00:55 https://www.tubhack.com/ttyrecs/tubhack_test_up.ttyrec.html woot woot! 00:56 :) 00:58 -!- greqrg has quit [Quit: Disconnected] 00:59 I'm trying to be a good boy and build regression tests from the start 01:00 I think this looks clean-ish? https://git.tubhack.com/mcw/tubhack/src/master/tests/move.cpp 01:04 looks ok by me, but i'm not a programmer 01:10 Hopefully it should look partially reasonable to non-programmers :) 01:10 It should just be, "here's a map to make", "do some stuff", "assert that what I think is true" 01:12 what are you basing tubhack off of? 01:12 vanilla or another variant? 01:12 Whichever is easiest for me to crib, but most of the source is from scratch. 01:12 hah neat 01:33 Hopefully neat. :) 01:54 what the hell is this? some sort of tube? 02:04 [hdf-us] [nh] dograt (Bar Orc Mal Cha), 26392 points, T:4962, killed by a death ray 02:08 tube? 02:12 -!- MiseryMyra has joined #hardfought 02:14 -!- MisteryMyra has joined #hardfought 02:17 -!- MiseryMyra has quit [Ping timeout: 276 seconds] 02:18 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) polymorphed his first object, on T:22579 02:26 -!- MisteryMyra has quit [Read error: Connection reset by peer] 02:26 -!- MisteryMyra has joined #hardfought 02:34 -!- MisteryMyra has quit [Ping timeout: 245 seconds] 02:36 -!- MiseryMyra has joined #hardfought 02:37 -!- raisse has joined #hardfought 02:37 -!- mode/#hardfought [+v raisse] by ChanServ 02:49 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed Croesus, on T:23755 02:54 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) wished for "blessed fixed the eye of the aethiopica", on T:23988 03:03 -!- raisse has quit [Ping timeout: 256 seconds] 03:19 doin g a bit of server maintenance, will be down for just a couple min 03:19 brb 03:19 -!- K2 has quit [Quit: Rico, smoke! *poof*] 03:27 -!- mode/Beholder [+Zi] by Beholder 03:27 -!- weber.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on website ยค Public NetHack server - ssh nethack@hardfought.org or nethack@eu.hardfought.org ยค aosdict's new variant xNetHack (beta) is now live! 03:27 -!- mode/#hardfought [+v Beholder] by ChanServ 03:27 -!- K2 has joined #hardfought 03:27 -!- mode/#hardfought [+o K2] by ChanServ 03:33 -!- K2 has quit [Quit: Rico, smoke! *poof*] 03:33 -!- mode/Beholder_ [+Zi] by Beholder_ 03:33 -!- livingstone.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on website ยค Public NetHack server - ssh nethack@hardfought.org or nethack@eu.hardfought.org ยค aosdict's new variant xNetHack (beta) is now live! 03:33 -!- mode/#hardfought [+v Beholder_] by ChanServ 03:34 -!- K2 has joined #hardfought 03:34 -!- mode/#hardfought [+o K2] by ChanServ 03:37 -!- Beholder has quit [Ping timeout: 264 seconds] 03:38 all done 03:41 !ping 03:41 K2: Pong! 03:49 !pong 03:49 :( 04:01 -!- Grassy has joined #hardfought 04:01 -!- mode/#hardfought [+v Grassy] by ChanServ 04:04 -!- Grasshopper has quit [Ping timeout: 255 seconds] 04:45 -!- Grasshopper has joined #hardfought 04:45 -!- mode/#hardfought [+v Grasshopper] by ChanServ 04:47 -!- Grassy has quit [Ping timeout: 264 seconds] 05:14 -!- Grasshopper has quit [Remote host closed the connection] 05:14 -!- Grasshopper has joined #hardfought 05:14 -!- mode/#hardfought [+v Grasshopper] by ChanServ 05:20 -!- Grasshopper has quit [Remote host closed the connection] 05:41 -!- ProzacElf has quit [Ping timeout: 264 seconds] 05:46 YES!!!!!!!!!! The gobling chases me :D 05:51 -!- noty has quit [Quit: WeeChat 2.0.1] 05:51 ? 05:52 2secs 05:53 uch, it works but is also broken 05:55 https://www.tubhack.com/ttyrecs/tubhack.chased.ttyrec.html he is after me! 06:22 Neat 06:24 <@Winsalot> does anyone remember the website listing all ascensions on each variant? 06:27 no, but I can check backscroll 06:28 Should be this: 06:28 https://scoreboard.xd.cm/ 06:47 -!- Tariru has joined #hardfought 07:26 [hdf-us] [slex] ttc1401 (Hea Ang Mal Law), 1882 points, T:803, killed by a monster (flying shark) 07:52 <@kritixilithos> "The large cat steps reluctantly over an uncursed +0 pair of walking shoes." what 07:52 It's the same thing as "moves reluctantly" except it gives the actual item 07:53 well, it gives the top item. There's probably something cursed under the shoes. 07:56 <@kritixilithos> that makes sense 07:58 I suppose it's helpful for figuring out exactly which square triggered the message, if you have multiple squares with items nearby 08:00 In my day we had to curse-test things ourselves! 08:00 Uphill! 08:11 [hdf-us] [slex] ttc1401 (Wiz Ang Mal Law), 27339 points, T:2093, killed by a bullet 08:12 Does anyone actually enjoy debugging pathfinding? :-\ 08:16 -!- tacco| has joined #hardfought 08:17 [hdf-us] [nd] MiseryMyra (Val Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:1999 08:20 Masochists might 08:27 Tbh everything is easy apart from wanky diagonal door movement restrictions. 08:28 Which is pretty important to maintain ._. 08:32 Wait until you get to boulder pushing. 08:33 Actually, wait until you get to the interaction between boulder-pushing and travel. 08:34 :D 08:43 EPI for FIQHack: monsters can and will push boulders. 08:47 [hdf-us] [dyn] ttc1401 (Val Dwa Fem Law), 4737 points, T:3067, killed by a land mine 08:49 jonadab: I've considered it... 08:49 mcw: Is this a semi-port of nethack to c++ I see? 08:49 mcw: I can imagine many things to get stuck on implementation-wise. Door movement limitations isn't one of them 08:49 Tarmunora: hopefully 08:49 FIQ: *shrug* I hate pathfinding in general. 08:50 You're doing AI stuff? 08:50 Here's hoping the ss13 rewrite curse doesn't also apply to nethack 08:50 Just use dijkstra 08:51 NetHack uses something that essentially ends up acting like dijkstra 08:51 allthough not a "proper" implementation of it per se 08:52 Ends up _mostly_ acting like dijkstra, except when it gets wonky in corner cases. 08:53 FIQ: that's what I've ended up doing now 08:53 Pretty sure the Dev Team didn't use dijkstra because it would be too resource-intensive on 8-bit microcomputers. 08:53 I was trying to be clever with JPS and shit, but meh 08:53 jonadab: huh? it is 8bits per tile isn't it? 08:53 Fortunately, I don't think we have to worry about 8-bit compatibility 08:53 mcw: Think in terms of a computer with 96k of RAM, total, and no floppy disk drive. 08:54 Or just one, and you need it for the game binary. 08:54 jonadab: well it shouldn't be a problem since pathfinding was only done on players 08:54 Tarmunora: Indeed, not these days. 08:54 well, it was done on the AI too, but a very rudimentary "walk straight towards our destination, what is walls?" 08:54 At this point nobody's going to try to run on a system with less than a *gigabyte* of RAM, much less a megabyte. 08:54 jonadab: performance-wise in old times I mean 08:55 travel didn't even exist back then 08:55 Ah. 08:55 and when it was eventually added, dijkstra should have worked out 08:55 but maybe it wasn't invented yet? 08:55 [hdf-us] [nd] MiseryMyra (Val Hum Fem Law) changed form for the first time, becoming a kitten, on T:4954 08:55 ah, dijkstra is from 1956 08:55 so yes it was 08:57 FIQ: And of course the devteam can't modernize the pathfinding algorithm because PatR will revert any code that makes the game not work on 8-bit microcomputers. 08:57 jonadab: Maybe Raspberry pi has <1GB RAM, not sure 08:57 aosdict: challenge him to run the current code on one 08:57 until he can prove that yes, it can be done, his argument is invalid 08:58 More like challenge him to find a single person running one that's not a VM 08:59 would probably just get a response along the lines of "many people privately email the devteam about getting it to run on X old system and we can't share those communications" 08:59 morning 09:01 <@Tone> Good morning ๐Ÿ˜„ 09:02 [hdf-us] [nd] MiseryMyra (Val Hum Fem Law), 9913 points, T:5140, killed by a soldier ant, while sleeping 09:02 Go team a 09:02 <@Tone> Found your bones yesterday MiseryMyra ๐Ÿ˜„ 09:03 I hope you treated them well 09:03 <@Tone> Looked like nymphs robbed you blind while dipping for Excalibur 09:03 Tell me about it 09:04 <@Tone> Don't worry, I got revenge 09:04 Thank you for avenging me 09:06 Morning k2 09:07 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed Scorpius, on T:25528 09:08 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) acquired the Bell of Opening, on T:25531 09:13 woo 09:13 You gno girl 09:15 heh 09:34 that would work a little better if K2's char was female 09:34 You gno mal! 09:35 gnormal? 09:35 :D 09:35 Well, djkstra works fine, no idea why I didn't just do that to start with 09:35 Instead of trying to find a library :-( 09:37 mcw: are you going with NH3-style save system or NH4-style 09:37 (or NitroHack-style) 09:38 Save system is not quite on my radar, though it's likely I'm going to use something like "cereal", which is *not* a memory dump, so I'm guessing that's more nh4 09:38 If nh4 has some code I can crib I'll definitely do that 09:39 NitroHack is the one with the crazy madness right? 09:39 I think the NH4 system, judging by code complexity, might have unneccessarily complicated code for what it sets out to do 09:39 but as an end user, and a developer who never goes near the save system, it's great 09:39 helps bug fixing immensely 09:39 I was tempted to do something like a journaling filesystem with snapshots and deltas, but likely overkill :x 09:39 mcw: that's basically what NH4 does 09:40 well not a file system, but close enough 09:40 it logs commands + command timing (in case you want some future feature where you can replicate the gameplay including delays) + diffs 09:41 and if there was a sufficiently large time since the last snapshot, a complete NH3-style base64-encoded gamestate dump 09:42 "sufficiently large time" uses a heuristic based on if it needs to due to it being an old version, or if the accumulated amount of bytes since the large save exceeds a certain number 09:42 *since the last checkpoint 09:43 I'm going to try playing xNetHack now 09:43 @4k?archon 09:43 Archon (A) | Lvl: 19 | Diff: 0 | Spd: 16 | Res: fire cold sleep shock poison | Confers: nothing | MR: 80 | Generates: dungeons | AC: -6 | Attacks: 2d4 weapon physical, 2d4 weapon physical, 2d6 gaze blind, 1d8 claw physical, 4d6 cast spell | Alignment: 15 | Flags: flies, regenerates, seeinvis, nopoly, stalker, infravisible 09:43 -!- Tariru_ has joined #hardfought 09:43 -!- Tariru_ has quit [Client Quit] 09:48 I read the changelog, and it looks cool & good 09:48 Thanks! I try to make it cool & good. 09:49 So this particular Archon also has a shield of relection, and demonbane (in addition to cold and fire resistance). I've got nothing :/ 09:49 Tangles: Isn't the first archon generated guaranteed both of those things? In vanilla? 09:50 well this is fourk 09:50 but I don't know. I honestly don't see that many of them. 09:51 This one is in Vlad's tower. I can't avoid it. 09:51 pop on over to grunthack and grab a spell of acid blast? 09:52 oh damn :/ 09:53 It summoned a couple of cockatrices (but I have to get past it to get them) 09:53 what the hell is an archon doing there? 09:53 you're only xp lvl 17 09:53 it's sort of funny how giving monsters reelection in nethack ups their difficulty level significantly 09:53 <[Demo]> archonating 09:53 otoh... reflection in fourk is not... what's the word... 09:53 reflection* 09:53 useful, that's it. 09:53 its not 100% heh 09:53 Re-elect Archon 2018! 09:53 it's not useful./ 09:55 so I need to deal with orcus first... bless the shit out of that wand, and zap away all the useless wands to max the skill. 09:55 [hdf-us] [dyn] ttc1401 (Val Dwa Fem Law), 6470 points, T:3131, killed by a giant spider 09:55 then come back and 'reflect' a death ray right into his face ;) 09:55 I'm going to have to unlearn my vanilla eating off the floor habits and relearn my fh eating off the floor habits 09:55 heh 09:56 hmm I wonder if advancing attack spells to expert does the same thing.... 09:57 well I can't do that now anywat. 09:57 MiseryMyra: in 3.6.2 the fh eating off the floor habits will likely become vanilla eating off the floor habits >_< 09:57 I fat-fingered and advanced the wrong skill, so now I havr no slots left. 09:57 * MiseryMyra shrugs 10:00 <[Demo]> that's just vanilla integrating with slashem 10:03 #4k?shade 10:03 @4k?shade 10:03 shade (W) | Lvl: 12 | Diff: 0 | Spd: 10 | Res: cold sleep disintegrate poison petrification drain | Confers: nothing | MR: 0 | Generates: special | AC: 10 | Attacks: 2d6 touch paralyze, 1d6 touch slow | Alignment: 0 | Flags: flies, phases, breathless, unsolid, seeinvis, nopoly, undead, stalker, vegan 10:04 @4k?ettin 10:04 ettin (X) | Lvl: 10 | Diff: 0 | Spd: 12 | Res: none | Confers: nothing | MR: 0 | Generates: gehennom dungeons | AC: 3 | Attacks: 2d8 weapon physical, 3d6 weapon physical | Alignment: 0 | Flags: genocidable, carnivore, tunnels, infravisible 10:05 @4k?demilich 10:05 demilich (L) | Lvl: 14 | Diff: 0 | Spd: 9 | Res: cold sleep poison drain | Confers: cold | MR: 60 | Generates: gehennom dungeons | AC: -2 | Attacks: 3d4 touch cold, 0d0 cast spell | Alignment: -12 | Flags: genocidable, breathless, regenerates, poisonous, undead 10:05 @4k?master lich 10:05 master lich (L) | Lvl: 17 | Diff: 0 | Spd: 9 | Res: fire cold sleep poison drain | Confers: fire cold | MR: 90 | Generates: gehennom | AC: -4 | Attacks: 3d6 touch cold, 0d0 cast spell | Alignment: -15 | Flags: genocidable, breathless, regenerates, poisonous, undead, covetous 10:06 Oh they are fire resitant... that doesn't seem fair. 10:06 Why does Beholder color the background of that glyph? 