracted my pokedex viewer 10:04 then I can make monsters use it in fiqhack 10:04 for fun 10:04 FIQhack updated (us and eu) 10:04 K2: Message from FIQ at 2018-04-28 10:01 EDT: pushed fix: shop crash 10:04 K2: btw, once you're back home it would be cool to have SpliceHack on the server I think, maybe, if AntiGulp is willing to do a stable release 10:04 agnostic and somewhat sane* 10:05 FIQ yeah i'm all for it 10:05 :D 10:05 time for sub menus lol 10:05 stenno: NH4 actually uses jansson 10:05 for the server protocol 10:05 indeed 10:05 as inherited from nitrohack 10:06 You know 10:06 The current release is very stable, I'm just testing bad clones and amalgamations right now (because frankly, the fact that they don't crash things scares me) 10:06 yeah looked it up just now 10:06 ok about to board, see you all later 10:06 stenno: https://github.com/tubs/tubdown 10:06 The server protocol that relies on json-delimited packets 10:06 Have a good flight K2 ! 10:06 see you K2 10:06 i knew that nitrohack had it, wanted to see if it was still in nh4 10:06 and thanks for the update 10:07 stenno: check out the screenshot and demo.c 10:07 (if you care) \o/ 10:08 oh its in the terminal lol 10:08 oh ant uses libuncursed 10:08 and* 10:09 stenno: yes, but it is pluggable 10:09 You just implement: 10:09 typedef struct td_renderer { 10:09 int (*write_n_string)(void *user_data, int y, int x, const wchar_t *text, int length); 10:09 int (*write_string)(void *user_data, int y, int x, const wchar_t *text); 10:09 int (*apply_style)(void *user_data, int y, int x, int length, uint8_t flags, uint8_t color); 10:09 int (*height)(void *user_data); 10:09 stenno: hey libuncursed is cool 10:09 int (*clear)(void *user_data); 10:09 int (*refresh)(void *user_data); 10:09 } td_renderer; 10:09 mcw: what is this 10:10 have you heard of this new advanced technology 10:10 FIQ: pokedex viewer 10:10 called pastebin 10:10 Pastebin? 10:10 :p 10:10 mcw: also what do you mean pokedex 10:10 more like a wiki, no? 10:10 FIQ: yes 10:11 speaking of pokedex 10:11 FIQ: but I use wiki pages to implement my pokedex! 10:11 I want a fancy curses terminal pokedex 10:11 like, an actual pokedex 10:11 not monster lookup 10:11 I will look into this wiki thing later 10:12 FIQ: stenno so the way you integrate auto-generated content is by registering commands, i.e. td_config_register_command(config, L"item", insert_item_description); 10:12 insert_item_description is a function you define 10:12 -!- greqrg has joined #hardfought 10:12 And then whenever the parser sees a '\item{}' it will call into your custom function 10:12 yo greqrg 10:12 Tariru is in VS 10:13 Hi stenno 10:13 Hi greqrg and welcome to #hardfought. Enjoy your stay! 10:13 Hey greqrg ! 10:13 Hello all :) 10:26 <@Winsalot> LarienTelrunya: ^ 10:26 https://cdn.discordapp.com/attachments/400474774440247317/439794649016565784/burninator_diver.png 10:27 <@Winsalot> That's how I imagine burninators 😃 10:27 omg this just looks awesome! you should post that on reddit :D 10:28 also the double tridents are great :) 10:28 <@Winsalot> Don't want to spam reddit too much 😃 10:28 <@Winsalot> I'm already posting there quite often 😃 10:28 heh, I see 10:28 still, it looks mighty badass! ♥ 10:31 <@Winsalot> thanks ❤ 10:31 <@Winsalot> burninators are definetely fairly badass. At least in early game. 10:32 <@Winsalot> Their lifesteal is very strong. When I played heretic he felt a lot weaker in melee 10:32 @Winsalot if you replaced the text at the top with some fancy-looking font it would be cool 10:32 yeah, I played one a long time ago and it was a lot of fun; IIRC I got pretty far 10:33 hmm 10:33 K2: hot take: deprecate 3.4.3-nao to free up dgl menu space for splicehack 10:33 those 2 hearts are different 10:33 <@Winsalot> aosdict: I was using krita (because there in no MS paint for ubuntu 😃 ) and Haven't yet figured out how to make decent text. Aslo I think that making whole picture with mouse-only adds flabvour 😃 10:33 how many hearts does unicode have 10:33 Ok I really need to consider putting a draw limit on the deck of fate in splicehack. As funny as it is to attempt to draw 30 cards at once, it pretty much destroys the run and makes things ridiculous. 