00:24 [nd] sluggoman (Wiz Hum Mal Neu), 249 points, T:583, killed by a fox 00:33 [nd] sluggoman (Wiz Hum Mal Neu), 658 points, T:972, killed by a water moccasin 00:53 -!- yuring has quit [Quit: Connection closed for inactivity] 01:03 [nd] sluggoman (Wiz Hum Mal Neu), 2561 points, T:3287, killed by a rabid rat 01:10 -!- elenmirie has quit [Ping timeout: 240 seconds] 01:29 -!- raisse has joined #hardfought 01:29 -!- mode/#hardfought [+v raisse] by ChanServ 01:35 -!- ais523 has joined #hardfought 01:40 [nd] munterplant (Val Hum Fem Law), 1135 points, T:1491, killed by a gnome 01:47 -!- LarienTelrunya has joined #hardfought 01:56 -!- raisse has quit [Ping timeout: 240 seconds] 02:42 -!- yuring has joined #hardfought 03:17 -!- nht has joined #hardfought 03:28 in slex,my female driven pokemon can lay egg. 03:28 Droven* 03:28 pokemon are oviparous, like in the actual Pokemon games :) 03:29 one of the rare cases where there is a justification for being oviparous 03:31 hi FIQ! it seems that ZAPM uses a color scheme created by the same guild of optometrists that also sponsors your variant :D that dark blue leads to more people's eyes deteriorating, so more of them will need glasses 03:31 I know 03:31 luckily my terminal is properly configured 03:31 so I donat have issues with the blue 03:32 well my office PC died yesterday :( now I'm on a new one without all the config stuff, so the dark blue is once again *really* dark on my screen until I reconfigure it 03:32 zapm uses brightblue for its room and corridors in space base 03:32 not dark blue 03:33 it uses brown in the gamma caves, green in endgame 03:33 also, why is there no random option for the player's role? I don't want to have to pick a role :P 03:34 various colors in the place you can enter from robot town, I forgot what it was called 03:34 make your own rng 03:34 I am not the dev 03:34 you will also note that it has no statuscolors 03:34 unless you have an appropriate intrinsic (sounds familiar?) 03:35 I saw someone trying to edit a config file in vim, via a putty session the other night. the dark blue in the vim syntax-hilighting was horrible. I think it's putty's defaults that are the issue. 03:35 but yes, zapm is what it is. 03:35 FIQ: ? why would statuscolors be an intrinsic? in nethack it's an option, at least if the statuscolors patch is there :D 03:36 peacevision! 03:36 nuff said 03:36 but that's gameplay-relevant because of the farlook trap! 03:36 so disable it on rmb loss 03:36 if peacefuls were always highlighted, once you know you're under the farlook trap effect you'd just say "ah, don't farlook those anymore then" 03:37 and if I'd disable it while under the farlook trap effect, you could say "ah, peacefuls aren't highlighted, so I'm under the farlook effect trap now" when e.g. entering a shop and seeing the shk isn't highlighted 03:37 bottom line: it's currently working as intended :P 03:37 lol 03:38 [slex] Yuring (Pok Dro Fem Neu), 2425 points, T:2609, killed by a magic missile 03:39 So there is a trap that creates beam traps 03:40 so a cracked optimized floppy disk of hacking is probably the best item in the game I think 03:40 if you're a software engineer 03:40 careful with lawyers though 03:40 yuring: you probably were in a trap room, i.e. a room filled with traps all of the same type, which happened to be magic beam traps in this case 03:41 that sounds like a fun place. 03:41 Wow 03:41 those can be rather dangerous without reflection 03:41 occasionally they can even shoot death rays or disintegration beams! 03:41 can it shoot disintegration 03:41 ^^ 03:41 in the original Sporkhack idea, they can't because "it would be too evil" :P 03:49 !lastgame 03:49 LarienTelrunya: https://www.hardfought.org/userdata/Y/Yuring/slex/dumplog/1505835306.slex.txt 03:50 yuring: hint: if you want to circumvent the annoying character selection screen (since you seem to always play the same combo), you can use this line in your options file to speed up the character creation process: OPTIONS=role:Pok,race:Dro,gender:Fem,align:Neu 03:53 -!- nht has quit [Ping timeout: 255 seconds] 03:55 -!- nht has joined #hardfought 04:07 -!- raisse has joined #hardfought 04:07 -!- mode/#hardfought [+v raisse] by ChanServ 04:57 -!- elenmirie has joined #hardfought 04:57 -!- mode/#hardfought [+v elenmirie] by ChanServ 05:07 * LarienTelrunya should implement the ZAPM monsters in slex :D 05:12 lol the ZAPM mail daemon can breathe sickness and the bind daemon can breathe disenchantment? sounds like fun! 05:12 not sickness 05:12 I think? 05:12 "Unix daemon with ability to breathe viruses. Getting hit sickens you" 05:12 iirc virsues makes your gear bugy 05:12 *buggy 05:12 no idea what "sickens" means in a ZAPM context, but sickness breath would be fitting for slex :P 05:12 basically a ranged curse items attack 05:12 ah 05:13 ok 05:13 probably radiation sickness 05:13 ah, I can always add a variety with a itemcurse breath too 05:13 zapm radsick is rather nasty 05:13 damn, now I want to implement all of them right away even though I'm supposed to be doing other things IRL :P 05:13 it drains con to a point and max hp 05:13 until you die 05:14 unless you get your radiation level within safe levels in time 05:15 sounds like a CON-based version of dnethack's WIS-draining contamination 05:15 pretty much 05:15 allthough it's much faster 05:15 in zapm probably the worst thing that can happen is getting pregnant 05:15 yeah 05:15 apparently pregnancy always instakills you? 05:15 I think there's a way to cure it 05:15 but I forget what 05:15 there is basically no cure (there is, but every cure is either in remote places, like robot town, or rng-dependant) 05:16 and you get like 400 turns 05:16 yes 05:16 elenmirie: I think radiation and mutagenic vats can kill the fetus 05:16 which is the rng-dependant part 05:16 robot town's docbot can also fix it for a cost 05:16 I just remember that avoiding it was the best strategy... 05:17 yeah, it is :P 05:17 and yes, the docbot can do it. 05:17 but generally it is completely avoidable earlygame 05:17 so it's kind of like real life LOL 05:17 only latergame does stuff show uå that can be much harder to avoid 05:17 well, IRL it doesn't necessarily kill you 05:17 * raisse knows from experience 05:18 I've only gotten it due to carelessness though 05:18 no, but it enslaves you for some time :D 05:18 elenmirie: if the docbot cures you by spawning the baby, does it turn tame? 05:18 true, but that was completely voluntary 05:18 RL babies are feral! 05:18 FIQ... I don't remember! 05:18 iirc there was 2 cures it could do, abortion and... whatever the term is in english 05:18 ah :P 05:19 I do remember using it and surviving, but the details... no 05:20 does ZAPM not have poison/acid that you can quaff to melt the child in your stomach? 05:20 radiation I think does it 05:20 it has poison for sure 05:20 acid, don't remember 05:20 it has radiation too, yeah 05:20 I'm not 100% on if it kills the fetus though 05:20 but if you have too much radiation it kills you too 05:21 in Elona, quaffing those is the usual way to cure pregnancy (and if not cured, even after giving birth you'd still be pregnant and eventually spawn another baby etc. ad infinitum!) 