00:00 such a big function 00:00 okay 00:01 bug_sniper: " if(coaligned && !strayed) {" 00:01 lawful /= coalinged with chaotic 00:01 I don't think 00:01 well 00:01 the correct syntax is 00:01 lawful ∈ coalinged with chaotic 00:01 lawful ∉ coalinged with chaotic 00:01 so not worth 00:03 loli, it looks like that only applies to the alignment record gain 00:03 since that { isn't in that slex file 00:04 https://github.com/SLASHEM-Extended/SLASHEM-Extended/blob/4fee8aeac70c15fe99f82bc8aca45811968610b3/src/priest.c#L530 there 00:06 I wish there were more separations between parts of the priest code, sadly C isn't conducive for making smally scoped functions 00:06 btw what is "#ifndef GOLDOBJ"? 00:07 you seem to be right however 00:07 it should just give it to me 00:07 a compiler option to determine whether gold is an object or if it's zorkimids 00:08 I know, nethack source code isn't all easy to read 00:10 okay this guy is gonna die 00:36 !lastgame 00:36 bug_sniper: https://www.hardfought.org/userdata/j/jonadab/fiqhack/dumplog/2017-08-21%2021%3A10%3A01%2C%20Freakitsar-Mon-Hum-Mal-Neu%2C%20died.txt 00:36 [slex] dolores (Ran Ang Fem Cha), 90399 points, T:8774, killed by a monster (ettin mummy) 00:36 !lastgame 00:36 bug_sniper: https://www.hardfought.org/userdata/d/dolores/slex/dumplog/1503367508.slex.txt 00:49 [slex] winny (Yeo Rod Fem Cha), 6124 points, T:1757, quit 00:56 [slex] winny (Mar Arg Mal Neu), 0 points, T:29, killed by a monster (airplane) 00:57 @le?airplane 01:17 -!- NeroOneTrueKing_ has joined #hardfought 01:20 -!- NeroOneTrueKing has quit [Ping timeout: 240 seconds] 01:37 -!- LarienTelrunya has joined #hardfought 01:51 [slex] winny (Gan Seg Fem Law), 4284 points, T:2959, killed by a dart 02:13 -!- noty has quit [Quit: WeeChat 1.9] 02:38 [slex] winny (Yeo Ang Fem Law), 11092 points, T:1734, killed by a monster (razor pit demon) 02:42 -!- winny has joined #hardfought 03:03 -!- NeroOneTrueKing has joined #hardfought 03:05 -!- NeroOneTrueKing_ has quit [Ping timeout: 240 seconds] 03:48 -!- elenmirie has quit [Ping timeout: 240 seconds] 03:51 -!- elenmirie has joined #hardfought 03:51 -!- mode/#hardfought [+v elenmirie] by ChanServ 04:04 [gh] k2 (Wiz Gia Mal Neu) killed Croesus, on T:28245 04:35 -!- noty has joined #hardfought 05:33 -!- irina|log has quit [Ping timeout: 248 seconds] 05:35 -!- irina|log has joined #hardfought 05:35 -!- irina|log is now known as Guest48885 05:38 -!- Grasshopper has joined #hardfought 05:38 -!- mode/#hardfought [+v Grasshopper] by ChanServ 05:38 [nd] elenmirie (Mon Hum Fem Neu), 7263 points, T:5541, killed by an Uruk-hai 05:43 Evil Patch idea: if a player wishes for an artifact, and said artifact exists in the inventory of any other player currently on the server, either the wish fails, or if it's granted, the artifact is removed from the previous owners' inventory permanently. 05:56 -!- raisse has joined #hardfought 05:56 -!- mode/#hardfought [+v raisse] by ChanServ 06:09 -!- LarienTelrunya has quit [Quit: Page closed] 06:37 -!- Guest48885 is now known as irina|log 06:37 -!- mode/#hardfought [+v irina|log] by ChanServ 06:51 -!- elenmirie_ has joined #hardfought 06:54 -!- elenmirie has quit [Ping timeout: 248 seconds] 06:54 -!- elenmirie_ is now known as elenmirie 06:54 -!- mode/#hardfought [+v elenmirie] by ChanServ 06:55 -!- raisse has quit [Ping timeout: 255 seconds] 07:00 [nd] elenmirie (Mon Hum Fem Neu), 4582 points, T:3467, killed by an orc mummy 07:01 -!- Tangles has quit [Ping timeout: 240 seconds] 07:10 -!- Tangles has joined #hardfought 07:10 -!- mode/#hardfought [+o Tangles] by ChanServ 07:11 -!- raisse has joined #hardfought 07:11 -!- mode/#hardfought [+v raisse] by ChanServ 08:05 -!- NeroOneTrueKing has quit [Quit: Leaving] 08:16 -!