10:08 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law), 884 points, T:2050, killed by a water moccasin 10:08 That didn't last long 10:08 so deep ettins spawn in groups of four... because that's balanced. 10:09 quaff fountains at your own peril 10:09 I was dipping for Excalibur 10:09 @4k?deep ettin 10:09 deep ettin (X) | Lvl: 16 | Diff: 0 | Spd: 12 | Res: none | Confers: nothing | MR: 50 | Generates: gehennom dungeons | AC: -6 | Attacks: 2d8 weapon physical, 3d6 weapon physical, 0d0 cast spell | Alignment: 0 | Flags: genocidable, carnivore, tunnels, fairy, infravisible 10:09 It's worth the risk of an early death, imo 10:10 [hdf-us] [4k] Tangles (Wiz Syl Fem Cha) were saved from death by your amulet of life saving!, on T:27240 10:10 Ah, Excalibur. 10:10 jonadab: please fix ^ livelog message 10:14 <@Tone> By my amulet? ๐Ÿ˜„ 10:15 YANI: You can tame a unicorn (possibly any unicorn or maybe just coaligned) by throwing a specific gemstone at them, which is different for each unicorn. 10:15 <@Tone> That mistaken pluralization reminds me of my favorite 3.6.1 update 10:16 <@Tone> "slice of {pizza,cake,&} pluralized as "slouse of ..." due to false match with "lice" (discovered pre-3.6.0-release)" 10:16 time to polypile 10:17 @Tone the weird thing is, lice aren't in the game, at all. It was entirely because someone thought they *might* be added and put in a special case for the pluralizer. 10:18 <@Tone> obligatory TDTOE I guess 10:18 NetHack: Now with hypothetical lice 10:19 <[Demo]> lice are in slashem 10:22 Heh, couldn't work out why my tests weren't passing, I had managed to fat-finger in an extra goblin :x 10:22 https://pastebin.com/n9DvE69H 10:30 -!- Tariru has quit [Ping timeout: 256 seconds] 10:34 -!- Tariru has joined #hardfought 10:48 [Demo]: NH4 and SLASH'EM getobj is slightly different 10:48 notably, SLASH'EM expects . for dungeon features and , for items 10:48 NH4 has it all be , 10:48 in my getobj patch, I use , for everything but accept . as an alias 10:49 for people coming from SLASH'EM muscle memory-wise 10:49 <[Demo]> good 10:49 <[Demo]> cause i come from slashem muscle memory wise 10:49 <[Demo]> when it comes to getobjing 10:53 !tell K2 pushed update: allow . as an alias to , 10:53 Will do, FIQ! 10:53 in getobj 10:53 ok 10:53 K2: Message from FIQ at 2018-04-15 10:53 EDT: pushed update: allow . as an alias to , 10:54 FIQ: what was that fix for dynahack you told me about a few days ago? I remmebr you telling me about it but I didnt have a chance to do anything with it 10:55 K2: basically 10:55 remove the ability to find statues/corpses of former players 10:55 because this feature causes desyncs whenever someone ascends 10:55 yup 10:55 what was the file to edit and code to change? 10:56 there is a function called tt_oname 10:56 in topten.c 10:56 basically 10:56 remove all of it 10:56 and add "return NULL;" 10:57 actually don't do that, then someone might suspect that something is wrong 10:57 do this instead 10:58 http://home.fiq.se/topten.c 10:58 thx 10:58 K2: this will cause desyncs as if someone ascended 10:58 [hdf-us] [4k] Tangles (Wiz Syl Fem Cha) were saved from death by your amulet of life saving!, on T:27883 10:58 but once this is in 10:58 no further issues should arise 10:58 famous last words 10:58 (and desyncs only become a problem if someone's save past votd crashes) 10:59 this is not going well. 10:59 :/ 11:03 FIQ your link, is that a total replacement of topten.c ? 11:04 and if not, where exactly in the file does this go? 11:05 K2: search for tt_oname in the file 11:05 it should be obvious what to do when you find it 11:05 tt_oname doesnt exist 11:06 and no its not obvious, because i'm not a programmer 11:06 and i know less about nh4 based code than i do nh3 11:07 <[Demo]> who is gonna ascend dyna anyway? 11:07 luxidream 11:07 <[Demo]> lol 11:07 K2: It does exist 11:08 one moment 11:08 let me give you line number 11:08 -!- Tariru has quit [Ping timeout: 268 seconds] 11:08 i was in nitrohack/src 11:08 499 struct obj *tt_oname(struct obj *otmp) 11:08 There is a topten.c there? 11:08 Sorry if so 11:08 there is 11:08 I assumed there was just 1 topten.c 11:08 now i'm looking in libnitrohack/src 11:09 ok i see struct obj *tt_oname(struct obj *otmp) 11:09 i got it now i think 11:11 ok got it 11:11 lol now I cant remember exactly how to compile dynahack 11:12 I can't help you there 11:12 i couldnt remember when we setup the eu server either (Tangles setup that variant) 11:12 i'll ask Tangles once he's at a stopping point in his game 11:14 !tell ais523 any reason you didn't encode mx/my by assuming directional changes 99% of the time? 11:14 Will do, FIQ! 11:16 -!- Tariru has joined #hardfought 11:17 brb 11:19 -!- Tariru has quit [Read error: Connection reset by peer] 11:21 -!- Tariru has joined #hardfought 11:22 <[Demo]> @4k?vampire 11:22 vampire (V) | Lvl: 10 | Diff: 0 | Spd: 12 | Res: sleep poison drain | Confers: nothing | MR: 25 | Generates: gehennom dungeons | AC: 1 | Attacks: 1d6 claw physical, 1d6 bite level drain | Alignment: -8 | Flags: genocidable, flies, breathless, regenerates, poisonous, undead, stalker, infravisible 11:24 @4k?orcus 11:24 Orcus (&) | Lvl: 66 | Diff: 0 | Spd: 9 | Res: fire poison drain | Confers: nothing | MR: 85 | Generates: unique | AC: -6 | Attacks: 3d6 weapon physical, 3d4 claw physical, 3d4 claw physical, 8d6 cast spell, 2d4 sting drain str | Alignment: -20 | Flags: flies, seeinvis, poisonous, nopoly, demon, stalker, covetous, infravisible 11:27 hmm 11:30 K2: I can't remember how to compile dynahack either. I'll have a look tomorrow. 11:37 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:1321 11:41 nap time, nn 11:42 !who 11:42 aosdict: [hdf-us] ttc1401 [dyn] koumakan [nd] k2 [xnh] MiseryMyra [xnh] 11:42 aosdict: [hdf-eu] No current players 11:42 no rush Tangles, and thanks 11:42 we'll need to store a how-to somewhere heh 12:16 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law), 3354 points, T:2746, killed by an orcish arrow, while sleeping 12:25 <@Winsalot> In 4k, is sylph supposted to be hard race, or just different race? 12:26 yes 12:26 [hdf-us] [nd] Wolfechu (Pri Elf Fem Cha) acquired the luckstone from Mines' End, on T:7162 12:26 jonadab could answer that more precisley 12:27 <@Winsalot> yes? 12:27 <@Winsalot> so which one is it? 12:27 <@Winsalot> ๐Ÿ˜ƒ 12:27 yes :) 12:36 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) made her first wish - "blessed greased fixed +2 gray dragon scale mail", on T:2604 12:37 Thank you, water demon 12:37 The +2 failed, though 12:38 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) had Excalibur thrown at her by some watery tart, on T:2614 12:38 <@Winsalot> btw, why are most of you using IRC instead of discord? 12:40 I personally prefer IRC, and I'm already on this network 12:41 <@Winsalot> Do you use it in browser? 12:42 I can connect to IRC through a remote server, and also be on channels like #nethackwiki that have no discord counterpart, and also not be running either non-proprietary local software or a kind of crappy web app, both of which are resource hogs 12:42 Er, *proprietary. Not non-proprietary. 12:44 <@Winsalot> remote server = terminal emulator? ๐Ÿ˜ƒ 12:44 I use HexChat as my IRC client 12:45 <@kritixilithos> I think discord is open-sourced, but it does certainly fill the "crappy web app" role 12:46 <@00000000000000000 Jay> I think opposite. 12:46 <@00000000000000000 Jay> Discord is proprietary. 12:47 <@00000000000000000 Jay> I agree it's crappy as a web app. 12:47 <@00000000000000000 Jay> But the desktop application should suit you just fine @kritixilithos 12:47 I can also do fancy things like set up shortcuts to type special characters, like โˆฏBโˆ™ds = 0 12:48 the desktop app is literlly jstachrome contaner 12:48 so t s jst s crappy 12:48 <@00000000000000000 Jay> Not for me FIQ 12:48 and also manshving shit nstalled on yor compter 12:48 no tanks 12:48 <@kritixilithos> "manshving"? 12:49 oh no fiq is having a stroke again :P 12:49 you know 12:49 <@kritixilithos> @00000000000000000 Jay discord's built on electron so yeah :P 12:49 to et hereinfirst place 12:50 I have to se ssh 12:50 <@Winsalot> ok, just found out, that Pidgin (which is installed by default) supports IRC. Setting up rn, to stop relying on proprietary shit ๐Ÿ˜ƒ 12:50 incldin typing ot psswod... 12:50 <@00000000000000000 Jay> @kritixilithos electron? What's that? 12:50 Winsalot> ask the other way; why would I connect via Discord, a huge application which no doubt will follow the usual "good+free -> de facto monopoly -> awful" trajectory, when I can ssh to my irc client from anywhere in the world? 12:50 @Winsalot Sylph is _intended_ to be a _different_ race, but currently it is not very well balanced. (Fixing that is on my agenda.) 12:50 tkeslik 10 tries 12:50 to get in 12:50 electron is how you run node.js apps on desktop I think. 12:51 <@kritixilithos> winsalot: read stallman's thoughts on proprieatry software https://stallman.org/ 12:51 <@kritixilithos> interesting guy 12:51 <@00000000000000000 Jay> He's a radical. 12:51 hadmode n4k s gint 12:51 Stallman is an extremist, and I do not agree with everything he says. 12:52 hardmode in 4k is giant 12:52 enjoy your 6 speed 12:52 <[Demo]> uriel was right 12:52 But Discord isn't just a proprietary program. It's also a proprietary _protocol_, and regarding those, I am in greater agreement with Stallman. 12:52 <@00000000000000000 Jay> ^ 12:52 [hdf-us] [xnh] hothraxxa (Arc Gno Mal Neu), 624 points, T:992, killed by a small mimic 12:52 Proprietary protocols are even worse than proprietary file formats. 12:52 jonadab: yesI agree 12:53 <[Demo]> discord is harmful software 12:53 wtf? i just found a cursed leash in xnethack 12:53 was never too averse to nonfree applications 12:53 FIQ: Yes, giant will need some further balancing as well. But Sylph is more urgent, because it's been around longer. 12:53 since when are tools generated cursed? 12:53 <@kritixilithos> I do agree that some of his views are extreme, but I like some of his other articles, like https://stallman.org/articles/on-hacking.html 12:53 bt propertiary chat protocols can go die in a fire 12:53 FIQ: Yeah. 12:53 I'm not as fussed as Stallman but in this case the alternative to the proprietary tools is IRC clients and ssh, which are big-F free, lightweight, offer a reasonably wide choice, faster... why _wouldn't_ I use them? 12:54 hothraxxa: Bones? 12:54 no this was dlvl 2 12:54 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) eschewed atheism, by dropping 7 daggers on an altar, on T:3656 12:54 <@Winsalot> jonadab: what about giant? I noticed that nobody has ever ascended one. 12:54 hothraxxa: leashes shouldn't be cursed, but "tools never generate cursed" is a misconception 12:55 "only light sources, grease, crystal balls and figurines will normally be generated cursed" but that was 3.4.3 12:55 <[Demo]> but discord sells ur data :O 12:55 lots of tools like crystal balls and cans of grease can be cursed 12:55 yeah i know, i mistyped 12:55 <@kritixilithos> Pinkbeast: I can't see chat history on irc 12:55 i should have since when are leashes generated cursed 12:55 grease can generatecursed? 12:55 kritizilithos> How unfortunate for you. I can. 12:55 FIQ: yes, 1/20 chance 12:55 -!- winsalot has joined #hardfought 12:55 fiq: i think i've found some 12:56 <@kritixilithos> do you leave your computer on 24/7? 12:56 anyway for sure crystal balls can 12:56 but bags, picks, towels, all should be safe i thought 12:56 No, I leave someone else's computer which is on 24/7 anyway since it's a Web server, mail server &c on 24/7 12:56 <[Demo]> yes 12:56 <[Demo]> as I found out in dnh 12:56 @Winsalot giant is currently harder than I intend for it to remain, yes. 12:56 yeah balls have likea 80% curse rate 12:56 and i've never found a cursed tinning kit outside of bones 12:56 not sure exactly 12:56 Also Gnome. 12:57 FIQ: looks like 25% 12:57 but almost all I have found has been crsed 12:57 hm 12:57 25% blessed, 50% uncursed 12:57 then I have just been unlucky 12:57 hothraxxa: Must nip out for 10 minutes but will have a look when I get back if no-one else has done leashes 12:57 ok, I'm in 12:57 I see nothing in xnh's code that would make leashes generate cursed. 12:58 i would expect this to be 3.6.1 i 12:58 hothraxxa: Oh, was this an ais523 fake bones pile? Trap on the square and all that? 12:58 ahhhh yes i bet that was it. it was on bear trap i think 13:03 -!- winsalot has left #hardfought 13:15 <@00000000000000000 Jay> Is there a way that I can configure my .nethackrc on the hardfought server? 13:15 <@00000000000000000 Jay> Because I don't like the way some things are set up by default. 13:16 Jay> There's an "edit options" menu item for each game that doesn't have an in-game options editor 13:16 <@00000000000000000 Jay> kk 13:16 [hdf-us] [nd] Qwesti (Tou Hum Mal Neu), 2142 points, T:4014, killed by a fire ant 13:16 Er, I don't mean an in-game options editor, I mean something like NetHack 4 with an Angband-style Birth options interface 13:17 In-game options menu that saves automatically to your options file. 13:18 <@00000000000000000 Jay> That's with #options command, right? 13:19 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) performed her first genocide (class L), on T:5148 13:20 Jay> If you select any of the games without an "Edit options" menu item you'll see what I mean. 13:21 I think the command is usually bound to O by default? 