00:01 gnite all 00:04 nn k2 00:04 !potionofsleeping K2 00:09 [hdf-us] [nd] vergessen (Bar Orc Fem Cha), 144 points, T:570, killed by a wand 00:12 Right, 5AM here, I should get some napnap too 00:13 Goodnight all. 00:13 -!- tubs has quit [Quit: leaving] 00:59 [hdf-us] [nd] vergessen (Bar Hum Mal Neu), 563 points, T:2589, killed by a hobgoblin, while frozen by a monster's gaze 01:33 -!- raisse has joined #hardfought 01:33 -!- mode/#hardfought [+v raisse] by ChanServ 01:34 -!- LarienTelrunya has joined #hardfought 01:40 omg Tariru's slex char has an AC of -90 01:40 LarienTelrunya: Message from tubs at 2018-04-03 10:34 EDT: https://pastebin.com/QLpCaWza 01:40 LarienTelrunya: Message from Tariru_ at 2018-04-03 19:08 EDT: Looks like a switcher doesn't fix the reduced magic cancellation trap effect. The switcher was blessed. 01:40 LarienTelrunya: Message from Tariru_ at 2018-04-03 19:21 EDT: It also looks like the game doesn't account properly for changes when item appearences and properties are shuffled while wearing an item. I had a ring of random effects that granted fast training on when an amnesia attack shuffled everything, it became something else, but I still kept fast training, even after removing the ring. 01:40 -!- bouquet_ has quit [Ping timeout: 240 seconds] 01:40 -!- bouquet has joined #hardfought 01:40 !tell Tariru nope, the reduced magic cancellation is not a nasty trap effect; switchers don't fix that 01:40 Will do, LarienTelrunya! 01:40 !tell Tariru ugh, yeah that ring of random effects thing is a bug :( 01:40 Will do, LarienTelrunya! 01:43 -!- theRaisse has joined #hardfought 01:43 -!- raisse is now known as Guest33849 01:44 -!- theRaisse is now known as raisse 01:44 -!- mode/#hardfought [+v raisse] by ChanServ 01:45 -!- Guest33849 has quit [Ping timeout: 240 seconds] 01:47 YASI: a nasty trap that sends the entire contents of the novel _Atlanta Nights_ to your message area. You must hit space to clear --More-- after each line. Escape does nothing. 02:03 !tell tubs that "dmonsfree doesn't match minus hundred million pending" thing, did the game continue running after that? it was a scroll of enrage and apparently the code of that is somehow faulty 02:03 Will do, LarienTelrunya! 02:17 -!- theRaisse has joined #hardfought 02:17 -!- raisse has quit [Ping timeout: 255 seconds] 02:40 -!- theRaisse is now known as raisse 02:40 -!- mode/#hardfought [+v raisse] by ChanServ 03:54 -!- noty has quit [Quit: WeeChat 1.9.1] 04:18 -!- Menche has quit [Ping timeout: 276 seconds] 04:49 argh fell through a trapdoor into a locked shop 04:49 don't have anything to teleport or dig with, or any unlocking tools 04:49 it's an armor shop so the shop's inventory doesn't help either 04:49 I had an unidentified 100zm scroll but that turned out to be magic mapping 04:50 level 3, not much chance of dwarves or moles spawning 04:50 I think I'm screwed 04:52 :c 04:52 I kicked the door down but (a) there was a coyote on the otehr side and (b) I wasn't magic-resistant 04:53 -!- Menche has joined #hardfought 04:57 what's the point of the self-locking door trap except added tedium? 05:01 -!- elenmirie has joined #hardfought 05:01 -!- mode/#hardfought [+v elenmirie] by ChanServ 05:38 -!- raisse has quit [Ping timeout: 256 seconds] 05:39 -!- Menche has quit [Ping timeout: 255 seconds] 05:44 -!- Tariru has joined #hardfought 05:47 -!- Tariru_ has joined #hardfought 05:50 -!- Tariru has quit [Ping timeout: 255 seconds] 06:03 -!- Menche has joined #hardfought 06:05 -!- [Demo] has joined #hardfought 06:06 -!- Tariru__ has joined #hardfought 06:06 -!- bug_sniper_ has joined #hardfought 06:06 -!- Tarmunora_ has joined #hardfought 06:10 -!- Mandevil_ has joined #hardfought 06:11 -!- irina|lo1 has joined #hardfought 06:11 -!- Adeon_ has joined #hardfought 06:15 -!- Tariru_ has quit [*.net *.split] 06:15 -!- [Demo]1 has quit [*.net *.split] 06:15 -!- Mandevil has quit [*.net *.split] 06:15 -!- bug_sniper has quit [*.net *.split] 06:15 -!- irina|log has quit [*.net *.split] 06:16 -!- Adeon has quit [*.net *.split] 06:16 -!- Tarmunora has quit [*.net *.split] 06:21 -!- LarienTelrunya has quit [Ping timeout: 260 seconds] 06:33 -!- ProzacElf has quit [Ping timeout: 256 seconds] 06:36 -!- Menche has quit [Ping timeout: 245 seconds] 06:37 -!- Menche has joined #hardfought 06:39 -!- LarienTelrunya has joined #hardfought 06:39 -!- Tariru__ has quit [Ping timeout: 248 seconds] 06:41 -!- LarienTelrunya has quit [Changing host] 06:41 -!- LarienTelrunya has joined #hardfought 06:44 -!- raisse has joined #hardfought 06:44 -!- mode/#hardfought [+v raisse] by ChanServ 06:45 -!- Tariru has joined #hardfought 06:54 -!- Blastin_in has joined #hardfought 06:56 Hello 06:56 Hello Tariru, Welcome to #hardfought 06:56 Tariru: Message from LarienTelrunya at 2018-04-04 01:40 EDT: nope, the reduced magic cancellation is not a nasty trap effect; switchers don't fix that 06:56 Tariru: Message from LarienTelrunya at 2018-04-04 01:40 EDT: ugh, yeah that ring of random effects thing is a bug :( 06:59 hi Tariru! did the extra skill training effect persist even after you saved and reloaded the game? 06:59 I think so. 06:59 also, do your wands of enlightenment somehow have infinite charges? you seem to use them a whole lot 07:10 I had a shopkeeper who did full charging. 07:10 So I charged a bunch of them up then. 07:11 Got quite a lot of wands off him in the end. Sadly my wand of wishing came 1:1, so no use for him there. 07:11 -!- Menche has quit [Ping timeout: 255 seconds] 07:11 Talking about enlightenment, I think the spell version has a small bug in it- it can give you incorrect messages about your alignment record. 07:12 I think it tries falling into the next case when the random chance check for the spell version fails to print anything for the correct version. 07:14 Yes, that happens indeed; it originally wasn't intended but I decided to keep it that way to make the wand/potion more useful :D 07:21 -!- Tariru has quit [Quit: Leaving] 07:30 eep I know this bones file 07:30 there are at least 2 ghosts of me on it 07:30 also 2 other ghosts 07:31 orctown with altar converted to neutral by one of my predecessors (I've only been there lawful) 07:31 <@Tone> What is the killer? 07:32 various, an orc-captain, 2 fire ants (or twice the same fire ant but I just killed two) 07:32 -!- Menche has joined #hardfought 07:32 and I think a rock mole (but that one was weakened by the ants and orcses) 07:35 so, a quadruple bones level? 07:35 yes 07:36 oh, quintuple, just found another ghost when blinded 07:36 wondering what the odds of that are, considering the game doesn't always actually save bones when you die 07:36 I could die here and see if it leaves bones again! 07:37 but I don't really intend to, anyway I've already killed 2 of the 5 ghosts 07:37 <@Tone> Yeah that's pretty rare 07:37 <@Tone> Chances to save bones are based on dlvl, would be easy to calculate 07:38 an orc-captain, an Uruk-hai, a rock mole and 2 fire ants 07:45 no proper pvp outside fh 07:46 <[Demo]> need a pvp junethack trophy 07:48 slex has player ghosts similar to the FIQhack ones, actually ;) 07:50 <[Demo]> slex doesnt have pvp though 07:50 eek something zapped me with cold or lightning 07:50 <[Demo]> ive never found bones in slex and if i did, id have had no way to know 07:51 <[Demo]> cause the normal game looks like bones 07:51 it was lightning 07:51 I thought I'd picked up all the bones wands, an orc must have been generated with it 07:52 if that left bones again it's a pity because half the goodies were upstairs already 07:53 [Demo]: bones levels are kinda rare in slex because there's a "bones pool", i.e. every level can have up to 10 bones levels saved, and the chance of any particular bones level being picked is only 1 in 10 07:53 so if there's only one bones level in the pool for a given level, the chance of seeing it is 10 times lower than it would be in vanilla 07:57 <[Demo]> did fh make bones more common? 07:58 <[Demo]> or is it just played more by those new to nethack in general because it is so user friendly and whatever blah blah blah im spinning this to be nice that more people die in bones leaving places 08:00 [Demo]: bones are as common in fh as anywhere else 08:01 LarienTelrunya: not really no, slex doesn't improve the AI 08:01 oh, I guess it doesn't 08:01 but at least they're player monsters! 08:01 fiqhack player monsters will fuck you up 08:01 if you aren't careful 08:01 they have tons of kills 08:01 probably the most common death in a fiqhack bones file by far 08:02 did you give them neural networks with a humanlike intelligence or something? 08:02 no 08:02 just in general better AI 08:02 they buff themselves up with what the player got and tear you apart with wands and weapons 08:03 they use stuff like enchant armor, weapon, etc 08:03 invis, speed 08:04 <[Demo]> they're dicks 08:04 it's funny 08:04 <[Demo]> yep 08:04 I was concerned that player monsters might be too weak 08:04 when I made them 08:04 ah, well in slex the monsters can't use enchant foo, remove curse or similar stuff, so I guess that's one of the reasons why slex player monster "ghosts" are less dangerous 08:04 <[Demo]> its also funny when they decide to polymorph themselves into an energy vortex 08:04 It ended up being the opposite 08:04 [Demo]: that should happen way less now 08:05 I reduced the threshould for "this is a useful polyform" 08:05 <[Demo]> heh 08:06 [Demo]: but that energy vortex almost killed you 08:06 lol 08:06 what did it do 08:06 paralyze you and then polyself? 08:06 -!- Menche has quit [Ping timeout: 255 seconds] 08:06 <[Demo]> I didnt have any zappy protection 08:07 <[Demo]> I think it paralyzed me but its quite possible i paralyzed myself 08:07 <[Demo]> actually no i was hitting it a bunch 08:07 <[Demo]> so it didnt 08:07 ah 08:08 btw 08:08 player knowledge is now carried over to the bones player monster 08:08 I fixed that issue 08:08 so they now know BUC if the player did 08:08 or enchantment 08:08 <[Demo]> oh neat 08:08 this means they can revgeno 08:08 if the player had cursed genocide 08:08 without having to ID it first 08:08 for example 08:09 or c!oGL 08:09 or similar 08:12 -!- Grasshopper has joined #hardfought 08:12 -!- mode/#hardfought [+v Grasshopper] by ChanServ 08:22 raisse: The idea behind the self locking door trap is that you might be fleeing from something and open the door... only to have it lock itself on you. They also serve as a buffer that makes the nastier traps less likely. But perhaps they don't really add anything to the game :/ 08:22 FIQ: [backscroll] The main difference between a nethack player and a fiqhack player monster is that a real player will tend to conserve their resources as much as possible because they have a long quest ahead of them, whereas a player monster goes all out expending everything they have on this one fight. 08:23 "makes the nastier traps less likely" is a point in its favour 08:23 Not that this is necessarily a problem, but food for thought 08:23 otherwise it just adds extra keystrokes and annoyance 08:25 YANI for FIQhack: player monsters actually are on the same quest for the amulet as you, and they do stuff even while not on the same level as you. The first player to sacrifice the Amulet on their respective high altar wins. If it's not the actual player but one of the player monsters, DYWYPI. If one of the player monsters uses the upstair on dlvl1 with the amulet while you're not right next to them, DYWYPI. 08:26 aosdict: self-locking doors disappear after an use? 08:26 if not, that "trap" can actually be helpfu 08:26 l 08:26 LarienTelrunya: Yes, at some point I want to create fully fledged player monsters 08:27 who don't just think short-term but also tries to get the Amulet, just like you 08:27 haha, sounds like the implementation would be hellishly difficult 08:27 and possibly also the potential to ally up with them 08:27 but this is low-prio 08:27 after all, it would require having them do things while not on the same level as you 08:27 and might never be in 08:27 yes 08:27 also, you might be able to just camp on the early levels and wait for them to bring you the amulet :P 08:27 I think the trap doesn't disappear on triggering, but is automatically disarmed when you unlock the door 08:27 aosdict: aw 08:28 FIQ: how could it be helpful? 08:28 fleeing from a monster 08:28 and having the door lock behind you 08:28 stopping said monster 08:28 aosdict: you should implement the boing boing doors from ZAPM :D 08:28 LarienTelrunya: yes, I need to make sure that this isn't a feasible option 08:28 It's a really eager trap, you can't do *anything* with the door without it locking itself except maybe zapping opening at it or breaking it. 08:28 possibly by making player monsters strong enough to be a serious threat if you let them get that far 08:29 when you unlock it, you disarm the trap *but it's still locked* 08:29 even lategame 08:29 that's most of the added tedium, you have to unlock it twice 08:29 Wait, really? 08:29 That should be done in one go. 08:29 anyway, bbl in a few hours 08:29 Will add that to my todo list. 08:29 -!- LarienTelrunya has quit [Quit: Page closed] 08:29 LarienTelrunya: as in "significantly stronger than the regular Astral player monsters that exist right now" 08:32 -!- tubs has joined #hardfought 08:32 Mornin' y'all! 08:32 tubs: Message from LarienTelrunya at 2018-04-04 02:03 EDT: that "dmonsfree doesn't match minus hundred million pending" thing, did the game continue running after that? it was a scroll of enrage and apparently the code of that is somehow faulty 08:32 !tell LarienTelrunya Yes it continued fine, just thought you'd want to know! 08:32 Will do, tubs! 08:36 hmm 08:36 so I was curious how wine dealt with Linux file systems being case sensitive 08:36 and found https://wiki.winehq.org/Case_Insensitive_Filenames 08:36 the top proposed solution there sounds by far the simplest and best to me 08:37 no idea why they just haven't gone through using that 08:37 oh well 08:37 -!- raisse has quit [Ping timeout: 240 seconds] 08:41 Ugh, is it common to get lost on the neutral quest? 08:48 yes 08:53 Ah crap I didn't realise my dex was capped at 10 :( 08:57 hi 08:57 Hello K2, Welcome to #hardfought 09:01 -!- Blastin_in has quit [Quit: Leaving] 09:04 -!- raisse has joined #hardfought 09:04 -!- mode/#hardfought [+v raisse] by ChanServ 09:06 Oy, this room positioning code is seriously obscure. 09:09 Would be easier if anyone had thought to document what XLIM and YLIM meant. 09:09 pfft 09:09 cmon 09:09 everyone knows what XLIM and YLIM mean 09:10 i asked my six year old. she just rolled her eyes at me and said 'duh daddy' 09:10 eureka! it means x limit! thanks K2! 09:10 :P 09:10 i was about to say (seriously) 09:10 x and y limits 09:10 heh :P 09:11 Ah, I found a comment in the 1.3d source. 09:11 so i imagine those settings are used to ensure objects dont go off screen in a typical 80x24 terminal session? 09:11 No idea why it was later removed. 09:11 K2: No, XLIM and YLIM are both 4. 09:11 huh 09:11 no idea then 09:12 ROWNO and COLNO are what you're thinking of. 09:12 so in 1.3d's mklev.c, it says /* minimum required space around a room */ 09:13 and yeah that makes sense 09:14 I think including walls 09:14 dtype: hey thanks for archiving all the source of the old nethack versions on the wiki 09:14 aosdict: the fact that you found the 1.3d source more helpful here doesn't bode well for the current code... 09:15 FIQ: it's also in 3.0.0, I found. 09:15 FIQ: OTOH battle tested code :) 09:15 bhaak: you mean including walls as valid buffer space? 09:18 bhaak: and that would make sense, you can occasionally get setups like ..|##|.. right? 09:18 yeah 09:25 -!- raisse has quit [Ping timeout: 255 seconds] 09:31 [hdf-us] [nd] Eleven (Pri Hum Fem Cha), 4177 points, T:7224, killed by a raven 09:36 -!- raisse has joined #hardfought 09:36 -!- mode/#hardfought [+v raisse] by ChanServ 10:01 <[Demo]> i wonder what would happen if i doubled it 10:02 <[Demo]> oh this isnt that weird 10:03 <[Demo]> ok so i think its some sort of buffer around rooms? 