- LarienTelrunya has joined #hardfought 08:35 [nh] AmyBSOD (Ran Gno Mal Neu), 58 points, T:227, killed by a jackal called I love high heels! 08:37 hmm, I wonder who "lostsoul" is? they have set their pet dog's name to "Amy", so maybe it's loli? 08:38 -!- Grasshopper has quit [Ping timeout: 260 seconds] 08:44 Probably somebody whose pet dog is named Amy IRL. 08:45 Pet dog, or daughter in law. 08:45 We considered that name for our white swiss shepherd. 08:46 To be valid name for registration purposes. 08:46 Eventually decided to register her as Andy and call her Tracy. 08:47 oh, had to be an A name for the register? 08:47 well, considering the "lostsoul" player also set catname to "jonadab" and horsename to "fiq", I think it's probably someone whom I know 08:47 Ah. 08:47 Could be. 08:47 raisse: Yes, the first litter. 08:47 LarienTelrunya: Someones niece might be named Jonadab, what do we know...? 08:48 and their wife is named FIQ? :D 08:48 Mandevil: maybe you are "lostsoul"? ;) 08:48 Mandevil: The combination of all three is statistically improbable. 08:48 LarienTelrunya: Maybe I am, but that's not my account. 08:48 maybe it's you 08:48 I know you like to name pets after IRC users 08:49 It's probably beatnik. 08:49 also, if the actual owner of that account reads here, I've updated https://nethackwiki.com/wiki/Lost_soul to reflect that lost soul mode is enabled in the config file, since it was stupid to have it require a specific username 08:49 FIQ: I do, but my starting pets are always named "Meatdog", "Katzenhund" and "VWScirocco" 08:50 * jonadab names pets after famous mathematicians. 08:50 Starting near the beginning of the alphabet, generally. 08:51 Abel, Bernoulli and Cauchy? 08:51 So if you see me running around with Sierpinski, you know my pets have had a real rough time that game. 08:51 LarienTelrunya: Yes. 08:51 And then Descartes, Euler, Fermat, Gauss, etc. 08:51 Hadamard... 08:51 Hilbert, 08:51 interesting 08:51 oh yeah or that 08:52 My atheist run used names of well known atheist proponents. 08:53 jonadab: if I see you running around witth sierpinski 08:53 then I know you're playing grunthack 08:53 Heh. 08:59 jonadab: how has your fiqhack gameplay been doing btw 09:02 FIQ: Hard to say, because I'm playing a role that I've never ascended in any variant (Monk). 09:02 I keep dying _after_ completing Sokoban and the Mines, but that is not really surprising. 09:03 Because Monk. 09:04 Also, the RNG keeps giving me vorpal blade in shops. 09:04 OR bones. 09:04 I've gotten it from shops at least twice, and from bones at least twice, in like six or eight games. 09:05 -!- Grasshopper has joined #hardfought 09:05 -!- mode/#hardfought [+v Grasshopper] by ChanServ 09:05 Haven't decided if using it is better than martial arts, when I haven't got the resources to enchant it yet. Likely not. 09:35 I fscking hate systemd. 09:37 [un] Tangles (Con Orc Mal Cha) killed Durin's Bane, on T:32506 09:37 Mandevil: I've never installed it. After the pulseaudio debacle, there was no way on earth anybody was going to talk me into using a poetteringed init system. 09:38 But new distros use it pervasively. 09:38 -!- Grasshopper has quit [Ping timeout: 260 seconds] 09:38 I just troubleshooted why openvpn isn't reading the config. 09:38 Turns out you need to reload systemd. 09:38 What the f**k. 09:39 !lastgame dolores 09:39 LarienTelrunya: https://www.hardfought.org/userdata/d/dolores/slex/dumplog/1503367508.slex.txt 09:54 openvpn is just not starting after boot no matter what I do. 10:00 Also something is rewriting the user crontab. 10:02 I edit something in user crontab and something moves that thing into root's crontab. 10:02 What the hell is going on! 10:06 Mandevil: I held off on upgrades until Devuan. 