00:06 DIED: dgoddard (Wiz-Hum-Mal-Cha), 151 points, 570 turns, killed by a sewer rat on hardfought 00:09 -!- StatueSurfer has joined #hardfought 00:11 DIED: dgoddard (Wiz-Hum-Mal-Cha), 723 points, 1151 turns, killed by an elf-lord on hardfought 00:24 [4k] sullysully (Wiz Elf Mal Cha), 25404 points, T:23200, killed by a troll 00:29 DIED: dgoddard (Wiz-Hum-Mal-Cha), 2728 points, 2490 turns, killed by a giant ant on hardfought 00:31 what the heck is this about: The soldier ant seems to shimmer for a moment. 00:31 in sokoban 00:31 i found something about a teleport trap in the vanilla sources, sounds like a patch.. 00:31 it's for the dev/null challenges 00:32 oh ok :) 00:32 it's when a monster steps on a magic portal 00:32 it's weird because when i do # terrain RET b RET it doesn't show it, though vanilla sources call seetrap() 00:33 oh i see 00:35 does anyone know how i can access wizard mode on my PC's nethack? 00:41 > R - an uncursed +5 ring of protection (on left hand) 00:44 -!- Grassy has joined #hardfought 00:44 -!- mode/#hardfought [+v Grassy] by ChanServ 00:47 -!- Grasshopper has quit [Ping timeout: 258 seconds] 01:00 -!- stenno\PoP has joined #hardfought 01:01 DIED: ab5ni (Bar-Orc-Mal-Cha), 5370 points, 4592 turns, killed by a jaguar on hardfought 01:08 -!- remirol has joined #hardfought 01:09 -!- Bugpowder has quit [Quit: Bugpowder] 01:14 -!- lorimer has quit [Read error: Connection reset by peer] 01:14 StatueSurfer: what version of NetHack on what operating system? if you're using Windows tiles or tty, it's normally as easy as running NetHack with the command line "nethack -D -u wizard" 01:15 although with 3.6 onwards, you might need to edit the sysconf file first to give yourself permission to use it 01:15 running it from the command prompt? 01:15 oh right 01:15 right, command prompt 01:15 welp thank you 01:16 on Linux it's normally a bit harder because the game is better at verifying whether you're allowed to use the mode or not, but you can still typically change sysconf to give your own account permission and then run from command prompt with nethack -D 01:17 (oh, and a note for Windows: as usual, you need to change the command prompt to the right directory first) 01:31 -!- APic has quit [*.net *.split] 01:31 -!- oh6 has quit [*.net *.split] 01:31 -!- K2 has quit [*.net *.split] 01:31 -!- aosdict has quit [*.net *.split] 01:31 -!- honu has quit [*.net *.split] 01:31 -!- bhaak has quit [*.net *.split] 01:35 StatueSurfer you can also add the command line parameters to a shortcut in Windows 01:35 okay thanks 01:36 -!- raisse\splat has joined #hardfought 01:36 -!- mode/#hardfought [+v raisse\splat] by ChanServ 01:36 DIED: qp (Tou-Hum-Mal-Neu), 2532 points, 6044 turns, killed by a human zombie, while reading a book on hardfought 01:37 ooo, there's a book on hardfought? Put that in my Xmas stockings please 01:37 -!- Grassy is now known as Grasshopper 01:37 once upon a time, when people told me to run a windows program with flags or other variables added, I'd edit the shortcut's properties instead 01:38 -!- LarienTelrunya has joined #hardfought 01:38 yeah that' what you can do 01:38 I was afraid of the actual command line 01:38 right-click the shortcut and select "properties" near the bottom of the list 01:39 oh, I freaked out when I first hit a GUI (Windows 3.1) 01:39 where's the command line! Eeeeeek 01:40 well, a real GUI if you don't count Amiga anyway 01:42 haha, that's great 01:43 -!- stenno\PoP has quit [Ping timeout: 260 seconds] 01:44 DIED: qp (Tou-Hum-Mal-Neu), 308 points, 328 turns, killed by a knife on hardfought 01:44 -!- tangles\splat is now known as Tangles 01:46 lol windows 3.1 was my first GUI too 01:46 same reaction 01:47 I'd cut my teeth on unix and ms-dos 01:47 DIED: qp (Tou-Hum-Mal-Neu), 251 points, 338 turns, caught himself in his own ball of cold on hardfought 01:47 I'd been using dos 6, but not for much more than playing games and moving files around 01:48 win 3.1 exposed a lot of settings in the gui, and I'd never messed with settings before. so I made the family computer hot, hot pink all over! 01:48 . 01:48 I was working as word processor operator (= glorified typist) with WordPerfect 4.2 01:48 yay no messages! 01:48 morning Tangles! 01:48 er, evening Tangles! 01:48 any chance of Beholder sitting an instance in ##OrderOfTheCockatrice-nethack Tangles 01:48 there's a message :D 01:50 shpingrlde: Technically not too hard. Beholder is not multi-channel yet though. 01:51 I modded it to make the NotTheOracle bot, which sits in extra chennels, but I'd have to port the code back.... 01:51 anyway, was just popping in. Gotta go again! 01:51 another solution could be a repeater bot, other than making beholder multi channel 01:52 ah, peace tango 01:52 good pop 01:55 DIED: Raisse (Wiz-Hum-Mal-Neu), 682 points, 915 turns, killed by a dwarf on hdf-eu 01:57 hey fellow modders: is there a header file that tracks roles? 01:57 ASCENDED: Luxidream (Wiz-Orc-Mal-Cha), 1376734 points, 43760 turns, ascended on hardfought 01:57 https://www.hardfought.org/userdata/L/Luxidream/dn36/dumplog/1509921964.dn36.txt 02:00 DIED: Raisse (Wiz-Hum-Mal-Neu), 808 points, 998 turns, killed by a cave spider, while frozen by a monster's gaze on hdf-eu 02:06 DIED: Raisse (Wiz-Hum-Mal-Neu), 789 points, 1550 turns, killed by an arrow on hdf-eu 02:07 DIED: Raisse (Wiz-Hum-Mal-Neu), 145 points, 103 turns, killed by a fox on hdf-eu 02:11 DIED: StatueSurfer (Bar-Hum-Fem-Neu), 3354 points, 2343 turns, killed by a wand on hardfought 02:12 -!- APic has joined #hardfought 02:12 -!- oh6 has joined #hardfought 02:12 -!- K2 has joined #hardfought 02:12 -!- aosdict has joined #hardfought 02:12 -!- honu has joined #hardfought 02:12 -!- bhaak has joined #hardfought 02:12 -!- mode/#hardfought [+vo oh6 K2] by card.freenode.net 02:12 -!- APic has quit [Max SendQ exceeded] 02:13 -!- APic has joined #hardfought 02:16 DIED: eitbo (Wiz-Elf-Mal-Cha), 2747 points, 2058 turns, killed by a gnome lord on hardfought 02:16 -!- katung has quit [Quit: Leaving] 02:16 You hear a nearby zap. Boing! Crash! 02:16 DIED: StatueSurfer (Wiz-Elf-Fem-Cha), 365 points, 1094 turns, killed by a hobbit on hardfought 02:18 DIED: Raisse (Wiz-Hum-Mal-Neu), 1924 points, 2584 turns, killed by a wolf on hdf-eu 02:18 -!- deki\unfoog has quit [*.net *.split] 02:18 -!- deki\unfoog has joined #hardfought 02:22 DIED: Raisse (Wiz-Hum-Mal-Neu), 800 points, 377 turns, killed by a hobbit on hdf-eu 02:23 DIED: eitbo (Wiz-Elf-Mal-Cha), 674 points, 942 turns, killed by a dwarf on hardfought 02:24 DIED: StatueSurfer (Wiz-Elf-Fem-Law), 605 points, 1300 turns, killed by a gnome on hardfought 02:24 -!- StatueSurfer has quit [Quit: Page closed] 02:26 DIED: ninetale (Bar-Orc-Mal-Cha), 1305 points, 2225 turns, killed by an orc-captain on altorg 02:29 DIED: eitbo (Wiz-Elf-Mal-Cha), 582 points, 1026 turns, killed by a potion of acid on hardfought 02:41 DIED: ninetale (Mon-Hum-Mal-Neu), 2203 points, 1201 turns, killed by an orc-captain on altorg 02:42 DIED: qp (Tou-Hum-Mal-Neu), 13 points, 42 turns, killed by a jackal on hardfought 02:46 DIED: qp (Tou-Hum-Mal-Neu), 50 points, 360 turns, killed by a water moccasin on hardfought 02:50 DIED: qp (Tou-Hum-Mal-Neu), 320 points, 489 turns, killed by a hobbit on hardfought 02:51 DIED: qp (Tou-Hum-Mal-Neu), 0 points, 74 turns, killed by a water moccasin on hardfought 02:53 -!- khoR has joined #hardfought 02:59 DIED: Raisse (Wiz-Hum-Mal-Neu), 8200 points, 15614 turns, killed by a jaguar on hdf-eu 03:01 DIED: Raisse (Wiz-Hum-Mal-Neu), 116 points, 288 turns, killed by a grid bug on hdf-eu 03:02 Meowrning 03:02 DIED: qp (Tou-Hum-Mal-Neu), 325 points, 793 turns, killed by a gnome on hardfought 03:03 * raisse\splat purrs. 03:07 How is the tournament going? 03:08 DIED: Raisse (Wiz-Hum-Mal-Neu), 300 points, 1605 turns, killed by a gecko on hdf-eu 03:08 in general, excellent; for me personally, very badly 03:09 DIED: Raisse (Wiz-Hum-Mal-Neu), 180 points, 246 turns, killed by a water moccasin on hdf-eu 03:09 -!- Webmant has quit [Ping timeout: 240 seconds] 03:10 DIED: qp (Tou-Hum-Mal-Neu), 177 points, 446 turns, killed by a water moccasin on hardfought 03:10 DIED: Raisse (Wiz-Hum-Mal-Neu), 67 points, 133 turns, killed by a sewer rat on hdf-eu 03:11 DIED: Raisse (Wiz-Hum-Mal-Neu), 97 points, 341 turns, killed by a newt on hdf-eu 03:11 Aww. :( 03:15 QUIT: ninetale (Mon-Hum-Mal-Neu), 2893 points, 1961 turns, quit on altorg 03:15 DIED: qp (Tou-Hum-Mal-Neu), 218 points, 250 turns, killed by a gnomish wizard on hardfought 03:18 CHALLENGE ACCEPTED! prozacelf accepted the Dig-Dug challenge. 03:19 DIED: qp (Tou-Hum-Mal-Neu), 325 points, 207 turns, killed by the ghost of eitbo, while sleeping off a magical draught on hardfought 03:20 DIED: bebing (Rog-Orc-Mal-Cha), 1346 points, 2274 turns, killed by a giant ant on altorg 03:21 DIED: Raisse (Wiz-Hum-Mal-Neu), 1226 points, 1624 turns, killed by a gnome on hdf-eu 03:22 !tell ais523 nice that you finally addressed foodpois spoiler-wise, I think my own approach would have been to change the death reason, but yours might be better 03:22 Will do, FIQ! 03:23 huh, I should have closed IRC ages ago, I haven't actually been reading it 03:23 ais523: Message from FIQ at 2017-11-06 03:22 EST: nice that you finally addressed foodpois spoiler-wise, I think my own approach would have been to change the death reason, but yours might be better 03:23 thanks for the feedback though 03:23 unilateral change, anyway, let's see if anyone on the devteam complains 03:23 -!- ais523 has quit [Quit: quit] 03:24 bye 03:25 DIED: prozacelf (Arc-Gno-Mal-Neu), 316 points, 589 turns, killed by a wand on hardfought 03:27 DIED: chuggy (Bar-Orc-Mal-Cha), 39218 points, 5856 turns, killed by an Aleax on hdf-eu 03:27 TROPHY: chuggy just earned the Zinc Star 03:28 DIED: Raisse (Wiz-Hum-Mal-Neu), 482 points, 2163 turns, killed by a manes on hdf-eu 03:29 DIED: Raisse (Wiz-Hum-Mal-Neu), 22 points, 34 turns, killed by a newt on hdf-eu 03:30 -!- stenno\PoP has joined #hardfought 03:30 DIED: prozacelf (Wiz-Elf-Mal-Cha), 481 points, 724 turns, killed by a newt on hardfought 03:38 DIED: Raisse (Wiz-Hum-Mal-Neu), 1845 points, 5025 turns, killed by a dwarf on hdf-eu 03:49 -!- stenno\PoP has quit [Ping timeout: 264 seconds] 03:55 -!- ninetale has quit [Quit: Page closed] 04:00 -!- Grasshopper has quit [Ping timeout: 248 seconds] 04:06 -!- raisse\splat has quit [Ping timeout: 252 seconds] 04:10 -!- raisse\splat has joined #hardfought 04:10 -!- mode/#hardfought [+v raisse\splat] by ChanServ 04:10 -!- stenno\PoP has joined #hardfought 04:21 DIED: qp (Tou-Hum-Mal-Neu), 250 points, 482 turns, killed by a small mimic on hardfought 04:26 DIED: ab5ni (Bar-Hum-Mal-Cha), 1234 points, 2485 turns, killed by a goblin, while fainted from lack of food on hardfought 04:31 DIED: ab5ni (Bar-Orc-Mal-Cha), 158 points, 464 turns, killed by a small mimic on hardfought 04:35 DIED: qp (Tou-Hum-Mal-Neu), 451 points, 1279 turns, killed by a goblin on hardfought 04:38 DIED: qp (Tou-Hum-Mal-Neu), 31 points, 259 turns, killed by a jackal on hardfought 04:42 -!- raisse\splat has quit [Ping timeout: 246 seconds] 04:53 DIED: qp (Tou-Hum-Mal-Neu), 425 points, 939 turns, killed by a carnivorous bag on hardfought 04:59 DIED: qp (Tou-Hum-Mal-Neu), 587 points, 665 turns, killed by a hobbit on hardfought 05:24 ZAPM: Luna the Summer Intern Killed by a mutant human in the space base at depth 4. [3138 points] 05:28 -!- mcnick has quit [Ping timeout: 240 seconds] 05:31 DIED: Eleven (Wiz-Hum-Fem-Cha), 719 points, 3232 turns, killed by a pony, while unconscious from rotten food on hardfought 05:36 ZAPM: Luna the Q/A Tester Killed by a crite in the space base at depth 5. [5523 points] 05:43 ZAPM: Luna the Q/A Tester Killed by a tapioca pudding in the space base at depth 5. [4249 points] 05:51 -!- stenno\PoP has quit [Ping timeout: 264 seconds] 05:51 ZAPM: Luna the Q/A Tester Killed by a smart missile's explosion in Robot Town at depth 8. [7320 points] 05:57 DIED: Eleven (Wiz-Hum-Fem-Cha), 731 points, 4370 turns, killed by a homunculus on hardfought 06:04 ZAPM: Luna the Q/A Tester Killed by a cylon centurion's laser pistol in the space base at depth 5. [4322 points] 06:11 -!- shpingrlde has quit [Quit: WeeChat 1.9.1] 06:13 -!- shpingrlde has joined #hardfought 06:16 ZAPM: Luna the Q/A Tester Pwned by a low ping bastard in Robot Town at depth 8. [8085 points] 06:34 -!- dtype has quit [Ping timeout: 264 seconds] 06:35 -!- dtype has joined #hardfought 06:38 -!- shpingrlde has quit [Quit: WeeChat 1.9.1] 06:40 -!- shpingrlde has joined #hardfought 06:52 DIED: Kontroller (Val-Hum-Fem-Law), 7416 points, 4781 turns, killed by a warhorse on hdf-eu 07:05 DIED: Kontroller (Val-Hum-Fem-Law), 512 points, 1964 turns, killed by a goblin, while frozen by a monster's gaze on hdf-eu 07:15 -!