00:01 -!- StatueSurfer has joined #hardfought 00:04 [hdf-us] [nd] Menche (Arc Gno Mal Neu), 156 points, T:513, killed by a small mimic 00:53 -!- raisse has joined #hardfought 00:53 -!- mode/#hardfought [+v raisse] by ChanServ 01:01 -!- nht has joined #hardfought 01:10 [hdf-us] [fh] Rambunctious Playtester (StatueSurfer) (Kni Dwa Fem Law), 36232 points, T:2199, killed by a water demon 01:14 -!- earenndil has quit [Quit: ZNC 1.6.3+deb1 - http://znc.in] 01:16 !lastgame 01:16 Tangles: https://www.hardfought.org/userdata/S/StatueSurfer/fiqhack/dumplog/2018-01-27%2006%3A10%3A17%2C%20Rambunctious%20Playtester-Kni-Dwa-Fem-Law%2C%20died.txt 01:17 summary: i mistakenly believed i would be able to handle a hostile water demon 01:18 Yeah they can be tricky, even in vanilla. 01:18 [hdf-us] [nh4] FREE ENERGY (Luxidream) (Wiz Orc Mal Cha), 281044 points, T:41405, ascended https://www.hardfought.org/userdata/L/Luxidream/nethack4/dumplog/2018-01-27%2006%3A18%3A51%2C%20FREE%20ENERGY-Wiz-Orc-Mal-Cha%2C%20ascended.txt 01:19 Probably worse in fh. 01:19 Go Team @! 01:19 now ascend slex 01:20 <@luxidream> but slex doesn't have custom names 01:20 <@luxidream> how can I ascend a variant without that critical feature 01:20 yeah 01:20 that's what's at issue here 01:24 i mean the real question is whether anyone besides amy could theoretically ascend slex 01:25 <@luxidream> I mean, I'd rather not. I play nethack to have fun 01:25 <@luxidream> believe it or not 01:25 yeah... 01:29 [hdf-us] [fh] Rambunctious Playtester (StatueSurfer) (Kni Dwa Fem Law), 28985 points, T:1169, quit 01:32 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 198472 points, T:18673, killed by a touch of death 01:49 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 7725 points, T:3660, killed by a snake 02:05 [Demo]: good internet in va? we pay $450/mo for 5 mb/s 02:06 -!- raisse has quit [Ping timeout: 252 seconds] 02:26 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 13738 points, T:7464, killed by a lynx 02:51 -!- elenmirie has quit [Ping timeout: 240 seconds] 02:53 [hdf-us] [un] ElanDeMain (Val Hum Fem Law), 4636 points, T:5755, killed by a spotted jelly 03:06 -!- noty has quit [Quit: WeeChat 1.9.1] 03:19 -!- StatueSurfer has quit [Quit: Page closed] 03:29 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 40214 points, T:10301, killed by a gray unicorn 03:35 -!- Grassy has joined #hardfought 03:35 -!- mode/#hardfought [+v Grassy] by ChanServ 03:38 -!- Grasshopper has quit [Ping timeout: 240 seconds] 03:40 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 2067 points, T:2256, killed by a rothe 05:26 -!- tizakit has quit [Ping timeout: 264 seconds] 05:31 <@Catiua> I just picked up a grey stone without thinking 05:31 <@Catiua> I'm so bad 05:38 -!- Chris_ANG has joined #hardfought 05:54 -!- Grassy has quit [Read error: Connection reset by peer] 06:17 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 176370 points, T:25897, killed by a minotaur 06:24 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 1459 points, T:1494, killed by a pony 06:45 [hdf-us] [gh] arnibald (Pri Hum Mal Neu) had mace bestowed upon him by Crom, on T:3026 06:47 Evil Patch Idea: if you are levitating over water, covetous monsters can steal your ring or boots of levitation. 06:53 -!- oh6_ has quit [Ping timeout: 260 seconds] 07:19 [hdf-us] [nh4] bptato (Wiz Hum Mal Neu), 11964 points, T:310, killed by a succubus 07:26 -!- io has joined #hardfought 07:28 -!- elenmirie has joined #hardfought 07:28 -!- mode/#hardfought [+v elenmirie] by ChanServ 07:30 -!- io has quit [Ping timeout: 260 seconds] 07:37 note to self: bashing things with a +2 long sword is more effective than doing so with a blessed oil lamp 07:52 [hdf-us] [nh4] bptato (Wiz Hum Mal Neu), 25373 points, T:1302, killed by a black pudding, while fainted from lack of food 07:59 morning 07:59 <@Tone> The irony -- killed by pudding while fainted from lack of food 07:59 <@Tone> Hi K2 08:00 <@K2> hi 08:00 Hello @K2, Welcome to #hardfought 08:00 * K2 pets beholder 08:02 its going to be so weird not having daily multiple update requests from FIQ for the next 2 weeks 08:03 my world doesnt make sense anymore... 08:03 Huh? What happened to FIQ? Is he ok? 08:03 hi Tangles 08:03 yeah he's fine 08:03 family vaca to thailand for a couple weeks 08:04 i told him he should find Grasshopper 08:04 Oh nice. That'll make a nice change from the swedish winter. 08:04 yesssss 08:04 <[Demo]> hmm 08:04 [Demo] how is DemoBot faring? 08:05 <[Demo]> woke up to the bot dying on castle twice and medusa's after killing medusa once 08:05 <[Demo]> and now its on turn 15k playing around past minetwon 08:05 hey progress 08:05 does it learn? 08:05 <[Demo]> dont think so 08:05 <[Demo]> but a medusa kill trophy is a medusa kill trophy 08:05 <[Demo]> and it can easily snag soko 08:06 <[Demo]> wonder how it would fare in other variants 08:06 <[Demo]> probably would hang up in a lot of other 3.x based variants 08:06 <[Demo]> but might be able to do soko in 3.6 08:07 <[Demo]> idk it is so elbereth heavy 08:07 <[Demo]> and surprisingly pick-axe heavy 08:07 <[Demo]> i think it is going for the mines luckstone? 08:08 <[Demo]> really hope it is cause that would be neat to get done automatically in jnh too 08:11 so what all do you have to do to get it running 08:11 i'd like to try it from here 08:11 latency would be virtually non-existient 08:11 <[Demo]> https://github.com/krajj7/BotHack/blob/master/doc/compiling.md does a good job explaining it 08:12 <[Demo]> i was being dumb and not using the bothackrc file so it wasnt working properly 08:12 cool thanks 08:13 <[Demo]> this thing is scary smart 08:14 <[Demo]> kinda wanna try to run it against a dnh barbarian but i feel like there would be a lot of complications there 08:20 [Demo]: If you can adapt it to deal with multiple variants, that would be quite cool. 08:20 The more variants it can handle, the more interesting it will be. 08:21 <[Demo]> might try to just get it to run period on dnh and if it doesnt try to look into it but probably wouldnt get anywhere with it 08:24 -!- Chris_ANG has quit [Ping timeout: 240 seconds] 08:38 compiled the bot 08:43 [hdf-us] [nh4] bptato (Wiz Hum Mal Neu), 32456 points, T:2596, killed by a gnome mummy 08:47 <[Demo]> oh my he's beginning to pudding farm 08:47 <[Demo]> i will not stand by this degenerate behavior! 08:47 HDFBot is running 08:48 -!- ais523 has joined #hardfought 08:48 <[Demo]> my lord 08:48 <[Demo]> fast 08:48 <[Demo]> im jealous πŸ˜› 08:48 yeah its eating up 100% of one core 08:48 running it ON the server 08:48 context? 08:48 ais523: Message from K2 at 2018-01-21 10:41 EST: NetHack 3.6.1-dev on hdf is updated as of a few min prior to this message 08:48 ais523: Message from FIQ at 2018-01-21 11:20 EST: getobj reminder etc 08:48 ais523: Message from FIQ at 2018-01-24 15:03 EST: So I figured I could just refresh the screen upon requesting key input or if a delay is desired. This made me realize the likely reason as to why the getch-related functions have an implicit refresh -- for applications designed to never fresh aside from key input 08:48 ais523: Message from FIQ at 2018-01-24 15:04 EST: *refresh 08:48 ais523: Message from FIQ at 2018-01-26 02:22 EST: should it really be safe to eat zombie? 