00:17 -!- Grassy is now known as Grasshopper 00:26 -!- elenmirie has quit [Ping timeout: 255 seconds] 00:26 [dnh] Tarmunora (Ana Dro Fem Cha) destroyed Orcus, on T:27590 00:35 heh, tamed an archon on first attempt (with spell at exp.lv28) 00:36 [dnh] Tarmunora (Ana Dro Fem Cha) killed the invisible Bael, on T:27833 00:41 [nd] Grasshopper (Hea Gno Mal Neu) killed the invisible Wizard of Yendor, on T:72190 00:46 -!- Grassy has joined #hardfought 00:46 -!- mode/#hardfought [+v Grassy] by ChanServ 00:49 -!- Grasshopper has quit [Ping timeout: 258 seconds] 00:49 [dnh] Tarmunora (Ana Dro Fem Cha) killed Dagon, on T:28239 00:54 [dnh] Tarmunora (Ana Dro Fem Cha) killed Kostchtchie, on T:28342 00:55 -!- MTF has quit [Quit: *poof*] 00:56 -!- MTF has joined #hardfought 01:00 gnite folks 01:00 [dnh] Tarmunora (Ana Dro Fem Cha) killed the invisible Baalzebub, on T:28527 01:02 [dnh] Tarmunora (Ana Dro Fem Cha) killed the invisible Mephistopheles, on T:28596 01:03 [nd] Grasshopper (Hea Gno Mal Neu) entered the Planes, on T:72427 01:03 [nd] Grasshopper (Hea Gno Mal Neu) killed the Wizard of Yendor, on T:72428 01:14 -!- Jonathanhanes_ has joined #hardfought 01:17 -!- Jonathanhanes has quit [Ping timeout: 248 seconds] 01:20 !ping 01:20 Jonathanhanes_: Pong! 01:21 -!- Jonathanhanes_ is now known as jonathanhanes 01:21 !ping 01:21 jonathanhanes: Pong! 01:21 [nd] Grasshopper (Hea Gno Mal Neu) genocided class v, on T:72568 01:23 I have yet to get a pet through the elemental planes 01:34 -!- _catalyst_ has joined #hardfought 01:39 -!- _catalyst_ has quit [Quit: leaving] 01:40 -!- _catalyst_ has joined #hardfought 01:41 -!- LarienTelrunya has joined #hardfought 01:42 [nd] Grasshopper (Hea Gno Mal Neu) genocided class ;, on T:72602 01:44 [nd] Grasshopper (Hea Gno Mal Neu) killed the Wizard of Yendor, on T:72613 01:48 -!- _catalyst_ has quit [Quit: leaving] 01:49 -!- _catalyst_ has joined #hardfought 01:50 -!- _catalyst_ has quit [Client Quit] 01:54 -!- _catalyst_ has joined #hardfought 02:08 [nd] Grasshopper (Hea Gno Mal Neu) genocided class L, on T:72709 02:08 [nd] Grasshopper (Hea Gno Mal Neu) killed Death, on T:72714 02:11 -!- Tarmunora has quit [Ping timeout: 240 seconds] 02:11 -!- NeroOneTrueKing has quit [Ping timeout: 240 seconds] 02:13 -!- Tarmunora has joined #hardfought 02:15 [nd] Grasshopper (Hea Gno Mal Neu) killed Death, on T:72753 02:16 [nd] Grasshopper (Hea Gno Mal Neu) killed Pestilence, on T:72766 02:16 -!- NeroOneTrueKing has joined #hardfought 02:16 grasshopper are you here? 02:19 [nd] Grasshopper (Hea Gno Mal Neu) killed Pestilence, on T:72782 02:21 -!- _catalyst_ has quit [Quit: leaving] 02:21 -!- _catalyst_ has joined #hardfought 02:24 [nd] Grasshopper (Hea Gno Mal Neu) killed the high priestess of Hermes, on T:72802 02:25 [nd] Grasshopper (Hea Gno Mal Neu) killed Pestilence, on T:72804 02:29 [nd] Grasshopper (Hea Gno Mal Neu) killed Pestilence, on T:72821 02:30 -!- nht has joined #hardfought 02:34 [nd] Grasshopper (Hea Gno Mal Neu), 4239610 points, T:72831, ascended https://www.hardfought.org/userdata/G/Grasshopper/nhdev/dumplog/1505506075.nhdev.txt 02:36 jonathanhanes, yes I'm here 02:37 congrats :) 02:37 thx :D 02:38 I fell just short of your hiscore 02:38 i still can't believe I nabbed the top spot 02:38 I've fell out of practice though, not even sure I can ascend a tourist at this point :P 02:40 -!- khoR has joined #hardfought 02:41 as you get more experienced you tend to ascend with lower scores 02:41 FIQ: Hey, you fixed the bug. Thank you! ^^ 02:41 unless specifically attempting otherwise of course 02:46 e.g. https://scoreboard.xd.cm/devnull/2012/players/berry.html 02:47 we had a discussion in here a while ago about how 9 quintillion is a number that is just so big that you can't visualise how big it is 03:07 -!- ais523 has quit [Quit: quit] 03:21 Cngrats Grassy!! 03:22 ^o 03:22 !streak Grasshopper 03:22 Tangles: Grasshopper Max[nd]: 6 (2017-03-17 - 2017-05-14). Current[nd]: 2 (since 2017-08-20). 03:25 thx Tangles! 03:25 gz :3 03:26 -!- raisse has joined #hardfought 03:26 -!- mode/#hardfought [+v raisse] by ChanServ 03:56 FIQ: search for 'Patric Mueller' 03:56 FIQ: real visionaries let others commit their ideas :-} 04:05 bhaak: :) 04:05 khoR: not sure what you mean but cool! 04:13 FIQ: Friday my game carshed and I wasn't able to load the save because it kept crashing. 04:13 On my priest FIQH game. 04:14 I forgot about the hallucinatory currencies 04:18 -!- bug_sniper has quit [Ping timeout: 258 seconds] 04:24 ah 04:25 FIQ: You forgot already? I was gonna ask what was happening. 04:25 well I don't remember the details of what you encountered exactly 04:26 most of my bug fixes come from MTF playing 04:26 oh yeah I remember now 04:26 MTF? 04:26 Monster to... 04:26 Floor? 04:26 someone was using a nasty weapon 04:26 and died twice as a result 04:26 lol 04:27 because of a bad return value 04:27 dmonsfree shenanigans 04:28 MTF stands for mondaytuesdayfriday 04:31 Modulation Transfer Function 04:32 YANI: level teleportation on the Quest branch never goes down if you didn't beat it yet, and never up if you did beat it, to make sure you actually have to play through those levels. 04:34 -!- Jonathanhanes_ has joined #hardfought 04:36 -!- jonathanhanes has quit [Ping timeout: 248 seconds] 04:46 -!- NotTheOracle\tri has joined #hardfought 04:47 -!- NotTheOracle\tri has quit [Remote host closed the connection] 04:52 -!- NotTheOracle\dnt has joined #hardfought 05:03 jonadab: you once asked me why I haven't looed into dijkstra maps like what brogue uses, a year ago or so 05:03 I tried to explain why but I didn't do a very good job at it 05:03 this is a similar case and explains it much better https://www.reddit.com/r/roguelikedev/comments/74mlte/faq_fridays_revisited_25_pathfinding/dnzkmd8/ 05:07 !tell K2 pushed a slex update *insert arbitrary amount of "bundle" here :D* 05:07 Will do, LarienTelrunya! 05:14 !8ball will players like the new features Amy is planning to implement in her next savebreak version? 05:14 LarienTelrunya: Outlook good 05:14 :) 05:15 !8ball will Amy finally get around to actually start working on that next version? 05:15 LarienTelrunya: My reply is no 05:15 argh, I knew it! 05:16 !8ball Will Khor stop being addicted to coffee? 