00:18 -!- Grasshopper has joined #hardfought 00:18 -!- mode/#hardfought [+v Grasshopper] by ChanServ 00:28 -!- deadnoob has quit [Ping timeout: 252 seconds] 00:39 -!- Grassy has joined #hardfought 00:39 -!- mode/#hardfought [+v Grassy] by ChanServ 00:41 -!- Grasshopper has quit [Ping timeout: 248 seconds] 01:11 -!- Grassy has quit [Remote host closed the connection] 01:12 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "7 blessed wax candles", on T:66859 01:13 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed amulet of life saving", on T:66861 01:13 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed amulet of life saving", on T:66862 01:13 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed wand of death", on T:66864 01:13 -!- Grasshopper has joined #hardfought 01:13 -!- mode/#hardfought [+v Grasshopper] by ChanServ 01:14 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed amulet of life saving", on T:66916 01:32 -!- raisse has joined #hardfought 01:32 -!- mode/#hardfought [+v raisse] by ChanServ 01:39 -!- LarienTelrunya has joined #hardfought 01:40 . 01:40 LarienTelrunya: Message from aosdict at 2018-02-12 16:13 EST: slex YANI: new shop type psychedelicatessen. Is like a delicatessen, except all of its regular potions are replaced with potions of hallucination and tins of violet fungus. 01:40 LarienTelrunya: Message from StatueSurfer at 2018-02-12 19:33 EST: okay, yeah, but i was actually more interested in what happens to racial maximum attributes or HP/Pw growth 01:41 !tell StatueSurfer "racial maximum attributes" are always 25 for all attributes in slex; HP/Pw growth uses the values of your main race and randomly subtracts a little bit on each level up depending on how many hybrid races you picked 01:41 Will do, LarienTelrunya! 01:49 -!- StatueSurfer has joined #hardfought 01:51 hi 01:51 Hello StatueSurfer, Welcome to #hardfought 01:51 StatueSurfer: Message from LarienTelrunya at 2018-02-13 01:41 EST: "racial maximum attributes" are always 25 for all attributes in slex; HP/Pw growth uses the values of your main race and randomly subtracts a little bit on each level up depending on how many hybrid races you picked 01:56 @d?snail 01:56 snail ~2~ snake (S) | Lvl: 4 | Diff: 6 | Spd: 15 | Res: poison | Confers: poison | MR: 0 | Generates: gehennom dungeons | AC: 3 | Attacks: 1d6 bite drain str | Alignment: 0 | Flags: genocidable, carnivore, swims, conceals, oviparous, poisonous 02:07 -!- raisse has quit [Ping timeout: 268 seconds] 02:18 -!- Grasshopper has quit [Ping timeout: 240 seconds] 02:36 K2: are you here? *bundlebundlebundle* ♥ 02:51 so uh how exactly do i damage amorphous monsters 02:51 magic i guess? 02:51 hi StatueSurfer! just repeatedly apply your lance; amorphous monsters have a chance to evade, but sometimes you'll hit anyway 02:52 okay 02:54 oh, maybe I should also mention that since this is a SLASH'EM variant, lances and polearms can be applied at the vanilla expert range regardless of your skill, so if e.g. a monster is two squares northeast of you, you'll be able to hit it even if you're unskilled 02:55 right 02:55 i forget about that a lot 02:55 "an evil plate mail" 02:55 and in vanilla nobody can reach expert polearms skill anyway, for some weird reason 02:55 heh, the evil plate mail gives a random nasty trap effect and autocurses when worn, but it also grants much more AC than regular plate mail 02:56 i wore the Elona's Snail Trail during my last game 02:56 plate mail is 10 points of AC, evil plate mail is 25 points 02:56 it was worth it for the extra 5 AC 02:56 but that helmet makes you slow unless you're a snail! 02:56 and it autocursed 02:57 and made the messages at the top of the screen turn into incomprehensible trash 02:57 oh, so it was randomly a base item type of an autocursing kind (elona's snail trail is always a rubynus helmet, whatever kind of helmet that happens to be in the current game) 02:57 ah 02:57 the funny thing was that it wasn't random messages, but the messages were consistent 02:57 but incomprehensible 02:58 oh, that was a rot13 helmet then 02:58 also the slowness was only an issue once my steed died 02:58 you could have used a rot13 decryptor to decipher those messages ;) 02:59 okay 02:59 YBHE SHYY CYNGR ZNVY QRSYRPGF GUR RRY-YVMNEQ'F NGGNPX. = Your full plate mail deflects the eel-lizard's attack. 02:59 i mean i knew it was going to drown me soon 02:59 i was just trying to kill it first 03:00 i could see the Hld in the status line 03:00 @d?eel-lizard 03:00 No such monster. 03:00 slex even reduced the odds that you get drowned, but sometimes it happens anyway :( 03:00 @le?eel-lizard 03:00 eel-lizard (;) | Lvl: 5 | Diff: 7 | Spd: 9 | Res: petrification | Confers: nothing | MR: 0 | Generates: special | AC: -1 | Attacks: 3d6 bite physical, 0d0 touch wrap | Alignment: 0 | Flags: genocidable, carnivore, swims, amphibious, oviparous, infravisible, vegetarian 03:00 okay 03:00 also, slex makes it so that even if the drowning attack doesn't kill you, it wets your entire inventory 03:01 @le?baby white dragon 03:01 baby white dragon (D) | Lvl: 4 | Diff: 5 | Spd: 9 | Res: cold | Confers: nothing | MR: 10 | Generates: special | AC: 2 | Attacks: 2d6 bite physical | Alignment: 0 | Flags: genocidable, carnivore, flies, thick hide 03:02 aw it's so cute 03:02 if you can tame a baby dragon, it can theoretically grow up into a full-grown one, but it has to gain 14 levels to reach that stage 03:06 @le?petty shock ant 03:06 petty shock ant (a) | Lvl: 3 | Diff: 6 | Spd: 18 | Res: shock | Confers: shock | MR: 10 | Generates: special | AC: 3 | Attacks: 2d4 bite physical, 2d4 bite shock | Alignment: 0 | Flags: genocidable, herbivore, oviparous 03:07 monsters with "petty" in their name can be tamed with kelp fronds, should you somehow manage to obtain those 03:07 yeah figured if Medusa's Gaze was a real artifact i likely would've tied from stoning 03:07 kelp fronds? 03:07 kelp fronds are a food type that's generated at the bottom of water tiles, even in vanilla; I decided to add a purpose to them by making them capable of taming certain monsters 03:08 i mean i might expect sea monsters to be tamed by that 03:08 yeah but tame water monsters are very useless, since they will beeline to the nearest water square and then stay submerged 03:08 yeah 03:09 btw, if you wonder what the grass terrain (green dots) does: it increases your HP regeneration rate while you stand on one, but slightly reduces your to-hit and spellcasting chances ("tall grass" is difficult to fight in) 03:09 thanks 03:10 also, fire breath will transform it into ash, and then lava 03:10 and what's ash do 03:10 ash does nothing, except that it becomes lava if exposed to fire again 03:11 and shooting cold at lava will transform it into ash instead of normal floor 03:11 what if i zap cold at it agian 03:11 *again 03:11 it's already solidified, so it'll still be ash 03:13 is there a particular reason slime molds are generated in such generous quantities 03:14 yes; mainly it's just me being nice, but I also want players to be able to enjoy their custom fruit names more often :) 03:14 oh, and I guess it makes vegetarian conduct or certain eating-restricted roles/races easier to play 03:15 oh no, the pony died :( rip 03:17 i might be in a better situation if i'd started with a long sword 03:17 yeah, but apparently long swords are one of the items that cannot generate at all in this game :( 03:19 boy that sure is convenient 03:19 hopefully the game will give you some other