- shpingrlde has quit [Quit: WeeChat 1.9.1] 07:23 DIED: Eleven (Wiz-Hum-Fem-Neu), 6510 points, 8172 turns, killed by a rothe, while frozen by a monster's gaze on hardfought 07:23 -!- dave__ has joined #hardfought 07:29 -!- Webmant has joined #hardfought 07:30 -!- raisse\splat has joined #hardfought 07:30 -!- mode/#hardfought [+v raisse\splat] by ChanServ 07:31 -!- noty has quit [Quit: WeeChat 1.9.1] 07:47 -!- hpardis has joined #hardfought 07:47 -!- stenno\PoP has joined #hardfought 07:52 -!- stenno\PoP has quit [Ping timeout: 260 seconds] 07:57 * Mandevil\splat is here 08:01 o/ 08:01 \o 08:01 heh 08:17 DIED: Kontroller (Val-Hum-Fem-Law), 2491 points, 2854 turns, killed by a soldier ant on hdf-eu 08:27 !tell K2 pushed a fix 08:27 Will do, FIQ! 08:43 -!- NeroOneTrueKing has quit [Quit: Leaving] 08:52 DIED: Kontroller (Val-Hum-Mal-Law), 2386 points, 3761 turns, killed by a rothe, while frozen by a monster's gaze on hdf-eu 08:52 -!- rikersan has joined #hardfought 08:55 got ya FIQ 08:55 K2: Message from FIQ at 2017-11-06 08:27 EST: pushed a fix 08:55 busy day at work so it may be awhile 08:55 ok 09:18 DIED: Kontroller (Kni-Hum-Mal-Law), 788 points, 1914 turns, killed by a large mimic on hdf-eu 09:27 -!- LarienTelrunya has quit [Quit: Page closed] 09:34 DIED: Kontroller (Val-Hum-Fem-Law), 670 points, 2325 turns, killed by a giant bat, while frozen by a monster's gaze on hdf-eu 09:41 -!- stenno\PoP has joined #hardfought 09:46 -!- stenno\PoP has quit [Ping timeout: 260 seconds] 09:59 DIED: bebing (Rog-Orc-Mal-Cha), 27 points, 159 turns, killed by a sewer rat on altorg 10:08 DIED: Eleven (Wiz-Hum-Fem-Neu), 5844 points, 7933 turns, killed by a bolt of cold on hardfought 10:20 -!- Bugpowder has joined #hardfought 10:22 DIED: Kontroller (Val-Hum-Fem-Law), 150 points, 1186 turns, eaten by a Grue on hdf-eu 10:28 DIED: StinkyGreene (Sam-Hum-Fem-Law), 6230 points, 5570 turns, killed by an ogre on altorg 10:30 -!- spontiff has joined #hardfought 10:31 FIQhack updated 10:32 ok 10:37 DIED: bebing (Rog-Orc-Mal-Cha), 4347 points, 2996 turns, killed by a magic missile on altorg 10:40 drat 10:40 I just canceled myself in desperation 10:41 DIED: aosdict (Wiz-Elf-Fem-Cha), 13362 points, 8449 turns, killed by a winter wolf on hardfought 10:42 -!- StinkyGreene has quit [Ping timeout: 240 seconds] 10:51 DIED: bebing (Rog-Orc-Mal-Cha), 618 points, 1303 turns, killed by a wand on altorg 10:51 DIED: eitbo (Wiz-Elf-Mal-Cha), 3996 points, 3755 turns, killed by a gold golem on hardfought 10:53 is there a justification for why the game only lets you gain one XL per kill? 10:53 DIED: eitbo (Wiz-Elf-Mal-Cha), 120 points, 210 turns, killed by a bear trap on hardfought 10:53 aosdict: probably flavor, principle of least surprise. 10:55 -!- Bugpowder has quit [Quit: Bugpowder] 10:56 aosdict: yes 10:57 it's even in the comments 10:57 * Make experience gaining similar to AD&D(tm), whereby you can at most go 10:57 * up by one level at a time, extra expr possibly helping you along. 10:57 * After all, how much real experience does one get shooting a wand of death 10:57 * at a dragon created with a wand of polymorph?? 10:59 so it's anti-xp farming? 10:59 -!- katung has joined #hardfought 11:00 "farming" to me indicates a slow tedious process. 11:00 This would be anti XP sequence breaking, more. 11:01 revgeno jabberwocks in an E cage, kill them all, go from XL4 to XL14. 11:01 (Except you'd only actually get to at most XL12, because anything much beyond that requires a LOT of XP.) 11:02 I don't consider this a _strong_ justification, nor my flavor/surprise argument. 11:02 BUt I also don't know of any substantive argument in the other direction. 11:02 -!- hpardis has quit [Remote host closed the connection] 11:03 -!- hpardis has joined #hardfought 11:07 -!- hpardis has quit [Ping timeout: 250 seconds] 11:11 -!- Porkman has joined #hardfought 11:19 CHALLENGE IGNORED! Eleven ignored the ZAPM challenge. 11:21 oinkz 11:23 -!- dave__ has quit [Quit: leaving] 11:27 ASCENDED: Entitas (Wiz-Elf-Mal-Cha), 1885806 points, 31067 turns, ascended on hardfought 11:27 https://www.hardfought.org/userdata/E/Entitas/dn36/dumplog/1509913700.dn36.txt 11:28 TROPHY: Entitas just earned the Birdie 11:30 are daggers not polymorphable? 11:30 i dipped one into a potion which i found out is polymorph, thankfully i was polymorphed into a new dwarf (better stats anyway) 11:31 DIED: eitbo (Wiz-Elf-Mal-Cha), 5073 points, 3200 turns, killed by a white unicorn on hardfought 11:32 ZAPM: HTTPS the Q/A Tester Killed by radiation sickness in the space base at depth 5. [5926 points] 11:32 DIED: eitbo (Wiz-Elf-Mal-Cha), 28 points, 68 turns, killed by a fox on hardfought 11:32 ZAPM: HTTPS the Summer Intern Killed by kicking a door in the space base at depth 1. [528 points] 11:33 ZAPM: HTTPS the Summer Intern Killed by kicking a door in the space base at depth 1. [0 points] 11:33 ZAPM: HTTPS the Summer Intern Quit in the space base at depth 1. [0 points] 11:35 ZAPM: HTTPS the Summer Intern Killed by an explosion in the space base at depth 1. [1428 points] 11:35 ZAPM: HTTPS the Summer Intern Quit in the space base at depth 1. [0 points] 11:35 ZAPM: HTTPS the Summer Intern Quit in the space base at depth 1. [0 points] 11:37 CHALLENGE ACCEPTED! oh6 accepted the Waldo challenge. 11:38 [4k] sullysully (Wiz Elf Mal Cha), 5580 points, T:2185, quit 11:41 ZAPM: HTTPS the Q/A Tester Killed by a space goblin's laser pistol in the space base at depth 4. [4569 points] 11:42 -!- stenno\PoP has joined #hardfought 11:45 -!- hpardis has joined #hardfought 11:47 -!- stenno\PoP has quit [Ping timeout: 260 seconds] 11:50 ZAPM: HTTPS the Q/A Tester Killed by a space orc boss's laser rifle in the space base at depth 6. [6997 points] 11:52 -!- spontiff has quit [Quit: ChatZilla 0.9.93 [Firefox 56.0.2/20171024165158]] 11:53 [dnh] porkman (Bin Inc Fem Non) killed Cerberus, on T:76408 11:55 [dnh] porkman (Bin Inc Fem Non) destroyed Vlad the Impaler, on T:76476 12:10 DIED: eitbo (Wiz-Elf-Mal-Cha), 3546 points, 2733 turns, killed by a lynx on hardfought 12:13 [dnh] porkman (Bin Inc Fem Non) killed the Wizard of Yendor, on T:77137 12:17 does reading a cursed scroll of destroy armor when confused do something different on the /dev/null version? 12:17 it doesn't appear to make anything fooproof 12:18 you should ensure you're wearing only one thing 12:18 there were no changes to that mechanic 12:20 indeed i was wearing only one thing 12:20 it shows all the armor i applied it to as unchanged 12:21 i did repair and fooproof with non-cursed enchant armor, that worked fine 12:21 DIED: eitbo (Wiz-Elf-Mal-Cha), 928 points, 1160 turns, killed by a gnome on hardfought 12:22 i did it on my shoes, leather gloves, cloak of protection, and it doesn't show any of it as fooproof 12:22 it doesn't repair it 12:22 and you may need to reidentify it 12:22 ^ 12:22 correct, those items were not damanged 12:23 on the discoveries list, does the * mean formally identified? 12:23 that means you know that object 12:23 eg steel wand is a wand of sleep or w/e 12:23 so i know of some of the objects i did destroy armor on 12:23 but formal identify is more like casting/reading identify on the object 12:23 ah ok 12:24 you know of them but you don't really _know_ them 12:24 it pays to get to know your stuff 12:24 im just gunna have to assume they are fooproofed 12:24 good call 12:24 I love assuming 12:24 personally 12:24 :D 12:30 DIED: eitbo (Wiz-Elf-Mal-Cha), 731 points, 969 turns, killed by a dwarf on hardfought 12:35 [4k] sullysully (Wiz Elf Mal Cha), 7281 points, T:2333, killed by an electric chair 12:42 -!- StinkyGreene has joined #hardfought 12:49 TROPHY: Luxidream just bagged the first ascension! 12:49 TROPHY: Luxidream now holds the Lowest RealTime ascension, Highest Scored Tourist, and Highest Scored Monk 12:49 TROPHY: ninetale now holds the Best Behaved Ascension and Lowest Turn-count Ascension 12:49 TROPHY: k2 now holds the Highest Scored Archeologist 12:49 TROPHY: Mandevil now holds the Highest Scored Ranger 12:49 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 12:49 TROPHY: sluggoman now holds the Highest Scored Wizard 12:49 TROPHY: khamul now holds the Highest Scored Knight 12:49 TROPHY: stenno just earned the Lead Star 12:49 TROPHY: davez just earned the Plastic Star 12:49 TROPHY: spontiff just earned the Plastic Star 12:49 TROPHY: elenmirie now holds the Highest Scored Barbarian 12:49 TROPHY: Tariru now holds the Lowest Turn-count Ascension 12:49 TROPHY: Katung now holds the Highest Scored Ranger 12:49 TROPHY: Raisse now holds the Highest Scored Archeologist 12:49 TROPHY: elenmirie just earned the Lead Star 12:49 what "bagged the first ascension"? 12:49 TROPHY: Tariru just earned the Dilithium Star 12:49 TROPHY: deki just earned the Dilithium Star 12:49 TROPHY: joosa just earned the Lead Star 12:50 TROPHY: k2 now holds the Highest Scored Archeologist 12:50 TROPHY: ninetale now holds the Lowest Turn-count Ascension 12:50 TROPHY: elenmirie just earned the Copper Star 12:51 * raisse\splat tosses NotTheOraclednt a blessed unicorn horn 12:51 because I think it's confused 12:51 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 12:51 TROPHY: stenno just earned the Lead Star 12:51 and now it's doing it again? 12:52 what, I didn't re-earn the dilithium star? ugh 12:52 -!- StinkyGreene has quit [Ping timeout: 250 seconds] 12:52 TROPHY: Tariru now holds the Best Behaved Ascension and Highest Scored Tourist 12:52 TROPHY: Tariru just earned the Dilithium Star 12:52 did HF just get laggy or is my internet bad :s 12:53 I wouldn't be surprised if it was laggy with the bot going spare like that 12:53 mtf just mentioned lag too 12:53 TROPHY: Luxidream now holds the Highest Scored Tourist 12:53 TROPHY: Tariru now holds the Lowest Turn-count Ascension and Highest Scored Monk 12:53 TROPHY: ninetale now holds the Best Behaved Ascension 12:54 wait is it running on the same server? 12:54 mtf is playing on hardfought, yes 12:54 TROPHY: Luxidream now holds the Highest Scored Monk 12:54 TROPHY: Mandevil now holds the Highest Scored Ranger 12:54 TROPHY: noims now holds the Highest Scored Wizard 12:54 TROPHY: ninetale now holds the Lowest Turn-count Ascension 12:54 TROPHY: Raisse just earned the Platinum Star 12:54 TROPHY: noims just earned the Dilithium Star 12:54 TROPHY: chuggy just earned the Zinc Star 12:54 TROPHY: Kontroller just earned the Lead Star 12:55 TROPHY: stenno just earned the Lead Star 12:55 TROPHY: spontiff just earned the Lead Star 12:55 TROPHY: Luna just earned the Lead Star 12:55 TROPHY: Tariru just earned the Plastic Star 12:55 TROPHY: davez just earned the Plastic Star 12:55 there it goes again... 12:55 nice cronjob? lol 12:55 K2! Tangles! can one of you give the bot a kick? 12:55 TROPHY: sluggoman now holds the Highest Scored Wizard 12:55 TROPHY: spontiff just earned the Plastic Star 12:56 * aosdict gives K2 and Tangles a +3 pair of kicking boots 12:56 between them? 12:56 they're on opposite sides of the world 12:56 TROPHY: Katung now holds the Highest Scored Ranger 12:56 you only need one boot 12:56 true, on your best kicking foot 12:58 TROPHY: elenmirie just bagged the first ascension! 12:58 TROPHY: elenmirie now holds the Lowest Turn-count Ascension 12:58 TROPHY: elenmirie just earned the Dilithium Star 12:58 TROPHY: Luxidream just bagged the first ascension! 12:58 TROPHY: ninetale now holds the Lowest Turn-count Ascension 12:59 TROPHY: Raisse just earned the Platinum Star 12:59 TROPHY: Luna just earned the Lead Star 12:59 TROPHY: Tariru just earned the Plastic Star 12:59 TROPHY: davez just earned the Plastic Star 12:59 TROPHY: spontiff just earned the Lead Star 12:59 -!- MTF has joined #hardfought 13:00 -!- MTF has quit [Client Quit] 13:00 -!- MTF has joined #hardfought 13:00 TROPHY: elenmirie now holds the Highest Scored Barbarian 13:00 TROPHY: noims now holds the Highest Scored Wizard 13:00 TROPHY: elenmirie just earned the Zinc Star 13:00 TROPHY: Rex just earned the Lead Star 13:00 TROPHY: chuggy just earned the Zinc Star 13:00 TROPHY: Kontroller just earned the Lead Star 13:00 TROPHY: noims just earned the Dilithium Star 13:00 TROPHY: Widmo just earned the Lead Star 13:00 TROPHY: spontiff just earned the Plastic Star 13:00 TROPHY: Tariru just earned the Dilithium Star 13:01 -!- Bugpowder has joined #hardfought 13:01 TROPHY: sluggoman now holds the Highest Scored Wizard 13:01 TROPHY: Tariru now holds the Best Behaved Ascension and Highest Scored Tourist 13:01 TROPHY: elenmirie just earned the Copper Star 13:01 * raisse\splat kicks in the bot's general direction 13:02 not having ops here, I can't actually kick with any effect 13:02 what is going on here… stenno’s ascention got deleted? 