10:33 AntiGulp: what does it do 10:34 FIQ: It's similar to a deck of many things from D&D. Each draw is represented by a tarot card, and gives a powerful random effect (50/50 good or bad) 10:34 You can specify the number of draws before starting, and it vanishes afterward 10:34 FIQ: Cartomancer is a splicehack role that works by using "cards" on enemies, there are attack cards, spell cards, etc. 10:35 afk getting food 10:36 Specifying a high number stacks a LOT of effects 10:36 aosdict: right, one of splicehack's more interesting ideas 10:36 AntiGulp: yeah but what kind of effects are we talking here 10:37 "you gain 5 HP"-level or "you kill everything on the level"-level? 10:38 The effects range from getting a wish to cancelling an inventory in terms of severity. It's not really worth using in a serious run, and its unbalanced as all get out. 10:40 hmm 10:40 I wonder if you can farm wishes with it 10:40 if you can set yourself up to withstand all the bad outcomes 10:40 kinda like ADOM archmages 10:42 That's what I'm wondering. I'll probably test it more later. 10:43 Happy nethack 3.6.1 day! 10:44 Yay 10:44 -!- AntiGulp has quit [Quit: Leaving] 10:48 <@Winsalot> LarienTelrunya: any suggestions for single monster genocide? 10:48 uhh... disenchanter? :D 10:48 <@Winsalot> I throne is generous today 10:48 stenno: FIQ https://git.tubhack.com/mcw/tubhack/src/master/tools/level_validator.c 10:48 If you care re: .des validation 10:48 That's using the C interface to desio 10:49 Note the validator doesn't know what valid traps, room types (monster classes/names/object names too, but currently it thinks it does) 10:49 So you provide it a function to validate that stuff 10:49 hehe 10:49 Hence it should be easily integratable into whatever 10:49 full log output from mines.des https://gist.github.com/fe2263280afde6f8435a33e84d00f058 10:50 And if we make a naughty error: 10:50 *** error: invalid trap: 10:50 /home/mcw/nethack4/libnethack/dat/mines.des:1000 10:50 TRAP:"level teleprot",place[0] 10:50 ^~~~~~~~~~~~~~~^ 10:50 e.g. ^ 10:52 <@Winsalot> LarienTelrunya: another question, how do I find out which one of the enemies is hitting me with cockatrice corpse? 10:52 Winsalot, ask it nicely. 10:52 Winsalot: heh, if all the enemies are the same species, it's difficult; you'd probably have to #name them 10:54 note: optional arguments are wip 10:59 <@Winsalot> FIQ: can monsters in FIQ hack wield cockatrice corpses? 10:59 Winsalot: it's better to light just one candle at a time, since the light radius is the same (except if you have 7 candles, then lighting all of them will give a better light radius) 11:00 omg 11:00 <@Winsalot> oh yeah 11:00 dude you just scored the jackpot :P 11:01 mancatcher does d17/d15! 11:01 omg sexist 11:01 <@Winsalot> wow 11:01 how much does womancatacher do? 11:03 <@Winsalot> 70% of that 11:04 xD 11:04 Pub time, bnack in a bit 11:06 -!- raisse has quit [Ping timeout: 260 seconds] 11:06 -!- raisse has joined #hardfought 11:06 -!- mode/#hardfought [+v raisse] by ChanServ 11:07 careful Winsalot! that corpse archer is very out of depth and resistant to +0 weapons 11:08 yani: if you try to wear armor when you have armor in its slot, the game will prompt you to remove it 11:09 Winsalot: as long as you don't fly/levitate, you can't fall in the crystal water 11:09 watch out for eels though (wear magical breathing so you can't be drowned) 11:09 [hdf-us] [fh] K (krm26) (Wiz Hum Fem Cha), 36791 points, T:4280, killed by a Mr. Angmagssalik, the shopkeeper 11:10 bug_sniper: That other roguelike with Sigmund does just remove it, as you may know 11:10 dungeon crawl 11:11 Pinkbeast, are you ProziacElf? 11:11 No, I'm Pinkbeast 11:15 .,@Winsalot yes they can 11:15 -., 11:21 [hdf-us] [xnh] winny (Mon Hum Mal Neu) changed form for the first time, becoming a lich, on T:8866 11:21 at least you didn't ruin armor 11:28 <@Winsalot> Amy: do all types of lizards cure stoning? 11:28 Winsalot: most of them, yes. The rock lizard does cure it. :) 11:28 Do you want your possessions identified? 11:29 <@Winsalot> fuck this shit 11:29 Go Team Sentient Shoe! 11:29 also rip :( 11:29 the paralysis would have ended on the next turn, so you might have lived, but the RNG was evil today :( 11:32 FIQ: i had removed my armor before quaffing the suspect potion 11:38 looking for the first 361 ascension. Wondering when one of the heavy hitters going to give it a serious run. 11:39 not me. it would take me the rest of today on a day when I really, really need to do other stuff 11:47 Fek is around. Maybe Adeon or stenno. 11:47 Guess we'll see. 11:47 several folks that *could* 11:54 <@Winsalot> does polymorph work the same as before? 