good one-handed weapon 03:20 the long sword restriction only applies to the regular long sword, so e.g. silver long swords can still generate, unless the RNG randomly decided that those also don't exist 03:20 but Excalibur can only be generated from a normal long sword :( 03:21 yes, and a lot of artifacts have long sword as a base item 03:21 on the other hand saccing for grayswandir theoretically got a lot easier 03:22 not sure how it works, I think the long sword artifacts are still eligible, and if the game picks one, you'll get an artifact zorkmid; also, there's over 1000 artifacts in slex, so it's very unlikely to get a specific one from sacrificing 03:23 hmm I'm just noticing you don't have statuscolors on 03:24 well so far fear hasn't done anything noticeable 03:24 new terrain 03:24 fear reduces your melee to-hit 03:25 mej 03:25 one of slex' betterfeatures 03:25 *meh 03:25 StatueSurfer: actually I meant statuscolors in the sense of coloring the HP display yellow or red depending on how much you have left; any particular reason why you're not using it? 03:26 it wasn't on by default 03:26 weird 03:26 in case you want to turn it on, my rcfile has it: https://eu.hardfought.org/userdata/A/AmyBSOD/slex/AmyBSOD.slexrc 03:27 -!- Menche has quit [Remote host closed the connection] 03:27 -!- Menche_ has joined #hardfought 03:27 -!- bug_sniper has quit [Ping timeout: 252 seconds] 03:28 i'm starting to get slightly concerned about this angry bear that's apparently in the area... 03:28 -!- noty has quit [Quit: WeeChat 1.9.1] 03:29 maybe a bugbear stepped into a bear trap? 03:31 alright i'm randomly punished 03:32 and with a ball that's too heavy to lift, too 03:32 i'm not too worried it'll probably go away 03:32 it did last time 03:33 my preferred method of iron ball disposal is to dig a pit, move so that the ball ends up in it, and bury it with a boulder 03:34 @le?rot worm 03:34 rot worm (w) | Lvl: 1 | Diff: 4 | Spd: 9 | Res: none | Confers: nothing | MR: 0 | Generates: special | AC: 5 | Attacks: 1d2 bite disease | Alignment: 0 | Flags: genocidable, carnivore, conceals, oviparous 03:36 let the xorn eat the ball 03:37 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) performed the invocation, on T:79033 03:38 thank you for the suggestion 03:40 maybe intelligent monsters should try to get rid of an armed grenade? 03:40 well, sometimes they will throw them back at you, but apparently this particular soldier was being stupid for some reason 03:43 of course rifles and submachine guns use identical ammo :p 03:43 yeah there's just generic "bullets"; however, shotguns, blasters and rocket launchers have their own ammo types 03:44 y u no up general combat skill? it increases your to-hit and damage with all melee weapons 03:45 oh okay 03:45 i just had no idea what it did 03:45 so i didn't want to use the skill slots 03:46 what the ghost didn't take any damage 03:46 slex gives you plenty of skill slots, it's almost always a good idea to enhance everything 03:46 it was in range of the explosion 03:46 yeah but the explosions only work on floor tiles, which is silly but that's the SLASH'EM implementation 03:46 well actually they work on water and other terrain too, but not on walls :( 03:47 my suspicion is that in the winding corridor there's a secret door somewhere, but I can't say exactly where 03:47 @le?castle lightning 03:47 castle lightning ~1~ castle lighting (D) | Lvl: 6 | Diff: 8 | Spd: 9 | Res: cold | Confers: nothing | MR: 10 | Generates: special | AC: 0 | Attacks: 2d8 bite blind | Alignment: 0 | Flags: genocidable, carnivore, flies, thick hide 03:48 there's also the panic digging technique, which you can use to dig out a couple walls 03:48 WOW 03:48 talk about yanking the chain 03:48 ... and it seems that's the only way to move on here 03:49 well, actually phase door might also get you across, but that's a random chance 03:49 known bug: panic digging can dig out shop walls, it's on my list of things to fix 03:49 phase door can phase walls too? 03:49 seems like a bit of a misnomer 03:50 yes, phase door is basically teleport, except it has a limited range where it can put you, and cannot be controlled 03:51 apparently the game really made a stupid minetown layout where it's impossible to get around without digging 03:51 slex randomizes minetown 03:51 is that what's happening 03:51 well, slex randomizes the shape of that central room without regard for shops and stuff 03:53 maybe one of the dwarves on some level above had a pick-axe? 03:54 yeah probably 03:54 but i can't BUC it 03:54 how long is the technique timeout anyway 03:54 if it says "Not Ready", it's at least 1000 turns but less than 10000 turns 03:55 phase door has a timeout of rnz(1000) when used (FIQ: Do you like rnz? :D) 03:56 welp good night 03:56 -!- StatueSurfer has quit [Quit: Page closed] 03:56 awwwwww I want to keep watching :( 03:57 and I also want to *bundlebundlebundle* K2, because then we might eventually see SLEX 2.1.7 on the server :) 04:11 no 04:30 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) entered the Planes, on T:83542 04:53 -!- rumflump has quit [Read error: Connection reset by peer] 04:56 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 22394816 points, T:84731, ascended https://www.hardfought.org/userdata/D/DemoBot/nh343/dumplog/1518486945.nh343.txt 05:01 -!- raisse has joined #hardfought 05:01 -!- mode/#hardfought [+v raisse] by ChanServ 05:24 -!- rumflump has joined #hardfought 05:42 [hdf-us] [slex] zhngchq (Cha War Mal Cha), 0 points, T:5, killed by a monster (horsea) 05:53 -!- Grasshopper has joined #hardfought 05:53 -!- mode/#hardfought [+v Grasshopper] by ChanServ 06:36 LarienTelrunya: You should create a variant of IVAN. 06:42 never played IVAN 06:51 -!- raisse has quit [Ping timeout: 240 seconds] 06:57 -!- raisse has joined #hardfought 06:57 -!- mode/#hardfought [+v raisse] by ChanServ 07:09 [hdf-us] [4k] Jonadab (jonadab) (Tou Gno Mal Neu), 3726 points, T:2299, killed by a jitterbug 07:14 LarienTelrunya - tonight. couldnt last night, was daughters 6th birthday and we went later than i thought we would 07:15 ooh, please tell her a happy belated birthday-*bundlebundlebundle* from me :) 07:15 lol ok 07:23 -!- raisse has quit [Ping timeout: 256 seconds] 07:24 -!- raisse has joined #hardfought 07:24 -!- mode/#hardfought [+v raisse] by ChanServ 07:37 -!- LarienTelrunya has quit [Quit: Page closed] 07:41 -!- [Demo]1 has quit [Remote host closed the connection] 07:42 -!- [Demo] has joined #hardfought 07:55 -!- raisse has quit [Quit: Raisse suddenly disappears!] 07:56 -!- raisse has joined #hardfought 07:56 -!- mode/#hardfought [+v raisse] by ChanServ 07:57 -!- Goreval has quit [] 08:37 <[Demo]> heh 09:34 is the bot retired for now [Demo] ? 09:47 -!- raisse has quit [Ping timeout: 255 seconds] 09:54 -!- raisse has joined #hardfought 09:54 -!- mode/#hardfought [+v raisse] by ChanServ 10:32 -!- Chris_ANG has joined #hardfought 10:34 -!- raisse has quit [Ping timeout: 255 seconds] 10:42 <@Kritixi Lithos> what, in the middle of playing fourk on this server, the game automatically redirects me to the menu? 10:43 Hmm, to the dgl menu? 10:43 What happens if you go back into Fourk and try to load the game? Does it happen again? 