00:49 -!- raisse has joined #hardfought 00:49 -!- mode/#hardfought [+v raisse] by ChanServ 02:21 -!- stenno has joined #hardfought 02:21 -!- StatueSurfer has joined #hardfought 02:23 [hdf-us] [nd] ShivanHunter (Wiz Elf Mal Cha) had Magicbane bestowed upon him by Anhur, on T:4995 02:46 [hdf-us] [nd] ShivanHunter (Wiz Elf Mal Cha), 6167 points, T:6527, killed by an arrow 02:49 -!- Zalman{-} has left #hardfought 02:56 -!- StatueSurfer has quit [Ping timeout: 260 seconds] 03:04 -!- StatueSurfer has joined #hardfought 03:05 -!- nht has joined #hardfought 03:24 skipped over a crash after dying there 03:25 save is still on the server 03:25 "Error: obj->to_be_hit was set in neutral turnstate?" 03:25 "Location: libnethack/src/mkobj.c:1940" 03:26 "Game ID: nht_1514448649" 03:30 -!- noty has quit [Quit: WeeChat 1.9.1] 03:36 [hdf-us] [nd] Grasshopper (Cav Dwa Mal Law) killed Croesus, on T:38830 04:21 -!- StatueSurfer has quit [Ping timeout: 260 seconds] 04:47 -!- StatueSurfer has joined #hardfought 05:11 -!- stenno has quit [Ping timeout: 252 seconds] 05:16 -!- nht has quit [Ping timeout: 240 seconds] 05:43 -!- StatueSurfer has quit [Quit: Page closed] 06:10 -!- stenno has joined #hardfought 07:27 !tell K2 can I get nht's save? 07:27 Will do, FIQ! 07:34 -!- tacco\unfoog has joined #hardfought 07:34 -!- tacco\unfoog has quit [Client Quit] 07:43 -!- zxkuqyb has joined #hardfought 08:05 -!- unsound has quit [Ping timeout: 276 seconds] 08:11 yeah give me a few FIQ 08:20 -!- unsound has joined #hardfought 08:39 -!- Announcy has quit [Ping timeout: 248 seconds] 08:40 -!- bhaak has quit [Ping timeout: 240 seconds] 08:45 Tariru is about to beat Adeon's streak on nao atm for anyone interested 08:46 entering the planes momentarily unless he decides to leave 08:47 * elenmirie tunes in to the historic broadcast 08:49 lol, somebody sent him mail 08:49 kerio did 08:49 probably penis mail knowing him 08:50 heh 08:50 watching 08:54 so this is his 30th game? 08:54 yes 08:54 well 08:54 in the streak 08:55 not overall :P 08:55 isn't plane of water fun 08:55 I mean, yeah 08:55 I feel like I got like with planes both times I've been there 08:56 gawd he's having a bad time with water 08:57 heh 08:57 finally! 08:57 not anymore... 08:57 woo! 08:59 14 ppl watching him heh 09:00 the nethack world is transfixed! 09:00 nice! 09:00 first try 09:01 victory! 09:01 weeee 09:01 history in the making 09:01 "You hear Adeon's distant sobbing." 09:03 https://scoreboard.xd.cm/streaks.all.html 09:04 averaging just over 30K turns per game 09:05 360 is a harder accomplishment than 343 09:06 I wish people who play so well would also stream the game with commentary 09:07 TED talks 09:07 zxkuqyb: I suggested greqrg (mosty lurks RLdiscord, there's a gateway at ##nethack-discord ) to give commentary over one of Tariru's ttyrecs 09:07 since he has considered doing that in general 09:08 give ttyrec commentary for people that is 09:08 my games shouldn't be commented 09:08 that would be cool and much appreciated 09:08 they are not a good example for good play 09:08 cause its sometimes hard to understand what great players do from watching 09:08 stenno: lol 09:09 its really reckless but it usually works out 09:11 sounds like me 09:21 FIQ: nht plays on EU server correct? 09:23 K2-work: yes 09:23 ok 09:23 one moment 09:26 -!- remirol is now known as lorimer 09:27 see pm FIQ 09:34 [hdf-us] [nd] firemonkey (Ran Orc Mal Cha), 8613 points, T:5179, killed by an invisible stalker 09:36 -!- aoei has joined #hardfought 10:08 found a major exploit in NH4 10:08 "oops" 10:08 [hdf-us] [nd] firemonkey (Ran Hum Mal Neu), 2566 points, T:2696, killed by a dwarf 10:10 <[Demo]> nice 10:11 allows you to ID anything for fre 10:11 e 10:11 <[Demo]> oh neat 10:11 FIQ, how's that? 10:12 <[Demo]> what new sources of id did nh4 even ad, none? 10:12 <[Demo]> must be related to scroll of identify rework 10:12 only works on N4O and all versions of fiqhack (because it ported N4O's way of dealing with one thing) 10:12 possibly also 4k if it ported it 10:12 -!- bouquet has joined #hardfought 10:12 -!- bouquet has quit [Remote host closed the connection] 10:12 [Demo]: no, it theoretically exist in all NH4 versions + derivatives 10:12 just the buggy codepath is only accessible in N4O + fiqhack anything 10:13 <[Demo]> must be menu related then 10:13 If it's the recent replaymode stuff in fh, I haven't got there yet, was waiting for you to stop finding bugs in it, and then was going to decide whether to wait for rebase or not. 10:13 FIQ, so what's the exploit? 10:13 jonadab: unrelated 10:13 -!- bouquet has joined #hardfought 10:13 I found it while tinkering with nht's game 10:14 the issue is actually worse than it sounds like, but people can only realibly use it for free ID 10:14 <[Demo]> oh wow 10:14 <[Demo]> I see 10:14 it involves unquitting 10:14 <[Demo]> so it has nothing to do with scrolls 10:14 <[Demo]> yeah 10:14 <[Demo]> bet it involves saving and reloading? 10:14 interrupting wwhile qquitting? 10:15 which apparently is something anyone can do 100% realibly 10:15 because ais523 is silly 10:15 <[Demo]> unquitting is when you type quit and say no? 10:15 stenno: yes 10:15 <[Demo]> hm 10:15 <[Demo]> i see 10:15 [Demo]: not quite 10:15 basically 10:15 <[Demo]> so you quit, look at your shit, and hang it 10:15 if you quit 10:15 and it does write a dumplog before 10:15 then ctrl+c 10:15 press a to engage replaymode 10:15 then S 10:16 te game will get confused and error 10:16 and effectively unquit the game 10:16 combine this with DYWYPI 10:16 and you get free ID 10:16 also free enlightenment i guess 10:16 is this a hall of fame bug? 10:16 after you already disclosed your stuff 10:16 stenno: right, assuming you can still unquit at that point 10:16 and exact luck and alignment values 10:16 I forgot the order of thingds 10:16 *things 10:16 ah fair 10:16 no 10:17 you can't get the dumplog 10:17 at that point it is "too late" 10:17 but while you are ind dywypi 10:17 you can do it 10:17 *in 10:17 isn't that 'you wanna see your attributes' 10:17 stenno: but it doesn't tell exact luck or alignment 10:17 oh that probably doesn't give the exact number tho 10:17 outside the dumplog 10:17 right 10:17 aosdict: yes 10:18 anyway, there is a caveat 10:18 <[Demo]> ok neat 10:18 <[Demo]> it works 10:18 for this to work 10:18 the player must be able to go in "recoverquit" mode 10:18 I don't think nethack4 allows this outsid nethack4.org 10:18 *outside 10:18 <[Demo]> well i just got it to work on hdf 10:18 but fiqhack does in any public server 10:18 <[Demo]> ah 10:19 because I allowed people to resolve games in limbo 10:19 figuring that dgl only allows a single process for you at a time 10:19 makes sense for a beta release probably 10:19 meaning there wasn't any issues as a result 10:19 [hdf-us] [nh4] tizakit (Sam Hum Mal Law), 41115 points, T:5280, killed by the wrath of Raijin 10:19 I never realized how buggy recoverquit was 10:19 :p 10:19 not beta but like testing release 10:20 stenno: recoverquit itself isn't a terrible idea 10:20 but there is no reason that it should allow you to unquit 10:20 that is really dumb 10:20 whats with that replay stuff 10:20 its such a strange mechanic 10:20 replay is unrelated 10:20 thats even from nitrohack iirc 10:20 <[Demo]> dammit not working on fourk 10:21 it is just the easiest way to trigger it 10:21 [Demo]: gz, now you have a game in limbo in 4k 10:21 nitroahck replays and saves were so crappy lol 10:21 ah 10:21 that needs manual intervention to resolve 10:21 whats 'recoverquit' then actually 10:21 i don't really get it 10:21 aosdict: Yes, after this bug is fixed, it will be a strong contender for hall of fame. 10:21 that is why I made recoverquit trigger on hdf :P 10:21 stenno: the idea is 10:22 if the game didn't finish the quit process 10:22 redo it again 10:22 'hall of fame' like the artifact naming bug? 10:22 but if you quit manually 10:22 <[Demo]> do we have a formal hall of fame? 10:22 ah 10:22 the game doesn't realize why the game ended 10:22 <[Demo]> that would ne neat 10:22 and gets confused 10:22 and unquits as a result 10:22 so its basically just a cleanup 10:23 it should be just a cleanup 10:23 that artifact naming bug was the most hilarious shit 10:23 <[Demo]> the one that was around forever or something else? 10:24 !!ell K2-work pushed an emergency fix 10:24 !tell K2-work pushed an emergency fix 10:24 Will do, FIQ! 10:24 i don't think it was around too long 10:24 [Demo]: If there's a formal list of hall of fame bugs, I'm not aware of it. 10:24 its not the 'hand slips' thing 10:24 its quite the opposite 10:24 But yes, it would include the generalized-sting bug. 10:24 <[Demo]> oh? 10:24 <[Demo]> what was it? 10:24 generalized sting was the name, right 10:24 lol 10:24 And the one in Fourk where you could get post-Medusa maze-with-Minotaur bones on DL2. 