00:08 -!- Menche has quit [Remote host closed the connection] 00:09 [hdf-us] [xnh] Grasshopper (Wiz Hum Fem Neu) changed form for the first time by mimicing a pile of gold, on T:10389 00:10 aosdict, I just broke "unfairly scared" conduct by picking up the prize in soko (scroll on top of bag scared my pet little dog) 00:11 IMO would be good if ?oSM were excluded from this 00:12 [hdf-us] [xnh] Grasshopper (Wiz Hum Fem Neu) completed Sokoban, on T:10472 00:15 I'm about to fight The Cyclops for the first time. 00:15 Does he hit like a minotaur? 00:16 !commands 00:16 Grasshopper: available commands are !help !ping !time !pom !hello !booze !beer !potion !tea !coffee !whiskey !vodka !rum !tequila !scotch !goat !lotg !d(1-1000) !(1-50)d(1-1000) !8ball !rng !role !race !variant !tell !source !lastgame !lastasc !asc !streak !rcedit !scores !sb !setmintc !whereis !players !who !commands 00:18 bouquet, https://nethackwiki.com/wiki/Cyclops 00:20 the damage is slightly more than a minotaur, but minos hit a lot and very fast. Does Cyclops have that same attack rate? Or am I just dreaming? 00:22 I'm considering wearing rings of conflict and free action, then punching him with a potion of paralysis, then vorpal'ing him. 00:22 but if he murders me in 1 round of combat I'm toast. 00:23 I usually play pretty conservatively and try to have -40AC and >200HP, mostly because of my experience with minotaurs. 00:26 try wand of sleep, ?oSM. Keep him at a distance (he can level drain you with staff) 00:30 I don't have any ?oSM :( and no way to permanently engrave elbereth. My best bet with E is a /ofDigging 00:33 well, Cyclops has no sleep resistance and MR0 so try that 00:33 that's how Odysseus did it 00:38 good point 00:40 -!- Menche has joined #hardfought 00:45 Grasshopper, do you have as much luck with the nethack variants as with nethack? 00:49 [hdf-us] [xnh] bouquet (Hea Gno Fem Neu) killed the Cyclops, on T:33469 00:50 [hdf-us] [xnh] bouquet (Hea Gno Fem Neu) acquired the Bell of Opening, on T:33473 00:50 got it! that was a close one 00:53 Grasshopper: The fix is not to exclude ?oSM (that's the whole point), but rather don't break the conduct unless the monster is hostile. 01:03 aosdict, hmm, then why did I break the conduct scaring my pet dog? 01:03 bug_sniper, I have been having terrible "luck" with both nhdev and xnh lately 01:04 I think my funk and mojo are misaligned or something 01:05 have you tried the expanded variants like slashem and dnethack too? 01:06 bug_sniper, not yet 01:13 -!- deadnoob has quit [Read error: Connection reset by peer] 01:31 "KAABLAAM!!! The cave spider triggers a land mine! The cave spider is killed!" 01:31 difficuly to imagine a cave spider triggering a land mine lol 01:33 -!- LarienTelrunya has joined #hardfought 01:37 -!- deadnoob has joined #hardfought 01:39 !tell rikersan "Amy" doesn't ping me anyway, no need to mangle it to avoid a ping :P also I read logs 01:39 LarienTelrunya: Message from aosdict at 2018-04-19 12:03 EDT: something new to complain about? FIQHack intelligent monsters genociding your pet 01:39 Will do, LarienTelrunya! 01:41 oh no 01:41 i decided it was probably worth the risk of wearing these dwarf boots without BUC testing 01:41 and they are -5 01:55 ooops 02:08 -!- raisse has joined #hardfought 02:08 -!- mode/#hardfought [+v raisse] by ChanServ 02:19 -!- raisse has quit [Ping timeout: 256 seconds] 02:20 !tell FIQ Riding a dragon and depending on its flying ability to cross water is like playing russian roulette. 'The soldier (8 tiles away on the nearby shore) reads a scroll labeled NOW YOU DIE YOU SUCKER PLAYER! Wiped out all red dragons. You drown. Do you want your possessions identified?' 02:20 Will do, LarienTelrunya! 02:30 -!- raisse has joined #hardfought 02:30 -!- mode/#hardfought [+v raisse] by ChanServ 02:32 I wonder if there's a nethack variant where you can get the swimming skill 02:51 [hdf-us] [nh] pavelek (Val Hum Fem Law), 230 points, T:997, killed by a bat 02:53 -!- raisse has quit [Ping timeout: 248 seconds] 02:59 -!- bug_sniper has quit [Ping timeout: 265 seconds] 03:08 LarienTelrunya: yes I intend to fix this 03:08 FIQ: Message from LarienTelrunya at 2018-04-20 02:20 EDT: Riding a dragon and depending on its flying ability to cross water is like playing russian roulette. 'The soldier (8 tiles away on the nearby shore) reads a scroll labeled NOW YOU DIE YOU SUCKER PLAYER! Wiped out all red dragons. You drown. Do you want your possessions identified?' 