10:43 <@Kritixi Lithos> I'm not sure what dgl means, but yes, it happens again when I try to load the game again 10:44 dgl = dgamelaunch, the menu that lets you choose which variant you want to play. 10:44 <@Kritixi Lithos> then yes, it sends me to dgl 10:44 As opposed to the Fourk main menu. 10:45 Hmm, if any time you try to load the game you get kicked back out to the dgamelaunch menu, that _probably_ means the game is segfaulting. We'll need K2 to probably send a copy of the save to the developer, so the bug can be tracked down. 10:45 "the developer" 10:46 aosdict: Fourk really only has one main developer. I mean, it pulls from lots of sources, but. 10:46 I'm just amused you're referring to yourself in the third person 10:46 Ah. 10:47 This also means I need to figure out exactly which version the server is running. Lemme see if it has the githash in #version. 10:47 It does, good. 10:47 <@Kritixi Lithos> oh, you're the creator of fourk? 10:47 59afb3ac 10:48 @Kritixi Lithos Yeah, I'm the main perpetrator of Fourk. 10:48 I mean, it's based on the work of a lot of other people. 10:48 But the things that are _specific_ to Fourk are my fault. 10:50 * jonadab builds from that commit. 10:56 Ok, built. K2: Kritixi Lithos cannot continue his game until I track down the segfault he is getting when he tries to load it. 10:56 At least, I suspect it's a segfault. 10:56 Looks like he is away-from-keyboard at the moment. 10:57 <@Kritixi Lithos> I'm still here :P 10:58 <@Kritixi Lithos> I'm new to this server, who is K2? 10:58 server admin 11:02 -!- kritixilithos has joined #hardfought 11:13 -!- kritixilithos has quit [Read error: Connection reset by peer] 11:24 -!- kritixilithos has joined #hardfought 11:25 -!- kritixilithos has quit [Changing host] 11:25 -!- kritixilithos has joined #hardfought 11:25 -!- kritixilithos has quit [Client Quit] 11:26 -!- raisse has joined #hardfought 11:26 -!- mode/#hardfought [+v raisse] by ChanServ 11:35 Ideally, there should probably be a second server admin. In a different timezone. Like, say, somebody in Australia. 11:35 I realize that's crazy talk. 11:36 (Not that he's active at the moment either. Probably asleep, actually.) 11:39 @Kritixi Lithos what is your hdf username? 11:47 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) wished for "uncursed magic marker", on T:55014 11:47 I'm interested in whether it pings someone on discord if they have a space in their name. @Kritixi Lithos does this ping you? 11:48 heh 11:48 hi! 11:48 Hello K2, Welcome to #hardfought 11:53 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) wished for "uncursed magic marker", on T:55091 11:55 <@Tone> It does not aosdict 11:55 <@Tone> Although they also updated their name to @kritixilithos on this end 11:58 jonadab: do you need access to @Kritixi save? 11:58 assuming so 12:00 <@kritixilithos> FIQ: kritixilithos 12:00 <@kritixilithos> aosdict: that does not ping me 12:00 <@kritixilithos> I changed my username just to remove the space 12:03 @kritixilithos what username did you use to register on the hardfought server? 12:04 <@kritixilithos> "kritixilithos" 12:04 ok 12:04 jeez, repeated questions everywhere 12:05 us or eu server? 12:05 * K2 hasnt read too much backscroll 12:05 just got out of a meeting and my brain hurts 12:06 <@kritixilithos> nethack@hardfought.org, so would that be us? 12:08 yes 12:08 thanks 12:08 save me some digging ;) 12:11 [hdf-us] [nh] pavelek (Val Hum Fem Law), 2280 points, T:1454, killed by a soldier ant 12:11 jonadab see pm please 12:12 @kritixilithos i've made your save game available to jonadab, he's the variant author for Fourk 12:12 hopefully we can resolve your issue soon 12:13 <@kritixilithos> thanks :) 12:19 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) wished for "blessed fixed +5 dragonhide water walking boots of speed named jesus sandals", on T:48512 12:20 :) 12:20 jesus sandals 12:20 that'd be a good name for a band 12:24 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) wished for "blessed fixed +5 dragonhide gauntlets of dexterity and searching named deft punk", on T:48517 12:25 hothraxxa not dexterity and power? 12:26 nah, i can add that but i'm not sure i need the strength, i'm a wizard 12:26 one property per, right? 12:26 yes 12:27 wish wise yeah 12:27 sometiems items will spawn with 2 in the wild 12:27 right, i have 5 more wishes including wrest 12:27 i'm hoping one of these +5s will come through, but it's gh so i don 12:27 ''t really care 12:28 right 12:28 so far no genocide but i'm tempted to do L, m, and e 12:28 -!- noty has joined #hardfought 12:29 <@riker> !tell Chris_ANG idea: disenchanters can eat rings, amulets, etc. ala incantifiers. (i.e. self-poly) 12:29 Will do, @riker! 12:29 i would be impressed if you could pull off a genocidless ascension in grunthack 12:30 ...Did I break that? 12:30 Chris_ANG: Message from @riker at 2018-02-13 12:29 EST: idea: disenchanters can eat rings, amulets, etc. ala incantifiers. (i.e. self-poly) 12:30 <@riker> oh, did you add that? 12:30 <@riker> I didn't know and I figured you didn't 12:30 <@riker> I just thought of that right now tho so if that's already done cool :D 12:30 hothraxxa i've only ever done it once 12:30 I think so? Disenchanters should have a "magivour" flag (or whatever I named id) 12:30 <@riker> does gh buff L? 12:31 Ok, backtrace... Hmm. mkobj.c:135 12:31 i meant h not m there 12:31 <@riker> chris_ang huh cool will test later 12:31 i'm not sure i have the nerve 12:31 i got suckered by a mindflayer already 12:31 <@riker> and chris_ang this is your friendly reminder I've still got an outstanding PR on your repo :) (orcish cavepeople) 12:31 @riker not directly no, but all intelligent spellcasting monsters have access to player spells 12:31 had only 1hp left and sucked my brain twice. not fun 12:32 i hate mind flayers 12:32 i can usually handle them but this one got through 12:32 <@riker> what role/race aer you? 12:32 <@riker> can you geno them? 12:32 sure. i'm an orc wizard 12:33 -!- raisse has quit [Ping timeout: 265 seconds] 12:33 grunthack hates spellcasters 12:33 the 10k expiry on spells is a major pita 12:33 however 12:33 if you cast it a lot you never have to relearn it 12:33 Man, I am getting _horrific_ lag to my home system. Probably because my laptop there is in the middle of uploading a Let's Play video to Y ouTube. 12:34 yes that's true. force bolt lasted forever and magic missile prolly won't expire 12:34 Ah, this is related to the recent spellbook generation change. 12:35 it's the essential ones that you hardly ever cast that are a problem 12:35 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) wished for "blessed fixed dragonhide +5 hawaiian shirt of clairvoyance named pakalolo", on T:48520 12:38 Oh, right, can't use predicate conditionals in C. 12:40 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) wished for "blessed fixed +5 yellow dragon scale mail of stealth named tums", on T:48537 12:42 so all my armour came +0 and i'm ac -53 12:42 Hmm. The existing code calls ledger_no(&lev->z), but I'm not allowed to call depth(&lev->z)? 12:43 [hdf-us] [gh] arnibald (Pri Hum Mal Neu) wished for "blessed rustproof +2 speed boots of reflection", on T:16806 12:45 Ah. That was it. Interesting. Apparently lev can be a valid level structure and yet NOT have a valid d_level struct in &lev->z 12:45 Or, rather, it's valid enough for ledger_no but not for depth(). 12:46 Which means that find_dungeon(&lev->z) can return something that has a valid .ledger_start but not a valid .depth_start 12:46 Very strange. 12:49 [hdf-us] [nh] pavelek (Val Hum Fem Law), 2914 points, T:2227, killed by a killer bee 12:52 K2: Anyway, the fix I just pushed should allow the save to be loaded successfully and played. 