00:07 -!- _catalyst_ has joined #hardfought 00:13 -!- _catalyst_ has quit [Quit: leaving] 00:14 -!- _catalyst_ has joined #hardfought 00:34 [hdf-us] [nd] redshirt (Rog Orc Fem Cha) eschewed atheism, by dropping a circular amulet on an altar, on T:4068 00:34 [hdf-us] [nh4] cpittman (Ran Hum Mal Cha), 44712 points, T:7403, killed by a gargoyle 00:36 -!- noty has quit [Ping timeout: 240 seconds] 00:38 -!- noty has joined #hardfought 00:40 [hdf-us] [xnh] 3zigma (Pri Elf Fem Cha) had Sting bestowed upon her by Manannan Mac Lir, on T:3551 00:47 [hdf-us] [nh4] cpittman (Mon Hum Mal Cha), 19199 points, T:681, killed by a giant mimic 01:02 [hdf-us] [xnh] 3zigma (Pri Elf Fem Cha), 1809 points, T:5466, killed by a fire ant 01:16 [hdf-us] [nd] redshirt (Rog Orc Fem Cha) became literate by reading a scroll, on T:4988 01:24 [hdf-us] [xnh] 3zigma (Pri Elf Mal Cha), 1638 points, T:2091, killed by a contaminated potion 01:26 -!- MiseryMyra has joined #hardfought 01:32 [hdf-us] [dnh] 3zigma (Rog Dro Fem Cha), 0 points, T:37, killed by a kobold 01:53 -!- Grasshopper has joined #hardfought 01:53 -!- mode/#hardfought [+v Grasshopper] by ChanServ 01:55 -!- raisse has joined #hardfought 01:55 -!- mode/#hardfought [+v raisse] by ChanServ 01:56 -!- Chris_ANG has quit [Ping timeout: 256 seconds] 02:04 [hdf-us] [dnh] 3zigma (Rog Dro Fem Cha), 4783 points, T:2751, killed by a rabid rat 02:30 -!- hpardis has quit [Quit: Leaving] 02:39 argh this is the new orctown which I'd *so* have liked to see, and a soldier ant runs up and kills me 02:39 -!- LarienTelrunya has joined #hardfought 02:46 -!- gnosise has joined #hardfought 02:46 -!- ezigma has quit [Ping timeout: 248 seconds] 02:53 -!- gnosise has quit [] 02:54 [hdf-us] [nh4] cpittman (Mon Hum Mal Cha), 49785 points, T:8692, killed by a winged gargoyle 03:01 FIQ: huh, you want slex's branch staircases to be magenta? I actually like that idea, because the yellow looks too similar to white for my taste :P 03:03 also, if all variants are supposed to have the same color scheme then clearly dnethack must highlight peaceful monsters green because slex does so too :P 03:07 oh, or maybe I should do what K2 suggests and make the stairs black, and then add a nasty trap that makes it so that "black" is actually the invisible color so the player can't see the staircase at all! 03:07 would that make the game more fun to play? (y/y) 03:09 actually, what if I just randomized the colors *and* glyphs of everything at game start? 03:09 * LarienTelrunya wonders whether that could be done without too much effort 03:25 aosdict: you forgot to credit me for "Wizard-harassment summon nasties should produce a "Monsters appear from nowhere!" message, and this message should force a --More--." :P 03:26 [hdf-us] [nh4] cpittman (Val Dwa Fem Law), 33207 points, T:2820, killed by a gray unicorn 03:40 LarienTelrunya: esm has expired cert. 03:40 LarienTelrunya: So NHS isn't updating. 03:40 ugh 03:41 we'll have to look into that 03:41 Look into that? How about "letsencrypt --renew" instead? 03:42 I'm not doing any random things; if at all, I'll let Elronnd tell me how to fix it 03:42 -!- ProzacElf has quit [Ping timeout: 264 seconds] 03:45 !tell Chris_ANG firework cart explosions are ultra crashy! it seems that whenever they catch other monsters inside the explosion, there's a segfault panic that corrupts the savegame beyond repair! I'll disable them in dnhslex until you can make them not crash ;) 03:45 Will do, LarienTelrunya! 04:09 -!- MysteryMyra has quit [Quit: Connection closed for inactivity] 04:12 -!- stenno has joined #hardfought 04:12 -!- stenno is now known as Guest67358 04:17 -!- Guest67358 has quit [Ping timeout: 264 seconds] 04:21 -!- stenno_ has joined #hardfought 04:30 -!- raisse has quit [Ping timeout: 240 seconds] 05:02 YASI: unicorn horns have colors that match the alignment of the unicorn that dropped it, and only cure afflictions if they're coaligned with you, otherwise they will cause afflictions even when not cursed. 05:03 -!- raisse has joined #hardfought 05:03 -!- mode/#hardfought [+v raisse] by ChanServ 05:12 -!- stenno_ has quit [Quit: leaving] 05:20 <@kritixilithos> !who 05:20 @kritixilithos: [hdf-us] cpittman [nh4] 05:20 @kritixilithos: [hdf-eu] No current players 05:23 LarienTelrunya: I never said that 05:23 LarienTelrunya: also, NH4 has predecent, thus dnh should highlight peacefuls brown 05:24 19:22 slex can be magenta 05:24 (hard to say what you were referring to there) 05:24 7sinks 05:24 read a bit more 05:24 oh 05:24 -7 05:24 well, slex's sinks are orange, which is IMHO a rather distinctive color already ;) 05:25 yeah I know 05:25 aosdict: so arguably sinks in xnh should be orange since there is predecent 05:27 lol :D slex also changes the sink glyph so that it matches the fountain glyph, not sure if xnh does that 05:30 I did suggest that earlier 05:30 but aosdict didn't like it 05:30 now it matches the throne glyph, very disconcerting 05:31 I keep trying to #sit on them even though they're a different color 05:31 (and get my rump wet) 05:31 LarienTelrunya: I'd prefer sinks being white { 05:31 over orange 05:32 orange doesn't seem very... sink-y to me 05:33 hmm 05:34 well, toilets are yellow and have the same glyph, and sinks are functionally similar, so I wanted them to have a similar color... 05:35 note to self: be careful when visiting LarienTelrunya, she's using sinks like toilets 05:35 LOL 05:35 was going to say lol 05:37 The door opens. A bucket of water splashes down on you! Your scroll called vas 80 fades. 05:37 ... which I just paid 142 for in the general store. 05:38 water bucket door traps sound like something straight out of grunthack, except that in grunthack there's fire-based door traps instead that burn up the scroll completely 05:40 now I've at least got a scroll of blank paper 05:40 ooh! a bag! 05:41 I wish I'd explored this part of the level before opening that door 05:41 er, I couldn't, it was behind that door 05:41 elenmirie bones! 05:41 elenmirie and pavel bones! 05:42 and there should be a third bones pile because this is in the room with the stairs, without any ghosts attending 05:42 YASI: if you get the Amulet of Yendor, your carry capacity becomes essentially infinite for the remaining game and the only things you still can't carry are boulders and statues. That way you don't have to leave your stashes behind forever, and can actually take it all with you to the demigod bar. :) 05:42 You destroy krm26's ghost! 05:43 You destroy elenmirie's ghost! 05:43 now I'm sre that the scroll called vas 80 was remove curse 05:43 You destroy Pavel's ghost! 05:44 but there are also 2 soldier ants that I had to flee downstairs from 05:44 that's probably what killed krm26 and pavel and elenmirie 05:46 ... and killed me, too 05:46 but there's a bag of holding *and* a wand of cancellation *and* an amulet versus poison 05:51 -!- noty has quit [Quit: WeeChat 1.9.1] 06:05 oh, that bones level! 06:05 the first time it was a black unicorn, the second time the soldier ants (for me) 06:06 go team ant! 06:06 yes, "killed by a black unicorn" in the first room 06:06 I think the black unicorn killed Pavel, too 06:06 and then I found the pile in the doorway 06:06 and was just too late running to the stairs because the BoH might not have been cursed but it was still heavy enough to burden me 06:07 (fled downstairs, healed up, went back to get more of the loot, ran into the ants again) 06:08 well, the second time I got that level, I got rid of the black unicorn, only to run into the ants later 06:08 and I wasn't fast enough to run away 06:08 you had a (cursed) unicorn horn :-) 06:08 yes! :) 06:09 I did find out that my unidentified amulet was versus poison! 06:09 freshly harvested 06:09 the ants killed me but they didn't poison me 06:09 well, let's see if I left bones, too 06:09 those ants are having a field day 06:09 they're on a streak! 06:10 You see here an uncursed glass wand (667 zorkmids). 06:11 oooooh 06:11 get it, kitty! 06:12 now she's getting all the *other* wands 06:12 ooh a wand of fire 06:12 I can use that to make the ants go away 06:12 in several different ways 06:13 thank you kitty!! 06:14 it was 0:1 06:14 oh, it looks like aosdict fixed the eating from the floor issues 06:14 woo! 06:14 at least my issues 06:14 ooh, sweet! 06:14 priests don't have the issue anyway because they start with food 06:14 that's why I didn't notice until I played a wizard 06:14 rogues do to: this time, I got a melon and two tins of kobold 06:16 *too 06:21 aww, either didn't leave bones or didn't load 06:21 went down to level 7 06:22 I think it's 5 or 6 06:23 elenmirie: yeah sorry about that 06:23 I tried to be thoroguh in my testing 06:23 but failed 06:24 FIQ: sorry about what? I wasn't complaining :) 06:25 sorry about the bug in first place 06:25 oh right 06:25 never mind... 06:25 bugs happen 06:32 You escape a rust trap. You hear bubbling water. 06:34 I'm in the wine cellar mines end without any means of digging 06:34 may have to kill a peaceful dwarf 06:37 ah, there's a hostile dwarf, that's better 06:37 hitting me with her pickaxe, too 06:40 aosdict: Adding a graphical tile for engravings wouldn't necessarily have to savebreak, because the information about whether there's an engraving there is already stored in the save file. 06:41 However, all of the tiles I've added have corresponded to monsters, objects, or terrain. 06:41 ooh! bones orctown! (my own) 06:42 I don't already know how to get the game to show a different tile depending on whether there's an engraving or not. And even if I did know how for NH4, I'm certain it would be different in 3.x 06:45 eek forgot to name my holdybag and put a bones holdybag inside 06:45 good thing not everything gets lost 06:46 problem is, now I don't have a bag 06:46 Use a box :-) 06:47 with 11 strength and the contents of two bones piles? 06:47 yes "You feel foolish! You haven't been paying attention." 06:49 lost my 1:o WoW too so I can't wish for another bag 07:03 Evil Patch idea: being touched by a hostile ghost seems to do nothing at first, but internally sets a "X turns from now, something extremely bad will happen" with a random X and a random effect. For example, "8457 turns from now, your cloak will disintegrate, or your armor if you have none, or DYWYPI if you have no armor either." 07:05 xNetHack updated (us and eu) 07:06 jonadab: it needs to be saved because of memory 07:06 character memory that is 07:06 FIQ: Oh, hmm. 07:07 Right, you only want to show the engraving if the player knows it's there. 07:07 Which might not be the case e.g. if the engraving was moved via wand of teleportation. 07:07 Didn't think of that. 07:07 This game. So many special cases. 07:08 I consider that a mantra for nethack. if you write code that affects game play that isn't full of special cases, you might add something un-nethacky 07:10 Heh. 07:11 oh, there are marked engravings now 07:12 I thought it was some new kind of trap 07:12 it looks like a blue spiderweb 07:12 wait, xnethack doesn't really make engravings look like amulets now? 07:12 yep 07:12 lol 07:12 and I thought lizards looking like leprechauns (alliteration :P) were confusing! 07:17 aosdict: maybe change marked engravings from " to a special character not usually seen in game 07:17 i'd suggest ~ but the vibrating square uses it already 07:17 but i like the idea of being able to actually see them 07:18 would be nice if we could use the ยง glyph ;) 07:18 ok off to work, see you all soon 07:22 haha, that engraving was an amulet 07:25 K2: and long worm tails 07:50 -!- Chris_ANG has joined #hardfought 07:56 EPI: reading a blank scroll consumes a turn, and while we're at it, consumes the scroll too. Just as an extra "fook yoo" if your scroll of teleportation got blanked by water without you realizing. (aosdict: *wink* implement that to make water bucket traps more annoying :D) 07:59 aren't they annoying enough? 08:02 hahaha, this is an evil patch idea, it's not meant to be implemented except in evil variants, and I'm positive aosdict is not actually trying to make the evil variant 08:05 EPI: reading a blank spellbook or scroll takes a random amount of time, computed by picking a random spellbook from the list and taking the amount of time that one would take. 08:05 LarienTelrunya: Yes, we don't know anyone who would take Evil Patch Ideas, which are too horrible to even consider implementing, and implement them in a variant. Nobody would ever do that. 08:06 So we can just keep a list of them, so we all know what NOT to do. What could possibly go wrong? 08:07 Well, worst case some obscure developer will implement them in their variant just for giggles, but they certainly won't be crazy enough and actually RELEASE such a variant to the public, let alone include it in Junethack. 08:16 aosdict: werejackals in @ form are indistinguishable from Woodland-elves, unless you changed the color of Woodland-elves as well 08:17 I thought it was an elf and almost ate it for sleep resistacne 08:19 jonadab: I can handle the game showing the different tile if there's an engraving, I just don't know what else I need to touch if I add a tile to drawing.c. I imagine I would have to touch dat/symbols and actually draw a new tile for the default tileset and stick that in there. It may require renumbering too? Ugh. 08:20 Ah, right. Did I ever adapt tiletool.pl to work with 3.x ? 08:20 -!- Chris_ANG has quit [Read error: Connection reset by peer] 08:20 raisse: Yes, this is a known problem, but there was nowhere else to put werejackals. 08:20 okay 08:20 elves are mostly in groups anyway 08:20 aosdict: easy solution: move elves off of @ 08:20 so it's easy to pay attention 08:20 to h? 08:20 To Q IMO. 08:20 to Q 08:20 Quendi 08:20 oh yes! 08:20 and then move quantum mechanics to @ because they're human, sort of 08:21 probably to h, actually. 08:21 I put quantum mechs on h actually. Because cyan h was unused. 08:21 they don't count as human for saccing and eating 08:21 (a fact which I always found amusing) 08:22 elenmirie: The fact that they even leave a corpse is weird, frankly. 08:22 But I think they did that just for the extra uncertainty joke. 08:22 true 08:23 aosdict: Hmm, does 3.6 not have livelog? 08:23 no 08:23 Hmm, maybe I will have to cherry-pick it from x then. 08:24 hdf hasapatch 08:24 Ah, where can I find that? 08:24 What's their remote? 08:24 Tangles has a repo 08:24 h, Tangles, right. 08:24 I may have that then. 08:24 NHTangles 08:24 yes 08:25 hardfought branch? 08:25 Oh, livelog branch :-) 08:25 probably 08:25 ah 08:25 jonadab: The other option is just adding the new tile and ignoring the problem until someone tries to build with tiles, which ugh. 08:25 aosdict: Do a test build with tiles :-) 08:25 why do you think it took 2 years 08:26 * jonadab always builds Fourk with tiles support, partly for this reason. 08:26 before a formal fh release 08:26 aosdict: could you look at my game for a moment? 08:26 soko4, there's a black " in one of the little rooms, does that mean it's where the Elbereth engraving is? perhaps you should hide that 08:26 FIQ: Eh, adding tiles support for NH4, when you've been building without tiles, is basically just about drawing the actual tile images. 08:27 exactly 08:27 The way NH4 handles tiles and text displays in the same codepath prevents you from getting too much else broken. 08:27 it's of course perfectly possible to quaff object detection and find it anyway, but still 08:27 we haven't *seen* that engraving 08:27 heh whoops 08:27 Yes, engravings should only be shown if the tile is visited probably. 08:28 jonadab: soko prediscovers themap 08:28 Ah. 08:28 Right. 08:28 whic is why 08:28 oh right 08:28 Wasn't thinking of that. 08:28 but perhaps it should be hardcoded hidden 08:28 Obvious solution: add graffiti to the other two rooms. 08:29 ooh right, even better 08:29 Eh, it's not *that* important that you have to go wondering. 08:29 I like jonadab's solution though. 08:29 Same for the Castle >_> 08:29 no need 08:29 Castle isn't premapped. 08:29 castle is not prediscovered 08:29 everybody has object detection by the time they get to the castle anyway 08:30 but spork puts chests in all 4 locations 08:30 wishing and 3 random 08:30 iirc 08:30 that's a good solution too 08:31 Ah right, I guess magic mapping is as good as object detection now. 08:31 That seems ok. 08:31 It's not like you can't kill nymphs for objdet. 08:32 un makes blessed mapping give objects too 08:32 I do not like this change 08:32 I would tend to want to move in the other direction, make blessed object detection better somehow. Not sure exactly how. 08:33 Oooh, ooh, blessed object detection buc-identifies everything in your inventory. 08:33 Ehhh... I don't see the flavor there. 08:33 Or everything on the level, recursively into containers, if we wanna get crazy. 