05:16 khoR: As I see it, yes 05:17 024e9e122576db664e37df0937cfb4c06c436e0c rip sustain ability bug 05:17 !8ball no 05:17 FIQ: As I see it, yes 05:18 FIQ: is that the "get weak from hunger repeatedly for unlimited strength" one? 05:19 yes 05:19 you should totally join the devteam :D 05:19 I reported it remarking that the report was probably pointless since by now it was common knowledge 05:20 but apparently to DT it wasn't 05:20 meh 05:20 I haven't gotten the bell yet 05:20 haven't hosted a server 05:21 LarienTelrunya: to get on DT, you must: 05:22 * aquire the Bell (host a major nethack server) 05:22 * acquire the Book (make a major nethack variant) 05:22 * acquire the Candelabrum (be generally helpful in the community for a while, involve yourself, etc) 05:23 then wait until the time is right (when DT is looking for new blood) 05:23 and then perform the real life version of the invocation 05:24 this was totally not something I pulled out of my ass when someone asked a few hours ago 05:26 61e2960c0276f06c5561e7ac526dc88cacdd010c 05:26 I'm surprised it took this long for them to do it 05:29 oh yeah, rumflump found a 4k bug a while back that I think has been "backported" into 3.6 05:29 should look into that 05:31 yep 05:31 it reproduces 05:33 oh, didn't know the devteam was so specific about who can join them, I thought that since you have so many ideas that got "blessed" by them you might just as well become one of them 05:34 "ideas" 05:34 the only idea that they have taken is the cleaver thing 05:34 otherwise it's jsut bug fixes 05:34 LarienTelrunya: Bart has a ton of recent commits 05:34 well, by comparison, I don't think a single one of my ideas ever got blessed by them 05:34 but isn't formally part of DT 05:34 if anyone should join DT at this point 05:35 he should 05:35 LarienTelrunya: there's not a large difference between 0 and 1 05:54 btw, why does everyone move Vlad to the mines?! 05:55 because it makes him more level-appropriate and the rewards actually matter 05:55 you could try buffing him and try to figure out better rewards than there is 05:55 or you could just move him to a more interesting place 05:55 I consider the move dnethack did with this brilliant 05:56 but I find the cerberus guardian a bit silly 05:56 so I made some minor adjustments 05:56 the cerberus is "omg you just died" if you don't resist fire and can't take him out in one or two zaps with a wand of cold 05:57 but, well it just feels weird to me to get the menora *so* early 05:57 cerberus doesn't even shoot fire 05:57 however, he is accompanied by some hell hounds 05:57 which is generally more dangerous than Cerberus himself 05:57 basically 05:57 you want to force bolt from the edge 05:58 endure the inevitable first fire breath 05:58 and then immediately go back 05:58 at this position there will be no more fire breath spam 05:58 and then Cerberus becomes your main threat 05:58 @d?cerberus 05:58 Cerberus (d) | Lvl: 13 | Diff: 15 | Spd: 10 | Res: fire | Confers: fire | MR: 20 | Generates: unique | AC: 2 | Attacks: 3d6 bite physical, 3d6 bite physical, 3d6 bite physical | Alignment: 7 | Flags: carnivore, nopoly, infravisible 05:58 @d?hell hound 05:58 hell hound (d) | Lvl: 12 | Diff: 14 | Spd: 14 | Res: fire | Confers: fire | MR: 20 | Generates: gehennom | AC: 2 | Attacks: 3d6 bite physical, 3d6 breath fire | Alignment: 0 | Flags: genocidable, carnivore, infravisible 05:58 huh, so it was actually the hell hounds that ended me there 05:59 -!- Grasshopper has joined #hardfought 05:59 -!- mode/#hardfought [+v Grasshopper] by ChanServ 05:59 yeah 05:59 they're no joke 05:59 earlygame 06:00 -!- Grassy has quit [Read error: Connection reset by peer] 06:00 it seems silly to put such a dangerous branch so early in the game, teasing the player to enter without giving appropriate warning that you'll encounter stuff that's out of depth 06:00 this is also why you should never open the vlad doors from straight 06:00 but rather from diagonals 06:01 because if you forget 06:01 there will be winter wolves or hell hounds 06:01 and your inventory will be destroye 06:01 d 06:01 * LarienTelrunya mumbles something about vanilla's odds of item destruction. 06:02 wand destruction patch 06:02 heh, that makes it worse :P 06:03 still using the same ******** numbers for the chance, but also making a major source of item destruction completely unable to protect against (unless fourk also made extrinsic shock res protect you) 06:03 in vanilla, once you have reflection and genocided the electric eel, you're safe 06:04 and even without genociding the latter, they 1. only appear in predefined places and 2. are visible to my helm of telepathy :P 06:05 FIQ: you've been talking about the demon lairs too, and said that you like the ones in dnethack... you should do a couple wizmode tests in slex to see what its Gehennom is like, maybe you'll like that too? ;) 06:06 I know slex has dnh lairs 06:06 slex has everything 06:07 but what I like about dnh is that it pools lairs so each run is unique 06:07 that's why I want to randomize lairs and lords 06:08 slex does something similar; e.g. you can get Demogorgon, Dagon or Lamashtu, randomized per game which one you'll see 06:08 LarienTelrunya: You should not be using 4k's flawed implementation to complain about the patch in general 06:08 That isn't really fair IMO 06:08 I have already offered to jonadab to fix its issues but he has refused 06:08 wanting to figure out a different solution 06:08 well, with the better implementation, stuff that gives shock res just becomes essential gear, which isn't optimal IMHO either 06:09 otherwise, who knows when something with a wand of lightning spawns while you're levitating over open water? 06:09 Clearly not, MTF has ascended several games without it 06:09 as have other people 06:09 how many rings and wands of death (teleportation doesn't count, because wand destruction patch makes those not work on the only levels where they matter :P) did he lose? 06:10 None 06:10 https://scoreboard.xd.cm/ascended.fh.html 06:10 Here's an ascension list 06:10 You can check who uses shock res and who doesn't 06:10 Clearly, some do actually use it 06:10 But far from everyone 06:11 also heh, didn't realize that Luxidream ascended 2 FIQHack games in one go 06:12 he should git gud at slex and ascend it twice in a row too :D 06:19 !tell K2 pushed an update: reduce alignment record frustration 06:19 Will do, FIQ! 06:20 instead of setting alignment to 0, then decreasing, on a penalty, it will now reduce the alignment cap to a minimum of 20 06:33 "Mind flayers cannot tentacle you if they are cancelled." I thought that was possible already, just improbable because you'd need to get past their MR of 90? 06:35 nope, they can do it if cancelled 06:37 huh, that's weird, I always just assumed it would cancel that attack 06:42 Gnomish wizards can cast create monster? lol 06:43 yes 06:43 if they're generated with it 06:43 khoR: oh I see that you're playing a knight 06:44 have you seen MTF's FIQHack stream 06:44 Yes, only it's a priest. 06:44 he did crazy things as a knight 06:44 ahh :) 06:44 almost the same thing ;) 06:44 define crazy things 06:44 I just assumed from seeing a warhorse pet 06:44 khoR: he was twoweaponing lances on a black dragon mount 06:45 are dragons different in fiqhack? 06:45 yes 06:45 very different 06:45 they're actually scary 06:45 if you aren't careful 06:45 also you can no longer outrun them 06:46 MTF: best black dragon mount would probably be one knowing haste self 06:46 What changed other than reflection not working? 