12:52 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) killed Medusa, on T:11681 12:55 ok 12:55 on it 12:57 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) wished for "blessed ring of levitation", on T:55214 12:57 NetHack Fourk updated (us and eu) 12:57 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) wished for "blessed tooled horn", on T:55215 12:58 @kritixilithos try your saved Fourk game when you have a chance please 12:58 [hdf-us] [nd] kritixilithos (Wiz Elf Mal Cha) had Magicbane bestowed upon him by Anhur, on T:2611 12:59 <@riker> I think the one grunthack thing I like best would be the no stupid mazes 12:59 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) became literate by engraving "alumalum", on T:5178 13:02 @riker Fourk has a handful of mazes between Medusa and the Castle, and (temporarily, until I get around to getting rid of them) partial-level mazes on some of the special levels in Gehennom, e.g., demon lairs. 13:02 <@riker> that's fine 13:02 <@riker> but I'm on my 2nd of the medusa - castle mazes 13:02 <@riker> and it sucks 13:02 But it does not have 30 levels of mazes from the Castle all the way down to Sanctum. 13:02 Because that is too many mazes. 13:02 <@riker> finally I think I made it 13:03 well 13:03 gehennom is supposed to be hell 13:03 so mazes make sense 13:03 ;) 13:03 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 4271442 points, T:47106, quit 13:04 -!- raisse has joined #hardfought 13:04 -!- mode/#hardfought [+v raisse] by ChanServ 13:05 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) wished for "blessed magic marker", on T:13848 13:05 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) wished for "blessed fixed +3 full limited moon", on T:13858 13:06 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) wished for "blessed fixed +3 tie-dye shirt of shambhala", on T:13884 13:08 <@kritixilithos> K2: it works now, thanks :D 13:08 sweet 13:09 and thank jonadab he fixed it ;) 13:09 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) wished for "blessed fixed +5 shield of the resolute heart", on T:14027 13:09 <@riker> ^ apparently those already existed in my game ;o 13:09 Not sure if this fix is _entirely_ correct, logically; but it prevents the segfault at least. 13:10 @riker: maybe there's a bones level somewhere with a pile you didn't find? 13:10 <@riker> maybe 13:10 <@riker> I'll have to check more thoroughly on the way back up (at castle now) 13:10 [hdf-us] [4k] kritixi (kritixilithos) (Wiz Elf Mal Cha) entered the Minetown temple, on T:2130 13:12 The sink transforms into a grave! 13:12 I was hoping for an altar or at least a throne 13:12 Whose? 13:12 You read: "I'd give you a piece of my mind... but I can't find it.". 13:12 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) wished for "blessed effigy", on T:14183 13:12 can't dig it up so I don't know who is in it 13:12 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) wished for "blessed fixed greased partly eaten historic bag of holding", on T:14184 13:13 [hdf-us] [4k] kritixi (kritixilithos) (Wiz Elf Mal Cha), 10290 points, T:2179, killed by a watch captain called "Browning" 13:13 hah damn 13:13 <@riker> why did you name it kritixi 13:13 fixed game yay. aaaaaand dead 13:14 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) wished for "blessed magic marker", on T:14228 13:14 <@kritixilithos> because kritixilithos was too long 13:14 <@kritixilithos> :/ 13:14 <@kritixilithos> I have this reflex of ^D'ing down every door I see to train my dexterity, and brought that habit with me to mine town 13:16 Ouch. 13:17 <@riker> I meant the watch captain not your character 13:17 <@riker> >.> 13:17 <@riker> I meant "why did you name it, kritixi" 13:18 <@kritixilithos> I didn't name him 13:19 <@kritixilithos> a lot of items and monsters are named 13:19 <@riker> found the artifact :D 13:19 <@riker> in teh castle armor room 13:35 -!- StatueSurfer has joined #hardfought 13:35 velkommen 13:36 aloha 13:36 Hello StatueSurfer, Welcome to #hardfought 13:36 <@riker> again, why would you say "welcome" when entering 13:36 <@riker> the shk says it since it's their place 13:36 <@riker> more accurate to have beholder sometimes reply with "Velkommen StatueSurfer" 13:36 and the game overall, in welcoming you into the game 13:37 <@riker> oh does it? 13:37 k2: gh bug, i cast charm monster at a black dragon. the D changed to indicate tame but it still attacked me and engulfed me 13:38 Velkommen riker, welcome to NetHack! Etc. 13:38 spit me out and is indeed tame 13:38 no conflict? 13:38 oh shit. rihgt i'm wearing conflict. thanks 13:38 maybe it was confused? 13:39 no i'm confused 13:39 i probably shouldn't have tamed it. this is the valley 13:40 <@riker> why? 13:40 i wanted to prove that i could though 13:40 <@riker> oh, you need conflict to clean up? 13:40 if the dragon can engulf, will it eat wraiths? 13:40 because the vod is full of zombies so it'll be dead shortly 13:40 i think so 13:40 <@riker> ah 13:40 oh 13:40 <@riker> I forgot how stupid grunthack zombies are 13:40 <@riker> lol 13:41 grunt is cruel. there are four thoroughly rotten wraith corpses back there 13:41 you can eat them, sometimes you get a level 13:41 i got deathly ill 13:41 but yeah keep that curing handy 13:42 ok you say persist 13:42 yeah... but I also worry about some small risk involved 13:42 might be good idea to keep !oFH handy in case your unihorning fails twice or so 13:43 i et em. i got deathly sick a lot 13:43 illness isn't that quick. i think once the unihorn failed me four times before i was cured 13:43 ah well 13:43 that was in 3.6 i think 13:44 wait, there'll be more. i got another grave yard 13:44 hothraxxa hahaha 13:44 conflict :P 13:44 fresher the better 13:44 hothraxxa: I'd be disappointed if the game has no "You feel conflicted." messages relating to conflict. 13:45 [hdf-us] [nd] kritixilithos (Wiz Elf Mal Cha), 6631 points, T:6334, killed by a raven 13:48 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) was given their Quest, on T:16021 13:52 <@riker> great, I'm stuck as a son of typhon 13:52 <@riker> it's not a horrbile form but it's not great 13:52 <@riker> the problem is with 1/2 phys damage from being one, and my regen rate, I can't get out 13:52 <@riker> (by dying) 13:52 <@riker> and I don't really want to fight the nemesis like this 13:53 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the invisible Wizard of Yendor, on T:55659 13:53 <@riker> and apparently dying crashes ok 13:53 <@riker> !tell Chris_ANG going from son of typhon form back to human form crashes, I think it has to do with the thing embedded in my skin 13:53 Will do, @riker! 13:53 <@riker> !tell Chris_ANG (my leo nemaus hide) 13:53 Will do, @riker! 13:53 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) acquired the Book of the Dead, on T:55668 13:54 <@riker> !tell Chris_ANG upon recovering the game it bugged out and now I can take it off. that's good but still a bug >.> 13:54 Will do, @riker! 13:55 [hdf-us] [gh] arnibald (Pri Hum Mal Neu) had mace bestowed upon him by Mog, on T:18125 13:55 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) killed Thoth Amon, on T:17184 13:57 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the invisible Wizard of Yendor, on T:55866 13:57 -!