10:07 Saved myself the mental trauma. 10:07 I have no fucking idea what's going on. 10:07 @reboot line in crontab should execute for any user, right? 10:07 Or is that only for /etc/crontab? 10:07 Oh, hmm, I have not used @reboot in crontab. 10:08 So not entirely sure. 10:08 I am pretty sure I used this before and it worked fine. 10:08 Somehow now it just doesn't execute at all. 10:08 Oh, I truncated the string during copy. 10:10 -!- raisse has quit [Ping timeout: 246 seconds] 10:23 [un] Tangles (Con Orc Mal Cha) killed the Watcher in the Water, on T:33471 10:27 -!- loli has quit [Quit: WeeChat 1.9] 10:32 -!- raisse has joined #hardfought 10:32 -!- mode/#hardfought [+v raisse] by ChanServ 10:32 [nd] elenmirie (Mon Hum Fem Neu), 10948 points, T:5210, petrified by a chickatrice 10:35 -!- loli has joined #hardfought 10:44 eep how did that happen? 10:55 took off my gloves to uncurse a ring... forgot to put them on again. *sigh* 10:55 eek, and you're a monk of course 10:56 yes, I punched a chickatrice 10:56 it was asleep though! :/ 10:56 doesn't make a difference, awake, asleep or dead 10:56 indeed 10:56 the stoning stuff must be on their skin 10:57 my thought was "I'll put it to sleep so there's less danger of getting hissed at" 10:57 good thought! 11:01 did you forget a lizard corpse? 11:01 no I had one, but punching it with bare hands is instadeath 11:02 I guess I'm just used to slashem extended, where is'nt not 11:02 *it's 11:04 but anyway I was vegan, but since it's new moon you need to carry a lizard regardless 11:04 I normally do anyway; it feels strange not to 11:27 You see here a long sword named Vorpal Blade (21332 zorkmids). 11:27 well, at least nobody on astral will try to cut off my head with it 11:30 EPI: if a shopkeeper has a powerful artifact in his shop, he will go fetch and wield it first when you anger him. 11:31 that's not very E 11:32 because most people don't anger shopkeepers, and most people who do anger shopkeepers get killed by them anyway 11:33 oh right, it's new moon 11:38 * raisse eats elf kibble 11:46 -!- Menche has joined #hardfought 11:50 -!- zennaris has joined #hardfought 11:53 !players 11:53 K2: dolores [slex] Raisse [nd] Rx [nd] elenmirie [nd] 11:54 !whereis dolores 11:54 K2: dolores [slex]: No details available 11:54 oh yeah thats right 11:54 slex doesnt do whereis 12:00 whereis? 12:00 [nd] Rx (Hea Gno Mal Neu), 168 points, T:925, killed by a small mimic 12:17 !whereis elenmirie 12:17 K2: elenmirie [nd]: No details available 12:17 bah dev! 12:17 !whereis k2 12:17 K2: k2 [gh]: (Wiz Gia Mal Neu) T:29375 The Gnomish Mines level: 5 12:17 that's 'whereis' 12:18 3.4.3 has it, as does gh, spork, unnethack and dnethack 12:18 does it read out the bottom status line? 12:18 no 12:18 its just a location thing 12:19 so that means there's a patch for it? 12:19 yes 12:19 I mean, the bot has to get the information from somewhere 12:19 sporkhack was first to use it 12:19 right 12:19 the game generates a %u.whereis file 12:20 if that were implemented in slex, it would have to be patched so that certain nasty traps suppress it, namely the ones that mess up the bottom status line :) 12:20 lol 12:21 ok i gotta sleep 12:21 i am 6 hrs past sleep time 12:21 good night! 12:21 o/ 12:30 [nd] elenmirie (Mon Hum Fem Neu), 7430 points, T:4582, killed by a gnome king 12:38 [nd] Raisse (Wiz Orc Fem Cha) changed form for the first time, becoming a werejackal, on T:6514 12:40 [nd] Raisse (Wiz Orc Fem Cha), 2882 points, T:6789, killed by an ettin mummy 12:40 pff, it says my body rises from the dead as an orc mummy but it's in soko so it won't 12:43 -!- noty has quit [Quit: WeeChat 1.9] 12:52 In Fourk, it's actually possible for that to happen. 