00:18 [hdf-us] [slex] Rune (Pol Spe Fem Neu), 1997 points, T:868, killed by a monster (hallucinogen-distorted Mr. Bandjar, the shopkeeper) 00:21 -!- rumflump has joined #hardfought 00:56 -!- aaron__ has quit [Ping timeout: 240 seconds] 01:31 -!- rumflump has quit [Ping timeout: 256 seconds] 01:41 -!- raisse has joined #hardfought 01:41 -!- mode/#hardfought [+v raisse] by ChanServ 01:42 -!- raisse has quit [Remote host closed the connection] 01:47 -!- LarienTelrunya has joined #hardfought 02:00 K2: thanks for updating slex :) 02:01 jonadab: "Bluescreen" was the nickname I originally used and obviously that one's taken, but "AmyBSOD" is a much better nick anyway :D 02:31 -!- raisse has joined #hardfought 02:31 -!- mode/#hardfought [+v raisse] by ChanServ 02:41 -!- elenmirie has quit [Ping timeout: 240 seconds] 02:54 -!- elenmirie has joined #hardfought 02:54 -!- mode/#hardfought [+v elenmirie] by ChanServ 03:02 K2: I don't remember any change for artiwishing. but remember, there are usually 1 or 2 artifacts at 1ES. so don't go there if you want to wish for one 03:02 bhaak: Message from K2 at 2018-02-20 22:00 EST: does unnethack nerf artifact wishing or quest artifact wishing in any way (other than thiefbane) ? 03:05 changing artiwishing itself would be inline with unnethack's philosophy. a restriction of roles for certain artifacts, or like don't allow quest artifact wishing. but I'd say that with the changes to wishing, it's already enough 03:29 -!- LarienTelrunya_ has joined #hardfought 03:31 LarienTelrunya: I think you should switch to BlueScreenOfPain 03:32 -!- LarienTelrunya has quit [Ping timeout: 260 seconds] 03:32 -!- LarienTelrunya_ is now known as LarienTelrunya 03:32 hahaha :D 03:43 -!- Grassy has joined #hardfought 03:43 -!- mode/#hardfought [+v Grassy] by ChanServ 03:46 -!- Grasshopper has quit [Ping timeout: 248 seconds] 04:56 !tell K2 pushed updates: attribute abuse can no longer be recovered with attribute restoration. Also, unihorns were changed, mostly nerfed 04:56 Will do, FIQ! 05:13 -!- noty has quit [Quit: WeeChat 1.9.1] 05:25 !tell riker someone actually managed to get tentacled by the elder priest: https://em.slashem.me/userdata/Coolfrog/slex/dumplog/1519206880.txt :D 05:25 Will do, LarienTelrunya! 05:28 LarienTelrunya: I nerfed unihorns :3 05:28 https://nethackwiki.com/wiki/Unicorn_horn#FIQHack 05:28 yeah, I saw that... dexterity abuse (from being satiated) ahoy 05:28 don't be satiated 05:28 problem solved 05:29 slex reduced the impact of being satiated on dex training by a factor 50 :P 05:29 also, it seems that every nethack variant (that isn't slex) absolutely has to remove attibute restoration from unihorns for some reason 05:30 apparently that's an unwritten law, "if you want to make a renowned, well-known nethack variant then your unihorns may not restore attributes" or something 05:31 slex nerfs that too you know 05:31 so you can't complain 05:31 yes, but the slex nerf is better :P 05:31 no, because I can't choose not to try to restore attributes 05:31 allthough it isn't as bad as in Fourk 05:31 oh, is it? does slashem as well? I don't remember sporkhack doing that. 05:32 oh, you can, because I made it so that if you have confusion or something it will always fix that first. SLEX unihorns only restore attributes if there's no other stuff to fix. That change was made relatively recently. 05:32 bhaak: unnethack, dnethack, slex (kind of), fiqhack, and 4k has a similar change 05:32 LarienTelrunya: ah 05:32 I suggested a similar thing to jonadab a while back 05:32 he never bothered D: 05:33 but yeah, it used to be so that you couldn't choose to not restore an attribute, and at that point the slex system was admittedly rather shitty :D 05:33 the issue with 4k is that it will still restore attributes, but doing so will disenchant the unihorn per point 05:33 and you can't choose not to restore something 05:33 yeah that sounds ultra annoying 05:33 anyway, lunchtime, gonna be back in an hour or so :) 05:39 https://nethackwiki.com/wiki/Ring_of_sustain_ability 05:39 You could use it to fix your stats if you abuse them a lot (bad idea). A similar effect can be had by saving and restoring every 800 moves. 05:39 What is this referencing? 05:42 the latter sentence? 05:43 looks like the "when do we check if attributes should increase or decrease" counter isn't persisted. 05:43 so you can save and load and your attributes won't change for another fresh period of 800 moves 05:43 yeah that is what I read it as too 05:44 which sounds rather... stupid 05:44 and the wiki just casually mentions this 05:44 many exploits in nethack are stupid :) 05:44 instead of, say, reporting it 05:49 !time 05:49 jonadab: Wed Feb 21 05:49:31 2018 EST 05:50 [hdf-us] [nh] pavelek (Val Hum Fem Law), 182 points, T:175, killed by a magic missile 05:52 FIQ: A lot of the wiki was written during the period of time when a lot of the online NetHack community was convinced there was no point talking to the Dev Team. 05:52 You know, the pre-leak era. 05:52 <[Demo]> there is no point in talking to the dev team 05:53 technically, you are talking to a part of it, if you are talking to me, paxed, or lorimer 05:53 if there is no point to that, is another question :) 05:53 <[Demo]> im not sure why that just seems inflammatory and im feeling fiesty this morning so i said it 05:54 bhaak: Yes, but a lot of the wiki was written before that was so. 05:54 <[Demo]> im not sure what the argument there is 05:55 During the era when the other Pat's occasional posts on rgrn were the only solid evidence that the Dev Team hadn't ceased to _exist_. 05:56 the sporadic replies to the bug reports are of the same kind of evidence 05:56 pat's reaction to nitrohack has forever sealed him as one of those "but muh K&R" devteam members 05:56 to me 05:56 he replied to nitrohack by flaming the developer for dropping support for old platforms 05:56 I do not feel that this post was ok, but meh 05:57 [Demo]: I didn't take it as inflammatory, just to make it "technically correct". you know, the best kind of correct 05:57 Bear in mind, NitroHack didn't _only_ drop support for the platforms nobody can actually in practice support any more. It dropped everything except Windows and Unix. 05:57 FIQ: he flamed unnethack because I added the vampire race :-D 05:57 <[Demo]> this guy sounds fun 05:57 jonadab: yeah but 05:57 generally 05:58 There are a handful of marginal platforms that are potentially still supportable, that NH4 doesn't support. 05:58 if you're part of a team that is considered rather inactive 05:58 Amiga, DOS, VMS. 05:58 flaming developers who try to help 05:58 <[Demo]> is extra funny 05:58 is generally not a good way to handle things 05:58 Ah. 05:58 Well, yes. 05:59 if you make a variant, there is no obligation to support more than the system you develop on. not even that. just because you commit doesn't mean that the code even runs 05:59 But I can't really blame any Dev Team member who wants to retain support for still-supportable platforms. 05:59 jonadab: there is a major difference between that 05:59 and outright flaming someone 05:59 FIQ: in the special case of nitrohack, I'm not sure how much help it was in the long run. too many rewrites were necessary :-) 05:59 who probably don't even have the given platforms 06:00 The ones I disagree with are the ones who oppose any move to ANSI C because there _theoretically_ _might_ be a platform out there somewhere with no ANSI C compiler. Which is nonsense. 06:00 <[Demo]> amy has the right idea 06:00 FIQ: Yes, true. 06:00 <[Demo]> you cant flame slex cause itll flame u back harder 06:00 oh you can flame slex 06:00 You don't _have_ to flame slex. In fact, there's no point. 06:00 oh, there was just recently a mail to the devteam list about somone running OpenVMS and sending in patches for 3.6 :-D 06:00 but why would you 06:00 Anything negative you say about it will be taken as praise anyhow. 06:00 bhaak: yeah I saw that 06:01 but I'm fairly sure VMS can handle ANSI 06:01 bhaak: I listed VMS as one of the still theoretically supportable platforms. 06:01 It has a sufficiently active hobbyist community, and runs on sufficiently recent hardware, that it's feasible. 