00:53 -!- raisse has joined #hardfought 00:53 -!- mode/#hardfought [+v raisse] by ChanServ 00:59 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed the invisible Juiblex, on T:74871 01:13 -!- raisse has quit [Ping timeout: 260 seconds] 01:13 -!- bug_sniper_ has quit [Ping timeout: 260 seconds] 01:16 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed Asmodeus, on T:75700 01:27 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed Baalzebub, on T:76370 01:28 -!- raisse has joined #hardfought 01:28 -!- mode/#hardfought [+v raisse] by ChanServ 01:33 -!- Menche has quit [Remote host closed the connection] 01:34 -!- Menche has joined #hardfought 01:35 -!- MiseryMyra has joined #hardfought 01:48 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed Yeenoghu, on T:77240 01:49 -!- bug_sniper_ has joined #hardfought 01:49 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed Orcus, on T:77298 01:54 -!- hf_guest_48804 has quit [Quit: *poof*] 01:54 -!- hf_guest_48804 has joined #hardfought 01:58 -!- bug_sniper_ has quit [Ping timeout: 264 seconds] 02:02 -!- theRaisse has joined #hardfought 02:02 -!- raisse has quit [Ping timeout: 260 seconds] 02:04 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) genocided class P, on T:77743 02:07 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) wished for "blessed wand of death", on T:77780 02:08 -!- tubs has joined #hardfought 02:12 -!- tubs has quit [Ping timeout: 240 seconds] 02:20 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) destroyed Vlad the Impaler, on T:78689 02:20 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) acquired the Candelabrum of Invocation, on T:78691 03:50 -!- theRaisse has quit [Ping timeout: 260 seconds] 04:04 -!- MysteryMyra has quit [Quit: Connection closed for inactivity] 04:34 -!- hf_guest_48804 has quit [Quit: *poof*] 04:38 <@Winsalot> I seriously feel like I became a worse player after ascending. Haven't even reached mine's end since my victory. 05:23 -!- noty has quit [Quit: WeeChat 1.9.1] 05:26 -!- tubs has joined #hardfought 05:44 <@Winsalot> lol, the name of that ghost 😃 05:54 -!- Grasshopper has joined #hardfought 05:54 -!- mode/#hardfought [+v Grasshopper] by ChanServ 05:59 -!- hpardis has quit [Quit: Leaving] 06:05 -!- tubs has quit [Ping timeout: 240 seconds] 06:11 -!- ProzacElf has quit [Ping timeout: 240 seconds] 06:18 -!- elenmirie has joined #hardfought 06:18 -!- mode/#hardfought [+v elenmirie] by ChanServ 06:27 off to drill, wont be back til late tonight :P 06:36 -!- tubs has joined #hardfought 06:53 but I couldn't comprehend the runes! 06:55 -!- mpt| has joined #hardfought 07:06 :) 07:06 If I have a cursed scroll of genocide should I try going for sdsm in dnh (dwarf ana)? 07:08 -!- elenmirie_ has joined #hardfought 07:10 -!- elenmirie has quit [Ping timeout: 240 seconds] 07:10 -!- elenmirie_ is now known as elenmirie 07:10 [hdf-us] [slex] ttc1401 (Sam Tro Mal Law), 22655 points, T:2362, quit 07:10 -!- mode/#hardfought [+v elenmirie] by ChanServ 07:35 -!- Menche has quit [Remote host closed the connection] 07:36 -!- Menche_ has joined #hardfought 07:43 [hdf-us] [un] ttc1401 (Val Dwa Fem Law) wished for "5001 gold", on T:44160 07:44 [hdf-us] [un] ttc1401 (Val Dwa Fem Law) wished for "5000 gold", on T:44169 07:57 Stormhelm or the tie-die shirt? 08:00 -!- Tariru has joined #hardfought 08:01 I think I will be implementing some Gehennom special rooms today. Got a few ideas, but could use some more. Anyone else have some? 08:01 What are your current ideas? 08:02 Room filled completely with water and some sea monsters, demon den populated with demons, graveyards, slaughterhouses 08:03 Fountain of youth: surrounded by player characters, can be quaffed for full heal, energy restore, removes all status effects 08:04 As well as rooms tht might contain fountains and sinks and Molochian altars and whatnot. 08:04 Warded room: Allows prayer 08:04 <[Demo]> 7 deadly sins rooms 08:04 ^ +1 08:04 <[Demo]> and port weaker 7 deadly sins 08:04 tubs: Actually I was thinking of making it possible to generate aligned altars, which would allow prayer only on the altar. 08:04 <[Demo]> or hell 08:04 aosdict: aye, would work too 08:05 <[Demo]> do it like the lawful quest in slashem 08:05 <[Demo]> have rooms like those for the 7 deadly sins and fuck putting in boss monsters 08:05 Oh yeah it's a co-aligned 08:05 But not a sanctuary? 08:05 [Demo]: those rooms are cool! 08:05 [Demo]: trying to work with what I have though, don't want to add new monsters 08:05 [Demo]: But you mainly do it for the dragon meat 08:06 aosdict: Yendor Relaxation Cube: room full of baby kittens, all monsters that enter are rendered peaceful for rne(100) turns 08:07 -!- theRaisse has joined #hardfought 08:08 I should promote that aligned altars thing to full YANI status. To restate for my future self: aligned altars can generate in Gehennom. If crossaligned, you can try to convert them, but Moloch may seize control of it during the conversion. Moloch-aligned altars are either impossible or very difficult to convert. Coaligned altars act as normal conduits to your god and can be prayed or sacrificed on 08:08 normally. 08:08 <[Demo]> yeah i wouldnt add new monsters for that, especially not the stupid food/gold monsters 08:09 <[Demo]> monsters shouldnt be food or gold 08:10 Oh, there should be rooms with lava too. Maybe a variant of that water room that is filled with lava and salamanders. 08:11 Hmm 08:12 Would wishing for holy water be really dumb? 08:12 <[Demo]> yeah theres some on vlads 08:14 <[Demo]> usually vlad raid is something done early 08:14 <[Demo]> not the full job but just to grab your holy water and cpm and gtfo 08:14 <[Demo]> unfortunately that cpm is removed in the next version 08:15 <[Demo]> because its a very important part of the early game 08:15 cpm? 08:15 Crystal plate? 08:16 I am using silver dsm 08:16 is that stupid? :( 08:24 -!- Tariru has quit [Quit: Tariru] 08:28 <[Demo]> not really 08:29 bleh, I can't get into the tower; not got striking 08:29 * tubs checks if there is back way 08:29 [hdf-us] [dnh] Demo2 (Sam Clk Fem Law) entered the Planes, on T:36215 08:30 :o good luck 08:35 <[Demo]> no need for luck im stacked as fuck 08:36 :-) 08:36 <[Demo]> it would be very hard for me to fuck this shit up 08:36 DON'T LET THE RNG HEAR YOU SAY THAT 08:36 Where would the water in vlad's be? 08:36 <[Demo]> i even have enki for sequence break 08:36 <[Demo]> middle level 08:36 <[Demo]> hidden roo, 08:36 <[Demo]> ill snag a pic 08:37 <[Demo]> https://i.imgur.com/mwPLlai.png 08:38 ahh secret tricksy, cheers 08:38 Did not know about the cpm here either, definitely going to hit this place up earlier next time 08:38 Nice, got rooms with doors working 08:39 [hdf-us] [dnh] Demo2 (Sam Clk Fem Law) destroyed Death, on T:36317 08:40 [hdf-us] [dnh] Demo2 (Sam Clk Fem Law) killed the high priest of a whole faith, on T:36328 08:42 [hdf-us] [dnh] Demo2 (Sam Clk Fem Law) destroyed Pestilence, on T:36349 08:45 [hdf-us] [dnh] Demo2 (Sam Clk Fem Law), 3936333 points, T:36371, ascended https://www.hardfought.org/userdata/D/Demo2/dnethack/dumplog/1513542344.dnh.txt 08:45 <[Demo]> heh, rider killless ascension 08:45 <[Demo]> and i visted all three temples 08:45 You did kill Death and Pesty though? 