11:54 <@Winsalot> Like hitting wall will bring me to my original form? 11:54 polymorphing in slex is greatly improved; you get more polymorphed HP, and there's a polymorphing skill that reduces the odds of you breaking your items etc. 11:54 if you run out of HP, you'll unpolymorph as normal, yeah 11:55 <@Winsalot> btw, do I lose xp when I polymorph? 11:55 no, the game still tracks your normal experience level 11:55 oh, and unlike vanilla, you can train and increase your stats and the changes to your stats will not be lost when you unpolymorphed 11:56 (in vanilla, if you polymorph, eat a mind flayer and polymorph back, the INT increase is erased) 11:56 one way to kill yourself would be to repeatedly throw a weapon in < direction, but that can take a while 11:59 <@Winsalot> oh, so money can gpo through walls? 11:59 <@Winsalot> nice 11:59 well, the light gold can; other $-class monsters usually can't 12:00 careful, don't let the shopkeeper own you! 12:06 [hdf-us] [nd] hypnotist (Wiz Elf Fem Cha) wished for "blessed greased fixed bag of holding", on T:16531 12:09 <@Winsalot> ex lul 12:09 https://cdn.discordapp.com/attachments/400474774440247317/439820392656535562/slex_sokoban_lvl2.png 12:09 well, this time you already know that the prize is fake :D 12:10 I assume that boulder is also fake? 12:10 the one by the > 12:10 <@Winsalot> yeah, mimic 12:10 so in this level you do not in fact have to push any boulders at all 12:11 <@Winsalot> yes 12:12 <@Winsalot> And tbh I enjoy finding unseen sokoban levels. Most of the time they are not that hard but still make me think 12:14 -!- raisse has quit [Ping timeout: 260 seconds] 12:15 Tariru just performed the invocation. 12:17 and I'll be afk, eating 12:18 <@Winsalot> water in sokoban? 12:18 https://cdn.discordapp.com/attachments/400474774440247317/439822809598787584/selx_sokoban_wtf.png 12:19 <@Winsalot> seriously 12:23 slex isn't the first variant to have sokoban liquids... but that looks like underground rivers patch gone bad. 12:24 also note the one patch of lava :D 12:26 <@Winsalot> Also, what is this tower brantch? 12:26 <@Winsalot> I think it is few levels below sokoban 12:27 <@Winsalot> what's good in there? 12:53 back! Winsalot: that's the town branch; it has 4-5 levels of barren dungeon and a town at the top. Sometimes that town has good stuff, or shopkeeper services, but at other times it feels like a waste to come there. 12:54 -!- krm has joined #hardfought 12:57 [hdf-us] [nd] fusillade (Ran Orc Fem Cha), 227 points, T:992, killed by a small mimic 13:28 [hdf-us] [dnh] Lol (Bar Hum Mal Cha) killed Croesus, on T:45243 13:33 !rng attempt the quest and die horribly | ignore the quest and keep exploring 13:33 LarienTelrunya: attempt the quest and die horribly 13:34 !8ball is Beholder trying to get me killed? 13:34 LarienTelrunya: My sources say no 13:37 Tangles: where's the beholder code? 13:38 !code 13:38 !help 13:38 Elronnd: https://www.hardfought.org/nethack 13:38 github.com/nhtangles/beholder? 13:38 thanks 13:44 [hdf-us] [nd] fusillade (Ran Orc Fem Cha) became literate by reading the fortune inside a cookie, on T:3186 13:44 "Couldn't load "Sco-strt.lev" - making a maze.--More--" 13:44 well shit... gang scholar on hdf is broken, as in unwinnable, because the quest levels didn't get compiled into the game 13:45 the avatar of Roflth 13:45 aosdict: Slex isn't the first with liquids in soko? 13:45 What came before then? 13:45 FIQ: I distinctly recall lava in an unnethack soko level. 13:45 correct 13:46 man my speedrun died at the castle 13:46 i would like to play so much but i am way too tired 13:46 LarienTelrunya: *don't* save 13:46 !tell K2 can you SIGKILL my current slex game on hdf-eu? the quest level didn't generate, which means it's unwinnable, but if you kill the game it'll be reset to before I entered 13:46 Will do, LarienTelrunya! 13:46 yeah, do that 13:47 LarienTelrunya: You may be waiting a long time... he's on a plane. 13:47 oh damn 13:47 and if I'm idle for over an hour, it automatically hangs up... what to do... 13:47 And you would want to prevent hangup saves 13:47 ask tangles? 13:48 Hey Amy, do you know why there's no upstair on this level? 13:48 Tariru: Message from LarienTelrunya at 2018-04-26 01:46 EDT: yes, the branch should be force-generated anyway; this can happen if there is no regular floor to put the branch on 13:48 Tariru: Message from Elronnd at 2018-04-27 23:44 EDT: menche wants to know if you used elbereth 13:48 I expect tangles is asleep, it's the middle of the night 13:48 I think I've used elbereth at some point in this game. 13:48 I've not relied on it a lot though. 