08:34 fh does this 08:34 object memory 08:35 yasi 08:35 hm, do I wear the amulet of reflection or do I keep the amulet versus poison on? 08:35 no poison instadeath any more, true 08:35 aw, you can't specify an engraving to be random? 08:35 orb of fate invocation allows you to play 10 turns twice 08:36 raisse: wear vs poison and eat bees. 08:36 and select the outcome you prefer 08:36 aosdict: That seems like a shortcoming in the level compiler. 08:36 Fix it. 08:36 Schliemann steps reluctantly over 30 uncursed rocks. 08:36 Heh... thinking about it. 08:36 aosdict: All you have to do is learn to speak YACC. How hard can it be? 08:36 Learn TeX while you're at it, could be useful some day. 08:36 what does xnh have 08:37 * aosdict knows TeX 08:37 instead of psn instadeath 08:37 lol, there's a cursed worm tooth under those 30 uncursed rocks 08:37 the worm was the first thing I killed in the soko zoo 08:37 FIQ: nothing. I decided that a random chance of ultra powerful poison doesn't really make that much sense. 08:37 ok 08:38 (There should probably *be* ultra powerful poison, but from predictable sources, not from a random spiked pit or dart) 08:38 So poison may get overhauled in the future. 08:39 I can see that. 08:39 like demogorgon 08:39 (= predictable source) 08:39 and Scorpius 08:39 Maybe separate normal poison, like on poisoned darts, from strength-draining poison attacks certain monsters have. 08:39 Like Scorpius, yes. 08:39 Quest nemeses in general could use to be differentiated a bit more. 08:39 perhaps even ordinary scorpions, too 08:39 Except Kaen. He's fine as he is. 08:40 kaen is already differentiated 08:40 Yes. 08:40 By hitting like fifty trucks. 08:40 centipedes! 08:41 ooh yes centipedes 08:41 OH, man, have you played Brogue? Have you seen centipedes in Brogue? 08:41 * jonadab shivers. 08:41 no, but I was thinking of Grasshopper's RL encounter with a centipede 08:42 Brogue centipedes are genuinely scary. Spiders too. 08:42 lol, this throne room is full of o (and a single C) but the king was an Elvenking 08:42 what are they like in brogue? 08:42 must have been coded by an arachnophobe 08:43 I want a BAG dammit 08:43 even if only a sack 08:44 elenmirie: Ok, so in Brogue, whenever a centipede hits you in melee, it sets your "strength sapped" timer to max, and increments the number of points of strength that are sapped. 08:44 So if it hits you once, you're at -1 strength until the timer runs out. 08:44 ugh 08:44 that's nasty 08:44 But if it hits you again, _or if another one hits you 200 turns later before the timer is out_, you're at -2 08:44 And in Brogue, lowered Str makes you less accurate with your weapon. Significantly. 08:44 that does sound like what happened to Grasshopper 08:44 Yes, it's quite nasty. 08:45 [hdf-us] [nd] Eleven (Pri Hum Fem Neu) rejected atheism with a prayer, on T:4465 08:45 Spiders merely poison you. Which is also a timeout, and until it times out you lose HP each turn. And every time it hits you, the % poisoned increases, which increases the amount of HP you lose per turn. 08:46 so you could die of the poison 08:46 is there a way to cure it? 08:46 So depending on how many potions of life (in NetHack terms, gain level plus full healing in one potion) you've had, it takes 2-4 hits to make the poison inevitably fatal, yes. 08:46 And yes, you can cure it. 08:46 By quaffing a potion of life. 08:46 Which are rare. 08:47 right 08:47 You can also cure the strength-sapping of centipedes by quaffing a potion of either strength or life. 08:48 IT's also possible to be "fatally" poisoned and still recover, if you have a sufficiently highly enchanted ring of regeneration or transference. 08:48 (Transference only works if you can damage enemies for enough points of damage, of course.) 08:50 So if you've got +4 transference and a +8 broadsword, you actually want to fight spiders *near other monsters*. 08:50 Tanky monsters, by preference. 08:50 Ogres are good. 08:51 Although, if you've got a +8 broadsword, you might get lucky and one-shot the spider. 08:52 is there any logic to the color of the engravings? 08:52 they all look like psychedelic spider webs to me 08:53 and the farlook text says "an amulet or web" still, nothing about engraving 08:54 Shouldn't engravings have deterministic color? 08:54 Maybe the same color the floor tile at that location would be if there weren't an engraving? 08:55 No, wait, that'd conflict with webs. 08:55 Hmm. 08:55 raisse: that's because there is not actually an engraving tile yet 08:55 oh right, work in progress 08:56 Ah. 08:56 Colors are: dust=brown, engraved=gray (web is changed to white but should really probably just be ^), burnt=black, blood=red, graffiti=psychedelic 08:57 oh! makes sens 08:57 e 08:57 wait, aosdict does that mean graffiti is actually fleecy-colored in xnh? โ™ฅ 08:58 psychedelic includes bright green, bright blue and bright magenta, deterministically 08:58 dunno if that's "fleecy" 08:59 oh! that one *is* a web 08:59 aosdict: Ah. 08:59 no wonder there wasa spider 09:00 aosdict: aww, and I expected it to change color completely randomly 09:01 LarienTelrunya: Well, if you add the Fourk version of the Advent Calendar patch, you could make the "written in colored lights" engravings randomly change color every turn. 09:02 heh 09:03 argh 09:03 fat-fingered into a floating eye 09:03 LarienTelrunya: YASI for slex: make scroll labels randomize (per game) the colors of each letter in the label. 09:04 Why would they be labeled in boring black and white, anyway? 09:04 that would require code that actually allows a line in inventory to be not-uniformly-colored (menucolors will apply the color to the entire line no matter what, unfortunately) 09:05 You can't let coding difficulty stop you from adding a fleecy feature that you want. 09:05 Well, ok, you _can_, but it would limit how fleecy your variant can be. 09:06 hmm 09:06 HMMMMMMMMMMMMMMMMMMMMMMM 09:06 wintty.c might actually allow me to do that :P 09:06 I am pleased with this new goading jonadab 09:06 I need to test that 09:07 * jonadab is reminded of an Animaniacs episode, wherein the Warner siblings are lawyers. 09:08 wtf "error: fleececolor undefined", bullshit! of course that's defined! 09:08 ONe of them is admonished to stop badgering the witness. And you seem them holding an actual badger up to the witness' face. 09:09 "Oh, sorry." 09:09 YOu see the judge again, saying, "What are you doing now?" 09:09 [hdf-us] [dnh] Kame (Rog Vam Fem Cha) entered Minetown for the first time, on T:1259 09:09 And of course the warner sib (forget which one, might've been Wacko) is holding a goat up to the witness. 09:10 A pun worthy of NetHack. 09:10 hm, thiefstone doesn't work with iron things? 09:10 oh, only magical items 09:11 OMG jonadab you have to see this. You'll exclaim, "My god, what have I done?" :P 09:11 One moment, I'll put up a screenie. 09:11 LarienTelrunya: Gotta make it work on the public server, though. 09:11 Yes. I will. 09:12 https://abload.de/img/fleeeeeeeecygbsns.png 09:12 eeeeeeee! 09:12 How colorful. 09:12 Is that the new hallu effect? 09:13 heh, I think I can make hallucination cause it ;) 09:14 I guess I could also overhaul the flicker strips then 09:14 I want to clarify, for the record, that this randomization of every character on the inventory screen is not exactly the same as what I suggested. 09:15 you want only the scroll label to be fleecy-colored? 09:16 I was imagining any given label (say, "VENZAR BORGAVVE") being colored like that, but _the same for every scroll with that label_ in any given game. 09:16 Randomized at game start. 09:17 Which would be probably more colorful than some players want, but it would also make the scroll labels visually distinguishable at a glance. 09:17 It would also be much more difficult to code. 09:18 True. 09:18 Honestly, if you limit this to a hallucination effect, it kind of makes flavor sense. 09:19 Makes hallucination trippy. 09:19 It's not what I had in my head, when I made the suggestion, though. 09:20 colorize the scroll labels in fourk so I can steal your code :D 09:20 Heh, you wouldn't be able to, Fourk's display stuff is all libuncursed-based. 09:28 -!- LarienTelrunya has quit [Quit: Page closed] 09:28 LarienTelrunya: jonadab: if you do that, please make it possible to disable for people who actually want menucolors 09:28 and jonadab, per-letter colors is something ais likes, it might be worthwhile for NH4 as well 09:28 not for the purpose LarienTelrunya wants, though 09:29 iirc ais was always a fan of eidocolors of InterHack (I'm not) 09:55 jonadab: the hardfought branch for this repo - https://github.com/NHTangles/NetHack36/ - has all of Tangles livelog entries and fixes 09:55 there's the livelog branch also that i think you saw but i dont think its fully up to date 09:56 K2: Ah. 09:56 I am in the process of trying to isolate which actual commits I want. 09:56 As the livelog branch has _dozens_ of commits that the master branch doesn't have. 09:57 [hdf-us] [dnh] Kame (Rog Vam Fem Cha) was given Stormhelm, on T:4446 09:58 I'd be kind of tempted to just grab Fourk's livelog, but it depends on features 3.x doesn't have, such as history. 09:59 what is this for? 09:59 Brass. 09:59 oh neat! 10:00 oh ok 10:00 if i add any more variants to hdf i'll have to start making submenus 10:00 K2: you can remove some spacing first 10:00 I'd start with the top 10:01 i dont want things squished together. hence the spacing 10:01 but for sake of argument, lets have another look 10:02 K2: I meant you can start by removing the "##" line 10:02 yeah that 10:02 or 10:02 It wouldn't look bad IMO, perhaps not as good 10:02 but it lets you postpone submenus for a bit ;) 10:02 get rid of the sapce between 3.6.1 and grunthack 10:02 *space 10:02 that works yeah 10:02 better solution 10:03 I think you can do that 10:03 then the ## line 10:03 So far I have fixed build-blocking syntax errors, made it use a variant-specific binary name and options file name, and added the use_darkgray, menucolors, xlogfile, and overview/annotate. 10:03 then the NH3<->NH4 seperation 10:03 then you can't avoid submenus 10:03 Several things I still want to do, see TODO.txt in the repo. 10:03 awesome 10:03 jonadab: port curses :3 10:03 FIQ: That isn't on my list. 10:04 Though I'll merge it if someone else does it. 10:04 My TODO list is here: https://github.com/tsadok/NetHackBrass/blob/master/TODO.txt 10:05 I would like to get any of that that's going to break save compat done very soon. 10:05 -!- _catalyst_ has quit [Remote host closed the connection] 10:05 Do hilight_obj_piles and hilight_hidden_stairs break save compat? 10:05 showbuc might, for the option. 10:06 I think I want to port 3.6-style status_hilights 10:06 jonadab: that's implicit_uncursed in 3.6.1 10:06 not sure... i dont recall the hilite bits savebrwaking 10:06 breaking 10:06 Need to fix the segfault if possible as well. 10:06 And the wonky AC display, which is probably a memory issue. 10:07 Need to valgrind. 10:07 But I think I tried to valgrind before, before doing the #overview work, and ran into a problem. Don't remember what. 10:07 iirc using valgrind on nh3 is a bit finicky 10:07 Need to look at that again. 10:07 Yeah. 10:07 due to the startup scripts being shellscript 10:07 OH, maybe that was it. 10:08 so you need to modify them 10:08 Right, I think I tried that, though. Don't recall what the next issue was. 10:08 Might've been permissions related. 10:08 probably permissions 10:08 Yeah. 10:08 I have done this 10:08 I recall having these issues 10:08 Annoying 10:08 I don't remember if I solved them 10:08 I know I use gdb exclusively on Grunt 10:09 Might be able to use gdb to deal with the segfault. 10:09 But I think I need valgrind for the AC display issue. 10:09 AC display issue? 10:09 Play a few turns of it and watch your AC. 10:09 YOu'll see. 10:10 mhn 10:10 mhm 10:10 It's like it's getting the AC value from uninitialized memory. 10:10 Or something. 10:11 For the status area, I mean. 10:15 tiger dropped a tiger eye ring 10:15 -!- bug_sniper has joined #hardfought 10:27 [hdf-us] [dnh] Kame (Rog Vam Fem Cha) completed Sokoban, on T:8905 10:27 FIQ: I've run valgrind on nethack binaries before, as far as I can recall, that works 10:31 Something is engraved here on the headstone. You read: "The Grave of the Unknown Hacker". You see here an uncursed goblin corpse. 10:39 [hdf-us] [nd] Eleven (Pri Hum Fem Neu), 6418 points, T:7554, poisoned by an orcish arrow 10:47 Hmm, where is the hilight hidden stairs patch? I don't see it on Bilious. 10:48 Oh, I see. 10:48 It's Hilight Item Piles, does both piles and stairs. 10:49 -!- kyrokey has joined #hardfought 10:50 -!- kyrokey has quit [Client Quit] 10:51 -!- kyrokey has joined #hardfought 10:52 hello can anyone explain to me how this site works? 10:53 kyrokey: You ssh to nethack@hardfought.org 10:53 Create an account if you haven't already, log in. 10:53 Beyond that, you'll have to ask more specific questions. 10:54 hi kyrokey 10:54 i mean this site, freenode, not hardfought. ive got that figured out well enough 10:54 Ah. 10:54 Freenode is an IRC network. 10:55 YOu can use it with any standard irc client, such as weechat or irssi. 10:55 Hang on, let me check something. 10:55 you ever used IRC before kyrokey? 10:55 qwebirc, is that the web-based thing? 10:55 Presumably. 10:55 So yeah, you _can_ use that too, but then you have to leave the browser window open all the time that you want to stay connected. 10:55 if i have, i wasn't aware of it. i dont think so. 10:56 qwebirc was made originally for the quakenet network 10:56 Honestly, if I were starting today, I would probably get weechat. 10:56 I use irssi because I already have it set up _just perfectly_... 10:56 I use ERC because I use Emacs 10:57 I use Emacs for a lot of things, but for some reason not for this. 10:57 kyrokey: it's a chat. you type things, people respond or not. it's a simple as that :) 10:57 i use mirc for same reason jonadab 10:57 K2: I'd switch away from that FAST. Must have something that runs in a screen/tmux session. Mandatory. 10:58 hah 10:58 but... but... 10:58 its set up _perfectly_ 10:58 Well, I mean, up to you. 10:58 i should use weechat 10:58 But the ability to attach to my session from anywhere on the network is very important to my lifestyle. 10:58 you can use a bouncer for that 10:58 I mean, theoretically there's xpra. 10:59 bhaak: I suppose, sure. 10:59 i have znc setup on hardfought 10:59 Ah. 10:59 Ok, that makes it somewhat more reasonable. 10:59 yup 10:59 i just tell mirc to attach to it 10:59 is there a place i can look at a list of commands available on this site? 10:59 kyrokey: /help maybe? 11:00 https://freenode.net/kb/all 11:00 I mean, it depends on your client. 11:00 Some commands are pretty standard. 11:00 But some are client-specific. 11:00 kyrokey only thing you really would want to concern yourself with is registering your username if you think you'll start using chat here on a regular basis 11:00 qwebirc is probably a bit on the minimalist side, unless I miss my guess. 11:09 in layman's terms, how can i get to a different/another channel? im looking to get in the slash'em extended one 11:15 <@Tone> Usually you'll type /join then the channel name kyrokey 11:15 I think that depends on your client. In irssi, I can do e.g. /join #ascension.run to join the channel. 11:15 Well, that's the ascrun channel. 11:15 <@riker> do /join em.slashem.me kyrokey 11:15 NOt sure what hte slex channel is. Ah, that perhaps^ 11:15 <@riker> that's where amy hangs out 11:15 <@riker> but I can answer your questions here 11:15 <@riker> since that channel is usually silent anyway 11:16 Once you're in more than one channel, you'll want to know how to switch between them. 11:16 <@Tone> Some web clients you have to choose the channel before you connect though 11:16 Which again varies depending on client. 11:16 -!- riker has joined #hardfought 11:16 anyway yeah kyrokey ask away 11:17 Typically /window [number] or Alt-[number] will work, where [number] is the channel number. But it varies. 11:17 And it's often possible to configure other shortcuts. 11:18 e.g. I have #hardfought on Esc h, #nethack on Esc 3, #nethack4 on Esc 4, #ascension.run on Esc k 11:18 <@riker> didni't know that was possible 11:18 <@riker> I've always used opt 11:18 Depends on the client. 11:19 You can probably also set up aliases for this. 11:19 e.g. I have /w aliased to /window 11:19 So I can /w 44 to change to channel number 44. 11:19 im assuming names in red are direct/private/whatever-the-word-is-here messages, what is the command for that? 11:19 <@riker> names in red? 11:20 (The reason I have 44 channels is because besides Freenode, I also have bitlbee set up, connected to Twitter and two different Discord communities.) 11:20 kyrokey: Colors very much depend on client. 11:20 In my setup, names in red are bots. 11:20 But yours is likely different. 11:20 <@riker> if it's PM, then you use /q iirc 11:21 -!