00:01 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed greased +3 silver dragon scale mail", on T:18842 00:03 [hdf-us] [dyn] Yi (krm26) (Val Hum Fem Law), 18468 points, T:8383, killed by a giant zombie 00:27 [hdf-us] [un] k2 (Ran Orc Mal Cha) wished for "blessed fixed +2 polished silver shield", on T:31580 00:50 -!- raisse has joined #hardfought 00:50 -!- mode/#hardfought [+v raisse] by ChanServ 01:01 [hdf-us] [un] k2 (Ran Orc Mal Cha) killed Aphrodite, on T:34773 01:12 -!- StatueSurfer has joined #hardfought 01:28 [hdf-us] [un] ElanDeMain (Ran Hum Fem Neu), 516431 points, T:60517, drowned in a pool of water 01:32 ... 01:35 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "2 blessed scrolls of charging", on T:34841 01:35 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed ring of levitation", on T:34841 01:35 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "2 blessed scrolls of genocide", on T:34842 01:35 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "2 blessed scrolls of genocide", on T:34845 01:35 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "7 blessed wax candles", on T:34847 01:35 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed greased fixed +3 speed boots", on T:34847 01:44 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "2 uncursed scrolls of genocide", on T:35024 01:54 -!- elenmirie_ has joined #hardfought 01:57 -!- elenmirie has quit [Ping timeout: 248 seconds] 01:57 -!- elenmirie_ is now known as elenmirie 02:05 -!- raisse has quit [Ping timeout: 248 seconds] 02:37 'evening! 02:37 * Tangles reads some backscroll.... 02:38 LMAO at the bot quitting on plane of air. 02:38 wait until you reach demo's bot 02:42 it quit because it failed to teleport? 02:43 even though it was carrying a ring of levitation so could've easily crossed the moat anyway. 02:44 yeah 02:44 i'd call that a bit of a glitch 02:45 also did not actually have teleport control, so could've ended up anywhere. 02:46 <@bugsniper> yasi: being an ettin should give you a second chance if one of your heads gets beheaded 03:10 -!- noty has quit [Quit: WeeChat 1.9.1] 03:14 -!- bug_sniper has joined #hardfought 03:46 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 3501598 points, T:42692, killed by Yeenoghu 03:50 -!- StatueSurfer has quit [Ping timeout: 260 seconds] 04:28 -!- raisse has joined #hardfought 04:28 -!- mode/#hardfought [+v raisse] by ChanServ 04:57 -!- Grasshopper has joined #hardfought 04:57 -!- mode/#hardfought [+v Grasshopper] by ChanServ 04:57 -!- Grassy has quit [Ping timeout: 256 seconds] 05:05 -!- rumflump has quit [Read error: Connection reset by peer] 05:36 -!- rumflump has joined #hardfought 05:53 [hdf-us] [gh] arnibald (Pri Hum Mal Neu) had athame named Magicbane bestowed upon him by Chih Sung-tzu, on T:1922 05:54 -!- LarienTelrunya has joined #hardfought 05:54 -!- raisse has quit [Ping timeout: 260 seconds] 06:03 -!- raisse has joined #hardfought 06:03 -!- mode/#hardfought [+v raisse] by ChanServ 06:32 -!- raisse has quit [Ping timeout: 265 seconds] 06:33 Evil Patch idea: change all of Asmodeus' attacks to acid-based ones. Including his spell. Yep, that way players *will* find out how much damage his spell really does. :D 06:33 <[Demo]> nooooo 06:33 <[Demo]> do aprons give mc3? 06:34 probably not in 3.4.3, and certainly not in 3.6.0, but lab coats in slex do 06:44 -!- raisse has joined #hardfought 06:44 -!- mode/#hardfought [+v raisse] by ChanServ 06:51 FIQ: In your perpetual quest to achieve full player/monster symmetry, do players polyselfed into nymphs already teleport to a random location after stealing something? 07:03 [hdf-us] [gh] arnibald (Pri Hum Mal Neu), 10844 points, T:5732, killed by a plains centaur 07:10 * K2 waves 07:13 -!- raisse has quit [Ping timeout: 240 seconds] 07:13 Good evening, K2! How's it going? 07:16 going all right, getting ready for work. how are you? 07:25 Pretty good... Today is moving day for my daughter and her partner. 07:25 well, moving night. 07:26 So of course it's raining. 07:28 of course :) 07:29 hopefully theres not too much to move 07:29 ok out the door, see you in 30 min :P 07:31 -!- LarienTelrunya has quit [Quit: Page closed] 07:33 -!- raisse has joined #hardfought 07:33 -!- mode/#hardfought [+v raisse] by ChanServ 07:49 weeee 07:49 that was a short 30min 07:51 -!- raisse has quit [Ping timeout: 246 seconds] 07:51 i drove fast 07:52 its chilly :) 07:52 [hdf-us] [nd] Eleven (Kni Hum Fem Law) rejected atheism with a prayer, on T:3330 07:53 -!- raisse has joined #hardfought 07:53 -!- mode/#hardfought [+v raisse] by ChanServ 07:53 <[Demo]> it was snowing then it stopped here 07:55 [hdf-us] [nd] Eleven (Kni Hum Fem Law) changed form for the first time, becoming a winter wolf cub, on T:3383 08:00 It's been hot here, but the rain tonight has cooled things down. Finally I got to turn off the a/c and open some windows. 