00:00 If development continues on this stuff, I would probably change that. 00:01 since if you were able to score a couple of them from the pacman challenge, it would give you more assurance of completing digdug and joust. 00:02 and in a pinch, you could even wish for them. 00:03 didnt know that 00:03 neat 00:03 ashamed to admit my dev/null knowledge is sparse 00:03 didnt play it enough 00:04 no I'm not saying that's how it works now, because it doesn't. I'm just suggesting that as a possible future enhancement. 00:04 ... oh i see 00:04 * K2 reads again 00:07 Either that, or some unique thing in each of the 3-lives challenges that alllows you to restore lives. Currently pacman has it, and the other two do not, and arguably pcaman is the easiest of the three anyway (particularly if you don't mind using Elbereth, but even if not) 00:08 Actually with the 3.6 Elbereth mechanics, that may have tipped the balance a little. 00:22 -!- Grasshopper has quit [Read error: Connection reset by peer] 00:22 -!- Grasshopper has joined #hardfought 00:22 -!- mode/#hardfought [+v Grasshopper] by ChanServ 00:30 -!- APic has quit [Ping timeout: 264 seconds] 00:37 -!- Grasshopper has quit [Ping timeout: 240 seconds] 00:43 -!- APic has joined #hardfought 00:53 -!- raisse has joined #hardfought 00:53 -!- mode/#hardfought [+v raisse] by ChanServ 01:14 [nd] Raisse (Wiz Gno Fem Neu) became literate by engraving "kjfd", on T:4474 01:18 [nd] Raisse (Wiz Gno Fem Neu) had Magicbane bestowed upon her by Thoth, on T:7054 01:26 [nd] Raisse (Wiz Gno Fem Neu), 3192 points, T:8307, killed by a rope golem 01:28 raisse, it must have choked you to death 01:35 [slex] Yuring (Mah Dro Fem Neu), 270 points, T:859, killed by a monster (flame spider) 01:38 [slex] Yuring (Mah Dro Fem Neu), 61 points, T:98, killed by a crossbow bolt 01:38 bug_sniper: yes? that's what rope golems do 01:39 EPI: instadeath from rope golem choking 01:50 -!- greqrg has quit [Quit: Disconnected] 02:02 [nd] Raisse (Wiz Gno Fem Neu) had Magicbane bestowed upon her by Thoth, on T:3320 02:15 -!- nht has joined #hardfought 02:38 -!- elenmirie_ has joined #hardfought 02:38 -!- elenmirie has quit [Read error: Connection reset by peer] 02:38 -!- elenmirie_ is now known as elenmirie 03:01 -!- nht has quit [Ping timeout: 246 seconds] 03:02 -!- nht has joined #hardfought 03:48 !tell k2 pushed a fix so digdug portal can't be generated inside orctown (where you'd have to dig to get to it) 03:48 Will do, Tangles! 04:43 dev/null 3.6.0 updated 04:43 K2: Message from Tangles at 2017-10-01 03:48 EDT: pushed a fix so digdug portal can't be generated inside orctown (where you'd have to dig to get to it) 04:43 thanks Tangles 04:46 Version mismatch for file "minetn-3.lev". Couldn't load "minetn-3.lev" - making a maze. 04:46 hrm 04:46 existing game? 04:47 Yeah 04:47 well since an hour or two ago. 04:47 maybe 04:47 that seems to be normal behavior for 3.6.x when any levels have a change 04:47 and then try to play an already existing game 04:47 now you have a maze instead of minetown? that's ... interesting 04:47 So you put the digdug update for minetown in? 04:48 wont break the save, but... 04:48 i did 04:48 that's even worse than orctown because altars can't be in mazes 04:48 Oh yeah I just read that now. 04:48 that shouldnt happen once a new game is started 04:48 ok 04:49 So only games that are pre-minetown when you put the change in, I guess. Should not affect too many people. 04:49 nope 04:49 only a handful of us have been play testing the devnull port 04:49 I don't have a saved game there now 04:49 should be fine 04:49 Yeah, and it is just testing, so nobody can complain when stuff does not work. 04:50 no, just report it :-) 04:50 Yeah 04:50 it's weird because I only changed the definition for minetn-1 (orc town) 04:51 but I guess that just regenerates everything in mines.des 04:52 Well I'll probably get killed by a minotaur soon. THen I'll try a new game and see if it works. 04:52 or a poisoned orcish arrow 05:02 [nd] Raisse (Wiz Gno Fem Neu) had Mjollnir bestowed upon her by Thoth, on T:1617 05:03 hey! that means I've been on a level with magicbane bones, I suppose 05:03 gah, got killed by a giant ant practically the next turn 05:04 and now hit escape too soon so I couldn't check 05:07 Hmmm so if you polymorph into a fire vortex on a dark level after accepting the grue challenge, you no longer need a light source, of course.... 05:07 but when you unpoly (still on the dark level) you STILL don't need a light source. 05:08 until you step on the stairs. Then suddenly "It's pitch black, you're likely to get eaten by a grue" 05:08 any stairs? 05:09 or just the stairs that you entered the level by? 05:09 Well I just happened to step back on the upstairs where I entered the level. 