- bhaak_mob has joined #hardfought 11:21 <@riker> is it rld and jonadab in red? 11:21 yes 11:21 /query [nick] opens a query to a specific person, in a regular chat window. 11:21 -!- bhaak_mob has quit [Client Quit] 11:21 that's a voice I think 11:21 special user permissions 11:21 in my client (konversation) name colors are random, but configurable 11:21 Oh, voice is represented with + here. 11:22 raisse: Yes, that's true for me as well. Well, not random as such, but arbitrary. 11:22 yeah 11:22 you are a rather pretty blue, and I'm red 11:22 and riker is purplish 11:22 and kyrokey light brown 11:24 raisse is bright blue, jonadab bright cyan, riker brown, kyrokey green 11:24 Ah, in my case bright white is reserved for me, yellow for hilights, red for bots. You happen to be cyan, raisse. riker is brown. 11:24 all of your names are black for me except sometimes red+a little beep sound, which is what im thinking is a pm/dm 11:24 kyrokey is magenta. 11:25 aosdict: you're the same blue as jonadab 11:25 kyrokey: does it show red and beep when someone mentions your name? that's just an alert, not a pm 11:26 kyrokey: http://jonadab.jumpingcrab.com/pastebin/982.png 11:26 just sent you an actual pm so you can see what it looks like (no need to reply to that) 11:26 oh, ok gotcha 11:26 aw damn all y'all got nice colors 11:27 I've got grey for everybody, dark blue if they mention me, and then just white for me 11:27 feelsbadman 11:27 riker: Try out the nickcolors module, or maybe neatcolor 11:28 irssi is very configurable. 11:29 jonadab: what why did you request a cctp o-O 11:30 riker: So I knew how to recommend you get nickcolors. 11:30 You were using irssi, so I recommended irssi modules. 11:30 If you'd been using weechat, the answer would've been slightly different. 11:31 <@riker> ah 11:31 <@riker> what is a cctp though 11:31 <@riker> >_> 11:31 CTCP 11:31 It supports I think three commands? 11:31 VERSION, which tells what client/ 11:31 /ctcp jonadab VERSION will tell you I am also using irssi 11:32 TIME, which is useful to find out what timezone somebody's in. 11:32 ah 11:32 [hdf-us] [dnh] Kame (Rog Vam Fem Cha) wished for "blessed fixed greased +3 gray dragon scale shield", on T:15833 11:32 And PING 11:32 Which does about what you'd expect. 11:33 https://imgur.com/a/XDrbo 11:33 (belatedly, had to figure out imgur) 11:33 Eww, evil blinding white backgrounds. 11:33 it's actually slightly off-white 11:33 I can't handle black background 11:33 I only use black bg for a few things, irc and NetHack being the main ones. 11:34 For most things I use #294D4A background. 11:34 yes, me too 11:34 oh! i see colors for you guys' names now :> jonadab is green, rld is a reddish brown or maybe magenta, and raisse is a nice cool purple 11:34 ooh my favourite colour 11:34 My sister's favorite color is purple. 11:34 there's a dark theme for this site? :0 11:34 Mine is probably #294D4A 11:34 kyrokey: That's entirely up to the client or, in some cases, the terminal that the client is running in. 11:35 are you connected via the web interface? 11:35 for most of us it's not a "site" 11:35 raisse: augh, I hate when there are two names with the same color and length 11:36 yes, but I don't care enough to actually change it 11:36 oh, yeah im using this online 11:36 anyway kryokey what's your slex question? 11:36 what color am I 11:36 raisse: some people use the term "site" very loosely. e.g., in Weird Al's hilarious "Don't Download This Song", peer-to-peer file sharing networks are "sites". 11:36 it better be yellow 11:36 aosdict: Especially if they start with the same couple of letters and both talk frequently? 11:37 jonadab: well, you don't use black for nethackwiki, but you use light yellow on green, right? 11:37 FIQ: you're magenta 11:37 aosdict: All websites are #FFE6BC on #294D4A here. 11:37 what irks me is when people's names start with the same letters and ta completion picks the wrong one 11:37 tab completion, even 11:37 Because web designers are in love with evil satanic blinding white backgrounds, and I do not put up with that. 11:37 FIQ: you're hot pink for me 11:38 Yeah, he's bright magenta for me too. 11:38 you misspelled yellow 11:38 jonadab: you should use the vector.css that FIQ and I use. bundle? 11:38 Yellow is reserved for hilghts only. 11:38 *hilights 11:38 my background to type on is usually #fffbee or similar 11:38 [hdf-us] [dnh] Kame (Rog Vam Fem Cha), 259579 points, T:16287, killed by an invisible id juggernaut 11:38 a what? 11:38 raisse: That is far, far to bright to ever be a background color for me. 11:38 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) was given their Quest, on T:10462 11:38 highlights are 8,13this 11:38 I would have a migraine in two minutes flat. 11:39 err no, 8,6this 11:39 for me 11:39 not enough contrast for me to read (the second one) 11:39 FIQ: That is horrible. 11:39 it does theat with the name 11:39 the messaage remains normal 11:39 Why not make them blink while you are at it? 11:39 it's not that bad 11:40 Better yet, make each hilight blink at a different frequency, determined by hashing the message. 11:41 I set websites to "no style" when they make me read light text on a dark background 11:41 or even worse, mid-grey text on a dark background, which was all the fashion a couple of years ago 11:41 raisse: Dark text on light background should be *illegal* on computers. 11:42 then I'd either break the law or stop using computers 11:42 Like, the operating system should just kill the process if it tries to do that. 11:42 The absolute *worst* is pale pastel colors on white background, of course. 11:42 why would it be illegal for *me* to do something that gives *you* a migraine? 11:42 Like, very light yellow on white 11:43 raisse: No, I mean, it should be illegal for computer software to do that to the user. 11:43 hi 11:43 Hello bug_sniper, Welcome to #hardfought 11:43 why should it be illegal for software to do something to me that I actually like? 11:43 why the heck are those stupid acolytes killing my black puddings 11:43 raisse: I was exaggerating. 11:43 I _want_ them on the altar to sacfest 11:43 >_< 11:43 riker: conflict? 11:43 can I edit aosdict's bad idea page 11:43 But I consider blinding white backgrounds a crime against humanity. 11:43 i'd argue that eyeburning colors are worse than pastels/light bg but both are bad 11:44 4what's wrong with colours? 11:44 kyrokey: eye-burning colors like what? Blinking lime green on bright magenta? 11:44 because I can improve the beheading one 11:44 yes like those 11:45 How about #FFF3DE on #FFFFFF ? 11:45 [color=#ffff00]like this[/color] 11:45 heck 11:46 ok guess that doesnt work here then :/ 11:46 IRC is not written in PHP, no. 11:46 IRC is much _older_ than PHP. 11:46 * elenmirie has black text on white background 11:46 sorry jonadab 11:46 * jonadab has a headache just thinking about that. 11:47 * elenmirie hands jonadab a potion of extra healing 11:47 raisse: nope 11:47 since they aren't attacking me 11:47 dunno why maybe chris changed quest guardian logic 11:48 jonadab: if it was written in php I doubt it would have made it this long tbh 11:48 * Elronnd too 11:48 * Elronnd has white or sometimes coloured text on a black bg 11:48 jonadab: what about #e00 on #f00? 11:49 bug_sniper: You can add YASIs to the YASI page, go ahead. 11:49 [hdf-us] [xnh] hothraxxa (Wiz Orc Fem Cha) had Frost Brand bestowed upon her by Anhur, on T:27235 11:50 hm. not what i was hoping for but whaddayagonnado 11:54 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) was given Magicbane, on T:10620 11:54 aw yiss 11:54 hothraxxa: sorry I think I took your artifact :) 11:54 hah! i got magicbane right here, yours is probably a cheap imitation 11:55 [hdf-us] [dnh] Kame (Val Hum Fem Neu), 1842 points, T:2929, killed by a dwarf 11:55 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) was given the Lifehunt Scythe, on T:10779 11:55 ok, now it makes more sense, thanks 11:57 riker: you're not fooling me with that sorry, you know. you're probably canadian 11:57 hothraxxa: "You see here a cheap plastic imitation of Magicbane.==More==You hear Thoth laughing in the distance..." 11:57 hothraxxa: californian born and raised 11:57 a likely story 11:59 yasi: the cyclopse should be able to shoot lightning out of his eyes 12:00 wow ok pudding farming is great 12:00 bug_sniper: cyclops.. eye *s* ? 12:01 yeah, I had 2 extra letters in there 12:01 the e and the s 12:03 is there a way to change the tileset to the "original 16x16" one, as opposed to things being represented by alphanumeric,etc symbols? 12:03 which variant? 12:04 slex 12:04 -!- raisse has quit [Remote host closed the connection] 12:04 yasi: hydras that are immune to beheading, except from weapons that remove enough heads simultaneously 12:05 i found an option for tileset, im just not sure what to input 12:05 -!- raisse has joined #hardfought 12:05 -!- mode/#hardfought [+v raisse] by ChanServ 12:05 [hdf-us] [dnh] Kame (Val Hum Fem Neu), 1315 points, T:3084, killed by a cave spider 12:06 A board beneath you squeaks a G note loudly. The horse turns into a master lich! 12:06 hm, is 2 the maximum artifacts you can get from gifts? 12:06 new xnh trap 12:06 hothraxxa: i'm sorry for your loss 12:07 i never got a chance to tame it 12:07 riker: no, if you're patient enough you can get all eligible artifacts 12:08 i.e. all of your own alignment and unaligned 12:08 ah ok 12:08 well after around 60 sacrifices I think I'm giving up 12:11 [hdf-us] [dnh] Kame (Val Hum Fem Neu), 817 points, T:920, killed by a dwarf 12:12 -!- LarienTelrunya has joined #hardfought 12:12 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 209 points, T:130, killed by a sewer rat 12:13 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 333 points, T:261, killed by a jackal 12:20 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 2133 points, T:1178, killed by a dwarf 12:20 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) killed Medusa, on T:13674 12:20 it turns out that there's way more graffiti in the dungeons than i had realized 12:21 that was one of the reasons! 12:22 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 497 points, T:517, killed by a crocodile of Offler 12:23 Also, I wanted to make engravings that hint at hidden secrets nearby, and that just doesn't work if you can't see them from a distance. 12:23 !tell Chris_ANG Offler has crocodile minions in dnh? Awesome. 12:23 Will do, aosdict! 12:24 it makes vlad's traps pretty obvious. also, the farlook description is now wrong 12:25 . an amulet or a web (floor of a room) 12:26 Yes, I need to add S_engraving. However, this will mess up tilesets in ways I don't fully realize right now >_> 12:27 aosdict: yeah tons of cool (and theming) minions 12:27 and now you actually _see_ them, you get minions pretty much every failed/succeeded convert 12:27 ah sorry to hear. i don't use tilesets 12:28 Any DECgraphics or IBMgraphics players here who have recommendations for what a good engraving symbol would be, if not "? raisse? 12:28 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) wished for "blessed fixed +3 greased grandmaster's robe", on T:14319 12:29 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) wished for "blessed fixed greased +3 silver dragon scale mail", on T:14323 12:29 ^ first time I've _ever_ wished dsm in dnh 12:30 <[Demo]> is 3.15.2 on hdf now? 12:31 [hdf-us] [gh] kyrokey (Wiz Kob Fem Cha), 31 points, T:183, killed by a sewer rat 12:31 kyrokey: you've asked about a tileset for slex, unfortunately that doesn't exist, there is only ASCII 12:32 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 5264 points, T:1602, killed by a killer bee 12:33 LarrienTertunya: do you know if there are tilesets availablle for other nethack variants? 12:33 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 185 points, T:220, killed by a goblin 12:34 there probably are, but I never tried to use one 12:34 NH4, Fourk, and FIQHack have tileset support, I think maybe also Un. And vanilla of course. 12:34 Also Slash'EM. 12:34 xnh has tileset support on account of not changing any tiles from vanilla. 12:34 Until now. 12:35 Ah. 12:35 Anybody know about d? 12:37 LarienTelrunya: You know that NaNoWriMo thing where people write an entire novel in a month every November? Last year I turned it into NaTiDraMo, drew an entire tileset for my variant in a month. You should do that for slex. 12:37 hahaha 12:37 thanks, but I have enough actually important stuff on the slex to-do list 12:37 and I want to implement as much of it as possible until Junethack 12:37 Tilesets can be very important. Up to a third of potential players won't try your variant without them. 12:38 Some people think it's more like two thirds or more. 12:38 Slash'EM always had tiles. 12:38 So you can't be a proper successor to Slash'EM without doing them. 12:38 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 3005 points, T:950, killed by a gnome 12:38 well, that's too bad; slex is such a good game that it's well worth it to get used to ASCII if you're a tiles player, kind of like Elona is worth getting used to tiles if you're an ASCII player :P 12:39 Eh, if it can't run in a terminal multiplexer, I am kind of going to just assume it's not for me. 12:44 [Demo]: no 12:44 it's not 12:44 (.2 on hdf) 12:44 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) wished for "blessed spellbook of identify", on T:16586 12:45 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) wished for "blessed fixed ring of free action", on T:16616 12:48 !who 12:48 LarienTelrunya: [hdf-us] Grasshopper [nd] Eleven [nd] rikerw [dnh] innmalint [dnh] Kame [dnh] hothraxxa [xnh] 12:48 LarienTelrunya: [hdf-eu] AmyBSOD [slex] Raisse [xnh] elenmirie [xnh] 12:48 <[Demo]> then why would u wish for DSM? :P 12:48 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) wished for "blessed fixed +3 greased jumping boots", on T:16628 12:48 [hdf-us] [nd] Grasshopper (Rog Orc Fem Cha) wished for "uncursed magic marker", on T:52510 12:48 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) wished for "blessed fixed spellbook of polymorph", on T:16634 12:51 [hdf-us] [nd] Grasshopper (Rog Orc Fem Cha) killed Asmodeus, on T:52554 12:51 help I think I've extinctioned puddings 12:51 [Demo]: since I wanted reflection actually 12:51 priests don't get an easy way to get that 12:51 (afaict) 12:51 riker: your punishment is to got to bed without any pudding 12:51 s/got/go 12:51 (and I alreayd tried killing silver draogns) 12:52 Grasshopper: I hate pudding 12:52 Then be naughty! 12:52 then it's not much of a punishment, is it? 12:52 You just haven't had the right pudding yet 12:53 chocolate pudding = good, bread pudding = bad 12:53 I don't like the texture 12:53 so I don't really prefer one over the other 12:54 except bread pudding as glorified casserole is pretty good 12:54 [hdf-us] [dnh] Kame (Tou Hum Fem Neu) was given Vorpal Blade, on T:1441 12:54 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) wished for "blessed spellbook of magic mapping", on T:17374 12:55 pudding is a common british term for dessert in general 12:59 riker, try rice pudding for a different texture, still a sweet but better suited to savoury palettes 12:59 <@Tone> huh. The spoken part from Another Brick in the Wall makes more sense knowing that 13:00 Ugh, I don't like rice pudding. 13:00 [hdf-us] [dnh] Kame (Tou Hum Fem Neu) was given the Rod of the Ram, on T:1922 13:00 earlier someone said some of the variants do have tileset support. how would i go about changing them? there appears to be an expandable menu set to "no tileset" at the top-right of the screen, but it doesn't expand when clicked. 13:01 -!- raisse has quit [Remote host closed the connection] 13:02 aosdict, my Dad made the best rice pudding. Not all rice puddings are the same 13:03 -!- raisse has joined #hardfought 13:03 -!- mode/#hardfought [+v raisse] by ChanServ 13:04 https://ibb.co/mrNapc 13:04 help me 13:04 kyrokey - hterm doesnt play nice with tilesets, its been disabled on purpose 13:04 ah, ok 13:04 <[Demo]> make all variants hterm compatible! 13:04 they are 13:04 <@Tone> kyrokey I don't think you can use tiles through any online servers 13:05 <@Tone> Yeah, what K2 said 13:05 kyrokey: yaaaaaay you're playing slex โ™ฅ if you have any questions about the game, feel free to ask me, I'm the developer 13:05 [Demo] you can use hterm to play any variant you like here. and FIQ's watchmode changes work really nice with hterm also 13:05 darn! guess i'll just have to try to adjust to ASCII ^^" 13:05 <[Demo]> ndnh has spent a lot of its hrs being worked on through shitty shitty hterm 13:06 heh, my entire child- and youngadult-hood was dominated by me playing a tiled roguelike, and I also managed to switch to ascii ones when I discovered nethack; it's possible! :) 13:06 pretty cool. 3 of 4 silver dragons dropped scales 13:06 ASCII is the only true path kyrokey :) 13:07 @Tone i'm going to be in your neck of the woods in less than a month :P 13:08 well, do you have anything to do with the other 2 sets of scales? 