05:21 geez that's awful 05:21 and the Elona pregnancy is also chestburster-style, with the usual monster that causes pregnancy fittingly being the alien :D 05:22 LarienTelrunya: does elona have a ton of item destruction too 05:22 like ADOAM has 05:22 FIQ: fire and cold absolutely wreck your stuff, but there are blankets which are probably stolen from ADOM :D 05:22 yeah, sounds like ADOM 05:22 fireproof blankets 05:22 and waterproof for water damage 05:23 LarienTelrunya: worst elemental destruction is acid though 05:23 also, funnily enough, I've managed to complete the tower of eternal flames (also stolen from ADOM) without using up a single fireproof blanket charge, but I lost a coldproof blanket charge in there because the boss somehow is cold-based! 05:23 there's no way to resist acid item destruction 05:23 well, acid res/immunit yhelps 05:24 ah, acid in Elona is not that bad; it reduces the + on your enchanted gear, so you need to buy enchant armor/weapon to get it fixed, but some gear is acidproof, and you can mix stuff with acidproof liquids to make it immune 05:24 ahh 05:24 thankfully acid doesn't destroy things outright; I think it does if you somehow let it trash an item below -10 05:24 LarienTelrunya: doing ToEF with only a single blanket is risky to say the least 05:24 if it's destroyed... gg 05:24 heh 05:25 Elona's ToEF fire apparently does only HP damage, since I wasn't losing blanket charges even with zero fire resistance 05:25 there's also ring of ice which makes things resist 95% of the time (but also works on equipped items, so you want hat either way) 05:25 LarienTelrunya: ADOM blankets has no charges 05:25 ah, that's what I wanted to ask 05:25 they simply burn up suddenly? 05:26 but you get one guranteed fireproof blanket before you need to do ToEF, some roles get 2 05:26 yeah 05:26 a blessed fireproof blanket can burn up to fire damage 3/1000 of the time IIRC 05:26 in Elona it's also possible to use teleport spells to quickly skip past all the floors in the ToEF :D 05:26 yeah, you can do that in ADOM too 05:26 they allow intra-level teleportation 05:26 that's what I did in my wizard victory run :) 05:27 but there's one really evil item destruction effect in Elona: if you die, you drop some of your gear on the tile you died, and if that's in the puppy cave or another non-persistent location, you can kiss those items goodbye. 05:27 hah 05:27 and even if you can reach the location again, there's a small chance of items randomly being deleted anyway :( 05:28 in ADOM, all dungeons are persistent 05:28 except for the infinite dungeon 05:28 of course playing in permadeath mode would circumvent that problem :P 05:28 (that's its entire gimmick) 05:29 Elona has the Void, a place where all monsters are artificially leveled up, which can be used for late-game grinding; problem is that all floors on it are non-persistent, and bigger problem is that it spawns immensely powerful bosses that one-shot even the strongest player characters 05:29 for the record, PC also exist in ADOM 05:29 bbl, colleagues decided it's time for eating 05:30 ADOM dungeons: puppy cave, druid dungeon/village dungeon, unremarkable cave, small cave+unremarkable dungeon, pyramid, infinite dungeon, caverns of chaos (main dungeon), scintillating cave, ancient stone circle 05:30 and probably others I forgot about 05:30 these are in 1.1.1 which I assume elona took stuff from 05:31 1.2.0+ has new dungeons 05:31 like ice castle 05:59 -!- stennowork has joined #hardfought 05:59 why not just junethack :v 06:01 you could set up a 'challenge server' or 'devnull server' and incorporate it in junethack somehow 06:01 lol, smallest bookstore ever 06:02 1 scroll and a Terry Pratchett nove 06:02 l 06:10 -!- Tarmunora_ has joined #hardfought 06:10 is it possible to be so close to fatally oversatiated that a potion of fruit juice or "The cool draught refreshes you" from a fountain can kill you? 06:11 not from fruit juice 06:12 then the water won't kill you either I suppose 06:12 but then you'll die from the next bite of something solid 06:13 -!- Tarmunora__ has quit [Ping timeout: 240 seconds] 06:29 -!- K2-webirc has joined #hardfought 06:29 a bite of wraith corpus can kill you 06:30 morning folks 06:30 hey K2-webirc 06:30 morning 06:30 how's things? ;) 06:30 K2-webirc, how about setting up a 'devnull challenge server' as part of a 'junethack in november' tourney? 06:31 a junethackable devnull server 06:31 hmm 06:31 and then we could still run the sweetness that is junethack with the devnull challengens 06:31 in november 06:32 yes 06:32 novemhack 06:32 novhack 06:32 lol 06:32 Netvember 06:32 we talked alot about it in the last years because we only got confirmation about devnull like a week before it started 06:32 having a "second junethack" would be great :D 06:33 so we were always in the hole for a replacement junethack november edition 06:33 we have some ideas for a continuing tournament after the /dev/null tribute one we're doing now 06:33 i'd find it great if the devnull 'franchise' could be kept alive tbh 06:33 I would worry that running another Junethack in November would diminish the enjoyment value of junethack. 06:34 hmm 06:34 ^ 06:34 steno also understand, krystal's intent was to retire devnull tournament completely 06:34 I'd prefer to see two different tournaments than one that runs twice a year. 06:34 sorry Stenno 06:34 it would be once every half-year instead of year 06:34 life is too short to wait 11 months between tournaments :P 06:34 oh somehow missed that 06:34 yeah :/ 06:34 yeah if he wants to do it like that.. 06:34 we initially wanted to just take it over and keep it going 06:35 but I think we should honor his intent 06:35 Tangles, the november edition could be one that is exclusive with the devnull server 06:35 yep 06:35 LarienTelrunya, i like it too :v 06:35 and a one-off tribute is a good farewell 06:35 i guess so 06:35 believe me, I get it 06:35 maybe the variant devs are asked here to implement a 'tournament mode' 06:36 similar to the advent calendar mode in unnethack 06:36 definitely keep sharing ideas 06:36 and each variant / variant dev comes up with their special challenges in november 06:36 we haven't decided on anything yet for next year 06:36 been focusing on the tribute one that starts in 6 weeks ;) 06:36 are the servers ported yet? 06:37 yup you can play test now 06:37 the challenge parts 06:37 neat 06:37 nothing visible in the dgl menu yet 06:37 hit 'a' to launch devnull 3.6.0 06:37 'z' for zapm 06:37 i only played challenges in my first devnull year and after that i went full competitive :D 06:37 ooooh zapm 06:37 a public zapm server, is this real life 06:37 yes ;) 06:38 it may or may not stick around after the tribute tourney :P 06:38 woop 06:38 thank Tangles for that jewel 06:38 now it just needs rfk and hardfought is perfect 06:38 rfk? 06:38 rfk? 06:38 hah 06:38 lol jinx! 06:38 buy me a coke! 06:38 https://en.wikipedia.org/wiki/Robotfindskitten 06:39 it was secretly hosted on ADE a while back 06:39 * K2-webirc is reading 06:40 we had the channel bot announcing it in #acehack.de, was quite spammy but we were only a very small community back then 06:40 maybe 10 people total in the channel 06:40 so it was fine 06:41 Simon Carless has characterized robotfindskitten as "less a game and more a way of life ... It's fun to wander around until you find a kitten, at which point you feel happy and can start again". 06:41 lol 06:42 you know what else I want to setup as an easter egg... Zork I 06:42 I can play it on the server, but saves don't work for some reason 06:42 issue for another day 06:43 nice 06:43 in the earliest junethack variants we had nethack 1.3d 06:44 in the first and second installation i think 06:44 oh that's right 06:44 was funny too 06:44 all this talk makes me want to revisit Hack 06:47 -!