10:04 [Demo]: Yeah, but the rectangle-allocating code that uses it is weird and undocumented. I'm trying to figure out its exact algorithm. 10:05 <[Demo]> https://imgur.com/a/zUQ5H this is neat 10:05 <[Demo]> the rooms arent bigger but there certainly are fewer of them 10:08 <[Demo]> ohhhhhhhh 10:08 <[Demo]> its room distance 10:08 <[Demo]> yep 10:09 <[Demo]> both values set to 0 https://i.imgur.com/i0lkhhD.png 10:10 <[Demo]> this is a good value to lower 10:10 -!- raisse has quit [Ping timeout: 240 seconds] 10:10 Hmm, it does appear that room walls count though. I have it set to 0 as well and can't see any actual intersecting rooms. 10:11 <[Demo]> yeah 10:11 <[Demo]> set it to negative 1 and see if things shit themselves 10:11 !tell K2 you can now ctrl+f for traps, useful for people looking for polymorph traps, level teleporters, magic traps 10:11 Will do, FIQ! 10:12 <[Demo]> this is gnarly 10:12 * aosdict tries setting it to 60 10:13 I think that went overboard 10:13 setting it to 75 should mean that all stairs appear in the same room 10:13 aosdict: what happened 10:13 <[Demo]> im not sure if itll like that 10:13 every level has two rooms vertically on the left edge 10:13 (I'm not changing YLIM) 10:13 -!- raisse has joined #hardfought 10:13 -!- mode/#hardfought [+v raisse] by ChanServ 10:13 aosdict: where is this 10:13 so I can mess around 10:14 rect.c, splev.c (yet another case of "why did they do this": the same constants appear in two files 10:14 ahh rect.c 10:14 <[Demo]> its fun 10:14 it should be moved to rect.h 10:14 but I can't do that since I'm doing documentation only 10:15 FIQ neat! 10:15 K2: Message from FIQ at 2018-04-04 10:11 EDT: you can now ctrl+f for traps, useful for people looking for polymorph traps, level teleporters, magic traps 10:15 so ctrl+f searches for traps only? 10:15 http://home.fiq.se/nice.png 10:15 K2: no, also objects 10:15 like it always did 10:15 <[Demo]> https://i.imgur.com/ek8VxlT.PNG oh wow 10:15 i see 10:15 <[Demo]> rooms inside of rooms 10:16 [Demo]: the code already does support subrooms 10:16 [Demo]: that 404s 10:16 FIQ: change it to lowercase png 10:16 ok so... whats wrong with using s as usual? 10:16 yeah I did 10:16 what am i missing 10:16 it fixes it 10:16 just mentioning it 10:16 K2: ctrl+f is your character's memory 10:16 <[Demo]> https://i.imgur.com/ek8VxlT.png oops 10:16 [Demo]: is this with negative values 10:16 <[Demo]> yeah 10:16 have you never seen this feature 10:17 no 10:17 Holy shit that was terrifying. 10:17 http://home.fiq.se/find.png 10:17 Last level of neutral quest... 10:18 i see 10:18 R'lyeph 10:18 neat 10:18 K2: I think it might be FIQHack's biggest unique QoL feature 10:18 <[Demo]> https://i.imgur.com/UTxczOH.png mega room conglomerate 10:19 <[Demo]> oh wow, beehive room entirely broke, random patch of misfigured yellow walls 10:19 FIQhack updated (us and eu) 10:20 <[Demo]> oh cool, vault overlapped room with stairs 10:23 [Demo]: I eventually want to make a level generator like this, but sanely. 10:23 <[Demo]> just make amy do it 10:23 <[Demo]> insanely 10:24 slex does sometimes create pretty neat levels 10:24 minus the color overdose 10:24 but I'm sure the code backing it up is completely twisted 10:24 Right now my main goal is still inserting rooms into mazes. 10:26 <[Demo]> 0 is the best number for those values 10:32 aosdict: Just plop them down somewhere and makemaze around them 10:32 kinda like catacombs 10:32 This stuff also explains why sometimes you get a boring level with 3 or 4 rooms in a line and no real vertical movement: the first room that generated was pretty well vertically centered and large enough that the smaller divided rectangles to the top and bottom either are too narrow to place or too narrow to generate the rooms. 10:33 <[Demo]> yeah 10:33 <[Demo]> thats a pretty shit level generation system 10:33 <[Demo]> nh4 should overhaul it 10:34 FIQ: That's the goal. Need to teach makemaze about how to interact with existing doorways in the maze. 10:34 Also, have to ensure somehow that these rooms won't mess with any part of a special level map. 10:35 !who 10:35 FIQ: [hdf-us] krm26 [xnh] 10:35 FIQ: [hdf-eu] tubs [dnh] 10:35 But before that... full documentation of the level generation functions, otherwise I'm going to get too lost. 10:37 Currently investigating whether there could be a minor bug in split_rects that leads to useless rectangles being created. 10:37 -!- Menche has joined #hardfought 10:48 FIQ: also catacombs aren't a good example, have you looked at its map? it relies on mazewalk to act a certain way (jump over inaccessible terrain to reach a stone space) 10:50 -!- Menche has quit [Remote host closed the connection] 10:51 -!- Menche has joined #hardfought 10:52 Is charging from a shopkeeper uncursed or blessed? 11:25 -!- LarienTelrunya has joined #hardfought 11:27 does @someone still work 11:27 heh it does, no idea who it targets though 11:28 presumably a random person 11:29 yeah 11:29 an april fools thing I Think 11:29 [Demo]: that mega room conglomerate looks interesting, except that # for corridors are ugly as sin :P 11:29 LarienTelrunya: Message from tubs at 2018-04-04 08:32 EDT: Yes it continued fine, just thought you'd want to know! 11:30 tubs: ahh I'm relieved to hear that :) I'll have to investigate the enrage code, thanks for the report! 11:30 Someone or something has stolen my wand of wishing from pleasant valley! :@ 11:30 LarienTelrunya: np! 11:30 [hdf-us] [4k] ree (kek) (Mon Hum Mal Law), 7416 points, T:1429, killed by a force bolt 11:30 -!- raisse has quit [Ping timeout: 256 seconds] 11:31 <[Demo]> amy you should change the XLIM and YLIM in slex to 0 11:31 lol do you want to encounter segfaults on purpose? 11:32 <[Demo]> I havent had it crash yet :P 11:32 what??? but isn't that the variable set that controls the dimensions of a dungeon level? 11:32 <[Demo]> no 11:32 <[Demo]> buffer area around rooms in standard room generation 11:32 oh 11:32 <[Demo]> if its 0 they will touch walls 11:32 <[Demo]> i can see it having issues when you make it negative 11:33 <[Demo]> but didnt even crash for me when negative 11:33 well, play a warper in slex, it sometimes has negative xlim and ylim values and it works just fine ;) 11:33 <[Demo]> i dont think the oracle would like if he got spawned in a wall 11:33 <[Demo]> cause a room got generated overtop his 11:34 -!- raisse has joined #hardfought 11:34 -!- mode/#hardfought [+v raisse] by ChanServ 11:34 why would the oracle mind? only the player will, and even then only if the player actually wanted to use the oracle room 11:35 <[Demo]> does the game bitch when you place monsters in walls as a result of the level's des file? 11:36 yes, but I silenced that warning, and monsters generally don't mind if they are in a wall 11:37 <[Demo]> if i was a monster id be sad if i was in a wall 11:37 slex even has a level that is completely covered with walls! 11:37 <[Demo]> cruel 11:39 !who 11:39 LarienTelrunya: [hdf-us] Eleven [nd] kek [4k] k2 [xnh] 11:39 LarienTelrunya: [hdf-eu] AmyBSOD [slex] tubs [dnh] Raisse [xnh] 11:39 !whereis AmyBSOD 11:39 LarienTelrunya: [hdf-us] AmyBSOD is not currently playing on this server. 11:39 LarienTelrunya: [hdf-eu] AmyBSOD [slex]: No details available 11:39 <[Demo]> https://nhqdb.alt.org/?392 slex could have this 11:39 development version will have whois :) I'm wondering though, the whereis of other variants, does that also just put a number for "current dungeon" in the file? 11:39 err, whereis of course 11:40 mumak hunter sounds oddly specific 11:40 -!- Menche has quit [Read error: Connection reset by peer] 11:40 -!- Menche has joined #hardfought 11:40 <[Demo]> just rename it to like africa hunter from the mid 1900s 11:41 <[Demo]> safarist is probably already a role? 11:41 nope 11:41 wow my PC is ultra laggy again today 11:42 <[Demo]> i finally rebooted this morning 11:42 -!- deadnoob has joined #hardfought 11:42 why can't those ultra stupid windows devs just make it so that we can freely move applications on the bottom bar around 11:44 Will Lady Oona dual wield? 11:45 gaaaaaaaaah 11:45 * LarienTelrunya is really looking forward to the next slex version 11:45 <[Demo]> maybe in 3.15.2 11:46 <[Demo]> mindflayer needs to be moved off h 11:47 [Demo]: wut 11:47 since when are you also in the "lol lets confuse players by moving monster letters around" camp??? 11:47 LarienTelrunya: as I've said before 11:47 that argument leads only to ossification 11:47 <[Demo]> for like a few minutes today 11:48 <[Demo]> if anyone ever moved it to U then id call them mean names 11:48 <[Demo]> but like i feel like it would be pretty ok on U 11:48 okay, umber mind flayer confirmed for next slex version :P 11:48 <[Demo]> U is for unknown abominations 11:48 <[Demo]> or can be 11:50 well at least U is a class that I'd handle with care anyway; EPI would be "mind flayers are bright green F now" :P 11:51 -!- Menche has quit [Ping timeout: 255 seconds] 11:51 <[Demo]> purple x 11:52 @le?ceti eel 11:52 ceti eel (x) | Lvl: 16 | Diff: 18 | Spd: 12 | Res: fire shock poison acid | Confers: nothing | MR: 70 | Generates: special | AC: -4 | Attacks: 6d8 bite drain int | Alignment: 0 | Flags: genocidable, swims, oviparous, poisonous, infravisible 11:52 :P 11:53 <[Demo]> i should play my slex game where i got banished 11:53 oh you're still alive in that one? 11:53 <[Demo]> yea 11:54 Do you want your possessions identified? 11:55 [hdf-us] [slex] Demo (Mon Ang Fem Cha), 75503 points, T:4337, killed by a monster (uber pwnzor) 11:55 u got pwned 11:55 <[Demo]> indeed 11:56 lol 4 out of 5 slex characters (that aren't played by myself) are angels :P 11:56 <[Demo]> need as much easy as i can get 11:56 of course, if Tariru manages to ascend that angel rogue, I'll tell him to try an ironman bleeder next :D 11:56 (which would leave the loophole of possibly picking an ironman angel bleeder :D) 11:57 [hdf-us] [nd] Eleven (Sam Hum Fem Law), 2685 points, T:4085, killed by a bolt of lightning 11:57 <[Demo]> is there a reason to not eat meat as a monk in slex? 11:58 well it taxes your alignment, and since you're an angel you may end up having your intrinsics deactivated until it becomes positive again 11:58 <[Demo]> oh wow an illithid larva 11:58 YASI: U is the class for cryptozoological monsters. 11:59 haha, guess where that came from :) 11:59 <[Demo]> so if i have a negative alignment i cant fly? 11:59 yep, and you also don't have any resistances or other beneficial in/extrinsics 11:59 -!- tubs has quit [Ping timeout: 240 seconds] 12:00 [hdf-us] [4k] ree (kek) (Mon Hum Mal Law), 12543 points, T:2416, killed by a piranha 12:01 aosdict: not sure I knew we were archiving old code on wiki, but great. sounds like something we'd do. :) 12:04 LarienTelrunya: there has been proposals to move flayers to F 12:04 seriously 12:04 for Flayer 12:04 (such a thing would kick off the fungi somewhere else) 12:04 ... 12:04 aosdict: I really like the I=infernal thing 12:04 well I'll give the devs a word or two if I play a variant that does that :P 12:05 -!- Menche has joined #hardfought 12:06 <[Demo]> what are mercurial dragons? 12:06 speedy dragons from dnethack that Chris removed for some weird reason 12:06 <[Demo]> weird 12:06 their scales give very fast speed 12:06 <[Demo]> ah yeah now blue does that 12:06 of course dnhslex reinstates all the monsters that Chris removed (unless I missed some) 12:06 !tell ais523 since you are one of the 2 people or so who actually liked Unity (the desktop environment), MATE seems to be working on stuff that might interest you 12:06 Will do, FIQ! 12:06 <[Demo]> what else has chris removed? 12:07 FIQ: I=infernal is not my idea. 12:07 don't remember exactly, but maybe hellwasps and some other odd things were among them 12:07 @d?hellwasp 12:07 No such monster. 12:07 @le?hellwasp 12:07 hellwasp (a) | Lvl: 15 | Diff: 22 | Spd: 24 | Res: poison | Confers: poison | MR: 0 | Generates: special | AC: -9 | Attacks: 1d8 sting drain str, 3d6 sting physical, 0d0 multiply physical | Alignment: 0 | Flags: flies, poisonous 12:07 <[Demo]> does a sin count trap do nothing to me if i dont make it to level 99? 12:07 !tell ais523 more specifically, Munity 12:07 Will do, FIQ! 12:08 the sincount trap increases your sin counter, which works similar to dnethack: the higher it is, the more often the game will spawn random K to bust you 12:08 aosdict: Well I like it anyway 12:08 <[Demo]> ahh 12:08 :P 12:08 <[Demo]> so i have brn statis 12:08 not prz or psn? 12:08 <[Demo]> and passive water damage isnt putting it out 12:08 oh, thanks for the inspiration :D 12:09 currently, only freezing will remove the burn, I should make getting wet do it also 12:11 [hdf-us] [un] ttc1401 (Val Dwa Fem Law) killed Lord Surtur, on T:26148 12:11 [hdf-us] [slex] Demo (Mon Ang Mal Cha) killed The Greater Hell-Lichen, on T:1065 12:14 yo K2 12:14 -!- tubs has joined #hardfought 12:14 will you be sad if I spam beholder once a minute? no? ok good 12:15 :) 12:18 -!- tubs has quit [Ping timeout: 265 seconds] 12:22 <[Demo]> i still dont understand what an ADOM tension room is 12:23 it's a room with themed monsters, in this case w-class monsters 12:25 <[Demo]> i want my speed back :( 12:25 <[Demo]> i got string shotted 12:25 :D 12:27 <[Demo]> what does sterilize spell do? 12:27 the spellbook has a description (one day I'll want to make it possible to get a description from the spell menu), but anyway, it slows down monster spawn rate and can prevent eggs from hatching and multiplying monsters from multiplying 12:29 <[Demo]> why is there random dsm wtf 12:29 lucky you! 12:31 <[Demo]> except not cause im a monk 12:32 <@mtf> hell-lichen?! oh no 12:32 there 12:33 mtf: reminder that you wanted to stream slex *bundlebundlebundle* ♥ 12:33 K2: added very rudimentary variant play tracking for this server on my ancient mIRC bot 12:33 neat 12:33 just for my personal interest 12:33 sorry for spam 12:33 whats the name of your bot? 12:33 FIQ-bot 12:33 and what spam? 12:33 !who 12:33 FIQ: [hdf-us] Demo [slex] karlos [nh] redshirt [nd] krm26 [xnh] bouquet [xnh] k2 [xnh] 12:33 FIQ: [hdf-eu] AmyBSOD [slex] Raisse [xnh] 12:34 it polls once a minute and adds a point each time a variant is mentioned (potentially more than one if >1 player is playing) 12:35 omg I found a random +10 pick-axe 12:35 <@mtf> larien: hahah I still do 😛 I just got a VR setup though, so I've been playing a lot of crazy VR games recently (do you have any idea how awesome VR MMO's are? oh my god) 12:35 <@mtf> will probably get back to roguelikes and streaming very soon 12:37 [hdf-us] [slex] Demo (Mon Ang Mal Cha) killed Lea, on T:3167 12:38 <@Winsalot> After ascension I have numerous ideas boiling in my head. Want to start developing my own roguelike 😃 12:38 [hdf-us] [xnh] krm26 (Kni Hum Fem Law), 21174 points, T:14835, killed by a warg 12:39 :/ 12:39 -!- tubs has joined #hardfought 12:39 but at least krm26 _knew_ it was a warg! 12:42 <[Demo]> free action works on flayer still in slex? 12:46 [Demo]: yes, but not always; my current char got brainsucked through a combination of helmet and free action :( 12:46 -!- Menche has quit [Remote host closed the connection] 12:48 okay brb, food is ready 12:49 [hdf-us] [slex] Demo (Mon Ang Mal Cha) killed Moldoux, the Defenceless Mold, on T:3534 12:50 <[Demo]> oh fuck, a great wyrm of power 12:50 <[Demo]> oh nice, it cant fly and it got stuck on a tiny island 12:50 if anyone is interested in the variant stats I track, you should be able to just /msg FIQ-bot variants for it 12:50 -!- Menche has joined #hardfought 12:52 <[Demo]> hmm, how do i cure stoning in slex? 12:53 eat lizard 12:53 <[Demo]> dont have 12:53 prayer I guess 12:53 or acid 12:53 <[Demo]> epic 12:53 <[Demo]> somehow huntai ws pissy when last i checked was happy 12:53 hmm 12:53 I wonder if you can have stoning be the intrinsic you can never have 12:55 <[Demo]> im gonna just die 12:55 <[Demo]> oh well 12:56 <[Demo]> well i was hoping amnesia would make me forget how stoned i was 12:57 aosdict: i have just completed sokoban and *twice* i felt weak and lost strength for not exercising. something is wrong there. i don't know why this should be xnh, but i'm mentioning it 12:57 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) was given the Rod of the Ram, on T:14022 12:58 and you're not doing lots of stuff that abuses it right? 