10:24 lmao 10:25 that bug was great 10:25 and the bouncy boulder one 10:25 <[Demo]> what were they? 10:25 also starting at AC:0 10:25 stenno: Yes, in NH4 you could #name any artifact for a while. 10:25 <[Demo]> ah 10:25 So a Tourist could get the PYEC on like turn 2. 10:25 <[Demo]> thats pretty great 10:26 priests could get SoM on turn 1 too 10:26 pretty cool 10:26 Knights and Valks could get turn-1 Excalibur. 10:26 means no blessing or erosionproofing though 10:26 True. 10:27 [hdf-us] [nd] firemonkey (Ran Hum Mal Neu) had Cleaver bestowed upon him by Venus, on T:1571 10:27 <[Demo]> that would make for a neat slex mode 10:27 acehack-mp had a hilarious conceptual bug with the savegame 10:27 <[Demo]> cause slex has several thousand artifacts or whatever 10:27 stenno: hmm? 10:28 when you saved your game, you were teleported into a 'waiting room' 10:28 the floor above sokoban prize room 10:28 meaning, when you're in a shop picking up items, then saved, you were shoplifting 10:28 right 10:29 nice 10:29 could you eota into sokobsan I wonder 10:29 if you had been into the waiting room only 10:29 *sokoban 10:29 <[Demo]> was the waiting room done intentionally? 10:29 i doubt it 10:29 the waiting room itself, yes 10:30 the consequences of this were probably not considered 10:30 <[Demo]> yeah im not sure how they werent but sounds like a great bug 10:30 silly idea: move rodney there 10:30 s/idea/strat/ 10:31 [hdf-us] [nd] firemonkey (Ran Hum Mal Neu), 2199 points, T:1684, killed by a priest of Venus, while paralyzed by a monster 10:32 found the bouncy boulder on nhqdb https://nhqdb.alt.org/?1910 10:34 another epic bug which is maybe still in 3.6 is that you could insert VT100 control chars in fruitnames and the like 10:34 you could leave pretty hilarious bones 10:34 [checks pile on floor] [suddenly screen is filled with G's] 10:35 lol 10:37 ah 'E' not 'G' 10:37 https://vt100.net/docs/vt510-rm/DECALN.html 10:38 was fixed on NAO but maybe is still in 3.6.0 10:39 3.4.3 NAO that is 10:43 we should really make such a list of silly bugs 10:43 funny and/or gamebreaking 10:47 -!- raisse has quit [Ping timeout: 252 seconds] 10:53 -!- bhaak has joined #hardfought 10:53 <[Demo]> Yeah I want an official hall of fame 10:54 -!- Announcy has joined #hardfought 10:55 -!- nht has joined #hardfought 10:58 [Demo]: start a wiki page, Hall of Fame for NetHack Bugs or the like. 10:58 On nethack.wikia.com 10:58 why the wikia 10:58 * jonadab ducks. 10:58 FIQ: No particular reason. 10:58 <[Demo]> who runs the nethackwiki? 10:58 * FIQ brandishes a wand of fire threatingly at jonadab 10:58 paxed/dtype 10:59 well and a few more admins on the wiki side itself 10:59 but yes on the server side 10:59 <[Demo]> Ok good not some weird person from years ago that is gone now 10:59 No, nethackwiki.com is current. 10:59 <[Demo]> Yeah that one 10:59 The _wikia_ wiki, which I mentioned as a joke, is another thing entirely. 10:59 implying dtype is not a weird person from some years ago 10:59 FIQ: "that is gone now" 11:00 <[Demo]> dtype isn't gone now 11:00 see, dodged that one 11:00 <[Demo]> and that's what matters 11:00 dtype was basically vanished until the server was moved to east coast 11:00 yeah I had a few years of being more obscure 11:00 now he's somehow part of the community 11:00 never *gone*, but paxed was more present during that time 11:00 right 11:00 he was busy shilling amazon in #asc 11:05 hmm 11:05 fh isn't listed on the variants page at all 11:05 FIQ: hey I might have sold aws to K2 11:06 you did 11:06 K2-work: Message from FIQ at 2017-12-28 10:24 EST: pushed an emergency fix 11:06 FIQ: on the wiki? should be easy to fix 11:06 fiqs 11:06 right on the wiki 11:07 I don't like shilling my own variant 11:07 but maybe I should add a bit of info on that page 11:07 -!- tacco\unfoog has joined #hardfought 11:08 that's not shilling. that's your duty as a developer 11:08 <[Demo]> "it's symmetry and then you die 30k turns in" 11:08 you are caught in a fucking explosion 11:09 FIQhack updated (us and eu) 11:09 The bolt of lightning is disrupted by your amulet of reflection! 11:09 boom 11:09 <[Demo]> summon swarmed to death 11:10 FIQ: ask yourself if you would be bothered by Amy doing the same thing 11:10 you hear a soldier wishing for a cloak of protection 11:10 would you be bothered by her adding a slex section to every page where the behavior of something is slightly different? yes. would you be bothered by her listing slex on the list of variants? probably not. 11:10 <[Demo]> anyway fiq do you know how dnh taming works cause I know you've been wanting to nerf charm monster 11:11 *facepalm* 11:13 yes 11:13 I do 11:13 <[Demo]> do that and be cruel 11:13 <[Demo]> make it directional single target 11:13 aosdict: no 11:13 why would I? 11:14 my primary issues with slex isn't the gameplay 11:14 it wouldn't be my approach, but still 11:14 <[Demo]> aosdict that's a good way to judge things 11:14 so if you wouldn't be bothered by her doing something slex-related on the wiki, you shouldn't be apprehensive about doing it yourself, is my point 11:14 my issues is 1: UI screw (and lots and lots of amnesia), 2: hup cheat 11:14 slex itself isn't what I was getting at 11:14 aosdict: oh I thought you were referring to the wand rebalance stuff lol 11:14 just a rule of thumb for writing about your own variant on the wiki 11:15 but yes 11:15 that is precisely why I don't like shilling my variant 11:15 my general policy on fiqhack on the wiki: 11:15 i say again, putting a good description in the wiki is a developer's duty 11:16 unless it is in the FIQHack namespace 11:16 don't add it myself 11:16 however, I can correct what others add 11:16 or add fh info on articles that are already variant-heavy (see: dragons in variants) 11:16 * hothraxxa adds an entry: fiqhack, a variant based on slex but more cruel 11:17 yes, so the list of variants page is variant-heavy. or if the hardfought page failed to mention that it had fiqhack. you should add it to things like that. 11:17 ^^^ 11:19 there added 11:25 nicely done, thank you 11:31 -!- nht has quit [Ping timeout: 240 seconds] 11:35 -!- bouquet has quit [Ping timeout: 240 seconds] 11:35 -!- nht has joined #hardfought 11:36 -!- raisse has joined #hardfought 11:36 -!- mode/#hardfought [+v raisse] by ChanServ 11:36 there's a hardfought page on the wiki? 11:37 no 11:37 didnt think so 11:38 you should mae one 11:38 *make 11:38 was planning on adding one once we hit the one year mark 11:38 then you should have added it over a decade ago 11:39 hardfought hosting nethack one year mark 11:39 :) 11:39 woot! 11:39 not at all nitpicking 11:39 happy anniversary, hardfought! 11:39 elenmirie: you silly 11:39 lol elenmirie not yet :) 11:39 read back 11:39 lol 11:39 oh. 11:39 end of february would make it one year 11:40 in march-ish? 11:40 ah 11:40 * elenmirie goes back to buffing armour 11:40 :P 11:42 lol 11:42 of dnh's last 100 games 11:42 Elvis has 57 of them 11:42 fat elvis or skinny elvis? 11:42 if not for him/her, fh would have bee the most actively played variant atm 11:43 :P 11:43 hothraxxa: not sure 11:43 whichever, i just KNEW he was still alive 11:45 [hdf-us] [nd] firemonkey (Ran Gno Fem Neu) acquired the luckstone from Mines' End, on T:2980 11:49 -!- zxkuqyb has quit [Ping timeout: 260 seconds] 11:58 -!- Grasshopper has joined #hardfought 11:58 -!