06:01 VMS and DOS are probably the most likely candidates for continued support 06:01 VMS, DOS, Amiga. 06:01 there are also platforms like the Amiga, who has the *theoretical* capabilities to run something 06:01 but who lack relevant devteam members 06:02 (Amiga's older than VMS but has a more active hobby community. DOS is easy because DJGPP.) 06:02 (And because it runs on the easiest hardware to emulate.) 06:02 I think 3.6 ought to run just fine on Amiga, but I don't think anyone has actually tried 06:02 Probably true. 06:03 But note that Amiga doesn't count as a reason to stay K&R. Amiga has ANSI C compilers. 06:03 right 06:03 I'm not sure if there is *any* platform atm who has the *specs* to run 3.6 but who can't handle ANSI 06:04 If there are, they're so obscure that the gcc people don't consider them worth supporting. 06:04 Which ought to tell you something. 06:04 I would discount DOS being easy. too much constraints due to the system being garbage. 06:04 heh 06:04 bhaak: DJGPP gets you past the worst of those constraints more or less automatically. 06:04 bhaak: I think there is actually a DOS version of 3.6? 06:04 like, officially 06:04 Someone got it working within weeks after release, yes. 06:05 right 06:05 Ray Chason, who else could have done that 06:06 It's tempting to test ais523's assertion that NH4 might even work under DJGPP. But eh. 06:06 If I start down that path, I'll end up cooped up in my basement doing computer stuff all the time having no actual life. 06:06 Oh, wait. 06:06 Nevermind. 06:07 <[Demo]> heh 06:08 I actually don't get the perseverance that many have about DOS things 06:08 just because it was hard to do things doesn't make them more valuable when the reason you had to do it was crap 06:10 I also don't have nostalgic feelings about VHS. it was a crappy system even back then. but at least at the time, there was actually no competitor (I don't think Beta had any foothold in Europe worth mentioning and certainly not at the end of the 80s). 06:12 VHS allowed you to trivially record TV stuff 06:12 that was about the only thing I missed in the DVD switchover 06:12 nowdays I don't watch TV, but yeah 06:12 but in potato quality. it was better than nothing. but in the case of DOS, there were several better systems around 06:15 I find it rather curious that VHS survived for over 20 years 06:16 as the dominant format 06:16 bhaak: VHS isn't great, but DVD is worse. 06:17 When a VHS tape isn't perfect, you get a few incorrect pixels. When a DVD isn't perfect, you can't watch it at all. 06:17 Also, you could take the VHS tape out, let somebody else use the player to watch another thing, and later resume _where you left off_. 06:17 <[Demo]> scratched ass library DVDs 06:18 Well, yes. 06:18 DOS, I think, is in large part about the _huge_ library of software that it had, including a lot of the best games ever made. 06:19 Games, unlike a lot of other things, don't benefit much from running on a modern, multi-tasking system. 06:20 <[Demo]> eh? 06:20 Well, single-player games don't. Multiplayer benefits from having a TCP/IP stack, granted. 06:21 <[Demo]> but my extreme realistic extra sharp hd graphics slammer turbo fps boom boom boom 06:21 the remember where we left of feature depends on the player. I think my current sound bar has that. but given that you can much faster fast forward on DVDs than on VHS, I don't think it's that much of a problem 06:21 DVDs don't really have fast forward. They have skip forward n seconds, which isn't the same. 06:22 Granted, newer players are doing better with emulating fast forward than the older ones did. 06:22 jonadab: dvd and bluray players have had the capability to remember where you left off for years 06:22 K2: Message from FIQ at 2018-02-21 04:56 EST: pushed updates: attribute abuse can no longer be recovered with attribute restoration. Also, unihorns were changed, mostly nerfed 06:22 <[Demo]> ur crappy dvd player isn't gonna eat ur dvd like vhs drives eat VHSes though 06:22 But DVD fast forward _still_ isn't up to the level of smoothness that VHS users took for granted. 06:22 well, "fast forward" doesn't specify how it's going forward. in English. in German it's actually implied that it somehow rotates ("spulen") 06:23 [Demo]: Ok, granted, you don't have to worry about the tape getting wrapped around the spindles. 06:23 [hdf-us] [nh] pavelek (Val Hum Fem Law), 1906 points, T:1748, killed by a plains centaur 06:23 I think the biggest advantage of DVD over VHS is they take up less physical space. 06:24 Which is quite significant to people who want to have a large collection. 06:24 Not such a big deal to people who only want to own their six favorites. 06:24 the biggest deal for me was the picture and sound quality 06:25 That depends more on the TV you've got, IME, than the player or medium. 06:25 <[Demo]> Now if u want a collection don't u do that all digitally? 06:25 yup and ppl would spend the money on a 720p console 06:25 Though I don't suppose VHS would support what the better TVs these days can do. 06:25 At the time when VHS was phased out, most TVs couldn't do as much quality as VHS could. 06:25 So it was immaterial. 06:25 BUt I guess that's no longer true. 06:25 [Demo] my collection is all digital :) 06:26 I'm also not sure about the error correction. DVDs are not easily scratched, if you mishandle them, that's what happens. leaving a VHS cassette in the sunshine will also be detrimental to it. also tapejam could always happen. even because of crappy cassettes or crappy player. 06:26 hell you could wear out a vhs just from playing it too many times 06:26 DVDs are as easily scratched as CDs, and more sensitive to it. 06:26 K2: Yes, but you're talking 100+ times. 06:27 jonadab: maybe your crappy NTSC TVs. PAL and especially PAL+ TVs had better quality than VHS 06:27 one word. porn 06:27 100+ times, no problem 06:27 brb :) 06:27 Speaking from public library experience, we are fortunate to get 50 circs out of a DVD before we have to resurface it. We used to get a hundred circs out of a VHS tape before running it through the cleaner, which was a less invasive procedure than resurfacing. 06:27 not every scratch results in errors 06:27 And that's if the DVD doesn't get cracked. A lot of them do. 06:27 And there's no fixing that. 06:29 (There are two very common crack patterns. The most common is, the middle part gets crumbly, around the inner rim. The second most common is a single radial crack going out from the center toward the edge.) 06:29 how the fuck are those people handling those discs? 06:29 They same way they handled the VHS tapes. Carelessly. 06:29 <[Demo]> nice 06:29 Same way people handle _everything_, honestly. 06:30 we had CDs in our car that were in freezing and melting temperatures, or sometimes tumbling around and they didn't skip a beat. 06:30 for years 06:30 Temperature doesn't do as much to optical media as to magnetic, granted. 06:30 Keeping an audiocassette on your car dashboard was... yeah. 06:30 CD is much better there. 06:31 But videos are normally used indoors. 06:31 Well, ok, yes, there are minivans with TVs for the kids. Sure. 06:31 <[Demo]> are those still a thing? 06:31 <[Demo]> dvd players built into minivans 06:31 I mean, the player is the least thing that damages a CD or a DVD. so it can almost entirely happen because of the handling 06:32 [Demo]: Yes, although they're probably going to not be much longer, due to all children having smartphones or tablets now, even the toddlers. 06:32 <[Demo]> but like are they offered in 2018 models? 06:32 vinyl and floppy discs, audio and vhs cassettes also suffer from every playing in the player 06:33 [Demo]: Oh, that I don't know. But the median age of a vehicle on the road is something like eight years. 06:33 I am so glad floppies are finally phased out. 06:33 Disk failures used to be SO common. 06:34 Although, USB flash drives get _lost_ almost as often as floppies go bad. So eh. 06:34 <[Demo]> I want ssd prices to go down 06:34 But at least there you can blame the user. 06:34 I've had USB sticks go bad as well. 06:34 It can happen, yes. 06:34 So can hard drives, or anything. 06:34 [hdf-us] [nh] pavelek (Val Hum Fem Law), 1484 points, T:681, killed by Mr. Annootok, the shopkeeper 06:34 But floppies went bad _more often_. 