08:46 <[Demo]> no? 08:46 <[Demo]> oh waht 08:46 <[Demo]> who killed them 08:46 <[Demo]> ohhh 08:46 Contrats! :) 08:46 <[Demo]> they were beefing with priests 08:46 Beef is nay good 08:46 <[Demo]> i dont know why but I think chris broke something involving them 08:46 <[Demo]> that explains why i was able to avoid them so well 08:47 <[Demo]> anyway that dumplog is a good example of dnh endgame 08:47 <[Demo]> op as fuck 08:47 <[Demo]> actually i didnt even finish my armour 08:47 Lightsaber max enchant +7 right? 08:47 -!- raisse has joined #hardfought 08:47 -!- mode/#hardfought [+v raisse] by ChanServ 08:47 <[Demo]> +12 beheading/ elemental instakilling sword 08:47 <[Demo]> moving at like, faster than air elementals i think 08:47 -!- theRaisse has quit [Ping timeout: 255 seconds] 08:47 <[Demo]> and phasing 08:48 You're aphazing! 08:48 Like amazing, but better :) 08:48 <[Demo]> not sure if id call clockwork broken late game but i wanna 08:49 <[Demo]> cause its just so strong 08:49 <[Demo]> enki is definitely broken and the bug i used is fixed in the next version 08:50 Ok, I guess I go vault-hunting, then castle, then alignment questsw? 08:50 <[Demo]> yeah usually i save ana quest for last 08:51 <[Demo]> loading up an old ana of mine and im on the neutral quest 08:51 <[Demo]> and i have the annulus 08:51 <[Demo]> so im not sure what i pulled but it worked 08:52 I mean, the quest isn't that scary if I'm slow at it 08:52 But it is very tense 08:52 <[Demo]> my first ana quest experiece was pretty bad 08:52 <[Demo]> i mean i finished it and all and didnt die 08:52 <[Demo]> but i cut it pretty close 08:55 Can dwarves just not cast spells ever? 08:56 Or is it this amulet? 08:56 Ah it is the amulet. 09:04 <[Demo]> oh cool 09:05 <[Demo]> game hung on sprow invoking into darkness 09:07 <[Demo]> epic win, lost names 09:10 Bleh, only a single vault so far 09:14 Heh, the stair to Vlad's generated inside a doorless room... oops 09:16 <@Tone> Not really an unreasonable obstacle at that point in the game honestly 09:16 hey @Tone, got any ideas for hellish special rooms I could implement? 09:16 <@Tone> As long as it's not a no-teleport level at least 😄 09:17 aosdict: noteleport full-maze level with iron bars as walls 09:17 you want hell? you got it 09:17 hellish as in gehennom themed 09:17 <@Tone> aosdict I saw you mention that earlier, sounds like a fun idea. I'll let you know if I come up with anything 09:17 I know what you meant :P 09:18 FIQ: Eh we have forcefighting iron bars with acid now, it's fine. 09:18 aosdict: acid is a really rare potion 09:18 * aosdict wonders what that would do if the iron bars had W_UNDIGGABLE 09:18 <@Tone> Is the intention for them to be similar in style to special rooms in the upper dungeon? (barracks, swamps, etc) 09:18 aosdict: did you do the portal spewing out demons idea 09:19 Not sure what you mean by in style. 09:19 <[Demo]> do what dnh does 09:19 <@Tone> Just small randomized rooms I mean 09:19 <[Demo]> and make bars breakable with striking 09:19 FIQ: That would be nice but would require me to introduce a new trap or terrain. Trying not to do that. 09:19 <@Tone> Like zoos and Throne rooms, but gehennom themed 09:19 @Tone The rooms have random odd dimensions from 3-9. They're randomized, yes. 09:20 <@Tone> Cool, alright 09:20 aosdict: are you plopping them in before or after maze gen? 09:20 before 09:20 I think after creates better mazes because loops/more freedom/etc 09:20 nobody likes huge mazes 09:20 Not sure if I should reuse any of the above-gehennom special rooms. Graveyards are good, but anything else.... 09:20 <@Tone> Have you made a foocubi room yet? 😄 09:21 lava-filled rooms 09:21 FIQ: got that one 09:21 <@Tone> Yeah lava is always a good choice 09:21 <@Tone> Gehennom has a distinct lack of it 09:21 aosdict: Gehennom graveyards should replace ghosts with shades 09:21 FIQ: also, I'm plopping in doors on the rooms more or less randomly, which is going to create loops 09:21 if you do them in Gehennom 09:22 FIQ: Yeah, pending other late-game undead buffs. 09:22 aosdict: ah, I see. Consider making rooms without walls 09:22 Kinda like catacombs openings 09:22 <@Tone> That would be valuable for navigating maze levels 09:22 <@Tone> Of course you have to deal with whatever is inside 09:23 Probably the majority of rooms will remain ordinary. 09:23 That was what I envisioned with "rooms" inside Gehennom mazes fwiw 09:24 openings that form special rooms (or sometimes just ordinary ones) 09:24 FIQ: I suppose that could be done with a fake special room type 09:24 [Demo]: what do I want to wish for? 09:25 Other than a life and happiness. 09:25 <@Tone> aosdict Dragon nests or Hellhound dens? 09:26 Ooh, I like. 09:26 <@Tone> Maybe small "linked" portal rooms 09:26 @Tone you mean interfloor-linked or something? 09:26 -!- Tariru has joined #hardfought 09:26 <@Tone> Same floor or possibly different floors, yeah 09:26 That would probably be more complicated than what I was going for today. 09:27 <@Tone> Yeah that one doesn't sound easy 😛 09:27 FIQ: The room placing algorithm consists of picking random room rectangles, seeing if they intersect with any other rooms, and then plopping them down if not. It's n^2 running time but that shouldn't be a real concern. Probably an improvement on the existing rect-based algorithm >_< 09:28 <@Tone> Green slime / Black pudding rooms? 09:28 demon rooms 09:28 got that one 09:29 aosdict: btw, is there a valid reason to not generate As in Gehennom? 09:29 <@Tone> Some kind of occult-flavored mind flayer cult room 09:29 why would As never get down there to fight the demons? 09:29 Does Soulmirror grant dragon breath reflection? 09:29 FIQ: Maybe Angels of Moloch. Apparently he has some but they all live on the Astral Plane. 09:29 FIQ: Practically speaking, probably balance issues with archons 09:29 should crossaligned Angels fight each other? 09:30 <@Tone> FIQ I could see an argument for or against that 09:30 I'd say yes, except on Astral (have to behave nice when the bosses are watching) 09:30 -!- LarienTelrunya has joined #hardfought 09:31 <@Tone> aosdict Gargoyle rooms? They could all start as statue traps 09:31 I was planning on doing that "creepy room lined with statues of the player" 09:31 Chickatrice nest <3 09:31 <@Tone> ha I like that 09:32 tubs: yeah, that's probably one that could carry over from the upper dungeon 09:32 you barely see it up there anyway 09:32 <@Tone> tubs I was thinking a cockatrice nest would fit gehennom flavor, but I think its bad for game balance 09:33 <@Tone> I literally mark floors in gehennom that have a cockatrice because their corpses are so valuable 09:33 Note that currently these rooms are generated only in filler levels. Haven't got them in special levels with maze filler yet. 09:33 <@Tone> I'll go back a few floors to kill a cockatrice if I'm about to fight rodney or Orcus or do the Sanctum or whatever 09:33 <@Tone> or go out of my way on the ascent to kill one as I pass it 09:34 Beholder: will Ragnarok come early? 