00:20 -!- Crawldragon has joined #hardfought 00:37 -!- raisse has joined #hardfought 00:37 -!- mode/#hardfought [+v raisse] by ChanServ 00:42 -!- deadnoob has quit [Remote host closed the connection] 00:43 -!- deadnoob has joined #hardfought 00:48 -!- deadnoob has quit [Ping timeout: 268 seconds] 00:52 -!- deadnoob has joined #hardfought 00:59 -!- StatueSurfer has joined #hardfought 01:12 what do you mean? 01:12 err nvm 01:12 https://www.reddit.com/r/roguelikedev/comments/7t2p9n/feedback_friday_33_fiqhack/?utm_content=title&utm_medium=hot&utm_source=reddit&utm_name=roguelikedev 01:45 -!- LarienTelrunya has joined #hardfought 02:08 @luxidream was it fun playing convict 02:12 -!- Crawldragon has quit [Quit: ChatZilla 0.9.93 [SeaMonkey 2.49.1/20171016030418]] 02:20 apparently vanilla allows you to (sometimes) eat zombie corpses 02:20 silly 02:21 well you're kinda rolling the dice whenever you do that 02:21 yeah but 02:22 it's a zombie corpse 02:22 why would that ever be safe 02:22 why do all zombies have to be rotted 02:22 FIQ: you should probably !tell that to ais :P 02:22 surely there's some people who were zombified while alive 02:22 !tell ais523 should it really be safe to eat zombie? 02:22 Will do, FIQ! 02:22 in any case you can tin it to eat 02:22 StatueSurfer: and those are fine to eat... for what reason exactly? 02:23 i mean are they prone to rot just from being zombies? 02:23 seeing as vanilla does not have zombification 02:24 as a disease 02:42 -!- StatueSurfer has quit [Ping timeout: 260 seconds] 02:44 -!- StatueSurfer has joined #hardfought 02:44 hi 02:44 Hello StatueSurfer, Welcome to #hardfought 02:53 -!- Crawldragon has joined #hardfought 03:09 -!- noty has quit [Quit: WeeChat 1.9.1] 03:36 -!- StatueSurfer has quit [Ping timeout: 260 seconds] 05:28 -!- raisse has quit [Ping timeout: 252 seconds] 05:34 -!- raisse has joined #hardfought 05:34 -!- mode/#hardfought [+v raisse] by ChanServ 06:09 <@Catiua> Can I just say I love the idea of object properties? 06:09 <@Catiua> It really tosses ascension kits on its head 06:48 -!- deadnoob has quit [Remote host closed the connection] 06:48 -!- deadnoob has joined #hardfought 06:54 FIQ: I see you made it on Feedback Friday on reddit, do you get on there simply by filling out that "devs sign up here" form and getting lucky? 06:55 yes 06:55 no luck involved I think 06:55 well, aside from spam/etc 06:55 but there's only one such feedback friday per month and I guess many other devs are submitting their games too 06:55 there is one every other week 06:55 i.e. there's probably a moderator deciding which one gets picked, right? 06:55 and I submitted mine several weeks ago 06:55 like, last month 06:56 let me check when I submitted it 06:56 oh, and Nethack Fourk was #31 06:56 https://www.reddit.com/r/roguelikedev/comments/7k3ogq/sharing_saturday_185/drdvit2/?context=3&st=jcvvgowp&sh=26d9f8a0 06:56 December 16th 06:57 maybe I should submit slex, but not right now since currently the version on github gives either a segfault or abort when trying to compile due to an oversight on my part :( 06:57 rip 06:58 oh, I guess those sharing saturdays would be interesting too; shame it's not saturday right now or I might write something about slex ;) 06:58 s/no luck involved/no restrictions/ 06:58 sharing saturdays are fun 06:58 to write for 06:58 I have done plenty 06:59 a bunch for FIQHack, and a few (much less) for messing around with the curses windowport 06:59 oh, so I guess I could write something like "because of a stray line in the map definition file, the game failed to compile" :D 07:00 look at what others wrote 07:00 huh, "Myself I would love an excuse to play another NetHack variant. My last try was to play with the evil variant which does truly foul things not just to gameplay but to interface as well." is one of the replies you got back then 07:01 it runs the gamut from "I made this" *screenshot of a barely started project* and nothing else 07:01 there is an evil variant? if he refers to Grunthack, it doesn't really screw with the interface very much 07:01 to "I did this, that and that, oh and here are some screenshots, and some more text about what I wrote is linked here, you can play here, there were some issues there, but I solved it with dijkstra, ..." 07:02 LarienTelrunya: that is referring to slex I think 07:03 heh, he should have toughed it out and become the first non-Amy to ascend slex, but players give up too easily these days! :P 07:03 back in the old days, when games like Castlevania and Ninja Gaiden were what everyone was playing, it used to be the norm that games were difficult! 07:04 there is still a difference between difficult and just poor game design 07:05 castlevania/ninja gaiden mistakes are pretty much always your own fault (allthough it does have some poor design as well, enemy placement + knockback probably being the major one) 07:05 yeah those goddamn bats!!! 07:05 while slex is explicitly designed to not have a 100% winrate even with optimal skill 07:06 well, oregon trail is another game explicitly designed to not have a 100% winrate; does that mean it's badly designed? :P 07:06 due to what people generally regard as poor game design 07:06 I don't know whatoregon trail is 07:06 however, one thing that comes to mind is IWBTG 07:07 it is also a game that runs on trial and error gameplay and what people generally regard as poor game design 07:07 which is the entire point of the game, and some enjoy it for that 07:07 of course one thing that sets roguelikes apart from platformers is that the latter have little (if any) randomness 07:07 doesn't mean it is bad 07:07 in IWBTG, every obstacle has fixed placement, so in theory you can learn where all the things that can kill you are, and try to avoid them 07:08 same for Super Kaizo Mario, which also involves a lot of trial and error if you try to play it "normally" 07:09 kaizo isn't nearly as well-made as IWBTG and I don't know why it is as notable as it is 07:09 but in vanilla nethack, random stuff like GWTWODs and poisoned spiked pits and such can end you with no way for you to tell that the instadeath is coming 07:09 why do you think the vast majority of variants strive to remove such things? 07:09 because it is frustrating and poor game design 07:09 because it's considered bad design I guess? 07:10 heh you were faster :D 07:12 hmm. I'm wondering whether the sharing saturdays would increase the chance of a nethack fork to become more popular. But they probably do, considering FIQhack has become one of the most played variants. 07:12 I am not sure how much of this can be chalked up to writing on sharing Saturday 07:12 if at all 07:12 but probably a bit 07:13 I think fiqhack's popularity is almost purely just word of mouth 07:13 well, whatever your strategy is to make FIQhack popular, it seems to be working 07:13 consider this 07:13 I started writing Sharing Saturdays around autumm 2017 07:14 FIQHack wasn't played at all besides a bit during Junethack, and novelty games ("let's try something new one or two times") 07:14 before April 2017 07:14 yeah junethack also helps to make variants more popular :) 07:14 then jonadab made this: https://www.reddit.com/r/roguelikes/comments/62s0c9/new_roguelike_variant_nethack_fourk_merged_onto/?st=jcvw3yre&sh=56dc0d2f 07:15 rumflump caught the attention of it 07:15 checked out fourk and fiqhack 07:15 and then proceed to tell RLdiscord about the greatness of the variants 07:15 this increased FIQHack's popularity *significantly* 07:15 "variants" = fourk and FIQhack specifically, or just generally Nethack variants? 07:16 I have no idea why 4k didn't get similar results 07:16 I blame @mtf :P 07:16 -!