12:52 (But only if some player sets their bones option to "anywhere". The default is to only load bones on non-special levels.) 13:02 -!- raisse has quit [Ping timeout: 248 seconds] 13:20 -!- Menche has quit [Read error: Connection reset by peer] 13:20 -!- Menche has joined #hardfought 13:32 -!- zennaris has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 13:41 -!- Menche has quit [Ping timeout: 240 seconds] 14:05 jonadab: ah, so you did go through with that third bones option thing? 14:12 aosdict: I _think_ I implemented that? Hang on, let me double-check my git logs. 14:13 Ah, I _partially_ implemented that, in bleeding-edge. 14:15 Looks like so far the only special levels that allow bones (if you set your option to fully enable bones) are Delphi, Minetown, Sokoban, Medusa's Island, and the first four elemental Planes. 14:15 So there's work yet to be done on that. 14:16 by the way, I decided to take a crack at implementing your Gnomish Sewer 14:20 As a .des file with a fixed layout, or what? 14:24 Yeah. Not going to try implementing a random sewer generator right now, though that would be cool. 14:24 Yeah, I probably wouldn't have for first implementation of the concept either. 14:25 Wait until some players give feedback on whether they love or hate the concept. 14:25 I've made some small tweaks. A couple fountains, a few areas of normal floor 14:26 -!- Menche has joined #hardfought 14:26 Honestly, the sewer is easier to do well if you have shallow water. 14:27 Which, there's an L patch for that, but I don't know if any other variants besides Fourk have it. 14:29 We'll see how it goes with regular water. 14:29 Is shallow water visually distinct from deep? Is it bright blue or something? 14:30 It's bright cyan, yeah. 14:30 The important thing about shallow water is that players can walk across it, and only their boots get wet. 14:30 Which allows you to have visually river-shaped things that the player can cross. 14:34 Decided to make all of the hardcoded valuable gems soft. But I added a random touchstone, and one of the soft gems is a dilithium crystal, so I think it's still fair. 16:35 You left the luckstone and the amethyst? 16:36 (Off the top of my head, I have no idea if amethyst is soft; that's not what's important about it.) 16:38 Yeah, the luckstone is practially mandatory, and... wait, did you specify that there should be an amethyst specifically? 16:38 It is soft, yes. 16:38 Don't all versions of Mine's End have an amethyst? 16:38 (It's useful for identifying certain potions.) 16:38 They all have two, actually. 16:38 Except the Sewer which has one. 16:39 Ah. 16:39 I don't think the difference between one amethyst and two is important; one is enough to do everything you need it for. 16:39 And yes, the wiki says it's soft. 16:39 The main "problem" with the Sewer which perhaps causes its difficulty to rise is that the luckstone's random and there's no beeline you can make for it. 16:40 Ah, the luckstone location, I see. 16:40 It won't be in the water... but it could be very inaccessible. 16:40 Ah. 16:40 Yeah, that could be an issue. 16:40 Hmm. 16:40 It could also be right next to the stairs. 16:40 I suppose its location could be hardcoded, or random_places could be used. 16:41 I don't remember all the details of the Sewer, just the general idea. 16:41 (In revising my proposal, I haven't gotten down to individual level details yet.) 16:45 On the other hand, random generation of the luckstone is not a *bad* thing, maybe putting it in specific places in the existing Mines' Ends has just gotten players used to having a limited set of places to look. 16:48 -!- raisse has joined #hardfought 16:48 -!