05:09 so I don't know. 05:09 apparently it's entering a dark level or room that triggers it, not being there 05:10 and it should check if you have a light source that goes out, but it seems that "being a fire vortex" doesn't count as that 05:10 Yeah. 05:11 Hello Tangles, welcome to NetHack! You are a chaotic male orcish Barbarian. The scroll turns to dust as you pick it up.--More-- 05:12 Been playing nethack over 20 years. First time I've spawned on top of a cursed scroll of scare monster. 05:13 well, now you've identified it 05:14 I hope you have an autopickup exception for scare monster 05:14 autopickup_exception=">.*scare.*" 05:15 I also have autopickup_exception=">.*spellbook of.*" which keeps me from picking up known spellbooks 05:15 but as a barb you may not want to pick up spellbooks anyway 05:24 -!- noty has quit [Ping timeout: 248 seconds] 05:24 -!- noty has joined #hardfought 05:26 raisse: Yes I have an exception for it, but only after it's identified or named. 05:27 miscounted dark moves that time and got eaten :/ 05:27 it's ON 3, not AFTER 3. 05:28 yes, me too 05:28 I mean mine only works after it's identified or named, too 05:28 Oh the fire vortex thing may have been unrelated to the polyself. 05:29 grues don't like to eat fire vortices? 05:29 It was in the "maze" minetown which was one of those horrible corridor-maze levels 05:29 i.e the maze I got when minetown failed to load. 05:29 eek yes 05:29 those are horribe 05:29 I like the wide aisle mazes 05:29 I think it was because of the way darkness in corridors works. 05:30 so I was probably fine anyway everywhere except the stairs. 05:30 oh, you have lit_corridor on which basically makes the squares on either side of you non-dark 05:30 so the grues stay away from you 05:33 THUD! You break open the lock! You trigger a trap! Suddenly you are frozen in place! The kobold wields an axe! 05:34 you know the rest. 05:40 The kobold hits! (x (your HP/axe damage per turn)) 05:47 [slex] Yuring (Mah Dro Fem Neu), 1061 points, T:1453, quit 06:08 -!- raisse has quit [Ping timeout: 255 seconds] 06:30 -!- eady has joined #hardfought 06:38 The pump misses Pooka. The pump bounces! zapdir_to_glyph: illegal beam type Program in disorder - perhaps you'd better #quit. 06:39 minor issue I think 06:44 -!- LarienTelrunya has joined #hardfought 06:51 Tangles: Maybe make the beam unbounceable? 06:55 -!- raisse has joined #hardfought 06:55 -!- mode/#hardfought [+v raisse] by ChanServ 06:56 16:24 EPI: applying a unicorn horn can (10% chance) cause it to lose a level of beatitude. If so, this happens before the unicorn horn effects, so the new beatitude is what you get when it decides what to do for you. <--- already in slex, just the numbers are different :) 06:58 Of course. 07:01 Mandevil: It looks like a range issue. 07:01 if((ZT_PUMP == abs(type)) && (4 < range)) { 07:01 range = 4; 07:01 tmp_at(DISP_BEAM, zapdir_to_glyph(dx, dy, 5)); 07:01 } else { 07:01 tmp_at(DISP_BEAM, zapdir_to_glyph(dx, dy, abstype)); 07:01 } 07:03 Why does it use abs(type) one place and abstype another place? 07:03 so for the first 4 squares, it passes something sensible to zapdir_to_glyph. Beyond 4 squares it passes something different. 07:03 I have no idea why it does this. 07:03 Also, what type is 5? 07:03 I can only assume the intent was to limit the range to 4 squares, but somehow it went horribly wrong. 07:04 Where is abstype set? 07:04 it's abs(type) % 10 or something... 07:04 Ah, ok. 07:04 That part might be ok then. 07:05 I haven't dig deep enough to know why that is. 07:05 *dug 07:05 That's because of wands and spells and breath, etc. using the same variable. 07:05 I mean, that's a horrible function argument API, but it's vanilla. 07:07 I think someone probably just hardcoded 5 in there to bypass all the multiple levels of #define mapping that are nearly impossible to understand. 07:09 [nd] Raisse (Wiz Gno Fem Neu) eschewed atheism, by dropping an emerald ring on an altar, on T:3073 07:09 ZT_PUMP is AD_PUMP-1 and AD_PUMP is 80. 07:10 so if what I said earlier about abstype is right, it will be 9. 07:12 So at ranges beyond 4, zapdir_to_glyph is getting 5, otherwise 9? 07:13 Now I wonder if 5 is explosion. 07:13 so the "5" is going to map to (AD_ELEC-1), which is consistent with the white beam that you see., 07:13 Let me look at zapdir_to_glyph. 07:13 Ah. 07:13 So at ranges beyond 4, you get a white beam. 07:13 Hmm. 07:14 ranges up to 4, I think. 07:14 It works most of the time, just happened that I was in an open space and missed, so it went further. 07:15 Is it just me that finds backwards comparisons like (4 < range) confusing? 07:15 There's sometimes a reason to use them (though perhaps not in this case): if range can possibly be a #define, doing it the other way can result in unexpected precedence issues if parentheses aren't used. 07:16 -!