03:09 really? how? the only feasible way I see is "make genocide not readable by monsters" :D 03:10 byallowing yo to swim inwater 03:10 for a short time 03:10 oh, will that be similar to dnh's breath meter? 03:11 kinda 03:12 also I seem to recall rikersan autodying by using either explore or travelto on Dagon's swamp, I wonder how that happens? do you not climb out automatically when your breath meter reaches 0 in dnethack? 03:13 dagon has 3d water 03:14 prhapsthat confses travel 03:47 [hdf-us] [nd] max383 (Bar Orc Fem Cha), 5034 points, T:3343, killed by a gold golem, while praying 03:53 [hdf-us] [xnh] Grasshopper (Wiz Hum Fem Neu) acquired the luckstone from Mines' End, on T:19107 04:13 [hdf-us] [nh] pavelek (Val Hum Fem Law), 9211 points, T:3411, poisoned by a rotted gnome corpse 04:27 !tell ais523 When you split messages into chunks, do trailing spaces disappear? That would explain why the message history sometimes lack spaces: https://www.reddit.com/r/nethack/comments/8dh7kx/leprechaun_killed_my_pet_dog/?st=jg7oysiu&sh=a047e608 04:27 Will do, FIQ! 05:03 [hdf-us] [4k] Tangles (Wiz Syl Fem Cha) entered the Sokoban zoo, on T:14034 05:04 aosdict, does xnh make the spellbook reading times a bit longer? I just spent over 10 turns reading a sleep spellbook 05:06 YASI: reading a spellbook of sleep makes you fall asleep. 05:08 I think some variant has that but when reading a dull spellbook 05:08 sporkhack possibly? 05:09 hmm, I think that variant is called 3.6.0 :P 05:10 i never bothered checking, does sleeping give any benefit? like faster hp regeneration? 05:11 probably not, although in some variants it might do so 05:11 bhaak: 1/10 nutrition burn 05:11 bhaak: Or more specifically, you have a 1/10 chance of burning normal nutrition per turn 05:11 ring/amulet/conflict/hunger/regen are unaffected (iirc) 05:12 Also good mornign all. :) 05:32 bhaak: some variant (un iirc?) makes restful sleep give you HP regeneration while asleep 05:33 in FIQHack, restful sleep gives sleep resistance (not immunitty) 05:38 Why is there a function called badman? ._. 05:39 I can't find one in the NH4 codebase 05:39 why isn't it badperson? 05:39 Looking at nh3 05:39 It is in objnam 05:39 * mcw shudders 05:43 aha 05:43 it's for producing plural 05:43 I have both nh3 and nh4 open FIQ ! 05:43 But why is it called badman!? 05:43 I kinda think it might be easier to just define every word for every item statically 05:43 /* these are all the prefixes for *man that don't have a *men plural */ 05:44 yeah, it's kind of weird to see a string "bildungsro" in the code 05:45 bhaak: would it be insane to just predefine all the string variations do you think? 05:53 mcw: this isn't for regular objects 05:53 that's easy 05:53 it's for fruitnames 05:53 also it's much easier to define the list of words that *do* pluralize man->men... 05:56 also talismen is valid 05:56 it's also for the men->man 05:57 bhaak: I think NH4 simply doesn't bother trying to singularize fruitnames 06:04 -!- hpardis has quit [Quit: Leaving] 06:08 -!- noty has quit [Quit: WeeChat 2.0.1] 06:20 -!- ProzacElf has quit [Ping timeout: 264 seconds] 06:39 -!- noty has joined #hardfought 06:59 <[Demo]> manfruit 07:31 Grasshopper: I mean that I consider it a bug that the conduct is broken if you scare a peaceful or tame monster. 07:31 Grasshopper: Yes, the spellbook delay formula was incredibly complex and confusing so I think it is now 10*level turns 07:32 u - 9 uncursed fruitmen 07:37 -!- dell00 has joined #hardfought 07:39 !tell ais523 wouldn't -1 have made more sense as an "undefined" for x/y rather than colno/rowno? 07:39 Will do, FIQ! 07:40 I thought the intended range of xchar was non-negative. 07:42 yes but it shouldn't be declared unsigned 08:05 -1-1 is a vaild direction if not a valid location? 08:05 Oh hm, are dx and dy variables usually declared xchar? 08:06 in some places. 08:08 Unless those dx/dy are actually positions not directions 08:08 Named dx/dy to confuse and anger us! 08:08 -!- LarienTelrunya has quit [Quit: Page closed] 08:10 sometimes they're actually used for derivatives 08:16 There are two hard things in computer science: cache invalidation, naming things, and off-by-one errors. 08:16 :) 08:23 also work-life balance, explaining to your loved ones what your so excited about, piles, back pain 08:23 ! 08:24 lol 08:24 -!- dell00 has quit [Quit: WeeChat 1.9.1] 08:26 -!