06:46 they're faster 06:46 Can you trigger your mount to do its breath or something? 06:46 move much more tactically 06:47 loves to breathspam 06:47 khoR: no, but it will breathe by itself 06:47 In my defense, I also ascended a knight using lances. 06:49 https://usercontent.irccloud-cdn.com/file/u84Ecb1P/%5BTRIGGERED%5D 06:50 I think there's also a boulder to the right of the Y 06:50 don't you just love peacefuls in the mines 06:50 they're literally the worst thing ever 06:50 anyway 06:50 you are not going to go to the right there 06:50 just go back left 06:57 wat 06:57 I have two luckstones? 06:57 🤔 06:58 Also, the warhorse fell into a pit by itself and got angry at me? 07:00 hm 07:00 did you dig the pit? 07:00 maybe I messed up monsters zapping digwands 07:01 can spiked pits even be made by players or monsters? 07:01 thought digging would only ever make a normal pit 07:01 I don't think so, only by the RNG 07:02 also, if there are sharp iron spikes, do blunt iron spikes exist as well? 07:05 morning 07:05 K2: Message from LarienTelrunya at 2017-10-09 05:07 EDT: pushed a slex update *insert arbitrary amount of "bundle" here :D* 07:05 K2: Message from FIQ at 2017-10-09 06:19 EDT: pushed an update: reduce alignment record frustration 07:05 lol omg 07:05 raisse: no I didnt 07:06 Does displacing the horse out of the pit make him angry or only into the pit? 07:06 displacing the horse out of the pit might anger it, yes 07:07 That doesn't sound very logical. :\ 07:07 it happened to me and my cat 07:09 EPI: door traps (might exist in that form in ZAPM), basically a door that slams shut while you're in the middle of it, to deal crushing damage. Can also hit pets. If the pet in question is small, like a little dog or kitten, it will be severely hurt. 07:09 "How dare you save me from the pit?!" 07:09 LarienTelrunya: is this update a save break type of update? I noticed you updated your master branch and not the 2.0.9 branch 07:09 K2: non-savebreaking; once I break saves, I'll update the 2.0.9 branch to include everything up to, but not including, the savebreak commit 07:10 ok 07:10 will updated everything here in a few min 07:10 and I want to do that savebreak soon, but there's so much stuff on the to-do list that I might wait with pushing it until I got "enough" stuff 07:11 heh 07:12 among other things, my roommate wants me to add "two-heeled shoes" (apparently they actually exist in real life, wtf) as a wearable item 07:13 why? more to the point, how? 07:14 she said they should allow a kick attack to hit both nuts of a male enemy simultaneously 07:15 * raisse googles (without much success though I find very weird things) 07:15 http://www.luxuryhomedigest.com/wp-content/uploads/2016/02/Stiletto-Models.jpg 07:15 boyfriend issues? 07:16 oh, that's just a heel with a slit in it 07:16 I was thinking of this http://www.thefashionpolice.net/wp-content/uploads/2010/02/three-heeled-shoes.jpg 07:16 (even though that's a three-heeled shoe) 07:17 hahahahahahaha that looks funny :D 07:17 LarienTelrunya: I'm having trouble deciding which one of those shoes is more horrible. 07:18 some of the weirdness https://i.pinimg.com/736x/f0/75/af/f075af6be832b1a04c127e3b7722bea0--funky-shoes-weird-shoes.jpg 07:20 also I'm wondering if there are actual spiked heels, i.e. ones that don't just look spiky but actually have needle-points, but I guess those would break immediately when walking around 07:25 Oh 07:25 and Beholder didnt announce I got the luckstone. 07:25 Weird... Is this actually a luckstone? 07:26 there's one mines end that has a guaranteed flint stone, too 07:26 Yeah they are. 07:26 I just identified them. 07:26 Maybe FIQH doesn't announce luckstone... 07:28 If I have a item that gives me speed (like speed boots) does haste self do anything? 07:29 !tell K2 fuck peacefuls, pushed a fix 07:29 Will do, FIQ! 07:30 I'm guessing not 07:30 how do you fuck them? polymorph into a succubus and #chat? 07:30 khoR: nope 07:30 LarienTelrunya: https://git.io/vd2ex 07:31 hmm, I'm wondering whether I should add a way to displace peaceful monsters in slex 07:31 YANI: a cloak of displacement allows you to displace peaceful monsters, and lets you displace pets even while confused, stunned or hallucinating :D 07:31 there, now peacefuls can displace each other too 07:39 Slash'EM Extended updated 07:39 K2: Message from FIQ at 2017-10-09 07:29 EDT: fuck peacefuls, pushed a fix 07:39 K2: great! thanks! :) 07:39 \o/ 07:40 FIQhack updated 07:42 Pushed some more fixes, but mostly to make the code more consistent, it has no gameplay effects 07:42 is the (now fixed) bug in slex where every domestic monster could be tamed with any food (including e.g. tins) hall-of-fame-worthy? 07:44 Wouldnt bugs go into the hall of shame? 07:45 LarienTelrunya: doesn't sound significant enough to me 07:46 khoR: dunno, I think it was either jonadab or ais523 who coined that term for major bugs that got introduced by a faulty commit 07:57 -!- noty has quit [Quit: WeeChat 1.9] 07:59 [fh] yondollaroo (Vossy) (Tou Hum Mal Neu), 6194 points, T:101, killed by a grid bug 07:59 !tell K2 FIQHack updated 07:59 Will do, FIQ! 08:00 Go team x! 08:22 You miss Raisse. Poes bites Raisse. Raisse is destroyed! 08:22 gnome mummy in bones 08:23 with magicbane (possibly cursed but I have a wand of cancellation) 08:23 I just recently found some raisse bones in the mines too 08:23 e - an empty cursed bag of holding. 08:23 convenient that it's empty 08:24 noice CoMR 08:24 yes, I'm playing gnomish wizards again 08:25 gah! go upstairs to use the altar, run into a gray ooze that doesn't only make my +3 orcish helm rust but also kills me 08:26 with luck it's left bones again, it's level 4 08:26 and the next wiz started with blessed remove curse! 08:31 K2: hmm something is wrong 08:31 not that I got bones on level 4 though 08:31 mail isn't working 08:31 wasn't mail always not working? 08:33 I mean, did 3.6.x mail ever work? 08:33 mail works now in nhdev 08:33 ah! 08:33 at least is does o hardfought 08:33 I suppose I turned it off 08:33 on 08:34 !tell K2 mail doesn't seem to be working on FIQHack 08:34 Will do, FIQ! 08:34 not sure what's going on, works fine locally 08:35 FIQ: walk a few steps, you should have mail now 08:35 yeah but this is 4k 08:35 fiqhack is where it doesn't work 08:35 one se 08:35 ah 08:35 c 08:35 try now 08:35 scroll delivered! 08:35 what 08:35 weird 08:35 didn't work earlier 08:35 * LarienTelrunya can do magic :P 08:36 just kidding! 08:39 !tell K2 mail seems to be kind of broken in fiqhack, not sure what is going on 08:39 Will do, FIQ! 08:39 it's the exact same code as in fourk 08:39 which works fine 08:41 but if you write "Such a long bundle!", it works :D 08:55 FIQhack updated 08:55 K2: Message from FIQ at 2017-10-09 07:59 EDT: FIQHack updated 08:55 K2: Message from FIQ at 2017-10-09 08:34 EDT: mail doesn't seem to be working on FIQHack 08:55 K2: Message from FIQ at 2017-10-09 08:39 EDT: mail seems to be kind of broken in fiqhack, not sure what is going on 08:55 K2: can you check something for me? 08:55 yup 08:56 ok so I sent a mail to myself 08:56 it isn't showing 08:56 why? 08:56 is it in the mail file? 08:56 one sec 09:01 -!