- ais523 has quit [Quit: bye] 07:05 -!- K2-webirc has quit [Quit: *poof*] 07:05 -!- K2-webirc has joined #hardfought 07:10 hdf used to host rfk 07:10 was it removed? :( 07:10 it comes preinstalled with dgl 07:10 preinstalled with kerios dgl maybe 07:10 it was on hdf too 07:11 I think 07:11 there 07:11 only know for sure that it was on ADE 07:11 now monsters have true energy :) 07:11 for better or worse 07:11 for spellcasting? 07:11 yes 07:12 interesting balance 07:13 they will also begin by casting haste self 07:13 we never had rfk 07:13 ok 07:13 I didn't even know what it was until a few min ago ;) 07:36 fiqhack updated 07:37 -!- noty has quit [Quit: WeeChat 1.9] 07:37 raisse: Only food can choke you 07:37 not drinking 07:37 or one of the other exotic ways to gain nutrition 07:37 FIQ can you send a !tell to my main nick so I don't forget 07:38 !tell K2 fiqhack updated 07:38 Will do, FIQ! 07:38 K2-webirc: no 07:38 thx 07:38 yes 07:39 Evil Patch Idea: when satiated, you have a chance to choke anytime you drink anything, even if it's just water. 07:39 ouch 07:40 would make sense 07:40 oh thats brutal 07:40 any potion 07:40 lol 07:40 Yes. 07:41 there should be a hard mode that is not the evil patch 07:41 EPI mode 07:41 and not HOH/HAH 07:41 Fourk has a "challenge" mode. I called it "challenge" because I wanted to reserve the word "hard" for a potential future mode that would be even harder. 07:42 Which would still not be the Evil Patch. 07:43 hmm interesting 07:43 whats challenging about it? 07:43 evil patch is unplayable lol 07:44 There's a list of things that are different/harder in challenge mode, here: https://github.com/tsadok/nhfourk/blob/master/doc/challengemode.txt 07:44 aah thanks for that list 07:45 EPI mode = slex 07:45 :P 07:45 heh for a moment I thought stennowork talking was raisse 07:45 because same nickcolor 07:46 nick colors are non-unique. 07:46 yes, I know 07:51 so I am noticing 07:51 while testing this change 07:51 that... well 07:51 do you like wands of create monster in fiqhack? 07:51 how about spell of create monster 07:51 :D 07:52 K2-webirc: one day there will be evilvariant mode in slex, which is basically EPI mode with extra EPI added :D 07:52 at least it summons less monsters 07:53 LarienTelrunya: that reminds me 07:53 did you ever say anything about that fiqhack change 07:53 did you find it annoying? 07:53 the way monsters use CM in fiqhack 07:53 never got to the astral plane in gameoverhack because of certain things outside of the player's control instakilling you, so I can't say what I think about it :P 07:54 but you notice that change way before astral 07:54 -!- rikersan has joined #hardfought 07:54 it's rather common on at least one mines level 07:54 on average 07:54 the farthest I've gotten was the last level of the quest 07:54 in my experience 07:54 can't remember any particular mines levels where it would have been an issue 07:55 ok 07:55 the only thing I remember about the mines is "The mordor orc reads a scroll labeled XIXAXA XUXAXA whatever! The watch captain gets angry! The watch captain swings his silver saber. The watch captain swings his silver saber. You die." 07:55 but apparently you fixed that 07:55 I did 07:55 FIQ, have you checked monster spellcasting in sporkhack btw? 07:55 no 07:55 why? 07:55 is it changed? 07:55 oh right I remember 07:56 i think grunt took its inspiration from it 07:56 gnomish wizards can fireball themselves to death 07:56 grunt aimed towards monster/player symmetry 07:56 similar to fiqhack 07:56 sporkhack doesn't really 07:56 that is certainly realistic to beginning players 08:02 -!- loli has joined #hardfought 08:21 I need to fire up sporkhack again 08:21 * K2-webirc loves sporkhack 08:27 -!- K2-webirc has quit [Quit: *poof*] 08:27 -!- K2-webirc has joined #hardfought 08:28 -!- rikersan has quit [Quit: Lost terminal] 08:29 * stennowork never beat sporkhack 08:29 sporkhack is my moby dick 08:32 So far the only NetHack I have ascended is 343-nao. 08:32 Some day I want to change that. 08:33 jonadab: not Fourk? 08:33 stennowork: sporkhack was that for me during this past summer's junethack 08:33 K2-webirc: nope. 08:33 even i ascended fourk :v 08:34 jonadab: even I ascended my own creation :P 08:34 stennowork: They're saying Fourk got a lot harder these days, after I added the damage reduction change ais523 requested. 08:34 splatted on plane of fire and again on astal during junethack (sporkhack) 08:34 finally ascended after 08:34 i played it with the original alignment penalty thing 08:34 LarienTelrunya: It doesn't count if nobody _other_ than the developer can duplicate the feat. 08:35 jonadab: be the first one to succeed :D (yeah I know, you probably don't have enough time for that) 08:35 Ah, before the race- and role-specific ways to fix alignment were added? 08:35 needed to puddingfarm/sacfest at some point to raise it 08:35 yeah lets see the date 08:35 LarienTelrunya: It's way too late to be the first to ascend Fourk. 08:35 I think she meant slex 08:35 jonadab: I meant you should be the first (after the developer) to beat slex :P 08:35 2015-07-04 08:36 Haha, if I can't manage 3.6, you think I'm gonna seriously attempt slex? 08:36 i was the 8th overall recorded fourk ascension 08:36 actually I'm surprised, slex has been around for quite a while now, yet few (if any) of the masters and serial ascenders of vanilla have seriously attempted to ascend it 08:37 stennowork: you should give sporkhack another go. we've fixed some bugs and added some functionality. 08:37 LarienTelrunya: How odd. 08:37 i hate sporks nazgul 08:38 without changing how the game plays 08:38 the screaming, yeah 08:38 too OP tbh 08:38 What does it do, stun you? 08:38 stun scream without LOS 08:38 does unnethack import that? 08:38 no don't believe so... I'd dbl check tho 08:38 unnethack has a milder version of it after i threw a tantrum 08:39 ah 08:39 so many variants 08:39 hard to keep track 08:39 I remember playing something with nazgul screams, and it was unnethack, unless it was grunthack 08:39 yes, but unnethacks nazgul stun scream has been nerfed 08:39 both in the duration of the stun, and in the frequency of the attack 08:40 and also requires LOS i _think_ 08:40 nazgul's don't scream in grunthack 08:40 it has enough deadly monsters, no ned for screaming ;) 08:40 need 08:41 LarienTelrunya: slex obviously needs nazgul scream. 08:41 i died on astral being stunlocked by both a nazgul which was in a different room and also Famine pouding my ass 08:41 punding 08:41 POUNDING 08:41 pudding 08:41 lol 08:41 -!- NeroOneTrueKing_ has joined #hardfought 08:41 did nasty things with my ass 08:42 like pounding 08:42 like that 08:42 :D 08:42 pounding into pudding? 08:42 ... 08:42 and this is how porn starts 08:43 jonadab: I've added the screaming nazgul relatively recently, with Sporkhack values of course. 08:43 Of course. 08:44 Evil Patch Idea: nazgul don't respect extinction. 08:44 Actually, EPI: a monster whose presence on the current dungeon level will repeatedly make you deathly sick, or divide your turns to live by 3 if already sick. 08:44 EPI: mind flayers can paralyze you from across the level with a telepathic attack. 