12:58 [hdf-us] [slex] Demo (Mon Ang Mal Cha), 62193 points, T:3604, petrified by a basilisk 12:58 well i am now, i'm stressed 12:58 but i wasn't most of the time 12:58 Being stressed *exercises* strength. 12:59 Are you Weak a lot? 12:59 nope 12:59 let me look up what abuses strength 13:00 ok, i see it 13:00 the first time, i had been under attack by a xan 13:00 -!- Mandevil_ is now known as Mandevil 13:00 this time, i was pummeled by debris 13:01 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) was given the Gauntlets of Spell Power, on T:14632 13:01 <@rikersan> silver unarmed is nic I guess 13:01 odd that with all that boulder pushing i end up -2 str 13:02 i did not know these things abuse strength, because why would i in a world where a unihorn fixes it 13:02 [Demo]: did you not have a scroll of cure? 13:02 <[Demo]> nope 13:02 ha! making obscure gameplay mechanics more relevant 13:03 [hdf-us] [nd] redshirt (Rog Orc Mal Cha), 2252 points, T:3614, killed by a lizard 13:03 <[Demo]> what are good slex polyforms? 13:03 also, don't bother trying to polymorph into monsters of level 30 or higher, it doesn't work 13:03 <[Demo]> well fuck 13:04 well that's a very difficult question with 18k monster species :P FIQ will probably recommend fire vampires, they're fast 13:04 and have many attacks 13:04 I used fire vampire when I played doppelganger 13:04 aosdict: indeed. i've mostly ignored attribute loss abd waited for a prayer to fix them 13:04 nice built-in light source 13:04 and other vampire perks 13:04 good attacks too 13:04 <[Demo]> why are ther form changers and shapeshifters as roles? 13:04 why not? :D 13:05 slex, summed up in two words 13:05 aosdict - I'm going to rubn this blessed magic lamp 13:05 god help you if i dont get a wish 13:06 one of the castle armoury rooms was empty 13:06 the one that would have weapons 13:06 [hdf-us] [xnh] k2 (Arc Dwa Mal Law) made his first wish - "blessed fixed +3 gray dragon scale mail", on T:2739 13:07 \o/ 13:07 K2: ha 13:07 yes, but was it +3? 13:07 aww 13:07 he got it 13:07 heh, "the castle (tune GAGGG)" 13:07 what, did xnh change wishes somehow? 13:07 no +3 13:07 aha! 13:08 still nerfed 13:08 LarienTelrunya: K2 was like 0 of 7 13:08 on blessed magic lamps 13:08 LarienTelrunya: no, everyone *thinks* it did 13:08 lies! 13:08 fake news 13:08 alternative facts 13:08 fake lies! wait... 13:08 i kept wishing for 2 and getting 1, now k2 only got +0, so wishing must be nerfed 13:09 aosdict: so far your variant is easily the most played according to my stats, I wonder how things will be over time though 13:09 FIQ: you started this less than an hour ago 13:09 Not Enough Data 13:09 shhh 13:09 but yeah I know 13:09 <@rikersan> hothraxxa as a vanilla player, do you like xnh better than vanilla? 13:09 :P 13:10 elenmirie: that's weird but I can't reproduce it. 13:11 could a xorn or a mole or a rust monster have eaten all the weapons? 13:11 there wasn't anything in the room, I guess maybe a xorn 13:11 but the chances of nothing not made of metal...? 13:12 rikersan: i don't have an opinion yet, BUT if aosdict keeps adding fiq-like qol improvements, then i will prefer it to vanilla despite some things i don't like, such as no attribute loss restoration from a unigorn 13:12 about as large as having quintuple minetown bones (which I did this morning) 13:12 I suppose it could happen 13:12 but the armour room was intact 13:12 maybe it's a new thing in 361 13:14 i thought that you'd hear a monster eating the stuff 13:14 isn't that only when monsters eat gold? 13:14 in fact there are new monster-eating messages i've heard, but i don't know if they're xnh or 3.6.1 13:15 I'd have to look at the ttyrec for that, there are always a lot of noises in the castle 13:15 creaky old place 13:15 its still settling 13:15 it was built on a marsh 13:15 heh 13:15 raisee: no it's any metallivore eating metal 13:16 er raisse but you knew that 13:16 I don't remember hearing anything, but can't be certain 13:16 [hdf-us] [slex] Demo (Mon Ang Mal Cha), 1222 points, T:413, killed by a monster (analyst slothful waylay naysayer) 13:17 there was no monster in it, right? 13:17 <[Demo]> @le?analyst slothful waylay naysayer 13:17 No such monster. 13:17 <[Demo]> very fucking op 13:17 raisse: if the quintuple bones were xnh, I'm surprised it's been able to generate one so soon 13:18 [Demo]: MON("analyst slothful waylay naysayer", S_GHOST, LVL(13, 16, 10, 23, 0), (4), A(ATTK(AT_BEAM, AD_ICUR, 7, 7), ATTK(AT_TENT, AD_DISN, 4, 4), ATTK(AT_GAZE, AD_ICUR, 1, 4), ATTK(AT_KICK, AD_SITM, 8, 8), ATTK(AT_TRAM, AD_VOMT, 3, 9), ATTK(AT_WEAP, AD_ICUR, 2, 1)), 13:18 <[Demo]> yeah wtf 13:18 <[Demo]> too strong 13:18 <[Demo]> fix ur script 13:18 <[Demo]> make it higher lvl 13:18 one of jonadab's funny script-generated monsters :D 13:18 I didn't add any monster eating messages, but "You hear a crunching sound" is standard 13:19 ok then 3.6.1 added masticating sounds 13:19 aosdict: 3 of them were mine 13:19 hothraxxa: I suppose I knew but I didn't think of it 13:19 what is ICUR 13:19 i'm sure you did. i have those moments myself 13:19 * raisse is off singing 13:20 will you be invisible? 13:20 not deliberately but I'll be hiding behind a tall soprano and a voluminous tenor 13:21 real choirs are invisible 13:21 hothraxxa: I recently made it so that the end of game prints "A visible choir sings, and you are bathed in radiance..." if you can see invisible 13:21 :-) 13:21 lol! 13:21 heh 13:21 that will actually make it *more* common since everyone sees invisible by the end of the game 13:21 <@Winsalot> I guess it's time I ascend 4k 😃 13:21 should be a choir of strange transparency 13:21 long term plan - make see invis not permanent 13:21 <@Winsalot> After one month of dying ofcourse 13:21 @Winsalot have fun with the alignment changes! 13:21 otherwise enjoy 13:22 <@Winsalot> I think I will try some new races 13:22 4k only has 2 new races 13:22 they're both harder than vanilla races 13:22 actually 3 13:22 and they're all harder 13:22 hey, at least fourk is easier than FIQhack :D 13:23 * hothraxxa explodes all LarienTelrunya's wands 13:23 I beg to differ 13:23 I find FIQHack easier than 4k 13:23 at least in FIQHack I don't have to deal with losing all my rings 13:23 my ascension count (1 in fourk, 0 in FH) says fourk is easier :P 13:23 * hothraxxa explodes all fiq's rings 13:23 or essentially removed damage reduction 13:23 because every time I try to ascend FIQhack, some stupid game-breaking bug causes me to instadie! 13:24 "every time" 13:24 aka 1 time 13:24 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) killed Croesus, on T:33609 13:24 I totally didn't kill him! 13:24 Beholder says otherwise 13:24 Would a bot lie? 13:25 he kept zapping me with a /fire and my amulet reflected it back at him 13:25 3 times, actually. Once in junethack 2016 (50-fold sleep ray), and twice in junethack 2017 (orc reading stinking cloud on minetown and watch captain instagibbing me, and then some samurai reading a scroll that monsters shouldn't be able to read) 13:25 I consider that an "own goal" 13:25 LarienTelrunya: 2016 isn't a bug 13:25 but vanilla behaviour 13:25 that I changed once you told me about it 13:25 <[Demo]> hmm why didnt my same race chaotic sacrifice work as intended? 13:25 [Demo]: what was the intention and how did it differ from the result? 13:25 Also you didn't die to the watchmen 13:25 You used a LS 13:25 Big difference 13:25 <[Demo]> so it was a moloch altar 13:26 -!- raisse has quit [Ping timeout: 276 seconds] 13:26 <[Demo]> and i wanted to convert it to chaotic 13:26 FIQ: yeah but it was still a bug 13:26 <[Demo]> and get a peaceful demon man 13:26 <[Demo]> but no 13:26 LarienTelrunya: Yes 13:26 But you didn't die to it 13:26 [Demo]: oh, moloch altars can't be converted that way for some reason 13:26 Like you claimed 13:26 <[Demo]> its still moloch and ive got an angry 13:26 -!- deadnoob_ has joined #hardfought 13:26 LarienTelrunya: You didn't mention the 50 or so times you were hit by the NH4 save bug with aborting actions either 13:26 FIQ: I would have died without the amulet though. And the amulet was unidentified too, I didn't know I'd be saved. 13:26 [hdf-us] [slex] Demo (Mon Ang Mal Cha), 541 points, T:675, killed by a monster (Levistus) 13:27 So I played as if I'd die for real. 13:27 <@Winsalot> Ok, so are 4k new races anywhere described? 13:27 aww, rip Demo 13:27 LarienTelrunya: Now you are only being pedantic 13:27 You didn't die 13:27 Simple as that 13:27 @Winsalot crash course in 4k races 13:27 sylph: constant food problems, oh did I mention you have to be vegan to not be hit by alignment issues? 13:27 also why am I supposed to mention that nh4 error? 13:27 giant: hope you like being speed 6 13:28 scurrier: speedy! but rip some armor slots 13:28 LarienTelrunya: You didn't die to them either :P 13:28 <[Demo]> scurrier seems best 13:28 yeah but they were ticking me off, and all the other nh4-based variants had them too 13:29 I fixed the bug with help of ais afterwards 13:29 Save system is made by ais 13:29 so I don't understand it 13:29 <@Winsalot> hm, I guess I need to try those races myself 13:29 hence why I couldn't fix it in the tournament right away 13:29 sorry 13:29 <@Winsalot> does that sylph eat some different food or something? 13:29 @Winsalot they're vegans, or possibly vegetarians 13:29 well, the good thing is that it's fixed at all; I wonder if it's also fixed in dyna though, considering it's no longer developed despite the dev constantly being in this channel :P 13:30 but they hunger as they regenerate 13:30 so they hunger much faster than others 13:30 <@Winsalot> oh 13:30 LarienTelrunya: Dyna uses NitroHack's save system 13:30 Which doesn't have that issue in particular at all 13:30 <@Winsalot> tho they have any strenghts? 13:30 -!- deadnoob has quit [Ping timeout: 255 seconds] 13:30 It has other issues, much more critical ones 13:30 But they're only really relevant if the game crashes 13:30 hmm, well I did have a repeatable "the savegame is corrupted" error on dyna's plane of earth I think 13:30 in a bad spot 13:31 LarienTelrunya: jonathanhanes once had his game crash in dynahack 13:31 <[Demo]> theres a lot of bloat that needs to be cut from jnh 13:31 and the save refused to load 13:31 I had to kill Rodney with melee because zapping death at him crashed (BS! every time I'd miss, I'd lose a charge and then crash when the next one hit him!) 13:31 -!- deadnoob has joined #hardfought 13:31 <[Demo]> how do i convert a moloch altar? 13:31 this is a perk of NitroHack's save system 13:31 <@rikersan> just offer on them demo 13:31 <[Demo]> no in slex 13:31 <@rikersan> I think amy messed with odds thouhg 13:31 since ais wasn't around 13:31 [Demo]: well, same way you convert any other altar, offer a corpse, but *not your own race* :P 13:31 and nobody else really knew how the save system worked 13:31 K2 gave me the save 13:31 yes, the odds of converting altars in slex are lower 13:31 after much tinkering, not really knowing what I was doing 13:31 I got the save running 13:31 but he lost a lot of progress 13:32 eventually I figure out why, several months later 13:32 and from now on, if I'm going to fix a nitrohack save 13:32 I also need the scoreboard file from K2 13:32 s/nitrohack/dynahack/ 13:33 -!- deadnoob_ has quit [Ping timeout: 276 seconds] 13:33 LarienTelrunya: basically 13:33 if the game crashes 13:33 FIQ: sounds complicated... 13:33 and *anyone else has scored highly since you entered votd* 13:33 the save wont load 13:34 oh, desync 13:34 so what needs to be done 13:34 is to grab the score file 13:34 delete the offending players' score entries 13:34 "offending player" 13:34 restoring what was there beforehand 13:34 very superior save system :P 13:34 and load it up 13:34 and then perform a regular save 13:35 actually 13:35 what probably should be done 13:35 is to completely remove the feature where the game reads the score file 13:35 since there's no way daniel_t and tungtn is going to fix the save system to account for this 13:36 [hdf-us] [nd] Grasshopper (Ran Elf Fem Cha) wished for "uncursed magic marker", on T:68014 13:36 Paimon is way op :o 13:36 Buer is best spirit IMO 13:36 It used to be even stronger 13:36 <@rikersan> well, paimon is still pretty good 13:37 <@rikersan> the actual 'OP' one is definitely eden tho 13:37 <@rikersan> reflection, branchporting, long sword skill? like, what? 13:37 How is Eden OP? 13:37 Ahh 13:37 Meh 13:37 <@rikersan> and it's super easy to bind 13:37 I'd take regen over that any day 13:37 <[Demo]> eden is nerfed in 3.15.2 13:37 <@rikersan> (draw on fountain) 13:37 <@rikersan> yeah, doesn't it lose branchport? 13:37 <[Demo]> yep 13:37 <@rikersan> I suggested that should be moved to nud 13:37 it does? 13:37 :( 13:37 nud? 13:37 <[Demo]> ndnh will not be matching that change 13:37 [hdf-us] [nd] Grasshopper (Ran Elf Fem Cha) wished for "blessed wand of cancellation", on T:68018 13:38 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) wished for "blessed fixed greased +3 cloak of magic resistance", on T:17149 13:39 I got 8 spirits out of the book of names 13:39 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) killed the invisible Sir Garland, on T:17219 13:39 Paimon gives me casting though! Even though I'm full geared up 13:39 Oh sweet, you can magic whistle a pet into the wizard's tower 13:39 Is that intentional? 13:40 <@Winsalot> Wtf, found +7 (possibly) artifact spear in 4k on DL 4. Is that for real or is game just trolling me? 13:41 if you find a named item in 4k 13:41 that is of the general form "The X of Y" or similar 13:41 then it is a random name that means the sword is likely to be highly (dis)enchanted 13:42 @Winsalot rip 13:43 <@Winsalot> fucking giants slow af 13:43 <@Winsalot> lol 13:43 <@Winsalot> still, being able to pick up boulders is fun 13:43 yeah 13:43 speed 6 13:43 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) killed the Nightmare, on T:17716 13:44 you know how FIQHack has Slow? 13:44 Which variant is 4k? 13:44 well 4k giants is basically that 13:44 but permanently 13:44 tubs: Fourk 13:44 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) destroyed Lich, the Fiend of Earth, on T:17788 13:44 <@Winsalot> btw, how do floatinmg eyes work in 4k? 13:44 <[Demo]> does slex lower artifact from sacri chances? 13:44 NH4-derivative by jonadab 13:44 Ah oki. 13:44 @Winsalot They deal the same damage as you do to them, to you 13:44 rikersan stop catching up to me!!! 13:44 but will never OHKO 13:44 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) killed Kary, the Fiend of Fire, on T:17834 13:45 <@Winsalot> It's interesting that floating eyes are the basic monster on which all variants disagree 13:45 <[Demo]> just remove them 13:45 Do you think floating eyes cause more deaths than anything else? 13:45 <[Demo]> and stick telepathy on something else 13:46 red-yellow striped floating eyes are the way to go! 13:46 tubs: No 13:46 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) killed Kraken, the Fiend of Water, on T:17941 13:46 In 3.4.3 that used to be ants 13:46 3.6.0 changed it but I don't know to what 13:47 <@Winsalot> btw, are priests still wisdom catsers in 4k? 13:47 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) killed Tiamat, the Fiend of Wind, on T:17997 13:47 <[Demo]> why did the altar change to lawful wtf not cool 13:47 lol 13:47 <@Winsalot> cos I just became sylph priest with In:19 Wi:8 13:47 wow 13:47 not sure 13:47 <@Winsalot> which is super weird 13:47 check your spellcasting success 13:48 <@Winsalot> lvl 2 spell 29% fail 13:48 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) killed Garland, on T:18232 13:48 <[Demo]> slex is pretty miserable 13:48 @Winsalot think they use int still then 13:48 err 13:48 <[Demo]> i sacrificed a human corpse cause im chaotic 13:48 s/still // 13:48 <[Demo]> and a human 13:48 FIQ ants + e is the best combo though. 