- yuring has joined #hardfought 07:17 Tangles: I wonder if the problem is that NUM_ZAP is wrong. 07:17 In vanilla it's 8, because there are 8 beam types. 07:17 If there are 9 beam types in devnull, NUM_ZAP should probably be 9. 07:18 Naturally, it is not defined anywhere near the place in the code that defines the various zap types. Because of course it isn't. 07:18 include/display.h:#define NUM_ZAP 8 /* number of zap beam types */ 07:18 That would be it. 07:19 Woot. I halped. 07:20 I think the logic is just wrong. It *looks* like the intention is to limit the range: "if (range > 4) range = 4;" 07:21 It does look like that, yes. 07:21 But also, it's clearly supposed to use a different beam type beyond a certain range. 07:22 Not sure WHY. 07:22 Maybe to visually communicate ineffectiveness at that range? 07:22 Not sure. 07:24 [nd] elenmirie (Mon Hum Fem Neu), 5857 points, T:5337, killed by a soldier ant 07:26 Hmmm. no. I don't get it either. 07:38 Who's responsible for the djinni on DL5? :P 07:40 Quaffers, probably. 07:40 Though you never know, could just be a chameleon. 07:41 [nd] Raisse (Wiz Gno Fem Neu) made her first wish - "blessed greased bag of holding", on T:5410 07:43 Yeah could have been 07:46 [nd] Raisse (Wiz Gno Fem Neu), 4187 points, T:5977, killed by a wolf 07:51 Tangles: not me, mine gave me a wish (but that didn't keep the wolf from killing me) 07:52 * elenmirie wishes not to be eaten by wolves 07:52 * raisse wished to be unencumbered by all the bones stuff 07:53 so the wolves wouldn't be able to catch up with me 07:53 :) 07:54 "She doesn't get eaten by the eels at this time." 07:54 lol yes 07:58 I found double mines bones, sluggoman and someone else 07:58 with 2 still uncursed magic lamps but not a single bag 07:59 who the someone else was I couldn't see, pile on the stairs 08:00 -!- raisse has left #hardfought 08:00 -!- raisse has joined #hardfought 08:00 -!- mode/#hardfought [+v raisse] by ChanServ 08:00 but at least one was a wizard because it had a staff and a cloak of MR and spellbooks and stuff 08:01 sluggoman had so little stuff that I think he was the wizard, and the other one picked it all up and ran away from the ghost (to the stairs) and there was killed by something else, probably the orcses 08:01 I like this kind of detective story 08:02 yes, every bones level is a little whodunnit 08:02 oh wait! there was only sluggoman's ghost, not the other ghost 08:02 perhaps they were both sluggoman, and the new one killed the ghost of the previous incarnation 08:03 they weren't both wizards though 08:03 not enough duplicate wizard stuff for that 08:03 and an elven mithril-coat 08:04 -!- jonadab has quit [Ping timeout: 252 seconds] 08:07 [nd] elenmirie (Mon Hum Fem Neu), 3193 points, T:3528, killed by an owlbear 08:09 -!- jonadab has joined #hardfought 08:09 -!- mode/#hardfought [+v jonadab] by ChanServ 08:35 [nd] elenmirie (Mon Hum Fem Neu), 2244 points, T:3136, killed by a soldier ant 08:35 that soldier ant was on a streak... 08:40 yuring: is that orange | a pentagram? if that's the case, you can interact with it via #invoke 08:47 [slex] Yuring (Mah Dro Fem Neu) killed The Greater Hell-Lichen, on T:1332 08:58 | would be such a bizarre symbol choice for pentagram. 08:59 -!- raisse has quit [Ping timeout: 258 seconds] 09:16 vorpalbug fixed 09:17 in 3.6.1 09:26 -!- yuring has quit [Quit: Connection closed for inactivity] 09:26 so on the upside the first mines level is lit... 09:26 on the downside.. minesflayer! 09:27 -!- Grasshopper has joined #hardfought 09:27 -!- mode/#hardfought [+v Grasshopper] by ChanServ 09:33 [slex] AmyBSOD (Kur Trp Fem Law) killed Marvin, on T:879 09:33 [slex] Yuring (Mah Dro Fem Neu), 4245 points, T:2362, quit 09:33 -!- nht has quit [Ping timeout: 240 seconds] 09:42 -!- rikersan has joined #hardfought 09:47 what was vorpal bug? 09:48 [slex] Yuring (Mah Dro Fem Neu), 863 points, T:650, killed by a monster (ogre ruler) 09:48 if you got a head with the vorpal blade, you can throw/kick the sword and it would behead things it hits 09:49 the 1/20 chance to behead was, say, whenever rnz(20) == 1, but when throw the value wasn't recomputed 09:49 so once you get a single head, it gave free heads as long as you no longer actually hit, just threw/kicked 09:53 Evil Patch idea: fountain quaffing has a chance of causing slex-style interface screws that never time out, because there aren't enough downsides to fountain quaffing yet. 09:59 is one of the dnh spellbook things blocking your spellcasting for a bit? 09:59 i.e. failed reading 09:59 or even vanilla 10:01 wow thats a pretty awesome bug :P 10:01 yes 10:02 [slex] Yuring (Mah Dro Fem Neu), 738 points, T:801, killed by a monster (marilith of Queen Beryl) 10:02 .. do monsters actually use striking to break doors? 