- noty has quit [Quit: WeeChat 2.0.1] 08:34 [hdf-us] [un] krm26 (Wiz Hum Fem Cha), 41937 points, T:12529, quit 08:36 bhaak: heh 08:36 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law), 82242 points, T:15966, killed by Lord Surtur, while helpless 08:36 :c 08:39 Poor MiseryMyra 08:40 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law), 200 points, T:496, killed by a small mimic 08:42 YANI: you only have sanctuary in aligned temples while your prayer timeout != 0 (i.e. you need to pray in the temple to refresh sanctuary, but if you sac fest you will lose it) 08:46 [hdf-us] [4k] Tangles (Wiz Syl Fem Cha), 21624 points, T:16613, killed by an elder green dragon 08:55 [hdf-us] [un] krm26 (Wiz Hum Fem Neu), 2936 points, T:1562, killed by a soldier ant 09:21 [hdf-us] [4k] Tangles (Wiz Syl Fem Cha) entered the Minetown temple, on T:1975 09:26 [hdf-us] [dyn] Thayallan (ttc1401) (Arc Dwa Mal Law), 2094 points, T:2305, killed by a fire ant, while praying 09:39 [hdf-us] [fh] Zee (krm26) (Wiz Hum Fem Neu), 25092 points, T:1047, killed by a little dog 09:41 [hdf-us] [dyn] ttc1401 (Val Dwa Fem Law), 22939 points, T:16928, killed by an ettin 09:47 !who 09:47 mcw: [hdf-us] ttc1401 [dyn] Tangles [4k] MiseryMyra [xnh] 09:47 mcw: [hdf-eu] No current players 09:54 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:1800 09:55 [hdf-us] [dyn] I blame hax (ttc1401) (Val Dwa Fem Law), 2669 points, T:2279, killed by a water demon 10:02 -!- hothraxxa has quit [Quit: Page closed] 10:07 Yay go MiseryMyra ! 10:28 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) changed form for the first time, becoming a jabberwock, on T:5257 10:31 !tell K2 pushed changes: old-style create monster is no more 10:31 Will do, FIQ! 10:31 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law), 7077 points, T:5515, killed by a tiger, while frozen by a monster's gaze 10:31 Heck 10:36 Hack 10:39 aosdict, that revised spell formula now means that a lv1 spell takes 10 times longer to read, but lv7 about the same as before 10:41 Grasshopper: I didn't think it was really realistic that you could memorize an entire book in the same amount of time it takes you to swing a sword at an enemy. 10:41 a turn is an abstract concept... you can also tin a dragon in 1 turn 10:42 What the hack is netheck 10:42 the spell for sleep might just be saying "sleepy time" for all we know 10:43 Grasshopper: In any case, you're only disputing the amount of turns, yes? Not the overall standardization of all spells of the same level take the same amount of turns? 10:44 aosdict, in general reading spellbooks takes longer in xnh 10:45 and I saw no problem with the old formula 10:45 so it makes me wonder why 10:51 I don't have a problem with the logarithm formula used before where lv1 spell takes 1 turn to read and a lv7 spell takes like 49 turns or whatever to read 10:51 finger of death should be hard to learn 10:52 When was the last time the time it took to read a spellbook made a significant difference in a game? 10:53 Grasshopper: I think aosdict's problem is that the delay for reading spells have 2 inputs for no apparent reason 10:53 both the "delay" field 10:53 but also spell level 10:53 makes more sense to use only the delay field 10:54 Yes, the old formula is very odd, with quirks like cone of cold takes 23 actions but fireball takes only 14, etc. 10:55 Also worth noting, no spellbook in vanilla can be read in a single action. 10:55 A few level 1 spells can be read in 3, but that's it. 10:55 Also, because of speed system breakage, you can read faster while wearing speed boots, like that makes any sense :P 10:56 You can fight faster, you can cast faster... maybe you do think faster? 10:57 [hdf-us] [xnh] Grasshopper (Wiz Hum Fem Neu) had Magicbane bestowed upon her by Thoth, on T:23932 10:58 Grasshopper: To be clear, I'm not particularly attached to the turns = 10 * level formula. But the important thing is that the study time depends on level alone. 11:00 aosdict, makes sense and my comments come forth without source diving. I guess that all I'm saying is that a logarithmic progression based on level seems to make more sense than a linear progression 11:00 Oh, and thank you Thoth for Magicbane :D 11:02 Logarithmic would be weird in some ways. Perhaps a quadratic formula like level^2 + 5. 11:03 something like that 11:06 I'd probably argue for the constant (+5) (accounting for opening the book and reading the index etc) to be lower, but yes 11:06 huh, bug in gcc, who'd've thunk? 