08:45 Also, something I've been wondering: in extinctionism games, do players always use genocide to wipe out all "lesser" monsters, or are there genoless extinctionist runs too? 08:45 -!- NeroOneTrueKing has quit [Ping timeout: 240 seconds] 08:45 LarienTelrunya: I don't think stth used genocide on his huge maxkill extinctionist game. 08:46 The one where he killed 255 of every single thing ever, except the mail daemon. 08:46 ah, I see 08:46 EPI: amulet of improbability - once worn, anything bad that can happen to the player, will happen (nod to douglas adams) 08:46 Ouch. 08:46 K2-webirc: I am testing zapm thoroughly atm to make sure there is no bugs ;p 08:46 the reason why I was wondering is because if you genocide everything, then your extinctionist will eventually have to drive archons into extinction manually and they will very probably summonstorm 08:46 K2-webirc: That would be NASTY in NetHack. 08:46 And nastier in slex. 08:47 :D 08:47 I think this is a potential winning char if I'm not careless 08:47 nice FIQ 08:47 \o/ 08:47 LarienTelrunya: On an extinctionist run, if you can't handle being surrounded by archons by the time you start seeing them, you're doing it wrong. 08:48 FIQ: huh? is ZAPM really that short that you can say "will probably win the game" even while still in the first dungeon? 08:48 By that point in an extinctionist run you have tens of thousands of HP, dozens of wands of wishing, etc. 08:48 LarienTelrunya: I got major earlygame luck 08:48 I already have basically half of an 'asc kit' 08:49 zapm is pretty short afaik 08:49 it is 08:49 chriss67 did a genoless extinction run 08:49 not brogue-short 08:49 but what if something appears that breathes megabytes or viruses or whatever other weird stuff they can breathe? 08:49 but not that long 08:49 those only appear in endgame 08:49 I could really use a better weapon though 08:49 and my agi is trash 08:51 quaffing a vat is like a nethack fountain I guess? 08:51 but more dangerous 08:51 stthx's conduct run wasn't genoless 08:51 longterm 08:51 rather than shortterm 08:51 it is generally harmless shortterm 08:51 worst thing that can happen is that it summons a vat slime, which isn't that dangerous 08:51 however, you expose yourself to radiation 08:51 which is bad 08:52 LarienTelrunya: look at my fancy intrinsics :3 08:52 magnetic resistance :D 08:52 all the others either exist in some form in slex, or will do so at one point (contamination resistance) 08:52 +25 speed is great 08:53 ah is that an Angband-style speed system? 08:53 got early haste 08:53 it's a great spell 08:53 well, "mutant power" 08:53 LarienTelrunya: not entirely sure on how the speed system works 08:53 I think base speed is 100 08:53 oh, mutant powers == spells? 08:53 but not sure how it works 08:53 -!- NeroOneTrueKing_ has quit [Ping timeout: 246 seconds] 08:53 yes 08:54 btw, if your agility is high enough 08:54 you start gaining speed boosts from it 08:54 IIRC in my 2015 zapm devnull win, I found like a million gain ability canisters 08:55 so I got +20 or so from that 08:55 oh, I somehow expected you to say "if your agility is high enough, eventually your speed bonus wraps around to negatives" there :D 08:55 (no idea if that would happen) 08:55 oh yeah, also early mega computer, which IIRC means much less expiring of floppies 09:01 wtf, "JUSTIN BAILEY"? is there a list of scroll labels somewhere? 09:02 yes, in the source code 09:02 ask Tangles for it I guess 09:03 ah, already found it https://raw.githubusercontent.com/orbisvicis/prime/master/src-pre/Flavor.txt 09:04 okay, time for me to go home; happy ascending! :) 09:06 -!- LarienTelrunya has quit [Quit: Page closed] 09:11 so something else never possible before with dev/null 09:11 you can play/watch both the nethack part and zapm via hterm 09:11 watching FIQ playing zapm right now from work over hterm 09:11 winning :P 09:15 hterm ftw 09:19 and of course as soon as I said all that, FIQ is idle 09:20 hahah 09:21 i always thought that not being able to watch was somewhat of a feature of devnull 09:22 people would just upload their streams on termcast 09:37 stennowork: Yeah it was a feature. Probably mainly to avoid spoiling the "unknown challenge" in years where it was offered. 09:39 Also there was always "session recording", but none of the recordings were ever made public afterwards. 09:39 true! 09:40 this was not done with ttyrec, but by a perl script that just copied characters in and out to a file, and a "player" which just echoed them back with fixed delays. It was pretty hard to watch. 09:41 (I played around with the devnull gameserver code a bit earlier in the year in case it would be needed again). 10:01 -!- K2-webirc has quit [Quit: *poof*] 10:01 -!- K2-webirc has joined #hardfought 10:06 -!- nht has quit [Ping timeout: 248 seconds] 10:11 k2, do you like unnethack plus? 10:11 I noticed that nobody put that on dgamelaunch 10:20 In Wazhack, chocking is not an instant death but seriously hurt you once in a while and stop you form eating or drinking anything. Every potion has a small nutrients value. Any nutrients gain while satiated will chock you. there's also a potion of chocking. 10:22 Choking really ought to start a strangulation timer, and possibly do Con damage if you manage to get rid of it. 10:23 And amulet of strangulation cause chocking 10:25 Or, better, there should be a "cannot breathe" timer, which could unify strangulation, choking over food, and drowning 10:25 and also allow for multi-turn drowning attacks like some people want 10:27 Anyone know which variant has the water elementals with engulfing drowning attacks? 10:27 Unbreath monster form can still be chocking 10:29 Not in vanilla. Just tried it as a gargoyle, and I stuffed myself and vomited voluminously as if I had an amulet of magical breathing. 10:37 aosdict: GruntHack has the water elementals that drown you, I _think_. 10:38 I thought they just had a wetting engulf attack. 10:38 Oh, hmm. I could be mistaken? Thought it was Grunt. 10:38 Maybe when I played grunthack I was underestimating them? o.O 10:38 Second guess would be Spork. 10:39 Ask K2-webirc, he is an expert on GruntHack. 10:50 -!- bug_sniper has quit [Ping timeout: 264 seconds] 10:57 -!- bug_sniper has joined #hardfought 11:02 bug_sniper: never tried unnethackplus 11:02 aosdict: water elementals in grunthack can engulf and drown you 11:03 not too big of an issue in the regular dungeon, but being engulfed by one on the plane of water (much stronger elementals) can be a serious issue if you don't have magical breathing 11:03 oh, and water will get into your bags 11:03 and rust non foo-proofed items 11:03 blank scrolls, dilute potions, etc 11:05 so both drowning *and* wetting. Got it. 11:07 ask me how I know about water elementals being a serious issue on the plane of water ;) 11:17 -!- jonathan_hanes has joined #hardfought 11:17 wooo 11:20 time for gamma caves 11:20 the Gehennom equavilent, more or less 11:20 -!- LarienTelrunya has joined #hardfought 11:20 Sounds exotic 11:20 then endgame 11:20 assuming I survive 11:21 !who 11:21 jonathan_hanes: No current players 11:21 twho 11:21 !who 11:21 FIQ: No current players 11:21 apparently zapm doesn't count :P 11:27 why does ZAPM seem so much like a NetHack-based version of Steamband? :D 11:30 "Your license for this software has expired. The floppy disk self destructs!" sounds like a real-life EPI :P 11:31 but for a real EPI, it would have to be so that if piracy is detected, your entire PC self-destructs 11:32 [nd] sluggoman (Wiz Hum Mal Neu), 1814 points, T:3080, killed by a hobbit 11:36 beholder doesn't track zapm or the devnull port yet 11:36 see you all in a bit 11:36 -!