- mode/#hardfought [+v Grasshopper] by ChanServ 12:05 -!- rikersan has joined #hardfought 12:32 K2-work: hardfought has hosted nethack for less than a year? :O 12:32 yup 12:32 very end of feb is when we went live 12:42 -!- raisse has quit [Ping timeout: 264 seconds] 12:43 woot elenmirie 12:43 woooot woot 12:43 :P 12:43 woooooot 12:44 lol 12:44 -!- noty has joined #hardfought 12:49 -!- bouquet has joined #hardfought 13:02 -!- bouquet has quit [Ping timeout: 265 seconds] 13:06 [hdf-us] [fh] play.pokemonshowdown.com (Luxidream) (Wiz Orc Mal Cha), 22617 points, T:1713, drained by a gnomish wizard's spell 13:12 jonadab: look, your favorite game 13:14 Eh, FIQHack's ok. 13:15 doomrl ftw! 13:16 Well, fh was the one mentioned on the line above where he said that. 13:16 So I assumed he was talking about that one. 13:17 jonadab: thed namd 13:17 My opinion on DoomRL is mostly "Wait, they took Doom and made a roguelike out of it? How would *that* work? Doom is _nothing_ like Rogue." 13:17 *the 13:18 -!- rikersan has quit [Ping timeout: 264 seconds] 13:19 lux' name that is 13:19 Oh, the Pokemon thing? Eh. 13:19 My opinion on Pokemon is mostly "Never really got into that." 13:20 it was sarcasm 13:21 from your reaction to the occasional nh4 pokemon talk 13:21 Until I started hanging out in #nethack4, I was not aware of Pokemon video games beyond "As heavily as that cartoon was product-ized, obviously there would be video games for it." 13:22 I mean, I'm sure there are video games for Dragonballz as well. 13:22 And Bob the Builder. 13:22 And Spongebob. 13:22 But I've never played any of them. 13:23 you know the cartoon was based on the gmes, right 13:23 FIQ: So I'm told, by the NetHack4 people. 13:23 not the other way around 13:23 ahh 13:23 But the cartoon was introduced to the American market first, I'm stone cold certain. 13:23 And was MUCH more popular. 13:24 doubt it 13:24 Every third kid was obsessed with it for like two years. 13:24 The only Pokemon game that I've seen a reference to outside the NetHack community is Pokemon Go, and that came much later. 13:24 -!- raisse has joined #hardfought 13:24 -!- mode/#hardfought [+v raisse] by ChanServ 13:26 Also, just in general, television was much more widely deployed than video games back then. 13:26 jonadab: i take it you haven't played doomrl 13:26 Pretty sure the Pokemon cartoon was, _at the time_ more popular than all video games combined. 13:26 hothraxxa: I have not. 13:27 it's a pretty good synthesis 13:27 The basic premise of Doom is, "if you see movement, shoot at it. 13:29 true 13:29 But sure, I understand that a game inspired by it might differ considerably from the game that inspired it. 13:29 It would have to, to be even vaguely roguelike. 13:29 I mean, nine tenths of the point of doom was "Wooo, 3D" 13:30 (The other one tenth is what made it succeed and inspire so many copy cats, creating the 3Dfps genre, where Wolfenstein 3D hadn't done that.) 13:31 kill me now 13:31 (Because wolf3d was _100%_ "Woo 3D".) 13:31 hothraxxa: Does bfg9000 work via IRC? 13:31 in doomrl? 13:32 Oh, I wasn't talking about DoomRL; I haven't played that, as noted. 13:32 I was just talking about Doom itself. 13:32 i don't understand the question 13:33 YOu said "kill me now", I was asking if I could zap you with a BFG9000 from here. 13:33 ahhh 13:33 heh 13:33 now i get it 13:34 my wife had a kind of pacifist thing going in doom 13:34 And yeah, it _does_ say something about Doom that I never liked it much or played it much but still remember, umpteen years later, the name of its big weapon. 13:34 she felt sorry for the pink thingies and refused to kill any 13:34 Even though it has a number in it, which is practically begging people to forget the name. 13:34 The pink thingies... hmm, were those the weird floating eye things? 13:35 no they were more like minotaurs 13:35 Oh, those. 13:38 -!- K2-work has quit [Read error: Connection reset by peer] 13:39 -!- DrakeMarshall has joined #hardfought 13:40 -!- K2-work has joined #hardfought 14:02 [hdf-us] [nd] firemonkey (Ran Gno Fem Neu) completed Sokoban, on T:6824 14:28 -!- raisse has quit [Ping timeout: 265 seconds] 14:51 [hdf-us] [nd] firemonkey (Ran Gno Fem Neu) had Vorpal Blade bestowed upon her by Venus, on T:8534 14:53 Mr. Sipalwini, I'd like to return this gift. Looking for something in a magical athame. 14:57 -!- raisse has joined #hardfought 14:57 -!- mode/#hardfought [+v raisse] by ChanServ 15:03 m - a potion of gain level named please give me all three this time. 15:07 Slagging living bones 15:07 They're still evil 15:15 [hdf-us] [fh] NCommander (Cav Dwa Mal Law), 33668 points, T:4465, poisoned by a killer bee 15:15 Ugh 15:41 -!- raisse has quit [Quit: Raisse suddenly disappears!] 15:41 -!- theRaisse has joined #hardfought 15:41 -!- mode/#hardfought [+v theRaisse] by ChanServ 15:43 -!- theRaisse is now known as raisse 15:45 yay! congratulations! 15:45 the moment I start watching, you ascend :-) 15:45 thanks raisse! 15:45 only 4 Rodney kills! amazing! 15:45 yes 15:45 gz :) 15:45 makes up for the last time 15:45 thanks FIQ! 15:46 I'm on a streak of 2. only 28 to go. :D 15:46 lol my arc is still #2 15:47 next up: gnome ranger? 15:47 you seem to be doing All The Gnomes 15:47 well, I was doing all the roles in alphabetical order 15:47 so knight next 15:47 no gnome :( 15:48 gnomish knight 15:48 that would be cool 15:48 gnome knight should totally be an option 15:48 gnome monk! gnome priest! gnome rogue! 15:48 it's only, they have to be lawful and gnomes are always neutral 15:48 spork has it 15:48 oh right 15:48 hm... 15:49 that would preclude rogues too, but not monks or priests 15:49 there should be some roles that are only allowed to be non-human races 15:49 yes! 15:49 you know, we have like, four, that have to be human 15:49 monk, tourist, knight, samurai 15:49 yes 15:50 tou can be gno in 4 variants 15:50 * raisse would love a gnome tourist 15:50 yes, I played gnome tourist in 4k I think it was 15:50 great stuff 15:50 what I really want is hobbit tourist 15:50 slex sp 4k fh 15:51 and dwarf priest 15:53 <[Demo]> I'm feeling pretty paragon 15:54 yes, my only fourk ascension was gnome tourist 15:54 2 years ago in junethack 15:54 there is something about punching a shoggoth to death and realizing you are still at full health 15:54 something that makes you feel totally OP? 15:55 gah, this box was locked, trapped, on a bear trap, and empty 15:55 something that makes you want to grab chthulhu by his mangy throat and show him who's boss? 15:56 I was missing a word from that sentence lol 15:56 regardless yes clockwork is starting to feel OP 15:56 now that I have good pets 15:57 :) 15:58 anyway, enough for me tonight! 16:02 -!- DrakeMarshall has quit [Quit: *poof*] 16:02 elenmirie congrats! 16:02 again! lol 16:02 -!- DrakeMarshall has joined #hardfought 16:13 FIQ, did you do something to increae the number of stores in the main dungeon? 16:13 no 16:13 FIQ, my last two characters have found a LOT of stores 16:13 variant paranoia 16:15 with a sample size of two you can prove anything 16:16 heh 16:17 !who 16:17 FIQ: [hdf-us] NCommander [fh] phollenback [fh] k2 [sp] firemonkey [nd] Menche [nd] 16:17 FIQ: [hdf-eu] Raisse [nd] 16:17 [hdf-us] [nd] Menche (Sam Hum Mal Law) had Excalibur thrown at him by some watery tart, on T:2862 16:18 lol 16:18 raisse is multitasking 16:19 nvm I can't read 16:19 nope 16:19 raisse: I'd prefer to see at least some downsides to gnomes before opening up more roles to them. 16:19 well I *am* multitasking, which is what killed me 16:19 read Menche as Raisse 16:19 didn't pay attention when someone IRL talked to me 16:19 And a str cap of 18/50 isn't a real downside 16:21 * Menche is getting highlighted a lot here 16:25 heh normally hexchat would make the whole highlighting message green, but Beholder uses color codes and that messes it up 16:29 Menche, you're on both hdf-eu and hdf-us for osme reason 16:30 huh 16:30 no, only on hdf-us 16:30 the one on hdf-eu is me 16:30 lol 16:31 * Menche did not know there was an hdf-eu 16:31 hdf-us is still the box in K2's basement? 