13:08 [hdf-us] [dnh] Kame (Tou Hum Fem Neu) was given Mjollnir, on T:2652 13:08 <[Demo]> make a cool hat 13:08 i'm making a shiny disco ball 13:08 <[Demo]> oooh 13:08 approved 13:08 <[Demo]> pacify those monsters with some groovy moves 13:08 this place could use one 13:08 <@Tone> K2 We can grab a beer or something if you have any free time 13:09 we better 13:09 prepare to do shots 13:09 <@Tone> ๐Ÿ˜„ 13:09 <@Tone> oh no 13:09 oh yes 13:09 <@Tone> K2 Sounds like a bad influence 13:09 muhahahah 13:09 if only you knew... 13:10 <@Tone> haha 13:11 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) killed Sir Garland, on T:19482 13:15 [hdf-us] [nd] 3zigma (Rog Orc Mal Cha), 1531 points, T:2790, poisoned by a rotted gnome lord corpse 13:15 kyrokey: wtf why'd you turn off color?! 13:16 LarienTelrunya: Isn't there a monochrome trap? 13:16 because slex 13:16 Surely you did not omit *that* 13:16 jonadab: there is, but it works differently than the color option 13:16 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) destroyed the invisible Center of All, on T:20092 13:16 <[Demo]> wow 13:16 I'm not waiting i'm just killing him now 13:17 <[Demo]> good plan 13:17 Suddenly, the universe collapses. 13:17 kyrokey: do you know about in-game item information? hit an item's corresponding letter in main inventory view for a description of the item :) 13:18 LarienTelrunya: Oh, I could add that with object lookup. 13:18 -!- elenmirie_ has joined #hardfought 13:19 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) destroyed Lich, the Fiend of Earth, on T:21340 13:19 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) killed Kary, the Fiend of Fire, on T:21373 13:20 no i didnt know that. thats v helpful, thanks ^^ 13:20 :) 13:20 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) killed Kraken, the Fiend of Water, on T:21451 13:20 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) killed Tiamat, the Fiend of Wind, on T:21485 13:20 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) killed Garland, on T:21548 13:21 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 15974 points, T:4209, killed by a gnome, while praying 13:21 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) destroyed Chaos, on T:21580 13:21 the jerk stole my mitre for a bit 13:21 TIL that's doable 13:22 -!- elenmirie has quit [Ping timeout: 260 seconds] 13:22 -!- elenmirie_ is now known as elenmirie 13:22 -!- ProzacElf has joined #hardfought 13:22 -!- riker has quit [Quit: Lost terminal] 13:24 kyrokey: hint: you can use #force to remove the annoying door from your path 13:24 ah, seems you already knew about that :) 13:24 i got it ^^ 13:25 i didnt realize this lizard race couldnt kick... are they not bipedal? :0 c 13:26 they're "slithy", meaning they have mermaid-like fins for legs, which can't kick :( 13:26 ohh, neat! 13:27 They should be able to kick, but only when in the water. 13:27 a tileset would make that a little clearer ;0 13:27 they should have a powerful tail swipe 13:27 I mean, a dolphin or whale can certainly whack you with its tail, yeah. 13:28 i always thought it would be cool to be diving in the middle of a pack of frolicking wild dolphins, until i was 13:29 jonadab: considering how completely useless color info is in slex, I think disabling color might give a nicer experience 13:29 we were near the surface. they were spinners. one landed a couple of meters away from me 13:30 <@Pavel> EPI: While hallucinating, a random message that can appear is "Would you like your posessions identified? (ynq)" 13:30 LarienTelrunya: if you implement https://abload.de/img/fleeeeeeeecygbsns.png , I will be literally unable to play due to vision impairment 13:30 impossible to read things on that screenshot 13:30 loved it when dolphins would buzz us during a dive 13:30 <@Pavel> Oh good 13:30 FIQ: heh 13:30 <@Pavel> *oh god 13:30 my daughter still looks at your book from time to time hothraxxa 13:31 <@Pavel> What book? 13:31 oh that's so cool 13:31 book? 13:31 what book 13:31 she loves the big turtles 13:32 https://www.amazon.com/Book-Honu-Enjoying-Learning-Latitude/dp/0824831276/ref=sr_1_1 13:32 should work 13:32 k2: can she read it yet? 13:32 only 8 left in stock! 13:32 heh 13:32 hothraxxa yes she's getting better at reading every passing week 13:33 it went into second printing, which was the last goal i had for it 13:33 she read 'courageous' by herself yesterday. so proud heh 13:33 the reading level is meant to be about sixth grade 13:33 oh it is hothraxxa's book 13:33 as in, authored by hothraxxa 13:33 ? 13:33 yes, and my wife 13:33 cool 13:33 @Winsalot: *wink* 13:33 <@Winsalot> hi 13:33 Hello @Winsalot, Welcome to #hardfought 13:34 FIQ: hothraxxa's book was kinda special to us as we (me and my wife) used to live in hawaii and we'd dive and swim with honu all the time 13:34 ahh 13:34 it's quite a special experience 13:34 oh, nice! 13:35 it IS 13:35 <@Pavel> I fully expected the book to be about nethack and was extremely confused 13:35 heh 13:36 ha 13:36 lol 13:36 nah it's about rogue 13:36 -!- riker has joined #hardfought 13:36 hothraxxa: write a book about nethack healers 13:36 <@Winsalot> What is different about this channel compared to nethack-variants? 13:36 !rng neu | law quest 13:36 riker: neu 13:36 @winsalot this channel is for a specific nethack server 13:36 @Winsalot the existence of the channel splitup is for historical reasons 13:36 the developers actually speak up here 13:37 and has way cooler people =p 13:37 well i dunno 13:37 Winsalot: it's the place where all the hardfought players hang around :) 13:37 amy and jonadab had a nice argument the other day in nethack-variants ;p 13:37 -!- Menche_ has joined #hardfought 13:37 nethack-variants has mostly been a "discuss design stuff" channel 13:37 while this is just plain chatting about the game, and other hdf-related things 13:37 -!- Menche has quit [Read error: Connection reset by peer] 13:37 basically 13:37 Not so much, recently. 13:37 <@Winsalot> ok 13:37 the reason nethack-variants exists 13:37 <@Pavel> The thing is, this is also a "discuss design stuff" things 13:38 is because K2 adamantly refused to let discord in here 13:38 Also "discuss implementation details". 13:38 lol 13:38 <@Winsalot> is it just my luck, or are slex mine's monsters fucking tanks? 13:38 so in the end a dedicated IRC channel was created 13:38 to host the IRC gateway for the benefit of IRC users 13:38 i'd say this is the place were most of the variant developers actually interact with the people who play their variants 13:38 Winsalot: uhh, they shouldn't be? 13:38 later on, K2 caved 13:38 but maces aren't exactly the strongest weapon 13:38 and now the 2 channels are a bit redundant 13:39 but oh well 13:39 FIQ: I mean, even without that, I still favor a dedicated channel that isn't tied to a specific server 13:39 slex monsters are uniformly horrible =p 13:39 aosdict: sure I can see that 13:39 but meh 13:39 variant devs talk here 13:39 like how #nethack is kinda captured by NAO 13:39 who am I to stop nature to have its way 13:39 i did not cave. i purposely changed my mind 13:39 meh 13:39 K2: you was invited there at some point 13:39 K2 Versus FIQ Round 2: The Battle of Semantics 13:40 I guess from there you realized that it wasn't nearly as bad as you thought 13:40 :) 13:40 save it for the semantics-dome! 13:40 or maybe i just dragged my ass on letting a discord bridge be setup here just to irk you :P 13:41 oh also, that isn't the entire story for the discord side (it kinda is on IRC side) 13:41 Winsalot: you might try to wield that throwing spear and use appraisal on it, maybe it has a high enchantment, and priests can advance that skill 13:41 [hdf-us] [nd] 3zigma (Rog Hum Fem Cha), 919 points, T:2661, killed by a rabid rat 13:41 previously, there was a dedicated channel connected just to #nethack the discord channel 13:41 its all good. glad we eventually did it 13:41 started out as ##OrderOfTheCockatrice-nethack even 13:41 [hdf-us] [nd] 3zigma (Ran Elf Fem Cha) chose an elven dagger to be named "Sting", on T:1 13:41 however, people on Discord side complained that #nethack had became #varianthack 13:41 <@Winsalot> wow 13:41 mostly, fiqhack 13:42 <@Winsalot> How did you know 13:42 <@Winsalot> ? 13:42 Winsalot: I'd advise you to use that as your main weapon ;) 13:42 <@Pavel> Does anyone know of any progress on Curses for 3.6.1? 13:42 well, if random equipment spawns blessed, it often has a high enchantment 13:42 so I talked to mtf about it, he talked to other discord admins/mods 13:42 and in the end, #nethack-variants was created on Discord side 13:42 <@Winsalot> Btw, what is spirituality skill? 13:42 ah yes, #nethack became fiqhack so slowly we all barely noticed =p 13:42 this led to another channel being created on the IRC side, but basically everyone moved over there IRC-wise 13:43 so the change wasn't really that noticeable in the end 13:43 spirituality allows you to pray more often (prayer timeout is faster) and improves your saving throw, i.e. the effectivity of your magic cancellation; it's trained by praying successfully or offering corpses 13:43 ProzacElf: it had been that for months 13:43 heh 13:43 because the most active people who played nethack on RLdiscord 13:43 played fiqhack 13:43 so yeah 13:44 <@Pavel> As far as I can tell xnh seems popular around here? 13:44 it's the new thing, we all want to try it 13:44 @Pavel that is mostly on me I guess... 13:44 basically, I don't play 3.6.x 13:44 at all 13:44 i guess i should try xnh at some point 13:44 which is why I have had little motivation to push for a curses merger for 3.6 13:44 <@Winsalot> why does my character curse on every attack? Does it actually do anything? 13:45 @Pavel it might be, it's hard to say because xnh is brand new 13:45 so people are trying it out for that alone 13:45 give it a month, see if it keps the momentum 13:45 *keeps 13:46 Winsalot: you're polymorphed into a spellcasting form; since slex doesn't actually let you cast monster spells, it deals additional melee damage instead 13:46 so in case anyone was wondering - of course this channel is primarily for any Hardfought business in regards to nethack and the servers, but really anything goes here 13:46 <@Pavel> Fiq: Well if you ever get around to curses for 3.6.1, that would also mean curses for xnh, which would be nice. 13:46 tell aosdict to push me to it :P 13:47 but really I'd need to figure out how to build curses for 3.6 13:47 that is the hardest part for me 13:47 * K2 pushes aosdict to push FIQ into working on curses for 3.6.1 13:47 lol 13:47 NH3's build system is crazy 13:47 anyway, and then go from there 13:47 you should get Tangles involved 13:48 i know he's been outta the loop the last several days 13:48 Tangles: maybe you/we/I should look into porting the current Curses code to 3.6.1? 13:48 but you should message him and ask 13:48 ^^ that 13:48 having anything at all is probably better than the code being nice 13:48 prob best to send a !tell 13:48 I mean, not push for a PR to devteam 13:48 but a hdf-specific patch, for now 13:48 so that it is at least available 13:49 !tell Tangles I think maybe it might be good to have even the current (crappy) curses code for 3.6.1 on hdf as a start, also let people enjoy it... it's superior to the tty UI imo and according to others 13:49 Will do, FIQ! 13:49 <@Pavel> It is superior to TTY. 13:49 !tell Tangles code can be worked on and improved before it is eventually submitted to devteam, I have some local work I haven't touched for some time 13:49 Will do, FIQ! 13:49 <@Pavel> Curses is great. 13:50 hey FIQ, I feel strangely compelled to tell you to work on curses for 3.6.1 13:50 !tell Tangles the main reason I ask you is that the NH3 build system is crazy... I wouldn't know how to build curses for it 13:50 Will do, FIQ! 13:51 aosdict: I'll look into it, if Tangles can help me set up the build system part of it 13:51 I don't understand the NH3 build system 13:52 if he could help me setting up a curses w/libuncursed build, I'd be able to go from there I think 13:52 <@Winsalot> why is my pw randomly fluctuating? 13:52 finish up the stuff 13:53 Winsalot: side effect of that spellsucking cloak 13:53 <@Winsalot> oh, but I guess it's still worth wearing 13:53 yeah, I'd keep wearing it 13:54 I guess your character started female? 13:55 also rip helmet, hopefully it wasn't a valuable one 13:55 <@Winsalot> nah, it was a red hat ๐Ÿ˜„ 13:56 also enhance that javelin skill, who knows how long it takes until you find something better 13:56 FIQ: getting your watchmode patch to work on nh3 would be amazing 13:56 -!- raisse has quit [Ping timeout: 240 seconds] 13:56 that is basically impossible 13:56 NH3 simply doesn't work like that 13:57 probably the closest thing you could come is a special recording format 13:58 -!- riker has quit [Quit: Lost terminal] 13:59 I'll be afk doing the dishes; Winsalot: if anything comes up, feel free to ask in the channel and I'll see it once I come back :) 13:59 <@Winsalot> ok 14:02 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) destroyed the Arsenal, on T:26138 14:07 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) killed Axus, on T:27299 14:15 -!- riker has joined #hardfought 14:16 [hdf-us] [nd] 3zigma (Ran Elf Fem Cha) rejected atheism with a prayer, on T:3202 14:16 <@riker> !tell Chris_ANG can you stop pets from getting last hits on alignment key holders? at least peaceful ones. I didn't really want to kill axus, but oona decided to (last hit would let them deal damage but not kill) 14:16 Will do, @riker! 14:17 [hdf-us] [nd] 3zigma (Ran Elf Fem Cha), 2714 points, T:3224, killed by a crossbow bolt 14:19 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 937 points, T:256, killed by a water demon 14:19 [hdf-us] [slex] kyrokey (Ele Arg Fem Law), 921 points, T:1413, killed by a monster (invisible priestess of Thomas Alva Edison) 14:20 [hdf-us] [nd] 3zigma (Ran Elf Mal Cha) chose an elven dagger to be named "Sting", on T:294 14:21 <@riker> kyrokey pro-tip: don't play elemental mages. spheres are horrible at aggroing peacefuls 14:21 !tell Chris_ANG I strongly disagree with @riker 's proposal 14:21 Will do, FIQ! 14:21 <@riker> fiq why not 14:21 <@riker> plus you don't even play dnh 14:21 <@riker> so you don't grasp how anonying that was :p 14:21 Because you should not be unable to have pets kill alignment key holders 14:21 And I have played dnh, mind you 14:21 I have several dnh ascensions 14:21 With pets 14:21 <@riker> oh huh 14:21 <@riker> anyway kill != hurt 14:22 <@riker> I guess that would suck for bards tho 14:22 How are you going to play pacifist then? 14:22 that orange stairs look really odd 14:22 bhaak: aosdict is going to change it I think 14:22 he mentioned it 14:23 although maybe it's also that old time color scheme 14:23 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 2408 points, T:806, killed by a rothe 14:23 normal stairs are bright white in unnethack. not that "standard text color" 14:24 (which in my case is green) 14:24 I was going to suggest that, heh 14:24 <@riker> yeah fiq nvm then 14:24 white stairs that is 14:24 to make them stand out more 14:25 Oh, you mean normal stairs. I tried white branch stairs and wasn't really able to distinguish them from normal ones in my font. 14:25 yes, branch stairs are yellow and normal stairs are white in unnethack 14:26 I think I also experimented with a new glyph for them 14:26 aosdict: jonadab: what if the Mines specifically used the "other" major ascii setup for roguelikes? 14:26 like ยป 14:26 . for floor, # for solid rock 14:26 for being cavernous 14:26 or would that be confusing 14:26 <@riker> !tell Chris_ANG nvm my idea it's a bad one 14:26 Will do, @riker! 14:26 -!- raisse has joined #hardfought 14:26 -!- mode/#hardfought [+v raisse] by ChanServ 14:27 we have that in the Moria side branch in unnethack. actually only a slight hack that makes normal walls appear as # 14:28 it is confusing 14:28 so why haven't you removed it 14:28 :P 14:30 riker: Did we? I don't recall. 14:30 <@riker> argue with amy? 14:30 <@riker> well it was mainly said amy scolding you I think 14:30 <@riker> but yeah 14:31 FIQ: That would be confusing, because # is corridor. Unless you used color to clearly signal that it's not (Brogue does this). 14:31 FIQ: that side branch was the pet project of dev who did a lot of coding. I just said "do whatever you want in there" 14:33 [hdf-us] [dnh] Kame (Tou Hum Fem Neu) was given the Cloak of the Unheld One, on T:3251 14:33 <@riker> ooh nice 14:35 -!- raisse has quit [Ping timeout: 240 seconds] 14:36 -!- raisse has joined #hardfought 14:36 -!- mode/#hardfought [+v raisse] by ChanServ 14:36 -!- Chris_ANG has joined #hardfought 14:38 . 