13:21 But it's also on the main menu in all the Nitro-derived variants. 13:22 -!- raisse has joined #hardfought 13:22 -!- mode/#hardfought [+v raisse] by ChanServ 13:25 [hdf-us] [nd] Qwesti (Tou Hum Mal Neu), 65 points, T:740, killed by a jackal 13:26 <[Demo]> Nitro is a hack 13:26 <@00000000000000000 Jay> 9 6 Xaleth-Hea-Hum-Fem-Neu died in The Dungeons of Doom on level 1. Killed herself by breaking a wand. - [13] 13:26 [Demo]: Your mom is a hack. 13:27 <@00000000000000000 Jay> I'm bad at Nethack ๐Ÿ˜ฆ 13:28 <@Winsalot> Jay, on what server are you playing? 13:31 <[Demo]> :( 13:31 Finished with the Godly Favor Proposal - https://nethackwiki.com/wiki/User:Phol_ende_wodan/FavorProposal 13:31 <[Demo]> it's true 13:34 <@00000000000000000 Jay> @Winsalot that stat came from singleplayer. 13:34 -!- ProzacElf has joined #hardfought 13:35 <@Winsalot> "This proposal assumes that the nutrition system has previously been changed such that there is a finite amount of permafood in the dungeon, and there is no way for the player to survive indefinitely (ignoring extinction, assuming monsters generate indefinitely) by eating only monster corpses." I don't like this. 13:38 -!- raisse has quit [Quit: Suddenly, Raisse disappears out of sight.] 13:38 -!- raisse has joined #hardfought 13:38 -!- mode/#hardfought [+v raisse] by ChanServ 13:41 [hdf-us] [xnh] MiseryMyra (Val Hum Fem Law) acquired the luckstone from Mines' End, on T:6873 13:42 @Winsalot the alternative is that there's an incentive to hang around in the dungeon and altar farm until you have all the divine blessings it's possible to get. 13:42 aosdict: Saccing permafood seems odd from a flavour point of view, are the gods old-Nemelex style rubbish collectors? 13:42 I do not want to incentivize that. 13:42 <[Demo]> damn you've put some work into this 13:44 <@Winsalot> maybe adress it some other way then? i think that dying from hunger is really anti-fun 13:44 <@Winsalot> Maybe make food scrifices have diminishing returns past some favour? 13:44 Pinkbeast: It is a little odd from a flavor perspective, but not too much; people have traditionally sacrificed portions of their food to gods in real life. 13:45 Mmm, perhaps you're right - we're just used to corpses being the only acceptable medium of exchange 13:45 FIQHack went further here and allowed you to sacrifice gold - but I think priests cover that. 13:46 <@Winsalot> like sacrificing food past 1000 favour gives you 1 favour per sacrifice. 13:46 @Winsalot This is not intended to put a tight hunger clock on the game. Under that assumption, there can still be ample food in the dungeon for you not to starve. 13:47 <@Winsalot> Oh, I just have PTSD from pixel dungeon 13:47 -!- raisse has quit [Ping timeout: 260 seconds] 13:47 The point is that _eventually_, you run out of food. I.e. you can't hang out on one level, not exploring anywhere new, for thousands and thousands of turns, and not starve. 13:48 <@Winsalot> unless you have CM ofc ๐Ÿ˜ƒ 13:49 aosdict: Given that kills->corpses to sacrifice->favour->food at fainting, can I not camp out on an altar level indefinitely? 13:50 Pinkbeast: Yeah, the amount of favor per corpse and the amount of hunger restored probably needs some tuning so that that feedback loop doesn't work. 13:51 I guess you have considered and rejected a Spork-ish overall clock? 13:51 In vanilla, hunger is a minor trouble and Weak is a major; I changed those so you do have to be in dire condition to get food from your god. 13:52 K2 has mentioned the Spork clock I think, but I'm not sure I fully know what it is. 13:52 I considered increasing the cost of having a given trouble fixed every time you get it fixed, so you can't pray for sustenance forever. Spork IIRC increases MONSTR if it thinks you're stalling 13:53 Well, one of my longer-term plans is to make monster spawns dependent only on Dlvl, so that would be incompatible with a system like that. 13:54 Also, that would just tend to give you corpses worth more favor (so incentivizing you to camp) 13:54 Hm. I always thought MONSTR increasing with XL was one of the few (sometimes effective) anti-scumming feature? 13:54 Corpses worth more favour> well, if the monsters don't kill you - it works in Spork because Spork was willing to make ordinary monsters dangerouys 13:55 *dangerous 13:55 When you say anti-scumming, are you referring to start scumming, or what? 13:55 No - pudding farming, altar camping, anything boring, repetitive, and effective 13:56 I always play to win _this_ game not _a_ game, so I don't regard start scumming as effective, although that's just personal. 13:56 -!- dell00 has joined #hardfought 13:57 -!- dell00 has quit [Quit: WeeChat 1.9.1] 13:59 -!- dell00 has joined #hardfought 13:59 -!- dell00 has quit [Client Quit] 14:00 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed Medusa, on T:31344 14:12 -!- dell00 has joined #hardfought 14:12 Pinkbeast: in ADOM you can actually sacrifice anything 14:12 food, go ld, weapons... etc 14:13 FIQ: Like old Nemelex and IIRC there might have been a way in Omega too 14:21 FIQ: Players... 14:24 Mandevil: ha 14:25 but players are just monsters ;) 14:25 -!- raisse has joined #hardfought 14:25 -!- mode/#hardfought [+v raisse] by ChanServ 14:25 -!- noty has joined #hardfought 14:27 <[Demo]> ur a monster 14:27 [hdf-us] [nd] Qwesti (Tou Hum Mal Neu) made his first wish - "3 blessed scrolls of charging", on T:2533 14:27 we're all monsters 14:28 I typed `ssh nethack@hardfought.org` and it just hung there, consuming 100% of my CPU. 14:28 What's going on? 14:30 Try 'ssh -v' and pastebin the output 14:31 Morning all! 14:32 server is fine, 3 ppl playing on us server at the moment 14:33 fail2ban log only shows one ban and its not your ip address dell00 14:34 Hm... 14:34 what are you using to connect? 14:34 SSH, ofc. 14:34 right 14:34 Port 22. 14:34 what terminal program? 14:34 is what i meant 14:34 Bash 14:34 TTY 14:35 No terminal emulator 14:35 k 14:35 Anything funky in your ~/.ssh/config? 14:35 Not that I know of. 14:35 mcw: Suggest we wait for the output of "ssh -v" 14:35 Pinkbeast: was just about to re-suggest that. :) 14:35 Whenever I type ssh, it just hangs. 14:35 Pinkbeast: but why not go all out, -v -v -v -v -v! 14:36 you'll want to look at your config. if it were the server i'd have a lot more than just you asking what the problem was 14:36 K2 MOMMA IT IS BROKEN FIX IT FIX IT FIX IT 14:36 * mcw cries 14:36 Do you want the paste for ~/.ssh/config, because I don't see anything wrong with it. 14:36 no need 14:36 dell00: try ssh -v -v first, also 'which ssh' 14:36 dell00: No, I want the output of "ssh -v". If that's nothing, does it happen when you connect anywhere? (If yes, not hf's issue.) 14:37 Aye, could be outbound 22 blocked which is not super common, but I'e seen it before. 14:37 Ohhh... I typed `which ssh` and it showed /usr/bin/ssh, so I typed /usr/bin/ssh -v and it outputted. 14:37 Ideally '/usr/bin/ssh -v nethack@hardfought.org' :) 14:38 And I typed `/usr/bin/ssh nethack@hardfought.org` and... yep@ 14:38 :) 14:38 heh 14:38 Ok that's super weird, sounds like there is a shell function defined called ssh 14:38 Have you been trying to find a nice shell prompt/config? 14:39 'alias' with no arguments will print the shell's aliases 14:40 bit of a lag spike at one of the routers you go through in austin dell00, but it's looked like its settled down for now 14:40 good call 14:41 K2: how come eu and us hardfought are hosted differently if you don't mind me asking? 14:41 dont mind at all 14:41 With AWS do you only pay while people are actually playing or something (I don't know how AWS works *at all*). 14:42 hardfought's nethack server started with a bare metal box in my home that was already running the website 14:42 (nethacks bandwidth requirements are *small*) 14:42 when we did the devnull tribute tourney, we setup some identical servers across the globe using AWS 14:42 kept the one in London 14:43 Ah, I did wonder whether the us one was home-located (not sure the right word). 14:43 i paid partial up front for a three yr contract, and then only pay something like 8-10 bucks a month afterwards 14:43 K2: that's pretty good! 14:43 yeah. i'm sitting about 10 feet from hdf-us 14:43 *waves at server* 14:43 *away 14:43 heh 14:44 I don't think any ISP over here ever allows hosting 14:44 Your internet connection must be godly though, the website is quite fast indeed for me. 14:44 Yeah, @K2, it's pretty laggy. 14:44 i have a business line to the house so the guaranteed uptime is slightly better than a residential line 14:45 Also, what's the option for disabling the number pad and using the traditional roguelike movement keyboard? 14:45 For Nethack. 14:45 number_pad 14:45 i wanna say numpad_0 but lemme check 14:45 OPTION:number_pad:off 14:45 Is it `OPTIONS=!numpad` or something? 14:45 Ok. 14:45 Err, OPTIONS=number_pad:off 14:45 I think* 14:45 *checks config* 14:45 number_pad:0 14:46 Iw as wrong, 0 14:46 ^^ 14:46 what aosdict said 14:46 had to check i havent touched that option in ages 14:46 Ok. 14:46 I do that every time I write a config, which is super weird, because for msg_window you use combination not 'c'. 14:46 Thanks aosdickt 14:46 aosdict 14:47 According to the gods of altar saccing you were right the first time! 14:47 Me? 14:47 dell00 ping between you and I is roughly 88mm average - fine for nethack 14:47 ms 14:47 dell00: I was making a funny :) 14:47 jeez 14:48 dell00: You may also (or not) want 'OPTIONS=DECgraphics' or 'OPTIONS=symset:DECgraphics' 14:48 Depending on the variant/version 14:48 Ok. 14:48 man i miss the sub 10ms ping times to FPS servers in texas when i lived in dallas 14:48 quake, tf2, cs:s, etc 14:48 mcw@DESKTOP-DLVC7C1:~/tubhack$ ping eu.hardfought.org 14:48 PING eu.hardfought.org (35.177.192.116) 56(84) bytes of data. 14:48 64 bytes from ec2-35-177-192-116.eu-west-2.compute.amazonaws.com (35.177.192.116): icmp_seq=1 ttl=54 time=6.48 ms 14:48 64 bytes from ec2-35-177-192-116.eu-west-2.compute.amazonaws.com (35.177.192.116): icmp_seq=2 ttl=54 time=6.83 ms 14:49 64 bytes from ec2-35-177-192-116.eu-west-2.compute.amazonaws.com (35.177.192.116): icmp_seq=3 ttl=54 time=6.77 ms 14:49 I miss being a low ping bastard when everyone else was on dialup 14:49 :) 14:49 heh 14:49 K2: I'm guessing your ping to hdf.org is a bit lower though :D 14:49 I have a ~70ms ping from sevilla, spain 14:49 back in the late 90's playing quakeworld and q2ctf, if you had sub 200ms on dial up you were FAST 14:49 might be better form home 14:49 mcw yes ;) 14:49 raisse: Cor, what are you doing in Spain? 14:50 Sangria! 14:50 * mcw assumes. 14:50 holiday 14:50 and libre graphics meeting 14:50 and then some joker with dual ISDN would connect and wipe the map 14:50 libre graphics, raisse ? 14:50 Nice 14:50 no, sangria is too sweet for us, rioja and manzanilla 14:50 Wouldn't say no to rioja, though it's easy to have too much. 14:50 and cheap supermarket sherry brandy (which is actually okay) 14:50 Cheap supermarket port!! 14:51 not in spain! 14:51 mcw I get about 95-105ms ping to the eu server from here 14:52 libre graphics isn't until the end of the month but we sorely needed a holiday so we first had a city trip to barcelona (Thu-Sat) and then went on to sevilla where we have the best apartment ever for 2 weeks 14:52 K2: pretty much identical to my hdf.org ping... maybe I am living on top of the amazon datacentre. :o 14:52 I have an average of 108ms ping to hardfought.org 14:52 costs an arm and a leg but it's totally awesome 14:52 From Austin. 14:52 not bad dell00 14:52 hdf-us is in small town Vermont 14:52 I'm betwixt Eastercon and Whitby Goth Weekend 14:53 rtt min/avg/max/mdev = 264.039/409.192/553.778/103.293 ms <-- this my ping to hardfought.org 14:53 really glad of eu 14:53 K2: I wonder how complicated it would be to do on-demand spinup of aws as people connect from different locations 14:53 * K2 finds his first scroll of charging on castle level. woooo 14:53 K2: Good timing 14:53 raisse: aye, without eu I find it really quite hard to play on servers, my button mashing playstyle does not fit well with random pauses. 14:54 K2: I say that 90% jokingly by the way re: aws spinup. :) 14:54 heh 14:54 it'd probably be doable 14:54 from home (nl, with glass fibre) eu feels as fast as local 14:54 Oh, cool raisse - do you work on some graphicsy thing? 14:54 no, but spouse is krita maintainer 14:54 raisse: Aye same, I'm 6ms to there. 14:54 but right now us east coast and eu (london) is working out well 14:54 I'm just tagging along 14:54 K2: yeah, I'd mainly just do it for the fun of doing it, not because it's worth doing. Kinda like tubhack! 14:55 * mcw has funny ideas of fun. 14:55 if i get a raise i might put up something permanent in australia for Tangles/Grasshopper 14:55 ;) 14:55 Haha! 14:55 I'm the project secretary and do artist interviews and send out orders but I'm not doing anything on the programming or graphics side 14:55 but right now you can put up a free t2.micro for free for events like junethack 14:55 raisse: that is super cool! 14:55 yes, it is! 14:55 'free t2.micro for free' hjahah 14:56 I'll just sit in the hacking room and play nethack when I get bored :-) 14:56 K2: even if it's not free, tiny instances for low-hours are the price of a peanut. 14:56 right 14:56 I meant pizza. 