- deadnoob has quit [Ping timeout: 240 seconds] 07:16 LarienTelrunya: those specifically 07:16 ah 07:16 rumflump: tell RLdiscord about the greatness of slex! *bundlebundlebundle* ♥ 07:16 FIQ hopefully hdf had a small hand in helping with that 07:17 K2: of course having a great server with an admin who actually cares helps :) 07:17 heh 07:17 but that isn't specific to those variants 07:17 I mean, compare the play asc and hdf see respectively 07:17 yeah i dont want to thin about what you'd have to go through if ascrun was your only platform 07:18 hdf is much more popular than asc 07:18 K2: urgh 07:18 i havent ever really looked at number of games played between the 2 07:18 either for fh or any variant 07:19 K2: recently, kerio told me "yo I'll stop reviewing your changes [probably because he has lost interest in maintaining a NH server], just don't do anything evil" 07:19 so yeah 07:19 K2: fh sees play on ade too 07:19 it's pretty much just dnethack and fiqhack 07:19 on there 07:19 if it sees play at all 07:19 currently someone is playing un on ascrun 07:19 interesting 07:20 and woodfighter ascended fourk on ascrun 5 days ago 07:21 just looked 07:21 but ever since the ssh restriction was established, I've not been to the ascrun channel at all so I couldn't judge the popularity of variants based on death messages ;) 07:21 apparently I was following asc at bad times or something 07:21 the death reports doesn't reflect what I said at all (aside from dnh seeing a bunch of play) 07:21 it still gets some play, kerio's server has been around long enough he's going to have some sort of loyal playerbase. and thats good 07:21 options = a Good Thing™ 07:22 LarienTelrunya: its not difficult to setup your irc client for secure connection 07:23 K2: my IRC client is webchat, not sure if that can even use ssh 07:23 here's last week: http://sprunge.us/JhFa 07:23 er, not last week 07:23 last 100 games 07:23 for asc 07:23 oh, that proves my suspicion that Solarflare and Coolfrog are the same person, thanks 07:23 ? 07:23 ah 07:24 Coolfrog was playing slex occasionally during the last week, and I was wondering whether he's Solarflare, since they had very similar playing styles and the same fruitname 07:24 FIQ can you do same for hdf channel 07:25 LarienTelrunya: kinda surprised you dont use a dedicated program for irc 07:26 well I like not having to switch back between programs all the time, and I feel that a browser tab is more safe for work than an extra program 07:26 <@Catiua> fiq has autoexplore? woah 07:26 from work yeah i can understand that (thats why i setup webirc for hdf) 07:27 K2: was going to, livelog kept messing with things 07:27 I think I got it now 07:27 http://sprunge.us/BAIU 07:28 thats roughly same timespan for last 100 games 07:28 between hdf and asc 07:28 yes, but see the players between the servers 07:28 asc has like 8 people in total 07:28 among these games 07:28 yeah 07:29 and the same people across the last 500, etc, too 07:29 basically 07:29 we're actually on a down tick at the moment 07:29 ebb and flow 07:29 EU people who see no reason to switch 07:29 and who play a lot 07:29 remain in asc 07:29 but it doesn't really get any new players 07:29 yup the loyal playerbase 07:30 * LarienTelrunya is officially converted to hdf for next junethack thanks to the eu server :) 07:30 mhm 07:30 LarienTelrunya :) 07:30 if everyone except teamsplat were to stop playing on hdf, i'd still keep it running 07:30 K2: when I generally compare without "hard data", I do so by checking the watchlist 07:30 among the 2 07:30 hdf is almost always higher 07:30 :P 07:30 hence my claim 07:31 having an admin who doesn't say "nope I don't restore your crashed dynahack game on the quest locate level" really helps :D 07:31 makes sense 07:31 heh 07:31 LarienTelrunya: wait who did that? 07:31 FIQ: guess 07:31 ugh 07:31 is the game still in limbo? 07:31 ok headed to work see you all from there 07:31 nope, bhaak gave him a stern talk and then he restored it 07:31 oh ok good 07:32 when was this 07:32 junethack 2017 07:32 there was also that really annoying bug in dyna where killing Rodney would segfault on the plane of earth and it'll never be fixed :( 07:33 or maybe it was on the plane of water, but anyway it would always crash 07:33 https://github.com/tung/DynaHack/issues/101 07:36 <@Catiua> Quick question 07:37 <@Catiua> The eu ssh server asks me to register under the US one 07:37 <@Catiua> How do I login for the eu server? 07:39 I think you need to register on the US server first, and then use the name you registered with, on the EU server 07:41 <@Catiua> That was my thought, but the eu server doesn't like my registered username 07:42 <@Catiua> ie. it seems to think there isn't a 'Catiua' in the system 07:43 hmm, when I try to login as "Catiua" on the eu server it asks for a password 07:44 (which I obviously don't know :D, but it should work for you) 07:44 this is what bhaak did to get kerio to do his duty 07:44 also it was fiqhack, not dynahack 07:44 2017-06-11 12:40:35 bhaak that's what you get for using those new fangled nh4 derivates 07:44 2017-06-11 12:42:44 ⚡ bhaak give kerio a good stern look for not doing his admin duties 07:44 clearly kerio is scared of bhaak 07:44 if that was enough 07:44 :D 07:45 @Catiua wait 5 minutes 07:46 FIQ: I think those 5 minutes are already over and she should be able to login on the eu server now ;) 07:46 perhaps 07:46 !who 07:46 FIQ: [hdf-us] Catiua [fh] 07:46 FIQ: [hdf-eu] elenmirie [nd] 07:46 yeah 07:46 also she's playing your favorite variant ;p 07:47 haahaa gotta love the wand balance patch 07:48 all right I think my new curses window management system is ready to be used 07:48 will remove the old window handling 07:49 it was done in the fraction of the old code's size 07:49 *in a fraction 07:50 !who 07:50 LarienTelrunya: [hdf-us] No current players 07:50 LarienTelrunya: [hdf-eu] elenmirie [nd] 07:54 <@Catiua> okay it works 07:54 !who 07:54 LarienTelrunya: [hdf-us] No current players 07:54 LarienTelrunya: [hdf-eu] Catiua [fh] elenmirie [nd] 07:54 yay :) 07:56 all - it takes about 5 min for registrations on the us server to propagate to the eu server 07:57 <@Catiua> It begiiins 07:57 <@Catiua> https://i.imgur.com/tujKf9Z.png 07:57 :) 07:57 where are you Catiua? 07:57 as in what country 07:57 <@Catiua> France 07:57 guess there'll be much FIQhack played today, thanks to the feedback friday 07:57 nice 07:58 hmm 07:58 I should consider adding a first-time startup window mentioning improved gameplay experience at larger terminal sizes 07:59 http://home.fiq.se/sidebar.png 07:59 <@Catiua> Hold on, at larger sizes does it actually bake in 07:59 <@Catiua> woah 07:59 <@Catiua> yeah, other windows 07:59 <@Catiua> I forgot NH4 did that 08:00 it is nice 08:00 FIQ when will fh allow menucolors editing 08:00 but I have realized that not everyone knows about it 08:00 so I want to notify players more about it 08:00 K2: sometime 08:00 \o/ 08:01 want to figure out a good way to set it up 08:01 UI configuration-wise 08:01 FIQ: rcfile :D 08:01 that is not an UI configuration method 08:01 that is using a text editor 08:01 :P 08:01 in fact, rcfiles for nh4-based variants on the servers when *nagnagnag* 08:01 (user-editable ones I mean) 08:02 there might be security concerns 08:02 the configuration file syntax was designed by daniel_t 08:03 are you implying that it would be possible to h@xx0r the server via the rcfile by putting in stuff that causes a segfault and then executes whatever you put behind it as code? 08:05 yes 08:05 I am implying that exactly 08:05 <[Demo]> Isn't it all run in a chroot though? 08:05 and the nh3-based variants don't have that problem? 08:06 LarienTelrunya: 3.6.0 does 08:06 oh 08:06 NH3 might, I don't know 08:06 But I trust NH3 code more than daniel_t code 08:07 <@Catiua> lol fiq I was going to ask how you got the time down there in the corner in the sreenshot but then I realised that's just emacs 08:07 well, gotta leave now, I have a date with a pretty woman today ♥ later guys! 08:07 not emacs 08:07 <@Catiua> Oh it's just one of your sessions? 08:07 set-option -g status-right "#[fg=yellow]%H:%M:%S" 08:08 in my tmux.conf 08:08 -!- LarienTelrunya has quit [Quit: Page closed] 08:08 <@Catiua> I don't play fullscreen anyway, so I don't have an issue, I just thought that was cool :-) 08:08 ah 08:08 aside from browser, I do most of my stuff in a terminal 08:10 text editing, irc, compilation/etc, file management, roguelikes 08:12 <@Catiua> What do you use for irc? irssi? 08:12 weechat 08:12 <@Catiua> Haven't heard of that one 08:13 <@Catiua> oh wow 08:13 <@Catiua> This is actually active AND pretty 08:14 weechat you mean? 08:14 it's nice 08:14 <@Catiua> yep yep 08:15 <@Catiua> I'd try it if I didn't think it'd require learning it first 08:15 <@Catiua> I use Textual, a paid mac client 08:15 ah 08:15 I never understood the point of buying clients 08:15 irc clients, that is 08:16 <@Catiua> You'd be surprised at how hard it is to find a client on mac that isn't hideous 08:16 <@Catiua> Well, gui clients 08:16 <@Catiua> I might be a bit spoiled there 08:17 <@Catiua> Which font is this? 08:17 <@Catiua> https://weechat.org/media/images/screenshots/weechat/medium/weechat_2014-06-09_zphinx.png 08:17 <@Catiua> Terminus, right? 