13:02 [nh4] blah (mtf) (Wiz Orc Mal Cha), 1382 points, T:13, quit 13:02 -!- oh6 has quit [Disconnected by services] 13:02 well, I'm ignoring NotTheOracle\dnt here 13:02 Bugpowder: no, the bot has gone crazy 13:02 so everything looks normal to me 13:02 TROPHY: Raisse now holds the Highest Scored Archeologist 13:02 TROPHY: Luxidream now holds the Highest Scored Tourist 13:02 TROPHY: noims now holds the Highest Scored Wizard 13:02 TROPHY: ninetale now holds the Best Behaved Ascension 13:02 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 13:02 TROPHY: tacco now holds the Highest Scored Ranger 13:02 TROPHY: FIQ just earned the Plastic Star 13:02 TROPHY: chuggy just earned the Zinc Star 13:02 TROPHY: Kontroller just earned the Lead Star 13:02 TROPHY: noims just earned the Dilithium Star 13:02 TROPHY: tacco just earned the Lead Star 13:02 TROPHY: davez just earned the Plastic Star 13:02 oh dear 13:03 Is HDF super laggy for anybody else? 13:03 aosdict: how do you ignore something locally and not globally? 13:03 see kids, this is why the world isn't ready for the bot revolution 13:03 i suspect the bot is soaking up the server cpu 13:03 MTF: I play on eu, that's normal speed (lightning fast for me) 13:03 -!- oh6 has joined #hardfought 13:03 -!- mode/#hardfought [+v oh6] by ChanServ 13:03 the tourney website page is screwed up tho, not just the bot. stenno only has 2 games listed. Something to do with adf-au being down? 13:03 about 15ms 13:03 I'm on US and it is sloooooow right now 13:03 TROPHY: sluggoman now holds the Highest Scored Wizard 13:03 TROPHY: elenmirie now holds the Highest Scored Barbarian 13:03 TROPHY: Tariru now holds the Lowest Turn-count Ascension 13:03 TROPHY: Katung now holds the Highest Scored Ranger 13:03 -!- spontiff has joined #hardfought 13:03 TROPHY: k2 now holds the Highest Scored Archeologist 13:03 TROPHY: elenmirie just earned the Lead Star 13:03 TROPHY: stenno just earned the Lead Star 13:03 TROPHY: deki just earned the Dilithium Star 13:03 TROPHY: Tariru just earned the Dilithium Star 13:03 TROPHY: joosa just earned the Lead Star 13:04 * raisse\splat ignores NotTheOraclednt 13:04 yea I could see the bot maxing the server out =P 13:04 raisse\splat: using irssi, I have NotTheOracle\dnt set to ignore ALL in #hardfought, and NO_ACT ALL in #devnull_nethack 13:04 ah right 13:04 TROPHY: noims now holds the Highest Scored Wizard 13:04 TROPHY: Mandevil now holds the Highest Scored Knight 13:05 TROPHY: stenno now holds the Lowest RealTime ascension and Lowest Turn-count Ascension 13:05 TROPHY: Tariru now holds the Best Behaved Ascension, Highest Scored Tourist, and Highest Scored Monk 13:05 TROPHY: davez now holds the Highest Scored Barbarian 13:05 TROPHY: elenmirie just earned the Zinc Star 13:05 TROPHY: Rex just earned the Lead Star 13:05 TROPHY: noims just earned the Dilithium Star 13:05 TROPHY: chuggy just earned the Zinc Star 13:05 TROPHY: Kontroller just earned the Lead Star 13:05 I'm using irssi only for my logging account (irina|log) and konqueror when I'm actually online 13:05 TROPHY: stenno just earned the Dilithium Star 13:05 TROPHY: Widmo just earned the Lead Star 13:05 TROPHY: spontiff just earned the Lead Star 13:05 TROPHY: Mandevil just earned the Zinc Star 13:05 TROPHY: davez just earned the Brass Star 13:05 NotTheOracle\dnt: "You feel that the players are ignoring you." 13:05 TROPHY: elenmirie now holds the Highest Scored Barbarian 13:05 TROPHY: Raisse now holds the Highest Scored Archeologist 13:05 TROPHY: Luxidream now holds the Lowest RealTime ascension, Highest Scored Tourist, and Highest Scored Monk 13:05 TROPHY: ninetale now holds the Best Behaved Ascension 13:05 TROPHY: sluggoman now holds the Highest Scored Wizard 13:05 TROPHY: Tariru now holds the Lowest Turn-count Ascension 13:05 TROPHY: khamul now holds the Highest Scored Knight 13:05 TROPHY: elenmirie just earned the Lead Star 13:05 TROPHY: stenno just earned the Lead Star 13:05 TROPHY: spontiff just earned the Plastic Star 13:05 -!- groovejumper has joined #hardfought 13:05 TROPHY: deki just earned the Dilithium Star 13:06 TROPHY: joosa just earned the Lead Star 13:06 -!- MTF has quit [Quit: *poof*] 13:06 TROPHY: k2 now holds the Highest Scored Archeologist 13:06 TROPHY: ninetale now holds the Lowest Turn-count Ascension 13:06 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 13:06 Am I the only one experiencing multi-second lag? 13:06 No 13:06 Ok. 13:06 -!- MTF has joined #hardfought 13:06 no. it's sporadic though 13:07 right now it's fine for me 13:07 the bot is sucking up all the cpu capacity 13:07 Ah. 13:07 why is the bot re-awarding all these trophies? 13:07 TROPHY: elenmirie now holds the Highest Scored Barbarian 13:07 TROPHY: Tariru now holds the Best Behaved Ascension and Highest Scored Tourist 13:07 TROPHY: elenmirie just earned the Copper Star 13:07 TROPHY: Raisse just earned the Platinum Star 13:07 TROPHY: spontiff just earned the Lead Star 13:07 TROPHY: Luna just earned the Lead Star 13:07 TROPHY: Tariru just earned the Dilithium Star 13:07 NotTheOracle\dnt hits. NotTheOracle\dnt's tentacles suck the CPU. The CPU is eaten! You feel laggy! 13:07 TROPHY: davez just earned the Plastic Star 13:07 DIED: eitbo (Wiz-Elf-Mal-Cha), 4137 points, 2558 turns, killed by a mumak on hardfought 13:07 probably quaffed a potion of hallucination 13:08 and i crashed 13:08 not even logged in 13:08 TROPHY: Luxidream now holds the Highest Scored Tourist 13:08 bad bot 13:08 TROPHY: ninetale now holds the Best Behaved Ascension 13:08 TROPHY: Tariru just earned the Plastic Star 13:08 -!- MTF has quit [Client Quit] 13:09 -!- MTF has joined #hardfought 13:09 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 13:09 TROPHY: spontiff just earned the Plastic Star 13:09 -!- Porkman has quit [Read error: Connection reset by peer] 13:10 -!- MTF has quit [Client Quit] 13:10 -!- MTF has joined #hardfought 13:10 TROPHY: elenmirie now holds the Highest Scored Barbarian 13:10 TROPHY: elenmirie just earned the Copper Star 13:10 TROPHY: stenno just earned the Lead Star 13:11 TROPHY: Tariru now holds the Lowest Turn-count Ascension and Highest Scored Monk 13:11 TROPHY: elenmirie just earned the Lead Star 13:11 TROPHY: Tariru just earned the Birdie (with bells on!) and Birdie 13:11 TROPHY: deki just earned the Dilithium Star 13:11 TROPHY: joosa just earned the Lead Star 13:12 TROPHY: Luxidream now holds the Highest Scored Monk 13:12 TROPHY: ninetale now holds the Lowest Turn-count Ascension 13:12 TROPHY: elenmirie just earned the Copper Star 13:12 -!- dave__ has joined #hardfought 13:12 * FIQ zaps NotTheOraclednt with a wand of sleep! 13:13 TROPHY: Mandevil now holds the Highest Scored Ranger 13:13 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 13:13 TROPHY: stenno just earned the Lead Star 13:13 TROPHY: davez just earned the Plastic Star 13:14 Scoreboard just lost a bunch of games I played 13:14 What is it doing, reprocessing the backlog of all the trophies earned since the beginning of the tournament, every minute? 13:15 TROPHY: Mandevil now holds the Highest Scored Knight 13:15 TROPHY: stenno now holds the Lowest RealTime ascension and Lowest Turn-count Ascension 13:15 TROPHY: Tariru now holds the Best Behaved Ascension and Highest Scored Tourist 13:15 TROPHY: davez now holds the Highest Scored Barbarian 13:15 TROPHY: tacco now holds the Highest Scored Ranger 13:15 TROPHY: FIQ just earned the Plastic Star 13:15 TROPHY: stenno just earned the Dilithium Star 13:15 TROPHY: spontiff just earned the Lead Star 13:15 TROPHY: Mandevil just earned the Zinc Star 13:15 TROPHY: Tariru just earned the Dilithium Star 13:15 TROPHY: tacco just earned the Lead Star 13:15 dave__: devnull scoreboard, or scoreboard.xd.cm ? 13:15 TROPHY: davez just earned the Brass Star 13:15 TROPHY: elenmirie now holds the Highest Scored Barbarian 13:15 TROPHY: Raisse now holds the Highest Scored Archeologist 13:15 TROPHY: Luxidream now holds the Lowest RealTime ascension and Highest Scored Tourist 13:15 TROPHY: ninetale now holds the Best Behaved Ascension 13:15 TROPHY: Mandevil now holds the Highest Scored Ranger 13:15 TROPHY: Tariru now holds the Lowest Turn-count Ascension and Highest Scored Monk 13:16 TROPHY: khamul now holds the Highest Scored Knight 13:16 TROPHY: elenmirie just earned the Lead Star 13:16 TROPHY: stenno just earned the Lead Star 13:16 TROPHY: deki just earned the Dilithium Star 13:16 TROPHY: spontiff just earned the Plastic Star 13:16 TROPHY: joosa just earned the Lead Star 13:16 TROPHY: Tariru just earned the Birdie (with bells on!) and Birdie 13:16 TROPHY: davez just earned the Plastic Star 13:16 * FIQ pokes K2 and Tangles 13:16 devnull 13:16 but I see that it's working on it :-) 13:16 TROPHY: Luxidream now holds the Highest Scored Monk 13:16 TROPHY: stenno now holds the Lowest RealTime ascension and Lowest Turn-count Ascension 13:16 TROPHY: k2 now holds the Highest Scored Archeologist 13:16 TROPHY: Mandevil now holds the Highest Scored Knight 13:16 TROPHY: davez now holds the Highest Scored Barbarian 13:16 TROPHY: Katung now holds the Highest Scored Ranger 13:16 TROPHY: Mandevil just earned the Zinc Star 13:16 TROPHY: stenno just earned the Dilithium Star 13:17 TROPHY: davez just earned the Brass Star 13:17 TROPHY: spontiff just earned the Lead Star 13:17 -!- groovejumper has quit [Quit: *poof*] 13:17 -!- groovejumper has joined #hardfought 13:17 TROPHY: Luxidream now holds the Lowest RealTime ascension 13:17 Packets: Sent = 100, Received = 65, Lost = 35 (35% loss) 13:17 TROPHY: Raisse now holds the Highest Scored Archeologist 13:17 TROPHY: ninetale now holds the Lowest Turn-count Ascension 13:17 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 13:17 TROPHY: khamul now holds the Highest Scored Knight 13:17 TROPHY: spontiff just earned the Plastic Star 13:17 Minimum = 62ms, Maximum = 78ms, Average = 64ms 13:18 TROPHY: Mandevil now holds the Highest Scored Knight 13:18 TROPHY: stenno now holds the Lowest RealTime ascension and Lowest Turn-count Ascension 13:18 TROPHY: davez now holds the Highest Scored Barbarian 13:18 TROPHY: Raisse just earned the Platinum Star 13:18 TROPHY: stenno just earned the Dilithium Star 13:18 TROPHY: Luna just earned the Lead Star 13:19 TROPHY: spontiff just earned the Lead Star 13:19 TROPHY: Mandevil just earned the Zinc Star 13:19 TROPHY: Tariru just earned the Plastic Star 13:19 TROPHY: davez just earned the Brass Star 13:19 TROPHY: Luxidream now holds the Lowest RealTime ascension 13:19 TROPHY: noims now holds the Highest Scored Wizard 13:19 TROPHY: ninetale now holds the Lowest Turn-count Ascension 13:19 TROPHY: k2 now holds the Highest Scored Archeologist 13:19 TROPHY: Tariru now holds the Best Behaved Ascension and Highest Scored Tourist 13:19 TROPHY: StatueSurfer now holds the Highest Scored Barbarian 13:19 TROPHY: khamul now holds the Highest Scored Knight 13:19 TROPHY: noims just earned the Dilithium Star 13:19 TROPHY: Kontroller just earned the Lead Star 13:19 TROPHY: spontiff just earned the Plastic Star 13:19 TROPHY: Tariru just earned the Dilithium Star 13:19 -!- MTF has quit [Quit: *poof*] 13:19 TROPHY: chuggy just earned the Zinc Star 13:20 -!- spontiff has quit [Quit: ChatZilla 0.9.93 [Firefox 56.0.2/20171024165158]] 13:20 TROPHY: Luxidream now holds the Highest Scored Tourist 13:20 TROPHY: ninetale now holds the Best Behaved Ascension 13:21 TROPHY: sluggoman now holds the Highest Scored Wizard 13:21 TROPHY: davez just earned the Plastic Star 13:22 -!- MTF has joined #hardfought 13:22 pls 13:22 TROPHY: noims now holds the Highest Scored Wizard 13:22 TROPHY: elenmirie now holds the Highest Scored Barbarian 13:23 TROPHY: Mandevil now holds the Highest Scored Ranger 13:23 TROPHY: Tariru now holds the Lowest Turn-count Ascension and Highest Scored Monk 13:23 -!- NotTheOracle\dnt has quit [Excess Flood] 13:23 -!- NotTheOracle\dnt has joined #hardfought 13:23 -!- mode/#hardfought [+v NotTheOracle\dnt] by K2 13:24 -!- raisse\splat has quit [Ping timeout: 268 seconds] 13:24 hm, server is almost unplayable 13:25 -!- MTF has quit [Client Quit] 13:26 -!- MTF has joined #hardfought 13:26 IRC is almost unplayable too 13:27 -!- groovejumper has quit [Quit: *poof*] 13:27 :) 13:27 -!- groovejumper has joined #hardfought 13:29 -!- groovejumper has quit [Client Quit] 13:30 -!- groovejumper has joined #hardfought 13:32 -!- groovejumper has quit [Client Quit] 13:33 -!- groovejumper has joined #hardfought 13:34 -!- groovejumper has quit [Client Quit] 13:34 -!- groovejumper has joined #hardfought 13:36 -!- raisse\splat has joined #hardfought 13:36 -!- mode/#hardfought [+v raisse\splat] by ChanServ 13:38 -!- Bugpowder has quit [Quit: Bugpowder] 13:38 -!- groovejumper has quit [Client Quit] 13:39 -!