10:02 ohhhhhh I'm dumb it wasn't a spellbook reading 10:02 it was an amulet I somehow put on 10:02 nullify magic 10:03 -!- raisse has joined #hardfought 10:03 -!- mode/#hardfought [+v raisse] by ChanServ 10:14 aosdict: "Not really being seriously considered because it would require overhauls of several systems, but fun to discuss what the mechanics of such a role would be." 10:14 So suggest it to Chris :P 10:14 He loves new roles with unique mechanics 10:20 bug: barb extra attackcs can hit while you're paralyzed 10:20 i.e. floating eye/auton 10:21 [slex] AmyBSOD (Kur Trp Fem Law), 14637 points, T:1448, killed by a wand of striking 10:21 Man, I fought so hard only to die such a boring death... :/ 10:22 what kind of monster did that? 10:22 some sort of sexy girl 10:22 ok 10:24 * LarienTelrunya decides to play something easy for her next character 10:24 Hello AmyBSOD, welcome to SlashEMExtended! You are a chaotic male x-race ironman amnesiac Camperstriker. 10:25 [slex] AmyBSOD (Cam Amn Mal Cha), 8 points, T:10, killed by a bullet 10:36 LarienTelrunya: what a long game! 10:37 haha, there was a barracks on dungeon level 1 and one of the soldiers decided that he didn't like my hairstyle ;) 10:48 [slex] AmyBSOD (Cam Amn Mal Cha), 1438 points, T:1627, killed by a killer bee 10:48 argh, got owned by Team Ant 10:49 sounds more like team bee 10:49 well, let's try again 10:50 -!- noty has quit [Quit: WeeChat 1.9] 10:54 -!- loli has quit [Quit: WeeChat 1.9] 11:01 -!- rikersan has quit [Quit: Lost terminal] 11:10 [slex] AmyBSOD (Cam Amn Mal Cha), 1563 points, T:1049, killed by a monster (flying troll) 11:11 blah, seems like ironman mode really has gotten a lot harder 11:14 -!- loli has joined #hardfought 11:15 [slex] Yuring (Mah Dro Fem Neu), 507 points, T:1205, killed by a guisarme 11:18 [nd] Raisse (Wiz Gno Fem Neu) consumed animal products for the first time, by eating a hobbit corpse, on T:4269 11:19 [nd] Raisse (Wiz Gno Fem Neu) had Magicbane bestowed upon her by Thoth, on T:4696 11:24 [nd] Raisse (Wiz Gno Fem Neu) became literate by reading a scroll, on T:5532 11:25 [nd] sluggoman (Wiz Hum Mal Neu), 501 points, T:1167, killed by a jackal 11:29 [slex] Yuring (Mah Dro Fem Neu), 168 points, T:573, killed by an icy touch 11:30 [slex] AmyBSOD (Cam Amn Mal Cha) shouted "stupid deity fixed my hunger but not my HP of 1(49)", on T:596 11:30 [slex] AmyBSOD (Cam Amn Mal Cha), 740 points, T:596, killed by a monster (ape) 11:31 -!- Tarmunora has joined #hardfought 11:33 [slex] AmyBSOD (Cam Amn Mal Cha), 4 points, T:192, killed by a monster (invisible poison creeper) 11:35 -!- Tarmunora_ has quit [Ping timeout: 248 seconds] 11:44 rikersan: re barbarian bonus attacks: also happened with Quicksilver's bonus attacks. 11:47 [nd] Raisse (Wiz Gno Fem Neu), 2719 points, T:7177, killed by a hill orc 11:50 Fixed offline 11:59 -!- tacco has joined #hardfought 12:02 [slex] AmyBSOD (Cam Amn Mal Cha), 14327 points, T:1361, killed by a shotgun shell 12:05 -!- raisse has quit [Ping timeout: 246 seconds] 12:24 -!- raisse has joined #hardfought 12:24 -!- mode/#hardfought [+v raisse] by ChanServ 12:28 FIQ: yeah, the bard was the only thing I didn't move out of the table (because it'll get its own actual page soon enough) 12:32 -!- greqrg has joined #hardfought 12:49 You attack thin air. You feel tough! 12:50 Doesn't feel as contemptible as "You kick the kitten. You feel tough!" 12:52 not as contemptible, but just as delusional! 12:59 -!- rikersan has joined #hardfought 13:17 [slex] Yuring (Mah Dro Fem Neu), 2348 points, T:1637, killed by a shotgun shell 13:33 -!- Jendic has joined #hardfought 13:34 -!- Jendic has quit [Client Quit] 13:40 -!- Jendic has joined #hardfought 13:50 -!- raisse has quit [Ping timeout: 246 seconds] 13:50 !tell ais523 Could the whole of netclient.c being ifdeffed out be somehow related to http://192.168.0.35/pastebin/881.txt ? 13:50 Will do, jonadab! 13:51 !tell ais523 Err, I mean netgame.c sorry. 13:51 Will do, jonadab! 13:52 !tell ais523 Also netplay.c ? 13:52 Will do, jonadab! 13:56 -!- Grasshopper has quit [Read error: Connection reset by peer] 14:04 jonadab: your links are broken 14:05 this, however, works http://jonadab.jumpingcrab.com/pastebin/881.txt 14:11 FIQ: Oh, right, forgot which computer I am on. 14:11 Normally I have a hosts entry for jonadab.jumpingcrab.com so that the same links that work here work from elsewhere. 14:12 But on this Windows laptop that I am using to try to do Windows builds, I don't have that. 14:12 !tell ais523 Err, make that http://jonadab.jumpingcrab.com/pastebin/881.txt 14:12 Will do, jonadab! 14:13 I used to know how to do hosts file entries on Windows. I should look it up again. 