06:34 A lot more often. 06:35 hmm, can't confirm 06:35 [Demo]: They're going down. 06:35 Gradually. 06:35 <[Demo]> go faster go 06:35 And capacities are going up. 06:35 Somewhat less gradually. 06:35 when I digitized the rest of my Amiga discs somewhen in early 200x, only a handful of discs had gone bad 06:35 -!- Tarmunoraway has quit [Ping timeout: 276 seconds] 06:36 You were an Amiga user? 06:36 no cheap disk to start with and a good storage location made a lot of difference. 06:36 <[Demo]> One day I want a really good NAS setup 06:36 bhaak: That would make a difference, yes. 06:37 yeah, my first computer was an Amiga 2000 with two floppies and 3 MB of RAM 06:37 [Demo]: talk to dtype about AWS. 06:37 Oh, nice. 06:37 3MB that is a TON of ram compared to my first computer. 06:38 <[Demo]> I'm not giving them my files that's a bad idea go away amazon 06:39 jonadab: early floppy disks had far better quality than the later shit ones 06:39 (I had an ITT XTRA. Fortunately the previous owner had upgraded it to the hilt, so it had the full 640k of RAM. 192k on the motherboard, plus the expansion card with the real-time clock that also brought it up to 640k. And floppy drives were replaced, with a 640k floppy drive and a 20MB hard drive.) 06:39 FIQ: Ah. 06:39 Actually, I have a theory that for the last ten years floppy disks were still being used, they weren't being made any more and all the ones in stores were being pulled out of warehouses and had been sitting on the shelf for a while. 06:40 Because there at the end it got to the point where you'd by a new disk and odds were 50/50 anything you saved on it would be recoverable the next day. 06:40 two floppy disks (and often a warm reboot surviving RAM disk) was enough to do a lot on that machine. my first hard disk ca 2 years later with 40 MB 06:41 Hmm, hopefully those were HD floppies? 06:41 There was, even back then, a lot of software that simply couldn't be run from a 360k disk. 06:41 no. 880kb ones 06:42 DD floppes 06:42 880? Wat? 06:42 DD 3.5" were 740, weren't they? 06:42 Amiga floppy drives were somewhat special and got a bit more out of the standard DD floppies than the other systems 06:42 Huh. 06:43 At, presumably, the expense of not being able to transfer files to or from any other system ever? 06:43 yes, DD 3.5" were 720k 06:43 this was actually rather common 06:43 Oh, 720, right. 06:43 I was close. 06:43 basically most hardware manufacturers had their own standard on floppies 06:43 Amiga floppy disk are not even readable by standard floppy drives. 06:43 so the actual capacity varied 06:44 There was a piece of shareware for DOS that _claimed_ to be able to format a 360k diskette to 800k. I tried it, but it didn't work in my experience. 06:44 Maybe only worked on certain drives? Dunno. 06:44 but you could write MS-DOS compatible format with those drives, if you really wanted to for file transfers to lesser systems ;-) 06:44 Ah. 06:44 So there was a way to transfer files. 06:44 That does seem important. 06:45 bhaak: well clearly Amiga was shit, or we'd be using AmigaOS/whatever today ;) 06:45 because that is always how it works, right 06:45 Heh. 06:45 I think the main problem Amiga had was no Lotus-123. 06:45 At first, at least. 06:45 And then momentum. 06:45 the main problem Amiga had was that Commodore's management was shit 06:45 (the way I understood it, the real reason is that Amiga *was* superior to basically everything when it came out, but Commodore was utter shit when it came to proper marketing) 06:46 bhaak: Well, that too. 06:46 and management 06:46 FIQ: given that most computing devices on the planet run linux, it could have turned out worse :) 06:46 bhaak: Heh 06:46 Yes, Amiga was marketed in terms of its superiority, much of which was not perceived as relevant for business software. Stuff like better graphics. So it got written off as "for games". 06:47 And therefore never caught on, because it was too expensive for a game system, at that time. 06:47 It could've run spreadsheets just fine. But nobody ever used it for that. 06:48 sometimes it's interesting to think what could have been 06:48 IIRC the Amiga disk drives could control the rotational speed of the disks and was rotating it slower if you wrote on the outer sectors to cram in more bits 06:48 then there was also the Atari ST that competed in the same target group. 06:50 wasn't the Atari ST inferior? 06:50 this was also a copy protection scheme back in the day. let the disk rotate slower to pack more bytes on it, like 900k or more. standard drives could read that but not write it. so you couldn't copy it. 06:50 FIQ: in most terms, yes. but it was a little bit sooner on the market and cheaper and for example it had builtin MIDI 06:51 pirated copies of those games had to come on several disks due to this copy protection scheme 06:53 [hdf-us] [nh] pavelek (Val Hum Fem Law), 2341 points, T:1392, killed by a hill orc 06:56 [hdf-us] [nh] pavelek (Val Hum Fem Law), 172 points, T:176, killed by a sewer rat 07:00 bhaak: in regards to your response to my artwishing query - yeah I forgot to count 1ES, I had already been at that market 07:00 silly me 07:14 FIQhack updated (us and eu) 07:14 FIQ what all did you do yo unihorns? 07:18 *to 07:19 make them less useful 07:19 have you ever wondered, how you would "apply" them? making them less useful means you would use them less. thanks us later 07:21 https://github.com/FredrIQ/fiqhack/commit/924cb95339667c5c7ece0702ce7831b571917c93 07:27 !tell riker and tentacled by the elder priest again: https://em.slashem.me/userdata/Coolfrog/slex/dumplog/1519215736.txt :D 07:27 Will do, LarienTelrunya! 07:38 [hdf-us] [nd] Eleven (Tou Hum Fem Neu) eschewed atheism, by dropping 9 darts on an altar, on T:3610 07:45 [hdf-us] [sp] mightyquinn (Hea Hum Mal Neu), 1620 points, T:2216, killed by a water demon 07:50 bhakk you make me sad 07:55 for planting unpleasant images in your brain? 08:00 just for being you :P 08:01 but no, just wondering exactly what FIQ did to unihorns, if its now the same as unnethack or different 08:02 He made them not restore drained attributes. 08:02 so basically unnethackhorns 08:02 And if blessed they cure all status ailments but might become unblessed. 08:02 If uncursed, they have a 20% chance of curing any given status ailment per application. 08:03 bhaak: remind me again why it takes so agonizingly long in un to reach basic skill in anything? ;) 08:03 LarienTelrunya: To motivate you to practice more. 08:07 K2: I told you when I mentioned the update 08:07 then you asked 08:07 so I linked the commit for more details 08:07 then you ask again... 08:07 this time I don't think I will answer :) 08:08 attributes can't be restored, blessed unihorns are very powerful but will revert eventually to uncursed which is nerfed hard :D FIQ: is that an appropriate summary of your change? ;) 08:12 LarienTelrunya: it's lorimer 08:12 LarienTelrunya: it's lorimer's fault 08:12 yeah but why did you have to port that change into your variant? 08:16 FIQ I was busy, i didnt notice 08:16 -!- Grassy has quit [Ping timeout: 252 seconds] 08:17 -!- Chris_ANG has quit [Read error: Connection reset by peer] 08:17 LarienTelrunya: FIQ is channeling grunt at the moment 08:17 he's having a 'fuck all of you' episode 08:17 oh, does that mean FIQhack will implement beholders? :D 08:20 [hdf-us] [nh] pavelek (Val Hum Fem Law), 35570 points, T:6551, killed by a giant zombie, while frozen by a monster's gaze 08:24 LarienTelrunya: it is! 08:24 @ appropriate summary 08:24 so just carry along a few dozen holy waters at all times I guess :P 08:24 players already do this 08:28 -!- LarienTelrunya has quit [Quit: Page closed] 08:33 FIQ so why the nerf? you were noticing abuse of unihorns? usually a nerf occurs because a certain function or ability makes the game too easy for the player 08:33 [hdf-us] [nh] pavelek (Val Hum Fem Law), 2648 points, T:1281, killed by a wand 08:34 or is the nerf 'just because' ? 08:38 bhaak: [bhaakscroll] Were you on the devteam at the point that the ANSIfying pull request was opened on github and an anonymous devteam member said "well we need to discuss whether we want to do this"? What came of that discussion? 