08:49 in fact, slightly more than one core 08:49 [hdf-us] [nh4] bptato (Wiz Hum Mal Neu), 14872 points, T:446, fell into a pit 08:49 So I figured I could just refresh the screen upon requesting key input or if a delay is desired. ← this is the standard algorithm for screen refreshing, libuncursed2 will actually enforce this 08:49 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 9922 points, T:3964, poisoned by Juiblex 08:49 <[Demo]> what 08:49 context involves bothack 08:49 ais523: FIQ just left for a 2 week vacation 08:49 <[Demo]> what happened there k2? 08:49 also, thanks for the getobj reminder, but the devteam is in some amount of chaos atm so now's probably a bad time for me to remind them 08:50 <[Demo]> oh probably bones 08:50 might want to use !tell 08:50 K2: they were low priority responses 08:50 (to low priority questions) 08:50 not quite yet 08:51 hah 08:51 airplane is going in an hour 08:51 Hmm, chaos, I wonder if that portends anything. I guess we will find out at some point if so :-) 08:51 we arrived at the airport early 08:51 so I have some time of doing nothing atm 08:51 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 478364 points, T:24257, killed by a fire elemental 08:51 [Demo] did you get a lot of debug messages on your terminal windows running the bot? 08:51 <[Demo]> oh yeah 08:51 FIQ: Are you going someplace exotic and interesting? 08:51 Thailand 08:51 Ah. 08:51 no idea on exact place 08:51 with family 08:52 <[Demo]> hmm 08:52 I know one NetHack player who is in Thailand. 08:52 <[Demo]> well shit 08:52 beach and stuff 08:52 <[Demo]> rip my pudding farming 08:52 the regular thing 08:52 jonadab: they're trying to port a really minor feature (which NH4 already has) 08:52 Well, now of. 08:52 *know of 08:52 ais523: Ah. 08:52 K2: if you are going to run HDFBot, I suggest disabling the farming 08:52 for more entertainment 08:52 And it's tricky to port because of code divergence, and... technical issues, I imagine, that makes sense. 08:52 ais523: ooh what feature? 08:53 is there something I can help with 08:53 FIQ: you might want to look at recent commits, part of it got committed to the wrong branch 08:53 oh 08:53 cool let me check 08:53 Oh, they HAVE more than one branch now, THAT is a good sign. 08:53 I'm a bit reminded of bikeshedding, except in this case instead of arguing about how to do it, the devteam keep on coming up with more and more complex ideas about how to do it 08:53 jonadab: we've been using feature branches for ages 08:54 commit 9728616a2169d07574c032511a314273deb09bfc 08:54 Ah. 08:54 Author: nhmall 08:54 but they aren't public because they typically don't work 08:54 Date: Fri Jan 26 08:06:23 2018 -0500 08:54 fix branch placement of change 08:54 :( 08:54 no info 08:54 ais523: Right, there's no reason for every branch to be public necessarily. 08:54 I have private branches myself. 08:54 FIQ: did you not look at the diff? 08:54 MOstly ones that are incomplete. 08:54 no :D 08:54 but it sounded like fixing the branch issues 08:54 so I didn't check 08:54 FIQ: it's just a revert of a commit that went to the wrong branch 08:55 I experimentally tried to delete it, on the basis that we have a 4 hour delay before commits become public, but apparently despite there being a delay we have no way to /stop/ them becoming public once they've been committed :-D 08:55 oh the it hash thing 08:55 -it 08:55 +git 08:55 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 11971 points, T:5441, killed by a watch captain, while praying 08:55 heh 08:55 an earlier version attempted to commit the git hash into the repository with every commit 08:55 ais523: yeah I was going to bring that up :P 08:55 what is the point in the delay 08:56 FIQ: I'm no longer sure 08:56 [Demo} does your bot start a new game automatically? 08:56 ais523: how would that work? 08:56 -!- ais523 has quit [Quit: sorry for my connection] 08:56 err [Demo] 08:56 <[Demo]> yeah it does 08:56 -!- ais523 has joined #hardfought 08:56 hmm mine isnt 08:56 the way git is set up within the devteam is either insane or very insane, I'm not sure which yet 08:56 there is a script that makes it loop 08:56 ais523: but how would it commit the hash, magic? 08:56 <[Demo]> oh yeah i have mine in a while loop 08:57 or a classified sha256 collision finder? :P 08:57 Maybe the delay is so you can push everything, then do a release announcement? 08:57 ais523: but chaos? sounds like it was all fixed? 08:58 should I put another getobj reminder once you leave? 08:58 jonadab: we're currently trying to figure out what the branching discipline even is for a release 08:58 or I could just mail it and you can leave it unopened until you want to mess with it 08:58 ais523: Ah. 08:59 there's one theory that we shouldn't push anything publiclly that claims to be a release but isn't, in case there's confusion as to which versions are official 08:59 ais523: simple solution 08:59 FIQ: actually I can just mark your original mail as unread, let me do that now 08:59 don't reference the commit as a release 08:59 until you know it is 08:59 then you can tag it 08:59 So you branch a few days or weeks before release, do the release stuff on that branch, and push it when it's final? 09:00 for example 09:00 fiqhack's 4.3.0 release has an "insignificant" commit text 09:00 some minor bug fix iirc 09:00 but it is tagged 09:00 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 556 points, T:1220, killed by a sewer rat 09:00 <[Demo]> what a bitch of a valk 09:01 jonadab: right 09:01 also, some of the devteam think we shouldn't use tags at all, for some reason? 09:01 I'm confused and staying well out of it 09:01 ??? 09:01 why would you not use tags? 09:01 that is their entire purpose 09:01 the date-updating git hooks apparently make a distinction between devteam members and non-devteam-members for some purposes, and they've been screwed up due to not realising I'm a devteam member 09:01 I don't think it matters if you use tags or not. I mean, there's no harm in it, but it is only needed if you don't have another way to identify releases. 09:02 ais523: ... 09:02 β€Ž<β€Žais523β€Ž>β€Ž I'm confused and staying well out of it 09:02 ^ Good plan. 09:02 ais523: btw I'm not sure if I've told you before 09:02 but before talking to DT about getobj 09:02 you may want to review the code 09:03 oh, definitely 09:03 in case there is some silliness 09:03 there were already some thing I wasn't sure about 09:03 that DT brings up 09:03 and then I fix it 09:03 but it's "too late" 09:03 and they'll ignore it forever 09:03 vs having it be all right the first time around 09:03 as for your earlier complaint about whether we need help 09:04 "complaint" 09:04 some problems are most easily fixed by more people working on them, but some problems are most easily fixed by fewer people working on them 09:04 also I used the wrong word 09:04 question, I guess? 09:04 [hdf-us] [nh4] bptato (Wiz Hum Fem Neu), 17169 points, T:1249, killed by a gnome zombie, while fainted from lack of food 09:05 yeah 09:05 I find I do that quite frequently nowadays (use a vaguely related word rather than the one I meant) 09:05 ais523: how is the devteam in chaos? 