14:22 !asc AmyBSOD 14:22 K2: AmyBSOD has not ascended in 39 games. 14:22 LarienTelrunya you have to ascend a game of slex on hardfought 14:29 jonadab: btw 14:30 I tthink the only reason the paralyze part of the speedbug wasn't permanent 14:30 *think 14:30 was that NH4 forces you to never be speed 0 14:30 -!- rikersan has quit [Ping timeout: 240 seconds] 14:33 FIQ: That provision only gives one movement point every 12 turns though. 14:33 -!- Grasshopper has joined #hardfought 14:33 -!- mode/#hardfought [+v Grasshopper] by ChanServ 14:34 Hmm. but maybe. 14:35 It's clear that the bug happened because I misunderstood the meaning of a variable (u.moveamt IIRC). 14:41 There, fixed my Windows hosts file and updated my bookmark keywords to expand to the domain that works for everyone. 14:56 !asc K2 14:56 bug_sniper: K2 has ascended 17 times in 1922 games (0.88%): nh:1 (1.64%), sp:1 (1.27%), nd:2 (6.06%), nh4:1 (9.09%), dyn:1 (9.09%), un:2 (3.03%), 4k:1 (0.08%), fh:1 (7.14%), gh:7 (1.76%) 14:56 !ask Grashopper 14:56 !asc Grasshopper 14:56 bug_sniper: Grasshopper has ascended 17 times in 24 games (70.83%): nd:14 (70.00%), gh:3 (75.00%) 14:57 my percentage was shot to shit when we tested that logpoint 'exploit' during junethack 14:57 shoulda used a diff account 14:57 I see 14:58 4k:1 (0.08%) 14:58 who else can I do that on? 14:58 anyone that has an account on hardfought 14:58 289 accounts last i checked 14:59 !asc bug_sniper 14:59 K2: No games for bug_sniper. 14:59 heh 14:59 i forget what account name you use to play 14:59 !asc FIQ 14:59 jonadab: FIQ has ascended 4 times in 554 games (0.72%): 4k:1 (0.54%), fh:2 (1.23%), gh:1 (2.94%) 14:59 !asc bugsniper 14:59 bug_sniper: bugsniper has not ascended in 29 games. 15:00 !asc jonadab 15:00 bug_sniper: jonadab has not ascended in 101 games. 15:00 #quit 15:01 !asc Tangles 15:01 bug_sniper: Tangles has ascended 7 times in 251 games (2.79%): nh:2 (22.22%), sp:1 (9.09%), dnh:1 (3.12%), un:1 (0.98%), 4k:1 (9.09%), gh:1 (2.00%) 15:01 I guess I should play some NH4 Valkyries or something, so I can have an asc rate on hdf. 15:01 heh 15:01 -!- Jendic has quit [Quit: *poof*] 15:11 [nd] spork (Hea Gno Mal Neu) became literate by reading a scroll, on T:3871 15:11 -!- raisse has joined #hardfought 15:11 -!- mode/#hardfought [+v raisse] by ChanServ 15:17 -!- raisse has quit [Remote host closed the connection] 15:17 -!- raisse has joined #hardfought 15:17 -!- mode/#hardfought [+v raisse] by ChanServ 15:28 -!- raisse has quit [Remote host closed the connection] 15:29 -!- raisse has joined #hardfought 15:29 -!- mode/#hardfought [+v raisse] by ChanServ 15:45 [sp] k2 (Pri Hum Mal Law), 5615 points, T:2994, killed by a dagger 16:06 Is this a dagger I see before me? 16:06 there is no spoon 16:06 it's a spork 16:07 * elenmirie wonders why a spork is called a spork and not a foon 16:09 -!- raisse has quit [Ping timeout: 260 seconds] 16:09 -!- Grassy has joined #hardfought 16:09 -!- mode/#hardfought [+v Grassy] by ChanServ 16:09 spork sounds more... natural 16:10 foon might make you think of japanese hurricanes 16:10 [nd] spork (Hea Gno Mal Neu), 1940 points, T:5018, killed by a giant beetle 16:10 spork! 16:13 New artifact: Houchou Jr. It is a spork that instakills stuff, but only in NetHack forks. 16:13 -!- Grasshopper has quit [Ping timeout: 258 seconds] 16:14 YASI: possessing a utensil should help you not get glibbed hands after eating greasy food 16:17 -!- Grassy has quit [Remote host closed the connection] 16:17 -!- Grassy has joined #hardfought 16:17 -!- mode/#hardfought [+v Grassy] by ChanServ 16:19 -!- Grassy has quit [Read error: Connection reset by peer] 16:20 -!- Grassy has joined #hardfought 16:20 -!- mode/#hardfought [+v Grassy] by ChanServ 16:22 -!- Grassy has quit [Remote host closed the connection] 16:24 K2: when I play slex on hdf I mainly do so to goof around with difficult chars ;) anyway, tomorrow I'll have a "OH HELL NO" update for 2.0.9 (no savebreak, but couple of quality of life improvements and stuff) 16:27 "quality" of "life" 16:27 ! 16:27 !asc jonathanhanes 16:27 Jonathanhanes: jonathanhanes has ascended 10 times in 437 games (2.29%): nh:1 (9.09%), nd:9 (3.12%) 16:27 aosdict: play a levitator in the current version and then continue it once the update is installed, and you'll see the difference ;) 16:27 !asc jonathan 16:27 Jonathanhanes: jonathan has ascended 1 times in 10 games (10.00%): nd:1 (50.00%) 16:28 sweet! 