16:32 I believe so. 16:32 hdf-eu was added for the tribute tournament and then kept up. 16:38 now, the part of the game that always kills me 16:38 training the twoweapon skill 16:38 Train on dust vortices, grid bugs, lichens. 16:38 -!- theRaisse has joined #hardfought 16:38 -!- mode/#hardfought [+v theRaisse] by ChanServ 16:39 -!- raisse has quit [Ping timeout: 252 seconds] 16:39 Actually, any whirly engulfer will work if you are resistant to their attack. 16:39 fog clouds, also. 16:39 -!- theRaisse is now known as raisse 16:39 You can two-weapon low-damage weapons against them, orcish daggers perhaps, to get more hits before you kill them. 16:39 AAAAAAA 16:40 You're training two-weapon skill against seven archons? 16:40 That seems like a bad idea. 16:40 MAGIC TRAP SUMMONED A SWARM OF SOLDIER ANTS 16:40 Ah. 16:40 Better than seven archons, but. 16:40 [hdf-us] [nd] Menche (Sam Hum Mal Law), 2089 points, T:3012, killed by a soldier ant 16:41 ants ants ants in the pants 16:42 soldier ants, fire ants, vorpal ants, ... 16:42 EPI: vorpal ants. 16:42 bite your head off? 16:42 -!- nht has quit [Quit: nht] 16:42 raisse: Yes, but only a percentage of the time! 16:43 have a chance of their poison attack bypassing PR? 16:43 Heh. 16:43 "It seems you weren't immune to this type of venom. You die." 16:43 EPI: ^ 16:43 argh yes that's evil 16:44 maybe factor constitution into that 16:44 Really Evil Patch Idea: there are nine different kinds of poison. You must acquire resistance to each separately... 16:44 ack 16:44 very evil yes 16:45 differentiate between poison (eaten) and venom (intravenous) 16:45 hemotoxic (pit vipers, rattlesnakes), neurotoxic (cobra), tissue-degenerative (traditional old-world vipers), accumulative (arsenic), accute (cyanide), ... 16:45 kobolds = poisonous, snakes = venemous 16:46 Menche: Some things could be both, of course. 16:46 of course 16:46 Spiders seem an obvious candidate for that. 16:46 wouldn't be evil otherwise 16:46 add poison dart frogs 16:46 I actually don't know what kind of poison that is. 16:46 [hdf-us] [nd] firemonkey (Ran Gno Fem Neu), 41714 points, T:11082, killed by a death ray, while sleeping 16:46 make them kinda like cockatrices, but with poisoning instead of stoning 16:47 the plus: PR makes them less dangerous 16:47 ludios with no reflection 16:47 the minus: what would be a delayed instadeath with a footrice is instant 16:47 firemonkey: any silver dragons around? 16:48 Menche: Hmm, wikipedia says the frogs use "lipophilic aklaloid" toxins. 16:48 there was a gray and a silver waiting for me - I had conflict on, just got hit with a sleep ray and couldnt move 16:50 lipophilic looks like it means it gets into your body fat 16:51 Dissolves readily in lipids, yes. 16:51 SO non-water-soluble. 16:52 I seem to be going for the Legolas here, but having a poor start 16:52 stabbing a poison dart frog = that weapon has a chance of being coated with poison 16:52 the Legolas? elf ranger? 16:52 all rangers 16:52 jonadab, you're just giving amy a lot of ideas right now 16:53 my trophy names are in the backscroll, maybe on irina|log - Mandevil doesnt like the grand naming 16:55 The new 361 traps with the dead bodies on them are funny 16:56 -!- bouquet has joined #hardfought 16:56 Ayes 16:56 yes, I mean 16:56 just got a cursed BoH from one 16:57 cool 16:57 I got 47 arrows for my hum neu ran on DL1 16:58 now I want to do a Ranger 16:59 but what role 16:59 ranger! 17:00 *i mean* what race lul 17:01 elf or orc 17:01 not gnome? 17:01 ooh can orcs be rangers? yes, orc 17:01 gno is fiddly 17:02 I am very racist against humans 17:02 the inferior beings don't have infravision 17:02 they rock in dnethack, but they get an artifact crossbow 17:04 gno in vanilla has to get bows and arrows from friendlies and not advance xbow beyond skilled 17:04 -!- DrakeMarshall has quit [Quit: *poof*] 17:07 * Menche selects Elf 17:07 humans have no infravision, gnomes get crossbows, orcs get orcish stuff 17:08 -!- bouquet has quit [Ping timeout: 264 seconds] 17:08 elves get the best stuff 17:09 plus they have a good chance at casting divination spells 17:09 * firemonkey just found a blessed spellbook of magic mapping 17:13 [hdf-us] [nd] Menche (Ran Elf Mal Cha) chose an elven dagger to be named "Sting", on T:119 17:17 Menche, blessed +2 arrows are a boon if you get them 17:17 -!- elenmirie has quit [Read error: Connection reset by peer] 17:17 -!- elenmirie has joined #hardfought 17:17 -!- mode/#hardfought [+v elenmirie] by ChanServ 17:20 [hdf-us] [nd] firemonkey (Ran Hum Mal Neu), 1034 points, T:1891, killed by a gnome lord 17:34 -!- raisse has quit [Ping timeout: 246 seconds] 17:41 just found a saddled pony 17:42 -!- K2-work has quit [Ping timeout: 264 seconds] 17:42 1% of them are 17:42 in 3.6.1 17:43 [hdf-us] [nd] firemonkey (Ran Hum Mal Cha), 1203 points, T:2008, killed by a kobold mummy 17:43 shoulda tamed it 17:43 aren't kobold mummies speed 4 17:44 it was the rothe that got me 17:44 ah 17:44 wow this orc ran started with 52 +2 poisoned arrows 17:45 +2 17:45 not bad 17:46 18/01 11 14 13 13 8 for stats 17:47 [hdf-us] [nd] munterplant (Val Hum Fem Law), 3682 points, T:3007, killed by a plains centaur, while frozen by a monster's gaze 17:54 -!- StatueSurfer has joined #hardfought 17:56 [hdf-us] [dnh] Demo (Kni Hlf Fem Law) entered Minetown for the first time, on T:2702 18:00 Frig 18:01 My pony's saddle seems to have vanished :( 18:01 It hit a levelport trap, and ended up two levels down and I didn't find it before it went peaceful. No saddle 18:01 -!- Grasshopper has quit [Read error: Connection reset by peer] 18:01 -!- Grasshopper has joined #hardfought 18:01 -!- mode/#hardfought [+v Grasshopper] by ChanServ 18:02 well that definitely sounds like a bug 18:03 look for a nymph 18:09 bug_sniper: Eh, I just like coming up with weird ideas. I don't actually care one way or the other about slex. Not a variant that really interests me. 18:10 My opinion about slex can be summed up as, roughly, "Heh." 18:11 I figure eventually it'll get to the point where even Amy can't stand to play it any more, and then she'll start to lose motivation to continue developing it. 18:12 <[Demo]> im an acid dragon 18:14 -!- Menche has quit [Quit: Leaving] 18:17 [hdf-us] [fh] NCommander (Kni Hum Mal Law), 63327 points, T:11508, wiped out by a monster's scroll of genocide 18:17 ... 18:17 ^- FIQ, shouldn't I have reverted to my original form? 18:17 no 18:17 genocide isn't HP deth 18:17 *death 18:18 Well ... frag 18:18 sorry 18:18 I could have sworn in vanilla if your form got genocided you reverted 18:18 correct 18:18 it is a fiqhack change 18:18 sorry about that 18:18 I wanted it to be more consistent 18:18 generally you depoly on HP death 18:18 but not otherwise 18:18 <[Demo]> get fiqd 18:19 I think clay golems has a similar fiqhack change 18:19 That nerfs self-poly quite hard 18:19 :/ 18:19 It does. 18:19 I didn't consider this a problem 18:20 Personally I'm not emotionally attached to self-poly. 18:20 monsters can genocide others? 18:20 Though I'm aware that some players are. 18:20 StatueSurfer: only in FIQHack. 18:20 why don't they just genocide @? 18:20 time for monsters to get some payback for all the times players genocide them 18:20 seems slightly OP 18:20 :p 18:20 jonadab, well I had hit a polytrap, I self-polyed to master mind flayer not to loose my armor 18:20 and SPLAT 18:20 StatueSurfer: And they can only genocide things the player would be able to genocide in their situation. 18:20 monster gets scroll of genocide -> you lose 18:20 if i was a monster i *would* genocide @ 18:20 @ can't be genocided 18:20 StatueSurfer: You can't genocide @ deliberately. 18:21 NCommander: for the future, an aleax would work I think 18:21 jonadab: you can, choose @ for class geno 18:21 very deliberate 18:21 FIQ: Wait, since when does that work? 18:21 or they could just genocide your race or role 18:21 jonadab: far as i know, that's always worked 18:21 jonadab: since always? 18:21 At least its an amusing death 18:21 StatueSurfer: Playable races and roles aren't genocideable. 