09:08 * aosdict catches up 09:08 ah it was explained 09:10 ais523: what issues did you find getobj-wise btw? 09:10 you mentioned having concerns 09:10 I was unconvined that letter assignment worked correctly for floor items 09:10 when placing them in menus 09:10 *unconvinced 09:10 ah 09:11 but I'm not sure I understood when that code ran anyway 09:11 it should be fine 09:11 floor items get no letter assignments in getobj 09:11 it relies on the query_objmenu function for that 09:11 or whatever it was called 09:11 well they get assigned ',' 09:12 same with dungeon features 09:14 hmm... HDFBot is lvl 10 working on sokoban 09:14 next time i need to not run this on the server itself 09:15 , is not a valid accelerator at a menu, though (only at a prompt) 09:15 if it works like NH4 it's OK I guess 09:15 its using upwards of 20% overall cpu 09:15 [hdf-us] [nh4] bptato (Wiz Hum Mal Neu), 14112 points, T:422, killed by a coyote 09:15 spiking to 40% at times 09:15 bots can be expected to cap the CPU 09:15 after all, either they're thinking or the game is thinking, why play any slower? 09:15 right 09:16 nice to know how much it stresses the system 09:16 * K2 has never run a nethack bot before 09:18 it just solved sokoban 09:18 neat 09:18 in the case of saiph (which used pipelined farlook), it could be both at the same time 09:24 [hdf-us] [nh4] bptato (Wiz Hum Mal Neu), 13652 points, T:965, killed by a newt, while fainted from lack of food 09:26 HDFBot is at the vastle 09:26 castle 09:26 !whereis HDFBot 09:26 K2: [hdf-us] HDFBot [nh]: (Val Dwa Fem Law) T:20128 The Dungeons of Doom level: 25 09:26 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "2 blessed scrolls of charging", on T:20979 09:26 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "blessed ring of levitation", on T:20979 09:26 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "2 blessed scrolls of genocide", on T:20982 09:26 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "blessed greased +3 gray dragon scale mail", on T:20983 09:26 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "blessed greased fixed +3 shield of reflection", on T:20989 09:27 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "2 blessed scrolls of genocide", on T:21070 09:27 heh 09:29 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "7 blessed wax candles", on T:23011 09:31 !whereis HDFBot 09:31 K2: [hdf-us] HDFBot [nh]: (Val Dwa Fem Law) T:23818 The Dungeons of Doom level: 24 09:31 its going back to do the quest (cleared VotD) 09:31 wishing for candles?! 09:32 * K2 shrugs 09:32 I suppose it didn't find enough in the mines 09:32 if it's playing 3.6, there are guaranteed candles in Vlad's 09:32 its playing 3.4.3 09:32 ah, OK 09:33 3.4.3 is probably easier for bots due to mindless E spam actually being a good strategy there and bots not being bored by it 09:33 i should try it on 3.6.1-dev just to see how it does 09:35 it finished the quest... 09:36 TAEB got confused by /dev/null/nethack's new wand appearance 09:36 so even very minor changes in variants can likely confuse bots 09:36 all the Discworld novels, for example 09:39 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 521338 points, T:28758, poisoned by Juiblex 09:40 :( 09:40 <[Demo]> why does that keep happening? 09:40 <[Demo]> why is juib being summoned? 09:40 !lastgame 09:40 Tangles: https://www.hardfought.org/userdata/H/HDFBot/nh343/dumplog/1517061757.nh343.txt 09:41 [Demo]: that one was actually at the swamp. 09:41 <[Demo]> Oh shit 09:41 <[Demo]> does it not know how to cure itself? 09:41 it does 09:41 <[Demo]> or just no unihorn? 09:41 doesnt look like it 09:41 [hdf-us] [nh] pavelek (Val Hum Fem Law), 19540 points, T:6288, killed by a hallucinogen-distorted fire ant 09:41 but will generally not do so as much as it should 09:41 it used to always cure it asap 09:41 but it kept dying to Pestilence 09:42 it actually got that far once (but only once) w/o farming IIRc 09:43 no unicorns in the vanquished list. 09:45 hmm 09:45 ais523: bothack doesn't care about appearances 09:45 so how do we tweak its behavior 09:45 it would almost certainly be confused if it ended up in a challenge though 09:45 and not understand the prompts 09:45 K2: the code is in src/ 09:45 it's in Clojure 09:46 airplane going in 4min 09:46 need to switch to airplane mode 09:46 see you all 09:46 Bon Voyage, FIQ! :) 09:47 cya FIQ 09:49 yeah i can see the code where it handles illness 09:49 the bot didnt have a unihorn, and it must not have had potions of healing available either 09:49 or it did and ran out (kept getting ill) 09:52 -!- Grasshopper has joined #hardfought 09:52 -!- mode/#hardfought [+v Grasshopper] by ChanServ 10:12 -!- LarienTelrunya has joined #hardfought 10:17 seems like an oversight if the bot knows it would face juiblex and come unprepared to deal with illness 10:18 You'd think the bot would have a list of things it wants one of (unlocking device, unicorn horn, blindfold or towel, ...) 10:18 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 47468 points, T:12007, killed by an ogre king, while sleeping 10:19 THough I suppose getting a unicorn horn requires either A) keeping a pet or else B) going out of your way to kill a unicorn. 10:20 Since unicorns _usually_ don't close and fight you if you aren't specifically gunning for them. 10:20 Though there are exceptions in confined spaces, or on dark Mines levels. 10:20 If the bot pudding farms already, I don't see why it couldn't also camp in a completed Sokoban level waiting for one to spawn. 10:20 True. 10:20 That'd have to be hardcoded behavior, though. 10:29 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 2566 points, T:3089, killed by a giant bat 10:33 -!- Chris_ANG has joined #hardfought 10:43 . 10:43 LarienTelrunya: Message from jonadab at 2018-01-26 19:04 EST: write a bot that plays slex, see if you can get it to streak. 10:43 jonadab: hahaha, of course I have enough time to write a bot for slex :D and whenever I make a new version I'd have to re-learn the bot how to do things! 10:43 !who 10:43 LarienTelrunya: [hdf-us] bptato [nh4] DemoBot [nh] krm26 [un] 10:43 LarienTelrunya: [hdf-eu] elenmirie [nd] 10:49 -!- raisse has joined #hardfought 10:49 -!- mode/#hardfought [+v raisse] by ChanServ 11:15 [hdf-us] [nh4] bptato (Wiz Hum Mal Neu), 36218 points, T:4290, killed by a dwarf lord 11:36 [hdf-us] [nd] munterplant (Val Hum Fem Law), 359 points, T:606, killed by a gnome lord 11:39 -!- raisse has quit [Ping timeout: 256 seconds] 11:39 -!- raisse has joined #hardfought 11:39 -!- mode/#hardfought [+v raisse] by ChanServ 11:58 [hdf-us] [nh4] bptato (Wiz Hum Mal Neu), 36195 points, T:2573, killed by a guard 12:00 -!- raisse has quit [Ping timeout: 240 seconds] 12:09 -!- deadnoob has quit [Ping timeout: 252 seconds] 12:11 EPI: if polymorphed into a form without a weapon attack, you cannot wield a weapon and make attacks with it. 12:11 Nor can you throw things. 12:11 isn't that already the case in some variants? 12:12 maybe? it's certainly a symmetry-making move. 12:12 well I'm fairly sure it works like that in FIQhack :D 12:12 i.e. if you get lycanthropy, your wolf form is even more useless than in vanilla since you can't throw daggers 12:31 [hdf-us] [nh4] Dudley (Luxidream) (Pri Elf Fem Cha), 55327 points, T:13920, killed by a watchman 12:38 I thought that (players polyselfed into handless forms throwing things) was fixed in vanilla now. 12:40 EPI: If you try to pick up something that is on the same square as a loadstone, you will always pick up the loadstone as well, even if you tried to specifically pick up the other item only. 12:42 Even more Evil: s/same square/save level/ 12:42 :D 12:44 YASI: loadstones can pick up other items, you have to pick up the loadstone itself to take the other item off the loadstone 12:45 [hdf-us] [nh4] bptato (Wiz Hum Mal Neu), 34500 points, T:1846, killed by a blast of frost 12:52 -!