16:28 !asc 16:28 aosdict: aosdict has ascended 2 times in 11 games (18.18%): nd:1 (100.00%), gh:1 (11.11%) 16:28 wait, when did I ascend nethack-dev? 16:28 currently they can only get a single item from a pile (e.g. when there's 1000 gold pieces, they can only pick one at a time), which was incredibly annoying :P 16:28 !asc aosdictj 16:28 aosdict: aosdictj has ascended 2 times in 22 games (9.09%): nh4:1 (100.00%), un:1 (50.00%) 16:35 !asc elenmirie 16:35 elenmirie: elenmirie has ascended 24 times in 1682 games (1.43%): nh:6 (18.18%), nd:14 (1.04%), nh4:1 (33.33%), fh:1 (9.09%), gh:2 (2.00%) 16:35 oh dear. 16:36 Your 3.4.3 and NH4 percentages are good. 16:36 yeah I've been startscumming my conduct monks in nd 16:36 for sleep spell 16:36 Ah. 16:36 and dying at a prodigious rate anyway 16:36 Yes, startscumming will lower your ascrate. 16:37 Of course, mine is low _without_ startscumming. On NAO, where I _have_ an ascrate. 16:37 hehe 16:50 !asc K2 16:50 FIQ: K2 has ascended 17 times in 1957 games (0.87%): nh:1 (1.64%), sp:1 (0.88%), nd:2 (6.06%), nh4:1 (9.09%), dyn:1 (9.09%), un:2 (3.03%), 4k:1 (0.08%), fh:1 (7.14%), gh:7 (1.76%) 16:50 fancty 16:50 *fancy 16:54 get every death possible 17:25 LarienTelrunya sounds good, let me know when the update is ready 17:26 !asc k2 gh 17:26 K2: k2 has ascended grunt 7 times in 398 games (1.76%): 1xCav 1xHea 1xKni 1xRan 1xTou 1xVal 1xWiz, 2xElf 3xHum 2xGia, 3xLaw 4xNeu, 5xMal 2xFem. 17:41 K2: ok :) will probably be 8-9 hours from now, gotta get some sleep; good night! 17:41 gnite! 17:41 -!- LarienTelrunya has quit [Quit: Amy zaps herself with a wand of chloroform!] 17:44 -!- NeroOneTrueKing has quit [Ping timeout: 248 seconds] 17:48 -!- Jonathanhanes_ has joined #hardfought 17:51 -!- Jonathanhanes has quit [Ping timeout: 240 seconds] 17:52 [sp] k2 (Pri Hum Mal Law), 2700 points, T:1745, killed by a watchman 18:03 -!- Jendic has joined #hardfought 18:27 my dog won't leave the watchmen alone 18:27 [sp] k2 (Pri Hum Mal Law), 1200 points, T:2088, killed by a rothe, while unconscious from rotten food 18:27 which wouldn't be a big deal except he can't kill any of them 18:27 and by the time I get him to follow me again he's healed up enough to go pick another fight 18:32 having your pet take out the guards isnt necessarily a bad thing... 18:32 not at all, but when the pet can't seal the deal it's just annoying 18:40 Jendic, at least it's not a ghoul attacking and constantly missing a shopkeeper 18:40 that's what happens to me when I'm a necromancer in slashem 19:10 -!- Jendic has quit [Quit: *poof*] 19:29 -!- tacco has quit [] 20:02 [sp] k2 (Pri Hum Mal Law), 21754 points, T:8285, killed by an energy vortex 20:08 sigh 20:10 ouch :( 20:14 @sp?energy fortex 20:14 @sp?energy vortex 20:14 still doesn't work. 20:17 K2: pushed some Fourk updates. One of them prevents people getting castles with disfunctional mazes. 20:18 ok 20:19 bug_sniper: pinobot needs to re-establish itselt in #unnethack 20:19 itself 20:20 I see 20:20 so that then it can forward its answers to beholder 20:20 yup 20:20 we dont have pinobot functions built into beholder 20:23 K2: I just pushed a change to make it use pinoclone instead. I don't know how up to date it is, but it's better than nothing. 20:24 roger that 20:24 I need to make the bot more dynamic so we can set these things on the fly. 20:25 -!- mode/Beholder [+Zi] by Beholder 20:25 -!- tolkien.freenode.net changed the topic on #hardfought to: Welcome to Hardfought - https://www.hardfought.org/ - public irc logs available on website ¤ Public NetHack server - ssh nethack@hardfought.org ¤ /dev/null/nethack tribute tournament hosted here starting midnight PST on Nov 1st - https://redd.it/7184xn 20:25 -!- mode/#hardfought [+v Beholder] by ChanServ 20:25 @s?energy vortex 20:25 energy vortex (v) | Lvl: 6 | Diff: 9 | Spd: 20 | Res: sleep disintegrate shock poison petrification | Confers: nothing | MR: 30 | Generates: gehennom dungeons | AC: 2 | Attacks: 1d6 engulf shock, 0d0 engulf magic drain, 0d4 passive shock | Alignment: 0 | Flags: genocidable, flies, breathless, mindless, unsolid, vegan 20:25 @sp?energy vortex 20:25 There you go :) 20:25 try sh 20:26 i cant remember the diff variant codes 20:26 @sh?energy vortex 20:26 sporkhack is just s. I did it above. 20:26 would be nice if they were the same as the game log codes 20:26 https://github.com/UnNetHack/pinobot 20:26 The codes are listed there. 20:27 NetHack Fourk updated 20:27 ^ jonadab 20:27 what's the code for nethack 4? 20:27 NH4 would be same as vanilla 3.4.3 20:28 how about for dynahack? 20:28 there's also @4k which is undocuumented. 20:29 Not sure about nh4, etc. 20:29 -!- rikersan has joined #hardfought 20:31 Nope. Other variants don't currently exist. 20:31 https://github.com/UnNetHack/pinobot/blob/master/monsterdb/Bot.hs#L29 20:33 dynahack would be similar to unnethack 20:33 maybe not 100% but close enough 20:34 @d?demogorgon 20:34 Demogorgon (&) | Lvl: 108 | Diff: 61 | Spd: 18 | Res: fire poison acid petrification drain | Confers: nothing | MR: 95 | Generates: unique | AC: -26 | Attacks: 3d12 claw disease, 3d12 claw disease, 1d1 gaze level drain, 1d1 gaze paralyze, 1d12 cast spell, 1d12 cast spell | Alignment: -20 | Flags: flies, seeinvis, poisonous, nopoly, demon, stalker, covetous, infravisible 20:34 are you fighting him atm or just checking bug_sniper? 