18:21 <[Demo]> i like fiqhck 18:22 roles are genocidable 18:22 jonadab: but @ includes other things 18:22 <[Demo]> cause its fun to make jokes about 18:22 that are genocideable 18:22 FIQ: Ah. 18:22 I see. 18:22 Luxidream and I have both met monsters who has blessed-genocided @ 18:22 see that's just 18:22 luxidream hadn't generated fort ludios yet 18:22 a totally BS death 18:22 he likes to use it for soldier gear 18:22 and almost completely unavoidable 18:23 StatueSurfer: you don't understand 18:23 apparently not 18:23 you can't genocide player monsters 18:23 (apart from yourself) 18:23 and I also made orcs, dwarves and gnomes ungenocideable 18:23 (humans and elves already were) 18:23 Unless you're a dwarf :P 18:24 so if you're team h, technically any monster could oblierate you 18:24 no 18:24 as I said 18:24 you can't genocide dwarves 18:24 unless you are one 18:24 Ah 18:24 so monsters... can't genocide you unless you polymorph? 18:24 correct 18:24 well 18:24 mostly correct 18:25 Unless they are confused and accidentally genocide themselves, and you with them. 18:25 ...how big is that exception 18:25 there is one rather controversial case 18:25 yeah, what jonadab said 18:25 StatueSurfer, to be fair, this is the first time I ran into that specific death in a fair number of games. 18:25 NCommander: and you were polymorphed 18:25 what monster would they have to be take you with them in confused genocide? 18:25 so it's fair game 18:26 StatueSurfer: a monster of your own role or race 18:26 but you just said those are ungenocidable 18:26 you can always genocide yourself 18:26 StatueSurfer: Normally they are, but you can always genocide yourself by being confused. 18:26 StatueSurfer, there's an exception. Confused non-cursed geno will ALWAYS oblirate your base race even if its not normally genocidable 18:26 jonadab: no need to be confused 18:26 The player has been able to do that since forever. 18:26 but monsters will never genocide themselves deliberately 18:26 FIQHack just made it so monsters can too. 18:27 so that case will only come up for monsters while confused 18:27 do monsters revert on poly'd form death in FIQhack? 18:27 no, I want to address this 18:27 but first I want to figure out how to deal with pets 18:27 The SLASH'EM approach to this where polys are temporary unless they're fixed. 18:27 i want there to be a reasonable way to get good pets 18:27 You can use/wield potion of restore ability to fix an item/monster 18:28 before I change how monster polymorph works 18:28 there is a reasonable way 18:28 charm monster :^ 18:28 or scroll of taming :) 18:28 "reasonable" 18:29 oh reasonable not broken beyond belief? 18:29 using an overpowered spell that itself needs to be nerfed isn't very reasonable 18:29 maybe the spell should simply be removed 18:29 I think making it significantly higher level is a good start. 18:29 Not enough, probably, but a good start. 18:29 That's a bit too much in the wrong direction, though charm monster can be absurd. <- *remembers his last win* 18:30 Charm monster is _way_ more powerful than it should be for a level-three spell. 18:30 This point is not in dispute, I think. 18:30 Most of the high level spells are fairly useless. Touch of death is surprisingly useless in the late game except for a handful of monsters. 18:31 NCommander: but gz 18:31 that's the 2nd death overall 18:31 to monster geno 18:31 isn't it such a horrible feature 18:31 with how common it is 18:31 the first died to a bug 18:31 the second due to poly 18:31 It just reminds me of slex :P 18:31 NCommander: Yes, a lot of the spells are useless, and some of them that might be useful otherwise are non-worthwhile because they're so high-level (the poster child for this is dig, at level _five_). 18:31 isn't it fitting then that Amy was the firt one hit 18:31 *first 18:32 lol 18:32 -!- Menche has joined #hardfought 18:32 * NCommander just felt his irony meter explode 18:32 because, due to a typo, a monster wouldn't consider themselves when choosing what to genocide 18:32 so it genocided itself 18:32 what exactly are the mechanics of charm monster as it stands now 18:32 and amy with it 18:32 level 3 and attempts to charm every monster around you? 18:32 yes 18:33 ... for some reason, I don't think SLEX even lets monsters use scroll of genocide. Though that could be an oversight on her part :P 18:33 well level 7 and only targets one monster seems like a good start 18:33 I'd mae it level 6 in fh 18:33 only one level 7 spell per school :P 18:33 *make 18:34 what's the level 7 one in FIQhack 18:34 Honestly, the spell maintence feature makes most spells much more useful 18:34 charging 18:34 charging is a spell? 18:34 in fh ys 18:34 *yes 18:34 it was one of the first features I added 18:34 so basically 18:35 would probably not add it today 18:35 but eh 18:35 not going to remove it 18:35 wizards are even more OP in fh tan vanilla 18:35 *than 18:35 In the flat out useless departartment in FIQHack, cure sickness is the only one I can't see very useful 18:35 StatueSurfer, it's the same as non-tourst PYEC 18:35 Also, charm monster should probably scale with skill. Something like unskilled: pacify one adjacent monster; basic: pacify all adjacent monsters; skilled: tame one adjacent monster; expert: tame all adjacent monsters. Also, monsters should get a willpower saving throw. 18:35 spellbook of charging (equivalent to an uncursed scroll of charging), enchantment spell 18:35 spellbook of phase (21-60 turns of phasing, stacks), escape spell 18:35 spellbook of astral eyesight (11-30 turns of xray, stacks. Note that the xray range in FIQHack is 8, not 3), divination spell 18:35 spellbook of summon nasty (equivalent to vanilla monster spell), clerical spell 18:35 (Which, I think they do get THAT already.) 18:35 these are the new fiqhack spells 18:36 PYEC is pretty much god-artifact because it's blessed charging. 18:36 (Where "willpower" means MonMR.) 18:36 they already do get the MonMR save 18:36 NCommander: cure blindness is pretty useless. 18:36 NCommander: Detect food. 18:36 StatueSurfer: Yes. 18:36 jonadab, I've gotten a fair bit of mileage out of it before I get a unihorn. Sickness though 18:36 idea 18:36 detect food isn't useless if you get it early enough! 18:36 replace cure sickness 18:36 with restortion 18:37 *restoration 18:37 Unihorn effect? 18:37 Make it cure sickness, blindness, etc.? 18:37 actually in my variant i made unihorns degrade BUC with every successful use 18:37 Stunning, blah blah blah? 18:37 Fatal illness? 18:37 Nausea? 18:37 at unskilled it will individually cure one of: blindness, stun 18:37 Actually, I just had a though 18:37 If I use confuse monster, and attack myself (F->.), will I confuse myself? 18:37 * NCommander needs to test this 18:38 at basic it will also cure attribute loss 18:38 er no 18:38 FIQ, that makes restore ability useless again :P 18:38 NCommander: If so, that would give it an actual use, albeit a redundant marginal one. 18:38 FIQ: Not at basic. Attribute loss is a big deal. 18:38 but it will cure both 18:38 jonadab, confusion on demand is a tad harder in FIQHack, due to spells lasting 60k turns. I've yet to forget one in game. 18:39 at skilled it will also cure slime, at expert illness 18:39 NCommander: There are other ways. Booze. Stale eggs. Tripe. 18:39 booze works, stale eggs, and tripe have a chance of causing illness or nothing 18:39 NCommander: confuse monster is weird 18:39 I usually just curse a unihorn for non-speed dependment unihorn 18:40 it gives you a "charge" of confusion 18:40 for your next melee attack 18:40 there is also a really bad pun involved 18:40 if you are polymorphed 18:40 it will confuse yourself instead 18:40 confuse *monster* 18:40 I removed that in fh 18:40 FIQ, considering that confuse monster dates back to rogue, I'm not surprised. 18:40 Didn't know it self-confused when polymorphed 18:40 TDTTOE 18:40 NCommander: cursed scroll of confuse monster will confuse you 18:40 at least in vanilla 18:41 jonadab: actually yeah I think that is reasonable 18:41 StatueSurfer, handy for the planes. Again, unihorn works nice for non-consumable confusion. If I need to do armor repair usually. 