- noty has joined #hardfought 09:01 ok its working now 09:01 need to restart dgl 09:02 (you do) 09:02 cool 09:02 what was wrong? 09:02 setenv "NHMAILBOX" "/mail/%n", is what Fourk had 09:02 you had MAILBOXENVVAR instead 09:04 ahh 09:04 hm I wonder why it worked when LarienTelrunya sent me mail 09:04 oh well 09:05 my magic high heels are so beautiful that they made it work :) 09:06 okay, gotta go now, see you later! 09:06 -!- LarienTelrunya has quit [Quit: Page closed] 09:07 -!- Grasshopper has quit [Ping timeout: 240 seconds] 09:08 FIQ: test it a few times, if its working consistiently, we'll call it fixed 09:09 [fh] ser tuntitty (Vossy) (Kni Hum Mal Law), 23132 points, T:3285, killed by a boiling potion 09:09 K2: seems to work 09:10 sweet 09:12 -!- raisse has quit [Ping timeout: 255 seconds] 09:12 !tell LarienTelrunya Hall of Fame bug would be more like, any carnivore can be tamed with tripe, any herbivore with apples and such. 09:12 Will do, jonadab! 09:13 yeah 09:16 -!- Jonathanhanes has joined #hardfought 09:17 -!- Jonathanhanes_ has quit [Ping timeout: 240 seconds] 09:25 Mandevil: FIQHack added new race choices 09:25 Dangit 09:25 not sure if you need to intervene scoreboard-wise 09:25 Im at the quest and lack 4 levels 09:25 no you don't 09:25 the restriction is XL10 in FIQHack 09:25 oh 09:25 how come? 09:25 FIQ: I do. 09:25 to make it more of a choice 09:25 castle or quest first 09:25 I mean I need to. 09:25 generally you don't have enough levels by quest 09:26 so you have no choice 09:26 Mandevil: well at least FIQHack isn't dNetHack 09:26 Well I dont remember nethack at all 09:26 so it should be simple 09:26 but isnt quest easier than castle? 09:26 dwarven knights, elven monks, orcish priests, gnomish tourists 09:26 FIQ: OK. 09:27 khoR: depends on quest 09:27 So kni-dwa-law, mon-elf-cha, pri-orc-cha and tou-gno-neu? 09:30 FIQ: How does turn undead work? 09:30 Mandevil: yes 09:30 !tell K2 pushed a fix: regen will not increase hunger if HP is full 09:30 Will do, FIQ! 09:31 also why do you hate me for playing on small window 09:31 I do? 09:31 I have to press enter twice before opening my bag 09:31 that sounds like a bug 09:31 maybe it has something to do with the turn thingy 09:31 khoR: anyway, turn undead scares or destroys 09:31 based on level 09:32 first I get " Then I press enter and get "b>" 09:33 haha 09:33 sorry 09:33 can you reveal your inventory? 09:33 Your zombification disease builds up. 09:33 [fh] yodeleilia the fourteenth (Vossy) (Wiz Gno Fem Neu), 25239 points, T:1778, killed by a kobold, while fainted from lack of food 09:33 should I be worried about this? 09:34 you don't have that many items you can apply 09:34 seems like a bug 09:34 I had some potions 09:34 also try to disable prompt_inline 09:34 before puting them in the bag 09:34 does apply still demand 2 mores? 09:34 no 09:34 ok 09:34 cool 09:35 if I take out potions it does 09:35 but yeah, never seen that before 09:35 need to investigate why it happens 09:35 oh shit I have zombie status 09:36 it will go away 09:36 if you kill them all 09:36 unless you linger for too long or get hit too much 09:36 unihorn works 09:37 yep 09:37 prompt_inline is already disabled 09:38 also why is there a giant black space and then the text is cut so early lol 09:38 what do you mean? 09:38 https://usercontent.irccloud-cdn.com/file/2APrPNmx/ 09:38 can you printscreen 09:38 or something 09:38 thanks 09:39 lol 09:39 does it also happen in nethack4? 09:39 just want to see if it's a fiqhack bug 09:39 or not 09:39 nope 09:39 so the answer is no 09:39 ok go back I guess 09:40 also see what your longest option value is 09:40 https://usercontent.irccloud-cdn.com/file/HO22J7e8/ 09:40 h - palette [terminal default (may require new window)] 09:40 ah 09:40 ok 09:40 I will reduce the wording on that 09:41 !tell K2 pushed a fix 09:41 Will do, FIQ! 09:41 FIQhack updated 09:41 K2: Message from FIQ at 2017-10-09 09:30 EDT: pushed a fix: regen will not increase hunger if HP is full 09:41 K2: Message from FIQ at 2017-10-09 09:41 EDT: pushed a fix 09:42 Cant we put some decoration here? 09:42 this lvl looks so plain 09:42 khoR: save + exit + restart 09:42 look at optiosn now 09:42 *options 09:42 Yeah it's better now 09:42 cool 09:43 theres like 09:43 khoR: you are free to give me suggestions on des improvement :) 09:43 30 rows of empty space in this lvl 09:43 I know several quest levels are shitty 09:43 I'm just not very good at making levels 09:43 So I haven't bothered 09:43 I dont remember how I did them 09:43 but anything other than blank space would be better tbh 09:44 -!- hf_guest_25673 has joined #hardfought 09:44 God 09:44 hi hf_guest_25673 09:44 the message spam from displacing 09:44 lol 09:44 lol 09:44 is it annoying? 09:44 should only happen in corner cases 09:44 like here 09:45 and it isn't like it's plane of fire 09:45 No, having to press enter 4 times every time I walk is not annoying at all. 09:45 oh actually I have an idea 09:45 -!- hf_guest_25673 has quit [Client Quit] 09:45 getting closer to 100 "FIQhack updated"s 09:45 Give me a couple more games 09:46 we will get there 09:46 :P 09:46 K2: you should just set up a cron script to pull and rebuild FIQhack every ten minutes 09:46 !tell K2 pushed a fix 09:46 Will do, FIQ! 09:46 maybe even integrate it with Beholder 09:47 aosdict lol 09:47 K2: Message from FIQ at 2017-10-09 09:46 EDT: pushed a fix 09:47 aosdict: I actually suggested that 09:47 K2 said it was all good 09:47 aosdict: Do you think I push too many changes? 09:47 FIQhack updated 09:48 well at *some* point the cost of doing it manually has to exceed the cost of automation 09:48 Just that not a lot of people play FIQHack. And those who do tend to IRC and thus be able to reach me fast 09:48 and it tends to be trivial fixes 09:48 hence rapid updates 09:48 or as people love to call it these days 09:48 AGILE 09:48 No, you don't push too many changes, just they happen often enough that I personally would automate it 09:51 10 monsters killed by turning undead 09:51 lol 09:51 Does it have cooldown? 09:54 FIQ: they may call it agile, I like to call it Dexterity 09:55 lol 09:55 khoR: no 09:55 -!- bug_sniper has joined #hardfought 09:55 pf 09:55 ez quest 09:56 I dont have mr tho 09:56 I remember that being kind of important 09:57 wow 09:57 that was easy 09:57 too easy... 09:57 (not referring to you) 09:57 khoR: are you priest or knight? 09:57 !tell ais523 am I missing something or is converting invent to youmonst.minvent a change of like 3 lines? 