- K2-webirc has left #hardfought 11:36 damn hobbitses 11:37 if you tell Rodney to !genocide hobbits, he says "Wiped out all hobbitses." 11:51 somehow I have 4 floppies of enchant weapon 11:51 haven't seen hacking yet D: 11:52 -!- raisse has quit [Ping timeout: 255 seconds] 11:55 [nd] sluggoman (Wiz Hum Mal Neu) chose a runed dagger to be named "Sting", on T:1999 12:02 LarienTelrunya, why aren't you just playing alpha prime instead? 12:02 "alpha" prime? is that related to PRIME, which is based on ZAPM? 12:03 yes 12:03 it has a number of newer features 12:03 homepage or git repo? ;) 12:03 and a gui interface 12:04 http://www.roguebasin.com/index.php?title=PRIME 12:04 I meant that 12:04 ah, so just the regular PRIME 12:04 yes 12:04 well I peeked at its source code looking for features to steal for slex :P 12:06 infected scrolls maybe 12:06 lawyers that spawn when you copy books 12:07 you've already got the radiation but not the gamma caves 12:07 and the bastard operator from hell with his unique messages 12:08 well one day I plan to add a lot of new variants of existing dungeon levels anyway, with the new terrain types 12:10 -!- raisse has joined #hardfought 12:10 -!- mode/#hardfought [+v raisse] by ChanServ 12:26 -!- NeroOneTrueKing_ has joined #hardfought 12:26 [nd] sluggoman (Wiz Hum Mal Neu) eschewed atheism, by dropping 13 daggers on an altar, on T:3448 12:41 LarienTelrunya: piracy lets you reuse floppies forever 12:41 in exchange for this, there is a potential for lawyers to spawn 12:41 basically nethack liches 12:47 you wouldn't download sunsword... 12:48 -!- raisse has quit [Ping timeout: 255 seconds] 12:53 -!- yuring has quit [Quit: Connection closed for inactivity] 13:05 [nd] sluggoman (Wiz Hum Mal Neu), 7009 points, T:4516, killed by a soldier ant 13:06 lol 13:06 I burned up the floppies BOFH dropped 13:06 rip 13:07 -!- raisse has joined #hardfought 13:07 -!- mode/#hardfought [+v raisse] by ChanServ 13:08 FIQ: oh, so the lawyers only spawn in that specific case? 13:08 FIQ: Does he drop particularly useful floppies? 13:09 Also, does anybody else find the idea of floppies in space incredibly bizarre? 13:11 time for endgame 13:12 jonadab: BOFH is guranteed to drop a cracked floppy 13:12 i.e. a reusable one 13:12 Ah. 13:12 it can be anything, in my one win I got it was spam lol 13:12 reusable spam, how lovely 13:12 urgh 13:12 I don't have object detection 13:13 I guess I have blank disks 13:13 I guess I have blank floppies so I can write it 13:13 What's ZAPM's equivalent to a magic marker? 13:16 you can write on blank scrolls freely 13:16 but you can't make blank scrolls freely 13:16 (you can't at all) 13:16 also urgh 13:16 Us are terrible 13:16 didn't have to deal with them last game because I could just spam teleportation 13:37 Congratulations, you are the baddest motherfucker in the galaxy now! --More-- 13:37 Do you want your possessions identified? [y/n] 13:38 how nice 13:39 Did you get the doothingahickymabob? 13:40 bizarro orgasmatron, yes 14:10 name the movie that's from 14:10 K2: Message from FIQ at 2017-09-20 07:38 EDT: fiqhack updated 14:12 FIQhack updated 14:13 devnull 3.6.0 updated 14:18 yay 14:28 [slex] AmyBSOD (Trs Bas Mal Cha) killed the pokemon of Yuring, the former BEIL, on T:1101 14:28 bones pile get :P 14:37 [slex] AmyBSOD (Trs Bas Mal Cha), 2109 points, T:1311, killed by a monster (thorned hulk) 14:40 zapm updated 14:43 -!- rikersan has joined #hardfought 14:49 -!- raisse has quit [Ping timeout: 255 seconds] 14:50 Wait can we play zapm on hardfought? :O 14:51 yes 14:51 press z in dgl menu 14:51 and marvel at my masterful play when you die ;p 14:58 [nd] sluggoman (Wiz Hum Mal Neu), 715 points, T:999, killed by a bolt of fire 15:03 [slex] AmyBSOD (Trs Bas Mal Cha) killed Elif, on T:395 15:04 ^^ that would almost have been the other way around 15:05 [4k] Zappi (philbo) (Wiz Elf Fem Cha), 11085 points, T:4064, killed by a bugbear 15:06 [slex] AmyBSOD (Trs Bas Mal Cha) killed Solvejg, on T:405 15:10 [slex] AmyBSOD (Trs Bas Mal Cha), 2405 points, T:454, killed by a monster (crappy brat) 15:10 [nd] sluggoman (Wiz Hum Mal Neu), 902 points, T:1574, killed by a bear trap 15:17 -!- NeroOneTrueKing_ has quit [Ping timeout: 248 seconds] 15:19 That's amazing! Thanks K2 :D 15:19 Also thank you for hosting devnull 15:19 Tangles made it possible 15:19 i'm just hosting ;) 15:20 THank you as well tangles! You are the heroes we need :) 15:21 there's others helping too. Mandevil is creating the scoreboard and clan tracking bits basically from scratch 15:29 Too many good people, so happy I found this server 15:37 :) 15:38 glad you enjoy it. i do too. fun work 15:55 -!- Grasshopper has joined #hardfought 15:55 -!- mode/#hardfought [+v Grasshopper] by ChanServ 15:57 -!- raisse has joined #hardfought 15:57 -!- mode/#hardfought [+v raisse] by ChanServ 16:04 [4k] Zappi (philbo) (Wiz Elf Fem Cha), 1854 points, T:738, killed by a boulder 16:06 [gh] k2 (Mon Elf Mal Neu), 3699 points, T:2098, killed by a dwarvish lord 16:06 with a thirsty dagger 16:06 fucked 16:07 !lastgame 16:07 K2: https://www.hardfought.org/userdata/k/k2/gh/dumplog/1505404699.gh.txt 16:08 -!- rikersan has quit [Quit: Lost terminal] 16:10 [4k] Zappi (philbo) (Wiz Elf Fem Cha), 3657 points, T:1311, killed by a gecko, while fainted from lack of food 16:10 -!- rikersan has joined #hardfought 16:10 -!- rikersan has quit [Client Quit] 16:11 -!- rikersan has joined #hardfought 16:12 -!- rikersan has quit [Client Quit] 16:12 -!- rikersan has joined #hardfought 16:12 -!- rikersan has quit [Client Quit] 16:13 -!- rikersan has joined #hardfought 16:13 did I just fail to connect around 5 times? 16:15 -!- Grasshopper has quit [Read error: Connection reset by peer] 16:15 connect and disconnect 16:16 not on my side but ok 16:16 -!- Grasshopper has joined #hardfought 16:16 -!- mode/#hardfought [+v Grasshopper] by ChanServ 16:18 [16:10] * Joins: rikersan (~rikerw@cpe-108-184-182-152.socal.res.rr.com) 16:18 [16:10] * Quits: rikersan (~rikerw@cpe-108-184-182-152.socal.res.rr.com) (Client Quit) 16:18 [16:11] * Joins: rikersan (~rikerw@cpe-108-184-182-152.socal.res.rr.com) 16:18 [16:12] * Quits: rikersan (~rikerw@cpe-108-184-182-152.socal.res.rr.com) (Client Quit) 16:18 [16:12] * Joins: rikersan (~rikerw@cpe-108-184-182-152.socal.res.rr.com) 16:18 [16:12] * Quits: rikersan (~rikerw@cpe-108-184-182-152.socal.res.rr.com) (Client Quit) 16:18 [16:12] * Joins: rikersan (~rikerw@cpe-108-184-182-152.socal.res.rr.com) 16:18 [16:13] did I just fail to connect around 5 times? 16:18 huh 16:18 ;) 16:18 do I need to do something special to get my .dnethackrc to work? I've copied in mine from a different server, but it's not working 16:18 specifically autopickup exceptions, it's not recognizing them 16:19 lets look 16:20 ah i see 16:20 look at my rc file for dnethack - https://www.hardfought.org/userdata/k/k2/dnethack/k2.dnethackrc 16:21 looks like pickup types isn't working 16:21 see the difference in the autopickup lines? 16:21 doesn't load? 16:21 oh, is it posix regex? 16:21 bingo 16:21 uh nvm it does load 16:21 it's just black text on black bg 16:22 black background? 16:22 what are you using 16:22 chrome 16:22 white bg here 16:22 huh 16:22 you set that on purpose? 