14:56 I am not sure why I wrote peanut :s 14:56 even the t2.medium on a three year lease is affordable 14:56 tell me when you run out of paid-up eu and need a month's hire from me 14:57 (also elenmirie I think) 14:57 I think I pay $5/mo for an 8GB/4core VPS 14:57 i will, thank you raisse! 14:57 i think we talked about donations at one point - not necessary but welcome all the same 14:58 the monthly never goes above 10 usd/month 14:58 No I have lied to you, it's $7, which is still eh, less than I've spent on a sandwich! 14:58 we pay about โ‚ฌ 75 /year for hosting and 5 managed virtual servers 14:58 er, 1 managed virtual server with 5 websites 14:58 <[Demo]> I want a sandwich flavored vps 14:59 [Demo]: What flavour sandwich? 14:59 raisse: Is that with ssh access? 14:59 <[Demo]> bacon 14:59 mcw: yup 14:59 [Demo]: Now you're making me hungry! 14:59 <[Demo]> Wait what 14:59 raisse: Yeah that's pretty good, OVH? 14:59 *chicken* and bacon 14:59 <[Demo]> who is ur vps provider tubs 15:00 mcw: yes, we kind of stumbled on the provider, they were already handling all our domain names 15:00 so we sent them mail saying what we wanted and they had it 15:01 dell00 if you need any help with configs, feel free to ask. there are literally hundreds of different configs here to look at and pull from 15:01 [Demo]: vpsdime 15:02 [Demo]: I used them a bunch in the past for the storage vps 15:02 [Demo]: Always been pretty happy 15:03 <[Demo]> how sketchy are they? 15:05 [Demo]: Same guy as backupsys.com (if that means anything), I don't think sketchy 15:06 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) wished for "blessed fixed +5 helm of brilliance", on T:31796 15:06 ah damn forgot 'greased' 15:06 havent geno'ed mind flayers yet 15:06 K2: rolls hiiiigh 15:06 did get the +5 though 15:07 <[Demo]> why is it so cheap? 15:07 [Demo]: owned hardware but co-located, probably overprovisioned so don't run production stuff on it, but for everything else it's great. 15:07 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) wished for "blessed fixed +5 gauntlets of dexterity", on T:31800 15:08 It'd be cool if the game could log for beholder the received enchantment either through auto-id or formal. 15:08 -!- ProzacElf has quit [Ping timeout: 264 seconds] 15:09 <[Demo]> might buy from them 15:10 [Demo]: what'cha hosting? 15:10 dammit 15:10 * mcw is super nosy. 15:10 K2: don't die! 15:10 power went off and back on for a split second 15:11 its been snowing here and then icing since last night 15:11 we're good 15:11 We can breathe again! 15:12 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) wished for "blessed fixed +5 water walking boots", on T:31808 15:13 snow! it's 17 degrees and softly raining here 15:13 Goddamit, I am stuck in my own flat, I'm hungry, which means pizza *again* 15:13 raisse: the rain in spain falls mainly on the plain! 15:13 raisse: yeah, we've got about 3 minches on the ground 15:13 but sevila *is* on the plain! 15:13 inches 15:14 bleh 15:14 i'm over winter already 15:14 we've got a teeny tiny courtyard and sat there when it was hardly raining, then went for a walk, and when we came back from the walk it was too wet 15:14 it's definitely spring here (and also was in NL when we left) 15:14 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) wished for "2 blessed scrolls of genocide", on T:31814 15:15 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) performed his first genocide (class L), on T:31815 15:15 only got one pffft 15:15 but at least now you know how to write it 15:15 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) wished for "blessed fixed magic marker", on T:31817 15:15 yes ;) 15:15 I thought I had memorized how to do this sokoban level, but I was horribly wrong 15:16 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) wished for "blessed fixed spellbook of magic mapping", on T:32041 15:17 MiseryMyra: I hate hate sokoban. 15:18 MiseryMyra: It is just "do I remember it, kinda, oh look I had a bit of a laggy and fucked myself" 15:18 MiseryMyra: Especially the variants that have B=H count :@ 15:19 Yeah, it's a pain and kind of a weird inclusion in the game, tbh 15:20 But at least it's technically optional, and you can "cheat" at the cost of some luck so one mistake won't ruin you 15:20 -!- ProzacElf has joined #hardfought 15:34 Time to add COMBAT 15:37 [hdf-us] [nd] Qwesti (Tou Hum Mal Neu) wished for "blessed greased +2 silver dragon scale mail", on T:2536 15:37 <@rikersan> !whereis qwesti 15:37 @rikersan: [hdf-us] Qwesti [nd]: No details available 15:39 [hdf-us] [nd] Qwesti (Tou Hum Mal Neu) wished for "blessed greased fireproof +2 cloak of magic resistance", on T:2543 15:42 <[Demo]> if you hate sokoban you'll love lokoban 15:43 * mcw shudders 15:43 -!- theRaisse has joined #hardfought 15:45 Wow, ordered sushi 15mins ago and it just arrived :o 15:45 Well, it ain't like they had to cook it # yes I know 15:45 <[Demo]> sushi isn't food 15:46 [hdf-us] [nd] Qwesti (Tou Hum Mal Neu) made his first artifact wish - "Blessed Rustproof +3 Magicbane", on T:2547 15:46 [Demo]: I thought you were cool :( 15:46 sushi is nectar from the gods 15:46 yes! 15:46 <[Demo]> fish are for starving island and coastal ppl 15:46 You mean Brits? :) 15:46 <[Demo]> or river coasts idk 15:47 [hdf-us] [nd] Qwesti (Tou Hum Mal Neu) wished for "Blessed fireproof +3 Speed Boots", on T:2550 15:47 <[Demo]> the UK isn't a starving island quite yet 15:47 let me pedant you there and point out that rivers have banks not coasts 15:47 <[Demo]> ur a coast 15:47 no you are 15:47 -!- raisse has quit [Ping timeout: 260 seconds] 15:48 <[Demo]> but yeah no lakes don't have coasts eother 15:48 starving island> give it a year :-/ 15:48 <[Demo]> and they are also ok for eating fish 15:48 <[Demo]> like if ur a starving lakeside magoo 15:48 Pinkbeast: indeed, that's why I'm escaping! 15:48 i live on the shore on one of the most heavily fished lakes in canada 15:49 it's an ice storm out there right now 15:49 <[Demo]> Yeah Canadians can eat fish 15:49 mcw: My mother's Scottish so I hope I'll eventually be a Scottish EU-izen 15:49 <[Demo]> cause otherwise they'll have to eat seals or polar bears ot whatever 15:49 <[Demo]> and those animals are too rad to eat 15:49 i don't like seal myself 15:50 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) entered Gehennom, on T:34655 15:50 [Demo] the Coast 15:50 Pinkbeast: good plan, I'm invading [Demo] and going to Cali, which is almost the same as Scotland! 15:50 <[Demo]> if ur hungry and on water eat fish 15:50 <[Demo]> going to cali is like going to hell 15:50 -!- elenmirie_ has joined #hardfought 15:50 [Demo]: no... 15:50 \o/ 15:50 <[Demo]> but still better than not america 15:50 it's worse 15:50 California girl's are unforgettable! 15:51 k2: are you sure that's not fiqhack? 15:51 oh god what was that attempt to spell? :s 15:51 <[Demo]> not america is superhell basically 15:51 <[Demo]> the thing with superhell is sometimes you don't realize ur in it 15:51 you know 15:51 what's wrong with cali? 15:51 The weather? 15:52 hothraxxa :) 15:52 there's no way I'd want to change residence to the US 15:52 xnh mobbing to the max 15:52 <[Demo]> the cost 15:52 <[Demo]> the people 15:52 hothraxxa: what isn't fiqhack? 15:52 <[Demo]> not the food though 15:52 FIQ: but you live in a nice place. :) 15:52 xnh. he went into the valley and was immediately mobbed 15:52 mcw: yes 15:52 hothraxxa: ha 15:52 well xnh has a different kind of mobbing 15:53 i am all too aware 15:53 hothraxxa: btw I have a pending CM change 15:53 monsters can now select where to generate the monsters 15:53 so you'll be surrounded 15:53 <[Demo]> can the player do that when they cast? 15:53 what about me? 15:53 yes 15:53 hothraxxa: oh, and a more minor change 15:53 well at least giants will wind up on the altar 15:53 hothraxxa: i think a lot of monsters fell through trap door in the armory hallway in the castle 15:53 monsters only last for a few turns 15:54 if generated from CM 15:54 -!- elenmirie has quit [Ping timeout: 276 seconds] 15:54 -!- elenmirie_ is now known as elenmirie 15:54 heh. after you've been beaten to a snot 15:54 5/10/15/20/25 15:54 for unskilled/basic/skilled/expert/master (master is for wands) 15:54 k2: that's happened to me but i thought it wouldn't happen in xnh due to the iron door 15:54 uncursed scroll is 10, blessed 20 15:55 bag of tricks is 50 uncursed, 100 blessed, but the monster still generates next to you like before 15:55 monsters summoned is tame 15:55 unless cursed 15:55 (for scroll) 15:55 *scroll or b ag 15:55 bye bye sac fest 15:55 in which it lasts substantially longer 15:55 but generates hostile 15:56 summoned monsters don't get an inventory or corpse 15:56 to compensate for the huge sacfest nerf 15:56 you can sacrifice food or gold 15:56 too 15:56 FIQ: Or XP? 15:56 you can't sacrifice XP, no 15:56 oh I see what you mean 15:56 can i mollify god with food? 15:56 how much? 15:56 well it's not a balance concern, but yeah, summoned monsters should probably not give XP 15:57 hothraxxa: what do you mean with "how much" 15:57 how hard the god is to mollify was always dependant on how angry it was 15:57 how much value does food have as a sacrifice? 15:57 ah 15:57 depends on food 15:57 it is based on nutrition, but common food has a penalty 15:57 (to avoid you being able to trivially maximize piety with food rations) 15:57 hothraxxa: altar gifts was also changed 15:58 *cough*stf*cough* 15:58 huge chunks of meat count as 100 probability 15:58 for the purpose of value penalizing 15:58 (100 isn't 100%) 15:58 for comparision, food ration is 380 15:58 not of a huge chunk of meat, that's for sure 16:00 god that was good, sesame seared salmon sashimi 16:02 -!- ProzacElf has quit [Ping timeout: 264 seconds] 16:02 hothraxxa: here's details on new sac logic: http://home.fiq.se/newsac.txt 16:02 What about a Tourist's starting grub? 16:02 -!- theRaisse has quit [Ping timeout: 256 seconds] 16:03 -!- theRaisse has joined #hardfought 16:04 fiq: a simpler version of aosdict's proposal, more or less 16:04 I suppose you can put it that way 16:04 It was intended to solve different problems though 16:05 Namely mine was intended as a buff, to compensate for CM nerfs 16:05 CM nerfs in turn was done to avoid the issue where if you couldn't deal damage fast enough 16:05 Sanctum, and especially Astral, would be flooded 16:05 with monsters 16:05 orly? tell me more about that 16:06 Well I explained the changes above... 16:06 jk 16:06 Basically, you'll still be "mobbed" as you put it since you can now choose where to place monsters (and monsters will also gain this ability) 16:06 familiar with the issue ;) 16:06 but the monsters wont last 16:06 so it doesn't get flooded, so to speak 16:06 Hmm, in dnh summon nasties is temporary too right? Or is that only if your own pet casts it? 16:07 thus severely nerfing the purple army 16:07 Summon nasties isn't temporary in dnh unless that's a recent change 16:07 hothraxxa: Purple army? 16:07 Oh, purple worms? 16:07 That... isn't true 16:07 I remember summoning storm on Air nearly got me in my first win, but also cursed me of attempting to kill everything I found 16:07 FIQ: maybe it is just when your pets do it. 16:07 Well, it is, but for completely unrelated reasons 16:07 i assumed taming is nerfed likewise 16:08 1: Revgeno monsters are still permanent (for now... removing this would remove the entire concept of revgeno being useful, I don't want that) 16:08 2: Changed AI already nerfed purple rain into oblivion, since it exploits AI flaws 16:08 hothraxxa: Taming is still permanent 16:09 I think I am ok with scroll taming being permanent, but charm monster spell needs some kind of nerf at some point. 16:09 jonadab: at least the spell needs a nerf 16:09 I think taming and magic harps are ok as-is 16:10 I don't have a well-formed opinion on the magic harp at this time. 16:10 But yes, the spell needs a nerf of some kind. 16:10 see i thought you'd already done something 16:10 Is confused taming still godlike? 16:10 hothraxxa: No 16:11 ok. i probably misread some backscroll or something 16:11 moving charm monster for lvl 3 to 6 is as good a nerf as any. lvl 6 spells cost a lot of power 16:11 *from 16:11 oh yeah I forgot I did that... 16:12 actually 16:12 I haven't 16:12 it's still 3 16:12 apparently 16:12 hmm 16:12 oh yeah xnh made it 6 16:12 it should be 7 IMO 16:12 my barabian could still cast it but that was before the latest revamp 16:13 it SHOULD be charisma influenced 16:14 I made a proposal like that a while back 16:14 being able to proselytize monsters to your cause with #chat if they're peaceful 16:14 which might turn them hostile or tame 16:14 make yendor great again 16:14 depending on your level, cha and alignment (Law/Neu/Cha, not record) vs theirs 16:15 <[Demo]> i like dnh char cap on pets 16:16 Who's the owner of the hardfought.org server? 16:16 K2: 16:16 <[Demo]> k2 16:16 Ok. 16:17 hi 16:17 Hello K2, Welcome to #hardfought 16:17 @K2: Is it ok with you if I spend most of the time on the server idle? Because I was idle for an hour now. 16:17 Or should I leave? 16:18 no thats fine. 16:18 dgamelaunch will auto save and log you off after one hour of inactivity 16:18 I got a message from the server saying the connection closed. 16:18 Ok. 16:18 thanks for asking though 16:19 manners still exist online! ;) 16:19 yw 16:20 Also, what's the difference between playing Nethack on the server and playing it locally? 