00:12 -!- bouquet has quit [Quit: ChatZilla 0.9.93 [Firefox 56.0/20171006080225]] 00:21 -!- _catalyst_ has joined #hardfought 00:25 -!- Grasshopper has quit [Ping timeout: 246 seconds] 01:16 [un] sullysully (Wiz Elf Mal Cha), 973 points, T:1627, killed by a dwarf 01:19 [nd] sluggoman (Wiz Hum Mal Cha) acquired the luckstone from Mines' End, on T:7254 01:31 [un] sullysully (Rog Hum Fem Cha), 356 points, T:1151, killed by a Keystone Kop 01:34 [dnh] HyperNeutrino (Wiz Elf Mal Cha), 233 points, T:769, killed by a small mimic 01:38 [dnh] HyperNeutrino (Wiz Elf Mal Cha), 319 points, T:446, killed by a small orcish dagger 01:40 [nd] sluggoman (Wiz Hum Mal Cha) had Magicbane bestowed upon him by Anhur, on T:8540 01:42 -!- LarienTelrunya has joined #hardfought 01:49 [un] sullysully (Pri Elf Mal Cha), 719 points, T:1559, killed by a gnome 02:01 -!- hf_guest_13522 has joined #hardfought 02:02 [fh] BAD APPLE!! (APPLES ONLY) (Luxidream) (Hea Gno Fem Neu) refused a wish, on T:21088 02:02 [fh] BAD APPLE!! (APPLES ONLY) (Luxidream) (Hea Gno Fem Neu) refused a wish, on T:21090 02:07 FIQ: the commit you used to "demonstrate" that slex "removes" things is a pretty bad example; I just replaced high priests with normal aligned priests in certain maps 02:07 (and the reason I did this should be obvious, since characters can't reasonably be expected to be able to handle a hostile high priest on dlvl2) 02:12 -!- khoR has joined #hardfought 02:17 Good morning sunshines. 02:17 (an Mandevil ) 02:17 and* 02:52 not pope? 03:07 Thats a weird thing to want to be caled. 03:07 called* 03:10 -!- raisse has joined #hardfought 03:10 -!- mode/#hardfought [+v raisse] by ChanServ 03:46 DIED: Tangles (Wiz-Elf-Mal-Cha), 7783 points, killed by a died on altorg 03:46 killed by a died!! 03:50 I don't know why but that sentence is so funnily wrong. xD 03:50 heh, in slex that could be triggered by disintegration; how does it happen in vanilla? 03:52 LarienTelrunya: In 3.6.0, if you get killed by a gas spore that you can't see. 03:52 note to self, make killed by a died inany game you make 03:52 Tangles: ah, I see 03:55 I should ascend that priest for once. 03:55 I don't know why games take so long for me compared to other players. 04:10 [fh] BAD APPLE!! (APPLES ONLY) (Luxidream) (Hea Gno Fem Neu) performed the invocation, on T:32753 04:23 EPI: hostile skeleton shopkeepers in orcustown 04:28 nice patch idea: real shops in any or the orcustown level areas marked as shops in the wiki 04:31 why would they be better? you'd have to pay or fight the shopkeepers; the way it is now, you get all the stuff for free :D 04:32 but now they are mimics and you get no services 04:33 the mimics would be there in a regular shop too; generation chances of mimics in shops depend on depth in the dungeon, the deeper a shop is the more mimics it will have 04:34 (can be observed in slex's hell mall, a mall level in Gehennom: usually about 90% of the shop contents are mimics) 04:35 didn't realize that 04:35 but yeah, having access to services would be what makes the shopkeepers useful 04:37 tfw you have to open ttyrec files because the game has gone on for too long 04:37 and you can't see responses to your messages 04:37 [fh] BAD APPLE!! (APPLES ONLY) (Luxidream) (Hea Gno Mal Neu) entered the Planes, on T:34828 04:42 if there a good ttyrec player online? 04:43 [fh] BAD APPLE!! (APPLES ONLY) (Luxidream) (Hea Gno Mal Neu) reached the Astral Plane, on T:35034 04:45 it's hard to play ttyrecs at nonstandard screen size 04:46 for windows there are termplay and jettyplay, both of which have their own problems but most of the time at least one of them can play a given ttyrec 04:48 [fh] BAD APPLE!! (APPLES ONLY) (Luxidream) (Hea Gno Mal Neu), 267246 points, T:35103, ascended https://www.hardfought.org/userdata/L/Luxidream/fiqhack/dumplog/2017-10-23%2008%3A48%3A03%2C%20BAD%20APPLE%21%21%20%28APPLES%20ONLY%29-Hea-Gno-Mal-Neu%2C%20ascended.txt 04:52 https://alt.org/nethack/ttyrecscreen.php sadly, this isn't working either because we're not on alt.org 04:58 DIED: Tangles (Tou-Hum-Mal-Neu), 100 points, killed by a contaminated potion on altorg 05:04 DIED: khamul (Sam-Hum-Mal-Law), 17492 points, killed by an air elemental on hdf-eu 05:04 -!- nht has joined #hardfought 05:04 -!- hf_guest_13522 has quit [Quit: *poof*] 05:12 DIED: Raisse (Wiz-Gno-Fem-Neu), 932 points, died of starvation, while fainted from lack of food on hdf-eu 05:16 DIED: Raisse (Wiz-Gno-Fem-Neu), 88 points, killed by a water moccasin on hdf-eu 05:16 Gz to whoever Luxidream is 05:16 Was that an ascension eating only apples? 05:17 !tell luxidream what happened to the other stack of 6 apples? 05:17 Will do, bug_sniper! 05:18 DIED: Raisse (Wiz-Gno-Fem-Neu), 190 points, killed by a sewer rat on hdf-eu 05:22 wait 05:22 theres a hdf eu? 05:23 khoR: tournament server only (at this stage) 05:23 ssh nethack@eu.hardfought.org 05:27 Oh well, if it's only tournament... 05:29 nope, jettyplay doesn't seem to work either 05:33 khoR: you're of course free to play on it, it's got 3.6.0 05:36 Does it also have FIQH? 05:38 -!- raisse has quit [Ping timeout: 246 seconds] 05:41 -!- noty has quit [Quit: WeeChat 1.9] 06:05 khoR: No. 06:05 khoR: It's only for the tournament. 06:51 [nd] Eleven (Bar Hum Fem Cha), 15572 points, T:25277, killed by a little dog, while frozen by a monster's gaze 07:02 Why is this caveman burdened so early? d - 20 uncursed rocks. Oh, right... 07:06 Solution: Eat the rocks. 07:24 khoR: we're probably going to make an EU hdf server that has all the variants on it like hdf main - after the tourney 07:25 \o/ 07:25 Although hdf is perfectly playable for me. 07:25 I don't play that fast that the few ms of ping are an issu. 07:25 issue* 07:29 ah 07:30 ok off to work 07:30 hopefully I dont get killed by a died on the way :P 07:31 jajaja 07:33 DIED: Mandevil (Val-Dwa-Fem-Law), 3018 points, killed by a rope golem on hdf-eu 07:56 -!- raisse has joined #hardfought 07:56 -!