16:22 cleared cache 16:22 it's back 16:23 ah 16:23 it's back to white 16:23 shrug 16:23 ty for help tho 16:23 no prob 16:24 if you ever want to browse other players rc files, go to https://www.hardfought.org/userdata/ 16:25 cool 16:25 ttyrecs and dumplogs there also 16:25 iirc I originally took mine from one on the wiki, w/ some changes 16:25 or you can view it all thru the scoreboard 16:27 still can't get it to work, I think the "pickup_types" bit isn't working 16:28 rikersan: My rcfile for dnethack is set up for curses with some additional QoL stuff if you want to borrow it. No autopickup exceptions though 16:28 Because I was never able to get them to work right 16:28 yeah, probably want to copy from someone who uses that feature 16:28 rikersan: you may have a typo somewhere in your current config that's holding the rest up. i've done that before 16:28 ah 16:28 go line by line :P 16:29 tarmunora: what's your name on teh server? 16:29 i do know my autopickup cfg in dnethack works. otherwise i'd have a fit 16:29 Tarmunora 16:30 I just autopickup gold and nothing else 16:30 I don't use autopickup much because my pickup rules are AI-complete. I keep autopickup set to pick up _absolutely everything no exceptions_ but leave it turned off. 16:31 And rebind @ to something else, on variants that allow that, so it doesn't get turned on by mistake all the time. 16:32 Then when I _need_ to autopickup something (e.g., the luckstone is on a levelport trap when I don't have MR yet, or there's something I want on a Sokoban hole), I go into Options and turn it on for one turn. 16:33 I use it for gold and that's about it 16:33 I have it set for some other unique items, and I should probably set it for artifacts, but not really any plain items 16:33 I don't always want gold, though. 16:34 I've only ascended once so I didn't have the invocation things set up 16:34 I don't always want to pick those up either. 16:34 I just drop it immediately if I do'nt want it, or turn off autopickup before stepping on it (e.g. lep hall) 16:34 time to pickup the kid. bbl 16:34 my rcfile for dnh has autopickup exceptions 16:34 tarmunora: dang, nicely formatted rc 16:35 you write all taht yourself, or is it from a old template/similar? 16:35 jonadab: I feel that autopickup is almost essential when you are playing rogue or ranger 16:35 looks like it's adapted from stth's rcfile 16:35 pickup_thrown works tho 16:35 for that 16:35 Most NetHack rc files are copy-pasted from other people's rc files. I think about half of us have copied stuff from stth, directly or indirectly. 16:36 and once you set the options/parameters you can tailor quite a lot 16:36 no 16:36 this is adapted from *my* rcfile I think 16:36 lol 16:36 lol 16:36 Grasshopper: I want to make pickup_thrown work with other autopickup turned off. 16:36 (which itself is adapted from stth's) 16:36 rikersan: I based off of Nero's, who stole it from... someone 16:36 well then it is based off or stth's FIQ 16:36 Tarmunora_: so you stole it from nero who stole it from me who stole it from stth 16:36 lol 16:36 FIQ: Yeah! 16:37 jonadab, set pickuptypes to gold only, then you will only pickup gold and thrown things 16:37 and ignore everything else unless you have specific exceptions set 16:37 the only notable change I did in stth's rcfile was to set up menucolors and statuscolors similar to NH4 16:37 Grasshopper: I want autopickup to be _available_ when I need it, though, and that means I want it to be set to autopickup everything. 16:37 jonadab: does pickup thrown not work when autopickup is off? 16:37 huh, TIL 16:38 I might try to use it more if I could configure several sets of autopickup options and quickly choose between them. 16:38 jonadab, then just change pickuptypes to include "*" or whatever it is you need to pickup 16:38 I honestly never play rogue/ranger, I only have it to make traversing the dnethack chaos quest with BOH easier 16:38 jonadab: in 3.6.1 you can! 16:38 throw it along the diagonal corridor and walk after 16:38 paxed made config sections in it 16:38 and you can enable different ones 16:38 FIQ: I mean switch between them in-game. 16:39 If I have to go edit my rcfile to do it, it's More Trouble Than It's Worth, Officially. 16:39 you can change pickuptypes from the options menu 16:39 That's worse than having to fiddle with pickup_types every time. 16:39 no need to edit rc 16:39 Which is bad enough. 16:40 I want to be able to change just _one_ setting. 16:40 Boom. 16:40 And switch between several different profiles. 16:40 -!- lorimer has quit [Read error: Connection reset by peer] 16:40 just learntolovetheautopickup and you'll be fine 16:40 One of which picks up nothing but thrown objects, one which picks up absolutely everything, and I could come up with some other ones if this were actually implemented, I'm sure. 16:41 -!- lorimer has joined #hardfought 16:41 I've heard that OS X nethack has (had?) the ability to run multiple profiles? 16:42 not sure though, my mac doesn't do that 16:43 -!- noty has joined #hardfought 16:46 That probably doesn't mean multiple autopickup profiles like I was talking about. 16:46 It probably means something different. Like multiple player accounts. 16:46 I dunno, iirc it did different couple users, each with rc's 16:47 Right, entire different users. 16:47 shrug 16:47 You wouldn't be able to switch between them in-game. 17:01 [slex] AmyBSOD (Trs Bas Mal Cha), 808 points, T:896, killed by a fatal breath attack 17:02 !lastgame 17:02 LarienTelrunya: https://www.hardfought.org/userdata/A/AmyBSOD/slex/dumplog/1505939145.slex.txt 17:06 seems obvious that the breath attack was "fatal" as it killed you LarienTelrunya 17:06 -!- raisse has quit [Ping timeout: 255 seconds] 17:06 heh, yeah but this is a special breath attack that ignores reflection and simply prints "It breathes--More-- You have died." And then you die. No matter how many HP you had left. 17:06 I am sure nothing fatal has ever happened or killed anyone in slex. 17:07 LarienTelrunya, sounds like a lot of fun 17:08 uhh 17:08 how do I play zapm? 17:08 hjkl doesnt move me 17:08 neither do the arrow keys 17:08 Elronnd: use O to bring up options and turn on vikeys. 17:09 Or maybe it was lowercase o, one or the other. 17:09 ah, thanks 17:09 > Somehow, you cannot find it within yourself to seek the Bizarro Orgasmatron. 17:09 But you shrug, and carry on anyway. --More-- 17:09 this is a great intro 17:11 orgasmatron? 17:11 lmao 17:11 apparently that's the amulet 17:11 *of yendor equivalent 17:11 the "bizzarro orgasmatron" 17:12 "The door is locked. A green keycard is required." 17:12 I got far enough to get shot with lasers, phasers, and blasters. 17:12 I'm second on the score list :D 17:12 oh you kick it 17:12 you can? 17:12 what 17:13 ^D 17:13 did not realize that 17:13 I already had found keycards so 17:13 oh 17:13 Oh, you can kick doors? I didn't realize. (I didn't need to figure that out, because I had a debugged master keycard.) 17:13 I hadn't 17:13 llah 17:13 *ah 17:13 *lol 17:13 I didn't find a single keycard 17:13 they're rare 17:13 I didn't _find_ any keycards. 17:13 found 2 so far in 5 games 17:13 I started with one. 17:13 Probably because janitor. 17:14 elronnd: if you think keycards are weird, just wait until you get the aliens who wield... 17:14 anal probes! 