13:48 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) destroyed Chaos, on T:18242 13:48 <[Demo]> and it sent in an angry alrunes 13:48 <[Demo]> not cool 13:48 @le?alrune 13:48 alrune ~1~ Alrunes (&) | Lvl: 46 | Diff: 54 | Spd: 12 | Res: disintegrate petrification drain | Confers: nothing | MR: 55 | Generates: unique | AC: 9 | Attacks: 0d0 claw seduce, 2d8 weapon physical, 2d8 weapon physical, 5d5 cast clerical, 10d20 suicide explode physical | Alignment: -18 | Flags: seeinvis, teleports, poisonous, nopoly, demon, stalker, covetous 13:49 that's a demon lord 13:49 <[Demo]> yes 13:49 is it a dnh demon 13:49 <[Demo]> this is my fucking chaotic altar 13:49 <[Demo]> as a chaotic demon 13:49 <[Demo]> err angel 13:49 <[Demo]> and i sacrificed my fucking human corpse 13:49 <[Demo]> so this bitch should be peaceful 13:49 <[Demo]> but no 13:49 [Demo]: You are playing slex 13:49 What did you expect? 13:49 slex isn't meant to be fun 13:49 <[Demo]> some queer shit to happen 13:49 it's meant to drive you insane 13:50 Do corpses not drop in Gehenom? :s 13:50 <@rikersan> nope 13:50 tubs: in dnh? noi 13:50 *no 13:50 also huh 13:50 <@rikersan> it's something chris regretted pretty quick after release 13:50 you're in dnh gehennom? 13:50 yes sir 13:50 good luck, things is going to get interesting 13:50 <@rikersan> fixed in 3.15.2 tho 13:50 <@rikersan> oh god 13:50 dnh gehennom is crazy 13:50 <@rikersan> have you looked at teh demon lord pages 13:50 <@rikersan> ooh boy this gonna be good 13:50 @rikersan at how outdated they are? 13:50 <[Demo]> dnh gehennom is just avoiing demon lord fights 13:51 <@rikersan> fiq: nah not super outdated 13:51 <@rikersan> I haven't really noticed any that really are, except maybe demo/lamashtu 13:51 tubs: dnh gehennom is IMO best gehennom 13:52 <@rikersan> well, some of the demon lords are a bit unbalanced compared to others, but yes it is 13:52 FIQ: don't say that ._. 13:52 [hdf-us] [slex] Demo (Mon Ang Mal Cha), 8158 points, T:1887, killed by a monster (Demogorgon) 13:53 rikersan I got extra healing and Paimon so I can cast it! 13:53 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) was given Mirror Brand, on T:18449 13:53 wait [Demo] 13:53 I hope you are proud of me. 13:53 has anyone ascended bard? 13:53 Hey I have Mirror Brand too! We are bard twins :-) 13:53 or is tubs going to be first 13:53 <[Demo]> i have no idea, probably a long ass time ago when it was added? 13:53 hah 13:53 <[Demo]> i cant see why no one would have 13:53 Nah FIQ riker is catching up with me too quick 13:53 just c hecked 13:53 not a single bard asc 13:53 <[Demo]> where/ 13:53 https://scoreboard.xd.cm/firstasc.dnh.html 13:54 <@rikersan> there should be one 13:54 <[Demo]> where does this pull data from? 13:54 oh wait I see 13:54 <@rikersan> > Troubadour VoR (aka Wikid) 13:54 there's 2 ascs 13:54 <@rikersan> yeah 13:54 Tarmunora 13:54 and VoR 13:55 and Nero 13:55 tubs: so you aren't first 13:55 sorry 13:55 Also I am 100% going to starve ._. 13:55 !whereis tubs 13:55 FIQ: [hdf-us] tubs is not currently playing on this server. 13:55 FIQ: [hdf-eu] tubs [dnh]: (Brd Hlf Mal Cha) T:67753 Gehennom level: 35 13:55 [hdf-us] [nd] Grasshopper (Ran Elf Fem Cha) wished for "uncursed magic marker", on T:68164 13:55 not even first half-dragon 13:55 I'll be the first shitty player though! :p 13:56 :P 13:56 is that dagon 13:56 yeah 13:56 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) became the Envoy of Balance, on T:18568 13:56 it is 13:56 careful with the water 13:56 can't levitate through it 13:56 or WW or whatever 13:57 <@rikersan> yea, magical breathing helps a ton 13:57 <@rikersan> just be glad it's not lethe 13:57 [Demo]: of course the sacrifice gift chances are lower in slex, and also, I told you that summoned demon lords can be hostile! summon them at your own risk :P 13:57 <[Demo]> i thought it ws hostile cause i got moloch fucked 13:57 <@rikersan> side note: tubs if you're feeling up to genociding like 4 things, you should try to do the neu quest to get the silver key. useful for branchporting away 13:57 <[Demo]> ud think with all the hrs ive spent with dnh id like, not try to summon demon lords 13:57 @rikersan tubs already did the neutral quest 13:57 <[Demo]> maybe i want to die amy 13:58 Wait, why can't I fly??? 13:58 <@rikersan> fiq: to get the key? huh 13:58 <[Demo]> maybe death is the only escape from sle 13:58 <[Demo]> slex 13:58 @rikersan for the alignment key yeah 13:58 haha 13:58 riker, I did the neutral quest 13:58 tubs: ...you also picked up Silver Key, right? 13:58 <@Winsalot> Ok, seems my sylph was punished for eating meat. Now she can't heal lol 13:58 Got all the keys 13:58 Couldn't find the silver one ... 13:58 it's the best artifact in the game 13:58 :( 13:58 <@rikersan> and the silve rone 13:58 <@rikersan> right?? 13:58 <@rikersan> aw rip 13:58 it's the bottom of neutral quest 13:58 tubs: could've used object detection 13:58 that's what I do right upon entry 13:58 I searched everywhere (except under great chtulu) 13:58 <@rikersan> well it's like 99% worth going back tbh 13:59 Ok 13:59 it's basically what I do 13:59 I'm scared I'm going to die 13:59 get object detection 13:59 sneak in 13:59 So I can't fly on this level with Dagon? 13:59 get the key 13:59 and get out of there 13:59 I can cast detect treasure I think 13:59 don't feel like dealing with the deepest ones 13:59 they hit like trucks 13:59 I killed them both 14:00 Almost lost my "oLS to one though! 14:00 I almost shat myself when it came after me 14:00 <[Demo]> You feel guilty. This man eating plant corpse tastes terrible!--More-- fucking what 14:00 <[Demo]> what kind of plant isnt vegan? 14:00 -!- Tariru has joined #hardfought 14:00 [Demo]: %-class monsters aren't vegan, I know it makes no sense but this is slex :P 14:01 <[Demo]> it was a t 14:01 that's a ZAPM monster I think 14:01 well, t-class monsters aren't vegan either 14:01 <[Demo]> what 14:01 <[Demo]> veganism isnt by class 14:01 LarienTelrunya: Being vegan or not is per-monster 14:01 <[Demo]> thats stupid 14:01 not per-class 14:01 in dnethack it might be per-monster, but this isn't dnethack 14:01 It is like that everywhere... 14:02 FIQ: you probably mean M1_CARNIVORE and such, but that only says what the monster will eat, not whether a monk will be penalized for eating the monster 14:02 So question, can I dump my other quest keys now? 14:02 <@rikersan> yes 14:02 <@rikersan> they're worth points tho 14:02 LarienTelrunya: No, I mean whether a monster is vegan or vegetarian or nothing 14:02 <@rikersan> but yes 14:03 <@rikersan> generally you save one of your alignment to use a key (since it's worth more points than a regular one) but that's all 14:04 Okey dokey 14:04 Also was I supposed to find a /oWishing on the castle level? 14:04 Because I didn't and I huffed a lot! 14:04 yes 14:04 I bet stupid piece of crap oona blew it up 14:04 it's inside a chest 14:04 or large box 14:05 Some of the chests that used to be there are not there any more 14:05 [hdf-us] [nd] Eleven (Ran Elf Fem Cha), 384 points, T:2352, killed by an elven arrow 14:05 [Demo]: ^ 14:05 <[Demo]> uhh ive had a bad experience with that level and finding the wand 14:05 <[Demo]> but i ultimately did it 14:05 <[Demo]> check the des file my dude 14:06 Also I'm correct in thinking that using nighthorn is best since it resists curses (and the blasting damage is super low)? 14:07 <@rikersan> well are you chaotic? 14:07 <@rikersan> also, nighthorn is always gen'd cursed 14:07 <@rikersan> and are your pets fire resis? 14:07 <[Demo]> and acts as a luckstone 14:07 <[Demo]> a bad cursed luckstone 14:07 <@rikersan> yeah it's pretty good 14:07 <@rikersan> but make sure it's uncursed/blessed, and that you don't have any fire vulnerable pets 14:07 -!- ProzacElf has joined #hardfought 14:08 It is blessed 14:08 I am not using it as a weapon 14:08 just as a unicorn horn 14:08 I am chaotic but it still blasts 14:08 <@rikersan> ah, yea 14:08 <@rikersan> weapon works great tho 14:08 <@rikersan> yea 14:08 My crappy ki-rin isn't fire resistant 14:09 <@rikersan> ki-rins suck tho lol 14:09 <@rikersan> what are your pets so far? 14:09 <@rikersan> oona, ki-rin, anything else? 14:09 Also I cannot find any boxes on this level? 14:10 It's not terrible, it handles weapon-resistant mobs and summons friends so I don#t hate it 14:10 Nothing else, not seen anything worth taking :-\ 14:10 <@rikersan> ah 14:10 <@rikersan> I forgot not everybody has like 11 wishes before alignment quests 14:10 <@rikersan> >_> 14:10 <@rikersan> I think I've gone through 5-6 magic lamps, and a 0:3 wand 14:11 I have had one wish, which was a throne archon, who got polymorphed into a freezing sphere or something :-) 14:11 <@rikersan> lol, no castle? 14:11 Can't find the wand 14:11 <@rikersan> what 14:11 Can't even find the chests that are supposed to be there 14:11 !who 14:11 elenmirie: [hdf-us] Demo [slex] Tariru [slex] karlos [nh] mightyquinn [sp] Eleven [nd] Grasshopper [nd] hothraxxa [xnh] 14:11 <@rikersan> uh no. you should go back and look for that lol 14:11 elenmirie: [hdf-eu] AmyBSOD [slex] tubs [dnh] winsalot [4k] elenmirie [xnh] 14:12 <@rikersan> ???? 14:12 -!- Tariru_ has joined #hardfought 14:12 I am there now... 14:12 The chests are gone 14:12 <@rikersan> oh, you might have a special castle level 14:12 Pleasant valley 14:12 <@rikersan> hold up speccing 14:12 <@rikersan> what 14:12 Just cast detect treasure for you 14:12 <@rikersan> it's not in the bottom left row? 14:13 <@rikersan> er the bottom row, on teh left 14:13 <@rikersan> >_> 14:13 <@rikersan> LOL 14:13 NEVER TELL ANYONE OF THIS 14:13 SHHHHHH 14:13 <@rikersan> too late it's already going on nhqdb 14:13 what 14:13 ;_; 14:13 <@rikersan> ./s 14:13 I am 90% sure I had checked that box... 14:14 I don't evne have a scroll of identify 14:14 sigh 14:14 well 14:14 it's a wand of wishing 14:14 <@rikersan> REMEMBER 14:14 glad to make it clear for you 14:14 <@rikersan> DOES THE NEUTRAL QUEST HAVE PREMIUM CHARGING 14:14 <@rikersan> CHECK THAT 14:14 you can just #name it 14:14 <@rikersan> i lost a wish to that >_> 14:14 <@rikersan> fiq it auto-id's on zap 14:14 <@rikersan> sooo 14:14 @rikersan yeah 14:14 FIQ I mean how many charges 14:14 but it sounded like tubs didn't want to use it 14:14 <@rikersan> oh it doesn't really matter tubs 14:15 it does 14:15 I guess not, I already know charging 14:15 1/121 14:15 <@rikersan> blesed charging scroll is first, just keep zapping until it's out/ 14:15 Oh yeah that has happened to me.... 14:15 <@rikersan> well, those are tiny odds but ok 14:15 @mtf hi 14:15 <@rikersan> well same but I'm ont worried about it again 14:15 <@rikersan> *not 14:15 nah riker I'd just get a magic marker 14:15 tell that to mtf 14:15 -!- Tariru has quit [Ping timeout: 265 seconds] 14:15 no point in charging now I don't think 14:15 <@rikersan> lol 14:15 he got the 1/121 14:15 <@rikersan> ya 14:15 on stream 14:15 <@mtf> what did I do 14:15 <@mtf> oh fuck 14:15 @mtf you lost out on the recharging of the wand of wishing 14:15 with your samurai run 14:15 <@rikersan> on stream too? 14:15 <@mtf> yea NEVER uses a wand of wishing without knowning if it has charges left 14:15 maybe that's why you quit it 14:15 rikersan is there anything I particularly want at this point? 14:15 <@rikersan> @mtf i'm sorry for your loss 14:16 mtf that's what I said! 14:16 @rikersan yeah 14:16 <@mtf> haha 14:16 I think there is a highlight of it 14:16 the main stream is gone 14:16 <@mtf> FIQ: you mean a "clip" 14:16 <@rikersan> fuck, accidentally earthquaked 14:16 <[Demo]> "Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fthagn!" this is the best thing from slex ive seen all day and probably the only positive thing other than the fucked wand 14:16 Note: I don't have reflection at the moment, because I am full on yolo. 14:16 <@mtf> let me check 14:16 <@rikersan> oh well 14:16 [Demo]: wand? 14:16 I guess silver dragon shield would be good? 14:17 <@mtf> @rikersan FIQ: tubs: https://clips.twitch.tv/AthleticAwkwardPuppyKAPOW 14:17 Tariru_: you mentioned you had access to full charging, remember that oyu can get wands of wishing 1:4 that way 14:17 *you 14:17 <@rikersan> *tubs 14:17 <@rikersan> but yea 14:17 <@rikersan> make sure you do that 14:17 Yes, but the wand came precharged. 14:17 And with only one wish on it. 14:17 ah 14:17 rip 14:18 <@rikersan> oh rip tariru 14:18 <@rikersan> tfw the tengu has sol valtiva 14:18 <@mtf> that reminds me FIQ, can we get something like this in nethack: https://clips.twitch.tv/HotLachrymoseHamPunchTrees 14:19 <[Demo]> fucked wand is a wand description 14:19 <@rikersan> yes 14:19 1:4? 14:19 By wresting or something else? 14:20 [hdf-us] [nh] karlos (Wiz Gno Mal Neu), 33400 points, T:8443, killed by a Green-elf 14:20 rikersan: Sorry for all the questions - how do I know if the shopkeeper is giving blessed charging? 14:21 <@rikersan> chat to them 14:21 <@rikersan> check services 14:21 <@rikersan> charigng -> premium charging 14:21 <[Demo]> and see if he offers premium 14:21 <@rikersan> it's like blessed but it gives another +1 zap 14:21 <@rikersan> so you can get 1:4 instead of 1:3 14:21 <[Demo]> theres a special message if you use it on a wow 14:21 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) killed Axus, on T:19514 14:21 Ah I see 14:22 No, he only gives basic charging it seems, bleh 14:22 -!- noty has joined #hardfought 14:23 If I wished for a stethoscope would I be a bit silly? :x 14:23 <@rikersan> yes 14:23 <@rikersan> polypile for it 14:23 ◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆◆ You have never polymorphed an object. 14:23 !!! 14:24 <@rikersan> oh really? 14:24 <@rikersan> lol 14:24 <@rikersan> lol, imma get a foodless asc 14:25 <[Demo]> go for a motionless ascension 14:25 <[Demo]> you can only move by teleport and displacement or whatever 14:25 <@rikersan> ytho 14:25 <[Demo]> like monsters displacing you 14:25 <@rikersan> is that even possible 14:25 PS: Should I stick with black dsm for the drain resistance?# 14:25 pretty sure ais523 could get a motionless ascension ;) 14:26 not possible unless you play wiz 14:26 well that's what he'd do 14:26 start with ring of teleportation 14:26 if it's at all possible, his TAS tools would allow him to do it 14:27 <@rikersan> tubs: no 14:27 gray for half spell damage? 14:27 <@rikersan> green 14:27 <@rikersan> sickness immunity 14:27 <@rikersan> don't bother wishing tho 14:27 <@rikersan> wish for a magic marker and go farm in the chaos quest 14:28 <@rikersan> or actually I guess wishing works better 14:28 <@rikersan> it's a heck of a lot easier at least 14:28 I think I genocided slimes 14:28 <@rikersan> I like green and yellow personally, the anti-spellcaster combo (sickness and stoning resis) 14:29 <@rikersan> tubs: no, spellcastesr cast sickness 14:29 Aha 14:29 So you go for "oReflection? 14:30 <[Demo]> i have never had an issue with their sickness 14:30 <[Demo]> i forgot how though 14:30 -!- deadnoob_ has joined #hardfought 14:30 <@rikersan> often? I get reflection from an arti 14:30 I have Mirror Brand 14:30 <@rikersan> I play a lot of barbs (who get MR, drian, and reflection from teh QA) 14:30 <[Demo]> just make sure u have free action 14:30 [Demo]: I have that from ring 14:30 ring of FA, SD 14:31 amulet of LS 14:31 <[Demo]> u got very fast speed? 14:31 Whisperfeet 14:31 <[Demo]> ew 14:31 Meh, was first sac gift 14:31 -!- mpt| has joined #hardfought 14:31 <@rikersan> then nice tha'ts a pretty great one 14:31 <[Demo]> flight is so useful 14:31 <@rikersan> that's true 14:31 <[Demo]> i always fly 14:31 I'm half dragon so can fly innately 14:32 <[Demo]> ok good there u go 14:32 <[Demo]> good loadout 14:32 So Mirror Brand for reflection, green+yellow armor/shield? 14:33 <@rikersan> sounds good to me 14:34 <@rikersan> oh god please don' crash 14:34 :p 14:34 <@rikersan> I think this is gonna crash 14:34 Me or you? 14:34 <@rikersan> nvm we good 14:34 <@rikersan> me 14:34 <@rikersan> it hung on tulani gazing at oona 14:34 <[Demo]> what? 14:34 <[Demo]> ah 14:34 So level drain resistance isn't so important? 