- mode/#hardfought [+v raisse] by ChanServ 08:23 DIED: Raisse (Wiz-Gno-Fem-Neu), 3427 points, killed by a wolf on hdf-eu 08:24 DIED: Raisse (Wiz-Gno-Fem-Neu), 169 points, killed by a newt on hdf-eu 08:32 [un] sullysully (Bar Orc Fem Cha) wished for "Axe", on T:3222 08:34 that luxidream game was foodless and wishless 08:35 nice 08:37 DIED: Raisse (Wiz-Gno-Fem-Neu), 1574 points, killed by a giant mimic on hdf-eu 08:38 DIED: Terumasa (Pri-Hum-Mal-Neu), 349 points, eaten by a Grue on hardfought 08:40 [un] sullysully (Bar Orc Fem Cha), 5630 points, T:3470, killed by a mumak 08:46 DIED: Raisse (Wiz-Gno-Fem-Neu), 92 points, killed by a sewer rat on hdf-eu 08:52 [un] sullysully (Cav Gno Fem Neu), 1736 points, T:1847, poisoned by a rotted elf corpse 08:58 DIED: Tangles (Cav-Dwa-Mal-Law), 4597 points, killed by a fall onto poison spikes on altorg 08:58 ah 08:59 this is probably why 08:59 o - an uncursed apple named the only apple in the whole game 09:00 how do you even foodless 09:00 :\ 09:00 don't healers start with apples though 09:01 5 apples yeah 09:01 In theory, you can get nutrition from potions, prayer, amulets of life saving, and polyself. In practice, I can't imagine actually attempting foodless conduct. 09:02 he didn't polyself 09:02 and he survived 09:02 The prayer seems like it'd make it easy 09:02 if you are good enough to *only* need prayer for food 09:03 DIED: Raisse (Wiz-Gno-Fem-Neu), 393 points, killed by a grid bug on hdf-eu 09:03 you can stockpile all the potions you can get outside gehennom, turn them into sickness, then unihorn them into juice 09:03 aosdict: the prayer timeout being on rnz() makes relying on prayer only pretty risky. 09:03 ... also by a posse of jackals and an invisible gnome lord 09:03 _usually_ by the time you get hungry again, you can pray. 09:03 But not _always_. 09:03 the grid bug just got in the last bite 09:03 Err, s/hungry/weak/ 09:04 if yo don't do outrageous things like fighting or spellcasting 09:04 he used no spells 09:04 didn't even learn his starting spells 09:04 also not sure if FIQ increased the nutrition from booze and juice 09:04 lol 09:04 oh wait he did 09:04 cool 09:04 aosdict: I did not 09:04 [un] sullysully (Hea Gno Mal Neu), 559 points, T:1062, poisoned by a rotted kobold corpse 09:05 I assume since no polyself and survivor, he survived through Gehennom on exclusively potions. 09:05 fruit is pretty easy to make 09:05 Or perhaps by levelporting back up to the castle and praying? Combined with a ring of slow digestion? 09:05 jonadab: slow digestion makes it really easy 09:06 only seems to have a single potion of fruit juice 09:06 might have used it all though 09:06 no booze 09:06 wearing it, you will basically always have spent up the whole prayer timeout 09:06 by the time you get weak 09:07 and blessed fruit juice is effectively 600 nutrition 09:07 [nd] sluggoman (Wiz Hum Mal Cha) completed Sokoban, on T:13212 09:07 but you can only make diluted 09:07 -!- LarienTelrunya has quit [Quit: Page closed] 09:08 oh wait no you can make nondiluted using the 25% sickness maybe I think 09:14 DIED: Raisse (Wiz-Gno-Fem-Neu), 887 points, killed by a giant bat on hdf-eu 09:17 DIED: Raisse (Wiz-Gno-Fem-Neu), 112 points, killed by a fox on hdf-eu 09:17 This is a minor thing that came up in my quest work, but I think it's important enough for a YANI: split up the job of TELEPORT_REGIONS in .des files. Currently they serve both to block off an area of the level from being fallen into _and_ to block teleport into and out of that region. These should be able to be specified separately. 09:18 This leads to annoying things like I can't teleport into or out of Orctown, because it's a teleport region so the hero doesn't fall into it. 09:19 TROPHY: hothraxxa now holds the Highest Scored Knight 09:19 TROPHY: elenmirie now holds the Highest Scored Barbarian 09:19 -!- NotTheOracle\dnt has quit [Excess Flood] 09:21 aosdict: https://cdn.discordapp.com/attachments/205316704106971136/371901659909193728/woww.png 09:21 from Luxidream's game lol 09:21 err, -highlight 09:22 wishless? 09:22 yeah 09:22 1 hdf fh Luxidream Hea-Gno-Mal-Neu 267,246 35103 -5/50 346/346 2017-10-23 08:48 7 arti self wish vegt vegn elbe food 09:23 also seems like he just barely lost the alignment conduct 09:23 what is that? 09:23 lost 10 points in total 09:23 aosdict: You violated your moral code, losing 10 points of alignment, starting on turn 11363. 09:35 -!- porkmanmobile has joined #hardfought 09:36 Hi 09:36 Hello porkmanmobile, Welcome to #hardfought 09:36 Any decent android ssh client you can recommend? 09:37 (And how to configure it for hardfought) 09:39 -!- Grasshopper has joined #hardfought 09:39 -!- mode/#hardfought [+v Grasshopper] by ChanServ 09:39 What port to use... 09:39 [un] sullysully (Arc Gno Fem Neu), 123 points, T:510, killed by a goblin 09:46 [un] sullysully (Tou Hum Fem Neu), 114 points, T:328, killed by a water moccasin 09:51 porkmanmobile: the ssh port is 22 09:52 but beyond that I can't help much. I've used connectbot on Android, but not for nethack. 09:58 FIQ: I have lost the alignment conduct in fourk, by trying to teleport items on Astral with an uncursed wand that I KNOW will teleport the items but NOT the peaceful priests and angels behind them (and indeed that's what happened, but my conscience still did not like doing it apparently) 09:58 but foodless polyless wishless is impressive. 09:58 hell, ascending fiqhack is impressive. 10:13 Tangles: ouch 10:13 but yeah, that's intended 10:14 Teleporting monsters on Astral is widely considered standard strategy in vanilla. 10:15 [un] sullysully (Ran Gno Fem Neu), 1176 points, T:2134, quit 10:16 prayer alone is enough to complete foodless? 10:16 (sorry, just now read backscroll) 10:17 khoR: technically 10:17 though it might require levelporting out of gehennom and then doing the asc run through it really fast, or taking some breaks 10:17 In FIQH you can pray in gehennom as a priest with the mitre I think 10:17 and I guess as anything else with the mitre 10:17 (e.g. dropping the Amulet and levelporting out to pray, or stopping in Vlad's to pray or something) 10:18 I would play more conducts if it wasnt so easy to break them in a missclick 10:18 I splatted so many pacifist runs by hitting something by mistake 10:19 one of them in the valley where I was ready for the ascrun >_> 10:19 khoR: you know you can set up movecommand in FIQHack into pacifist mode, right 10:23 Yes, but when I attempted pacifist I was in 3.4 10:23 the movecommand thing from fiqh and nh4 is agodsent 10:23 and I'm actually going to ascend a pacifist when im done with my priest 10:33 -!