13:49 Tariru: wtf... did you fully explore it? 13:49 Oh, it might be a monster standing on the stairs 13:49 the red-highlighted 1 is the downstair I guess? 13:49 I mapped it fully. 13:49 oh you were on the downstair, then it's probably the upstair hidden underneath the 1 13:49 phew 13:49 if only there were some sort of #terrain command to clear away the clutter 13:50 hey, at least we have hilite_stairs! 13:50 -57 ac lol 13:52 !tell K2 the error message is: "Couldn't load "Sco-strt.lev" - making a maze.--More--" Apparently the Scholar.des quest levels somehow didn't get compiled... 13:52 Will do, LarienTelrunya! 13:52 [hdf-us] [fh] K (krm26) (Wiz Hum Fem Cha), 28608 points, T:1650, killed by a Ms. Kipawa, the shopkeeper 13:56 !tell FIQ Did K2 get you my core? Anything else I can do to help diagnose? 13:56 Will do, krm! 13:58 [hdf-us] [un] Nobbs (Wiz Elf Mal Cha) killed the ghost of Nobbs, the former Thaumaturge, on T:4998 14:00 krm: It should work now 14:00 FIQ: Message from krm at 2018-04-28 13:56 EDT: Did K2 get you my core? Anything else I can do to help diagnose? 14:00 ...Please let it work 14:10 <@Winsalot> LarienTelrunya: can all rust-prone items be destroyed by rust? Or do some just get very rusty and stay this way? 14:11 Winsalot: normally they can all be destroyed. However, items made of eternium, and cursed evil artifacts, get to "thoroughly eroded" and stay there. 14:11 The spears are definitely not an evil artifact and most probably not made of eternium either, so they will eventually be destroyed. 14:12 also yay you found the ZAPM branch! :D 14:13 <@Winsalot> what's that? 14:13 [hdf-us] [un] Nobbs (Wiz Elf Mal Cha) wished for "dragon scales", on T:5819 14:13 <@Winsalot> also, my amulet of magical breathing is made of brick and it's already rusty. 14:13 it's a multi-branch subdungeon based on ZAPM 14:13 <@Winsalot> ZAPM is some other roguelike I assume? 14:14 if you manage to kill the Bastard Operator From Hell, you get an artifact that allows you to branchport, as well as potentially learn some new skills 14:14 yeah, ZAPM is sci-fi nethack, and there's a hidden option on the hardfought server that allows you to play it 14:14 <@Winsalot> hidden but not secret option? 14:14 yes, hit z in the main menu 14:15 also damn, I'm just discovering I can't keep my hdf-eu session alive indefinitely without advancing the game :( 14:15 <@Winsalot> cool 14:20 Winsalot: wtf, did you shoot yourself?! 14:21 <@Winsalot> I thought it was a wand of light 14:21 oh 14:21 <@Winsalot> but it was solar beam 14:22 btw, slex allows you to apply up to 3 layers of grease to an item 14:23 <@Winsalot> Also why can items be heavily cursed, but cant be heavily blessd? 14:23 heh, I wanted cursed items to be more dangerous 14:25 <@Winsalot> YANI: add heavy blessed BUC status. WHen item is heavy blessed it gets all the features of silver. Blessing already blessed item has 1/3 chance of making it heavy blessed . 14:30 -!- ProzacElf has joined #hardfought 14:33 -!- noty has joined #hardfought 14:40 [hdf-us] [un] Nobbs (Wiz Elf Mal Cha), 12018 points, T:9409, killed by a hill orc 14:45 b LarienTelrunya what you can do 14:45 -b 14:45 is to fire up fiqhack or nethack4 14:45 then open another shell 14:46 and watch yourself 14:46 the watch process will never die 14:46 even if the original exits out 14:46 huh? I don't really understand... the slex game will still autosave if it exits out, probably 14:46 this way you can maintain effectively permanent connectivity 14:47 oh I thought you wanted to keep a session on hdf-eu on permanently 14:47 for some reason 14:47 well, I want my slex game to not die, because if it dies, it autosaves with the broken quest level 14:47 not sure how FIQhack would help there 14:48 hmm, putty allows me to send signals... but I guess if I send a SIGKILL it only kills the putty session 14:49 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed the Wizard of Yendor, on T:35307 14:50 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) acquired the Book of the Dead, on T:35310 14:53 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) performed the invocation, on T:35320 14:56 eek, it's a real LarienTelrunya 14:57 LarienTelrunya, so how did you break it, and how are you trying to fix it? 14:58 NCommander: what? well, slex on hdf-eu somehow wasn't compiled with all the quest levels 14:59 LarienTelrunya, can't you just load the save, delete the generated quest levels in the save, and then resave? 