14:34 does dnh on hardfought also have the "crash = game declares false trickery" bug that 3.15.2 has? 14:34 -!- deadnoob has quit [Ping timeout: 265 seconds] 14:34 <@rikersan> lol 14:34 <@rikersan> tulani had water flowers 14:34 <@rikersan> yes amy 14:35 <@rikersan> tubs: it's not super useful tbh 14:35 NOOOOOOOOOOO 14:35 <@rikersan> but it can be 14:35 <@rikersan> WHAT? 14:35 NOOOO BoH exploded 14:35 <@rikersan> did you evap something 14:35 <@rikersan> oh my god i'm sorry for yoru loss 14:35 <@rikersan> did you lose the wishing wand or anything irreplcaeable? 14:35 ... 14:35 Maybe 14:35 is dnh at least nice enough to scatter the contents, or do you lose everything? 14:35 <@rikersan> :( 14:35 I lost my mirror brand 14:35 <[Demo]> not til 3.15.2 14:35 I lost my frost brand 14:35 <@rikersan> I think you lose them but I'll check 14:35 <@rikersan> hm ok 14:35 I lost every wand potion and scroll I had 14:35 <@rikersan> RIP 14:35 <[Demo]> in 3.15.1 you lose them 14:35 <@rikersan> what was teh wand at? 14:36 rikersan: also, Chris ought to fix that, crashes should never behave like that, it would be my #1 entry on the to-do list if slex had such a bug :P 14:36 cancel 14:36 I fat fingered :( 14:36 <@rikersan> no, like what was teh wishing wand at 14:36 0:1 >_> 14:36 <[Demo]> amy 3.15.2 isnt ready yet 14:36 I feel sick :( 14:36 <@rikersan> :( 14:36 <@rikersan> you'll be ok 14:36 <@rikersan> you can get through this 14:36 <@rikersan> wands can come from other places 14:36 #hardfought therapy 14:37 <@rikersan> just breathe 14:37 <@rikersan> don't make a stupid mistake since you're angry 14:37 Yeah I know 14:37 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) killed Oona, on T:20476 14:37 <@rikersan> damnit 14:37 <@rikersan> I was trying to tame here stupid 14:37 oi don't kill her!!! 14:37 <@rikersan> *her stupid 14:37 Murderer! 14:37 I guess I'll go for the silver key 14:38 SHIT I lost my book of names 14:38 <@rikersan> RIP 14:38 <[Demo]> goddamn 14:39 <@rikersan> pro tip all 14:39 <@rikersan> don't name your pet Lamashtu 14:39 <@rikersan> it will give you heart attacks 14:39 <@mtf> I name all my pets Demogorgon 14:40 rikersan: actually, name your pet Lamashtu and then die on a bones-eligible Gehennom level :P 14:40 <@rikersan> are you serious 14:40 <@rikersan> larien: omg yes 14:40 <@mtf> lol, no 14:40 <@rikersan> make them invis too 14:40 <@rikersan> ok I need a BoH 14:40 <@rikersan> : 14:40 At level 30 do you reckon I could wield Sol Valtiva and still hit? 14:40 <@rikersan> :( 14:40 <@rikersan> I have so much stuff 14:40 I'm unrestricted in 2h sword 14:40 <@rikersan> probably 14:41 <@rikersan> how the fuck did you hit lvl 30 tho lol 14:41 rikersan I've got a BoH for you... 14:41 It exploded :( 14:41 <@rikersan> >_> 14:41 I killed a load of stuff? 14:41 <@rikersan> I'm tempted to name my tulani after your BoH 14:41 <@rikersan> huh 14:41 <@rikersan> my pets steal teh kills 14:41 <@rikersan> but then again I have spellcasting pets not melee pets 14:41 -!- deadnoob_ has quit [Read error: Connection reset by peer] 14:41 Don't you get exp from pet kills too? 14:41 hey @rikersan can you give me the link to the dnethack etherpad? 14:41 <@rikersan> which one? 14:41 <@rikersan> artifacts? 14:41 <@rikersan> or dungeon layout 14:41 <@rikersan> >_> 14:41 combat system 14:42 <@rikersan> but main 14:42 -!- deadnoob has joined #hardfought 14:42 I thought there was a main one? 14:42 <@rikersan> https://etherpad.net/p/dNethack 14:42 <@rikersan> uh let me check 14:42 <@rikersan> found it 14:42 <@rikersan> oh good I thought it didn't have links 14:42 <@rikersan> teh AC/DR thing is there 14:42 !tell K2 pushed change: gave several lategame monsters see invisible 14:42 Will do, FIQ! 14:44 If a speed 9 Oona wears speed boots, she acts with speed 12 (4/3) right? 14:44 <@rikersan> yes 14:44 <@rikersan> should be 14:44 <@rikersan> why doesn't this stupid angel wield masamune :( 14:45 My stupid oona wouldn't wield the awesome glaive 14:45 Stupid Angel 14:45 @rikersan might be crossaligned 14:45 <@rikersan> which one? 14:45 <@rikersan> no, it's unalinged fiq 14:45 Glaive of thingie 14:45 Err, sec 14:45 <@rikersan> oh nvm it's intellignet that's why 14:45 <@rikersan> silence? 14:45 <@rikersan> wait you still have that 14:45 <@rikersan> LOL 14:45 <@rikersan> use it on cthulhu's level with an amuelt of lifesaving 14:45 <@rikersan> wipes out all teh h 14:45 Glaive of Shamsiel 14:45 <@rikersan> er, flayers not deep(er,est) 14:45 <@rikersan> oh that one :( 14:45 I genocided h already! 14:46 <@rikersan> lol 14:46 And cthulhu's friends are all dead, just him 14:46 <@rikersan> is he awake? 14:46 But Oona is lawful so shouldn't she be able to pick up the glaive? 14:46 No! 14:46 Don't say such things 14:46 In his dreams he hears 14:46 <@rikersan> tubs; no it's intelligent 14:46 <@rikersan> pets won't wield any intelligent artiafcts 14:46 It came from a pet :-\ 14:46 From my throne archon wish 14:46 <@rikersan> hm 14:47 Bug? 14:47 <@rikersan> huh 14:47 Or "unintended"? 14:47 <@rikersan> no I'm ust wrong 14:47 <@rikersan> my angel wielded masamune 14:47 <@rikersan> >_> 14:48 <@rikersan> looks like it's particular to some monsters 14:49 On the plus side - losing my BoH has solved my carry weight issues :-) 14:49 <@rikersan> >_> 14:49 <@rikersan> do you have the tshirt? 14:50 No 14:50 <@rikersan> hm ok 14:51 <@rikersan> hm, vorpal or mirror brand? 14:51 <@rikersan> probabably mirror brand I guess, it's silver 14:51 Ok, at R'yleh 14:51 <@rikersan> u got this 14:51 <@rikersan> tha'ts detect treasure? hm 14:53 No, give two secs 14:53 <@rikersan> kk 14:53 There we go 14:54 <@rikersan> ok, top middle u got this 14:54 [hdf-us] [xnh] hothraxxa (Bar Orc Mal Cha) acquired the luckstone from Mines' End, on T:14523 14:54 oh ffs I don't have my pick-axe 14:55 I am going to cry :( 14:55 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) destroyed the Arsenal, on T:20928 14:55 <@rikersan> the walls are undiggable 14:56 Wait, so how would I get it out? 14:57 I'm a dummy :-) 14:57 <@rikersan> :p 14:57 <@rikersan> I've never seen it in that spot before fwiw 14:57 <@rikersan> was it in the wall? 14:58 <[Demo]> jesus christ i hate needing to deal with myself 14:58 <[Demo]> i left retarded annotations on this game 14:58 [Demo]: I feel you . 14:58 <@rikersan> meirl 14:58 <@rikersan> i have "vault" annotated once 14:58 <@rikersan> and tha'ts it 14:58 <@rikersan> iirc it's a ghanduarur priest 14:59 [hdf-us] [dnh] Demo2 (Sam Clk Fem Law) killed the Wizard of Yendor, on T:35516 15:00 <[Demo]> wow 15:00 <[Demo]> i left myself nothing but cpm in the magic chest 15:01 Crown me already >_< 15:01 <@rikersan> do you have max luck? 15:01 <@rikersan> and a luckstone in open inv? 15:01 Yes 15:01 <@rikersan> kk 15:01 FIQ: it looks like for some reason it uses room limits of XLIM + 2 when determining whether a room can fit in a rect 15:02 Nighthorn is a luckstone too right? 15:02 <[Demo]> fuck 15:02 <[Demo]> retarded tulani woke up asmo 15:02 there 15:02 <[Demo]> thank god i had hush money 15:02 buffed pit fiends in FIQHack 15:02 and made them casters 15:02 FIQ: specifically, the statement that (hx - lx) < dx + 3 + XLIM*2 15:02 now there should be more than 1 randomly generated caster in Gehennom if you genocide L 15:02 <@rikersan> tubs yes 15:03 hx-lx is the number of spaces in the rectangle minus 1 15:03 the reason I chose pit fiends is that they're basically *the* demon caster in dnh, so there's predecent 15:03 Right, so I have 2 luckstones, I would hide one in by BoH... IF I HAD ONE. 15:03 [hdf-us] [nh4] Valkya (fred) (Val Hum Fem Neu), 9613 points, T:70, quit 15:03 [hdf-us] [dnh] Demo2 (Sam Clk Fem Law) performed the invocation, on T:35556 15:04 <[Demo]> im a god 15:04 [hdf-us] [nd] Grasshopper (Ran Elf Fem Cha) destroyed Vlad the Impaler, on T:69995 15:04 meaning that in order to say that this room is compatible for this rectangle, there must be on either side of it XLIM + 2 spaces 15:04 <[Demo]> i found another epic segfault bug, oh yeah 15:04 now, I understand one of the spaces, since that's the walls 15:04 [hdf-us] [nd] Grasshopper (Ran Elf Fem Cha) acquired the Candelabrum of Invocation, on T:70003 15:05 but I don't understand why the other one 15:05 [Demo]: is your ascension-ready game lost now? 15:05 aosdict: walls are usually on both sides of a room 15:05 <[Demo]> hmmmmm 15:06 FIQ: right, it's XLIM + 2 on either side. 15:06 <[Demo]> im not sure what happened actually 15:06 ah 15:06 perhaps just for spacing 15:06 [hdf-us] [slex] Tariru (Rog Ang Fem Cha) killed Jumbo the Elephant, on T:122976 15:06 <[Demo]> LarienTelrunya: no because k2 isnt dumb and doesnt runs the latest stable release of dnh 15:06 yeah but then why do we get rooms touching when XLIM is 0 15:06 [hdf-us] [slex] Tariru (Rog Ang Fem Cha) killed Jumbo the Elephant, on T:122982 15:07 [hdf-us] [slex] Tariru (Rog Ang Fem Cha) killed Jumbo the Elephant, on T:122998 15:07 <[Demo]> ahhh its cursed! 15:08 when XLIM is 0, I get plenty of rooms like ..||.. (not actually intersecting but touching) 15:08 sorry about the Jumbo spam btw, this version of slex spawns him in multiples in real zoos; the development version tones that down greatly 15:08 implying that it does in fact put only XLIM+1 of space on either side 15:09 <[Demo]> Your dagger slips from your hands! Your dagger slips from your hands! Program received signal SIGABRT, Aborted. 15:09 <[Demo]> can of free segfaults 15:09 <[Demo]> very useful item 15:09 <[Demo]> much appreciated 15:10 <[Demo]> !tell Chris_ANG not sure if its fixed in 3.15.2 but cursed cans of grease and twoweaponing dont play well 15:10 Will do, [Demo]! 15:10 LarienTelrunya: Is it possible for levels in the yendorian tower to be missing their upstair entirely? 15:11 Tariru_: shouldn't happen; maybe it's on that one black space to the northwest? 15:11 between the two $ 15:11 Oh yeah, I'll try and get over and check that one out. 15:12 actually, there's several tiles unexplored in that level 15:12 The other two I can see should be walls. 15:12 all the way to the northeast in that little dead end 15:12 and one a bit to the west of the blue wand in that zoo, also in the green maze part 15:13 plus one that's almost in the center of the middle maze 15:13 hopefully the stair is on one of those tiles 15:14 omg Oona is the stupidest pet I've ever seen, she'll wield a thonged club to lob at something, drop her +8 crystal sword, then never pick it up again ;_; 15:14 #loot 15:14 and #equip 15:14 use them 15:14 [hdf-us] [dnh] Demo2 (Sam Clk Fem Law) killed the elder priest of Moloch, on T:35623 15:15 <@rikersan> u got this 15:15 <@rikersan> clutch decapitation, rip alhoon 15:15 <@rikersan> tubs: ikr 15:15 <@rikersan> and mattocks too 15:15 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) read the necronomicon for the first time, on T:22933 15:15 @mtf Rings aren't destroyed by lightning at all in FIQHack 15:16 <[Demo]> fucking merkd 15:16 <[Demo]> amy that one was for you 15:16 <[Demo]> samurais revenge 15:16 <[Demo]> killed him with a yumi and yas 15:16 oi rikersan I thought extgra healing would heal pet's confusion? 15:16 [Demo]: well done! now quickly get off the level before he resurrects! 15:17 (if I had known back then that he resurrects, I might have lived) 15:17 @d?elenette 15:17 No such monster. 15:17 @le?elenette 15:17 elenette (H) | Lvl: 10 | Diff: 17 | Spd: 14 | Res: cold disintegrate | Confers: cold disintegrate | MR: 80 | Generates: special | AC: -8 | Attacks: 6d6 kick numb, 4d6 non-contacting-beam cursed-unicorn-horn, 2d4 non-contacting-beam inertia | Alignment: -8 | Flags: omnivore, swims, thick hide, oviparous, regenerates, stalker, infravisible 15:17 <@mtf> FIQ: why are you telling me this? lol 15:17 because you claimed on stream that this can happen 15:18 I am watching your stream 15:18 <@mtf> so lightning attacks from eels wont destroy rings? 15:18 since I couldn't before 15:18 yes 15:18 <@mtf> oh cool 15:18 correct 15:18 Tariru_: careful, the elenette also has a perfume attack that Beholder doesn't report, which works through walls and has a variety of nasty effects; range is about 6 squares 15:18 <@mtf> huh... well, shouldn't they? 😛 15:18 one of the possible bad effects is paralysis 15:18 <@mtf> you know me, I like item destruction, and this seems to be one of the few cases from vanilla I agree with 15:19 @mtf Rings aren't consumable items 15:19 That's why I removed it 15:19 To be consistent with things otherwise 15:19 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) destroyed the invisible Center of All, on T:24409 15:19 <@rikersan> oh did I? 15:19 FIQHack also doesn't destroy cloaks 15:19 <@rikersan> ok then 15:19 or other armor 15:19 or weapons 15:19 except for the projectile mulching 15:19 [hdf-us] [slex] Tariru (Rog Ang Fem Cha) killed the Dragon Lord, on T:123104 15:19 <@mtf> Hmmm.... Well I wouldnt mind if it did =P 15:22 everyone else would 15:22 :P 15:22 * LarienTelrunya actually doesn't mind item destruction, as long as it's not vanilla's "get hit by fire once, watch how absolutely every item you treasured is destroyed instantly" BS :P 15:23 it's not 100% 15:23 it's at most 33%, usually les 15:23 s 15:23 yeah but it seems to always pick stuff that you valued :P 15:24 [hdf-us] [slex] Tariru (Rog Ang Fem Cha) killed Jumbo the Elephant Hitter, on T:123142 15:24 [hdf-us] [slex] Tariru (Rog Ang Fem Cha) killed Jumbo the Elephant, on T:123144 15:24 rikersan will my oona actually attack Dagon? 15:26 FIQ: assuming we do set xlim to 0, then we get (hx - lx < dx + 3), and - ah right 15:26 I keep forgetting that dx isn't the width 15:26 it's width-1 15:26 Also is it intentional that pets won't attack mobs that are in the water/wall, she is perfectly happy to attack them when they move off the water, but if they are on the water she will just let them pound on her... Seems weird. 15:26 <@mtf> If it was like ADOMs item destruction I think itd be fine... Youd just have to be careful around certain monsters 15:26 but that would imply that the hx coordinate of a rectangle is not actually *in* that rectangle, which seems weird 15:27 tubs: that happens in NH4 too 15:27 basically 15:27 attack logic is the same as movement logic 15:27 if a monster doesn't want to move there 15:27 it will also not attack there 15:27 FIQHack solves this 15:27 by making mvm attacks generally go through fightm 15:28 (rather than just conflict) 15:28 this also makes pets much more willing to fight 15:28 which is nice 15:28 But she can go on water fine? 15:28 then they should also attack there 15:28 [hdf-us] [slex] Tariru (Rog Ang Fem Cha) killed Jumbo the Elephant, on T:123178 15:28 not sure why then 15:29 Tariru_: in case you're wondering: you don't have to fully clear every level of the tower, because once you fully imbued the amulet you're automatically transported back to the bottom so you can go to Moloch's sanctum right away. 15:29 i.e. there's no descent back down all the way you came ;) 15:30 Ah, that's good to know. 15:30 But I'll have to go back down manually if I've missed one of the branches. 15:30 Yeah; hopefully the two you didn't find yet are above 73! 15:30 Probably won't happen since I'm doing nearly every square. 15:30 Tariru has the Amulet? 15:31 yes 15:31 Oh 15:31 So he's at endgame 15:31 [hdf-us] [slex] Tariru (Rog Ang Fem Cha) killed Jumbo the Elephant Timer Exploder Nastinator, on T:123195 15:31 well 15:31 and already completed one of the three imbues 15:31 kinda 15:31 Ah 15:31 How far into the tower? 15:31 How many times have people ascended slex? 15:31 73 (starting from 100) 15:31 I think we might be seeing the first non-Amy slex ascension. 15:31 tubs: 9 times 15:31 Dun dun DUN! 15:31 ahh 15:31 tubs: all of them LarienTelrunya 15:31 aosdict: Also first slex ascension on megaslex 15:32 :D 15:32 aosdict: btw I like these mazes better than vanilla mazes 15:32 @ Tariru's current floor 15:32 * aosdict goes to spectate 15:32 is this on eu? 15:33 us 15:33 this is a maze? 15:33 I guess sorta. 