14:38 Chris_ANG: Message from LarienTelrunya at 2018-03-21 03:45 EDT: firework cart explosions are ultra crashy! it seems that whenever they catch other monsters inside the explosion, there's a segfault panic that corrupts the savegame beyond repair! I'll disable them in dnhslex until you can make them not crash ;) 14:38 Chris_ANG: Message from aosdict at 2018-03-21 12:23 EDT: Offler has crocodile minions in dnh? Awesome. 14:38 Chris_ANG: Message from @riker at 2018-03-21 14:16 EDT: can you stop pets from getting last hits on alignment key holders? at least peaceful ones. I didn't really want to kill axus, but oona decided to (last hit would let them deal damage but not kill) 14:38 Chris_ANG: Message from FIQ at 2018-03-21 14:21 EDT: I strongly disagree with @riker 's proposal 14:38 Chris_ANG: Message from @riker at 2018-03-21 14:26 EDT: nvm my idea it's a bad one 14:38 [hdf-us] [dnh] Kame (Tou Hum Fem Neu) was given Werebane, on T:4999 14:40 A better solution would be to have most pets NOT be psychotic murderballs. 14:40 Not cats, though. 14:40 <@riker> you'd think oona was logical :p 14:40 <@riker> maybe only attack peacefuls that don't match their alignment? (if law/cha) 14:40 Cats *are* psychotic murderballs, so Not A Bug. 14:40 <@riker> actually how about that 14:40 <@Winsalot> LarienTelrunya: I think I have a problem... 14:41 <@riker> intelligent monsters as pets only attack peaceful monsters that aren't of their alignment 14:41 <@riker> @Winsalot what's the issue? 14:41 <@Winsalot> I'm surrounded by lots of demons ๐Ÿ˜„ 14:41 <@riker> aw 14:41 <@riker> *ah 14:41 <@Winsalot> Tried to convert cross aligned altar on slex 14:41 <[Demo]> is Amy one of them? 14:41 <@riker> rip you 14:41 <@riker> ooh shots fired 14:42 <@riker> oh those aren't that bad 14:42 <@riker> could be much worse 14:42 -!- riker has quit [Quit: Lost terminal] 14:42 FIQ: Only if corridors were something besides #. (Which would be fine by me.) 14:43 <@riker> easy solution to this whole thing 14:43 <@riker> make every single level a maze 14:43 <@riker> not even the nice 3.6 ones just the tight mazes 14:44 !who 14:44 K2: [hdf-us] cpittman [nh4] kyrokey [slex] MiseryMyra [fh] mtf [fh] Delraven [sp] Grasshopper [nd] 3zigma [nd] TheDiaz [nd] Kame [dnh] innmalint [dnh] hothraxxa [xnh] 14:44 K2: [hdf-eu] AmyBSOD [slex] elenmirie [xnh] Raisse [xnh] 14:44 hah wow 14:45 thats like, junethack or tribute tourney numbers 14:45 if you build it, they will come, K2! 14:45 :) 14:45 hit that one year mark, people realize we're here to stay 14:46 -!- kyrokey has quit [Quit: Page closed] 14:47 Winsalot: well I see you're still playing, so you obviously survived those demons; did you phase door out? 14:47 <@riker> they weren't bad I don't think 14:48 <@riker> probably equal to a couple flying rogues 14:48 <@riker> @le?flying rogues 14:48 flying rogues ~1~ flying rogue (&) | Lvl: 1 | Diff: 5 | Spd: 4 | Res: fire poison drain | Confers: nothing | MR: 10 | Generates: special | AC: 9 | Attacks: 0d0 bite sex, 1d2 claw physical | Alignment: -9 | Flags: flies, poisonous, demon, stalker, infravisible 14:48 <@Winsalot> Yep, phased door out 14:48 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 4755 points, T:6236, killed by a giant ant 14:48 <@riker> aw rip kame 14:49 Winsalot: oh, orctown 14:49 since you converted the altar, you can now sacrifice all those orcs freely :) 14:49 but yeah, in slex the opposing god almost always sends minions to attack you 14:49 @LarienTelrunya: something is wrong with the flow of the explosion code in dnhslex, firework carts are buggy in dnh but not crashy. 14:50 <[Demo]> wow u blew it up 14:50 really? I don't think I've touched the explosion code 14:50 Something is also wrong with the recovery code if games are getting shredded. 14:51 <[Demo]> Chris did u ever fix the issue with monsters double killing themselves with spfx2_fire or whatever other explosion weapons? 14:51 it seems to happen especially when the firework cart is somehow fighting other monsters on the level 14:51 you'd get several instances of "You hear a blast.", and then it crashes 14:52 <@riker> oh you fixed that in dnhslex amy? 14:52 <[Demo]> it used to do that I think 14:52 <@riker> nice I'll play some later 14:52 <[Demo]> amybsod, destroyer of variants :P 14:52 riker: nah, it would be great if I knew how to fix it; for now I made firework carts G_NOGEN 14:52 [hdf-us] [dnh] Kame (Tou Hum Fem Neu) was given Vorpal Blade, on T:1233 14:52 <@Winsalot> Found some named curved sword. Is that an artifact? 14:53 but tinker gnomes can probably still create them 14:53 <[Demo]> yes 14:53 <[Demo]> they can 14:53 Winsalot: that particular one is a fake artifact; those often have high enchantments but aren't actually artifacts 14:53 <@Winsalot> does it mean it's useless? 14:54 since your priest probably doesn't have the scimitar skill, I fear it won't be very useful to you 14:54 [hdf-us] [fh] MTF (mtf) (Val Hum Fem Law) reached the Astral Plane, on T:39970 14:54 I mean, it's still +7 to-hit and to-damage, which may be good in the early game (which is where you are), but you'll want to replace it eventually 14:54 <@Winsalot> ok. Btw, is there anything special about naga race? 14:54 <@riker> no legs 14:55 naga race gets hungerless casting 14:55 <@riker> hungerless spellcasting 14:55 <@riker> nagas are peaceful to them 14:55 LarienTelrunya: Gizmos in general will fight anything that ends up in front of them. 14:55 <@riker> gizmos in general are stupid idiots 14:55 <@riker> only exceptison are golden hearts 14:55 <@riker> which need less hp chris 14:56 <@riker> also, chris_ang if you farlook (pokedex) a monster that changed without polymorphing, it will still show the name of the old monster (but new stats) 14:56 <@riker> such as lugribossk, that one priest that becomes a darkness given hunger in the priest quest, etc. 14:56 Chris_ANG: hmm, I guess I should wizmode firework carts in regular dnethack 14:56 see if I can get it to crash 14:57 I wonder if this is somehow a NAO bug. 14:57 <@riker> no crash 14:57 <@riker> in local dnh 14:57 ditto. 14:57 [hdf-us] [fh] MiseryMyra (Val Hum Fem Law) wished for "blessed magic marker", on T:21912 14:57 @riker is your local dnh dNAO? 14:57 (my local dnh is dnh) 14:58 [hdf-us] [dnh] Kame (Tou Hum Fem Neu) was given the Cloak of the Unheld One, on T:3328 14:58 <@riker> chris_ang yes 14:58 LarienTelrunya: Looks like this is on you >:| 14:58 ugh 14:59 <@riker> yeah 14:59 ( ;) ) 14:59 <@riker> I can't repro on local dnh, with gas spores or carts 14:59 <@riker> and with the monster getting killed or just hurt 14:59 <@riker> what chanegs did you make amy? 14:59 Yeah, LarienTelrunya you should test changed-gas spore explosions and pets with explody artifacts. It's hard to see how firework carts could be crashy but those two things not-crashy. 15:00 uhh, not many; https://github.com/AmyBSOD/dnhslex/commits/devel-3.15.2 15:00 <@riker> probablys something with your attacks 15:00 annoyingly I don't have a linux system for testing here and there's no windows version of dnao :( 15:00 <@riker> I can test for you 15:01 <@riker> rn I'm clonign dnhslex 15:01 ok :) 15:01 <@riker> also uh dnao should work on windows 15:01 <@riker> doesn't it? 15:02 there's no precompiled binary and when I tried to compile it, there were tons of errors 15:02 <@riker> yea 15:02 <@riker> welcome to the club of dnh junior devs 15:02 [hdf-us] [nd] TheDiaz (Val Hum Fem Neu) consumed animal products for the first time, by eating an egg, on T:3063 15:02 couldn't get it to compile 15:02 <@riker> avoid the errors on your left, right, and center 15:02 the regex stuff seems to be the biggest offender 15:04 <@riker> also congrats chris 15:04 <@riker> a rather large bug wasn't yours 15:04 <@riker> :) 15:04 riker: did you just make it crash? 15:04 <@riker> where? 15:04 on your dnhslex copy 15:04 <@riker> I'm actually not checking that right now I'm checking the sourec for things you changed 15:04 <@riker> but I'll try one sec 15:05 <@riker> (it takes a while to compile) 15:05 @riker it had to happen sooner or later. 15:05 [hdf-us] [fh] MTF (mtf) (Val Hum Fem Law), 268706 points, T:40100, ascended https://www.hardfought.org/userdata/m/mtf/fiqhack/dumplog/2018-03-21%2019%3A04%3A59%2C%20MTF-Val-Hum-Fem-Law%2C%20ascended.txt 15:05 how did you get the gas spore crash? do you have exact instructions as to how to reproduce it? 15:05 <@mtf> epic 15:05 <@riker> grats mtf 15:05 @mtf grats 15:05 <@riker> on dnhselx? 15:05 yeah 15:05 <@riker> just let a gas spore or firework cart explode 15:05 <@mtf> thanks ๐Ÿ˜„ man, new FIQHack is hard 15:05 <@riker> and include another monster in the blast 15:05 <@riker> what changed fiq, mtf? 15:06 woooo mtf! 15:06 congrats mtf :) 15:07 <@mtf> @riker essentially getting good stats is difficult now 15:07 Hey LarienTelrunya do you still have that stack trace from the other day? 15:07 <@mtf> unihorns don't heal stats, and decay in blessing after a while 15:07 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 10902 points, T:4137, killed by a dwarf 15:07 <@mtf> so poison and other stat drainers continue to be difficult into the late game 15:07 <@riker> ah 15:07 Chris_ANG: I'd have to dig it out again, but it should still be somewhere 15:08 Might offer a clue. 15:08 <@mtf> I still think astral is pretty easy b/c of wands of teleport, but the rest of the game is much harder than vanilla now IMO 15:08 Something changed about how the explosion code flows. 15:08 <@kritixilithos> mtf, your dumplog says "Death (twice" without a matching paren at the end, bug? 15:08 I noticed something odd about it when you showed it to me, but figured I was confused. 15:08 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 86 points, T:177, killed by a newt 15:08 <@mtf> @kritixilithos oooh probably, let me look 15:08 <@riker> oh ya lol 15:09 <@riker> fiq you dun screwed something up 15:09 <@mtf> FIQ: 15:09 https://cdn.discordapp.com/attachments/400474774440247317/426094954033709066/unknown.png 15:09 gah why can't I seem to find it now :( 15:09 -!- stenno has joined #hardfought 15:10 <@mtf> lol I didn't take any damage at all in astral 15:10 <@mtf> I was more worried about running out of food than getting hurt 15:11 <@riker> huh amy I can't repro the bug now 15:11 !tell K2 some minor fixes 15:11 Will do, FIQ! 15:11 k 15:11 K2: Message from FIQ at 2018-03-21 15:11 EDT: some minor fixes 15:11 @mtf did I break something? 15:12 or why no damage 15:12 riker: I'll try on the server with wizmode 15:12 <@mtf> FIQ: nah nothing broken, I just had -30 AC and conflict 15:12 -!- noty has joined #hardfought 15:12 <@mtf> nothing could touch me 15:12 <@mtf> the second biggest problem I had in astral was a player monster who I just couldn't hit lol 15:13 <@mtf> sat in a corridor smacking him for like 30 turns 15:14 wtf why do the goddamn conflicted gnome lords not attack gas spores, there really shouldn't be any "too afraid to attack monster" checks while under conflict :P 15:14 [hdf-us] [fh] MiseryMyra (Val Hum Fem Law) wished for "blessed ring of free action", on T:22060 15:14 conflict should say "you failed the saving throw, you attack now whether you want to or not" 15:15 anyway, I just filled level 1 with gas spores and farberge spheres and let them all explode in a chain reaction (dnhslex), no crash 15:15 ah now I finally got a segfault with firework carts :D 15:15 The gnome lord is caught in the blast! The gnome lord is killed!--More--zsh: segmentation fault (core dumped) 15:15 FIQhack updated (us and eu) 15:16 LarienTelrunya: there *is* no check for being afraid to attack in conflict 15:16 it ignores those checks in conflict 15:16 even those who resist conflict 15:16 FIQ: really? but the gnome lords just would not attack the gas spores! 15:16 Chris_ANG: https://pastebin.com/raw/RwnMNTU3 15:17 mm_aggression in mon.c 15:17 has the checks 15:17 they are ignored in Conflict 15:17 <@Winsalot> I think the game might be bugging out for me... 15:17 <@Winsalot> Somehow I leave @ at places 15:17 <@Winsalot> also can't see water 15:18 probably some slex trap 15:18 Winsalot: you probably triggered a rmb loss trap 15:18 [hdf-us] [fh] MiseryMyra (Val Hum Fem Law) wished for "blessed ring of teleport control", on T:22068 15:19 <@Winsalot> What's that? 15:19 it's a ring that lets you control where you teleport to 15:19 it makes it so that many dungeon features disappear, and also prevents you from using farlook 15:20 if it was indeed a trap, it'll time out eventually 15:20 <@mtf> oh no 15:20 <@mtf> I just realized 15:20 <@Winsalot> that's how it looks 15:20 https://cdn.discordapp.com/attachments/400474774440247317/426097881691455498/Screenshot_2018-03-21_21-18-10.png 15:20 <@mtf> I can streak again now 15:20 <@mtf> (technically) 15:21 <@mtf> I still have my priest sitting on the vibrating square 15:21 Winsalot: some parts of the map are still completely visible on that screenshot because the map doesn't immediately update, but if you were to return to that level now, all the water tiles would be invisible 15:23 also you have more than 52 items in open inventory and therefore the # problem; use a portable container 15:23 <@Winsalot> will I YASD if I qualf-identify potions? 15:23 Maybe, maybe not. 15:24 there are some pretty bad potions, but none that unconditionally instakill you because I follow the no poison rule (yeah aosdict, I know what you're gonna say :D) 15:25 <@Winsalot> But potion of amnesia is fine? 15:25 So no potion of cyanide. 15:25 sparkling potions are always potions of amnesia 15:25 <@Winsalot> too late ๐Ÿ˜ฆ 15:25 "fine", well, I mean it makes you forget stuff so it's still generally bad 15:25 it does have some uses though 15:25 Does potion of hallucination make everything fleecy? 15:25 jonadab: there is a potion of cyanide, but it "only" deals severe HP and strength damage even if you resist poison 15:26 heh, at least the main playing field becomes fleecy if you hallucinate 15:26 I see. 15:26 Do the walls sing? 15:26 haha :D 15:34 LarienTelrunya: *cough* cloak of death *cough* 15:34 :D 15:35 <@Winsalot> wtf, hallucination curses items? 15:35 <@Winsalot> love how the walls look though 15:35 Strait jacket -- putting it on makes you not have use of your hands, so you can't take it back off, or do anything that requires hands. 15:35 nope, but hallucination randomizes what your items seem to be 15:36 That's standard Slash'EM behavior (the inventory hallu), I believe. 15:36 yep, and regular slashem has a fatal bug associated with it that can corrupt the savegame beyond repair 15:36 which was also *the* number one reason why curses mode in slex was crashy, because it constantly updates the inventory during hallu 15:37 Interesting. 15:37 Winsalot: that enchanted mummy wrapping might be useful 15:38 also up that devices skill, it lets you get more uses out of wands because higher skill means you don't always lose a charge when zapping 15:38 [hdf-us] [xnh] k2 (Wiz Elf Mal Cha) became literate by reading the fortune inside a cookie, on T:4462 15:39 don't bump into permamimics, prefix your movement with F (shift-f) instead to force-attack it 15:39 every time you get "Wait! That's a troll permamimic mummy!", you just wasted a turn 15:39 btw jonadab, how come a player as skilled as you are stumbled over that too? 15:40 Hm. @LarienTelrunya I'm not sure what the difference between NAO and nethack is, 15:40 ... 15:40 NAO is the nethack.alt.org patchset 15:40 NetHack is just vanilla 3.4.3 15:41 (In this area :P) 15:41 <@riker> @mtf I believe in your streak 15:41 <@riker> you can do it 15:41 <@mtf> my highest streak is 2 lol 15:41 <@riker> u got dis 15:41 <@mtf> and then I get nervous and quit playing 15:41 <@riker> SHUT UP YOU GOT THIS 15:41 http://puu.sh/zMAJW/ea602d41d0.png 15:41 <@riker> :) 15:41 :c 15:41 @mtf did you ascend that priest 15:41 but try adding a check for mtmp to remove_monster in monmove.c 15:42 <@riker> chris_ang is the altar in the priest home level supposed to be moloch's? 15:42 <@riker> the temple is descrated because of it 15:42 <@mtf> FIQ: No, not yet 15:42 <@mtf> he's chilling on the vibrating square 15:42 <@riker> so I get stupid messages and ghosts 15:42 <@mtf> so... technically I could win with him 15:44 wouldn't that be depressing 15:44 considering that was a pending streak 15:44 <@mtf> lol yea 15:45 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 21476 points, T:7557, killed by a battle-bat 15:45 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 123 points, T:178, killed by a sewer rat 15:45 <@riker> oh nvm chris apparently taht's in vanilla too 15:48 All hope is lost: http://puu.sh/zMB2s/9eb3a20181.png 15:49 <@mtf> abandon all hope, ye who enter here 15:50 <@Winsalot> Somehow I feel like Im OP in slex 15:50 <@riker> oh my sweet summer child 15:50 [hdf-us] [nd] 3zigma (Ran Elf Mal Cha), 1933 points, T:2832, killed by a hallucinogen-distorted dwarf 15:50 <@mtf> lel 15:50 <@Winsalot> ๐Ÿ˜„ 15:50 Winsalot: well if that is so, meet me in Gehennom if you are a man ;) 15:51 what if he's gender fluid 15:51 <@Winsalot> oh, will take very loooong 15:51 or maybe he identifies as a garden tool or something 15:51 <@Winsalot> Is there something like autoexplore in NH4? 