- ais523 has quit [Quit: food] 12:53 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 229342 points, T:22673, killed by a death ray 12:56 -!- tacco\unfoog has joined #hardfought 12:58 -!- raisse has joined #hardfought 12:58 -!- mode/#hardfought [+v raisse] by ChanServ 13:00 YANI: scroll of heal-a-portation. Because that's what I need right now. If I just heal up, the monsters next to me might kill me anyway. If I teleport blindly, I might end up next to some other monster that kills me. 13:01 -!- raisse has quit [Client Quit] 13:01 -!- raisse has joined #hardfought 13:01 -!- mode/#hardfought [+v raisse] by ChanServ 13:02 FIQ: https://www.reddit.com/r/roguelikes/comments/7s5wb4/are_there_roguelikes_in_which_multiple_heroes/dtbnvp0/ 13:07 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 7283 points, T:3888, killed by a water moccasin 13:11 -!- rumflump has quit [Quit: rumflump] 13:21 -!- rumflump has joined #hardfought 13:24 -!- noty has joined #hardfought 13:29 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 8 points, T:141, killed by a goblin 13:29 lol 13:29 -!- raisse has quit [Ping timeout: 268 seconds] 13:30 thats better 13:36 [hdf-us] [nh4] bptato (Wiz Hum Mal Neu), 35145 points, T:2550, killed by a bolt of lightning, while sleeping 13:38 <@luxidream> jonadab: why did giant spiders need to be buffed again 13:40 <@luxidream> weren't they deadly enough in vanilla without slow+immobilize 13:41 [hdf-us] [nd] jmcunx (Ran Gno Mal Neu), 134 points, T:660, killed by a fox 13:42 -!- rumflump has quit [Read error: Connection reset by peer] 13:44 [hdf-us] [4k] lux is bad at nh (Luxidream) (Pri Dwa Fem Law) wished for "blessed fixed greased +2 gray dragon scale mail", on T:5761 13:44 -!- rumflump has joined #hardfought 13:48 [hdf-us] [nh4] bptato (Wiz Hum Mal Neu), 14064 points, T:888, killed by a kobold zombie 13:50 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "blessed greased +3 gray dragon scale mail", on T:16023 13:52 [hdf-us] [nh4] bptato (Wiz Hum Mal Neu), 11556 points, T:232, killed by a gecko, while sleeping 13:52 [hdf-us] [4k] lux is bad at nh (Luxidream) (Pri Dwa Fem Law) entered the Minetown temple, on T:7700 13:56 [hdf-us] [4k] lux is bad at nh (Luxidream) (Pri Dwa Fem Law), 12192 points, T:8304, killed by a mumak 13:56 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 235966 points, T:20250, petrified by a captain 13:56 at the castle doh 13:57 <@luxidream> is this the newest splat member K2? 13:57 heh no 14:07 -!- nht has quit [Quit: nht] 14:13 damn that game was going so well :( but then the wand exploded when I tried to zap it and dealt almost 200 damage, which was more than double my maximum 14:14 -!- LarienTelrunya has quit [Quit: Page closed] 14:22 <[Demo]> hmm bot is dying still 14:28 -!- ais523 has joined #hardfought 14:44 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 0 points, T:304, killed by a fox 14:49 <[Demo]> oh god a mines arch lich 14:56 hah my bot is pudding farming 14:56 <[Demo]> nice, mine was doing that 14:56 <[Demo]> then got killed by a fire elemental 😦 14:57 <[Demo]> used the same boulder fort and wall clearing strat as yours 14:57 <[Demo]> didnt have both kinds, just black 14:57 <[Demo]> beat them with a skeleton key 14:57 hahah 14:57 <[Demo]> this bot is really damn cool 14:58 hmm, I'd like to see a bot that can do 3.6 14:59 not because I don't think it's possible but because I think it'll show more of an understanding of the game 14:59 <[Demo]> it cant just abuse elbereth 14:59 <[Demo]> the bot relies on abuse 15:00 yes 15:00 that's why I picked 3.6, most of the well-known/powerful abuses were fixed 15:01 and many of them are "balanced" by humans being bored by them, but not bots… 15:01 <[Demo]> is 3.6 even respected? 15:01 3.6.0? IMO not really, at least among experienced players 15:01 who are used to 3.4.3 with community patches 15:02 <[Demo]> i dont even know how much 3.6.1 undoes 15:02 3.6.0 is better than unpatched 3.4.3 because few people remember how intolerable unpatched 3.4.3 is at this point 15:02 I'm not sure if 3.6.1 undoes anything? it redoes some changes I particularly disliked to work differently though 15:02 <[Demo]> doesnt it undo the speed change? 15:02 it changes it to a different speed change 15:03 <[Demo]> hows that one work? 15:03 bonus/penalty turns from having a speed β‰  12 are now randomized rather than happening on a predictable schedule 15:03 however, base 12 monsters (and base 12 players) will always get exactly 1 move per turn 15:04 -!- ais523 has quit [Quit: sorry for my connection] 15:04 -!- ais523 has joined #hardfought 15:04 @luxidream Have you seen spiders in Brogue? Be happy I didn't do THAT. 15:04 <[Demo]> its gotta kinda suck for vanilla development how much other variants have flourished in those years off of active development 15:04 <[Demo]> cause vanilla needs to catch up 15:05 I see vanilla as just another variant at this point 15:05 and different versions as different variants from each other 15:05 <[Demo]> yeah thats not good 15:05 3.6.1 undoes the "You wanted to use Elbereth when there's a *group* of monsters? Haha, you die." 15:06 Also, via the same change, it permits Elbereth to be used in corridors. 15:06 You can't spam 48747 copies of it per tile, but that's fine, that's clearly degenerate. 15:07 oh, because monsters can't flee down corridors if there's another monster behind them? 15:07 Even if there's not, they *won't*, except in 4. 15:07 i wonder when the bot will stop farming 15:07 <@luxidream> sure, they might be worse in other games, but I didn't see any reason to buff them in NH. they're already quite deadly 15:07 Because they already stepped there. 15:07 so in 3.6 they try to attack, the E fades, and then they try to attack again and succeed 15:07 <@luxidream> what's next, a soldier ant buff? 15:07 <[Demo]> when it dies k2 πŸ˜› 15:07 K2: it's trying to get a full asc kit 15:07 so it may take a while 15:07 heh 15:07 ais523: IN 3.6.0, they _see the Elbereth_, which causes it to fade. 15:07 Yeah. 15:07 <[Demo]> itll probably die in the mean time 15:07 So then they kill you. 15:07 @luxidream: ants were strongly nerfed in 3.6, I'm not sure if it was intentional or an accident 15:08 Wait, ants were nerfed? Was that part of the speed system changes, or what? 15:08 <@luxidream> oh, really? I didn't notice the difference, thought they were still quite dangerous 15:08 but they're killing way fewer players than they used to 15:08 -!- ais523 has quit [Remote host closed the connection] 15:08 <[Demo]> how were they nerfed? 15:08 -!- ais523 has joined #hardfought 15:09 <@luxidream> just because they're killing fewer players doesn't necessarily mean they were nerfed? 15:10 It could mean players are behaving differently, for some reason or another. 15:10 Though Tariru has made it clear that a high percentage of 3.6 games are theoretically winnable given sufficient skill. 15:11 (What's he up to now? Has he hit 50 yet?) 15:11 it was at 45 last I looked 15:11 yep, still 45, still going 15:11 <[Demo]> but how 15:12 I assume just through regular play by someone who's really good at the game 15:12 I'm sure there's a certain amount of luck (in the traditional sense, not in-game Luck) involved. 