08:17 not sure 08:17 I don't use it 08:17 also not a fan of that contrast 08:18 I much prefer a black background :P 08:18 <@Catiua> Some people like it solarized 08:18 <@Catiua> I guess 08:18 <@Catiua> I was just interested in the font 08:18 <@Catiua> I might want to use it for nethack 08:19 my setup: http://home.fiq.se/weechat.png 08:20 that ugly right border is due to me not being on my desktop at home atm 08:21 <@Catiua> Looks cramped 08:21 yeah it's not as cramped at home 08:21 but still, looks OK to me 08:21 I like it this way 08:22 <@Catiua> Is that in a window or fullscreen? 08:22 fullscreen but with a big font size 08:22 <@Catiua> ok 08:22 I am vision impaired 08:22 <@Catiua> I had flashbacks to my first netbook lol 08:22 at home I have a much bigger screen 08:22 so it's all good there 08:23 Well, I also use a pocket PC a lot :P 08:23 Which is even smaller 08:23 terminal resolution-wise 08:23 <@Catiua> I still have this netbook 08:23 <@Catiua> It's still going, I'm surprised 08:23 heh 08:23 <@Catiua> Outlived everything else 08:23 <@Catiua> It's an HP 08:23 I use a pandora on the go, been using since 2014 08:23 <@Catiua> I swapped out XP for Crunchbang 08:24 no planned obsolecence is nice 08:24 <@Catiua> It can barely playback video 08:24 Heh 08:24 <@Catiua> What is your OS? 08:28 I run archlinux 08:38 i still use mIRC :) 08:38 mainly because i paid for a license for it years and years ago 08:39 But you can't use mIRC in a screen or tmux session, can you? 08:40 no 08:40 since i use windows as my main OS, its not an issue 08:41 a friend of me gave me his mIRC license key when he stopped having any use of it 08:41 so I have a semi-legit mIRC key 08:41 (I was still running mIRC bots at the time) 08:41 i have tried irssi 08:41 K2: do you ue vanilla mIRC 08:41 or something like nbs-irc 08:41 but to use it on windows, i have to go through cygwin 08:42 vanilla 08:42 K2: But rdesktop is so much heavier than ssh, when you connect to your mIRC session remotely over the internet, doesn't it lag horribly? 08:42 vanilla mIRC is a bit... spartan 08:42 it doesn't even have autoconnect 08:42 or autojoin IIRC 08:42 jonadab: i dont remote to mIRC 08:42 FIQ it does 08:42 that is new I think 08:42 at least autoconnect 08:42 i run znc on hdf main and tell mIRC to conenct to it 08:42 K2: So you can only use it when you're physically sitting in front of one specific computer? 08:43 That seems rather suboptimal for a network communications tool. 08:43 K2: oh, so you get autojoin that way 08:43 I guess that works 08:43 jonadab: correct 08:43 Oh, znc. 08:43 but still, no autoconnect 08:43 Hmm, ok. 08:43 FIQ mIRc can autoconnect no problem 08:43 I suppose znc would solve most of my objection. 08:43 hm 08:43 how? 08:43 um... via its settings 08:43 iirc it didn't have autoconnect back when I used it 08:43 without having to fiddle with extensions like nbs-irc 08:44 How can an IRC client not have autoconnect? 08:44 its actively developed 08:44 That seems rather fundamental. 08:44 oh? 08:44 i would like to try weechat 08:44 there was a period where there wasn't a new version for years 08:44 at 6.35 08:44 i feel dirty even admitting that I use mIRc to this crowd 08:44 or something like that 08:45 its on version 7.54 or 7.56 now 08:45 K2: meh, half of this place consists of a crowd who hasn't ever used an irc client 08:45 or if they have, shuns it 08:45 I keep meaning to upgrade to weechat eventually, but eh, what I have is working for the time being. 08:45 correction latest is 7.51 08:45 jonadab THAT right there 08:45 what I have is working for the time being 08:46 So I prioritized getting bitlbee working first, so I could have a Twitter feed again. 08:46 (And then while I was at it did Discord as well.) 08:47 !who 08:47 K2: [hdf-us] groovejumper [fh] krm26 [un] 08:47 K2: [hdf-eu] Catiua [fh] elenmirie [nd] 08:47 -!- rumflump has quit [Quit: rumflump] 08:47 i gotta get back into my unnethack game before i forget what i was doing/have done 08:48 thank the gods for annotate 08:49 !tell K2 pushed a fix that updates travis, there was no code change at all 08:49 Will do, FIQ! 08:49 hey you said you wanted all update notifications 08:53 <@luxidream> that’s a lot of backscroll 08:56 ok 08:56 K2: Message from FIQ at 2018-01-26 08:49 EST: pushed a fix that updates travis, there was no code change at all 09:00 yup 09:00 nothing to update game wise 09:07 jonadab: does that mean that you are on discord now 09:07 like, really on discord, not just in passing 09:12 [hdf-us] [un] k2 (Ran Orc Mal Cha), 1813 points, T:1707, killed by a hobgoblin 09:13 K2 the ranger survivalist fought a meager hobogoblin and the hobogoblin won 09:13 fake news 09:13 +Beholder │ [hdf-us] [un] k2 (Ran Orc Mal Cha), 1813 points, T:1707, killed by a hobgoblin 09:14 you left out the part where a pony dropped my hit points pretty low before said hobgoblin showed up 09:14 you sir are alternative facts 09:14 it is technically true 09:14 so it's more a matter of "clickbait" 09:14 <@luxidream> like my MT demogorgon game 09:14 <@luxidream> “Killed by a dwarf” 09:15 hahah 09:15 "Oh, this person was killed by a dwarf? Ok fine, not too bad" 09:15 Demogorgon appears besides you 09:15 "well shit" 09:17 <@luxidream> lol 09:17 <@luxidream> IIRC you got my bones after that incident 09:17 <@luxidream> 😛 09:18 yeah I did 09:18 Demo wasn't the one who got me though IIRC 09:18 maybe he was 09:18 <@luxidream> I think orcus got you 09:19 a 09:19 h 09:20 You see here a long sword named Vorpal Blade (24000 zorkmids). 09:20 hah its cursed 09:21 <@luxidream> melee shk with it 09:21 <@luxidream> maybe you’ll behead him 09:21 [hdf-us] [un] k2 (Ran Orc Mal Cha), 656 points, T:2025, killed by a magic missile 09:21 nope 09:21 <@luxidream> it was worth a shot 09:21 yup 09:30 [hdf-us] [fh] groovejumper (Tou Gno Fem Neu), 50798 points, T:6879, killed by a forest centaur 09:43 <@Catiua> I am obsessed with making this look exactly the way I want it 09:43 <@Catiua> help 09:43 <@Catiua> https://i.imgur.com/9nIUFjp.png 09:44 @Catiua what are you wanting to do exactly 09:45 <@Catiua> Font, window sizing, pallette 09:45 <@Catiua> I'm still not sold on if I want the horizontal borders 09:47 for font and window sizing, that'll be system dependent 09:47 looks like you're on a mac 09:47 <@Catiua> Obviously, ye 09:47 unfortunately i dont have a lot of experience with macs 09:48 <@Catiua> I took a while to decide that the best bitmap fonts require the game to be out of IBM mode 09:48 the horizontal border, i am not sure you can make that go away and still have your inventory showing 09:48 <@Catiua> Which is a pity 09:49 <@Catiua> But I like the way the hallways are drawn in the font in the screenie I posted 09:49 i like your font as well 09:49 <@Catiua> It's called mononoki! 09:50 the major reason I like "IBMgraphics" (really it's a variant of IBMgraphics with unicode translation thanks to uncursed) is the walls 09:50 <@Catiua> True, that's the main thing too 09:50 <@Catiua> I like having my walls nice and tidy 09:50 me also 09:50 <@Catiua> Makes a certain labyrinthine area late in the game not an eyesore 09:50 NH3 curses has a graphics mode called "cursesgraphics" 09:50 <@Catiua> on top of all of its other problems 09:51 it keeps the regular ascii graphics 09:51 except for the walls 09:51 <@Catiua> Oh? Is that something that can be ported here? 09:51 <@Catiua> Because some fantastic fonts don't have box characters but do have border characters 09:51 <@Catiua> Which sucks 09:51 yes, very easily 09:51 but I'm not sure if it's worth it if only one person wants it 09:52 this is why I want the ability to customize the tileset 09:52 <@Catiua> nah, I'm satisfied with my setup now 09:52 perhaps not ingame, but provide end user configurability 09:52 in some way 09:53 <@luxidream> why does dyna generate random out of depth cobras 09:53 <@luxidream> is this some kind of joke 09:53 poly? 09:53 <@luxidream> just got killed by one on DL 1 09:53 <@Catiua> A question, does this ssh client allow messages? 09:53 what do you mean 09:54 <@Catiua> I vaguely remember in NAO I was able to recieve messages from people watching 09:54 <@Catiua> Which is pretty neat 09:54 move 09:54 ingame 09:54 <@Catiua> haha 09:54 <@Catiua> yes 09:54 <@Catiua> omg that's perfect 09:54 however, you can't reply as easily as in nao 09:55 (where people like to use extended commands) 09:55 due to enhanced watchmode not being a literal playback of everything you did 09:55 and thus doesn't pass extended command input 09:55 <@Catiua> I mean, I could respond by writing a note 09:55 if you map the "mail" command (options -> keymap), you should be able to use that 09:55 <@Catiua> Let me check 09:56 (you can't use #mail for technical reasons, I should fix that) 09:58 <@Catiua> I don't even see #mail 09:58 FIQ: For the time being, yeah. Well, channels that are gated to IRC, I follow in IRC by preference. 