- reapersan has joined #hardfought 10:35 [un] sullysully (Wiz Vam Mal Cha), 156 points, T:1467, died of starvation 10:43 khoR: level teleporters are still evil 10:43 but teleport control works to prevent it 10:50 oh right 10:50 I forgot about that 10:50 the game where my archon got teleported and when I found it it was hostile was so bullshit man... 10:50 [un] sullysully (Bar Vam Mal Cha), 354 points, T:1173, killed by a magic missile 10:51 fiq: does fiqhack have zap-cancel-to-remove-trap? at least for things like level tele 10:55 !tell neroonetrueking: serious-ish bug, another one of those "Program in disorder" ones, but this time it's "bad fruit 1" on a slime mold I grabbed somewhere. The problem is that it first gave me that error after I clicked through all the death messages, and now I can't go back to the main menu. human male ana, lvl 6, killed by dwarf lord 10:55 Will do, reapersan! 10:55 [dnh] rikersan (Ana Hum Mal Neu), 3455 points, T:1270, killed by a dwarf lord 10:56 !tell neroonetrueking: huh, it did let me go back, I just had to hit enter enough times while it slowly removed every item in my inventory? also, the slime mold was displayed as "an uncursed" with no trailing spaces or anything afaict 10:56 Will do, reapersan! 10:56 !lastgame 10:56 reapersan: https://www.hardfought.org/userdata/r/rikersan/dnethack/dumplog/1508726733.dnh.txt 10:57 -!- reapersan has quit [Quit: Lost terminal] 10:58 -!- elenmirie_ has joined #hardfought 11:01 -!- elenmirie has quit [Ping timeout: 252 seconds] 11:01 -!- elenmirie_ is now known as elenmirie 11:02 -!- Porkman has joined #hardfought 11:04 Is dnh not mantained by chris anymore? 11:11 I think it is, but it's not maintained consistently. 11:11 i.e. he disappears for large stretches of time 11:12 I thought nero was new mantainer from pervious messages 11:17 It doesn't 11:17 @ reapersan wholeft 11:18 -!- Porkman has quit [Ping timeout: 248 seconds] 11:21 come on, game, I'm trying to die here 11:21 two floors and no monsters but a lichen 11:24 [un] sullysully (Rog Hum Fem Cha), 178 points, T:549, killed by a falling rock 11:25 -!- ass has joined #hardfought 11:25 hi 11:25 Hello ass, Welcome to #hardfought 11:25 aosdict: 11:25 throw your weapon up 11:25 :P 11:27 a bat came along eventually 11:27 only had to rest once 11:30 -!- Porkman has joined #hardfought 11:39 -!- ass has quit [Quit: Page closed] 11:43 -!- Porkman has quit [Ping timeout: 255 seconds] 11:51 -!- Porkman has joined #hardfought 11:51 [un] sullysully (Wiz Vam Mal Cha), 1421 points, T:1829, killed by a hallucinogen-distorted pony, while frozen by a monster's gaze 12:03 [nd] sluggoman (Wiz Hum Mal Cha) killed the invisible Dark One, on T:19050 12:03 [un] sullysully (Kni Hum Fem Law), 810 points, T:1225, killed by a gnome lord 12:03 [nd] sluggoman (Wiz Hum Mal Cha) acquired the Bell of Opening, on T:19051 12:15 I am having way too much fun with this Arc home redesign. 12:20 [nd] Eleven (Mon Hum Fem Cha) hit with a wielded weapon for the first time, on T:3778 12:20 [un] sullysully (Con Hum Fem Cha), 1467 points, T:2068, killed by a fog cloud, while fainted from lack of food 12:21 aosdict: Good. We need some people to have fun with the quest designs. 12:22 [dnh] porkman (Ana Inc Fem Cha) wished for "blessed fireproof greased +3 stormhelm", on T:29767 12:22 jonadab: have you looked at the proposed (paragraph-form) levels? 12:22 The more people that agree that it's a good direction to take the quests, the better. 12:23 [nd] Eleven (Mon Hum Fem Cha) consumed animal products for the first time, by eating a floating eye corpse, on T:4293 12:23 Not yet. It's on my TODO list. I've been kind of busying myself getting slashem-32 tileset up to snuff. 12:23 I was considering just putting it off until it's fermented a bit 12:23 but then I had some free time today and just started with that 12:26 You're talking about "Quest level redesign"? 12:45 [un] sullysully (Bar Vam Mal Cha), 3183 points, T:2427, killed by a golden naga hatchling, while fainted from lack of food 12:47 [fh] TKirby (tkirby) (Mon Hum Fem Cha), 62027 points, T:8394, quit 12:48 jonadab: yes 12:48 or at least, the part of quest level redesign that entails actually designing the levels and not just writing about them 12:50 aosdict: Aside from snakes being able to hide in it, how else does grass differ from floor? 12:50 Can horses graze on it? 12:50 can you smoke it? 12:51 [dnh] porkman (Ana Inc Fem Cha) destroyed the Arsenal, on T:30584 12:51 Oooh, can you light it on fire and cause a spreading grass fire? 12:51 That burns your enemies to death? 12:51 jonadab: but this isn't brogue 12:52 FIQ: I think the spreading gas mechanic could work in NetHack, if someone implemented it. Which, granted, would be real work. 12:53 doesn't have to spread. area of effect from a fireball would do it 12:53 -!- firemonkey has quit [Quit: Nettalk6 - www.ntalk.de] 12:53 same as stinking cloud 12:53 But unlike some things in Brogue (e.g., take-one-item vaults), I think fundamentally it's not a mismatch for NetHack. 12:54 Also, _really_ bad lag here today. 12:55 jonadab: grass was basically intended as green floor. 12:55 I didn't even think about snakes being able to hide in it. 12:56 Though that makes all sorts of sense. 12:56 what about wood elves? 12:56 they're green too 12:56 Although, the sort of grass one would find at a college would not really be long enough for many things to hide in 12:57 really small elves 12:57 pixies, really 12:57 YANI: add pixies as a n class monster that can hide under objects 12:58 aosdict: This is NetHack. THe Dev Team has to think of such things. All of them. :-) 12:58 Also, the grass in question was savannah grass on the Bar quest. 