20:34 @d?pale knight 20:34 pale knight ~1~ Pale Night (&) | Lvl: 96 | Diff: 52 | Spd: 10 | Res: fire cold sleep disintegrate poison petrification drain | Confers: nothing | MR: 96 | Generates: unique | AC: -66 | Attacks: 4d4 gaze level drain, 4d4 gaze confuse, 4d4 cast spell, 4d4 reach abduction, 4d4 passive sex | Alignment: -20 | Flags: flies, seeinvis, poisonous, nopoly, undead, demon, stalker, covetous, infravisible 20:34 just checking what they look like 20:34 > passive sex 20:34 insert obligatory joke here 20:35 @d?graz'zt 20:35 Graz'zt (&) | Lvl: 66 | Diff: 38 | Spd: 18 | Res: fire poison drain | Confers: nothing | MR: 66 | Generates: unique | AC: -26 | Attacks: 1d6 claw sex, 2d8 weapon physical, 4d8 weapon acid, 6d6 cast spell | Alignment: -15 | Flags: flies, seeinvis, poisonous, nopoly, demon, stalker, covetous, infravisible 20:35 @d?zuggtmoy 20:35 Zuggtmoy (&) | Lvl: 50 | Diff: 28 | Spd: 6 | Res: fire poison acid petrification drain | Confers: nothing | MR: 65 | Generates: unique | AC: -17 | Attacks: 1d12 claw sticky, 1d6 claw corrosion, 1d6 claw rot, 1d6 claw corrosion, 1d6 claw rot, 0d0 passive disease | Alignment: -15 | Flags: swims, amorphous, amphibious, seeinvis, poisonous, nopoly, demon, stalker, covetous 20:35 lol she has 2 msgs worth 20:35 so does demo 20:37 YANI: luck plays a part in enchant wishing 20:37 -!- noty has joined #hardfought 20:38 @d?dagon 20:38 Dagon (&) | Lvl: 100 | Diff: 54 | Spd: 13 | Res: fire poison drain | Confers: nothing | MR: 100 | Generates: unique | AC: -25 | Attacks: 1d30 bite physical, 1d6 tentacle shred, 1d6 tentacle shred, 3d4 tentacle wrap, 2d3 gaze confuse, 2d3 gaze hallucination | Alignment: -20 | Flags: swims, seeinvis, poisonous, nopoly, demon, stalker, covetous, infravisible 20:38 @s?dagon 20:38 dagon ~3~ dog (d) | Lvl: 4 | Diff: 5 | Spd: 16 | Res: none | Confers: nothing | MR: 0 | Generates: gehennom dungeons | AC: 5 | Attacks: 1d6 bite physical | Alignment: 0 | Flags: genocidable, carnivore, infravisible 20:38 @le?dagon 20:38 > dog 20:38 Dagon (&) | Lvl: 100 | Diff: 75 | Spd: 12 | Res: fire disintegrate poison petrification drain | Confers: nothing | MR: 100 | Generates: unique | AC: -25 | Attacks: 1d30 bite physical, 1d6 tentacle shred, 1d6 tentacle shred, 3d4 tentacle wrap, 2d3 gaze confuse, 2d3 gaze hallucination | Alignment: -20 | Flags: swims, seeinvis, poisonous, nopoly, demon, stalker, covetous, infravisible 20:38 what's s? 20:38 slashem? 20:38 I assume le is lethe? 20:38 slashem extended 20:39 ah cool 20:47 -!- rikersan has quit [Quit: horrible internet is horrible] 20:47 -!- rikersan has joined #hardfought 20:48 -!- Tarmunora-m has joined #hardfought 20:59 -!- rikersan has quit [Quit: Lost terminal] 21:01 !tell ais523 so messing with occupation stuff, I'm having some trouble understanding what exactly is going on in postcommand stuff in allmain, because it seems to kill flags.occupation/flags.incomplete unconditionally, apparently to fix some kind of save issue? 3ac6b6a02d1cad3209fd37cb79ac76867014e16a introduced it 21:01 Will do, FIQ! 21:02 -!- rikersan has joined #hardfought 21:03 !tell ais523 I have new eocc struct working properly but the way allmain thrashes incomplete/occupation means I'll have to check for player vs monster for occupation stuff which made this all pointless. I'd like to fix this 21:03 Will do, FIQ! 21:09 -!- rikersan has quit [Quit: horrible internet is horrible] 21:18 -!- Grasshopper has joined #hardfought 21:18 -!- mode/#hardfought [+v Grasshopper] by ChanServ 22:04 !tell rikersan There should be some luck-based effects that start out *really good* and get kinda meh at high Luck 22:04 Will do, aosdict! 22:12 [nd] sluggoman (Wiz Hum Mal Neu), 303 points, T:465, killed by a hobbit 22:18 -!- greqrg has quit [Quit: Disconnected] 22:39 !whereis 22:39 bug_sniper: No current players 22:40 -!- Tarmunora-m has quit [Read error: Connection reset by peer] 22:41 -!- Grasshopper has quit [Ping timeout: 240 seconds] 22:41 -!- rikersan has joined #hardfought 22:46 K2: play slex 22:50 lol 22:50 rikersan: Message from aosdict at 2017-10-01 22:04 EDT: There should be some luck-based effects that start out *really good* and get kinda meh at high Luck 22:50 aosdict: any ideas? 22:54 not in particular 22:54 just a half-formed idea 22:54 hm ok 22:55 tarmunora: tried to get curses running, .... it's still got the same 80x24 window just with nicer graphics >.