08:20 i've got over 2 inch thick ice sheet all up and down my driveway and over most of my backyard. went sledding on it with the kid the other day. broke the sled 08:21 :D 08:21 hah! 08:21 sounds likee fun 08:21 it was 08:21 all i could do to keep us from going too fast and hitting rock wall 08:22 made mini-me wear her ski helmet :) 08:22 If so, and he wanted to nerf that, I can see it being made a random chance to teleport instead of 100%. Still pretty good on the mhitu side since the nymph is still around to steal more stuff. 08:22 er, that was backscroll 08:22 aaand LT is gone :/ 08:23 driving must be interesting in those conditions. 08:30 yeah my neighbor already slid perpendicular to the road down the hill the other day 08:30 i'll probably sand my driveway tonight 08:30 a lot of ppl have a misconception that a pickup truck with 4 wheel drive can drive on anything 08:31 reality - the rear end on a pickup is very light, unless you weigh it down, you'll lose control more easily on slick surfaces 08:31 how about a pickup truck with 4 wheel drive and snow chains 08:31 snow chains are great but you cant transition onto pavement with those 08:40 chains are for when you're stuck, or a mountain pass, trail, etc 08:40 remind sme, i need to get some new chains 08:50 need to get some modular fuel canisters too 08:57 Tangles: you offroading anywhere this summer? 09:26 K2: Not likely.... Was going to last weekend, but the weather and a bunch of other things stopped us :/ 09:31 :( 09:34 theres a couple trips we're looking at doing later this fall (spring for you :P) 09:35 one here in vermont, another long one (400 miles +) up in quebec 09:35 hence the need for external fuel packs 09:43 elenmirie: I guess Odin really wants you to hit things with hammers today 09:44 when all you have is a hammer, everything looks like a nail... 09:45 hah! 10:00 [Demo] i'm not running HDFBot anymore (for now) 10:00 the program is too flaky 10:01 cool to watch a few times but it needs some serious work, and its beyond my ability to do that 10:53 -!- Chris_ANG has quit [Read error: Connection reset by peer] 11:16 [hdf-us] [fh] groovejumper (Tou Gno Fem Neu), 5250 points, T:180, killed by a fox 11:54 -!- Chris_ANG has joined #hardfought 12:02 [hdf-us] [fh] groovejumper (Tou Gno Fem Neu), 33404 points, T:2502, killed by a rothe 12:20 [hdf-us] [fh] groovejumper (Tou Gno Fem Neu) killed the tourist of nht, the former Rambler, on T:4362 12:23 [hdf-us] [fh] groovejumper (Tou Gno Fem Neu), 35934 points, T:4695, killed by a werejackal 12:32 -!- raisse has quit [Ping timeout: 240 seconds] 12:41 [hdf-us] [fh] groovejumper (Tou Gno Fem Neu) killed the ghost of Catiua, the former Acolyte, on T:1962 12:47 [hdf-us] [nd] ellipsis (Rog Orc Fem Cha), 567 points, T:1900, killed by a giant ant 12:55 [hdf-us] [fh] groovejumper (Tou Gno Fem Neu) received advice from The Oracle, on T:2779 12:59 <@Webmant> Curious, why was a separate channel made for hardfought's NetHack? 13:00 #nethack discord would be for all things nethack yeah? #nethack-hardfought is tied to what goes on with the Hardfought server 13:00 game events are announced here, game discussion, etc etc 13:00 * K2 waves at @Webmant 13:01 just like on IRC 13:01 @Webmant In general, each public server has its own channel. Some have more on-topic discussion than others. 13:02 DCSS takes the opposite approach, putting xlog/livelog bots for all known public servers in one single channel. It makes the channel impossible to use for discussion unless you /ignore all the bots. 13:04 <@Webmant> Good point 13:05 <@Webmant> Thanks for the explanation guys :) 13:05 <@Webmant> Appreciate it 13:05 <@Webmant> Also, that dev/null/ tribute tournament was great 13:05 <@Webmant> I hope you guys arrange another tournament soon :) 13:06 thanks @Webmant ;) 13:06 and yes, we're definitely planning another, different, tournament for November 13:07 <@Webmant> Not gonna go for biyearly tournies? :P 13:07 Well, there's already Junethack. 13:07 <@Webmant> Yeah, that is true 13:07 <@Webmant> Eh, you're right 13:08 Besides, we should leave room in February for a tournament that features several major roguelikes: NetHack, Brogue, Angband, FreeLarn, ... 13:10 <@Webmant> Is there such a tournament planned? 13:10 <@Webmant> I apologize, I am not really aware of such tournaments, haha 13:11 Currently, there is not such a tournament planned, more's the pitty. 13:11 We need to get @mtf to organize one. 13:11 <@mtf> lets do it 13:11 <@mtf> I'm in 13:12 <@Webmant> haha 13:12 <@mtf> if we come up w/ a good idea, I have some roguelike game keys I can offer as prizes 13:12 There probably isn't time for this year, especially since you'd need xlog-enabled public servers for all the games you want to include. 