13:00 Hmm, hiding monsters in nethack are all pretty small though... snakes, cave spiders 13:00 I can see them still being able to hide in short grass 13:06 aosdict: several NH3 variants, and all NH4 variants (and NH4 itself) color branches appropriately 13:06 with grass, etc 13:06 s/grass/green floor to serve as grass/ 13:11 FIQ: yes, but it's more versatile as a terrain 13:11 as in, I would like to have grass, and also pathways of normal floor going through the grass 13:12 [un] sullysully (Val Dwa Fem Law) killed the human mummy of noty, the former Fighter, on T:3293 13:13 aosdict: I think it's not worth creating a separate terrain _just_ to be a different color; it would need to justify its existence in additional ways. 13:14 [nd] sluggoman (Wiz Hum Mal Cha) killed Croesus, on T:22897 13:16 Well, snakes hiding is a good one, as that works particularly well on the Arc quest. 13:16 Isn't there some variant that gives you better regen or something while sitting on grass? 13:17 Dunno, never heard of that. 13:18 Fourk hs benches as a dungeon feature that do that. 13:18 *has 13:26 [dnh] porkman (Ana Inc Fem Cha) killed Oona, on T:31696 13:28 [un] sullysully (Val Dwa Fem Law), 4811 points, T:3642, killed by a rabid rat 13:30 i didn't kill her. the peaceful statues did :( 13:32 rod of seven parts evading grasp :p 13:50 -!- khoR has quit [Quit: Connection closed for inactivity] 13:51 -!- nht has quit [Quit: nht] 14:00 -!- noty has joined #hardfought 14:13 -!- tacco| has joined #hardfought 14:14 -!- Porkman has quit [Ping timeout: 258 seconds] 14:38 -!- mode/#hardfought [+v elenmirie] by ChanServ 14:39 -!- Porkman has joined #hardfought 14:41 [un] sullysully (Arc Hum Mal Neu), 1548 points, T:1707, killed by a dingo 15:18 [fh] TKirby (tkirby) (Mon Hum Fem Cha) killed the monk of riker, the former Initiate, on T:11764 15:21 [fh] TKirby (tkirby) (Mon Hum Fem Cha) killed the ghost of Po, the former Adept, on T:11779 15:52 jonadab: So the dtsund (IIRC?) DSM thing. How is it supposed to work? 15:52 Like... how do you create it 15:53 I would personally implement the feature itself as "(color) ", i.e. yellow elven mithril coat, or similar. The feature would add +2 AC and the properties the colored DSM confers 15:53 But I have no idea how the armor would actually be created 15:55 Do you wear the scales as some kind of cloak, and it adds the property to the armor if it was about to be enchanted, or polymorphs you to the given dragon if not wearing body armor? 15:56 FIQ: YOu put the scales on in the cloak slot and read enchant armor, and boom, your body armor becomes scaled with that color. (If you're not _wearing_ body armor, it attempts to polymorph you into that type of dragon instead.) 15:57 And yes, my implementation has "yellow-scaled [base item]" 15:57 lol 15:57 That's pretty much what I thought, yeah :P 15:57 as in "identical to" 15:57 And you can wear a second set of scales in the cloak slot. But that uses the cloak slot up. 15:57 jonadab: I assume the cloak itself would give no AC? 15:57 YOu can't scale an item in more than one color; the last color you apply wins. 15:57 [un] sullysully (Pri Elf Fem Cha), 597 points, T:1080, killed by a coyote 15:57 Right, the scales give no AC, and no MC. 15:57 Because otherwise you could "duplicate" DSM effects by using a dragon cloak too 15:58 (I mean, you can anyway, but it shouldn't be the obviously superior option) 15:58 Right. 15:58 I don't mind if some players decide to wear a set of scales in the cloak slot as asc kit gear, as long as it's not _all_ players doing it. 15:58 I want meaningful choices in the asc kit components. 15:59 What happens if you wear a set of red dragon scales 15:59 and a yellow elven mithril coat? 15:59 and read enchant armor 15:59 You end up with a red-scaled elven mithril coat. 16:00 In dtsund's proposal, it's possible to rescue the yellow scales first by removing them with a tin opener; don't remember if I've implemented that or not; doesn't seem important. 16:01 Ah 16:01 I don't think it should be possible 16:01 To retrieve 16:02 I don't think it matters very much either way; in practice, I always have spare scales in the late game. 16:02 And any time earlier than that, I wouldn't want to spend multiple scrolls of enchant armor switching the scale color back and forth. 16:08 Prying out all the scales with a tin opener doesn't seem like it'd get you a wearable set of scales anyway. 16:10 Question: when you look at ttymaps on the wiki, do the bottoms of glyphs tend to get cut off? Or is this my browser misbehaving? 16:13 -!- Jendic has joined #hardfought 16:15 [dnh] porkman (Ana Inc Fem Cha) killed the invisible Illurien of the Myriad Glimpses, on T:33283 16:15 Hmm 16:15 how does the book of lost names work... 16:16 aosdict: I hadn't noticed anything like that; but my browser setup is atypical and doesn't have a lot of common problems. 16:16 (Just for example, I don't browse with page colors enabled, or javascript, or plugins, ...) 16:18 -!- elenmirie has quit [Read error: Connection reset by peer] 16:19 hm, so linking to this College of Archeology ttymap would lose some information 16:19 YANI: the valkyrie quest leader and quest guardians have unique messages if you visit after getting gender-flipped into a man 16:22 EPI: the Norn will kick you out of the quest, making the game unwinnable, if you get gender-flipped into a man 16:24 wow that is a lot of lava 16:26 hm 16:26 I wonder why obj->oclass is even a thing 16:26 when you unambigiously know the class of an object by its object type 16:26 *ambiguously 16:28 jonadab: it's not noticeable except for glyphs which are bottom-heavy like { or _. 16:29 For me, _ looks like a blank space. 16:31 aosdict: Can you find an example of a specific page where this happens? 16:32 https://nethackwiki.com/wiki/Archeologist_quest#The_Crypt 16:33 Ah. 16:33 jonadab: would you still call the dragon cloak "a set of yellow dragon scales"/etc? 16:33 FIQ: Yes. 16:34 [un] sullysully (Val Hum Fem Law), 4106 points, T:3600, killed by a watch captain 16:34 aosdict: Yes, that happens for me too, I just never noticed. 16:35 https://imgur.com/a/Je5hy 16:36 It appears that the lower row is rendering on top of the upper one. 16:36 Must be something about the styling. 16:36 Yes. 16:36 Trying to figure out why. 16:37 Wow, those stylesheets could not be formatted worse for readability if someone tried. 16:37 I'm not even _looking_ at those unless someone runs them through a pretty-printer, minimum. 16:38 (Normally I hate pretty-printer output, because it's consistently worse than what I do by hand; but in this case, it would be an enormous improvement.) 16:38 jonadab: how should I deal with existing scales I wonder 16:39 jonadab: think it might be that the HTML is just a bunch of s broken up with only