08:38 jonadab: [backscroll] Ugh, I'm not a fan of unihorn use degrading its beatitude. I don't see an adequate flavor justification for how overusing a unihorn somehow turns it evil. 08:56 [hdf-us] [nd] Eleven (Tou Hum Mal Neu), 5376 points, T:5915, killed by a soldier ant 09:40 Is there such a thing as a vegetarian vampire in unnethack, or is that effectively foodless? 09:47 heh 09:47 vegitarian vampire 09:47 do they suck sap instead of blood? 09:57 -!- raisse has quit [Ping timeout: 240 seconds] 10:10 <@Maurog> https://wallscover.com/images/the-vegan-vampire-wallpaper-6.jpg 10:16 !tell LarienTelrunya slex race idea: ungoliant. You can only get nutrition by drinking the life force of trees (which kills them). 10:16 Will do, aosdict! 10:21 Why would that be called ungoliant? 10:22 Is there something about Ungoliant that I've missed? 10:24 Yes. 10:24 Er, missed the word "about". 10:25 But yeah, Ungoliant is what killed the Two Trees of Valinor. 10:25 Oh, _those_ trees. Right. 10:25 I was thinking, you know, trees. 10:25 Or ents. 10:26 But yeah. 10:26 I wasn't thinking of the Two Trees, because I think of them more as lights than trees. 10:27 <@Maurog> ungoliant was the opposite of vegetarian 10:28 Indeed. 10:28 <@Maurog> she'd basically eat anyone and anything 10:28 Eat, or destroy. But yes. 10:28 <@Maurog> especially if it had light inside 10:28 jonadab: I can't think of anything else that feeds on trees 10:28 <@Maurog> preferably magic gems 10:28 <@Maurog> beavers 10:28 apart from... beetles or something 10:28 <@Maurog> beavers feed on trees 10:28 aosdict: termites? 10:29 <@Maurog> bearmites ๐Ÿค” 10:29 Or fire. 10:30 Beavers don't feed on trees. 10:30 Beavers don't *eat* trees, they just chew them down. 10:31 THey use them as building materials, mostly. 10:31 <@Maurog> Beavers are pure vegetarians, subsisting solely on woody and aquatic vegetation. They will eat fresh leaves, twigs, stems, and bark. 10:31 Quite some pests these beavers. 10:31 <@๐Ÿ•> perhaps beaverpeople? 10:31 <@๐Ÿ•> lel 10:32 <@Maurog> the beaverkin 10:32 <@๐Ÿ•> or giant thermites 10:32 Dire termites 10:32 <@Maurog> fire bearmites 10:32 <@๐Ÿ•> you know like ant people in other roguelikes 10:32 <@๐Ÿ•> but termites 10:32 These are all class a monsters, obviously. 10:33 <@๐Ÿ•> you can play as something like an ant man in DCSS 10:33 <@Maurog> robots would eat trees, if they are steampunk robots, with like, furnaces that power them 10:33 <@๐Ÿ•> cool idea 10:33 <@๐Ÿ•> not only trees 10:33 <@๐Ÿ•> but they can eat books 10:34 <@๐Ÿ•> and scrolls 10:34 YASI: steampunk golem 10:36 -!- raisse has joined #hardfought 10:36 -!- mode/#hardfought [+v raisse] by ChanServ 11:12 -!- riker has joined #hardfought 11:13 . 11:13 riker: Message from LarienTelrunya at 2018-02-21 05:25 EST: someone actually managed to get tentacled by the elder priest: https://em.slashem.me/userdata/Coolfrog/slex/dumplog/1519206880.txt :D 11:13 riker: Message from LarienTelrunya at 2018-02-21 07:27 EST: and tentacled by the elder priest again: https://em.slashem.me/userdata/Coolfrog/slex/dumplog/1519215736.txt :D 11:23 -!- riker has quit [Quit: Lost terminal] 11:24 -!- deadnoob has joined #hardfought 11:24 -!- LarienTelrunya has joined #hardfought 11:30 . 11:30 LarienTelrunya: Message from aosdict at 2018-02-21 10:16 EST: slex race idea: ungoliant. You can only get nutrition by drinking the life force of trees (which kills them). 11:30 @le?ungoliant the unlight 11:30 No such monster. 11:30 aww, it isn't in the game 11:37 K2: The main thing is that I saw no reason for restore ability to be basically worthless 11:37 * LarienTelrunya currently has the restore ability spell... at 90% fail ;) 11:38 understandable 11:38 trying to remember, but i think unihorns in sporkhack are the same way 11:38 which is prob where bhaak got it from for unnethack 11:39 when I played the variants where stats cannot be restored, I always ended up with trashed dex because being satiated abuses it big time :( 11:53 <@Methuselah> how come nobody ever plays fiq on hardfought anymore 11:56 they do 11:56 !lastgame fh 11:56 K2: [hdf-us] https://www.hardfought.org/userdata/R/Rune/fiqhack/dumplog/2018-02-21%2004%3A51%3A40%2C%20Rune-Tou-Hum-Mal-Neu%2C%20died.txt 11:56 K2: [hdf-eu] https://eu.hardfought.org/userdata/n/nht/fiqhack/dumplog/2018-01-27%2008%3A24%3A35%2C%20nht-Tou-Hum-Mal-Neu%2C%20died.txt 11:57 eu server not so much (yet) but the main server, fair amount 12:06 https://scoreboard.xd.cm/recent.fh.html 12:24 LarienTelrunya: There are also potions of restore ability. In vanilla, everyone just blanks them. 12:24 What if they were worth saving, and carrying a couple of in your bag, for quaffing when a stat gets drained? 12:25 you know what else they are useful for 12:25 would be okay if they wouldn't weigh a ton and a half in all non-slex variants :P 12:25 stuff weigh way too much! 12:25 throwing at your pet if they are low on health, it'll act as a !oFH for them 12:29 LarienTelrunya: You're supposed to have to make decisions about what to carry. 12:29 You know, choices. Meaningful choices, with consequences. 12:29 Because it's a roguelike game. 12:30 Well, you know how it turns out. Everyone makes stashes, because I'm not the only player who's an incorrigible pack rat. And it just makes for tedious gameplay, IMHO. 12:30 There's nothing wrong with allowing the player to carry more stuff. See SLEX. It has always allowed the player to carry a lot of items, yet it's still well-balanced. 12:32 <@Methuselah> sounds like you wanna play dcss 12:33 <@Methuselah> isnt slashem well known for throwing balanced gameplay out the window in favour of adding everything you could ever think of? 12:33 regular slashem, yeah, but slex strives to be balanced, and I think I've succeeded in making it so :) 12:33 @Methuselah: LarienTelrunya has a completely different definition of "balanced" from everyone else. 12:34 <@Methuselah> seems that way 12:35 Among other things, she specifically does not want the game to be consistently winnable with perfect play by a skilled player. 12:35 Yes. Part of the slex design philosophy. 12:35 Every other variant dev considers that a balance *error* when that happens. 12:35 <@riker> @Methuselah fiq has been sick recently iirc, and I haven't seen mtf or luxi in a while 12:35 <@riker> !lastgame luxidream 12:35 @riker: [hdf-us] https://www.hardfought.org/userdata/L/Luxidream/nethack4/dumplog/2018-02-18%2020%3A51%3A25%2C%20Rince%20Win-Wiz-Elf-Fem-Cha%2C%20died.txt 12:35 <@riker> !lastgame mtf 12:35 @riker: [hdf-us] https://www.hardfought.org/userdata/m/mtf/fiqhack/dumplog/2017-12-14%2005%3A34%3A54%2C%20blah-Bar-Orc-Fem-Cha%2C%20ascended.txt 12:36 <@riker> ^ 12:36 are you implying that my health directly affects the amount of play fh sees 12:36 <@riker> .... maybe 12:36 huh? riker, you should have a few beholder messages from me... did they never get through? 12:36 <@riker> I did 12:36 <@riker> I just didn't have time to reply 12:36 <@riker> catching up on backscroll rn 12:36 ah 12:36 <@riker> fiq: wasn't my intention but that makes so much sense 12:36 LarienTelrunya: if you !tell riker, it will go to irc 12:36 you need to !tell @riker 12:37 <@riker> I checked in IRC tho :p 12:37 <@riker> > [8:13 AM] BOTIRCBot: <@riker> . [8:13 AM] BOTIRCBot: <@Beholder> riker: Message from LarienTelrunya at 2018-02-21 05:25 EST: someone actually managed to get tentacled by the elder priest: https://em.slashem.me/userdata/Coolfrog/slex/dumplog/1519206880.txt :D [8:13 AM] BOTIRCBot: <@Beholder> riker: Message from LarienTelrunya at 2018-02-21 07:27 EST: and tentacled by the elder priest again: 12:37 https://em.slashem.me/userdata/Coolfrog/slex/dumplog/1519215736.txt :D 12:37 -!- riker has joined #hardfought 12:37 !tell riker test 12:37 Will do, riker! 12:37 <@riker> . 12:37 @riker: Message from riker at 2018-02-21 12:37 EST: test 12:37 :D 12:37 <@riker> no I get them regardless fiq 12:37 <@riker> tha'ts why I 'borrowed' somebody's IRC nick 12:38 <@riker> so I do't have to deal with riker vs rikersan 12:38 K2: RA being a full heal for monsters is something I Consider a bug 12:38 -!- riker is now known as rikersan 12:38 . 12:38 -!