09:34 LarienTelrunya: Message from K2 at 2018-04-06 18:28 EDT: issue with your new recover binary for slex 09:34 LarienTelrunya: Message from K2 at 2018-04-06 18:43 EDT: Tariru's crash that we cant recover - http://termbin.com/1g23 09:34 <@Tone> tubs Don't you want to specify a BUC status? 09:34 <@Tone> or is that different in dnethack 09:34 Defaults uncursed right? 09:34 Easier to bless/curse the scrolls after if I'm doing weapon and rmor 09:34 armor 09:35 LarienTelrunya: invisible shopkeepers are not ok! 09:35 I lost a promising Wild Talent 09:35 Tariru: gah! how did that crash happen? 09:35 <@Tone> tubs If not specified, it will follow random generation probabilities I think 09:35 I think K2 posted a dumplog, let me see if I can find it. 09:35 <@Tone> Which I suppose would be uncursed for a magic marker anyways since it's a tool 09:35 Happened when trying to resume a game, nothing unusual when I saved it. 09:36 well I've seen the backtrace K2 posted, but it doesn't make sense... 09:36 [hdf-us] [dnh] Demo3 (Ana Hum Fem Neu) destroyed the invisible Center of All, on T:29386 09:38 Tone: I did not know that! 09:38 oh no 09:38 oh no no no nono 09:38 no 09:39 fuck 09:39 PLease 09:39 h? 09:39 :( 09:39 well shit 09:39 Haven't played a dorf in so long 09:40 !tell K2 damn, what do we do? can we go back to a version from before you patched slex's recover feature and hope that Tariru's save will then load again? 09:40 Will do, LarienTelrunya! 09:40 LarienTelrunya: K2 won't be around till tomorrow night :/ 09:40 ARGH 09:40 <[Demo]> goddammit 09:40 it may not be that such a promising game is lost because of such a bug! 09:40 <[Demo]> i didnt do a flawless ry'leh 09:40 <@Tone> tubs 😦 09:40 [Demo]: Did you manage to genocide yourself? 09:40 Because if not, screw you! 09:41 :p 09:41 <[Demo]> already had my genos in apparently 09:41 My favourite ever death was on the astral plane, casting finger of death 09:41 fat fingered . instead of n 09:41 <[Demo]> forgot an opening source for the drawbridges and had to striking them 09:41 :-) 09:41 <[Demo]> ouch 09:41 <[Demo]> got lucky and i didnt get cthulhu on my ass 09:42 On is fine, in is... less fine 09:42 <[Demo]> ryleh is the hardest part of the game 09:42 FIQ: As per interhack principle, does the game prevent you from genociding yourself? 09:42 Tariru: sorry :( I really hope we can somehow rescue your game; if we can't, I'll count it as an ascension because you'd certainly have won 09:42 I found it fine as Troubadour 09:42 LarienTelrunya: the rest of us won't though 09:42 -!- Tariru has quit [Ping timeout: 256 seconds] 09:43 Rage quit! 09:43 <[Demo]> it's fine if you're lucky 09:43 Turns out the final boss of slex is slex itself :o 09:43 <[Demo]> if you get unlucky, rip 09:43 [Demo]: The only scary bit was the deepest ones 09:43 -!- Tariru has joined #hardfought 09:43 <[Demo]> they aren't a problem 09:43 <[Demo]> cthulhu is 09:43 But after I realised they were tearing my buttbutt a new one, I just sat back and let Oona poop on them 09:43 Don't wake him up? 09:43 the weird thing is that the changed recover code works alright when I run it locally 09:44 <[Demo]> he wakes very easily 09:44 <[Demo]> if you don't have stealth you will awaken him 09:44 <[Demo]> and if you do, you still might 09:44 Oh yeah sure, have stealth :p 09:44 <[Demo]> he only warps 1/30 of the time 09:44 <[Demo]> so you really roll the dice with every move 09:44 But you have to be close to him right? 09:44 <[Demo]> no 09:45 So unless you get really unlucky key placement 09:45 <[Demo]> he has fucked me over too many times 09:45 Whoops... 09:45 <[Demo]> he will decide to wake up and warp over near the outside of the castle 09:45 I don't think it was the recovery code that caused the problem in the first place, the initial crash was on trying to resume a game that was saved normally. 09:45 Weird, if it was 1/30 then after only 30 steps there is a 65% chance he wakes up 09:46 <[Demo]> the only safe way to do ryleh is blindfolded with very fast speed and stealth and object detection and monster detection and an opening source and no pets 09:46 aosdict: That is not a typo 09:46 <[Demo]> otherwise you roll some really, really bad dice 09:46 That is a thinko. Technically, InterHack can prevent you doing this, but I don't want to go there 09:46 <[Demo]> Oh and a flying or lev source 09:46 I don't believe it's 1/30, after 100 steps you have a 97% chance that he will have woken up 09:47 <[Demo]> that's not that he'll wake up 09:47 Oh? 09:47 <[Demo]> that's that he'll warp to you 09:47 <[Demo]> if he's awake 09:47 If he doesn't wake up he won't warp though 09:47 <[Demo]> tell that to the mind flyers 09:47 <[Demo]> that wake him up 09:47 <[Demo]> so you have to geno them 09:47 I genocided pre 09:48 Yeah, that's probably why it was fine for me 09:48 <[Demo]> shit happens and he wakes up a lot 09:48 <[Demo]> I'm not even sure how sometimes 09:48 Bad dreams :) 09:52 -!- Tariru has quit [Quit: Tariru] 09:53 ouch, pvp versus your own ghosts 10:03 -!- Tariru has joined #hardfought 10:04 -!- deadnoob_ has joined #hardfought 10:08 -!- deadnoob has quit [Ping timeout: 245 seconds] 10:33 <[Demo]> hmm i lost my cloak 10:33 <[Demo]> i have no idea where 10:36 [hdf-us] [xnh] krm26 (Kni Hum Fem Law) completed Sokoban, on T:10129 10:36 <[Demo]> welp im not gonna play without my cloak 10:36 <[Demo]> and i have no idea where it went 10:36 <[Demo]> god, i guess i have to watch ttyrecs 10:36 <[Demo]> where are those stored? 10:39 -!- Tariru has quit [Quit: Tariru] 10:39 <[Demo]> found em 10:41 -!- Tariru has joined #hardfought 10:51 <[Demo]> motherfucker 10:51 <[Demo]> its in ry'leh 10:52 !tell K2 I've pushed another update to the slex-2.1.7 branch, it changes the relevant display.c code where the segfault happened; is the crashy version of Tariru's savegame still around? if yes, I'd like to see the backtrace it gives with this fix to display.c in place, maybe it can shed some light on the cause 10:52 Will do, LarienTelrunya! 10:55 aosdict: YASI: your former ghosts are friendly to you 10:55 FIQ: there's actually a YANI about taming your own ghosts by chatting to them 10:56 (I'd be fine with that, it's not like a ghost is very useful...) 11:02 nightgaunt? 11:02 <[Demo]> very negative experience 11:02 Hm? 11:02 <[Demo]> yeah somehow one got me when i was making my escape 11:03 <[Demo]> needing to visit ry'leh twice 11:03 One once got me over water ._. 11:03 <[Demo]> they were mostly peaceful for me cause im neutral 11:03 First time I went to ry'leh I went about 5 times because I didn't know what I was doing \o/ 11:03 <[Demo]> i thought they all were 11:03 <[Demo]> so i wasnt looking out 11:04 you need to be alert like me! 11:04 Especially when reading scrolls :) 11:04 <[Demo]> heh 11:04 LarienTelrunya: Is there any specific race you would recommend for a wild talent? 