- tacco\unfoog has joined #hardfought 13:59 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) performed the invocation, on T:55917 14:00 @d?son of typhon 14:00 son of Typhon (f) | Lvl: 15 | Diff: 17 | Spd: 12 | Res: none | Confers: nothing | MR: 90 | Generates: gehennom dungeons | AC: -20 | Attacks: 2d4 claw physical, 2d4 claw physical, 1d10 bite physical | Alignment: -7 | Flags: genocidable, carnivore, infravisible 14:01 so are there any specific sons of Typhon? 14:01 @d?Typhon 14:01 Typhon ~2~ python (S) | Lvl: 6 | Diff: 8 | Spd: 3 | Res: none | Confers: nothing | MR: 0 | Generates: gehennom dungeons | AC: 5 | Attacks: 1d4 bite physical, 0d0 touch physical, 1d4 hug wrap, 2d4 hug physical | Alignment: 0 | Flags: genocidable, carnivore, swims, oviparous 14:01 [hdf-us] [4k] kritixi (kritixilithos) (Wiz Elf Mal Cha), 8892 points, T:1674, killed by a soldier ant 14:07 @le?teleporting demon 14:07 teleporting demon (i) | Lvl: 6 | Diff: 8 | Spd: 10 | Res: none | Confers: nothing | MR: 20 | Generates: special | AC: 4 | Attacks: 2d3 claw physical, 2d3 hug fire | Alignment: -7 | Flags: genocidable, regenerates, stalker, infravisible 14:08 @le?teleporting ant 14:08 No such monster. 14:08 impossible! 14:10 sheesh 14:10 this is one ridiculous minetown layout 14:11 granted this is slex 14:11 but still 14:11 I don't understand why slex wants to color every room differently. 14:12 [hdf-us] [slex] StatueSurfer (Kni Hum Mal Law), 32729 points, T:12617, killed by a monster (invisible priestess of Lugh) 14:12 maybe if i'd realized that was a priest 14:18 -!- Schrubber has joined #hardfought 14:19 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the invisible high priest of Moloch, on T:56322 14:19 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) acquired the Amulet of Yendor, on T:56330 14:22 -!- raisse has quit [Ping timeout: 248 seconds] 14:23 -!- elenmirie_ has joined #hardfought 14:24 [hdf-us] [gh] arnibald (Pri Hum Mal Neu) had mace bestowed upon him by Mog, on T:21299 14:25 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:56538 14:26 -!- elenmirie has quit [Ping timeout: 260 seconds] 14:26 -!- elenmirie_ is now known as elenmirie 14:27 -!- raisse has joined #hardfought 14:27 -!- mode/#hardfought [+v raisse] by ChanServ 14:30 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) entered Gehennom for the first time, on T:49681 14:34 -!- Grasshopper has quit [Read error: Connection reset by peer] 14:36 [hdf-us] [nd] kritixilithos (Wiz Elf Mal Cha), 3052 points, T:3834, killed by a rope golem 14:38 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:57577 14:46 -!- Grasshopper has joined #hardfought 14:46 -!- mode/#hardfought [+v Grasshopper] by ChanServ 14:51 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:58401 15:01 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) destroyed Lich, the Fiend of Earth, on T:19207 15:01 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) killed Kary, the Fiend of Fire, on T:19251 15:01 -!- StatueSurfer has quit [Ping timeout: 260 seconds] 15:01 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) killed Kraken, the Fiend of Water, on T:19321 15:02 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) killed Tiamat, the Fiend of Wind, on T:19373 15:02 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) killed the invisible Garland, on T:19447 15:02 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) destroyed Chaos, on T:19478 15:09 [hdf-us] [gh] arnibald (Pri Hum Mal Neu) had silver mace bestowed upon him by Mog, on T:21811 15:11 -!- raisse has quit [Ping timeout: 265 seconds] 15:12 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) killed Axus, on T:21863 15:15 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) entered the Planes, on T:58570 15:15 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) killed Oona, on T:22415 15:15 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:58572 15:22 -!- firemonkey has joined #hardfought 15:32 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) killed Asmodeus, on T:50197 15:37 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) killed Juiblex, on T:50274 15:40 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) changed form for the first time, becoming a little dog, on T:7391 15:40 -!- raisse has joined #hardfought 15:40 -!- mode/#hardfought [+v raisse] by ChanServ 15:42 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "2 blessed scrolls of charging", on T:23301 15:42 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed ring of levitation", on T:23303 15:42 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "2 blessed scrolls of genocide", on T:23304 15:42 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed greased +3 gray dragon scale mail", on T:23305 15:43 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "7 blessed wax candles", on T:23340 15:47 [hdf-us] [gh] arnibald (Pri Hum Mal Neu), 51181 points, T:22904, killed by a fall onto poison spikes 15:51 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the invisible Death, on T:59293 15:52 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the invisible Death, on T:59312 15:53 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the invisible Death, on T:59328 15:55 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the invisible Death, on T:59345 15:58 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the invisible Death, on T:59371 15:59 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) bribed Baalzebub with 205 zorkmids for safe passage, on T:50528 15:59 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed Pestilence, on T:59409 16:01 -!- deadnoob has joined #hardfought 16:01 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed Pestilence, on T:59428 16:03 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed Pestilence, on T:59443 16:05 [hdf-us] [nd] Grasshopper (Kni Hum Fem Law) acquired the luckstone from Mines' End, on T:8176 16:05 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed Pestilence, on T:59480 16:08 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed Famine, on T:59524 16:10 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed Pestilence, on T:59542 16:15 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha), 3421096 points, T:59560, ascended https://www.hardfought.org/userdata/e/ellipsis/nhdev/dumplog/1518016089.nhdev.txt 16:33 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "2 uncursed scrolls of genocide", on T:33727 16:43 -!- raisse has quit [Quit: Raisse suddenly disappears!] 16:43 -!- raisse has joined #hardfought 16:43 -!- mode/#hardfought [+v raisse] by ChanServ 17:36 -!- elenmirie has quit [Ping timeout: 256 seconds] 17:39 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) destroyed the invisible Center of All, on T:31070 17:40 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) destroyed the Arsenal, on T:31146 17:41 <@riker> first time I've collected all 9 alignment keys I think 17:41 <@riker> and then the silver key 17:41 <[Demo]> trophy get? 17:41 <@riker> other times I've skipped the two hard-to-get ones 17:41 <@riker> yes techinically 17:41 <@riker> center of all happneed to show up while I was omw to the arsenal tho 17:42 <@riker> now wtf am i supposed to do? just carry the extra 6 ones to astral? 