- rikersan is now known as riker 12:38 <@riker> just making sure nobody left me msgs as that 12:38 <@Webmant> regarding balance 12:38 one-shotted :P 12:38 <@riker> noice 12:39 <@Webmant> NetHack currently has a higher streak than DCSS :) 12:39 <@Webmant> so NetHack confirmed more balanced than DCSS? 12:39 <@riker> confirmed. 12:39 jonadab: slex basically removing weight as a concept isn't a bad thing IMO 12:39 <@Webmant> yep 12:39 I think we knew that all along. 12:39 not something I agree with 12:39 but I can see the merit 12:39 <@Webmant> more fair, more balanced than dcss - NetHack 12:39 <@riker> does anybody here other than jonadab and mtf play non-nethack games? 12:39 <@Webmant> I do 12:39 FIQ: Oh, if I were making a list of things wrong with slex, that wouldn't be on the list. 12:40 <@Webmant> I play DCSS, GKH, POWDER 12:40 actually 12:40 <@riker> huh 12:40 that makes me curious 12:40 <@Webmant> As well as other assorted games that aren't roguelikes 12:40 <@riker> is powder any good? 12:40 <@riker> well same 12:40 i liked the movie 'Powder' 12:40 <@Webmant> If you can stand 4 directional movement in your roguelikes :P 12:40 <@riker> I play some fps and puzzle games for fun 12:40 <@riker> lol k2 12:40 would it be a horrible idea to make that a game mode? 12:40 :P 12:40 like seduction or reincarnation (10/10 name on option) 12:40 <@riker> what? 12:40 <@riker> ^ 12:41 <@riker> hm 12:41 <@riker> intersting idea 12:41 <@Webmant> But other than 4 directional movement, POWDER is very similar to Hack games, so playing NetHack, you won't feel out of place with more than its limited movement 12:41 <@riker> "original rogue" role 12:41 weight cap removal, that is 12:41 slex has the grid bug race, guess what happens if you pick that :D 12:41 <@riker> you are an old man who beat Rogue as a young adventurer 12:41 <@Webmant> There is also multiple gods there to punish/reward you and you start with a blank slate 12:41 <@riker> you must reclaim your legacy and defy moloch 12:41 FIQ: Sounds more like explore mode than those others, to me. 12:41 <@Webmant> So its interesting 12:41 it isn't remotely similar to explore mode 12:41 <@Webmant> Weight cap removal sounds awful 12:42 <@Webmant> It would eliminate a good bit of tedium, sure, but it would also remove a great deal of depth and strategic decision making 12:42 ^ 12:42 <@Webmant> "Do I keep this item with me or leave it behind?" 12:42 yeah I think so to 12:42 o 12:42 but idk 12:42 everyone makes stashes anyway 12:42 Stashes aren't the same. 12:42 and has compulsive-bringing-everything-disorder 12:42 all that the weight cap really "accomplishes" is "oh damn I cleared another level full of loot and have to go back to my stash with it" 12:43 <@Webmant> "This item is important enough for me to carry around but is it vital and necessary to keep in my main inventory or to keep it a turn away in my bag of holding?" 12:43 You don't have those items immediately to hand in a pinch. 12:43 @Webmant eh, that's more item destruction 12:43 rather than a weight concern 12:43 and "oh damn the only wand of cold I had with me exploded, I have to go back to my stash and get another" 12:43 IMO 12:43 <@Webmant> I don't know, its a mix of both 12:43 <@Webmant> I would love to carry 1 of each wand, but that isn't quite friendly with weight 12:43 <@Webmant> Or have 10 nurse tins in inventory :P 12:44 IMO, learning to play without a weight cap wouldn't teach you how to be good at the game _with_ the weight cap. 12:44 <@Webmant> 50 throwing daggers 12:44 <@Webmant> You get the idea 12:44 jonadab: I mean, I pickup everything 12:44 and stash 12:44 You'd do junk like wear CPM and carry a box full of books. 12:44 <@Webmant> Oh, no weight cap would result in people carrying every single weapon they come across 12:44 "I'll just carry these fifty pieces of body armor to the Minetown altar..." 12:44 <@Webmant> Polearm to kill water creatures, Vorpal Blade/instakill weapon to use hit and run tactic on too hard enemy, Frost Brand here, Fire Brand there 12:45 jonadab: I dunno, I've grown very used to slex's very high weight cap, yet I got 7 non-slex ascensions and scored the most trophies of anyone last Junethack, so... I can't be all that bad at variants with a low weight cap :P 12:45 LarienTelrunya: You played with the weight cap first, before you made slex not have it. 12:45 <@Methuselah> the hell is 'cooperative telepathy' 12:46 jonadab: Yes, but it was literally the first change I made when I started to make slex. And at that point the farthest I had ever gotten in any game (counting vanilla, unnethack, slashem etc.) was the quest. 12:46 It means you sense something because of *their* telepathy 12:46 rather than your own 12:46 <@Methuselah> neaet! 12:46 the way I see it: you can't tap into other minds unnoticed 12:46 if you do to find things, they'll also find you 12:47 that is the premise behind it 12:47 and yes, this also affects players 12:47 [hdf-us] [fh] Naeroon (naeroon) (Val Dwa Fem Law), 27267 points, T:3087, killed by an invisible tourist called "groovejumper"'s wand 12:47 everything you can see due to your telepathy 12:47 can also see you 12:47 <@Methuselah> so like, other people's dead characters can come back to life and screw up my games? 12:48 <@Methuselah> oh cool groovejumper is #1 on the fiqhack scoreboards 12:48 <@Methuselah> dont give me the highest ranked players, i havent even beaten any nethack variant.. 12:48 SLASH'EM YASI: the wish parser parses a wish for "Beauty" as the Eye of the Beholder 12:49 <@Webmant> hmmm 12:49 but you can't wish for those artifacts! 12:49 <@Webmant> That just gave me a half decent idea for a form of multiplayer implementation in roguelikes 12:50 <@Webmant> People can queue up to "invade" another player's game as an enemy for a limited amount of turns with the goal of killing the host with the tools they have been provided 12:50 LarienTelrunya: then EPI: you get the Eye of the Beholder, but immediately breaks (because the beauty is inside it). Then it doesn't drop later. 12:50 and the beauty is this: 12:50 !tell K2 was going to do this, but forgot due to illness shenanigans: pushed an update where bones player monsters start out asleep 12:50 Will do, FIQ! 12:50 @le?beauty 12:50 beauty (&) | Lvl: 4 | Diff: 8 | Spd: 6 | Res: fire poison drain | Confers: nothing | MR: 15 | Generates: special | AC: 7 | Attacks: 0d0 bite sex, 1d4 claw physical | Alignment: -9 | Flags: flies, poisonous, demon, stalker, infravisible 12:50 ? 12:50 <@Webmant> Of course, they wouldn't have more than 15 seconds to act per turn (with the exception of the first turn to perhaps browse their inventory) 12:50 this should hopefully lead to less unfair deaths to them 12:51 since you can engage them at your own leisure 12:51 Unless they have a pet black light. 12:52 Or gas spore. 12:52 Or whatever. 12:52 I said less 12:52 not no 12:53 I like fiqhack player bones. But it seems like they are a bit too strong atm 12:53 Maybe I will end up making it so that they can only spawn below a certain depth 12:53 But I try this for now 12:53 Oh, I definitely like FIQHack player bones. 12:54 I was just being contrary. 12:54 @Methuselah anyway, what happened was, someone died and you died to their character in a bones file 12:55 they retain all the attributes they had as a player, and with FIQHack's superior AI (compared to vanilla), can pose a threat 12:55 <@Methuselah> NOT FAIR 12:55 I just pushed an update that should make them start out asleep 12:56 Methuselah: did you know that monsters in FIQhack can also read scrolls of genocide? It's a lot of fun if they do that. 12:56 <@riker> don't listen to amy tho 12:56 <@Methuselah> that sounds like a lot of fun 12:56 <@riker> it's theoretically possible but highly unlikely they'd geno you 12:56 <@Methuselah> im terrified of fiqhack but would much rather play it than vanilla 12:57 <@riker> they might geno your polyform but they won't blessed geno @ 12:57 Methuselah: maybe you want to give slex a try? *bundlebundlebundle* :) 12:57 <@riker> yes but bring mind-numbing substances to ^ 12:57 <@riker> I find concussions work well with slex 12:57 <@Methuselah> well i only have time in my life for one roguelike at a time, altho maybe variants can all constitute """"one"""" 12:57 -!- riker has quit [Quit: Lost terminal] 12:57 Maybe he wants to poke out his own eyes with toothpicks. I mean, probably not, but "maybe". 