09:58 options -> interface options -> keymap -> rebind ui commands 09:59 <@Catiua> Oh hold on 09:59 <@Catiua> I must be logged in where? 10:00 But I've discovered that the Angband channel in RLDiscord is both A) much more active and also B) much more on-topic, than the #angband channel on freenode. 10:00 that sounds like a bug 10:00 enhanced watchmode is brand new (almost) 10:00 so yeah 10:00 might still have a couple of issues 10:00 I'll look into fixing that 10:00 <@Catiua> Sounds good! 10:02 <@Catiua> yep 10:02 <@Catiua> a perfect welcome back 10:02 <@Catiua> Wouldn't have it any other way 10:05 !tell K2 pushed a fix to mail bug 10:05 Will do, FIQ! 10:06 <@Catiua> Did pets always gain stuff by eating? 10:06 <@Catiua> My cat ate a newt and got the power buff 10:06 <@Catiua> Can't remember ever seeing that 10:06 <@Catiua> wew it's been a while ;_; 10:06 it is FIQHack-only 10:07 one of FIQHack's main goals is symmetry between monsters and players 10:07 <@Catiua> Super cool 10:07 this include monsters getting intrinsics, and things like the newt boost, when eating corpses 10:26 <@mtf> FIQ: Hey, don't blame me for FH's popularity, I spread the word about all the good games I like... FH has grown based on its own merit 10:27 @mtf it wasn't a "bad mtf!" blame 10:27 I gave you credit, rather :P 10:28 <@mtf> oh I know haha, but I'm downplaying my part b/c I didn't really do much. Word about good games tends to travel fast 10:28 I suppose 10:28 hmm 10:28 but I wonder what exactly made the players come 10:28 it is obvious for you and lux 10:29 less so for many of the others 10:30 but it is played a bit less now than last month 10:31 not a single death yesterday 10:31 or the 14th 10:31 <@Catiua> I only know about it through this place >_> 10:32 <@Catiua> Did Orctown make it into FH? 10:32 no I will never add that evil place 10:32 <@Catiua> lol 10:32 without something to make up for it 10:33 @Catiua well I didn't just mean you, there has been plenty of people playing it that isn't from RLdiscord at all 10:34 <@Catiua> This is one of those genres that really only make it through word of mouth 10:34 <@Catiua> or reddit I suppose 10:35 <@luxidream> "FIQhack download" shows up on google 10:35 <@luxidream> NH community is weird. it's not really centralized at all 10:36 @luxidream right, but that means you have heard of it 10:36 and that is what I am wondering mostly 10:36 uh, congrats elenmirie? 10:36 what causes people to pay attention to it in more than just passing (from a list of variants or such) 10:36 elenmirie: congratulations! 10:36 *sigh* 10:36 <@luxidream> I've seen a couple of /r/roguelikes people say that FIQhack is good 10:36 <@luxidream> in comments and such 10:36 @luxidream mhm. So just word of mouth around reddit and RLdiscord then I presume 10:37 plot twist: they are all mtf alt accounts 10:37 aosdict: lol 10:38 I searched around for fiqhack out of curiousity a while back. It does have a couple of mentions in various places, but it isn't much 10:38 -!- nht has joined #hardfought 10:38 4chan rlg (they mostly praise DynaHack), reddit, a twitter mention, and various 4chan reposts 10:38 s/reposts/mirrors/ 10:40 <@luxidream> after playing dyna I think it deserves some praise 10:40 it does 10:40 hardly anyone plays it 10:40 <@luxidream> it's a fun variant. not sure if the changes are weighted on the easy side though 10:40 but it is cool 10:40 <@Catiua> Actually FH https://i.imgur.com/BUVNdb3.gif 10:40 looks like this FIQHack game on eu.hardfought.org can't stop dying to manes 10:40 nht: huh? 10:41 nht: oh it segfaults? 10:41 !tell K2 I think I need nht's save 10:41 Will do, FIQ! 10:41 "You destroy the manes! The manes hits! The manes hits! You die..." over and over 10:41 oh 10:41 that's... even weirder 10:41 never seen that 10:42 nht: ctrl+c a 10:42 to forcibly exit out of the game 10:42 that does nothing 10:42 your game will end up in limbo (and you will be unable to fix it yourself due to recoverquit being disabled) 10:42 hm 10:42 just sighup then I guess 10:42 -!- hothraxxa has quit [Ping timeout: 260 seconds] 10:43 it's a game from a few days ago I guess 10:43 sorry 10:43 wait, a few days ago? 10:43 hmm 10:43 so it doesn't even end the game 10:43 huh 10:45 !lastgame 10:45 FIQ: https://www.hardfought.org/userdata/L/Luxidream/dynahack/dumplog/2018-01-26%2009_50_00%2C%20Beard%20Burger%20Master-Bar-Orc-Mal-Cha%2C%20died.txt 10:45 no Beholder 10:45 oh it wasn't nht 10:45 nvm then 10:46 ...that said it wasn't @luxidream either, why is lastgame reporting luxidream? 10:46 lux doesn't even have the last penultimate game 10:46 <@luxidream> that's the one where I died to a cobra 10:46 which was na actual death 10:46 which was an actual death 10:46 !tell Tangles why is Beholder ignoring FIQHack for !lastgame ? 10:46 Will do, FIQ! 10:47 <@mtf> aos: plot twist: they are all mtf alt accounts lol you got me 10:47 !lastgame nht 10:47 FIQ: No last game for nht 10:47 <@mtf> btw this is how weird I get with roguelikes 10:47 * FIQ zaps Beholder with a wand of fire! 10:48 <@mtf> I haven't played FH in a while because I have a streak, and my current game is sitting on the vibrating square... but ascending is stressful and sometimes I want to just relax, so I've been avoiding playing xD 10:48 I think this is the problem save https://eu.hardfought.org/userdata/n/nht/fiqhack/save/1516615107_nht.nhgame 10:49 <@Tone> "ascending is stressful" now there's a difference between FIQhack and vanilla, I presume :P 10:52 <@Catiua> I love that staircases are highlighted! 10:52 <@Catiua> Seriously 10:52 <@Catiua> Such a great addition 10:53 <@luxidream> that's a nethack4 thing 10:59 @mtf and fh is continuing to take credit or what others did :P 11:00 *for 11:00 <@mtf> haha 11:00 <@mtf> whatever man, it's all about "the complete package" 11:01 <@mtf> just because you incorporated others' good ideas with your own doesn't make FH any less good 11:02 @mtf also the longer you go w/o ascendin, the larger risk for failure 11:02 *ascending 11:02 <@mtf> I knowwwwww 11:03 <@mtf> I need to just go do it 11:03 do it man 11:03 <@mtf> there is something I'm missing though 11:03 <@mtf> which is why It's so stressfull 11:03 Well, apparently my laptop now dies at approximately 20% battery capacity. 11:03 <@mtf> I also have no elemental immunities haha 11:03 <@mtf> maybe I'll do it today 11:03 also lets @Catiua see how it's done ;) 11:04 -!- realinari has joined #hardfought 11:04 <@Catiua> You guys are seeing my false starts 11:04 <@Catiua> RIP 11:04 <@mtf> hehe 11:04 why are you quittin anyway 11:04 looking for something??? 11:04 oops, meant to only do 1 ? 11:05 <@mtf> @Tone I'd consider ascension the hardest part of fiqhack tbh 11:05 <@Catiua> Not particularly, I'm spending too much time trying to steal from shops and then I get hungry 11:05 <@Catiua> without food on hand 11:05 <@Catiua> I need to put that off until after I get some rations 11:05 <@Catiua> lol 11:05 <@mtf> @Catiua so just pray? 11:05 That is not a very big problem in NetHack. 11:05 <@Catiua> I keep forgetting I can do that 11:05 <@Catiua> haha 11:05 <@mtf> you can not eat indefinitely by just praying all the time lol 11:05 not indefinitely 11:05 I recommend eating between times. 11:06 To improve the odds. 11:06 prayer timeout can be very large 11:06 <@Catiua> Really? Doesn't the deity get impatient? 11:06 Because rnz() 11:06 <@mtf> not indefinitely? huh, well, I've never gotten screwed by praying for food multiple times in a row 11:06 But yeah, you can stretch your food supply _way_ out using prayer. 11:06 <@mtf> but I always wait till weak? 11:06 <@mtf> not sure if that matters 11:06 Yes, always wait until weak. 11:06 it helps 11:06 <@Catiua> I'm also just 11:06 <@Catiua> nervous 11:06 <@Catiua> I guess 11:06 but isn't foolproof 11:06 <@Catiua> I'm used to my valkyrie ritual 11:06 the timeout can be as alrge as around 1900ish turns 11:07 <@Catiua> Now I'm not a valkyrie 11:07 which is too long for food 11:07 <@mtf> hm 11:07 @Catiua : Everyone dies in NetHack sometimes, even the very best players. Even Tariru dies once in a while. 11:07 44-game strea still 11:07 <@Catiua> So just quick advice here, the best thing a priest can do is just get to minetown quickly, right? 11:07 <@mtf> @Catiua I think learning to play non-valk-roles goes a lot farther towards teaching you how to play well than playing valk 11:07 <@mtf> since valk gets everything handed to them on a silver platter 11:08 @mtf Valk is a good first-ascension role, though. 