s. 16:39 FIQ: Existing scales are fine. It's existing _scale mail_ you have to worry about. 16:39 There's no control over the line spacing. 16:39 jonadab: that is what I was wondering about 16:39 Ah. 16:40 I tried wrapping each line in a

tag and it seems to work... wonder if I could convince paxed to update that 16:40 existing scales can just be converted unless for some reason they are worn 16:40 aosdict:

is semantically wrong for this, see if

will work, that makes more sense. 16:40 where I guess I can just try to be nice and handle them the same as mail 16:41 Oh, right, existing _worn_ scales would be in the wrong slot. 16:41 [un] sullysully (Ran Gno Mal Neu), 149 points, T:549, poisoned by a rotted fox corpse 16:41 In which case, probably set them to not worn, I guess? 16:41 not optimal 16:41 what if a player is wearing red scales 16:41 sinking into lava 16:41 with no other source of fire res 16:42 That's rather unlikely. 16:42 I think it'd be easier to just be nice 16:42 Grandfather them? 16:42 Convert them to scaled leather? 16:42 I'd like to get rid of current code handling if I can 16:42 yeah I was considering converting all scales and mail to dwarvish mithril coats 16:42 closest in terms of AC 16:42 the only issue is with casters 16:43 Convert them to scaled CPM :-) 16:44 CPM is 500 in fiqhack 16:44 dragon scale mail is 300 16:45 jonadab:
seems to work though I think the per-line divs might need some styling 16:45 . seems a little squashed 16:45 aosdict: Is there an identifiable wrapper (e.g., something with a ttymap class) around them, so the stylesheet can easily pick them out? 16:46 The way I am testing this, I have wrapped it in a
, yes 16:47 It's just setting the margin properly. 16:47 That is the problem. 16:47 And this can be accomplished with a ttyline class or something. 16:49 -!- Jonathanhanes has quit [Ping timeout: 252 seconds] 16:51 jonadab: try this https://nethackwiki.com/wiki/User:Phol_ende_wodan/Scratchpad 16:52 [nd] Jendic (Val Hum Mal Law) killed Lord Surtur, on T:22877 16:52 [nd] Jendic (Val Hum Mal Law) acquired the Bell of Opening, on T:22879 16:53 -!- Jonathanhanes has joined #hardfought 16:53 aosdict: works for me. 16:53 I think I like the 3px margin the best 16:54 anyway, this is not as easy as changing css... would need to ask paxed about it 16:54 jonadab: what about wishing 16:54 [un] sullysully (Kni Hum Fem Law), 1217 points, T:2067, killed by an elf zombie, while frozen by a monster's gaze 16:55 FIQ: In my implementation, you can wish for scales, but you can't wish for pre-scaled armor. 16:56 that is a rather significant nerf 16:57 this dragon scale change is already a nerf, especially to casters 16:57 would need to make sure that scaled CPM doesn't become the next DSM 16:58 aosdict: CPM is 500wt 16:58 it's *heavy* 16:58 and all the casters wear GoP and take the spellcasting penalty hit because "it's the only way" 16:58 stupid question: does invoking the orb of fate consume a charge? 16:58 No 16:58 yay! 16:58 jonadab: Actually, I'm not even sure where the
s are coming from. 16:58 compare with leather 16:58 So I'm not sure if it's a problem with replacecharsblock. 16:58 leather is 200wt, studded leather 250wt 16:59 also those are pre-halving 16:59 so effective weight is 250, 100 and 125 respectively 16:59 in FIQHack 16:59 aosdict: Could be mediawiki magic? I have no idea. 16:59 CPM is +10AC, with dragon scales attached it'd be 12 17:00 FIQ: you could get a "dragon leather jacket" 17:00 sure 17:00 it'd only give +3AC, but it'd be light :P 17:00 FIQ: You've got the dragon scales adding AC? 17:00 3AC? 17:00 jonadab: that was the idea 17:00 +2AC +property 17:00 FIQ: In the proposal, dragon scales don't provide AC at all, just the properties. 17:01 do you think this is a bad idea? 17:01 ahh 17:01 maybe I shouldn't give AC then 17:01 it does sort of... not completely remove the complete superiority of dragon armor if it adds AC 17:01 I think the main consideration here is wearing them in the cloak slot, balanced against other cloaks. 17:01 aosdict: eh, it'd be superior either way 17:02 aosdict: dragon armor being superior is ok, as long as you have meaningful decisions about what armor to put the scales onto. 17:02 And which color. 17:02 THe which color thing has been addressed in FIQHack somewhat. 17:02 jonadab: have you seen ascension kits in fiqhack 17:02 everyone has their own style :P 17:02 in terms of DSM color 17:02 Good. 17:02 That is a desirable outcome. 17:03 silver and gray still stand out I think, but that might just be because old habits die hard 17:08 Okay, so replacecharsblock by itself does nothing *but* replace chars. 17:08 But when I add rules="ttymap" to it, that's when it adds default nhsyms and