11:10 I lied, missing feature in gdb! 11:18 mcw: how's tubhack 11:19 FIQ: doing in-game encyclopedia 11:19 So now currently writing a markdown parser 11:20 so I can display it in curses 11:20 I got lamps and stuff working yesterday 11:20 OH, and temporary regen effects 11:20 So you can quaff a potion of regeneration, and then you gain 2d4 hp a turn for (currently) 5 turns. 11:20 cool 11:21 But *without* changing the player struct 11:21 mhm 11:21 i.e. the player (actually character) has no idea it has regen going, it's stored in a list of "activeEffects", meaning when I want to do something else, I don't have to go mangle the character struct. 11:21 In fh would add it to the regen rate 11:22 The potion itself holds the state (in its charges field), when you quaff it the obj gets added to the effects list and its "update" function called each turn until it returns "I'm done now" 11:22 In vanilla you would have to add it to the main loop and mcalcdistress 11:22 Ah 11:22 FIQ: right, but eventually there is going to be a potion/etc that wants to change the player in a way that doesn't exist as a simple variable on the player struct. 11:23 I say player, I mean character/map. 11:23 How do yo do NdM? 11:23 NdM? 11:23 The die roll? 11:23 dice rolls 11:23 yeah 11:23 how do you add it to the charge field 11:23 as a dice roll 11:23 Oh, the charge field holds the time remaining 11:24 Ah 11:24 you know what I want 11:24 https://git.tubhack.com/mcw/tubhack/src/master/src/potions.cpp 11:24 anonymous functions as strct parameters 11:24 The two functions at the top of that file Regeneration is called when you quaff it, UpdateRegeneration is called each frame 11:24 turn* 11:24 high level languages havetheir perks 11:25 Yeah 11:25 I worry a tiny bit about the overhead 11:25 in memory, not speed 11:25 But as long as I don't do a raw memory dump on save, it should be OK. 11:26 So imagine a cursed potion of speed -> each turn (for some number of turns) it would remove d4 movement poitns 11:26 points 11:26 * mcw evil 11:27 heh 11:27 I'm doing a lot of "groundwork" code so that adding more effects will involve as little editing of the .h files as possible 11:29 -!- bug_sniper has joined #hardfought 11:31 <@Winsalot> FIQ, how do I wake up rogue quest boss? 11:32 <@Winsalot> Leather drum doesn't work, although according to wiki it should 11:32 invoke yourinner drummer 11:32 with earthquakes 11:32 <@Winsalot> Im 21 squares away from boss, and in theory drum should work 24 squares at my level 11:33 wait 500 turns 11:33 in case he is awake 11:33 but not porting 11:37 <@Winsalot> he didn't port in 500 11:51 <@Tone> @Winsalot did you drum from the bottom right? I think that's the best spot, but it's been a while for me 11:53 <@Winsalot> Will try the next time I go there. Now it's time for the castle 12:02 <@Winsalot> maybe I should just eat dog corpse and gain intristic aggravate monster? 12:02 Polyself into a xorn? 12:03 <@Winsalot> I'm not sure if I have poly control 12:03 FIQ: https://i.imgur.com/TaKn22P.png 12:03 FIQ: tubhack has a wiki! 12:04 <@Winsalot> btw, is polypiling something I should start doing? 12:04 It's a bit cheesy and not really necessary, but effective. 12:04 If you want to be lame and poo then eys 12:04 yes 12:04 Or what Pinkbeast said! 12:05 <@Winsalot> fuck it, I will eat the dog 12:10 <[Demo]> yum 12:12 Mmm 12:27 -!- hothraxxa has joined #hardfought 12:27 -!- mode/#hardfought [+v hothraxxa] by ChanServ 12:34 -!- bug_sniper has quit [Ping timeout: 248 seconds] 12:35 mcw: Is that for in game look up of info about monsters and items and such? 12:36 @Winsalot I'm not sure intrinsic aggravate monster will wake up monsters across the level like one-time will. 12:37 Drum of earthquake ;-) 12:37 <@Winsalot> Where do I get it though? 12:37 Well, you could bail on the Quest for now and explore further looking for it (or polycontrol, &c) 12:38 <@Winsalot> I already bailed on the quest 12:38 <@Winsalot> 😃 12:40 Vexingly my notes on my 3.4.1 rogue ascension don't say how I did the Quest but, especially since I had a spellbook of polymorph and ring of polycontrol (in extremis you could wish one up) I'm pretty sure it was by becoming a Xorn 12:42 @Winsalot got a cursed potion of invisibility? 12:43 <@Winsalot> I think I cpould get it 12:44 YASI: in variants with #shout, that can be used to wake up the Master Assassin. 12:44 <@Winsalot> ok, wand of wishing acquired. Time to wish for frost brand I guess 12:48 <@Winsalot> FIQ: I think I have segfault 12:48 <@Winsalot> time to take a break 12:49 -!- rld has quit [Remote host closed the connection] 12:50 -!- rld has joined #hardfought 12:50 -!