> 22:55 luck balance, mainly - you don't necessarily always want the player to want to maximize their luck, in all situations. 23:21 !tell tarmunora: I got curses to work (set up on asc.run atm not here), but the inventory perm_inv isnt' working :/ 23:21 Will do, rikersan! 23:22 !tell tarmunora: I just copied your rc but it sadly does not work 23:22 Will do, rikersan! 23:25 !tell jonadab have you watched star trek: discovery at all? and if so, what do you think so far? 23:25 Will do, K2! 23:25 rikersan which variant are you trying to get curses to work? 23:25 dnethack 23:25 I've seen tarmunora run it, and it was massive but also really nice looking 23:26 I've gotten it mostly working it's just perm_inv won't work 23:26 hmm 23:27 you can spec me there if you want 23:27 for whatever reason my terminal won't connect to hf, so I'm testing here atm 23:27 that one kerio(?) owns 23:27 what happens when you try to connect here? 23:28 yeah kerio is admin at ascension.run 23:28 I think it's my internet but it just times out 23:28 not just here though, a bunch of things do 23:28 prolly school wifi 23:28 did you at any point input wrong credintials connecting here? 23:28 nope 23:28 I'll test it later when I can reset my DNS settings 23:28 ok 23:28 can't do that tonight though, I'll !tell you tomorrow if there's any problems 23:29 no worries 23:29 k2: do you use curses? do you have any clue how to set perm_inv? 23:29 if you ever have issues connecting here, lemme know 23:29 rikersan: no i dont but ihave set it up before 23:29 h 23:29 m 23:29 my preference is the usual old school terminal :) 23:30 and yeah one sec 23:30 k2: yeah mine too I wanted to give it a shot though 23:31 https://www.hardfought.org/userdata/k/k2/dnethack/k2.dnethackrc 23:31 thats my rc config, curses bits are at the top 23:31 yeah tha'ts blocked lol 23:31 so it's not you 23:31 school wifi 23:31 pfft 23:31 one sec 23:31 I can reset hte dns i just need to remember the pswd 23:31 ## Curses interface (disable windowtype:tty) 23:31 #OPTIONS=windowtype:curses 23:31 OPTIONS=align_status:bottom 23:31 OPTIONS=align_message:top 23:31 OPTIONS=windowborders:2 23:31 OPTIONS=petattr:I 23:31 # Set terminal window for same dimensions 23:31 OPTIONS=term_cols:80 23:31 OPTIONS=term_rows:24 23:31 OPTIONS=perm_invent 23:32 how does perm_invent work w/ small terminal o-O 23:32 so what i do to enable curses, I comment out OPTIONS=windowtype:tty 23:32 and un comment out same for curses 23:32 hm 23:32 oh the size 23:32 my terminal also doesn't support curses graphics 23:32 i was experimenting 23:32 only IBM Ithink 23:33 if it can handle IBM gfx it can do curses i'd think 23:33 what are you using for terminal 23:33 maybe not ibm then 23:33 maybe DEC 23:33 I dunno 23:33 it supporst only 1 form of UTF graphics 23:33 I'm using stock OS X terminal 23:33 oh i see 23:33 yea 23:33 OS X is special sometimes 23:34 it's nearly as dumb as aliasing gcc to clang 23:34 i have virtually zero experience with mac terminal 23:34 which I still haven't gotten over 23:34 [slex] bugsniper (Nec Spe Fem Neu) averted death, on T:2261 23:34 just FYI, i with my cfg, i havent had any issues with perm_invent when i enlarge the number of rows/columns 23:34 nice job bug_nisper? 23:35 k2: hm ok 23:35 it's just not perming for me 23:35 when i use curses it's usually 126x36 i think 23:35 liek, it appears in the same spot as w/ ascii graphics it would 23:35 *tty graphics 23:35 hmm 23:35 and only when I hit i 23:36 I also just copied this from you/tar so maybe OS X is just being a special snowflake 23:36 perhaps 23:37 i use putty on windows, you can download it for mac as well 23:37 hm maybe 23:37 do you use that to connect to the server? 23:37 yes 23:37 somebody was asking me what i use the other day 23:37 I just open a new terminal, type ssh nethack@hardfought.org and hit enter 23:37 I don't configure anything 23:38 actually i use puttytray which is a fork of putty, has more features and such 23:38 > In Mac, there is a similar, built-in application called Terminal. 23:38 gee thanks google 23:38 k2: ah cool 23:38 looks like I don't need putty 23:38 there's cyberduck for mac also 23:38 technically you dont need putty 23:38 I might try iterm2 23:38 but if the stock terminal is giving you issues, may be wirth trying something else 23:38 it's like terminal but different and people call it better 23:38 worth 23:38 lol 23:39 I'll try that tomorrow >.> 23:39 g'night now, I need to finish my latin hw before bed 23:39 ok gnite 23:43 :screen -d 23:43 whoops ignore that 23:44 -!- Tarmunora-m has joined #hardfought 23:47 rikersan, sorry but misspellings don't alert me 23:47 oh sorry, doing latin 23:48 well, I'll wait until amy tells me what the iron maiden enchantment does before I continue playing 23:59 -!- rikersan has quit [Ping timeout: 248 seconds]