11:05 uhh, no idea 11:05 sorry, my mind is trying to understand why Tariru's game crashed and how to fix it 11:06 Np, good luck :) 11:07 my only hope is that K2 still has both a working save and a crashy one - the working one for making sure Tariru's game is not lost, and the crashy one to conduct some testing 11:08 my terrible coding in display.c is coming back to haunt me :( 11:08 K2 has a working backup of my game, from just under a day before the bug. 11:08 ah phew 11:08 still, this is a serious bug, and I'll have to figure out how it's caused 11:09 It's not something like a worn item getting teleported off and still counting as worn is it? 11:09 Idea: Tariru takes one move per day. That way, dgl gets a backup of every move. 11:09 probably not; it seems to be a polymorphed monster calling newsym() (to make the game display it) and then somehow not being able to actually display it 11:10 Tariru: did you happen to take off your ring of protection from shape changers at some point? 11:10 I've taken it on and off a few times 11:10 But I think I had it on all the time I was on that level for. 11:11 I'd only been on it for a couple of dozen turns. 11:11 do you happen to know whether K2 installed my recovery change before or after you crashed, or maybe not at all? 11:11 maybe there's some buggy shapechanger on that level 11:11 I think he implemented it afterwards, but before I tried using the recovery function. 11:11 Not completely sure. 11:12 so the crash would indeed have been unrelated 11:12 wtf, why did Beholder not report tubs's game?! 11:13 The killed by a scroll of genocide one? He did. 11:13 It was at 13:39 11:13 no, the one right now 11:13 <[Demo]> god im stupid 11:13 <[Demo]> i forgot i got my nowet inv from my cloak 11:13 mintc is 5k LAr 11:13 LarienTelrunya: 11:13 I did something real stupid. :x 11:14 tubs: what, you set your min turn count to 5000 for all games??? 11:14 Yes! So people don't get spammed by me trying binder or tourist :) 11:14 I felt really bad beholder was just filling the screen with me 11:14 okay so it still works 11:15 if I notice the bot not reporting a death, I always panic because I fear it crashed upon exiting or something 11:16 tubs: what was that you said about invisible shopkeepers again? none of your dumplogs show you dying to one? 11:16 Haha no, I had a couple of crashes on my locally-built version but meh 11:16 LarienTelrunya: that was offline 11:16 (I play offline when I'm on the tube) 11:16 It was 11:16 what, you had crashes??? GAH 11:16 when, how and why? 11:16 Erf, broken enter; It was just annoying because I had an OK start, then bang, invisible shopkeeper 11:17 Segfaulted a couple of times 11:17 I may have coredump still 11:17 *checks* 11:17 dude you should *tell me* if it crashes, because I want to make it non-crashy! 11:18 gah, slex seemed to be very stable for the past months and now this! 11:18 <[Demo]> hey amy i bet u didnt fix the impossible shop issue with grappling hook theft from outside the shop 11:18 LarienTelrunya: I was on the tube so it would have been difficult to tell. :-) 11:18 LarienTelrunya: Next time I'll make sure I get a coredump for you! 11:18 tubs: well can you get a backtrace in gdb? or at least say *what exactly you did before it crashed* 11:18 Doesn't that happen with the grappling hook in 3.4.3 as well? 11:18 My shitty machine had coredumps set to 0 :-\ 11:18 <[Demo]> yes 11:18 <[Demo]> lol 11:18 <[Demo]> thats why i bet amy hasnt fixed it 11:19 <[Demo]> happens in 3.6.1 also 11:19 Did they fix it in 3.6.0? 11:19 <[Demo]> no 11:19 LarienTelrunya: I don't usually run it in gdb, owuld my local build have symbols? 11:19 <[Demo]> filed a report a while ago 11:19 But yeah, I'll make sure I get you more infos next time! 11:19 <[Demo]> might actually be fixed in 3.6.1 now, i have no idea 11:19 I am really good at making software crash :-) 11:19 <[Demo]> nobody wants to fix it cause its not a big deal 11:19 <[Demo]> !!! 11:19 Yeah, how often does anyone actually bother with grappling hooks/ 11:19 <[Demo]> You see here a wand of wishing. 11:19 tubs: well please tell me what you did right before it crashed! did you get hit with a poisonous weapon? if yes, I know not only what crash it is but also how to fix it 11:20 Honestly can't remember, I was paying more attention to not missing my stop (which I have done in the past while playing slex...) 11:20 <[Demo]> T - a wand of wishing (0:3). 11:20 <[Demo]> wow 11:20 <[Demo]> jesus loves me 11:20 [Demo]: no I don't 11:20 tubs is jesus confirmed 11:21 -!- deadnoob_ has quit [Read error: Connection reset by peer] 11:21 <[Demo]> gonna have to go for the shirt i guess 11:21 tubs: it might be https://github.com/SLASHEM-Extended/SLASHEM-Extended/issues/19 - enable the STUPIDRANDOMMONSTERBUG define in config.h and recompile, that should hopefully fix it 11:21 <[Demo]> not sure how many artiwishes ive made 11:21 -!- deadnoob_ has joined #hardfought 11:22 Will do! 11:22 And sorry I didn;t get more details, I just assume my machine will always generate coredumps 11:22 But for some reason ulimit -c was 0. 11:24 [hdf-us] [dnh] Demo3 (Ana Hum Fem Neu) wished for "Blessed +2 fixed greased Tie-Dye Shirt of Shambhala", on T:36451 11:26 <[Demo]> god i didnt wanna rely on that this game 11:27 -!- Tariru has quit [Quit: Tariru] 11:29 <[Demo]> goddammit fucking gay sequence breaking tulani 11:29 -!- Menche_ is now known as Menche 11:31 you know demo, you might work on expanding your vocabulary, because calling things gay and retarded doesn't reflect well on you at all 11:32 [hdf-us] [dnh] Demo3 (Ana Hum Fem Neu) killed the invisible Wizard of Yendor, on T:36885 11:33 <[Demo]> but thats what it is 11:35 <[Demo]> maybe i use the words i do in protest of something i dont believe in 11:43 i have triple elenmirie bones on dlvl 21 and all i can see with esp is a wraith 11:43 triple? 11:43 well three elenmirie ghosts 11:44 hm 11:44 must be a graveyard 11:44 can't be bones 11:44 I did die on a graveyard level 11:44 not enought names to go around for the ghosts, maybe 11:44 three times? 11:44 no, just once 11:44 FIQ: Hmm, do you think special levels with maze fill should have to specify that they want random rooms, or should that come built-in with the maze fill? 11:44 on dlvl 27? nahh 11:44 well i shall see shortly 11:45 btw elenmirie, what's your xnh strategy for spellbooks? 11:45 if there are knight bones, then it was the one where I was searching for horse food 11:45 price ID them and read the low-level ones 11:45 leave the others alone, unless wizard 11:46 hm. i just read all uncursed spellbooks no matter what 11:46 well, I sometimes read them 11:46 but, that's supposed to be the strategy 11:46 :p 11:46 once i have a unihorn anyway. i'm a bit more bacutious before that because of the confusion 11:47 cautious 11:47 yes, and the blindness 11:47 yeah. the teleporting i don't mind at all 11:47 anyway i have a nice selection of spells that my barbarian learned with in:7 11:47 right, in vanilla the problem with teleporting is that you're also _paralyzed_ 11:48 heh 11:48 i polyed up a helm of brilliance at ludios, so now i'm in:10 11:48 hothraxxa: So, is it looking like it's too easy to cast as a barb 11:48 ? 