11:08 <@mtf> ofc jona 11:08 valk is easymode 11:08 <@Catiua> I guess I want to establish a base so I can drop one of my holy waters for emergencies 11:08 <@Catiua> for example 11:08 <@mtf> but its like 100x easier than every other role lol 11:08 Eh, Valk is only a little easier than Sam. 11:08 I kind of want to start valk with a spear, and make no other changes, and see how that changes people's opinions of it. 11:08 Main difference being you don't have to find a long sword. 11:08 jonadab wants the easymode to be barbarian 11:08 <@Catiua> Basically I want to find an altar, try to get a god gift? 11:08 that's why he restricted them in wands 11:08 <@mtf> ok true sam is also really ez 11:09 FIQ: I restricted them in wands for _flavor reasons_, darnit. 11:09 so players don't have to learn such complicated thingds 11:09 <@Tone> @Catiua#1017 Not necessarily. Is there a particular reason you want to get to mine town? 11:09 *things 11:09 <@mtf> barbs dont' need wands 11:09 <@mtf> all they need is cleaver 11:09 @mtf Ranger is pretty easy too, once you realize you can and should use ranged attacks point-blank. 11:09 <@mtf> RFE: Cleaver returns when thrown, still hit's in a 1x3 area 11:10 that makes it op 11:10 <@mtf> duh 11:10 You think? 11:10 I do 11:10 <@mtf> maybe that's what the artifact boomeraing should do 11:10 YASI: invoke Cleaver for AoE damage to eerything in a five-tile radius. 11:10 <@Tone> The altar in mine town only has a 1/3 chance of being co-aligned, and is not easily converted 11:10 fiqhack boomerangs already return 11:10 when thrown 11:10 <@mtf> jona: lul 11:11 <@mtf> FIQ: yea but arti-boomering hit's like cleaver does, and still returns 😛 11:11 <@Catiua> @Tone Which sucks, yeah 11:11 <@Catiua> There is a chance for other altars ahead of that 11:11 or it "pierces" 11:11 (not flavour-wise but yeah) 11:11 <@mtf> ooh that'd be fun too 11:12 <@mtf> the new arti-boomering in ADOM is crazy, it stun's enemies it hits 11:12 <@mtf> so it's basically like ranged paralysis lol 11:12 <@Tone> @Catiua you won't find other altars in the mines though 11:13 call it the boomstick 11:13 make it explode upon hitting something 11:13 how is stun paralysis? 11:13 <@Tone> With that said, heading to mine town first is never really a bad idea, although you may want to level a bit before venturing there depending on how early you find it 11:14 <@Tone> And whether you have infra vision or a light source 11:14 or if you're playing fh 11:14 <@luxidream> Upper mines are lit 11:15 where early mines is always lit 11:15 <@Catiua> Please explain how this changes things 11:15 <@Catiua> oh 11:15 <@luxidream> reaching mine town is trivial in fh 11:15 <@Tone> Cool 11:15 <@Catiua> That's nice 11:15 <@Catiua> Early game is hard as it is 11:15 <@mtf> FIQ: Stun isn't identical to paralysis, but it makes enemies stagger, and w/ the boomerang you can apply it indefinitely... so it's pretty much paralysis 11:15 <@Tone> I was going to elaborate more but this backup phone I'm using is awful 11:16 <@mtf> you can make an enemy completey unable to attack you 11:16 <@mtf> not bosses tho 11:16 <@luxidream> sounds broke 11:17 <@luxidream> it would be the best weapon in the game 11:18 <@mtf> @luxidream it is broke, but... not the best weapon in the game 11:18 fh player monsters have unihorns 11:19 <@luxidream> It eliminates any early game difficulty 11:21 -!- rumflump has joined #hardfought 11:22 hi rumflump 11:22 LarienTelrunya left you a tel 11:22 l 11:31 ;o 11:31 oh your own 11:34 farlooking and exiting the inventory are causing desyncs 11:35 compare turncount 11:35 with what "expected" says 11:35 is there a similarity 11:36 I need a bigger terminal, it cuts off 11:37 now it stopped desyncing 11:44 Error: Informational command (farlook): desync at 2703 (52:0 + 19 bytes), was 7c is 7d 11:44 Location: libnethack/src/log.c:1319 12:07 at turn 2309? 12:08 nht: what are you doing before checking inv/farlooking/etc 12:21 -!- raisse has quit [Read error: No route to host] 12:21 -!- raisse has joined #hardfought 12:21 -!- mode/#hardfought [+v raisse] by ChanServ 12:42 <@Catiua> What happens when a monster reads scroll of summon monster? Or aggravate monster for that matter? 12:43 <@Catiua> Will infighting occur? 12:43 do scrolls of aggravate monster exist at all> 12:43 <@luxidream> there's no scroll of aggravate. scroll of create monster creates monsters according to normal generation 12:43 <@luxidream> meaning that they will be hostile to the player, usually 12:43 vanilla mosnters do read create monster, and the monsters just exist 12:43 <@Catiua> ok 12:45 <@Catiua> hmm 12:45 <@Catiua> For some reason I can't quiver a spell mapped to 'S' 12:52 <@Catiua> "Where did my cat go?" 12:53 <@Catiua> "Oh, a trapdoor" 12:53 <@Catiua> "Oh, there you are" 12:54 FIQ: I think the desyncs are after I use travel 12:54 pets falling down trapdoors is a very good argument for making the destination level and possibly the coordinates deterministic for each trapdoor. 12:59 <@Catiua> That might have dire consequences 12:59 <@Catiua> Like manding on said pet 13:01 The code that brings you to other levels already accounts for if there's another monster on the space you would arrive on (you just enexto() to the nearest open space). 13:02 <@Catiua> ah ok 13:02 This happens occasionally when you descend the stairs and the next level randomly placed a monster on the upstairs, or if it's a bones level where the other player died on the stairs and their ghost is occupying it. 13:06 for 'was foo-1 is foo' in the error message, foo is the turncount in hex, mod 256 13:16 [hdf-us] [un] krm26 (Wiz Hum Fem Neu), 6277 points, T:3600, killed by an iguana, while frozen by a monster's gaze 13:18 . 13:18 K2: Message from FIQ at 2018-01-26 10:05 EST: pushed a fix to mail bug 13:18 K2: Message from FIQ at 2018-01-26 10:41 EST: I think I need nht's save 13:19 -!- Tarmunora_ has quit [Remote host closed the connection] 13:21 https://eu.hardfought.org/userdata/n/nht/fiqhack/save/1516615107_nht.nhgame 13:21 !tell K2 pushed a fix to @Catiua's issue 13:21 Will do, FIQ! 13:21 with spell menu stuff 13:21 looks like i pulled it 13:21 K2: Message from FIQ at 2018-01-26 13:21 EST: pushed a fix to @Catiua's issue 13:21 er, that was nht, sorry 13:21 but yeah 13:21 -!- noty has joined #hardfought 13:25 <@luxidream> is ais523 on right now? 13:25 no 13:25 FIQhack updated (us and eu) 13:26 <@luxidream> have gotten error "muxy and mxy are equal?" twice now in NH4 while sacrificing something 13:26 are you in a temple 13:26 <@luxidream> yes 13:26 the priest can walk on top of you in NH4 13:26 which causes that error 13:27 you'd think the game would check for that 13:27 nope 13:27 it relies on the AI to do it 13:27 <@luxidream> oh, that explains why the priest randomly disappears 13:27 <@luxidream> thanks 13:27 <@luxidream> known bug then 13:34 -!- Crawldragon has quit [Ping timeout: 252 seconds] 13:36 @luxidream can you press P in at least one case where the priest decides to move on top of you 13:36 that way the issue should be possible to debug 13:36 <@luxidream> I did 13:36 ah 13:36 ok 13:43 <@Catiua> What is a fixed wand? 13:43 <@Catiua> Also holy cow, on turn 1121? 13:44 fixed -> rustproof/rotproof/etc 13:44 the "fixed" is used for crysknives 13:44 <@Catiua> oh okay 13:44 but it's by far the easiest to type 13:44 and remember 13:44 so everyone uses that 13:44 <@Catiua> I didn't know you could be ambiguous 13:44 <@Catiua> Good to know 13:46 early magic lamp wishes 13:46 2nd was a friendly djinn so no speedrun 13:47 rip 13:48 also the game is lagging for some reason, even with 50ms avg ping 13:50 huh, you're right 13:50 your particular game has a severe performance bottleneck 13:50 <@Catiua> RIP 13:51 and it's weird because it also manifests on game load 13:51 so it doesn't just seem to be something weird engine-wise 13:51 the save system is also affected 13:54 @Catia: in the source code, the variable for rustproof/fireproof/fixed/etc. is "oerodeproof". 14:08 -!- Chris__ANG has joined #hardfought 14:09 -!- Chris_ANG has quit [Disconnected by services] 14:09 -!- Chris__ANG is now known as Chris_ANG 14:13 -!- Chris__ANG has joined #hardfought 14:14 -!- Chris_ANG has quit [Disconnected by services] 14:14 -!- Chris__ANG is now known as Chris_ANG 14:15 <@Catiua> I just bounced a firebolt into a corner 14:15 <@Catiua> and into my face 14:16 boom 14:16 boing! 14:16 <@Catiua> Do not go gently into that good night 14:17 I would say being immolated by a fireball does not qualify as "going gently" 14:17 <@Catiua> yep 14:19 <@Catiua> Another thing 14:19 <@Catiua> I blessed an identify scroll 14:19 <@Catiua> and it only identified one thing 14:20 <@Catiua> I know this was changed 14:20 <@Catiua> but should this be possible? 