- MTF has quit [Quit: *poof*] 13:39 -!- groovejumper has joined #hardfought 13:39 -!- Bugpowder has joined #hardfought 13:40 You feel very stupid! named object not in disco 13:40 -!- MTF has joined #hardfought 13:40 -!- groovejumper has quit [Client Quit] 13:40 * raisse\splat feels very stupid indeed 13:41 -!- groovejumper has joined #hardfought 13:41 raisse\splat: have observed that as well 13:42 -!- groovejumper has quit [Client Quit] 13:43 -!- spontiff has joined #hardfought 13:43 -!- stenno\PoP has joined #hardfought 13:43 tracereroute is showing a fair amount of lag several hops away before reaching hdf main 13:43 -!- MTF has quit [Client Quit] 13:43 hmm 13:44 -!- MTF has joined #hardfought 13:45 -!- Jendic has joined #hardfought 13:45 what the heck 13:45 are you guys hosting this on comcast 13:46 my friend said he was having comcast issues earlier too btw, he operates a small pastebin/email/blog/git service 13:46 -!- MTF has quit [Client Quit] 13:46 processes on box are fine 13:46 winny: yes hdf main is on comcast network 13:46 -!- MTF has joined #hardfought 13:46 rip 13:46 that seems mildly risky 13:47 -!- mcnick has joined #hardfought 13:47 traceroute shows issues starting in boston area 13:47 just gotta ride it out 13:47 ever used mtr btw, it's really nice 13:47 it can show graphs of latency for all hops over time 13:48 my friend is west coast btw 13:48 -!- MTF has quit [Client Quit] 13:48 we meet again, sokoban 2a 13:48 maybe nationwide? :s 13:48 -!- stenno\PoP has quit [Ping timeout: 250 seconds] 13:48 -!- MTF has joined #hardfought 13:48 not mtr no 13:48 -!- groovejumper has joined #hardfought 13:48 -!- MTF has quit [Client Quit] 13:49 -!- MTF has joined #hardfought 13:49 -!- Webmant7 has joined #hardfought 13:49 running a trace from the hdf us west coast server 13:49 interestingly, when i traceroute from my server in manchester uk, it routes through some nodes that appear unaffected 13:50 hmm, I don't think my connection would go through boston 13:50 yeah boston router has some issues 13:50 -!- oh6 has quit [Quit: Page closed] 13:50 not really seeing anything on my end latencywise--where's the east coast server located again? 13:50 on the other hand, I don't seem to see any lag anymore 13:50 -!- groovejumper has quit [Client Quit] 13:50 this server is also on comcast - teknik.io, has some narly packet loss far worse than hf 13:51 hdf main is in vermont 13:51 -!- groovejumper has joined #hardfought 13:51 nevermind, but it's still pretty bad 13:51 most traffic has to pass through a node in boston to get to hdf main 13:51 -!- MTF has quit [Client Quit] 13:52 -!- MTF has joined #hardfought 13:52 i was able to login to hdf main from here, processes on the box are fine, well within normal parameters 13:52 its just the outside network :/ 13:52 K2: then what explains NotTheOracle\dnt's meltdown? 13:52 hdf on west coast, eu and au appear to be fine latency wise 13:52 -!- groovejumper has quit [Client Quit] 13:52 K2: here is an example of what mtr does https://ptpb.pw/FExq.png 13:53 aosdict: unknown, but it may not handle network disruptions well 13:53 -!- groovejumper has joined #hardfought 13:53 nice 13:53 -!- MTF has quit [Client Quit] 13:53 looks somewhat like what pathping does on windows 13:54 that sounds like a similar tool, just by name 13:54 good stuff 13:54 -!- groovejumper has quit [Client Quit] 13:55 -!- shpingrlde has joined #hardfought 13:55 -!- khoR has quit [Quit: Connection closed for inactivity] 13:55 We are lucky! Full moon tonight. 13:57 -!- groovejumper has joined #hardfought 13:57 k2: i saw the comcast problems, but i also get lots of packet lossage with ping 13:57 -!- tacco\unfoog has joined #hardfought 13:57 Packets: Sent = 100, Received = 54, Lost = 46 (46% loss) 13:58 cant keep a game up 13:58 Minimum = 62ms, Maximum = 93ms, Average = 65ms 13:58 right 13:58 that would be expected 13:59 -!- groovejumper has quit [Client Quit] 13:59 we'll have to wait for comcast to resolve the issue it's having. as it's affected a wide number of users across the region, i imagine it's something they'll address sooner rather than later 13:59 -!- groovejumper has joined #hardfought 14:00 -!- MTF has joined #hardfought 14:00 -!- groovejumper has quit [Client Quit] 14:00 and there's still us west coast/EU/AU servers 14:00 -!- groovejumper has joined #hardfought 14:01 -!- MTF has quit [Client Quit] 14:01 -!- MTF has joined #hardfought 14:02 -!- MTF has quit [Client Quit] 14:02 -!- groovejumper has quit [Client Quit] 14:02 come and play on eu and leave yummy bones~ 14:03 :) 14:03 reason #37 to have multiple servers... 14:04 -!- MTF has joined #hardfought 14:04 -!- MTF has quit [Client Quit] 14:05 -!- MTF has joined #hardfought 14:06 -!- groovejumper has joined #hardfought 14:07 * jonadab zaps a wand of speed monster at comcast. 14:08 comcast is a monster? can see that 14:08 * raisse\splat has left a lot of yummy wizard bones there, all with CoMR and some with Magicbane 14:08 * jonadab should play caveman, leave bones with sling, club. 14:09 sceptre of might! 14:09 but that means you have to play caveman. 14:09 yes? what's wrong with that? 14:09 * raisse\splat likes cav 14:09 -!- MTF has quit [Client Quit] 14:09 -!- groovejumper has quit [Client Quit] 14:10 -!- MTF has joined #hardfought 14:10 -!- groovejumper has joined #hardfought 14:10 https://nhqdb.alt.org/?2075 14:11 aosdict: don't mince words, tell us how you really feel about the role. 14:12 -!- Webmant9 has joined #hardfought 14:13 -!- Webmant9 has quit [Read error: Connection reset by peer] 14:13 -!- Webmant9 has joined #hardfought 14:13 how did caveman go in the dtsund proposal? was that the original "forced illiterate" one? 14:14 -!- SenseiTav has joined #hardfought 14:15 -!- groovejumper has quit [Quit: *poof*] 14:15 hi 14:15 Hello SenseiTav, Welcome to #hardfought 14:15 -!- Webmant7 has quit [Ping timeout: 240 seconds] 14:17 -!- MTF has quit [Quit: *poof*] 14:18 -!- MTF has joined #hardfought 14:19 -!- MTF has quit [Client Quit] 14:20 -!- groovejumper has joined #hardfought 14:20 hah... wow 14:20 https://twitter.com/BurlingtonPress?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor 14:20 -!- groovejumper has quit [Client Quit] 14:21 -!- groovejumper has joined #hardfought 14:21 that's a lot of red 14:21 yes it is :( 14:22 -!- MTF has joined #hardfought 14:22 well hey. at least it's not *us* 14:23 that could be all day 14:23 if not the plural 14:23 YAFM: Invisible cat ate a mimic corpse: You see a large dog appear where it was! 14:23 lol if you said something K2, I didnt get it... being disconnected from the IRC constantly 14:23 -!- puck1 has joined #hardfought 14:23 -!- StatueSurfer has joined #hardfought 14:27 looks like we're good 14:27 MTF right when you said that 14:28 was explaining how comcast was having a major network outage/issue nationwide 14:28 and then boom my network monitor cleaned up 14:31 -!- Webmant9 has quit [Ping timeout: 250 seconds] 14:35 -!- StinkyGreene has joined #hardfought 14:36 -!- oh6 has joined #hardfought 14:36 -!- mode/#hardfought [+v oh6] by ChanServ 14:42 [fh] TKirby (tkirby) (Wiz Elf Mal Cha), 24194 points, T:2163, killed by a gas spore's explosion 14:48 !tell K2 pushed fixes 14:48 Will do, FIQ! 14:49 -!- Bugpowder_ has joined #hardfought 14:50 -!- Bugpowder has quit [Ping timeout: 240 seconds] 14:50 -!- Bugpowder_ is now known as Bugpowder 14:51 -!- StatueSurfer has quit [Ping timeout: 260 seconds] 14:51 Murphy's Law: if you're doing Sokoban with 2+ pets, none of the rings will be cursed. 14:52 -!- raisse\splat has quit [Quit: Raisse suddenly disappears!] 14:52 -!- raisse has joined #hardfought 14:52 -!- mode/#hardfought [+v raisse] by ChanServ 14:56 -!- Bugpowder has quit [Quit: Bugpowder] 14:57 [fh] TKirby (tkirby) (Wiz Elf Mal Cha), 37893 points, T:3681, killed by an incubus, while praying 14:59 -!- stenno\PoP has joined #hardfought 15:02 -!- Grasshopper has joined #hardfought 15:02 -!- mode/#hardfought [+v Grasshopper] by ChanServ 15:02 -!- raisse has quit [Ping timeout: 268 seconds] 15:05 -!- Bugpowder has joined #hardfought 15:06 [fh] TKirby (tkirby) (Wiz Elf Fem Cha), 26718 points, T:1752, killed by a rothe 15:20 EPI: if your pet is between you and an enemy it wants to flee from, it can displace you, in order to get you between it and the scary monster. 15:23 -!- dave__ has quit [Quit: leaving] 15:33 -!- Bugpowder has quit [Quit: Bugpowder] 15:34 -!- Grasshopper has quit [Read error: Connection reset by peer] 15:37 -!- Grasshopper has joined #hardfought 15:37 -!- mode/#hardfought [+v Grasshopper] by ChanServ 15:38 -!- Chris__ANG has joined #hardfought 15:38 -!- Chris_ANG has quit [Read error: Connection reset by peer] 15:42 all i want to do is play nethack but being an adult sucks 15:47 -!- Webmant9 has joined #hardfought 15:48 -!- StinkyGreene has quit [Ping timeout: 268 seconds] 15:59 -!- Jendic has quit [Quit: *poof*] 16:04 winny: same 16:05 truth 16:05 K2: Message from FIQ at 2017-11-06 14:48 EST: pushed fixes 16:06 -!- mcnick has quit [Ping timeout: 250 seconds] 16:09 -!- raisse has joined #hardfought 16:09 -!- mode/#hardfought [+v raisse] by ChanServ 16:11 -!- mcnick has joined #hardfought 16:13 -!- groovejumper has quit [Quit: *poof*] 16:14 -!- groovejumper has joined #hardfought 16:14 -!- Bugpowder has joined #hardfought 16:15 -!- groovejumper has quit [Client Quit] 16:16 -!- stenno\PoP has quit [Changing host] 16:16 -!- stenno\PoP has joined #hardfought 16:31 -!- puck1 has quit [Quit: WeeChat 2.0-dev] 16:38 lol just polymorphed my large dog into a mastodon 16:41 I hope you brought lots of apples! 16:41 is that all they can eat? 16:41 I think they're vegan 16:42 lichen corpses are probably a good bet 16:42 i could try polymorphing it into another creater too 16:44 one time i got a minotaur 16:50 -!- Webmant has quit [Ping timeout: 268 seconds] 16:50 -!- Bugpowder has quit [Quit: Bugpowder] 16:53 -!- StatueSurfer has joined #hardfought 17:01 -!- dave__ has joined #hardfought 17:04 [4k] sullysully (Wiz Elf Mal Cha), 9498 points, T:2845, killed by a dog, while praying 17:19 -!- ais523 has joined #hardfought 17:19 -!- ais523 has quit [Changing host] 17:19 -!- ais523 has joined #hardfought 17:19 Beholder: messages? 17:19 apparently not 17:21 -!- Webmant9 has quit [Ping timeout: 252 seconds] 17:25 YANI: make open doors far less likely to "resist!" when trying to close them 17:26 -!- NeroOneTrueKing has joined #hardfought 17:28 -!- spontiff has quit [Quit: ChatZilla 0.9.93 [Firefox 56.0.2/20171024165158]] 17:28 -!- raisse has quit [Ping timeout: 250 seconds] 17:29 weird, the game is giving me some lag even though my ping times are still well under 100 ms... 17:29 no packet loss either 17:29 i suspect unhelpful doors are to balance out the fact that some powerful monsters can be stymied by a simple door 17:31 A lot of monsters _can't_ be, though. A surprising variety of them, for different reasons. 17:31 There are monsters that open doors, monsters that fit under doors, monsters that break down doors, monsters that phase through doors, monsters that dig through walls, ... 17:32 Monsters that teleport... 17:32 do gelatinous cubes eat doors? 17:32 I don't know. That is a good question. 17:33 They probably should. 17:33 EPI: gelatinous cubes should also be able to eat stairs. 17:33 but stairs are rock 17:33 Oh, are they? 17:33 they should be able to eat ladders though 17:33 EPI: ^ 17:34 jonadab: well, most tilesets make them look like rock anyway. 17:34 Ah. 17:34 They look like wood in the default tileset. 17:35 Hmm, rock in the 32x32 one though. 17:35 Which I think _some_ windowports use. 17:36 of all the books in the shop, my cat had to steal the novel... 17:36 Heh. 17:36 You need that for the experience! 17:36 And the quotes! 17:36 I already got my blasted experience! 17:36 I was being facetious. 17:36 Figured. 17:37 well, he stole the 4 cursed scrolls of enchant weapon I wanted to bless and read, so we're good. 17:37 s/cursed/uncursed 17:38 Maybe only bless three of them. In case your weapon lands at +3 17:38 Err, +4 I mean. 17:38 eh, it went to +5 and then to +6, so can't do much now 17:38 Ah. 17:38 WEll, you could engrave with it, but. 17:38 now, let's go give those gnomes some religion 17:39 But honestly, +6 is pretty good. 17:39 jonadab: it's a mace, won't work 17:40 nice, now a 13x3 general store 17:53 aosdict: Ah, you're a Priest? 17:53 yes 17:53 Yeah, weapons are kinda tough then. 17:53 not with a +6 mace they're not :D 17:55 A +6 mace does, what, roughly the same damage as a +0 long sword? 17:55 Eh, a bit higher, average. 17:55 Same max, though. 