15:00 uhh, nope 15:00 I'm not the hdf-eu administrator :P 15:00 LarienTelrunya, well, you could try bribing the HDF-EU administrator(s) 15:00 I don't think Amazon is bribable. 15:00 yes, but it'll be a while until they become available again 15:01 aosdict, .... the folks who have root@eu.hardfought.org :P 15:01 yeash 15:01 * NCommander is rather sore, but strangely satisified about life 15:01 Like the first time I managed to ascend 15:03 LarienTelrunya, I assume you're on Windows/PuTTY? 15:03 yes 15:03 Ugh, I don't think dgamelauncher uses screen or anything w/ its sessions 15:03 so um ... how good is German Internet stability? 15:03 quite good actually 15:04 Are you running Windows 10 and thus have no ability to control your reboots? 15:04 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed the high priestess of Moloch, on T:35483 15:05 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) acquired the Amulet of Yendor, on T:35484 15:05 windows XP :P 15:06 [hdf-us] [fh] K (krm26) (Wiz Hum Fem Cha), 7680 points, T:190, quit 15:06 k 15:07 [hdf-us] [fh] K (krm26) (Wiz Hum Fem Cha), 5967 points, T:9, quit 15:07 K 15:07 krm: resist the startscumming! 15:07 I just can't be committed to these, I'm in limbo waiting to see if I ever get my current game back from crash Hell 15:10 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed the Wizard of Yendor, on T:35627 15:12 -!- noty has quit [Quit: WeeChat 2.0.1] 15:12 !tell K2 too late, it timed out :( still, 2.1.7 somehow lacks the gang scholar quest levels 15:12 Will do, LarienTelrunya! 15:12 -!- noty has joined #hardfought 15:15 krm: play more xnh instead :D 15:15 -!- raisse has joined #hardfought 15:15 -!- mode/#hardfought [+v raisse] by ChanServ 15:15 Tariru: I have good and bad news for you... which one do you want to hear first? 15:16 krm: It should be fixed now...? 15:16 Go with the bad news? 15:16 Thanks FIQ! I'll give it another shot 15:16 Please make it work... 15:16 Tariru: The bad news: you have a looooooong way to go to the third stair. 15:16 krm: I am terribly sorry for the inconvenience 15:16 It does! Amazing! Thanks so much 15:16 Damn. Where did I miss it? 15:16 Lemme see if the store is working properly... 15:16 The good news: I can tell you where it is. Level 98. 15:16 K2 has been busy with rl stuff so there has been some major delays in testing/etc 15:16 Ah. At least I can dig down most of it. 15:16 That's why it took forever 15:17 I've seen it in the ttyrec. 15:17 Store working too. Thanks again, you're the best! 15:17 Normally everything is fixed within a few hours 15:17 I'd just started watching one to try and find it. 15:17 Again, sorry for the inconvenience 15:17 Should have been more careful the first time. 15:17 ah :) 15:17 This is an one-off case, it has never been this bad before 15:17 Can you levelport with a non-imbued amulet of yendor? 15:17 FIQ: Well, you can no longer say "this never happens in NH4" :/ 15:17 no, but you can indeed dig down on most of those levels 15:18 aosdict: I usually say "This *basically* never happens in NH4" 15:18 so the way down should be less annoying than going up 15:18 Thigns not reproducing locally has happened before, but it's very rare 15:18 Not sure why it didn't reproduce locally 15:18 Basically I was trying to access a negative array index 15:18 Which for whatever reason didn't crash on my end 15:19 But it did on hdf's 15:19 aosdict: With that said, those rare cases usually doesn't intermix with K2 deciding to have an rl vacation/whatever it was 15:20 (No offense to K2 at all, it's entirely on me, but just saying) 15:20 -!- Mandevil has quit [Ping timeout: 264 seconds] 15:20 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed the Wizard of Yendor, on T:36835 15:20 this endeavour took over a week 15:20 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) entered the Planes, on T:36886 15:20 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed the Wizard of Yendor, on T:36887 15:21 -!- Mandevil has joined #hardfought 15:21 -!- mode/#hardfought [+o Mandevil] by ChanServ 15:21 It *almost* worked out that K2 got a special behind-the-scenes tour at the Disney Animal Kingdom hospital because of my crash, we missed our communications by one day 15:27 Tariru: I'd just tele to the downstair on that level, because fighting all those bees takes forever 15:27 It's a no tele level though 15:27 what... it's no-teleport? how did you get out from the southern part then? 15:27 oh, by digging through, I see 15:27 I fell through from the level above 15:28 I'll be afk for a while; good luck! you can do it! 15:28 !lotg Tariru 15:28 May the Luck of the Grasshopper be with you always, Tariru! 