- mode/#hardfought [+v rld] by ChanServ 12:50 [hdf-us] [xnh] hothraxxa (Arc Gno Mal Neu) killed Juiblex, on T:48220 12:51 -!- rld has quit [Remote host closed the connection] 12:52 @Winsalot "think"? 12:52 -!- rld has joined #hardfought 12:52 -!- mode/#hardfought [+v rld] by ChanServ 12:53 FIQ: It's a new feature; the game chokes when you wish for something with a digusting name 12:58 jonadab: yes 12:58 jonadab: https://www.tubhack.com/ttyrecs/help.ttyrec.html 12:58 FIQ: ^ 12:58 Interactive! 12:59 [hdf-us] [xnh] bouquet (Hea Gno Fem Neu) genocided class h, on T:35314 13:00 https://git.tubhack.com/mcw/tubhack/raw/master/help/home.td source for the pages 13:00 Well, single page. 13:00 Will probably allow a single file to have multiple pages though, so you don't need a million files 13:01 Also this code has 0% dependency on tubhack, so if people wanted to steal it I'd be happy to make a C api for it? 13:04 aosdict: were you around when I told that unnethack #shout story? 13:09 Bit of a long shot, but would one of you care to recommend some sort of "git for dur-brains" material on the Web? 13:09 [hdf-us] [nd] Wolfechu (Sam Hum Fem Law) had Snickersnee bestowed upon her by Amaterasu Omikami, on T:1559 13:10 Pinkbeast: github.com and gitlab.com have good intros 13:10 Pinkbeast: https://help.github.com/articles/set-up-git/ etc 13:10 I've read Pro Git FWIW but I think I need something more, well, for dur-brains 13:11 Yeah 13:11 At the moment I have a cargo-culty understanding which suffices for what I do at the moment 13:11 Same 13:11 But now I have to run, pub, I'm pretty sure I know a good tutorial that is aimed at our level 13:11 I'll remember it while I drunk 13:11 drink 13:12 maybe either 13:12 I would recommend using a good designed VCS first, like mercurial, then come back to git and curse it 13:12 toodles o/ 13:12 bhaak: I'm kind of stuck with git (and also I know a lot of very clever people IRL who use it, so generally it's easier to get advice on) 13:13 Pinkbeast: sure, but you have to remember that git is a clusterfuck. there is no proper abstraction layer. different commands expose different parts of the lower layers 13:13 there is no nice mental model you can follow 13:14 I'd be content just to expand my repertoire of cargo-cult routines 13:14 I mean, I hear what you are saying but I am basically stuck with git. 13:15 I don't need to be persuaded that git is kind of baffling because that is alas already something I know :-) 13:21 then you probably want to get a low level look at it? there are some examples of "implement a bare git client" around 13:25 <@kritixilithos> you might want to take a look at hub, https://hub.github.com/ 13:30 Thanks, although that's not quite what I want (I'm only using github as an incidental way to get other people to back up my stuff) 13:30 [hdf-us] [xnh] hothraxxa (Arc Gno Mal Neu) killed Yeenoghu, on T:49592 13:31 [hdf-us] [nd] Wolfechu (Sam Hum Fem Law) had Ogresmasher bestowed upon her by Amaterasu Omikami, on T:5177 13:35 mcw: That looks useful, yeah. 13:36 Like guidebook and encyclopedia rolled into one. 13:37 I've long envied Angband's monster memory 13:41 mcw: one thing Pokémon Mystery Dungeon does in its help pages is that it sometimes contain hyperlinks to other pages which can be useful 13:41 for example, checking the move description of a move that confuses the opponent might hyperlink "confuses" to explain what that means 13:43 -!- ProzacElf has joined #hardfought 13:51 [hdf-us] [xnh] hothraxxa (Arc Gno Mal Neu) killed Asmodeus, on T:50417 14:01 -!- Tariru has joined #hardfought 14:06 "You finish eating the giant beetle corpse. You are beginning to feel hungry." 14:07 always hungry 14:14 <[Demo]> grow a bigger stomach 14:25 <@Winsalot> K2: where are you? 14:39 [Demo]: growing a bigger stomach would backfire. 14:39 You would just be hungrier. 14:44 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:2608 14:49 <[Demo]> not if you put more stuff in it 14:49 <[Demo]> also not for clockwork 14:55 [hdf-us] [nd] ORC (Ran Orc Mal Cha), 22630 points, T:16471, killed by an energy vortex 15:02 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law), 2397 points, T:3759, killed by a hill orc 15:13 hi 15:13 Hello K2, Welcome to #hardfought 15:13 K2: Message from FIQ at 2018-04-20 10:31 EDT: pushed changes: old-style create monster is no more 15:13 hi 15:13 Hello FIQ, Welcome to #hardfought 15:13 hi 15:13 Hello FIQ, Welcome to #hardfought 15:17 FIQhack updated (us and eu) 15:18 @Winsalot: in Florida 15:18 first day on the beach. i am sunburnt ;) 15:18 tan in 48 hrs wooot 15:18 <@Winsalot> Nice for you 15:19 <@Winsalot> I would like to ask you to send my savefile to FIQ though. I have segfault 😃 15:19 ah 15:19 EU server or US? i forget 15:19 <@Winsalot> I believe that's the procedure, right? 