09:57 Will do, FIQ! 09:58 aosdict: I'm a priest 09:58 priest ftw 09:58 nice 09:59 I like the priest quest overall (except for boring levels, but working on that) 10:00 Do you also have a variant? 10:00 khoR: you mentioned at some point you had "so many good ideas" - do these exist anywhere? I'm kind of unofficially cataloguing them 10:00 s/do these exist/are these accessible/ 10:00 I do not have a variant. 10:00 They get lost in the endless scrolling of IRC and my absolute lack of memory. 10:03 Also, I guess everyone thinks their ideas are great. 10:05 my ideas are the best. believe me 10:05 they're just, you know... great ideas. i have so many 10:05 i have all of the best ideas 10:06 (this is my best trump impersonation) 10:07 Well I gave out a lot of them during my time arround nethack channels. 10:07 And some of them even made it to some variants. 10:07 Like greased outer clothes allowing you to cross diagonal gaps no matter the weight 10:08 impossible! surely no one could have ALL of the best ideas 10:10 !8ball does K2 have the best ideas? 10:10 aosdict: Better not tell you now 10:21 -!- raisse has joined #hardfought 10:21 -!- mode/#hardfought [+v raisse] by ChanServ 10:22 TIL that this is a thing: https://en.wikipedia.org/wiki/X_Macro 10:22 never heard of 10:27 FIQ: Hmm. Are you looking for ways to nuke makedefs? 10:27 FIQ: it sounds pretty bad for maintainability though 10:27 -!- rikersan has joined #hardfought 10:28 magic portals can't be destroyed by earthquakes, right? 10:30 jonadab: no, I found it by accident 10:30 when looking for unrelated stuff 10:30 It did seem potentially relevant (hence why I linked it), but I'm not sure if they can be used for it 10:43 I just spent 5 minutes looking for a magic portal without a means of detecting it 10:43 it was 2 squares from where I entered 10:43 -!- elenmirie has joined #hardfought 10:43 -!- mode/#hardfought [+v elenmirie] by ChanServ 10:44 rikersan: are you in the Planes? 10:44 nah 10:44 neutral quest 10:44 I'm looking for geno scrolls 10:44 to blessed geno L 10:44 and if I'm lucky I'll get the necro and a useful pet summon 10:44 what's the rationale behind letting all characters do all alignment quests again? 10:44 each has it's own loot 10:44 and is just themed a different way 10:45 the law quest is basically fort ludios w/ more 'a' 10:45 it's got some good things for lawful characters though, including an auto-enchanting artifact silver spear w/ cool #invoke powers 10:45 the neutral quest is the hard one, it's got the best loot though 10:45 FIQHack has law/neu/cha quests? 10:46 and the chaos one is easiest (until the last boss) and has crystals for resistances you do'nt have 10:46 mandevil: are they for 1 alignemnet only? 10:46 rikersan: ? 10:46 rikersan: What are we talking about? 10:46 aosdict was saying (though I kinda swamped him) that it's odd that dnh allows any alignment to do any quest 10:46 and all of them 10:46 Oh, dnethack. 10:47 I take back everything I said. 10:47 instead of allowing chaotic chars and only chaotics to do the chaos quest 10:47 lol 10:47 Auto-enchanting spear? 10:47 How does that work? 10:47 the problem is the first bit of the neu quest is like looking through the whole mines for a magic portal 10:47 aosdict: each 7 hits gives it +1 10:47 up to 7 10:48 Neat. 10:48 it's called the rod of seven parts if you want to look it up 10:48 I remember getting that one. 10:48 -!- rikersan has quit [Quit: Lost terminal] 10:48 It's great for Inc. 10:49 There are some terms for the results of poor design in this channel that I really enjoy. 10:49 Chris_ANG came up with "golf bag strategy". 10:49 And more recently jonadab coined "Hunt for the Magic Square". 10:49 your plight reminded me of that 10:52 [dnh] Thrak (Bar Hlf Mal Cha) was given Cleaver, on T:7616 10:59 [dnh] Thrak (Bar Hlf Mal Cha) entered Minetown for the first time, on T:8190 11:10 !tell K2 updates pushed 11:10 Will do, FIQ! 11:19 dam FIQ this is a large edit 11:19 K2: Message from FIQ at 2017-10-09 11:10 EDT: updates pushed 11:19 what changed? 11:19 (compiling) 11:19 invent global is dead 11:20 player inventory is in the monst isntead 11:20 *instead 11:20 same as monsters 11:20 FIQhack updated 11:34 [nd] elagabalus (Pri Hum Fem Neu), 2776 points, T:3100, killed by an elf zombie, while frozen by a monster's gaze 11:51 I see that Pat is continuing the trend of vague bug reports/fixes 11:51 "recovery of strength lost due to weakness from hunger was vulnerable to abuse" 11:51 how would you have worded it / did word it? 11:52 https://nethackwiki.com/wiki/Bugs_in_NetHack_3.6.0 11:52 #H6144 11:52 "Sustain ability interacts incorrectly with hunger. Full report" 11:53 Ah, I also see that my landmine report (#H6104) got a public bug entry 11:53 "Potion action resulting from landmine explosions are not quite right." 11:54 where's the nethack.org bug list? 11:54 it's here https://www.nethack.org/v360/bugs.html 11:54 but not nearly as comprehensive 11:55 only a fraction of bugs show up there 11:57 "Some items that should be affected by lava are not." Helpful. 12:00 FIQ: do some monsters in fiqhack have intrinsic free action? 12:00 No 12:00 But free action does function for them if they find the ring 12:01 -!- LarienTelrunya has joined #hardfought 12:05 . 12:05 LarienTelrunya: Message from jonadab at 2017-10-09 09:12 EDT: Hall of Fame bug would be more like, any carnivore can be tamed with tripe, any herbivore with apples and such. 12:05 yeah, that's what I actually feared, but thankfully it wasn't nearly as bad; just domestic ones were always being tamed 12:06 haha that would have been a great bug 12:06 any omnivore can be tamed with any food at all 12:07 "The orc devours a slime mold." *orc becomes tame* 12:07 well, it would have extended to "The Wizard of Yendor devours a tin of cockatrice meat." and similar stuff 12:08 -!- raisse has quit [Ping timeout: 258 seconds] 12:09 no it would not 12:09 tamedog explicitly refuses him 12:09 ah, right, forgot about that 12:09 sadly 12:12 now *that* would be a hall of fame bug, if it didn't 12:19 [nd] elagabalus (Pri Hum Fem Neu), 2394 points, T:3178, killed by an arrow, while praying 12:19 -!- nht has quit [Ping timeout: 255 seconds] 12:22 [dnh] Thrak (Bar Hlf Mal Cha) completed Sokoban, on T:14716 12:22 -!- nht has joined #hardfought 12:40 -!- raisse has joined #hardfought 12:40 -!- mode/#hardfought [+v raisse] by ChanServ 12:47 YANI: after completing the Priest quest, Nalzok may appear one more time randomly in Gehennom (since you don't actually kill him, you just banish him there) 12:48 aosdict: one of my proposed quest-artifact-wishing nerfs was to make the relevant quest nemesis come after you at some point in Gehennom. So if you wish for the Eyes, Kaen comes for you. 12:49 also is the wizard of yendor petrification-resistant? 