15:31 krm: ah 15:32 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) wished for "uncursed magic marker named dear worms", on T:37036 15:33 <@Winsalot> a +1 enchanted (of practice) little red hat what's this enchantment? 15:35 Well that was disappointing :-) 15:35 [hdf-us] [fh] Ei (krm26) (Tou Hum Fem Neu), 54396 points, T:21389, killed by a gray dragon's magical blast 15:35 krm: ouch 15:35 a week to recover the save 15:35 for that 15:35 Heh, yup 15:36 Nethack giveth and nethack taketh away 15:37 Heh 15:38 <@Winsalot> LarienTelrunya: a +1 enchanted (of practice) little red hat what's this enchantment? also, wonderlegs enchantment? 15:38 wonderlegs prevent the wounded legs ailment I think 15:40 [hdf-us] [dyn] nristen (Con Orc Mal Cha), 169 points, T:701, killed by a newt, while fainted from lack of food 15:41 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) wished for "blessed wand of teleportation named bye bye", on T:37150 15:48 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed the Wizard of Yendor, on T:37446 15:49 race is getting interesting for first 361 asc 15:49 -!- raisse has quit [Ping timeout: 260 seconds] 15:55 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed the high priest, on T:37537 15:56 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed Death, on T:37541 15:58 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed Death, on T:37566 16:01 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed Famine, on T:37587 16:03 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) killed Famine, on T:37607 16:04 I'll have to leave soon; Winsalot: practice means that you can train your skills and attributes faster, and wonderlegs means that you speed up when you have wounded legs 16:06 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law), 2392126 points, T:37613, ascended https://www.hardfought.org/userdata/M/MiseryMyra/xnethack/dumplog/1524340322.xnh.txt 16:06 Congratulations! 16:06 Thank you 16:07 That was my first xnh ascension and my second ascension ever 16:07 [hdf-us] [xnh] hothraxxa (Ran Elf Fem Cha), 628 points, T:1729, killed by a water demon, while praying 16:09 aosdict: Thanks for making it. I really enjoyed xNetHack 16:11 MiseryMyra: Thoughts on Gehennom? 16:12 It was very nice and much more interesting than vanilla 16:13 -!- LarienTelrunya has quit [Quit: Page closed] 16:15 Having some proper rooms broke up the monotomy of endless mazes and also made navigation less of a chore 16:21 I never found any lava rooms, slaughterhouses, or seminaries of Moloch, though 16:32 ah well, there aren't *that* many room-capable levels (at least till I fix them working with special levels somehow) 16:41 I mostly just found creepy rooms full of statues of me 17:12 -!- krm has quit [Remote host closed the connection] 17:30 -!- raisse has joined #hardfought 17:30 -!- mode/#hardfought [+v raisse] by ChanServ 17:34 MiseryMyra: Well, I'm glad they had the intended effect. Those have a 5% chance I think. 17:35 What were your thoughts upon first finding one? 17:37 hmm 17:37 aosdict: where is the room code? 17:37 is it ripe for stealing 17:37 -!- raisse has quit [Ping timeout: 240 seconds] 17:40 aosdict: I felt a little uneasy and a little creeped out 17:40 FIQ: There are a lot of commits. 17:41 It definitely seemed mysterious too 17:42 ending at 3075ca0bb and beginning at a4def237 17:42 plus all the documentation commits, which I very much recommend 17:42 MiseryMyra: Currently there is nothing useful there. Any ideas on what I could do to do *something* with it? 17:43 or should it just be left as nothing-is-scarier? 17:43 aosdict: thanks 17:43 will look into it 17:43 first I will try to ascend 3.6.1 17:43 once dtype sets up a sane editor 17:43 (not virus) 17:44 there's web editor 17:44 but i'm working on 361 17:50 -!- Tariru has quit [Quit: Leaving] 17:50 aosdict: They're definitely much more ominous that way. Putting something else in there, especially something useful, would probably lessen the effect 17:53 MiseryMyra: Should probably reduce the chance to like 2% though. Because after you see one the first time, seeing it again or in subsequent games is pointless 17:53 <@Winsalot> lol, stepped on punishment trap, but shortly after that something ate my iron ball 😃 17:53 Hm, I wonder what would happen if you stone to flesh one. 17:53 <@Winsalot> slex is just crazy 17:53 Yeah, I found several of them 18:08 -!