15:33 FIQ probably meant the level immediately below 15:34 :-( 15:35 rikersan I was forsaken... 15:35 #dip rikersan Holy Water 15:36 !lastgame tubs 15:36 tubs: [hdf-us] No last game for tubs on this server. 15:36 tubs: [hdf-eu] https://eu.hardfought.org/userdata/t/tubs/dnethack/dumplog/1522787737.dnh.txt 15:36 <@Tone> Damn 15:37 rip tubs :( considering you like dnethack, maybe you want to give dnhslex a try? it's my variant of dnethack 15:37 LarienTelrunya: is Tariru_'s current level randomly generated or is it special? 15:37 insofar as the rooms go 15:37 aosdict: that's one of my special mazes, in slex's /dat/mazes.des 15:38 i.e. the rooms are also defined in the des file 15:38 LarienTelrunya: I think I'll try plain ("plain!") slex again! What does is dnhslex dnh with amy-madness, or toned down slex? :o 15:38 well good I don't have to steal any slex code then :) 15:38 dnhslex is dnh with amy-madness ;) 15:38 Can't even speak English anymore ._. 15:39 Not on hardfought? 15:39 aosdict: it might come as a shock, but contrary to popular belief, slex code does not give you cancer and doesn't cause your wife to abandon you when touched :P 15:39 I don't think I got a single bones file that run by the way, which is a bit bleh, is dnh played as much as the others? 15:39 LarienTelrunya: no, that's just my special touch 15:39 tubs: dnhslex is only on the slashem@slashem.me server (which is located in Germany) 15:40 Attacks: 0d0 repulsion 15:40 I see! 15:40 I will try slex on here a bit, purely due to laziness :-) 15:40 :) 15:40 dnhslex is a joke variant anyway, there's no proof that it can be ascended :P 15:44 LarienTelrunya: you should make it so that all monsters generated in the Yendorian tower has mutations 15:45 LarienTelrunya: how come ctrl-p works differently in slex? 15:45 tubs: msg_window compound option, I think it defaults to single for some weird reason, maybe you want to set it to full 15:45 I use "msg_style:combination" (or whatever the option is called) 15:45 FIQ: that would be ultra annoying, but there's a nasty trap that does that 15:46 tubs: IIRC combination means that the first keypress only shows the last message and the next keypress shows 20 or so messages in a window 15:46 LarienTelrunya: it always shows me it as page 1/2, 2/2, instead of 2/2, 1/2 (not sure if I'm explaining that at all correctly). 15:46 oh you mean it shows them the other way around? 15:46 maybe you'll want to set it to reversed then? 15:47 That was a bit harsh... shadow drake on level 1? 15:47 weird, just when you got killed by that beam, Tariru_ used his own wand of disintegration on a bunch of monsters 15:47 maybe he shot you? :P 15:48 that shadow drake was probably a result from polymorph 15:48 @le?shadow drake 15:48 * tubs shakes his fist in Tariru_'s direction. 15:48 shadow drake (D) | Lvl: 33 | Diff: 41 | Spd: 12 | Res: sleep disintegrate | Confers: disintegrate | MR: 80 | Generates: special | AC: -8 | Attacks: 3d10 breath disintegrate, 2d4 claw physical, 2d4 claw physical, 3d6 bite physical, 3d6 cast spell | Alignment: -4 | Flags: genocidable, carnivore, flies, thick hide, oviparous, seeinvis, nopoly, infravisible 15:48 !lastgame tubs 15:48 LarienTelrunya: [hdf-us] No last game for tubs on this server. 15:48 LarienTelrunya: [hdf-eu] https://eu.hardfought.org/userdata/t/tubs/slex/dumplog/1522870886.slex.txt 15:48 Also I think I got VotD as my dlevel1, I really really love Specialist. <3 15:48 @le?shout anticipating 15:48 No such monster. 15:49 undead potatos 15:49 ! 15:50 hmm, can't tell why that drake was there, there was no ripping sound or nearby zap or anything... maybe something like a rat stepped on a polymorph trap? 15:50 Nothing to fear from an honest non-dissolved undead potato. 15:51 LarienTelrunya: probably! I exhausted all my luck last game. :) PS: Binder is not the same as dnh binder? 15:51 no, the slex binder is radically different; there's no spirits to bind, instead you gain intrinsics and techniques by training your skills 15:52 one thing they probably share with dnh ones is that they have a hard early game but a very easy late game; I ascended a wishless ironman binder once 15:52 "You have a feeling of inadequacy" 15:53 also, if you want every character to be of the specialist race without going through the stupid menu every time, you can add OPTIONS=hybridspecialist to your rcfile 15:53 I'm just going full specialist now, not hybrid. 15:53 ah, I see 15:53 [hdf-us] [nd] Eleven (Ran Elf Fem Cha), 450 points, T:1766, killed by a large mimic 15:53 Hybrid makes it harder (Stat growth wise) I thought? 15:53 yes, I'm planning to scrap that in the next version because it's stupid IMHO, no need to penalize the player for that 15:56 Ah cool! :) And this is something I should grep in source for, but does hitting with an unlit lightsaber train the skill? 15:57 it does! in all other variants it probably doesn't, but in slex you can train your weapons even by bashing (also applies to bows, polearms, guns etc.) :) 15:58 Okey dokes, saves some charge, though if I use my technique on cooldown will it ever even run out? 15:59 if you have your lightsaber on at all times, it will use up the charge pretty quickly so you need all the extra power from charge saber that you can get 15:59 I'm planning to add dnethack's lightsaber forms eventually, and one of them will teach a secondary charge saber technique when enhanced enough 16:00 or actually, I should say I'm planning to add lightsaber forms named after the dnethack ones but which behave slightly differently in slex :P 16:00 Obviously! 16:01 Tariru_: I'm afraid to ask, but would you consider the length of slex to be exhausting? i.e. does it feel like running a marathon compared to other variants like dnethack? 16:02 tubs: oh, I'm not sure if it's also possible in dnethack, but here in slex you can #force with a lit lightsaber to dig through walls. You can even dig in > direction to make a hole! 16:02 -!- raisse has joined #hardfought 16:02 -!- mode/#hardfought [+v raisse] by ChanServ 16:03 I knew you could dig with it, not sure where from, I was reading the source of (maybe slex?) to see how much pick-axe enchantment contributed to dig speed. 16:03 LarienTelrunya: I would say it's definitely too long. 16:04 hmm, I see 16:04 it probably doesn't help that you get endless amounts of loot, way more than you need to complete the game 16:04 Since at this point the real threat comes from not being careful and hitting a nasty trap, or not reacting to a nasty monster type early enough. 16:05 LarienTelrunya: are you surprised 16:05 over it being too long 16:05 heh, no 16:05 but I want to make the length of the game meaningful, i.e. the tower shouldn't be just "going through the motions" 16:05 Tariru_: look at the bright side, it'll be over soon :P 16:05 sadly, currently it is 16:05 you're like 80% through 16:05 How many levels are there in the average game of SLEX anyway? 16:06 100 of regular dungeon, 100 in the tower, 25 of sheol. 16:06 and a bunch of branch levels 16:06 With the quest, mines, and other side branches, is it getting above 256? 16:06 250 or so maybe? 16:06 yes 16:06 there was a 127 limit 16:06 once LarienTelrunya broke through, she decided it was a great idea to make everything crazy long 16:07 the development version implements all the optional extra dungeons I mention in my blog too, I just need to spice them up with special levels, everything else is pretty much in place :) 16:08 so it'll be 400 levels long? 16:08 geez 16:08 LarienTelrunya: https://pastebin.com/EXY3cuZm (let me know if you don't care about these!) 16:09 [hdf-us] [nh] karlos (Wiz Gno Mal Neu), 2035 points, T:2220, killed by a dingo, while sleeping off a magical draught 16:09 tubs: known bug; wereblacklights are rather buggy in that regard but as long as it doesn't crash you should be fine (I still want to fix that eventually but it's low priority) 16:09 LarienTelrunya: what is Wyr 16:10 FIQ: wyrm caves 16:10 ah 16:10 tubs has one of those rare games (1 in 33 chance) where the dungeon entrances are placed completely randomly 16:10 isn't wyrm caves like 16:10 gehennom-level? 16:10 no, wyrm caves is normally a rather deep dungeons of doom level 16:10 ah 16:11 Gehennom sadly has very few branches, that's what the new version tries to correct by adding a bunch 16:11 Wyrm caverns is from slashem with the dragons for my tasty scale mail right? 16:11 that is dragon caves 16:11 So for Specialist I guess it won't generate the level's preferred mobs if they are too out of range? 16:11 which is a gehennom branch 16:11 tubs: yes, but not in your actual game; slex makes it so that special levels only generate sometimes. 16:11 Ah, sorry! 16:12 LarienTelrunya: Is this a weird trap, whenever I swap weapons the colours on the walls and floor shift. 16:12 It's really trippy and very pretty! 16:12 [hdf-us] [slex] Tariru (Rog Ang Fem Cha) killed Kostchtchie, on T:124218 16:12 swapping weapons causes the screen to redraw; the walls on that level happen to be fleecy-colored meaning they change whenever they update ;) 16:13 you can press Ctrl-R to force them to change color 16:14 DANCE PARTY! 16:14 :D:D:D 16:14 @le?orange dragon 16:14 orange dragon (D) | Lvl: 18 | Diff: 25 | Spd: 9 | Res: sleep | Confers: sleep | MR: 20 | Generates: special | AC: -4 | Attacks: 4d25 breath sleep, 4d8 bite physical, 3d4 lashing physical, 3d4 claw physical | Alignment: 5 | Flags: genocidable, carnivore, flies, thick hide, oviparous, seeinvis 16:15 LarienTelrunya: why 6d25 16:15 sleep 16:15 vanilla value 16:16 FIQ: the # of additional levels: 28 levels of ZAPM + 25 levels of Deep Mines + 30 levels of Illusory Castle + 3 levels of Hell's Bathroom + 15 levels of Swimming Pool + 15 levels of Angmar + 30 levels of The Void + 30 levels of Nether Realm = 176 additional dungeon levels total 16:17 Oh no, two thrones. Must... resist. 16:17 tubs: slex thrones can give additional nice effects like unlocking a skill, or additional dangerous effects like summoning monsters, but IMHO it's worth the risk 16:18 that orange # to the northwest is probably a drawbridge 16:18 LarienTelrunya: I still need to pump my luck up before #siting though right? 16:19 Or would you just yolo and sit now? 16:19 well I'd yolo; having at least 7 luck (I think) means you have a chance of getting a wish, but that chance itself has been lowered quite a bit so you can't really rely on it anyway 16:19 Well I got mapping and full Id so far, so... :) 16:19 and if you would have gotten a wish but your luck is too low, you get +5 luck so there's a better chance of getting a wish on the next attempt :D 16:20 LarienTelrunya: summoning monsters is a vanilla effect 16:20 -8 cons, ouch. 16:20 FIQ: yes, but only when it summons an audience; slex can also do "tension spawns" where you get lots of monsters of a random letter 16:20 tubs: :( hopefully you'll find a potion of restore ability 16:20 ah 16:21 tubs: you can tame the timid troll with thrown food 16:21 they make superb pets early on 16:21 Ah. 16:22 sandwich should work 16:22 Was about to cream it, then realised I shouldn't. :x 16:22 I am learning! And also trying not to Esc through combat. 16:22 :) 16:23 that troll should be able to obliterate most early-game enemies, and if he dies he has a good chance of reviving tame 16:23 if for some odd reason he revives hostile, you can still re-tame him with food 16:23 Yay! 16:23 Petty, more like my Pretty. :3 16:23 it's possible to rust the iron ball away by dropping everything that can be rusted or blanked, picking up the ball, and walking into water repeatedly 16:24 alternately, you could also dip the ball into a fountain repeatedly until it rusts away 16:25 but those methods both require the ball to be made of a material that can actually rust, which isn't always the case :D 16:25 Hey, I like my balls as they are! 16:25 hahaha ;) 16:25 what, why did you waste a potion of amnesia? 16:26 I thought it would make the ball forget me :( 16:26 hmm, maybe it's possible to somehow "forget" that you are punished, not sure though 16:27 oh, I think it was so that if you quaff the potion of amnesia, you forget that you are punished, but you actually still are punished, i.e. the game just doesn't display the location of the chain anymore until you re-discover it, which is obviously useless 16:27 I was just guessing by the way :) 16:28 -!- Adeon_ is now known as Adeon 16:28 I swear if this Troll doesn't pick up his Battle Axe I'm abandoning him. :-\ 16:29 he is walking over it, so it's not cursed 16:29 I've found it to be helpful to stand on an item that you want the pet to pick up, and displace the pet onto it, but you can't displace them while punished unless you have displacement :/ 16:30 Ah, I wondered why that wasn't working. 16:30 I think I'm spoiled now by dnh pet code. 16:30 you should be able to if you pick up the ball 16:32 tubs: Protip: Dagon, unlike Asmo, Demo, and Lamashtu, will fully respect wards 16:32 So a blindfold and a pentagram renders him literally harmless to you 16:33 tubs: let the rattlesnake eat the chain! 16:33 He eated it! 16:33 it's a metallivore! quick, position yourself so that it walks over the chain before the troll kills it! 16:33 :) 16:33 Tarmunora_: Thanks! :) 16:33 The troll ain't killing anything, he's too timid! 16:34 Wards are a feature that I forget to use most of the time as well tbh 16:34 careful around the sea monsters 16:34 Wait shoot, this is a branch, I was looking for a > 16:35 yeah, a one-level branch that you don't need to visit 16:36 [hdf-us] [nh] karlos (Wiz Gno Mal Neu), 2662 points, T:2269, killed by a Keystone Kop 16:37 I am going to abandon the Troll, he is too slow for this train, and this train don't stop for no one! 16:37 oh you have the oracle level on 4 16:39 Tesco Value potion <>3 16:39 Yeah, will I get another oracle too? 16:39 you can get another oracle level, but it won't actually have an oracle NPC 16:42 ouch, deadly voyeurism :( rip 16:42 Specliast is bestalist 16:42 Deadly Voyeurism? 16:42 maybe I should have mentioned that the lightsaber only creates "wand-of-digging-quality" engravings instead of burned ones, and Elbereth only has a chance of working in slex (higher-level monsters are more likely to resist) 16:43 Ahhh 16:45 PS the item descriptions are amazing, I wish that was in everything including vanilla (and the pokedex) 16:45 dnethack has the pokedex too, but sadly no item descriptions 16:46 funnily, the dnethack pokedex describes the elder priest's attack as "LarienTelrunya's bane" :P 16:48 I assume the pokedex is "correct", compared to the wiki, in that the pokedex is extracted programatically (I assume the wiki is as well, but not updated as often)? 16:49 haha, the wiki entry for slex's monster list will forever be outdated because when we tried to put all the monsters on it, the wiki broke! :P but yeah the pokedex is correct in that it takes the data straight from the monster list 16:50 Oh no everything has gone shouty :( 16:50 Go Team Nastytrap! :D 16:51 Tariru_: if you have wishes left, that level would be a good candidate for a scroll of world fall (erases all non-boss monsters whose level is lower than yours, and occasionally erases higher-level ones too) 16:52 I've got one in the wand, plus a wrest, kind of want to keep them spare for a switcher if I need one, and a wand of trap detection for the planes perhaps. 16:53 ah, I see 16:53 I'll just try and dump wands and magic on them first. The U are the main threat, I should be able to just run through it once they are gone. 16:53 also, that level you're currently on is nerfed in the next version because it has way too many monsters in it; unfortunately this isn't the next version though :( 16:53 next version makes it so that only half of all the rooms are actually filled, which would make it much more manageable 16:54 and yes, the U room is a huge threat compared to the others 16:54 though the T can also be rather annoying 16:54 anyway, it's getting pretty late here and I need to get some sleep; good luck Tariru_ and tubs! may the force be with you! :) 16:54 See you 16:55 -!