12:57 LarienTelrunya: Please do not spread borderline-lies 12:57 <@riker> if only one variant choose dnh or fiqhack 12:57 Feel free to complain on fiqhack, but at least be honest about it 12:58 <@riker> both are probably the more complex non-slex variants 12:58 <@Webmant> Didnt FIQ fix the genocide thing? 12:58 <@riker> both quite fun tho, but different 12:58 or just shut up 12:58 <@riker> fiq getting salty :) 12:58 FIQ: ? but they can read scrolls of genocide! did you fix the possibility that a player monster of your own role gets hit by a stray potion of confusion and wipes you out on the astral plane? 12:58 @riker eh I don't mind people complaining about fiqhack 12:59 but when people start spreading BS about it, like LarienTelrunya loves to do constantly w/genocide shenanigans, then yes that does annoy me 12:59 <@Methuselah> ๐Ÿค™ 12:59 -!- deadnoob_ has joined #hardfought 12:59 <@riker> I'm just screwing around don't worry 12:59 <@riker> if I don't make sense it's not my fault 12:59 well, me getting wiped out on the quest *was* bullshit 12:59 <@riker> :p 12:59 I'd certainly have ascended without that bug :P 12:59 Because nobody ever lost their slex saves due to bugs 12:59 <@riker> ofc :p 12:59 (well, probably not, but maybe) 12:59 <@riker> fiq hey most of those are Intentional Bugsโ„ข 13:00 <@riker> 13:00 Or should I start telling people to not play slex because their saves will be destroyed longterm and thus they can't expect to play it sanely? 13:00 I'd be technically true, in the sense that yes it has happened, more than once 13:00 But it would basically be lying 13:00 Just like what LarienTelrunya does here 13:00 <@riker> whatever 13:00 FIQ: well, it is true that slex did have such bugs; btw, did you know that the hallucination segfault panic savegame corruption error still exists in regular slashem because the devteam is dead and will never fix it? 13:00 <@riker> just chill about fiq, amy 13:01 <@riker> dr 13:01 <@riker> chill about it fiq, amy 13:01 @riker LarienTelrunya is free to complain about fiqhack constantly, I don't mind 13:01 <@riker> your vairants are both nice :p 13:01 As long as she doesn't *lie* 13:01 <@riker> lo 13:01 <@riker> lol 13:01 <@riker> anyway @Methuselah go play dnethack 13:01 Don't make me hijack this conversation with horrible EPIs. 13:01 <@riker> it's definitely the best variant 13:01 Because I can. 13:02 jonadab: do eeeet 13:02 <@riker> and I'm totally unbiased since I made no variants 13:02 dnethack is cool 13:02 wacky 13:02 but cool 13:02 <@riker> yes 13:02 dnethack is what Slash'em should've become. 13:02 <@riker> ^ 13:02 <@riker> am I the only person who plays a variant here but hasn't made one? 13:02 <@riker> other than luxi and mtf I guess 13:03 <@Methuselah> i wanted to play dnethack but then i found fiqhack 13:03 -!- deadnoob has quit [Ping timeout: 255 seconds] 13:03 <@riker> shush ignore fiqhack 13:03 <@Methuselah> what makes dnethack so neat? 13:03 <@riker> it's complex 13:03 <@riker> there is a lot of varietyโ„ข 13:04 they do completely different things 13:04 <@riker> you can combine races and roles in cool-but-not-stupid ways (vs slex) 13:04 depending on what you are actually looking for, fiqhack might be better, or dnethack might be 13:04 <@riker> dnh makes the game better by adding more complexity 13:04 riker: you can combine them in non-stupid ways in slex too, but I allow the player to pick stupid combos too if they feel like it because fuck restrictions :P 13:04 complexity doesn't always mean better 13:04 but sure 13:04 dnh has a ton of content 13:04 and easily the best Gehennom overhaul in any variant 13:04 <@riker> yes 13:04 <@riker> well 13:05 <@riker> yes 13:05 <@riker> definitely best of any variant 13:05 <@riker> its' not great still though >.> 13:05 <@riker> I just lost a highly promising clockwork samurai to demo :/ 13:05 well its balance is wacky 13:05 but that's dnethack for you 13:05 <@riker> I'm sickness immune ffs and I still died 13:05 I meant the layout setup etc 13:05 why does everyone praise dnh gehennom so much? it's boring, you grind through endless hordes of horned devils and legion devil whatevers :( 13:05 <@riker> no you don't 13:05 lol wut 13:05 no you don't 13:06 <@riker> you used to 13:06 <@riker> yes 13:06 <@riker> and there are still some that have a decent bit of hordes 13:06 <@riker> but you only have to if you suck at warding 13:06 <@riker> and don't burn a penta and the summoners keep summoning 13:06 <@Methuselah> well i was on the fence for a very long time and just ended up going with fiq instead of dnethack, but to be honest i couldnt find a good breakdown of what dnethack interesting 13:06 <@riker> it's really just complexity and variety 13:06 ok so 13:06 this is fiqhack: 13:06 <@riker> you can ascend with only doing 1/3 of the content of the alignment quests 13:06 better AI 13:06 <@riker> but you can pick which one 13:07 several QoL features 13:07 monster/player symmetry 13:07 and this is dnethack: 13:07 <@riker> fiq is really just vanilla but Balancedโ„ข 13:07 lots of new content 13:07 new artifacts, new cool roles/races 13:07 bigger dungeon 13:07 bigger scope in general 13:07 and a major focus towards unique mechanics 13:07 <@riker> tons of new monsters too 13:08 <@riker> iirc nero was trying to fix that 13:08 (this can be a problem -- dnethack has a higher barrier to entry wiki-wise/etc) 13:08 yes, more monsters and objects 13:08 however, unlike slash'em 13:08 dnethack has a much bigger focus towards balance 13:08 <@Methuselah> oh yeah i forgot, that was a big thing, i didnt want a game that was too wiki-heavy 13:08 however, it has a very different view on balance compared to vanilla 13:08 lol, mentioning "dnethack" adn "balance" in the same sentence :P 13:08 basically 13:09 in dnethack, you can get a lot of ridiculous gear 13:09 and things that would be blatantly OP in vanilla 13:09 but monsters are also stronger 13:09 it's OP vs OP 13:09 monsters wont play fair 13:09 neither will you 13:09 and that is dnethack 13:09 <@riker> @Methuselah ask in here/#dnethakc on freenode and someobdy can almost always help 13:10 <@riker> you also really need to use the elbereth replacement when you ca 13:10 <@riker> *can 13:10 <@riker> itโ€™s not as OP as the e word but itโ€™s arguably more important 13:10 something I generally tend to recommend for trying out dnethack 13:10 is halfdragon monk 13:10 <@riker> or inc wiz 13:10 <@riker> or orc barb /shrug 13:10 <@riker> those are the 3 stupid combos 13:10 easy earlygame means you can learn the mechanics/new content at your own leisure 13:11 without having to deal with some of the weird new mechanics 13:11 you also get free food papraisal, so at least you don't have to learn how to eat 13:11 *appraisal 13:11 <@riker> that doesn't matter 13:12 <@riker> you're a monk 13:12 <@riker> you can't really eat corpses anyway >.> 13:12 <@riker> fiq: I'd say inc wiz is almost better, maybe is better 13:12 it means you need to adjust to having no way to eat at all 13:12 etc 13:12 <@riker> eh 13:12 sure, it is *easier* in the sense that it's easier to win if you know it 13:12 <@riker> free enchantment ID, and almost always zero spell failure 13:12 <@riker> makes the early-game quite simple 13:12 but I'm not sure if it's noob-friendl 13:12 y 13:13 which is why it's not what I recommend 13:13 <@riker> orc barb definitely is though 13:13 <@riker> orc barb is easy early game, easy mid, stupid easy late 13:13 @Methuselah that might be why you tried fiqhack instead 13:13 <@riker> the rest are easier early-game but not by much 13:13 the wiki-demand is easily dnethack's weakest point 13:13 <@riker> yep only wiz is OP there 13:14 fiqhack buffs several roles 13:14 <@Methuselah> yeah 13:14 <@Methuselah> plus the QoL in fiqhack! WOWZERS! 13:14 <@Methuselah> ill try dnethack someday 13:14 <@riker> :( ok tho 13:14 <@Methuselah> i just remember seeing the dungeon map and was like 'woah' 13:15 <@riker> lawl 13:15 Just wait until you see the list of Binder spirits. 13:15 And the list of wards. 13:15 And the list of artifacts. 13:16 I dare you to try playing binder at all 13:16 <@riker> >.