16:20 Bones files, scores, vexing losses of connection 16:20 heh 16:20 voyeurs 16:20 those plus playing online keeps you honest 16:20 cant save scum 16:20 <[Demo]> no it doesnt 16:21 Automatic ttyrecs 16:21 i don't know what that means, k2 16:21 Assisting developers of your variant of choice 16:21 oh save scumming isn't dishonest, it's just not looked on well 16:21 [Demo] ... sigh 16:21 <[Demo]> it means when ur game breaks and dies someone else has to fix it instead of you 16:21 hah 16:21 Cool. :) 16:21 and stats 16:21 lots and lots of stats 16:21 <[Demo]> and ur wins will be taken way more seriously 16:21 Comparing stats to other players? 16:21 <[Demo]> yeah that 16:21 !sb 16:21 K2: https://www.hardfought.org/nethack/scoreboard (HDF) or https://scoreboard.xd.cm (ALL) 16:22 -!- oh6 has quit [Ping timeout: 240 seconds] 16:22 Oooh. 16:22 that second link, that's Mandevil's site. he tracks almost every nethack server on the planet 16:22 and has for years 16:22 <[Demo]> when did adeon do the rng rainbow table for nao? 16:23 [Demo]: Heh. He did that specifically so the rng would get patched. Which it did, promptly. 16:23 <[Demo]> yes 16:23 <[Demo]> but when was that 16:23 Years ago. 16:23 <[Demo]> i wanna have some guess 16:23 Is Adeon famous in the Nethack community? I've never heard of him. 16:23 * K2 pokes Adeon 16:23 He used to hold the world record streak. 16:23 <[Demo]> i have a friend i wanna tell about it because its cool but i wanna have a good background to the story 16:23 Of what? 16:23 I think he still holds the world-record realtime speedrun. 16:24 Oooh. 16:24 <[Demo]> tariru holds the world record for realtime slex extended dungeon speedrun 16:24 He did a realtime speedrun live on stage at the Roguelikes Live thingydoo in San Francisco a few months ago. 16:24 SLEX has perhaps a slightly smaller playerbase 16:24 Tariru holds the current amazing streak record as well. 16:24 Is there a video on it? 16:24 dell00: Yes, hang on, let me find that link. 16:24 Tariru is not human. I think he's Data from ST:TNG and traveled back in time just to play nethack 16:25 <@Winsalot> jonadab: looking at 4k spoilers, is it possible that d4 damage means 2d4? 16:25 https://www.youtube.com/watch?v=rIB0y_kwFuY 16:25 Err, Roguelike Celebration, not Roguelikes Live. 16:25 <@Winsalot> for morningstar in particular 16:25 <[Demo]> is he playing arc irl? 16:25 @Winsalot I believe d4 means 1d4, but what's the context? 16:26 Oh, morningstar, lemme check. 16:26 <@Winsalot> vanilla nethack wiki says morning star is 2d4 vs small, your 4k spoilers say it's just d4 16:26 <[Demo]> i still need to watch the start of tarirus slex run 16:26 Winsalot: cite URLs 16:26 <[Demo]> that is where all the secrets are revealed 16:27 <@Winsalot> http://jonadab.jumpingcrab.com/nethack-stuff/spoilers-fourk/4.3.0.5/weapon-spoiler.html https://nethackwiki.com/wiki/Morning_star 16:27 <[Demo]> somebody watch it for me cause i have other stuff i need to get done 16:28 Is there a reason why rings/amulets are handled differently to armor re: where they go? 16:28 @Winsalot, hmm, objects.c entry for "morning star" in NH4 looks the same as in 3.6.1 16:29 Err, in Fourk, same as in 3.6.1, I mean. 16:29 <[Demo]> history probably 16:29 <@Winsalot> so it's shit after all? 16:29 whew glad i caught myself 16:29 36dev: 1, 0, 0, 12, 120, 10, 4, 6, 0, B, P_MORNING_STAR, IRON, HI_METAL), 16:29 <@Winsalot> Yeah, I would have survived if it was actually 2d4 ๐Ÿ˜ƒ 16:29 almost screwed up the xnh e word/scare conduct 16:29 fourk: 1, 0, 0, 12, 120, 10, 4, 6, 0, B, P_MORNING_STAR, IRON, HI_METAL), 16:30 Wiki claims it does 2d4 vs small. 16:30 [hdf-us] [nd] Qwesti (Tou Hum Mal Neu) wished for "Blessed +3 Unicorn Horn", on T:2554 16:30 Hmm, maybe this comment is relevant: /* +d4 small, +1 large */ 16:31 <[Demo]> check what the wikia says and pick something that isnt what it says 16:31 That might mean it's special-cased somewhere? 16:31 <@Winsalot> time to unveil the secrets of the source code ๐Ÿ˜ƒ 16:32 I think that's what it usually means when there is a comment there, the weapon damage rolls are infuriatingly done, even for non-special weapons. 16:32 done = specified 16:32 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) genocided class h, on T:35810 16:32 jonadab: objects.c is not reliable as a means of gathering weapon damage numbers 16:32 FIQ: Apparently. 16:32 some weapons need extensions in dmgval 16:32 FOund the special casing in 3.6 16:32 because objects.c can't do stuff like 2d4 16:32 Need to find the equivalent in NH4. 16:33 Been that way since Hack - another thing that's been that way forever is that a lot of the weapons are useless 16:33 Do you think adding legs/belt armor would be good or too much (more variety in what gives which resistance/extrinsics)? 16:33 Pinkbeast: amen 16:33 belt armor was actually discussed a while back 16:34 combined with a smaller inventory restriction 16:34 @Winsalot Ok, so what's going on is that the spoiler doesn't know about the special-casing in dmgval in weapon.c 16:34 Ah, like quick-potions or something on a belt? 16:35 So in this case the spoiler is incorrect. 16:35 I should do something about this, at some point. 16:36 mcw: exactly 16:36 (and that very example was brought up, heh) 16:36 Heh 16:36 Well I'mma add the enums and shit for it and can always leave it unused 16:36 you should make slots dynamic 16:37 to allow for stuff like mariliths working correctly 16:37 (6 arms) 16:38 [hdf-us] [nd] Qwesti (Tou Hum Mal Neu) wished for "blessed figurine of an Archon", on T:2588 16:40 FIQ: that is not a bad idea... 16:40 aosdict: i'm in your new and improved gehennom 16:41 FIQ: and Two-Headed creatures having two heads! 16:41 heh yeah 16:41 FIQ: So can centaurs wear 4 boots? 16:41 Well, 2 sets of* 16:41 2 pairs of boots yeah why not 16:42 Because they have hooves, not feet. 16:42 So no, centaurs cannot wear boots. 16:42 Killed by a very *very* fast Centaur 16:42 new magical item: horseshoes of awesomeness 16:42 jonadab: Don't make me think of blacksmithing magical horseshoes. 16:42 Heh. 16:42 Might make equines actually less poop later 16:43 yeah, hooved creatures should still be unable to wear boots 16:43 Horseshoes of kicking? 16:43 jonadab: I was thinking more evil, like, 'of disenchanting' 16:43 Ow. 16:43 * mcw cackles 16:43 EPI: horseshoes of disintegration. Which hooved creatures can sometimes generate with. 16:44 :D 16:44 Now we're talkin' 16:44 Or of detonation. 16:44 "The centaur kicks. You explode!" 16:45 'of knockback', "The centaur kicks. You drown!" 16:49 aosdict: i'm already a fan of new gehennom 16:49 this is neat 16:49 <[Demo]> whats xnh new gehennom? 16:49 damn i missed your first levels. i had to go and put my bread in the oven 16:49 I know about Gehennom, but not *new* Gehennom 16:50 its ok hothraxxa this is only gehennom lvl 2 16:50 oh cool 16:50 dell00: This is a variant they are talking about I think. 16:50 <[Demo]> ohhh with maze rooms 16:50 aosdict has been making a fuss so i wanted to see it 16:50 Hm. 16:50 dell00: we're running a beta test of a new variant called xNetHack. aosdict is the dev, he just did an overhaul to gehennom 16:51 * Mandevil wonders what's the future for xNetHack 16:51 this looks like the biggest change yet 16:51 i think i might be the first player to reach the new levels... have you seen this yet hothraxxa? 16:51 or has elenmirie? 16:51 no i can't get a gnome arc started :( 16:51 <[Demo]> gnarc 16:51 Mandevil: it will become fiqhack lite :P 16:51 i think you're the first 16:51 FYI in Nethack, I never made it past Mine Town, so I guess I'll never reach the new Gehennom :( 16:52 dell00: Read spoilers, play dwarven valks, profit 16:52 dell00 dont give up! it took me 20 yrs off/on to finally ascend 16:52 K2: Hm, not sure if that's a net positive. 16:52 Anyway, I should go play it. 16:52 I swear no more CeNe's until I ascend xNetHack. 16:53 Thanks. 16:53 @K2 16:53 :) 16:53 dell00: But then K2 really came to his own element. 16:53 K2: Goodness me, _how_? 16:53 Pinkbeast you mean why did it take so long? 16:53 Mmm. 16:54 i never played online until a few yars ago 16:54 years 16:54 So playing online *does* help you ascend... 16:54 Hm... 16:54 I don't see how that works. 16:54 News to me, we didn't have online play in 3.1.3 16:54 was all local and only spoilers i knew about were what came in a text file with a version i had downloaded 3.1.3 i think) 16:54 dell00: You can easily get advice 16:54 playing online and participating in irc helps you ascend 16:55 <[Demo]> yeah ppl watch and tell u what to do 16:55 Noice. 16:55 so NAO was started what year? 16:55 watching helps too 16:56 <[Demo]> i watched tariru play so now im as good as tariru 16:56 I'd been playing a few months and getting nowhere, but Mark "atomjack" Mackey unloaded the equivalent of all the important spoilers (most of which didn't exist yet) on me one afternoon and after that it was pretty easy to get a valkyrie home 16:56 * Mandevil just fondly remembers Kerio screaming at me for enchanting my GDSM to +6. 16:56 <[Demo]> i wanna watch adeons archeoligst live speedrun 16:56 i think my first online game (and subsequently discovering the wiki) was back in 2012? 16:56 I didn't know a *cursed* potion of polymorph existed. 16:56 i ascended a gnome healer in my 12th game ever because i followed the maniac's ascension guide 16:56 What does it do? 16:56 What effect does it have when it's cursed? 16:57 <[Demo]> if it exists it can be cursed 16:57 i have 2 local ascensions prior (1st was 2004) but i dont count those because I save scumme dthe hell out of those games 16:57 -!- greqrg has joined #hardfought 16:57 hothraxxa: Really? That was a happy coincidence; the MAG is mostly terrible where it's not platitudes 16:57 I don't think cursed polymorph is any different from blessed/uncursed. 16:57 heh 16:57 yeah i played for years without any kind of spoiler 16:57 just whatever i could discover 16:57 K2: Mmm, I'm only counting not cheating - think I got savescumming out my system in Hack 1.0.3 16:57 discover 16:57 Pinkbeast: i know it's controversial now, i didn't then and it worked beautifully for me 16:58 brb 16:58 hothraxxa: I think you might take that as a compliment to good play on your part :-) 16:58 perhaps, but it gave me a lot of great ideas and help 16:58 <[Demo]> it took me a while to ascend too 16:58 <[Demo]> i blame other factors 16:59 -!- ProzacElf has joined #hardfought 16:59 damn i miss the 'hack' days 17:00 when it was all brand spanking new 17:00 well, newish 17:00 new to me :P 17:00 <[Demo]> i dont recall nethack ever being new to me 17:00 At Dlv3 I'm in the Gnomish Mines. 17:00 What do I do? 17:00 Hm, I think I deleted my response to the MAG as no longer very relevant 17:01 <[Demo]> dont die 17:01 I'm surrounded by gnomes and gnome lords atm. 17:01 dell00 whats your handle online playing? 17:01 <[Demo]> smile 17:01 [hdf-us] [xnh] bouquet (Hea Gno Fem Neu), 562 points, T:1167, killed by a giant bat 17:01 I only have a katana. 17:01 Pinkbeast: your initials aren't dd by any chance? 17:01 hothraxxa: djsd 17:02 K2: I'm Xaleth. 17:02 a little early to be in the mines 17:02 i think it's safe to assume that i'm familiar with your criticisms 17:02 Killed off all the gnomes. 17:02 but doable 17:02 dell00: Leave the mines if it doesn't look survivable? A katana is one of the few non-useless base weapons, though 17:02 he just made xp lvl 3 (samurai) 17:02 Pinkbeast what do I do in the first two dungeon levels? 17:03 Yup. 17:03 dell00: Explore, kill monsters, take their stuff, stash it? I have no idea what this question is getting at. 17:03 do you know what the goal is for the mines dell00? 17:03 <[Demo]> a junethack trophy 17:03 @K2 nnnnope. 17:04 at the bottom of the mines is a luckstone. good to have 17:04 his current objective should be minetown 17:04 you'll need to ID it though (appears as a gray stone) 17:04 well yeah 17:04 actually he should leave, but he might make it 17:04 just mentioning the end state 17:04 I remember trying to dig down the bottom level of the mines with a pickaxe, but couldn't go down. 17:05 I went to mine town, but couldn't go any further. 17:05 hrm 17:05 I have absolutely no idea how to get out of the mines. 17:05 minetown is roughly half way down 17:05 dell00: Out the stairs you came in? 17:05 I know. 17:05 yeah you have upsatirs in the bottom right of your map 17:05 he can do this it looks like 17:06 or she 17:06 Pinkbeast: yes. 17:06 -!- theRaisse has quit [Ping timeout: 240 seconds] 17:06 dude1 slow down 17:07 dell00: I feel like there is some fundamental misapprehension you labour under and I'm not sure what it is. 17:07 dell00: mattocks can be cursed 17:07 <[Demo]> yeah 17:07 Really? 17:07 bool IsBig: 1; 17:07 bool IsHard: 1; 17:07 Hmm.... 17:07 yes. picks are ok 17:08 That's my inventory. 17:08 I'll leave it up there for a while for you to see. 17:08 you don't need that mattock 17:08 Is it food or something? 17:08 use the pick if you have to dig. your katana is a better weapon 17:08 Ok. 17:09 dell00: Aha, I think I know what it is. The dungeon doesn't continue out the bottom of the Mines. The Mines are a branch. There are two downstairs on the level you found the Mines. 17:09 <[Demo]> dos xnh buff asmo? 17:09 I got rid of the mattock 17:09 demo: i don't think so 17:09 Pinkbeast: where does the other set of stairs lead to? 17:09 dell00: The rest of the dungeon. 17:10 Ohhh... 17:11 Dead. 17:11 Moved too fast, hindered space for my thought. 