17:42 <[Demo]> eat them 17:42 <[Demo]> rust them 17:42 <[Demo]> and get a maid to destroy them 17:42 <@riker> why tho 17:42 <@riker> wait, do they do that? 17:42 <@riker> lol 17:42 <[Demo]> yeah 17:42 <[Demo]> assuming ur playing 3.15.1 17:42 <@riker> can it do the pen of the void? 17:42 <@riker> :D 17:42 <[Demo]> yes 17:42 <@riker> yea 17:43 <@riker> hdf is still on that 17:43 <[Demo]> told chris and im pretty sure its fixed in 3.15.2 17:43 <@riker> lets' name claideamh I guess 17:43 <@riker> with the sword of the deeps 17:43 <[Demo]> i love that sword 17:43 <[Demo]> the sword of snacks 17:43 <@riker> deeps? ikr 17:44 <@riker> it's great for incs 17:44 <@riker> and knights n such too 17:44 <[Demo]> the sword of tsurgi no baka or whatever the samurai sword u can name is 17:44 <@riker> ^ tha'ts great too 17:44 <@riker> you can dip excal as a knight, offer it to the unknown god, then get another better one :D 17:44 <[Demo]> oh 17:44 <@riker> ^^ with the sword of the deeps 17:44 <[Demo]> i wouldnt trust the unknown god with my excal 17:44 <@riker> why not? 17:45 <@riker> the point is to lose it and have it un-generated 17:45 <[Demo]> dont expect it to work right 17:45 <[Demo]> its dnhg 17:45 <@riker> oh 17:45 <@riker> true 17:45 <@riker> that is very true 17:45 <[Demo]> but if u say it does 17:45 <[Demo]> ill do that 17:45 <@riker> lol 17:45 <[Demo]> cause yeah thats useful 17:45 <@riker> it should 17:45 <@riker> probably don't in 3.15.1 17:45 <@riker> ping chris and have him double check in 3.15.2 17:45 <@riker> then do it there 17:45 <[Demo]> eh i dont care enough 17:45 <@riker> lol 17:46 <@riker> also, random though: dantalion for ana quest? 17:46 <@riker> would fuck your shit up if you spend too long tho 17:46 <@riker> cuz telepathy 17:46 <[Demo]> yeah... no 17:46 <@riker> but you can wipe the elder brains quick if you're fast 17:46 <[Demo]> need tinfoil hats 17:46 <@riker> hm are there any telepathy blockers in dnh 17:46 <[Demo]> nope 17:46 <[Demo]> murder 17:46 <[Demo]> lol 17:46 <@riker> hm 17:47 <@riker> there's no thrones on ana quest either 17:47 <@riker> but it's worth a shot imho 17:47 <@riker> (dantalion to wipe elder brains quick) 17:47 <[Demo]> yeah 17:47 <[Demo]> u might be better off with enki 17:47 <@riker> if you abuse expert jumping and haste self 17:47 <@riker> not really 17:47 <[Demo]> are there doors on the last level? 17:47 <@riker> there's no doors near the brains 17:47 <@riker> no 17:47 <[Demo]> really? 17:47 <@riker> don't think so 17:47 <@riker> at least not next to them 17:47 <[Demo]> i thought they had doros 17:47 <@riker> they're in stupid open things 17:47 <@riker> there's doors to get in but thats like 10 squares from th upstair 17:47 <[Demo]> close enough for a raygun 17:47 <@riker> isn't it? 17:47 <@riker> no from the upstair 17:47 <@riker> no LoS 17:48 <[Demo]> mhm idk 17:48 <@riker> oh huh there are doors 17:48 <@riker> never realized that 17:48 <@riker> my only 2 anas that passed that blitzed the elder brains with speed boots 17:48 <[Demo]> enki is insane 17:48 <@riker> ^ 17:48 <@riker> dant is better for cthulhu tho 17:48 <[Demo]> 3.15.1 and earlier can blitz astral 17:48 <@riker> only took 2 tries for silver key and then the alhoon 17:48 <@riker> oh really? LOL 17:49 <@riker> I'm out now tho o/ 17:49 <@riker> see y'all 17:49 <[Demo]> bye 17:54 -!- tacco\unfoog has quit [] 17:56 -!- raisse has quit [Ping timeout: 255 seconds] 18:02 -!- oh6 has quit [Ping timeout: 248 seconds] 18:03 -!- honu has quit [Ping timeout: 260 seconds] 18:14 -!- rumflump has quit [Ping timeout: 268 seconds] 18:16 [hdf-us] [nd] Eleven (Rog Hum Fem Cha) polymorphed her first object, on T:66947 18:21 -!- greqrg has joined #hardfought 18:28 -!- honu has joined #hardfought 18:40 -!- firemonkey has quit [Ping timeout: 240 seconds] 18:40 -!- StatueSurfer has joined #hardfought 18:41 aloha 18:41 Hello StatueSurfer, Welcome to #hardfought 18:42 -!- Menche_ is now known as Menche 18:42 -!- Menche has left #hardfought 18:42 -!- Menche has joined #hardfought 18:46 :) 18:56 -!- rumflump has joined #hardfought 19:12 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 3223444 points, T:49711, quit 19:32 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) killed Cerberus, on T:33834 19:34 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) destroyed Vlad the Impaler, on T:34369 19:35 [hdf-us] [nd] Eleven (Rog Hum Fem Cha) killed the Master Assassin, on T:67617 19:38 [hdf-us] [nd] Eleven (Rog Hum Fem Cha) acquired the Bell of Opening, on T:67662 19:42 [hdf-us] [dnh] rikersan (Bar Orc Mal Cha) averted death, on T:35702 19:42 <@riker> 1 fucking space from teh wand of fire 19:42 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) was chosen to steal souls for the Glory of Anhur, on T:50915 19:52 go hothraxxa! 19:52 steal them souls 19:54 yes, here, have this nice black sword you have no idea how to wield 19:58 <@riker> it's not actually black in vanilla, right? 19:58 <@riker> oh, yes it is 19:58 <[Demo]> runesword 19:59 <@riker> un'ided description in vanilla is just "runed broadsword" 19:59 -!- oh6 has joined #hardfought 20:00 @riker but check its encyclopedia entry 20:00 <@riker> I see 20:02 or whenever you strike something with it 20:02 <@riker> ya 20:02 <@riker> in dnh it's changed to "runed black blade", unid'ed, I like that a bit more 20:02 oh right, even more obvious :P 20:04 [hdf-us] [nd] Grasshopper (Kni Hum Mal Law) made his first wish - "blessed +3 gray dragon scale mail", on T:11428 20:19 -!- StatueSurfer has quit [Quit: Page closed] 20:20 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "2 blessed scrolls of charging", on T:9899 20:20 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed greased +3 gray dragon scale mail", on T:9900 20:20 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed greased fixed +3 shield of reflection", on T:9908 20:21 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "2 blessed scrolls of genocide", on T:9913 20:21 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed greased fixed +3 speed boots", on T:9915 20:21 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "2 uncursed scrolls of genocide", on T:9921 20:21 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "2 uncursed scrolls of genocide", on T:9937 20:26 <@riker> !lastgame demobot 20:26 @riker: [hdf-us] https://www.hardfought.org/userdata/D/DemoBot/nh343/dumplog/1518567529.nh343.txt 20:27 <@riker> for all the geno wishing it does it doesn't do that many genocides 20:36 [hdf-us] [un] k2 (Ran Gno Fem Neu), 90118 points, T:26518, killed by a bolt of lightning 20:40 just as well, was kind of a shitty game :/ 20:41 riker: Found the lion skin bug. 20:41 Chris_ANG: Message from @riker at 2018-02-13 13:53 EST: going from son of typhon form back to human form crashes, I think it has to do with the thing embedded in my skin 20:41 Chris_ANG: Message from @riker at 2018-02-13 13:53 EST: (my leo nemaus hide) 20:41 Chris_ANG: Message from @riker at 2018-02-13 13:54 EST: upon recovering the game it bugged out and now I can take it off. that's good but still a bug >.> 20:41 <@riker> yay 20:41 At least, the crash bug. 20:41 Not sure why you were able to take it off after the crash, but I guess that was a happy bug XD 20:41 <@riker> the other one was probably related to the crash 20:41 <@riker> ^ 20:42 <@riker> otherwise it would have screwed a bunch of stuff up :p 20:42 <@riker> I didn't bother checking the transcript, but you apparently have a reason not to merge the caveman pr I made? 20:42 <@riker> I'm just curious tho, I don't really care about it that much 20:42 Orc cavemen, right? 20:42 <@riker> and cha cavemen but yes 20:43 <@riker> I personally thought it fit the theme ¯_(ツ)_/¯ 20:43 Yeah, I also think it's a bit odd that cavemen are lawful, 20:43 but that is the flavor of the role, so I didn't merge it. 20:44 I would support a more extensive racial variant for Orc cavemen. 