> 13:16 binder mechanics are cool and fun 13:16 FIQ: I tried, when the role was new. 13:16 <@riker> rune tried that yesterday and just ended up back at fiq I think 13:16 I had a pretty hard time getting off the ground. 13:16 except for the whole "I have to read like 10 wiki articles to understand wtf i am doing" part 13:16 <@riker> you need to be willing to die 13:16 In most cases I didn't survive to bind a spirit. 13:16 <@riker> or do yuki, hlf, or orc binder 13:16 Once I did, but then died as soon as it timed out. 13:17 I once suggested to chris to rig the first 3 spirits 13:17 <@riker> what spirit? 13:17 to gurantee that you get at least one spirit among "useful" ones 13:17 <@Methuselah> sounds like the ring from poschengband 13:17 <@riker> by the time one timed out you should be at least lvl 3-4 13:17 Don't remember @riker, this was 2014. 13:18 <@riker> what is that @Methuselah? 13:18 <@riker> "ring from expensive-car-brand angband?" 13:19 IIRC, poschengband is a merge of two angband variants, one of which was posband and the other chengband, or something like that. 13:19 It's one of the most active Angband variants that still has "band" in its name, currently. 13:19 the ring is a "role" in poschenband where you play as an item 13:19 there is also a little known variant of poschengband called pseudoamyposchengband :) 13:20 the idea is that someone wears you 13:20 and you possess them 13:20 Ah, and you can try to get a different owner? 13:20 and you "body-surf" like this to go to progressively stronger characters 13:20 Ah. 13:21 <@riker> sounds cool actually 13:21 <@riker> I might try that later 13:21 <@riker> yeah I would probably play that 13:21 <@riker> I've got too many games tho :/ 13:22 <@riker> still trying to finish a marathon civ5 game, I've made it halfway so far >.> 13:22 <@Methuselah> its like playing the one ring from lotr 13:22 riker: this is what Poschengband looks like: https://img.fireden.net/vg/image/1482/94/1482944067867.png 13:22 <@Methuselah> yeah i only have time for one rl!! so thats why im playin fiq 13:23 <@riker> ermahgerd amy 13:23 <@riker> how many variants of any rl have shoes like that 13:23 haha :D 13:23 <@riker> and holy crap I tried elona the other day with wine (it crashed later :/) why can I breed little girls 13:23 welcome to elona! 13:23 you can also marry the little girl and have sex with her and get children :D 13:23 -!- deadnoob_ has quit [Ping timeout: 255 seconds] 13:24 (no shit, elona really allows that) 13:24 <@riker> what the fuck 13:24 oh, and in elona, you can go around town killing random people and nobody will bat an eye, but get caught stealing a piece of garbage and you're shot on sight 13:25 That definitely resembles Angband. 13:25 <@riker> anyway I'm outta here now see y'all 13:25 <@riker> and I'll try porscheangband later 13:25 <@riker> assuming it's for OS X 13:25 also, continued tax evasion in elona means you cannot pay tax anymore, because if you then go to the embassy where you pay taxes, the people there will shoot you on sight as you try to get to the tax box :P 13:25 <@riker> or wine 13:25 <@Methuselah> poschengband is really fun but too much for me atm 13:25 <@riker> tax evasion wtf 13:25 <@riker> >_> 13:25 yeah, you have to pay taxes in elona once every in-game month 13:26 Except for the sentient, soft female dancing shoe. If this were Angband that'd be a metallic green dancing shoe, or a white icky dancing shoe, or somesuch. 13:26 It would definitely have a color in its name. 13:27 -!- raisse has quit [Ping timeout: 256 seconds] 13:34 -!- noty has joined #hardfought 14:01 !rng use downstair and leave pets behind | try to magic whistle them to me 14:01 LarienTelrunya: use downstair and leave pets behind 14:21 died with an unidentified scroll of wishing in my inventory :( 14:22 rip 14:22 !lastgame 14:22 LarienTelrunya: [hdf-us] https://www.hardfought.org/userdata/n/naeroon/fiqhack/dumplog/2018-02-21%2017%3A47%3A22%2C%20Naeroon-Val-Dwa-Fem-Law%2C%20died.txt 14:22 LarienTelrunya: [hdf-eu] https://eu.hardfought.org/userdata/A/AmyBSOD/slex/dumplog/1518792482.slex.txt 14:31 -!- deadnoob has joined #hardfought 14:32 -!- Grassy has joined #hardfought 14:32 -!- mode/#hardfought [+v Grassy] by ChanServ 14:44 -!- tacco\unfoog has joined #hardfought 14:51 <@riker> !tell Chris_ANG you gave me a damn heart attack after spending 30 minuets installing 3.15.2. you forgot to change the damn version number. 14:51 Will do, @riker! 15:03 [hdf-us] [nh4] daggerboi (Luxidream) (Wiz Orc Mal Cha), 55688 points, T:7777, killed by a jabberwock, while praying 15:07 [hdf-us] [nd] Eleven (Rog Hum Fem Cha), 1241 points, T:3501, killed by a soldier ant 15:13 -!- raisse has joined #hardfought 15:13 -!- mode/#hardfought [+v raisse] by ChanServ 15:13 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) wished for "3 blessed tins of spinach", on T:57691 15:15 -!- theRaisse has joined #hardfought 15:15 -!- mode/#hardfought [+v theRaisse] by ChanServ 15:15 -!- raisse is now known as Guest20245 15:15 -!- theRaisse is now known as raisse 15:15 <@riker> !tell Chris_ANG some of hte 'you write in the dust" messages are inaccurate for terrain. see: shallow water, at the bottom of water, 3d water, etc. 15:15 Will do, @riker! 15:19 -!- Guest20245 has quit [Ping timeout: 260 seconds] 15:22 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) wished for "uncursed magic marker", on T:57718 15:22 <@riker> !tell Chris_ANG in case you haevn't fixed nero's "cannot eat" bug well now trying to eat (hitting 'e') segfaults 15:22 Will do, @riker! 15:23 <@riker> lol tha'ts fun 15:23 <@riker> all I have to do is start a game and hit 'e' 15:23 <[Demo]> my pimp is calling and they want their money :( 15:25 !rng play a serious character | play a throwaway character | go directly to bed, do not collect 200 zorkmids 15:25 LarienTelrunya: go directly to bed, do not collect 200 zorkmids 15:25 -!- LarienTelrunya has quit [Quit: time to go to bed I guess] 15:25 <@riker> demo what the heck 15:26 -!- deadnoob has quit [Ping timeout: 265 seconds] 15:29 <[Demo]> so i get all my shitty hardware from this recycler non profit veteran helper magoo place and they want something from me so now i gotta do it and do it fast and good cause like shit man i owe them my anus pretty much at this point 15:29 <@riker> I don't speak demo can you put that into english 15:29 <[Demo]> that would be less fun 15:30 <@riker> alternatively, does that mean "I got stuff for cheap and they're cashing a favor?" 15:30 <[Demo]> yeah 15:30 <@riker> *cashing in that favor 15:31 -!- Chris_ANG has joined #hardfought 15:37 <@riker> !tell Chris_ANG YANI (monster): smoke(ing) cloud, same as stinking cloud but deals fire damage while engulfed. randomly gen'd on fire plane, possibly belial and fierna as well. 15:37 Will do, @riker! 15:37 <@riker> !tell Chris_ANG possibly also blinding or some breathing thing 15:37 Will do, @riker! 15:52 -!- Tarmunoraway has joined #hardfought 15:54 -!- deadnoob has joined #hardfought 15:58 -!- [Demo] has quit [Remote host closed the connection] 15:59 -!- [Demo] has joined #hardfought 16:10 [hdf-us] [gh] arnibald (Pri Hum Mal Neu), 542 points, T:886, killed by a dwarf 16:29 -!- Tarmunoraway is now known as Tarmunora 16:41 -!- Chris_ANG has quit [Ping timeout: 256 seconds] 16:47 -!- bug_sniper has quit [Ping timeout: 248 seconds] 16:51 -!- [Demo] has quit [Remote host closed the connection] 16:51 [hdf-us] [dnh] Rune (Bin Inc Mal Non), 364 points, T:1524, killed by a dwarf 16:52 -!- [Demo] has joined #hardfought 17:10 -!- Adeon has quit [Ping timeout: 248 seconds] 17:24 Is there a good justification for not merging aklyses into club? I don't really see a reason for them to be separate items. 17:25 <[Demo]> arent they polearms? 17:26 <[Demo]> not as a weapon class 17:26 <[Demo]> but as an apply and slam? 17:26 <[Demo]> or is that only in a variant? 17:26 <[Demo]> idk i never use them 17:26 -!- Schrubber has joined #hardfought 17:28 -!- Schrubber1 has quit [Ping timeout: 248 seconds] 17:30 aosdict, suggestion: merge clubs, aklys, mace, morning star and flail 17:30 aosdict: Unless you want to implement the throw-and-retrieve-by-the-strap feature. 17:31 all of those weapons are basically the same thing, minor variations 17:31 Grassy: That's going way overboard, unless you're talking about the skill. In which case, aklys already uses club skill. 