18:41 unskilled: blindness 18:41 basic: stun 18:41 skilled: vomiting, slime 18:41 expert: illness 18:42 I thought cure sickness removed slime already 18:42 for a cure blindness/sickness merge 18:42 cursed unihorn seems sketchy at best since it can also give you terminal illness 18:42 into a more useful spell 18:42 StatueSurfer, I also carry a blessed horn to remove that. Terminal illness gives you 20 turns before you expire. 18:42 and you will have plenty of time to cure it 18:42 Youd' have to be exceedingly unlucky to die 18:42 if air isn't moving 18:42 :P 18:43 :) 18:43 well yeah but i wouldn't have to waste the extra turn to cure the bad effects i don't want to get from a cursed unihorn 18:43 since i imagine the endgame's tougher in Fh 18:43 StatueSurfer, it's actually not bad until astral 18:43 Astral gets nasty. 18:43 especially if you have charm monster 18:43 lategame in general is harder 18:44 but it doesn't get really rough until astral 18:44 and possibly sanctum 18:44 priests are a bigger threat 18:44 cancel/slow shenanigans 18:44 Priests suck :( 18:44 and summon 18:44 They're hard to liberate their robes 18:44 FIQ, summon is NH vanilla these days though 18:45 ? 18:45 ants? 18:45 Yeah 18:45 361 has it 18:45 uh-oh I am so scared 18:45 :P 18:45 watch out for the ants! 18:45 Nah, they're great meatshields on your way to the altar 18:45 I meant real summon :P 18:45 ... please don't let monsters reverse genocide in team h 18:46 As a last ditch "F YOU" move 18:46 That would be :( 18:46 oh they can do that 18:46 ... 18:46 monsters can wish for cursed geno 18:46 * NCommander cries 18:46 and revgeno things 18:46 -!- Crawlmobile has joined #hardfought 18:46 hothraxxa died to that once 18:46 some hill orc IIRC found a wand of wishing in sokoban 18:46 wished up a stack of geno 18:46 revgeno'd olog-hai 18:47 FIQ, so when are you going to implement it that Rodney can steal the amulet on the astral and #offer it :P 18:47 why wouldn't they revgeno arch-liches 18:47 StatueSurfer: that would be a bit too much 18:47 FIQ: what do priests summon in fiqhaq? 18:47 they pick a random nasty 18:47 aoei: create monster 18:47 so random, more or less 18:48 FIQ, actually, if the player summons nasties, do they get tame nasties or is it exactly like vanilla? 18:48 ah they cast it like the player spell? 18:48 tends to be dragons 18:48 and other stuff 18:48 Cause then it's just basically create monsters on steriods. 18:48 Why would Rodney #offer on the astral plane if he hasn't offered it to Moloch yet? 18:48 NCommander: they get tame nasties yes 18:48 aoei: yes, monsters in fiqhack cast player spells 18:48 ... couldn't that end up w/ a tame Demogorgon? 18:48 one of fiqhack's 3 main goals 18:48 is monster/player symmetry 18:49 NCommander: no demon lords, sorry 18:49 Offhand, the only thing I think that's truly exclusive to monsters is Rodney's double trouble 18:49 hence monsters using wishing wands etc. 18:49 in fiqhack, monsters eat YOU 18:49 i don't think demogorgon is really a nasty anyway 18:49 -!- hpardis has joined #hardfought 18:49 was that also possible in grunthack or something? 18:49 aoei: it was, but fh wishing is different 18:50 NCommander: and yeah, it is 18:51 *monster wishes for cursed genocide* 18:51 player: well, this was a good run 18:51 FIQ, what were the other two FIQHack goals? 18:52 aoei: fiqhack monsters will use create monsters offensively, they know how to raybounce and use nuke spells, they will use containers including stash management to keep their stuff safe if they have a bag, they wear rings, they can zap each other with stuff like speed monster and healing, they can cancel/slow players and have stuff like displacement 18:52 Do monsters read genocide now? 18:52 Crawlmobile, you missed my last death 18:52 [hdf-us] [fh] NCommander (Kni Hum Mal Law), 63327 points, T:11508, wiped out by a monster's scroll of genocide 18:52 NCommander: improving monster AI/behaviour, and improving QoL 18:52 what means QoL? 18:52 quality of life 18:53 quality of life 18:53 quality of life for the... monsters? 18:53 haha 18:53 whose life? xD 18:53 as they proceed to wipe you out with revgeno, wands of wishing, and genocide? 18:53 StatueSurfer: much better polearm UI, autoswap, spell maintenance, object memory finding 18:53 stuff like that 18:53 StatueSurfer, it's got a few things, scroll of identify, light, are auto-idented based on price. Tourists auto-ID anything in a shop that they haven't purchased, spell maintence, object memory/search 18:53 and if a monster zaps a wand of cancellation at you 18:54 aoei, that one isn't FIQHack original, I saw it in at least another variant. 18:54 aoei: you can't use spells 18:54 what happens? all your armour is unenchanted, all your wands in open inventory get nuked? 18:54 NCommander: it kind of is 18:54 didn't grunthack also have that? 18:54 in other variants it just cancels your inventoy 18:54 FIQ, I thought that came from the wands balance patch. 18:54 which is stupid 18:54 FIQ, ah 18:54 does MR block wands of cancellation 18:54 if you zap a monster with cancel 18:54 does it cancel their inventory? no it doesn't 18:54 so why would monsters zapping you cancel your inv 18:55 Monster displacement works, though I am almost certain that isnt' FIQHack original. 18:55 no, instead it cancels *you* 18:55 FIQ, which was what grunthack did? 18:55 aoei: yes, also slash'm 18:55 *slash'em 18:55 right 18:55 is there any timeout on not being able to use spells? 18:55 NCommander: MR has a chance to protect vs cancel 18:55 or are you permanently cancelled 18:55 bt it isn't foolproof 18:55 aoei: permanent 18:55 but there is cures 18:55 aoei, it's permament, but can be reversed through prayer or magical explosion. 18:56 or drinking gain energy 18:56 or a few other methods 18:56 interesting 18:56 or reading charging while confused 18:56 (noncursed) 18:56 FIQ, maybe add confus- 18:56 I was about to say that 18:56 i like the idea of monster/player symmetry and better monster AI 18:56 but it also sounds *terrifying* 18:56 aoei, especially since resistances are no longer immunities. That makes the endgame considerably scarier 18:56 aoei: you should've seen fiqhack 2016 18:56 Unless yo ucan scare up cold immunity. 18:57 and fire immunity 18:57 it had a lot of the monster AI improvements already 18:57 does MR block the touch/finger of death 18:57 but not some of the needed nerfs to go with it 18:57 for example 18:57 wands of create monster 18:57 cpuld do with some cold immunity myseld right noe 18:57 StatueSurfer, finger of death, yes. Wand of death ... not so much. If the caster is Skilled, it can breach MR. 18:57 are surprisingly common 18:57 in vanilla 18:57 you just don't notice 18:57 can the wand bypass reflection 18:57 because monsters hardly ever use it 18:58 in fiqhack, they will 18:58 Honestly, I usually depleted as many wands of light as I can 18:58 to level up wands 18:58 so basically every mines trek had some guy with CM 18:58 Cause they get really useful. 18:58 spam the shit out of it 18:58 and create a huge horde of stuff 18:58 and the player just dies horribly? 18:58 since then, fh nerfed the wand 18:58 and made them spawn much more rarely 18:58 StatueSurfer, nah, it's ascendable. It's just on the whole harder, but balanced 18:58 If that makes sense 18:59 aoei: regarding displacement 18:59 the only other variant that has that is grunthack 18:59 and it's pretty buggy in it 18:59 works fine in fh to my knowledge 18:59 Displacement still suffers from the unfortunate side effect that it won't work if you're invisible unless the mob has see invisible. 18:59 FIQ, works great. Telepathy works great agianst it :) 18:59 NCommander: as it should :) 19:00 ... maybe cursed potion of (see) invisible should remove the intristic 19:00 Because by time I get displacement from cloak or scales, I'm already permainvisible 19:00 and it's hard to get rid of the intristic 19:00 NCommander: that is actually a really good idea 19:00 but with that said 19:01 use wand of make invisible at skilled 19:01 it toggles invis on or off 19:01 True, but I don't always find enough junk wands to level it up 19:01 bless the and 19:01 erm what's this all this about wand skills 19:01 *wand 19:01 ... right 19:01 forgot about that 19:01 wand rebalance was fiqhack's first feature :P 19:01 https://nethackwiki.com/wiki/Wands_Balance_Patch 19:01 FIQ, I suppose I'm lucky you didn't attach the RNG to wand of wishing skill evel :P 19:02 NCommander: that would be evil 19:02 I am not evil 19:02 ok not as much evil 19:02 <[Demo]> "You see here a T-shirt named The Tie-Dye Shirt of Shambhala (12000 zorkmids)." 