13:13 (or something equivalent to xlog, depending on the game) 13:13 FIQ: If I port xlogfile to NetHack Brass, will you port it to ZAPM? 13:15 you need to !tell that, fiq's not here 13:15 His client is connected. 13:15 well yes but he's on vacation 13:16 I imagine it will give him hilights when he reconnects? 13:16 If not, I was only half serious anyway. 13:16 no idea. i'd just use !tell 13:17 i don't get highlights, but i'm just using webchat 13:17 !tell FIQ hothraxxa doesn't trust your client to give you hilights when you come back, thinks I should !tell you, "If I port xlogfile to NetHack Brass, will you port it to ZAPM?" 13:17 Will do, jonadab! 13:17 no wait, i get the highlights you mean i think. my name lights up 13:17 Right, webchat disconnects when you close the window. 13:17 i was thinking a list of all references 13:18 and yes, if i disconnect i get nothing. that's why i have a logger at honu, which uses irssi on a linux shell 13:19 webchat is pretty shitty but i have 5 other irc windows open 24/7 13:19 in *nix shells 13:22 [hdf-us] [nd] Eleven (Kni Hum Fem Law), 1930 points, T:6585, killed by a wolf 13:23 -!- noty has joined #hardfought 13:25 <@Webmant> Ahhh, the fearsome wolf 13:26 turns out wolf is a great chef 13:33 :) 13:34 hothraxxa if you ever want to use hardfought's znc server, you're more than welcome to do so 13:34 thanks. i've actually got a couple to choose from, i just have never bothered to set one up 13:34 znc connection i mean 13:34 * K2 nods 13:35 it's not a connectivity thing, it's the overwhelming number of windows i've got 13:35 ahh 13:36 another reason i still use mIRC 13:36 i can get up to 8 or 9 easily, which isn't many by some standards but for me it's a lot 13:36 it has tabs 13:36 yeah i use both tabs and stacked windows 13:36 so at any given time, my most active 6 channels are showing 13:36 jonadab: if/when you port xlog capability to Brass, do you feel it'd be ready to host publically? 13:37 I use irssi in a screen session. So it has lots (forty-some currently) of what irssi calls "windows", but it is shown on my desktop in 1 window when I'm looking at it, otherwise not. 13:37 #teamsplat is in a tab, but #hardfought is in its own window, for example 13:37 K2: I have a list of things it needs for that. That's only one of them. 13:37 The list may be incomplete. You can see it here: https://github.com/tsadok/NetHackBrass/blob/master/TODO.txt 13:38 I, too, use irssi in a tmux session. I had to install the weed theme to manage all my tabs. 13:38 yeah i couldn't see too much advantage of znc over irssi and screen 13:38 i might be ignorant of the real benefits 13:39 -!- Tarmunora has quit [Remote host closed the connection] 13:39 K2: livelog is currently in-progress on a feature branch; some of the patches for it are non-trivial to port because of code divergence, so it is taking me more time to do than anticipated. 13:39 But I still consider my original "in time for June" goal potentially achievable. 13:39 nice 13:40 No, wait. It's not livelog, that I was working on on the feature branch. It was annotate/overview. 13:40 dlvl 15 in unnethack, have cleared mines and soko, still no bag of anything other than a bag o tricks 13:40 Equally important, IMO. 13:40 (i opted for the CoMR over the BoH in soko) 13:40 K2: Be a man. Use a box. :-) 13:40 * K2 flexes 13:40 yeah lemme carry this large box around... ;) 13:40 bah get a chest 13:41 Heh. 13:41 icebox or bust 13:41 iron safe 13:41 Icebox containing 37 potions of booze? 13:42 genius 13:42 nethack needs a kegerator 13:43 at this point i'd take a simple sack 13:43 ugh 13:43 i like sacks 13:43 (Back in the days when usenet wasn't quite a ghost town yet, there was a famous Yet Another Ascension Post that mentioned a valkyrie ascending with an icebox full of potions of booze. 13:43 I believe the Valkyrie's name was Flight.) 13:44 classic 13:45 there's a really good graffiti artist who works in mississauga who signs as flight 13:45 When carrying a box I picture Patsy (King Arthur's horse) from Monty Python & The holy Grail. 13:45 ^^ that 13:47 a while back I did the party ascension with a (wished for) icebox full of (stockpiled) potions of booze 13:48 hah awesome! when was this elenmirie? 