- Tariru has joined #hardfought 18:29 -!- ProzacElf has quit [Ping timeout: 264 seconds] 18:33 -!- ProzacElf has joined #hardfought 18:49 I drank too much 18:49 surprisingly 18:50 https://cdn.discordapp.com/attachments/400474774440247317/439921449822584832/Screenshot_20180429-015008.png 18:51 <@Winsalot> I see bright future :) 18:51 K2: I'm just about to start the planes in SLEX, would you be able to take a back up for me in case there's any more crashes? 18:52 yup 18:52 K2: Message from LarienTelrunya at 2018-04-28 13:46 EDT: can you SIGKILL my current slex game on hdf-eu? the quest level didn't generate, which means it's unwinnable, but if you kill the game it'll be reset to before I entered 18:52 K2: Message from LarienTelrunya at 2018-04-28 13:52 EDT: the error message is: "Couldn't load "Sco-strt.lev" - making a maze.--More--" Apparently the Scholar.des quest levels somehow didn't get compiled... 18:52 K2: Message from LarienTelrunya at 2018-04-28 15:12 EDT: too late, it timed out :( still, 2.1.7 somehow lacks the gang scholar quest levels 18:52 good timing i just got home a few min ago 18:52 -!- aoei has joined #hardfought 18:52 drinking is bad# 18:52 K2: did you have a good flight>> 18:53 Tariru save your game please if you havent already 18:53 -!- aoei has quit [Client Quit] 18:53 mcw yes, uneventful 18:53 It's saved. 18:53 K2: all anyone can hope for :) 18:53 -!- aoei has joined #hardfought 18:54 Tariru ok your save has an extra backup 18:54 Now I collapse in bed, nn my homies 18:54 Awesome, thank you. 18:54 good luck 18:54 not like you need it or anything ;) 18:55 Heh 18:57 holy hell 361 ascension race has been brutal 18:58 Tariru: finish it 18:58 sheesh, at this point your run could win 18:58 best contenders are at castle and slow 18:58 I'd have thought someone would have done it already. 18:58 Still, I've got to sleep after I get this one done. 18:59 no winners yet on 361 18:59 Any good splats yet? 18:59 and nobody really close. late castle at best on non speed runners 18:59 Tariru: yeah, stenno has a few expletives for you 19:00 heh 19:00 * K2 is updating to 3.6.1 official on hdf now 19:00 Tariru: long running twitch at https://www.twitch.tv/tonelive 19:01 but no win yet. greqrg is halfway through 19:01 Tariru: if you ran this, you'd very likely win it 19:03 Tariru: keep that up in background, and ascend 361. I'd watch the whole thing. :) 19:03 cement some dominance 19:05 dtype the troublemaker 19:15 !who 19:15 K2: [hdf-us] No current players 19:15 K2: [hdf-eu] Tariru [slex] 19:15 K2: you saw we're abandoning all but 361 by end of May 19:16 yes 19:16 you may have to pick up 343 if folks love it. :) 19:16 initially i was leaning towards ditching 3.4.3 19:16 but after i've had time to think about it, and reading what you all have been discussing, i think we'll keep it 19:17 !who 19:17 K2: [hdf-us] No current players 19:17 K2: [hdf-eu] Tariru [slex] 19:18 <@Winsalot> Yay 19:18 <@Winsalot> Congradulations! 19:18 Congrats, Tariru 19:19 oh boy 19:19 Thanks everyone. 19:19 woooo! 19:19 insane 19:19 slex streak! 19:19 congrats a lot Tariru 19:19 I don't know how I managed to get through that without any dungeon collapses 19:19 congrats Tariru, amazing 19:20 <@Winsalot> How many days did this run take? 19:20 Tariru: we've been pushing amy to work more on bugfixes with some success 19:20 No idea. I started it while the other game was still running, while I was waiting for a bug fix. 19:21 Probably only a couple of weeks since I started playing it seriously 19:21 The actual start date was the 7th, I think. 19:22 So it's feasible to fit a game in during Junethack, I think I can reasonably ascend in 2 weeks. 19:22 Tariru, did you have to read the source code? 19:22 But that doesn't leave a huge amount of time to ascend all the other variants. 19:23 I did some source diving, which helped me pick up a few things. 19:25 Like elven weapons reaching +9 safely. 19:25 <@Winsalot> I wonder what do you think about slex in general because I only recently discovered how nuch I enjoy its crazyness. 