19:02 <[Demo]> hell yeah 19:02 as just a bad idea 19:02 *just being 19:02 .oo(someone rebase SLEX on FIQHack as a base) 19:02 :) 19:02 nice wand of death nerf 19:03 now my barbarian has to actually *fight* Rodney? 19:03 great 19:03 StatueSurfer, Rodney doesn't have MR 19:03 just bless the wand 19:03 blessing the wand moves it up one skill level? 19:03 yes 19:03 cursing moves it down 19:03 okay 19:03 zap cursed at unskilled and it will blow up in your face 19:03 as if you broke it 19:04 this means engrave-testing wands as a barbarian you haven't BUC-tested is risky 19:05 Well, if there was any debate before, Barb is def. not the most n00b friendly role in FIQHack 19:05 That's valk now. 19:05 unless the Orb of Weight, or the meatball called the Heart of Crap got nerfed/buffed. 19:06 they didn't 19:06 [hdf-us] [dnh] DrakeMarshall (Bin Clk Mal Non) killed Great Cthulhu, on T:187416 19:06 * NCommander was rather sad when vanilla fixed the ability to turn the heart into a meatball 19:06 It was slightly more useful 19:06 heart of ahriman is underrated :^( 19:06 it completely obviates needing a ring of levitation 19:06 NCommander: haha 19:07 NCommander: but cleaver 19:07 [hdf-us] [nh4] tizakit (Sam Hum Mal Law), 15467 points, T:428, quit 19:07 StatueSurfer, not really, since you have to wait for it to timeout to invoke it again. 19:08 eh most of the time i don't need to levitate twice in quick succession 19:08 so i guess make that *almost* completely obviates the need 19:10 I don't really get the appeal of Cleaver 19:10 At the time of the game where it's useful, you loose the ability to equip a shield, where getting your AC down is very important 19:11 the cleaving is nice 19:11 but Cleaver also gives a barbarian the best damage output 19:11 for crowd control 19:11 for that stage of the game 19:11 mtf used it in a recent fh game 19:11 FIQ, in 360, and variants that have it, true, I'll give it that. 19:11 he loved it 19:12 it originated in fh and only 361 has it otherwise 19:12 Lack of bloodthristy Stormbringer drastically improved that artifact in my games. 19:12 Cleaver is really necessary if you don't start with or find a battleaxe 19:12 but 361 forgoed the peaceful protections 19:12 because that regular axe just does not cut it for midlevel damage output 19:13 Stormbringer is usually wroth saccing for if you're chaotic because its the only source of drain resistance chaotics can get 19:13 er, well, unless you have the right scales 19:13 are you talking about fh or vanilla now 19:14 because no scales give drain res in vanilla 19:14 Stormbringer in vanilla 19:14 it's also, you know, a solid weapon in its own right 19:14 FIQHack has ... one dragon w/ drain resistance 19:14 and allows for dual wielding 19:14 StatueSurfer, yeah, but with a heafy downside 19:14 fh also has objects of drain resistance 19:14 News headline of the year: "Don't worry, the world could still end before 2017 is over!" #NotFearmongeringAtAll 19:14 FIQ, true, but you need RNG love, or potions of wonder. 19:15 yo need rng love either way 19:15 :P 19:15 *you 19:15 * NCommander wishes for 3 blessed potions of wonder 19:15 drink them 19:15 become slow, fumbling and cancelled 19:16 puck got intrinsic phasing the other game 19:16 he went on to ascend it 19:16 the only downside i can really think of with stormbringer might be opportunity cost 19:16 meanwhile jonathanthanes got slow 19:17 I wouldn't want to use stormy in vanilla 19:17 bloodthirsty is dangerous 19:18 intristic phasing? 19:18 <[Demo]> i want intrinisc phasing 19:18 ... damn 19:18 That's one way to just walk to the altar 19:18 NCommander: he got it like dlvl 19:18 4 19:18 <[Demo]> what are all the options a potion of wonder can give? 19:18 bloodthirsty doesn't seem *that* bad 19:18 StatueSurfer, with FIQHack's alignment penalties 19:18 Yeah it can be. 19:18 -!- Grasshopper has quit [Remote host closed the connection] 19:18 oh in FIQhack 19:18 okay 19:18 [Demo]: http://home.fiq.se/potion.c 19:19 but i mean 19:19 NCommander: but bloodthirsty doesn't even exist in fh 19:19 just sheathe it if there's a lot peacefuls nearby 19:19 StatueSurfer, attacking a priest is still a YAAD 19:19 it is a blatant violation of the InterHack policy 19:19 i should probably give it aggravate monster 19:19 to compensate 19:19 again: sheathe the sword 19:19 interhack? 19:20 FIQ, didn't you boost aggravate monster to get uglier though? 19:20 interhack is an ui enhancer intended to work-around some of nethack's UI silliness 19:20 <[Demo]> levitation? 19:20 the interhack policy is as follows 19:20 <[Demo]> is the game even winnable? 19:21 [Demo], it would be similar to NH2.3, where you'd need controlled levelports to ascend/descend hell 19:21 if you can create an UI enhancement tool (like interhack) to abstract away a challenge 19:21 it is not a well designed difficulty 19:21 and should be removed 19:21 <[Demo]> how the hell does a levitating dude pick up the amulet 19:21 or in otherwords, the UI should not be a source of difficulty? 19:21 <[Demo]> or any of the other important things 19:21 [Demo], bullwhip down 19:21 Will do it 19:21 <[Demo]> fuck that shit lol 19:22 intrinsic levitatio is just controlled levitation without a timeout 19:22 i was about to joke that you should wish for a sink :^ 19:22 *levitation 19:22 <[Demo]> oh its controlled? 19:22 pressing > makes it go away 19:22 <[Demo]> so you can get down 19:22 yes 19:22 <[Demo]> and bail out 19:22 <[Demo]> and be glad you didnt get slow 19:22 more or less 19:22 a similar thing happens if you eat the ring 19:22 and get the effect 19:22 <[Demo]> does buc of potion matter if you drink it? 19:22 Intristic polymorphitis though in FIQHack though is evil :P 19:22 well, the same thing 19:22 yes it does 19:22 cursed removes an intrinsic 19:23 <[Demo]> blessed gives a new one? 19:23 uncursed may fail to add one by picking one you already have 19:23 [hdf-us] [nh4] tizakit (Sam Hum Fem Law), 13485 points, T:993, killed by a boulder 19:23 <[Demo]> ok so like with items 19:23 blessed will always pick a new one if it is at all possible 19:23 <[Demo]> why doesnt it give immunities? 19:23 mostly for technical reasons 19:24 <[Demo]> i have a dude on vibrating square with a potion of wonder 19:24 <[Demo]> kinda wanna drink it 19:24 probably not worth the risk 19:24 even phasing, which is probably the best result 19:24 wouldn't help that much 19:24 <[Demo]> fair point 19:25 I guess free action would be nice 19:25 or flying 19:25 too 19:27 FIQ, ... you can loose the game if the monster steals the amulet and then drinks a curse potion of level gain on Dl 1? 19:27 O_o; 19:28 haha I had forgotten about that 19:28 but yes 19:29 That would make me rage SO hard if that happened 19:30 that sounds like total BS 19:31 and thanks to a random, unblockable 5% chance attack and rodney's gain level potion by happenstance being cursed, you lose! 19:31 -!- DrakeMarshall has joined #hardfought 19:31 I like that its implemented as an instadeath 19:32 but really, what would be the point of continuing 19:32 you just got completely screwed over 19:33 <[Demo]> is that fh specific? 19:34 let's hope so because that's evil 19:34 so it's probably in slex already 19:34 <[Demo]> ok yeah we are still being uneasy in real nethack 19:35 -!- hpardis has quit [Ping timeout: 256 seconds] 19:37 StatueSurfer, to be fair, I find that one rather amusing, mostly due to the fact it's extremely unlikely for one, it would require rodney to grab the amulet THEN get a potion of cursed level gain (since I think he'd try using it immediately) 19:37 but it's just so bad 19:37 the fact it can't be avoided by anything the player could do makes it worse 19:38 <[Demo]> reminds me of the dnh unwinnable maid bug i found 19:38 besides zap a wand of death at rodney i guess 19:38 <[Demo]> where youd have to try to make it happen to get it to happen 19:39 -!