12:49 I think not because you can stone him with a c corpse 12:50 you used to be able to petrify a rust mosnter with a tin of c meat but I think rust monsters don't eat tins any more 12:51 jonadab: isn't the common form of that that the relevant quest nemesis may appear *with the artifact* as soon as you wish for it? 12:51 aosdict: Oh, I hadn't thought of that. 12:52 I think what I would like to have, ideally, is to rebalance/add to the non-quest artifacts and then ban questartiwishing entirely. 12:52 I like allowing quest artiwishing. 12:52 I just want it to have consequences. 12:54 The reason I don't like it, I guess, is that it becomes a big strategic component of your gameplay/your ascension kit, because they are such good artifacts. 12:54 I don't think other roles' quest artifacts should really factor into those decisions. 12:55 you steal a quest artifact 12:55 you're the bad guy now in the eyes of that quest 12:55 so periodically, player monsters of that role will track you down to get it back 12:55 getting harder over time 12:55 Oooh, that has potential. 12:56 And they all have to be above level 14. 12:56 aosdict: The list of avaiable artifacts is one of the key things differentiating alignments currently. Arguably the single most important factor in choosing an alignment. 12:56 this is why I like playing neutral 12:57 jonadab: yes, and I wish the alignment choice were not so focused on which shiny tools you can get. 12:57 aosdict: What _other_ factors are there that distinguish alignments, that actually matter? 12:58 Do you want to just remove alignment as a game mechanic? 12:58 Or do you have something in mind to _replace_ artifacts with? 12:58 jonadab: whether or not you get a peaceful titan at Medusa :-) 12:58 or how much you despite the mysterious force 12:58 Ok, yes, there is that. 12:59 isn't the reasons to choose alignments great 12:59 *despise 13:04 have I ever thrown my idea out there that player monsters on Astral should be able to steal the Amulet, and if they get it, they'll make a beeline for their coaligned high altar and offer it? 13:07 jonadab: also important in alignment choice is which monsters will be peaceful 13:08 aosdict: Apart from Medusa's titan, this is negligible IMO. 13:08 and Mandevil or whoever was talking about DCSS god differentiation has a point... the gods really should behave differently more than just "chaotic gods require higher-difficulty sacrifices", though I would be fine with keeping that to an alignment differentiation. 13:09 jonadab: Not true, it often determines whether you want to go to Minetown straight away. 13:09 We all know that NetHack's concepts of alignment need a thorough re-examination though. :) 13:10 aosdict: I don't want to see the NetHack religious system become the DCSS religious system; but somewhere in between perhaps.l 13:10 Yes, I'd like to see some additional differences, and if those were alignment-based rather than tied to individual dieties, then there'd only be three to learn instead of the sixty or so that DCSS has. 13:10 (Learning about dieties in DCSS is like learning about Binder spirits in dnethack, only worse.) 13:11 aosdict: GruntHack has this 13:11 If player monsters can steal the amulet 13:11 you should also be able to 13:11 What I was getting at is all lawful deities behave the same, all chaotics etc. 13:11 Allthogh I have considered making player monsters covet the Amulet 13:11 So I agree there. 13:11 and be able to steal it with 5% of their attacks 13:12 FIQ: I imagine it would be implemented as a special ability on the player's side? 13:12 When I do abilities, yeah 13:12 aosdict: In FIQHack, a player monster acquiring the Amulet somehow will try to ascen 13:12 d 13:13 Hmm, you could make the "steal" ability available to everyone, just make its chance of success stupidly low if you are not a Rogue, a nymph, or targeting someone who has the Amulet. 13:13 They don't try that hard though, I should make them try harder 13:13 aosdict: Ah, perhaps 13:13 ADOM does this actually, kind of 13:13 (it has a "pickpocketing" skill that anyone can unlock by talking to the right person, who is available earlygame) 13:14 so what happens when a FIQhack player monster does ascend? 13:14 They... ascend? :P 13:14 It counts as an escape 13:14 for the player 13:14 oh 13:14 as in, the one playing FIQHack 13:15 YANI: all the player monsters and angels on Astral are hostile towards the amulet-bearer, not you in particular. 13:15 "was beaten to the ascension by a knight." 13:15 is the death reason 13:16 Angels and priests should really do this too... everyone on Astral both has a god and wants their god to get the Amulet. 13:16 (with a knight replaced with the player monster kind that ascended) 13:16 aosdict: yes, that is something I want to do 13:16 Though angels and priests should maybe not have the ability to steal it from you. 13:16 as in 13:16 make monsters hostile to the amulet bearer 13:16 no matter who it is 13:17 YANI: amulet-stealing attacks have a lower chance of success if you are wearing it. 13:17 That would certainly make Astral more interesting than the current "stand there and kill the monster that's in your way 8-10 times until it _isn't_ immediately replaced by another one, then take one step, rinse, repeat." 13:17 aosdict: or make it 2-stage 13:17 need to take it off first 13:18 I guess the problem would be that it would be pretty easy to let one guy have the Amulet and then all the monsters waste their energy hitting him till he eventually goes down, someone else picks it up, rinse and repeat until the mob is mostly cleared. 13:19 FIQ: so they take it off your neck and politely put it in your knapsack? :P 13:19 aosdict: :P 13:19 well they take it off but you manage to hold onto it 13:20 Ah, so you're left wielding it? 13:20 * FIQ slaps jonadab around a bit with a large FIQ-bot 13:22 [nd] Raisse (Wiz Gno Fem Neu) had Magicbane bestowed upon her by Thoth, on T:3907 13:23 "You fumble your cockatrice corpse trying to keep hold of the Amulet of Yendor. You turn to stone..." 13:24 * FIQ gifts aosdict a cockatrice egg labeled "Healthy" 13:24 * aosdict throws the egg back at FIQ 13:25 * FIQ turns to stone... 13:26 * aosdict extracts the Book of FIQhack from the statue 13:27 aosdict: You should've put an EPI label on that one. LT would totally implement it. 13:28 well, since *you* said it now, she'll just be back and asking about what it was tomorrow 13:31 Nah, this channel has logs. 13:31 She won't have to ask. 13:34 K2: can I get a core dump of why my FIQ game on hdf crashes? 13:35 oh wait I think I know why 13:40 FIQ (or anyone): Do your limited drawing skills perhaps extend to looking at a tile somebody else is working on and offering comments? https://i.imgur.com/4CDRngc.png 13:40 aosdict and jonadab talking about me like I wasn't here :D 13:41 Ah, you're usually not, and I forgot to do tab-completion to check. 13:41 Do you deny the allegation that the aforementioned EPI is the sort of thing you would probably implement? 