17:56 ais523: oh hey, you're here 17:56 I was asking paxed something, got no reply, not sure if an issue or not 17:57 was just going to ask -- 4fad1ba3cca44c2a8553c92531912fa05de4ab8a references #H6285 when it in fact fixed #H6283 17:57 might just be a typo? 17:57 did it also close the wrong ticket by accident? 17:57 [4k] sullysully (Bar Hum Mal Cha), 5160 points, T:1466, caught himself in his own magical blast 17:57 ais523: Probably yes, but I don't know how your ticketing system works 17:57 Hence asking if it also closed the wrong report 17:58 there wasn't a ticked closed that day 17:58 *ticket 17:58 ok 17:58 let me see if it's still open, I suspect they'd both still be open 17:58 so it isn't an issue then 17:58 it's fairly rare for the devteam to actually close tickets in the tracker, although it happens on occasion 17:58 ahh 17:59 yeah I just figured I'd ask in case the wrong ticket was closed, and thus the actual #H6285 would be left ignored until someone else reported it 18:00 the devteam bug tracker is really hard to use 18:00 if you forget to log in most of the interface features work, it just pretends all the bugs don't exist 18:01 and I keep forgetting about this and wondering why my searches never find anything 18:01 also the numbers we use internally in the bug tracker are different from the ticket numbers used on the website 18:02 the bug corresponding to email H6283 is resolved fixed, the bug corresponding to email H6285 is open unconfirmed 18:02 is that correct? 18:02 Wait, are there _three_ sets of bug numbers, then? Or by "ticket numbers used on the website" do you mean e.g. C360-nnn 18:02 no, three sets 18:02 at least 18:03 ais523: yes that sounds correct 18:03 the C343- / C360- numbers have never been used by the devteam for anything, AFAICT 18:03 they're just an extra column made up for the bugs page on the website 18:03 -!- Chris__ANG is now known as Chris_ANG 18:03 are they just made on the fly on a whim? 18:04 or when are they actually used 18:04 I haven't noticed any consistency whatsoever in how Cxxx works 18:04 I think they're made up when adding bugs to the website, then not used for anything 18:04 I thought the DT had stopped using them 18:04 then all of a sudden, one of my reports got a Cxxx number 18:04 and I didn't understand why *that* one in particular got one 18:04 there's only one dev who updates the website 18:04 and they're active in bursts 18:05 made no sense to me... it is one of the most obscure bugs I reported 18:05 damn 18:05 ahh 18:05 just got zapped with a deathray 18:05 i should have known better than to go on the quest without reflection 18:05 presumably the Cvvv-nnn numbers are used on the website because the #Hnnnn numbers refer to individual emails sent to the devteam, so they wouldn't remotely be in order if used on the website 18:05 and most/many of them aren't bugs at all 18:05 we had someone bug report an out-of-depth monster a while back (I had to explain the existence of polymorph effects to them) 18:05 heh 18:06 Right, the Cnnn-nnn numbers are _usually_ assigned after the bug is fixed. 18:07 !players 18:07 K2: hothraxxa [dn36] flump [dn36] firemonkey [dn36] micromoog [dn36] mtf [dn36] eitbo [dn36] Skeral [dn36] aosdict [dn36] Eleven [dn36] ab5ni [dn36] oh6 [dn36] sullysully [4k] puck [fh] 18:07 occasionally the devteam email turns into more of a game tips hotline 18:07 and we have to be careful in working out exactly how much we want to spoil 18:07 heh 18:07 -!- NotTheOracle\dnt has quit [Remote host closed the connection] 18:07 (typically "enough to solve the immediate problem but as little as possible otherwise" because we're probably dealing with an unspoiled player) 18:07 mhm 18:08 -!- NotTheOracle\dnt has joined #hardfought 18:08 -!- mode/#hardfought [+v NotTheOracle\dnt] by K2 18:08 DIED: winny (Kni-Hum-Fem-Law), 0 points, 13 turns, killed by an Aleax of Lugh, while praying on hardfought 18:09 uhitm code is one of the most special case-ridden parts of the entire codebase 18:09 -!- StatueSurfer has quit [Quit: Page closed] 18:09 DIED: winny (Kni-Hum-Mal-Law), 0 points, 3 turns, slipped while mounting a saddled pony called Seabiscuit on hardfought 18:09 DIED: eitbo (Wiz-Elf-Mal-Cha), 11814 points, 8209 turns, killed by a pony, while praying on hardfought 18:10 FIQhack updated 18:10 DIED: winny (Arc-Gno-Fem-Neu), 35 points, 90 turns, caught herself in her own magical blast on hardfought 18:11 so I'm trying to write new melee/ranged-weapon combat code 18:12 DIED: Eleven (Wiz-Hum-Fem-Neu), 1186 points, 8396 turns, killed by a jackal, while fainted from lack of food on hardfought 18:12 and trying to figure out how much I have forgotten 18:12 DIED: winny (Sam-Hum-Mal-Law), 0 points, 4 turns, killed by a falling object on hardfought 18:14 DIED: tacco (Ran-Elf-Fem-Cha), 484154 points, 32554 turns, killed by Demogorgon on hdf-eu 18:14 DIED: winny (Ran-Hum-Fem-Cha), 166 points, 268 turns, killed by a gecko on hardfought 18:14 what do you do after finishing the pacman floor? 18:14 you leave it? 18:15 TROPHY: tacco just earned the Brass Star 18:15 DIED: winny (Bar-Hum-Fem-Cha), 0 points, 48 turns, killed by a sewer rat on hardfought 18:15 OHHH. there's no portal to the next level of it? just the one floor? 18:16 yes 18:16 DIED: winny (Rog-Hum-Mal-Cha), 0 points, 30 turns, killed by a black pudding on hardfought 18:16 CHALLENGE COMPLETED! flump completed the Pac-Man challenge. 18:16 the game should claim when you completed the challenge 18:16 ... :P 18:16 well that was a lot less involved than I expected 18:16 DIED: winny (Arc-Dwa-Mal-Law), 4 points, 64 turns, killed by a jackal on hardfought 18:17 pacman is one of the easiest challenges 18:17 I regret extremely blowing an id scroll on the fruit 18:17 ah well 18:18 shpingrlde: no, FIQ is lying, you actually have to clear 255 different levels 18:18 maybe the fruit are super nutritious or something hopefully. or exercise a stat 18:18 aosdict: shhh 18:18 DIED: winny (Pri-Elf-Fem-Cha), 78 points, 220 turns, killed by a kobold on hardfought 18:20 oracle does nothing special in vanilla right? 18:20 consultations 18:20 DIED: winny (Mon-Hum-Fem-Cha), 116 points, 181 turns, killed by an acid blob on hardfought 18:21 DIED: winny (Pri-Elf-Mal-Cha), 0 points, 22 turns, killed by a jackal on hardfought 18:22 ais523: did anyone object to foodpois 18:22 DIED: winny (Arc-Dwa-Mal-Law), 21 points, 58 turns, zapped himself with a wand on hardfought 18:22 DIED: eitbo (Wiz-Elf-Mal-Cha), 435 points, 471 turns, killed by a gnome lord on hardfought 18:22 FIQ: not yet 18:22 have you considered removing *random* poison instadeath? 18:22 my commit messages are really long, especially when making a unilateral change, in the hope of pre-empting any objections 18:23 FIQ: yes! at least on the early levels 18:23 I imagine it would be less controversial than poison instadeath in general 18:23 currently leaning towards removing the causes rather than the mechanic 18:23 when you said "forget it, I'm changing it unilaterally" I assumed you were doing more than adding a message 18:23 aosdict: it's "just" a UI change, and obviously doesn't affect spoiled players 18:23 ais523: I feel like the main issue is spiked pits and (very rarely) dart/arrow traps 18:23 ais523: you would remove poison attacks? 18:23 also there was some in-devteam communication earlier that suggested that adding a message would be the least controversial way to fix the problem 18:24 aosdict: current plan is to make poisonedness of spiked pits consistent somehow (without affecting save data or tile sequence) and prevent them generating on shallow levels 18:24 but I personally don't really see why restricting it to earlygame is a significant improvement, unless earlygame means pre-quest depth 18:24 FIQ: so that you have time to get poison res first 18:25 if RNG decides "nope, no poison res for you", I don't feel like *later* spike pits is any more fairy 18:25 *fair 18:25 poison res is something that you can intentionally try to get 18:25 eating bees, for example 18:25 ais523: yes, but what about uruk-hai and poisoned arrows and stuff 18:25 of course 18:25 DIED: winny (Wiz-Gno-Fem-Neu), 312 points, 463 turns, killed by tumbling down a flight of stairs on hardfought 18:25 but it's still a major crapshoot 18:25 especially if vegetarian 18:25 earlygame poison res rates are never above like 30% 18:25 uruk-hai are difficulty 5 18:26 aosdict: active sources of poison instadeath is much more fair than traps IMO 18:26 that's upper mines depth, I guess 18:26 given the typical levelling curve 18:26 don't spawn spiked pits until an altar has been generated :3 18:26 once you see an altar, you must get crowned to move on 18:26 I mean, I would personally have removed it alltogether in favour of another penalty 18:26 but if trying to maximize the chance of it being implemented in 3.6 18:26 while actually providing a benefit 18:26 shpingrlde: my current thoughts would be to prevent spiked pits being poisoned above max minetown depth 18:26 I would target traps first 18:27 FIQ: currently my implementation is "The poison was potent..." and reduces HP to half and maxHP to 2/3 18:27 ais523: why not make it like polytraps/etc? 18:27 use Dlvl8 18:27 deepest minetown is 4th level of the mines, deepest 0th level of the mines is 4, so that's level 8 18:27 DIED: winny (Tou-Hum-Fem-Neu), 27 points, 109 turns, choked on a food ration on hardfought 18:27 as barrier 18:27 FIQ: looks like we came to the same conclusion 18:27 ais523: I think this approach of removing the sources doesn't address the underlying problem 18:27 aosdict: what FIQHack does is make the attribute score penalty permanent 18:27 as in "can't use restore ability" 18:27 if vanilla would have done an instadeath 18:27 aosdict: what you see as a problem isn't necessarily what I see as a problem 18:27 unavoidable instadeaths are bad 18:28 DIED: bebing (Wiz-Elf-Mal-Cha), 3342 points, 4402 turns, killed by a fire ant on altorg 18:28 and the underlying problem is that the RNG can decide to end your game instantly without you having a choice to do anything 18:28 avoidable instadeaths but you have to make a decision about how much effort you'll put into avoiding them are less bad 18:28 I think I'd also ban falling rock traps from dlvl 1, and maybe 2 18:28 ais523: fwiw, I do partially agree with aosdict with uruk-hai in one regard 18:28 along similar lines 18:28 move+attack is not fair 18:28 an uruk-hai can pop up from around a corner, shoot 3 arrows, one hits you, you're dead 18:28 (this extends beyond uruk-hai fwiw) 18:29 multishot + deadly poison is not a great combination, to be fair 18:29 DIED: Kontroller (Val-Hum-Fem-Law), 2660 points, 3349 turns, killed by a bolt of lightning on hdf-eu 18:29 ais523: my point is 18:29 an uruk-hai can 18:29 if you are out of line 18:29 move in line 18:29 but yes, a monster can get first hit on you with a ranged attack without you knowing it's there 18:29 shoot 3 poisoned arrows 18:29 in a single turn 18:29 this is actually one of the few things that nerfs corridors 18:29 that is *not fair* 18:29 but that's not really fair because you can't avoid corridors all game 18:29 and IMO one of the most stupid AI features in vanilla 18:29 unless, hmm 18:29 I think I feel a new stupid conduct idea coming on 18:30 you would probably have to play Arc 18:30 the same thing with wands 18:30 major reason wands are so deadly earlygame 18:30 -!- Webmant has joined #hardfought 18:30 is because move+attack 18:30 DIED: winny (Hea-Hum-Mal-Neu), 310 points, 1185 turns, killed by a fox, while fainted from lack of food on hardfought 18:30 ais523: what I don't like about just pushing poison instadeath sources further down into the dungeon is what FIQ said, there's no guarantee of the hero getting poison resistance 18:31 so this makes optimal strategy to hang above that depth and farm for shriekers or death-drops or whatever 18:31 this is IMO one of the only cases where I consider spork resistance logic actually good 18:31 (this is also the optimal strategy to deal with polymorph traps, which I also have a problem with) 18:31 because it removes the RNG part 18:32 ideally indefinte farming wouldn't happen until you were a bit deeper 18:32 DIED: winny (Sam-Hum-Mal-Law), 0 points, 1464 turns, died of starvation, while fainted from lack of food on hardfought 18:32 *indefinite 18:32 oh lame that's note a unique death 18:32 aosdict: polymorph traps can be fixed 18:32 DIED: Eleven (Wiz-Hum-Fem-Neu), 415 points, 1753 turns, killed by a grid bug, while fainted from lack of food on hardfought 18:32 make it a delayed polymorph 18:32 winny: I was wondering what was going on, then thought "unique death" 18:32 :DDDDD 18:33 ais523: hmm that is the kind of death NH4 would spit out 18:33 didn't know NH3 had it too 18:33 I thought it filtered out that helpless reason for starvation 18:33 FIQ: only if the polymorph is preventable by prayer or something other that's easily accessible 18:33 FIQ: there's an NAO patch from a while back 18:33 which I assume got ported into 3.6, most of them did for obvious reasons 18:33 can't expect an early game hero to have polycontrol or unchanging, not reasonable 18:33 vanilla 3.4.3 is "starvation, while helpless" 18:33 aosdict: Why? 18:34 The only issue with polymorph traps is armor 18:34 aosdict: wait, you're treating polymorph of the /player/ as a problem with early polytraps? 