13:48 years ago on NAO 13:49 I also did an omelette ascension where I went up with three eggs (cockatrice of course), a tin of spinach, some eucalyptus leaves, a knife, an apron, a dented pot, a clove of garlic and some violet fungus 13:49 oh and a potion of oil 13:49 now I'm all hungry 13:49 hehe 13:50 lol I have never heard of this, ever 13:50 I made that one up 13:50 \o/ 13:50 the party one I heard about somewhere 13:50 we could do a musician ascension kit 13:50 the beatles special 13:50 hehe, yes 13:50 these are good junethack goals 13:50 a harp, a drum, a flute 13:51 jethro tull asc kit 13:51 these are good ideas for the new november tourney, for some silly prizes maybe 13:52 * hothraxxa breathes a locomotive at k2 13:53 ow 13:56 https://youtu.be/xlnYVHRp128 13:57 -!- Chris_ANG has quit [Ping timeout: 260 seconds] 14:03 <@Webmant> Loadstone challenge: 14:03 <@Webmant> Ascend with at least 3 loadstones in your inventory 14:03 <@Webmant> Eh, you can just wish for them on the altar 14:04 thats risky tho 14:04 3 of those in inventory, you would be fairly overloaded 14:04 something could run up on ya and kill you before you could offer up the amulet 14:12 [hdf-us] [fh] groovejumper (Tou Gno Fem Neu), 33197 points, T:7578, killed by a giant mimic 14:13 maybe lodestones could be worth some massive points? Like 500k each? 14:13 then you have the same problem of wishing them up on the altar. 14:17 -!- StatueSurfer has joined #hardfought 14:17 good reason to clear out astral before you lug a bunch of lodestones around. 14:18 maybe require a minimum number of turns that the lodestones be in your inventory 14:18 [hdf-us] [un] k2 (Ran Orc Mal Cha) killed Durin's Bane, on T:39002 14:18 here I am wishing for stuff and incapable of actually developing anything :) 14:19 why are you putting loadstones in your inventory 14:20 for the lulz 14:20 in a hypothetical game where you get a boatload of points for ascending with a loadstone in your inventory 14:20 you shouldn't get any points for ascending with a loadstone 14:20 the game shouldn't reward you for outright stupidity 14:20 StatueSurfer: i wasnt kidding 14:21 it was literally 'for the lulz' 14:21 you jumped into the middle of the conversation, you're missing some context ;) 14:21 i don't see why you need the points 14:21 the silly ascension trick should be enough 14:22 the prestige 14:22 requires no game changes 14:22 (sp) 14:23 oh boy 14:23 i have a ring of poly control 14:23 and here's a polymorph trap 14:24 go for blue jelly 14:24 of course that would be a shocking choice 14:25 How else do I impress people if I can't show them a dot-matrix printout of my top-ten scores on hardfought.org? 14:25 ouch. blue jellies are cold . d'oh 14:26 You see here 9 uncursed rings of polymorph control. 14:27 dot matrix. hah 14:34 [hdf-us] [fh] Rambunctious Playtester (StatueSurfer) (Kni Dwa Fem Law), 61236 points, T:13115, petrified by kicking a cockatrice barefoot 14:34 well i'll never be polymorphing again 14:36 ouch, something with a kick attack? 14:36 aleax 14:36 so yeah um never gonna do that again 14:37 at least before genociding c 14:37 -!- raisse has joined #hardfought 14:37 -!- mode/#hardfought [+v raisse] by ChanServ 14:39 also is it intended behavior for my ki-rin to catch me and itself in its cone of cold explosions 14:42 I think the AI uses a heuristic, calculates who will be affected by the attack, and gives a +10 for each monster and a -40 for the player (or similar numbers), and then takes the maximum when it decides which attack to make. 14:43 So it should decide that hitting you is OK if it hits enough hostiles. 14:43 but it also hits itself 14:43 and it doesn't resist col 14:43 *cold 14:43 Which, FIQ wasn't sure it was tuned correctly since hothraxxa or someone got death-explosioned that way 14:44 that was me 14:44 had a pet master lich 14:44 spell explosions kept hitting me despite fiq's attempts to tune it 14:45 eventually i lost a really good run that way but it was my own fault because i could see it coming 14:45 -!- deadnoob has quit [Ping timeout: 240 seconds] 14:48 I kind of want to ascend as a blue jelly sometime, just to verify whether it's actually possible. 14:49 Outside NH4. 14:49 I don't think it is. 14:49 you wouldn't be able to make a move 14:49 I think it is, but only if you polymorph on your first action on a turn when you get multiple actions. 14:49 Except possibly for TAS shenanigans and weeping angel levelporting, or something. 14:49 While already ready to go on the altar with the amulet. 14:50 You wouldn't be able to _play most of the game_ as a blue j, obviously. 14:50 Just the last action, #offer 14:50 but since your speed is set to 0, all multipliers will equal 0 14:50 and speed boots will get removed automatically 14:50 StatueSurfer: Irrelevant, you only need one action. 14:51 doesn't polymorphing into a form with different speed reset your actions or something like that 14:51 So you don't need to get new movement points the next turn. 14:51 aosdict: Not in 3.4.3. 