14:20 yup 14:20 just bad luck 14:25 <@luxidream> BUC doesn't determine how many items you get in FH 14:26 <@luxidream> only the quality of identification. you won 14:26 <@Catiua> woah hold on 14:26 <@luxidream> *won't get BUC IDed with a cursed scroll 14:26 <@Catiua> Enemies aren't omniscient? 14:26 <@Catiua> I vaguely recall they avoid traps you've identified 14:26 <@Catiua> Maybe I'm wrong? 14:27 <@luxidream> well, no. even in vanilla they can fall into your pits and beartraps 14:27 <@Catiua> ok, then I just misremember 14:27 RL bad luck 14:29 <@Catiua> Coaligned altar :O 14:29 <@Catiua> yeees 14:41 -!- nht has quit [Quit: nht] 14:44 -!- tacco\unfoog has joined #hardfought 15:11 -!- realinari has quit [Quit: realinari] 15:12 [hdf-us] [un] krm26 (Wiz Hum Fem Neu), 2118 points, T:2105, killed by a straw golem, while sleeping 15:44 [hdf-us] [nd] Menche (Rog Orc Mal Cha), 12 points, T:79, killed by a ghoul, while paralyzed by a monster 15:48 !who 15:48 FIQ: [hdf-us] krm26 [un] 15:48 FIQ: [hdf-eu] No current players 15:54 -!- StatueSurfer has joined #hardfought 15:54 hey 15:54 Hello StatueSurfer, Welcome to #hardfought 16:10 [hdf-us] [fh] groovejumper (Tou Gno Fem Neu), 23163 points, T:1101, killed by a hobbit 16:11 [hdf-us] [un] krm26 (Wiz Hum Fem Cha) killed the ghost of krm26, the former Thaumaturge, on T:2284 16:24 -!- StatueSurfer has quit [Quit: Page closed] 16:26 -!- elenmirie_ has joined #hardfought 16:30 -!- elenmirie has quit [Ping timeout: 256 seconds] 16:30 -!- elenmirie_ is now known as elenmirie 16:52 [hdf-us] [fh] groovejumper (Tou Gno Fem Neu) received advice from The Oracle, on T:10658 16:56 -!- hothraxxa has joined #hardfought 16:56 -!- mode/#hardfought [+v hothraxxa] by ChanServ 17:11 -!- raisse has quit [Ping timeout: 252 seconds] 17:28 [hdf-us] [nd] bouquet (Tou Hum Fem Neu), 15951 points, T:15265, killed by a soldier ant 17:33 got team a, I guess 17:39 -!- Tarmunora has joined #hardfought 17:40 apparently We6jbo9 on NAO is running a bothack instance it looks like 17:41 K2: would be cool if you had one running on hdf 17:41 so people could watch it for fun 17:56 which one FIQ? 17:58 krajj bothack? 18:04 that one, yeah 18:04 it's running on nao atm if you want to see how it plays 18:04 apparently someone fired up an instance 18:05 <[Demo]> it plays like a weirdo 18:05 <@riker> don't see it 18:05 <@riker> oh, the we one ok 18:06 <@riker> what's with the constnat #' 18:06 <[Demo]> yeah 18:14 -!- StatueSurfer has joined #hardfought 18:14 <[Demo]> this bot seems terribly inefficient 18:14 <@riker> yes 18:15 <[Demo]> oh no wayt 18:15 <[Demo]> it is collecting rocks to throw at a monster behind a boulder in soko 18:15 <[Demo]> wow 18:15 <[Demo]> that is honestly impressive 18:15 <@riker> ^ 18:16 <[Demo]> i dont understand how this exists 18:16 <[Demo]> must have taken so many hours 18:16 <[Demo]> never really thought of the big details of nethack strategies 18:16 -!- deadnoob has joined #hardfought 18:26 [hdf-us] [gh] hothraxxa (Wiz Orc Fem Cha), 4621 points, T:3611, killed by a dwarf 18:27 screwed for feeding my pet again 18:54 <[Demo]> hmm i figure bots arent allowed for junethack? 18:54 Bots are explicitly allowed, at least in the past. 18:55 However, server operators reserve the right to ban bots that cause them problems, e.g., by slowing down the server for everyone. 18:55 <[Demo]> hmm 18:56 If a bot you control ascends, it's not the same prestige as you ascending ;) 18:56 True. 18:57 <[Demo]> yeah but trophies are trophies 18:57 In general, Junethack rules are designed to be enforceable, and to protect the tournament itself. 18:57 <[Demo]> irs not about prestige, its about defeating ootc 18:57 Hm, I wonder if there's some sort of rule about botting on your main account that you are playing non-bot games on? 18:57 So there are rules against things like violating the security of the tournament server. 18:58 aosdict: Well, there's no rule against having multiple accounts, so there's generally no reason NOT to put the bot in its own account. 18:58 Lets you give it its own config, etc. 18:59 And makes it easy to keep track of which games are which. 18:59 <[Demo]> yeah 18:59 I think adding a bot rule for junethack was considered in 2016 or 2017 18:59 <[Demo]> how well do the bots play? 18:59 not banning it completely, but restricting it 18:59 There was talk about it among the players. 19:00 which is notable because junethack has basically no rules 19:00 well bots have ascended 19:00 <[Demo]> how many could you get to ascension point in a month? 19:00 so it probably varies by programming 19:00 there is a bot called bothack 19:00 <[Demo]> yeah how is bothack? 19:00 it can ascend Valkyries somewhat realibly 19:00 no other bots come close 19:00 <[Demo]> what 19:00 <[Demo]> damn 19:00 however, to do so *realibly* it has to pudding farm 19:00 <[Demo]> how long does a runthrough take? 19:00 sadly 19:00 Also, nobody has bothered to write a multi-variant bot yet. 19:00 what 343 19:00 pff 19:00 the bots cheats 19:01 but before duke- eventually added pudding farming 19:01 which I guess was done because the project was nearing its deadline 19:01 someone should make a slex bot 19:01 it did get really far 19:01 ^ 19:01 it got to Rodney several times 19:01 Yes, I would actually like to see a slex bot. 19:01 semi-realibly 19:01 <@riker> it's called amy jonadab 19:01 even before pudding farming 19:01 <[Demo]> so thats the one running on nao rn 19:01 lol 19:01 <[Demo]> it seems slow 19:01 but it wasn't really able to handle covetous monsters 19:01 Amy is nowhere near consistent enough to be a bot. 19:01 [Demo]: due to ping 19:01 <[Demo]> ahhh 19:02 the way bothack synchronizes output from the server requires several roundtrips 19:02 jonadab: the reason you would want to put the bot in your account is that you can rack up ascensions or use it to ascend a variant you don't feel like 19:02 or heck, even farm unique deaths while you sleep 19:02 <[Demo]> im geographically close to nao 19:02 my VPS used to be geographically close 19:02 to the point where I was wondering if it ran on the same location 19:02 I think K2 is geographically close to one of the servers. 19:02 so I ran it after the ade ascension 19:02 to get a nao one too 19:03 for completion's sake 19:03 jonadab: hence why I suggested him running an instance for viewing pleasure :) 19:03 watching farming is no fun, but that is like 50% of gametime 19:04 !tell LarienTelrunya write a bot that plays slex, see if you can get it to streak. 19:04 Will do, jonadab! 19:04 streaking slex 19:04 you're funny jonadab 19:04 <[Demo]> im much closer to the aws center in ashburn than k2 😃 19:04 FIQ: If the point is to make it fun to watch, you'd program it to not farm. 19:04 jonadab: yeah 19:04 I'd probably disable the farming 19:04 if I were to run it myself 19:04 StatueSurfer: I suspect it's mathematically impossible to streak slex to any significant extent. 19:04 <[Demo]> awe shit it died and i missed how 19:05 tariru should come to hardfought and ascend slex 44 times in a row 19:05 <[Demo]> where are nao dumplogs? 19:05 strangely Rodney didn't announce it 19:05 [Demo]: same place they've always been. 19:05 jonadab: they moved to a s3 url at some point 19:06 aosdict: Oh, hmm, maybe so, actually. 19:06 yeah 19:06 my VPS isn't close anymore :( 19:06 But the _links_ are where they've always been. 19:06 jonadab: see this is what happens if you have bad timing on Feedback Fridays 19:06 <[Demo]> ah yeah im dumb for some reason i thought it wouldnt be there 19:06 you get no feedback :P 19:07 didn't realize you also had a submit 19:07 at the time I submitted mine 19:07 e.g. https://alt.org/nethack/dumplogs.php?player=Jonadab 19:07 FIQ: I got relatively little feedback for Fourk as well. 19:07 But it was worth trying, IMO. 19:07 you got plenty 19:07 so far I have no feedback whatsoever 19:07 Ah. 19:08 Well, I commented, but only trivially. 19:08 Figured you didn't need my feedback, in particular. 19:08 someone else commented somewhere along the lines of "I want to try this but not now" 19:08 which isn't really something I'd count as feedback either :P 19:09 no other comments 19:09 Huh. 19:09 That's a shame. 19:10 Kyzrati actually mentioned 2 weeks ago when you got yours that he didn't realize that you also had submitted when he told me to give it a go 19:10 That is probably why 19:10 i.e. there having just been another similar game for feedback 19:11 FIQ: You also got a comment on the /r/roguelikes thread. 