11:48 too early to be sure, but i think it might be 11:49 <[Demo]> wtf 11:49 i have plans on how to gain energy 11:49 can you show your spell list for a moment 11:49 can you actually cast any of those spells? 11:49 <[Demo]> stumbling horror had an attack where it shot a good 30 or so boulders at me 11:49 i have stormy and a unihorn so i can lie with foocubi 11:49 elenmirie: oh yes 11:49 you rascal! 11:50 Hm, so a lot of the level1 spells are easily castable 11:50 and I'm assuming this is all unenhanced? 11:50 i can cast healing for 5, mm for 14, extra healing for 33, and remove curse for 33 (i have pw:35) 11:51 unenhanced by robe or staff or spellbook 11:51 hothraxxa: Remember, lying with foocubi's stat drain isn't unihorn-curable. 11:52 i know, but i keep a blessed restore ability for once i'm done 11:52 if you had restore ability at castable levels it would be consequence-free, yes 11:52 i just ignore stat drain until they cancel 11:52 right now i can't cast restore ability, it needs 100 pw 11:52 [hdf-us] [dnh] Demo3 (Ana Hum Fem Neu) wished for "blessed helping hand", on T:37740 11:52 <[Demo]> oh wow i actually got it 11:52 mm is 16 for my knight, with a robe! 11:53 level up, milady 11:53 and all the other spell-encumbering stuff off 11:53 oh right, knights are dumb too 11:53 yeah, another class that used to use wisdom for casting 11:53 I think the foocubus outcomes were added before the helm of brilliance 11:54 huh? not sure what you mean 11:54 you do have a very slight edge in seduction thanks to your helm of brilliance 11:54 -!- tubs has quit [Ping timeout: 260 seconds] 11:55 but what I mean is, a tourist can easily use HoB to get >35 Int + Cha 11:55 oh right, yes i know 11:55 or whatever other character 11:55 you can basically make it so that you'll almost always if not always get good foocubus effects 11:55 anyway i'm being called away. elenmirie, that's definitely a graveyard i found. i don't think there's bones here 11:55 perhaps there should be some randomization there 11:56 oh wait i found some corpses. there must be bones 11:56 a dead pony 11:56 and a xan 11:56 it could be a bones in which someone called the other ghosts elenmirie 11:57 (It should probably not be possible to rename ghosts or other player remnants.) 11:57 yes, I imagine this is bones 11:58 unfortunately, I didn't have a bag, so most of my stuff was stashed 11:58 there are some gray dragon scales though 11:59 (I didn't have enchant armor) 12:01 -!- raisse has quit [Read error: No route to host] 12:01 -!- raisse has joined #hardfought 12:01 -!- mode/#hardfought [+v raisse] by ChanServ 12:07 <[Demo]> ok im done using tulani eladrin as snipers 12:07 <[Demo]> that as a whole has been a bad call 12:09 -!- tubs has joined #hardfought 12:09 Aloha! 12:09 Hello tubs, Welcome to #hardfought 12:09 -!- raisse has quit [Read error: No route to host] 12:09 My cat keeps trying to paw the bubbles in the bath :D 12:09 -!- raisse has joined #hardfought 12:09 -!- mode/#hardfought [+v raisse] by ChanServ 12:10 how cute! 12:10 [hdf-us] [dnh] Demo3 (Ana Hum Fem Neu) killed the Avatar of Lolth, on T:39114 12:10 <[Demo]> that wasnt fun 12:13 https://i.imgur.com/C6xELON.mp4 look at how graceful he is! 12:14 lovely cat! 12:14 and nice capture of that leap too 12:15 He bonks his little head :D 12:15 And thanks ^_^ 12:15 mm peanut butter banana smoothie 12:16 omg gimme 12:17 oh, goodie, shapeshifter deciding to look like an arch lich 12:18 the bastard killed my horse! 12:18 Poor horise 12:18 horsie, even! 12:19 I guess that solves the horse food problem :/ 12:19 Found a half moon axe as valk, worth getting basic in axes? 12:19 elenmirie: eat the horsie! 12:20 the shapeshifter summoned nasties and then turned into a vampire 12:21 elenmirie: do nasties persist or go away after a bit in that variant? 12:22 they persist 12:22 one of them was a captain who had a silver saber, so there's a bright side to this 12:22 well shit excalibur is here :( 12:23 might as well do my quest now 12:23 it will be +5 iirc 12:23 i'm an orc barb so that'll hurt 12:23 ah 12:24 so, I'm a horseless knight again 12:24 there's water here, though. i hope it's cursed 12:24 time to change strategy 12:24 the amulet is reflection 12:24 i know, i have one 12:24 also have gdsm already 12:24 <[Demo]> i must have aggravate monster or something 12:24 <[Demo]> somehow got lamashtu on my ass 12:25 <[Demo]> right after entering level 12:25 oh another silver dagger, excellent 12:25 <[Demo]> lmao 12:26 <[Demo]> lamashtus shitfest crashed the game 12:26 <[Demo]> oh i know what it was 12:26 <[Demo]> my glibbery ole hands 12:29 ok so there were three elenmirie ghosts here, but this is a graveyard. just odd 12:29 so two in the graveyard 12:29 I guess that's to be expected 12:30 one of them should have been k2 or me 12:30 <[Demo]> how do i even fight lamashtu 12:30 -!- raisse has quit [Ping timeout: 264 seconds] 12:30 -!- Menche has quit [Remote host closed the connection] 12:30 i also have a healer corspe and a samurai corpse, both named elenmirie 12:30 -!- Menche has joined #hardfought 12:30 boy you died a lot 12:31 I always do! 12:31 i have way too much loot now 12:31 no boh 12:32 also aosdict, that reminds me. only ONE scroll of magic mapping at turn 41833 and i got that through poly 12:32 -!- tubs has quit [Ping timeout: 240 seconds] 12:33 i think i've seen about 4-5 potions of healing, after seeing none for the first 20k turns 12:33 -!- bug_sniper_ has joined #hardfought 12:33 i had to id it. no monster has used a potion of healing yet in this game afaik 12:34 extra and full, yes 12:40 hothraxxa: just so you know Demo was bones seeding yesterday 12:40 don't know how much it went on 12:41 hm. dlvl 21 is probably too low to be affected 12:42 <[Demo]> oh yeah i did that a little 12:42 <[Demo]> i dont even know why i did that 12:42 <[Demo]> i was really bored, sorry 12:42 you wanted to give CoMRs to the needy or something 12:44 <[Demo]> i figure those bones will die with the next save break? 12:44 yes, though that's not imminent 12:45 I'm doing these gehennom room changes on master... shouldn't break anything, except possibly some users who partially explored gehennom will start getting rooms in the unexplored levels 12:45 <[Demo]> im really glad dnethack doesnt work 12:45 <[Demo]> or id be very dead 12:46 ah, I see paxed is adding static functions without using FDECL 12:46 [hdf-us] [nh4] ahrimen (Sam Hum Mal Law), 1382 points, T:4, quit 12:47 now let's see how badly I'll break special levels... 12:48 -!- Tariru has joined #hardfought 12:54 yay wizard's tower is completely broken 12:55 or rather, can be completely broken. 12:57 hooray I broke everything 12:59 congrats! 12:59 [hdf-us] [fh] ahrimen (Wiz Elf Mal Cha), 22093 points, T:1210, killed by a giant bat 13:11 [hdf-us] [fh] ahrimen (Pri Hum Mal Neu), 27510 points, T:1028, killed by a kitten 13:11 bahaha juiblex tried to generate a maze 13:28 hmm, problem here is that it generates the maze and then slaps the level down on top of it 13:29 meaning that I won't be able to deal with if a level creates a half-formed special room 13:31 -!