15:19 yes 15:19 <@Winsalot> eu 15:19 ok one sec 15:21 FIQ see pm please 15:22 K2: I thought you said you burnt so fast you burst into flame? 15:22 no that would be my wife 15:22 if given the chance and time, i can tan very dark 15:23 which pisses off my wife to no end 15:24 @Tone you about? 15:28 <@Tone> Somewhat 😄 15:28 <@Tone> K2 15:30 <@Tone> Feel free to call or message me, I'm not busy but I'm also not paying close attention to my phone 15:30 heya 15:30 ok 15:30 dunno if tomorrow will work - how close are you to ft myers? 15:31 <@Tone> Hmm probably not super close 15:31 yeah was afraid of that 15:31 <@Tone> I bet it's an hour drive at least 15:31 wife basically shut me down on any visit unless it's within 15 min 15:32 we apparently have an itinerary tomorrow 15:32 <@Tone> haha no worries 15:32 -!- noty has joined #hardfought 15:32 sad face 15:32 tell her it's because you need to save the world 15:33 -!- tacco| has joined #hardfought 15:33 <@Tone> I'm right by Sea World and the convention center for reference 15:35 thats orlando right 15:35 <@Tone> Yep 15:35 -!- Tariru has quit [Ping timeout: 248 seconds] 15:35 ok thought so 15:35 !tell K2 pushed fix 15:35 Will do, FIQ! 15:36 yeah maybe another time. i'm actually going to be back in FL the 2nd week of may on business, will have a lot more flexibility then 15:36 K2: Message from FIQ at 2018-04-20 15:35 EDT: pushed fix 15:36 the problem was that I blindly assumed that I could generate a monster from a corpse in revival if the monster struct was saved 15:36 which isn't true -- it might have been genocided 15:36 a troll attempted to revive in @Winsalot 's game 15:36 but trolls are genocided 15:36 so yeah 15:37 ah 15:37 FIQhack updated (us and eu) 15:37 this bug was introduced when I added trinsic caching for monsters 15:37 @Winsalot ^^ 15:37 [hdf-us] [slex] ttc1401 (Tou Ang Mal Law), 2447 points, T:835, quit 15:37 this is when I forgot to check that a monster actually generated and just tried to generate a cache for them 15:38 ok brb 15:38 <@Tone> No worries K2, we'll try again next time! 15:46 -!- Tariru has joined #hardfought 15:50 <@Winsalot> thatks guys 15:50 <@Winsalot> ❤ 15:54 <@Winsalot> btw fiq what changed about create monster except the name? 16:05 https://nethackwiki.com/wiki/FIQHack#Changes_applicable_to_junethack_2018_2 16:05 FIQ: Did you see the ttyrec with links? 16:05 mcw: ? 16:05 It is already fully hyperlinked so you can refer to other pages 16:05 ahh yeah 16:05 the help system 16:05 that's why I mentioned it 16:05 it's great 16:06 So what I think I'll do is add an API like "set_command_handler("item", funcProc)" 16:06 So you can do something like \item{} in the page 16:06 And a variant can define how that gets handled 16:06 So I don't embed tubhack-specific behaviour 16:16 -!- hf_guest_88627 has joined #hardfought 16:18 -!- hf_guest_88627 has quit [Client Quit] 16:19 -!- ProzacElf has quit [Ping timeout: 260 seconds] 16:19 -!- Menche has quit [Remote host closed the connection] 16:20 -!- Menche has joined #hardfought 16:30 @mcw: Any reason you decided to make arms grow in pair, instead of individually? 16:30 Tarmunora_: arbitrary! 16:30 Tarmunora_: actually easier to code individual arms :) 16:30 *but* you then don't have a concept of left/right which some people may miss from nethack 16:30 (muscle memory putting on rings) 16:31 [hdf-us] [nd] koumakan (Ran Elf Mal Cha), 171 points, T:1075, killed by a wand 16:32 Evil Patch Idea: certain types of rings only work on the left hand, others only work on the right. And it depends on their appearance, so it's shuffled each game. 16:32 Mmh. I think I would have gone with right hand, left hand, then nth hand. Legs though, I can't see a reason why you wouldn't grow in pairs 16:32 jonadab: I think that exists in some variants 16:32 dnh rings I believe 16:32 No 16:32 Tarmunora_: one hand, other hand, gripping hand. 16:33 Tarmunora_: I guess that works 16:33 Tarmunora_: easy to change at any point 16:33 Tarmunora_: just a "naming" thing, not a code thing 16:33 The closest there is to that in dnh is the Claws of the Revenancer, a Drow crowning(?) gift, which blocks your right ring slot when worn 16:33 ahyes 16:34 mcw: Will you let maraliths wear more than two rings at a time? 16:35 fr: head of Vecna 16:36 [hdf-us] [nd] koumakan (Ran Elf Mal Cha), 0 points, T:9, killed by a water demon 16:44 jonadab: yes 16:44 jonadab: already works, I should add some rings to show it off 16:49 mcw: Nice. 16:49 mcw: Can ettins wear two amulets? 