19:26 <@Winsalot> Can simple mortals ascend slex? 19:26 I do like the huge variety of items and monsters it has in it. 19:29 Be the first mortal to ascend slex, Winsalot 19:30 <[Demo]> what the fuck 19:30 <[Demo]> another one? 19:30 Unix NetHack Version 3.6.1 - last build Sat Apr 28 19:13:16 2018. (5e1a650f41e0fcf34a5b0a61e8b44422d022f029) 19:30 <[Demo]> I'm tapping out 19:30 3.6.1 official is on hdf-us 19:30 will put up on eu server in a lil bit 19:31 any 3.6.1 dev games in progress will finish out before you switch over to official (treating this as a version change/update) 19:33 <@Winsalot> When is new slex version arriving on hardfought? 19:33 by this time tomorrow 19:33 if not sooner 19:38 -!- K2 changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on website ¤ Public NetHack server - ssh nethack@hardfought.org or nethack@eu.hardfought.org ¤ NetHack 3.6.1 official is now available for play 19:38 -!- MiseryMyra has quit [Ping timeout: 276 seconds] 19:39 ok i gotta eat 19:39 will be back in a bit to update eu server with 3.6.1 official 19:44 -!- MiseryMyra has joined #hardfought 19:57 haha wow i almost died 19:57 my unihorn got cused and i gave myself terminal illness 19:58 turns out full healing cures that thank f*** 20:04 -!- tacco| has quit [] 20:18 -!- Tariru has quit [Quit: Leaving] 20:21 -!- ProzacElf has quit [Ping timeout: 240 seconds] 20:33 <[Demo]> yey 20:43 -!- deadnoob has joined #hardfought 21:02 NetHack 3.6.1 updated (us and eu) 21:03 ^^ this is official release build w/ Tangles' livelogging 21:04 notice - if you have an existing 3.6.1-dev game in progress, that game will still be on the dev build until completion (ascend/die/quit). any new games after that will be official release 21:05 !who 21:05 K2: [hdf-us] krm26 [fh] hypnotist [nd] 21:05 K2: [hdf-eu] No current players 21:10 -!- ProzacElf has joined #hardfought 21:13 !who 21:13 K2: [hdf-us] krm26 [fh] hypnotist [nd] 21:13 K2: [hdf-eu] No current players 21:13 ok i need to update Beholder too ;) 21:18 -!- Menche has quit [Remote host closed the connection] 21:19 -!- Menche has joined #hardfought 21:25 yay nh 3.6.1 21:25 so excited 21:27 \o/ 21:35 -!- bobbydurrett has joined #hardfought 21:35 -!- bobbydurrett has quit [Remote host closed the connection] 21:36 -!- bobbydurrett has joined #hardfought 21:45 -!- mode/Beholder [+Zi] by Beholder 21:45 -!- weber.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on website ¤ Public NetHack server - ssh nethack@hardfought.org or nethack@eu.hardfought.org ¤ NetHack 3.6.1 official is now available for play 21:45 -!- mode/#hardfought [+v Beholder] by ChanServ 21:45 !ping 21:45 K2: Pong! 21:46 !players 21:46 K2: [hdf-us] krm26 [fh] k2 [nh361] winny [xnh] bouquet [xnh] 21:46 K2: [hdf-eu] No current players 21:46 !players 21:46 K2: [hdf-us] k2 [nh343] krm26 [fh] k2 [nh361] winny [xnh] bouquet [xnh] 21:46 K2: [hdf-eu] No current players 21:47 !setmintc 21:47 K2: Min reported turncount for k2 removed. 21:48 !lastgame k2 21:48 K2: [hdf-us] https://www.hardfought.org/userdata/k/k2/xnethack/dumplog/1523712124.xnh.txt 21:48 K2: [hdf-eu] https://eu.hardfought.org/userdata/k/k2/nhdev/dumplog/1512539051.nhdev.txt 21:48 hmm 21:48 missed something 21:49 yup i see it 21:51 -!- mode/Beholder [+Zi] by Beholder 21:52 -!- cherryh.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on website ¤ Public NetHack server - ssh nethack@hardfought.org or nethack@eu.hardfought.org ¤ NetHack 3.6.1 official is now available for play 21:52 -!- mode/#hardfought [+v Beholder] by ChanServ 21:52 !lastgame k2 21:52 K2: [hdf-us] https://www.hardfought.org/userdata/k/k2/nh361/dumplog/1524966487.nh361.txt 21:52 K2: [hdf-eu] https://eu.hardfought.org/userdata/k/k2/nhdev/dumplog/1512539051.nhdev.txt 21:52 there we go 21:53 [hdf-us] [nh361] k2 (Val Hum Fem Law), 0 points, T:6, killed by a falling object 21:53 woot 21:57 -!- ProzacElf has quit [Ping timeout: 248 seconds] 22:05 -!- MiseryMyra has quit [Ping timeout: 276 seconds] 22:12 -!- MiseryMyra has joined #hardfought 22:13 [hdf-us] [fh] K (krm26) (Wiz Hum Fem Cha), 51476 points, T:9155, killed by a lizard, while fainted from lack of food 22:29 -!- bobbydurrett has quit [Quit: Leaving] 22:33 -!- stenno has quit [Ping timeout: 264 seconds] 22:49 -!- elenmirie has quit [Ping timeout: 248 seconds] 23:03 -!- aeoi has joined #hardfought 23:06 -!- aoei has quit [Ping timeout: 265 seconds] 23:30 -!- stenno has joined #hardfought 23:30 -!- stenno is now known as Guest25784 23:34 -!- Guest25784 has quit [Ping timeout: 240 seconds] 23:36 -!- ProzacElf has joined #hardfought 23:58 -!- ykkie has joined #hardfought