- elenmirie_ has joined #hardfought 13:34 -!- elenmirie has quit [Ping timeout: 276 seconds] 13:34 -!- elenmirie_ is now known as elenmirie 13:34 hm. if i dip a ring of poly control into a potion of poly, i should be able to control what i get. aosdict, please add 13:35 what so arbitrary ring wishing? 13:35 sure, if that's what you want to call it 13:35 i don't care, i just need a ring of levitation 13:36 Hm, not too opposed to the idea since both are rare and valuable (and in this case consumable) resources 13:36 it's not a real wish. it would have to be another ring 13:36 but it might be annoying to try and squeeze into the wish parser 13:36 anyway, YANI ^ 13:37 anyway, let's see what i do get 13:38 a glittery ring. at least it's a new one 13:38 not levitation, booo 13:41 -!- ProzacElf has joined #hardfought 13:53 Hey K2/Tangles: can we get a !lg command for Beholder? Seems like there are a lot of people who are reluctant to play 3.6.1 because they're on NAO and their games aren't queryable. 13:56 <@Winsalot> Seems like rogue class is strong if I don't melee in early game 14:04 -!- tubs has joined #hardfought 14:08 yani: potion of polymorph control 14:09 -!- tubs has quit [Ping timeout: 265 seconds] 14:14 -!- greqrg has joined #hardfought 14:17 <@Tone> Just a heads up, I'll be continuing my live review of one of Tariru's tourist ascensions here: https://www.twitch.tv/tonelive 14:17 <@Tone> Starting from the Valley of the Dead, hoping to finish the game today 14:18 <@Winsalot> Coming to talk shit in chat 😃 14:19 <@Tone> haha 14:26 -!- noty has joined #hardfought 14:34 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed the Wizard of Yendor, on T:81646 14:34 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) acquired the Book of the Dead, on T:81648 14:39 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) performed the invocation, on T:81911 14:53 -!- loli has quit [Quit: WeeChat 2.1] 14:53 -!- loli has joined #hardfought 15:24 -!- stenno has joined #hardfought 15:24 pfft, just wizmode-died to my own static shock trap 15:25 aosdict: but !lg doesn't even work in 3.6.1, does it? 15:25 for NAO I Mean 15:25 FIQ: that's the point. 15:26 Oh I see what you mean 15:26 they are not playing 3.6.1 because the games don't show up in !asc or !lg 15:26 Right 15:26 !asc 15:26 FIQ: FIQ has ascended 4 times in 611 games (0.65%): 4k:1 (0.53%), fh:2 (1.09%), gh:1 (2.78%) 15:26 missing !lg 15:26 which is a stupid reason IMO, but hey if we could get them to come over to hardfought by offering it... 15:27 !asc 15:27 stenno: stenno has not ascended in 1 games. 15:27 FIQ: also, I think maze rooms on special levels are broken for the forseeable future :/ 15:27 :( 15:30 rip 15:31 the reason being that it places the maze fill and THEN places the map, which obviously breaks rooms 15:33 -!- Tariru has quit [Ping timeout: 245 seconds] 15:39 -!- Tariru has joined #hardfought 15:41 -!- deadnoob_ has quit [Read error: Connection reset by peer] 15:42 -!- deadnoob_ has joined #hardfought 16:04 hm 16:04 !asc 16:04 hothraxxa: hothraxxa has ascended 14 times in 124 games (11.29%): nh:2 (16.67%), nh4:3 (42.86%), dyn:2 (5.88%), fh:3 (17.65%), xnh:3 (42.86%), gh:1 (2.86%) 16:07 <@Winsalot> FIQ, could you please make scroff of identify be identified from the beginning? 16:12 nice one hothraxxa 16:12 ty. nice one what? 16:12 all the different variant ascensions 16:13 oh 16:13 and still with a great percentage 16:13 i've been trying to get the first ascension of various role/race combinations 16:14 specializing in gnome healers but i think there's none left 16:14 not counting slex 16:14 <[Demo]> gnomish healer is a brave goal 16:15 it was my first and has always been my favourit 16:15 e 16:15 <[Demo]> its hard :P 16:15 i think human healer is harder 16:15 Yes, because of hostile Mines 16:16 and no ir 16:16 <[Demo]> well yeah but a healer is still a healer 16:16 aosdict doesn't like healers 16:16 <[Demo]> i think ndnh healer will sort of be a joke 16:16 hothraxxa: Eh, not a problem in xnh. 16:16 Upper Mines are always lit. 16:16 s'true 16:16 same as fh 16:17 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed the Wizard of Yendor, on T:82078 16:18 [hdf-us] [nd] Leggman (Val Hum Fem Law) wished for "2 cursed scrolls of genocide", on T:30013 16:23 Any thoughts on these probabilities for Gehennom special rooms? https://pastebin.com/nB87z0MR 16:24 hmm I think I should switch STATUARY and SEMINARY 16:25 what's in a submerged room? 16:25 full moat terrain, sea monsters, possibly buried treasure 16:26 pirate skeletons? 16:26 well xnh doesn't have pirates 16:27 put them in! 16:27 and giant turtles 16:27 I'm only adding special room types that I can actually do without adding new monsters, objects, traps, or terrain. 16:27 although i always feel bad killing a giant turtle 16:27 <[Demo]> that means ur gonna have lame and boring rooms 16:28 i have so many giant turtle firends 16:28 <[Demo]> i think that with in the constraints of the monsters and stuff u have available those rooms look pretty good 16:31 what we need is a purpose for money once you've got 9 points of protection 16:31 i've found ludios and a huge lep hall, but the money is only good for clairvoyance 16:31 unless i play the long odds 16:31 <[Demo]> decoration 16:31 craftsmen's guild is still I think my best idea along those lines 16:31 <[Demo]> actually 16:32 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed the high priestess of Moloch, on T:82317 16:32 <[Demo]> https://cdn.discordapp.com/avatars/389198793704472576/f47079584d5973e58fb43f75399e45a2.png 16:32 <[Demo]> this is what gold is for 16:32 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) acquired the Amulet of Yendor, on T:82320 16:32 <[Demo]> finding the vibrating square 16:32 what is this? a picture for soldier ants? 16:32 <[Demo]> i dont have the original pic on this computer 16:33 soldier ants with lenses 16:33 <[Demo]> thats the closest i can get 16:33 oh you're marking squares while you hunt for the vs 16:33 <[Demo]> yes 16:34 in xnh, confused detect gold works for the vs 16:34 <[Demo]> well then gold has no use then lategame 16:43 and in soviet russia, gold finds you 16:49 [hdf-us] [nd] Leggman (Val Hum Fem Law) had Trollsbane bestowed upon her by Tyr, on T:31332 16:57 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed the Wizard of Yendor, on T:84123 16:58 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) entered the Planes, on T:84399 16:59 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed the Wizard of Yendor, on T:84400 17:07 -!- raisse has joined #hardfought 17:07 -!- mode/#hardfought [+v raisse] by ChanServ 17:12 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed the invisible Famine, on T:84885 17:14 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed the invisible Famine, on T:84908 17:14 chris_ang not around 17:14 what a pity 17:14 greqrg is playing dnethack on twitch now 17:14 [hdf-us] [nd] Wolfechu (Cav Hum Fem Neu), 2955 points, T:2927, killed by an orc-captain 17:15 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed the invisible Famine, on T:84926 17:15 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed Pestilence, on T:84953 17:17 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed Pestilence, on T:84979 17:17 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed Death, on T:85009 17:18 go bouquet! 