15:51 <@riker> in slex? 15:51 <@riker> lol 15:51 <@riker> no 15:51 <@mtf> slex != FH 15:52 <@mtf> should I try slex 15:52 <@mtf> like right now 15:52 mtf: yes :) 15:52 !whois 15:52 !who 15:52 LarienTelrunya: [hdf-us] cpittman [nh4] mtf [slex] Tariru [slex] MiseryMyra [fh] Eleven [nd] Lol [dnh] Kame [dnh] rikerw [dnh] bouquet [4k] k2 [xnh] hothraxxa [xnh] 15:52 LarienTelrunya: [hdf-eu] No current players 15:53 the great slex contest: who will be the first non-Amy to ascend it? :D 15:53 <@mtf> these races 15:53 <@mtf> they hurt my brain 15:53 <@mtf> I just want something sane in all this madness 15:53 <@mtf> I picked barb 15:53 mtf: you can just decide that the new races can bite you, and pick orc 15:54 <@mtf> I find orc pretty weak in vanilla (other than poison res), that still the case in slex? 15:54 well they can twoweapon in slex, so there's that, but apart from that they're about average 15:54 I've ascended a nord barbarian, they have intrinsic cold resist 15:54 <@mtf> gotcha 15:54 @mtf everything can reach 25 in everything in slex 15:54 <@mtf> ah 15:55 LarienTelrunya, I have tried slex recently and have not died (yet). I got to Minetown. But I also felt very confused about many things and got distracted away from the game 15:55 so orcs' main longterm disadvantage (shit attribute caps) isn't a factor 15:55 <@mtf> orc it is 15:55 @riker turns out it was probably a NAO interaction. 15:55 <@mtf> I'm ready for my blind slex run 15:55 <@mtf> here we go 15:55 bcause I didn't know anything about most of the stuff I'd found 15:55 @mtf also, if you want sane, you're playing the wrong game 15:55 Grasshopper: oh? yay! shame I didn't get to watch ;) 15:55 you should stream slex 15:55 dNAO has probably been getting away with it because firework carts are rare. 15:55 much of which had fancy artiact-like names 15:55 also there's inventory item information in slex, use it! 15:55 that would be fun to see 15:55 hit the corresponding letter of an item for a description 15:55 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 6134 points, T:1673, killed by an acid blob 15:56 LarienTelrunya, ah! New features :D 15:56 -!- kyrokey has joined #hardfought 15:56 yeah, playing slex without using that is probably not the best idea because there's just so many new items 15:57 @mtf options:DECgraphics/IBMgraphics is how you get proper walls btw 15:57 holy shit so many slex players at once :D it's almost like today was my personal christmas! 15:57 !who 15:57 LarienTelrunya: [hdf-us] cpittman [nh4] mtf [slex] Tariru [slex] MiseryMyra [fh] Eleven [nd] Lol [dnh] Kame [dnh] bouquet [4k] k2 [xnh] hothraxxa [xnh] 15:57 LarienTelrunya: [hdf-eu] No current players 15:57 <@mtf> ah ok thanks 15:57 <@riker> larien I'll jump on if youw ant :) 15:57 <@riker> *want 15:57 oh it doesn't list Grasshopper because that game is the old 2.1.1 ;) 15:57 uhh guys my screen can only display so many watching terminals at once :P 15:57 oh :C 15:57 <@riker> grasshopper hey fwiw, you can hit the letter of an item in your inventoy to give info about it 15:57 that's weird 15:57 <@riker> !whereis grasshopper 15:57 @riker: [hdf-us] grasshopper is not currently playing on this server. 15:57 it shouldn't care about versions 15:58 well it does 15:58 <@mtf> is there a corpse spoiler for slex 15:58 <@riker> oh dang satre 15:58 lawful satre unbeliever female 15:58 <@riker> good luck 15:58 @mtf slex has over 100k monsters 15:58 [hdf-us] [4k] bouquet (Rog Elf Fem Cha), 8505 points, T:3062, killed by a giant beetle 15:58 there isn't 15:58 aww... rip Winsalot :( 15:58 I chose random at the start 15:58 <@mtf> well then 15:58 <@Tone> Yeah I wish I'd realized there was inventory item info in slex last time I played 15:58 you can farlook monsters 15:58 <@Winsalot> ok, I died to some bullshit 15:58 for monster lookup 15:58 https://cdn.discordapp.com/attachments/400474774440247317/426107429239914506/unknown.png 15:59 mtf: twen corpses increase your max HP when eaten 15:59 <@mtf> oh I'm ready for some opaqueness 15:59 IBMgraphics ftw 15:59 <@mtf> neat 15:59 <@Tone> Is there info lookup for starting roles/races? 15:59 <@riker> yea 15:59 <@riker> https://nethackwiki.com/wiki/Role_difficulty/Variants 15:59 Tone: unfortunately not in the game, but on the nethackwiki 15:59 <@riker> scroll down for slex 15:59 <@riker> https://nethackwiki.com/wiki/Race/Slash'EM_Extended 15:59 <@riker> !rng dnh | slex 15:59 @riker: slex 15:59 wow, invent info is very useful 16:00 <@riker> !8ball is beholder rigged 16:00 @riker: Most likely 16:00 <@riker> >:U 16:00 LarienTelrunya, are you like The person working on slex? 16:00 <@Tone> When I played last, a lot of the stuff I rolled wasn't on that page :/ 16:00 kyrokey: yes 16:00 <@Tone> This was around 5 months ago though 16:00 pretty much all variant developers are in this channel 16:00 god help us, yes 16:00 kyrokey: yep, I'm the "one-woman dev team"; we're a two-person team right now, but I do all the gameplay stuff 16:00 for the record: [slex] winsalot (Pri Nag Fem Cha), 36739 points, killed by a touch of death 16:01 bhaak (unnethack), jonadab (fourk), LarienTelrunya (slex), lorimer (spork), Chris_ANG (dnethack), me (FIQHack), tungtn (DynaHack), ais523 (NetHack4) 16:01 right, so I could wear this displace beast hide, like a cloak 16:01 lorimer is missing 16:01 and grunt i guess 16:01 oh, and bhaak/ais523 (vanilla) 16:01 but grunt doesn't develop anymore 16:01 stenno: lorimer lurks this channel 16:01 not right now 16:01 but he hangs around 16:01 ah 16:02 http://puu.sh/zMBBu/118f38371c.png 16:02 That was a close call 16:02 but yeah 16:02 aside from spork 16:02 the party is all here 16:02 if you play the arcade game "AD&D Shadows Over Mystara" you can find a special item, displace beast hide 16:02 oh, and I forgot, because it's new 16:02 aosdict (xnethack) 16:02 which you can get converted to a cloak at the gnome village 16:02 s/displace/displacer 16:02 Grasshopper: well in slex it's a fully functional cloak ;) 16:03 nice! 16:03 displacer beast is hard to kill on arcade, but easier if you watch the shadow rather than the avatar/sprite 16:03 its like romper room in here 16:03 isn't slex big in /v/ too? 16:04 you mean /vg/ 16:04 well rlg 16:04 stenno: you probably mean http://boards.4chan.org/vg/thread/208808010 - of all the nethack variants, it's the one most frequently mentioned there 16:04 and not really 16:04 LarienTelrunya spams slex all day there 16:04 ah vg 16:04 to the annoyance of most people 16:04 <@mtf> hmm 16:04 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) was given Grayswandir, on T:29229 16:04 in that board 16:04 ah 16:04 <@mtf> dunno where my cat went 16:04 LarienTelrunya: earlier I was talking about tilesets n such and i think you said you hadn't made one for slex? is that right? 16:04 <@mtf> that's gonna make this harder 16:04 she linked me there once 16:04 <@riker> ooh yay I like this weapon 16:04 I saw people complain on her keeping mentioning slex over and over 16:04 lol 16:04 whats video generals supposed to mean 16:04 I even made a post 16:04 video games 16:05 anyway, I made a post 16:05 /vg/ - Video Game Generals 16:05 people promptly hated on me 16:05 typical 4chan 16:05 kyrokey: there's no tileset, sorry; slex has 18000+ monsters, and no way I'm making tiles for all of them because I don't even know what most of them would look like :P 16:05 and /v/ is video games 16:05 never posted since 16:05 <@mtf> how doe sone use a mattress 16:05 <@mtf> does one* 16:05 stenno: ah, probably a hub of general genre posts 16:05 FIQ: well you made a beginner's mistake, you signed your post with "FIQ" instead of staying anonymous like everyone else ;) 16:05 for example rlg 16:05 roguelike general 16:05 LarienTelrunya: yeah but 16:05 why can you even do that 16:05 I figured it would still say anon 16:06 LarienTelrunya: oH shoot i didnt know there were that many..... i was gonna offer to make you some tiles ahhah ^^" 16:06 mtf: mattresses are mainly a hazard, standing on one can randomly cause you to fall asleep 16:06 kyrokey: well that would be a huge amount of work! 16:06 kyrokey: Do it anyway. Make her 17000 tiles and let her do the last thousand herself! 16:06 and really, what would a "diffused garlicky distractive yeti shegetz provokingly" look like? 16:07 a yeti but more of a creamy yellowish white, looking off to the side 16:08 bc its distracted 16:08 assuming yeti is the subject there... 16:12 <@Winsalot> btw, what's the most active server- ascension.run or herdfought eu/us? 16:13 https://cdn.discordapp.com/attachments/400474774440247317/426111009841872897/unknown.png 16:13 <@mtf> wat 16:13 <@riker> doesn't really matter about "activity" 16:13 <@riker> it's the fact that hdf has an eu 16:13 <@riker> er 16:13 <@riker> us 16:13 mtf: anti-stairscumming ;) 16:13 <@riker> and ascrun is all eu 16:13 <@riker> mtf: yea that happens 16:13 <@mtf> I just wanted to pop in and see what was up 16:13 well, better hope you can survive the monsters down there for 7 turns, because you can't use the stair until those turns are up. 16:14 [hdf-us] [nh] karlos (Wiz Gno Mal Neu), 132 points, T:545, killed by a small mimic 16:14 LarienTelrunya, satyrs can't wear cloaks :C 16:14 * Grasshopper feels cloak envy 16:14 <@riker> yea 16:14 <@riker> or any armor right 16:14 Grasshopper: satres can't wear most types of equipment, but if they polymorph into a form with limbs, they can! and they get to keep them on after turning back to satre form :) 16:14 yeah, bummer 16:15 mtf: that was ballsy 16:15 LarienTelrunya, oh really wow? They don't explode or whatever? 16:15 nice 16:15 Grasshopper: nope, because the "can the player wear this thing?" check only happens when polymorphing into a monster but not when unpolymorphing (I declared that a feature) 16:16 [hdf-us] [dnh] Kame (Tou Hum Fem Neu) entered Minetown for the first time, on T:1769 16:16 so if you e.g. polymorph into a gargoyle, put on a cloak, and then turn back into a satre, you'll still be wearing that cloak 16:16 another way to attack it would be to allow for either a) sized armor or (b) all magic armor magically resizes to the wearer 16:16 but once you take it off, you'd have to polymorph again 16:17 mtf: wow you're on a bones level, it seels 16:17 *seems 16:17 This finally prompted me to go back and look at firework carts with enough skill to fix them. So those won't complain about expecting more dead monsters than were found anymore 16:17 https://cdn.discordapp.com/attachments/400474774440247317/426112128877985794/unknown.png 16:17 <@mtf> larien: Yea I just figured that out lol 16:17 <@mtf> ofc my mines would be a bones level 16:18 <@mtf> and there's something confusing me inside 16:18 [hdf-us] [dnh] Kame (Tou Hum Fem Neu) was given Magicbane, on T:1949 16:18 yeah, the panotty (red G) has a confusion gaze 16:18 LarienTelrunya: https://imgur.com/4sAIRAR 16:18 <@mtf> ahh and there's two of em 16:18 kyrokey: oh you actually made one? nice :) 16:19 <@mtf> wait, can I get rid of creampie blindness without a towel? lo 16:19 #wipe 16:19 ^^ 16:19 <@mtf> thanks man 16:19 the blindness protects you from that confusion gaze though 16:19 also what is the gray K? hopefully not a rosanny 16:19 YANI: being engulfed by a water elemental or anything with a digestion attack cleans off creampie blindness. 16:20 <@mtf> grey kop 16:20 <@mtf> sorry, new kop 16:21 that one is actually white ;) the gray one was a koldier, which is basically a carbon copy of the soldier except that he's a K 16:21 watch out, Marija is that bones file ghost's previous pet and she might be rather powerful 16:21 lol any other obscure, nonrepresentable monsters you've got? 16:21 <@mtf> uhhhj 16:21 <@mtf> hit by a potion 16:21 kyrokey: yeah, slex has several thousand of them 16:21 <@mtf> I feel very, very sick 16:21 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) became the Magister of Law, on T:32059 16:21 <@mtf> but I see no sickness status 16:22 <@mtf> do I need to pray? 16:22 kyrokey: dissolved undead potato 16:22 mtf: potion of cyanide, you lost a ton of HP 16:22 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) read the necronomicon for the first time, on T:32156 16:22 <@mtf> oh, so I did 16:22 <@mtf> lol 16:22 I'd read a scroll of healing if I were you 16:22 oh, or just rest a bit on the level above 16:22 <@mtf> yea, I've been using this rather safe mines level 16:23 <@mtf> ... huh 16:23 <@mtf> confused healing does something good? 16:23 confused healing is just like nonconfused healing 16:23 [hdf-us] [slex] mtf (Bar Orc Mal Law) killed the mahou shoujo of Rune, the former Preparing for Exams, on T:1361 16:23 <@riker> aw yiss 16:23 <@riker> all 31 spirits 16:23 well done :) 16:24 kyrokey: Also, for the complete list, see https://github.com/SLASHEM-Extended/SLASHEM-Extended/blob/master/src/monst.c 16:24 <@mtf> thanks! I like to think I'm somewhat decent at NH, let see if I can handle some of these challenges 16:24 the former preparing for exams? 16:24 mtf: cleanliness lab is an actual artifact that gives sickness resistance when worn 16:24 <@mtf> oh epic 16:25 "preparing for exams" is a mahou shoujo rank title; they're "magical girls" attending some sort of school in Japan 16:25 oh magical girls 16:25 like PMMM magical? 16:25 yep :) 16:25 the good kind of magical 16:26 they start with magic resistance and gain both teleport control and polymorph control by leveling up 16:26 hah 16:26 Mahou Shoujo can always perform hungerless casting, their spell memory will last for a much longer time and all spells only cost half the usual amount of mana. 16:27 nice 16:28 jonadeb: https://imgur.com/LWeOmFI 16:28 <@mtf> ugh 16:28 <@mtf> why does she keep globbing me 16:28 careful, kickboxing girls are rather tough and have a special attack that knocks your weapon away 16:28 obtw mtf, do you know about the #technique command? 16:29 <@mtf> nope 16:29 use it :) phase door in particular can get you out of a tight spot, and invoke deity may also help 16:29 <@mtf> wow 16:29 <@mtf> saved 16:30 it will then take a while until the technique becomes available again 16:30 [hdf-us] [xnh] k2 (Wiz Elf Mal Cha) completed Sokoban, on T:8267 16:30 jonadeb: that's the dissolved undead potato 16:31 hahaha that looks funny, I can actually believe it looking like that :D 16:31 :D 16:31 [hdf-us] [xnh] k2 (Wiz Elf Mal Cha) rejected atheism with a prayer, on T:8311 16:32 <@mtf> oh my god 16:32 mtf: uhh, arming a stack of frag grenades isn't the best idea, since they'll all go off at the same time 16:32 <@mtf> nobody told me I'd arm all my frag grenades at once 16:32 <@mtf> I'm screwed 16:32 heh i am about to die 16:32 <@mtf> lol 16:32 dammit 16:32 it's better to simply throw them, which will automatically arm only the grenade you threw 16:32 [hdf-us] [xnh] k2 (Wiz Elf Mal Cha) changed form for the first time, becoming an elf mummy, on T:8326 16:32 <@riker> larien: omg you can do that? 16:32 LOL 16:32 <@mtf> larien: I did that, but ther ewas no explosion 16:32 i didnt die 16:32 <@riker> mtf: they have a tmer 16:32 <@riker> timer 16:32 <@mtf> nothing happened when I threw a non-armed grenade 16:32 yeah, it takes a few turns until the grenade explodes 16:32 <@mtf> oh 16:33 I think throwing an armed one makes it explode immediately, but you'd have to split the stack so only one is armed 16:33 or maybe I should change it so it only arms one 16:33 <@mtf> oh I see 16:33 added that to my to-do list 16:33 sorry mtf :( it's regular slashem behavior that I should have changed long ago, I guess 16:33 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 22100 points, T:3664, killed by an orc-captain 16:34 <@mtf> np, happy to help find stuff out like that 16:34 <@mtf> but now I'm concerned 16:35 <@mtf> with no pet, and no way really to the MT altar ( I don't think I can kill that kickboxing bitch), BUC testing my thing seems hard... 16:35 <@mtf> I wanna wear this arti, but it's a cloak, and if it's cursed then I'm fucked 16:35 aosdict: i was 'killed' by a giant mummy. but instead of dying I am now an elf mummy. i cant cast spells anymore. what gives? 16:35 you have scrolls of standard id, right? if you didn't use them all up, you can read one to try to identify the cloak 16:35 <@mtf> oh what 16:35 <@mtf> you start with ID? 16:35 <@mtf> huh 16:36 [hdf-us] [xnh] k2 (Wiz Elf Mal Cha), 17773 points, T:8399, killed while stuck in creature form 16:36 they're scrolls of identify, but weaker ones that only identify a single item per scroll 16:36 bah 16:36 <@mtf> gotcha 16:36 is that not... what normal scrolls of identify do...? 16:36 oh that cloak is a useful base item which also gives acid resistance 16:36 <@mtf> too bad it's cursed =/ 16:37 kyrokey: normal scrolls of identify sometimes identify several items 16:37 -!