15:12 when I'm playing it rarely feels like the game is unwinnable 15:12 But also, he's obviously rather good at the game. 15:12 <[Demo]> where are the gnomes with wands of death? 15:12 Gnomes with wands of death are actually quite rare. 15:12 Though I'd expect some occasional lightning or fire wands or _something_. 15:13 <[Demo]> right its a generalazation 15:13 i jokingly told Tariru to go for 100 streak 15:13 <[Demo]> just general things where you get fucked over by the rng early on 15:13 I assume he's hitting search quite a lot in the first part of the game, or there'd be poison-spike deaths. 15:13 i dont think he saw it as a joke 15:13 <[Demo]> and theres nothing you can do about it 15:14 there are things you can do to reduce the GWTWOD probability 15:14 although not to zero 15:15 (you can actually reduce it to zero in Fourk/FIQHack, where low-level monsters won't be able to use the wands effectively) 15:16 <[Demo]> monster ai really sucks 15:17 hmm, what's the lowest-difficulty monster with basic wand skill? 15:20 ah it finally stopped farming 15:20 went from xp lvl 8 to 21 15:22 <[Demo]> wow 15:22 <[Demo]> wonder what items it got 15:23 ais523: with regards to 3.6.1 Elbereth, it could make optimal play for resting on elbereth have to perform a near look every action to see whether it's eroded and you may attack again 15:23 which is bad 15:25 ais523: leprechaun and kobold shaman have monstr 5. Sylph is only 4, but they don't generate randomly. 15:26 Gnomish wizard is also 5. 15:26 aosdict: or rewrite it, obviously 15:26 AceHack has a status light for Elbereth for this sort of reason 15:27 Keystone Kop is _3_, but if you get them it's your own fault. 15:27 however, the playerbase apparently revolts if you do anything UI-wise that encourages E-spamming 15:27 jonadab: did you know leprechauns have a special-cased -2 to their monstr/difficulty? 15:27 aosdict: I'd forgotten, but I ripped out monstr from makedefs some while ago. 15:27 aosdict: I think most variant devs' understanding of monstr is that it may as well just have been set by hand rather than calculated by a formula 15:28 aosdict: All monsters in Fourk have difficulty specified in the permonst in monst.c 15:28 And I am starting to think about Brogue-style monster groups. 15:28 But I don't think I have the programming chops to actually make them work together like in Brogue. 15:29 ais523: Hmm, that means the programmer has to be aware what all the monster flags and attacks and damage types are and how they affect that monster's behavior. 15:29 Green-elf is also difficulty 5. 15:30 aosdict: IMO NetHack would be better off if difficulty were simply a field in the monster definition 15:30 (and if monster definitions were specified in a DSL rather than in C) 15:30 DSL? 15:30 something something language? 15:31 Yeah, of monsters that generate randomly, 5 is the lowest difficulty with any wand skill at all. 15:31 aosdict: The old calculation in makedefs didn't handle a lot of things every well. 15:31 There are whole categories of dangerous things it ignores. 15:31 aosdict: domain-specific langauge 15:32 basically, a language designed for one specific purpose 15:32 the desfile format is a good example 15:32 People keep saying JSON, and I keep saying yo, I want comments. 15:33 A lot of JSON parsing applications ignore javascript-compatible (ie C-style) comments. 15:33 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 9178924 points, T:64045, killed by a black dragon 15:33 For example, most applications that use a JSON config file. 15:33 Is there an official name for a language that is like JSON except for having such comments? 15:33 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 156866 points, T:21956, killed by an Elvenking 15:33 HDFBot just made #1 on the topscore list because of the pudding farming 15:33 <[Demo]> fuck 15:34 <[Demo]> summon swarmed by a titan 15:34 <[Demo]> the medusa titan 15:34 Titans like to cast summon nasties, yes. 15:34 heh 15:34 its fun to watch tho 15:35 jonadab: searching around a bit, seems like JSON5 is trying to do this - http://json5.org/ 15:35 <[Demo]> oooh 15:35 <[Demo]> dumplog investigation time 15:35 oh, the black dragon killed it in melee 15:35 I was wondering why it would farm and not get reflection 15:37 <[Demo]> confused why the score is so high 15:37 From killing monsters, maybe? 15:37 <[Demo]> i guess? 15:37 That adds a lot of score in vanilla, I think. 15:37 <[Demo]> how many puddings did it really kill though? 15:37 Dunno. 15:37 It was only at 22k turns. 15:38 I usually get Sokoban done by that point. 15:38 <[Demo]> uhh hmm 15:38 <[Demo]> so it did 40k turns of pudding farming 15:38 <[Demo]> that makes sense 15:38 jonadab: seriouly, what are you doing in all that time? 15:39 ais523: Dunno? I mean, there are ttyrecs, if you _really_ wanna know. 15:39 Though my last ascension was a while ago. 15:40 I need to get on the ball and ascend again, even if it means doing a role I've already done. 15:42 because you've done them all now? 15:42 go ascend Druid or something :-D 15:42 [Demo] when my bot was pudding farming, it went from xp lvl 9 to 21. thats a lot of pudding 15:43 it could definitely have its meat 15:43 :D 15:48 -!- StatueSurfer has joined #hardfought 15:48 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 8050 points, T:3410, killed by a Green-elf 15:50 <[Demo]> elbereth is strong 15:53 <[Demo]> watching the bot makes me feel like a bot 15:55 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 3011 points, T:2096, killed by a pony 15:56 i got statuscolors working with HDFBot 15:56 and use_darkgray 15:56 lil nicer to watch 15:56 <[Demo]> oh nice 15:56 looking into it using IBMgraphics but that may not be possible 15:56 <[Demo]> you got it looped automatically now so when it dies it restarts? 15:56 no 15:56 was going to ask what you did to make it loop 15:57 <[Demo]> while true; do lein bullshit; done' 15:57 thats it? 15:57 <[Demo]> that last character should be a semicolon 15:57 <[Demo]> yeah assuming bash 15:57 ok thx 15:59 so instead of running the bot on the server (and consuming way more cpu than I am comfortable with) I am running it from 'Bash on Ubuntu on Windows' on my windows 10 machine 15:59 *for windows 16:00 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 842 points, T:1260, killed by a newt, while frozen by a monster's gaze 16:00 ah my bot is stuck in a loop 16:00 have a look 16:01 <[Demo]> mine got stuck for a bit with a peaceful arch lich 16:01 ok it worked itself out 16:02 so both of our bots running same time plus 2 other players playing, overall cpu load is only 2-3% 16:02 (leans towards 2%) 16:03 <[Demo]> it helps u have a real server and not a poor sad little t2.micro ec2 instance 16:03 hdf-eu is a t2.micro :/ 16:03 BUT 16:03 i will upgrade it before junethack this summer 16:03 <[Demo]> yeah but my latency to hdf-eu would be so bad the bot would just creep along 16:08 my bot needs a pickaxe 16:08 <[Demo]> my bot needs to be less dumb 16:11 i'm killing its game 16:11 been stuck for too long 16:12 <[Demo]> im just leaving mine running in a vm i pretty much never connect to and just leave running constantly 16:14 -!- rumflump has quit [Ping timeout: 264 seconds] 16:15 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 29379 points, T:10475, killed by a jackal 16:22 ais523: Haha, I am a _looong_ way from being able to ascend all roles. 