17:18 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed Death, on T:85012 17:21 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha), 2598526 points, T:85045, ascended https://www.hardfought.org/userdata/b/bouquet/xnethack/dumplog/1522710223.xnh.txt 17:21 grats bouquet 17:21 woot. 17:21 congratumalations! 17:21 supposed to be on vacation, but the data connection is good and the weather is not to my liking. So here I am. 17:22 aosdict: pestilence never made me sick. Not sure why not. Seems when I played my priest on 3.6.1-dev he was constantly landing terminal illness on me. 17:23 i get Terminal illness when using cmd.exe 17:23 try powershell maybe? 17:23 nah i'm not using windows normally 17:23 bwahahahahaha 17:24 I went into xnh wizmode to test 17:24 "Pestilence drinks a milky potion! As Pestilence opens the bottle, an enormous ghost emerges! Pestilence is frightened to death, and unable to move. 17:24 he shouldn't be scared by that >_> 17:24 also, my first ascension without wielding a named/artifact weapon. I dualied a +7 crysknife and +6 silver dagger. 17:25 Death read a scroll of teleportation when he saw me. 17:25 Surely that didn't work...? 17:25 he didn't go anywhere 17:26 man the riders are scared in xnethack :P 17:26 bouquet: He made me ill, I'll chalk it up to variant paranoia 17:26 they ought to be 17:26 if anything that defines me as a person, it's paranoia. So probably. 17:27 <[Demo]> i like variant reverse paranoia 17:27 <[Demo]> where you assume the variant didnt change things for the worse and instead made things easier and you dont worry about anything 17:27 my only remaining class to ascend now is a healer. Too bad I've been doing these ascensions on non-recorded variants. 17:27 speaking of variant paranoia, apparently my yuki-onna in dnethack will actually have her cold resistance deactivated when wearing a ring of fire resistance? 17:28 -!- raisse has quit [Ping timeout: 240 seconds] 17:28 got that out of the way, gonna try to vaycay now. 17:28 for reals 17:28 xnh is recorded... 17:29 !asc bouquet 17:29 aosdict: bouquet has ascended 3 times in 60 games (5.00%): nd:1 (3.70%), xnh:2 (20.00%) 17:33 !seen chris_ang 17:35 !tell Chris_ANG will you fix the loophole where #loot combined with a pet allows you to clear out shops too easily? 17:35 Will do, LarienTelrunya! 17:36 -!- ProzacElf has quit [Ping timeout: 240 seconds] 17:36 -!- LarienTelrunya has quit [Quit: Page closed] 17:50 -!- ProzacElf_ has joined #hardfought 17:51 aosdict: when did polymorph traps starts disappearing after a pet polymorphs? 17:51 recently 17:52 it was for consistency 17:52 they disappear after they polymorph anything. 17:52 rather than a Magic Player Detector Self Destruct Switch. 17:52 this one didn't 17:53 it did the second time but not the first 17:53 it's a lot harder to get a pet onto a poly trap in xnh too 17:54 what did your pet poly into the first time 17:54 -!- ProzacElf_ is now known as ProzacElf 17:54 an incubus 17:54 now he's a dwarf mummy :( 18:01 [hdf-us] [slex] Noah (Wiz Hum Fem Neu), 1461 points, T:609, killed by a monster (forest centaur) 18:01 @Winsalot why 18:08 -!- MiseryMyra has quit [Ping timeout: 245 seconds] 18:11 FIQ: I now have a function named demondenmon(). How many stars would you give it? 18:12 hmm 18:12 it clearly has something to do with demons 18:12 can't figure out the latter part 18:12 so 2 18:12 demon den mon 18:13 if it doesn't relate to demons 18:13 then 1 18:13 yeah I figured 18:13 but I don't know what den means 18:13 a den of demons. Gehennom special room. 18:13 ah 18:14 What sort of monsters would you expect to be occupying a slaughterhouse? 18:14 pigs 18:14 rats 18:14 dogs 18:14 <[Demo]> big guys with big knives 18:14 the BUTCHER 18:14 d1 reference 18:14 demon butchers? 18:14 yeah 18:15 make sure the level has a iron bars, so the butcher hits very hard in close combat but with ranged weapons you can kill him easily 18:15 http://diablo.wikia.com/wiki/The_Butcher_(Diablo_I) 18:17 Another way is to lead him to a wall with bars. Find one in advance, then quickly walk through that door (if there is one), close it and get along the wall away from it to keep The Butcher in sight on the other side of the bars. He will just wander aimlessly left and right as The Butcher cannot open doors and his AI will not let him reach the opening either. Shoot with a bow or cast spells at him 18:17 through the bars. 18:17 I'm not adding monsters, unfortunately. 18:17 <[Demo]> which is why ur gehnnom dens will suffer 18:18 could be a named vanilla demon 18:18 Sure. 18:19 maybe a nalfeshnee with some nice weapons? 18:19 (was that the 6-armed one) 18:20 <[Demo]> marilith 18:20 right 18:20 <[Demo]> nalf spell caster 18:21 is chris_ang not around at the weekends usually? 18:22 <[Demo]> i havent figured out his appearance schedule 18:22 <[Demo]> he doesnt seem to have one 18:22 <[Demo]> and just floats around as he does 18:22 fair thanks 18:23 hothraxxa: have you ascended dnethack recently? 18:23 -!- ProzacElf has quit [Ping timeout: 260 seconds] 18:23 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 18:23 <[Demo]> i need to get on his dick about dread seraph and stair swarming (and actually probably hooloovoo) behavior being tied to killing rodney, not the elder priest 18:23 i have never ascended dnethack 18:26 -!- Grasshopper has quit [Ping timeout: 245 seconds] 18:28 -!- MiseryMyra has joined #hardfought 18:35 -!- tubs has joined #hardfought 18:35 Shalom! 18:35 Hello tubs, Welcome to #hardfought 18:35 hey tubs 18:36 greqrg is playing dnethack on twitch and found your bones :P 18:36 Which one in particular? :p 18:37 tubs A hill orc killed it I think? 18:37 Tourist bones 18:37 [hdf-us] [fh] a Valkyrie (ttc1401) (Val Dwa Fem Law), 37587 points, T:2794, quit 18:37 Must have been super early game, don't think I ever got a tourist that far :( 18:37 But I have only ever ever seen my own bones in dnh, so if he finds more, it'll probably be me! :) 18:44 what things is tubs hiding behind that !setmintc 2000 18:44 what does that do? 18:44 <[Demo]> 5000 i thought 18:44 <[Demo]> whats the lowest turn legitimate ascension? 18:45 what do you mean with legitimate 18:45 non-tas? 18:45 and, vanilla? 18:45 <[Demo]> non tas and yeah vanilla 18:45 because nht has like a 100-turn unnethack ascension 18:45 stenno: it sets the minimum turn count for a game that beholder will report 18:45 21something 18:45 <[Demo]> by vanilla i mean 3.4.3 nao 18:45 aah 18:45 <[Demo]> what does 21something mean> 18:45 <[Demo]> 21?? 18:46 <[Demo]> or 21??? 