20:44 <@riker> hm ok 20:45 Possibly using the Platinum Dragon as the role nemesis 20:45 (which I JUST NOW remembered to change to Lawful) 20:46 (Him being chaotic is a copy-paste error, carried over the Chromatic's alignment) 20:49 <[Demo]> platinum dragon lair myth 20:55 ? 20:56 <[Demo]> its not a real lair 20:58 still ? 20:58 Oh, it's never shown up for you? 20:59 <[Demo]> nah got it once 21:15 [hdf-us] [un] k2 (Ran Gno Fem Neu), 1731 points, T:2128, killed by a killer bee 21:18 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) killed Orcus, on T:51719 21:34 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "2 blessed scrolls of charging", on T:18573 21:34 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed greased fixed +3 helm of telepathy", on T:18574 21:34 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed wand of death", on T:18577 21:34 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "3 blessed scrolls of enchant armor", on T:18578 21:34 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed amulet of life saving", on T:18581 21:36 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed amulet of life saving", on T:18651 21:41 -!- Schrubber1 has joined #hardfought 21:43 -!- Schrubber has quit [Ping timeout: 276 seconds] 21:45 -!- Grasshopper has quit [Read error: Connection reset by peer] 21:50 -!- Grasshopper has joined #hardfought 21:50 -!- mode/#hardfought [+v Grasshopper] by ChanServ 21:52 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) destroyed Vlad the Impaler, on T:52055 21:52 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) picked up the Candelabrum of Invocation, on T:52056 21:53 bastard had three cursed scrolls of teleportation 21:58 ahh, grunthack 21:59 Ouch. Three. 21:59 vlad is beefed up in grunthack 22:00 Beefed up Vlad is ok. 22:00 But cursed scrolls of teleport are the wrong buff. 22:00 -!- tone has joined #hardfought 22:00 i don't know if he always has those 22:00 i don't recall if he had them the last time i ran across him in grunthack 22:01 EPI: the Wizard quest nemesis uses the Eye to branchport to escape you. 22:01 i hit him with fire but none of them burned 22:01 -!- tone has quit [Client Quit] 22:02 jonadab: that is truly evil 22:03 -!- greqrg_ has joined #hardfought 22:18 hothraxxa: he always have those 22:18 well, not sure if he always have 3 22:18 but he always have some 22:19 jonadab: This is actually the main reason as to why I haven't implemented monsters invoking artifacts 22:19 It would bring serious issues when involving eota and oof 22:19 FIQ: Heh. 22:19 FIQ: Well, there's a cooldown, so if you managed to track them down VERY QUICKLY... 22:20 i would love to meet grunt sometime 22:20 and ask him what happened in his life to put so much evil stuff into grunthack 22:20 Heh. 22:20 i personally think he was in a bad relationship 22:20 K2: grunt seems to have had a knack for similar goals as FIQHack 22:20 and took it out on the nethack community with his variant 22:20 but he also has a disturbing urge to do evil 22:21 K2: I mean, he then went on to work on the DCSS devteam 22:21 So.. there's that 22:21 did he do evil things with DCSS also? 22:21 I don't know the details of what he did with dcss 22:21 But it wouldn't surprise me 22:21 :) 22:21 IIRC he designed a couple of evil vaults 22:22 but that's like, baby steps 22:22 EPI: pay attention to what strategies people in the NetHack community are recommending to new players, and nerf the heck out of them. 22:22 dev-wise 22:22 he probably did more exhaustive things 22:22 jonadab: Oh, so like lorimer? :) 22:22 FIQ: At least two different NH4 developers have told me that's what the DCSS dev team has been doing for years. 22:23 this reminds me 22:23 bhaak seems to be of the opinion that he made unnethack more newbie-friendly 22:23 I disagree with this stance, because new NetHack players can learn to rely (but not to the level of frustration) on various tactics vanilla has that is degenerate when used excessively 22:24 Notably, nerfing wishes (especially for DSM) 22:24 I really don't get this argument at all 22:24 UnNetHack nerfed a bunch of stuff, but what exactly did it do to compensate? 22:25 [hdf-us] [un] k2 (Ran Gno Fem Neu), 1109 points, T:3787, killed by a giant mimic 22:25 If anything, DynaHack is a better follower of that argument -- because one of the main issues of NetHack -- its terrible user interface -- is addressed there 22:25 on dlvl 2 22:25 wtf 22:25 Un seems to have some major issues with out of depth monsters very earlygame 22:25 @luxidream complained about this earlier 22:25 not really sure what is going on, don't think it's intentional 22:25 bhaak: ? 22:27 (Note that I'm not saying that Un nerfing stuff is a bad idea, I just don't get how it "makes the game easier for newbies", because it doesn't) 22:27 <@luxidream> My first un asc had dragons on DL 10-11 if I recall correctly. K2 also has had giant spiders on DL 1 more than once at level 1 22:27 my first assumption would be polymorph 22:28 nope 22:28 but only polytraps (outside FIQHack, which doesn't seem to actually have this problem to nearly the same extent, if at all) ignores depth 22:28 when used by monsters 22:29 yeah i had two games in a row where a gang of giant spiders were lurking on dlvl 2-3 22:29 (unnethack) 22:29 I also recall someone (maybe lux?) died to a pit viper in un 22:29 on like dlvl§ 22:29 *dlvl1 22:29 <@luxidream> Cobra in dynahack 22:29 ah 22:29 interestingly, also based on un 22:29 maybe the same thing 22:29 <@luxidream> It’s a new feature for breaking conducts you choose on the menu 22:30 ah 22:30 so that part is intentional 22:30 got it 22:30 <@luxidream> I picked nudist on accident 22:30 jonadab - watched your "lets play". Good work! 22:30 jonadab has a lets play? 22:30 I have been watching youtube endlessy due to being ill and yet I don't know of this 22:30 link? 22:30 ya, he beatboxes and sings tunes from Mary Poppins 22:31 also shows off Fourk 22:31 [hdf-us] [nd] Grasshopper (Kni Hum Mal Law) completed Sokoban, on T:15688 22:31 FIQ: I started recently. 22:31 <@luxidream> FIQ plays FIQhack when 😛 22:31 https://www.youtube.com/watch?v=2GqMUvpINog&list=PLzoawcCVJCrbMBYcwtEsJkZ1L5ewLIKqM 22:32 @luxidream I am not going to do anything involving my voice 22:32 bouquet: thanks 22:32 FIQ: would you criticize spork the same way? (intended to be friendly to new players, only that seemed to be meant for people who have never played nethack) 22:32 <@luxidream> aw 22:32 aosdict: Spork wasn't intended for new players. 22:33 aosdict: Spork is intended for newer players? 22:33 What? 22:33 No. 22:33 Spork was intended for advanced players. 22:33 Well, experienced, at least. 22:33 Spork does *nothing* to throw newer players a bone, unlike Un (where the nerfs simply overweight the buffs) 22:34 Although, I think Spork was not intended to be notably _harder than vanilla_ for new players. 22:34 <@luxidream> dyna is arguably on the overbuffed side 22:34 Not intended for new players, but yeah, what jonadab said 22:34 And by "new" here I mean "Wow, I made it to level THREE!" 22:34 aosdict: But no, I don't consider Spork worthwhile to newer players 22:34 (going off its wiki page, which is literally everything I know about spork) 22:34 <@luxidream> all quest artifacts give MR? Free AC? 22:34 aosdict: Spork was actually the first variant I played around with. 22:34 (I think the second was probably Slash'EM.) 22:35 Well, not counting 343-nao as a variant. THAT was the first one, if it counts. 