16:23 But there are several that I believe I am close to being able to ascend. Knight, for example. 16:23 No, wait; I actually managed a knight. 16:23 Barbarian, then. 16:24 Or Rogue. 16:24 Also Monk, I got one of those to the Sanctum in 3.6 16:25 Possibly Caveman, I haven't seriously tried. 16:25 I've only ascended valks and one wizard 16:26 I know I'm capable of ascending Ranger, I killed one in Gehennom once and the death was so amazing I wasn't even annoyed 16:26 If you can do Valk, you can do Sam. 16:26 And yes, Ranger is not hard once you realize you can use ranged attacks point blank. 16:26 I just like valks 16:26 And frankly, if you can do Wizard, you can probably do most roles, because Wizard is quite hard, especially in the early game. 16:27 I've killed bazillions of wizards in the first three dungeon levels. 16:27 <[Demo]> !asc Demo 16:27 [Demo]: Demo has ascended 4 times in 40 games (10.00%): dnh:4 (50.00%) 16:27 <[Demo]> heh nothing but dnh ascensions on hdf 16:27 !asc DemoBot 16:27 StatueSurfer: DemoBot has not ascended in 25 games. 16:27 jonadab: yes, I agree that wizards are fairly hard 16:27 All my (public) ascensions to-date are on NAO. 16:27 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 11224 points, T:6098, killed by a garter snake 16:28 !asc HDFBot 16:28 StatueSurfer: HDFBot has not ascended in 9 games. 16:28 well these bots aren't primed to take over the world just yet 16:28 If it can't out-streak Tariru, humanity is still on top :-) 16:28 Assuming Tariru is not in fact a bot. 16:29 if tariru's a bot, then i welcome our new robot overlords 16:29 Heh. 16:32 i dont think this bot *can* do anything other than default display for nethack 16:32 ah well 16:35 <[Demo]> this bot is really weird 16:35 <[Demo]> hurry up and win already 16:35 [hdf-us] [un] ElanDeMain (Val Hum Fem Law) killed the ghost of k2, the former Wanderer, on T:6914 16:36 <[Demo]> im gonna host the first but ascension on hdf 16:36 <[Demo]> bot* 16:39 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 2498 points, T:1971, killed by an orc zombie 16:41 -!- raisse has joined #hardfought 16:41 -!- mode/#hardfought [+v raisse] by ChanServ 16:41 [Demo] got it running in a loop now 16:42 <[Demo]> nice 16:45 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 32272 points, T:9460, killed by a winged gargoyle 16:46 hmm 16:46 now my bot gets stuck on y/n questions 16:47 it doesn't have the logic to pick one? 16:47 <[Demo]> for prayer? 16:47 <[Demo]> OPTIONS=!prayconfirm 16:48 selling in a shop 16:48 <[Demo]> hmm 16:48 i was tweaking things 16:48 <[Demo]> is it stuck? 16:48 now it cant sell hah 16:48 yeah 16:48 <[Demo]> or just being slow? 16:48 do over 16:48 <[Demo]> ok it likes to be slow there as it tries to price id 16:49 no thats not it 16:49 it hangs on the y/n question 16:49 i can see the error in the terminal 16:50 <[Demo]> well damn 16:55 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 3527 points, T:2760, killed by a rope golem, while frozen by a monster's gaze 16:59 you didn't program out meleeing floating eyes? 17:02 this is crap, its still hanging on this function 17:12 <[Demo]> i think it might meelee them if it has a high enough dmg weapon 17:17 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 15070 points, T:6192, killed by a wand 17:19 -!- raisse has quit [Ping timeout: 252 seconds] 17:29 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 2446 points, T:4005, killed by a dwarf, while sleeping 17:32 -!- StatueSurfer has quit [Ping timeout: 260 seconds] 17:35 2018-01-27 22:34:07,437 ERROR bothack:1 - delegator caught error 17:35 java.lang.AssertionError: Assert failed: (number? cha) 17:35 and then a big long list of modules that had the issue 17:35 when the bot tries to sell an object in the shop 17:36 for some reason, it stopped answering 17:36 i've killed the bot and recompiled it fresh 17:36 no clue why its no longer doing this function 17:41 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 3153 points, T:2374, petrified by a chickatrice 17:46 <[Demo]> very weird 17:49 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 34654 points, T:9325, killed by a winged gargoyle 17:51 <[Demo]> damn, again 17:56 [hdf-us] [dyn] fast (Luxidream) (Val Dwa Fem Law), 1370 points, T:2050, killed by a giant spider 17:59 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 2584 points, T:2623, killed by a hill orc 18:07 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:53011 18:07 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) acquired the Book of the Dead, on T:53013 18:09 [hdf-us] [nd] jmcunx (Ran Gno Mal Neu), 187 points, T:1361, killed by a hobbit 18:09 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 1639 points, T:2693, killed by a giant spider, while praying 18:18 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) performed the invocation, on T:53405 18:19 -!- StatueSurfer has joined #hardfought 18:20 -!- StatueSurfer has quit [Client Quit] 18:22 [hdf-us] [dyn] DYNA SOKO SUCK (Luxidream) (Val Hum Fem Law), 5010 points, T:2779, killed by a vampire 18:23 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 16469 points, T:9538, died of starvation 18:24 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:53412 18:30 fied the sell issue 18:30 fixed 18:31 for whatever reason, you cant add more than 1-2 lines to the rc config at all 18:32 alright bbl 18:32 [hdf-us] [dyn] gasdf (Luxidream) (Sam Hum Mal Law), 7454 points, T:2421, killed by a giant zombie, while praying 18:33 -!- ais523 has quit [Quit: quit] 18:37 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 45022 points, T:11960, killed by a spetum 18:40 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:53894 18:45 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the high priest of Moloch, on T:53998 18:45 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) acquired the Amulet of Yendor, on T:54004 18:49 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:54044 18:55 -!- Menche_ has joined #hardfought 18:55 -!- Menche has quit [Read error: Connection reset by peer] 19:00 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:54793 19:02 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 76586 points, T:19090, petrified by kicking a cockatrice corpse without boots 19:04 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 2783 points, T:2440, killed by a magic missile 19:05 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:55094 19:09 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:55384 19:12 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:55595 19:15 [hdf-us] [nd] jmcunx (Ran Gno Mal Neu) rejected atheism with a prayer, on T:3501 19:17 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:56083 19:17 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 46130 points, T:10693, killed by an invisible mountain centaur 19:17 [hdf-us] [nd] jmcunx (Ran Gno Mal Neu) tasted meat for the first time, by eating a rothe corpse, on T:3597 19:20 [hdf-us] [nd] jmcunx (Ran Gno Mal Neu), 1489 points, T:3735, killed by a fire ant 19:20 -!