- MysteryMyra has joined #hardfought 16:37 oh i thought that was only blessed ones :0 16:37 mtf: if you were wearing a powerful armor (e.g. plate mail), I'd advise you to simply don the cloak anyway, but you'll probably want to be able to switch out that stupid ring mail 16:38 !who 16:38 kyrokey: [hdf-us] cpittman [nh4] mtf [slex] Lol [dnh] rikerw [dnh] ttc1401 [un] hothraxxa [xnh] 16:38 kyrokey: [hdf-eu] engelson [dyn] 16:38 <@mtf> yea my thoughts exactly 16:38 <@mtf> guess I'll just go to soko 16:38 <@mtf> or whatever else is along the way 16:38 <@mtf> lol 16:38 anyway, you could try your luck in the main dungeon, there's a town level on 5-6 usually, and sometimes it has a temple 16:39 <@mtf> oh neat 16:39 also, here in the land of slex, no matter how low your INT is, you can successfully read uncursed spellbooks, plus I made spells easier to cast; that nord barbarian I ascended eventually reached 0% fail with finger of death :) 16:40 <@mtf> oh really 16:40 <@mtf> so spells are decent on barbs 16:40 yep 16:40 <@mtf> well ok then, guess I'll pick up books 16:40 <@mtf> I usually hate magic 16:40 you can still choose not to cast it if it's some stupid useless (or too hard) spell, of course 16:41 in fact, learning one spell early means you'll eventually get a forgotten spell for the "confusion on demand" effect :) 16:42 <@mtf> yea that's true 16:42 <@mtf> forgot about that since FH nerfed it 16:42 <@mtf> any way to use beds? 16:42 yes, #sit to fall asleep 16:42 while sleeping in a bed, your HP recovers rapidly 16:43 <@mtf> oh neat 16:43 -!- MiseryMyra has quit [Ping timeout: 240 seconds] 16:43 but if you're sleep resistant, it doesn't work at all 16:44 <@mtf> moloch... 16:44 <@mtf> odd to see an altar to him so early 16:44 <@mtf> will it still BUC test my stuff? 16:44 <@mtf> I'm guessing offering to convert the alter is out of the question 16:44 you can still BUC-test with that altar, but every item with unknown BUC has a 1% risk of cursing itself :P 16:44 <@mtf> great lol 16:44 you can also convert the altar, because you're not in Gehennom 16:44 <[Demo]> u dick 16:45 <@mtf> 1% isn't bad though 16:45 <@mtf> hmmm 16:45 <[Demo]> just bad enough to piss in ur salad 16:45 and if you BUC-test enough stuff, you can enhance spirituality skill which increases saving throw 16:45 <@mtf> oh great 16:45 <@mtf> so I converted it 16:45 <@mtf> and a bunch of demons summoned 16:45 oh, silly me, I should have mentioned that slex gods are much more likely to summon minions when you steal their altars 16:45 <@mtf> wonderful 16:46 <@mtf> LOL 16:46 <@mtf> I'm so fucked 16:46 <@mtf> bigoted math teacher of moloch 16:46 they're only lowly level 1 demons, you might be able to off each of them in one swipe 16:46 hopefully you can kill them before they gate in others! 16:46 <@riker> hey just wait until you get my bones 16:46 <@mtf> actually did kill them fast 16:46 <@mtf> but then this guy just seduced me 16:46 <@riker> it has demo, lamashtu, and asmo? in the Town 16:46 <@riker> mtf: that happens 16:47 -!- kyrokey has quit [Ping timeout: 260 seconds] 16:47 mtf: you might be able to increase spirituality now 16:48 <@mtf> ... spirituality? 16:48 a skill that goes up when you BUC-test stuff 16:48 <@mtf> I see 16:48 <@riker> stops altars from dissapearing when you drop stuff 16:49 <@riker> since that happens 16:49 <@riker> it sucks 16:49 <@mtf> oh jeez 16:49 ah, yeah I should also mention that, dropping items on altars to BUC-test them can make the altar disappear 16:49 and so can sacrificing 16:49 <@mtf> just ot make things interesting eh 16:50 yeah, to make sure that you can't just indefinitely BUC-test or sacfest 16:50 -!- kyrokey has joined #hardfought 16:50 <@mtf> how am I supposed to get armor in the shop out of the wall? xD 16:50 kick items stuck in walls (or trees) to dislodge them :) 16:51 careful: if that somehow causes them to leave the shop, the shopkeeper may get angry 16:51 <@mtf> lol, of course ๐Ÿ˜› 16:51 <@mtf> don't really want to go in there anyway 16:52 -!- tacco\unfoog has joined #hardfought 16:52 <@mtf> well wait 16:52 you can also hit p to access shopkeeper services; armor stores sometimes have the superb "erosionproofing" service 16:52 [hdf-us] [nd] Eleven (Pri Hum Fem Neu), 1386 points, T:4533, killed by an orc mummy 16:52 <@mtf> does price ID'ing work in slex? 16:52 <@mtf> oh cool 16:52 nope, but shopkeepers sometimes offer identify services 16:52 <@riker> whatever you do 16:52 <@riker> DO NOT 16:52 <@riker> drop gold in a shop 16:52 <@riker> it will not give you credit 16:53 heh, yeah, slex shopkeepers can cheat and decide to make the gold their property 16:53 <@riker> just don't do it 16:57 <@mtf> lol that's funny 16:57 <@mtf> ok then 17:01 mtf: wondering how to attack permamimics? about 80% (estimate) of players stumble over that and have no idea how to do it; prefix your movement with F (shift-f) to force-attack in a direction ;) 17:03 <@mtf> uhh, what exactly is a permamimic? 17:03 <@mtf> also why is my dog stuck in the strongest web of al ltime 17:03 those kops that pretend to be downstairs and continue doing so even when you bump into them 17:03 <@mtf> oh gotcha 17:03 the dog will eventually untangle himself but it might take a while 17:04 <@mtf> I can't seem to untrap him out 17:04 <@mtf> which is sad 17:04 yeah, untrapping webs is ultra difficult (vanilla behavior) and usually just spreads the web 17:04 <@mtf> ooo eevee, wish I had a pokeball 17:05 [hdf-us] [slex] mtf (Bar Orc Mal Law) killed Pero Pero, on T:2730 17:07 <@riker> oh god 17:08 <@riker> the scariest thing in nethack is when the monster wields the artifact weapon it stole from you 17:10 <@mtf> wait 17:10 <@mtf> pero pero was something special? 17:10 yeah, he's a unique dog 17:10 that scroll the spike giant read? maybe it was a scroll of summon boss 17:11 [hdf-us] [dnh] Lol (Bar Hum Mal Cha) was given the Blade Singer's Spear, on T:21786 17:12 <@mtf> oh cool 17:12 <@mtf> lol 17:12 <@mtf> is there a way to see an extended message history? 17:12 <@mtf> or a bigger message buffer? 17:12 there's also the extremely rare scroll of boss summoning 17:12 hmm, I think one of the compound options allows the message history to be longer 17:12 <@mtf> I keep missing messages b/c I"m used to FH where ctrl-p shows me everything that happened in the entire game 17:13 msghistory, but somehow that cannot be changed in-game?! 17:13 <@mtf> can't seem to select it here eh? 17:13 <@mtf> so it seems 17:13 so I guess you need to put OPTIONS=msghistory:60 in your options file instead 17:14 <@mtf> ok, done 17:14 let's see if it helps :) 17:14 <@mtf> bah numpad got disabled again 17:14 OPTIONS=number_pad:2 17:15 <[Demo]> disable that and force numpad off 17:15 <@mtf> yea I need to just set up an options file 17:15 <@mtf> that's my least favorite part about nethack... options files... blegh 17:16 as opposed to configure your game how? 17:16 <@mtf> with options? in game? lol 17:16 <@mtf> you know, like every game made in the 90's+ ever 17:16 like in nh4 17:16 the interface makes that difficult 17:17 nethack was made in 87 btw 17:17 <@mtf> I"m quite aware 17:18 <@mtf> but FH can be pretty much configured entirely in game now 17:18 <@mtf> so it's the perfect example of how the game could be updated to accommodate that 17:19 <@mtf> why is there a urine lake in the police station 17:19 LOL 17:19 well, swimming in it is only detrimental if your alignment is negative, otherwise it has no effect (but watch out, you need swimming to pick up items that you drop in it) 17:21 <@riker> !8ball am I prepared 17:21 @riker: Yes 17:21 <@riker> !8ball am I overpreparing 17:21 @riker: My reply is no 17:21 <@mtf> oh god 17:21 <@riker> !8ball do you like dnh more than other variants 17:21 @riker: It is certain 17:21 <@mtf> I got slimed?! 17:21 <@riker> yes 17:21 <@mtf> by a trap?! 17:21 <@riker> that happens 17:21 mtf: you have 100 turns to save yourself 17:21 <@riker> @mtf could be worse 17:21 <@mtf> um 17:21 <@mtf> how do I deal 17:21 <@riker> moaner types have passive ill / slime iirc 17:21 set yourself on fire, e.g. by applying a grenade and letting it explode 17:22 in the minetown deli I found "an ugh memory to create inventory window" - Should I eat it? [ynq] 17:22 <@Winsalot> Anyone else think FIQslexhack would be very nice variant? :) 17:22 or pray, or if nothing else works, read a scroll of cure 17:22 <@mtf> will a cursed scroll of cure work? 17:22 <@mtf> probably not eh 17:22 mtf: it will :) 17:22 <@mtf> oh cool 17:22 Grasshopper: if you eat that, you'll turn into a missingno, which is usually not helpful 17:22 kyrokey: I'm in the market for a vanilla-tileset-style "engraving" tile, if you're interested. 17:22 lol 17:23 thanks LarienTelrunya 17:23 What good are lemons, apart from making a gin & tonic taste better? 17:23 that said, the ugh memory to create inventory window can be an unreliable emergency item to use if you're going to die on the next turn, since the polymorph essentially gives you a second life bar 17:23 aosdict: I am. Could you pm me? 17:24 slex lemons? eating them cures fear 17:24 <@mtf> ... but why 17:24 <@riker> oranges are freezing iirc 17:24 riker: yep 17:24 I thought they'd cure petrification 17:24 <@riker> slex makes the 'fruits' (not slime mold) do things like taht 17:24 <@riker> grasshopper: I know right 17:24 <@riker> I think that may be limes 17:25 I can see how lemons might cure fear, but only when they are mixed wix alcohol 17:25 <@mtf> RNG helmet 17:25 <@mtf> lol 17:25 mixed 17:25 with 17:26 mtf: in slex, many armor appearances have special effects; be sure to use the item information to see what they are ;) 17:26 <@riker> ^ i love that so much 17:26 <@riker> amy: role/race idea (dunno which) 17:26 <@mtf> hmm, how do I name things in slex 17:26 <@riker> #name? 17:26 <@mtf> oh 17:26 <@mtf> right 17:26 #name or shift-n 17:26 <@riker> er #call 17:26 <@mtf> I'm used to 'C'all 17:26 <@riker> ah 17:27 shift-c calls a monster 17:27 <@riker> immune to confusion, stun, hallu 17:27 shift-n calls items 17:27 <@riker> maybe fear and im 17:27 <@riker> *di 17:27 <@riker> *dim 17:27 <@riker> but has halved timers for stone (1 turn), slime, ill, foodpois 17:27 riker: unfortunately stun immunity can't be a thing because certain effects rely on stun to temporarily disable teleport control ;) 17:27 <@riker> ah 17:27 <@mtf> finding a magic whistle is like a godsend in this madness 17:27 <@riker> then not stun then that's fine 17:27 <@riker> lol 17:27 <@riker> but immune to most non-lethal effects 17:27 but I can make one that resists stun/conf/hallu/fear 17:28 <@riker> but highly vulnerable to lethal ones 17:28 <@riker> yea 17:28 <@riker> what about dim? or nah 17:28 <@riker> that's not a big issue since it's not as annoynig 17:28 https://cdn.discordapp.com/attachments/400474774440247317/426130011448410113/unknown.png 17:28 gotta think about it, but added it to my to-do list 17:28 <@mtf> found a dwarven mithril coat too 17:29 <@mtf> very nice 17:29 mtf: fake artifact; use the pet to test for curses and if it's not cursed, wear it :) 17:29 <@mtf> fake artifacts?! 17:29 LarienTelrunya, I dropped $126 gold to make credit in the deli, and the shk just claimed the $$ without giving me any credit! 17:29 <@mtf> jesus 17:29 <@mtf> ok 17:29 <@mtf> I'll try' 17:29 fake artifacts are often highly enchanted, but not necessarily *positively* enchanted 17:29 Grasshopper: yeah, slex shopkeepers are cheating bastards and can randomly decide to make the gold their property! 17:30 hmph 17:30 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) killed Cerberus, on T:40385 17:30 mtf: oh, you're running into the # problem; you have too many items. The best way to resolve that is to pick up and use a portable container. 17:31 <@mtf> how do I drop the iron shoes in this situation? # only drops the mithril coat (or tries to): 17:31 -!- Tariru has joined #hardfought 17:31 https://cdn.discordapp.com/attachments/400474774440247317/426130658524528670/unknown.png 17:31 yeah you can carry a steel safe so why not 17:31 <@mtf> larien: ah gotcha, read my mind ๐Ÿ˜› 17:31 mtf: you can also hit [ in the drop menu, that will select all armor 17:31 <@mtf> is carry cap not an issue in slex? 17:31 not really 17:31 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) destroyed Vlad the Impaler, on T:40702 17:31 you can carry very much in slex; I usually use a large box as my portable container to store everything 17:32 <@mtf> ah man 17:32 <@mtf> passed a few already 17:32 <@mtf> should have grabbed one 17:32 <@riker> since when does vlad seduce O-o 17:32 <@riker> oh boy vlad had cursed tele scrolls 17:32 [hdf-us] [nh4] kyrokey (Wiz Elf Fem Cha), 30917 points, T:1277, killed by an iguana 17:32 well you can always go back and get such a box, and then just put a dozen or so things inside ;) 17:32 <@riker> crisis averted 17:33 if the dog doesn't walk over that fake artifact cloak, it's probably cursed -9 or something 17:33 <@mtf> can't name artifacts 17:33 <@mtf> lol 17:33 <@mtf> oh yea it's cursed 17:33 yeah I made all those beautiful fake artifact names, I don't want players to be able to erase them so they resist naming just like actual artifacts :P 17:34 <@mtf> haha 17:34 <@mtf> damn 17:34 <@mtf> RNG helmet makes really bad things happen rarely 17:34 <@mtf> sounds... bad 17:34 <@mtf> was kinda hoping it would do the opposite too 17:35 heh, it's a 1 in 100000 chance per turn, and usually the bad effect will be confusion, stun etc. but can occasionally be disintegration, destroy armor or other real evil stuff 17:36 [hdf-us] [sp] Delraven (Kni Hum Mal Law), 199002 points, T:19640, killed by invisible Ixoth 17:36 <@mtf> slex seems evil enough at times, and I'm a lightning rod for bad luck 17:38 [hdf-us] [slex] Tariru (Rog Ang Fem Cha) killed Miss Schrack Ruster, on T:33462 17:38 holy shit, Tariru amazes me again and again 17:38 he effing one-shotted her :O 17:38 LarienTelrunya: What's he doing now, streaking slex? 17:39 hahaha :D 17:39 he's on his first slex game apparently, and kicking butt on Vecna's stormy mountain level (I never managed to kill Vecna on that one myself) 17:39 <@mtf> ... crystal water eh 17:40 mtf: crystal water is like regular water, except you only "fall" in if you're flying. Because it's water that clings to the ceiling, disregarding the law of gravity. :D 17:41 <@mtf> how interesting 17:41 <@mtf> that's cool 17:41 <@mtf> hmm.. found a nuclear power plant somehow 17:41 <@mtf> my dog ate something 17:41 <@mtf> and how his name is contaminator 17:41 <@mtf> now* 17:41 oh, the monsters in that room have contamination attacks 17:41 don't eat corpses of such monsters or you'll get extremely contaminated! 17:41 the contamination slowly saps your wisdom, and if it goes below 3 you die instantly 17:42 <@mtf> yea my Wi is 5 17:42 <@mtf> so that sounds bad 17:43 <@mtf> what is a player unicorn 17:43 you mean which alignment? neutral 17:44 <@mtf> yea that is pretty much what I meant lol 17:44 <@mtf> so I guess it's just another type of uni 17:44 <@mtf> cool 17:44 anyway, the contamination: it's a counter that goes up when you get hit with contamination attacks and stuff, and then on the next attribute in/decrease check you may lose wisdom. So it'll take at least a few thousand turns for you to actually die from wisdom loss. 17:45 and contamination can be cured with remove curse scrolls/wands, praying on a coaligned altar, or amnesia can also help in a pinch 17:45 <@mtf> oh interesting 17:45 <[Demo]> whats a white faceless robe? 17:46 Demo: dunno, Chris_ANG will probably know 17:46 <[Demo]> its one of the new 3.15.2 items 17:46 https://cdn.discordapp.com/attachments/400474774440247317/426134472057159681/unknown.png 17:46 <@mtf> oh baby 17:46 <@mtf> big money big money big money 17:46 Erebor is an artifact armor that gives half physical damage and magic resistance, but disables flying and causes chaos terrain 17:47 <@mtf> chaos terrain? 17:47 means that random floor tiles will slowly transform into other terrain types 17:47 [Demo]: Robe that covers your face. 17:47 <@mtf> doesn't sounds too bad... 17:47 <@mtf> can just wait out bad terrain, right? 17:47 oh and it also gives resist fire and cold 17:47 <@mtf> badass 17:48 nah, the chaos terrain effect only ends if you take it off 17:48 but it's not that bad as long as you have a pick-axe to dig around annoying water and lava tiles :D 17:48 The white version is pretty bad, since it interferes with eating and blocks bite attacks, and doesn't even protect vs mind flayer attacks. 17:48 <@mtf> well, for -15AC and a bunch of good res's, I think it's worth it 17:49 There are other versions that are potentially useful. 17:49 so you put it on? :) 17:49 <@mtf> and this dwarf just dropped me a pick 17:49 <@mtf> thanks bud 17:49 <@mtf> I did put it on 17:49 yay! 17:49 <@mtf> lol uh oh 17:49 <@mtf> what does that mean 17:49 LarienTelrunya, just stepped on a petrification trap in lower mines... 17:49 well, you have great AC and a bunch of intrinsics now 17:49 no prayer possible for non-believer... 