14:51 I'm not 100% certain about 3.6 14:51 but shouldn't all things that would provide an extra action be removed or set to 0 upon poly into a blue jelly 14:52 The question is whether one action is enough to let you #offer the Amulet as a blue jelly, or will the game tell you something like "You are too overloaded to do that"? 14:52 StatueSurfer: Polyself doesn't remove existing movement points. 14:52 If you dropped everything else, it shouldn't say that. 14:52 It just changes the rate at which you get more of them. 14:52 okay 14:53 yeah you'd just have to drop almost your whole inventory 14:53 Right, you'd drop everything except the Amulet, one ring of polycontrol, and one source of polymorph. 14:53 That's assuming you don't abuse ring-eating to get it down to just the Amulet. 14:53 THe source of polymorph could be a potion that you quaff, so then it doesn't encumber you once you change. 14:54 * hothraxxa simply tries it in wizard mode 14:54 So if can get polycontrol from ring eating, it could be just the Amulet in inventory once you change. 14:54 you can. 14:54 you don't have to drop anything 14:54 Ah? 14:55 You can #offer regardless of encumbrance? 14:55 so it would seem 14:55 hold on 14:55 how much were you carrying in wizmode 14:55 full valkyrie starting kit 14:56 that puts you at 150 i think 14:56 i don't recall how burdened i was. i can do it again i suppose 14:59 -!- StatueSurfer has quit [Quit: Page closed] 15:04 so with four loadstones, i can still ascend. status is overloaded 15:06 [hdf-us] [nd] Eleven (Tou Hum Fem Neu) hit with a wielded weapon for the first time, on T:4697 15:10 heh 15:18 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "2 blessed scrolls of charging", on T:35839 15:18 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed ring of levitation", on T:35840 15:19 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "2 blessed scrolls of genocide", on T:35842 15:19 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed greased +3 gray dragon scale mail", on T:35845 15:19 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed greased fixed +3 shield of reflection", on T:35852 15:25 \o/ 15:25 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "7 blessed wax candles", on T:35961 15:26 Odin's totally saying "ah crap, I don't have any more war hammers to give her" 15:26 -!- tacco\unfoog has joined #hardfought 15:27 YASI: add another artifact war hammer. Maybe one that does double damage against small monsters, or something. 15:27 Grid-bug Slayer 15:27 Heh. Bugbane. 15:28 Bugbane! 15:28 aka Squisher 15:28 You've heard of the expression, using a sledgehammer to kill a gnat? 15:28 that's it. 15:29 Heh. 15:32 misses most of the time, and has a 20% chance of breaking any nearby furniture, doors or walls 15:32 +5 to-hit / +8 damage to any insect 15:32 i'd totally rock bugbane 15:33 actually, that could be useful, because, team a 15:33 ^^ that exactly 15:33 but don't use it next to an altar 15:33 bwahaha 15:33 or in a shop 15:33 to balance it some, make it aggro insects as well 15:33 Ouch. 15:34 Yeah, that sounds like it could actually be interesting in the early game. If dangerous. 15:34 yeah 15:34 you see here a blessed +2 flyswatter 15:34 named Bugbane 15:34 Doesn't Slash'EM actually have flyswatters? 15:34 Or is that only slex? 15:34 prolly 15:34 [hdf-us] [nd] Eleven (Tou Hum Fem Neu) eschewed atheism, by dropping a broad short sword named ok on an altar, on T:6310 15:35 now there's an artifact! 15:35 a broad short sword named OK 15:35 Does slex have monkeys with a throws-poo attack? 15:35 bugbane is actually a blue light lamp with an electrified grill 15:35 err black light 15:35 zzzzzzzzzzzot! 15:36 and there's your aggro - all bugs are attracted to it and cant help but want to touch it 15:36 YASI: insects grudge black lights. 15:36 nethack needs moths 15:36 Heh. 15:36 mothra 15:36 Moths would grudge yellow lights as well, I think. 15:37 fruitname: "bowl of moths" 15:37 * elenmirie wields a +7 mothball 15:38 This also suggests a new container, cedar chests. 15:38 Are IRL insects attracted to black lights? I thought they were attracted to bright ones... 15:38 lol, yes! 15:38 Because any cloth put in a non-cedar container would be vulnerable to moths. 15:39 aosdict: They are attracted to bright lights in general, yes; but their "visible light" range is not identical to that of humans. 15:39 So it's possible to make a light that is bright to insects and not bright to humans. 15:39 By using a narrow wavelength range. 15:40 hm, I've got some window stickers that are supposed to keep birds from running into the windows by reflecting UV light... 15:40 (An incandescent bulb, of course, emits a very wide range of wavelengths, including radio waves.) 