13:41 also, cockatrice corpses are actually less dangerous in slex, since the stoning isn't instant 13:41 Ah, it starts the timer? 13:41 Does that work for monsters as well? 13:41 well that EPI is oddly specific 13:42 jonadab: it looks like a short dancer in white clothing with long arms pulling off some rad moves 13:42 monsters still get instapetrified, but only with a 1 in 4 chance, except if the source was an egg that broke in the process 13:42 aosdict: Oh, dear. 13:42 It was supposed to look like a mummy wrapping. 13:42 * jonadab is not a very _good_ tiles artist. 13:44 I think for me, I envision a mummy wrapping as one long coiled piece of cloth, and this looks like it has 3-5 different endings. 13:44 For reference, the 16px small-palette one looks like this: https://i.imgur.com/PXERaOf.png 13:44 aosdict: Oh, hmm. 13:44 That is perhaps a good point. 13:44 It also looks like the strips of fabric are quite wide, like as wide as one's leg might be. 13:45 Ah, so narrower strips, fewer ends? 13:45 Yeah 13:46 The ASCII version of that 16px looks like screaming in agony 13:46 NONOAANONOOONOAAA 13:46 Ah, the one with the palette keys? 13:46 (The one on the right is also ASCII, it just uses spaces with the background color set.)\ 13:47 (In-game it would be rendered as a .png of course.) 13:47 (But I'm working with the actual tile definitions, in a terminal.) 13:47 (tilesets/util/tiletool.pl in the Fourk repo, FYI.) 13:48 I wonder if stenno has any experience? he plays minecraft, so may know something about variously-power-of-2 pixel art 13:50 !tell K2 pushed critical fix 13:50 Will do, FIQ! 13:50 sorry about that, apparently my earlier testing was on an old version 13:52 [dnh] Tarmunora (Ana Dro Fem Cha) killed Belial, on T:29061 13:52 [nd] elagabalus (Pri Hum Fem Neu), 1424 points, T:2262, killed by a giant spider 13:53 -!- khoR has quit [Quit: Connection closed for inactivity] 13:55 Ohhhh shit 13:56 Demogorgon got gated into my fight with Asmodeus 13:56 !tell K2 also when you're back, feel free to delete all of my FIQHack saves, they need to be manually restored anyway due to bugs 13:56 Will do, FIQ! 13:58 it's a bit interesting how Demogorgon started off as "one should never speak its name" fearsome being and now people like us just bring it up in casual conversation 14:01 -!- Grasshopper has joined #hardfought 14:01 -!- mode/#hardfought [+v Grasshopper] by ChanServ 14:05 [dnh] Tarmunora (Ana Dro Fem Cha) averted death, on T:29466 14:06 [dnh] Tarmunora (Ana Dro Fem Cha) averted death, on T:29471 14:06 AAAHHH 14:06 Demogorgon, why? 14:06 ooh, Demogorgon in D&D feuds with Orcus? 14:07 maybe that should be in the grudge patch 14:08 Most demons and devils feud with each other 14:08 Mephistopheles and Asmodeus 14:08 Is another big grudge 14:09 ok 14:09 K2: Message from FIQ at 2017-10-09 13:50 EDT: pushed critical fix 14:09 K2: Message from FIQ at 2017-10-09 13:56 EDT: also when you're back, feel free to delete all of my FIQHack saves, they need to be manually restored anyway due to bugs 14:14 FIQhack updated 14:14 your old saved deleted 14:15 cool, thanks! 14:15 np 14:15 [dnh] Tarmunora (Ana Dro Fem Cha) wished for "3 potions of unholy water", on T:29699 14:15 at work now, but its dead (federal holiday) 14:15 ok 14:18 [dnh] Tarmunora (Ana Dro Fem Cha) wished for "blessed amulet of life saving", on T:29712 14:24 Ok, time to brave Nessus again 14:24 With Asmodeus, Demogorgon, and Alrunes in wait 14:29 [fh] FIQ (Wiz Gno Mal Neu), 28068 points, T:2163, killed by a pony 14:38 [dnh] Tarmunora (Ana Dro Fem Cha) killed the invisible Asmodeus, on T:30747 14:38 One down 14:40 !tell K2 pushed fixes 14:40 Will do, FIQ! 14:40 ok 14:40 K2: Message from FIQ at 2017-10-09 14:40 EDT: pushed fixes 14:43 ...oops 14:43 There goes the BoH 14:44 rip 14:44 RIP indeed 14:44 Well, at least I had my /oW in open inv 14:58 :( 14:59 FIQhack updated 15:05 [fh] FIQ (Wiz Gno Mal Neu), 27813 points, T:1570, choked on a quick snack 15:18 -!- nht has quit [Quit: nht] 15:18 aosdict: https://i.imgur.com/1g6NFJL.png Thoughts? 15:20 I'm not sure I like the yellow for the other side of the strip. 15:21 Yeah I think I'd go with a lighter gray shade. You have all those ones at the top available, right? 15:21 Yes. 15:22 Maybe replace CB with A$ or so? CA with, umm, BK or something? 15:22 ok so I'm not entirely sure 15:22 but I think what is going on with the timers on monster migration 15:22 is that when a monster migrates 15:22 dlevel is set to NULL 15:22 on neutral turnstate 15:22 this means that a monster's inventory is cleared 15:22 of olev 15:23 this means that they no longer know where the timer is 15:23 so when you arrive at the monster's destination 15:24 and it attempts to move the timer 15:24 it can't 15:24 Wait, why does clearing dlevel clear the inventory? 15:24 that was me saying the wrong thing 15:24 Oh, wait, I see. 15:24 I meant it clears olev 15:25 from monster inventory objects 15:25 The olev is cleared from the object in the monster inventory. 15:25 Right. 15:25 That does make sense. 15:25 And the timer chain is attached to the level? 15:25 yes, I would assume it still runs on the old level 15:26 I will see what happens if I don't kill dlevel, like what NH3 does 15:26 What if there were only one timer chain for the whole game? 15:26 however this might break things that, in NH4, makes the assumption that no dlevel means migrating 15:31 aosdict: https://i.imgur.com/2Ih7t07.png 15:31 Too dark in the background? 15:35 -!- tacco has joined #hardfought 15:35 Maybe it could be a _tad_ lighter, but I think it's looking pretty good now. 15:39 [dnh] Tarmunora (Ana Dro Fem Cha) killed the invisible Demogorgon, on T:34637 15:39 Whoo! 15:39 Demogorgone. 15:40 aosdict: https://i.imgur.com/O3wvpzG.png ? 15:40 jonadab: what is that? 15:40 FIQ: Supposed to be a slashem-32 tile for mummy wrapping. 15:41 yeah I had a feeling it was mummy wrapping 15:41 Ah. 15:41 That's a good sign. 15:41 isn't it a bit short for that 15:41 Well, the mummy is gone, so this is just the wrapping laying limp on the floor? 15:42 FIQ: I always assumed mummies sort of sloughed off bits of wrapping over time 15:42 ah 15:42 shouldn't it be tattered then? 15:43 and when you want to make yourself visible, you don't wrap your entire body, you just wrap enough to be obvious that there's something there. 15:43 but with mummy wrapping you know what kind of monster it is 15:44 Hmm, good point. YANI: Invisible monsters wearing mummy wrappings display as I, but as an I that constantly moves 15:46 Maybe invisible monsters wearing a mummy wrapping should display as M if you don't have see invisible. 15:46 YASI: if you steel a mummy's wrapping, it becomes invisible. 15:54 -!- raisse has quit [Ping timeout: 248 seconds] 15:57 -!- noty has quit [Quit: WeeChat 1.9] 16:15 -!- raisse has joined #hardfought 16:15 -!