17:11 [hdf-us] [nd] Xaleth (Sam Hum Mal Law), 1104 points, T:803, killed by a pony 17:11 [Demo] no 17:11 :( 17:13 Are the Sokoban levels required for you to go through in order to get to Gehennom? 17:13 No. 17:13 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed Asmodeus, on T:36448 17:13 dell00 both sokoban and the gnomish mines are optional 17:14 dont have to go through them 17:14 <[Demo]> sokoban sucks and isnt fun 17:14 recommend that you do both imo 17:14 <[Demo]> lokoban is rad and cool 17:14 Sokoban sucks and is poop but you have to do it 17:15 "have to" = unless you get super lucky 17:15 Why? 17:15 Has a nice prize at the end. 17:15 <[Demo]> aosdict you should put sunken treasure in the maze water rooms 17:15 <[Demo]> with all the fishes 17:15 Like a teleporter, or something? 17:15 <[Demo]> lokoban has the same prizes 17:15 dell00 dont listen to [Demo] mostly, he's glass if half empty type ;) 17:15 YASI: Arc quest should be a scavenger hunt across the entire dungeon. 17:15 <[Demo]> with none of the bullshit 17:16 <[Demo]> actually it has worse bullshit 17:16 <[Demo]> but its funnier to me 17:16 "You need to go to the place that doesn't sound right" 17:16 look at this level all 17:16 (watch my game) 17:16 <[Demo]> is there sunken treaasure/ 17:16 <[Demo]> in the room? 17:16 this is bad ass 17:16 Ok K2 that is broken to hell on my terminal 17:16 Are you IBMgraphics? 17:16 <[Demo]> hit s 17:16 yes 17:16 <[Demo]> until it works 17:16 Ewwww. 17:17 IBMgraphics for the win 17:17 UTF-8 for the win, actually. 17:17 :) 17:17 <[Demo]> oh wow a church 17:17 opinions vary 17:17 <[Demo]> or whatever a temple is called 17:17 <[Demo]> didntn otice that 17:17 yeah! a temple and a swimming pool 17:17 in hell 17:17 I'm scared https://i.imgur.com/humneZh.png 17:17 <[Demo]> just hit s a few times 17:18 [Demo]: me hit s? 17:18 i cant make the game look the way i want (nh3) with just utf-8 17:18 Ah, cool, what does s do? Change mode? 17:18 yes 17:19 gonna go visit that temple 17:19 <[Demo]> go find jesus 17:20 [Demo]: thanks :) 17:21 <[Demo]> oh hmm i might steal some of aosdict's new potion vapors for the vaping patch 17:22 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed Juiblex, on T:36610 17:22 K2: anticlimactic 17:22 yeah 17:22 that was... too easy 17:22 Free the bear trapped titan! 17:22 storm giant* 17:22 He will be your friend forever 17:24 these maps are pretty cool aosdict 17:24 agreed 17:30 hothraxxa: [backscroll] Any mobbing when you enter the Valley of the Dead is purely coincidental, since it doesn't use the room generation code that makes extra monsters. 17:30 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed Baalzebub, on T:36976 17:34 heh 17:36 K2: [backscroll] it's not intended as a gehennom overhaul on par with jonadab's or ais523's... just trying to make it less boring 17:38 [Demo]: There *is* sunken treasure in the water rooms. A chest, randomly placed. 1/10 of them contain a magic lamp. 17:38 its more than just less boring 17:39 this is distinctly different 17:39 in a good way 17:39 <[Demo]> thats a good bribe 17:39 * aosdict catches up, spectates. 17:39 <[Demo]> most of those rooms you have no reason to enter 17:39 <[Demo]> but a wish chance? thats neat 17:40 K2: The main thing I like about the rooms is how chaotic they make the maze by tearing it up. 17:41 i like it 17:42 I don't think I've added the level sound for Vlad's tower yet. 17:43 <[Demo]> i wanna do a fleshy horror branch 17:43 Actually AFAIK I never came up with a good sound in the first place. 17:46 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) destroyed Vlad the Impaler, on T:37518 17:46 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) acquired the Candelabrum of Invocation, on T:37519 17:46 \o/ 17:46 <[Demo]> the candelabrum of innovation 17:46 aosdict: i was not being serious about xnh being the cause of the vod mob 17:47 that's not really how it works 17:47 <[Demo]> thats a very counter nethack change 17:47 <[Demo]> and i dont like it 17:47 <[Demo]> the whole xnh initial mob/lower mons gen thing 17:47 <[Demo]> its against the spirit of nethack or something something something 17:47 <[Demo]> idk 17:47 nah 17:47 <[Demo]> i wanna call it un-nethack but that would be confusing 17:47 it makes it harder to start a weak role 17:48 i dont have magical breathing or wands of cold on me at the moment 17:48 dwarf valks can mow down the enemies and level up faster 17:48 otherwise i'd go fishing 17:50 <[Demo]> if xnh was cool it would add more water and fish and a fisherman role 17:50 and pirates 17:50 <[Demo]> and explosions 17:50 <[Demo]> add like pokemon style fishing 17:50 fiqhack has explosions. i don't like those 17:50 <[Demo]> oh those are mean explosions 17:51 <[Demo]> not cool ones 17:51 Quick question - what do people think of this as a way to define object ("classes") https://pastebin.com/raw/fTZk3yYL ? 17:51 K2: Some item that you can use to get stuff out of water would be cool, I agree. One that's more common than a grappling hook. 17:51 Purely from a readability perspective. 17:51 aosdict: Fishing Rod! 17:51 <[Demo]> make it read from a json file 17:51 [Demo]: I was tempted to do that 17:52 [Demo]: But then you don't get autocompeltion in the json file right? 17:52 autocompletion, even 17:52 mcw: If you're reimplementing from the ground up, get rid of stupid things like the vs small/vs large damage dichotomy. 17:52 aosdict: I wondered that, but then, if I make them WILDLY different 17:52 <[Demo]> yeah 17:52 It means you can't have a one-size-fits-all weapon 17:53 But yes, small and large is weird. 17:53 <[Demo]> clearly it has a valid design goal but it does not solve the problem that it solves in the best way possible 17:53 <[Demo]> so come up with some better shit 17:53 <[Demo]> i believe in you 17:53 K2: OOOO 17:53 Ditch all the useless polearms (and redo all the useless weapons) 17:53 the early rodney bug is fixed 17:53 heh 17:53 [Demo]: "fishing" 17:54 mcw: Yes, this sacrifices the ability to want to train weapons that are weak early game and strong late game 17:54 aka pull a fishrod in the water, wait for dots, then you catch something 17:54 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed the invisible Orcus, on T:37818 17:54 Pinkbeast: yeah, I want to MPGA !! 17:54 aosdict: Isn't this kind of academic unless the late game becomes something other than "use the best available artifact" 17:54 "You pull a kraken from the water! The kraken hits! The kraken drowns you! DYWYPI?" 17:54 <[Demo]> yeah 17:55 Pinkbeast: I guess so. 17:55 mcw: I want to see no references to Twitler at all but it's an imperfect universe 17:55 <[Demo]> nethack has dots and waiting 17:55 Pinkbeast: I am hoping that my lategame *will* be something other than that. 17:55 <[Demo]> it would be perfect for pkmn fishing 17:55 Pinkbeast: IMO, the real solution is to make skill the biggest factor towards damage by far. 17:55 mcw: wait, is describe a subclass of named? 17:55 because if so, while it's *readable*, the code backing it up would be insane 17:55 aosdict: I had a proposal which also addressed the never-miss problem 17:55 No, one is the real name, one is the appearance 17:56 recent C standards, and presumably C++ too, have .foo => "bar" 17:56 FIQ: nah it's a builder so each method up to End() return Builder& 17:56 FIQ: true for the simpler fields, but annoying for damage 17:57 FIQ: looks like https://pastebin.com/raw/VDvXRy1u 17:57 Then End() returns the actual ObjectSpec 17:58 I refuse to call it an ObjectClass, because to me, a "class of objects" is (, , ", !, etc. 18:01 vanilla would call it "sobj" 18:02 who called it struct objclass? 18:09 aosdict: you should make gehennom end like the new random levels you made 18:15 dinner time bbl 18:17 you want the Sanctum replaced...? 18:18 aosdict: the link from the wiki page to your full changelog is a 404 18:22 <[Demo]> replace the sanctum with amy's elder priest 18:23 hothraxxa: there are now two changelogs... not sure what the best way is to track multiple ones. 18:24 i suggest not a 404 18:25 Cool, creatures can have up to 4 pairs of arms, which means 8 rings! 18:25 Technically *you* can have up to 4 pairs of arms... 18:26 there is going to have to be some pretty big downsides to that 18:26 hothraxxa: fixed 18:27 Hmm, do you think I'd ever want a creature that had two sets of legs, but one set is hooved, the other regular (or any combination) ? 18:27 aosdict no not the sanctum 18:27 mcw: in D&D the downside was that you would have huge XP penalties... but in nethack that's not really a concern 18:27 the bottom of the mazes where the VS is 18:28 aosdict: was thinking a speed penalty on attacking 18:28 make it generate like the other levels 18:28 brb 18:29 aosdict: so your damage-per-turn would be the same. pro: more rings, con: monsters will hit you more between rounds. 18:29 K2: That's currently ineligible because I didn't test the interaction between room generation and VS generation (don't want the ring of fire and water crashing through a room), and didn't want someone's game to be ruined by having the VS fail to generate. 18:30 mcw: I'm not understanding why monsters get faster just because you have more limbs 18:32 Connection closed with hardfought.org again... *sigh* 18:32 mcw: oh, speed penalty on attacking 18:33 aosdict: yeah, so moving around is fine, but if you actually use those extra arms, it takes you a bit of time to coordiante! 18:33 coordinate, god I have spelled that wrong so many times today... 18:34 At one point I was tempted to #define Coordiante Coordinate :-\ 18:34 [hdf-us] [nd] Xaleth (Val Dwa Fem Law), 214 points, T:944, killed by a fox, while fainted from lack of food 18:35 Dang. 18:35 I'm so bad at Nethack. 18:35 dell00: everyone is when they start :) 18:36 dell00: the seeing yourself (slowly) improve is kinda what makes it fun 18:36 Coordante, noun: Number describing the depth of the circle of hell you have descended into. 18:36 mcw: true. 18:36 :) 18:36 aosdict: aka: dlevel? 18:40 aosdict: thanks 18:41 <[Demo]> i dont understand how the dungeon works 18:41 so another one of my favourite techniques is gone. no more pw level increase from foocubi :( 18:43 What do gauntlets do to you? 18:43 Leather gauntlets. 18:44 Do they deal more damage when punching, or something? 18:45 You in a variant? At least in 3.4.3, there aren't "leather gauntlets" 18:51 [hdf-us] [nd] Leggman (Val Hum Fem Law) killed Orcus, on T:37108 18:52 dell00: gloves of any kind protect you from instadeath if you touch a cockatrice corpse 18:53 <[Demo]> u can punch a guy with ur enchantment yeah 18:53 leather gloves give you +1 ac and can be enchanted to add more 18:53 <[Demo]> idk if that applies to vanilla but in slashem it adds enchantment to unarmed combat 18:53 <[Demo]> cant recall 18:53 AC is good 19:04 The goblin can hit me now! https://www.tubhack.com/ttyrecs/tubhack.mhitu1.ttyrec.html 19:04 Well, he always hits, but he attempts to use whatever weapon(s) he's wielding 19:05 silly goblin 19:05 [hdf-us] [nd] Leggman (Val Hum Fem Law) destroyed Vlad the Impaler, on T:37952 19:05 [hdf-us] [nd] Leggman (Val Hum Fem Law) acquired the Candelabrum of Invocation, on T:37954 19:05 hothraxxa: he is quite silly indeedly 19:06 Now I need to decide how to handle AC 19:06 I mean, I actually quite like that it is slightly opaque in that in general, "more AC = better" 19:06 But it's also a bit opaque. :-\ 19:07 <[Demo]> do it like nethack cause thats classic 19:07 <[Demo]> respect tradition 19:11 [hdf-us] [nd] Qwesti (Tou Hum Mal Neu) eschewed atheism, by dropping an athame named Magicbane on an altar, on T:4084 19:11 I think my 8 armed gnome wielding *all* the banes is already not respecting tradition? 19:11 <[Demo]> fun is a tradition 19:11 <[Demo]> and that sounds fun 19:12 <[Demo]> is the source for this on any github repo or are you keeping it on the down low? 19:14 hothraxxa: thanks! 19:15 np. you should refer to the wiki a lot, that's the easiest way to find out things 19:19 mcw: grats, you're farther than my fiqrogue thing I did some years ago 19:19 FIQ: don't worry I'm sure I'll burnout at some point. Hopefully not though, I'm having a bunch of fun doing this. 19:19 heh 19:19 :) 19:19 And it's probably one of the very few projects work will let me continue to do in my own time. 19:19 well I've been tinkering with fiqhack since 2015... 19:20 july 2015 to be exact 19:20 almost 3 years, geez 19:20 <[Demo]> get fiqd 19:20 I can't think 3 days ahead let alone 3 years. :) 19:26 [Demo]: slightly down-low, https://git.tubhack.com/mcw/tubhack will definitely go on github, but not ready yet 19:27 <[Demo]> i think i could learn a thing or two about C++ from it 19:27 Want to make it so it is a turd before then, rather than a steaming pile of turd. :) 19:27 I make a new AdjacencyMatrix every time I pathfind, for example. :( 19:28 Actually, I should really run clang-format on this, I am super duper inconsistent with stuff like 'const blah& blah' and 'const blah &blah' 19:28 <[Demo]> ah 19:28 mcw: what do monsters pathfind to anyway 19:28 do they always know where you are 19:29 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed the Wizard of Yendor, on T:39205 19:29 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) acquired the Book of the Dead, on T:39206 19:32 FIQ: currently, I'm reading through strategy() and tactics() as a side project. 19:32 tactics is only used for covetous monsters 19:33 also, you really want to read the NH4 version of these 19:33 NH3's AI is buggy 19:34 -!