17:31 jonadab, I meant the skill 17:32 all those weapons are not so popular anyway, so merging the skills makes them all slightly more attractive 17:32 -!- Grassy is now known as Grasshopper 17:33 -!- Chris_ANG has joined #hardfought 17:33 <[Demo]> i like what slashem does 17:33 <[Demo]> with baseball bats 17:34 <[Demo]> make clubs moddable so u can like spike them and they do extra dmg and stuff 17:34 <[Demo]> or use them as torches by dipping in lit oil potion idk 17:35 making torches == good :D 17:39 [hdf-us] [nd] Eleven (Wiz Hum Fem Cha), 995 points, T:2971, killed by a small mimic 17:42 <@riker> jonadab: chris did with letting them be polearms 17:42 <@riker> I liked that 17:42 <@riker> !tell Chris_ANG whoops turns out it was my fault re; eat segfault. fixed in a PR. 17:42 Will do, @riker! 17:43 [hdf-us] [dnh] Rune (Bin Inc Mal Non) entered Minetown for the first time, on T:3127 17:52 +jonadab โ”‚ aosdict: Unless you want to implement the throw-and-retrieve-by-the-strap feature. 17:52 easy 17:52 mjollnir-style with a range of 2 17:54 allowing them to be used as polearms seems easier than that 17:54 but it isn't right D: 17:55 <@riker> wel 17:55 <@riker> screw right 17:55 <@riker> this is nethack 17:55 I mean, not making them use polearm skill or whatever 17:55 but allowing them to be applied to hit a target 2 squares away 17:56 <@riker> iirc they either use club or nothing 17:56 <@riker> they might just do 2 squares horizantally/vertically no matte rwhat 17:56 you think making them work like polearms is better than using the throw mechanics? 17:56 <@riker> yes 17:57 and I don't mean "because it's easier to code" 17:57 this should never be a concern 17:57 but rather "because it is better" 17:57 because I'm not sure if it is right 17:57 <@riker> I actually think it's better 17:57 <@riker> it seems fair to me 17:57 <@riker> I honestly don't know do vanilla gnomes get akyls 17:58 <@riker> since dnh gives them those and it works great 17:58 <@riker> I've done a hlf caveman who found a +5 akyls it was so fun 17:58 well, the way I assumed they worked, it makes much more sense to use throw mechanics 17:58 but I don't know 18:16 See, I'd rather not have another marginal weapon with special rules for use at all. Which is why my original question was, do we really need them to be their own thing? 18:19 -!- Menche has quit [Quit: Leaving] 18:27 -!- Grasshopper has quit [Ping timeout: 265 seconds] 18:28 -!- Grasshopper has joined #hardfought 18:28 -!- mode/#hardfought [+v Grasshopper] by ChanServ 18:36 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha), 2479 points, T:3560, killed by a soldier ant 18:49 [hdf-us] [nh4] daggerboi2 (Luxidream) (Wiz Orc Mal Cha), 38339 points, T:5004, killed by a giant beetle 18:54 [hdf-us] [sp] mightyquinn (Hea Hum Mal Neu), 360 points, T:984, killed by a hobbit 19:07 -!- raisse has quit [Ping timeout: 260 seconds] 19:27 [hdf-us] [sp] mightyquinn (Hea Hum Mal Neu), 1144 points, T:4327, killed by a dwarf, while fainted from lack of food 20:07 -!- [Demo] has quit [Read error: Connection reset by peer] 20:08 -!- [Demo] has joined #hardfought 20:20 [hdf-us] [dnh] Rune (Bin Inc Mal Non) wished for "Blessed greased fixed +3 Gauntlets of Spell Power", on T:8300 20:32 [hdf-us] [nh4] GG (Luxidream) (Wiz Hum Fem Cha), 49616 points, T:9182, killed by a tiger 20:33 hi 20:33 Hello K2, Welcome to #hardfought 20:33 K2: Message from FIQ at 2018-02-21 12:50 EST: was going to do this, but forgot due to illness shenanigans: pushed an update where bones player monsters start out asleep 20:33 <@riker> go rune go 20:33 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) killed the Wizard of Yendor, on T:58006 20:33 go Grasshopper! 20:34 * aosdict waits for Rune to be killed by an exploding rune 20:35 Also, in some game I should pull a stupid ascension trick by playing a wizard through the whole game wearing a leather jacket named Born to Rune. 20:37 <@riker> why wiz? 20:37 <@riker> cuz runes? 20:37 That, and it's a Discworld joke. 20:41 Thanks K2 20:50 -!- tacco\unfoog has quit [] 20:51 FIQhack updated (us and eu) 20:53 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) wished for "3 blessed tins of spinach", on T:58398 20:55 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) entered the Planes, on T:58412 20:56 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) killed the invisible Wizard of Yendor, on T:58415 21:12 -!- [Demo] has quit [Remote host closed the connection] 21:12 -!- [Demo] has joined #hardfought 21:19 !players 21:19 K2: [hdf-us] arnibald [gh] DemoBot [nh] dotdotdot [nd] Jarrodb [nd] Eleven [nd] Grasshopper [nd] Rune [dnh] k2 [un] 21:19 K2: [hdf-eu] No current players 21:19 heh 21:22 -!- Schrubber1 has joined #hardfought 21:24 -!- Schrubber has quit [Ping timeout: 276 seconds] 21:29 Evil Patch Idea: each point of positive enchantment on a ring makes it valued at +50 in a shop. Is that really a 300 zorkmid ring, or a +3 ring of gain constitution, or a +4 ring of adornment? 21:32 <[Demo]> i know so little about price id that i didnt know that wasnt the case 21:33 [hdf-us] [gh] arnibald (Pri Hum Mal Neu) had mace bestowed upon him by Venus, on T:2794 21:38 [hdf-us] [nd] Jarrodb (Val Hum Fem Law), 126 points, T:690, killed by a water demon 21:45 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) wished for "blessed rotproof partly eaten chickatrice corpse", on T:58769 21:47 -!- elenmirie has quit [Ping timeout: 256 seconds] 21:52 -!- Grasshopper has quit [Remote host closed the connection] 21:52 -!- Grasshopper has joined #hardfought 21:52 -!- mode/#hardfought [+v Grasshopper] by ChanServ 21:52 -!- elenmirie has joined #hardfought 21:52 -!- mode/#hardfought [+v elenmirie] by ChanServ 21:57 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) killed the invisible Death, on T:58812 22:01 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) killed the invisible Death, on T:58828 22:01 [hdf-us] [nd] dotdotdot (Hea Gno Mal Neu), 1184 points, T:3992, quit 22:06 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) killed the invisible Death, on T:58858 22:09 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) killed the invisible Death, on T:58902 22:10 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) killed the invisible Pestilence, on T:58923 22:12 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) killed the invisible Pestilence, on T:58946 22:13 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) killed the invisible Death, on T:58961 22:13 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) killed the invisible Pestilence, on T:58961 22:14 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) killed Famine, on T:58985 22:16 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) killed Famine, on T:58994 22:17 [hdf-us] [nd] Menche (Rog Orc Mal Cha), 43 points, T:146, killed by a water moccasin 22:17 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) killed the invisible Death, on T:59002 22:21 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law), 3785452 points, T:59029, ascended https://www.hardfought.org/userdata/G/Grasshopper/nhdev/dumplog/1518758369.nhdev.txt 22:21 <[Demo]> nice 22:21 And so it was written in the Book of Grasshopper... 22:22 ok, gotta go now collect daughter from school! 22:22 bye 22:23 -!- Menche has joined #hardfought 22:26 -!- Grasshopper has quit [Ping timeout: 248 seconds] 22:47 [hdf-us] [gh] arnibald (Pri Hum Mal Neu) completed Sokoban, on T:7234 22:58 -!- elenmirie has quit [Ping timeout: 256 seconds] 23:10 -!- rumflump has joined #hardfought 23:19 [hdf-us] [nd] Jarrodb (Val Hum Fem Law), 2038 points, T:4375, killed by a kitten 23:19 -!- rumflump has quit [Ping timeout: 256 seconds] 23:24 -!- bug_sniper has joined #hardfought 23:30 -!- rumflump has joined #hardfought 23:39 -!- elenmirie has joined #hardfought 23:39 -!- mode/#hardfought [+v elenmirie] by ChanServ 23:44 [hdf-us] [dnh] Rune (Bin Inc Mal Non), 328631 points, T:17040, killed by a priest of Moloch 23:45 [hdf-us] [nd] Jarrodb (Val Hum Fem Law), 1389 points, T:2178, poisoned by a rotted dwarf corpse 23:57 -!- rumflump has quit [Read error: Connection reset by peer]