- StatueSurfer has joined #hardfought 19:21 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 6929 points, T:4412, killed by a hallucinogen-distorted watch captain 19:23 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "blessed greased +3 gray dragon scale mail", on T:2969 19:23 hey 19:23 Hello StatueSurfer, Welcome to #hardfought 19:29 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:56930 19:51 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 186288 points, T:21737, quit 19:52 uh 19:52 why did the bot quit 19:57 <[Demo]> he restarted it with the quit option on restart presumably 19:57 <[Demo]> which is a default 20:00 [hdf-us] [nh4] bptato (Wiz Hum Mal Neu), 12475 points, T:443, killed by a small mimic 20:08 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 41669 points, T:13443, killed by an exploding wand 20:09 <[Demo]> bot bones seem inappropriate 20:10 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 3988 points, T:1869, poisoned by a killer bee 20:10 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 74 points, T:327, killed by a sewer rat 20:14 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 248664 points, T:20420, killed by brainlessness 20:14 <[Demo]> hmm doesnt seem to handle mindflayers specially 20:14 <[Demo]> other than wanting to genocide them 20:15 <[Demo]> yet another castle death 20:15 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 8295 points, T:5028, poisoned by a killer bee 20:21 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 9566 points, T:5628, killed by a water demon 20:24 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 3579 points, T:3667, killed by a homunculus, while fainted from lack of food 20:25 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 3440 points, T:3351, killed by a soldier ant 20:29 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 8421 points, T:4959, killed by a Green-elf 20:33 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 5191 points, T:4057, poisoned by a killer bee 20:34 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) entered the Planes, on T:57089 20:34 <[Demo]> splatbot 20:34 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:57091 20:35 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 5193 points, T:2487, killed by a wand 20:35 <[Demo]> whats fun is getting livelog messages with lower turncount than the one you just got 20:38 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed the Wizard of Yendor, on T:57169 20:45 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) wished for "blessed tooled horn", on T:57391 20:50 [hdf-us] [nd] Wolfechu (Wiz Gno Fem Neu), 1698 points, T:1767, killed by a giant beetle 20:55 [hdf-us] [nd] jmcunx (Ran Gno Mal Neu), 1080 points, T:3720, killed by a raven, while fainted from lack of food 20:56 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) genocided class ;, on T:57572 20:56 [hdf-us] [nd] Wolfechu (Bar Hum Fem Cha), 490 points, T:1253, killed by a manes, while frozen by a monster's gaze 21:05 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "2 blessed scrolls of charging", on T:34910 21:05 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "blessed greased +3 gray dragon scale mail", on T:34910 21:05 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "blessed greased fixed +3 shield of reflection", on T:34912 21:05 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "blessed greased fixed +3 speed boots", on T:34912 21:05 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "2 uncursed scrolls of genocide", on T:34913 21:05 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "blessed greased fixed +3 helm of telepathy", on T:34952 21:05 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed Death, on T:57739 21:07 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed Death, on T:57756 21:09 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed Death, on T:57783 21:10 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed Death, on T:57806 21:12 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed Death, on T:57834 21:12 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha) killed Death, on T:57855 21:13 <[Demo]> abuse 21:14 <[Demo]> oh lucky k2's bot is pudding farming more 21:14 [hdf-us] [nd] ellipsis (Rog Orc Mal Cha), 1722779 points, T:57878, killed by invisible Pestilence (with the Amulet) 21:14 <[Demo]> well damn 21:23 [hdf-us] [dyn] Vee (krm26) (Rog Hum Fem Cha), 993 points, T:750, killed by a wand 21:30 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "blessed ring of levitation", on T:71261 21:30 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "7 blessed wax candles", on T:71261 21:30 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "blessed amulet of life saving", on T:71264 21:30 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "blessed wand of death", on T:71265 21:30 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "blessed amulet of life saving", on T:71266 21:30 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "blessed wand of death", on T:71354 21:30 you got *another* wand of wishing? 21:32 [hdf-us] [nd] jmcunx (Tou Hum Mal Neu), 4 points, T:73, killed by a jackal 21:33 StatueSurfer: farm for long enough and you'll have all the wands of wishing you could ask for. 21:34 sheesh 21:35 I've seen a player who was not a bot do 30+ wishes in a row on the Astral Plane. 21:35 But that was at the end of an extinctionist game. 21:35 So he had already spent dozens of wishes on figurines and statues of various monsters. 21:36 Because sometimes they don't leave a corpse you can revive. 21:36 And they don't generate once they're extinct, which happens at 127, but the kill counter goes to 255. 21:38 <[Demo]> bot seems confused 21:38 has anyone done a 360 extinctionist run 21:38 Dunno. 21:39 But off the top of my head, I can't think of any of the 3.6 changes that would be particularly relevant for extinctionist. 21:39 removal of pudding farming? 21:39 Why on earth would you pudding farm in an extinctionist game/ 21:39 ? 21:40 You're going to kill 255 of _each kind of monster that exists in the game_. 21:40 That is a LOT. 21:40 You don't need to also kill a bajillion puddings, trust me. 21:40 I mean, you want to kill at least 255 puddings. 21:41 how do they get all the wishes then? 21:41 But that shouldn't be a problem. 21:41 Death drops. 21:41 Same way you get them when pudding farming, actually. 21:41 Except instead of all one kind of monster, you're killing many kinds. 21:41 didn't realize monsters could generate with wands of wishing or magic lamps 21:41 They don't. 21:41 BUt death drops can be any object that can generate at random. 21:42 There's a chance of one every time you kill a monster. 21:42 ah 21:42 It's common for exstinctionists to keep a cursed bag of holding around so they can put all the objects they don't need in it and make them disappear. 21:43 To reduce the size of the level file and memory footprint. 21:43 To improve performance and prevent crashes. 21:43 <[Demo]> thats some pussy shit 21:43 Because otherwise there would be tens of thousands of objects laying around. 21:43 <[Demo]> you wanna make that level as big as you can get 21:43 <[Demo]> otherwise whats the point? 21:48 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) wished for "blessed amulet of life saving", on T:77258 21:48 <[Demo]> vlad wish 21:59 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) performed the invocation, on T:81913 21:59 <[Demo]> nice one 22:00 <[Demo]> amulet get 22:04 -!- tacco\unfoog has quit [] 22:08 [hdf-us] [nh] HDFBot (Val Dwa Fem Law) entered the Planes, on T:85590 22:08 <[Demo]> !! 