- mode/#hardfought [+v raisse] by ChanServ 16:22 [dnh] Tarmunora (Ana Dro Fem Cha) killed Alrunes, on T:34643 16:27 [dnh] Thrak (Bar Hlf Mal Cha) wished for "blessed +2 fireproof boots of speed", on T:20068 16:28 [dnh] Thrak (Bar Hlf Mal Cha) wished for "blessed +2 fireproof Tie-Dye Shirt of Shambhala", on T:20073 16:32 -!- MTF has quit [Quit: *poof*] 16:32 [dnh] Thrak (Bar Hlf Mal Cha) was given their Quest, on T:20636 16:32 -!- MTF has joined #hardfought 16:53 -!- raisse has quit [Ping timeout: 240 seconds] 16:54 !tell ais523 remember to fix jettyplay uncompressed output as per https://github.com/Elronnd/ttyrec2video/commit/bd0dd824a20fe796d1532437ca721883943bf4df 16:54 Will do, Elronnd! 17:01 -!- LarienTelrunya has quit [Quit: Page closed] 17:05 [dnh] Thrak (Bar Hlf Mal Cha) killed Thoth Amon, on T:22286 17:38 -!- Grassy has joined #hardfought 17:38 -!- mode/#hardfought [+v Grassy] by ChanServ 17:40 -!- Grasshopper has quit [Ping timeout: 255 seconds] 17:52 -!- Grasshopper has joined #hardfought 17:52 -!- mode/#hardfought [+v Grasshopper] by ChanServ 17:54 -!- Grassy has quit [Ping timeout: 260 seconds] 18:16 -!- _catalyst_ has quit [Ping timeout: 248 seconds] 18:52 !tell ais523 So the off-level timer thing. I think what happens is: monster gets migrating. As part of monster restoration of migrating levels, dlevel is set to NULL. Also, monster inventory (restobjchn) inherits the monster level, so their olev is set to NULL. This makes them lose track of where the timer went during object migration with the monster. There is 2 issues: the one mentioned, and timers not 18:52 Will do, FIQ! 18:52 being transferred into some sort of global timer space. The latter is the obvious fix here which should fix the issues 18:52 [un] Grandolar (Wiz Gno Mal Neu), 155 points, T:506, killed by a kobold 18:53 !tell ais523 being transferred into a non-level-specific timer list. The latter is the obvious fix here which should fix the issues 18:53 Will do, FIQ! 18:53 ooh hey an unnethack game 18:53 havent seen that in awhile 18:53 heh 18:53 surprised it doesnt get played as often 18:54 K2: plenty of plays o une 18:54 *on 18:54 most active variant besides vanilla and nh4 18:55 counted by death# 18:55 surprised it doesnt get played as often *here* 18:55 er 18:55 counted by last 100 deaths's activity 18:55 K2: ahh 18:55 sorry 18:56 !tell ais523 I meant migrating monsters, not migrating levels, but yeah 18:56 Will do, FIQ! 19:08 -!- greqrg has joined #hardfought 19:08 -!- irina|log has quit [Ping timeout: 246 seconds] 19:27 -!- irina|log has joined #hardfought 19:28 -!- irina|log is now known as Guest7571 19:53 -!- _catalyst_ has joined #hardfought 20:14 [dnh] rikerw (Brd Clk Mal Neu) killed Illurien of the Myriad Glimpses, on T:32961 20:21 -!- _catalyst_ has quit [Ping timeout: 260 seconds] 20:21 -!- _catalys1_ has joined #hardfought 20:24 [nd] Grasshopper (Kni Hum Fem Law) acquired the luckstone from Mines' End, on T:9057 20:29 hmmm 20:29 !tell ais523 how do you get the candles 20:29 Will do, Elronnd! 20:30 what candles? 20:30 https://nhqdb.alt.org/?2185 20:31 I thought FIQ explained it well enough 20:32 isn't running a server already contribution enough to the community? 20:32 IT seems FIQ doesn't know 20:32 (also, I'm happy that apparently someone is staying very on top of the qdb queue. Three from yesterday and two from today, when the backlog was cleared two days ago.) 20:33 Does FIQ run a server? 20:33 no 20:34 well then of course he wouldn't know, he only has the book :) 20:34 * Elronnd runs a server 20:34 * Elronnd semi-maintains slex, and semi-develops a slashem variant 20:35 "the book is *presumably* making a variant? it involves writing a lot" emphasis mine 20:35 he doesn't actually have the book 20:35 Elronnd did you officially take over the original shalsh'em? 20:35 err 20:35 slash'em 20:36 no 20:36 K2: do you and Tangles have the Book from maintaining Grunthack, or do you have to *create* a variant to get it? :P 20:36 the book? 20:37 aosdict: you need to create a new variant, with a large amount of new content or fixes 20:37 see the qdb Elronnd linked 20:37 amy definitely has the book 20:37 K2: I presume you have the Bell already 20:37 and that's the real reason she has root and I don't -- so she can get the bell 20:37 by actuall administrating esm 20:37 I already got the bell for my time administrating it 20:38 hah 20:38 !tell ais523 more to the point, how do you get the candelabrum? 20:38 Will do, Elronnd! 20:38 the bell is about all i'll get 20:39 i will never win the game and ascend 20:39 K2: hey, you can learn to program 20:39 and make an nh variant 20:41 perhaps 20:41 All of my coding work has stalled because as I expected my life got a lot busier last month 20:41 I really shouldn't be here right now, even 20:43 -!- rikersan has joined #hardfought 20:48 -!- _catalys1_ has quit [Ping timeout: 260 seconds] 20:51 !tell MTF Elbereth herself is not Elvish (she's one of the Valar), but Elbereth is the Elvish name for her, and they revere her (but don't _fear_ her because they consider her to be good and on their side). 20:51 Will do, jonadab! 20:54 -!- _catalyst_ has joined #hardfought 21:03 Wasn't there a YANI that if you're not an elf and an elf sees you standing on Elbereth, they'll be angered? 21:07 -!- tacco has quit [] 21:16 !8ball will this lamp give me a wish 21:16 rikersan: Outlook not so good 21:16 :/ 21:16 !8ball will *you* give me a wish? 21:16 aosdict: Ask again later 21:16 lol 21:16 !8ball will *you* give me a wish? 21:16 aosdict: Better not tell you now 21:17 it will not 21:21 !8ball Will Lamashtu and/or Obox-Ob show up to finish me off? 21:21 Tarmunora: Without a doubt 21:21 Oh boy 21:22 !8ball Will I survive the Elder Priest? 21:22 Tarmunora: It is certain 21:23 aosdict: There was. 21:23 Seems reasonable to me. 21:25 !8ball can this thing be trusted 21:25 Elronnd: Very doubtful 21:29 !8ball have you been lying to us, Beholder? 21:29 aosdict: It is certain 21:29 !!! 21:29 ??? 21:29 !8ball Do you hate us, Beholder? 21:29 Tarmunora: Ask again later 21:29 anyone want to buy some potions and scrolls? 21:29 !8ball Do you still hate us, Beholder? 21:29 Tarmunora: Yes definitely 21:30 !8ball should I quaff this fountain Beholder!!? 21:30 Neko-chan: Very doubtful 21:30 :c 21:30 !8ball what is the meh-est email client? 21:30 Elronnd: You may rely on it 21:30 OA 21:30 !8ball what is the meh-est email client? 21:30 Elronnd: It is decidedly so 21:30 :< 22:01 -!- greqrg has quit [Quit: Disconnected] 22:05 [un] Grandolar (Wiz Gno Mal Neu), 375 points, T:1263, killed by a gas spore's explosion 22:14 -!- rikersan has quit [Quit: Lost terminal] 23:12 [fh] Yes (sk1j) (Wiz Elf Fem Cha) killed the ghost of ser tuntitty, the former Esquire, on T:6671 23:28 [dnh] rikerw (Brd Clk Mal Neu) wished for "blessed greased fixed partly eaten figurine of a surya deva", on T:45418