- LarienTelrunya has quit [Quit: Page closed] 16:56 [hdf-us] [nd] Grasshopper (Ran Elf Fem Cha) wished for "blessed fireproof magic harp", on T:72268 17:12 I have literally no idea what is going on... 17:16 @le?dust devil 17:16 dust devil (&) | Lvl: 30 | Diff: 35 | Spd: 15 | Res: cold poison drain | Confers: nothing | MR: 90 | Generates: special | AC: -5 | Attacks: 4d10 weapon physical | Alignment: 7 | Flags: flies, amorphous, unsolid, thick hide, poisonous, nopoly, demon, stalker 17:16 <@rikersan> tubs I'm back did you die 17:16 <@rikersan> :( yes 17:16 <@rikersan> fuck dagon 17:20 [hdf-us] [sp] mightyquinn (Arc Hum Mal Law), 16835 points, T:7159, killed by a giant beetle 17:21 rikersan you need to resist curses! 17:22 !whereis rikersan 17:22 tubs: [hdf-us] rikersan [dnh]: (Brd Clk Mal Neu) T:24527 The Lost Cities level: 29 17:22 Is that the neutral quest? 17:23 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 17:32 @le?sapusar 17:32 sapusar ~1~ sapusaur (U) | Lvl: 5 | Diff: 6 | Spd: 12 | Res: none | Confers: nothing | MR: 0 | Generates: special | AC: 0 | Attacks: none | Alignment: 0 | Flags: carnivore, nopoly, infravisible 17:40 <@rikersan> tubs: oh I completly forgot that :( 17:40 <@rikersan> and yes lost cities = cthulhu's watery places 17:40 <@rikersan> (not just ryleh hto) 17:40 <@rikersan> thanks tho that means I have a goal for my amulet polypiling now 17:43 -!- raisse has quit [Ping timeout: 260 seconds] 17:46 Amulet of curse resistqance is a thing?? 17:49 K2: is there a way to use something vi-like instead of nano-like to edit rc files? 17:50 <@rikersan> yes 17:52 <@rikersan> and I just got one, along with lifesaving ;D 17:52 Did your BoH explode yet? :-) 17:53 <@rikersan> I still ahven't found one 17:53 <@rikersan> ffs 17:53 <@rikersan> but I did have something worse :( my tulani died 17:53 <@rikersan> (lamashtu, renamed him castiel tho) 17:53 <@rikersan> surya deva got confused 17:53 <@rikersan> wiped him but I was unscathed 17:54 <@rikersan> I DIDN"T GENO SHOGGOTHS 17:54 Silly billy! 17:55 <@rikersan> U - a blessed fireproof wand of death named SHOGGOTH KILLER (0:8) 17:58 [hdf-us] [un] ttc1401 (Val Dwa Fem Law) killed Medusa, on T:27904 18:03 [hdf-us] [slex] Tariru (Rog Ang Fem Cha) killed the Wizard of Yendor, on T:125946 18:04 [hdf-us] [xnh] hothraxxa (Bar Orc Mal Cha) made his first wish - "blessed historic greased fixed +3 gray dragon scale mail named bruce", on T:20722 18:06 <@rikersan> he's awaek rip me 18:07 <@rikersan> !rng fuck this up | don't 18:07 @rikersan: don't 18:09 <@rikersan> !tell Chris_ANG something crashed in rlyeh, I think it was a stunned pit fiend casting spells at other pets? 18:09 Will do, @rikersan! 18:09 <@rikersan> !tell Chris_ANG pit feind was my pet just fyi 18:09 Will do, @rikersan! 18:10 rikeran run! HE COMES. 18:10 <@rikersan> nah it crashed 18:10 <@rikersan> so it reset 18:10 <@rikersan> now I know where the key is and I think he's still asleep 18:10 Phew 18:11 <@rikersan> ikr 18:11 <@rikersan> for whatever reason he didn't warp to me tho 18:11 <@rikersan> oddly enough 18:11 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) killed Great Cthulhu, on T:27649 18:11 -!- Menche has quit [Quit: stupid Xorg] 18:11 <@rikersan> nvm 18:11 <@rikersan> something woke him p 18:12 <@rikersan> fuck this nvm I'm just gonna let him kill me fuck you cthulhu 18:12 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu) averted death, on T:27691 18:13 -!- Menche has joined #hardfought 18:13 [hdf-us] [dnh] rikersan (Brd Clk Mal Neu), 597061 points, T:27720, killed by Great Cthulhu 18:13 <@rikersan> gg wp 18:14 <@rikersan> no regrets 18:15 rip 18:20 Way to tank you stupid little pseudodragon 18:20 He dodged the dagger and it hit me :D 18:20 <@rikersan> rip 18:21 watch out for dodgy pseudodragons 18:21 <@rikersan> "psst, hey man. wanna buy some potions of hallucination?" 18:22 I'll swap them for some of this sweet yellow fungus 18:22 <@rikersan> pssh, tins of shrieker is where it's at yo 18:23 That violet fungus is pretty wild too 18:23 <@rikersan> I've heard pretty good things about bat meat as well 18:23 stunning reviews 18:24 i can't see using anything but stalker meat 18:25 aosdict: i just found an iron door behind which is a chest embedded in stone. never seen this before, is it yours? 18:26 <@rikersan> iron door and chest is his, I think the stone is a bug 18:26 i kicked it loose, it's empty 18:26 -!- MiseryMyra has quit [Ping timeout: 240 seconds] 18:26 i know the iron door is his 18:26 <@rikersan> thiefstone nearby? 18:27 i haven't found one 18:30 I don't think I touched closets except to make thiefstones look for them. 18:31 i'm not sure this was a closet 18:31 there was just a door 18:31 But yeah, if you find a thiefstone on the level, see if it teleports stuff to that embedded-in-stone thing 18:31 <@rikersan> > You see a long sword named Excalibur embedded in the stone. 18:32 was this on level 14 or 15? 18:33 if you find a door that leads to stone, that's a bug, but I don't think it was me. 18:33 indeed, lvl 15 18:33 well i just cursed my first spellbook 18:33 because with that ( in the door here it looks like it was level 14 18:33 oh wait yes i'm on 14 18:34 i just came upstairs 18:34 and no thiefstone? 18:34 Hmm. 18:34 none i can see but this level might be incomplete 18:34 was there a secret passage where the chest was or something 18:35 let me go dig around 18:35 odd 18:36 I wonder if there's a room in the northwest corner though.. 18:36 i'm int 7 and look at all the books i've read 18:36 i've searched there 30 times 18:36 all along those walls 18:37 Hm, theoretically a thief stone could generate as a random * embedded in the rock somewhere, but it wouldn't be useful to look for that. 18:37 Er, it wouldn't be *productive*. 18:38 -!- MysteryMyra has joined #hardfought 18:38 hothraxxa: I did buff priest starting int probably after you started this game 18:38 as well as hea 18:38 i'm a barbarian 18:38 Oh :P 18:38 hence in:7 18:39 and all those spells i can't cast yet 18:39 wait, show your spells menu? 18:39 Inf Inf Inf? 18:40 Uh, the book doesn't set bknown when it glows black? Bug. 18:41 when i take off the helmet 18:41 oops, supper 18:41 bbiab 18:43 <@rikersan> tha'ts a new one for me, 'bbiab' 18:44 it's a new passtune 18:46 -!- ProzacElf has quit [Ping timeout: 260 seconds] 18:53 ouch. 18:55 -!- ProzacElf has joined #hardfought 19:01 I read there was a way to stop the spam of dying if you die super early, was I hallucinating? 19:01 The Beholder spam, that is. 19:02 Yes, !setmintc 19:02 min turn count 19:06 !setmintc 5000 19:06 tubs: Min reported turncount for tubs set to 5000 19:06 Thanks! :) 19:06 Aha, I did read it on the wiki, I don't know how I didn't find it when I read it again... I am a dumdum. 19:14 <@mtf> hmmm 19:14 <@mtf> what class should I ascend next 19:14 which variant 19:14 <@mtf> FH 😃 19:15 <@mtf> my current record: 19:15 https://cdn.discordapp.com/attachments/400474774440247317/431230314010902541/unknown.png 19:15 Cav 19:15 <@mtf> (I've actually won healer and priest in vanilla) 19:15 <@mtf> caveman you say 19:15 <@mtf> It's the only one I'm scared of 19:15 <@mtf> atm 19:16 <@mtf> FIQ's buff to dragons + spellcasters means... the chromatic dragon is terrifying 19:17 <@mtf> oh wait I have a wiz game in motion 19:17 <@mtf> forgot about that 19:19 mtf playing wizard 19:19 now that'd be the day 19:35 -!- loli has quit [Quit: WeeChat 2.1] 19:36 -!- deadnoob has quit [Ping timeout: 276 seconds] 19:39 <@mtf> FIQ: lol hello 19:39 hi 19:39 Hello FIQ, Welcome to #hardfought 19:39 <@mtf> can I respond in game? 19:39 :P 19:39 <@mtf> I can't remember 19:39 yes, but you need to bind mail 19:39 options -> UI options -> keymap 19:39 <@mtf> gotcha 19:39 sorry, #mail doesn't work, blame daniel_t 19:39 need to fix that 19:39 <@mtf> hmm what's a good key... 19:39 I have ctrl+m myself 19:40 -!- loli has joined #hardfought 19:41 <@mtf> FIQ: Hmm ctrl-m won't work for me 19:41 <@mtf> it minimizes my terminal lol 19:41 lol rip 19:41 do something else then 19:41 m for example 19:41 or shift+m 19:41 actually m is bad 19:41 <@mtf> ok I used insert 19:41 <@mtf> lol 19:41 m is moveonly 19:41 <@mtf> yea exactly 19:42 <@mtf> lol I just sent myself mail 19:42 yeah 19:42 but it helps watchers :P 19:42 since they see it too 19:42 <@mtf> gotcha 19:42 -!- Crawldragon has joined #hardfought 19:43 <@mtf> I should just put discord on my other monitor 19:43 <@mtf> ugh 19:43 <@mtf> I'm sick today, can't think straight 19:43 heh 19:43 ouch 19:43 then think gay 19:43 <@mtf> lol 19:43 looking at your asc run atm 19:43 * hothraxxa humps Crawldragon's leg 19:43 awwww 19:44 <@mtf> FIQ: It's pretty smooth sailing, one of my easier ascensions heh 19:44 <@mtf> cleaver is so good 19:44 heh 19:44 I skipped gehennom atm 19:44 intend to watch it later 19:44 did anything interesting happen ther 19:44 e 19:44 <@mtf> I mean, player monsters are interesting 19:44 <@mtf> and I ran into like 3 - 4 of them 19:44 ah 19:45 <@mtf> FIQ: actually you should watch the sanctum 19:45 <@mtf> it's pretty hilarious 19:45 <@mtf> I just remembered what happened haha 19:46 ahh interesting 19:46 will do once this asc is done 19:46 <@mtf> definitely one of the more amusing sanctum's I've had 19:46 did you struggle? 19:46 <@mtf> ... not in the way you're thinking 😛 19:46 watching struggling (but not outright dying) is the most exciting IMO :P 19:46 hah 19:47 @le?Ina's hugging boot 19:47 ok 19:47 Ina's hugging boot (&) | Lvl: 25 | Diff: 37 | Spd: 20 | Res: fire sleep disintegrate poison petrification drain | Confers: fire sleep poison | MR: 75 | Generates: special | AC: -3 | Attacks: 10d10 kick physical, 1d1 weapon Famine, 1d1 weapon Famine, 4d4 kick stun, 5d7 hug disenchant | Alignment: -7 | Flags: omnivore, breathless, oviparous, demon, stalker, infravisible 19:47 <@mtf> It's an example of why I love roguelikes and emergent behaviour 19:47 ahh 19:47 btw the reasons monsters sometimes flee randomly from you 19:47 is if you do enough damage proportional to their health 19:47 that happens 19:48 but not always, just sometimes 19:48 <@mtf> oh neat 19:48 <@mtf> panicking, just like ADOM 19:48 kinda yeah 19:48 ADOM might have taken it from nethack :P 19:48 <@mtf> I'm sure it did 19:48 plenty of ADOM stuff is originally from nethack 19:48 like the way altars work 19:48 (not exactly, but the BUC-testing I mean) 19:49 [hdf-us] [dnh] rikersan (Mon Inc Mal Neu) entered Minetown for the first time, on T:1500 19:49 @mtf inventory management is the final boss of the game 19:49 <@mtf> it is a hacklike after all 19:49 <@mtf> actually I find ADOM's inv easier to manage than nethack's 19:49 I want to fix that in some way 19:49 yeah I meant nethack 19:49 <@mtf> mostly due to enter searching 19:49 ...you know nethack also has that, right 19:49 press : 19:50 <@mtf> you've told me before, but it doens't seem to work as well 19:50 <@mtf> for example, right now 19:50 <@mtf> I'm trying to search for earth 19:50 <@mtf> and it doesn't trim down the results 19:50 <@mtf> to only my two scrolls of earth 19:50 hmm 19:50 yeah I suppose that could be done better 19:51 <@mtf> lol does it even work right now 19:51 it does 19:51 <[Demo]> shouldnt it be ADoM? 19:51 but not in the way you want it to probably 19:51 basically it targets the item you searched for 19:51 <@mtf> oh it just puts the window position at the item 19:51 yeah 19:51 <@mtf> yea that's a much poorer implementation IMO 19:51 it's from NH3 19:51 <@mtf> I can't quickly filter items as fast 19:51 hasn't really changed 19:51 in NH4 19:51 <@mtf> oh I know 19:51 <@mtf> It hasn't been FIQ'ified yet 19:52 I think NH3 is even worse, it will just pick whatever item you search for 19:52 or the topmost if it's ambiguous 19:52 but it's shitty in NH4 too 19:52 <@mtf> lol that's horrible 19:53 <@mtf> really, if it just filtered down the inventory based on the string (similarly to choosing an item class to filter with), it would be 100x better 19:53 [hdf-us] [dnh] rikersan (Mon Inc Mal Neu), 5410 points, T:1953, killed by a watch captain 19:53 <@mtf> honestly if that happens I could probably play nethack 20x faster 19:53 <@mtf> haha 19:54 rikersan don;t die! 19:55 this menu code is crazy 19:55 <@mtf> oh really? 😦 19:56 FIQ: I wonder how close the fiqhack level gen code is to vanilla's. 19:56 My prediction: very close, but perhaps some stuff got changed around in nitrohack. 19:56 aosdict: I predict: identical, possibly aside from bug fixes 19:56 (and indentation changes) 19:57 <@mtf> indenting, making the codebase 100x better without actually changing anything 19:58 tabs or whitespace? 19:58 <[Demo]> remove all indents and line breaks wherever possible 19:58 <[Demo]> they are a waste of precious precious hd space 19:58 <@mtf> tab 19:58 <@mtf> always tab 19:58 <@mtf> literally why the button exists 19:59 @le?demogorgon 19:59 Demogorgon (&) | Lvl: 106 | Diff: 75 | Spd: 15 | Res: fire disintegrate poison petrification drain | Confers: nothing | MR: 95 | Generates: unique | AC: -8 | Attacks: 8d6 cast spell, 1d4 sting level drain, 1d6 lashing disease, 1d6 claw disease | Alignment: -20 | Flags: flies, seeinvis, poisonous, nopoly, demon, stalker, covetous, infravisible 19:59 <[Demo]> big boy 19:59 https://youtu.be/SsoOG6ZeyUI 20:00 @le?gorgochuck 20:00 No such monster. 20:00 tab? 20:00 heathen 20:00 4 spaces 20:00 <[Demo]> go back to swedzerland 20:00 <@mtf> that is horrible 20:00 ok, 1 space 20:00 <[Demo]> there we go 20:00 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) had Ogresmasher bestowed upon her by Kos, on T:37868 20:00 <@mtf> spaces exist to separate the words you write from each other, not to indent your text 20:01 4 spaces!!! 20:01 <@mtf> lol 20:01 that way you can align split function calls properly 20:01 or similar 20:01 without having to deal with people having different tab width 20:01 <@mtf> so standardize tab width 20:01 <@mtf> is it not??? 20:01 <@mtf> like wtf 20:01 Tabs! Sorry. 20:02 just use spaces 20:02 that way you force indentation width 20:02 Yeah, make people standarise, vim modes at the top of a file exist for a reason!!!! 20:02 <[Demo]> space width isnt standard either 20:02 <@mtf> why would I want to hit my spacebar 4 times when I could hit tab once 20:02 without having to tell people a standard tab width 20:02 ...I do that too 20:02 what kind of shit editor do you use 20:02 <[Demo]> emacs micro 20:02 <@mtf> It's not about the editor, sometimes I have to write code in other places than IDE's 😛 20:02 [Demo]: that is only a problem if you use non-monospace 20:02 and who does that for programming 20:03 except amy 20:03 my work here is done 20:03 <@mtf> lol 20:04 tubs: this line noise is what each NH4 file has on top 20:04 /* vim:set cin ft=c sw=4 sts=4 ts=8 et ai cino=Ls\:0t0(0 : -*- mode:c;fill-column:80;tab-width:8;c-basic-offset:4;indent-tabs-mode:nil;c-file-style:"k&r" -*-*/ 20:04 <3 20:04 if only there was saner ways to configure editors 20:04 w/e 20:05 Hey now! I spent 10 years using vim at work, and I'm moving job in 3 weeks today where I will have to use... Xcode *vomits* 20:05 first is vim, second emacs 20:05 <@mtf> oh god tubs 20:05 <@mtf> xcode 20:05 xcode 20:05 have fun 20:05 <[Demo]> you have to use it? 20:05 Yes! 20:05 <[Demo]> why? 20:06 Working for Apple. 20:06 Oh. :/ 20:06 <[Demo]> what kind of dev job doesn't let you make some of the simpler choices in your environment 20:06 That's the one company I can think of where they *would* force you to use Xcode. 20:06 <@mtf> well that's at least a good reason to use it 20:06 <[Demo]> maybe you should consider that you could probably do a lot better 20:06 @mtf also, heathen! 20:06 <@mtf> tubs: do they know you don't drink the xcode coolaid? 20:07 xcoolaid 20:07 It's more to do with the toolchains etc, I do GPU drivers blah blah. 20:07 <@mtf> aos: fiq: if you don't use the tab button for indentation, what do you use it for? 20:07 I can almost definitely use an external editor to... edit, but the actual crap has to be done inside xcode. 