tags. 17:09 Not sure where that code lives though. 17:11 jonadab: ascension colors since junethack 2017: silver, green, red, gray, (no armor), CPM, gray, gray, silver, gray, silver, gray, yellow, black, gray, gray, silver, black 17:12 so gray+silver are still the majority, but I think it's mostly out of habit 17:13 yellow DSM is awesome if you have MR and reflection from something else 17:13 not any shimmering at all, maybe I should give it another property too 17:13 you can just walk through all j 17:14 I know MTF's astral splat was with orange, and KhorZ's priest game uses blue IIRC 17:15 and that's every color except white (which I buffed somewhat recently, so it might change) and shimmering 17:15 I suppose I could give stun res to shimmering since the dragon has stun breath 17:15 -!- Jonathanhanes has quit [Ping timeout: 248 seconds] 17:18 What's it currently got? Just displacement? 17:18 yes 17:18 Displacement and stun res seems ok. 17:19 Displacement isn't _that_ powerful, considering things like invisibility can be had intrinsically very easily. 17:19 So adding stun res to it doesn't seem OP to me. 17:19 Compared to what you get from other colors. 17:20 * aosdict grumbles that invisibility shouldn't be available as a permanent intrinsic 17:21 -!- raisse has quit [Ping timeout: 248 seconds] 17:21 aosdict: Only as one that times out? I could maybe get behind that if the timeout could be quite long. 17:21 Personally, I find the downsides of invisibility sufficiently annoying that I normally avoid having it permanently. 17:22 I do not like how an intrinsic that can be easily acquired by midgame completely supersedes the effect of displacement and remains powerful through the late game. 17:24 I do think more late-game monsters should have see invisible. 17:25 -!- Jonathanhanes has joined #hardfought 17:26 jonadab: do I want to think of the consequence of having a combinatorial explosion in terms of tiles with dragon armor 17:27 FIQ: I'd just treat being scaled as a property. 17:27 there's only like 17:27 If you show that in tiles at all, it'd be a branding. Same as if you have a sword of frost. 17:27 13 armors 17:28 and 10 dragon types 17:28 So only 130 tiles? 17:28 yeah 17:28 simple, right? 17:28 Now you're thinking like the RL-tiles artist. 17:28 -!- Jendic has quit [Quit: *poof*] 17:28 YANI: "combinatorial explosion" <-- new hallucinatory monster 17:28 Heh. 17:28 -!- Jendic has joined #hardfought 17:29 I miscounted 17:29 15 armor types 17:29 jonadab: well at least I didn't make 400 statue tiles ;) 17:30 FIQ: Yeah. 17:30 When I did young, elder, and ancient dragon statues, I did one of each, to use for all the colors. Because the statues don't actually show the color anyway. 17:31 pfffff 17:31 should've made 30 new statues 17:32 Note too that I discovered the RL-tiles statues _are not_ just made by grayscaling the monster tiles. 17:33 yeah 17:33 that would've been easy 17:33 They're flattened more than that. 17:33 Most of them only have three shades. 17:33 3.6.x grayscales monster tiles 17:33 to make statues 17:33 (Not counting the shadow.) 17:33 Sure, but that's the default tileset, i.e., what we know as slashem-16. 17:33 It'd be silly to try to be artistic with statue tiles for that set. 17:34 [un] raelonmasters (Sam Hum Mal Law), 315 points, T:504, killed by a large mimic 17:37 [nd] Jendic (Val Hum Mal Law) killed Medusa, on T:23739 17:38 crud, no levitation boots 17:42 jonadab: also this means you can make crocodile boots actually special if you want to 17:42 like an extra AC or whatever 17:46 FIQ: Ah, because you used corpsenm? 17:46 yes 17:46 what else would I use 17:46 Have you made the crocodile-boots code set the corpsenm on them? 17:46 make 150 armor types? 17:46 Heh. 17:46 and no 17:47 but it would be easy to do 17:47 I think my implementation added a field just for this. 17:47 when I need to add corpsenm handling for armor anyway 17:47 Yeah. 17:47 It's an obvious way to do it. 17:47 Now that you've said it. 17:48 Are you going to make dragon scales a single object with the corpsenm field set? 17:48 the cloak? yes 17:48 "scales" 17:48 Ok. 17:48 Makes sense. 17:48 YASI: lizards can also drop scales; but lizard scales aren't useful. 17:50 -!- Tarmumoratorium is now known as Tarmumortem 17:51 [un] raelonmasters (Wiz Vam Mal Cha), 66 points, T:149, killed by Mr. Kyzyl, the shopkeeper 17:53 !who 17:53 Tarmumortem: knavery [nd] Jendic [nd] porkman [dnh] sullysully [un] 17:54 heh I was afraid of that 17:54 e - an uncursed +0 giant ant cloak of magic resistance (being worn) {8} 17:54 if corpsenm doesn't matter, it's set to 0 17:54 not NON_PM 17:55 Jonadab: lizard scales should have AC 1 as body armor (upgradable to AC 3 as lizard scale mail) but protect you from petrification 17:57 Porkman: but a lizard is smaller than a human, I don't think you could make its scales into anything useful 17:57 either way, YANI ^^ 17:57 [nd] knavery (Rog Orc Fem Cha), 1989 points, T:2737, quit 18:03 -!- Jendic has quit [Quit: *poof*] 18:07 jonadab: would you say "shimmering dwarvish mithril coat" or "shimmering-scaled dwarvish mithril coat"? 18:09 FIQ: I think for consistency I'd say "shimmering-scaled", but this is arguable. 18:09 Actually, you could go with "shimmering dragon scaled", if you want to just use corpsenm to get the monster name. 18:11 but that would become very wordy 18:11 shimmering dragon-scaled dwarvish mithril coat 18:11 [un] sullysully (Bar Vam Mal Cha), 825 points, T:2224, died of starvation 18:14 Oh, forgot to mention, but being dragon-scaled should make armor fooproof. 18:14 (That doesn't need to be stated; it's implicit.) 18:25 why? 18:26 why can't you have a burnt leather red-scaled armor? 18:27 there 18:27 Why? Because dragon scales are impervious to such damage, so covering your armor with them should logically protect it? 18:27 now you can genesis a "gray-scaled" :P 18:27 (making a gray dragon) 18:27 hooray for more wish/mon-parser-silliness 18:31 -!- NotTheOracle\dnt has joined #hardfought 18:34 n - a cursed -1 gray dragon set of scalesscales. 18:35 [un] sullysully (Wiz Elf Fem Cha), 0 points, T:5, killed by a kitten 18:37 [un] sullysully (Wiz Elf Fem Cha), 12 points, T:234, killed by a guard, while sleeping 18:41 -!- reapersan has joined #hardfought 18:48 [un] sullysully (Wiz Elf Fem Cha), 126 points, T:568, killed by a water moccasin 18:51 [un] sullysully (Val Dwa Fem Law), 216 points, T:252, killed by a goblin 18:52 -!- bouquet has joined #hardfought 18:54 -!- bouquet has quit [Client Quit] 19:06 @le?source of wrath 19:06 source of wrath (j) | Lvl: 0 | Diff: 1 | Spd: 3 | Res: sleep poison | Confers: sleep poison | MR: 0 | Generates: special | AC: 9 | Attacks: 1d1 engulf wrath | Alignment: 0 | Flags: genocidable, carnivore, amorphous, breathless, mindless, metallivore, vegan 19:06 what's wrath tho 19:06 [un] raelonmasters (Wiz Vam Mal Cha), 178 points, T:1193, killed by a goblin, while fainted from lack of food 19:08 -!