- Tariru has quit [Quit: Leaving] 19:34 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed the Wizard of Yendor, on T:39385 19:34 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed the Wizard of Yendor, on T:39387 19:34 FIQ: yeah I have nh4 open on other monitor pretty much constantly :) 19:35 the only thing that scares me until I am forced to do it is the main game loop with the server/client cmd structs 19:35 But that is something I am 100% hand-waving about until the future 19:37 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) performed the invocation, on T:39511 19:37 I can't believe how long I spent faffing about trying to integrate a pre-existing pathfinder though, the funny thing is, at the same time you said "just use dijkstra", I had started writing my graph code. 19:37 Which took all of 15mins and seems to work. 19:37 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed the Wizard of Yendor, on T:39522 19:38 K2: go go 19:39 It'd be nice if bholder (the log?) mentioned which dlevel you were on when you killed the wizard each time. 19:43 [Demo]: so you reckon keep the current AC system, I know some variants let you view it as Def rather than AC, but it is still the same. I kinda wanted to separate hit-rate from damage-reduction 19:45 <[Demo]> dnethack is doing that soon 19:45 <[Demo]> uhhh 19:45 mcw: you probably have enough on your plate without dealing with the tons of balance issues that would result from changing the combat system 19:45 <[Demo]> chris and some other people have some documentation on that 19:46 mcw: nobody has a complete proposal that looks good yet 19:46 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed the invisible high priest of Moloch, on T:39761 19:46 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) acquired the Amulet of Yendor, on T:39762 19:46 :O 19:47 Beholder: Congratulations! 19:48 dell00: K2 is the one doing these things. 19:48 aosdict: thansk, that makes a lot of sense, I'll stick with the current system and then keep my beady eye on other proposals, but yes, you're right, I should focus on the goal. 19:49 and maybe reimplementing the bad parts from scratch will give some additional insight into what needs to change 19:50 aosdict: that's also very true! 20:01 Oh I found out why medusa's gaze killed me through life-saving, she does it in dochug rather than mhitu 20:06 this hwole game, no ring of free action ;) 20:06 whole 20:06 one last polypile shot 20:10 I may implement hothraxxa's idea that you can dip a ring of poly control into a potion of poly to turn it into a ring of your choice 20:11 that would be awesome 20:14 does the message "You feel a strange zeal" sound too corny because of the rhyme? 20:18 S - an uncursed ring of free action. 20:18 turn 41308 20:18 wwwoooooo 20:20 ok break, brb 20:23 @mcw: Here are a few AC proposals that were made for dnh: https://etherpad.net/p/dNethack_AC 20:25 oh boy, now comes the fun part: thinking up hallu messages for these sacrifice clues 20:27 What are the clues? 20:27 Tarmunora: thanks :) 20:28 Feel free to look through and add to the rest of the pages as well 20:28 Just be sure to add your name and colour to the index page first 20:36 The annoying this is, thematically a light-armour wearing rogue dodging attacks is awesome, but in terms of gameplay, miss mechanics will always lead to damage variance. But just having DR is boring because sometimes variance is fun. 20:37 I'mgoing to chew on it while showering etc, but I'm taking aosdict's advice to heart and implementing the current AC system. 20:37 It's not particularly complicated which means it's not a huge amount of sunk cost. 20:38 Tarmunora: how insane would a speed penalty on heavier armour be? :-) 20:41 mcw: oh great, more reasons to avoid heavy metal armor? 20:41 aosdict: Sure but then you get pounded by minotaurs more 20:42 mcw: under vanilla's combat system, dragon scale mail is lighter and better in every regard than, say, a plate mail, and is better versus minotaurs. 20:43 aosdict: true - I was thinking in a dnh world 20:43 Where dsm is I believe heavier. 20:43 Tarmunora: https://nethackwiki.com/wiki/User:Phol_ende_wodan/FavorProposal#Sacrifice_clues - also if you have any feedback on the rest of the proposal that'd be great ^_^ 20:48 aosdict: For major trouble, feels like you should be able to pray if (favor > 0), and it will reduce favor to a minimum of 0, i.e. you don't need 200 favor to save from sliming, but if you have > 200, it will still drain that amount. 20:49 mcw: This is why characters start off with positive favor. 20:49 Sure, but it would be a bit sucky if you were trundling along at some point, fell into lava, prayed with 149 favour and died. 20:50 Seems like your god should help a little bit there. 20:50 It seems reasonable to me that if your only interaction with the god has been to ask them to save your bacon several times, and you never did anything good in return, they'd eventually get sick of it. 20:50 True that, but you have prayer timeout to fix that too 20:50 So if you fell in *again*, you'd get your -2.5*timeout 20:50 Which would make him/her way mad 20:51 in xnh you can't fall into lava by accident anyway :) 20:51 you would have to be trying pretty hard 20:51 :) 20:51 I stress only for major troubles. 20:52 Possibly, praying to fix a major trouble if your favor is insufficient should succeed only with (actual favor)/(favor cost) chance. 20:53 Yeah that sounds good, will make for more butt-clenchy prayer! 20:55 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) entered the Planes, on T:42348 20:55 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed the Wizard of Yendor, on T:42349 21:00 aosdict: this is a lot less opaque than currently, I like it a lot - if I stole it I would probably make favor costs increase each time they are granted. 21:00 At least for the troubles 21:01 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed the Wizard of Yendor, on T:42474 21:01 K2: is a Rodney killing machine 21:02 aosdict: Do huge chunks of meat exist in xnh? 21:02 Yes, currently. 21:02 That may be a loophole. 21:03 <[Demo]> ahhh yeah 21:03 <[Demo]> good catch 21:03 1000 favor per boulder 21:03 <[Demo]> damn whyd you have to catch that :P 21:03 Yeah, perhaps I should remove the food-sacrifice bit 21:03 <[Demo]> would have been fun to have a maxed healer 21:03 hothraxxa: how did you make your stats colored? 21:03 I'm don't favor it that much (heh( 21:03 OR, change HCoMeat to be 'corpses' with a sac-value of 0, so that they'd also rot and decay (would likely cause other issues though) 21:03 You know, the stats you see with your HP, Dlvl, In, Wi, etc. 21:04 dell00: you can set status colors in your rc 21:04 now why did I have that in the first place...? 21:04 hothraxxa with what option? 21:04 take a look at my rc 21:04 I think it was so you would have some reason NOT to sit around at an altar doing nothing but munching on your food waiting for more spawns? 21:04 OPTIONS=statcolors? 21:04 hothraxxa: how do I look at you rc? 21:04 Or just taken straight from FIQ's proposal? 21:05 Though he also had saccing gold iirc 21:05 No, the elements of this proposal predate FIQ's. 21:05 https://www.hardfought.org/userdata/h/hothraxxa/xnethack/hothraxxa.xnhrc 21:05 * Tarmunora shrugs 21:07 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) genocided class ;, on T:42602 21:08 guess I know where K2 is 21:09 the plane of wait-here-and-eventually-the-portal-will-come-to-you 21:10 OK, added the hallucinatory sacrifice clues - do any seem weird or out of place? 21:11 eudaimonious? 21:11 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed Pestilence, on T:42670 21:12 dunno, a hallucinating player *does* seem to have an expanded vocabulary... 21:13 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed Pestilence, on T:42691 21:13 w00t! luckstone before minetown 21:14 I think that it's a little too 'out there' 21:14 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed Pestilence, on T:42704 21:14 What does a "magic marker" do? 21:14 You can write scrolls and spellbooks on blank paper/books 21:15 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed Pestilence, on T:42724 21:15 Oooh. 21:15 With only a chance of success for writing unIDed, better chance if you are a wizard 21:16 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed Pestilence, on T:42739 21:16 ie: You can try to write a spellbook of finger of death, but you probably won't get it unless you've IDed FoD before in that game 21:16 What key do I press to disarm a trap? 21:16 Bear trap. 21:16 I'm using the traditional roguelike keymap. 21:17 dell00: type '#untrap' 21:17 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed Pestilence, on T:42775 21:18 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed Famine, on T:42787 21:19 you can't untrap a bear trap if you're trapped by it 21:19 you have to move away, preferrably on a diagonal 21:19 lol wow 21:19 aosdict 21:19 every single trip to astral i've made in xnh, has been the grand tour 21:20 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed Famine, on T:42811 21:21 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed the invisible Death, on T:42823 21:21 -!- tacco| has quit [] 21:22 [hdf-us] [xnh] k2 (Ran Gno Mal Neu) killed the invisible Death, on T:42836 21:22 <@!! Jay !!> Man, Beholder. 21:22 <@!! Jay !!> Wow. 21:23 <@!! Jay !!> I never made it past Sokoban, lol. 21:23 beholder is a bot reporting on the progress of k2 21:24 who just ascended 21:24 [hdf-us] [xnh] k2 (Ran Gno Mal Neu), 2241708 points, T:42860, ascended https://www.hardfought.org/userdata/k/k2/xnethack/dumplog/1523712124.xnh.txt 21:24 first scarelss i think 21:24 K2: clearly it's a conspiracy to shuffle the altars so you always get the grand tour 21:24 of course ;) 21:24 Congrats K2 :-) 21:25 thanks! 21:25 !streak K2 21:25 mcw: K2 Max[xnh]: 4 (2018-03-30 - 2018-04-15)(current). 21:25 i'm on a 4 streak now 21:25 daaaaaaamn 21:25 one day I will streak 21:25 i usually dont streak at all 21:25 Depends on how sweaty I get really 21:25 >_> 21:25 i've had a couple 2 streaks but they have always been short lived 21:26 <[Demo]> nice win 21:26 thx 21:26 i never used the bow 21:27 Does anyone? 21:27 i have in the past 21:27 but gnome rangers start with a crossbow 21:27 My first ever ascension was an elven ranger using stormbringer 21:27 K2: yeah, need a crossbow artifact 21:27 <@!! Jay !!> !streak K2 21:27 @!! Jay !!: K2 Max[xnh]: 4 (2018-03-30 - 2018-04-15)(current). 21:30 damn, i forgot to do purple rain 21:30 had all those markers 21:30 <[Demo]> ouch 21:31 aosdict: REALLY like the new gehennom 21:32 good job there 21:32 <@!! Jay !!> What new stuff did you encounter in new gehennom, K2? 21:32 so the mazes become sort of like a disjointed series of a couple different rooms and/or open areas 21:33 you'll find graceyards, pools, even temples with a priest and altar 21:33 graveyards 21:33 and nests 21:33 as in nests of demons or devils 21:34 sometimes the stairs are in those rooms... 21:34 its much more interesting than vanilla maze 21:35 other variants have done things like the Lethe patch to make gehennom more appealing as well, but what xnethack has now, I really enjoy 21:35 <[Demo]> i watched a good bit of it and it did indeed seem neat 21:35 wow 21:36 if [Demo] liked it, you know it's decent 21:36 :P 21:36 <[Demo]> i like a lot of shit id just rather complain about the shit i dont like 21:36 hahah 21:36 <[Demo]> cause most of the shit i like isnt at risk of change 21:36 <[Demo]> but like yeah gotta protect the interesting gehennom 21:39 K2: you found *only* peaceful priests in those temples? 21:39 i think this game was just the one temple 21:39 and yes it was peaceful 21:39 (moloch) 21:40 See, that's a seminary, and there should be at least one hostile priest there as well as the peaceful. 21:40 if i had been playing a dual wielding valk or samurai i would have cleared out every room on every level 21:40 but even high level rangers can be squishy, so i booked it down and up as fast as I could 21:40 Well, I guess it could fail to make the hostiles. Rarely. 21:41 a hostile priest would add some flavor 21:41 there should have been some hostiles 21:41 get ya prepped for astral 21:41 [hdf-us] [nd] Qwesti (Tou Hum Mal Neu), 2922 points, T:5625, killed by a jaguar, while reading a book 21:41 would it always be an altar to moloch? i guess it would have to be 21:42 since you're in gehennom 21:42 also, why does the game say you enter gehennom when you reach the VotD? 21:42 correction - why does the livelog say it? 21:42 Dunno, didn't change that. 21:42 hmm 21:43 that *might* be a small bug? 21:43 <[Demo]> why hasnt breaking the seal on hell been removed? 21:44 <[Demo]> hasnt that not been relevant since hell left? 21:44 Random non-temple altars can generate in Gehennom, but are currently all unaligned. I'm contemplating making some aligned and possibly convertable (you would then be able to pray in Gehennom only on a coaligned altar). 21:44 livelog announces ebtering gehennom when you reach the VotD, but in game you dont get that message until going down the stairs FROM the VotD 21:44 aosdict: hah wow 21:44 thats significant 21:44 would E word also work on said co-aligned altar? 21:45 You can't engrave on altars, the god gets mad. 21:45 ah 21:45 (That's in vanilla.) 