- bouquet has joined #hardfought 19:41 wait 19:41 case AMETHYST: /* "a-methyst" == "not intoxicated" */ 19:41 is this a pun 19:41 amethyst in greek means "not drunk" 19:41 it's on the wiki 19:41 ah 19:43 only a 95% fail rate on magic missile for my barbarian! 19:44 ...with no metal armor on 19:44 -!- hpardis has joined #hardfought 19:45 <[Demo]> oh cool found another way to make dnh unwinnable for all roles 19:45 <[Demo]> and someone here was trying to say it didnt add new ways to make the game unwinnable for non new roles 19:46 FIQ: It's lore. That's the etymology of the word "amethyst", and yes, it was named that because the ancient greeks attributed such properties to it. 19:47 Compare "asbestos" <- "a sbestos" == "not extinguished", because if you made a wick out of it, the wick wouldn't burn up and the lamp wouldn't go out. 19:47 -!- deadnoob has quit [Ping timeout: 248 seconds] 19:48 (There's a grammar term for the a- on the beginning of Greek words in these situations: "alpha privative". It just means "not".) 19:48 jonadab: ah 19:48 <[Demo]> !tell rikersan https://i.imgur.com/vYSo8PA.png to actually get back to you with a real way to make the game unwinnable binders nonwithstanding, maids and rusted needed ascension items or cursed alignment keys 19:48 Will do, [Demo]! 19:48 lack of alignment keys alone can't make the game unwinnable 19:49 you can warp in using a pet and conflict 19:49 <[Demo]> shouldnt be able to do that? 19:49 Ancient peoples attributed all kinds of weird things to rare gemstones, so it would probably be possible to dig up more things they could be made to do in the game, if somebody were willing to wade through pages and pages of woo-wah. 19:49 <[Demo]> i think thats fixed maybe? 19:50 [Demo]: engulf + magic whistle 19:51 <[Demo]> oh u can probably enexto in too 19:58 <[Demo]> oh shit i can 20:00 <[Demo]> would hate to try to set up an enexto into that outside wizard mode 20:00 -!- StatueSurfer has quit [Ping timeout: 260 seconds] 20:04 <[Demo]> especially because there is this weird shield 20:04 <[Demo]> oh nope there isnt im just being stupid 20:13 <[Demo]> ok yeah inside a tame pet has easier setup 20:13 even works for wiztower I think 20:14 <[Demo]> i know when it doubt enexto works on everything 20:15 <[Demo]> damn you discord, filtering out my s/it/in and making a worthless edit 20:17 -!- deadnoob has joined #hardfought 20:40 -!- bobbydurrett has joined #hardfought 20:48 -!- bobbydurrett has quit [Quit: Leaving] 20:56 -!- aoei has quit [Ping timeout: 265 seconds] 20:58 [hdf-us] [dnh] DrakeMarshall (Bin Clk Mal Non) wished for "blessed greased rustproof silver +2 helm of drain resistance", on T:188383 21:05 <[Demo]> !tell FIQ #vision wizard mode command segfaults 21:05 Will do, [Demo]! 21:05 in fh? 21:05 FIQ: Message from [Demo] at 2017-12-28 21:05 EST: #vision wizard mode command segfaults 21:06 <[Demo]> yes 21:06 can't repro 21:06 <[Demo]> really? 21:06 yes 21:06 send me the save 21:06 <[Demo]> didnt do it this time 21:06 <[Demo]> dammit 21:06 <[Demo]> ok 21:06 <[Demo]> got it 21:06 <[Demo]> gotta type ? 21:06 there seems to be a bug 21:06 <[Demo]> then do vision 21:07 valgrind is whining 21:07 <[Demo]> dammit 21:07 hm 21:07 yeah that crashes outright 21:07 <[Demo]> dammit its not doing it again 21:07 <[Demo]> its iffy 21:07 <[Demo]> good luck 21:09 looks like a NH4 bug 21:09 <[Demo]> oh neat 21:09 <[Demo]> thats funny 21:10 fixed, thanks 21:11 <[Demo]> what was the issue? 21:11 -!- DrakeMarshall has quit [Quit: *poof*] 21:12 -!- Menche has quit [Quit: Leaving] 21:13 -!- Menche has joined #hardfought 21:13 missing variable initialization 21:13 https://git.io/vbb4b 21:14 commit notices are in #nethack4 if you want to follow them 21:14 -!- greqrg has joined #hardfought 21:15 [Demo]: inconsistent stuff like this usually points to unitialized variables 21:15 valgrind will usually be enough to help you track it down 21:15 and it was enough here 21:15 even though I wasn't able to repro the crash at first 21:26 [hdf-us] [nd] Menche (Ran Elf Mal Cha), 217 points, T:834, killed by a black pudding 21:26 fffff' 21:27 summoned a black pudding from the sink, intending to keep my distance and pelt it with arrows 21:27 ran into an acid blob in the hallway, which allowed the P to catch up 21:27 RIP 21:27 * Menche rests in pudding 21:29 !who 21:29 FIQ: [hdf-us] k2 [sp] 21:29 FIQ: [hdf-eu] No current players 21:29 ah 21:36 FIQ: I'm trying to stay logged into hdf-us but I keep getting kicked. 21:36 or dropped 21:39 set up your client to send repeated pings 21:39 to maintain the connection 21:42 thats odd 21:42 K2: Message from FIQ at 2017-12-28 07:27 EST: can I get nht's save? 21:42 shouldnt need a keep alive 21:43 <[Demo]> is your client killing it? 21:45 no idea. I've had a solid connection to NAO this whole time. It seems to be better now. 21:45 is the hardfound 3.6.1-dev on aws? 21:50 the EU server is on an AWS instance, yes 21:50 US server is bare metal at my location 21:53 -!- bouquet has quit [Ping timeout: 248 seconds] 21:58 my SSH sessions stay on much longer since I set ServerAliveInterval 22:02 -!- Menche_ has joined #hardfought 22:03 -!- Menche has quit [Killed (weber.freenode.net (Nickname regained by services))] 22:03 -!- Menche_ is now known as Menche 22:12 -!- DrakeMarshall has joined #hardfought 22:25 -!- elenmirie has quit [Quit: Going offline, see ya! (www.adiirc.com)] 22:26 -!- elenmirie has joined #hardfought 22:26 -!- mode/#hardfought [+v elenmirie] by ChanServ 22:27 -!- bouquet has joined #hardfought 22:29 [hdf-us] [nd] bouquet (Bar Hum Fem Neu), 1914 points, T:1361, killed by a hill orc 22:34 FIQ: [backscroll] so in fiqhack, every intelligent monster you meet while polyselfed has a nonzero chance of ending your game immediately and giving you no opportunity to react? If so, not a fan. 22:35 jonadab: [backscroll] in my proposal, I went further with charm monster nerfing and made lesser charm monster only pacify _for a limited amount of time_. 22:41 aosdict: Perhaps FIQHack needs genocide resistance that the player can get ;-) 22:42 Or an "Aura of Silence" that prevents monsters from reading scrolls. 22:43 THat would have larger implications, though. 22:43 -!- stenno has quit [Ping timeout: 240 seconds] 22:47 [hdf-us] [nd] bouquet (Bar Hum Fem Neu), 2447 points, T:3090, killed by a gnome lord 23:08 amulet of death, disintegration, and extinction resistance? 23:08 and beheading! 23:18 [hdf-us] [dnh] DrakeMarshall (Bin Clk Mal Non) wished for "blessed engagement ring", on T:188471 23:20 -!- greqrg has quit [Quit: Disconnected] 23:24 -!- tacco\unfoog has quit [] 23:24 -!- StatueSurfer has joined #hardfought 23:27 Evil Patch Idea: you can extinct entire classes, including @. Once @ is extinct, you die. 23:30 -!- DrakeMarshall has quit [Quit: *poof*] 23:30 -!- DrakeMarshall has joined #hardfought 23:30 uh 23:30 extinction in vanilla doesn't work like that 23:31 a monster goes extinct once a certain number have been generated, and then doesn't generate further 23:31 the existing members don't all keel over 23:31 slashem extended has genocide resistance for monster classes 23:35 what happens in slashem if you genocide what you're polymorphed into? 23:36 -!- aoei has joined #hardfought 23:51 -!- DrakeMarshall has quit [Quit: *poof*] 23:51 -!- DrakeMarshall has joined #hardfought 23:52 Hmmmm 23:53 What should I do with wishes I don't need to fill in a major part of the ascension kit? 23:55 <[Demo]> got a phase engine yet? 23:55 yes 23:56 purchased the component from a peaceful monster 23:56 and polypiled for upgrade kits 23:56 <[Demo]> idk im gonna sleep i dont wanna say things cause im at a point where i couldnt even figure out how an ana inc would end lycanthropy 23:56 -!- Menche has quit [Quit: Leaving] 23:56 fair, sleep well mate 23:56 -!- Menche has joined #hardfought