- _catalyst_ has quit [Ping timeout: 258 seconds] 19:11 [un] sullysully (Wiz Elf Fem Cha), 576 points, T:281, poisoned by a rotted newt corpse 19:12 [un] raelonmasters (Wiz Vam Mal Cha), 34 points, T:214, killed by a water moccasin 19:12 [slex] rikersan (Tha Ang Mal Neu), 4241 points, T:1175, killed by a crossbow bolt 19:15 [dnh] rikersan (Ana Dwa Mal Cha) entered Minetown for the first time, on T:1805 19:15 [un] sullysully (Wiz Elf Fem Cha), 233 points, T:668, killed by a sewer rat 19:28 hi 19:28 Hello K2, Welcome to #hardfought 19:28 hah no !tell msgs 19:28 \o/ 19:28 lol 19:29 !players 19:29 K2: rikersan [dnh] raelonmasters [un] 19:29 K2: FIQ told me to tell you "pushed a fix" 19:30 jonadab: posted the College of Archeology, mostly complete except for minor details: https://nethackwiki.com/wiki/User:Phol_ende_wodan/LevelsScratchpad 19:31 aosdict: what's green vs white floor? 19:31 a new terrain? 19:31 grass 19:31 snakes can hide in it! 19:31 aosdict: i dont believe you :P 19:34 [un] raelonmasters (Wiz Vam Mal Cha), 237 points, T:1185, killed by a hobbit, while fainted from lack of food 19:34 aosdict: I did? 19:34 K2: Might as well update, just in case ;) 19:34 but I think server is up to date 19:35 !whereis rikersan 19:35 Tarmumortem: rikersan [dnh]: (Ana Dwa Mal Cha) T:3766 The Gnomish Mines level: 5 19:36 Another dwarf ana? 19:36 yes? 19:36 my old ones always ended dumb 19:36 cuz I fucked up 19:36 my last dead ana was inc tho 19:37 What exactly do incantifiers look like? 19:37 humans I thought 19:38 well google gives this: http://molivero.com/dndtools/USRD/srd/resource/images/classes/prestigeDramagIncantifier.JPG 19:38 that scares me 19:39 -!- _catalyst_ has joined #hardfought 19:41 tarmunora: how many bullets should I keep on hand 19:41 aosdict: in the arc quest, snakes hide under loot. are you doing something to replace that, or do you think that the arc quest has too much? 19:41 I have a bullet fabber and a seimic hammer for rocks 19:41 2-300 19:41 hm ok 19:42 hothraxxa: it's not defined whether snakes that generate on grass would also get a hiding item, but I think probably not, so... 19:42 thus my point 19:43 some is added back in the storerooms in home, but not much. 19:43 hah FIQ 19:43 I think the loot ought to come mainly from raiding the crypts in the locate and goal levels 19:43 because, Arc. 19:43 'already up-to-date' 19:44 -!- mode/#hardfought [+v NotTheOracle\dnt] by K2 19:44 i'd agree 19:53 [un] raelonmasters (Wiz Vam Mal Cha), 195 points, T:1104, killed by a fox, while fainted from lack of food 19:54 -!- tacco| has quit [] 19:56 -!- Porkman has quit [Ping timeout: 258 seconds] 19:58 -!- Porkman has joined #hardfought 20:03 [dnh] rikersan (Ana Dwa Mal Cha) wished for "blessed fixed 2 scrolls of charging", on T:5792 20:03 yay for RNG 20:04 [dnh] rikersan (Ana Dwa Mal Cha) wished for "blessed fixed +3 tie-dye shirt of shambhala", on T:5794 20:04 [dnh] rikersan (Ana Dwa Mal Cha) wished for "blessed fixed +3 premium heart", on T:5815 20:07 [un] raelonmasters (Rog Vam Mal Cha), 428 points, T:1428, killed by a sewer rat, while fainted from lack of food 20:09 :/ 20:14 fuck fuck fuck fuck 20:15 I misnamed a wand 20:15 it was cancel not tele 20:15 RIP WoW 0:0 20:15 *1:0 20:19 -!- Porkman has quit [Ping timeout: 252 seconds] 20:22 oh no 20:23 ? 20:23 my wish lost? it's fine tbh 20:23 it was just a random wand and i still have 2 (now +0 uncursed) useful artifacts 20:24 well shit 20:24 fuck paralysis 20:24 [dnh] rikersan (Ana Dwa Mal Cha), 44569 points, T:7682, killed by a kobold 20:25 on the bright side hta'ts a great bones file 20:31 -!- Tarmunora has joined #hardfought 20:31 Uhh 20:31 Ok then hexchat 20:32 what'd it do? 20:32 !rng drow|human 20:32 reapersan: human 20:32 Decided to make me join again as Tarmunora for no reason 20:33 ha 20:33 *ah 20:34 Screw off, me! 20:34 -!- Tarmumortem has quit [Quit: Leaving] 20:34 -!- Tarmunora is now known as Tarmumortem 20:35 [dnh] rikersan (Pir Hum Mal Cha) entered Minetown for the first time, on T:483 20:35 3 steps into the mines, now I am in minetown 20:35 yay for trapdoors 20:35 I'm also dead 20:35 [dnh] rikersan (Pir Hum Mal Cha), 380 points, T:578, killed by a dwarf 20:42 RIP 20:45 [dnh] rikersan (Pir Inc Mal Cha) entered Minetown for the first time, on T:1880 20:47 what is this death? 20:47 ah 20:47 nvm I see 20:47 [dnh] rikersan (Pir Inc Mal Cha), 6278 points, T:2083, killed by Mr. Abitibi, the shopkeeper 20:47 I stepped into the doorway, he said "rikersan, you are a thief!" and kille dme 20:53 Found a past bones of yours? 20:54 no clue 20:54 or the dwarf stole smth 20:54 I kille dhim in the doorway 20:55 tha'ts what I think happened 21:31 [fh] FIQ x FIQ selfship (Luxidream) (Arc Hum Fem Neu) wished for "uncursed magic marker", on T:31193 21:33 luxidream and his crazy names 21:48 [fh] FIQ x FIQ selfship (Luxidream) (Arc Hum Fem Neu) wished for "blessed ring of levitation", on T:31886 21:51 -!- hf_guest_78016 has joined #hardfought 21:53 Hello I'm wondering if anyone can point me to a sample options config file, specifically one that uses color to indicate HP levels, hunger levels, etc. I'm tired of dying because I fainted in the middle of a battle without noticing that I was low on food. 21:54 which version? 21:54 (also, people using the web terminal! nice) 21:54 3.6.1-dev 21:55 https://www.hardfought.org/userdata/k/k2/nhdev/k2.nhdevrc 21:55 there ya go 21:55 thanks very much 21:55 yw 21:56 that will get you started, can tweak to your own liking/preference 21:56 aosdict: heh yeah every so often someone other than me will use the web irc bit ;) 21:57 hf_guest_78016 you can state underline/bold and a couple other formatting options 21:57 other than 'normal' 21:58 oh and 'inverse' 21:58 * K2 prefers normal 21:59 * aosdict suddenly remembers I promised to update that page on the wiki for 3.6.1 22:00 thx. do you know if the 3.6.1 format will work for the version you're going to use for the tournament? 