17:14 you can kick doors, yest 17:14 *yes 17:15 :D 17:15 but there is a risk you sound an alarm 17:15 ah 17:15 this risk is apparently very smlal because it has never happened to me 17:15 and it might hurt you foot? 17:15 I got "the door shudders! ow!" or smth like that a couple times 17:15 it *will* hurt your foot if you fail to force it opn 17:15 huh 17:16 hah I tried to run away but killed it accidentally 17:16 I'm starting to think my choice of janitor for role was maybe not completely insane. 17:16 I'm a marine atm and I'm doing fine 17:16 er psion 17:16 not marine 17:16 janitor is the hardest role I think 17:17 wiki claims so, I haven't thorougghly tried them all 17:17 whoops there are smart bombs huh 17:17 Yes. Don't step close 17:18 oh I just realized those are supposed to be automatic doors >_< 17:18 I thought it was just a visual thing 17:18 explains the malfunctioning ones 17:18 some are automatic 17:18 some are manual 17:18 some are broken and can hurt you 17:18 oh, that explains more now 17:18 yea 17:18 (not for much 17:18 ) 17:18 the busted ones only deal like 2 dmg tho 17:18 ye 17:19 what's power armor do 17:19 I have mean green 17:19 good AC 17:20 and is "powered" so that it doesn't encumber you 17:20 when worn 17:20 I used it until I won when I found it early 17:20 ah 17:20 are colors the same? 17:20 -!- ollienavy has joined #hardfought 17:20 I've foudn both green and aquamarine 17:20 I think it also gives reflection but not sure 17:20 huh ok 17:20 whcih would be better? 17:21 aquamarine? like this? 17:21 I have no clue the colors 17:21 o 17:21 it's just named "aquarmarine blue" 17:21 k 17:21 and the other is "mean green" 17:21 I dunno what color the glyph is 17:22 idk 17:22 you can search with s 17:23 yep 17:23 if you're watching me I am dong that 17:24 wow these stormtroopers really are bad 17:25 stormtroopers aren't known for their high accuracy 17:25 might want to take (but not wear) the stormtrooer helm btw 17:25 you'd think they'd hit 1/20 shots tho 17:25 guards against area-based sickness 17:27 you are radiated 17:27 how? 17:27 but I have rad away 17:27 drink it 17:27 how'd I get sick? 17:27 sooner rather than later 17:27 and shit I'm dead 17:27 by quaffing from vats 17:27 ah 17:27 I've died to this once already 17:27 not drinking it? 17:27 ah 17:27 whee cured 17:28 yes, sure, go and drink from more vats :P 17:28 I noticed earlier the vats can give the same msg as rad away so I went for it 17:28 ah 17:28 but you had a canister... 17:28 didn't you? 17:28 sounds less risky :P 17:28 -!- LarienTelrunya has quit [Quit: Page closed] 17:28 but yeah, if you didn't 17:28 already chugged it it didn't save me 17:28 then I would have 17:28 ahh 17:28 careful wit hthose 17:28 those are bad no 17:29 ok 17:29 *with those 17:29 just checking 17:29 kill from range 17:29 that would be great 17:29 if I had more than 2 bullets 17:29 and my gun wasn't stuck to my hand 17:29 you haven't found a pea shooter? 17:29 no 17:29 its damage output is shit 17:29 but it doesn't consume any ammo 17:29 ahh 17:29 blasters, laser rifles, laser pistols n such, yes 17:29 but this plain pistol is welded to me :( 17:29 you have a laster pistol 17:29 lol 17:30 ahh 17:30 gg 17:30 reflection = shiny armor right 17:31 yeah the [ shiny armor 17:31 yep I'm fucked 17:31 -!- Grasshopper has quit [Ping timeout: 248 seconds] 17:31 you have 400 turns 17:31 robot town is next floor 17:31 how to fix? 17:31 go to robot town? 17:31 ignore the rest of the floor 17:31 go down 17:31 and right 17:31 and sell stuff in the shop so you have $200 17:33 where's the doc? 17:33 and try not to die :P 17:33 room at bottom left 17:33 caesarean? 17:33 well fuck 17:33 hah 17:33 but yeah that's how you do it 17:33 your HP was shit though 17:34 I noticed 17:34 due to radisck 17:34 wait, max hp? 17:34 ah 17:34 *radsick 17:34 it lowers con 17:34 or current 17:34 ah 17:34 > Killed by complications in childbirth 17:34 that one's going in the montage 17:34 elenmirie: and no, "safe" birthing does apparently not summon a tame monster 17:35 FIQ: did you make this game? 17:35 no 17:36 lol 17:36 I started a game 17:37 died after 7 turns 17:37 how? 17:40 my game broke :( 17:45 what ahppened 17:45 anyway, I got a shock from a vat 17:49 I dunno, I hit robot town, this cylon shot me a couple times, and it froze 17:49 ah 17:49 I waited a bit, restarting my terminal, loading the game errors out 17:49 !tell K2 rikersan's zapm broke 17:49 Will do, FIQ! 17:59 -!- ollienavy has quit [Quit: Page closed] 18:02 weird 18:02 K2: Message from FIQ at 2017-09-20 17:49 EDT: rikersan's zapm broke 18:02 his save file and backup save file are 0 bytes 18:03 no runaway process tho 18:03 there's no restore function with zapm 18:03 and even if there were, 0 byte sav file 18:10 :/ 18:13 probably zapm segfaulted 18:13 and unlike nethack, zapm doesn't have a recover process 18:13 [nd] dammitjim (Pri Elf Fem Cha), 303 points, T:268, killed by a fox 18:15 -!- rikersan has quit [Ping timeout: 240 seconds] 18:17 -!- rikersan has joined #hardfought 18:17 K2: it's not a big deal, don't worry 18:17 it didn't take long to get that far 18:17 I'm wondering what caused it, but it's not heartbreaking or anything 18:22 -!- xynashi has joined #hardfought 18:24 -!- rikersan has quit [Quit: Lost terminal] 18:27 -!- rikersan has joined #hardfought 18:37 [reading backscroll] EPI: add a "fatal" object property which causes a weapon to one-hit kill anything. 18:42 only generated in monster inventories, right? 18:43 it's an EPI, that almost goes without saying. 18:44 -!- Grasshopper has joined #hardfought 18:44 -!- mode/#hardfought [+v Grasshopper] by ChanServ 18:44 rikersan ok 18:45 if you notice any error messages or anything that pops up in terminal, please let us know 18:45 will do 18:46 -!- rikersan has quit [Quit: Lost terminal] 18:52 within the first 3 levels I have found 7 floppy disks of spam 18:52 good stuff 18:52 ZAPM updated 18:53 ok 4 levels 18:54 [nd] sluggoman (Wiz Hum Mal Neu), 3352 points, T:3455, killed by a killer bee 18:55 -!- NeroOneTrueKing_ has joined #hardfought 18:56 ok, so with that latest change, zapm will now save and properly terminate if you get disconnected (hopefully) 18:56 \o/ 18:57 but as FIQ said, there's no crash recovery. 18:58 patch appears to have done the trick Tangles 18:59 yeah this is nice 18:59 much more graceful exit 19:00 I think K2 put in the usual savefile backup wrapper, so he might be able to recover to where you last saved, but no promises there either, since by the time you discover your save is corrupt, the backup has probably been overwritten as well. 19:00 i think that's what happened to rikersan 19:00 yeah 19:01 -!- Grasshopper has quit [Ping timeout: 240 seconds] 19:01 so with past years, what was the solution? or was there one? 19:01 No 19:02 Just hope it didn't crash afaik 19:02 hah 19:02 and that you stayed connected. 19:02 in the spirit of /dev/null 19:03 at least we've solved half the problem (or probably more like 90% of the problem for people with bad connections) 19:03 yeah and the edits were minor 19:03 huh 19:03 ok lets check reddit 19:04 been a few hrs 19:07 34 upvotes. nice. 19:08 -!- Grasshopper has joined #hardfought 19:08 -!- mode/#hardfought [+v Grasshopper] by ChanServ 19:08 two different users sent me reddit gold 19:08 liked submission so much they gilded it 19:08 not even sure what all that means lol 19:08 sweet! I don't even know what that is... 19:08 but it sounds good. 19:09 An anonymous redditor liked your submission so much that they gilded it, giving you reddit gold. 19:09 reddit gold is our premium membership program. It grants you access to extra features to improve your reddit experience. It also makes you really quite dapper. 