19:11 Just one though. 19:11 there is a r/roguelikes thread? 19:11 didn't realize 19:11 https://www.reddit.com/r/roguelikes/comments/7t2ped/roguelikedevs_feedback_friday_33_fiqhack/ 19:12 !tell K2 there was a major bug fix a few hours ago 19:12 Will do, FIQ! 19:12 aosdict: YANI: grease a sword, light it on fire, and it does fire damage for a few turns. 19:13 (Idea comes from a comment on /r/nethack) 19:13 <[Demo]> is telnet faster? 19:13 aosdict didn't you tell me the other day that you wanted to overhaul nethack's combat? 19:13 [Demo]: In principle, it could be either faster or slower, depending on whether the compression ssh uses actually helps or not. 19:13 [Demo]: In practice, it's unlikely to make very much difference. 19:13 !tell K2 false alarm, sorry, it was asc that was out of date 19:13 Will do, FIQ! 19:13 like usual 19:22 StatueSurfer: yes 19:23 what are your ideas 19:23 https://nethackwiki.com/wiki/User:Phol_ende_wodan/Combat_system_overhaul (still under revision) 19:26 !lastgame fh 19:26 Tangles: Message from FIQ at 2018-01-26 10:46 EST: why is Beholder ignoring FIQHack for !lastgame ? 19:26 Tangles: https://www.hardfought.org/userdata/g/groovejumper/fiqhack/dumplog/2018-01-26%2021%3A10%3A31%2C%20groovejumper-Tou-Gno-Fem-Neu%2C%20died.txt 19:27 !lastgame 19:27 Tangles: https://www.hardfought.org/userdata/h/hothraxxa/gh/dumplog/1517000717.gh.txt 19:27 !lastgame groovejumper 19:27 Tangles: https://www.hardfought.org/userdata/g/groovejumper/fiqhack/dumplog/2018-01-26%2021%3A10%3A31%2C%20groovejumper-Tou-Gno-Fem-Neu%2C%20died.txt 19:28 !tell fiq no idea what happened there, sorry. 19:28 Will do, Tangles! 19:28 Tangles: of course it works now 19:28 FIQ: Message from Tangles at 2018-01-26 19:28 EST: no idea what happened there, sorry. 19:28 see backlog 19:28 it has had issues before 19:30 <[Demo]> weird 19:30 <[Demo]> bot is acting up on me 19:30 FIQ: The priest can walk on top of you??? That explains so much! 19:32 well, at least it explains the priest mysteriously disappearing for a couple of turns at random times. 19:35 -!- StatueSurfer has quit [Quit: Page closed] 19:40 <[Demo]> hmm what the hell 19:41 <[Demo]> this is worthless 19:41 <[Demo]> all this bot does is run around in circles in a complicated way and then crash on prayer confirm 19:42 BoomerangBot 19:43 <[Demo]> i think my jdk is too new? 19:44 <@luxidream> how fast does bothack ascend 19:44 <@luxidream> it's not limited on its input speed, can it ascend in a couple of hours? 19:45 <[Demo]> im not sure how fast it can go locally but its pretty slow on public servers 19:47 <@luxidream> if its so good then how come there isn't a bot clan that dominates junethack 19:57 <[Demo]> cause the damn bot fucking crashes on pray prompts? idk 20:02 <@luxidream> write AtheistBot 20:02 <@luxidream> problem solved 20:04 <[Demo]> im really not sure why this isnt working 20:09 @luxidream yes 20:09 it can ascend in hours 20:09 it isn't Adeon-fast 20:10 but still much faster than most people 20:10 @luxidream the first attempt at AtheistBot was badly programmed and inevitably ended up starving to death next to the Minetown priest, unable to chat to him. 20:10 iirc the first ascension was around 4h 20:10 <@riker> > it isn't adeon-fast 20:10 <@riker> is that a measure of time now 20:10 <@riker> "well it took him 3.5 adeons to ascend so he's pretty slow" 20:10 <[Demo]> anyone got any experience setting it up? 20:10 yes 20:11 but it was years ago and a hassle 20:11 <[Demo]> did you use lein? 20:11 not sure if I can replicate it today 20:11 <[Demo]> fair 20:11 leiningen yes 20:11 <[Demo]> see it bitches about some things being deprecated but still runs 20:11 <[Demo]> and crashes on prayer confirm menu 20:11 I should still have the setup here actually 20:11 let me see 20:11 are you playing 3.6? 20:11 <[Demo]> no 20:11 <[Demo]> 3.4.3 20:11 make sure that you set up the config 20:11 <[Demo]> on nao 20:12 <[Demo]> uh? 20:12 <@luxidream> what 20:12 <@luxidream> does the bot only like IBMgraphics 20:12 <[Demo]> which config? 20:13 <[Demo]> the initial connection one navigates through dgl just fine 20:13 @luxidream no 20:13 it uses ascii 20:13 [Demo] the rc 20:13 <[Demo]> am using its rc file, yes 20:13 <@luxidream> I just found it funny it had a preferred rc file 20:14 @luxidream well it relies on certain output for things 20:14 some features and/or symbols isn't recognized 20:15 <[Demo]> pretty confused why it dies on prayer prompt 20:16 <[Demo]> is there some option that turns off prayer confirms? 20:16 <[Demo]> like idk, prayconfirm? 20:16 yes 20:16 <[Demo]> hmm wonder why thats not in the rc file it comes with 20:17 -!- hpardis has joined #hardfought 20:18 <[Demo]> hmm it does come with it off 20:18 <[Demo]> wonder why it isnt respecting it 20:21 <[Demo]> hmm seems to work now 20:22 <[Demo]> oh god it price ids scrolls 20:26 <@luxidream> what does it look for 20:56 heh 20:56 K2: Message from FIQ at 2018-01-26 19:12 EST: there was a major bug fix a few hours ago 20:56 K2: Message from FIQ at 2018-01-26 19:13 EST: false alarm, sorry, it was asc that was out of date 20:56 i am very geographically close to hdf-us 20:56 as in approx 10 feet away 20:58 to nao, semi-close (eastern US) 21:03 @mtf I updated the hardfought public server entry on the wiki to include our discord channel 21:04 <@mtf> oh awesome 😄 21:04 lemme know if I worded it correctly 21:05 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 14076 points, T:6405, killed by a bat, while fainted from lack of food 21:05 <@luxidream> K2: if we put a big PLAY ONLINE NOW on the NetHackWiki front page with links to NAO and HF would that be advertising too much 21:05 afk 354h 21:05 lol 21:06 <@luxidream> bye FIQ 21:06 <@luxidream> have a nice vacation 21:06 see you 21:06 FIQ where you going? 21:06 thailand 21:06 not now, tomorrow 21:06 no way... you should link up with Grasshopper 21:06 no idea how much, if at all, I'll be here tomorrow 21:06 so might as well say afk now :P 21:06 heh 21:07 hey have fun! vacation or business? 21:07 vacation with family 21:07 nice 21:07 <@luxidream> heard it's fun there 21:07 oh yeah 21:07 cambodia was fun too (but not quite like thailand fun) 21:08 <[Demo]> hmm 21:08 <[Demo]> gonna leave the bot going on a loop overnight 21:08 <[Demo]> see if i can mine any ascensions 21:08 but if FIQ is doing a family vacation he's not going to thailand for THAT kind of fun 21:09 for fiqhack issues: there probably is some, but in particular the "52:0 + 19 bytes" desync error can be worked around by doing something that can't be done in watchmode (generally things that take time or things like #enhance) 21:09 DemoBot - nice 21:09 see you 21:09 cya FIQ have fun! send us pics! 21:09 (pics or it didnt happen) 21:09 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 249 points, T:453, killed by a boulder 21:10 <@luxidream> demobot's movement is pretty slow 21:11 is demobot the code from BotHack? 21:11 <@mtf> FIQ: thailand?! awesome 21:11 <[Demo]> yeah its all that 21:11 sweet 21:11 <[Demo]> idek if its gonna work 21:11 <[Demo]> like might crash more 21:11 <[Demo]> barely have it running 21:11 here's my official stance on bots - they're fine, so long as the account they use makes it plain to everyone watching that its a bot 21:12 <[Demo]> so do the sketchy jnh stuff on nao then, heh 21:12 dtype ^^ 21:12 <@mtf> K2: It might be better to just include an invite to this channel in the wiki description 21:12 <@mtf> here, I'll gen one 21:12 <[Demo]> cause i think i wanna get it so it hordes near ascensions 21:12 <@mtf> huh, I can't anonymously edi tthe nethack wiki eh 21:12 <[Demo]> so that on like the final day those games can all be finishd 21:12 <@mtf> here's an invite https://discord.gg/dWMkgHn 21:13 @mtf feel free to edit the page if ya want 21:13 <@mtf> oh I have an account 21:13 <@mtf> cool 21:13 <@luxidream> but like I was saying 21:13 <@luxidream> can we put links to nao hdf and ascrun on the front page 21:14 <@luxidream> are we allowed to do that 21:14 K2: my stance on bots has been pretty permissive, as long as the author makes some effort to self-regulate 21:14 * K2 nods 21:14 <[Demo]> self regulating in effect or self regulating in not running an assload at once? 21:15 like don't just assume you can burn as much server cpu as your home 16 core cpu can pound 21:15 @luxidream I would think so... maybe run it by one of the mods first 21:15 <[Demo]> ah yeah thats totally fair 21:16 i haven't really allocated enough cpu behind nao for 100 turn per second bots to burn :) 21:16 [Demo] do you have the bot playing right now? 21:16 <[Demo]> yeah on hdf 21:16 i am monitoring cpu load 21:16 <[Demo]> how noticable is once instance? 