- mode/#hardfought [+v raisse] by ChanServ 16:52 Well, Mimic has several places it can be. Not that I like that level. 16:52 Ok, actually, Mimic of the Mines is one of the worst special levels in the game. 16:53 But not really because of needing to check several places for the luckstone. 16:54 hmm, why then? because its "gimmick" is boring? 16:55 -!- Manaflare has quit [Quit: Leaving] 16:55 Everything about it is boring. 16:56 Its layout looks like somebody took a randomly-generated Mines filler level and added some "secret" closets. 16:56 Plus, its layout is almost exactly the same as two other special levels in the game. 16:56 The loot is boring. The monsters are boring. 17:00 Hmm, so if you were going to keep the mimic gimmick (ha) and throw away everything else, what would you put in? 17:01 The loot consists entirely of gems and two tools, plus three random objects. 17:02 Maybe mimics aren't thematic enough to have a Mines' End, actually. 17:02 Though going thematic also raises the question of what the heck the circular rock area is doing in the Wine Cellar. 17:04 One could have an armory-themed Mines' End featuring weapons and armor, or a magic-themed one featuring wands. 17:06 [slex] zennaris (Cha Hum Mal Cha) averted death, on T:699 17:06 What I ended up doing was replacing Mimic of the Mines with the Orc Temple. 17:07 oh, the livelog is working again! K2: did you fix it or did it fix itself? ;) 17:11 How good is the orc temple loot though? I see the figurine, a couple boxes, the luckstone, and I guess maybe some spellbooks in the statues? 17:27 The figurine is mainly interesting to pacifists and healers, admittedly. 17:27 Still, clearly better than the Mimic loot. 18:03 -!- raisse has quit [Ping timeout: 255 seconds] 18:28 -!- LarienTelrunya has quit [Quit: Page closed] 18:35 [fh] Freakitsar (jonadab) (Tou Hum Mal Neu), 1225 points, T:26, killed by a falling object 18:42 [nd] pugilist (Mon Hum Mal Law) consumed animal products (fortune cookie) for the first time, on T:4186 18:45 [nd] pugilist (Mon Hum Mal Law) tasted meat for the first time, by eating a floating eye corpse, on T:4406 19:01 -!- elenmirie_ has joined #hardfought 19:01 -!- elenmirie has quit [Read error: Connection reset by peer] 19:01 -!- elenmirie_ is now known as elenmirie 19:08 -!- zennaris has joined #hardfought 19:09 -!- zennaris has quit [Client Quit] 19:13 [nd] pugilist (Mon Hum Mal Law) hit with a wielded weapon for the first time, on T:5859 19:22 -!- zennaris has joined #hardfought 19:27 -!- zennaris has quit [Client Quit] 19:39 -!- Menche has quit [Quit: switching netwrocks] 20:53 [nd] pugilist (Mon Hum Mal Law), 21492 points, T:11816, killed by an energy vortex 20:59 -!- Menche has joined #hardfought 21:10 -!- Grasshopper has joined #hardfought 21:10 -!- mode/#hardfought [+v Grasshopper] by ChanServ 21:14 >.> 21:14 <.< 21:14 !who 21:14 Grasshopper: winny [slex] 21:15 Hello Grasshopper 21:15 hello Tarmunora :D 21:19 -!- Grasshopper has quit [Ping timeout: 260 seconds] 21:20 :D 21:20 winny's playing slex now? 21:20 oh hey winny 21:20 hey aosdict 21:20 sometimes yeah 21:21 mainly for the randomness 21:22 i mean, where else can i quaff from a toilet! 21:22 Well, finally figured out why I was burdened 21:22 The magic weightless statue isn't weightless in a bag 21:23 because that makes sense. 21:25 TOtally 21:25 Taking it out of my BoH freed up over 250 weight 21:27 -!- Grasshopper has joined #hardfought 21:27 -!- mode/#hardfought [+v Grasshopper] by ChanServ 21:27 Hello 21:27 Hello Tarmunora, Welcome to #hardfought 21:27 something weird happened where your posts weren't showing up so you rebooted, eh? 21:30 Tarmunora: yeah 21:30 all seems happy happy joy joy now 21:35 !tell K2 Elvis has arrived but not yet entered the building 21:35 Will do, Grasshopper! 