15:40 (So it's visible to basically anything that can see light at all.) 15:41 I'm still finding incandescent bulbs in our house that have been here since it was built in 2005 :) 15:41 I find them when they blow 15:41 That's a pretty long lifespan for an incandescent. 15:41 i really want bugsbane now 15:41 material: plastic 15:42 Yes, but there you are... 15:42 I change them out for LEDs 15:42 first asc sac gift for a tourist 15:42 good idea, K2! 15:42 err just sac gift 15:42 :P 15:42 I knew what you meant! 15:43 heheh 15:43 so either a flyswatter or a rolled up newspaper 15:43 jonadab: if one wanted to add more artis, people would find it like SLASH'EM. But I wonder if you did it by removing useless other artis, whether they would be okay with it. 15:45 aosdict: Slash'EM doesn't just add weak or balanced ones though. It adds things like the Bat from Hell. 15:45 (Which does d8+20 damage. Because that's completely balanced.) 15:46 (Though against small monsters it's only d6+20.) 15:46 well, that's all right then 15:47 Indeed. 15:47 if it was -6 to hit, maybe... 15:47 +0 I believe. 15:47 No, wait. +3 15:48 To be (somewhat) fair, this is an result of it saying "nah, extra damage as a die roll is silly, let's just make it flat" 15:48 +3, not +20? 15:48 easy mistake to make 15:48 aosdict: Oh, the Bat from Hell will make it flat alright. Where "it" is whatever you hit. 15:48 did i say +20? I meant +200 15:49 as if hitting a gnat with a sledgehammer... 15:49 flat gnat 15:49 jonadab: In any case, I meant that anyone who decides to add a new artifact will be accused of SLASH'EM "just add fun stuff" syndrome 15:49 aosdict: Ah. 15:49 Well, I've not been accused of that yet, and I've added artifacts to Fourk. 15:49 I was accused of one of them being _unbalanced_, because "sleep is OP". 15:49 Hmm, I didn't know that. Which? 15:49 Whcih is arguably a valid accusation. 15:50 I know you changed existing ones like the Brands, but not that you had added any. 15:50 aosdict: Valerian, QuickPick 15:50 sleep is OP 15:50 Yeah, I think I want to rebalance sleep so it's good but not so OP. 15:50 Rather than removing Valerian, which I like in principle. 15:50 -!- Chris_ANG has joined #hardfought 15:50 (Particularly, I like that it encourages rogues to get backstab bonus.) 15:50 since I know the herb Valerian, I assume I know what the artifact does :) 15:50 sleep should be a lvl 3 or lvl 4 spell imo 15:51 yes! rogues backstabbing 15:51 Spell level rebalance is on my TODO list. I did a couple of the most egregious ones (e.g., made dig somewhat lower level). 15:51 But I need to do a fullwise reorg of that. 15:51 L3 would be good. L4 means no one but wizards could reasonably cast it 15:51 and rogues should be able to backstab while twoweaponing. maybe tone down the extra backstab damage some but still... 15:51 elenmirie: Monks could. 15:51 But yes. 15:52 jonadab, yes, true 15:52 K2: Rogues shouldn't be two-weaponing. 15:52 and probably tourists if they trained for it 15:52 um 15:52 but still... 15:52 in D&D, rogues excelled at dual wielding 15:52 bring back the throwing backstab 15:52 K2: Yes, I know, in vanilla everyone two-weapons regardless of role. 15:53 some roles can't 15:53 but other than that, yes 15:53 K2: In LOTR, Aragorn was great at dual-wielding. But Rangers can't, in NetHack, because they're "Rangers" (i.e., ranged-combat users). 15:53 Pun-based role. 15:53 yeah. 15:53 And I'm ok with this because it makes the role more distinctive. 15:54 -!- raisse has quit [Ping timeout: 268 seconds] 15:54 I mean, we could have an "Archer" role, but then Ranger would be looking for a place to live, in terms of expected gameplay. 15:55 ranger is an archer, practically 15:55 Yes. 15:55 "Melee is for people who don't 15:55 rogues, in any settings, are generally your assassin types 15:55 rogue is a dagger-thrower 15:55 "Melee is for people who don't get expert bow plus a +1 multi-fire bonus." 15:55 using two weapons at same time effectively is a given 15:55 heh 15:55 ANd yes, rogues are all about throwing daggers into the backs of fleeing enemies. 15:55 why can't priests two-weapon? 15:56 because they need their second hand to secure their $$$ 15:56 I think Priests are _theoretically_ supposed to be spellcasters. 15:56 hm 15:56 They're just not very _good_ at spellcasting. 15:56 well, they are reasonably good at it, but... c'mon, a mace in each hand! 15:56 Maybe they're supposed to be item users. That would fit with the beatitude thing. 15:57 elenmirie: Actually, in Fourk, you can two-weapon any weapon you have Expert skill in, even if you're restricted in two-weapon combat. 15:58 Has to be the same weapon type in both hands though, IIRC. 15:58 Or at least both hands have to have Expert weapons. 