18:34 So let the player, if armor isn't cursed, take it off 18:34 FIQ: and the fact that it breaks a conduct that the player did not choose to break 18:34 Like pacifist? 18:34 Pacifist is *much* worse in that regard 18:34 no, polyselfless 18:34 put it this way: I'd love it if polymorph didn't have the "second HP bar" effect because seeing unspoiled players try to deal with polytraps without knowing that they can just throw stuff upwards is really interesting and a lot of fun 18:35 ais523: I've considered doing that 18:35 but I can't just make that change because the game isn't balanced around it 18:35 to make polymorph more dangerous and less abuseable 18:35 there are so many crappy polyforms though 18:35 and so that I can get away with making polymorph from polymorph traps permanent 18:35 the crappy ones are the most fun in that respect 18:35 the problem is that some of them are basically unplayable 18:35 er, "permanent" rather -- timeless 18:35 FIQ: wait, how do you heal it? 18:36 few games ago, I turned into an iguana near the bottom of the mines... 7 HP, could not do anything except wait for something to come along and kill me 18:36 Prayer, polymorphing again.. 18:36 DIED: winny (Sam-Hum-Mal-Law), 208 points, 554 turns, killed by a wand on hardfought 18:36 ais523: lol 18:36 sorry, aosdict 18:36 perhaps polytraps should always pick a form that's at least playable 18:37 you mean like 18:37 one with hands? 18:37 DIED: winny (Rog-Orc-Mal-Cha), 0 points, 19 turns, killed by the wrath of Kos on hardfought 18:37 which I'd define as "fast enough to run after dropping equipment, or good enough defences to tank hits until you turn back, or enough item manipulation ability to let you use escape items" 18:37 -!- Bugpowder has joined #hardfought 18:37 blue jelly is playable on this basis 18:37 and then a winter wolf cub comes along... 18:37 blue jelly is basically rip 18:37 without a 2nd hp bar 18:37 normally if you just randomly polymorph into a blue jelly 18:38 you'll turn back surrounded by tame jellies and still on most of your hitpoints 18:38 ais523: btw, speaking of removal of 2nd hp bar 18:38 hmm, maybe you could greatly increase HPregen while polymorphed, IIRC D&D does something like that 18:38 patr did some tweaks to hp regen a while back 18:38 and then turn the player back fully healed 18:38 he apparently considered how hp worked while polymorphed a bug 18:38 so you no longer restore original form HP 18:38 while polymorph 18:38 ed 18:39 I'd consider that a bug too with the way things work 18:39 but be willing to consider changing the whole mechanic 18:39 > As you read the scroll, it disappears. This is an identify scroll. You have already identified all the rest of your possessions. 18:39 EHEHEHE 18:39 the intended behaviour of polymorphed HP at the moment is that the first HP bar stops existing and you use the second one until it runs out. 18:39 winny: unIDed ID scroll? 18:39 :D 18:40 like i said random deaths 18:40 so it only IDed itself because it had no other targets 18:40 something I want to figure out at some point 18:40 was gunna hope it was genocide 18:40 that's clever 18:40 is a good way to make it possible to upgrade your pet 18:40 that doesn't involve overpowered spells or polymorph dancing 18:40 add the adjacent pet's equipment to the A menu? 18:41 DIED: winny (Bar-Orc-Fem-Cha), 117 points, 167 turns, killed by strangulation on hardfought 18:41 ais523: what equipment could a cat or dog use? 18:41 ais523: I wonder if the solution to poison is to transfer _it_ to a delayed effect. 18:41 Like, all poison. 18:41 Damage and Str loss over time. 18:41 that's how it works in basically every other roguelike 18:42 losing HP over time 18:42 Then no more arguments about poison instadeath because the player will have some time to react, regardless of how serious it is. 18:42 dcss and ADOM both has this 18:42 and MD games 18:42 brogue doesn't 18:43 Brogue uses a second HP bar for poison 18:43 where damage transfers to the main bar over time 18:43 that makes it easy to see how much damage you can take before the poison will become unsurvivable without healing 18:44 DIED: winny (Wiz-Gno-Fem-Neu), 504 points, 567 turns, killed by a little dart on hardfought 18:44 it's true; brogue is the perfect roguelike 18:44 tbh i never really enjoyed brogue 18:45 brogue is very different from NetHack 18:45 it does what it does very well, which is to create a game where you have to cobble together a strategy from what you find on the floor 18:45 I like Brogue for completely different reasons than I like NetHack. 18:45 it even says Fatal Poison if you're definitely gonna die. if it's off by one due to rounding, it's in your favor (you live, barely) 18:45 But I'd get very frustrated if I _only_ had Brogue to play. 18:45 but it doesn't really let you play the game you want, unless you massively startscum 18:45 Because it just doesn't give you the leeway to do certain kinds of things. 18:46 right 18:46 jonadab: E nerf suggestion: keep 3.4.3 E for animals/mindless, make more intelligent non-elven monsters unable to attack in melee with no other issues 18:46 FIQ: do you not like 3.6.1 E? 18:47 I guess jonadab might consider it too lenient 18:47 3.6.1 E is fair IMO 18:47 DIED: winny (Arc-Gno-Fem-Neu), 418 points, 174 turns, killed by a rothe on hardfought 18:48 I do however consider 3.6.1 scare monster too OP 18:48 I thought the 3.4.3 scare monster scroll was ok 18:48 didn't need a buff 18:48 much less a buff that trivialies all quests 18:48 and dealing with demon lords 18:49 DIED: winny (Arc-Dwa-Fem-Law), 348 points, 57 turns, killed by a red naga hatchling on hardfought 18:49 I feel like it's "on ground" effect ought to be it's "on read" effect for 1-3 turns 18:49 rip Kaen 18:50 DIED: eitbo (Wiz-Elf-Mal-Cha), 2669 points, 3732 turns, killed by an ape on hardfought 18:50 -!- StatueSurfer has joined #hardfought 18:51 DIED: winny (Arc-Dwa-Mal-Law), 354 points, 79 turns, killed by a giant ant on hardfought 18:51 oh that reminds me 18:52 jonadab: speaking of early/lategame difficulty 18:52 DIED: Kontroller (Val-Hum-Fem-Law), 1335 points, 2395 turns, killed by a giant rat on hdf-eu 18:52 Luxidream seemed to be of the opinion that fiqhack had a significantly easier earlygame 18:52 DIED: winny (Arc-Hum-Mal-Neu), 362 points, 155 turns, killed by a giant rat on hardfought 18:52 but also a significantly harder lategame 18:52 Hmm. 18:52 [fh] Eir IV (puck) (Val Hum Fem Law) received advice from The Oracle, on T:21410 18:52 Folks have claimed that Fourk lategame is harder than vanilla. 18:53 of course it is 18:53 damage reduction nerf 18:53 I _think_ mostly due to the damage reduction change. 18:53 is no joke 18:53 it makes things much more danerous 18:53 in a rather nasty surprising way 18:53 that you don't see coming 18:53 if used to vanilla 18:54 an elder dragon who does less damage than a minotaur dice-wise 18:54 killed me in 2 hits 18:54 in the end of midgame 18:54 I see. 18:54 with like -25ac 18:54 does armor like 18:54 if you find a damage reduction change that works I'd consider it for 3.7 18:54 it actually does *more* damage 18:54 do anything in Fourk 18:54 DIED: winny (Arc-Gno-Mal-Neu), 568 points, 209 turns, killed by a pony on hardfought 18:55 than a minotaur 18:55 in 4k 18:55 but might have to reduce the power of late-game monsters to compensate 18:55 despite what the numbers claim 18:55 StatueSurfer: It has the same effect on hit probabilities as in vanilla, IIRC. 18:55 because minotaurs still use vanilla damage reduction 18:55 i see 18:55 Minotaurs have a flag that causes them to honor vanilla damage reduction, yes. 18:55 but other than that it may as well be a wet paper sack? 18:55 ais523: curiously, adom has similar issues to nethack to-hit-wise 18:55 it's just far more obvious 18:56 because it actually tells you the to-hit 18:56 if you check 18:56 you have like 18:56 +40 or more to-hit 18:56 latergame 18:56 StatueSurfer: In the long term, what I want to do is kind of the opposite: make armor _only_ do damage reduction, no to-hit benefit, and in some cases (if heavy/cumbersome) a to-hit penalty. 18:56 DIED: winny (Arc-Gno-Fem-Neu), 374 points, 160 turns, killed by the Oracle on hardfought 18:56 (It already has a stealth penalty if heavy.) 18:56 okay 18:56 jonadab: this is dice-based reduction, right? 18:57 DIED: Kontroller (Val-Hum-Fem-Law), 167 points, 594 turns, eaten by a Grue on hdf-eu 18:57 ais523: I attempted to implement roughly what you suggested. Not sure if I got it entirely the way you intended. 18:57 dungeons of dredmor comprehensively proved to me that unless all the numbers involved are very small, flat damage reduction is one of the least fun game mechanics in existence and should never be used 18:57 jonadab: ? 18:57 The logic is, roughly, that if a monster (other than a minotaur) just barely hits you (its diceroll was only barely enough), the damage gets reduced like in 3.x 18:57 DIED: winny (Arc-Gno-Fem-Neu), 550 points, 234 turns, killed by a paper golem on hardfought 18:58 * aosdict checks the proposal damage reduction formula 18:58 But if its diceroll is much better than needed to hit you, then the damage is reduced. 18:58 Err, not reduced as much. 18:58 jonadab: I don't remember suggesting anything like that 18:58 Ah right. 18:59 int ac_threshhold = mtmp->m_lev + (u_helpless(hm_all) ? 4 : 0) - 18:59 ais523: One moment, let me check my log. 18:59 (((Invis && !perceives(mtmp->data)) || !mtmp->mcansee) ? 2 : 0) - 18:59 (mtmp->mtrapped ? 2 : 0); 18:59 ac_threshhold = (!(mtmp->data->mflags3 & M3_VANDMGRDUC) && 18:59 my suggestion was d(attack) vs. d(defence) 18:59 (ac_threshhold > 0)) ? ac_threshhold : 0; 18:59 rather than d(attack) vs. defence 18:59 FIQ: pastebins? 18:59 ais523: you know that is what vanilla does, right 18:59 also "threshold" only has one "h" 18:59 FIQ: for hit chance 18:59 not for damage 19:00 DIED: thisisdeuce (Wiz-Gno-Mal-Neu), 390 points, 859 turns, killed by an exploding wand on hardfought 19:00 damage reduction happens at -1 or less ac 19:00 damage in vanilla is attack diceroll minus d(10-AC) 19:00 where effective ac is between -1 19:00 and true ac 19:00 hit chance, though, is d(attack) versus defence 19:00 ais523: my (and NeroOneTrueKing's) idea for damage reduction was to reduce by AC/8, with a (AC%8)/8 percent chance of one more point. 19:00 this value is used for damage reduction 19:00 I'm suggesting changing hit chance to d(hitchance) vs. d(Def) 19:00 err, the formula for whether y ou hit 19:00 so if you have -10 ac 19:00 But this is assuming a) AC is harder to get than in vanilla because b) there is an evasiveness stat. 19:00 DIED: winny (Arc-Gno-Fem-Neu), 514 points, 292 turns, killed by a jackal on hardfought 19:00 so that it's still possible to miss into the late game 19:00 monster does 15 19:01 it will do between 5 and 14 19:01 aosdict: so basically like movement speeds in 3.6.1? 19:01 (I went to implement that change recently and discovered that I already had and just forgot I'd done it) 19:01 I don't know how movement speeds in 3.6.1 work 19:01 was not aware they changed 19:01 and not 5 always 19:01 like what you claim 19:02 the issue with damage reduction is 19:02 DIED: winny (Arc-Dwa-Fem-Law), 110 points, 71 turns, killed by kicking something weird on hardfought 19:02 there are basically no monsters with a single large attack 19:02 something weird 19:02 ais523: this is also assuming AC = NH4 Def, i.e. it starts at 0 and increases 19:03 damage reduction does far more for 2d4, 2d4, 2d4, 2d4 19:03 aosdict: a speed of (x.yy) × 12 gives monsters x actions per turn, plus a y% chance of an additional action 19:03 compared to a single 8d4 19:03 ais523: yep, sounds the same then 19:03 winny: what /did/ you kick? 19:03 i thought i kicked an iron ball chained to be 19:03 me* 19:03 "something weird" lol 19:03 aosdict: in 3.6.1 the same mechanics apply to bonus speed from the trinsic and from galloping 19:03 StatueSurfer: that's an error placeholder 19:04 when the game isn't sure what happened 19:04 ais523: does this also apply for player speed? 