16:49 You open the can! It smells like worms. --More-- 16:50 jonadab: jonadab: https://git.tubhack.com/mcw/tubhack/src/master/include/hack.h#L514 16:51 Yeah, you get N amulets, hats, X gloves, X*2rings, X*2weapons, Y boots, Y pants 16:56 Nice. 16:59 TIL: the Wumpus can traverse water. 17:01 <[Demo]> why cant i mix and match shoes and gloves? 17:01 <[Demo]> like wear one gauntlet of power and one gauntlet of dexterity 17:01 <[Demo]> or one flying boot and one speed boot? 17:02 [Demo]: could do 17:02 -!- MiseryMyra has quit [Ping timeout: 276 seconds] 17:06 [hdf-us] [xnh] bouquet (Hea Gno Fem Neu) killed Medusa, on T:41121 17:07 Might want to give nerfed effects if only wearing half a pair (fast speed instead of very-fast, levitation instead of flight, 18 strength instead of 25, etc) 17:08 tbh for simplicity I'll keep them as sets of gloves 17:08 But eh 17:08 we'll see 17:08 easy to change! 17:08 <[Demo]> god i overate 17:09 RIP 17:10 -!- MiseryMyra has joined #hardfought 17:16 -!- ProzacElf has joined #hardfought 17:18 bouquet: Yes, and it's also possible to saddle and #ride one, but I don't think you can #ride it over water? 17:18 Not absolutely positive on that last point. 17:18 I remember Hunt the WUmpus when I was a kid. 17:19 (It's much too slow to be useful as a steed in any case.) 17:20 bouquet: It's about the first videogame I played (on a Commodore PET) 17:22 <[Demo]> the first game i played was nh 17:23 Hack was still a glint in Jay Fenlayson's eye back then ;-) 17:24 I _think_ the first videogame I played was this one: https://en.wikipedia.org/wiki/Lemonade_Stand 17:25 On Apple ][. 17:25 Or possible //c. 17:25 *possibly 17:29 <[Demo]> anyone play hack9? https://i.imgur.com/4p6aqth.png 17:29 What is it? 17:30 <[Demo]> graphical nethack for plan9 that is some sort of fakeass bullshit that isnt actually nethack 17:32 Well, the author wouldn't be the first person to write a roguelike that sort of resembles an earlier roguelike :-) 17:33 [Demo]: I never actually managed to get Plan9 installed. 17:34 <[Demo]> its autastic 17:34 <[Demo]> http://9front.org/ maintained "modern" version of plan9 17:37 <@Winsalot> Is there a way to remove grease from my daggers? 17:40 why do you want to? for stacking? 17:43 <[Demo]> some people just dont like slippery daggers 17:43 <[Demo]> they are kinda gross to touch 17:44 <@Winsalot> they slip out of my hands when I throw them 17:44 <[Demo]> i think greased projectiles slip when thrown like cursed? 17:44 <[Demo]> yeah 17:44 <[Demo]> there we go 17:44 i didn't know they did that 17:44 so hit a rust monster with them 17:45 or find a rust trap and drop everything that can rust but the daggers 17:45 take a skinny dip in a moat with them 17:45 best to do these things without a luckstone 17:46 <@Tone> You could dip them in a fountain 17:46 actually dipping them in a fountain should work 17:46 i was typing that 17:59 <@Winsalot> aaaand master asssasin left the key in the room with no entry 17:59 <@Winsalot> omfg 17:59 <@Winsalot> never gonna play rogue again 18:00 you can enter that room you know 18:00 <@Winsalot> I had already entered it once 18:01 <@Winsalot> But I will get stuck if go there again 18:01 <@Winsalot> I don't have any more levelports 18:02 a scroll of teleport while confused works 18:03 the mkot gives teleport control, but be careful in the quest branch, you need to pick a level that's in the branch 18:03 1 is good 18:04 a friend of mine once tried to go to level of 18 18:06 <@Winsalot> Oh, I guess im fine then 18:10 Eh, who needs the quest artifact to win anyway? 18:11 you do 18:12 i don't, and probably winsalot doesn't, but you do 18:43 There's quest artifacts and quest artifacts 18:43 PS http://s2.quickmeme.com/img/69/6925f366e3cb90eb6138e054d26ee24f35152b99e4bdd177bc6cfaf6ed6a3b6a.jpg 18:51 -!- dell00 has joined #hardfought 19:09 -!- Grassy has joined #hardfought 19:09 -!- mode/#hardfought [+v Grassy] by ChanServ 19:12 -!- Grasshopper has quit [Ping timeout: 264 seconds] 19:21 <@Tone> Roguelike memes, nice 19:23 http://www.chiark.greenend.org.uk/~damerell/pix/lolnh.png # my own modest contribution to that genre 19:27 [hdf-us] [xnh] bouquet (Hea Gno Fem Neu) genocided class R, on T:44738 19:28 <@Tone> but cats don't eat food rations 19:30 Aosdict breathes a disintegration blast! The ice troll is disintegrated! 