22:35 In general I don't really like variants with a focus on nerfing degenerate behaviour, because if that is your focus, your players have to deal with 1) no new things to set the variant apart, 2) annoying the people who actually liked these features 22:35 No offense to lorimer, bhaak, or 3.6, it's just not my thing 22:35 FIQ: that causes me concern with my thoughts about the hunger system 22:35 Eh, I have nerfed some degenerate things in Fourk. 22:35 Somewhat. 22:36 jonadab: Yes, and 4k also has a fair share of cool stuff 22:36 That said, I do still strongly dislike your alignment record nerfs 22:36 Well, sure, it's not the ONLY thing I did. 22:36 I can understand *why*, but it just makes the game much more annoying to play for me 22:36 I think you can get away with unpopular nerfs if you bring in new popular things 22:37 * jonadab probably needs to implement the Druid role, before nuking MC. 22:37 maybe if the new, harder alignment system had some carrots to go along with the huge stick 22:37 I think instead of nerfs, alignment record needs a complete rework or removal 22:37 rumflump: I am thinking of starting everyone out pious. 22:37 I keep hearing about nerfs here and reddit... is something on the chopping block or is this just variant talk? 22:37 FIQ: Complete removal was the other option, yeah. 22:38 bouquet: This is mostly variant talk. 22:38 gotta grab some bed here due to stupidwork(™) but you should really look at the changelogs for spork. one of the explicit goals was to not make it directly harder on new players, and a -lot- of new stuff was added, even though a bunch of it was subtle. removing some of the lamer low level instadeaths was another explicit "noob++" change 22:38 And instead, the things that affect your alignment negative should have some sort of "sin counter" or similar 22:38 Although 3.6 has some nerfs. 22:38 people have a tendency to focus on their favorite hate bits (orctown) without realizing that your average noob didn't even see Minetown on an average day. :) 22:38 which can be amended with priest donations (like alignment record can atm, back to positive), or sacrifice 22:39 lorimer: Orctown still remains easily my least liked feature of 3.6 :) 22:39 "nerfs" and especially "balance" make me nervous. Reminds me of how the goal of WoW was to make every class equal in DPS. Took all the fun out of playing different classes. 22:39 lorimer: Wait, orctown is _your_ fault? I thought it was bhaak's evil doing. 22:39 jonadab: No, it was the evil lorimer that did it 22:39 FIQ: I have plans for a godly favor/disfavor system, but currently it's not at an appropriate scale for alignment stuff. 22:39 I think I've mentioned this 22:39 I even tracked down the 3.6 commit for it :P 22:40 Not sure what form a "sin counter" would take if not just basically alignment record. 22:40 Not only did lorimer come up with the idea originally in Spork, he was the one who added it to 3.6 22:40 yes, i totally lopped off a bunch of degenerate stuff at the top end, but turning Angels into bastards wasn't gonna shake up too much of the playerbase. :) 22:40 Fun for everyone :D 22:40 bouquet: Oh, balance does NOT mean making every role the same. Fourk tries to make every role more _different_ from the others, while simultaneously improving balance. Note I said tries. 22:40 bouquet: IMO, different roles having varying difficulty isn't necessarily a bad thing 22:40 as long as it is intentional 22:40 ^ 22:40 jonadab: a lot of spork things made it into 3.6 but not necessarily on my own commit-name, strangely enough 22:41 I've been trying to give some of the worse roles some bones, to make them more fun to play 22:41 But I don't aim to make every role 100% balanced 22:41 guaranteed quest bones levels? :P 22:41 FIQ: Yeah, I tried to buff Caveman. Not sure if I succeeded. 22:41 FIQ: indeed! The roles should all be different difficulties. Entering the dungeon as a healer with a scalpel should be massively harder than as a Valkyrie. 22:41 aosdict: you know what I mean :P 22:41 aosdict: Guaranteed player monsters in the quest? 22:41 EPI: ^ 22:41 Thank goodness for the convict role! 22:42 some roles have to be harder than others. spork started from a pair of caveman/knight patches to try to make them relevant in comparison to the overshadowing roles. :) 22:42 I have _thought about_ adding Convict, but I think Druid should be a higher priority. 22:42 bouquet: I disagree partially. There is no reason a healer should be way harder to play than a valkyrie. That said, I haven't really nerfed Valks in my variant, allthough I did give Healers some minor buffs 22:42 Also thinking about vampire as a playable race. 22:42 bouquet: Not sure how much variance in actual _difficulty_ they should have, I'd go for variance in combat and playstyle above that 22:42 <@luxidream> convict isn’t a good role 22:42 (Valks is still stronger though, and I see no problem with this) 22:42 Convict isn't a well-designed difficult role 22:42 I've _altered_ Valks, but I'm not sure I've nerfed them as such. 22:42 Because it is very luck-based earlygame 22:42 <@luxidream> any role that needs a roll to survive going downstairs shouldn’t be a role 22:43 Well, I nerfed their daggerstorming. 22:43 ^ 22:43 bouquet: And I suppose that could map to difficulty where the hit-things-with-a-sword strategy is the easiest. 22:43 But I nerfed most roles' daggerstorming abilities. 22:43 FIQ: Hmm, good point about convict. 22:43 jonadab: what if 22:43 aosdict: that's a good point. 22:43 Maybe I will aim for Druid first. 22:44 there was a new tile feature between secrets -- that make it clear that something is off 22:44 and this is either a "fake" (the usual result), or some secret 22:44 and s only actually does something besides passing turns (because muscle memory) when standing on them 22:45 to make it more straightforward for newer players 22:46 the "fakes" can be possibly trapped or similar, to not encourage mindlessy searching all of them (which is just a more tedious way of having no secrets) 22:48 -!- greqrg has quit [Quit: Disconnected] 22:48 -!- greqrg_ is now known as greqrg 22:48 FIQ: a new tile? What do you mean? 22:48 jonadab: what did you use to record your let's play? 22:48 aosdict: something to set it apart 22:49 I'm not sure what the gameplay feature is here. 22:49 What is secret about a secret tile? 22:49 basically 22:49 tiles where s would have an effect corridor/door-wise 22:50 are marked 22:50 but in addition to those 22:50 there is also several, possibly trapped, duds 22:50 to not encourage searching everywhere 22:51 jonadab: why buff cavefolk? I thought those were a challenge role on purpose 22:52 [hdf-us] [nd] Menche (Sam Hum Mal Law), 767 points, T:1404, killed by a homunculus, while sleeping 22:53 rumflump: people don't play them enough because they're too hard, probably. 22:53 bouquet: most people use Open Broadcaster Software. there are many options, Kazam was another one I've found very intuitive 22:53 Also, they do have just-another-boring-melee syndrome in vanilla 22:56 <@luxidream> to be fair that applies to everyone in vanilla 22:56 -!- Grasshopper has quit [Read error: Connection reset by peer] 22:56 <@luxidream> not just cavemen 22:58 1 excalibur 2 goto 1 23:17 -!- StatueSurfer has joined #hardfought 23:18 hola 23:18 Hello StatueSurfer, Welcome to #hardfought 23:20 -!- Menche_ has joined #hardfought 23:22 -!- Menche has quit [Remote host closed the connection] 23:58 -!- Menche_ is now known as Menche