19:09 dapper 19:09 i like dapper 19:09 heh 19:12 that reddit post is also pretty good PR for hardfought. Well, the entire tribute tournament is, of course. 19:21 PR is fine yeah, but main reason doing this is so ppl can play devnull one last time (me included) 19:21 and then we can work on our own tournament which sounds amazing 19:25 [nd] knavery (Rog Orc Fem Cha), 2021 points, T:3483, killed by a soldier ant 19:50 -!- yuring has joined #hardfought 20:01 I have a floppy disk of hacking :3 20:03 I am dead :3 20:09 noooooo 20:10 the floppy disk of hacking killed you? 20:10 Next time you must get a cracked, debugged floppy disk of hacking. 20:11 so in zapm floppy disks are like scrolls? but can you reuse them? 20:14 -!- jonathan_hanes has quit [Quit: *poof*] 20:15 aosdict: I think, based purely on hearsay, that maybe you can only reuse cracked ones? 20:15 I gather that debugged = blessed 20:16 and what does "of hacking" do? 20:16 Dunno. 20:18 aosdict: no 20:18 I was in a long corridor and something with a railgun showed up 20:19 they *hurt* but tend to miss a lot 20:19 this guy was lucky though 20:19 Yeah, that sounds like a right scary situation. 20:19 aosdict: hacking allows you to crack floppy disks 20:19 allowing you to use them indefinitely 20:19 Ah. 20:19 it is the best floppy disk ("scroll") in the game 20:19 So you can use it to make any other one floppy reusable? 20:20 but you need a bit of luck for it to work 20:20 yeah 20:20 you *can* theoretically use it on hacking itself 20:20 On the _same_ one, or do you have to have a second one? 20:20 but you need ridiculous programming skill and intelligence for it to work 20:20 Ah. 20:20 yes, it works on the one you were running 20:20 but.. yeah 20:20 Is it easier if you manage to somehow find a second one? (And is that plausible?) 20:21 And can you just _write_ a second one? 20:21 probably only a software engineer could write a second one? 20:21 Also, how do you bootstrap the identification process in zapm? 20:21 d20 + programming score + (int/2 - 5) + 2 if the floppy is optimized - 10 if buggy - 2 if what you're hacking is optimized or buggy must be >=15 20:21 for it to work 20:21 aosdict: likely, yeah 20:22 ^ is for scrolls in general 20:22 er, disks 20:22 Oh, right, optimized is blessed, debugged in known-uncursed. 20:22 hacking has an additional -50 penalty 20:22 making it not technically *impossible* 20:22 but yeah 20:22 https://nethackwiki.com/wiki/ZAPM 20:22 you're probably only going to be able to pull it off with farming 20:23 jonadab: also, using cracked floppies has a chance of summoning a lawyer 20:23 they're quite nasty 20:23 Ah. 20:23 they're basically like nethack's lich 20:24 Ouch. 20:24 from the wiki: Lawyer is somewhat similar to lich. Having telepathy and teleportation it can teleport to you, harass you and when wounded teleport away. Their powers include reading a cease and desist letter to you (paralyzes you in fear), suing for damages (steals money), seizing evidence (steals computer and pirated floppies) and summoning witnesses. 20:24 Yeah, this sounds bad. 20:24 this is the only "covetous" monster in the game 20:24 to my knowledge 20:24 So even though a cracked floppy is technically reusable, you actually don't want to use it at all? 20:24 you can do it if you are careful 20:25 monsters and players are mostly symmetric in ZAPM 20:25 to teleport they need to have the energy to do so I'd assume 20:25 meaning if you have cracked transportation, you might be able to just flee 20:26 I see. 20:26 but yeah, safest thing to hack would probably be utility disks 20:26 and reading them on safe levels 20:26 that you can choose to not return to 20:26 in case one shows up 20:26 the chance of one spawning is a bit weird, I think there is bugs in the logic 20:27 it's 1/13 * 4/5 * 4/5, the latter 2 can be different if you read it under certain corner cases 20:27 related to when you last read it 20:30 20:30 20:35 20:39 ugh I hate this touchpad. 20:43 Hmm... people are actually seriously attempting zapm and discussing strategy. I did not foresee this. 20:44 well... like 2 people. 20:44 also jonadab: I wonder if the whole idea of "bootstrapping the identification process" is something that shouldn't stick around. 20:49 By which I think you mean, getting your affairs into an order where you can start identifying things en masse, and do so without much expenditure of consumables. 20:58 aosdict: That wasn't what I meant by bootstrapping. 20:58 For me, in NetHack, price-identifying the scroll of identify is how you bootstrap the ID process. 20:58 Meaning, now you can _start_ to ID things. 20:59 (Some things can be identified before you do this, e.g., many wands.) 20:59 Ok, so more along the lines of getting your affairs into an order where you can start formally IDing things? 20:59 Repeatedly? 21:00 Possibly repeatedly, depending how many scrolls of ID you find. 21:00 More of them show up as you go. 21:00 I assume you would count finding a lucky +oID as someone who could cast it to also be bootstrapping the ID process. 21:00 When you say "getting your affairs in order," I think in terms of consolidating all my early game stashes, blessing a _stack_ of six or eight scrolls of ID, and trying to get as many things as possible identified. 21:00 Which is something that happens typically a lot later. 21:01 By repeatedly I meant that once you know a scroll of identify, you then know and can use any others you have or find. 21:01 And yes, if you happen to find a blessed spellbook and read it and it's ID and you can cast it, you're golden., 21:02 But anyway, my question is, in ZAPM, how do I start the process of trying to identify items? 21:02 Is it like Brogue, where all you can do is start using them and hope they don't kill you? 21:02 -!- NeroOneTrueKing has joined #hardfought 21:02 Or is it like NetHack, where there are methods of safely identifying many things? 21:03 Or is it like DCSS, where you die before you find anything _worth_ identifying? 21:04 -!- rikersan has joined #hardfought 21:05 -!- NeroOneTrueKing_ has quit [Ping timeout: 240 seconds] 21:07 Aaaaannd... Warnock applies, right. 21:07 Nevermind, I need to sleep. 21:08 [dnh] rikerw (Ana Dro Mal Neu), 297 points, T:514, killed by a black pudding 21:20 yep that was a sad one 21:22 -!- rikersan has quit [Quit: Lost terminal] 21:42 :/ 21:45 [dnh] rikerw (Hdr-Pri Dro Mal Neu) entered Minetown for the first time, on T:2192 22:02 [slex] Yuring (Pok Dro Fem Neu), 7285 points, T:2092, killed by a plasma trap 22:09 [gh] k2 (Mon Elf Mal Neu), 1607 points, T:1967, killed by a rope golem 22:10 -!- yuring has quit [Quit: Connection closed for inactivity] 22:40 [gh] k2 (Mon Elf Mal Neu), 192 points, T:690, killed by a small mimic 22:45 -!- loli has quit [Quit: WeeChat 1.9] 22:49 -!- loli has joined #hardfought 23:01 [slex] Yuring (Pok Dro Fem Neu), 1137 points, T:2828, quit 23:35 -!- yuring has joined #hardfought 23:35 -!- NeroOneTrueKing_ has joined #hardfought 23:38 -!- NeroOneTrueKing has quit [Ping timeout: 240 seconds] 23:47 -!- elenmirie has quit [Read error: Connection reset by peer] 23:52 -!- elenmirie has joined #hardfought 23:52 -!- mode/#hardfought [+v elenmirie] by ChanServ