15:58 I originally did it so that Cavemen can two-weapon slings for double multi-fire. 15:58 But it also means e.g. healers can two-weapon knives, if they want. 15:59 ^^ hothraxxa 15:59 Oh, it does have to be a one-handed weapon, of course. Wizards can't two-weapon quarterstaves. That'd be... weird. 15:59 giant wizard perhaps? 16:00 Giants can wield a two-handed weapon in one hand, and can also wear a shield, but they still can't two-weapon with a two-handed weapon. 16:00 :/ 16:01 Because the notion of a giant samurai running around dual-wielding the Tsurugi of Muramasa with another tsurugi made me think "I'm not sure I can balance that." 16:01 lol 16:01 but... but... 16:01 giant healer with two unihorns 16:02 bwahahaha 16:02 yeah but 16:02 giants cant wear a lot of types of armor 16:02 True. 16:02 let them dual wield two handed weapons 16:02 :P 16:02 The balance considerations for player giants are not fully settled yet. 16:02 * elenmirie joins the campaign 16:02 (per class specs of course) 16:03 Also, armor for non-human-sized playable races in general is not a fully settled issue yet. 16:03 I definitely intend to create some Gnomish armor that small players (Gnomes, Scurriers) can wear. 16:03 Not sure what I may do for giants. 16:04 jonadab: a neat feature for Rogues to have is to sense an incoming monster, then take a deliberate action to hide in a corner or niche, the monster continues unsuspecting, then bam! Dagger to the back of the head. 16:05 Hmm, that would require a "monster hasn't noticed you yet" mechanic, which is something I wanted to add anyway. 16:05 ow 16:05 medic! 16:05 To flesh out the stealth system. 16:06 jonadab: The problem with designating a role as "item-users" is that, absent any mechanics that allow them to split up or multiply items, the total amount of loot in the game is the same. 16:06 Though I'd probably make it work in reverse too -- stealthy monsters can potentially hide from you, even if you can see their tile in theory. 16:06 And the chances of getting a fortuitous item from the RNG don't change. 16:07 YANI: stealth system ideas ^ 16:07 aosdict: Yes, but some roles get better use than others out of some items. Notably, Tourists already get several times as many uses out of wands, compared to anyone else. 16:07 Imagine a role that could get multiple uses out of a scroll? 16:07 Or potions? 16:08 (I'm kind of thinking out loud here. Not sure yet exactly what all that would look like.) 16:08 [hdf-us] [nd] Eleven (Tou Hum Fem Neu), 1454 points, T:7959, poisoned by a killer bee 16:08 In D&D, doesn't the Ranger class basically mean what it means in Nethack, plus some builds that favor twoweaponing? (Pretty sure I made a short-lived ranger once like that.) But the point is, D&D rangers are the main "ranged weapon" class besides Fighter. 16:09 aosdict: Not sure, but in Order of the Stick, Belkar Bitterleaf is a halfling ranger who routinely dual-wields (knives, I think, could be daggers). 16:10 Very effectively. 16:11 Mhm. 16:15 There are two major problems with Priests IMO: one, they can't get skill in anything with a decent base damage and the only skill they can get Expert in with non-QAs is war hammer (pfft). 16:16 Two, they are the most evenly split role between melee and spellcasting, except all their spellcasting is intended for utility spells and is rightly viewed sometimes as a waste of skill slots. 16:16 I think mace and flail are better skills than war hammer. 16:16 But yes, Priests have a problem finding decent ways to fight. 16:17 they can only use blunt instruments, because that's more holy than edged weapons 16:17 Skilled trident would be reasonable if tridents were decently available before Gehennom, but. 16:17 you ought to be able to put rocks into a sack and make a cosh 16:18 YANI: a sack containing nothing but rocks can be wielded and uses flail skill. Damage is dependent on weight. 16:19 But if the sack gets burnt, the rocks spill out :-( 16:20 <@wheals> it is funny to me that rangers in d&d are basically the twoweaponing class and they can't do it in nethack, but it makes sense given what they're about 16:20 tridents? tools of the devil! :D 16:21 [hdf-us] [gh] Delraven (Rog Hum Mal Cha), 183 points, T:379, killed by an iguana 16:24 [hdf-us] [dyn] twilight sparkle (Luxidream) (Rog Vam Mal Cha), 15508 points, T:5477, killed by a soldier, while fainted from lack of food 16:25 <@luxidream> !lastgame 16:25 @luxidream: https://www.hardfought.org/userdata/L/Luxidream/dynahack/dumplog/2018-01-30%2016_24_04%2C%20twilight%20sparkle-Rog-Vam-Mal-Cha%2C%20died.txt 16:26 <@luxidream> dammit the ring was slow digestion 16:26 YANI: what if there were a mid-level clerical spell that gives you N turns of a property that causes your melee attacks to drain your enemies' max HP and heal you by a portion of that (up to your own max, not above)? 