20:07 I use it for indentation. It indents spaces. 20:08 @mtf ??? 20:08 I do 20:08 As I mentioned above 20:08 Well ok, I implied 20:08 by mocking your editor 20:08 but yeah 20:08 I use the tab key 20:08 <@mtf> hmm, right, you can change what the tab button actually does... 20:09 in emacs, tab indents 20:09 that's kinda what it does 20:09 be it spaces, tabs, or whatever 20:09 you can use tabs wherever on the line and it will indent appropriately 20:10 <@mtf> well, that lends credence to the tab argument, but I'd still think a dedicated tab character would be better than a sequence of spaces 20:10 (as in, it will indent that line the way it should be indented, so you don't need to care about where the cursor is) 20:10 say what you like about "but spaces are for separating words", it's trivial to define /^ +/ as Spaces That Are Not For Separating Words. 20:10 it doesn't literally insert tabs 20:10 Tbh when do you actually manually indent? Doesn't the editor make everything right for you anyway? 20:10 @mtf did you really spend half an hour at your stash 20:11 with the amulet 20:11 on the ammyrun 20:11 who does that :P 20:11 <@mtf> hahahah 20:11 I just head straigght to Earth 20:11 from sanctum 20:11 <@mtf> he who likes to be prepared 20:11 you entered votd at 8:16 20:11 at 8:55 you're at oracle 20:11 [hdf-us] [slex] Tariru (Rog Ang Fem Cha) killed Suou Ginta, on T:127466 20:12 <@mtf> xD 20:12 <@mtf> I never said I was a fast player 20:12 heh 20:12 I'm too fast :( 20:12 well that's one thing I've noticed when I see you play 20:12 it looks painful 20:12 not for me 20:12 but for you 20:12 with inventory management 20:12 burden issues 20:13 I can understand why shpingle gets frustrated 20:13 <@mtf> well esp now w/ the stat changes 20:13 <@mtf> getting max str isn't easy anymore 20:13 maybe you should use rings of carrying :D 20:13 <@mtf> so managing inventory becomes more of an issue 20:13 <@mtf> I just found one on my wiz, I totally will 😄 20:13 <@mtf> but I think you put them in after that run didn't you? 20:13 hope he's doing well, have not heard from him in forever 20:13 <@mtf> aos: same 20:13 @mtf what enchantment 20:14 <@mtf> not sure yet 20:14 you can wear to check 20:14 <@mtf> I found one earlier that was -1 and cursed 20:14 heh 20:14 <@mtf> I mean I'd prefer not to get locked to burdened 😛 20:14 +1 is like +2str 20:14 <@mtf> maybe once I find another altar 20:14 heh 20:15 <@mtf> you know another reason inventory management is such an issue in nethack is due to how detrimental the burdening statuses are.... in ADOM they don't really matter past midgame, so weight management becomes less important 20:16 you know being Burdened doesn't really do that much, right? 20:16 slight to-hit penalty 20:16 and 75% speed 20:16 The speed is what kills you. 20:16 <@mtf> losing 15 speed (at max carry cap) in ADOM is nowhere near as big a deal as losing 1/4 your speed by being burdened 20:16 yeah earlygame it can be bad 20:16 but if you're fast 20:16 or very fast 20:16 <@mtf> in nethack 20:16 burdened is no worse than normal speed 20:16 If you have speed boots, being burdened is not so bad, yeah. 20:16 <@mtf> that is true 20:17 (and if very fast, burdened still keeps you faster) 20:17 <@mtf> but I still wouldn't be burdened for endgame, even with speed boots 20:17 this is why I don't care about being burdened in lategame 20:17 i accept being burdened for everything but the planes 20:17 <@mtf> so thus, inventory management is required 20:17 I do like throwing away everything unneeded before I take on Rodney 20:17 but for Gehennom 20:17 I generally just let myself remain burdened 20:17 I do stash management burdened but avoid _exploring_ while burdened. 20:17 to greatly reduce inventory tedium 20:17 drop the bag 20:18 <@mtf> FIQ: so my problem with that is that it makes me play suboptimally because it's less irritating as a player 20:18 <@mtf> that doesn't really jive with how I play games in general 20:18 burdened + very fast is speed 15 20:18 still faster than normal 20:18 <@mtf> honestly if max carry cap was like +500 overall I think my problems would just disappear lol 20:18 heh 20:19 Question: Vaults are not supposed to generate accessible from the dungeon without digging, or is that wrong? 20:19 you realize these guys are not here to make the game easier for you 20:19 @mtf see that's what it effectively is for me :P 20:19 in lategame 20:19 tubs: Nope. Shouldn't happen. 20:19 <@mtf> hoth: I'm not asking for him to do anything lol 20:19 Well, not sure about dnh. 20:19 since the burdened->stressed threshold is at 1500 20:19 with max carrycap 20:19 aosdict: lemme upload a screenshot 20:19 no but maybe he will 20:19 make burdened mean speed 9, say 20:20 no 20:20 <@mtf> hoth: the other problem with that argument is that inventory / speed management in the late game isn't really all that fun 20:20 I will not make being burdened be even worse 20:20 <@mtf> sure it's harder, but it's not enjoyable 20:20 in fact I think encumbrance issues is OK as-is 20:20 @mtf my point is that you can completely ignore encumbrance issues in Gehennom 20:20 most of us are packrats 20:20 because being burdened in Gehennom is just fine 20:21 I've never died in Gehennom due to this 20:21 <@mtf> FIQ: but you asked why I spent 30m at my stash during the ascension 20:21 <@mtf> this is why 20:21 sure and why is it a game mechanix then? 20:21 <@mtf> because I had to become unburdened for the planes 20:21 <@mtf> endgame anyway 20:21 nechanic 20:21 hothraxxa: to discourage hoarding 20:21 mechanci 20:21 <@mtf> hoth: great question... ADOM, another hacklike, doesn't have these types of issues at all 😛 20:21 it is still a factor, mind you 20:21 <@mtf> but it's also much bigger in scale 20:21 just less of one 20:22 also I've already tried to reduce carrying annoyances in FIQHack :P 20:22 carrying object property 20:22 i run around stressed half the time lately because aosdict NERFED BAGS 20:22 aosdict: https://ibb.co/joTH9x it still has the moat 20:22 and I borrowed aosdict's rings of carrying 20:22 since when did I nerf bags 20:22 aosdict: what did you do with bags 20:22 you meanie 20:22 since i can't find any 20:22 I think hothraxxa is referring to never getting a boh from Soko 20:22 <@mtf> FIQ: again, not asking you to change anything, I think FH has more than enough fixes to the weight issues of vanilla 20:22 @mtf a +10 ring of carrying is +500 wt cap 20:23 no, i mean never getting any bag at all until i polyed one\ 20:23 <@mtf> but you were correct in identifying that it can be rather painful for someone like me 😛 20:23 tubs: dnh? 20:23 if combined with carrying property, you can get away with +7 20:23 <@mtf> biggest problem with that FIQ 20:23 but even just +5 or so is a major boost 20:23 <@mtf> is that I"m not going to give up conflict / free action to use it in the late game 20:23 <@mtf> so that ring is only useful up to the ascension run IOM 20:23 <@mtf> IMO* 20:23 hothraxxa: There were some proposals to put a guaranteed sack in the early game somewhere. 20:23 I did buff the ring compared to xnh 20:24 because I figured the xnh ring was kinda dubious 20:24 they're equal at max carry cap, fiqhack's ring is stronger below that 20:24 aosdict: yes, sorry 20:24 aosdict: i've just a had a bad series of games with no early bags 20:24 <@mtf> gotcha 20:24 tubs: Dunno about dnh. 20:24 <@mtf> I will definitely use this one if it's not cursed hehe 20:24 except that one game where i had five or six boh 20:24 so it evens out i guess 20:24 heh 20:24 FIQhack updated (us and eu) 20:24 K2: Message from FIQ at 2018-04-04 14:42 EDT: pushed change: gave several lategame monsters see invisible 20:25 send them COD via the mail daemon to your other selves 20:25 i was kinda pissed that perseus didn't have a sack for my dwarf valk 20:25 Actually, ordering items via the mail daemon could be an interesting YANI. 20:25 i mean all i wanted was a damned sack 20:26 <@mtf> where would be a good place for a guaranteed sack? 20:26 <@mtf> minetown maybe? 20:26 you see here an amazon voucher for one sack 20:26 I was thinking Minetown, yeah. Randomly placed. 20:26 sokoban 20:26 <@mtf> aos: what about just locked in one of the houses? 20:26 FIQ: sokoban has a 50% chance of boh anyway :P 20:26 <@mtf> ^ 20:26 move away the reawrds 20:26 move them to the mines 20:27 <@mtf> FIQ: tbh soko's food / rings / wands make it worth running every game anyway 20:27 then welcome to nobodyplayssokobaneverhack 20:27 <@mtf> so that really wouldn't change things IMO 20:27 aosdict: that was the plan 20:27 so I can remove it withoutanyone complaining 20:27 eventually 20:27 (jk) 20:27 <@mtf> removing soko would make the game much much harder for exactly the reasons I just listed 😛 20:27 which variant does that, dynahack i think? 20:27 <@mtf> lol 20:27 hothraxxa: none of the hdf variants do 20:28 whut? 20:28 @mtf it was as you entered the plane of fire 20:28 that I found the reason as to why plane of water wasn't working properly 20:28 no somebody puts the rings and wands in a sack at the top of soko 20:28 <@mtf> hehe that's funny 20:28 so I got up a fix 20:28 and moves the soko rewards to mine's end 20:28 K2 applied it literally as you entered plane of water 20:29 hothraxxa: oh that 20:29 yeah that's dyna 20:29 and yeah that's what I was suggesting 20:29 to do for other variants 20:29 :P 20:29 <@mtf> that seems like a cool idea 20:30 <@mtf> wouldn't stop me from doing it every game tho 20:30 @mtf you should try dyna some day 20:30 <@mtf> boulder strength training, another important thing.. 20:30 it's the only other variant I know of with a major focus on QoL 20:30 but in a different way 20:30 <@mtf> I was thinking about it 20:30 <@mtf> esp since you've talked about it before 20:30 I got a bunch of my FIQHack features from dyna 20:30 for example the inventory weight indicators 20:31 and the frame colors 20:31 <@mtf> oh really? the frame colors are part of what pulled me in so well 20:31 it also has autoexplore 20:32 no spell maintenance or ctrl+f though 20:32 <@mtf> FIQ if I start working on some VR stuff can I port FH 20:32 sure, but I have no idea how that'd work 20:32 <@mtf> well, I've been playing a bunch of realtime VR dungeon crawlers 20:33 <@mtf> and they are fun, but I get frustrated when I die because I couldn't swing the sword perfectly or whatever 20:33 heh 20:33 dyna is officially abandoned, right? 20:33 oh, and you know the partial trinsics and object properties in fiqhack? 20:33 <@mtf> I'm yearning for a turnbased dungeon crawler in VR... also known as a roguelike 😛 20:33 they're also in dynahack 20:33 but works a bit differently there 20:33 @mtf heh :P 20:33 <@mtf> so I'd just render all the letters as 3d entities, and make the game first person view but turn based 20:34 ahh 20:34 sounds like a crazy idea 20:34 doesn't ADOM have a 1st-person mode 20:34 <@mtf> it'd be more challenging than regular nethack due to the fact that you wouldn't be able to view the whole map at once 😛 20:34 <@mtf> but yea I think it'd be super fun 20:34 <@mtf> and yea, much like ADOM's 1st person mode 20:34 heh 20:34 <@mtf> except rendered better 20:35 <@mtf> brb 20:35 @mtf in before "wah wah interhack principle, I want to be able to see where I've explored" 20:38 so 20:38 wassup 20:39 FIQ blamed you for something 20:39 no doubt 20:39 hi k2 where have you been what did you do did you bring me anything 20:39 aosdict: what 20:39 * aosdict is a horrid tattletale 20:39 oh 20:39 what did I blame K2 for 20:39 i was at a girl scout troop meeting/party 20:39 FIQ: the mtf plane of water thing 20:39 and you brought me girl scout cookies? 20:40 how was that me blaming K2 20:40 of course 20:40 come get 'em 20:40 FIQ: joking 20:40 it was just a statement of fact 20:40 ah 20:40 i've got over 200 boxes of cookies in my garage 20:40 brb off to rob K2's house 20:46 !tell K2 pushed change: installed light circuits in Astral 20:46 Will do, FIQ! 20:49 -!- K2_ has joined #hardfought 20:49 -!- K2 has quit [Disconnected by services] 20:49 -!- K2_ is now known as K2 20:51 -!- APic has quit [*.net *.split] 20:53 @mtf what a long Sanctum visit :P 20:54 but yeah, in vanilla people like to use Asmo as ammy boy 20:54 meaning keeping him alive and then let him steal the amulet for you 20:58 -!- APic has joined #hardfought 21:01 -!- Tariru_ has quit [Quit: Leaving] 21:05 -!- mode/#hardfought [+o K2] by ChanServ 21:08 -!- tubs has quit [Quit: napnap] 21:09 !tell K2 slowing attacks are now symmetric and bypasses MC 21:09 Will do, FIQ! 21:10 -!- mpt| has quit [] 21:20 <@mtf> aos: loool yea I guess VR nethack would violate the interhack principle... 21:20 <@mtf> FIQ: lol wasn't that great? Thanks mr. yeenoghu 21:35 @aosdict I'm not sure about the unicorn horns not restoring stats... I'm down 7 points of dex despite playing pretty straight for a rogue. Picked locks, kicked a few doors/mobs, etc. 21:35 <@rikersan> that's a pretty standard change tbh 21:35 hothraxxa was reporting something similar with Strength. 21:35 <@rikersan> and i'ts not that horrible 21:35 You've probably been doing stuff that abuses dex that you would never notice in vanilla because you can cure dex loss for free 21:36 maybe. I read the dex wiki page and I don't think I've commited any dex faux paxs 21:36 satiation? 21:43 FIQhack updated (us and eu) 21:43 K2: Message from FIQ at 2018-04-04 20:46 EDT: pushed change: installed light circuits in Astral 21:43 K2: Message from FIQ at 2018-04-04 21:09 EDT: slowing attacks are now symmetric and bypasses MC 21:50 I've been careful not to be satiated, though I was a little earlier. 21:51 * aosdict sees a global variable named "smeq" and is now giggling trying to figure out what it's supposed to be 21:51 if I'm no longer satiated shouldn't it start to increase again? 21:51 bouquet: No, it doesn't get exercised just by not being satiated. 21:51 Constitution does though 21:52 Well, con is exercised by being non hungry 21:52 so my only resolution to get my current 11 dex back to 18 is to finally figure out which damn potion is restore ability... I guess random potion testing is in order! 21:56 I'm not complaining, just need to figure out my new strategy for this mechanic. 22:09 you can dump potions down the drain of sinks to (mostly) safely quaff-test them 22:09 er, vapor-test them 22:09 <[Demo]> fuck 22:09 <[Demo]> what if there was an item you could use to stretch out potions 22:09 <[Demo]> where you can get the vapor effect like 5 times or whatever 22:10 <[Demo]> instead of just drinking it 22:12 -!- Grasshopper has quit [Read error: Connection reset by peer] 22:13 * aosdict finishes documenting create_room() 22:13 sigh of relief 22:14 <[Demo]> goddammit 22:14 <[Demo]> i dont wanna add vapes to ndnh 22:23 insert vaping joke here 22:24 -!- MiseryMyra has joined #hardfought 22:27 <[Demo]> how do i add a potion vaporizer without it being bad? 22:28 hmm.. should probably use the object charges field to represent how many times it's been vaporized, after 5 or so it's used up 22:29 or better yet, there's an increasing chance of it being used up with each use 22:29 so it's random 22:29 <[Demo]> potions and sinks? 22:35 [Demo], how did you manage to get yourself killed by demogorgon? 22:38 <[Demo]> by being bad 22:41 -!- deadnoob has joined #hardfought 23:25 Michael Jackson "bad"? 23:35 <[Demo]> demogorgon the third, for the longest time my closest game to ascension actually died to demogorgon 23:35 <[Demo]> I wanna say that was 11-12 years ago 23:37 <[Demo]> that's why I ended up using the name demogorgon 23:38 <[Demo]> before that jaberwocky was my closest who died to a giant zombie while paralyzed by a floating eye 23:39 <[Demo]> jaberwocky was my first real independent non explore/wiz mode game where I actually had finally managed to not be afraid enough to play the real game and not die within the first few minutes 23:47 [hdf-us] [xnh] bouquet (Rog Hum Fem Cha) performed her first genocide (master mind flayer), on T:47052 23:51 [hdf-us] [xnh] k2 (Arc Dwa Mal Law) completed Sokoban, on T:10271