22:11 in before HDFBot (Val Dwa Fem Law), poisoned by Pestilence (with the Amulet) 22:11 [hdf-us] [nd] jmcunx (Arc Gno Fem Neu) rejected atheism with a prayer, on T:3212 22:14 <[Demo]> astral 22:16 [hdf-us] [nh] HDFBot (Val Dwa Fem Cha), 20018744 points, T:87841, ascended https://www.hardfought.org/userdata/H/HDFBot/nh343/dumplog/1517103324.nh343.txt 22:16 <[Demo]> !tell k2 hdf bot ascended 22:16 Will do, [Demo]! 22:16 woo! 22:17 <[Demo]> such little shit 22:17 I started watching about a minute before it ascended - ie just after it started fighting through astral 22:18 Also, why is astral a dark level? Shouldn't it be brightly lit what with all the holy power floating around? <-- YANI 22:19 <[Demo]> its so bright its dark 22:21 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 7680 points, T:5180, killed by a gray unicorn, while praying 22:23 [hdf-us] [gh] arnibald (Pri Hum Mal Neu) had silver mace bestowed upon him by Crom, on T:5859 22:23 <[Demo]> hmm is demobot stuck? 22:29 [hdf-us] [nd] jmcunx (Arc Gno Fem Neu), 855 points, T:4719, killed by a giant ant 22:33 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 112755 points, T:20234, killed by a falling object 22:34 [hdf-us] [gh] arnibald (Pri Hum Mal Neu) had mace bestowed upon him by Crom, on T:7319 22:35 lol wow 22:35 K2: Message from [Demo] at 2018-01-27 22:16 EST: hdf bot ascended 22:41 i misse dit by 20 min 22:41 *missed it 22:42 <[Demo]> ur connection is so good that ull probably have another soon 22:44 i need to edit the rc config so it rolls a different class next 22:44 -!- StatueSurfer has quit [Ping timeout: 260 seconds] 22:46 !players 22:46 K2: [hdf-us] krm26 [dyn] Luxidream [nh4] bptato [nh4] arnibald [gh] HDFBot [nh] DemoBot [nh] ElanDeMain [un] 22:46 K2: [hdf-eu] No current players 22:48 next game HDFBot starts will be a samurai 22:48 [hdf-us] [dyn] Ansu (krm26) (Tou Hum Mal Neu), 1723 points, T:1193, killed by a human mummy 22:49 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 7175 points, T:4056, poisoned by a giant spider 22:50 [hdf-us] [nh4] I'mTheMeta (Luxidream) (Val Hum Fem Law), 74922 points, T:14044, killed by an ettin 22:50 <@luxidream> dammit 22:50 <@luxidream> I suck at this speedrunning thing 22:53 [hdf-us] [nh] HDFBot (Val Dwa Fem Law), 185722 points, T:38693, killed by a sergeant 22:56 [hdf-us] [nh] HDFBot (Sam Hum Fem Law), 5639 points, T:2337, killed by a human zombie 23:01 [hdf-us] [nh] HDFBot (Sam Hum Fem Law), 8986 points, T:5347, killed by a soldier ant 23:01 -!- Grassy has joined #hardfought 23:01 -!- mode/#hardfought [+v Grassy] by ChanServ 23:04 -!- Grasshopper has quit [Ping timeout: 248 seconds] 23:06 [hdf-us] [nh] HDFBot (Sam Hum Fem Law), 6464 points, T:5143, killed by a killer bee, while fainted from lack of food 23:07 [hdf-us] [gh] arnibald (Pri Hum Mal Neu) wished for "blessed rustproof +2 gray dragon scale mail", on T:9356 23:08 -!- deadnoob has joined #hardfought 23:09 [hdf-us] [nh] HDFBot (Sam Hum Fem Law), 7523 points, T:3138, killed by a soldier ant 23:10 doh 23:10 go team ant 23:14 [hdf-us] [nh] HDFBot (Sam Hum Fem Law), 8188 points, T:4059, killed by a watch captain 23:15 <[Demo]> howd that happen? 23:16 -!- rumflump has joined #hardfought 23:16 dunno wasnt watching 23:16 [hdf-us] [nh] HDFBot (Sam Hum Fem Law), 3045 points, T:2404, killed by a fire ant, while praying 23:19 does it know not to dip for excalibur in minetown? 23:20 no it doesnt 23:20 thats one of its shortcomings 23:20 that's probably what happened then. 23:20 i'm trying to set it to pick random role/race/align/gender 23:20 not working... 23:23 <[Demo]> heh 23:23 <[Demo]> so what you could do is have something randomize it in the config file externally and just call that as part of the whole loop thing 23:24 <[Demo]> cause i think if it gets a role/race/etc prompt it picks vdfl 23:24 thats what i am trying to do 23:26 [hdf-us] [nh] HDFBot (Wiz Elf Fem Cha), 35 points, T:157, killed by a kobold zombie 23:27 wont take have to set it all manually 23:27 [hdf-us] [nh] HDFBot (Wiz Elf Fem Cha), 273 points, T:1009, killed by a bat 23:28 <[Demo]> probably if u wanna do a janky external solution, use sed 23:29 [hdf-us] [nh] HDFBot (Wiz Elf Fem Cha), 903 points, T:2363, killed by a werejackal 23:29 no point... this bot doesnt know how to use spells 23:31 switching it back to samurai after it dies next 23:31 [hdf-us] [nh] HDFBot (Wiz Elf Fem Cha), 538 points, T:1486, killed by a gnome 23:31 hi Tangles 23:32 <[Demo]> ok so ur making me want to put together some sort of janky solution 23:35 it just needs to learn how to answer yes to the 'shall i pick your characters race,role,gender,alignment?' at start 23:35 and then it needs to learn to utilize spells 23:35 <[Demo]> well 23:35 <[Demo]> epic trick 23:35 thats a big one 23:35 <[Demo]> not sure if itll work 23:35 <[Demo]> but add a y to dgl-game 23:36 <[Demo]> in the option file ur running it with 23:36 in its rc config i set all of those to 'random' 23:36 didnt work 23:36 <[Demo]> no i mean in the whatever ur lein running with 23:36 ah 23:36 just typing it out in the command line 23:36 not using a script yet 23:37 [hdf-us] [nh] HDFBot (Sam Hum Fem Law), 15560 points, T:7475, killed by a leocrotta 23:37 <[Demo]> uh the config 23:37 <[Demo]> lein run config/whateverthehell.edn 23:37 oh that 23:38 <[Demo]> try appending a y to the dgl-game string 23:38 dunno if there's even an option to pass that kind of command there 23:39 <[Demo]> yeah so basically 23:39 <[Demo]> that option is the keys it presses initially on dgl to navigate to the game 23:39 right... ok 23:39 <[Demo]> so look at nao 23:39 <[Demo]> gotta press more than one key 23:39 <[Demo]> and so i have like 2p in there or whatver 23:40 <[Demo]> add a y to the end and hopefully itll say yes to letting it choose 23:40 ok will try 23:40 <[Demo]> assuming your rc file permits it 23:40 <[Demo]> because i assume when the rc file permits it the bot is hardcoded to say no then select v, d 23:42 gonna let this game play out first 23:44 [hdf-us] [nh] HDFBot (Sam Hum Fem Law), 18452 points, T:6303, killed by a blast of frost 23:45 YANI: a very small percentage of closets have a random item generated in them even if they aren't sealed off. 23:45 <[Demo]> uh oh my guy is farming now 23:45 appending y didnt work 23:45 <[Demo]> damn 23:46 <[Demo]> wait 23:46 <[Demo]> do you still have it set as samurai in the file? 23:46 <[Demo]> rc file 23:46 no 23:46 its all set to random 23:46 <[Demo]> is that the same as unsetting it? 23:46 acts that way yes 23:46 <[Demo]> try commenting it out? 23:46 <[Demo]> hmm 23:47 bot hangs at Shall I pick your character's race, role, gender and alignment for you? [ynq] 23:47 <[Demo]> weird 23:47 <[Demo]> that y should be going through 23:47 it prob does but too quickly 23:47 <[Demo]> could put in a bunch 23:49 wont help 23:49 its passing all of those commands to the first 'frame' 23:49 <[Demo]> ah damn 23:50 fyi - set :ttyrec to false 23:50 dgl is already recording one 23:50 you dont need a local one and it should speed up your bot 23:50 <[Demo]> thanks 23:50 hmm 23:51 lets see if it can handle grunthack... 23:51 <[Demo]> well 23:51 <[Demo]> good luck 23:57 nope not compatible 23:59 !players 23:59 K2: [hdf-us] krm26 [dyn] bptato [nh4] arnibald [gh] DemoBot [nh] HDFBot [nh] dotdotdot [nd] ElanDeMain [un] Ssach [4k] 23:59 K2: [hdf-eu] No current players