21:45 i did not know that 21:45 never tried 21:45 Scare monster would, I guess. 21:45 <[Demo]> you never do it on accident? 21:46 FIQ: in fiqhack you can P or W interchangeably right? 21:46 [Demo] the only time i engrave anything is if i have a weapon at +6 and want to dull it down to +5 so i can try for +7 21:46 so it seems like you saw 4 of the 7 types of gehennom special rooms 21:46 <[Demo]> you dont have crazy typos? 21:47 <[Demo]> where you end up Eing shit or ctrl Eing in variants that have that bound to write elbereth in the dust 21:47 aosdict: so i saw graveyard, pool, temple, nest (demon types) 21:47 oh and a small room with laval pools 21:47 lava 21:47 5 then 21:47 was the last a salamander hatchery or something similar? 21:47 the other two are the creepy ones 21:47 so you may have missed out on some atmosphere 21:48 noticed a lot of salamanders 21:48 <[Demo]> butchery? 21:48 I'll let you discover them for yourself next time :) 21:48 heh nice 21:48 it's gonna be awhile before i play again 21:48 K2: Lava pool rooms do generate salamanders. 21:48 leave on vacation in a couple days, not going to start another game until i get back 21:56 Oh, lovely. makedefs defines LAST_GEM to be JADE. Meaning that if you added new gems after jade, all sorts of things would start breaking and it would take forever to figure out 21:57 [hdf-us] [nd] Leggman (Val Hum Fem Law) killed the Wizard of Yendor, on T:41157 21:57 [hdf-us] [nd] Leggman (Val Hum Fem Law) acquired the Book of the Dead, on T:41158 21:57 <[Demo]> Chris knows about that 21:59 [hdf-us] [nd] Xaleth (Sam Hum Mal Law), 67 points, T:401, killed by a bear trap 21:59 I died trying to #untrap a bear trap. 21:59 [hdf-us] [nd] Leggman (Val Hum Fem Law) performed the invocation, on T:41323 21:59 :( 22:09 [hdf-us] [nd] Leggman (Val Hum Fem Law) killed the high priest of Moloch, on T:41552 22:09 [hdf-us] [nd] Leggman (Val Hum Fem Law) acquired the Amulet of Yendor, on T:41556 22:12 Why are there penalties for praying? 22:13 Nvm. 22:14 I see Leggman is consistently being teleported somewhere else whenever he tries to climb up stairs in Gehennom. Why is this the case? 22:14 [hdf-us] [nd] Leggman (Val Hum Fem Law) killed the invisible Wizard of Yendor, on T:41870 22:16 dell00: that is the notorious "mysterious force" that affects you if you are carrying the amulet 22:16 it can be quite frustrating 22:16 i once had to go through orcus town 16 times 22:17 it is worst for lawfuls and affects chaotics the least 22:17 https://nethackwiki.com/wiki/Mysterious_force 22:18 Wow... 22:18 xnethack and some other variants have removed it 22:20 -!- greqrg has quit [Quit: Disconnected] 22:21 aosdict: you might want to add that to the mf page 22:21 So xnethack is the noob-friendly version of nethack? 22:21 [hdf-us] [xnh] bouquet (Hea Gno Fem Neu), 994 points, T:2071, killed by a giant beetle 22:21 mf page? 22:21 no that would be nethack 4 22:21 mysterious force 22:22 hothraxxa: For two reasons I'm not going to edit other pages about things xnh is done. 22:22 has* 22:22 the noob friendly variant would be vanilla 22:22 which isnt a variant ;) 22:22 nope, nh4 22:23 oh. we're playing that game 22:23 nh4 is just a copy of 3.4.3 on nh4 code base 22:23 <[Demo]> I thought fiqhack was 22:23 well fiqhack has an easy mode now 22:23 One is practical: I'm already tired of keeping the changelogs and main wiki page updated. The other is philosophical (FIQ philosophy): if people want to make those notes themselves, great, but I'm only going to put xnh changes on the xnh page. 22:23 yes there's that 22:24 For the record, I don't really have a problem with xnethack becoming the noob-friendly version of 3.6.1 and beyond. 22:24 i dont think its easier than vanilla 22:24 Don't want to preserve pointless difficulty because it's traditional, or anything like that. 22:24 in some ways its harder 22:24 Such as...? 22:24 i think it's definitely harder for new players 22:24 K2: would you say... better balanced? ;) 22:25 its getting there in a lot of areas 22:26 [hdf-us] [nd] Leggman (Val Hum Fem Law) killed the Wizard of Yendor, on T:42505 22:27 Leggman seems very patient with the mysterious force. 22:27 that's probably because you can't hear him 22:27 :) 22:27 the booze helps 22:28 oh he's almost out of gehennom 22:28 Does the mysterious force wear off when you're out of Gehennom? 22:29 once you make it back to the valley of dead, you're clear 22:29 Ok.= 22:30 that's an odd style of play 22:31 How is Leggman's hero rarely hungry? 22:31 In the early game, I have to constantly feed my hero. 22:31 I don't get it. 22:31 ring of slow digestion 22:31 Ooohh... 22:32 thats one of the most sought after rings in the game 22:32 [hdf-us] [nd] Leggman (Val Hum Fem Law) killed the Wizard of Yendor, on T:43074 22:32 Why does the Wizard of Yendor keep showing up? 22:33 because he's evil and wants his amulet back 22:33 Even after killing him, he reappears somewhere in the dungeon. 22:33 Ohh... 22:34 Leggman is extremely lucky to have the ring. 22:34 How often does the ring appear in the dungeons? 22:34 Nvm. 22:35 Question: should I bug you with questions, or go to NethackWiki? 22:35 yes 22:35 Yes to... the former or latter? 22:35 yes ;) 22:35 both 22:35 :) 22:36 the wiki is an excellent source of info 22:36 but it cant answer everything 22:36 I see. 22:36 Leggman's back in the Dungeons of Doom. 22:37 yup he'll be in the planes very soon 22:39 i have a feeling he's underprepared 22:40 There's already a chest he stashed in Dlv1. 22:40 It's got 134 items. 22:40 I don't think so. 22:40 2 wands of wishing, one at 0:0 the other un ID'ed 22:41 i noticed that 22:41 and dual wielding grayswandir and a silver saber, ac lower than -30... he'll be ok 22:41 [hdf-us] [nd] Leggman (Val Hum Fem Law) wished for "2 blessed scrolls of charging", on T:43511 22:41 yeah he's good 22:41 barring anything stupid 22:42 [hdf-us] [nd] Leggman (Val Hum Fem Law) wished for "amulet of magical breathing", on T:43513 22:42 What does that item do? 22:42 you dont need air to breathe 22:42 he can swim on the plane of water 22:42 I get tohit and damage rolls working, I break pathfinding 22:42 can also over eat without choking 22:42 ._ 22:42 . 22:42 my favourite use 22:44 [hdf-us] [nd] Leggman (Val Hum Fem Law) entered the Planes, on T:43521 22:44 [hdf-us] [nd] Leggman (Val Hum Fem Law) killed the Wizard of Yendor, on T:43522 22:44 [hdf-us] [nd] Leggman (Val Hum Fem Law) wished for "blessed crystal ball", on T:43527 22:45 see that's what i mean. he fought that elemental 22:48 Air plane's really harming him. 22:48 he needs to get unburdended 22:48 sp 22:51 plane of air is the hardest 22:51 plane of water is the most tedious 22:51 and can be the hardest if you're not prepared 22:51 although my very last game, i got lucky on PoW 22:52 how so? 22:52 portal was relatively close and the bubbles floated me right to it basically 22:52 ah 22:52 i hate the plane of water 22:52 -!- dell00 has quit [Quit: WeeChat 1.9.1] 22:52 the only variant where plane of water really concerns me is grunthack 22:52 half the time i just drop a scroll of scare monster and wait until the portal drifts by 22:52 yes, engulfing water elementals, eek 22:54 he doesn't appear to know about confused gold detection 22:54 -!- dell00 has joined #hardfought 22:54 he's been using a crystal ball 22:54 [hdf-us] [nd] Leggman (Val Hum Fem Law) wished for "cursed scroll of gold detection", on T:43876 22:54 oh damn 22:54 i know, i wouldn't do that 22:54 well he sort of knows :( 22:55 he's got magic markers 22:55 or did have 22:55 OH! 22:55 A mail demon arrived! 22:55 So rare! 22:56 lol 22:57 yeah no oilskin 22:58 huh 22:58 you have got to be kidding 22:58 well... that will work.... 22:59 [hdf-us] [nd] Leggman (Val Hum Fem Law) wished for "wand of secret door detection", on T:43983 22:59 i have never ever wrested a wand that fast 22:59 hothraxxa: I hear that a lot. :( 23:00 oh geez 23:01 he didnt know to charge his wand of wishing 23:01 he was wishing for ? of charging earlier 23:04 [hdf-us] [nd] Leggman (Val Hum Fem Law) wished for "cursed scroll of gold detection", on T:44255 23:05 at this point he needs to wear the amulet 23:06 [hdf-us] [nd] Leggman (Val Hum Fem Law) killed the Wizard of Yendor, on T:44372 23:06 there should be a mercy function 23:07 It appears to be extremely hard to find a portal in the water plane. 23:07 *grimaces* 23:08 he would have been much better off just wiating in a bubble 23:08 \o/ 23:08 yay 23:08 Yep. 23:09 He's in the Astral Plane. 23:09 The ENDGAME! 23:09 firstaltarfirstaltarfirstaltarfirstaltarfirstaltarfirstaltarfirstaltar 23:09 Noooo... 23:09 [hdf-us] [nd] Leggman (Val Hum Fem Law) killed Pestilence, on T:44524 23:09 He's dying... :( 23:09 Nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 23:09 OH! 23:09 [hdf-us] [fh] MTF (mtf) (Cav Hum Mal Neu), 20720 points, T:889, killed by a gnome lady, while sleeping, in explore mode 23:10 he doesn't know that wand of death kills pesty 23:10 Does it permanently kill pesty? 23:10 all his healing potions gone from plane of water 23:10 no 23:12 Wooooooo, https://www.tubhack.com/ttyrecs/tubhack.mhitu2.ttyrec.html tubhack becomes actually dangerous :o 23:12 hah i bet this is the grand tour 23:13 [hdf-us] [nd] Leggman (Val Hum Fem Law) killed Pestilence, on T:44574 23:16 [hdf-us] [nd] Leggman (Val Hum Fem Law) killed Famine, on T:44631 23:16 hah 23:16 whew 23:17 that was painful to watch 23:17 yup 23:17 just inexperience 23:17 now i can go to bed 23:17 He won! 23:17 At least. 23:17 yes! 23:17 yes but he made it hard 23:17 He did? 23:17 [hdf-us] [nd] Leggman (Val Hum Fem Law), 3411794 points, T:44647, ascended https://www.hardfought.org/userdata/L/Leggman/nhdev/dumplog/1522278882.nhdev.txt 23:18 !asc Leggman 23:18 K2: Leggman has ascended 1 times in 13 games (7.69%): nd:1 (8.33%) 23:18 for example, if he'd needed a scroll or potion in his bag, he was out of luck 23:18 oh wow, his first ever on hdf 23:18 https://scoreboard.xd.cm/players/L/Leggman.nh.html 23:18 second ever 23:19 Yay :) 23:19 actually he'd doing well for the number of games played 23:19 gratz to leggman,w herever he is. 23:19 !asc tubs 23:19 mcw: No games for tubs. 23:19 ahhhh 23:19 the tribute tourney 23:19 err 23:19 !stats tubs 23:19 Ah well, my % is going to be... small. 23:19 mine isnt so high 23:20 percentage wise 23:20 !asc k2 23:20 K2: k2 has ascended 32 times in 1192 games (2.68%): nh:1 (1.54%), sp:1 (0.31%), nd:2 (5.88%), nh4:3 (7.14%), dyn:1 (9.09%), un:5 (3.82%), 4k:1 (2.38%), fh:1 (6.67%), xnh:8 (17.39%), gh:9 (2.16%) 23:20 !asc 23:20 hothraxxa: hothraxxa has ascended 15 times in 130 games (11.54%): nh:2 (16.67%), nh4:3 (42.86%), dyn:2 (5.88%), fh:3 (17.65%), xnh:4 (30.77%), gh:1 (2.86%) 23:20 !asc 23:20 dell00: No games for dell00. 23:20 :( 23:20 K2: is there a way to see how many games I've played wihtout having ascended? 23:20 I played games on this server. 23:20 wow my gh % went through the floor 23:20 mind you this is just on hdf servers, not overall everywhere 23:21 I've played like three games on the hdf server. 23:21 dell00: I have played a lot here too, but it may not show any stats until at least one ascension. 23:21 tubs: use mandevil's scoreboard 23:21 hothraxxa: aosdict no dnh? :o 23:21 mcw via beholder now, however 23:21 *no 23:21 K2: np! 23:22 hothraxxa: can you re-paste that link? 23:22 which one? 23:22 the Mandevil scoreboard 23:22 https://scoreboard.xd.cm/ 23:22 Cheers 23:23 i don't know how to navigate directly to a player without hacking the url 23:23 what variants do you play and you play as tubs right? 23:24 !lastgame tubs 23:24 K2: [hdf-us] No last game for tubs on this server. 23:24 K2: [hdf-eu] https://eu.hardfought.org/userdata/t/tubs/dnethack/dumplog/1523806052.dnh.txt 23:24 oooh 23:24 yeah eu server 23:24 hdf scoreboard doesnt track eu server yet 23:24 https://scoreboard.xd.cm/players/t/tubs.all.html 23:25 Oh no now you can see my awful "start scumming", I just wanted to play drow binder starting with amon ;_; 23:25 i don't judge anyone on their stats 23:25 mcw: no dnh, yes? why is this significant 23:26 aosdict: Sorry, I mwant to type K2 and just brain-farted. :x 23:26 https://eu.hardfought.org/userdata/t/tubs/dnethack/dumplog/1523563846.dnh.txt fuck you chris and your wanky Ks 23:26 bwahahahaha https://scoreboard.xd.cm/players/h/hothraxxa.dnh.html 23:27 mcw: was Leggman you? 23:27 dell00: no :) 23:27 Hm... 23:27 I've never ascended on a public server. 23:27 !asc 23:27 aosdict: aosdict has ascended 2 times in 24 games (8.33%): nd:1 (14.29%), gh:1 (11.11%) 23:27 I've never ascended at all mcw. 23:27 hothraxxa: "killed by touching Excalibur" whut 23:28 mwahahaha fear the lack of dnh in my stats 23:28 !asc aosdictj 23:28 aosdict: aosdictj has ascended 2 times in 22 games (9.09%): nh4:1 (100.00%), un:1 (50.00%) 23:28 -!- Schrubber has joined #hardfought 23:28 dell00: one day :) 23:28 -!- Schrubber1 has quit [Ping timeout: 240 seconds] 23:28 mcw: it was during junethack 23:29 hothraxxa: did you bust your alignment, or are the rules different then? 23:30 i don't recall how i did it, but it was deliberate 23:30 hoa probably 23:30 off to bed, gnite all 23:31 nn K2 :) 23:31 good evening to you sir 23:31 Oh god, decided to try some nh3.6... 23:31 The little dog steps reluctantly over 9 stones. 23:31 The little dog is hit by a rock! The little dog is killed! 23:31 :-\ 23:36 What key do I press to cast a spell? 23:36 Shift+Z 23:43 -!- dell00 has quit [Quit: WeeChat 1.9.1] 23:51 And now I nap, nn all