17:49 <@mtf> yea It seems really good so far! 17:49 Grasshopper: did you cure the stoning? 17:49 but cure scroll worked 17:49 :) 17:50 always try to have scrolls of cure, lizard corpses or potions of acid handy in slex! 17:50 I really hoped lemons would work! 17:50 they only contain so little acid, it's not enough ;) 17:51 @LarienTelrunya: ...You know "Erebor" is the Lonely Mountain from the Hobbit, right? 17:51 You just have to suck harder 17:51 mtf: you can also #adjust the # items to different letters 17:51 Chris_ANG: of course :) 17:51 <@mtf> I was hoping that'd be the case 17:51 <@mtf> ok, thanks 17:52 Fair enough, then 17:52 mtf: but generally, get a large box or chest so you can carry stuff around without having the # problem 17:52 <@mtf> yea I'm hoping to find one soon 17:52 <@mtf> burning wagon eh... 17:52 <@mtf> interesting 17:52 in vanilla you'd simply not be able to pick up anymore stuff when you have 52 items in open inventory, but I consider that annoying, especially when trying to transfer the contents of one container to another 17:53 <@mtf> makes perfect sense with a game like this, that has a billion items 17:53 in slex, you can just hit . in the selection screen to select everything on all pages, or hit , to select everything on the current page 17:53 <[Demo]> amy u bitch :P https://i.imgur.com/vhj0YEE.png 17:54 Demo: lol did he superpoisonous gas you? :D 17:54 <[Demo]> not yet its just harsh seeing one of those in the dungeons 17:55 those damage numbers are far too high :P 17:56 <[Demo]> yeah it didnt work 17:56 <[Demo]> he should have killed me 17:56 <[Demo]> but no 17:56 <[Demo]> he hit me a few rounfs 17:56 <[Demo]> no special dmgs 17:56 <[Demo]> and not much dmg 17:56 <[Demo]> oh shit 17:56 <[Demo]> i missed that he was covetous 17:57 is he dead now? 17:57 <[Demo]> yeah 17:57 :) 17:57 <[Demo]> cause he was broken 17:57 <[Demo]> otherwise id be dead 17:58 <@mtf> ... dimmed? 17:58 <@mtf> the hell is taht 17:58 <@mtf> that* 17:58 okay it's time for me to go to bed, have to get up at 5:50 AM tomorrow to catch a train 17:58 <[Demo]> good night 17:58 <[Demo]> dont die 17:58 <@mtf> ok, see ya larien ๐Ÿ˜„ thanks for the tips 17:58 dimness halves your AC; can cure it by eating a cream pie 17:58 <@mtf> oh jeez 17:58 mtf: you're welcome :) thanks for playing, and see you soon! 17:59 good night Demo, and don't get killed by Team U! 17:59 heh, I found "a pair of clumsy gloves named What Do" and they blasted me when I picked them up 18:00 does that mean they are a read artifact? 18:00 Grasshopper: neutral artifact that grants hallucination resistance 18:00 and since they're clumsy gloves, they can make your ranged weapons misfire 18:00 <@mtf> is there a list of all the artifacts somewhere? 18:00 <@mtf> I'd love to dive in heh 18:01 hallu resistance wooot 18:01 https://raw.githubusercontent.com/SLASHEM-Extended/SLASHEM-Extended/master/include/artilist.h ;) 18:01 okay, really bedtime now though 18:01 <@mtf> ah cool, thanks! 18:01 <@mtf> ok see ya 18:01 gnite lar 18:01 LarienTelrunya, 18:01 nitey nite! โ™ฅ and thanks for playing guys! 18:02 -!- LarienTelrunya has quit [Quit: there should be days with more than 24 hours] 18:06 [hdf-us] [nh4] kyrokey (Val Dwa Fem Law), 34445 points, T:1585, killed by a hill orc 18:08 <@mtf> hey sweet I found reflection boots 18:08 <@mtf> now I have MR and reflection 18:08 <@mtf> not bad 18:11 -!- Tariru_ has joined #hardfought 18:13 -!- Tariru has quit [Ping timeout: 260 seconds] 18:14 [hdf-us] [nd] Eleven (Pri Hum Fem Cha), 2127 points, T:4650, killed by an ape 18:14 this is weird 18:14 i have a magic lamp 18:14 i don't where i got it 18:14 i don't remember turning it on 18:15 [hdf-us] [nh4] kyrokey (Hea Gno Fem Neu), 12779 points, T:326, killed by a grid bug 18:15 -!- stenno has quit [Ping timeout: 264 seconds] 18:16 a fUcking grid bug jfc 18:16 im. the worst i guess 18:16 haha not by a long shot 18:17 <@mtf> hmmm 18:17 <@mtf> armor of ererbor over "heavy as it is ugly"? 18:17 <@mtf> apparently the latter gives regen 18:17 <@mtf> sounds nice 18:17 <@mtf> but it's terrible armor otherwise? 18:18 does it have the same nutrition burn rate as the ring? that's what i'd ask myself 18:19 <@mtf> good point 18:19 @WInsalot fiqhack and slex has like opposite goals 18:19 <@mtf> it doesn't say 18:19 slex is evil so 18:20 <@mtf> well 18:20 <@mtf> now that I'm giving it a fair shot 18:20 <@mtf> I'm actually having a bit of fun 18:20 !rng keep working on engraving stuff | do actual work I haven't started and need to finish by tomorrow morning 18:20 aosdict: keep working on engraving stuff 18:20 evil can be fun 18:20 i've grown to like grunt 18:21 i liked slex until i read up on nasty traps 18:21 so now if i play it's just for the craziness 18:21 <@mtf> wand of gain level?! 18:22 <@mtf> holy shit 18:22 <@mtf> should I just spam this 18:23 how do you know that's what it is 18:23 <@mtf> I used it 18:23 <@mtf> and I gained a level 18:23 <@mtf> and it autoID'ed 18:24 i wouldn't trust amy, but it does sound good 18:24 amy is strong believer is use-testing 18:25 <@mtf> well engrave-ID'ing is how I handle all wands 18:25 <@mtf> is that going to backfire on me too? 18:25 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 2732 points, T:1165, killed by a rothe 18:27 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 92 points, T:243, killed by kicking a wall 18:29 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 377 points, T:576, killed by a hobbit 18:30 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 254 points, T:95, killed by a sewer rat 18:31 -!- kyrokey has quit [Ping timeout: 260 seconds] 18:32 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 527 points, T:402, killed by a crocodile of Offler 18:36 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 2072 points, T:618, killed by an iguana 18:39 -!- MiseryMyra has joined #hardfought 18:45 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 5289 points, T:1453, killed by a giant spider 18:45 -!- MisteryMyra has joined #hardfought 18:46 Is there a fast way of selecting everything assigned to # at the same time in slex? 18:47 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 553 points, T:448, killed by a dwarf, while sleeping 18:47 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 57 points, T:114, killed by a newt 18:48 -!- winny has quit [Remote host closed the connection] 18:49 -!- MiseryMyra has quit [Ping timeout: 276 seconds] 18:50 -!- winny has joined #hardfought 18:54 <@mtf> tariru: not that I know of... seems like that'd be really useful though 18:55 hit the # key really hard 18:55 lol 18:55 22 pages of inventory all consisting of # is really a pain to sort through. Guess it's the price to pay for silly mass identifies. 18:56 Crazy idea: adapt nethack to take input from a weight-sensitive MIDI keyboard. 18:56 [hdf-us] [dnh] Kame (Tou Hum Fem Neu) entered Minetown for the first time, on T:1650 18:56 Control all of NetHack with just one key 18:56 With weight sensitivity, you can implement damage based on how hard you hit the key! 18:58 <@mtf> aos: so if I SLAM it can I get some crits? 19:00 only if you're rocking out with mad piano tunes 19:00 <@mtf> nah 19:00 <@mtf> nethack makes me listen to gangster rap 19:00 <@mtf> cause it's all about robbing / fucking up others, stealing, plundering, and being an asshole in general 19:01 <@mtf> literally the main goal of the game is theft 19:01 <@mtf> not even GTA is as hardcore as nethack 19:07 -!- Grasshopper has quit [Read error: Connection reset by peer] 19:11 -!- noty has quit [Quit: WeeChat 1.9.1] 19:12 <[Demo]> jesus christ 19:12 <[Demo]> yes 19:17 [hdf-us] [dnh] Kame (Tou Hum Fem Neu) was given Vorpal Blade, on T:4069 19:23 <@Pavel> @mtf Well, in nethack you're stealing an amulet from the literal god of evil. In GTA, you're just robbing banks and killing innocent people for fun. 19:23 <@Pavel> Nethack penalizes you severely for murdering non-hostiles, GTA encourages it. 19:25 Yeah, what mtf is describing is pretty Rogue-Cha behavior. 19:29 Tariru_: any reason you aren't carrying a large chest? 19:29 so you can have sane inventory selection 19:30 @mtf slex nastytraps and general UI screw is why I avoid it 19:30 I have a sack for it all. 19:30 sacks are dangerous 19:30 I just got it all out for mass identifies. 19:30 things can vanish 19:30 large boxes never cause vanishing 19:30 Sacks can vanish things? 19:30 yes 19:30 it's unlikely 19:30 but possible 19:31 That true for oilskin and BoH too? 19:31 Damn, that's evil. 19:31 yes, more likely for BoH in fact 19:31 even if blessed 19:31 everything bad in slex: "unlikely, but possible". 19:31 so it's a bad item in slex 19:31 Guess I'll grab a chest then. 19:31 since weight is a non-issue 19:42 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 60682 points, T:8088, killed by a quaton, while frozen by a monster's gaze 19:44 -!- raisse has quit [Ping timeout: 256 seconds] 19:45 -!- MisteryMyra has quit [Ping timeout: 276 seconds] 19:47 -!- Tariru_ has quit [Quit: Leaving] 19:51 [hdf-us] [dnh] Kame (Mon Hum Fem Neu) was given the Cloak of the Unheld One, on T:2515 19:52 [hdf-us] [dnh] Kame (Mon Hum Fem Neu), 1055 points, T:2693, killed by a bolt of fire 19:55 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) killed Dagon, on T:43369 20:00 [hdf-us] [xnh] hothraxxa (Wiz Orc Fem Cha) was chosen to steal souls for the Glory of Anhur, on T:38397 20:02 [hdf-us] [dnh] rikerw (Pri Hlf Fem Law) killed Glasya, on T:43988 20:05 <@riker> fucking hell chris why do you even make these stupid fucking piece of shit fucking demon lords 20:05 <@riker> @d?obox ob 20:05 obox ob ~1~ Obox-ob (&) | Lvl: 100 | Diff: 56 | Spd: 12 | Res: fire disintegrate poison acid petrification drain | Confers: nothing | MR: 100 | Generates: unique | AC: -30 | Attacks: 3d10 sting poly, 1d10 gaze paralyze, 1d10 gaze paralyze, 1d10 gaze paralyze, 0d10 cast spell, 0d10 cast spell | Alignment: -20 | Flags: flies, seeinvis, poisonous, nopoly, demon, stalker, covetous, infravisible 20:06 [hdf-us] [dnh] Kame (Mon Swn Fem Neu), 4195 points, T:1590, killed by an Uruk-hai 20:08 <@riker> !tell Chris_ANG rant incoming ignore it 20:08 Will do, @riker! 20:08 <@riker> !tell Chris_ANG fucking hell chris why do you even make these stupid fucking piece of shit fucking demon lords 20:08 Will do, @riker! 20:08 fuck shit stack. 20:16 [hdf-us] [dnh] Kame (Pri Hum Fem Neu), 279 points, T:629, killed by a jackal 20:20 @riker if i got messages like that, as a developer i'd go out of my way to make more of them and make them more nasty 20:21 <@riker> :/ yeah I'm just really angry 20:21 just cuz 20:21 anger i get, but respectful disagreement can go a long way 20:22 [hdf-us] [dnh] Kame (Pri Hum Fem Neu), 1273 points, T:944, killed by a dwarf 20:25 -!- tacco\unfoog has quit [Ping timeout: 240 seconds] 20:28 -!- tacco\unfoog has joined #hardfought 20:28 <@riker> !role slex 20:28 @riker: supermarket cashier 20:30 [hdf-us] [nh4] kyrokey (Hea Gno Fem Neu), 35452 points, T:5530, killed by a blue jelly 20:33 -!- tacco\unfoog has quit [Ping timeout: 260 seconds] 20:33 ...why are xnh altars displaying as graves in the tilese 20:33 tileset 20:34 [hdf-us] [dnh] Kame (Tou Hum Fem Neu) entered Minetown for the first time, on T:1477 20:34 -!- tacco\unfoog has joined #hardfought 20:36 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 6524 points, T:1617, killed by a gnome 20:39 [hdf-us] [slex] rikerw (Gla Add Mal Cha), 115 points, T:151, killed by a falling loadstone 20:39 <@riker> what 20:39 pff 20:39 classic 20:40 closest thing to an anvil that nethack has 20:47 -!- Grasshopper has joined #hardfought 20:47 -!- mode/#hardfought [+v Grasshopper] by ChanServ 20:50 [hdf-us] [xnh] 3zigma (Ran Orc Mal Cha) eschewed atheism, by dropping 4 arrows on an altar, on T:3947 20:54 [hdf-us] [slex] rikerw (Gla Add Mal Cha), 9898 points, T:1734, quit 21:15 [hdf-us] [xnh] 3zigma (Ran Orc Mal Cha) changed form for the first time, becoming a sewer rat, on T:5688 21:16 -!- noty has joined #hardfought 21:19 [hdf-us] [slex] rikerw (Gla Ang Mal Cha) averted death, on T:1685 21:19 [hdf-us] [slex] rikerw (Gla Ang Mal Cha), 16695 points, T:1688, killed by a monster (priest of Catilina), while praying unsuccessfully 21:19 <@riker> blind and bumped into the priest :( 21:20 <@riker> coaligned too and I was sacfesting 21:23 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 27938 points, T:4474, killed by a soldier, while fainted from lack of food 21:24 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 164 points, T:237, killed by a fox 21:25 -!- stenno has joined #hardfought 21:26 -!- stenno is now known as Guest84576 21:26 -!- Grasshopper has quit [Ping timeout: 256 seconds] 21:27 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 1003 points, T:884, killed by a water moccasin 21:31 -!- Guest84576 has quit [Ping timeout: 248 seconds] 21:32 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 1717 points, T:1298, killed by a gnome 21:34 <@riker> !role slex 21:34 @riker: archeologist 21:34 <@riker> !role slex 21:34 @riker: chaos sorceror 21:37 [hdf-us] [xnh] hothraxxa (Wiz Orc Fem Cha) killed Medusa, on T:39444 21:37 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 3758 points, T:608, killed by a magic missile 21:40 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 2436 points, T:926, killed by a giant bat 21:44 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 1508 points, T:881, killed by a rothe 21:44 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 8 points, T:37, killed by a small orcish dagger 21:49 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 1680 points, T:1262, killed by a contaminated potion 21:55 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 3330 points, T:1503, killed by a giant ant 21:56 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 37 points, T:119, killed by a sewer rat 22:00 [hdf-us] [dnh] Kame (Tou Hum Fem Neu) was given Vorpal Blade, on T:1345 22:01 -!- tacco\unfoog has quit [] 22:06 [hdf-us] [xnh] 3zigma (Ran Orc Fem Cha), 10757 points, T:8684, killed by a mumak 22:10 [hdf-us] [dnh] Kame (Tou Hum Fem Neu) entered Minetown for the first time, on T:3034 22:18 [hdf-us] [dnh] Kame (Tou Hum Fem Neu), 17733 points, T:3976, killed by an imp, while fainted from lack of food 22:24 :/ 22:26 [hdf-us] [dnh] Kame (Rog Vam Fem Cha) entered Minetown for the first time, on T:1209 22:29 [hdf-us] [dnh] Kame (Rog Vam Fem Cha), 3439 points, T:1497, killed by a watch captain 22:29 [hdf-us] [nd] 3zigma (Pri Elf Fem Cha) chose an elven dagger to be named "Sting", on T:1396 22:35 [hdf-us] [dnh] Kame (Rog Vam Fem Cha) entered Minetown for the first time, on T:652 22:36 [hdf-us] [xnh] k2 (Wiz Elf Mal Cha) rejected atheism by offering a killer bee corpse on an altar of Anhur, on T:3995 22:37 [hdf-us] [nd] Eleven (Wiz Hum Fem Cha) rejected atheism with a prayer, on T:4874 22:37 -!- Chris_ANG has quit [Ping timeout: 276 seconds] 22:37 [hdf-us] [dnh] Kame (Rog Vam Fem Cha), 4837 points, T:958, killed by a dwarf, while fainted from lack of food 22:39 [hdf-us] [dnh] Kame (Rog Hum Fem Cha), 451 points, T:206, killed by a small mimic 22:40 [hdf-us] [xnh] k2 (Wiz Elf Mal Cha) had Magicbane bestowed upon him by Anhur, on T:4299 22:42 [hdf-us] [nd] 3zigma (Pri Elf Fem Cha), 1215 points, T:2914, killed by a dwarf 22:44 [hdf-us] [dnh] Kame (Rog Vam Fem Law) entered Minetown for the first time, on T:753 22:46 -!- hpardis has joined #hardfought 22:52 [hdf-us] [dnh] Kame (Rog Vam Fem Cha) was given the Arkenstone, on T:1598 22:54 [hdf-us] [dnh] Kame (Rog Vam Fem Cha) was given Fluorite Octahedron, on T:1724 22:57 -!- MysteryMyra has quit [Quit: Connection closed for inactivity] 22:59 [hdf-us] [dnh] Kame (Rog Vam Fem Cha) was given Nodensfork, on T:2184 23:02 [hdf-us] [nd] 3zigma (Pri Elf Mal Cha) had Sting bestowed upon him by Poseidon, on T:2078 23:05 [hdf-us] [nd] Eleven (Wiz Hum Fem Cha), 5815 points, T:8212, killed by a soldier ant, while praying 23:21 [hdf-us] [nd] 3zigma (Pri Elf Mal Cha) changed form for the first time, becoming a golden naga hatchling, on T:3671 23:23 <@Pavel> There should be a conduct to be hallucinating the whole game and an option to start while permanently hallucinating. 23:23 Fourk (NH4 in general?) has this. 23:24 <@Pavel> How very evil. 23:36 -!- MisteryMyra has joined #hardfought 23:40 <@mtf> why is my soko so crazy 23:40 https://cdn.discordapp.com/attachments/400474774440247317/426223640237834241/unknown.png 23:41 <@Pavel> What are all these yellow #s 23:41 <@mtf> solid rock, apparently 23:41 Mustard gas! 23:41 <@mtf> slex continues to boggle my mind 23:50 <@mtf> what the fuck 23:50 https://cdn.discordapp.com/attachments/400474774440247317/426226073903038475/unknown.png 23:50 <@mtf> why am I surrounded by urine lakes 23:50 <@mtf> what is this game 23:50 <@mtf> what have I signed up for 23:51 https://cdn.discordapp.com/attachments/400474774440247317/426226265410764801/unknown.png