18:46 21xx 18:46 <[Demo]> ok cool 18:46 2130 18:46 the TAS got down to 2017 i think 18:46 gotta ask ais 18:46 [hdf-us] [slex] ttc1401 (Fig Tro Mal Law), 832 points, T:630, killed by a crossbow bolt 18:46 <[Demo]> 2004 i thought 18:46 or that 18:47 <[Demo]> its really fucking low 18:47 <[Demo]> might be 2003 18:47 <[Demo]> i think there was actually some sort of issue with the 2003 version actually 18:47 <[Demo]> some complication with reality 18:48 aosdict: I just felt bad sucking so hard and filling the channel with my death via beholder 18:48 aosdict: I'm not scumming!!!# 18:55 [hdf-us] [nh] ttc1401 (Wiz Elf Mal Cha), 490 points, T:862, killed by a giant bat 18:59 -!- mpt| has quit [] 19:09 YASI: playable cat race, you have bad stats and can't wear much armor, but can #monster to tame any valid humanoid 19:11 crawl has a cat race 19:23 <@rikersan> tubs: for races see slex 19:23 @rikersan: Message from LarienTelrunya at 2018-04-06 16:23 EDT: I fixed the fatal bug that trashed saves in dnethack! Play DNHslex now! *bundlebundlebundle* ♥ Now it'll be a whole lot less crashy than you claimed 3.15.2 is! 19:23 <@rikersan> !tell Chris_ANG I hit the naiad with my mass-shadow pistol (myr ana) 3 times on as many turns. it 'collapsed into a puddle of water' but wasn't hurt and just kept going? finally got it when I couldn't see it in the corridor but shot it from behind 19:23 Will do, @rikersan! 19:26 riksersan: SHalom! 19:27 [hdf-us] [dnh] rikersan (Ana Dro Fem Cha), 318 points, T:532, killed by Mr. Annootok, the shopkeeper 19:28 I killed you with my welcome... 19:32 -!- hpardis has joined #hardfought 19:38 ._. 19:45 oh tensa zangetsu 19:48 I don't really get how it works 19:48 -!- Tariru has quit [Quit: Leaving] 19:48 Multi tile movements = jumping? 19:57 bah, I suck so bad 20:19 Anyone know how I would intentionally create a hostile priest of Moloch, not in a des-file? 20:19 I believe it has to be registered as a minion? 20:21 Ah, there's a mk_roamer function. 20:24 aosdict: call mk_roamer! 20:24 * tubs is helpful! 20:28 -!- deadnoob has joined #hardfought 20:31 -!- deadnoob_ has quit [Ping timeout: 245 seconds] 20:36 -!- stenno has quit [Ping timeout: 240 seconds] 20:44 -!- Grasshopper has joined #hardfought 20:44 -!- mode/#hardfought [+v Grasshopper] by ChanServ 20:50 is there really no function that you can give a permonst and it returns the corresponding index 20:52 Oh, monsndx, right. 20:54 Jesus, I cast something like 50 force bolts at that woodland elf, how come I kept missing? 21:02 -!- ProzacElf has joined #hardfought 21:23 [hdf-us] [un] ranlhach (Tou Hum Mal Neu) wished for "blessed greased rustproof +2 helm of brilliance", on T:52513 21:26 [hdf-us] [un] ranlhach (Tou Hum Mal Neu) wished for "blessed rustproof +2 Magicbane", on T:52530 21:41 huh? 21:41 I don't get how that killed me, I thought you had to be next to it? 21:43 [hdf-us] [dyn] vomitchan (Luxidream) (Kni Hum Mal Law), 639902 points, T:63076, ascended https://www.hardfought.org/userdata/L/Luxidream/dynahack/dumplog/2018-04-07%2021_43_36%2C%20vomitchan-Kni-Hum-Mal-Law%2C%20ascended.txt 21:44 <[Demo]> yeah they kill you more in dnh when u strike them 21:44 [Demo]: y tho? 21:45 I'mma sulk a bit because of that 21:45 I was doing well! 21:45 grrr 21:45 <@luxidream> @tubs backscroll: multitile movements means running 21:45 I woould say I live and I learn, but in this case, I die and a learn. 21:45 <[Demo]> i died to that one too once 21:45 <[Demo]> only once 21:45 <@luxidream> moving with the movement keys and normal combat aren't affected 21:45 <[Demo]> now i dont let myself die to that anymore 21:45 luxidream, ahh, so with _ ? 21:46 [Demo]: yeah, die and learn! 21:46 <@luxidream> yes 21:46 luxidream, thanks :) 21:46 Seems a weird "perk" tbh. 21:46 Given the 10 nutri drain 21:46 I guess good for running away? 21:49 -!- MysteryMyra has joined #hardfought 21:49 <@luxidream> !role 21:49 @luxidream: sporkhack archeologist 21:49 <@luxidream> !role dyn 21:49 @luxidream: archeologist 21:49 <@luxidream> ffs 21:50 <@luxidream> !race dyn 21:50 @luxidream: human 21:57 [hdf-us] [dnh] Demo2 (Con Vam Fem Cha) entered Minetown for the first time, on T:1520 22:08 [hdf-us] [xnh] krm26 (Kni Hum Fem Law) performed her first genocide (master mind flayer), on T:14705 22:13 -!- raisse has joined #hardfought 22:13 -!- mode/#hardfought [+v raisse] by ChanServ 22:15 Worst part about ordering pizza is that you have to put underpants on :-\ 22:17 [hdf-us] [dnh] Demo2 (Con Vam Fem Cha) killed Cerberus, on T:3122 22:20 YANI: The Vibrating Square level is just one giant open rectangle. 22:23 please only yani genehomm level changes that reduce the number of maze levels 22:23 ...that *does* reduce the number of maze levels. By 1. 22:23 oh 22:23 i havnt gotten that far 22:23 my bad 22:23 good idea! 22:25 -!- raisse has quit [Ping timeout: 265 seconds] 22:30 YASI: Special room pizza oven, you have to deliver the pizza to a specific shopkeeper before it goes cold, you get $$$ reward 22:30 Forgive me if I don't put that one on the list. 22:30 :) 22:31 I think I can find it in the cold shard where my heart is to forgive you, I suppose! 22:32 Lawful inc monk, wish; quicksilver, lance of longinus? 22:39 [hdf-us] [dnh] Demo2 (Con Vam Fem Cha) was given Luck Blade, on T:6162 22:42 hi 22:42 Hello K2, Welcome to #hardfought 22:42 K2: Message from LarienTelrunya at 2018-04-07 09:40 EDT: damn, what do we do? can we go back to a version from before you patched slex's recover feature and hope that Tariru's save will then load again? 22:42 K2: Message from LarienTelrunya at 2018-04-07 10:52 EDT: I've pushed another update to the slex-2.1.7 branch, it changes the relevant display.c code where the segfault happened; is the crashy version of Tariru's savegame still around? if yes, I'd like to see the backtrace it gives with this fix to display.c in place, maybe it can shed some light on the cause 22:43 <@luxidream> cthulhu is ass 22:43 [hdf-us] [dnh] Demo2 (Con Vam Fem Cha) was given the Arkenstone, on T:7269 22:44 <@luxidream> worst thing about un tbh 22:46 !tell Tariru please try loading your game again, let me know how it goes 22:46 Will do, K2! 22:50 -!- Grassy has joined #hardfought 22:50 -!- mode/#hardfought [+v Grassy] by ChanServ 22:52 -!- Grasshopper has quit [Ping timeout: 260 seconds] 22:56 -!- deadnoob_ has joined #hardfought 23:00 -!- deadnoob has quit [Ping timeout: 245 seconds] 23:09 !gender 23:09 !gender dyn 23:10 pff 23:12 <[Demo]> flip an actual coin u hobo 23:13 !roll 1d2 23:13 hm... 23:13 <[Demo]> I'm gonna sleep now, good luck figuring out ur gender 23:13 !rng d2 23:14 nn [Demo] 23:14 * tubs pokes Beholder 23:18 [hdf-us] [nh4] Benno (b5mith) (Cav Hum Fem Neu), 4686 points, T:27, quit 23:21 -!- hpardis has quit [Quit: Leaving] 23:35 -!- stenno has joined #hardfought 23:36 -!- stenno is now known as Guest88020 23:40 [hdf-us] [nh4] Benno (b5mith) (Val Dwa Fem Law), 1382 points, T:26, quit 23:40 -!- Guest88020 has quit [Ping timeout: 260 seconds] 23:46 [hdf-us] [slex] Noah (Rog Her Fem Neu), 3282 points, T:1806, killed by a monster (ratbot) 23:50 [hdf-us] [xnh] k2 (Pri Elf Fem Cha) became literate by reading a scroll, on T:4146 23:54 <@luxidream> !rng male female 23:54 @luxidream: male 23:59 first lvl of gnomish mines, 2nd monster - mind flayer ;)