21:16 not noticable at all 21:16 its playing normal speed 21:17 ramp it up 21:17 i find a few turns per second even is fine. but cpu gets churned on tight bot loops that just try to do repetitive stuff as fast as they can 21:17 lets stress test it 21:17 <[Demo]> im sure hdfus would handle faster bot a lot better 21:17 <[Demo]> i have no idea how to control its speed 21:17 <[Demo]> i think that it is actually bottlenecked by network rn but idk 21:17 [Demo]: it might self-regulate just in its own operation depending on what you're doing 21:17 besides, I have a script check cpu load every 3 min, if a process consumes 9-% or more cpu for 20 min or longer, it gets killed 21:18 <[Demo]> oh nice 21:18 90% 21:18 i think i've only ever noticed a few bots that managed to get truly abusive 21:18 many couldn't if they tried, just based on their own processing and network latency 21:18 right now it's barely using 1% cpu on one core (out of 8) 21:19 <[Demo]> wonder if it would run faster if i ran it on a VM with more power 21:19 i think i've seen luxidream play faster 21:19 i had someone co-locate a bot in the same aws datacenter to reduce latency. ;) 21:20 <[Demo]> oh yeah i think my aws ec2 instance is there i cant recall 21:20 i should run a bot ON the server 21:20 0 latency 21:20 <[Demo]> if you get a choice i wouldnt have put it anywhere else 21:20 <[Demo]> you can run it on local versions of nethack 21:20 heh 21:20 <@luxidream> why does the bot #' every square 21:20 or i can run it from my main rig which is 10 ft away 21:21 @luxidream its not using IBMgraphics 21:21 <[Demo]> i have this real nice server but no really to get it up and online 21:21 hallways look like that by default 21:21 <[Demo]> would be fun to run it on its 64 threads 21:21 i think smarter bots use vt_tiledata anyway 21:22 so graphics mode shouldn't matter 21:22 hah it searches as it moves 21:22 <[Demo]> its really weird to watch 21:22 <@luxidream> no, I mean when I spectate it, it looks like it's typing #' as an extended command every turn 21:22 <@luxidream> before moving 21:22 yeah 21:22 <[Demo]> not sure why it does that 21:23 <[Demo]> not sure if i wanna try to understand 21:23 <[Demo]> just want it to ascend 21:23 if i remember correctly, this bot has only ascended samurai and knight roles 21:23 i think there's just been the one bot ascension on a public server in the past? 21:23 or has it been a few now? 21:23 <[Demo]> fiq was talking it up real good 21:23 <@luxidream> I thought there was only one as well 21:23 was one on nao a couple yars ago 21:23 <[Demo]> said it was pretty reliable 21:23 <@luxidream> valk 21:24 i think BotHack is the only bot to ever ascend 21:24 <[Demo]> and that it did valks 21:24 maybe the wiki info is outdated 21:24 <@luxidream> https://www.youtube.com/watch?v=unCQHAbGsAA 21:24 <@luxidream> is what I thought it was 21:24 <@luxidream> seems to act differently from what demo has here though 21:25 <@luxidream> could just be the video playback speed though 21:25 <[Demo]> well maybe itll ascend 21:25 speaking of bot-like behavior, Tariru is up to 44 consecutive 3.6 ascensions on nao 21:26 <[Demo]> im willing to leave it running on a vm in tmux in a loop for days and hopefully ill forget about it 21:26 <[Demo]> wow 21:26 <@luxidream> that's not bot-like behavior 21:26 <@luxidream> a bot would have lost by now 21:26 is nethack terminator 21:26 <@luxidream> 😛 21:26 adeon should feel shame 21:26 he is now #2 21:26 <[Demo]> would be interesting to try to run this bot on dnh 21:26 <[Demo]> and see what the hell happens 21:27 anyone who can only serially ascend 29 times sucks 21:28 dtype: hows the house? 21:28 havent heard from you in awhile ;) 21:28 K2: still standing 21:28 \o/ 21:29 has 2 internet connections, has increasing automation 21:29 7 cameras 21:29 automated lighting, irrigation... 21:29 <[Demo]> automated nethack? 21:29 oled screen now, angling to get wife to let me make it 2 21:30 <@luxidream> demo this looks like a good run 21:30 [Demo]: i should get an atv app that will watch random games on nao. ;) 21:30 <@luxidream> he has -4 AC 100 HP 21:30 probably not a great screensaver to avoid burn in 21:31 <[Demo]> get like a little small wall panel that shows nethack runs 21:31 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 9412 points, T:4989, killed by a guard 21:31 <[Demo]> like a thermostat 21:31 <@luxidream> never mind 21:31 2 internet connections? heh what for? 21:31 <@luxidream> lmao 21:31 <[Demo]> but nethack 21:31 i'm probably embedding an ipad in the wall soon 21:31 <[Demo]> oh neat 21:31 K2: home security failover. 21:31 rip DemoBot 21:31 <[Demo]> hmm 21:31 <[Demo]> a guard? 21:31 <@luxidream> can't deal with guards 21:31 <[Demo]> last i saw she was in the mines 21:31 <@luxidream> stepped on tele trap 21:32 <[Demo]> ah 21:32 K2: also I use >1TB/month and this is my cheap and fun way to get 2 data caps 21:32 :) 21:32 att will tack on a 60/13 line for me for $30/month with another 1TB of cap 21:32 so I push some streams off to that one to alleviate the comcast line 21:32 get a business line. no cap 21:33 yeah, same sucky upstream from comcast 21:33 true 21:33 but no cap 21:33 <[Demo]> virginia is a very great state to live in for good internet 21:33 i can pay for a cap lift. 50/month from comcast or 30/month from att. 21:33 hmm 21:34 but my usage is <2TB/month, so a 2nd line accomplishes extra cap, and gives me bonus redundancy 21:34 also gives me negotiating leverage, as I can cancel either at the drop of a hat with no consequence 21:35 you should use satellite isp as your redundant internet, hooked directly into a battery backup thats replenished by your solar array 21:35 att's 60/13 line is surprisingly stable 21:35 K2: i might move it to LTE fallback soon 21:35 and it is on battery 21:35 you're tracking ;) 21:35 i'm in a cellular black hole 21:36 but the house above us on the hill gets 5 bars 21:36 can see if an external antenna would help 21:36 the us ambassador to venezuela just bought the house above us 21:37 <[Demo]> oh god 21:37 dtype: I have. best solution was to use a microcell over existing internet connection 21:37 K2: yeah doesn't help your redundancy *as* an internet connection. ;) 21:37 downside is if internet goes out, no phone either unless i walk up to the top of the hill 21:38 i might give att 20/month to hook up an LTE bridge and just put it on my shared plan. would only be for backup 21:38 and could make it an extra route off my router 21:38 which is untangle atm 21:38 liking untangle router btw 21:38 i've heard of them, heard nothing but good things 21:39 they that good? 21:39 solid contender in the space that is competitive with the sophos one 21:39 <[Demo]> hmm for some reason when the bot price ids scrolls it waits a lot between turns 21:46 -!- Menche has quit [Remote host closed the connection] 21:46 -!- Menche has joined #hardfought 21:50 K2: you can run untangle in a vm as a bridge. easy to play with. ;) 21:51 <[Demo]> man this bot is cool 21:51 yeah reading up 21:52 has very pretty graphs. heh 21:53 we use fortigate at work 21:53 it haz teh pretty graphs too 21:54 brb 21:57 if hf goes offline, we know K2 couldn't leave well enough alone and is farting around with routers 21:58 -!- tacco\unfoog has quit [] 21:59 * Menche can't bring himself to use nao anymore, hf's 3.6.1-dev is much more up to date 22:11 <@luxidream> nao is great though 22:11 <@luxidream> best place to find free MR cloaks 22:14 urg 22:14 walked over a corpse that was on the floor, of course it was there due to a trap 22:15 my leg! 22:15 <[Demo]> feel bad making this poor bot do soko 2a 22:18 [hdf-us] [nd] Menche (Rog Orc Mal Cha), 27 points, T:179, killed by a fox 22:33 -!- Grasshopper has joined #hardfought 22:33 -!- mode/#hardfought [+v Grasshopper] by ChanServ 23:10 -!- StatueSurfer has joined #hardfought 23:21 [hdf-us] [nd] Menche (Bar Orc Mal Cha), 519 points, T:1694, killed by a giant bat 23:29 !role 23:29 Menche: dnethack Noble 23:29 !role 23:29 >_> 23:29 !role nhdev 23:29 Menche: archeologist 23:29 k 23:29 !rng dwa|gno 23:29 Menche: gno 23:34 -!- Chris_ANG has quit [Ping timeout: 260 seconds] 23:37 -!- Chris_ANG has joined #hardfought 23:39 -!- StatueSurfer has quit [Ping timeout: 260 seconds] 23:42 [hdf-us] [nh] DemoBot (Val Dwa Fem Law), 185984 points, T:20610, killed by a lieutenant 23:46 -!- Chris_ANG has quit [Ping timeout: 252 seconds] 23:54 -!- hpardis has quit [Quit: Leaving]