19:04 to prevent a crash 19:04 well an iron ball definitely wouldn't move if you kicked it, so... 19:04 DIED: winny (Arc-Dwa-Mal-Law), 330 points, 78 turns, killed by a small mimic on hardfought 19:04 but i don't know why that would be an error 19:04 ais523: Found it in my IRC log. 2015 Aug 16. 23:21 < ais523+> oh, jonadab, Fourk FR: make the "Def above 10 gives damage reduction instead of dodge" thing a "Def that's more than 10 above the enemy's hit chance gives damage reduction instead of dode" instead 19:04 FIQ: if your natural speed is not 12, which I think can only happen due to polymorph, it uses bitstream rounding like in 3.4.3; the random rounding is only used for bonus speed 19:04 I think at least 19:05 ais523: so this is a mostly flat damage reduction, which you said you do not like. Out of curiosity, why is that? 19:05 It is entirely possible I misunderstood this request. 19:05 jonadab: ah, hmm, I don't remember saying that, but that's more like the sort of thing I'd come up with (because it's stepped rather than gradual) 19:05 your version is better though 19:05 aosdict: so if you have a flat damage reduction and your enemies are doing mostly consistent damage 19:05 4k's version makes lategame monsters basically have no damage reduction at all 19:05 without compensation 19:06 then every extra point of damage reduction is worth /more/, until you equal the enemy damage, then it isn't worth anything 19:06 meaning with conflict disabled 19:06 but later in the game, when the monsters become harder-hitting, your damage reduction can't keep up any more 19:06 astral becomes a huge pain 19:06 DIED: winny (Arc-Dwa-Fem-Law), 948 points, 136 turns, killed by a warhorse on hardfought 19:06 so in 4k i guess half physical damage is a lot more important? 19:06 this means that the game strongly encourages players to adopt a strategy that makes the early-game trivial and the late game impossible (because they're relying too much on their near-immunity to hits) 19:07 DIED: winny (Arc-Dwa-Fem-Law), 150 points, 32 turns, killed by a sewer rat on hardfought 19:07 StatueSurfer: yes 19:07 take into account the fact that Dredmor often has rooms containing over 50+ monsters that all attempt to attack at once (limited only by their ability to surround you), and the game forces you into situations where you're basically focusing more or less entirely on flat damage reduction to be able to tank them, then can't beat the final boss because his stats are much higher 19:07 iirc someone posted on reddit a while back 19:07 4k astral 19:08 DIED: Kontroller (Val-Hum-Fem-Law), 402 points, 1097 turns, killed by a fox, while frozen by a monster's gaze on hdf-eu 19:08 got his worn ring of conflict destroyed by a wand of lightning 19:08 DIED: eitbo (Wiz-Elf-Mal-Cha), 964 points, 1637 turns, killed by a dwarf on hardfought 19:08 CHALLENGE COMPLETED! oh6 completed the Waldo challenge. 19:08 well, the correct solution in that case would be to balance AC progression over the course of the game 19:08 he then died after like 19:08 DIED: winny (Arc-Gno-Fem-Neu), 386 points, 160 turns, killed by her own pick-axe on hardfought 19:08 3 hits 19:08 you know, I think I might actually prefer the ant-flooded version of Astral 19:08 compared to? 19:08 it's clearly much easier than the version without, but it gives more scope for interesting tactics 19:08 heh 19:08 i didn't realize u could apply pickaxe to . 19:08 FIQ: compared to a version that's identical except without the ants 19:08 -!- fatty has joined #hardfought 19:08 ais523: ah 19:08 -!- Bugpowder has quit [Quit: Bugpowder] 19:09 winny: NetHack lets you do basically anything that should logically be possible with the items you have 19:09 :) 19:09 i love it 19:09 fiqhack replaces the ants with whatever create monster generates :) 19:09 even if it makes no sense 19:09 that's the entire heart of the game 19:09 including self-disembowelment! 19:09 makes astral... interesting 19:09 DIED: winny (Arc-Gno-Mal-Neu), 0 points, 3 turns, killed by a fox on hardfought 19:09 StatueSurfer: strangely enough F. doesn't work, you have to throw the weapon upwards instead 19:09 FIQHack has a disproportionate amount of astral splats 19:09 compared to other variants 19:09 DIED: winny (Arc-Gno-Mal-Neu), 16 points, 4 turns, killed himself with his bullwhip on hardfought 19:09 I wonder if this is a bit too evil atm 19:09 well fighting yourself doesn't really even make logical sense as a thing to do 19:10 in GruntHack and NH4 you can attack walls 19:10 DIED: winny (Bar-Hum-Mal-Neu), 0 points, 6 turns, killed by his own axe on hardfought 19:10 FIQ: i once told you i was replacing summon insects with summon titans 19:10 and ladders, etc. 19:10 remember that? 19:10 it's not very useful 19:10 winny: did you mean to apply your pick downwards? a d > 19:10 StatueSurfer: yes 19:10 shpingrlde: I think winny is doing unique deaths 19:10 im getting the unique deaths shpingrlde 19:10 aha 19:10 i only have 28 currently :( 19:10 rip 19:10 titans summoning monsters and more titans which summon more monsters and titans which summon more monsters... 19:10 and yeah you just die 19:10 heh 19:11 please no 19:11 you get nothing for being the 2nd place player in the unique deaths race right? 19:11 StatueSurfer: were you the one who suggested that monsters should use altars to summon demon lords? 19:11 yes but only ones it makes flavor sense for 19:11 other demons 19:11 mhm 19:11 since i immediately regretted that suggestion 19:11 haha 19:11 but I like it 19:11 i think chaotic player monsters were the only ones who left corpses that it made flavor sense for 19:12 surely orcs would also do it 19:12 are orcs that smart though? 19:12 shpingrlde: it's /dev/null/nethack, nobody really understands the scoring or who cares if it works 19:12 the main aim is to do something that's individually impressive 19:12 normally we decide unofficially who "won" the tournament based on who did the thing that's most worth talking about, regardless of how it fits into the tournament scoring structure 19:13 tribute has a much saner scoring system 19:13 FIQ: i need some tips on editing roles pls 19:13 more akin to junethack 19:13 StatueSurfer: then you are asking the wrong person 19:13 oh 19:13 DIED: fatty (Val-Dwa-Fem-Law), 729 points, 716 turns, killed by a hobbit on hardfought 19:13 fiqhack hasn't added any roles 19:14 did you edit any roles 19:14 nor edited them beyond starting inv and some other small stuff 19:14 okay well starting inventory was just what i wanted 19:14 where is it in the source 19:14 dear god I thought only dnh loaded up the U, TIL slex has a U/E special room 19:14 u_init 19:15 thank you 19:15 DIED: thisisdeuce (Wiz-Gno-Mal-Neu), 91 points, 298 turns, killed by a grid bug on hardfought 19:16 @le?dnethack horror 19:16 dnethack horror (U) | Lvl: 5 | Diff: 6 | Spd: 12 | Res: none | Confers: nothing | MR: 0 | Generates: special | AC: 0 | Attacks: none | Alignment: 0 | Flags: carnivore, nopoly, infravisible 19:17 ah, so it's like playing Munchkin, or Risk 19:17 OH MY FUCKING GOD THAT WAS A BLESSED MAGIC LAMP 19:17 whoever has the best social skills wins :D 19:17 damnit slex 19:19 DIED: winny (Wiz-Elf-Mal-Cha), 817 points, 706 turns, killed by a jackal on hardfought 19:19 ew 19:19 i thought a were creater killed me 19:20 DIED: eitbo (Wiz-Elf-Mal-Cha), 1299 points, 1557 turns, killed by a dwarf on hardfought 19:20 DIED: winny (Kni-Hum-Mal-Law), 0 points, 31 turns, killed by kicking a wall on hardfought 19:21 DIED: eitbo (Wiz-Elf-Mal-Cha), 31 points, 30 turns, killed by a sewer rat, while praying on hardfought 19:22 DIED: winny (Hea-Hum-Mal-Neu), 4 points, 157 turns, killed by kicking something weird on hardfought 19:22 again? 19:22 what a cliched death 19:22 does 3.6 just have some sort of general brokenness for kicking things? 19:23 this may be worth a bug report 19:23 DIED: eitbo (Wiz-Elf-Mal-Cha), 164 points, 264 turns, killed by a goblin on hardfought 19:23 i kicked a boulder to death that time 19:23 well most players don't die from kicking things 19:23 unique deaths is possibly the best human-driven fuzz tester in the game 19:26 DIED: winny (Kni-Hum-Fem-Law), 540 points, 453 turns, killed by a little dog on hardfought 19:28 DIED: winny (Wiz-Hum-Fem-Cha), 76 points, 180 turns, zapped herself with a spell on hardfought 19:30 [dnh] rikerw (Kni Dwa Mal Law), 32 points, T:56, killed by a system shock 19:30 >.> 19:30 uh 19:30 ASCENDED: firemonkey (Ran-Elf-Mal-Cha), 1615040 points, 30614 turns, ascended on hardfought 19:30 https://www.hardfought.org/userdata/f/firemonkey/dn36/dumplog/1509783881.dn36.txt 19:30 high floor polytraps or? 19:31 quaff-id'ed polymorph 19:31 I do that with potions 19:31 uh huh 19:31 not always a bright idea but I figured 18 hp I'd be fine 19:31 congrats firemonkey 19:31 DIED: eitbo (Wiz-Elf-Mal-Cha), 382 points, 1169 turns, killed by a gas spore's explosion on hardfought 19:32 TROPHY: firemonkey now holds the Highest Scored Ranger 19:32 TROPHY: firemonkey just earned the Double Top 19:32 -!- noty has joined #hardfought 19:32 DIED: winny (Mon-Hum-Fem-Law), 266 points, 466 turns, killed by kicking something weird on hardfought 19:32 loool 19:32 DIED: eitbo (Wiz-Elf-Mal-Cha), 0 points, 9 turns, killed by a falling rock on hardfought 19:32 winny: are those counted as unique deaths? 19:33 kicking smth weird 19:33 like, each one of them 19:33 nope 19:33 stop kicking weird stuff then 19:34 -!- remirol is now known as lorimer 19:35 i should have a plastic star but i don't weird 19:36 -!- SenseiTav has left #hardfought 19:37 is it possible to have access to both numpad and arrow keys? 19:37 DIED: rikersan (Mon-Hum-Mal-Cha), 280 points, 165 turns, killed by kicking a fountain on hardfought 19:37 winny: there's a unique death for ya 19:37 :p 19:38 shpingrlde: what version of NetHack are you using? vanilla-unix-tty's key parser isn't good enough 19:38 lol 19:38 in nh4etc i find it safer to do soko with arrow keys than vi or num 19:38 wanna do it in 3.6/devnull too 19:38 NH4 uses an entirely different key parser 19:38 my guess is that to make it work in devnull you'd need some sort of key translation wrapper at your end to make it work 19:39 butts 19:39 will look into xkeys or whatever it's called if I'm in soko again later maybe 19:40 -!- ninetale has joined #hardfought 19:44 shpingrlde: I think NH4 doesn't distinguish numpad from arrow keys. 19:44 And allows hjkl/yubn too, if you want. 19:45 shpingrlde: but frankly, I consider it safer to _mostly move diagonally_ in Sokoban, except when deliberately pushing boulders. 19:46 right. I mentioned in another channel that I normally use vi keys when I'm doing mixed actions and want to be near letter keys, numpad for a lot of pure movement 19:46 and, now that I"m in soko, I want arrow keys too so I don't find myself off-by-one physically any pushing the wrong boulder :D 19:47 -!- StatueSurfer has quit [Quit: Page closed] 19:47 s/any/and 19:48 DIED: fatty (Val-Dwa-Fem-Law), 1178 points, 1125 turns, killed by a dwarf on hardfought 19:49 DIED: Kontroller (Val-Hum-Fem-Law), 2920 points, 3762 turns, killed by a hobgoblin on hdf-eu 19:49 well ok then this has to be a bones file 19:49 mines has at least 20 monsters in a tight square 19:51 -!- Jendic has joined #hardfought 19:52 ugh, I'm never making an invisible pet without see invisible ever again 19:54 Heh. 19:55 fiq: can gloves have properties ala weapons? 19:55 such as lightning, fire, etc. 19:55 Wouldn't gloves have properties like armor? 19:56 DIED: tacco (Ran-Elf-Fem-Cha), 16966 points, 6732 turns, killed by a yeti on hdf-eu 19:56 jonadab: I am currently a monk and desire magical gloves 19:56 I get them having armor properties 19:56 but it would be really cool to have weapon ones 19:57 It would make more sense if gloves were armor, rather than weapons. 19:57 I mean, if you wanted armor to also be weapons, you could play slex and wield shoes. 19:58 tried that 19:58 turns out artifact shoes don't deal enough damage 19:58 fuck 19:58 I forgot how much I hate leocrotta 19:58 DIED: fatty (Val-Dwa-Fem-Law), 620 points, 1915 turns, killed by a cave spider, while reading a book on hardfought 19:58 s 19:59 [fh] riker (rikerw) (Mon Hum Mal Neu), 43479 points, T:2270, killed by a leocrotta 20:00 i wonder if fatty is gunna win the deaths 20:00 DIED: qp (Tou-Hum-Mal-Neu), 233 points, 682 turns, killed by a gnome on hardfought 20:00 how many does he have right now? 20:00 hm, 40 20:01 only 40? 20:01 yes 20:01 53 games 40 unique deaths 20:01 I guess there's a lot of easy cheap ones you can get fast at the end 20:01 -!- mcnick has quit [Ping timeout: 252 seconds] 20:01 winny: talk to Wooble, if you see him around 20:01 well, we've got "petrified by elementary physics 20:01 that's a bit tricky :p 20:01 aosdict: about unique deaths? 20:02 yeah 20:02 and "petrified by trying to help a chickatrice out of a pit 20:02 how do you even do elementary physics? 