22:00 no it wont. status hilites changed significantly between 3.6.0 and 3.6.1 22:00 one sec 22:00 my cfg for 3.6.0 - https://www.hardfought.org/userdata/k/k2/dn36/k2.dn36rc 22:01 thank you. I was using something I got off of Github, and it wasn't working at all. That probably explains the issue. 22:02 no prob. both cfgs should work fine. i havent had any issues 22:02 and non-working configs drive me nuts ;) 22:04 hf_guest: I've got a dnh specific one if you want that (you were the guy asking about drow, binders, and orcs a couple weeks ago I think?) 22:05 Sorry, no -- I only know what one of those three items is. I'm Eleven, haven't been around for long. 22:09 oh hey Eleven 22:09 glad to see ya here 22:10 hf_guest_78016: ah, ok. somebody with a hf_guest name was asking around a bit ago, I was just wondering if that was you 22:10 fun fact - you are the first legitimate user to use the admin@hardfought.org email account since we started hosting nethack 22:10 (msgboard/server notices and spam dont count) 22:10 heh 22:11 &time 22:11 The time is 19:11:03(PDT) on Monday, October 23, 2017 22:11 The tournament starts in 8 days, 4:48:56. 22:11 k2: any interesting spam? or just plain old enlargement/pyramid schemes 22:12 -!- hf_guest_78016 has quit [Quit: *poof*] 22:12 nothing crazy. spam assassin catches 99+ % of it 22:12 -!- hf_guest_78016 has joined #hardfought 22:13 web irc isnt the most stable, but it does what it needs to do 22:13 ah cool 22:16 howsit goin K2? 22:16 hf_guest_78016: you can /nick to Eleven if you want 22:16 hey hey Grasshopper 22:16 although, that username is _probably_ taken on freenode 22:16 its going, you? 22:16 going! 22:16 -!- hf_guest_78016 has quit [Client Quit] 22:16 aosdict: that's what underscores are for 22:16 \o/ 22:16 Grasshopper: as in, walking? 22:17 my foot is healing! 22:17 yay! 22:17 still tender and a little swollen, but healing bit by bit 22:18 sprain? 22:18 I went into the sea with it on the weekend 22:18 reapersan, a 7cm long and deep gash just under my ankle 22:18 that is not good 22:19 now it is down to about a 1.5cm long wound, but still a wound 22:19 :( hope you feel better soon 22:19 I'm out now o/ 22:19 -!- reapersan has quit [Quit: welp night y'all, get well soon grasshopper] 22:19 but yeah, wading in the sea at Krabi was great 22:20 nice 22:20 glad you're on the mend 22:20 small steps... :D 22:20 more booze 22:20 !booze Grasshopper 22:20 * Beholder tosses Grasshopper a tumbler of the hard stuff, fermented by the late Pinobot at 9 degrees Celsius. 22:20 hey, I get a walking stick to intimidate people with! 22:20 hidden rapier? 22:20 heh, that would have been fun on the x-ray scanners at the airport 22:21 ;) 22:22 the best thing is that I have a smiley-face scar on my ankle now 22:22 well, the smile part anyway 22:22 maybe I'll have to tattoo some eyes above it 22:23 thanks for the booze K2, although it isn't even 9:30am here yet 22:23 hahahah do it! 22:23 never too early to drink 22:23 its happy hour somewhere right now... 22:23 K2: I've never been into tattoos, but I reckon this is an exception! 22:25 funny thing, esp given my background - i dont have any either 22:25 not against them 22:25 just never got around to getting any 22:25 the seawater effect on my food was amazing - the wound felt better, visually improved almost immediately, and the swelling went down 22:25 good 22:26 K2: I admire some tattoos, but generally consider the natural body to be beautiful already 22:26 even on ugly people like me 22:26 but there are always exceptions :D 22:27 heh 22:27 * aosdict makes Grasshopper a seawater smoothie 22:28 goes well with that food 22:28 :P urgh 22:28 I ate lots of seafood while I was at the coast 22:28 [nd] sluggoman (Wiz Hum Mal Cha) killed Medusa, on T:27091 22:29 probably not good for my heart (lots of prawn/shrimp) but nvm 22:35 -!- hf_guest_78016 has joined #hardfought 22:47 DIED: k2 (Wiz-Hum-Mal-Neu), 0 points, killed by a fox on hardfought 22:52 K2 is that just a test or a :C ? 22:52 test 22:52 ok, I'll save my sympathies for later then ;-> 22:53 :) 22:54 [nd] Eleven (Mon Hum Fem Cha) had Orcrist bestowed upon her by Huan Ti, on T:22357 22:58 DIED: k2 (Wiz-Hum-Mal-Neu), 0 points, killed by a jackal on hardfought 22:59 \o/ 22:59 success 22:59 https://www.hardfought.org/userdata/k/k2/dn36/dumplog/1508813871.dn36.txt 23:00 tell me what you see that's different 23:02 why does it say "Gave over" 23:05 3.6.1 thing i guess 23:05 but that's not the thing to notice 23:06 (null) 23:06 hmm no 23:07 unless you mean the devnull line 1 23:07 I see nothing out of place 23:07 \o/ 23:07 and the extra info above the map in general too 23:09 hmm 23:09 now that you mentiuon it 23:09 mention 23:09 statusline2 isnt being displayed at all in dumplog 23:09 and not just recent ones 23:10 but all of them have it 23:11 so that's an issue before the little patch I just added 23:17 DIED: k2 (Wiz-Hum-Mal-Neu), 3 points, killed by a sewer rat on hardfought 23:27 good catch aosdict 23:27 i didnt notice the (null) line 23:27 i dont think anyone did (or if they did, didnt care) 23:31 [un] sullysully (Wiz Elf Fem Cha), 236 points, T:717, killed by a sewer rat 23:43 [un] sullysully (Wiz Elf Fem Cha), 471 points, T:1206, killed by a coyote, while fainted from lack of food 23:44 [nd] sluggoman (Wiz Hum Mal Cha) entered Gehennom, on T:27905 23:50 [nd] sluggoman (Wiz Hum Mal Cha) had Fire Brand bestowed upon him by Anhur, on T:28133 23:51 [un] sullysully (Bar Vam Mal Cha), 277 points, T:1351, killed by a hobbit, while fainted from lack of food 23:53 [nd] sluggoman (Wiz Hum Mal Cha) made his first wish - "2 blessed scrolls of charging", on T:28154 23:54 [nd] sluggoman (Wiz Hum Mal Cha) wished for "blessed fireproof +2 pair of speed boots", on T:28157 23:55 [nd] sluggoman (Wiz Hum Mal Cha) wished for "blessed amulet of life saving", on T:28160 23:56 [nd] sluggoman (Wiz Hum Mal Cha) wished for "blessed greased rustproof +2 helm of brilliance", on T:28164 23:59 [nd] sluggoman (Wiz Hum Mal Cha) wished for "uncursed magic marker", on T:28176