16:28 Either that or it could be a healing spell, I suppose. 16:28 (Priests can get expert in both.) 16:29 Combine with Spell Maintenance... 16:39 [hdf-us] [un] k2 (Ran Orc Mal Cha) killed Croesus, on T:42524 16:45 Sooo... uhitm level-draining except without the actual draining of levels? 16:47 aosdict: More or less. 16:47 Well, I mean, if we did this in FIQHack, monsters would be able to cast it too, if they get the spell. 16:48 e.g. aligned priests 16:48 (Sanctum, Astral, ...) 17:01 Hmm... it doesn't sound too much like a clerical spell, more like a necromancy spell, not that nethack really has much of that. 17:05 From what I recall, D&D clerical spells are mostly "smite the unholy with radiant power" and "minor self healing". 17:16 Which, Priests can't actually _do_ the former. 17:19 Well, there's turn undead. 17:27 Yeah, a level 6 spell. 17:27 -!- Chris_ANG has quit [Ping timeout: 240 seconds] 17:28 Can't Priests also #turn like knights? 17:28 Not that this is particularly useful. 17:29 Also: only useful against undead, whereas D&D clerics can usually blast anyone hostile to them with their power. 17:38 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed greased fixed +3 speed boots", on T:45904 17:42 -!- StatueSurfer has joined #hardfought 17:43 hey 17:43 Hello StatueSurfer, Welcome to #hardfought 17:57 aosdict, 5e D&D is completely different to the first edition AD&D that nethack is based on 17:58 and in original D&D clerics & paladins (ie knights) could "turn undead" 17:58 no "smite the unholy" power 18:22 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) retrieved the Mine's End luckstone, on T:9418 18:49 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) performed the invocation, on T:49541 18:54 Grasshopper: I bet they didn't have to wait until gaining a bunch of levels before they could cast it though 18:55 in any case, arguing that it should remain like AD&D isn't a strong argument IMO (not that I think you're making that) 18:56 aosdict, no they didn't - but the success rate depended upon level. So 1st level clerics would have a reasonable chance of turning zombies and skeletons (low level skeletons, not NH ones) 18:56 but V and W remained hard to turn except at higher levels 19:00 Grasshopper: so basically #turn. 19:00 [hdf-us] [gh] arnibald (Pri Hum Mal Neu) had long sword named Giantslayer bestowed upon him by Camaxtli, on T:3129 19:01 -!- Tarmunora has joined #hardfought 19:01 yes very much like that, except in AD&D it was more useful 19:02 eg takes just 1 turn/round whatever, and normally the cleric would be in a party (so protected from other monsters wailing on him/her while #turning) 19:18 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 1269420 points, T:50858, poisoned by Demogorgon 19:20 [hdf-us] [gh] arnibald (Pri Hum Mal Neu), 1863 points, T:5134, killed by a rothe 19:45 [hdf-us] [gh] arnibald (Pri Hum Mal Neu) had mace bestowed upon him by Raijin, on T:2052 19:49 -!- StatueSurfer has quit [Ping timeout: 260 seconds] 20:12 -!- Chris_ANG has joined #hardfought 20:15 <[Demo]> wow 20:15 <[Demo]> I got killed by myself 20:15 <[Demo]> nice 20:23 :) 20:42 [hdf-us] [nh] DemoBot (Val Dwa Fem Law) wished for "blessed greased +3 gray dragon scale mail", on T:9517 20:53 [hdf-us] [nd] Eleven (Wiz Elf Fem Cha) rejected atheism with a prayer, on T:3719 21:02 [hdf-us] [gh] hothraxxa (Wiz Orc Mal Cha) completed Sokoban, on T:14235 21:14 -!- tacco\unfoog has quit [] 21:17 [hdf-us] [un] k2 (Ran Orc Mal Cha) killed Scorpius, on T:45790 21:53 [hdf-us] [gh] arnibald (Pri Hum Mal Neu) completed Sokoban, on T:7529 21:53 yay finally found a BoH 22:07 [hdf-us] [un] ElanDeMain (Ran Hum Fem Neu), 5647 points, T:4747, killed by a wand 22:51 [hdf-us] [gh] arnibald (Pri Hum Mal Neu) changed form for the first time, becoming a winter wolf cub, on T:10287 23:10 [hdf-us] [gh] arnibald (Pri Hum Mal Neu), 45138 points, T:10777, killed by a gnomish king, while asleep 23:16 [hdf-us] [gh] arnibald (Pri Hum Mal Neu), 356 points, T:431, killed by a dwarvish lord 23:18 [hdf-us] [gh] arnibald (Pri Hum Mal Neu), 194 points, T:279, killed by a dwarf's wand 23:19 [hdf-us] [gh] arnibald (Pri Hum Mal Neu), 24 points, T:132, killed by a kobold wererat 23:43 -!- deadnoob has joined #hardfought 23:49 Adeon - https://www.reddit.com/r/nethack/comments/7t3abs/adeon_speedruns_nethack_live_in_014932_roguelike/ 23:49 nice ;) 23:50 second place in ascension streaks 23:51 asc in under 2 hours though 23:51 the bot i've been running lately only did it 9 min faster 23:51 the BOT 23:51 so bots have overtaken humans at nethack now 23:51 not quite 23:52 I mean /dev/urandom would have some better games than I could :P 23:52 hahah 23:55 ← just shot an arrow at a statue of a gecko