21:37 I was about to ask if anything exciting has been happening while I was away, but now we have the irclog "I see everything" now lol :D 21:41 Can't find decent boots in this game, all +0, and everytime I find "high boots" they are always cursed. Getting sick of carrying around heavy +0 iron shoes when I'm at AC -25 now 21:42 * Grasshopper decides to go barefoot 21:48 K2: I've used -270kWh of electricity so far this month 21:54 Huh. By sheer coincidence, dig got bound bound to the same key as my wand of digging 21:54 dtype: are your panels fixed, or are they the fancy kind that rotates slowly to catch the most sun throughout the year? 22:02 [dnh] Tarmunora (Ana Dro Fem Cha) killed Zuggtmoy, on T:44687 22:02 On second though 22:02 Let's do the quest before gehennom 22:03 why not 22:04 aosdict: fixed 22:04 Just fell throoooooooough a hole to Medusa 22:04 aosdict: and nice and flat against roof. Something weirder wouldn't meet my aesthetic goals. 22:04 but home panels are typically just fixed roof mounted anyway 22:10 [dnh] Tarmunora (Ana Dro Fem Cha) was given their Quest, on T:45005 22:17 yani: Nazgul sleep gas is a beam, not a ray, and thus ignores reflection 22:17 aosdict: how is that new job? or has that started yet? 22:21 I have probably another fairly easy week from now 22:22 had plenty of free time while traveling to see the eclipse this weekend, but of course did not have internet access for most of that 22:25 -!- zombifier has quit [Remote host closed the connection] 22:30 -!- zombifier has joined #hardfought 22:35 !tell LarienTelrunya monster request: karma chameleon 22:35 Will do, aosdict! 22:35 It comes and goes 22:54 !ping 22:54 Tarmunora: Pong! 22:54 -!- Grasshopper has quit [Ping timeout: 260 seconds] 22:55 -!- Grasshopper has joined #hardfought 22:55 -!- mode/#hardfought [+v Grasshopper] by ChanServ 23:34 dtype: how much energy have the panels generated in that same time span? 23:34 K2: Message from Grasshopper at 2017-08-22 21:35 EDT: Elvis has arrived but not yet entered the building 23:34 \o/ 23:34 that was faster than I thought 23:35 K2: 709kWh 23:38 -!- noty has joined #hardfought 23:38 daaaaamn 23:44 [gh] k2 (Wiz Gia Mal Neu) had silver saber named Werebane bestowed upon him by Thoth, on T:29404 23:45 K2: my system was predicted to do 1100kWh in August, but I only turned it on Aug 4, so won't get the full month in 23:46 so all that extra electricity going back to the grid, do you just have a zero balance electric bill or do you actually get a credit? 23:49 K2: can you backup my save so I can start again? 23:49 segfaults 23:49 are segfaults 23:49 yup one sec 23:49 also K2 I have -25ac on dlvl10 23:49 a +10 shirt of regen! 23:49 nice 23:50 K2: is an annual true up, so right now just banking credit for winter, where my production will go way down 23:50 K2: but I should have a below zero bill, so I'll get a small check back 23:50 nice 23:50 although while I can buy electricity at 21c to 28c per kWh, sellback is 3c 23:50 you're prime to setup a battery backup bank 23:50 so really isn't worth it to sell back 23:51 K2: nah, grid is battery. with annual billing there's no need. 23:51 not like the battery can offput things by months 23:52 loli 23:52 sup 23:52 your last save is from almost 12 hrs ago 23:52 yup 23:52 ok 23:52 sounds about right 23:53 backed up 23:53 lets look at crash log 23:53 -!- Menche has quit [Quit: Leaving] 23:53 there's an event right around the time of your last save 23:53 2.0.2 20170822: impossible Error: mkobj() called with invalid object class 32 23:53 yup 23:53 amy left you a message 23:54 on #em 23:54 ok 23:56 -!- Grasshopper has quit [Ping timeout: 260 seconds] 23:56 -!- Menche has joined #hardfought