20:02 which one is that? 20:02 winny: also, startscumming wizards is a good bet to get unique deaths 20:02 throwing stuff up? 20:02 aosdict: wands? 20:02 rikersan: throwing a c corpse up 20:02 ah ok 20:02 rikersan: yes, and you can also get stuff like scrolls of genocide 20:03 ah true 20:03 -!- mcnick has joined #hardfought 20:04 -!- dave__ has quit [Quit: leaving] 20:06 -!- greqrg has joined #hardfought 20:06 TIL K is polymorphable 20:06 DIED: rikersan (Wiz-Orc-Fem-Cha), 1 points, 167 turns, zapped herself with a wand on hardfought 20:09 DIED: Kontroller (Val-Hum-Fem-Law), 852 points, 1980 turns, eaten by a Grue on hdf-eu 20:13 DIED: firemonkey (Sam-Hum-Mal-Law), 4076 points, 2108 turns, killed by a black unicorn on hardfought 20:18 exactly what triggers the plastic star trophy? 20:18 cleared the zoo and got the amulet 20:19 DIED: eitbo (Wiz-Elf-Mal-Cha), 2633 points, 4286 turns, killed by a werewolf on hardfought 20:19 jendic: I think it's awarded on death 20:21 Jendic: I think you have to pick up the amulet while on the Sokoban prize level? not sure. And yes, the tournament won't notice until it hits the xlogfile, once the game ends. 20:22 ah, no wonder I didn't get a notification 20:22 was thinking it worked like the challenges did 20:22 right, if you pick up the Sokoban trophy on the top level of Sokoban (where it'll almost certainly be unless something really weird happens) 20:23 it sets a flag that gives you the trophy at the end of the game 20:23 the tournament structure doesn't learn about a game until it ends, with some exceptions related to challenges 20:25 You know, it would make _sense_ to have a tournament that runs off livelog, as well as xlogfile. 20:25 Maybe that is something that can be considered for next year. 20:26 DIED: Kontroller (Val-Hum-Fem-Law), 554 points, 1771 turns, killed by a small mimic on hdf-eu 20:27 yes 20:27 livelog isn't vanilla though, AFAIK 20:27 it's possible it was added recently, I guess? unlike xlogfile though it only really makes sense for public servers 20:27 Neither is digdug. 20:27 Or Pacman. 20:27 or perhaps statistical analysis 20:28 also pacman might make for an interesting special level if done a bit differently 20:28 DIED: noims (Val-Dwa-Fem-Law), 98279 points, 18572 turns, killed by a soldier ant, while paralyzed by a monster on hdf-eu 20:28 livelog really only makes sense for servers, yes; I'd have said the same about xlogfile, frankly. 20:28 just the basic mechanics of "squares unlight when you step on them, step on every square to win" and the semimaze structure 20:28 xlogfile is basically a statistics thing 20:28 you can get that from local players the same way as from server players 20:29 although they'd have to send in the xlogfiles manually at presentn 20:29 because the devteam is opposed to data collection from the players 20:29 the vast majority of games just send that data automatically, nowadays 20:29 a few games have it as opt-in, e.g. Wesnoth 20:30 Opt-in doesn't bother me. I'd be rather opposed to a non-opt-in data collection system. 20:30 Though I consider it ok to ask a yes/no question at install time. 20:31 (Or first run.) 20:32 I'd personally be OK with something like this as an opt-in but I know several devteam members are worried about it even as an opt-in 20:32 (there are some concerns about liability for storing the data, IIRC) 20:33 Personally, I'd just consider running the data collection infrastructure an unnecessary hassle. 20:33 I wouldn't trust the data collected anyway, because opt-in is all kinds of selection bias. 20:40 -!- Bugpowder has joined #hardfought 20:45 oh my god leocrottas are dicks 20:45 1 turn, 5 hp left 20:45 this is why sleep exists 20:47 oh my god now it's a zombie 20:47 that is no better 20:47 it's slow now so you can run awaaay! 20:48 DIED: Entitas (Cav-Gno-Fem-Neu), 1387 points, 2024 turns, killed by a rothe on hardfought 20:48 neronetrueking: it still hits 3x per turn ;-; 20:51 9 speed 20:51 kite that thing 20:52 it's dead already no worries 20:52 sleep OP 20:52 also, omg magical darts are satisfying 20:52 eat lightning gas spore 20:59 -!- Bugpowder has quit [Quit: Bugpowder] 21:01 woah, 2 bags of holding? lol 21:03 brave sir rikersan bravely ran away 21:06 CHALLENGE ACCEPTED! jonathanhanes accepted the Pool challenge. 21:08 I tried to jump *over* the magic portal to Joust 21:08 the portal still activated, and I didn't bring a saddle 21:08 rip? 21:09 oh, hot 21:09 I can jump out 21:10 -!- ais523 has quit [Quit: sorry for my connection] 21:10 -!- ais523 has joined #hardfought 21:17 Wow, lembas wafer, parchment spellbook, silver spellbook, potion of oil, and a gem in a random chest. 21:17 I think I found someone's doomsday prep stash. 21:18 DIED: Kontroller (Val-Hum-Fem-Law), 1611 points, 3780 turns, killed by a human zombie, while frozen by a monster's gaze on hdf-eu 21:18 DIED: jonathanhanes (Kni-Hum-Fem-Law), 727 points, 1163 turns, killed by a rabid rat on hardfought 21:19 -!- Jendic has quit [Quit: *poof*] 21:21 news about our little network issue from earlier today - http://money.cnn.com/2017/11/06/technology/business/internet-outage-comcast-level-3/index.html 21:34 DIED: eitbo (Wiz-Elf-Mal-Cha), 8847 points, 6896 turns, killed by a hill orc on hardfought 21:37 aosdict: yes, incredibly brave 21:39 -!- mcnick has quit [Ping timeout: 250 seconds] 21:40 DIED: ninetale (Mon-Hum-Mal-Neu), 3843 points, 2115 turns, killed by a fire ant on altorg 21:40 -!- tacco\unfoog has quit [] 21:46 -!- Grassy has joined #hardfought 21:46 -!- mode/#hardfought [+v Grassy] by ChanServ 21:46 DIED: 1dc (Val-Dwa-Fem-Law), 462 points, 1004 turns, killed by a watchman on hardfought 21:47 -!- SenseiTav has joined #hardfought 21:48 hi 21:48 Hello SenseiTav, Welcome to #hardfought 21:48 just lost all my gold by reading a spellbook. It seems like the most weird out of all the effects. 21:48 Everything else makes sort of sense. 21:49 you accidentally tried to transmute air to gold but got it backwards. 21:49 concentrated magic energy is like a gold magnet... 21:50 just count yourself lucky it doesn't suck up your gold rings 21:50 -!- Grasshopper has quit [Ping timeout: 252 seconds] 21:50 I think I would probably replace that effect with something else. 21:50 Also, move the confusion effect down to level 1 or 2, probably. 21:55 ASCENDED: Luxidream (Ran-Elf-Mal-Cha), 1226802 points, 34666 turns, ascended on hardfought 21:55 https://www.hardfought.org/userdata/L/Luxidream/dn36/dumplog/1509952767.dn36.txt 21:55 FIQ: another reason to hate move+attack: nymphs can appear to be at a safe distance, but then steal from you and teleport away before you can respond. 21:56 "The Nazgul drinks a potion of invisibility!" 21:56 why tf would a Nazgul bother drinking a potion of invisibility? 21:56 they start with a ring of invisibility 21:57 -!- ais523 has quit [Remote host closed the connection] 21:57 QUIT: qp (Tou-Hum-Mal-Neu), 1410 points, 6724 turns, quit on hardfought 21:57 TROPHY: Luxidream just earned the Birdie (with bells on!) 21:57 it's cursed and they're too smart to put something cursed on grassy? 21:58 -!- ais523 has joined #hardfought 22:01 DIED: Entitas (Pri-Hum-Fem-Neu), 3397 points, 4084 turns, killed by a gelatinous cube on hardfought 22:01 -!- Bugpowder has joined #hardfought 22:02 DIED: Kontroller (Val-Hum-Fem-Law), 2303 points, 3961 turns, killed by a killer bee, while praying on hdf-eu 22:06 DIED: fatty (Val-Dwa-Fem-Law), 19340 points, 6383 turns, killed by a magical explosion on hardfought 22:07 -!- ais523 has quit [Quit: quit] 22:08 -!- rikersan has quit [] 22:12 DIED: fatty (Val-Dwa-Fem-Law), 627 points, 763 turns, poisoned by a rotted watchman corpse, while helpless on hardfought 22:13 CHALLENGE COMPLETED! jonathanhanes completed the Pool challenge. 22:20 can you get killed by crashing into something wierd? 22:20 -!- rikersan has joined #hardfought 22:20 !lastgame 22:20 rikersan: https://www.hardfought.org/userdata/r/rikerw/fiqhack/dumplog/2017-11-07%2000%3A59%3A15%2C%20riker-Mon-Hum-Mal-Neu%2C%20died.txt 22:20 like fatty did with iron bars, but with a boulder instead 22:21 -!- rikersan has quit [Client Quit] 22:21 DIED: Kontroller (Val-Hum-Fem-Law), 1250 points, 1819 turns, killed by a rothe on hdf-eu 22:21 * aosdict turns into a blue dragon 22:21 rip my robe... literally 22:23 DIED: fatty (Val-Dwa-Fem-Law), 565 points, 927 turns, poisoned by a rotten lump of royal jelly on hardfought 22:24 yes you can die by crashing into a boulder 22:24 you can #monster now aosdict 22:24 DIED: eitbo (Wiz-Elf-Mal-Cha), 1913 points, 2207 turns, killed by a dingo on hardfought 22:24 yeah but what's the point? can already smite any of these gnomes and dwarves just by biting them 22:25 -!- Bugpowder has quit [Quit: Bugpowder] 22:25 yeah, that's true 22:25 DIED: aosdict (Pri-Elf-Fem-Cha), 9651 points, 6843 turns, killed by a giant spider on hardfought 22:25 and the ascii graphics don't make it that cool 22:25 welp 22:25 I didn't notice I had reverted 22:26 this is like the third time I've died in the gnome king's wine cellar 22:26 in devnull 22:27 CHALLENGE ACCEPTED! jonathanhanes accepted the Grue challenge. 22:27 DIED: fatty (Val-Dwa-Fem-Law), 186 points, 258 turns, killed by a dwarf on hardfought 22:28 DIED: jonathanhanes (Bar-Orc-Mal-Law), 979 points, 1987 turns, killed by a water moccasin on hardfought 22:38 -!- greqrg has quit [Quit: Disconnected] 22:45 DIED: eitbo (Wiz-Elf-Mal-Cha), 3092 points, 2149 turns, killed by a giant ant, while praying on hardfought 22:46 DIED: eitbo (Wiz-Elf-Mal-Cha), 86 points, 219 turns, killed by a jackal on hardfought 22:47 DIED: Kontroller (Val-Hum-Fem-Law), 2708 points, 2917 turns, poisoned by a killer bee on hdf-eu 22:48 DIED: Qwesti (Tou-Hum-Mal-Neu), 1767 points, 1923 turns, killed by a plains centaur on hardfought 22:49 DIED: eitbo (Wiz-Elf-Mal-Cha), 203 points, 363 turns, killed by a gnome on hardfought 22:52 -!- Tarmunora_ has joined #hardfought 22:54 -!- FTL2 has quit [Remote host closed the connection] 22:55 -!- hpardis has quit [Remote host closed the connection] 22:56 -!- Tarmunora has quit [Ping timeout: 260 seconds] 22:59 DIED: fatty (Val-Dwa-Fem-Law), 8669 points, 3755 turns, poisoned by a unicorn horn, while helpless on hardfought 23:00 DIED: Eleven (Wiz-Hum-Fem-Neu), 1654 points, 6010 turns, killed by a killer bee on hardfought 23:04 -!- Grassy is now known as Grasshopper 23:08 DIED: k2 (Arc-Dwa-Mal-Law), 542 points, 1240 turns, killed by a coyote on hardfought 23:09 DIED: k2 (Arc-Dwa-Mal-Law), 16 points, 126 turns, killed by a jackal on hardfought 23:09 DIED: k2 (Arc-Dwa-Mal-Law), 199 points, 106 turns, killed by a gecko on hardfought 23:11 DIED: k2 (Arc-Dwa-Mal-Law), 465 points, 273 turns, killed by a hill orc on hardfought 23:12 DIED: k2 (Arc-Dwa-Mal-Law), 268 points, 67 turns, killed by a killer bee on hardfought 23:14 DIED: k2 (Arc-Dwa-Mal-Law), 452 points, 67 turns, killed by a pony on hardfought 23:20 DIED: k2 (Arc-Dwa-Mal-Law), 685 points, 960 turns, killed by a hobbit, while sleeping on hardfought 23:22 DIED: k2 (Arc-Dwa-Mal-Law), 508 points, 280 turns, eaten by a Grue on hardfought 23:24 DIED: k2 (Arc-Dwa-Mal-Law), 744 points, 137 turns, eaten by a Grue on hardfought 23:25 DIED: k2 (Arc-Dwa-Mal-Law), 358 points, 67 turns, killed by a giant bat on hardfought 23:26 DIED: k2 (Arc-Dwa-Mal-Law), 200 points, 133 turns, killed by a gas spore's explosion on hardfought 23:27 DIED: k2 (Arc-Dwa-Mal-Law), 550 points, 81 turns, killed by a fire ant on hardfought 23:29 -!- SenseiTav has quit [Quit: Page closed] 23:37 -!- Chris_ANG has quit [Read error: Connection reset by peer] 23:39 -!- StatueSurfer has joined #hardfought 23:40 just the one floor, yes - you finish the level by walking onto the portal 23:41 oh whoops replied to scrollback again 23:42 DIED: jonathanhanes (Sam-Hum-Fem-Law), 328 points, 371 turns, eaten by a Grue on hardfought 23:42 -!- Bugpowder has joined #hardfought 23:44 DIED: ninetale (Mon-Hum-Mal-Neu), 914 points, 437 turns, killed by a hobbit on altorg 23:44 -!- Chris_ANG has joined #hardfought 23:48 DIED: qp (Tou-Hum-Mal-Neu), 289 points, 751 turns, killed by a small mimic on hardfought 23:49 dungeon level 1 magic marker 23:49 now how is the RNG going to kill me 23:53 throw away it's just a bait 23:53 well apparently it's curse day today in the dungeons 23:53 cursed amulet, cursed spellbook, cursed candles 23:54 may the killer bees welcome you .. 23:55 moccasins if you try to quaff the fountains .. 23:55 pshh 23:57 -!- StatueSurfer has quit [Ping timeout: 260 seconds] 23:59 DIED: Eleven (Mon-Hum-Fem-Cha), 4964 points, 3927 turns, killed by a white unicorn, while praying on hardfought 23:59 -!- hpardis has joined #hardfought