19:30 never gets old 19:31 A starving pet will eat a food ration 19:33 <@Tone> Ah fair 19:34 Also, uh, I'm pretty sure cats also don't bake cookies but that didn't stop the original lolcat 19:34 <@Tone> I never see it happen because they are always full from eating my intrinsic-granting corpses 19:36 <[Demo]> jesus christ shit genre 19:38 <[Demo]> appreciate 19:43 -!- MiseryMyra has quit [Ping timeout: 276 seconds] 19:49 [hdf-us] [slex] rhe7 (Fla Sna Fem Neu), 16376 points, T:4735, quit 19:53 -!- Grasshopper has joined #hardfought 19:53 -!- mode/#hardfought [+v Grasshopper] by ChanServ 19:53 "Dog [a large dog] bites the watch captain. The watch captain is killed!" 19:53 * Grasshopper gives three cheers for Dog 19:55 -!- Grassy has quit [Ping timeout: 240 seconds] 20:08 -!- Menche has quit [Remote host closed the connection] 20:08 -!- Menche has joined #hardfought 20:22 -!- oh6 has quit [Quit: Page closed] 20:34 -!- Tariru has quit [Quit: Leaving] 20:37 -!- MysteryMyra has joined #hardfought 20:40 oh yay, xnh auto-IDs scrolls of remove curse once you have used them to uncurse something 20:50 https://www.youtube.com/watch?v=7L8vAGGitr8 20:57 -!- tacco| has quit [] 20:58 and players have a responsibility to have fun with a game, even when designers nerf the hell out of the fun bits and try to hard to "channel" players 21:29 FIQ: I mostly agree with that, and it matches the Player's Bill of Rights pretty well in spirit. 21:30 It's what I always said about the Freeciv "smallpox" debate. 21:30 There was a substantial contingent of players who wanted to play the game a certain way (building a small number of super-large cities), which was very bad strategy, but it's how they wanted to play. 21:31 -!- oh6 has joined #hardfought 21:31 -!- mode/#hardfought [+v oh6] by ChanServ 21:31 They wanted the game designers to change the game to make it _impossible_ to play with the better strategy of building a lot of cities. 21:32 My argument was always, "if you want large cities to be a viable strategy, make them more worthwhile by giving them some actual tangible benefits to balance out the resources you're pouring into them." 21:33 Which is why, when I wanted Rangers and Wizards to play different from Valkryies, I adjusted the ammo break rate and the Pw regen rate. 21:33 Rather than penalizing Rangers and Wizards for using melee. 21:36 jonadab: in general I try to go for buffs rather than nerfs 21:36 and compensate by also buffing monsters if needed to avoid things being too easy 21:37 this means powercreep 21:37 but IMO that's better than nerfing things 21:37 which will frustrate people 21:47 I certainly noticed that philosophy in late game fiqhack 21:47 lol I forgot this bug from NCommander 21:47 "30 ticks pass before I realize nothing on Air is moving. At all. All the monsters are frozen in place." 21:53 The Plane Of Time Stoppage 22:02 nn my homies 22:20 -!- bug_sniper has joined #hardfought 22:22 FIQ, reading my FIQHack win? 22:23 -!- noty has quit [Quit: WeeChat 2.0.1] 22:28 [hdf-us] [fh] Ora (krm26) (Ran Hum Fem Neu), 33991 points, T:2332, killed by a watchman's magical blast 22:29 FIQ: I mostly agree. 22:29 Although there _are_ times when a nerf is warranted. 22:29 But if an equivalent thing can be accomplished by buff, that's better, yes. 22:39 -!- bug_sniper has quit [Ping timeout: 256 seconds] 22:40 [hdf-us] [xnh] Grasshopper (Wiz Hum Fem Neu) performed her first genocide (master mind flayer), on T:30257 22:40 Implementing the feature that lets you cut through webs intentionally by force-fighting them with a blade. If I involve an attribute, does Str or Dex make more sense? 22:43 -!- noty has joined #hardfought 23:00 -!- bug_sniper has joined #hardfought 23:02 K2: pushed fixes and a feature 23:06 -!- bug_sniper has quit [Ping timeout: 240 seconds] 23:10 -!- bug_sniper has joined #hardfought 23:15 aosdict, blades other than special ones like Sting would likely get stuck in the web! 23:15 how about allowing for fire to burn webs away? 23:25 Strength makes more sense to me, personally, since it's not like you really need any finesse to hit a stationary thing that you're aware of and is big enough to get caught in 23:25 Meanwhile, they're presumably awfully strong and sticky, since you can get caught in them, so I imagine it would take strength to cut through them 23:26 aosdict: what feature? 23:59 Should I play Nethack-3.6.1 or xNethack?